Showcase Presents Hawkman volume 1


By Gardner F. Fox, Bob Haney, Joe Kubert, Gil Kane, Murphy Anderson, Howard Purcell, Carmine Infantino & various (DC Comics)
ISBN: 978-1-4012-1280-3 (TPB)

Not all passions are romantic: mine is to finally have all old comics forever available in curated editions. These astoundingly engaging Silver Age tales are another treat inexplicably unavailable in modern, full-colour editions, either physically or digitally.

On a timely note, however, this book does highlight one of the most effective and enduring romantic crime-busting, world-saving partnerships in comics…

With the superhero revival in full swing by 1961, Editorial genius Julius Schwartz turned to resurrecting one of DC’s most visually arresting and iconic Golden Age characters. Once again eschewing mysticism for science fiction (the original Hawkman was a reincarnated Egyptian prince murdered by a villainous priest), Schwartz picked scripter Gardner F. Fox – who created the Golden Age great – and artist Joe Kubert to construct a new hero for the Space Age.

This titanic tome is still readily available from online retailers and packs a big punch, gathering the works of the Winged Wonders from The Brave and the Bold #34-36, #42-44 and #51; The Atom #7; Mystery in Space #87-90 and Hawkman #1-11: cumulatively spanning February/March 1961 to December 1965/January 1966.

Katar Hol and his wife Shayera Thal are police officers on their own planet of Thanagar. They’ve travelled to Earth from the star system Polaris in pursuit of a spree-thief named Byth who assaulted a scientist and stole a drug bestowing the ability to change into anything. Thus the scene was set in ‘Creature of a Thousand Shapes’ which graced The Brave and the Bold #34 (cover-dated February/March 1961): a spectacular work of graphic magic, with the otherworldly nature of the premise rendered captivatingly human by the passionate, moody expressiveness of Kubert’s art. It is a minor masterpiece of comic storytelling, and still a darned good read.

The high-flying heroes returned in the next issue, now stationed on Earth to study Terran police methods. In ‘Menace of the Matter Master’ they defeat a plundering scientist who has discovered a means to control elements, before ‘Valley of Vanishing Men’ takes the strange visitors from another world to the Himalayas to discover the astounding and ironic secret of the Abominable Snowmen.

Last chance in the try-out session, B&B #36 then sees them defeat a modern day wizard in ‘Strange Spells of the Sorcerer’ and after, save Earth from another Ice Age whilst defeating ‘The Shadow Thief of Midway City’.

With the three-issue audition over, the publishers sat back and waited for the fan letters and sales figures… and something odd happened: fans were vocal and enthusiastic, but the huge sales figures just weren’t there. It was inexplicable. The quality of the work was plain to see on every page, but somehow not enough people had plunked down their dimes to justify an ongoing Hawkman series

A year later DC tried again. The Brave and the Bold #42 (June/July 1962) featured ‘The Menace of the Dragonfly Raiders’ and found Katar and Shayera returning to Thanagar just in time to encounter a bizarre band of alien thieves. Here was superhero action in a fabulous alien locale and the next issue maintained the exoticism – at least initially – before Hawkman and Hawkgirl returned to Midway City to defeat a threat to both worlds – ‘The Masked Marauders of Earth’.

One last B&B issue followed – #44, October-November 1962 – with two splendid short tales. ‘Earth’s Impossible Day’focused on Shayera’s desire to celebrate a holiday tradition of Thanagar whilst eerie doomsday thriller ‘The Men who Moved the World’ explored lost civilisations and the return of Earth’s original owners… and then the Hawks vanished again. It certainly looked like this time the magic had faltered.

That, however, was not the end of the saga. Convinced he was right, Schwartz retrenched. Enjoying some success with the new Atom title and mindful of the response when he had teamed the Flash and Green Lantern in the summer of 1962, the editor had writer Fox include the Winged Wonder in ‘The Case of the Cosmic Camera’ (The Atom #7, June/July 1963): an interplanetary thriller illustrated by Gil Kane and Murphy Anderson. This invasion rollercoaster ranged from the depths of space to Earth’s most distant past.

This new clean-limbed version clearly found fan-favour and in 1963 Hawkman returned! Again!

Mystery in Space had been the home of Adam Strange since issue #53 and with #87 (November 1963) Schwartz moved the Winged Wonders into a back-up slot; even granting them occasional cover-privileges. Still written by Fox, Kubert’s moody art had been superseded by the clean, graceful illustration of Anderson. ‘The Amazing Thefts of the I.Q. Gang!’ was followed a month later by ‘Topsy-Turvy Day in Midway City!’

With the management now on board, guest appearances to maximise profile were easier to find. Hawkman briefly returned to The Brave and the Bold with #51 (December 1963/ January 1964) to team with Aquaman and face the ‘Fury of the Exiled Creature!’

This quirky tale of monsters, magic and mayhem in sunken Atlantis was written by Bob Haney and illustrated by the criminally neglected Howard Purcell, and then it was back to Mystery in Space #89 and the ‘Super-Motorized Menace!’the month after that.

These were brief, engaging action pieces, before issue #90 offered a full length story teaming the Hawks and Adam Strange in a legendary End-of the-World(s) epic. ‘Planets in Peril!’ – illustrated by Carmine Infantino & Murphy Anderson – was the last Hawkman back-up. From the next month, and after three years of trying, Hawkman would soar in his own title.

Cover-dated April/May 1964, Hawkman #1 is a gem of an issue by Fox & Anderson. Two of the most visually arresting characters in comics, the Hawks had one of the most subtle and sophisticated relationships in the business. Like Sue and Ralph Dibney (Elongated Man and wife) Katar and Shayera are equal partners, and both couples were influenced by the Nick and Nora Charles characters of the Thin Man movies. Like those progenitors, the interplay of the Hols at home or at work is always rich in humour and warmth.

In ‘Rivalry of the Winged Wonders’, and whilst accommodatingly recapping their origins for newcomers, the couple decide to turn their latest case into a contest. Hawkgirl (eventually and more appropriately Hawkwoman) would use Thanagarian super-science to track and catch a band of thieves whilst Hawkman limited himself to Earth techniques and tools in solving the crime.

This charmingly witty yarn is balanced by action thriller ‘Master of the Sky Weapons’ as ancient Mayan warrior Chacthreatens the world with unearthed alien super weapons whilst the second issue featured the ‘Secret of the Sizzling Sparklers!’ – an action-packed thriller concerning trans-dimensional invaders – and closed with ‘Wings across Time’: a mystery revolving around the discovery of the flying harness of the legendary Icarus.

Another brain-teaser opened the third issue. Scientific bandits proved less of a menace than ‘The Fear that Haunted Hawkman’ whilst ordinary thugs and an extraordinary alien owl converged to make our heroes ‘Birds in a Gilded Cage’.

Issue #4 opened with a tale that would revolutionise DC comics. ‘The Girl who Split in Two!’ introduced Zatanna, daughter of a magician who had fought crime in the 1940s only to “mysteriously disappear”.

From the very first issue, and for over a decade, Zatarra was a hero in the Mandrake mould who fought evil in the pages of Action Comics. During the Silver Age, Gardner Fox had Zatarra’s young and equally gifted daughter search for the missing mage by teaming up with a selection of superheroes he was currently scripting (if you’re counting, these tales appeared in Hawkman #4, The Atom #19, Green Lantern #42, and in the Elongated Man back-up strip in Detective Comics #355. A very slick piece of backwriting latterly included the high-profile Caped Crusader via Detective #336 – ‘Batman’s Bewitched Nightmare’.

The saga concluded in Justice League of America #51 and ‘Z – As in Zatanna – and Zero Hour!’)…

This wide, long-running experiment in continuity proved that there was a dedicated fan-base out there with a voracious appetite for experimentation and relatively deep pockets. Most importantly, it finally signalled the end of the period where DC heroes largely lived and battled in self-imposed worlds of their own.

Back-up ‘The Machine that Magnetized Men!’ is another fine tale, as the Pinioned Paladins use reason and deduction to defeat thieves who are impossible to touch.

‘Steal, Shadow – Steal!’ in number #5 is the first full-length thriller, as the ruthless Shadow Thief returns seeking revenge, and believing that causing the next Ice Age is an acceptable consequence of his schemes. Issue #6 is another epic, and one that turned DC’s peculiar obsession with gorillas into a classic adventure.

‘World Where Evolution Ran Wild!’ draws our heroes to fabled Illoral, where a scientist’s explorations and interventions have stretched Natural Selection to un-natural limits. Bold, brash and daft in equal proportions, this is a fabulous romp and seeing again the cover where Hawkman struggles for his life against a winged gorilla makes the adult me realise those DC chaps might have known what they were doing with all those anthropoid covers!

By issue #7 (April-May 1965) the world was gripped in secret agent fever as the likes of James Bond, the Man from U.N.C.L.E., and a host of others sashayed across our TV screens. Comics were not immune, though spies had been a staple threat there for decades. Before Hawkman joined the gang however, he had to deal with the rather mediocre threat posed by ‘The Amazing Return of the I.Q. Gang!’

They were quickly returned to prison and the Hawks moved on to face the ‘Attack of the Crocodile-Men!’: a high-octane super-science thriller that introduced C.A.W. – the Criminal Alliance of the World…

Another supremely captivating cover adorned #8, as the Hawks fought an ancient Roman artificial intelligence built by the not-so mythical Vulcan himself in ‘Giant in the Golden Mask!’, before defeating an alien Harpy who’d been buried for half a million years in ‘Battle of the Bird-Man Bandits’.

