Savage Wolverine: Kill Island


By Frank Cho, coloured by Jason Keith (Marvel/Panini UK)
ISBN: 978-1-84653-539-0

It must be summer now, since here’s a popular entertainment featuring mutants and dinosaurs all garnished with heavy helpings of aliens, explosions and hot chicks in skimpy fur bikinis…

Following all the desperate and life-altering debacles of recent years, the emergent race dubbed Homo Sapiens Superior has, after the epochal events of Avengers versus X-Men, won something of a fresh start and clean slate.

The company initiative MarvelNOW! having reshaped the entire continuity, the various factors of X-champions are generally starting life anew and this collection, gathering issues #1-5 of Savage Wolverine (spanning March-July 2013), proffers a deliciously rare and oddly appetising aspect of the feral fury.

One word seldom applied to the exploits of the Clawful Canadian is “Fun” but that’s exactly what this sharp, explosive mystery adventure offers as 21st century heroic everyman Wolverine literally falls into an exotic, frantic, deadly dangerous and darkly hilarious romp in the antediluvian wonder world known as the Savage Land.

It all began eight months ago as jungle queen Shanna, the She-Devil led a team of S.H.I.E.L.D. scientists and cartographers on a research trip to the most desolate and unmapped section of the vast Antarctic subterranean dinosaur preserve.

The voyage ended in disaster as their aircraft was disabled by a technological damping field enveloping an enigmatic island in an inland sea. The vehicle plunged to Earth and no more was heard from the explorers…

Now, following an explosion of light that turns night to day, Wolverine groggily regains consciousness and his super-senses inform him that somehow he has been transported to the Savage Land – split seconds before a velociraptor tries to make him supper.

After dispatching the hungry beast the amazed mutant spots a native war-party carrying a wounded S.H.I.E.L.D. agent and leaps to the rescue.

Slaughtering the primitives, he learns from the dying Mike McSwiggin where the ship went down and, locating the wreckage, also finds Shanna who mistakes him for an attacking native and almost kills him…

The She-Devil tells a grim tale of slow attrition that saw her entire team, deprived of their electronic arsenal, fall one by one as they repeatedly tried to escape the monsters and savages. Mike had reasoned that the damping device was hidden within a fantastic monster-shaped mountain at the centre of the isle and built a bomb to destroy it. Now the only survivor Shanna convinces Wolverine they must carry out Mike’s plan if they have any hope of returning to civilisation…

And then a flight of pteranodons attack, coordinated as if they had human intellects…

At the caveman camp, another flash of light has resulted in the unexplained arrival of abrasive teenaged super-genius Amadeus Cho.

With his advanced personal tech and universal translator he soon has the ape-men believing that he is a god and, despite being rather distracted by some of the more nubile offerings (teenage boy, right?), quickly ascertains the true history of the Island…

Wolverine has meanwhile been rescued by Shanna, and the pair – squabbling like an old married couple – set to battling their way through a horde of natives and beasts, intent on climbing the monster-faced mountain and destroying the tech-disruption gadget.

Amadeus has found something interesting in his discussions with the village head-man. The chief speaker has an elixir which can instantaneously heal wounds and perhaps even revive the dead. The story the chief tells is incredible and terrifying…

Uncounted eons past a star crashed to earth. When the dust settled it was revealed to be a colossal giant battling a horrific alien beast. Subduing the monstrous “Dark Walker” the giant (deduced by Cho to be one of the multiverse-spanning space gods known as “Celestials”) then imprisoned the thing inside a mountain with a Great Machine to keep it dormant.

To protect the device the Celestial, with a wave of its hand, casually evolved the primitive hominids who observed the spectacle into humans to forever guard the prison and prevent tampering. He even granted them uncanny powers, which was lucky as periodically humans from elsewhere would materialise, baffled but always intent on making trouble…

The latest such interloper is having second thoughts, but when a war party tentatively offers a truce, Shanna accidentally spooks them and the result is yet another appalling bloodbath that results in her death…

Pushed off a cliff, Wolverine of course survives but determines to destroy the machine whatever it takes, unaware that Cho has convince the chief to use his life-elixir to resurrect the She-Devil. When she revives she is no longer the same person…

The fluid connects the reawakened to the island and imparts immense power and greater intelligence, as the morose mutant finds when he is attacked by the mountain’s last defenders – a pack of super gorillas…

Cho, meanwhile, has uncovered another impossible mystery, one somehow connected to a monster thought tragically unique, but has no time to ponder upon it as Shanna – now onside – reveals that Wolverine has a bomb and will be more determined than ever to blow up the machine. With the terrifying realisation that it is the only thing containing a creature even Celestials could not kill, the assembled heroes and jungle guardians rush to the mountain just in time to meet the latest outsider teleported in… the rampaging, incredible Hulk…

And in the resulting chaotic melee the ancient alien sleeper awakes…

Blisteringly bombastic, lavishly beautiful and staggeringly visceral, this blockbuster book is enthralling and utterly compelling, with portents and warning of even greater epics to come, but nevertheless reserves plenty of room for humour and even baldly slapstick comedy – another perfect jumping-on point for new and retired fans alike…

Kill Island also includes a beautiful cover-and-variants gallery by Cho, Joe Quesada, J. Scott Campbell, Gabrielle Dell’ Otto, Skott Young, Milo Manara, Leinil Francis Yu, Adi Granov & David Johnson, and comes with the now-standard added extras provided by of AR icon sections (Marvel Augmented Reality App) which give access to story bonuses once you download the code – for free – from marvel.com onto your smart-phone or Android-enabled tablet.
™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Uncanny X-Men: Revolution


By Brian Michael Bendis, Chris Bachalo, Fraser Irving, Jaime Mendoza, Tim Townsend, Al Vey & Victor Olazaba (Marvel/Panini UK)
ISBN: 978-1-84653-548-2

Following all the poor choices and horrendous paths taken by assorted mutant heroes over the last few years, and spinning off from the events of Avengers versus X-Men, MarvelNOW! reshaped the entire continuity, taking the various factors of X-iterations in truly bizarre directions.

At the dawn of the Marvel Age, a very special bunch of kids were singled out by wheelchair-bound telepath Charles Xavier. Gloomy Scott Summers, ebullient Bobby Drake, wealthy golden boy Warren Worthington III, insular Jean Grey and simian genius Henry McCoy were gathered up by the enigmatic Professor X – a driven man dedicated to brokering peace and achieving integration between massed humanity and an emergent off-shoot race of mutants, ominously dubbed Homo Superior.

To achieve his dream he educated and trained the five youngsters – codenamed Cyclops, Iceman, Angel, Marvel Girl and The Beast – for unique roles as heroes, ambassadors and symbols in an effort to counter the growing tide of human prejudice and fear.

Over years the struggle to integrate mutants into society resulted in constant conflict, compromise and tragedy, including Jean’s death, Warren’s mutilation, Hank’s further mutation and eventually Cyclops’ radicalisation.

The formerly idealistic, steadfast and trustworthy team-leader Cyclops was even forced to kill Xavier before eventually joining with old (demon-possessed) ally Magik and former foes Magneto and “White Queen” Emma Frost in a hard-line alliance devoted to preserving mutant lives at the cost, whenever necessary, of human ones.

Abandoning Scott, his surviving team-mates and newer X-Men such as Wolverine, Storm and Kitty Pryde stayed true to Xavier’s dream, opting to protect and train the next X-generation of kids at the Jean Grey School for Higher Learning…

Furthermore when McCoy realised he was dying, he became obsessed with the notion that the still starry-eyed First Class of X-Men could bring the Mutant Enemy terrorist No. 1 back from his current path of doctrinaire madness and ideological race war insanity.

To that end the dying Beast used time-travel technology in a last-ditch attempt to avoid a species war: risking the entire space/time continuum by bringing the valiant youngsters back to the future to reason with the debased and possibly deranged Cyclops.

The gamble paid off in all the wrong ways. Rather than restoring noble, dedicated Scott Summers to reason, the confrontation simply hardened the renegade’s heart and strengthened his resolve.

Moreover, even though McCoy’s younger self impossibly cured his older iteration, young Henry and the rest of the X-Kids refused to go home until “bad” Cyclops was stopped…

All that occurred in All-New X-Men: Here Comes Yesterday but here Revolution offers the other side of the coin in a slim seductive tome collecting Uncanny X-Men volume 3, #1-5 from February-April 2013; a dark and angst-drenched chronicle of desperate freedom fighters’ war to save their endangered species…

Scripted by Brian Michael Bendis and illustrated by Chris Bachalo (with Jaime Mendoza, Tim Townsend, Al Vey & Victor Olazaba), this suspenseful reboot opens with ‘The New Revolution’ as an impenetrable bastion of global security is broached with ease by a mutant outlaw with a personal agenda. The wanted warrior is offering to betray Cyclops and his “Extinction Team”, and S.H.I.E.L.D. Director Maria Hill and her trusted advisors simply cannot afford to dismiss the intel or waste an opportunity…

The world is changing rapidly. New mutants are appearing in increasing numbers and all with more impressive talents than ever before. Worse still, by carefully avoiding unprovoked acts of violence, Cyclops’ crew are gaining the trust and respect of many oppressed sectors of humanity: the young, the poor, the disenfranchised and rebellious…

Summers and his allies are busy too: saving recently triggered student Fabio Medina from his own powers and police over-reaction in San Diego. The youthful and extremely telegenic Extinction Squad’s argument is all but made for them when a flight of hunter/killer Sentinels attack, utterly disregarding the safety of the humans watching in their programmed frenzy to destroy all mutants…

Following their possession by the Phoenix force in Avengers versus X-Men, the powers of Cyclops, Magik, Magneto and Frost are no longer reliable, flaring from overload to ineffectuality without warning and ‘Poink is the New Bamf’ finds the former White Queen agonising over the apparent loss of her telepathic gifts and recent break-up with Cyclops.

