Hawkman Volume 1: Endless Flight


By Geoff Johns, James Robinson, Rags Morales & various (DC Comics)
ISBN13: 978-1-84023-714-6

Although perhaps one of DC’s most long-lived and certainly their most visually iconic character, the various iterations of Hawkman have always struggled to find enough of an audience to sustain a solo title. From his beginnings as the second feature in Flash Comics, Winged Wonder Carter Hall has struggled through assorted excellent but always short-lived reconfigurations. From ancient hero to the re-imagined Thanagarian space-cop and post-Crisis on Infinite Earths freedom fighter (both named Katar Hol – see Showcase presents Hawkman volumes 1-2 and Hawkworld respectively) to the seemingly desperate but highly readable bundling together of all the past versions into the reincarnating immortal berserker-warrior of today, without ever really making it to the big time. Where’s a big-time movie producer/fan when you need one?

Hawkman premiered as the second feature in Flash Comics #1 (January 1940), created by Gardner Fox and Dennis Neville, although the most celebrated artists to have drawn this Winged Wonder are Sheldon Moldoff and Joe Kubert, whilst a young Robert Kanigher was justly proud of his later run as writer.

Carter Hall was a playboy archaeologist until he uncovered a crystal knife that unlocked his memories. He realised that once he was Prince Khufu of ancient Egypt and that he and his lover Chay-Ara had been murdered by High Priest Hath-Set. Moreover with his returned memories came the knowledge that both lover and killer were also nearby and aware…

Using the restored knowledge of his past life Hall fashioned a costume and flying harness, becoming a crime-fighting phenomenon. Soon the equally reincarnated Shiera Sanders was fighting and flying beside him as Hawkgirl. Together these ancient “Mystery-Men” battled modern crime and tyranny with weapons of the past.

Fading away at the end of the Golden Age (Hawkman’s last appearance was in All Star Comics #57, 1951 as leader of the Justice Society of America) they were revived nine years later as Katar Hol and Shayera Thal of Thanagar by Julie Schwartz’s crack creative team Gardner Fox and Joe Kubert – a more space-aged interpretation which survived until 1985’s Crisis, and their long career, numerous revamps and retcons ended during the 1994 Zero Hour crisis.

When a new Hawkgirl was created as part of a revived Justice Society comicbook, older fans knew it was only a matter of time before the Pinioned Paladin rejoined her, which he did in the superb JSA: the Return of Hawkman.

Which is where Endless Flight takes off: reprinting issues #1-6 of the comicbook that spun-off from that epic extravaganza, plus the one-shot Hawkman Secret Files. The new series begins with the reborn, reunited heroes settling into a comfortably familiar setting as museum curators in the Louisiana City of St. Roch – a venue with as great story potential as it was during the Silver Age when Katar Hol had a similar job in Midway City.

The reconstituted Hawkman now has knowledge of all his past lives: many millennia when and where he and his princess fought evil together as bird-themed champions, dying over and over at the hands of an equally renewed Hath-Set. Most importantly, Kendra Saunders, the new Hawkgirl differs from all previous incarnations. This time Shiera was not born again, but possessed the body of a grand-niece when that tragic girl committed suicide. Although Carter Hall still loves his immortal inamorata his companion of a million battles is no longer quite so secure or sure of her feelings…

‘First Impressions’ by Geoff Johns, James Robinson, Rags Morales & Michael Bair drops the couple straight into a high-flying adventure as their oldest foe orchestrates an opening attack just as a new friend goes missing in India. ‘Into the Sky’ further explores new lives and ancient civilisations as the Hawks travel to the subcontinent in a leftover Thanagarian space-cruiser and encounter old enemies Shadow-Thief and Copperhead stealing artifacts from a lost – and trans-dimensional – city.

‘Lost in the Battlelands’ sees the Feathered Furies striving against ancient Vedic warriors to save enslaved, intelligent, six-limbed elephant men, an epic struggle that concludes in a savage war of liberation in ‘Beasts of Burden’.