Hawkman #9 saw The Atom as guest star when an old villain returned with a seemingly perfect revenge plan for full-length super-thriller ‘Master Trap of the Matter Master!’, after which #10 saw a playful Fox at his best in both ‘Hawkman Clips the Claws of C.A.W!’ – another espionage drama with a delicious subplot as the Winged Wonder aids a sexy CIA agent with a big secret of her own, before solving ‘The Magic Mirror Mystery’: a fair-play tale brainteaser with lots of high-flying action to balance the smart stuff.

This glorious first volume closes with another superb full-length epic as ‘The Shrike Strikes at Midnight!’ and our heroes trail a super-powered, winged bandit all over the world and on to the star system Mizar, in a gripping tale of crime, super-villainy, aliens, revolutions and even dinosaurs.

Hawkman grew to be one of the most iconic characters of the second superhero boom, not just for the superb art but also because of a brilliant, subtle writer with a huge imagination. These tales are comfortably familiar but somehow grippingly timeless. Yet comics are a funny business; circumstances, tastes and fashions often mean that wonderful works are missed and unappreciated. Don’t make the same mistake readers did in the 1960s. Whatever your age, read these astounding adventures and become a fan. It’s never too late.
© 1961-1966, 2007 DC Comics. All Rights Reserved.

DC’s Wanted: The World’s Most Dangerous Villains


By Jerry Siegel, Bill Finger, Jack Kirby, Joe Simon, William Woolfolk, Ed Herron, John Broome, Gardner F. Fox, Alfred Bester, Don Cameron, Joe Samachson, Mort Weisinger, Ken Fitch, David Vern Reed, Sheldon Moldoff, Jack Burnley, Carmine Infantino, Gil Kane, Lee Elias, Mort Meskin, Joe Kubert, Howard Sherman, Pete Riss, Paul Reinman, Alex Kotzky, Bernard Baily, Jon Sikela, Harry G. Peter, Murphy Anderson, Nick Cardy & various (DC Comics)
ISBN: 978-1-7795-0173-8 (HB)

We talk of Gold and Silver Ages in comics and latterly for the sake of expediency have added other mineral markers like a Bronze Age, but no ever talks about the period between 1964 and 1977 as a specific and crucial time in funnybook history. But it was…

During that period, economic pressure compelled DC and Marvel to increasingly plunder their own archives and fill expensive pages in their primary product to maintain hard-won spaces on newsstands and magazine spinners. Some readers moaned about reprints. Some didn’t notice and most didn’t care. But for all those little proto-geeks like me, it was being given the keys to the greatest kingdom of all.

Once you grasped that the differently drawn stuff with clunkier buildings and cars – and more men in hats – was from the past, and not something happening “now”, it simply added to the scope and scale of what you were reading: hinting of a grand unknown past you were now party to. Moreover, the sheer quality of most twice-printed tales was astounding.

I wasn’t around for Lou Fine or Basil Wolverton or Jack Burnley the first time, but reprints made me a devotee. You young whippersnappers with your interwebs and archive collections don’t know how lucky you are.

Marvel especially made a service out of a necessity: keeping their older material in print via big packages like Marvel Collectors’ Items Classics and Marvel Tales to ensure reader awareness of their unfolding universe. Those and DC’s 80-Page Giant specials were true gateway series for comics junkies who wanted a peek at the past… particularly the mysterious and alluring “Golden Age” where all the really incredible stuff must have happened…

In 1968 DC started taking reprints seriously by creating a specific title. DC Special began a succession of themed and carefully curated issues at a time when superheroes had entered another decline. In its first run – from fall 1968 to November/December 1971 – it featured issues dedicated to the careers of Carmine Infantino and Joe Kubert, horror stories, teen comedy, western, crime, and two issues featuring Strange Sports Stories, as well as an “all-girl” superhero volume, the Viking Prince and Plastic Man. Issues #8 (Summer1970) and #14 (September/October 1972) were both entitled Wanted! The World’s Most Dangerous Villains: an unrepentant, unashamed celebration of costumed good guys thrashing costumed bad guys…

This spiffy hardback and digital collection sadly excludes those try-out experiments but does collect all the subsequent contents of the spin-off title that followed – #1-9 spanning July/August 1972 to September 1973 – and adds a tenth issue just for thrills and giggles.

It kicks off with a gloriously outré debut as #1 reintroduced ‘The Signalman of Crime’ who used signs and symbols to baffle lawmen. He came – and went – in Batman #112 (December 1957) courtesy of Bill Finger, Sheldon Moldoff & Charles Paris and is followed by a classy Green Arrow yarn from Ed Herron & Lee Elias. ‘The Crimes of the Clock King’ were first found and foiled in World’s Finest Comics (#111 July 1960). Rounding out the first sally is ‘Menace of the Giant Puppet’ by John Broome, Gil Kane & Joe Giella (Green Lantern volume 2 #1, August 1960) wherein the Emerald Gladiator faced the superscience-wielding Puppeteer.

Gold was struck in #2 as Batman #25 (October/November 1944) yielded Don Cameron, Jack Burnley & Jerry Robinson’s‘Knights of Knavery’: an epic clash which saw crime rivals The Penguin and Joker – temporarily – join forces against the Dynamic Duo, after which John Broome, Infantino & Giella detail how ‘The Trickster Strikes Back’. The air-walking felon plunders Central City until the Scarlet Speedster finally outwits him, as first seen in The Flash #121 (June 1961).

Wanted #3 provided exclusively Golden Age greatness, beginning with The Vigilante yarn from Action Comics #69 (February 1944). Devised by Joe Samachson, Mort Meskin & Joe Kubert, ‘The Little Men Who Were There!’ pitted the Prairie Troubadour against diabolical Napoleon of Crime The Dummy, after which warrior wizard Doctor Fate frustrated an invasion by ‘The Fish-Men of Nyarl-Amen’ (More Fun Comics #65 March 1941, by Gardner F. Fox & Howard Sherman) and Hawkman crushed ‘The Human Fly Bandits’ thanks to creators Broome & Kubert as seen in Flash Comics #100 (October 1948).

Original Green Lantern Alan Scott headlined in #4, replaying his epic first clash with Solomon Grundy from All-American Comics #61 (October 1944) as related by Alfred Bester & Paul Reinman in ‘Fighters Never Quit!’, whilst the follow-up featured Kid Eternity – who died before his time and was rewarded by Higher Powers with the power to summon figures from history, myth and literature to fight for justice. ‘Master Man’ came from Kid Eternity #15 (May 1949) wherein writer William Woolfolk and illustrator Pete Riss created the hero’s ultimate nemesis and set them duelling by proxy via resuurected heroes and villains…

Contemporary Green Gladiator Hal Jordan returned in #5, battling Doctor Light in Gardner F. Fox, Kane & Sid Greene’s ‘Wizard of the Light-Wave Weapons!’ (Green Lantern volume 2 #33, December 1964), before the original Tiny Titan faced ‘The Man in the Iron Mask!’ in an epic clash by Woolfolk & Alex Kotzky from Doll Man Quarterly #15 (Winter 1948).

Starman opened #6, in a grudge match against arch foe The Mist. Fox & Burnley’s ‘Finders Keepers!’ – from Adventure Comics #77, August 1942 – saw the see-through fiend use found treasure to mesmerise his victims, and is followed by a saga of Sargon the Sorcerer, battling Blue Lama as ‘The Man Who Met Himself’ (Sensation Comics #71, November 1947 by Broome & Reinman). The drama ends on a spectacular high in the Kubert-illustrated Wildcat thriller ‘The Wasp’s Nest!’ from (Sensation Comics #66, June 1947).

Wanted #7 exhumed more Gold, beginning with speedster Johnny Quick‘s duel with satanic scientist Dr. Clever who gleans the secret of hyper-velocity in ‘The Adventure of the Human Streak’ (More Fun Comics #76 February 1942 and illustrated by Mort Weisinger & Mort Meskin) after which the 1940’s Hawkman battles spectral nemesis The Gentleman Ghost in Robert Kanigher & Kubert’s ‘The Crimes That Couldn’t Have Happened!’ (Flash Comics #90, December 1947) before Ken Fitch & Bernard Baily reveal how Hourman crushes ‘Dr. Glisten’s Submarine Pirates’ as originally seen inAdventure Comics #72, March 1942.

The Silver Age Flash faces ‘The Big Freeze!’ in Broome, Infantino & Murphy Anderson’s furious fight against Captain Cold (The Flash #114 August 1960) before Fox & Sherman pit a depowered Doctor Fate against transformative terror ‘Mr. Who’ in a stirring saga from More Fun Comics #73 (November 1941).

The original run concluded with #9, which opened with Jerry Siegel & Jon Sikela’s epic and absurdist Superman clash against the diabolical Prankster who claimed to be ‘Crime’s Comedy King!’ in Action Comics #57 (February 1943) after which the adventure peaked in a classic Jack Kirby & Joe Simon Sandman thriller. First found in World’s Finest Comics #6 (Summer 1942) ‘The Adventure of the Magic Forest!’ saw the Master of Dreams and Sandy the Golden Boy crush murderous, nefarious hijacker Nightshade…

The fun continues with a virtual 10th issue compiled in recent times and prompted by a letter from Wanted #9 requesting an all-female outing. It took long enough but the wish is finally granted in ‘A Modern Take: Wanted: The World’s Most Dangerous Villains #10! which begins with a Catwoman classic.

The Sleeping Beauties of Gotham City!’ debuted in Batman #84 (June 1954), scripted by David Vern Reed and limned by Sheldon Moldoff & Stan Kaye, wherein notorious Selina Kyle subverts a beauty contest, not for vanity but for glittering profit, after which Flash Comics #86 (August 1947) provides the first adventure of ‘The Black Canary’ in a swansong for bumbling hero Johnny Thunder by Kanigher, Infantino & Giella.