Magneto, meanwhile, is occupied with the often odious task of teaching obnoxious, frightened kids how to use their powers and survive in a state of perpetual combat readiness in the underground bunker dubbed the New Charles Xavier School for Mutants.

After a few terrifying sessions, raw recruits Fabio, metamorphic chameleon Benjamin Deeds and healer Christopher Muse – AKA Triage – welcome the prospect of a field trip, accompanying the grown-ups on a reluctant visit to the mother of time-bending Eva “Tempus” Bell in Australia…

However when the kids and their mentors teleport in, thanks to the mutant traitor, America’s greatest heroes are waiting for them…

‘Avengers vs. Uncanny X-Men Go!’ presents something totally unexpected as furious battle does not immediately break out and Captain America instead engages Cyclops in impassioned debate in front of the waiting media’s cameras.

The two sides are philosophically diametrically opposed, however, and with hotheads like Hawkeye and the Hulk itching for a fight inevitably negotiations break down. It’s no contest though as Eva instantly freezes all the Avengers in a static time bubble. After making another subversive, politically charged statement the Uncanny X-Men wink out; victorious without a blow being struck…

In the untitled 4th issue the repercussions begin. With the authorities going ballistic at the ease with which the Extinction team defeated the World’s Mightiest heroes and terrified by the terrorists’ successful wooing of discontented humans globally, the internecine ideological mutant conflict heats up after Cyclops, Emma, Magik and Magneto turn up at the Jean Grey School for Higher Learning with a chilling proposition.

Convinced of coming mutant extinction at human hands, Scott has come with an open invitation to any student who might wish to join his own academy: one dedicated to training Homo Superior to fight and survive rather than wait for humanity to turn on them…

At first disquieted by confronting his younger, stupid self and his naive childhood friends, the elder Cyclops is gratified when the psychically conjoined, socially-challenged Stepford Sisters Celeste, Mindee and Phoebe agree to switch, and stunned when the teenaged Warren Worthington also agrees to ditch his former classmates…

Unfortunately even as Emma’s trio of telepotent protégés take a cruel opportunity to test and torment their “psi-blind” former tutor, back in the bunker the unsupervised new mutants have stumbled into the Danger Room and pushed some buttons they really shouldn’t have…

The adults and transfer students arrive in time to save the kids but then Magik explodes in an agonised paroxysm of demonic flame…

Fraser Irving illustrates the final chapter in this compelling compilation as an arcane spotlight falls on llyana Nikolievna Rasputina. The teleporting mutant is wielder of the puissant Soulsword and mortal host to a supernal, infernal entity known as the Darkchylde and her teleporting discs work by instantaneously shunting subjects through the hellish realm of Limbo, but now her jaunts are fraught with peril and pain.

On investigating she finds the Limbo dimension that is her true home has been annexed by dark god Dread Dormammu and she is forced to show the ghastly invader the extreme error of his ways by letting loose the very worst part of herself…

Addictive, enthralling and utterly compelling, this alternative X-outing mixes blistering action, paranoiac suspense and slowly-mounting tension with the signature themes of alienation and personal freedom to deliver a frighteningly direct continuation of the nihilistic end of the once directionless mutant franchise.

Nevertheless, there’s still room for humour and this book offers a perfect jumping-on point for new and retired fans alike – as long as you also read the companion All-New X-Men volumes…

Revolution also includes a beautiful cover-and-variants gallery by Bachalo, Irving, Joe Quesada, Gabrielle Dell’ Otto, Skott Young, Francesco Francavilla, Stuart Immonen, Phil Noto, Kris Anka & Ed McGuiness, and the now standard 21st century add-on of AR icon sections (Marvel Augmented Reality App) which give access to story bonuses once you download the code – for free – from marvel.com onto your smart-phone or Android-enabled tablet.
™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Marvel Platinum: the Definitive Wolverine Reloaded


By Chris Claremont, Larry Hama, Daniel Way, Marc Guggenheim, Rick Remender, Paul Smith, Alan Davis, John Buscema, Jim Lee, Marc Silvestri, Steve Dillon, Howard Chaykin, Phil Noto & various (Marvel/Panini UK)
ISBN: 978-1-84653-537-6

Wolverine debuted as a throwaway foe for the Incredible Hulk in a tantalising teaser-glimpse at the end of issue #180 (October 1974) before indulging in a full-on scrap with the Green Goliath in the next issue, and then vanished until the launch of the All-New, All Different X-Men.

The semi-feral Canadian mutant with fearsome claws and killer attitude rode – or perhaps caused – the meteoric rise of the reconstructed and rebooted outcast hero team before gaining his own series, super-star status and silver screen immortality.

He hasn’t looked back since, although over the years many untold tales of the aged agent (it was revealed in Origin: the True Story of Wolverine that he had been born in the 19th century) have explored his missing exploits in ever-increasing intensity and torturous detail.

Thus Wolverine’s secret origin(s) and stream of revelatory disclosures regarding his extended, self-obscured life have gradually seeped out. Cursed with recurring and periodic bouts of amnesia, and mind-wiped ad nauseum by sinister or even well-meaning friends and foes, the Chaotic Canucklehead has packed a lot of adventurous living into his centuries of existence – but frequently doesn’t remember much of it.

This permanently unploughed field has conveniently resulted in a crop of dramatically mysterious, undisclosed back-histories, some of which are contained within this intriguing but frequently contradictory action extravaganza produced under the always rewarding Marvel Platinum Definitive Editions umbrella.

This latest treasury of titanic tales gathers some more impressive – if less obvious landmarks – from the Savage Stalker’s extensive canon and cannily focuses on the character’s Asian connections and even a struggle with sinister mastermind (and movie menace) the Mandarin.

Contained herein are alien encounters, high-tech hi-jinks and samurai slaughter-fests from Uncanny X-Men #172-173 and 256-258, Uncanny X-Men Annual #11, Wolverine volume 2 #s 10 and 57, Wolverine Origins #5, Wolverine volume 3 #61 and Uncanny X-Force #34, spanning August 1983 to January 2013, offering a fair representation of what is quite frankly an over-abundance of riches to pick from…

The carnage begins with a sleekly impressive turn from scripter Chris Claremont and illustrators Paul Smith & Bob Wiacek from Uncanny X-Men #172 (August 1983) as ‘Scarlet in Glory’ sees Logan announcing his impending wedding to Mariko, daughter of old enemy Shingen Harada, lord of Yakuza Clan Yashida…

When the rest of the team arrive in Japan for the impending nuptials they are all poisoned, leaving Logan and Rogue – whom he deeply distrusts – to seek out an antidote. Meanwhile staid maternal Storm is transformed from placid nature goddess to grim-and-gritty bad-ass by mercenary maniac and devoted Logan-lover Yukio even as the last X-Man races a ticking toxic clock to a literal deadline…

The result is sheer carnage as the feral mutant goes wild. With desperate-to-please probationary X-Man Rogue in tow Wolverine carves a bloody trail to Yakuza mercenary (and Mariko’s rival for the rule of Clan Yashida) Silver Samurai and psychopathic mastermind Viper in ‘To Have and Have Not’…

Although the bold champions are eventually triumphant, the victory comes at great cost. Logan returns to America alone and unwed after Mariko inexplicably calls off the nuptials…

Depressed, heartbroken and far off the rails, Logan is dragged to another reality in ‘Lost in the Funhouse’ – by Claremont, Alan Davis & Paul Neary from Uncanny X-Men Annual #11 – when duplicitous super-mutant Horde compels the team (Storm, Rogue, Dazzler, Longshot, Psylocke and Havok plus guests Captain Britain and Meggan) to obtain the cosmic Crystal of Ultimate Vision for him. None are aware that the fate of all Mankind is at stake and that Wolverine’s bestial instincts are the key to humanity’s ultimate salvation…

Wolverine volume 2 #10 (from August 1989 by Claremont, John Buscema & Bill Sienkiewicz) then counted down ’24 Hours’ as the mutant’s solitary birthday drink in modern day Madripoor stirs horrific memories of ancient, distant tragedy. On the same day years ago Sabretooth had slaughtered Logan’s woman Silver Fawn and Wolverine’s attempts to gain justice and vengeance proved ineffectual and humiliating…

Moreover those agonised reminiscences keep getting interrupted by gun-toting idiots and even with the aid of Spider-Woman Jessica Drew the incognito hero – who goes by the nom-de-guerre “Patch” in the Asiatic sin city can’t catch the sinister stranger pulling the strings…

Uncanny X-Men #256-258 (December 1989-January 1990) highlight the artistic gifts of Jim Lee & Scott Williams in a dramatic but rather bewildering 3-part thriller that originally featured as part of Marvel’s “Acts of Vengeance” crossover event.

