Fantastic Four Epic Collection volume 11: Four No More (1978-1980)


By Marv Wolfman, Bill Mantlo, Len Wein, Keith Pollard, Roger Slifer, John Byrne, Sal Buscema, George Pérez, Bob Hall, John Buscema, Joe Sinnott, Pablo Marcos, Bob Wiacek, Dave Hunt, Diverse Hands (Al Milgrom, Frank Giacoia, Frank Springer, Marie Severin), Bob Budiansky, Jack Kirby & various (MARVEL
ISBN: 978-1-3029-6055-1 (TPB/Digital edition)

This book includes Discriminatory Content from less enlightened times.

Win’s Christmas Gift Recommendation: Utter Acme of All-Ages Adventure… 8/10

For Marvel everything started with The Fantastic Four.

Monolithic modern Marvel truly began with the eccentric monster ‘n’ alien filled adventures of a compact superteam as much squabbling family as coolly capable costumed champions. Everything the company and brand is now stems from that quirky quartet and the inspired, inspirational, groundbreaking efforts of Stan Lee & Jack Kirby…

Cautiously bi-monthly and cover-dated November 1961, Fantastic Four #1 – by Stan, Jack, George Klein & Christopher Rule – was raw and crude even by the ailing outfit’s standards; but it seethed with rough, passionate, uncontrolled excitement. Thrill-hungry kids pounced on its dynamic storytelling and caught a wave of change beginning to build in America. It and every succeeding issue changed comics a little bit more… and forever. As seen in the premier issue, maverick scientist Reed Richards, his fiancée Sue Storm, their close friend Ben Grimm and Sue’s bratty teenaged brother survived an ill-starred private spaceshot after cosmic rays penetrated their ship’s inadequate shielding.

All four were permanently mutated: Richards’ body became elastic, diffident Sue became (even more) invisible, Johnny Storm burst into sentient living flame and poor tragic Ben shockingly devolved into a shambling, rocky freak. After initial revulsion and trauma passed, they solemnly agreed to use their abilities to benefit mankind. Thus was born The Fantastic Four.

Throughout the 1960s it was indisputably the key title and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters. Kirby was approaching his creative peak: unleashing his vast imagination on plot after spectacular plot, and intense, incredible new characters whilst Lee scripted some of the most passionate superhero sagas ever seen. Both were on an unstoppable roll, at the height of their powers and full of the confidence only success brings, with The King particularly eager to see how far the genre and the medium could be pushed… which is rather ironic since it was the company’s reticence to give the artist more creative freedom that led to Kirby moving to National/DC in the 1970s.

Without Kirby’s soaring imagination the rollercoaster of mindbending High Concepts gave way to more traditional tales of characters in conflict, as soap opera schtick and supervillain-tirades dominated Fights ‘n’ Tights dramas. With Lee & Kirby long gone but their mark very much stamped onto every page of the still-prestigious title, this full-colour compendium reruns Fantastic Four #192-214 and Annuals #12-13, spanning March 1978-January 1980.

What You Should Know: After facing his own Counter Earth counterpart Reed Richards lost his stretching powers. With menaces like Salem’s Seven, Klaw and Molecule Man still coming for him and his family, weary and devoid of solutions, Richards made the only logical decision and called it a day for the team…

Incoming writer/editor Marv Wolfman, brought a new direction which closely referenced the good old days with #192 proclaiming ‘He Who Soweth the Wind…!’ (illustrated by George Pérez & Joe Sinnott), as newly independent, fancy-free Johnny heads west to revisit his childhood dream of being a race car driver and unexpectedly meets old pal Wyatt Wingfoot.

Back East, Ben and girlfriend Alicia Masters ponder options as Reed gets a pretty spectacular job offer from a mystery backer. Suddenly, though, Johnny’s race career is upended when superpowered mercenary Texas Twister attacks at the behest of a sinister but unspecified stalker with a grudge to settle…

The admittedly half-hearted assault fails, but when Ben offers his services to NASA a pattern begins to emerge after he and Alicia are ambushed by old foe Darkoth in ‘Day of the Death-Demon!’ (plotted by Len Wein & Keith Pollard, scripted by Bill Mantlo, and illustrated by Pollard & Sinnott). The near-forgotten cyborg terror is determined to destroy an experimental solar shuttle, but doesn’t really know why, and as Ben ponders the inexplicable incident, in Hollywood, Susan Storm-Richards’ return to acting is inadvertently paused because alien shapeshifting loon the Impossible Man pays a visit. The delay gives Sue a little time to consider just how she got such a prestigious, dream-fulfilling offer so completely out of the blue at just the right moment…

At NASA, when Darkoth strikes again his silent partner is exposed as scheming alchemist Diablo, whilst in upstate New York, Reed slowly discovers his dreams of unlimited research time and facilities is nothing like he imagined. Finally, launch day comes and The Thing pilots the Solar Shuttle into space, only to have it catastrophically crash in the desert…

Joined by additional inker Dave Hunt, the creative pinch-hitters conclude the saga with ‘Vengeance is Mine!’ as Ben survives impact and searing sandstorms, tracks down his foes and delivers a crushing defeat to Diablo and Darkoth, whilst in FF #195 Sue learns who sponsored her revived Tinseltown ambitions when Prince Namor, The Sub-Mariner renews his amorous pursuit of her. Embittered and lonely, he has fully forsaken Atlantis and the overwhelming demands of his people and state. Sadly, they have not done with him and despatch robotic warriors to drag him back to his duties in ‘Beware the Ravaging Retrievers!’ (Wolfman, Pollard & Pablo Marcos). Like everybody else, the metal myrmidons have utterly underestimated The Invisible Girl and pay the price, allowing the once-&-future prince to reassess his position and make a momentous decision…

As Johnny links up with Ben & Alicia, strands of a complex scheme begin to appear. In #196 they gel for self-deceiving Reed Richards as ‘Who in the World is the Invincible Man?’ depicts the enigmatic Man with the Plan secretly subjecting Reed to the mind-bending powers of the Pyscho-Man, just as Sue rejoins Ben & Johnny in New York City before being impossibly ambushed by a former FF foe. This time the man under the hood is not her father, but someone she loves even more…

Reunited with Reed, the horrified heroes are confronted by their greatest, most implacable enemy and the complicated plot to restore Reed’s powers finally unfolds. Victor Von Doom craves revenge but refuses to triumph over a diminished foe, but his efforts to re-expose Richards to cosmic rays is secretly hijacked by a rival madman in ‘The Riotous Return of the Red Ghost!’ (Wolfman, Pollard & Sinnott). Of course there’s more at stake, as Doom also seeks to legitimise his rule through a proxy son: planning to abdicate in his scion’s favour and have Junior take Latveria into the UN and inevitably to the forefront of nations…

Fully restored and invigorated, Mister Fantastic defeats an equally resurgent Red Ghost before linking up with Nick Fury (senior) and S.H.I.E.L.D. to lead an ‘Invasion!’ of Doom’s captive kingdom. Beside Latverian freedom fighter/legal heir to the throne Prince Zorba Fortunov, Richards storms into Doomstadt, defeating all in his path and foiling the secondary scheme of imbuing the ‘The Son of Doctor Doom!’ with the powers of the (now) entire FF and exposing the incredible secret of Victor von Doom II

Months of deft planning (from Wolfman, Pollard & Sinnott) culminate in epic confrontation ‘When Titans Clash!’, as Doom and Richards indulge in their ultimate battle (thus far), with the result that the villain is destroyed and the kingdom liberated. For now…

A post-Doom era opens in FF #201 (December 1978) as the celebrated and honoured foursome return to America and take possession of empty former HQ the Baxter Building. Unfortunately, so does something else, attacking the family through their own electronic installations and turning the towering “des res” into ‘Home Sweet Deadly Home!’: a mystery solved in the next issue when it subsequently seizes control of Tony Stark’s armour to attack the FF again in ‘There’s One Iron Man Too Many!’, with John Buscema filling in for penciller Pollard. The monthly mayhem pauses after #203’s ‘…And a Child Shall Slay Them!’ wherein Wolfman, Pollard & Sinnott reveal the incredible powers possessed by dying cosmic ray-mutated child Willie Evans Jr.

When the foremost authority on the phenomenon is called in to consult, Dr. Reed Richards and his associates – and all of Manhattan – face savage duplicates of themselves manifested from FF devotee Willie’s fevered imagination…

Although the regular fun pauses here, two chronologically adrift King-Size specials follow, beginning with Fantastic Four Annual #12’s ‘The End of the Inhumans… and the Fantastic Four’ (Wolfman, Bob Hall, Pollard, Bob Wiacek & Marie Severin. When Johnny’s former flame Crystal – and gigantic Good Boi Lockjaw – teleport in seeking aid in finding the abducted Inhuman Royal Family, the team confronts ruthless Inhuman supremacist Thraxon the Schemer before exposing that megalomaniac’s secret master: the immortal unconquerable Sphinx. Despite his god-like powers, the united force of the FF plus Blackbolt, Medusa, Gorgon, Triton, Crystal and former Avenger Quicksilver proves sufficient to temporarily defeat their foe… or does it?

A year later, Annual #13 offered a more intimate and human tale from Mantlo, Sal Buscema & Sinnott as ‘Nightlife’ revealed how New York’s lost underclass was systematically being disappeared from the hovels and streets they frequented. With cameos from Daredevil and witch queen Agatha Harkness, the tale reveals a softer side to the FF’s oldest enemy and a return to addressing social issues for the team.

In monthly FF #204, Wolfman, Pollard & Sinnott detail ‘The Andromeda Attack!’ as Johnny goes out gallivanting and governess/guardian Agatha Harkness picks up little Franklin Richards, just as – with only grown-ups in residence – the building’s supercomputers pick up an astral anomaly, and materialise an alien princess in the lab. She’s instantly followed by a Super-Skrull who blasts her before falling to the FF’s counterattack. Interrogating the wounded woman, they learn she has come seeking help for her shattered world and near-extinct civilisation of Xandar…

Already illicitly supported by a Watcher breaking his oath of non-intervention, the last survivors of Andromeda’s most benign culture have been reduced to a quartet of domed stations linked together and careening through space, defended only by the last of their peacekeeper Nova Corps. Now the fugitives are being targeted for extinction by rapacious Skrulls and desperately need someone’s… anyone’s… assistance…

The FF are keen to help Suzerain Queen Adora return and happy to help the Xandarians, but the Human Torch has a new girlfriend and opts to stay behind for now to woo enigmatic Frankie Raye. He’s also set on finally following up on his long-postponed higher education commitments and has enrolled in specialist academic institution Security College. Naturally, Johnny promises to catch up later, but no sooner do his partners beam out to the stars than he’s attacked on campus by an old foe…

For #205, ‘When Worlds Die!’, Reed, Sue & Ben’s arrive with Adora at New Xandar finds the planetary remnants under attack by a Skrull war fleet, they join the Nova Corps to repel the assault, consequently driving closely-monitoring Skrull Emperor Dorrek insane with fury. Although Xandar’s physical resources are almost gone, he actually wants their greatest asset and treasure – a repository of their knowledge and power stored in an awesome array of superprocessors linking countless generations of expired citizens together: the Living Computers of Xandar! Chief administrator Prime Thoran and severely wounded Nova Centurion Tanak have been holding back the storm with ever-diminishing forces, but now need the FF to turn the tide, while back at Security College, Johnny has stumbled into mystery and peril too, as a strange force seizes control of the students…

In Andromeda, his family’s first foray against the Skrulls leads to their defeat and capture. Humiliated, tortured and put on display in a cruel show trial, they are ultimately blasted with a ray that will inescapably result in ‘The Death of… The Fantastic Four!’, rapidly aging them to the end of their natural lifespans in a matter of days. Dorrek’s gleeful gloating is spoiled, however, by the arrival of his terrifying, ambitious wife Empress R’kylll, the increased resistance of the Xandarians and, inevitably, the escape of the fast-aging Fantastic Four…

Ordering all-out assaults on the battered prey, Dorrek is further frustrated by Prime Thoran who gains astounding power by merging with the Living Computers of Xandar and the arrival of a colossal ship from Earth…

Here the saga dovetails with another Wolfman series that had recently ended its run on a cliffhanger. The Man Called Nova was in fact a boy named Richard Rider, a working-class nebbish in the tradition of Peter Parker, except he was good at sports and bad at learning, attending Harry S. Truman High School, where his strict dad was the principal. His mom worked as a police dispatcher and he had a younger brother, Robert, who was a bit of a genius. There were many more superficial similarities and cosmetic differences to Spider-Man. For more, you can either check out our numerous reviews or better yet, the actual comics tales, best seen in Nova Classic volumes #1-3. The 2-year saga culminated with Nova joining despised enemies The Sphinx (last seen battling the FF and Inhumans in Annual #12), Chinese superbrain-in-a-robot-body Doctor Sun, dastardly thug Diamondhead and hero-team The New Champions (The Comet, Crime-Buster and Xandarian refugee Powerhouse) aboard a pre-programmed, out-of-control spaceship hurtling towards Andromeda. Nova volume 1 ended with #25, with the unhappy crew lost in space and attacked by very angry Skrulls…

Meanwhile back at this review, those newcomers’ arrival piled on the pressure and concatenated the chaos as both the magical ancient immortal and futuristic Sino-cyborg abandoned ship, each determined to take the limitless power of Xandar’s Living Computer network for their own. Back on Earth for #207, Wolfman, Sal Buscema & Sinnott tune in on the Torch and favourite frenemy Spider-Man as they unite to expose the scandals of Security College, deprogram its students and almost fall foul of the sheer destructive ‘Might of the Monocle!’, after which the Torch joins his team in Andromeda. Aghast at the ongoing death sentence they’re enduring, Johnny is just as helpless before ‘The Power of The Sphinx!’ (Sal B & inking cavalry “D Hands” AKA Al Milgrom and Franks Giacoia & Springer) is boosted even further by stealing all the wisdom of the Living Computer system. With hyper-energised Prime Thoran busy battling Skrulls, the Sphinx soon solves the eternal secrets of the universe and heads back to Earth, resolved to turn back time and prevent his agonising eons of existence even happening, whilst seeing all reality endangered, increasingly elderly Reed has only one gambit to try…

John Byrne began his first tenure on the Fantastic Four with #209 (August 1979) as the reunited quartet seek to enlist the aid of cosmic devourer Galactus, pausing only long enough for Reed to construct – with Xandarian aid and resources – an all-purpose assistant. The result is the Humanoid Experimental Robot, B-type, Integrated Electronics (latterly, Highly Engineered Robot Built for Interdimensional Exploration; don’cha just love nominative deterministic acronymics?).

At this time, an FF cartoon show had rejected fire hazard Johnny for a cutely telegenic robot, and Wolfman cheekily made that commercial rejection in-world canon here, dividing fans forever after, as the bleeping bot is pure Marmite in most readers eyes…

Riding the mile-long starship Nova & Co arrived in, the FF’s search takes them across the universe before leaving them ‘Trapped in the Sargasso of Space!’ to face murderous aliens determined to use the new vessel to escape their stasis hell. Meanwhile, the New Champions and Xandar’s forces prepare to face their final battle, just as impatient R’kylll divorces her husband with a single ray gun blast and changes the course of history…

Despite odd, inexplicable increasingly hazardous incidences, the FF continue ‘In Search of Galactus!’ and at last locate him, causing chaos in his colossal world-ship. Ultimately, they convince the Devourer to stop the Sphinx, but only by rescinding the vow that prevents Galactus from consuming Earth, and if the humans first bring him a new herald…

That occurs in ‘If This Be Terrax’, on a distant world enslaved by brutal despot Tyros, when the pitiless killer is painfully subdued by the heroes and converted by Galactus into a being who will rejoice in finding worlds to consume irrespective of whether civilisations will be consumed with them…

In #212, Earth trembles as the Devourer unleashes his herald to cow humanity whilst his master faces The Sphinx, but ‘The Battle of the Titans!’ is subject to mission creep when the immortal Egyptian wizard sees his new knowledge as a way to restore his own past glories. With his master fully occupied in cosmic combat, Terrax the Tamer seeks to settle scores with the humans who toppled Tyros’ kingdom, only to fall ‘In Final Battle!’ for a ploy devised by Reed and executed by H.E.R.B.I.E. It’s the last hurrah and a massive “Hail Mary” ploy as Reed joins Sue and Ben in cryo-suspension, seconds from death, and barely aware that Galactus has triumphed, but at immense cost…

Tragedy becomes triumph in closing episode ‘…And Then There Was… One!’ (FF #214, January 1980) as Johnny frantically seeks a cure for his family. When S.H.I.E.L.D., The Avengers and any others all prove helpless, a fortuitous attack by vengeful cyborg Skrull-X offers a grain of hope, but one necessitating a huge gamble: defrosting Reed and hoping he can use what the defeated alien revealed before rampant decrepitude ends the Smartest Man on Earth…

Of course, it all works out, but for what comes next you’ll need the next volume…

Here the compilation concludes with bonus material supplementing all those fabulous covers by Pérez, Sinnott, Giacoia, Pollard, Marcos, John Buscema, Steve Leialoha, Kirby, Milgrom, Dave Cockrum, Walter Simonson, Byrne, Ron Wilson, Joe Rubinstein and Rich Buckler. It includes House ads for comics and the TV cartoon; editorial corrections; Cockrum’s cover rough for #197; Kirby & Sinnott’s original cover art for #200 and the covers for Marvel Treasury Edition #21 by Bobs Budiansky & McLeod.