Wrapping up this sublime “Wants” list is a late clash between the Amazing Amazon and war god Mars by Kanigher & Harry G. Peter. ‘The Girl Who saved Paradise Island!’ comes from Wonder Woman #36, July/August 1949 and features interplanetary conflict and the truly terrifying warriors of Infanta, so be warned…

With covers by Murphy Anderson and Nick Cardy, this tome celebrates the primal simplicity of Superhero comics: no angst, no grey areas and no continued epics, just a whole bunch of done-in-one delights for fans of history and simplicity.
© 1941, 1942, 1943, 1944, 1945, 1947, 1948, 1949, 1954, 1960, 1961, 1964, 1972, 1973, 2020 DC Comics. All Rights Reserved.

Showcase Presents Aquaman volume 2


By Jack Miller, Bob Haney, Dave Wood, Ramona Fradon, Nick Cardy & various (DC Comics)
ISBN: 978-1-4012-1712-9 (TPB)

Win’s Christmas Gift Recommendation: Festive Fluid Fun and Thrills… 8/10

Aquaman was another rare superheroes to survive the collapse at the end of the Golden Age: a rather nondescript and generally bland looking guy who solved maritime crimes and mysteries when not rescuing fish and people from sub-sea disasters.

He was created by Mort Weisinger & Paul Norris in the wake of Timely Comics’ Sub-Mariner, launching in More Fun Comics #73 (1941). Strictly a second stringer for most of his career, he nevertheless continued long beyond many stronger features, illustrated by Norris, Louis Cazaneuve and Charles Paris, until young Ramona Fradon took over the art chores in 1954, by which time Aquaman had moved to a regular back-up slot in Adventure Comics. She was to draw every single adventure until 1960.

In 1956, Showcase #4 rekindled the public’s imagination and zest for costumed crime-fighters and, as well as re-imagining many departed Golden Age stalwarts, DC also updated its isolated survivors. Records are incomplete, sadly, so often we don’t know who wrote what, but after the initial revamp better records survive and this second collection of the King of the Seven Seas poses far fewer creative credit conundrums.

Although now the star of his own title, Aquaman continued as a back-up feature in World’s Finest Comics until 1964 and this monochrome chronological compilation includes those tales (issues #130-133, 135, 137, 139), his Brave and the Bold team-up with Hawkman (#51) and the contents of Aquaman #7-23, comprehensively covering December 1962 through September-October 1965: a period that led directly into the King of the Seven Seas becoming one of DC’s earliest TV stars as part of the animated Superman/Aquaman Hour of Adventure.

The major writers from those years were Jack Miller and Bob Haney and – although some records are lost and a few later scripts remain unattributed – recognizing artists is far less troubling. The World’s Finest yarns were Fradon’s last: captivatingly clean, economical lines bringing to unique life charming little adventure and mystery vignettes which always were and still are a joy to behold.

Thereafter, apart from a memorable and brief return to co-create Metamorpho the Element Man, she left comics until 1972 to raise her daughter.

We begin with ‘King of the Land Beasts’ (WFC #130, by Haney & Fradon) is a typically high-quality teaser about an alien Aquaman whilst ‘The Sea Beasts from Atlantis’ (Aquaman #7 by Miller & Nick Cardy) pitted the Sea Lord and Aqualad against sub-sea monsters and a plot to overthrow the government of the lost city, abetted if not quite aided by mystical sea imp Quisp.

‘The Man Who Controlled Water’ (World’s Finest # 131, Miller & Fradon) saw them tackle a scientist who could solidify liquids into fearsome weapons, whilst in issue #8 of their own magazine, Miller & Cardy revealed ‘The Plot to Steal the Seas’ with the oceanic adventurers battling far out of their comfort zone to thwart marauding aliens.

Dave Wood scripted quirky thriller ‘The Fish in the Iron Mask’ (WFC #132) wherein faithful octopus Topo is possessed by a sinister helmet and ‘The Secret Mission of King Neptune’ (Aquaman #9, Miller & Cardy) seemingly brings the heroes into bombastic contention with the God of the Oceans – but is he all he seems?

World’s Finest Comics #133 briefly introduces ‘Aquaman’s New Partner – Aqua-Girl’, but Miller & Fradon’s creation was strictly a one shot deal, whereas ‘War of the Water Sprites’ (Aquaman #10, Miller & Cardy) introduced an evil band of Quisp’s fellow imps who eerily presaged a tale of the JSA decades later…

Miller & Fradon’s ‘The Creatures that Conquered Aquaman’ (WFC #135) is another alien invasion extravaganza whilst Aquaman #11 features the landmark introduction of the Sea King’s future wife Mera in Miller & Cardy’s extravaganza ‘The Doom from Dimension Aqua’, whilst #12 present two shorter thrillers from Haney, ‘The Menace of the Land-Sea Beasts’ – with mutated jungle animals wreaking sub-sea havoc – and ‘The Cosmic Gladiators!’, wherein the seaborne sentinels are press-ganged into an intergalactic cage-fight contest.

Miller provided the penultimate World’s Finest outing ‘The Day Aquaman Lost his Powers’ in #137 and Haney scripted a manic tale of team-up terror for superb veteran artist Howard Purcell in ‘Fury of the Exiled Creature’ (The Brave and the Bold #51, December 1963-January 1964) in which the fearsome Outcast of Atlantis turns mutational powers against not just Aquaman but also new DC superstars Hawkman and Hawkgirl.

Aquaman #13 then sees Mera return in the Miller-penned ‘Invasion of the Giant Reptiles’ as the tide-crossed lovers unite to defeat criminals from the future. Fradon & Miller wrap up his World’s Finest tenure in high style with #139’s taut thriller ‘The Doom Hunters’, leaving Cardy as sole Aquaman artist. His work gradually became more representational and realistic, although Miller’s ‘Aquaman’s Secret Powers!’ still held plenty of fantastic fantasy as a dying derelict curses the Sea King with incredible new abilities, whilst the second tale in #14 – ‘The Tyrant Ruler of Atlantis’ – finds the temporarily deranged hero seizing the throne of the sunken city. Within scant months he would be legitimately offered the crown…

Miller wrote the next four issues, beginning with sinister scientific tragedy ‘Menace of the Man-Fish’, #16’s ‘The Duel of the Sea Queens!’ – as Mera battled an alien siren who set her tentacled cap for Aquaman – and #17’s ‘The Man who Vanquished Aquaman’, wherein the god Poseidon abducted Mera.

All this romantic tension and concentration was for a purpose. The next issue featured ‘The Wife of Aquaman’ wherein the Sea King marries his extra-dimensional beloved in one of the first superhero weddings of the Silver Age. Talk about instant responsibilities…

None of the remaining tales have a credited scripter, but that doesn’t affect their wonderful readability nor Cardy’s better-every-panel artwork, beginning with #19’s ‘Atlanteans For Sale’ as new bride Mera slowly goes bonkers due to her husband’s neglectful super-hero schedule. Cue the arrival of merman man-candy Nikkor who insinuates himself into her affections… and the throne!

This surprisingly adult tale is followed by #20’s ‘The Sea King’s Double Doom’, as an old friend and shape-changing monster both hit Atlantis at the same time. Coincidence? We think not…

Super-villain the Fisherman debuts in #21’s ‘The Fearful Freak from Atlantis’ with the Sea King transformed into a sea monster, whilst ‘The Trap of the Sinister Sea Nymphs’ introduces Mera’s wicked twin sister before this splendidly engaging volume concludes on another groundbreaking high-note with issue #23’s ‘The Birth of Aquababy’. Unfortunately, the happy couple’s newborn child displays uncanny powers (and yes, you nit-picking gossips, it was nine months later… exactly nine months).

One of the greatest advantages of these big value black-&-white compendiums was the opportunity they provided whilst chronologically collecting a character’s adventures to include crossovers and guest spots from other titles. When the star is as long-lived and incredibly peripatetic as DC’s King of the Seven Seas, that’s an awful lot of extra appearances for a fan to find…

DC has a long and comforting history of gentle, innocuous yarn-spinning with quality artwork. Ramona Fradon’s Aquaman is one of the most neglected runs of such accessible material, and it’s a pleasure to discover just how readable they still are. When the opportunity arises to compare her wonderful work to the exponentially improving superhero work of such a stellar talent as Nick Cardy, this book becomes another fan’s must-have item. More so when all the stories are still suitable for kids of all ages.

Hopefully the current editorial administration will soon get around to revisiting them in new archival chronicles and digital editions, but until then why not treat yourself and your youngsters to a timeless dose of whimsy and adventure? You won’t regret it.
© 1962, 1963, 1964, 1965, 2008 DC Comics. All Rights Reserved.

Hawkworld


By Timothy Truman, Alcatena, Sam Parsons & various (DC Comics)
ISBN: 978-1-4012-4329-6 (TPB)

In the mid-1980s, DC first culled and remade their vast continuity. Post-Crisis on Infinite Earths inspired creators re-imagined many the company’s hottest properties and a lot of beloved history was rewritten, only to be un-written in the decades since – which only shows how fiercely us fanboys hold onto our nostalgic treasures.

One of the few incidences of a reboot that deserved to stay untouched was when the Silver Age Hawkman was recreated in the wake of the 1989 braided mega-epic known as Invasion!

Previously, Katar Hol and his wife Shayera had been wholesome law officers from utopian planet Thanagar. Stationed on Earth to observe police methods, they were subsequently banished here when their homeworld fell to an alien “equalizer plague” and the dictator Hyanthis. This was then all abandoned for a back-story where Thanagar was always a sprawling, fascistic intergalactic empire in decline, utterly corrupt, and bereft of all creativity and morality.