Meanwhile back home in St. Roch, millionaire Kristopher Roderic is laying sinister long-term plans and a superlative archer is committing murders in the street…

‘Hidden Past and Hidden Future’, by Johns, Patrick Gleason & Christian Alamy, reveals Shadow-Thief’s connection to Roderick whilst retelling the ancient tragedy of Prince Khufu, his betrothed Chay-Ara and their betrayal by the Priest Hath-Set, before ‘Slings and Arrows’ (Johns, Robinson, Morales & Bair) finds Hawkman butting heads with old “Frenemy” Green Arrow, a cunning two-part thriller that features bad-guy bowman The Spider (fans of James Robinson’s superb Starman run will be delighted to see him again) attempting to frame the Emerald Archer and set up the Hawks to kill him…

Grim, gripping and often brutal, these opening tales of a noble savage taking back what once was his are some of the very best adventures of the Winged Wonders and hint at even greater things to come. A must-read for older fans of costumed melodramas, they are still a powerful, beautiful and compelling example of what great creators and fresh ideas can achieve with even the oldest raw material.

Don’t delay any longer. Hunt this book down now…

© 2002, 2003 DC Comics. All Rights Reserved.

JSA: volume 3 The Return of Hawkman


By David S. Goyer, Geoff Johns & various (DC Comics)
ISBN 1-84023-628-0

The third collection of the revered, revived and very legendary Justice Society of America continued the crusade to resurrect or re-induct all the classic big names by reviving the biggest name and most visually arresting of the original team: Hawkman.

However, before that epic unfolds this volume (reprinting issues #16-26 of the monthly comic and portions of JSA Secret Files #1) kicks off with a triumphant extended return engagement for some old foes with ‘Injustice Be Done’. The first chapter ‘Divide and Conquer’ (illustrated by Stephen Sadowski and Michael Bair) finds an expanded Injustice Society in possession of the heroes’ most intimate secrets, ambushing them whilst they’re off guard with significant success.

In ‘Cold Comfort’ mastermind Johnny Sorrow reveals his plans as the heroes begin their fight back, and we see his horrific origins in ‘Sorrow’s Story’ (with additional art Steve Yeowell), before the World goes to Hell with ‘Into the Labyrinth’ (extra inks by Keith Champagne) and the ghostly Spectre returns to save the day.

And spectacularly fails…

The saga concludes in cataclysmic fashion with ‘Godspeed’ as Black Adam and Jakeem, the heir of genie-wielding Johnny Thunder join the team, but not before Jay Garrick the veteran Flash is lost in time and space…

Compelling as it was the entire saga was just a set-up for the eponymous ‘Return of Hawkman’ which I’ll get to after this necessary diversion…

Hawkman is one of the oldest and most revered heroes in comic-books, premiering in Flash Comics #1 (January 1940), created by Gardner Fox and Dennis Neville, although the most celebrated artists to have drawn the Winged Wonder are Sheldon Moldoff and Joe Kubert, whilst a young Robert Kanigher was justly proud of his later run as writer.

Carter Hall was a playboy archaeologist until he uncovered a crystal knife that unlocked his memories. He realised that once he was Prince Khufu of ancient Egypt, and that he and his lover Shiera had been murdered by High Priest Hath-Set. Moreover with his returned memories came the knowledge that his love and his kicker were also nearby.

Using the restored knowledge of his past life he fashioned a costume and flying harness, hunting his killer as the Hawkman. Once his aim had been achieved he and Shiera maintained their “Mystery-Man” roles to fight modern crime and tyranny with weapons of the past.

Disappearing at the end of the Golden Age they were revived by Julie Schwartz’s crack creative team in the early 1960s (see Showcase Presents Hawkman volume 1 for further details), and after a long career involving numerous revamps and retcons  the Pinioned Paladin “died” during the Zero Hour crisis.

Now the lost Jay Garrick awakens in old Egypt greeted by a pantheon of that era’s superheroes. Nabu, the Lord of Order who created Doctor Fate, the original incarnation of Black Adam and Khufu himself reveal the true origins of Hawkman whilst in the 21st century the JLA‘s heavenly hero Zauriel tells the modern Hawkgirl just who and what she really is in ‘Guardian Angels’.

The epic further unfolds as a major connection to the alien Hawkworld of Thanagar is clarified and explored in ‘Lost Friends’ and as Garrick returns to his home time Hawkgirl is abducted to the aforementioned Thanagar by its last survivors, desperate to thwart the schemes of the insane death-demon Onimar Synn who has turned the entire planet into a zombie charnel house.

As the JSA frantically follow their abducted member to distant Polaris in ‘Ascension’ Carter Hall makes his dramatic return from beyond and saves the day in typical fashion before leading the team to magnificent victory in the concluding ‘Seven Devils’.