Also on view are Budiansky’s pencils for the cover of F.O.O.M. #22 and the printed final result from Autumn 1978 as inked by Sinnott, plus interior features ‘HERBIE the Robot Blueprints!’ and ‘Stan Lee Presents: The Fantastic Four Cartoon Show’

Although the “World’s Greatest Comics Magazine” never quite returned to the stratospheric heights of the Kirby era, this collection offers an appreciative and tantalising taste-echo of those heady heights and a potent promise of fresher thrills to come. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and delight the generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement.
© 2025 MARVEL.

Mighty Thor Epic Collection volume 9: Even an Immortal Can Die (1977-1979)


By Len Wein, Roy Thomas, Roger Stern, Bill Mantlo, Don Glut, Don Thompson, Maggie Thompson, Walter Simonson, John Buscema, Sal Buscema, Alan Kupperberg, Wayne Boring, Val Mayerik, Jim Starlin, Virgilio Redondo, Rudy Nebres, Tony DeZuñiga, Tom Palmer, Ernie Chan, Joe Sinnott, Klaus Janson, Chic Stone, Pablo Marcos & various (Marvel)
ISBN: 978-1-3029-4868-9 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Once upon a time, disabled physician Donald Blake took a vacation in Norway, only to stumble into an alien invasion. Trapped in a cave, he found an ancient walking stick which, when struck against the ground, turned him into the Norse God of Thunder! Within moments, he was defending the weak and smiting the wicked. Months swiftly passed, with the Lord of Storms tackling rapacious extraterrestrials, Commie dictators, costumed crazies and cheap thugs, but these soon gave way to a vast kaleidoscope of fantastic worlds of incredible, mythic menaces, tackled by an ever-changing cast of stalwart immortal warriors at his side…

Whilst the ever-expanding Marvel Universe had grown ever-more interconnected as it matured through its first decade, with characters literally tripping over each other in New York City, the Asgardian heritage of Thor and the soaring imagination of Jack Kirby had most often drawn the Thunder God away from mortal realms into stunning, unique landscapes and scenarios.

However, by the time of this power-packed compendium, the King was long gone – or more accurately enacting his Second Coming – technically Third, and definitely Second Return to the House of (mostly his) Ideas – and only echoes of his groundbreaking presence remained. John Buscema had visually made the Thunder God his own over interceding years, whilst a succession of scripters had struggled with varying success to recapture the epic scope of Kirby’s vision and Stan Lee’s off-kilter but comfortingly compelling faux-Shakespearean verbiage…

Spanning June 1977 to February 1979, this power-packed compilation re-presents The Mighty Thor #260-280, Annuals #6 & 7 and Marvel Preview #10 in a panoply of unceasing stellar adventure spanning time and space and well-explored regions.

Previously, embattled Asgardians had survived another invasion only to learn their divine Liege Lord Odin had gone missing. Having exhausted every avenue of location available, son-&-heir Thor – prompted by vague hints from all-knowing but hostile spirit Mimir – departed to search distant galaxies for a “Doomsday Star” …

Aboard starfaring dragonship Starjammer, the Thunderer, Lady Sif and Warriors Three Fandral, Hogun and Volstagg (solar) sail off, leaving the beleaguered Eternal Realm under Balder the Brave’s stewardship, albeit ably assisted by his dark inamorata Karnilla the Norn Queen. Now in the wake of travail, torment and cruel misunderstanding, and accompanied by the Recorder (a Rigellian AI robot guide), ‘The Vicious and the Valiant’ sees the interstellar questors finally locate the Doomsday Star.

Scripted by writer/editor Len Wein with Walter Simonson (inked by Tony DeZuñiga) making his first major artistic contributions to the mythology, the interstellar quest’s end coincides with an attack on far-distant Asgard where Balder and Karnilla resist an invasion helmed by arch-traitors Enchantress and Executioner. As the voyagers strive to reach a hostile planet with a strict and extreme no-visitors policy, #261 expands the scope and intensifies the action as the questers falter before ‘The Wall Around the World!’ (inked by Ernie Chan): a terrifying global-scaled construct comprised of the power-drained husks of dead gods.

Resolute and determined the seekers push on, learning Odin has been captured and gradually diminished and consumed by energy-leeching “Soul-Survivors” whose civilisation subsists on stolen divine lifeforce. As they valiantly strive to save their sovereign, the roving Asgardians learn to their cost that ‘Even an Immortal Can Die!’ (#262, limned by Simonson & DeZuñiga).

Thankfully, ‘Holocaust and Homecoming!’ proves Odin both wily and still potent as the heroes’ ferocious clash and hard-won victory results in a weary, wounded pantheon returning to Asgard, only to find it taken over by Loki and his cohort of treacherous allies. With Odin in a coma – and ultimately abducted again – covert civil war erupts between the newly restored champions and the city citizens Loki has subverted. ‘Thou Shalt Have No Other Gods Before Me!’ sees the sinister scheme exposed, but not before Loki unleashes ultimate weapon The Destroyer against his adoptive brother…

Inked by Joe Sinnott, #265’s ‘When Falls the God of Thunder…!’ sees Loki losing control of his ultimate sanction, and once again, everyone survival hinges on the determination of Thor and his valiant resistance to chaos, until #266’s ‘…So Falls the Realm Eternal!’, where Wein, Simonson & DeZuñiga show the Thunderer at his indomitable best, holding Loki at bay and off balance until the Warriors Three rescue and revive an extremely unhappy All-Father…

This saga presaged a change of narrative focus but before that Roger Stern, Sal Buscema & Klaus Janson craft ‘Thunder in the 31st Century!’ (as first seen in Thor Annual #6 December 1977). A riot of time-busting mayhem commences with Thor plucked from contemporary Manhattan: accidentally summoned to the time period of the original/future (time travel tenses suck!) Guardians of the Galaxy by a cyborg maniac named Korvac. The immortal god-warrior briefly joins Vance Astro, Charlie 27, Yondu, Nikki, Martinex and Starhawk in bombastic battle against super-powered aliens to thwart the sinister cyborg’s scheme to become master of the universe. At the conclusion, Thor returns to his own place and time, unaware how Korvac would reshape the destiny of reality itself in coming months…

The collaborations of Wein and Simonson had already shaken the title out of its conceptual doldrums; as the big change approached they went into overdrive and an seemingly backward direction. After All-Father Odin was kidnapped, drained like a battery and died, he was rescued, resurrected and restored to an Asgard riven with conspiracies. Conquered by old enemies, Thor faced ultimate weapon The Destroyer before triumphantly saving everything. In #267 (January 1978, Wein, Simonson & DeZuñiga) we see the hero bound ‘Once More, To Midgard!’, following a rare moment of filial fondness rather than the usual arguments with Dad. Thor has been missing for quite some time and his absence has left Don Blake’s life in tatters until old colleague Dr. Jacob Wallaby arranges a job with Stark International’s Free Clinic. That good deed leads to more chaos as deranged super-criminal Damocles ruthlessly raids the hospital’s radiation lab in search of synthetic cobalt to power his new super-gun. Before Blake can react, the smash-&-grab attack is done, leaving furious Thor to pursue the murderous madman, aided by Damocles’ guilt-fuelled sibling Bennett Barlow. He pays a heavy price for his civic service in concluding clash ‘Death, Thy Name is Brother!’

The concentration on Earthly scale and situations continues in #269 as ‘A Walk on the Wild Side!’ sees a mysterious mastermind contract mechanistic mercenary Stilt-Man to secure a certain high-tech package. A raft of deadly upgrades prove pointless after the Thunderer stumbles upon the heist in the skies over Manhattan, but Thor has far more trouble facing the plotter’s power-packed partner Blastaar in middle chapter ‘Minute of Madness… Dark Day of Doom!’

The triptych of terror terminates in Thor #271 as, with the aid of Tony Stark, Nick Fury (I), S.H.I.E.L.D. and The Avengers, the Storm Lord meets the true architect of destruction and imminent global domination in orbit ‘…Like a Diamond in the Sky!’ This epic includes cameos from Shang-Chi, Spider-Man, The Hulk, Human Torch, Nova, Daredevil and many more Marvel stalwarts; serving as a big celebratory send-off for Wein & Simonson, whilst signalling a major change of direction.

Mighty Thor #272 saw the return of Roy Thomas, John Buscema & Tom Palmer depicting ‘The Day the Thunder Failed!’ as the hero shares moments of humiliating childhood defeat with a crowd of fannish kids. The incidents were all adapted from classical mythology and served as an appetiser to a mega-saga in the making, with TV reporter Harris Hobbs (who visited Asgard way back in Journey into Mystery #123) making Thor an offer he cannot help but refuse…

Still channelling tales from the Eddas – specifically about how Ragnarok would end the reign of the Aesir/Asgardians – #273 is set ‘Somewhere… Over the Rainbow Bridge!’ Although the journalist’s pleas to film a TV special in the Home of the Gods is sternly rebuked and rejected, wicked Loki has his own plans and smuggles in Harris and his film crew, triggering the beginning of the long-prophesied end…

If you haven’t actually read the original myths, go do that. It will make you appreciate these clever riffs on the theme so much more as the secret history of Asgard and Odin’s plots are exposed in #274. With Loki on the loose, the story of how the All-Father sacrificed his eye to fiery seer Mimir for knowledge of the future is revealed, as are the dirty bargains Odin made to forestall inevitable, inescapable doom. As Sif leads home the long-missing goddesses of Asgard, mortal cameraman Roger “Red” Norvell beholds the Thunder God’s raven-haired beloved and is gripped by uncontrollable desire. Another prerequisite of The End then occurs as Loki orchestrates Balder’s death in ‘The Eye… and the Arrow!’

In #275 ‘A Balance is Struck!’ when Odin uses all his power to suspend the dying God of Light in a timeless state, pausing the Ragnarok countdown. Loki, meanwhile, uses ancient spells and his adoptive brother’s Belt of Strength and Iron Gloves (created when the Prince was a child to help control and wield mighty Mjolnir) to become a new, very different Thor. The newcomer even seizes the mystic hammer from its enraged rightful owner as he beats the thunder god and abducts Sif, declaring in #276 ‘Mine… This Hammer!’

Red is barely aware he has killed his best friend for power. Loki and Death Goddess Hela rouse all Asgard’s enemies to march on their hated foes as ‘Time of the Trolls!’ seems to indicate doomsday has finally fallen. However, the forces of evil are not the only devious schemers with an endgame in view, and a monstrous plan is exposed whereby the All-Father seems to cheat the powers of prophecy and trick Ragnarok by creating a false Thor to die in place of Asgard’s true saviour. All it required was timing, boldness and a few necessary sacrifices…

With veteran Thor inker Chic Stone applying his stylish lines, #278 heralds ‘At Long Last… Ragnarok?!’ as all plots and perils converge with reality – the Nine Realms portion of it at least – battling fate to a draw as the apocalypse is deferred a while longer… but only after another tragic, valiant and ultimately futile demise. In the aftermath, the trueborn Odinson cannot abide what has been done in his name and sunders all contact with his scheming sire.

The split is genesis to an even more momentous and spectacular saga postponed here for a crucial sidebar seen in Thor Annual #7 (1978) wherein Thomas, Simonson & Ernie Chan here detail a forgotten “first contact” moment triggered by the reactions to Balder’s “death” due to Loki’s machinations to trigger Ragnarok. When Thor reluctantly consults hostile prophet Mimir, the flaming seer of the Well of Wisdom instead emphasises how untrustworthy Odin is and illustrates his point by sharing of an event the Thunderer cannot remember even though it was one of his most significant exploits…

Tale within a tale ‘And Ever… The Eternals!’ reviews the creation of and war between Asgardian and Greek pantheons – which Thor readily recalled – before going on to disclose how the proud prince had continued seeking new mortal worshippers. Roaming Midgard doing heroic deeds, he had encountered and barely defeated a monstrous mind-controlling horror dubbed Dromedan. Moving on, in what would be later called Central America, he meets another – unsuspected – god-like race: Polar Eternals Ajak, Druig, Valkin and Virako.

Thor then reexperiences how he was informed that Midgard was a laboratory preserve of incredible super-gods from space: “Celestials” who had genetically modified proto-hominids to create humanity, Eternals and horrific predatory Deviants. These subspecies had battled for ownership of Earth in wars spanning the length of human existence…

Confronted by such sheer heresy and baffled by obvious nonsense, Thor learns now that his new friends were as treacherous as any god or mortal, with all knowledge of Celestials excised after he and the Eternals defeated a resurgent Dromedan and horde of Deviants and Mutates. Mindwiped, he returned to Asgard, oblivious to the fact that Space Gods would periodically return to judge the progress of their three-pronged project… as indeed they were doing at that very moment under a colossal gleaming dome in Earth’s Andes mountains…

When Kirby’s series debuted in 1976, we met anthropologist Professor Daniel Damien and daughter Margo, whose explorations revealed giant aliens had visited Earth in ages past: sculpting hominid beasts into distinct sentient species: Human Beings; genetically unstable Deviants and god-like superbeings who called themselves Eternals. Moreover, those Space Gods had occasionally returned to check up on their experiment.

Over 19 issues and an Annual, the series avoided true contact with Marvel continuity as modern mankind’s military and moneyed movers-&-shakers dealt with the politics and panic of a world-shattering event. Ikaris (son of Valkin and Virako), Margo, Ajak, Sersi, Makkari, Zuras, Thena, Sprite and Druig fought and foiled Deviants Kro, Brother Tode, Dromedan, Ransak & Karkas, with humanity terrified in the background and under the microscope as The Fourth Host of Celestials hovered above the world in a city-sized ship, pondering final judgement: a process that would take 50 years.

Never a comfortable fit with the rest of the Marvel Universe – only S.H.I.E.L.D. ever really got involved – The Eternals further embodied Kirby’s fascination with Deities, the immensity of Space and potential of Supernature through the lens of very human observers. Once the series ended, Kirby moved on and other creators eagerly co-opted his concepts (with mixed success) into the company’s mainstream continuity…

In Mighty Thor #279 (cover-dated January 1978) the new quest is briefly diverted as Don Glut, Alan Kupperberg & Pablo Marcos detail how the Thunderer’s latest exile to Earth prompts more reminiscing and “untold tale” ‘A Hammer in Hades!’ Long ago, a chance encounter with pre-goddess first love Jane Foster led to her imprisonment in the underworld and Thor flew right into an ambush organised by Loki, Grecian death god Pluto and super-troll Ulik, but still proved more than even that trio of terror could handle…

Still preparing to confront the relatively undiscovered Fourth Host, Thor is again forestalled in #280 where Thomas, Wayne Boring & Tom Palmer pastiche DC’s Annual JLA/JSA summer team-ups with ‘Crisis on Twin Earths!’ after Superman-analogue Mark Milton/ Hyperion of the Squadron Supreme requests Thor’s assistance on his own alternate Earth. Sadly, the evil Hyperion of the Squadron Sinister manages to replace his goody-goody doppelganger and a shattering battle erupts before order and dimensional stability is restored…

This titanic tome ends on a rare treat stemming from the period’s growing love-affair with fighting fantasy. Cover-dated Winter 1977, Marvel Preview #10 was a monochrome magazine in Marvel’s mature-oriented line: free of Comics Code scrutiny and (ostensibly) the strictures of shared continuity. Although MP was an anthology/showcase title, other periodicals in the Marvel Magazine Group included off-kilter features like Howard the Duck, Rampaging Hulk and Tomb of Dracula.