Here lords live in floating cities, indulging in every excess whilst servants and slaves from a thousand vassal worlds cater to their every whim when not festering in gutter-ghettos far below. In this version, Hol is just another useless young aristocrat, but with an unnameable dissatisfaction eating away inside him.

Joining the security forces – or Wingmen – he experiences the horrors of the world below and rebels. Corruption is the way of life and he uses that to advance the conditions of the slaves, earning the enmity of his drug-running commander, Byth Rok. When his secret charity is exposed, Hol is framed and imprisoned on a desolate island where he meets alien shaman/philosophers and undergoes a spiritual transformation.

Learning compassion, he sets out to right the wrongs of a world, aided only by the dregs of the underclasses and fellow Wingman Shayera Thal: a mysterious, warped version of his girl-friend who was murdered years previously…

This lost classic – originally released in 1989 as a 3-part Prestige miniseries and now available in digital and paperback formats – lovingly blends the most visual, visceral elements of Gardner Fox, Joe Kubert and Murphy Anderson’s iconic Hawkman, with shades of The Count of Monte Cristo, Apocalypse Now and Alfred Bester’s The Stars My Destination: solidly set against the backdrop of the harsh and cynical Reagan/Thatcher years to tell a dark moody tale which garnered great success and quickly spawned a compelling monthly series.

Now that modern DC is acknowledging debt to its creative and historical Infinite Frontiers, it’s high time this masterful thriller was again in print and regular production.
© 1989, 1991, 2014 DC Comics. All Rights Reserved.

Golden Age Hawkman Archives volume 1


By Gardner F. Fox, Dennis Neville, Sheldon Moldoff & various (DC Comics)
ISBN: 978-1-4012-0418-1 (HB)

Although one of DC’s most long-lived and certainly their most visually iconic character, the various iterations of Hawkman have always struggled to find enough of an audience to sustain a solo title. From his beginnings as one of the assorted B-features in Flash Comics (the others being Cliff Cornwall, The King, The Whip and Johnny Thunder), all adding lustre to the soaraway success of the eponymous speedster at the helm of the comic book, Winged Wonder Carter Hall has struggled through assorted engaging, exciting but always short-lived reconfigurations.

Over decades from ancient hero to re-imagined alien space-cop and post-Crisis on Infinite Earths freedom fighter, or the seemingly desperate but highly readable bundling together of all previous iterations into the reincarnating immortal berserker-warrior of today, the Pinioned Paladin has performed exemplary service without ever really making it to the big time.

Where’s a big-time movie producer/fan when you need one?

Created by Gardner Fox & Dennis Neville, Hawkman premiered in Flash Comics #1 (cover-dated January 1940) and stayed there, growing in quality and prestige until the title died, with the most celebrated artists to have drawn the Feathered Fury being Sheldon Moldoff and Joe Kubert, whilst a young Robert Kanigher was justly proud of his later run as writer.

Together with his partner Hawkgirl/Hawkwoman, the gladiatorial mystery-man countered fantastic arcane threats and battled modern crime and tyranny with weapons of the past for over a decade before vanishing with the bulk of costumed heroes as the 1950s dawned.

His last appearance was in All Star Comics #57 (1951) as leader of the Justice Society of America, after which the husband-and-wife hellions were revived and re-imagined nine years later as Katar Hol and Shayera Thal of planet Thanagar.

That was thanks to Julie Schwartz’s crack creative team Gardner Fox & Joe Kubert – a space-age interpretation which even survived 1985’s winnowing Crisis on Infinite Earths. Their long career, numerous revamps and perpetual retcons ended during the 1994 Zero Hour crisis, but they’ve reincarnated and returned a couple of times since then too…

However, despite being amongst DC’s most celebrated and picturesque strips over the years, Hawkman and Hawkwoman always struggled to sustain sufficient audience to save their numerous solo titles.

This spectacular deluxe hardcover re-presentation of the formative years (collecting appearances from Flash Comics #1-22 spanning January 1940 to October 1941) begins with a fond reminiscence by artist Moldoff in the ‘Foreword’ before the magic begins as it should with ‘The Origin of Hawkman’ by Fox & Neville.

In his first epochal episode, dashing Carter Hall is a playboy scientific tinkerer and part-time archaeologist with a penchant for collecting old, rare weapons, whose dormant memory is unlocked by an ancient crystal dagger purchased for his collection. Through dreams the dilettante realises that once he had been Prince Khufu of ancient Egypt, who was murdered with his lover Shiera by Anubis’ High Priest Hath-Set. Moreover, with his newly returned memories, Hall realises that the eternal struggle is primed to play out once more…

As if pre-destined, he bumps into the equally reincarnated and remembering Shiera Sanders just a terrifying electrical menace turns New York City’s Subway into a killing field. The new couple surmise the deadly Doctor Hastor is their ancient nemesis reborn and, fashioning an outlandish uniform and anti-gravity harness of mystic Egyptian “Ninth Metal”, Hall hunts the deranged electrical scientist to his lair. He’s just in time to save mesmerised Shiera from a second death-by-sacrifice and mercilessly ends the cycle – at least for now…

Flash #2’s, ‘The Globe Conquerors’ concentrated on fantastic science as Hall and Shiera tackle a modern Alexander the Great who builds a gravity-altering machine in his ruthless quest to conquer the world, whilst ‘The Secret of Dick Blendon’ in #3 sees “The Hawk-Man” expose a wicked scheme by insidious slavers who turn brilliant men into zombies for profit, to gather riches and to find the secret of eternal life.

Moldoff debuted as artist in Flash Comics #4, illustrating a splendidly barbarous thriller wherein the Winged Warrior clashes with ‘The Thought Terror’; a sinister mesmerist enslaving the city’s wealthy citizens, before ‘The Kidnapping of Ione Craig’ in #5 pits the crime-fighting phenomenon against “Asiatic” cultists led by legendary assassin Hassan Ibn Saddah. The killers are determined to stop a pretty missionary and secret agent from investigating distant Araby…

Moldoff has received overly unfair criticism over the years for his frequent, copious but stylishly artistic swipes from newspaper strips by master craftsmen Alex Raymond and Hal Foster in his work of this period, but one look at the stunning results here as the feature took a quantum leap in visual quality should silence those quibblers for good…

Maintaining the use of exotic locales, the story extended in issue #6 as Hall and Ione struggle to cross burning Saharan sands to the African coast before defeating Arab slavers and their deadly ruler ‘Sheba, Queen of the Desert’…

Issue #7 further explored the mystical and supernatural underpinnings of the strip which easily lent themselves to spooky tales of quasi-horror and barbaric intensity. “The Eerie Unknown” and deluded dabblers in darkness were much-used elements in Hawkman sagas, as seen in ‘Czar, the Unkillable Man’ wherein the Avian Avenger, back in the USA and reunited with Shiera, clashes with a merciless golem animated by a crazed sculptor aiming to get rich at any cost.

Issue #8 featured another deranged technologist as ‘The Sunspot Wizard’; Professor Kitzoff alters the pattern and frequency of the solar blemishes to foment riot, madness and chaos on Earth… until the Winged Wonder intervened, after which in ‘The Creatures from the Canyon’ Hawkman foils aquatic invaders living in the deeps 5,000 feet below Manhattan Island who have decided to expand their ancient empire upwards…

Bidding for an old firearm at an auction in #10, Hall is inexorably drawn into a murder-mystery and the hunt for a lost Colorado goldmine in ‘Adventures of the Spanish Blunderers’, before ‘Trouble in Suburbia’ manifests after a hit-and-run accident draws plucky Shiera into a corrupt and convoluted property-scam. Boyfriend Carter Hall is quite prepared to stand back and let her deal with the villains – even if Hawkman does exert a little surreptitious brawn to close the case…

Another murderous scam involves an old High Society chum as ‘The Heart Patient’ reveals how a pretty gold-digger and rogue doctor serially poison healthy young men and fleece them for a cure, whilst in #13 ‘Satana, the Tiger Girl’ preys on admirers for far more sinister reasons: pitting Hawkman and Shiera against scientifically hybridised killer-cats…

 ‘The Awesome Alligator’ then sees an elder god return to Earth to inspire and equip a madman in a plot to conquer America, with ancient secrets and futuristic super-weapons. None of those incredible threats could withstand cold fury and a well-wielded mace, however…

At this time the Pinioned Paladin usually dispatched foes of humanity with icy aplomb and single-minded ruthlessness, and such supernatural thrillers as #15’s ‘The Hand’ gave Fox & Moldoff ample scope to display the reincarnated warrior’s savage efficiency when he tracks down a sentient severed fist which steals and slaughters at its inventive master’s command, whilst ‘The Graydon Expedition’ in #16 reinforces the hero’s crusading credentials after Shiera goes missing in Mongolia, and the Winged Wonder undertakes a one-man invasion of a fabulous lost kingdom to save her.

In Flash Comics #17, ‘Murder at the Opera’ puts the bold birdman on the trail of an arcane Golden Mummy Sect with a perilously prosaic origin and agenda, whilst #18 finds him investigating skulduggery in the Yukon as Shiera rushes north to offer aid to starving miners during ‘The Gold Rush of ’41’.