Illustrated by Buzz, Rags Morales, Sadowski, Bair, David Meikis and Paul Neary, this latest return not only led to Hawkman regaining his own title (more graphic novel magic to review soonest!) but also stands as one of the most cosmic and grand-scaled of all the JSA‘s adventures.

Complex, enticing, thrilling and full of the biggest sort of superhero hi-jinks, if costume drama is your meat, this book should be your prey…

© 2001, 2002 DC Comics.  All Rights Reserved.

Showcase Presents Hawkman volume 2


By Gardner Fox, Murphy Anderson, Bob Haney, Dick Dillon & various (DC Comics)
ISBN13: 978-1-4012-1817-1

After fighting long and hard to win his own title it was such a pity that time and fashion seemed to conspire against the Winged Wonder…

Katar Hol and his wife Shayera Thal were police officers on their own highly advanced planet of Thanagar. They originally travelled to Earth from the star system Polaris in pursuit of a shape-changing spree-thief named Byth but stayed to study Earth police methods in the cultural metropolis of Midway City. This all occurred in the wonderful ‘Creature of a Thousand Shapes’ which appeared in The Brave and the Bold #34 (cover-dated February-March 1961), but the public was initially resistant and it was three years and many further issues, guest-shots and even a back-up feature in Mystery in Space before the Winged Warriors finally won their own title

Hawkman #1, cover-dated April-May 1964, signalled the beginning of a superb run of witty, thrilling, imaginative and hugely entertaining science fiction, crime-mystery and superhero adventures that captivated the devoted but still painfully small audience.

This second, concluding volume, reprinting in crisp efficient black and white Hawkman #12-27, Brave and the Bold #70, The Atom #31 and the avian portions of the last-ditch combination-comic The Atom and Hawkman #39-45, recommences the magic with another large-scale cosmic epic that originally debuted in February-March 1966 (issue #12). ‘The Million-Year-Long War!’ is pure Gardner Fox storytelling, recounting how a Thanagarian exploration team awakened two aliens determined to kill each other even after eons of suspended animation and whose enmity drove them to possess all of Thanagar, turning Hawkman’s homeworld into one huge weapon. As usual Fox’s imaginings were gloriously illustrated by Murphy Anderson – as they would be until Julie Schwartz surrendered editorial control with issue #22.

Hawkman #13 featured a startling time-bending saga ‘Quest of the Immortal Queen!’ wherein a Valkyrie from Earth’s far future decided to add the Winged Wonder to her seraglio of lusty warriors plucked from history. Happily his wife Shayera strenuously objected and is both smart and tough enough to sort things out. Fox’s treatment of female characters was highly unique for those pre-feminist times: all his heroines – a large number of them wives, not wishy-washy “girlfriends” – were capable, intelligent and most importantly, wholly independent individuals.

Hawkgirl was written as every bit her husband’s equal and the Hawks had one of the most subtle and sophisticated relationships in the business. Like Sue and Ralph Dibney (Elongated Man and wife) Katar and Shayera were full partners, (both couples were influenced by the Nick and Nora Charles characters of the Thin Man movies) and the interplay between them was always rich in humour and warmth.

As a sign of the times super-secret criminal conspirators C.A.W. returned to seize control of the ‘Treasure of the Talking Head!’ – an ancient computer which held all the world’s knowledge, built before the birth of Christ, and the Pinioned Paladins then faced a fantastic monster in ‘Scourge of the Human Race!’, an encounter which revealed the true history of humanity as the last surviving specimen of Homo Sapiens’ earliest rival for mastery of the planet attempts to reverse evolution…

Issue #16 was a dimension-hopping sequel to Hawkman #6 (‘World Where Evolution Ran Wild’): an incredible Lost Worlds romp which combined secret history, fantastic fantasy and DC’s signature fascination with apes and simians in ‘Lord of the Flying Gorillas!’ whilst #17’s ‘Ruse of the Robbing Raven’ changed pace with a clever costumed crook caper. The issue also contained the first short back-up tale in over a year – another science based mystery entitled ‘Enigma of the Escape-Happy Jewel Thieves!’