Thor the Mighty almost joined that elite roster in 1975, and nearly three full issues were prepared for a barbarian Thunder God vehicle before the plug was pulled. As a result, much material was sitting in drawers when the decision came to use one lead tale and a thematic back-up in the try-out title. Another story had already been modified and published as Thor Annual #5 (for which see Marvel Masterworks Thor #15)…

Behind a painted Ken Barr cover, frontispiece by Jim Starlin and illustration plates from Virgilio Redondo and Rudy Nebres, ‘Thor the Mighty!’ was scripted by Wein, and rendered by Starlin & DeZuñiga, telling of a time long past when Odin sent his rowdy sons Thor and Loki on a quest to secure a mystic Crystal of Blood threatening to erase all existence. The mission pitted his sons against seductive sorceresses, trolls ogres, giants, dragons and – as ever – each other…

The lusty yarn was backed up by an exploit of Hercules The Prince of Power when he was still half-human and sailing with Jason as an Argonaut. Here, courtesy of Bill Mantlo & Val Mayerik, the shipmates faced constant, mythologically-tinged peril on ‘The Isle of Fear!’ – but nothing like the political intrigue engineered by corrupt sponsor King Kreon of Pylos

Following a Nebres pinup and never attained next issue ad, a bonus section offers the letters page editorial from Thor #272, Thomas’ editorial from Thor Annual #7, the cover to Marvel Index #5 by Tom Conrad, the Franc Reyes Contents page and contemporary house ads.

The tales gathered here may lack the sheer punch and verve of the early years but certainly prove that after too long calcified, the Thunder God was again moving to the forefront of Big Idea Comics Storytelling. Fans of ferocious Fights ‘n’ Tights fantasy will find this tome stuffed with intrigue and action, magnificently rendered by artists dedicated to making new legends. This a definite must-read for all fans of the character and the genre.
© 2023 MARVEL.

Nova Classic volume 3


By Marv Wolfman, Bill Mantlo, Carmine Infantino, John Buscema, Keith Pollard, Sal Buscema, John Byrne, Gene Colan, Mike Vosburg, Dave Hunt, Steve Leialoha, Mike Esposito, Klaus Janson, Joe Sinnott, Bob McLeod, Josef Rubinstein, Tom Palmer, Frank Springer, Al Milgrom, Frank Giacoia & various (Marvel)
ISBN: 978-0-7851-6028-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

By 1975 the first wave of fans-turned-writers were well ensconced at all surviving US comic book companies. Two former fanzine graduates – Len Wein & Marv Wolfman – had achieved stellar success early on, risen through the ranks of writer/editors at Marvel: a company at that moment in trouble both creatively and in terms of sales.

After a meteoric rise and a virtual root-&-branch overhaul of the industry in the 1960s, the House of Ideas and every other comics publisher except Archie Comics were suffering a mass desertion of fans who had simply found other uses for their mad-money. Whereas Charlton and Gold Key dwindled and eventually died, and DC vigorously explored new genres to bolster their flagging sales, Marvel chose to exploit their record with superheroes: fostering new titles within a shared universe it was increasingly impossible to buy only a portion of…

As seen in previous compilations (Nova Classic volumes 1 & 2), The Man Called Nova was in fact a boy named Richard Rider: a working-class teen nebbish in the tradition of Peter Parker – except he was good at sports and bad at learning – attending Harry S. Truman High School, where his strict dad was the principal. His mom was a police dispatcher and he had a younger brother, Robert, who was a bit of a genius. Other superficial differences to the Spider-Man canon included girlfriend Ginger and best friends Bernie and Caps, but Rich of course did have his own school bully, Mike Burley

This culminatory compilation gathers Nova #20-25, Fantastic Four #204-206 & 208-214 concluding the first run of the earthborn star cop’s exploits. An earlier version – “Black Nova” – apparently appeared in Wolfman &Wein fan mag Super Adventures in 1966, but with a few revisions and an artistic makeover by John Romita the Elder, a “Human Rocket” launched into the Marvel Universe in his own title, cover-dated September 1976. Borrowing as heavily from Green Lantern as the wallcrawler, ‘Nova’ rapidly introduced its large cast before quickly zipping to the life-changing moment in Rider’s life when a colossal starship with a dying alien aboard transferred to the lad all the mighty powers of an extraterrestrial peacekeeping warrior.

Centurion Rhomann Dey had been tracking deadly marauder Zorr to Earth after the brute destroyed idyllic planet Xandar, but the severely wounded, vengeance-seeking Nova Prime was too near death and could not avenge the genocide. Trusting to fate, Dey beamed his powers and abilities towards the planet below where Rich was struck by an energy bolt and plunged into a coma. On awakening, the boy realises he has gained awesome powers… and the responsibilities of the last Nova Centurion.

Thus started a frantic but frequently embarrassing heroic learning curve packed with guest star meetings here and now culminating in a voyage to the stars after a long campaign against a hidden group victimising Rider’s dad final get what’s coming to them…

Here and now it’s Nova #20, and a steadily improving junior hero at last deals with the cabal who nearly destroyed dad. ‘At Last… The Inner Circle!’ (by Wolfman, Carmine Infantino & Dave Hunt) then leads to a minor breakthrough in comics conventions as the Human Rocket reveals his alter ego to the family in ‘Is the World Ready for the Shocking Secret of Nova?’ – illustrated by John Buscema, Bob McLeod & Joe Rubinstein – before a long-forgotten crusader and some very familiar villains resurface in ‘The Coming of the Comet!’ (#22, by Infantino & Steve Leialoha)…

Next, long-hidden but always lurking cyborg mastermind Dr. Sun (an old Dracula foe, of all things) reveals himself in ‘From the Dregs of Defeat!’, executing a complex scheme to seize control of the Nova Prime starship and its so-tantalising super-computers. A vast epic was impressively unfolding, but sadly, the Human Rocket’s days were numbered. Penultimate issue #24 (Infantino inked by Esposito) introduced ‘The New Champions!’ with Dr. Sun battling ancient nemesis the Sphinx for control of the starship, with Crime-Buster, the Comet, Powerhouse and Diamondhead all dragged along on a voyage to the lost ruins of Xandar, the apparently destroyed home of the Nova Centurions.

The series abruptly ended with #25, a hastily restructured yarn as the cancellation axe hit before matters could properly conclude. Wolfman, Infantino & Klaus Janson delivered ‘Invasion of the Body Changers!’ with the unhappy crew lost in space and attacked by Skrulls, and all somehow implicated in the destruction of Xandar. However, answers to the multitude of questions raised would be resolved in the pages of the Fantastic Four and licensed property Rom: Spaceknight: the latter of which is not included here.

Happily the FF are here and hot to go, so…

After surviving another clash with Doctor Doom and their own in-house computing crisis, the family of Imaginauts encounter scurrilous shapeshifting Skrulls after intercepting an errant teleport beam. In FF #204, Wolfman, Keith Pollard & Joe Sinnott address ‘The Andromeda Attack!’ as Johnny goes out gallivanting and governess/guardian/witch queen Agatha Harkness picks up little Franklin Richards. With only grown-ups in residence, Reed’s supercomputers pick up an astral anomaly and materialise an alien princess in the lab. She’s instantly followed by a Super-Skrull who blasts her before falling to the team’s counterattack. Interrogating the wounded woman, they learn she’s come seeking help for her shattered world: a near extinct civilisation called Xandar…

Already illicitly supported by the local Watcher breaking his hallowed non-intervention oath, the last survivors of Andromeda’s most benign culture have been reduced to four self-contained domed globes linked together and careening through space, defended only by the last of their peacekeeper Nova Corps. Now the fugitives are targeted for extinction by rapacious Skrulls and desperately need someone’s… anyone’s… assistance…

The FF are keen to help Suzerain Queen Adora return and happy to assist the Xandarians, but the Human Torch has just got a new girlfriend and opts to stay behind for now to woo mysterious Frankie Ray. The flaming kid’s also set on finally following up on his long postponed higher education commitments and has enrolled in specialist academic institution Security College. Johnny promises to catch up later, but no sooner do his partners beam out to the stars than he’s attacked on campus by an old foe…

‘When Worlds Die!’ in #205, Reed, Sue & Ben arrive with Adora at New Xandar. The planetary remnants under attack by a Skrull war fleet, and they join the Nova Corps to repel the assault, consequently driving closely-monitoring Skrull Emperor Dorrek insane with fury. Although Xandar’s physical resources are almost gone, he actually wants their greatest asset and treasure – a vast repository of their knowledge and power stored in an awesome array of superprocessors linking countless generations of expired citizens together… the Living Computers of Xandar!

Despite ever-diminishing forces Chief administrator Prime Thoran and severely wounded Nova Centurion Tanak have been holding back the storm but now need the FF to turn the tide. Meanwhile back at Security College, Johnny has stumbled into mystery and peril too, as a strange force seizes control of the students. Sadly, that mystery won’t be solved here as FF #207 – an all-Torch, all-Earth yarn – is omitted from this collection…

In Andromeda, his family’s first foray against the Skrulls leads to their defeat and capture. Humiliated, tortured and put on display in a show trial, they are ultimately blasted with a ray that will inescapably result in ‘The Death of… The Fantastic Four!’, rapidly aging them to the end of their natural lifespans in a matter of days. Dorrek’s gleeful gloating is spoiled, however, by the arrival of his ambitious, terrifying and extremely capable wife Empress R’kylll, increased resistance from the Xandarians and, inevitably, the escape of the fast-aging earth heroes…

Ordering all-out assaults on the battered prey, Dorrek is further frustrated when Prime Thoran gains astounding power after merging with the Living Computers as well as the arrival of that colossal ship from Earth. Here the saga dovetails with that recently ended run and cliffhanger from Nova

The newcomers’ arrival piles on the pressure and concatenates the chaos as both the magical ancient immortal The Sphinx and futuristic Sino-cyborg Dr. Sun abandon ship, each resolved to possess the limitless power of Xandar’s Living Computer network…

It’s not here but just so you know, missing FF #207 saw Johnny and Spider-Man expose the scandals of Security College, deprogram its students and fight B-list villain The Monocle before the Torch decides to check on his team in Andromeda. His arrival coincides with their escape from Dorrek and Sphinx’s absconding…

Aghast at the death sentence they’re enduring, Johnny is just as helpless before ‘The Power of The Sphinx!’ (Sal Buscema pencils & inking by gestalt pinch-hitters “D Hands” AKA Al Milgrom & Franks Giacoia & Springer), after the Egyptian upgrades his energy even further by stealing all the wisdom of the Living Computer system. With hyper-energised Prime Thoran busy battling Skrulls, the Sphinx solves the various secrets of the universe and heads back to Earth, intent on turning back time and preventing his agonising eons of existence from even happening. With all reality endangered, increasingly elderly Reed has only one gambit to try…

John Byrne begins his first tenure on the Fantastic Four with #209 (August 1979) as the reunited team seek to enlist the aid of cosmic devourer Galactus, pausing only long enough for Reed to construct – with Xandarian aid and resources – an all-purpose aid to bolster his fading faculties. The result is the Humanoid Experimental Robot, B-type, Integrated Electronics (latterly, a Highly Engineered Robot Built for Interdimensional Exploration. Don’cha just love nominative deterministic acronymics? At this time, an FF cartoon show had rejected fire hazard Johnny for a cutely telegenic robot, and Wolfman cheekily made that commercial rejection in-world canon here, dividing fans forever after, as the bleeping bot is pure Marmite in most readers eyes…

Riding the mile-long starship Nova & Co arrived in, the FF’s search takes them across the universe and leaves them ‘Trapped in the Sargasso of Space!’, facing murderous aliens determined to use the new vessel to escape their static hell. Meanwhile, New Champions and Xandar’s last forces prepare for final battle, just as impatient R’kylll divorces her husband, changing the course of history with a single gun blast…

Despite odd, inexplicable increasingly hazardous incidences, the FF continue ‘In Search of Galactus!’, at last locating him and causing chaos in his colossal world-ship. They even convince the Devourer to stop the Sphinx, but only by rescinding the vow preventing him from consuming Earth, and only if the humans first bring him a new herald…

That occurs in ‘If This Be Terrax’ on a distant world enslaved by brutal despot Tyros, where the pitiless killer is painfully subdued by the humans and converted by Galactus into a cosmic-powered being who will rejoice in finding worlds to consume irrespective of whether civilisations are condemned to be consumed with them…

Earth trembles as the Devourer unleashes his herald to cow humanity in #212, whilst his master faces The Sphinx, but ‘The Battle of the Titans!’ is subject to mission creep when the immortal wizard sees his new knowledge as a way to restore his own past glories. With Galactus occupied in cosmic combat, Terrax the Tamer seeks to settle scores with the humans who toppled Tyros’ kingdom, only to fall ‘In Final Battle!’ for a ploy devised by Reed and executed by H.E.R.B.I.E.

It’s the last hurrah as Reed – seconds from death – joins Sue & Ben in cryo-suspension, barely aware that Galactus has triumphed at immense cost…

FF #214 (January 1980) reveals ‘…And Then There Was… One!’ as Johnny frantically seeks a cure for his family. When S.H.I.E.L.D., The Avengers and others all prove helpless, a fortuitous attack by vengeful cyborg Skrull-X offers a germ of hope, but one necessitating a huge gamble: defrosting Reed and hoping he can use what the defeated alien revealed before decrepitude ends the Smartest Man on Earth. Of course, it all works out, and a revived and even excessively rejuvenated team are in fine fettle.

With covers by Milgrom, Sinnott, Pollard, Dave Cockrum, Frank Giacoia, Walter Simonson, Byrne, Ron Wilson & Joe Rubinstein, and Rich Buckler, also on show is a framing sequence from What If? #36 (December 1982) by Bill Mantlo & Mike Vosburg revealing how the Xandar war ended, the fate of the Champions and how Rich Rider returned home with his superpowers apparently stripped from him forever. Yeah, right…

Boosted by pages from the Official Handbook of the Marvel Universe (Nova, Champions of Xandar, The Corruptor & Sphinx); the covers for Official Marvel Index to the Fantastic Four #2 by Rich Howell & Jack Abel, and original art pages and covers by Infantino, Austin & Janson and Pollard, Byrne & Sinnott before closing with a gallery of previous collection covers by Infantino, Milgrom, Byrne and more.

Of course, Rich Rider did return in a range of impressive Nova and New Warriors reboots but here there’s plenty of solid entertainment and beautiful superhero art to enjoy. Nova has proved his intrinsic worth, returning again and again: a fine fights ‘n’ tights star to while away time with. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and delight a generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement – especially if there’s always the potential of later movie momentum…
© 2016 Marvel Characters, Inc. All rights reserved.

Fantastic Four Marvel Masterworks volume 19


By Marv Wolfman, Bill Mantlo, George Pérez, Peter Gillis, John Byrne, Keith Pollard, Sal Buscema, Joe Sinnott, Pablo Marcos, “D Hands” (Al Milgrom, Frank Giacoia, Frank Springer), Stan Lee, John Buscema, Rudy Nebres, Rick Veitch, Bob Budiansky, Bob McLeod & various (MARVEL)
ISBN: 978-1-3029-0347-3 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

As Marvel’s cinematic arm tries once again to get it right with their founding concept, expect to see a selection of fabulous FF material here culled from their prodigious paginated days…

For Marvel everything started with The Fantastic Four.

Monolithic modern Marvel truly began with eccentric monster ‘n’ alien filled adventures of a compact superteam as much squabbling family as coolly capable costumed champions. All that Modern Marvel is, company and brand, stems from that quirky quartet and the inspired, inspirational, groundbreaking efforts of Stan Lee & Jack Kirby…

Cautiously bi-monthly and cover-dated November 1961, Fantastic Four #1 – by Stan, Jack, George Klein and/or Christopher Rule – was raw and crude even by the ailing publisher’s standards; but it seethed with rough, passionate, uncontrolled excitement. Thrill-hungry kids pounced on its dynamic storytelling and caught a wave of change beginning to build in America. It and every succeeding issue changed comics a little bit more… and forever. As revealed in that premier issue, maverick scientist Reed Richards, fiancée Sue Storm, close friend Ben Grimm and Sue’s bratty teenaged brother survived an ill-starred private spaceshot after cosmic rays penetrated their ship’s inadequate shielding.