Wolverine hardly features at all in ‘The Key That Breaks the Lock’ which finds telepath Betsy Braddock AKA Psylocke captured by ninja cabal the Hand. The brainwashing and mystic body-swapping engineered by Hand boss Matsuo Tsurayaba turns the English Rose into a sexy Chinese assassin/siren and the perfect gift for the undisputed Overlord of the Orient who employs her as his ‘Lady Mandarin’ in #257 to attack the X-Men…

Just as a physically depleted and delusional Logan – with new sidekick Jubilee in tow – are captured by the Hand, their heroic comrades are targeted by the Mandarin attempting to honour his part of a super-villain pact to switch arch-enemies by destroying the misunderstood mutants…

The tale devolves into a hi-octane, turbulent and overblown battle and the chaotic clash concludes in ‘Broken Chains’ with loads of semi-naked, exotic women, ninjas, big guns, mutants and even ghosts shouting and hitting everything – just what every fan at the end of the 1980s demanded.

Wolverine volume 2 #57 follows with ‘Death in the Family!’ (by Larry Hama, Marc Silvestri, Dan Green, Al Milgrom & Joe Rubinstein from July 1992) as the long-running Clan Yashida storyline was brought to a tragic climax when Wolverine, Silver Samurai and X-Man Gambit came to Mariko’s aid in her struggle to restore the honour of her family, even as Jubilee and Yukio battle for their lives against the Hand and cyborg psycho-killer Cylla. There was no happy ending here…

Since his earliest glory days with the X-Men, the mutant berserker known variously as Wolverine, Logan, Patch and latterly (originally) James Howlett had been a fan-favourite who appealed to the suppressed, put-upon, catharsis-craving comic fan by perpetually promising to cut loose and give bad guys the kind of final punishment we all know they truly deserve. But he also seemed to be a loner within the team.

Always walking the line between and blurring the definitions of indomitable hero and maniac murderer, he soldiered on; a tragic, brutal, misunderstood figure cloaked in mysteries and contradictions until society changed and, as with ethically-challenged colleague the Punisher, final sanction and quick dispatch became acceptable and even preferred options for costumed crusaders.

Inevitably Wolverine grew bigger than his team and increasingly worked alone, or with other groups and heroes.

When Wolverine Origins launched, the title was intended to fill in historical gaps and blanks, using an extended plot which revealed that over course of the 20th century Howlett had been repeatedly manipulated and tortured by a madman, who had moved invisibly in and out of his life, exerting complete mental dominance over the wandering warrior.

When Logan realised this he set all his prodigious instincts and skills to the task of finding the mysterious sadistic phantom known only as Romulus…

He discovered his quarry was the force behind numerous programs such as Weapon X (which first agonisingly bonded miracle metal Adamantium to Wolverine’s skeleton) and was dedicated to manufacturing and augmenting appalling human killing machines such as tortured US super-soldier Nuke, old associates like Wildchild and foes Sabretooth, Cyber and Omega Red…

From issue #5, ‘Born in Blood: Conclusion’ by Daniel Way & Steve Dillon ends the first leg of that monolithic hunt and sees Wolverine infiltrating the White House. It’s a trap and a magic Muramasa sword infects the obsessed mutant with a killing rage. The blood-crazed hero is barely held at bay by Captain America, Cyclops, Emma Frost and New Mutant Hellion and his fury is further stoked by the shocking new memory that decades ago Romulus had killed Logan’s wife Itsu and stolen the son the X-Man never knew existed…

The outré revelations continue in Wolverine volume 3 #61 as ‘Logan Dies: the Conclusion – Soul Survivor’ (January 2006, by Marc Guggenheim & Howard Chaykin) discloses that the true reason Howlett is still alive is that an Angel of Death named Lazear (née Azrael) spiritually battles him at every moment of death – and has since 1914.

Now Lazear, in alliance with enigmatic Hand mystic Phaedra, intends to finish the arcane arrangement, having already excised portions of Howlett’s soul. However the wily Wolverine has a plan to turn his weakness into triumphant strength…

The comics portion of this catalogue of death comes from Uncanny X-Force #34, January 2013. ‘From the Cradle to the Grave: Final Execution’ by Rick Remender & Phil Noto sees the final fate of Wolverine’s ultra-covert mutant wet-work squad as his fully grown and sadistically psychotic son Daken caps a lifetime of monstrous deeds by convening a new brotherhood of Evil, murders Wolverine’s ally Fantomex, turns an innocent child into the new Apocalypse and battles the father he never knew to the death…

With covers and pin-ups by Steven Segovia, Paul Smith, Dougie Braithwaite, Alan Davis & Paul Neary, Bill Sienkiewicz, Jim Lee & Scott Williams, Marc Silvestri & Dan Green, Joe Quesada, Arthur Suydam and Julian Totino Tedesco, this spectacular splatterfest also includes 10 pages of background and biographies of Wolverine’s foes Azrael/Lazear, Daken, Muramasa, Lord Shingen, Phaedra, Silver Fox, Sabretooth and Viper.

Stuffed with non-stop tension and blockbuster action, this another well-tailored on-target tool to turn curious movie-goers into fans of the comic incarnation and another solid sampling to entice the newcomers and charm even the most jaded slice ‘n’ dice fanatic.
© 2013 Marvel. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Green Eggs and Maakies


By Tony Millionaire (Fantagraphics Books)
ISBN: 978-1-60699-618-8

As a career and lifestyle, cartooning has far more than its share of individuals with a unique perspective on the world. Ronald Searle, Charles Addams, George Herriman, Gerald Scarfe, Rick Geary, Steve Bell, Berke Breathed, Ralph Steadman, Bill Watterson, Matt Groening, Gary Larson – the list is potentially endless. Perhaps it’s the power to create entire sculptured worlds coupled with the constant catharsis of vented spleen that so colours their work – whether they paint or draw – or maybe it’s simply the crucible of constant deadlines that makes their efforts so addictive and effective.

In Green Eggs and Maakies the astounding Tony Millionaire returns again with another two year compilation of his impossibly wonderful weekly newspaper strip and clearly time has not withered his infinite grotesque variety one little bit…

The man loves to draw and does it very, very well; referencing classical art, timeless children’s book illustration and an eclectic mix of pioneering comics draughtsmen – like George McManus, Rudolph Dirks, Cliff Sterrett, Frank Willard, Harold Gray, Elzie Segar and George Herriman – and seamlessly blending their styles and sensibilities with European engravings masters from the “legitimate” side of the storytelling picture racket.

Born Scott Richardson, he especially cites Johnny (Raggedy Ann and Andy) Gruelle and English illustrator Ernest H. Shepard (The Wind in the Willows, Winnie the Pooh) as definitive formative influences.

With a variety of graphical strings to his bow such as his own coterie of books for children (particularly the superbly stirring Billy Hazelnuts series), animation and the now legendary Sock Monkey, Mr. Millionaire still finds the time to produce the deliciously deeply disturbing weekly Maakies which describes the riotously vulgar and absurdly surreal adventures of an Irish monkey called Uncle Gabby and his fellow macro-alcoholic and nautical mis-adventurer Drinky Crow.

They are abetted but never aided by a peculiarly twisted, off-kilter cast of reprobates, antagonists and confrontational well-wishers, such as Drunken Cop, old Wachtel, The Captain’s Daughter and avian Aunt Phoebe and constantly opposed by a nefarious French crocodile dubbed The Frenchman. Or not. It depends…

In the grand tradition of the earliest US newspaper cartoon features, each episode comes with a linked mini-strip running across the foot of the strip – although often that link is quite hard to ascertain. Nominally based in a nautical setting of  rip-roaring 19th century sea-faring situations, replete with maritime monsters and stunning vistas, the dark-and-bitter comical instalments vary from staggeringly rude and crude through absolutely hysterical to conceptually impenetrable, with content and gags utterly unfettered by the bounds of taste or any acquiescence to wholesome fun-squelching decency.

Millionaire even promotes his other creative endeavours in his Maakies pages, digresses into autobiography and personal rants, brings in selected guest creators to mess with his toys and invites the readership to contribute ideas, pictures and objects of communal interest to the mix – especially any tattoos his dedicated readership bother to send…

This penetratingly incisive, witty and often poignant cartoon arena is his playground and if you don’t like it, leave… but quietly please, ’cause there’s a hangover going on here most days…

Launching in February 1994 in The New York Press, the strip is now widely syndicated in US alternative newspapers such as LA Weekly and The Stranger and globally in comics magazines such as Linus and Rocky. There’s even an animated series on Time-Warner’s Adult Swim strand.

Since continuity usually plays second fiddle to the avalanche of inventive ideas and outré action the strips can be read in almost any order, and the debauched drunkenness, manic ultra-violence in the manner of the best Tom & Jerry or Itchy & Scratchy cartoons, acerbic view of sexuality and deep core of existentialist angst (like Sartre ghostwriting The Office or perhaps The Simpsons) still finds a welcome with Slackers, Laggards, the un-Christian and all those scurrilous, lost Generations after X and everyone addicted to bad taste tomfoolery.

This latest lush landscape hardcover collection provides – in indisputable black and white – still more of the wonderful same with such spit-take, eye-watering, drink-coming-out-of-your-nose moments as how mermaids and ugly fish are created, fun with snakes, the thoughts of ‘Real Ladies of the Dog Park’, the best Superman fart joke in decades and so much more scraped from the edges of all time and space and history.

Moreover, in a positive frenzy of public-spirited beneficence, this book features ‘Maakies Womb Portraits’, returning visits of ‘Dr. Dubel, Helicopter faith healer’, easily absorbed lessons on ‘How to Drink’, scatological marriage proposals, a running commentary on ‘Married Days’ and general sex advice, revelations of ‘The Accidental Sobrietist’, secrets of such self-surgical procedures as removing impacted belly hair or how to conduct an auto-splenectomy, an ode to ‘The Robust Human Liver’ and more bright ideas from ‘The Universal Moon Genius’.