Evidently capable of triumphing in any environment or milieu, Hawkman next thwarted deranged physicist Pratt Palmerin #19, when that arrogant savant attempts to become the overlord of crime using his deadly ‘Cold Light’. In #20, ‘The Mad Bomber’ finds the Avian Ace allied with a racketeer to stop mad scientist Sathan from destroying their city with remote-controlled aerial torpedoes, after which Hawkman is forced to end the tragically lethal rampage of an alien foundling raised by a callous rival for Shiera’s affections in ‘Menace from Space’…

This first high-flying archive compilation concludes with October 1941’s Flash Comics #22 and ‘The Adventure of the Killer Gang’ as headstrong Shiera witnesses a bloody hijacking and determines to make the bandits pay. Although she again helps Hawkman deal with the murderous vermin as a civilian here, big changes were in store for the feisty, capable heroine…

Already in All Star Comics #5 (July 1941) she had first worn wings and a costume of her own, and in Flash Comics #24 (December 1941) she would at last become an equal partner in peril and fully-fledged heroine: Hawkgirl… but sadly that’s a tale for another volume…

Exotic, engaging and fantastically inviting, these Golden Age adventures are a true high-point of the era and still offer astonishing thrills and chills. When all’s said and done it’s all about the heady rush of raw adventure, but there’s also a fabulous frisson of nostalgia here to wallow in: seeking to recapture that magical full-sensorium burst of smell and feel and imagination-overload that finds kids at a perfect moment and provokes something visual and conceptual that almost literally blows the mind…

We re-read stories hoping to rekindle that instantly addictive buzz and constantly seek out new comics desperately hoping to recapture that pure, halcyon burst, and these lost mini-epics are phenomenally imbued with everything fans need to make that breathtaking moment happen. Hopefully DC will realise that soon and revive these compelling compulsive collections: either in solid form or at least in some digital editions…
© 1940, 1941, 2005 DC Comics. All Rights Reserved.

Showcase Presents The Atom volume 2


By Gardner Fox, Frank Robbins, Gil Kane, Mike Sekowsky & various (DC Comics)
ISBN: 978-1-4012-1848-5 (TPB)

There’s a glorious wealth of classic comics superhero material available for fans these days, but whether in archival volumes or digital editions, an inexplicable amount of classy material still languishes all unappreciated in limbo. One of the most cutting of omissions is the subject of today’s re-review: a veteran champion with an immaculate pedigree, a TV presence and sublime creative teams, who won’t win any new fans unless and until he gets his own revived archival editions. Until then, however…

Super-Editor Julius Schwartz famously ushered in the Silver Age of American Comics with his Showcase successes Flash, Adam Strange and Green Lantern, directly leading to the Justice League of America which in turn inspired Fantastic Four and the whole Marvel Empire and…

However, his fourth attempt to revitalize a “Golden Age Great” stalled when Hawkman (debuting in Brave and the Bold #34, February-March 1961) failed to find an immediate audience. Undeterred, Schwartz back-pedalled and resolutely persevered with the Winged Wonder, whilst moving forward with his next revival. Showcase #34 (September-October 1961) offered a space age reimagining of the pint-sized strongman of the 1940’s Justice Society of America: transformed into a fascinating super-science champion and seemingly eternal underdog by design.

Ray Palmer was a young physicist working on the compression of matter: a teaching Professor at Ivy Town University. He was wooing career girl Jean Loring, who wanted to make her name as a trial lawyer before settling down as Mrs. Palmer (yep, that’s what the 1960s were like for the fillies; years of striving and achievement followed by glorious, fulfilling days cooking meatloaf, changing nappies and gracefully dodging the more hands-on and persistent male neighbours…)

One evening Ray discovered an ultra-dense fragment of White Dwarf Star Matter, leading his research into a new direction. By converting some of that degenerate matter into a lens he could shrink objects, but frustratingly they always exploded when he attempted to restore them to their original state.

As fiercely competitive as his intended bride, Ray kept his progress secret until he could perfect the process. In the meantime, the couple took a group of youngsters on a science hike to Giant Caverns, where a cave-in trapped the entire party.

As they all lay entombed and dying, Ray secretly activated his reducing lens to shrink himself, using the diamond engagement ring he was carrying to carve a tiny fissure in the rock wall into an escape hole. Fully expecting to fatally detonate any second, he was astounded to discover that some peculiar combination of circumstances allowed to him to return to his normal six foot height with no ill effects. With his charges safe he returned to his lab to find that the process only worked on his own body; every other subject still catastrophically detonated.

Somewhat disheartened he pondered his situation – and his new-found abilities. Naturally, he became a superhero, fighting crime, injustice and monsters, but Ray also selfishly determined to clandestinely help Jean become successful as quickly as possible. To those ends he created a bodysuit from the White Dwarf material which could alter not only his height but also his weight and mass…

This second massive monochrome volume collects The Atom #18-38 (April/May 1965 to August/September 1968), the remainder of Palmer’s solo stories. Issue #39 saw the title merged with another struggling Schwartz title to become The Atom and Hawkman – an early casualty of declining interest in superhero comics at the end of the 1960s).

The Tiny Titan explodes into all-out action with the first of two short tales scripted as always by Gardner Fox, pencilled by Gil Kane and inked by Sid Greene in Atom #18. ‘The Hole-in-the-Wall Lawman!’ finds the hero tracking a safe-cracker who has inadvertently stolen a miniaturised thermonuclear bomb, after which ‘The Atomic Flea!’ sees him lose his memory while fighting thugs, wrongly deducing that he must be part of the flea circus where he regains consciousness…

Clever whimsy, scientific wonders, eye-popping action, perspective tricks and simply stunning long-shots, mid-shots and close-ups with glorious, balletic, full-body action poses are hallmarks of this dynamic series, but #19 brought a whole new edge and dynamic to the Atom when he becomes the second part of a bold experiment in continuity.

‘World of the Magic Atom!’ is a full-length epic featuring a fantasy adventure battling beside a sexy sorceress in a world where science held no sway. Her name is Zatanna…

The top-hatted, fish-netted, comely young conjuror appeared in a number of Schwartz-edited titles, hunting her long-missing father Zatarra: a magician-hero in the Mandrake mould who had fought evil in the pages of Action Comics for over a decade beginning with the very first issue.

In true Silver Age “refit” style, Fox conjured up an equally gifted daughter and popularised her by guest-teaming the neophyte with a selection of superheroes he was currently scripting. (If you’re counting, her quest began in Hawkman #4 and after this chapter moved on to Green Lantern #42; the Elongated Man back-up strip in Detective Comics #355 before concluding after the GL segment in Justice League of America #51. Through a very slick piece of back-writing, he even included a connection to the high-profile Caped Crusader via Detective #336 and ‘Batman’s Bewitched Nightmare’.)

Atom #20’s ‘Challenge of the Computer Crooks!’ finds the Mighty Mite again battling ingenious robbers attempting to use one of those new-fangled electronic brains to improve their heists, before impersonating a leprechaun to sway a reluctant witness to testify in court in ‘Night of the Little People!’.

A recurrent theme in the Tiny Titan’s career was Cold War Espionage. The American/Soviet arms-and-ideas race figured heavily in the life of physicist Palmer and in the collegiate circle of Ivy Town where even Jean’s father was a scientist carefully watched by both CIA and KGB.

Issue #21’s ‘Combat Under Glass!’ pits the Man of Many Sizes against commie spies and an enraged housecat, whilst ‘The Adventure of the Canceled Birthday’ offers another enchanting “Time-Pool” tale wherein the Atom travels to England in 1752. Here he meets Henry Fielding, helps to establish the Bow Street Runners, and solves the mystery of 11 days that dropped off the British calendar (for the answer to this mysterious true event look up the Julian Calendar on line – although buying this book would be far more entertaining and just as rewarding…)

Ray Palmer’s mentor and colleague Professor Alpheus Hyatt created a six-inch wide energy field that opened portals to other eras. Hyatt thought it an intriguing but useless scientific oddity, occasionally extracting perplexing items from it by blindly dropping a fishing line through. Little did he know his erstwhile student was secretly using it to experience rousing adventures in other times and locations. This charming, thrilling and unbelievably educational maguffin generated many of the Atom’s best and most well-loved exploits…

‘Bat Knights of Darkness!’ introduces the Elvarans, a subterranean race of 6-inch tall feudal warriors who had inhabited Giant Caverns since prehistoric times. When these savage, bat-riding berserkers fall under the mental sway of cheap thug Eddie Gordon, all of Ivy Town is endangered. This visual tour de force is a captivating early example of Gil Kane’s later swashbuckling fantasy epics and a real treat for anybody who loved Blackmark, Star Hawks or even the 1983 classic Sword of the Atom.

Issue #23 opens with a smart science-fiction teaser as the Mighty Mite plays a peculiar joke on the police in ‘The Riddle of the Far-Out Robbery!’ but it’s back to blockbusting basics when he stops the ‘Thief with the Tricky Toy!’ and even more so in #24 when he saves the entire planet from plant Master Jason Woodrue in feature-length thriller ‘The Atom-Destruction of Earth!’

The Camp/Superhero craze triggered by the Batman TV show infected many comicbooks at this time, and a lighter, punnier tone was creeping into a lot of otherwise sound series. ‘The Man in the Ion Mask!’ is far more entertaining than the woeful title might suggest: a solid heist-caper featuring another crook with a fancy gadget, and even espionage caper ‘The Spy Who Went Out for the Gold!’ is a smart, pacy rollercoaster ride of thrills and spills, but there’s really not much I can say to defend the ludicrous yarn introducing costumed nut the Bug-Eyed Bandit.

Feeble felon Bertram Larvan builds a robotic mini-beast to rob for him and despite some wonderful artwork from Kane and Greene ‘The Eye-Popping Perils of the Insect Bandit!’ in #26 remains an uncharacteristic blot on Gardner Fox’s generally pristine copy-book.

The art quality grew in leaps and bounds during this period, as seen in romantic tryst-come-slugfest ‘Beauty and the Beast-Gang!’, accompanied at the back by spectacular historical high-jinks as Atom uses the Time Pool to visit the Montgolfier Brothers in 1783 Paris, saving Benjamin Franklin’s life and becoming a ‘Stowaway on a Hot-Air Balloon!’