All permanently mutated: Richards’ body became elastic, diffident Sue became (even more) invisible, Johnny Storm burst into living flame and tragic Ben shockingly devolved into a shambling, rocky freak. After the initial revulsion and trauma passed, they solemnly agreed to use their abilities to benefit mankind. Thus was born The Fantastic Four – you can add your own fanfare and timpani here if you wish…

Throughout the 1960s it was indisputably the key title and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters. Kirby was approaching his creative peak: unleashing his vast imagination on plot after spectacular plot, and intense, incredible new characters whilst Lee scripted some of the most passionate superhero sagas ever seen. Both were on an unstoppable roll, at the height of their powers and full of the confidence only success brings, with The King particularly eager to see how far the genre and the medium could be pushed… which is rather ironic since it was the company’s reticence to give the artist more creative freedom that led to Kirby’s moving to National/DC in the 1970s.

Without Kirby’s soaring imagination the rollercoaster of mindbending High Concepts lost out to traditional tales of characters in conflict, with soap opera leanings and supervillain-heavy Fights ‘n’ Tights forays abounding. With Lee & Kirby long gone but their mark very much still stamped onto every page of the still-prestigious title, this full-colour luxury compendium collects Fantastic Four #204-218 and Annual #14, spanning March 1979 to May 1980.

What You Should Know: After regaining his lost stretching powers in a regime-changing war against Doctor Doom, instituting the reign of Latverian leader Prince Zorba Fortunov and formally reuniting the team family, Reed Richards and the FF were attacked in their own restored Baxter Building by a mystery presence using Iron Man armour and pacified a child with out-of-control cosmic powers, before settling into some well-earned family time…

Following writer/editor Marv Wolfman’s ruminatory reminiscence in his backward-looking Introduction, the drama resumes with a return for the FF’s second oldest enemies: scurrilous shapeshifting Skrulls. In FF #204, Wolfman, Keith Pollard & Joe Sinnott address ‘The Andromeda Attack!’ as Johnny goes out gallivanting and governess/guardian/witch queen Agatha Harkness picks up little Franklin Richards. With only grown-ups in residence, Reed’s supercomputers pick up an astral anomaly, materialising an alien princess in the lab. She’s instantly followed by a Super-Skrull who blasts her before falling to the team’s counterattack. Interrogating the wounded woman, they learn she has come seeking help for her shattered world and near extinct civilisation of Xandar…

Already illicitly supported by a Watcher breaking his oath of non-intervention, the last survivors of Andromeda’s most benign culture have been reduced to a quartet of domed stations linked together and careening through space, defended only by the last of their peacekeeper Nova Corps. Now the fugitives are being targeted for extinction by rapacious Skrulls and desperately need someone’s… anyone’s… assistance…

The FF are keen to help Suzerain Queen Adora return and happy to help the Xandarians, but the Human Torch has a new girlfriend and opts to stay behind for now to woo enigmatic Frankie Ray. He’s also set on finally following up on his long postponed higher education commitments and has enrolled in specialist academic institution Security College. Naturally, Johnny promises to catch up later, but no sooner do his partners beam out to the stars than he’s attacked on campus by an old foe…

In #205, ‘When Worlds Die!’ Reed, Sue & Ben arrive with Adora at New Xandar. Finding the planetary remnants under attack by a Skrull war fleet, they join the Nova Corps to repel the assault, consequently driving closely-monitoring Skrull Emperor Dorrek insane with fury. Although Xandar’s physical resources are almost gone, he actually wants their greatest asset and treasure – a repository of their knowledge and power stored in an awesome array of superprocessors linking countless generations of expired citizens together… the Living Computers of Xandar!

Chief administrator Prime Thoran and severely wounded Nova Centurion Tanak have been holding back the storm with ever-diminishing forces, but now need the FF to turn the tide, while back at Security College, Johnny has stumbled into mystery and peril too, as a strange force seizes control of the students…

In Andromeda, his family’s first foray against the Skrulls leads to their defeat and capture. Humiliated, tortured and put on display in a cruel show trial, they are ultimately blasted with a ray that will inescapably result in ‘The Death of… The Fantastic Four!’, rapidly aging them to the end of their natural lifespans in a matter of days. Dorrek’s gleeful gloating is spoiled, however, by the arrival of his terrifying, ambitious wife Empress R’kylll, the increased resistance of the Xandarians and, inevitably, the escape of the fast-aging Fantastic Four…

Ordering all-out assaults on the battered prey, Dorrek is further frustrated by Prime Thoran who gains astounding power by merging with the Living Computers of Xandar and the arrival of a colossal ship from Earth…

Here the saga dovetails with another Wolfman series that recently ended its run on a cliffhanger. The Man Called Nova was in fact a boy named Richard Rider, a working-class nebbish in the tradition of Peter Parker, except he was good at sports and bad at learning, attending Harry S. Truman High School, where his strict dad was the principal. His mom worked as a police dispatcher and he had a younger brother, Robert, who was a bit of a genius. There were many more superficial similarities and cosmetic differences to Spider-Man. For more, you can either check out our numerous reviews or better yet, the actual comics tales, best seen in Nova Classic volumes #1-3.

The 2-year saga culminated with Nova joining despised enemies The Sphinx (last seen battling the FF and Inhumans in Fantastic Four Annual #12), Chinese superbrain-in-a-robot-body Doctor Sun, dastardly thug Diamondhead and hero-team The New Champions (The Comet, Crime-Buster and Xandarian refugee Powerhouse) aboard a pre-programmed, out-of-control spaceship hurtling towards Andromeda. Nova volume 1 ended with #25, with the unhappy crew lost in space and attacked by very angry Skrulls…

Meanwhile back at this review, the newcomers’ arrival piled on the pressure and concatenated the chaos as both the magical ancient immortal and futuristic Sino-cyborg abandoned ship, each determined to take the limitless power of Xandar’s Living Computer network for their own…

Back on Earth for #207, Wolfman, Sal Buscema & Sinnott tune in on the Torch and favourite frenemy Spider-Man as they unite to expose the scandals of Security College, deprogram its students and almost fall foul of the sheer destructive ‘Might of the Monocle!’, after which the Torch joins his team in Andromeda. Aghast at the ongoing death sentence they’re enduring, Johnny is just as helpless before ‘The Power of The Sphinx!’ (Sal B & inking cavalry “D Hands” AKA Al Milgrom and Franks Giacoia & Springer), which is boosted even further by stealing all the wisdom of the Living Computer system…

With hyper-energised Prime Thoran busy battling Skrulls, the Sphinx soon solves the eternal secrets of the universe and heads back to Earth, resolved to turn back time and prevent his agonising eons of existence even happening, whilst seeing all reality endangered, increasingly elderly Reed has only one gambit to try…

John Byrne begins his first tenure on the Fantastic Four with #209 (August 1979) as the reunited team seek to enlist the aid of cosmic devourer Galactus, pausing only long enough for Reed to construct – with Xandarian aid and resources – an all-purpose aid. The result is the Humanoid Experimental Robot, B-type, Integrated Electronics (latterly, Highly Engineered Robot Built for Interdimensional Exploration; don’cha just love nominative deterministic acronymics?).

At this time, an FF cartoon show had rejected fire hazard Johnny for a cutely telegenic robot, and Wolfman cheekily made that commercial rejection in-world canon here, dividing fans forever after, as the bleeping bot is pure Marmite in most readers eyes…

Riding the mile-long starship Nova & Co arrived in, the FF’s search takes them across the universe before leaving them ‘Trapped in the Sargasso of Space!’ to face murderous aliens determined to use the new vessel to escape their stasis hell. Meanwhile, the New Champions and Xandar’s forces prepare to face their final battle, just as impatient R’kylll divorces her husband with a single ray gun blast and changes the course of history…

Despite odd, inexplicable increasingly hazardous incidences, the FF continue ‘In Search of Galactus!’ and at last locate him, causing chaos in his colossal world-ship. Ultimately, they convince the Devourer to stop the Sphinx, but only by rescinding the vow that prevents Galactus from consuming Earth, and if the humans first bring him a new herald…

That occurs in ‘If This Be Terrax’, on a distant world enslaved by brutal despot Tyros, when the pitiless killer is painfully subdued by the heroes and converted by Galactus into a being who will rejoice in finding worlds to consume irrespective of whether civilisations will be consumed with them…

In #212, Earth trembles as the Devourer unleashes his herald to cow humanity whilst his master faces The Sphinx, but ‘The Battle of the Titans!’ is subject to mission creep when the immortal Egyptian wizard sees his new knowledge as a way to restore his own past glories. With his master fully occupied in cosmic combat, Terrax the Tamer seeks to settle scores with the humans who toppled Tyros’ kingdom, only to fall ‘In Final Battle!’ for a ploy devised by Reed and executed by H.E.R.B.I.E. It is the last hurrah as Reed joins Sue and Ben in cryo-suspension, seconds from death, barely aware that Galactus has triumphed, but at immense cost…

Fantastic Four #214 (January 1980) reveals ‘…And Then There Was… One!’ as Johnny frantically seeks a cure for his family. When S.H.I.E.L.D., the Avengers and others all prove helpless, a fortuitous attack by vengeful cyborg Skrull-X offers a germ of hope, but one necessitating a huge gamble: defrosting Reed and hoping he can use what the defeated alien revealed before decrepitude ends the Smartest Man on Earth…

Of course, it all works out, and a revived and even excessively rejuvenated team are in fine fettle for Fantastic Four Annual #14 as Wolfman, George Pérez & Pablo Marcos put Franklin and his nanny Agatha Harkness in the spotlight for ‘Cats-Paw!’ When magical cult Salem’s Seven abduct and brainwash the adult FF in hopes of resurrecting their master Nicholas Scratch, even the Avengers are helpless to stop the carnage unleashed, but the extra-dimensional mission of the kid and the crone is enough to set everything right…

The arcane epic is augmented by ‘A Gallery of the Fantastic Four’s Most Famous Foes!’ by Keith Pollard & Marcos, giving the lowdown on late-debuting villains and ne’er-do-wells including Invincible Man, Attuma, Gideon, Dragon Man, The Frightful Four and Quasimodo, before monthly FF #215 and Wolfman, Byrne & Sinnott reintroduce Negative Zone terror ‘Blastaar!’ who somehow escapes the antimatter universe and takes over the Baxter Building just as a reinvigorated Reed Richards is distracted by former colleague Professor Randolph James who has hyper-evolved himself to offset an otherwise fatal beating by thugs…

Sadly, his accelerator device has not advanced James’ ethical outlook, and after taking vengeance on his attackers, the future man proves that ‘Where There Be Gods!’ there be trouble, as the mental marvel aligns with Blastaar only to fall before a far greater power… angry cosmic child Franklin…

Bill Mantlo scripts #217 for Byrne & Sinnott, as ‘Masquerade!’ at last exposes the viper in the team’s midst: an inimical force responsible for most of the recent setbacks and accidents, and almost the deaths of the heroes and Johnny’s new intended girlfriend Dazzler

No spoilers here this time, but back then we all just knew who the hidden villain actually was…

This compilation concludes with the last half of an old-school saga that, for completeness, means you need to read Peter Parker, the Sensational Spider-Man #42 before enjoying the contents of FF #218. What’s not here is how ESU student Peter Parker goes on a class jaunt on a party boat and is lured into a trap by the Frightful Four (‘Give Me Liberty or Give Me Death’ by Bill Mantlo, Mike Zeck & Jim Mooney if you were wondering). The villains had broadsided the wallcrawler after new recruit Electro impersonated the Human Torch and, in the concluding chapter ‘When a Spider-Man Comes Calling!’ (cover-dated May 1980 by Mantlo, John Byrne & Joe Sinnott), the Trapster repeats the tactic to ambush the comfortably at home quartet, allowing his comrades The Wizard and Sandman to take over the Baxter Building citadel of the heroes… at least until the fighting-mad webspinner finally breaks free and launches an unstoppable counterattack…

Although that satisfactorily settles affairs for now, the bonus section opens with a lost yarn first seen in Archie Goodwin’s mature comics magazine Epic Illustrated #1 from Spring 1980. An existential dialogue between master and servant, ‘The Answer: A Tale of the Silver Surfer’ was written by Stan Lee, pencilled by John Buscema, inked by Rudy Nebres and coloured by Rick Veitch, with noble Norrin Radd seeking and failing to solve the ultimate mystery of universal existence…

With covers by Milgrom, Sinnott, Pollard, Dave Cockrum, Frank Giacoia, Walter Simonson, Byrne, Ron Wilson & Joe Rubinstein, and Rich Buckler, also on show are the covers for Marvel Treasury Editions #21 by Bobs Budiansky & McLeod; Budiansky’s pencils for the cover of F.O.O.M. #22 and the printed final result from Autumn 1978 as inked by Sinnott as well as interior features ‘HERBIE the Robot Blueprints!’ and ‘Stan Lee Presents: The Fantastic Four Cartoon Show’, plus a wave of  house ads, and a Sinnott cast pinup.

Although the “World’s Greatest Comics Magazine” never quite returned to the stratospheric heights of the Kirby era, this collection offers an appreciative and tantalising taste-echo of those heady heights and a tantalising taste of fresher thrills still to come. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and delight the generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement – especially if this time the upcoming movie delivers on its promise…
© 2017 Marvel Characters, Inc. All rights reserved.

Thunderbolts Epic Collection volume 1: Justice, Like Lightning (1997-1998)


By Kurt Busiek, Roger Stern, Peter David, John Ostrander, Mark Bagley, Mark Deodato Jr., Sal Buscema, Steve Epting, Jeff Johnson, Pasqual Ferry, Bob McLeod, Tom Grummett, Ron Randall, Gene Colan, Darick Robertson, George Pérez, Chris Marrinan, Ron Frenz & various (MARVEL)
ISBN: 978-1-3029-5205-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

It’s going to be a busy year for comics-based movies, so let’s properly start the ball rolling with some context and a look at a Thunderbolts team definitely not coming anywhere close to a cinema near you soon…

At the end of 1996, Marvel’s Onslaught publishing event removed the Fantastic Four, Captain America, Iron Man and the Avengers from the Marvel Universe and its long-established shared continuity. The House of Ideas ceded creative control to Rob Liefeld and Jim Lee for a year and at first the iconoclastic Image style comics got all the attention. However, a new title created to fill the gap in the “old” universe proved to be the true star sensation of the period. Thunderbolts was initially promoted as a replacement team book: brand new, untried heroes pitching in because the beloved big guns were dead and gone. Chronologically, they debuted in Incredible Hulk # 449 (cover-dated January 1997), a standard exhibition of “heroes-stomp-monster”, but the seemingly mediocre tale is perhaps excusable in retrospect…

With judicious teaser guest-shots abounding, Thunderbolts #1 premiered with an April cover-date and was an instant mega-hit, with a second print and rapid-reprint collection of the first two issues also selling out in days. This classy compendium gathers all those early appearances of the neophyte team between from January 1997 to March 1998: introductory teaser tale in Incredible Hulk #449 and parts of 450; Thunderbolts #1-12, Thunderbolts: Distant Rumblings #-1 special, Annual ‘97, plus their portion of Tales of the Marvel Universe, Spider-Man Team-Up Featuring… #7 and Heroes for Hire #7. Sadly although the stories are still immensely enjoyable this book simply won’t be able to recapture the furore the series caused in its early periodical days, because Thunderbolts was a sneakily high-concept series with a big twist: one which – almost unprecedentedly for comics – didn’t get spilled before the carefully calculated “big reveal”.

Here the action starts with issue #1 (cover-dated April 1997) and ‘Justice… Like Lightning’ as Kurt Busiek, Mark Bagley & Vince Russell introduce a new superhero team to a world which has lost its champions. The mysterious Thunderbolts begin to clear New York’s devastated, post-Onslaught streets of resurgent supervillains and thugs making the most of the hero-free environment. Amongst their triumphs is the resounding defeat of scavenger gang The Rat Pack, but although the looters are routed and rounded up, their leader escapes with his real prize: homeless children…

Golden Age Captain America tribute/knock off Citizen V leads these valiant newcomers – size-shifting Atlas, super-armoured Mach-1, beam-throwing amazon Meteorite, sonic siren Songbird and human toybox Techno – and the terrified, traumatised citizenry instantly take them to their hearts. But these heroes share a huge secret: they’re all supervillains from the sinister Masters of Evil in disguise, and Citizen V – or Baron Helmut Zemo as he truly prefers – has major Machiavellian long-term plans…

When unsuspecting readers got to the end of that first story the reaction was instantaneous shock and jubilation.

Anachronistically, the aforementioned Hulk teaser tale (cover-dated January 1997, but on sale at the end of 1996) appears next, as Peter David, Mike Deodato Jr. & Tom Wegrzyn pit a neophyte super-team against the Jade Juggernaut in ‘Introducing the Thunderbolts!’: the opening step of their campaign to win the hearts and minds of the World. That clash spilled over into the next issue and the pertinent section is also included here, promptly followed by Tales of the Marvel Universe tale ‘The Dawn of a New Age of Heroes!’ as the team continue doing good deeds for bad reasons, readily winning the approval of cynical New Yorkers.