All the timeless favourite themes Millionaire specialises in are on show and the usual variations of sordid sexual encounters, ghastly interspecies progeny, assorted single entendres, bodily function faux pas and gory death-scenes share space with some of literature’s greatest poets and sots – who never knew what hit them…

There are even a few continued tales starring ‘Noah’s Ark’, barbarian dwarf ‘Klaus Santa, son of Kleas, son of Wachtel’ and two sets of cut-out, colour-and-keep Christmas tree ornaments to make any seasonal pine a domestic no-go zone…

If you’re not easily upset this is a spectacularly funny and rewarding strip, one of the most constantly creative and entertaining in existence today, and if you can thrive on gorge-rousing gags and mind-bending rumination this is an experience you simply cannot deny yourself.

If you’re still not a fan, Green Eggs and Maakies is the perfect opportunity to become one, and if you’re already converted it’s an ideal gift for them that isn’t …
© 2013 Tony Millionaire. All rights reserved.

Spider-Man: Maximum Carnage


By Tom DeFalco, J.M. DeMatteis, Terry Kavanagh, David Michelinie, Mark Bagley, Sal Buscema, Ron Lim, Tom Lyle, Alex Saviuk & various (Marvel)
ISBN: 0-7851-0038-5 (1994)                                               978-0-7851-0987-7 (2005)

After a shaky start in 1962 The Amazing Spider-Man soon became a popular sensation with kids of all ages, rivalling the creative powerhouse that was Lee & Kirby’s Fantastic Four. Soon the quirky, charming, action-packed comicbook soap-opera would become the model for an entire generation of younger heroes elbowing aside the staid, (relatively) old costumed-crimebusters of previous publications.

You all know the story: Peter Parker was a smart but alienated kid bitten by a radioactive spider during a school science trip. Discovering he had developed astonishing arachnid abilities – which he augmented with his own natural chemistry, physics and engineering genius – the kid did what any lonely, geeky nerd would do with such newfound prowess: he tried to cash in for girls, fame and money.

Making a costume to hide his identity in case he made a fool of himself, Parker became a minor media celebrity – and a criminally self-important one. To his eternal regret, when a thief fled past him one night he didn’t lift a finger to stop him, only to find when he returned home that his guardian uncle Ben Parker had been murdered.

Crazed with a need for vengeance, Peter hunted the assailant who had made his beloved Aunt May a widow and killed the only father he had ever known, finding, to his horror, that it was the selfsame felon he had neglected to stop. His irresponsibility had resulted in the death of the man who raised him, and the traumatised boy swore to forevermore use his powers to help others…

Since that night the Wondrous Wallcrawler has tirelessly battled miscreants, monsters and madmen, with a fickle, ungrateful public usually baying for his blood even as he perpetually saves them.

In the anything-goes, desperate hurly-burly of the late 1980s and 1990s, fad-fever and spin-off madness obsessed the superhero genre in America as comics publishers hungrily exploited every trick to bolster flagging sales. In the melee Spider-Man spawned an intractable enemy called Venom: a disgraced and deranged reporter named Eddie Brock who bonded with Peter Parker‘s black costume (an semi-sentient alien parasite called the Symbiote) to become a savage, shape-changing dark-side version of the Amazing Arachnid.

Eventually the spidery adversaries reached a brooding détente and Venom became a “Lethal Protector”, dispensing a highly individualistic brand of justice everywhere but New York City.

However the danger had not completely passed. When the Symbiote went into breeding mode it created a junior version of itself that merged with a deranged psycho-killer named Cletus Kasady (in Amazing Spider-Man #344, March 1991).

Totally amoral, murderously twisted and addicted to both pain and excitement, Kasady became the terrifying metamorphic Carnage – a kill-crazy monster who carved a bloody swathe through the Big Apple before Spider-Man and Venom united to stop him.

Collecting the franchise-wide crossover which originally appeared in Amazing Spider-Man #378-389, Spectacular Spider-Man #201-203, Spider-Man #35-37, Spider-Man Unlimited #1-2 and Web of Spider-Man #101-103 (spanning from May – August 1993), this mammoth and extremely controversial summer event featured the inevitable return of the terrifying travesty and his bloodcurdling assault on everything Peter Parker held dear: love, family, responsibility and the heartfelt faith that killing was never justifiable…

After a behind-the-scenes Introduction (‘Darkness, Light… and Free Food’– with a corresponding Afterword at the end of the epic) by J.M. DeMatteis, this fast and furious slash-fest kicks off with ‘Carnage Rising’ by Tom DeFalco, Ron Lim & Jim Sanders III from Spider-Man Unlimited #1.

When a seemingly powerless Kasady is moved from ultra high security penitentiary The Vault to an experimental lab at Ravencroft Asylum, ambitious psychiatrist Dr. Pournella believes she can cure the monster’s underlying psychosis. Those opinions die with her and the rest of the staff and security officers when the long-dormant Carnage entity manifests and breaks free…

Across town, tormented by guilt and shame, Peter Parker and his new wife Mary Jane are attending the funeral of their friend Harry Osborn – who had gone mad and perished battling Spider-Man as the second Green Goblin. As the downcast hero wallows in soul-searching and wonders at the point of his life, in Ravencroft a nihilistic scourge of insane bloodlust rampages through the facility until he is stopped in his tracks by another inmate.

Shriek is a creature after Carnage’s own heart; a survivor of appalling childhood abuse who discovered she possessed incredible powers to make all her vile drives and dreams come true…

Instantly attracted to each other the pair join forces as a twisted “couple” and resolve to kill as often and as many as they can…

Escaping into New York they soon encounter and battle a mystical, nigh-mindless Spider-Man Doppelganger (which has been stalking the Webslinger since the end of the Infinity War crossover event) and adopt it. Together the ultimate embodiment of a dysfunctional family set out to teach the city the pointlessness of life and the imminent inevitability of remorseless death…

Peter meanwhile has quarrelled with Mary Jane, but after making up he hears of the bloodbath at Ravencroft and dutifully rushes off to recapture Carnage. He is utterly unprepared for the trio of terror he finds and is savagely beaten before barely escaping with his life…

The tale continues in ‘Dark Light’ (by Terry Kavanagh, Alex Saviuk & Don Hudson from Web of Spider-Man #101) as the incapacitated Arachnid is accosted by street thugs hungry for vengeance and only saved by the appearance of homeless vigilantes Cloak and Dagger.

The nomadic teens are two juvenile runaways who fell into the clutches of drug-pushing gangsters. As part of a group of abducted kids they were used as guinea pigs for new designer drugs, but though all the other test subjects died horribly Tyrone Johnson and Tandy Bowen were mutated by the chemical cocktail into something more – and less – than human.

Isolated, alone, and vengeful they swore to help other lost kids by fighting drug dealers and all who preyed on the weak in the blackest corners of New York City. Cloak is connected to a dimension of darkness; able to teleport, become intangible, amplifying and feeding on the wickedness in his targets. His unceasing hunger for these negative emotions must be regularly if only temporarily sated by super-acrobat Dagger’s dazzling radiance. Her power too has advantages and hazards. The power can cleanse the gnawing dependency afflicting addicts, but constantly, agonizingly, builds up within her when not released. Thus Cloak’s incessant hunger can be assuaged by her light-knives and his apparently insatiable darkness.

Whilst tending to Spider-Man – whose injuries include cripplingly painful broken ribs – Cloak and Dagger are ambushed by the Carnage clan and a catastrophic clash razes the church they are sheltering in.

Shriek especially is revelling in the chaos. She has battled Cloak before and loathes him, taking sublime joy in tormenting him. Her greatest triumph comes when she uses her sonic powers to disintegrate his beloved Dagger before his horrified eyes…

‘Demons on Broadway’ (Amazing Spider-Man #378, by David Michelinie, Mark Bagley & Randy Emberlin) ramps up the tension as Venom returns to New York, determined to exterminate the appalling threat he inadvertently created. The severely wounded Spider-Man is meanwhile trying to console Cloak who is crazed with grief and fury. Elsewhere Carnage, Shriek and Doppelganger are simultaneously gloating, planning further bloodshed and fighting each other…

When Cloak disappears in a blink of black torment the barely conscious Wallcrawler resumes his search for the trio of horrors and instead stumbles upon another old foe – Demogoblin.

Originally a science-powered super-crook, the mercenary killer was mystically cursed and transfigured into a supernatural scourge dedicated to cleansing the earth of sin. To his diseased mind that means slaughtering humans because they are all sinners…

As the messianic devil thrashes the utterly exhausted and overstretched Spider-Man in Central Park, Venom tracks down Kasady but is similarly crushed by Doppelganger, Shriek and his sadistically exultant “offspring”…

Brock barely escapes with his life and crawls to Peter and Mary Jane’s apartment in Spider-Man #35, driving Mrs. Parker crazy with fear and resentment. In fact it seems as if the entire city is on the edge and ready to explode in rage, negativity and violence…

As Spider-Man resigns himself to working again with his murderous worst nightmare, Demogoblin joins the fiendish family. The good guys recruit Peter’s ex-girlfriend The Black Cat to even the odds in ‘Team Venom’ (David Michelinie, Tom Lyle & Scott Hanna), but by the time they find their constantly bickering homicidal foes Cloak has already impetuously attacked them and is close to death…

As another blockbusting battle ends in defeat for the heroes, the Amazing Arachnid finds himself berated and deserted by his own allies. Taken to task for his foolish unwillingness to use lethal force, Peter questions his ingrained reluctance to go ‘Over the Line!’ (Spectacular Spider-Man #201, J.M. DeMatteis & Sal Buscema) even as Carnage adopts another psychotic menace into his growing killer kin.