It’s non-stop costumed criminal action when super-thief Chronos returns in #28’s ‘Time-Standstill Thefts!’, with a side-order of scientific mystery as ordinary citizens began to change size in ‘The 100,000 “Atoms” of Ivy Town!’, before the sheer drama intensifies as the Mighty Mite teams up with the Earth-2 Atom for a cataclysmic clash against one of the worst villains of DC’s Golden Age in ‘The Thinker’s Earth-Shaking Robberies!’

Nasty thug Eddie Gordon returned in #30, which wouldn’t really have been a problem except he once more gains control of the diminutive flying berserkers in ‘Daze of the Bat-Knights!’ whilst old comrade Hawkman guest-stars #31’s ‘Good Man, Bad Man, Turnabout Thief!’

Here the heroes battle a phantom menace hidden within the brain of an innocent man, whilst issue #32 sees a most astounding episode in the Tiny Titan’s career as he becomes a giant invader of a sub-molecular universe in enthralling fantasy thriller ‘The Up and Down Dooms of the Atom!’

Bert Larvan inexplicably won a second appearance in ‘Amazing Arsenal of the Atom-Assassin!’ and it must be said, comes off as a far worthier opponent the second time around, whilst outlandish comedy-thriller ‘Little Man… You’ve Had a Big-Gang Day!’ produces the daftest assemblage of themed villains in DC history – each has a gimmick based on the word “big”. Led by Big Head, Big Bertha is strong, Big Wig uses weaponized toupees – and wait till you see what Big Cheese can do…

Despite all that, this lunacy is actually hugely enjoyable Big Fun!

Issue #35 leads with sterling crime-caper ‘Plight of the Pin-Up Atom’ and closes with the gripping ‘Col. Blood Steals the Crown Jewels!’, following the Mighty Mite into another Time Pool adventure in 1671 London.

Earth-2’s Atom returns for one of the very best team-up tales of the Silver Age in ‘Duel Between the Dual Atoms’ after a stellar radiation menace plays hob with victim’s ages on both worlds simultaneously, before the creative team signs off in mind-blowing style in #37, by adding a new ally to the Atom’s crime-fighting arsenal in ‘Meet Major Mynah!’

A trip to war-torn Cambodia results in the diminutive hero adopting a wounded Mynah bird who – with a few repairs and scientific upgrades from Hawkman – transforms the faithful talking bird into both alternative transport and strafing back-up for the Man of Many Sizes.

This volume concludes with a classy and extremely scary transitional tale from writer Frank Robbins and artists Mike Sekowsky & George Roussos. ‘Sinister Stopover… Earth!’ is an eerie alien invasion mystery perfectly in keeping with the grimmer sensibility gradually taking over the bright shiny world of comics at the time and still one of the spookiest tales of the Atom’s captivating run.

With the next issue, changing tastes and times forced The Atom and Hawkman titles to merge (for those tales you should see Showcase Presents: Hawkman volume 2), but even then the move only bought an extra year or so.

Superheroes were once more in decline and different genres were on the rise. The Atom was never a major name or colossal success, but a reading these witty, compelling tales by Fox, where Kane first mastered the fluid human dynamism that made him a legend, you’d be hard-pressed to understand why. This is sheer superhero perfection. Why not try a little Atomic Action… just a tiny bit?
© 1965, 1966, 1967, 1968, 2008 DC Comics. All Rights Reserved.

Golden Age Hawkman Archives volume I


By Gardner F. Fox, Dennis Neville, Sheldon Moldoff & various (DC Comics)
ISBN: 978-1-4012-0418-1

Although perhaps one of DC’s most long-lived and certainly their most visually iconic character, the various iterations of Hawkman have always struggled to find enough of an audience to sustain a solo title. From his beginnings as one of the assorted B-features in Flash Comics (the others being Cliff Cornwall, The King, The Whip and Johnny Thunder, all adding lustre to the soaraway success of the eponymous speedster at the helm of the comicbook), Winged Wonder Carter Hall has struggled through assorted engaging, exciting but always short-lived reconfigurations.

Over decades from ancient hero to re-imagined alien space-cop and post-Crisis on Infinite Earths freedom fighter (both named Katar Hol – see Showcase presents Hawkman volumes 1-2 and Hawkworld respectively) or the seemingly desperate but highly readable bundling together of all previous iterations into the reincarnating immortal berserker-warrior of today, the Pinioned Paladin has performed exemplary service without ever really making it to the big time.

Where’s a big-time movie producer/fan when you need one?

Created by Gardner Fox and Dennis Neville, Hawkman premiered in Flash Comics #1 (January 1940) and stayed there, growing in quality and prestige until the title died, with the most celebrated artists to have drawn the Winged Wonder being Sheldon Moldoff and Joe Kubert, whilst a young Robert Kanigher was justly proud of his later run as writer.

Together with his partner Hawkgirl/Hawkwoman, the gladiatorial mystery-man countered fantastic arcane threats and battled modern crime and tyranny with weapons of the past for over a decade before vanishing with the bulk of costumed heroes as the 1950s began.

His last appearance was in All Star Comics #57 (1951) as leader of the Justice Society of America, but the husband-and-wife hellions were revived and re-imagined nine years later as Katar Hol and Shayera Thal of planet Thanagar by Julie Schwartz’s crack creative team Gardner Fox and Joe Kubert – a space-age interpretation which even survived 1985’s winnowing Crisis on Infinite Earths. Their long career, numerous revamps and perpetual retcons ended during the 1994 Zero Hour crisis, but they’ve reincarnated and returned a couple of times since then too…

However, despite being amongst DC’s most popular and picturesque strips over the years, Hawkman (and Hawkwoman) always struggled to find sufficient audience to sustain their numerous solo titles.

This spectacular deluxe hardcover re-presentation of the formative years (collecting appearances from Flash Comics #1-22, January 1940 – October 1941) begins with a fond reminiscence by artist Moldoff in the ‘Foreword’ before the magic begins as it should with ‘The Origin of Hawkman’ by Fox & Neville.

In his first epochal episode Carter Hall is a playboy scientific tinkerer and part-time archaeologist with a penchant for collecting old, rare weapons, whose dormant memory is unlocked by an ancient crystal dagger purchased for his collection. Through dreams the dilettante realises that once he had been Prince Khufu of ancient Egypt, murdered with his lover Shiera by Anubis’ High Priest Hath-Set.

Moreover, with his newly returned memories Hall knows that the eternal struggle is primed to play out once more…

As if pre-destined, he bumps into the equally reincarnated and remembering Shiera Sanders just a terrifying electrical menace turns New York’s Subway into a killing field and they realised the deadly Doctor Hastor is their ancient nemesis reborn. Fashioning an outlandish uniform and anti-gravity harness of mystic Egyptian “Ninth Metal”, Hall hunts the deranged electrical scientist to his lair in time to save the mesmerised Shiera from a second death by sacrifice and mercilessly ends the cycle – at least for now…

In Flash #2, ‘The Globe Conquerors’ concentrated on fantastic science as Hall and Shiera tackled a modern Alexander the Great who built a gravity-altering machine in his ruthless quest to conquer the world, whilst ‘The Secret of Dick Blendon’ in #3 saw “The Hawk-Man” expose a wicked scheme by insidious slavers turning brilliant men into zombies for profit to gather riches and find the secret of eternal life.

Sheldon Moldoff debuted as artist in Flash Comics #4 (April 1940), illustrating a splendidly barbarous thriller wherein the Winged Warrior clashed with ‘The Thought Terror’, a sinister mesmerist enslaving the city’s wealthy citizens, whilst ‘The Kidnapping of Ione Craig’ in #5 pitted the crime-fighting phenomenon against Asiatic cultists led by legendary assassin Hassan Ibn Saddah, determined to stop a pretty missionary and secret agent from investigating distant Araby.

Moldoff has received overly unfair criticism over the years for his frequent, copious but stylishly artistic swipes from newspaper strips by master craftsmen Alex Raymond and Hal Foster in his work of this period, but one look at the stunning results here as the feature took a quantum leap in visual quality should silence those quibblers for good…

Maintaining the use of exotic locales, the story extended in issue #6 as Hall and Ione struggled to cross burning Saharan sands to the African coast before defeating Arab slavers and their deadly ‘Sheba, Queen of the Desert’…

Issue #7 further explored the mystical and supernatural underpinnings of the strip which easily lent themselves to spooky tales of quasi-horror and barbaric intensity. “The Eerie Unknown” and deluded dabblers in darkness were much-used elements in Hawkman sagas, as seen in ‘Czar, the Unkillable Man’ wherein the Avian Avenger, back in America and reunited with Shiera, clashed with a merciless golem animated by a crazed sculptor determined to get rich at any cost.