Thunderbolts #2 (May 1997 by Busiek, Bagley & Russell) offers ‘Deceiving Appearances’ as they garner official recognition and their first tangible reward. After defeating The Mad Thinker at an FF/Avengers memorial service and rescuing “orphan” Franklin Richards, the Mayor hands over the FF’s Baxter Building HQ for the T-Bolts’ new base of operations…

Busiek, Sal Buscema & Dick Giordano’s Spider-Man Team-Up Featuring… #7 yarn ‘Old Scores’ sees them even fool the spider-senses of everybody’s favourite wallcrawler whilst clearing him of a fiendish frame-up and taking down the super-scientific Enclave. However the first cracks in the plan begin to appear as Mach-1 and Songbird (AKA The Beetle and Screaming Mimi) begin falling for each other and dare to dream of a better life, even as Atlas/ Goliath starts to enjoy the delights and rewards of actually doing good deeds.

… And whilst Techno (The Fixer) is content to follow orders for the moment, Meteorite – or Moonstone – is laying plans to further her own personal agenda…

Thunderbolts #3 finds the team facing ‘Too Many Masters’ (Bagley & Russell art) as dissension creeps into the ranks. The action comes from rounding up old allies and potential rivals Klaw, Flying Tiger, Cyclone, Man-Killer and Tiger-Shark, who were arrogant enough to trade on the un-earned reputation as new Masters of Evil.

One of the abducted kids in Thunderbolts #1 resurfaces in #4’s ‘A Shock to the System’. Hallie Takahama was taken by the Rat Pack, and her new owner has since subjected her to assorted procedures which resulted in her gaining superpowers. Her subsequent escape leads to her joining the Thunderbolts as they invade Dr. Doom’s apparently vacant castle to save the other captives from the monstrous creations and scientific depredations of rogue geneticist Arnim Zola. However, the highly publicised victory forces Citizen V to grudgingly accept the utterly oblivious and innocent Hallie onto the team as trainee recruit Jolt

Thunderbolts Annual 1997 follows: a massive revelatory jam session written by Busiek with art from Bagley, Bob McLeod, Tom Grummett, Ron Randall, Gene Colan, Darick Robertson, George Pérez, Chris Marrinan, Al Milgrom, Will Blyberg, Scott Koblish, Jim Sanders, Tom Palmer, Bruce Patterson, Karl Kesel & Andrew Pepoy, which could only be called ‘The Origin of the Thunderbolts!’ In brief instalments Jolt asks ‘Awkward Questions’ of V and Zemo offers a tissue of lies regarding the member’s individual origins…

Beginning with V’s ostensible intentions in ‘The Search Begins’, gaining ‘Technical Support’ from Fixer, examining Songbird’s past in  ‘Screams of Anguish’, obscuring the Beetle’s ‘Shell-Shocked!’ transformation and revealing how ‘Onslaught’ brought them all together, the fabrications continue as ‘To Defy a Kosmos’ discloses to everyone but Jolt how ionic colossus Goliath was snatched from incarceration in another dimension before ‘Showdown at the Vault’ brought Moonstone into the mix with untrustworthy and dangerous men she had previously betrayed…

The revelatory events also includes the Annual’s Thunderbolts Fact File text feature.

Thunderbolts: Distant Rumblings #-1 (July 1997) was part of a company-wide event detailing the lives of heroes and villains before they started their costumed careers. Illustrated by Steve Epting & Bob Wiacek, ‘Distant Rumblings!’, examines key events in the lives of two Baron Zemos, mercenary Erik (Atlas) Josten, corrupt psychiatrist Karla (Moonstone) Sofen, trailer-trash kid and future Songbird Melissa Gold, frustrated engineer Abner Jenkins AKA Beetle and gadgeteering psychopath P. Norbert Ebersol, who parleyed a clash with an amnesiac Sub-Mariner into a thrilling life as Hydra’s prime technician and Fixer…

Back in the now, Thunderbolts #5 delivers more ‘Growing Pains’ as the team take a personal day as civvies in Manhattan, only to be targeted and attacked by Baron Strucker of Hydra, employing one of Kang the Conqueror’s Growing Man AI automatons…

By this stage the grand plan was truly unravelling and in #6 ‘Unstable Elements’ sees Citizen V/Zemo incensed that his team still don’t have the security clearances the Avengers and FF used to enjoy. Unable to further his plans without them, he tidies up details, seeking to quash a budding romance between Atlas and their Mayor’s Liaison/former cop Dallas Riordan whilst “suggesting” Meteorite might arrange an accident for increasing prying, questioning and just plain annoying Jolt…

Opportunity arises and tensions escalate when a sentient and malign periodic table of elemental beings attack New York. Requesting help, the Mayor’s office is refused and rebuffed by Citizen V before his own minions reject him and rush off to save lives beside the city’s remaining superheroes such as Daredevil, Power Man & Iron Fist, Darkhawk and the New Warriors. ‘The Revolt Within’ (Busiek & Roger Stern, limned by Jeff Johnson, Will Blyberg, Eric Cannon, Larry Mahlstadt, Greg Adams & Keith Williams) signals the beginning of the end as the rebel Thunderbolts are quickly captured by the “Elements of Doom” and Zemo refuses to save them, leaving ‘Songbird: Alone!’ to save the day in #8 (Busiek, Stern, Bagley & Russell). Although Zemo manages to finagle his way back into the ’Bolts’ good books, he has what he wants: access to all the world’s secrets after SHIELD chief G.W. Bridge grants him top security clearance…

A brief diversion follows in Heroes for Hire #7 (January 1998 by John Ostrander, Pasqual Ferry & Jaime Mendoza) as the troubled team stumble into an ongoing clash between Luke Cage, Iron Fist, Black Knight and Ant-Man, The Eternals and assorted monstrous Deviants, before ‘The Thunderbolts Take Over!’, uniting with the HFH squad to save the shrinking man’s daughter Cassie Lang from a Super-Adaptoid. In Thunderbolts #9 (Busiek, Bagley & Russell) the Black Widow comes calling with advice and ‘Life Lessons’ for Songbird and Mach-1, delivered as an untold tale of “Cap’s Kookie Quartet” – Captain America, Hawkeye, Quicksilver and the Scarlet Witch – and related via a flashback crafted by Stern, Ron Frenz, Blyberg & Milgrom, before the main event commences…

After more than a year away, company publishing event Heroes Reborn/Heroes Return restored the martyrs believed killed by Onslaught to the Marvel Universe. That happy miracle sparked a new beginning for The FF and Avengers’ stars and titles and began in an extended epic covering Thunderbolts #10-12: scripted as ever by Busiek and illustrated by Bagley, Russell, Scott Hanna, Larry Mahlstadt & Greg Adams.

It opens with ‘Heroes Reward’ as whilst the Thunderbolts are being officially honoured, their greatest enemies – real superheroes – start reappearing. When G.W. Bridge raids the press briefing, having divined that Citizen V is wanted criminal Helmut Zemo, suddenly the aspiring (semi) reformed squad are fugitives all over again, hunted by every real hero in town…

Fleeing into space and occupying an abandoned AIM space station, the Thunderbolts finally learn what Zemo’s been after all along in ‘The High Ground’ and face a shattering decision to go along or pursue new redeemed lives. However, as the former allies deliberate, prevaricate, and inevitably clash, the choice becomes even harder as the base is invaded by an army of extremely angry Superheroes, including Avengers, Fantastic Four and every recent ally they so callously fooled…

It all concludes in ‘Endgame’, but not the way anyone anticipates, especially once Zemo mind controls and enslaves all the incoming champions before turning them on his outraged dupes. The conclusion is spectacular and rewarding but only promises more and better to come…

Bonus features here include a full gallery of covers and variants – including second printings and the many collected editions the series spawned in its first year – by Bagley & Russell, Deodato Jr., Carlos Pacheco & Scott Koblish, Steve Lightle, Sott Hanna, original art, a golden Age ad for the original Citizen V, promotional pieces, retailer solicitation art, text essays and introductions from earlier editions as well as 12 pages of Bagley’s character designs tracing the metamorphosis from second-string villains into first rung heroes, and even faux ads. Also included are articles from in-house promotional magazine Marvel Vision #13, 14, 18, 19 & 27 providing context and behind the scenes insights for fans who just couldn’t get enough.

This is a solid superhero romp that managed to briefly revitalise a lot of jaded old fan-boys, but more importantly this remains a strong set of tales that still pushes all the buttons it’s meant to nearly 3 decades after all the hoopla has faded. Well worth a moment of your time and a bit of your hard-earned cash. Be warned though, if you’re reading this because of the new movie, these ARE NOT Your Thunderbolts
© 2023 MARVEL.

Fantastic Four Marvel Masterworks volume 18


By Marv Wolfman, Len Wein, Roger Slifer, Keith Pollard, Bill Mantlo, George Pérez, John Buscema, Bob Hall, Sal Buscema, Joe Sinnott, Dave Hunt, Pablo Marcos, Bob Wiacek, Marie Severin & various (MARVEL)
ISBN: 978-1-3029-0009-0 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

As Marvel’s cinematic arm tries once again to get it right with their founding concept, expect to see a selection of fabulous FF material here culled from their prodigious paginated days…

For Marvel everything started with The Fantastic Four.

Monolithic modern Marvel truly began with the eccentric monsyer ‘n’ alien filled adventures of a compact superteam as much squabbling family as coolly capable costumed champions. Everything the company and brand is now stems from that quirky quartet and the inspired, inspirational, groundbreaking efforts of Stan Lee & Jack Kirby…

Cautiously bi-monthly and cover-dated November 1961, Fantastic Four #1 – by Stan, Jack, George Klein & Christopher Rule – was raw and crude even by the ailing outfit’s standards; but it seethed with rough, passionate, uncontrolled excitement. Thrill-hungry kids pounced on its dynamic storytelling and caught a wave of change beginning to build in America. It and every succeeding issue changed comics a little bit more… and forever. As seen in the premier issue, maverick scientist Reed Richards, his fiancée Sue Storm, their close friend Ben Grimm and Sue’s bratty teenaged brother survived an ill-starred private spaceshot after cosmic rays penetrated their ship’s inadequate shielding.

All four permanently mutated: Richards’ body became elastic, diffident Sue became (even more) invisible, Johnny Storm burst into living flame and tragic Ben shockingly devolved into a shambling, rocky freak. After the initial revulsion and trauma passed, they solemnly agreed to use their abilities to benefit mankind. Thus was born The Fantastic Four.

Throughout the 1960s it was indisputably the key title and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters. Kirby was approaching his creative peak: unleashing his vast imagination on plot after spectacular plot, and intense, incredible new characters whilst Lee scripted some of the most passionate superhero sagas ever seen. Both were on an unstoppable roll, at the height of their powers and full of the confidence only success brings, with The King particularly eager to see how far the genre and the medium could be pushed… which is rather ironic since it was the company’s reticence to give the artist more creative freedom that led to Kirby’s moving to National/DC in the 1970s.

Without Kirby’s soaring imagination the rollercoaster of mindbending High Concepts gave way to more traditional tales of characters in conflict, with soap opera leanings and supervillain-dominated Fights ‘n’ Tights dramas. With Lee & Kirby long gone but their mark very much still stamped onto every page of the still-prestigious title, this full-colour luxury compendium collects Fantastic Four #192-203 and Annuals #12-13, spanning March 1978 to February 1979.

What You Should Know: After facing his own Counter Earth counterpart Reed Richards lost his stretching powers. With menaces like Salem’s Seven, Klaw and Molecule Man still coming for him and his family, weary and devoid of solutions, Richards made the only logical decision and called it a day for the team…

Following Introduction ‘The Fantastics’ by then-incoming scribe Marv Wolfman, a new direction closely referencig the good ol’ days begins with #192 and ‘He Who Soweth the Wind…!’ by Wolfman, George Pérez & Joe Sinnott, as Johnny heads west to revisit his childhood dream of being a race car driver and unexpectedly meets old pal Wyatt Wingfoot.

Back East, Ben and girlfriend Alicia Masters ponder their options as Reed gets a pretty spectacular job offer from a mystery backer, even as Johnny’s race career is upended when superpowered mercenary Texas Twister attacks at the behest of a sinister but unspecified employer with a grudge to settle…

The admittedly half-hearted assault fails but when Ben offers his services to NASA a pattern begins to emerge when he and Alicia are ambushed by old foe Darkoth in ‘Day of the Death-Demon!’ (plotted by Len Wein & Keith Pollard, scripted by Bill Mantlo, and illustrated by Pollard & Sinnott). The cyborg terror is determined to destroy an experimental solar shuttle, but doesn’t really know why, and as Ben ponders the inexplicable incident, in Hollywood, Susan Storm-Richards’ return to acting is inadvetantly paused when shapeshifting loon Impossible Man pays a visit. The delay gives Sue a little time to consider just how she got such a prestigious dream-fulfilling offer completely out of the blue…

Back at NASA, when Darkoth strikes again his silent patrner is exposed as scheming alchemist Diablo, whilst in upstae New York, Reed slowly discovers his dreams of umlimited research time and facilities is nothing like he imagined…

Finally, launch day comes and The Ting pilots the Solar Shuttle into space, only to have it catastrophically crash in the desert…

Joined by additional inker Dave Hunt, the creative pinch-hitters conclude the saga in ‘Vengeance is Mine!’ as Ben survives impact and searing sandstorms, tracks down his foes and delivers a crushing defeat to Diablo and Darkoth. In FF #195 Sue learns who sponsored her revived Hollywood ambitions when Prince Namor, The Sub-Mariner renews his amorous pursuit of her. Embittered and lonely, he has fully forsaken Atlantis and the overwhelming demands of his people and the state, but they have not done with him and despatch robotic warriors to drag him back to his eternal duties in ‘Beware the Ravaging Retrievers!’ (Wolfman, Pollard & Pablo Marcos). Like everybody else, the metal myrmidons have utterly underestimated the Invisible Girl and pay the price, allowing the once-&-future prince to reassess his position and make a momentous decision…

As Johnny links up with Ben and Alicia, the strands of a complex scheme begin to appear and in #196 gel for self-decieving Reed Richards as ‘Who in the World is the Invincible Man?’ (Wolfman, Pollard & Marcos) depicts the enigmatic Man with the Plan secretly subjecting Reed to the mindbensding powers of the Pyscho-Man, just as Sue rejoins Ben and Johnny in New York City before being impossibly ambushed by former FF foe The Invincible Man.

This time the man under the hood is not her father, but someone she loves even more…

Reunited with Reed, the horrified heroes are confronted by their greatest, most implacable enemy (it’s not a spoiler as he’s right there on the cover of this book…) and the complicated plot to restore Reed’s powers finally unfolds. Victor Von Doom wants revenge but refuses to triumph over a diminished foe, but his efforts to re-expose Richards to cosmic rays is secretly hijacked by a rival madman in ‘The Riotous Return of the Red Ghost!’ (Wolfman, Pollard & Sinnott). Of course there’s more at stake, as Doom seeks to legitimise his rule through a proxy son: planning to abodicate in his favour and have junior take Latveria into the UN and inevitably to the forefront of nations…

Fully restored and invigorated, Mister Fantastic defeats the equally resurgent Red Ghost before linking up with Nick Fury (senior) and S.H.I.E.L.D., and leading an ‘Invasion!’ of Doom’s kingdom. Beside Latverian freedom fighter and legal heir to the throne Prince Zorba Fortunov, Richards storms into Doomstadt, defeating all in his path, foiling the secondary scheme of imbuing the ‘The Son of Doctor Doom!’ with the powers of the (now) entire Fantastic Four and exposing the incredible secret of Victor von Doom II

Months of deft planning (from Wolfman, Pollard & Sinnott) culminate in an epic confrontation ‘When Titans Clash!’, Doom and Richards indulge in their ultimate battle (thus far), with the result that the villain is destroyed and the kingdom liberated. For now…

The post-Doom era opens in FF #201 (December 1978) as the celebrated and honored foursome return to America and take possession of empty former HQ the Baxter Building. Unfortunately so does something else, attacking the family through their own electronic installations and turning the towering “des res” into ‘Home Sweet Deadly Home!’: a mystery solved in the next isue when it subsequently seizes control of Tony Stark’s armour to attack the FF again in ‘There’s One Iron Man Too Many!’ with John Buscema filling in for penciller Pollard.