Hawkman then guest-starred – and clashed – with Batman in The Brave and the Bold #70 (February-March 1967): ‘Cancelled: 2 Super-Heroes’ by Bob Haney, EC legend Johnny Craig and Chuck Cuidera saw the usually comradely crime-busters at each others throats due to the machinations of a manic millionaire who collected secret identities, whilst later that month in his own title the Winged Wonder teamed with Adam Strange against the malevolent Manhawks to locate the ‘World That Vanished!’ The planet in question was Thanagar and when it went it took Hawkman’s beloved Shayera with it…

This colossal tale concluded in the next issue with the action-packed ‘Parasite Planet Peril!’ and the Avian Ace then joined his old friend in The Atom #31 for ‘Good Man, Bad Man, Turnabout Thief!’ (by Fox, Gil Kane & Sid Greene) to battle a phantom super-criminal hidden within the brain of an innocent man, before returning to home ground for Hawkman#20’s ‘Death of the Living Flame’ a classy anthropological tomb-raiding yarn and the introduction of a new and persistent foe in ‘Lion-Mane… the Tabu Menace!’

The alien-infected leonine marauder returned in the very next issue ‘Attack of the Jungle Juggernaut!’– a typically classy thriller for Fox and Anderson to bow out with. With issue #22, George Kashdan took over the editorial reins, tapping Bob Haney, Dick Dillin and Charles “Chuck” Cuidera to continue the adventures of the Winged Wonders in a market increasingly indifferent to costumed characters. ‘Quoth the Falcon “Hawkman Die!”’ certainly hit the ground running as the tale of extraterrestrial paranoia and civil unrest resulted in Hawkman revealing his secret identity and alien heritage to a hostile Earth…

‘The Hawkman from 1,000,000 B.C.!’ was another dark, moody tale wherein a mad scientist’s time-plundering ray inflicts dinosaurs, ancient warriors and an amnesiac Hawkman on the shell-shocked citizens of Midway City. Arnold Drake scripted the alien invasion saga ‘The Robot-Raiders from Planet Midnight!’ and Haney resurfaced for ‘Return of the Death Goddess!’ and Shayera’s brief but ghastly possession by the ghost of the mythical Medusa.

The writing was on the wall by June-July 1968 and the prophetically entitled ‘Last Stand on Thanagar!’(issue #26) scripted by Raymond Marais, was a rushed inconsequential affair before the final tale ‘…When the Snow-Fiend Strikes!’ ended Hawkman’s solo career with a muddled tale of Communist agents and Yetis in the Himalayas.

It was a bad time for superheroes. Buying tastes had changed and a drop in comic sales and attendant rise in interest in supernatural themes prompted publishers to drop or amend much of the anti-horror provisions of the Comics Code Authority. Tales of mystery and imagination were returning after nearly a decade-and-a-half, but sales figures notwithstanding, Julie Schwartz had worked too hard to just let Hawkman die.

Just as Marvel were converting their double-feature split books into solo titles Hawkman was crammed into the equally struggling Atom comic for one last year of adventures.

The Atom and Hawkman, beginning with #39 (October-November 1968, carrying on the numbering of the Tiny Titan’s publication) featured some of Schwartz’s biggest creative guns, alternating short solo stories with shared adventures. The first of these was ‘Vengeance of the Silver Vulture!’ an epic battle against a resurgent Mayan death-cult written by Bob Kanigher, illustrated by Anderson and Joe Giella, with cover art by Joe Kubert – who would also contribute interior art to the feature he struggled so long and hard to create.

Written by Fox, pencilled by Kubert and inked by Anderson, the Hawkman portion of #40, ‘Man with the Inbuilt Panic Button!’ and its sequel ‘Yo-Yo Hangup in the Sky!’ from #41 are one last splendid slice of the “Good Old Days” – an intriguing mystery about a ordinary man who suddenly develops the power of teleportation – but only from one life-threatening crisis to a greater one…

Denny O’Neil joined Dick Dillin and Sid Greene for ‘When the Gods Make Madness!’, a full-length team-up which pitted the heroes against Hindu gods, and Kanigher revived the Golden Age Hawkman’s greatest foe in the two part saga of The Gentleman Ghost ‘Come to my Hanging!’ and the concluding ‘The Ghost Laughs Last’, both illustrated by Anderson.

The Atom and Hawkman #45 was the final issue, a revelatory psycho-drama featuring both heroes by O’Neil, Dillin and Greene that wrapped up their comic tenure and set them up with a prolonged series of further adventures in Justice League of America: a veritable lifeboat for cancelled costumed crime-fighters at that time.