Flash Comics #8 featured another deranged technologist as ‘The Sunspot Wizard’ Professor Kitzoff altered the pattern and frequency of the solar blemishes and created riot, madness and chaos on Earth until the Winged Wonder intervened, whilst in ‘The Creatures from the Canyon’ Hawkman foiled aquatic invaders living in the deeps 5,000 feet below Manhattan Island who decided to expand their ancient empire upwards…

Bidding for an old firearm at an auction in #10, Hall was inexorably drawn into a murder-mystery and the hunt for a lost Colorado goldmine in ‘Adventures of the Spanish Blunderers’, before ‘Trouble in Suburbia’ manifested after a hit-and-run accident drew plucky Shiera into a corrupt and convoluted property-scam. Boyfriend Carter Hall was quite prepared to stand back and let her deal with the villains – even if Hawkman did exert a little surreptitious brawn to close the case…

Another murderous scam involved an old society chum as ‘The Heart Patient’ revealed how a pretty gold-digger and rogue doctor serially poisoned healthy young men and fleeced them for a cure, whilst in #13 ‘Satana, the Tiger Girl’ preyed on admirers for far more sinister reasons, pitting Hawkman and Shiera against scientifically hybridised killer-cats, after which ‘The Awesome Alligator’ saw an elder god return to Earth to inspire and equip a madman in a plot to conquer America with ancient secrets and futuristic super-weapons. None of those incredible threats could withstand cold fury and a well-wielded mace, however…

At this time the Pinioned Paladin usually dispatched foes of humanity with icy aplomb and single-minded ruthlessness, and such supernatural thrillers as #15’s ‘The Hand’ gave Fox & Moldoff ample scope to display the reincarnated warrior’s savage efficiency when he tracked down a sentient severed fist which stole and slaughtered at its inventive master’s command, whilst ‘The Graydon Expedition’ in #16 reinforced the hero’s crusading credentials when Shiera went missing in Mongolia, and the Winged Wonder undertook a one-man invasion of a fabulous lost kingdom to save her.

In Flash Comics #17, ‘Murder at the Opera’ put the bold birdman on the trail of an arcane Golden Mummy Sect with a perilously prosaic origin and agenda, whilst #18 found him investigating skulduggery in the Yukon when Shiera rushed north to offer aid to starving miners during ‘The Gold Rush of ’41’.

Evidently capable of triumphing in any environment or milieu, Hawkman next thwarted deranged physicist Pratt Palmer in #19, when that arrogant savant attempted to become the overlord of crime using his deadly ‘Cold Light’. ‘The Mad Bomber’ in #20 then found the Avian Ace allied with a racketeer to stop mad scientist Sathan destroying their city with remote-controlled aerial torpedoes, after which Hawkman was forced to end the tragically lethal rampage of an alien foundling raised by a callous rival for Shiera’s affections in ‘Menace from Space’…

This first high-flying archive compilation concludes with October 1941’s Flash Comics #22 and ‘The Adventure of the Killer Gang’ as headstrong Shiera witnesses a bloody hijacking and determines to make the bandits pay. Although she again helped Hawkman deal with the murderous vermin as a civilian here, big changes were in store for the feisty, capable heroine.

Already in All Star Comics #5 (July 1941) she had first worn wings and a costume of her own, and in Flash Comics #24 (December 1941) she would at last become an equal partner in peril and fully-fledged heroine: Hawkgirl… but sadly that’s a tale for another volume…

Exotic, engaging and fantastically inviting, these Golden Age adventures are a true high-point of the era and still offer astonishing thrills and chills. When all’s said and done it’s all about the heady rush of nostalgia: trying to recapture that magical full-sensorium burst of smell and feel and imagination-overload that finds kids at a perfect moment and provokes something visual and conceptual that almost literally blows the mind…

We re-read stories hoping to rekindle that instantly addictive buzz and constantly seek out new comics desperately hoping to recapture that pure, halcyon burst, and these lost mini-epics are phenomenally imbued with everything fans need to make that breathtaking moment happen…
© 1940, 1941, 2005 DC Comics. All Rights Reserved.

Hawkman volume 4: Rise of the Golden Eagle


By Justin Gray, Jimmy Palmiotti, Joe Bennett & various (DC Comics)
ISBN13: 978-1-4012-1092-2

After an intense and impressive run of savage sagas (not all of which have been collected in graphic novels yet – and yes, that’s a hint…) Hawkman was eased out of his own book as a result of the impending Infinite Crisis company crossover event and – presumably – less than stellar sales…

Despite being amongst DC’s most popular and visually striking characters, Hawkman and Hawkwoman always struggled to find enough of an audience to sustain their numerous solo titles. From the very beginning as second feature in the Golden Age Flash comics they battled through many excellent yet always short-lived reconfigurations. From ancient heroes to space-cops and (post-Crisis on Infinite Earths) Thanagarian freedom fighters, they never quite hit the big time they deserved…

Created by Gardner Fox and Dennis Neville, Hawkman premiered in Flash Comics #1 (January 1940) with ultimately Sheldon Moldoff and Joe Kubert carrying on the strip’s illustration, whilst a young Robert Kanigher cut his teeth as writer on the late run of the strip. Carter Hall was a playboy archaeologist whose dormant memory was unlocked by a crystal dagger. He realised that once he was Prince Khufu of ancient Egypt, murdered with his lover Chay-Ara by High Priest Hath-Set. With his returned memories the eternal struggle was destined to play out once more…

Hall fashioned an outlandish uniform and anti-gravity harness, becoming a crime-fighting phenomenon. Soon the equally reincarnated Shiera Sanders was fighting and flying beside him as Hawkgirl. Together the gladiatorial “Mystery-Men” battled modern crime and tyranny with weapons of the past for over a decade before vanishing with the bulk of costumed heroes as the 1950s began.

Hawkman’s last appearance was in All Star Comics #57 (1951) as leader of the Justice Society of America, but the husband and wife hellions were revived and re-imagined nine years later as Katar Hol and Shayera Thal of planet Thanagar by Julie Schwartz’s crack creative team Gardner Fox and Joe Kubert – a space-age interpretation which even survived 1985’s winnowing Crisis. Their long career, numerous revamps and retcons ended during the 1994 Zero Hour crisis.

After the universe-shuffling a new team of Winged Wonders appeared (See Hawkworld) – refuges from a militaristic Thanagarian Empire who found new purpose on Earth.

When a new Hawkgirl was created as part of a revived Justice Society comicbook at the end of the 20th century, fans knew it was only a matter of time before her Pinioned Paramour rejoined her (see JSA: the Return of Hawkman). Immediately regaining his own book, the hero had been synthesized into a mélange of all previous versions: a reincarnating, immortal berserker-warrior who finally seemed to strike the right note of freshness and seasoned maturity. Superb artwork and stunning stories didn’t hurt either.

The current Hawkman remembers all his past lives: many millennia when and where he and Chay-Ara fought evil together as bird-themed champions, dying over and over at the hands of an equally renewed Hath-Set. Most importantly, Kendra Saunders, the new Hawkgirl, differs from all previous incarnations since Chay-Ara was not reborn in this instance but instead possessed the body of her grand-niece when that tragic girl committed suicide. Although Carter Hall still loves his immortal inamorata his companion of a million battles is no longer quite so secure or sure of her feelings…

Rise of the Golden Eagle (collecting issues #37-45 of the monthly comicbook) begins with a mysterious vendetta targeting the Pinioned Paladin as old enemy Fadeaway Man, leads an army of foes in a series of brutal attacks on Hawkman. However it seems the teleporting villain is not the real mastermind here…

Written by Justin Grey & Jimmy Palmiotti with art by Joe Bennett, Dale Eaglesham, Stephen Sadowski, Ruy Jose, Wade von Grawbadger, Lary Stucker Drew Geraci and Jack Jadson the all-out action and suspense begins with the legion of monstrous antagonists overwhelming the Winged Wonders until a new ally appears…

Former Teen Titan Charley Parker is Golden Eagle and claims to be the son of Hawkman – or at least the child of one of his past incarnations. Eager to join the immortal warriors, he is on hand and fighting valiantly when another ambush occurs and Kendra is grievously wounded. Eventually when his mentor is killed Parker ends up replacing the brutally murdered Carter Hall…

However, Parker has a secret nobody suspected and, just when the embittered and vengeance-crazed Kendra thinks she can trust him, reveals his astonishing secret and a master-plan that stretches across decades and light-years to the other side of the universe…

Meanwhile the true Hawkman has returned to life sans any shred of patience and compassion, determined to make an end to all his assembled enemies once and for all…

Tense, gripping and utterly compelling, this is the berserker warrior Hawkman always hinted he could be and the epic tale is both complex and gratuitously fulfilling; a perfect storm of art and story that every hard-bitten fights ‘n’ tights devotee will adore.

After a too brief but incredibly impressive run (something of a given and a tradition with Hawkman) the immortal Winged Wonder disappeared from his own title at the end of this volume as the exigencies of the Infinite Crisis left him missing whilst his pinioned partner Hawkgirl took over the book (see Hawkgirl: The Maw, Hawkman Returns and Hath-Set for details), but at least with books like this to remind us of just how good he could be there won’t be to much time passed until his next phoenix like revival…
© 2005, 2006 DC Comics. All Rights Reserved.

Hawkman Volume 3: Wings of Fury


By Geoff Johns, Rags Morales, José Luis García-López, Scot Eaton & various (DC Comics)
ISBN: 978-1-4012-0467-9

Rising to even greater heights this third volume of the resurrected Winged Wonders (collecting issues #15-22 of their own high-flying series and including material from JLA A to Z #1-2) intensified the high-octane thrills and dynamic tension of the lovers-with-many-lives in a sequence of tales which delved deeper into their many and varied pasts and even had a bold shot at reconciling all the bewildering iterations generated by the many reboots and retcons the Feathered Furies have endured over the decades.

Despite being DC’s most popular and visually striking characters, the various versions of Hawkman and Hawkwoman always struggled to find enough of an audience to sustain a solo title. From the very beginning as the second feature in Flash Comics, they battled through many excellent yet always short-lived reconfigurations. From ancient heroes to space-cops and (post-Crisis on Infinite Earths) Thanagarian freedom fighters, they never quite hit the big time they deserved…

Hawkman premiered in Flash Comics #1 (January 1940), created by Gardner Fox and Dennis Neville, with Sheldon Moldoff and Joe Kubert carrying on the strip’s illustration, whilst a young Robert Kanigher was justly proud of his later run as writer. Carter Hall was a playboy archaeologist until he found a crystal knife that unlocked his dormant memories. He realised that once he was Prince Khufu of ancient Egypt and that he and his lover Chay-Ara had been murdered by High Priest Hath-Set. Moreover with his returned memories came the knowledge that both lover and killer were also nearby and aware…

Hall fashioned a garish uniform and anti-gravity harness, becoming a crime-fighting phenomenon. Soon the equally reincarnated Shiera Sanders was fighting and flying beside him as Hawkgirl. Together these gladiatorial “Mystery-Men” battled modern crime and tyranny with weapons of the past.