The monthly mayhem pauses after #203’s ‘…And a Child Shall Slay Them!’ wherein Wolfman, Pollard & Sinnott reveal the incredible powers possessed by dying cosmic ray-mutated child Willie Evans Jr. When the foremost authority on the phenomenon is called in to consult, Dr. Reed Richards and his associates – and all of Manhattan – face savage duplicates of themselves manifested from FF fan Willie’s fevered imagination…

Although the regular fun stops here, two chronologically adrift King Size specials finish up the thrill-fest, beginning with Fantastic Four Annual #12’s ‘The End of the Inhumans… and the Fantastic Four’ by Wolfman, Bob Hall, Pollard, Bob Wiacek & Marie Severin. When Johnny’s former flame Crystal – and gigantic Good Boi Lockjaw – teleport in seeking aid in finding the abducted Inhuman Royal Family, the team battle ruthless Inhuman supremacist Thraxon the Schemer before exposing that megalomaniac’s secret master: the immortal unconquerable Sphinx. Despite his god-like, the united force of the FF plus Blackbolt, Medusa, Gorgon, Triton, Crystal and ex-Avenger Quicksilver proves sufficient to temporarily defeat their foe… or does it?

A year later, Annual #13 offered a more intimate and human tale from Mantlo, Sal Buscema & Sinnott as ‘Nightlife’ revealed how New York’s lost underclass was systematically being disappeared from the hovels and streets they frequented. With guest appearances from Daredevil and witch queen Agatha Harkness, the tale reveals a softer side to the FF’s oldest enemy and a return to addressing social issues for the team.

To Be Continued…

With covers by Pérez, Sinnott, Frank Giacoia, Pollard, Marcos John Buscema, Steve Leiloha and Kirby, this power-packed package also includes a wealth of original art pages and sketches from Dave Cockrum, Kirby & Sinnott, Pollard, Marcos, Hunt, and enthralling house ads of the period.

Although the “World’s Greatest Comics Magazine” never quite returned to the stratospheric heights of the Kirby era, this collection offers an appreciative and tantalising taste-echo of those heady heights. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and delight the generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement – especially if this time theupcoming movie delivers on its promise…
© 2016 Marvel Characters, Inc. All rights reserved.

Amazing Spider-Man Epic Collection volumes 10: Big Apple Battleground (1977-1978)


By Len Wein, Marv Wolfman, Bill Mantlo, Archie Goodwin, Scott Edelman, Ross Andru, Don Perlin, John Romita Jr., Sal Buscema, Mike Esposito, Jim Mooney, Frank Giacoia, Tony DeZuñiga, Al Milgrom, Bob McLeod, Gil Kane, & various (MARVEL)
ISBN: 978-1-3029-5526-7 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

The Amazing Spider-Man was a comic book that matured with – or perhaps just slightly ahead of – its fan-base. This epic compendium of chronological webspinning wonderment sees the World’s Most Misunderstood Hero facing even greater and ever-more complex challenges as he slowly recovers from the trauma of losing his true love and greatest enemy in the same horrific debacle. Here you will see all that slow recovery comes unstuck

Once original co-creator Stan Lee replaced himself with young Gerry Conway, scripts acquired a more contemporary tone (which naturally often feels quite outdated from here in the 21st century): purportedly more in tune with the times whilst the emphatic use of soap opera subplots kept older readers glued to the series even when bombastic battle sequences didn’t. Moreover, as a sign of the times, a hint of cynical surrealism also began creeping in…

For newcomers – or those just visiting thanks to Spider-Man movies: super-smart-yet-ultra-alienated orphan Peter Parker was bitten by a radioactive spider during a school outing. Discovering strange superhuman abilities which he augmented with his own natural chemistry, physics and engineering genius, the kid did what any lonely, geeky nerd would do with such newfound prowess: he tried to cash in for girls, fame and money. Making a costume to hide his identity in case he made a fool of himself, Parker became a minor media celebrity – and a criminally vainglorious one. To his eternal regret, when a thief fled past him one night he didn’t lift a finger to stop him, only to find when he returned home that his guardian uncle Ben Parker had been murdered.

Crazed and vengeful, Peter hunted the assailant who’d made his beloved Aunt May a widow and killed the only father he had ever known. He discovered to his horror that it was the self-same felon he had neglected to stop. His irresponsibility had resulted in the death of the man who raised him, and the traumatised boy swore to forevermore use his powers to help others.

Since that night, the wondrous wallcrawler tirelessly battled malefactors, monsters and madmen, with a fickle, ungrateful public usually baying for his blood even as he perpetually saves them. The high school nerd grew up and went to college. Because of his guilt-fuelled double-life he struggles there too but found abiding love with cop’s daughter Gwen Stacy… until she was murdered by Green Goblin Norman Osborn. Now Parker must pick up the pieces of his life and perhaps even find new love…

This compelling compilation reprints Amazing Spider-Man #165-185, Annual #11, snippets of #12 and a crossover from Nova #12: collectively spanning cover-dates February 1977 – October 1978, and confirming an era of astounding introspective drama and captivating creativity wedded to growing science fictional thinking. Stan Lee’s hand-picked successor Gerry Conway had moved on after reaching his creative plateau, giving way (via Archie Goodwin) to fresh authorial steersman Len Wein. Even so, scripts continued to blend contemporary issues – which of course feel quite outdated from here in the 21st century – with soap opera subplots to keep older readers glued to the series as the outrageous adventure and bombastic battle sequences beguiled the youngsters. Thematically, tales moved away from sordid street crime as outlandish villains and monsters took centre stage, but the most sensational advance was an insidious scheme which would reshape the nature of the web-spinner’s adventures to this day.

For all that, the wallcrawler was still indisputably mainstream comics’ voice of youth, defining being a teen for young readers of the 1970s, tackling incredible hardships, fantastic foes and the most pedestrian and debilitating of frustrations. In ASM #165 by Wein, Ross Andru & Mike Esposito, ‘Stegron Stalks the City!’ – attempting to revivify fossilised saurian skeletons in the city’s museums. To expedite his plans, the Dinosaur Man blackmails his old boss Dr Curt Connors, but in #166 accidentally unleashes the biologist’s savage alter ego The Lizard, prompting a ‘War of the Reptile-Men!’ Ghastly gadfly J Jonah Jameson then tries again to destroy his personal Bête Noir by hiring unsurprisingly glamourous technologist Dr. Marla Manning to construct an upgraded mechanoid hunter, leaving our hero ‘…Stalked by the Spider-Slayer!’. The arachnid avenger barely notices however, as a new menace distracts him. Eerie ephemeral bandit Will o’ the Wisp is clearly stealing for a monstrous master with a hidden agenda and no mercy, and inevitably hero, Spider-Slayer and deadly twinkly pawn clash in the middle of Manhattan where tragedy is presaged by ‘Murder on the Wind!’

Suspense replaces action in ‘Confrontation’, as obsessive bully Jameson accosts Peter Parker with photographic proof confirming the lad is the hated wallcrawler. The evidence was supplied by a mystery villain but even as our hero seemingly talks his way out of trouble, a new enemy emerges as evil psychologist Doctor Faustus targets Spider-Man with drugs and illusions to prove ‘Madness is All in the Mind!’ (co-inked by Frank Giacoia) before we slip into that aforementioned crossover..

The Man Called Nova was in fact a boy named Richard Rider. The new kid was a working-class teen nebbish in the tradition of Peter Parker – except he was good at sports and bad at learning – who attended Harry S. Truman High School, where his strict dad was the principal. His mom worked as a police dispatcher and he had a younger brother, Robert, who was a bit of a genius. Rider’s life changed forever when a colossal star-ship with a dying alien aboard bequeathed to the lad all the mighty powers of an extraterrestrial peacekeeper and warrior. Centurion Rhomann Dey had been tracking a deadly marauder to Earth. Zorr had already destroyed the warrior’s idyllic homeworld Xandar, but the severely wounded, vengeance-seeking Nova Prime was too near death and could not avenge the genocide.

Trusting to fate, Dey beamed his powers and abilities towards the planet below where Rich is struck by an energy bolt and plunged into a coma. On awakening, the boy realises he has gained awesome powers – and all the responsibilities of the last Nova Centurion…

Here, Nova #12 (August 1977, by Wolfman, Sal Buscema & Giacoia) asks ‘Who is the Man Called Photon?’ by teaming the neophyte hero with the far more experienced webslinger in a fair-play murder mystery, brimming with unsavoury characters and likely killers after Rich’s uncle Dr. Ralph Rider is killed by a costumed thief. However, there are ploys within ploys occurring and, after the mandatory hero head-butting session, the kids join forces and the mystery is dramatically resolved in Amazing Spider-Man #171’s ‘Photon is Another Name For…?’ courtesy of Wein, Andru & Esposito. Amazing Spider-Man Annual #11 follows as ‘Spawn of the Spider’ (by Archie Goodwin, Bill Mantlo, Don Perlin & Jim Mooney) pits the webslinger against a disgruntled, deranged movie special effects man who creates a trio of bio-augmented arachnoid monsters to destroy the wallcrawler…

Brief back up ‘Chaos at the Coffee Bean!’ – by Scott Edelman and inker Al Milgrom – details how Peter and Mary Jane Watson are caught in a hostage situation at their college bistro: most noteworthy as the pencilling debut of future superstar creator John Romita Jr.

ASM #172 features ‘The Fiends from the Fire!’ (Wein, Andru & Giacoia) as Spidey trashes idiotic skateboarding super-thief Rocket Racer only to stumble into true opposition when old foe Molten Man attacks, desperately seeking a way to stop himself becoming a blazing post-human funeral pyre. Mooney inked concluding chapter ‘If You Can’t Stand the Heat…!’ as a cure for the blazing villain proves ultimately ineffectual and personally tragic for Parker’s oldest friends, after which #174 declares ‘The Hitman’s Back in Town!’ (with inks by Tony DeZuñiga & Mooney).

This sees still relatively unknown vigilante FrankThe PunisherCastle hunting a costumed assassin hired to remove Jameson, but experiencing an unusual reticence since the killer is an old army pal who had saved his life in Vietnam. Despite Spider-Man being outfought and outthought in every clash, the tale resolves with the hero somehow triumphant, even though everything ends with a fatality in #175’s Mooney-embellished conclusion ‘Big Apple Battleground!’. An extended epic then sees the return of Spider-Man’s most manic opponent. Illustrated by Andru & DeZuñiga, ‘He Who Laughs Last…!’ features the return of the Green Goblin targeting Parker’s friends and family. When the original villain died, his son Harry Osborn lost his grip on sanity and became a new version, equally determined to destroy Spider-Man. On his defeat, Harry began therapy under the care of psychiatrist Bart Hamilton and seemed to be making a full recovery. Now both patient and doctor are missing…

The assaults on Parker’s inner circle increase in ‘Goblin in the Middle’ (Esposito inks) with the emerald psychopath expanding operations to challenge crime-boss Silvermane for control of New York’s rackets whilst ‘Green Grows the Goblin!’ (Mooney inks) and ‘The Goblin’s Always Greener!’ (Esposito) see devious plots and shocking twists lead to near-death for Aunt May before an astonishing three-way Battle Royale ends the crisis in ‘Who Was That Goblin I Saw You With?’

At this time becoming a star of live action television, Spider-Man’s adventures were downplaying traditional fantasy elements as a transitional moment comes, preceded by #181’s sentiment-soaked recapitulation of all Parker has endured to become who he now is. Crafted by Mantlo, Sal Buscema & Esposito ‘Flashback!’ not only acts a jumping on point but also sets up a major change unfolding over the upcoming months, before soap opera shenanigans and the era’s tacky TV-informed silliness converge as Marv Wolfman takes up the typewriting, and artisans Ross Andru & Mike Esposito reunite as Spidey learns motorised mugger ‘The Rocket Racer’s Back in Town!’ The techno-augmented thief is currently embroiled in a nasty extortion scheme too, which somehow impacts the fast-fading, hospitalised May Parker before bursting into full bloom in #183…

After finally proposing to Mary Jane, Peter is suddenly distracted by more mechanised maniacs (courtesy of a subplot building the role of underworld armourer The Tinkerer) as Bob McLeod inks ‘…And Where the Big Wheel Stops,  Nobody Knows!’ This sees Rocket Racer getting his just deserts and MJ giving Peter an answer he wasn’t expecting…

Old girlfriend and current stranger Betty Brant-Leeds returns with a dying marriage and nostalgic notions next, making Parker’s social life deeply troubling as he prepares to graduate college. Meanwhile, JJ Jameson has another fringe science secret to conceal whilst Peter’s student colleague Phillip Chang reveals a hidden side of his own when Chinese street gangs target him for their flamboyant new lord in ‘White Dragon! Red Death!’, leading to a martial arts showdown with the wallcrawler playing backup in ASM #185’s ‘Spider, Spider, Burning Bright!’ Happily, the ferocious fiery furore is fully finished by the time second feature ‘The Graduation of Peter Parker’ highlights the Parker clan’s big day and reveals why and how it all goes so terribly wrong…

To Be Continued…

Also included in this hefty trade paperback tome are contemporary house ads, John Byrne’s cover to Amazing Spider-Man Annual #12 as well as the framing sequence to the reprint it contained, drawn by star in waiting John Romita Jr. & veteran Frank Giacoia. Those are followed by Kane & Giacoia’s front-&-back covers for Marvel Treasury Edition #14 (The Sensational Spider-Man), plus its frontispiece by Andru; Arnold Sawyer’s painted cover, assorted articles and a Stan Lee interview from F.O.O.M. #17 (March 1977).

That’s backed up with material from Spider-Man special F.O.O.M. #18 (June), including Romita senior’s cover and interview, plus promo features on the then-forthcoming all-Spiderman ‘Mighty Marvel Comics Calendar 1978’,  accompanied by the finished product illustrated by Romita Sr., Al Milgrom, Jack Kirby, John Verpoorten, Paul Gulacy, Pablo Marcos, Larry Lieber, Giacoia, John Buscema, Joe Sinnott, Gene Colan, Sal Buscema, Gil Kane, George Pérez, Andru & Esposito and Byrne. There’s even more F.O.O.M. fun to follow, taken from #22 (Autumn 1978), highlighting the wallcrawler’s impact in Japan, a meeting with Osamu Tezuka, and Larry Lieber storyboards for a Spider-Man film, before the wonderment pauses with a Kane/Joe Rubinstein pin-up from Marvel Tales #100 and original art.

With covers throughout by Romita Sr., Ed Hannigan, Andru, Esposito, Giacoia, Kane, Joe Sinnott, Ernie Chan, Dave Cockrum, Terry Austin, Byrne, & Milgrom, these yarns confirmed Spider-Man’s growth into a global multi-media brand. Blending cultural veracity with superb art, and making a dramatic virtue of the awkwardness, confusion and imputed powerlessness most of the readers experienced daily, resulted in an irresistibly intoxicating read, delivered in addictive soap-styled instalments, but none of that would be relevant if Spider-Man’s stories weren’t so utterly entertaining. This action-packed collection relives many momentous and crucial periods in the wallcrawler’s astounding life and is one all Fights ‘n’ Tights fanatics must see…
© 2024 MARVEL.

Daredevil Epic Collection volume 7: The Concrete Jungle (1976-1978)


By Marv Wolfman, Jim Shooter, Roger McKenzie, Tony Isabella, Bill Mantlo, Chris Claremont, Gerry Conway, Gil Kane, Don McGregor, Bob Brown, Carmine Infantino, John Buscema, Frank Robbins, John Byrne, Sal Buscema, George Tuska, Lee Elias, Gene Colan, Tom Sutton, Jim Mooney, Klaus Janson, Vince Colletta, Don Perlin, Keith Pollard, Frank Chiaramonte, Al Milgrom, Dan Green, Tony DeZuñiga, Steve Leialoha, Josef Rubinstein, Bob Wiacek & various (MARVEL)
ISBN: 978-1-3029-1634-3 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Matt Murdock is a blind lawyer whose remaining senses hyper-compensate, making him an astonishing acrobat, formidable fighter and living lie-detector. A second-string hero for much of his early career, Daredevil was nonetheless a striking and popular one, due mostly to the captivatingly humanistic art of Gene Colan. DD fought gangsters, super-villains and even the occasional monster or alien invasion, quipping and wisecracking his way through life and life-threatening combat, utterly unlike the grim, moody, quasi-religious metaphor he became.