‘Queen Jean, Why Must We Die?’ revealed that the Atom’s fiancée Jean Loring was the descendent of aliens who had crashed on Earth in the Stone Age. Returned from sub-molecular exile the survivors drove her insane – because their hereditary rulers must be free of all care – before the heroes could rescue – but not cure her. This tale would provide much of the basis for Loring’s actions in contemporary sagas Identity Crisis and Countdown to Final Crisis…

And then , but for the JLA, occasional guest-spots or back-up features in Action or Detective Comics that was it for the Winged Wonders until changing tastes and times gave them another, indeed many other, shots at the stars.

Hawkman briefly grew into one of the most iconic characters of the second superhero boom, not just for the superb art but also because of brilliant, subtle writing and incomparable imagination. These tales are comfortably familiar but grippingly timeless. Yet comics are a funny business; circumstances, tastes and fashions often mean that wonderful works are missed and unappreciated.

Don’t make the same mistake readers did in the 1960s. Together with its first volume this book captures and perfectly preserves the very essence of the Silver Age of Superheroes. Whatever your own vintage, read these astounding adventures and become a fan. It’s never too late.
© 1966, 1967, 1968, 1969, 2008 DC Comics. All Rights Reserved.

HAWKGIRL: HATH-SET


By Walter Simonson, Renato Arlem & Dennis Calero (DC Comics)
ISBN13: 978-1-4012-1665-8

The climactic third and final volume of the adventures of Hawkgirl, collecting issues #61-66 of her monthly magazine, goes all-out to deliver drama and spectacle in a thrilling and satisfying manner.

Hawkman and Hawkgirl are Egyptian lovers Prince Khufu and Lady Chay-Ara, murdered by the evil priest and usurper Hath-Set millennia ago. The heroes are inescapably trapped by a reincarnation spell to reunite, fight injustice and be murdered by the mad villain. All three souls are equally prisoners of an inescapable deathbed curse.

The last time she died Chay-Ara’s soul somehow possessed the fully grown body of Kendra Saunders when that troubled young woman committed suicide. With one variable altered the curse has been unraveling for some time now, and in this book the hidden truth of the trio’s situation is finally revealed, but before that there’s a few other problems to deal with…

Firstly there’s the Apokolyptian death squad known as the Female Furies, here to recover a planet-breaker weapon stolen three and a half thousand years ago. Hidden by the first Hath-Set, the deadly Beta-3 Gizmoid has now been activated by his latest incarnation…

Then there’s the plague of ensorcelled zombie citizens in Gotham City that needs all of Hawkgirl and Batman’s undivided attention, and the legion of suicidal Hath-Set servants that blight her trip to Metropolis.

Even Superman and Oracle can’t prevent her capture there, and only Hawkman is able to track her to the Valley of the Kings where millennia of passion and conflict leads to a final deadly resolution and a breaking of the spell holding the accursed lovers and their eternal tormentor together…

Coming directly from the “going out with a very big bang” school of entertainment these tales are witty, thrilling and vast in spectacle and scope. Ancient history, lost gods, giant robots, zombies, aliens, mummies, guest-stars, stark heroism and undying love all vie for the readers attention but never once feel forced or crowded. This is a bravura comics performance and the best possible way to end a series.

At least until we meet again…

© 2007, 2008 DC Comics.  All Rights Reserved

HAWKGIRL: HAWKMAN RETURNS

By Walter Simonson, Joe Bennett & Renato Arlem (DC Comics)
ISBN13: 978-1-4012-1488-3

After a year’s absence from the DC Universe, the fate of vanished Hawkman is finally revealed in this volume collecting Hawkgirl #57-60 and JSA Classified #21-22.

Hawkman and Hawkgirl are immortal Egyptian lovers Khufu and Chay-Ara, murdered by evil priest Hath-Set millennia ago. The heroes are bound by a reincarnation spell to ever reunite, fight injustice and be murdered again by the mad villain. All three souls are equally prisoners of an inescapable deathbed curse.

Due to numerous cosmic crises (company reboots and relaunches, if you prefer) rather than be reborn the last time she died Chay-Ara’s soul somehow possessed the fully grown body of Kendra Saunders when that troubled young woman committed suicide. Consequently Hawkgirl has problems sorting out memories and is unsure of who she actually is.