Fading away at the end of the Golden Age (the last appearance was in All Star Comics #57, 1951 as leader of the Justice Society of America) they were revived nine years later as Katar Hol and Shayera Thal of Thanagar by Julie Schwartz’s crack creative team Gardner Fox and Joe Kubert – a more space-aged interpretation which survived until 1985’s Crisis, and their long career, numerous revamps and retcons ended during the 1994 Zero Hour crisis. After the universe-shuffling a new team of Winged Wonders appeared (See Hawkworld) – refuges from a militaristic Thanagarian Empire who found new purpose on Earth.

When a new Hawkgirl was created as part of a revived Justice Society comicbook, fans knew it was only a matter of time before her Pinioned Paramour rejoined her, which he did in the excellent JSA: the Return of Hawkman, after which he immediately regained his own book. This time the blending of all previous versions into a reincarnating, immortal berserker-warrior appeared to strike the right note of freshness and seasoned maturity. Superb artwork and stunning stories didn’t hurt either.

The reconstituted Hawkman now remembers all his past lives: many millennia when and where he and Chay-Ara fought evil together as bird-themed champions, dying over and over at the hands of an equally renewed Hath-Set. Most importantly, Kendra Saunders, the new Hawkgirl, differs from all previous incarnations since Shiera was not reborn this time, but rather possessed the body of her grand-niece when that tragic girl committed suicide. Although Carter Hall still loves his immortal inamorata his companion of a million battles is no longer quite so secure or sure of her feelings…

This cracking chronicle opens with a portentous reunion between the Winged Warrior and alien cop Shayera Thal in ‘The Thanagarian’ a three-part saga by Geoff Johns, Rags Morales & Michael Bair which sees the alien virago seeking to discover the final fate of “her” Hawkman…

With Katar Hol now incorporated into the body and memories of Hawkman nobody is prepared for the brutal attack of another Winged Wonder claiming to be the actual Thanagarian hero… It takes the combined efforts of Hawkman, Hawkgirl, Shayera Thal and guest-star Animal Man to divine the secret of the murderous mystery marauder…

Artistic maestro José Luis García-López took over for ‘Blood Lines’ as the old soldier revisits his history and some of the places where he has been buried over the centuries, affording us an insight into the tragedy of reincarnation, before Carter Hall revives his career as an archaeologist in ‘Hunting For History’ (Scott Eaton & Ray Kryssing), excavating in Saharan Kahndaq and renewing a somewhat strained relationship with five thousand-year-old erstwhile comrade Black Adam…

An arcane supernatural threat materialises in St. Roch when ‘The Headhunter’ (Morales, Bair & McMurray) comes to steal the memories of the Aerial Ace and not even best friend the Atom can tip the balance when Hawkman’s past incarnations slip their graves to hunt them down in ‘Taking Off the Mask’. As ever, in the end it’s all a matter of guts and determination to end Headhunter’s ‘Blood and Lies’, but victory might well be just a far more subtle kind of defeat…

Tense, terse, beautiful and extremely violent this book saw the start of far more savage hero than previously seen but Geoff Johns’ worthy attempts to rationalise the chequered histories of Hawkmen new and old should easily stifle the qualms of the old guard: this new composite Winged Wonder is an unmissable, visceral delight no superhero devotee can afford to be without.

© 2003, 2004 DC Comics. All Rights Reserved.

Hawkman Vol. 2: Allies and Enemies


By Geoff Johns, James Robinson, Rags Morales & various (DC Comics)
ISBN: 978-1-4012-0196-8

After a cracking start to his own series (see Hawkman: Endless Flight) the reincarnating Winged Warrior offered even more thrills, chills and spills as his new series progressed. One of DC’s most visually iconic characters, the various iterations of Hawkman had always struggled to find enough of an audience to sustain a solo title. From his beginnings as the second feature in Flash Comics, the Feathered Fury struggled through many excellent yet always short-lived reconfigurations. From ancient hero to space-cop and (post-Crisis on Infinite Earths) Thanagarian freedom fighter  Hawkman (and Hawkgirl) never quite hit the big time they deserved.

Hawkman premiered in Flash Comics #1 (January 1940), created by Gardner Fox and Dennis Neville, with Sheldon Moldoff and Joe Kubert carrying on the strip’s illustration, whilst a young Robert Kanigher was justly proud of his later run as writer. Carter Hall was a playboy archaeologist until he uncovered a crystal knife that unlocked his memories. He realised that once he was Prince Khufu of ancient Egypt and that he and his lover Chay-Ara had been murdered by High Priest Hath-Set. Moreover with his returned memories came the knowledge that both lover and killer were also nearby and aware…

Hall fashioned a costume and anti-gravity harness, becoming a crime-fighting phenomenon. Soon the equally reincarnated Shiera Sanders was fighting and flying beside him as Hawkgirl. Together these gladiatorial “Mystery-Men” battled modern crime and tyranny with weapons of the past.

Fading away at the end of the Golden Age (his last appearance was in All Star Comics #57, 1951 as leader of the Justice Society of America) they were revived nine years later as Katar Hol and Shayera Thal of Thanagar by Julie Schwartz’s crack creative team Gardner Fox and Joe Kubert – a more space-aged interpretation which survived until 1985’s Crisis, and their long career, numerous revamps and retcons ended during the 1994 Zero Hour crisis.

When a new Hawkgirl was created as part of a revived Justice Society comic, fans knew it was only a matter of time before the Pinioned Paladin rejoined her, which he did in the superb JSA: the Return of Hawkman , promptly regaining his own title. This time the blending of all previous versions into a reincarnating, immortal berserker-warrior appeared to strike the right note of freshness ad seasoned maturity. Superb artwork and stunning stories didn’t hurt either (for which see the excellent previous volume Hawkman: Endless Flight).

The reconstituted Hawkman now remembers all his past lives: many millennia when and where he and Chay-Ara fought evil together as bird-themed champions, dying over and over at the hands of an equally renewed Hath-Set. Most importantly, Kendra Saunders, the new Hawkgirl differs from all previous incarnations. This time Shiera was not reborn, but possessed the body of her grand-niece when that tragic girl committed suicide. Although Carter Hall still loves his immortal inamorata his companion of a million battles is no longer quite so secure or sure of her feelings…

This second captivating volume reprints issues #7-14 of the monthly comicbook and further gems from the one-shot Hawkman Secret Files, beginning with a fascinating reunion between the Pinioned Paladin and his one-time best friend the Atom. ‘Small Talk’ by Geoff Johns, Rags Morales, Prentiss Rollins & Michael Bair has the old comrades rediscover each other by recapping the momentous events that have transpired whilst Carter Hall was dead – useful and insightful for new readers – all whilst Hawkgirl tracked down a super-miscreant for the ever-so grateful Chief Nedal of the St. Roch police.

James Robinson rejoined the creative cast for ‘In the Hands of Fate’. The convoluted history of the Hawks threatened their effectiveness and happiness, and Dr. Fate intended to fix their problems, but before any resolution, the body of Kendra Saunders – which housed the spirit of Egyptian princess Chay-Ara – was confronted by long-suppressed memories of a brutal assault: an experience which led to her suicide and rebirth as Hawkgirl. Meanwhile the mystic master dragged Carter through his own panorama of horrific remembrances…

Before the esoteric therapy session could conclude the Hawks were propelled into a calamitous battle in the Himalayas against their oldest foe in a fresh new guise. ‘Snowblind’ saw Winged Wonders battle an army of killer yeti to recue aged adventurer Speed Saunders, whilst in ‘Everlasting Love…?’ the heroes unveiled a secret weapon of their own to thwart the malevolent mastermind, but sadly, too late as the terrifying transformation an already efficient enemy into ‘The Darkraven’ (with additional inks from Dennis Janke) upset everybody’s plans and threatened all of Tibet. Even after their narrow victory greater shocks and horrors were awaiting their return to Louisiana…

‘Fine Day For a Hanging’ (illustrated by Tim Truman) delved into a past life of the heroes, revealing that once Carter and Shiera had fought injustice as the masked gunfighter Nighthawk and frontier legend Cinnamon. Not only is this ripping yarn a cracking cowboy romance and stunning change of pace, but it also serves to set up the compelling saga which follows…

Arrested for murdering a cop, Kendra is being taken to prison by Chief Nedal when events take an utterly unexpected turn. ‘Killers’ (Johns, Ethan Van Sciver & Mick Gray) revealed that the cop had concealed a startlingly intimate connection to Kendra that stretched back to her earliest years. Now Nedal has gone completely over the edge…

Naturally there are secrets within secrets and phantom villain the Gentleman Ghost smugly reveals how – and why – he has been orchestrating the Hawks’ woes and miseries for over a century in ‘Killers Part Two’ (with art from Don Kramer & Rollins) – a tense and tragic thriller that could only end in the spilling of innocent blood …

Grim, gripping, stark and uncompromising, these are some of the most stirring episodes in the high-flying heroes’ seventy-odd year history and still the best is yet to come. Absolutely unmissable superhero sagas for older fans and novices alike, Enemies and Allies is a magnificent, beautiful and compelling example of what great creators and fresh ideas can achieve with even the oldest raw material.

© 2002, 2003 DC Comics. All Rights Reserved.