After a disastrous on-again, off-again relationship with his secretary Karen Page, Murdock took up with Russian émigré Natasha Romanoff, infamous and notorious ex-spy Black Widow. She was framed for murder and prosecuted by Matt’s best friend and law partner Foggy Nelson before the blind lawman cleared her. Leaving New York with her for the West Coast, Matt joined a prestigious San Francisco law firm but adventure, disaster and intrigue sought out the Sightless Sentinel and ultimately drew him back to the festering Big Apple…

Spanning May 1976 to May 1977, this Epic Collection re-presents Daredevil #133-154, Annual #4, a crossover from Ghost Rider #19-20, plus spin-offs from Marvel Premiere #39-40 & 43, spanning cover-dates May 1976 and September 1978.

Writer/editor Marv Wolfman always designed long term plans for his characters which oddly start buried in the publicity stunt yarn opening this collection. Daredevil #133 begins laying groundwork for an unfolding epic about fake news and disinformation in public office (and remember this is set just after Watergate and decades before Trumpism) before digressing to a fanciful fluff piece co-starring real-world stage trickster and headline-seeker Uri Geller. Concocted by Wolfman, Bob Brown & Jim Mooney, ‘Introducing: Mind-Wave and his Fearsome Think Tank!’ is a happily forgettable tale about a maniac in a supertank attacking Manhattan. Thankfully, Mind-Wave‘s arch enemy (Geller, claiming to have psychic powers granted him by aliens) is there to aid the Scarlet Swashbuckler…

More sinister secrets of the perception-shaping masterplan of The Jester are revealed in #134’s ‘There’s Trouble In New York City…’ as disgruntled former football star/insurance salesman Brock Jones returns. Previously, he had stumbled into a plot to control Earth and taken possession of a rocket-powered super-suit coveted by enemy agents. DD had almost been killed by the suit’s original owner, leading to the usual superhero misunderstanding and a savage clash. Now, as TV news shows Daredevil killing cops and with the shapeshifting Chameleon robbing at will, Brock again dons the suit to help the common man as The Torpedo, innocently adding to the chaos and confusion before the Chameleon is caught…

Jester’s grand scheme is revealed in ‘What Is Happening?’ The Manic Mountebank has exploited a computer pioneer to create a wave of stories making the public mistrust the authorities by manipulating the media. (I’m not commenting, I’m not commenting…)

Seeing newspaper reports, photos and even news tapes of John and Robert Kennedy alive, superheroes killing cops and “proof” that the Viet Nam war never happened, but secret conflicts in Chile and Saudi Arabia did, much of the public readily accepts the villain was framed, resulting in Daredevil being arrested and subsequently handed over to an army of thugs and gangsters.

John Buscema assumed pencilling with #136, as the Jester’s endgame is exposed. When President Gerald Ford announces that New York City’ s police and all its superheroes have gone insane, citizens are urged to take up arms and defend themselves at all costs. The entire scheme has been devised to leave the city open to plunder by the Jester’s hastily-assembled army of thugs. Unable to keep away, DD strikes back but is captured and subjected to ‘A Hanging for a Hero!’

As a lynch mob of panicked citizens and enraged criminals almost execute the Man Without Fear, he flamboyantly escapes but is forced back into action for concluding episode ‘The Murder Maze Strikes Twice!’ as “President Ford’s” broadcasts demand citizens “take back Wall Street” from the gangsters that now control it. Deducing Jester’s location, DD storms in, dismantles all the villain’s traps and minions, restoring order and justice, only to discover personal crises boiling over…

Throughout the media reality war, Daredevil had been seeking to prove the innocence of Heather Glenn‘s father. Matt Murdock’s current girlfriend knows her dad isn’t a ruthless, murdering slumlord but that someone must have framed him. All evidence says otherwise. Now, as Matt and Foggy return to that case, word comes (for readers, as two excerpted pages from Ghost Rider #19 – August 1976 by Tony Isabella, Frank Robbins & Vince Colletta) depicting former girlfriend turned soap star Karen Page being kidnapped by friend and ally Stuntman

It leads directly into Daredevil #138 where Wolfman, John Byrne & Mooney ask ‘Where is Karen Page?’ as the Man Without Fear drops everything for his one true love: heading for Los Angeles where Page is a Hollywood star with a complex convoluted life. However her relationship with hell-tainted Johnny Blaze is not why she was targeted, but rather from her father’s inventions and career as super-maniac Death’s Head – and the impostor now using the name to further his own insane plans. The saga concludes in Ghost Rider #20 (Wolfman, Byrne & Don Perlin) as ‘Two Against Death!’ reveals who is actually pulling all the strings with Satan-spawn and Scarlet Swashbuckler pairing to save page. Meanwhile in Manhattan, Foggy continues investigating Glenn Industries… and is shot.

The plot threads expands in Daredevil Annual #4’s ‘The Name of the Game is Death!’ Plotted by Wolfman, scripted by Chris Claremont, drawn by George Tuska and inked by Frank Chiaramonte, it sees The Black Panther aiding an industrialist whose son is abducted. Thanks to friendship with King T’Challa and judicious use of Vibranium, Robert Mallory has built the world’s first Tidal Power Station. Someone thinks holding his son will win them the plans but hasn’t counted on T’Challa paying his friend a visit at this inopportune moment…

Daredevil, meanwhile, fights for his life, having stumbled into a furiously rampaging Sub-Mariner. Prince Namor has returned to the vile surface world because of a man named Mallory and a power station that while providing cheap clean energy for mankind will overheat the seas and divert the tides…

Concluding chapter ‘And Who Shall Save the Panther?’ begins with the Great Cat prowling Manhattan, having tracked the crime to ambitious mobster Ruffio Costa. Sadly, he’s unable to defeat the thugs alone and eventually DD steps in to deliver a ransom, accidentally bringing Sub-Mariner along for the ride. When the superbeings converge and clash, Costa is caught in the carnage and a lab explosion transforms him into something far worse than gradual climate crisis and the factions must all temporarily unite to defeat the threat of Mind-Master.

The editorial story behind Wolfman, Sal Buscema & Mooney’s ‘A Night in the Life’ (DD #139) is a true insight to comics at their best, but for readers it’s simply a chance to enjoy enhanced drama, suspense and action as the search for a missing haemophiliac boy overlaps a police manhunt for a mad bomber demanding the return of his drug-addicted wife. Wolfman was unsurpassed at interleaving soap opera melodrama with costumed cavorting, and the fraught tone carried over into #140 as Bill Mantlo, Sal B & Klaus Janson detailed ‘Death Times Two!’ when a runaway bus dumped Daredevil into a hunt for accidentally united old enemies The Gladiator and The Beetle who then aimed a runaway train at Grand Central Station and attempted to settle old scores with the hero amidst the dead and dying…

An even bigger change in tone began in #141. ‘Target: Death!’ was plotted by Wolfman, and scripted by Jim Shooter, with pencils divided between Gil Kane and Bob Brown, and Jim Mooney inking. It is very much a forerunner of what Roger McKenzie and Frank Miller would conceive of in months to come, opening with another murder attempt on Foggy and fresh insights into the abduction of his fiancée Debbie Harris. More secrets of Glenn Industries are teased out, a killer dies and DD’s ultimate arch-nemesis returns for another killing spree before abruptly changing his mind and tying defeated Daredevil to a giant arrow and firing him at the New Jersey Palisades…

Pulling out all the stops for his final forays, Wolfman – with Brown & Mooney – resurrected more classic villains for #142. Escaping one doom, DD meets new hero Nova, even as Mr. Hyde and The Cobra reunite, targeting the Scarlet Swashbuckler as he passes the rooftop rainforest garden of a young millionaire living in a personal paradise: ‘The Concrete Jungle’

The clash concludes with ‘“Hyde and Go Seek”. Sayeth the Cobra!’ (Wolfman, Brown & Keith Pollard) wherein the villains leave our hero to the carnivores populating the skyscraper Eden while they plunder the penthouse below. The goal is not wealth but ancient books and formulas to enhances their powers, but as ever, they grievously underestimate the boldness and ingenuity of the Man Without Fear…

Times were changing for the Scarlet Swashbuckler, and stories by incoming scripters including Jim Shooter and Roger McKenzie contributed to a gradual darkening of the atmosphere. In DD #144 Shooter, penciller Lee Elias & inker Dan Green amp up the edginess and intensify foreboding shadows by proving ‘Man-Bull Means Mayhem’ as the petty thug-turned-mutated-menace Bill Taurens again clashes with the Crimson Crusader. The battle begins when he breaks jail to join DD’s oldest archenemy The Owl and it emerges the avian ganglord is critically enfeebled, under attack by rivals and needs the Man-Bull to kidnap the one scientist who can fix him. Sadly, the boffin might also be able to cure Taurens, and the brute’s selfish betrayal leads to disaster when Daredevil intervenes again…

The Owl’s fate is sealed in ‘Danger Rides the Bitter Wind!’ (by Shooter from a Gerry Conway plot, illustrated by George Tuska & Jim Mooney) as the desperate human raptor goes after Dr. Petrovic personally, raiding a hospital and triggering his own doom in a rooftop clash with Daredevil. Shooter then amps up tension as #146 welcomes Gil Kane as penciller for Mooney and maniac marksman Bullseye returning to force a showdown ‘Duel!’ with the hero, achieved by taking an entire TV studio hostage before being soundly defeated yet again…

Throughout The Jester’s media reality war, DD had dated flighty socialite Heather Glenn. When, as both masked hero and lawyer he discovered her father was a corrupt slumlord and white collar criminal, the hero began looking for proof to exonerate his potential father-in-law. Instead he found further damning proof everywhere he looked. Matt’s girlfriend knows her dad isn’t a ruthless, murdering monster and that someone must have framed him. All evidence says otherwise…

Now another long running plot thread – with Foggy’s kidnapped girlfriend now held for months – converges as DD confronts Maxwell Glenn and the true culprit reveals himself to readers if not the hero. As Glenn confesses to everything and is arrested, the hero hits his ‘Breaking Point!’ (Shooter, Kane & Janson) after dramatically liberating the broken captive but failing to catch the true villain – mindbending archfoe Killgrave, the Purple Man

With Kane co-plotting, and Glenn believing himself guilty, #148’s ‘Manhunt!’ sees the increasingly overwhelmed adventurer lash out at the entire underworld in search of the malign mauve manipulator, only to stumble into a wholly separate evil plot instigated by the another enemy – the diabolical Death-Stalker. Murdock’s relationship with Foggy also takes a hit as the usually genial partner deals with a PTSD ravaged Debbie and can’t understand why his best friend is defending self-confessed perpetrator Glenn…

Carmine Infantino joins Shooter & Janson for DD #149 as ‘Catspaw!’ sees Heather dump Matt and super-thug The Smasher target Daredevil in a blistering battle bout that is mere prelude to #150’s ‘Catastrophe!’, finding the valiant crusader stretched beyond his capacity in the courtroom and on the streets, just as charming, debonair mercenary Paladin premieres in a clash of vigilante jurisdictions. The debuting mercenary hero for hire is also hunting the Purple Man and has advantages DD can’t match, and no scruples at all…

Kane returns as plotter and penciller as Shooter gives way to McKenzie, who joins the creative crew to script ‘Crisis!’ with another tragic death blighting Murdock’s soul. As a result, Heather accidentally uncovers Matt’s heroic secret and DD simply quits. However, the horrors of the world and his own overzealous Catholic conscience soon force him back to work again…

Paladin and Infantino return for ‘Prisoner!’ (DD #152) joining McKenzie & Janson in reintroducing Death-Stalker just as our masked hero makes an intervention to reunite Foggy with traumatised fiancé Debbie. Although the ploy is successful, another clash with the mercenary leaves DD beaten and open to a surprise attack by The Cobra & Mr Hyde in #153. Crafted by McKenzie, Gene Colan & Tony DeZuñiga, ‘Betrayal!’ debuts aging Daily Bugle reporter Ben Urich – who will play a huge part in Daredevil’s future – with the weary hero ambushed, defeated and dragged to the ‘Arena!’ (Steve Leialoha inks) wherein Killgrave seeks ultimate victory by mind-piloting a squad of DD’s foes, including The Gladiator, Jester, Cobra & Hyde, to slaughter the swashbuckler in front of a captive audience. It proves to be the fiend’s final mistake once Paladin shows up and shifts the balance of power…

To Be Continued…

At this period the series was generating plenty of noteworthy characters, and included here are some solo spin-off stories that resulted. First is a two-issue try-out tale starring hero/ villain The Torpedo. He first (accidentally) battled DD in Daredevil #126-127. After the brief reprise recounted above he was given his shot at fame in Marvel Premiere #39 & 40 (December 1977 – January 1978) before ultimately dying in Rom: Spaceknight and being replaced by a teenaged girl.

‘Ride a Wild Rocket!’ and ‘…Battle With the Big Man!’ was a rushed-looking collaboration of Wolfman, Mantlo, Brown, Al Milgrom, Josef Rubinstein, Bob Wiacek & Alan Weiss showing Brock Jones pursuing the Rocketeer gang who originally owned his turbo-suit, but all his efforts to reclaim the acclaim of his quarterbacking days seem pointless. Harassed at home and bored at work, his American Dream is dying. After almost triggering a nuclear meltdown he was considered a menace, even though he saved the state from atomic catastrophe, and now a critical change comes after the hidden mastermind behind all his woes and superhero aspirations decides enough is enough…

As seen in Captain America, Machine Man, and The Incredible Hulk, long-time villain Senator Eugene “Kligger” Stivak is a high-ranking official of criminal capitalists The Corporation who decides he will deal with Brock personally, but the villain has seriously underestimated the over-the-hill hero’s stubbornness and desperation to regain his self-esteem…

Also included here is a Paladin pilot from Marvel Premiere #43; cover-dated August 1978 and devised by Don McGregor & Tom Sutton as a super hero/bodyguard/private eye mash-up, with Paladin Paul Denning learning ‘In Manhattan, They Play for Keeps’. Here the suave merc faces a new iteration of Mr Fear calling himself Phantasm. Mutated in a radiation accident, the maniac soon graduates from abusive boyfriend to enemy of capitalism, fixated on old girlfriend Marsha Connors until she hires Paladin to save her…

Supplementing the resurgent rise in comics form is a cover gallery by Ed Hannigan, Rich Buckler, John Buscema, Al Milgrom, Dave Cockrum, Kane, Tom Palmer, Joe Sinnott, Ron Wilson, Frank Giacoia, Janson, Terry Austin, Colan, Steve Leialoha, Infantino & Frank Springer. The extras sections include Wolfman’s editorial from #133 detailing circumstances of Geller/Marvel’s publicity stunt, pages The Mighty Marvel Bicentennial Calendar 1976 from Marvel Comics Memory Album 1977 (by Sal Buscema and Gil Kane), house ads and original art pages by John Buscema, Mooney, Byrne, Brown, Kane & Janson.

As the 1970s closed, these gritty tales laid the foundation for groundbreaking mature dramas to come, promising the true potential of Daredevil was finally in reach. Their narrative energy and exuberant excitement are dashing delights no action fan will care to miss.

… And the next volume heads full on into darker shadows, the grimmest of territory and the breaking of many boundaries…
© 2024 MARVEL.

Annihilation Classic


By Todd Dezago, Stan Lee, Larry Lieber, Marv Wolfman, Mark Gruenwald, Bill Mantlo, Doug Moench, Scott Edelman, Roy Thomas, Pat Broderick, Fred Hembeck, Derec Aucoin, Jack Kirby, John Buscema, Paul Ryan, Mike Mignola, Tom Sutton, Mike Zeck, Gil Kane & various (MARVEL)
ISBN: 978-0-7851-3410-7 (TPB/Digital edition)

With the third Guardians of the Galaxy movie set to open on May 5th, here’s a brief reminder of what comics did to inspire the phenomenon: still a grand example of cosmic hero wonderment…

Annihilation was another of those company-wide publishing events that “Changed the Marvel Universe Forever” (and don’t they all?). which ran for most of 2006, involving most of the House of Ideas’ outer space outposts and cosmic characters. Among the stalwarts in play were Silver Surfer, Galactus, Firelord, Moondragon, Quasar, Star-Lord, Thanos, Super-Skrull, Gamora, Ronan the Accuser, Nova, Drax the Destroyer, The Watchers and a host of alien civilisations such as the Kree, Skrulls, Xandarians, Shi’ar, et al, all falling before an invasion of rapacious Negative Zone bugs and beasties unleashed by the insectoid horror Annihilus.