Lost in the aftermath of the Infinite Crisis (ISBN: 978-1-4012-0959-9) and the Rann-Thanagar War (ISBN: 1-84576-231-2) the male Winged Wonder is the focal point of this collection which starts with ‘Trial… And Execution’ written by Walter Simonson and illustrated by Joe Bennett; a two-part tale which explains that the reincarnated Egyptian warrior has been on the planet Rann trying to stop the Rannian and refugee Thanagarian populations from killing each other.

Alien Queen-bitch Blackfire has been rabble-rousing in a surreptitious power-play, and being a meticulous sort has sent a demented assassin to Earth to remove Hawkgirl. Just in case…

‘Relic of War’ reveals more off-world back-story, culminating in Blackfire (an energy-casting superwoman and evil, older sister of the Teen Titan Starfire) traveling to St. Roch to finish Hawkgirl herself. This tale is bisected by ‘Best Served Cold…’ and ‘Fire and Ice’ (from JSA Classified #21-22), both written and drawn by Simonson, which reveal more of the Hawks last days together in space and follows Hawkman up to the moment Blackfire and Hawkgirl clash on Earth.

The book ends in a tale that sets up the final Hawkgirl storyline (collected in Hawkgirl: Hath-Set: ISBN13:978-1-4012-1665-8).

‘A Cast of Hawks’, beautifully illustrated by Renato Arlem, describes how a doomsday weapon from the hell-world of Apokolips fell into the possession of Hath-Set three and a half thousand years ago. Contemporarily, just as the reunited Hawkgirl and Hawkman are getting reacquainted, the latest incarnation of the priest who has murdered them a thousand times over makes the first move in a plan to remove them and break the curse forever…

Sharp and witty science-fiction epics are Simonson’s especial forte, and the revelatory weaving of disparate plot-threads is accomplished with great style. The glorious variety and power of the art is a joy to behold, and even if the overall feeling is of an engaging interlude, the promise of a blockbuster to come is quite mouth-watering.

Here is high-quality genre entertainment that’s well worth seeking out.

© 2006, 2007 DC Comics. All Rights Reserved.

HAWKGIRL: THE MAW


By Walter Simonson & Howard Chaykin (DC Comics)
ISBN13: 978-1-4012-1246-9

In the aftermath of the Infinite Crisis (ISBN: 978-1-4012-0959-9) and the Rann-Thanagar War (ISBN: 1-84576-231-2) the Hawkman comic-book experienced an overnight gender readjustment. Issue #50, renamed Hawkgirl, began the solo adventures of the distaff Winged Wonder, set “One Year Later”, as part of a company-wide reset of the DC Universe.

Hawkman and Hawkgirl/Hawkwoman are resurrected Egyptian lovers Khufu and Chay-Ara, murdered by the evil priest Hath-Set thousands of years ago. The heroes are bound by a reincarnation spell to ever reunite, fight injustice and be murdered again by the mad cleric. All three souls are prisoners of the deathbed curse.

Due to numerous cosmic crises (for which read company reboots and relaunches) rather than be reborn the last time she died Chay-Ara’s soul possessed the fully grown body of Kendra Saunders when the troubled young woman committed suicide. Consequently the new Hawkgirl has problems sorting out memories and is unsure of who she actually is.

This collection, reprinting Hawkgirl #50-56, finds her back in St Roch. Louisiana, doing the job Carter Hall (the vanished Hawkman) should have been doing at the Stonechat Museum. He’s been missing for a year – although in the fictionalized analogue of New Orleans in the wake of Hurricane Katrina, that’s no rare thing – and she’s just beginning to adjust to a life without him.

Suddenly Kendra’s plagued by unsettling nightmares and spooky happenings in the museum’s basement. Furthermore the city’s gripped by an escalating crime-wave. In the background the latest incarnation of Hath-Set is maneuvering for his latest attack, whilst zombies, ghoulies, thugs and beasties roam the streets. Is Hawkgirl going mad or has the mysterious Khimaera targeted her for destruction?

Old Turks (relatively speaking) Simonson and Chaykin add a sexy gloss to this tale of intrigue and vengeance with just a splash of Lovecraftian horror to flavour the mix, in a slight but highly engaging romp for the solo Avian Avenger. Although no classic, there’s a slick charm to this that will please more than just the already-confirmed fan-base.

© 2006, 2007 DC Comics. All Rights Reserved.