The cadaverous mutated clone Carrion shares their ambitions and eagerly joins in their avowed mission to kill every human in New York.

The blood-soaked brood are aided in their task by the very citizens they imperil, as an inexplicable wave of fear and hatred grips the populace, sparking savage rioting and a tide of death. The inflamed innocents even attempt to lynch Spider-Man when he comes to their aid…

As Parker faces an overwhelming crisis of conscience in ‘Sinking Fast’ (by Kavanagh, Saviuk & Hudson from Web of Spider-Man #102), Venom’s vengeance squad recruits another old Spider-Man foe in the ghastly shape of Michael Morbius – a science-spawned Living Vampire with an unquenchable appetite for human blood.

After years of death and torment, the helpless victim had recently begun to seek a form of redemption by only slaking his thirst on the wicked…

With her husband insanely risking his life beside allies as bad as the villains, Mary Jane attempts to ease her own rage by going clubbing, just as Carnage’s “carnival of chaos” tears into the fashionable nightspot eager to display their warped philosophy of senseless death.

She is only saved by the appearance of Team Venom, with Spider-Man arriving far too late to help. After helping to drive off the macabre marauders a heartbroken Parker is forced to accept the antihero’s methods and rejoins the squad in time to confront ‘The Gathering Storm’ (Amazing Spider-Man #379, Michelinie, Bagley & Emberlin)…

As the notional white hats again spectacularly and pointlessly clash with the cotillion of crazies – resulting in the collateral deaths of the NYPD’s Extreme Emergency Team – a new player enters the conflict.

Deathlok was pacifist scientist Michael Collins until his consciousness was imprisoned within a cyborg body built to be the ultimate battlefield weapon. Rebelling against the corporate monsters who doomed him to the life of a mechanical zombie, Collins turned the war body into a macabre force for justice, so when he detected strange energies at work in town he immediately entered the fray… and was trashed by Clan Carnage, just as Spider-Man and Cloak recruited the idealistic mutant Firestar to their side…

Fighting chaos and terror with logic, the Web-spinner had reasoned that since all Symbiote spawn were chronically susceptible to excessive heat (as well as high energy sonic assault) a champion capable of emitting unstoppable microwaves would turn the tide in humanity’s favour…

As the heroes lay their plans, ‘Hate is In The Air’ (Spider-Man #36 by Kavanagh, Lyle & Hanna) reveals the horrific childhood of Cletus Kasady and events which shaped the unrepentant kill-crazed fiend. Meanwhile martial arts hero Iron Fist steps in to rescue the broken Deathlok and the Venom gang again engage Carnage’s crew. They almost succeed but for the rallying efforts of the increasingly rebellious and independent Shriek…

One secret is revealed in ‘The Turning Point’ (Spectacular Spider-Man #202, DeMatteis & Buscema) as a crazed mob attacks the battling metahumans, and Shriek discloses her powers enable her to broadcast her own madness to the entire city, driving everyone into paroxysms of despair and fury. With Spider-Man actively urging Firestar to kill Carnage, the heroes’ ethical collapse seems assured…

From the depths of his soul Peter’s moral core finally breaks through the madness and he stops the equally conflicted microwave mutant from committing the ultimate sin, just as inspirational legend Captain America arrives to take charge…

With both Avengers and Fantastic Four occupied elsewhere, the Sentinel of Liberty has rushed back to save ‘Sin City’ (Kavanagh, Saviuk & Hudson, Web of Spider-Man #103) from Armageddon, and instantly rallies the hard-pressed heroes and their more ambivalent allies.

Sadly his presence causes a schism and as mysterious vigilante Nightwatch joins the dark defenders in still more reactive, pointless violence, ‘Soldiers of Hope’ (Amazing Spider-Man #380, Michelinie, Bagley & Emberlin) sees Parker at last use his brains rather than brawn. With Cap’s resources, the philosophical discipline of Iron Fist and technical skills of Deathlok, a weapon is devised that could disable and even cure the frenzied killers running wild in the streets…

An even greater turnabout occurs in ‘The Light!’ ( courtesy of DeMatteis, Lyle, Hanna & Al Milgrom and Spider-Man #37) as, at the height of the most savage battle yet, the three factions are stunned by the luminescent resurrection of Dagger, who spearheads a triumphant ‘War of the Heart!’ (Spectacular Spider-Man #203, DeMatteis & Buscema) that crushes the clan and kills Carnage…

Of course it’s never that easy and the cunning maniac is only shamming, as the exhausted and traumatised Spider-Man and Venom discover when the blood-red maniac ambushes them in one last all-or-nothing attack in ‘The Hatred, the Horror, & the Hero!’ by DeFalco, Bagley, Lim, Sanders III & Sam de la Rosa from Spider-Man Unlimited #2…

If you love the extended hyperbolic, continual conflict which is at the core of all Costumed Dramas, this non-stop battle bonanza is the ideal way to spoil yourself. Logic and pacing are subsumed into one long, escalating struggle, and a working knowledge of the players is largely unnecessary to the raw, brutal clash of wills, ideologies and super-powers. One fair warning however: although handled with a degree of reserve and taste, this yarn has an appalling bodycount and scenes of torture that might upset younger fans of the Amazing Arachnid.
© 1993, 1994, 2005 Marvel Entertainment Group Inc/Marvel Characters Inc. All rights reserved.

Batman, Batman vs. The Penguin, Batman vs. The Joker


By various (Four Square/New English Library)
ISBNs: 1688, 1692 and 1694

The Silver Age of comicbooks utterly revolutionised the medium, bringing a modicum of sophistication to the returning genre of masked mystery men. However for quite some time the changes instigated by Julius Schwartz in Showcase #4 (October 1956) which rippled out in the last three years of the decade to affect all of National/DC Comics’ superhero characters generally passed by Batman and Robin.

Fans buying Batman, Detective Comics, World’s Finest Comics and even Justice League of America would read adventures that in look and tone were largely unchanged from the safely anodyne fantasies that had turned the Dark Knight into a mystery-solving, alien-fighting costumed Boy Scout just as the 1940s turned into the1950s.

By the end of 1963, Schwartz having – either personally or by example – revived and revitalised much of DC’s line and the entire industry with his modernization of the Superhero, was asked to work his magic with the creatively stalled and nigh-moribund Caped Crusaders.

Bringing his usual team of top-notch creators with him, the Editor stripped down the core-concept, downplaying all the ETs, outlandish villains and daft transformation tales, bringing a cool modern take to the capture of criminals whilst overseeing a streamlining rationalisation of the art style itself. The most apparent change to us kids was a yellow circle around the Bat-symbol but, far more importantly, the stories also changed. A subtle aura of genuine menace had crept back in.

At the same time Hollywood was preparing to produce a television series based on Batman and, through the sheer karmic insanity that permeates the universe, the producers were basing their interpretation upon the addictively daft material that the publishers were turning their Editorial backs on and not the “New Look Batman” that was enthralling the readers.

The TV show premiered on January 12th 1966 and ran for three seasons (120 episodes in total), airing twice weekly for its first two seasons. It was a monumental world-wide hit and sparked a wave of trendy imitation. The resulting media hysteria and fan frenzy generated an insane amount of Bat-awareness, no end of spin-offs and merchandise – including a movie – and introduced us all to the phenomenon of overkill.

“Batmania” exploded across the world and then as almost as quickly became toxic and vanished.

To this day, no matter how much we might squeal and foam about it, or what has occurred since in terms of comics, games or movies, to a huge portion of this planet’s population Batman is always going to be that “Zap! Biff! Pow!” costumed buffoon…

To tap into the frenzy, American book publisher Signet/New American Library – a company well-used to producing media tie-in titles such as Girl from U.N.C.L.E. or novelisations like Breakfast at Tiffany’s – released five paperbacks starring Batman and Robin, beginning in March 1966.

Technically, it was four plus an adaptation of the Movie that was released later in the year (and the second was in fact an all-new prose novel by Winston Lyon – AKA William Woolfolk – which I’ll be covering in a later review), so in the proper fashion of the times, British counterparts quickly followed.

This terrific little trio of black and white paperback pocket books – the spearhead of National Periodical Publications’ on-going efforts to reach wider reading audiences – were published in 1966 to accompany the launch of the Batman TV show, and fully fuelled the “Camp” superhero craze which saw Masked Manhunters and costumed crazies sneak into every aspect of popular entertainment.

Each breathtaking tome contained five reformatted stories of the Dynamic Duo, culled from the archives and crafted by some of the greatest scripters and illustrators the industry has even seen. Collected here in incontrovertible black-and-white are the tales from this trio of cartoon books which blew my unformed little mind in that most auspicious year for fun and fantasy escapism…

The first UK release was Batman which featured primarily crime stories rather than the baroque super-villain fare that informed and monopolised the television iteration. In the aforementioned mid-1950s, fancy-dress felons had all but vanished from view, and the new Schwartz Batman also eschewed costumed crazies … at least until the Batman show made them stars in their own right.