If you’re new to the Marvel universe and that bewildering list of daunting data didn’t leave you screaming in frustration, then please read on…

As is usual in these public herd-thinnings, a number of good guys and bad died and had their trademark assumed by newer, glitzier models whilst some moribund careers got a successful and overdue shot in the arm…

The event spawned a number of specials, miniseries and new titles (subsequently collected as three volumes plus this Annihilation Classic compilation reprinting key and origin appearances of some major players) and led to follow-up event Annihilation: Conquest. Of particular interest to fun-loving screen-watchers might be early appearances of Galaxy Guardians Rocket Raccoon, Groot, Starlord and Adam Warlock

This sharp selection comprises of and contains pertinent material from Bug #1, (March 1997), Tales to Astonish #13, (December 1960), Nova #1, (September 1976), Quasar #1 (October 1989), Rocket Raccoon #1-4 (May-August 1995) ,Marvel Spotlight #6 (May 1980), Logan’s Run #6 (June 1977) and Marvel Premiere #1 (April 1972) and opens with the frenetic and light-hearted solo outing for Galactic Warrior Bug (originally a cheeky stalwart from the 1970’s toy-license phenomenon Micronauts)…

In ‘Apples and Oranges’ by Tod Dezago, Derec Aucoin, Rich Farber & Ralph Cabrera, the insectivorid from the Microverse accidentally clashes with all-consuming cosmic menace Annihilus and gets stuck in a time/space warp.

Bounced around the history of the Marvel Universe, the warring weirdoes reveal their unheralded contributions to the origin stories of a number of the company’s greatest stars before Bug finally triumphs…

With accompanying pinup by Pat Broderick and hilarious game pages by Fred Hembeck including ‘Bug’s Brain-Tik-lers’, ‘The Help Bug Right the Time/Space Continuum Board Game’, ‘What’s Wrong with This Picture?’ and ‘Bug’s Catch-All Activity Page’, this is a splendidly engaging and irreverent treat, followed by an absolute classic of the gloriously whacky “Kirby Kritter” genre as a humble biologist saved earth from a rapacious walking tree in ‘I Challenged Groot! The Monster from Planet X!’ (Tales to Astonish #13 by Stan Lee/Larry Lieber, Jack Kirby & Dick Ayers).

Next to grab the spotlight is The Man Called Nova who was in fact a boy named Richard Rider. A working-class nebbish in the tradition of Peter Parker – except he was good at sports and bad at learning – Rich attended Harry S. Truman High School, where his strict dad was the principal. His mom worked as a police dispatcher and he had a younger brother, Robert, who was a bit of a genius. Other superficial differences to the Spider-Man canon included girlfriend Ginger and best friends Bernie and Caps, but Rich did have his own school bully, Mike Burley…

An earlier version, “Black Nova” had apparently appeared in the author Marv Wolfman’s fan-mag Super Adventures in 1966 (produced with fellow writer Len Wein), but following a few revisions and artistic make-over by the legendary John Romita (Senior) the Human Rocket launched into the Marvel Universe in his own title, beginning in September 1976, ably supported by the illustration A-Team of John Buscema & Joe Sinnott.

‘Nova’ – borrowing heavily from DC’s Silver Age Green Lantern franchise as well as Spider-Man’s origin – is structured like a classic 4-chapter Lee/Kirby early Fantastic Four fable, and rapidly introduced its large cast before quickly zipping to the life-changing moment in Rider’s life when a star-ship with a dying alien aboard transferred to the lad all the mighty powers of an extraterrestrial peacekeeper and warrior.

Rhomann Dey tracked a deadly marauder to Earth. Zorr had already destroyed the idyllic world of Xandar, but the severely wounded vengeance-seeking Nova Prime was too near death and could not avenge the genocide. Trusting to fate, Dey beams his powers and abilities towards the planet below where Rider is struck by the energy bolt and plunged into a coma. On awakening the teen realises he has gained awesome powers …and the responsibilities of the last Nova Centurion…

Wendell Vaughn debuted in 1977 as S.H.I.E.L.D. super-agent Marvel Boy (Captain America #217), graduating and rebranding as Quasar during a stint as security chief of Project Pegasus during the early 1980s. He finally got an origin with his own title Quasar #1 (cover-dated October 1989).

He learned ‘The Price of Power!’ courtesy of Mark Gruenwald, Paul Ryan & Danny Bulanadi in a rousing romp wherein he washes out of agent training for lack of a killer instinct. Whilst acting in a security detail, Wendell dons alien quantum wrist-bands to stop them being stolen by AIM, even though they had vaporised every S.H.I.E.L.D. operative who had test-piloted them.

As well as not dying, he gained incredible quantum light powers and began a brief but glorious career as an Avenger and Protector of the Universe…

Rocket Raccoon was a minor character who appeared in brief backup sci fi serial ‘The Sword in the Star’ (specifically in Marvel Preview #7 in 1976). He won a larger role in Incredible Hulk #271 (May 1982), and like Wolverine years before, refused to go away quietly.

Reprinted here in its entirety is the 4-issue Rocket Raccoon miniseries (May to August 1985, as crafted by Bill Mantlo, Mike Mignola, Al Gordon & Al Milgrom): a bizarre, baroque sci-fi fantasy blending the edgy charm of Pogo with the biting social satire of One Flew Over the Cuckoo’s Nest, all whilst ostensibly describing a battle between Good and Evil in a sector of space completely crazy even by comicbook standards.

Rocket was one of many talking animals populating the impenetrable, inescapable Keystone Quadrant; a Ranger in charge of keeping the peace as robots and anamorphic beasties went about their holy, ordained task of caring for the distinctly odd and carefree humans known as The Loonies on their idyllic, sybaritic planet Halfworld.

However when a brutal shooting war between voracious apex toymakers Judson Jakes and Lord Dyvyne led to Rocket’s girlfriend Lylla Otter being kidnapped, the planet went wild, or more accurately… Animal Crackers’

In rescuing her, Rocket and his faithful deputy Wal Rus had to contend with a murderous army of mechanised Killer Clowns, face an horrific, all-consuming bio-weapon at ‘The Masque of the Red Breath’ and even team up with arch-foe and disreputable mercenary bunny Blackjack O’Hare before uncovering the horrendous truth behind the mad society he so tirelessly defended in ‘The Book of Revelations!’

The final chapter then shook everything up as ‘The Age of Enlightenment’ saw the end of The Loonies, allowing Rocket and his surviving companions to escape the confines of the eternally segregated Keystone Quadrant into the greater universe beyond…

Starlord (without the hyphen) premiered in 1976, headlining monochrome mature-reader magazine Marvel Preview # 4. He appeared thrice more – in #11, 14 and 15 – during the height of a Star Wars inspired Science Fiction boom.

Years previously, the warrior prince of an interstellar empire was shot down over Colorado and had a fling with solitary Earther Meredith Quill. Despite a desire to remain in idyllic isolation, duty called her starman back to battle and he left, leaving behind an unborn son and a unique weapon. A decade later, the troubled boy saw his mother assassinated by alien lizard men.

Peter Jason Quill vengefully slew the creatures with Meredith’s shotgun, before his home was explosively destroyed by a flying saucer.

The newly-minted orphan awoke in hospital, his only possession a “toy” ray-gun his mother had hidden from him his entire life. Years later his destiny found him, as the half-breed scion was elevated by the divinity dubbed the “Master of the Sun”, becoming StarLord. Rejecting both Earth and his missing father, Peter chose freedom, the pursuit of justice and the expanse of the cosmos…

Here, from Marvel Spotlight volume 2 #6, Doug Moench & Tom Sutton revisit and clarify that origin as the pacifistic Quill and his sentient starship return to Sol and discover the truth about his nativity and ascension as well as the true nature of The Master of the Sun…

Logan’s Run was a short-lived licensed property tie-in, and #6 incongruously featured a 5-page short starring mad Titan Thanos in battle against his precision-crafted nemesis Drax the Destroyer: a typically inconclusive, explosively violent out-world clash over ‘The Final Flower’ crafted by Scott Edelman & Mike Zeck.

This star-studded compilation then concludes with an allegorical masterpiece by Roy Thomas, Gil Kane & Dan Adkins from Marvel Premiere #1. During a time of tremendous social upheaval Thomas transubstantiated an old Lee/Kirby Fantastic Four throwaway foe into a potent political and religious metaphor. Debuting as a dreaded mystery menace, the character dubbed Him was re-imagined as a contemporary interpretation of the Christ myth and placed on a world far more like our own than the Earth of Marvel’s superhero-stuffed universe.

‘And Men Shall Call Him… Warlock!’ adroitly recapitulates the artificial man’s origins as a lab experiment concocted by rogue geneticists eager to create a superman they could control for conquest. After facing the FF, Him subsequently escaped to the stars and later initiated a naive clash with Thor over the rights to a mate before returning to his all-encompassing cocoon to evolve a little bit more.

Now that stellar shell is picked up by the moon-sized ship of self-created god The High Evolutionary who is obsessed with a bold new experiment. Our hand-made hero observes as the savant creates a duplicate Earth on the far side of the sun, fast-forwarding through billions of years of evolution in mere hours. The man-god’s intent is to create a civilisation without aggression or rancour, but the Evolutionary collapses from exhaustion just as proto-hominid becomes Homo Sapien and his greatest mistake takes instant advantage of his exhaustion to meddle with fate…

Years previously Man-Beast had been hyper-evolved from a wolf and instantly became his creator’s nemesis. Now he and his equally-debased minions invade the ship and interfere with the experiment: reintroducing evil to the perfect creatures below and, in fact, making them just like us. At incredible speed Earth’s history re-ran with the creature in the cocoon afforded a ring-side seat to humanity’s fall from grace…

When the High Evolutionary awakes to fight Man-Beast’s army, Him explodes from his shell to help rout the demons, who flee to despoiled Counter-Earth. With calm restored, the science-god prepares to sterilise his ruined experiment: a world now indistinguishable from our own. No superheroes; disease and poverty rampant; injustice in ascendance and moments away from nuclear Armageddon… but the cosmic newborn begs him not to.

He claims the evil tide can be turned and pleads for the Evolutionary to stay his hand. The grieving, despondent creator agreed… but only until the rechristened Adam Warlock should admit that humanity is beyond redemption…

This ends a magnificent compendium of genuine magical Marvel moments: an eclectic but hugely entertaining procession of thrills, spectacle and laughs no comic fan or interested neophyte could possibly resist. And when you’ve read all this, you’ll be properly primed for some wide screen wonders too…
© 2020 MARVEL.

Nova Classic vol 2


By Marv Wolfman, David Anthony Kraft, Sal Buscema, Carmine Infantino, Bob Hall, Don Perlin, Keith Pollard & various (Marvel)
ISBN: 978-0-7851-8544-4 (TPB)

By 1975 the first wave of fans-turned-writers were well ensconced at all the major American comic-book companies. Two fanzine graduates – Len Wein and Marv Wolfman – had achieved stellar successes early on, and then risen to the ranks of writer/editors at Marvel, a company in trouble both creatively and in terms of sales.

After a meteoric rise and a virtual root-&-branch overhaul of the industry in the 1960s, the House of Ideas – and every other comics publisher except Archie – were suffering from a mass desertion of fans who had simply found other uses for their mad-money.

Where other companies dwindled and eventually died and DC vigorously explored new genres to bolster their flagging sales, Marvel chose to exploit their record with superheroes: fostering new titles within a universe it was increasingly impossible to buy only a portion of…

As seen in this second no-nonsense compilation collecting Nova #13-19 plus guest shots from Defenders #62-64, Fantastic Four Annual #12 and Marvel Two-In-One Annual #3, (cumulatively covering September 1977-September 1978), the neophyte learned quickly and on-the-job, earning a sterling reputation, but never quite settled on what he should be doing…

The Man Called Nova was in fact a boy named Richard Rider. The new kid was a working-class teen nebbish in the tradition of Peter Parker – except he was good at sports and bad at learning – who attended Harry S. Truman High School, where his strict dad was the principal.

His mom worked as a police dispatcher and he had a younger brother, Robert, who was a bit of a genius. Other superficial differences to the Spider-Man canon included girlfriend Ginger and best friends Bernie and Caps, but he did have his own school bully, Mike Burley…

An earlier version, “Black Nova” had apparently appeared in the Wolfman/Wein fan mag Super Adventures in 1966, but with a few revisions and an artistic make-over by the legendary John Romita (Senior), the “Human Rocket” was launched into the Marvel Universe in his own title, beginning in September 1976.

Nova borrowed heavily from Green Lantern as well as the wallcrawler’s origin, as Rider’s life changes forever when a colossal star-ship with a dying alien aboard transfers to the lad all the mighty powers of an extraterrestrial peacekeeper and warrior. Centurion Rhomann Dey was tracking a deadly marauder to Earth. Zorr had already destroyed the warrior’s idyllic homeworld Xandar, but the severely wounded, vengeance-seeking Nova Prime was too near death and could not avenge the genocide.

Trusting to fate, Dey beams his powers and abilities towards the planet below where Rich is struck by an energy bolt and plunged into a coma. On awakening, the boy realises he has gained awesome powers… and the responsibilities of the last Nova Centurion…

This compelling trade paperback and/or digitally formatted epic resumes the non-stop action courtesy of Wolfman, Sal Buscema and Joe Sinnott, Nova #13 begins another extended tale with the introduction of debutante hero Crime-Buster in ‘Watch Out World, the Sandman is Back!’

After the once-formidable villain takes a beating, he falls under the influence of a far more sinister menace. Meanwhile, Rich Rider’s dad is going through some bad times and succumbed to the blandishments fallen of a dangerous subversive organisation…

The story continues in the Dick Giordano inked ‘Massacre at Truman High!’ as Sandman attacks Nova’s school and the mystery mastermind is revealed for in-the-know older fans, before guest-star-stuffed action-riot ‘The Fury Before the Storm!’ sees veteran illustrator Carmine Infantino take over pencilling as Tom Palmer returns to the brushstrokes.

When a bunch of established heroes attack the newbie all at once, it’s even money they’re fakes, but Nick Fury of super-spy agency S.H.I.E.L.D. is real enough and deputises the fledgling fighter for #16’s ‘Death is the Yellow Claw!’ and #17’s spectacular confrontation ‘Tidal Wave!’

As the kid comes good and saves the city of New York from a soggy demise, the long-anticipated conclusion occurs in ‘The Final Showdown!’, inked – as is ‘Beginnings’ (a short side-bar story dealing with the fate of the elder Rider) – by the agglomeration of last-minute-deadline-busters dubbed “the Tribe.”

A new foe premieres in #19: ‘Blackout Means Business and his Business is Murder!’ opens the final large story-arc of the series, as an ebon-energy wielding maniac attacks Nova, but before that epic completely engages, the Human Rocket guest-stars in some other Marvel titles.

Although included here November 1977’s Fantastic Four Annual #12, isn’t one of them. It proclaims ‘The End of Inhumans… and the Fantastic Four’ (by Wolfman, pencillers Bob Hall & Keith Pollard and inker Bob Wiacek) and lacks any sight of Nova, but does involve the aforementioned heroes battling rogue Inhuman tyrant Thraxon, and his mysterious sponsor. That is old Nova foe the immortal Sphinx, who shares his origins and plans for the Human Rocket before being trounced by the assembled team…

Just slightly lightly less notional is Nova’s appearance in Defenders #62-64, (August to October 1978 by David Anthony Kraft, Sal Buscema, Don Perlin & Jim Mooney). ‘Membership Madness’, ‘Deadlier by the Dozen!’ and ‘D-Day!’ depict how a poorly-judged and unwanted TV documentary leads an army of superheroes – Nova included – to seek membership in the Defenders, leading to chaos and blockbusting battle with Zodiac and an army of villains trying to legitimise their crimes…

This side-bar saga comes with the first two pages of #65 (illustrated by Perlin & Bruce D. Berry) to complete the experience before moving on to a proper team-up from Marvel Two-In-One Annual #3 (September 1978).

Battling beside the Thing in a simple yet entertaining tussle with god-like cosmic marauders Nova resists mightily ‘When Strike the Monitors!’ – crafted by Wolfman, Sal Buscema, Frank Giacoia & Dave Hunt – to save an alien princess and save Earth from demolition.

Adding even more value is a selection of original art pages from Buscema & Giordano, Hall & Wiacek, Buscema & Hunt, Giacoia and Perlin, plus past collection covers by John Romita Jr. Bob Layton, Ed Hannigan, Rich Buckler and John Buscema,

There’s a lot of good, solid fights ‘n’ tights entertainment and fabulous superhero art here, and Nova has proved his intrinsic value by returning again and again. This stalwart edition is one readers can rely on to deliver the blockbusting basics in the approved Marvel Manner.
© 1977, 1978, 2016 Marvel Characters, Inc. All rights reserved.