The reformatted mini-masterpieces start with the positively eerie 1940 origin tale ‘The Legend of the Batman – Who He Is and How He Came To Be!’ by Gardner Fox, Bob Kane & Sheldon Moldoff from Batman #1 (Spring 1940). This piece was actually recycled from portions of Detective Comics #33 and 34 (1939) but still offers in 13 perfect panels what is effectively the best ever origin of the character.

The drama continued with ‘The Web of Doom’ (from Batman #90, March 1955, by Bill Finger, Moldoff & Charles Paris, in which a biologist lost a package of deadly germ phials somewhere in Gotham City. Batman and Robin had only days to track down three criminals who held the key to restoring the savant’s shattered memories and retrieving the deadly parcel…

Batman #92, from June 1955, provided ‘Fan-Mail of Danger!’ (by Finger, Moldoff & Paris) as letters to the gracious heroes piled up and the lads hired a secretary to handle the load. Sadly Susie Smith‘s over-eager diligence almost exposed Batman’s secret identity to a cunning counterfeiter…

There was one exception in this collection to the “no loons” rule. The Joker tale ‘The Crazy Crime Clown!’ was something extra-special from Batman #74 (December 1952-January 1953, by Alvin Schwartz, Dick Sprang & Charles Paris) and saw the exotic but strictly larcenous Harlequin of Hate apparently go bonkers.

He was thus committed to the Gotham Institute for the Insane but, naturally, there was method in the seeming madness which Batman only discovered after he too infiltrated the worthy asylum in disguise…

Cunning criminal mastermind Mr. Blank almost took over the underworld by destroying a new super-computer in ‘The Crime Predictor!’ (Batman #77, June/July 1953 courtesy of Edmond Hamilton, Bob, Lew Sayre Schwartz & Paris), and it took all of the ingenuity of the World’s Greatest Detective to unravel the deadly mire of duplicity and prevent his own infallibly predicted demise…

‘The Man Who Could Change Fingerprints!’ (Batman #82, March 1954 by David Vern Reed, Sprang & Paris) was another clever scheme by brilliant killers who thought they could outwit the Caped Crusaders, before this initial volume closed with a thrilling suspense shocker in ‘The Testing of Batman!’ (Batman #83, April 1954) by Hamilton, Sprang & Paris.

Here a scientist’s exercise research was usurped by thugs who wanted to have fun killing the enemies of crime. At least that’s what they told the captive Gotham Gangbusters…

 

Six months later a second volume was released.

Batman vs. The Penguin followed the same beguiling format but, with flamboyant arch-foes predominating on the silver screen, the emphasis shifted. As the title clearly shows, this compilation concentrated on cases featuring the Felonious Fowl and Bird of Ill Omen, but it also harboured a secret surprise…

The all-ages action and excitement kicked off with ‘The Parasols of Plunder’ (Batman #70 April/May 1952 by Bill Woolfolk, Kane, Sayre Schwartz & Paris) and detailed how, after being released from prison, The Penguin gave up his obsession with birds and began selling umbrellas. But, oh… what deadly umbrellas…

He returned to ornithology for ‘The Golden Eggs!’ in Batman #99 (April 1956, Finger, Moldoff & Paris), as whilst on the run his hobby inspired a deadly retaliatory crime wave before Batman scrambled all his plans, whilst in The Penguin’s Fabulous Fowls’ the Umbrella King turned crypto-biologist, capturing mythical avian monsters and turning them loose to devastate Gotham in a sharp suspense shocker from Batman #76 (April-May 1953 by Hamilton, Kane, Sayre Schwartz & Paris)…

His last appearance was in ‘The Return of the Penguin’ (by Finger, Moldoff & Paris from Batman #155 May 1963) which found the Bird Bandit coming out of retirement to match wits with Batman again. If only the Pompous Peacock had ignored the teasing of the other crooks when they called him a “has-been”…

This tome wraps up with a classic Catwoman yarn, as the Feline Temptress put all the contestants of Gotham City’s “Queen for a Day” gala into catatonic trances. Moreover, suspiciously still-awake competitor Selina Kyle claimed complete innocence and insisted some other Catwoman was responsible for creating the ‘The Sleeping Beauties of Gotham City!’ in a taut mystery by Reed, Moldoff & Stan Kaye from Batman #84 (June 1954)…

 

Batman vs. The Joker followed a month later with a full quintet of comicbook curios starring Batman’s ultimate nemesis. The madcap mayhem began with ‘The Challenge of The Joker’ (Batman #136, December 1960 by Finger, Moldoff & Paris) in which the Clown Prince of Crime determined to prove to the world that modern police science was no match for cunning and the four ancient elements…

Then ‘The Joker’s Winning Team!’ (Batman #86, September 1954 Woolfolk, Moldoff & Kaye) revealed how the Baseball-inspired brigand assembled a squad of crime specialist pinch-hitters to ensure he never lost a match against Batman, after which the gloriously engaging saga of ‘The Joker’s Millions!’ from Detective Comics #180 (February, 1952 by Reed, Sprang & Paris) disclosed how the villain’s crime rival took his ultimate revenge by leaving the Harlequin of Hate too rich to commit capers.

It was a double-barrelled scheme though and made the Joker twice a fool, as the Caped Crusaders found to their great amusement…

‘The Joker’s Journal’ (Detective #193 March 1953 Reed, Kane, Sayre Schwartz & Paris) followed the theme after the penniless Punchinello left prison and started a newspaper. Naturally everybody in Gotham knew it was only a matter of time before the Mountebank of Mirth returned to his old tricks, and this final volume concludes in the only way possible as the eternal arch enemies’ minds were swapped in a scientific accident. Soon a law-abiding Joker and baffled Robin had to hunt down ‘Batman – Clown of Crime!’ in a rousing romp by Reed, Moldoff & Paris from Batman #85, August 1954.

As I’ve constantly averred, the comics tales themselves are always special but somehow when they appeared in proper books it always made those fantastic adventure dreams a little more substantial; and perhaps even real…

Batman has proven to be all things to all fans over his decades of existence and, with the character undergoing almost perpetual overhaul these days, the peerless parables of wit and bravery encapsulated here are more welcome than ever: not just as memorial to what has been but also as a reminder that once upon a time everybody could read the fabulous Tales of Gotham City…

These books are probably impossible to find today – even though entirely worth the effort – but whatever format or collection you happen upon, such forgotten stories of the immortal Dark(ish) Knight are part of our cultural comics heritage and should never be lost.
© 1940, 1951, 1952, 1953, 1954, 1955, 1956, 1963, 1966 National Periodical Publications. All rights reserved.

Showcase Presents Justice League of America volume 5


By Len Wein, Gerry Conway, Cary Bates, Elliot S! Maggin, Marty Pasko, Denny O’Neil, Dick Dillin, Frank McLaughlin & various (DC Comics)
ISBN: 978-0-85768-195-9

After the actual invention of the comicbook superhero – for which read the Action Comics debut of Superman in 1938 – the most significant event in the industry’s history was the combination of individual sales-points into a group. Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: a number of popular characters could multiply readership by combining forces. Plus, of course, a mob of superheroes is just so much cooler than one (…or even one-and-a-half if there’s a sidekick in situ…).

The Justice Society of America is rightly revered as a true landmark in the development of comicbooks and when Julius Schwartz revived the superhero genre in the late 1950s, it was inevitable that there would be a new banding together of the latest reconfigured mystery men.

That moment came with The Brave and the Bold #28, a classical adventure title that had recently transformed into a try-out magazine like Showcase. Just before Christmas 1959 the ads began running. “Just Imagine! The mightiest heroes of our time… have banded together as the Justice League of America to stamp out the forces of evil wherever and whenever they appear!”

The rest was history: the JLA captivated the youth of a nation, further reinvigorated an industry and even inspired a small family publishing concern to create the Fantastic Four, inspiring a whole new way of telling comics stories.

Following a meteoric rise, TV spin-offs brought trendy international awareness of costumed crusaders which in turn led to catastrophic overexposure. By 1968 the superhero boom looked to be dying just as its predecessor had at the end of the 1940s.

Sales were down generally and production costs beginning to spiral. More importantly “free” entertainments, such as television, were now found in even the poorest household. If you were a kid in the sixties, think just how many brilliant cartoon shows were created during that decade, when comics artists such as Alex Toth and Doug Wildey moved into West Coast animation studios.

Moreover, many comicbook heroes were now appearing on that ubiquitous small screen. As well as wholly original characters, the Marvel heroes, Superman, Aquaman, Batman, and even the JLA were there every Saturday in your own living room – even after that global bubble had burst…

It was also a time of great political and social upheaval. Change was everywhere and unrest even reached the corridors of DC. When a number of creators agitated for increased work benefits the request was not looked upon kindly. Many left the company – not always voluntarily – for other outfits. Some quit the business altogether.

Of course the greatest threat was the insatiable appetite for supernatural themes which decimated the industry’s pantheons of gaudily-clad mystery men…

This fifth monochrome Justice League Showcase volume compellingly reflects the signs of the times as the next generation of writers fostered a “new wave” and saw the title’s lowest ebb. Publication slowed to six issues a year before the tide slowly turned and the World’s Greatest Superheroes began climbing again to the top of the gradually recovering, tried-and-tested Fights ‘n’ Tights arena…

Collecting Justice League of America #107-132 from the era when superheroes were in the direst doldrums and looked like disappearing forever, this tome covers the period September/October 1973 to June 1976, during which the market changed forever from mass market to niche-industry and comicbooks stopped being casual, cheap or disposable entertainment.

By the end of this book the stories reflected the harsh facts, and publishers had accepted the conceptual and commercial transition from a broad-appeal medium slavishly following outside trends and fashions to increasingly become a targeted service making only what their most dedicated fans wanted…

The dramas begin here with Justice League of America #107 and ‘Crisis on Earth-X’ by Len Wein, Dick Dillin & Dick Giordano, the first chapter of another landmark crossover with their Earth-2 counterparts and antecedents in the JSA.

Following the popular revival of a forgotten team during their previous get-together (The Seven Soldiers of Victory as seen in Showcase Presents Justice League of America volume 4), this time the annual team-up reintroduced another band of Golden Age warriors – from corporate acquisition Quality Comics and newly rechristened The Freedom Fighters…

It began when a recreational trip across the dimensional barrier was accidentally sabotaged by android stowaway Red Tornado, depositing Batman, Green Arrow and Elongated Man from Earth-1 and Superman, Sandman and Doctor Fate from Earth-2 into another alternate universe – one where the Nazis had won World War II.

Trapped and outnumbered, the seven displaced heroes were rescued by the last liberty-loving champions of a world dominated by fascist super-science and a secret dictator. Joining forces with embattled champions Uncle Sam, The Ray, Doll Man, Phantom Lady, Black Condor and the Human Bomb the newcomers ended the Nazi threat forever in the sinister sequel ‘Thirteen Against the Earth!’…

With everybody returned to their home planes #109 then brought back a cultish guest star as ‘The Doom of the Divided Man!’ revived the dormant career of 1960’s hero/villain Eclipso, who harboured another cunning plan to conquer the world. However the real focus of this tale was the unexpected resignation of Hawkman following his recall to home planet Thanagar…

Wein, Dillin & Giordano then got to deliver a delightful and potent seasonal present in #110 as Superman, Batman, Green Arrow, Black Canary and Red Tornado had to adapt to abrasive substitute Green Lantern John Stewart (a controversial “angry black man” conceived at a time when non-Caucasian heroes could be counted on the fingers of one hand) mid-mission, when the League gathered to hunt down ‘The Man Who Murdered Santa Claus!’

Murderous psychopath The Key had set up the heroes for ambush with the callous assassination of an actor hired to cheer orphaned kids, but his horrific deeper scheme was only foiled thanks to the supernatural intervention of an almost forgotten League member…

JLA #111 introduced a seminal villain who became, decades later, a pivotal player in The Final Crisis. Here however the enigmatic Libra merely used his incredible abilities to revive the dormant Injustice Gang of the World.

Although his stated goal was to imbue Chronos, Mirror Master, Poison Ivy, Scarecrow, Shadow Thief and Tattooed Man with energies stolen from Aquaman, Superman, Batman, Flash, Elongated Man and the fully recovered GL Hal Jordan, the ‘Balance of Power!’ he was really seeking meant keeping all the purloined might for his own unimaginable use…

Those stolen super-powers featured in #112’s follow-up ‘War with the One-Man Justice League!’ as the entire team gathered to help restore their diminished comrades. The high risk solution was to resurrect power-stealing android Amazo to collect the stolen energies and abilities – but nobody considered what the mechanoid might do after it absorbed Batman’s vast intellect and suspicious mind…

Justice League of America #113 (September/October 1974) proved how desperate were the times for the spandex set as the epic annual collaboration with the JSA was restricted to a single issue. Nevertheless ‘The Creature in the Velvet Cage!’ proved to be one of the very best team-up tales as a JLA visiting party to Earth-2 (Batman, Superman, Green Lantern and Elongated Man) shared the shame and horror of The Sandman, when his greatest secret was catastrophically revealed.

Years ago the Master of Dreams had accidentally transformed his sidekick Sandy, the Golden Boy into a ravening silicoid monster and been compelled to sedate and imprison his best friend.

Now after three decades the beast was awake and free, seemingly intent on destroying the world. At least that’s what Hourman and the Golden Age Flash and Wonder Woman believed when they joined their old comrade on his tragic manhunt…

Wein, with the plotting assistance of Mark Hanerfeld, ended his run as scripter with a smart and decidedly effective little thriller in #114 – ‘The Return of Anakronus!’ During a League-sponsored telethon an enigmatic time-bending villain took disgraced old team mascot Snapper Carr and his family hostage. Although definitely dangerous, the crazed felon’s ranting didn’t make much sense: after all, why would a man who had repeatedly defeated the JLA stoop to demanding a mere cash ransom…?

The tone turned cosmic in #115 as Denny O’Neil provided a fill-in script which brought back retired hero J’onn J’onzz, Manhunter from Mars who begged his former comrades to save the dying remnants of his people from ‘The Last Angry God!’ who had imprisoned them on a far-distant world.

Cary Bates then contributed ‘The Kid Who Won Hawkman’s Wings!’ in #116 as sightings of Hawkman in Midway City led Elongated Man, Green Arrow, Aquaman, Flash and Batman into a deadly duel against the Matter Master. Closer inspection revealed the Pinioned Paladin to be a baffled kid named Charley Parker who had no idea why he changed into a Golden Eagle, whilst the actual mastermind behind the plot was a shock to everybody concerned…

After just over a year’s absence the true winged Wonder returned in JLA #117. ‘I Have No Wings and I Must Fly!’ – scripted by Elliot S! Maggin and with Giordano’s protégé Frank McLaughlin assuming the role of regular inker over Dick Dillin’s sleek and effective pencils – saw alien cop Katar Hol resurface to warn Earth of a deadly extraterrestrial menace dubbed The Equalizer.

This ineffable menace was driven to achieve pure balance in the universe, and to achieve this he somehow homogenised entire civilisations, making life forms exactly identical to each other.

His Equalizer plague weapon was overwhelmingly contagious and – after reducing the population of Thanagar to imbecilic, four foot tall clones of each other, including Hol’s beloved wife Shayera – the unfathomable voyager had turned his single eye upon Earth…

With his homeworld quarantined and after defeating the appalling threat beside the JLA, Hawkman had no other refuge than our planet and promptly joined Aquaman, Black Canary, Flash Red Tornado and Superman in resisting the ‘Takeover of the Earth-Masters!’ (#118 by Maggin, Dillin & McLaughlin). This saw a misguided attempt by trans-dimensional beings who sought to save our world from super beings by despatching eerie hyper-evolving Adaptoid organisms.

With even the Man of Steel unable to face the ghastly invaders, Hawkman devised a risky strategy involving his Equalization-infected wife, which fortunately turned out in Humanity’s favour in #119’s ‘Winner Takes the Earth!’

Another old friend reappeared in #120 as ‘The Parallel Perils of Adam Strange!’ (written by Bates) saw the Earth-born champion of Planet Rann forced to re-fight his greatest battles after despotic Kanjar Ro murdered his fiancée Alanna.

Even though Ro had cruelly stacked the deck, Strange – and his newly arrived Justice League allies – triumphed and even pulled a rabbit out of the hat to restore the Rannian heroine in time for her own magical wedding in the blistering conclusion ‘The Hero Who Jinxed the Justice League!’

In issue #122 Marty Pasko delved into the team’s private lives and revealed why the JLA shared their civilian secrets with each other in ‘The Great Identity Crisis!’ as old enemy Dr. Light used photonic super-science and the too-good-to-be-true mineral Amnesium (guess what it causes?) to mess with the heroes’ minds and lure them into what should have been inescapable death-traps…

Another year gone, it was then time for the annual JLA/JSA yarn and Bates, Maggin, Dillin & McLaughlin stepped far off the reservation with ‘Where on Earth Am I?’ and ‘Avenging Ghosts of the Justice Society!’ from issues #123 and 124.

In Flash #179 (‘The Flash – Fact of Fiction?, May 1968) Bates and Gardner Fox first took the multiple Earths concept to its illogical conclusion by trapping the Monarch of Motion in “our” Reality of Earth-Prime, where the Sultan of Speed was just a comic-book character.

Here Bates and co-scripter Maggin returned to the idea as a story conference in Editor Julie Schwartz’s office led to the oafish goons playing with the Flash’s hastily-constructed Cosmic Treadmill, sending one of them hurtling between dimensions.

Transformed and empowered by the journey, Cary Bates became the most dangerous villain alive, leading Earth-2 criminals The Wizard, Shade, Sportsmaster, Huntress, Icicle and The Gambler in a lethal assault on JSA heroes Robin, Hourman, Wildcat, Wonder Woman, Johnny Thunder and Dr. Mid-Nite.

Maggin, meanwhile, had followed his friend but ended up on Earth-1. Undaunted, he recruited Batman, Black Canary, Aquaman, Hawkman, Green Arrow and Flash to save three imperilled universes but it took the Divine Might of the supernal Spectre to truly set every thing back to its assigned place and time…

Gerry Conway began his long association with the Justice League in #125 with a clever 2-parter concerning the dumping of toxic energy from an outer dimension onto Earth. ‘The Men Who Sold Destruction!’ craftily employed schizophrenic villain Two-Face as their wily broker to expend the deadly forces, but the super-minds of Dronndar completely underestimated the double-dealing Harvey Dent‘s capacity for betrayal. Almost as bad was that the opportunistic Weaponers of Qward and the JLA were as easily fooled by the Machiavellian maniac in #126’s Byzantine conclusion ‘The Evil Connection!’

JLA #127 confirmed that ‘The Command is “Chaos”!’ when new menace The Anarchist discovered a means of tapping Green Lantern’s power battery and desperate Hal Jordan begged his fellow champions to stop him recharging his ring at any cost, after which Pasko popped back to author a sharp, smart reintroduction for the Earth-1 Amazing Amazon in #128’s ‘Death-Visions of the Justice League!’

For a period “our” Wonder Woman had lost her powers and fought crime as a martial artist (see Diana Prince: Wonder Woman volumes 1-4), but once her supernatural gifts returned she underwent a self-imposed set of trials before rejoining the team.

Sadly her readmission coincided with the team disbanding following a cataclysmic, psychologically punishing assault by alien fear-eater Nekron, and even the Princess of Power seemed unable to galvanise the Leaguers before ‘The Earth Dies Screaming!’ in #129.

The next issue explored the revelatory early days of the team’s orbiting satellite headquarters as ‘Skyjack at 22,300 Miles!’ (scripted by Pasko) disclosed how an intergalactic interloper attempted to turn the space base into a spawning ground and put the nonplussed heroes through a gamut of ghastly trials before order and equilibrium were unconventionally restored.

This mammoth tome ends with a clever mystery double-bill from Conway, Dillin & McLaughlin. Issue #131 featured ‘The Beasts Who Thought Like Men!’ wherein a new credit card currency for America somehow enhanced the minds of animals and insects, simultaneously decreasing human brainpower to such a low point that bugs could enslave deadly villains like Sonar and Queen Bee…

The tale took a strange turn in #132 as Superman vanished and Supergirl stepped in to help against animals organised enough to conquer the country. Even then there was still one more tangled twist in the tale of ‘The Beasts Who Fought Like Men!…’

The Justice League of America has become a keystone of American comics and these tales are still among the most thought-provoking, controversial and purely entertaining episodes in their half-century history.

With captivating covers provided by Nick Cardy, Mike Grell, Giordano, Ernie Chan (née Chua) & José Luis García-López, this captivating transition tome shows the unalloyed appeal of the Fights ‘n’ Tights Crowd at their most innovative and inspiring.

Just Imagine…
© 1973, 1974, 1975, 1976, 2013 DC Comics. All Rights Reserved.

Golden Age Green Lantern Archives volume 2


By Bill Finger, Martin Nodell & Irwin Hasen (DC Comics)
ISBN: 978-1-56389-794-8

Following the invention of the superhero genre and the early innovations in Superman and Batman at DC/National Comics, an avalanche of costumed crusaders erupted onto the nation’s newsstands. At the head of that gaudy tidal wave, thanks to innovative publisher Max Gaines and his comics mastermind Editor Sheldon Mayer, All American Comics (who co-published in association with and were eventually absorbed by DC) produced many of the new industry’s greatest and most memorable characters.

Most prominent was the first comicbook super-speedster who took off in Flash Comics (which also featured Hawkman and Johnny Thunder), followed a few months later by evergreen, immortal Green Lantern, the world’s original superhero coalition in the Justice Society of America, capped by the creation of the greatest female hero of all time – Wonder Woman.

Superman started the ball rolling and was the undisputed star of the medium, but the editors at All American truly understood it and the wide-eyed readership…

The Emerald Avenger debuted in the sixteenth issue of the company’s flagship title All-American Comics, just as superheroes started to dominate, supplanting newspaper strip reprints and stock genre characters in the still primarily-anthologised comicbooks.

For the duration of the war and a few years beyond it, GL and his mystery man amigos Red Tornado, The Atom, Sargon the Sorcerer and Doctor Mid-Nite stole the show with only celebrated gag-strip Mutt and Jeff or exceptional military strips Hop Harrigan and Red, White and Blue remaining to represent merely mortal stars.

All too soon, however, they would vanish as tastes changed and costumed champions were superseded by cowboys, cops and private detectives…

Devised by up-and-coming cartoonist Martin Nodell (and fleshed out by the incredible Bill Finger in the same way he had contributed to the success of Batman), Green Lantern became AA’s second smash sensation six months after The Flash and preceding by a year and a half the unprecedented success of the Amazing Amazon.

He won his own solo-starring title less than a year after his premiere and feature-starred in many anthologies such as Comics Cavalcade and All Star Comics for just over a decade, before he too faded away in the early1950s, having first suffered the humiliating fate of being edged out of his own comicbook by his pet, Streak the Wonder Dog…

This second engagingly impressive hardcover Archive edition – collecting the Viridian Vigilante’s appearances from Green Lantern Quarterly #2-3 (Winter and Spring 1942) and All-American Comics #31-38, from October 1941 to May 1942 – opens with rousing reminiscences, intriguing comparisons and tantalising trivia titbits, courtesy of the Foreword by godfather of American fandom Dr. Jerry Bails, before the procession of pictorial peril begins…

Ambitious young engineer Alan Scott survived the sabotage and destruction of a passenger-packed train due only to the intervention of a battered old railway lantern. Bathed in its eerie verdant glow, he was regaled by a mysterious green voice with the legend of how a meteor fell in ancient China and spoke to the people: predicting Death, Life and Power.

After bringing doom to the mystic who reshaped it into a lamp and, centuries later, sanity to a madman, it now promised incredible might to bestow justice to the innocent. Instructing the engineer to fashion a ring from its metal and draw a charge of power from the lantern every 24 hours, the ancient artefact urged the engineer to use his formidable willpower to end all evil – a mission Scott eagerly embraced…

The ring made him immune to all minerals and metals, and enabled him to fly and pass through solid matter amongst many other miracles, but was powerless against certain organic materials such as wood or rubber which could penetrate his jade defences and cause him mortal harm…

After wandering the country for months, Scott eventually settled in Capitol City and took a job as first engineer and eventually radio announcer at the APEX Broadcasting System whilst he fruitlessly pursued feisty reporter Irene Miller. Before long he even had a trusted sidekick in the flabby form of Doiby Dickles, a rotund, middle-aged Brooklyn-born cab driver originally intended as a light foil for the grim, poker-faced Emerald Avenger.

Soon, however, the bumbling buddy grew to be one of the most popular and beloved comedy stooges of the era; sharing covers and even by-lines with the star who, thanks to scripter Finger (who wrote all the stories in this volume), was a grim, brooding and spookily mysterious figure of vengeance weeding out criminals and gangsters. Moreover, just as with the early Batman sagas, there was always a strong undercurrent of social realism, ballsy sentimentality and human drama.

The action starts with All-American Comics #31’s ‘The Adventure of the Underfed Orphans!’ illustrated by Martin Nodell, wherein Alan and Irene investigate food poisoning at a municipal children’s home, and uncover a shocking web of abuse and graft leading to the upper echelons of City Hall and the grimiest gutters of the underworld…

Most of the All-American GL tales were untitled such as #32, drawn by Irwin Hasen, which revealed how a veteran beat cop’s son fell in with the wrong crowd. Framed by his boss and arrested by his own dad, vengeful Danny was only stopped from ruining his life forever by the Emerald Avenger and Doiby who helped him get the goods on Gardenia and reconcile with his grateful dad.

The next issue (by Nodell) struck close to home as gangster Pug Deagan tried to take over the Taxicab Drivers’ union and Doiby called on his Grim Green friend to clean up the racket and expose the real brain behind the operation, whilst in All-American #34, the Dynamic Trio of Alan, Irene and Mr. Dickles investigated a collapsing building and were drawn into a colossal construction scandal involving the Mayor, culminating in the horrific failure of Capitol City’s biggest and busiest bridge.

Always one of the most powerful characters in comics, this tale especially demonstrated the sheer scope of Green Lantern’s might…

All-American Comics #35 found Doiby wracked by toothache and haplessly stumbling into a grisly murder at the dentist’s office. Once again racketeers were trying to take over a union and only GL and Dickles could stop them. That tale concluded with the cabbie having that tooth punched out and learning the secret of Alan Scott – an even bigger shock!

A huge hit from the start, the Emerald Crusader was fast-tracked into his own solo title, where the creators were encouraged to experiment with format. Green Lantern Quarterly #2 was cover-dated Winter 1942 and offered ‘The Tycoon’s Legacy’ by Finger & Nodell: a 4-chapter “novel-length story” which saw radio engineer Scott promoted to roving man-with-a-microphone, promptly rushing to the assistance of a poor but honest lawyer and a porter swindled out of a five million dollar bequest. Both cases deliciously intertwined like a movie melodrama, and also saw a framed man freed from the asylum to challenge the swindling estate executors who had trapped him there.

Events took a murderous turn just as Alan’s emerald alter ego got involved, and before long Green Lantern was cracking heads and taking names in the hunt for the mastermind behind it all – a man known only as ‘Baldy’…

Bill Finger was a master of this type of socially redeeming mystery thriller, and the unrepentant fan in me can’t help but wonder what he could have accomplished with such a prodigious page count on his other “Dark Avenger” assignment Batman and Robin…

Hasen illustrated the remaining All-American yarns in this collection, beginning with #36 (March 1942) which took GL and Doiby to the motor racing circuit to foil the machinations of mobsters murdering drivers of a new type of car. With no clue as to how the killings were accomplished, Doiby volunteered to drive the ill-fated Benson Comet himself, trusting in his pal “Da Lantrin” to save the day as usual…

Issue #37 found the heroes helping a disgraced pilot whose crashed plane cost America its greatest scientific minds. A closer investigation revealed not only Fog Blake‘s innocence but that the Brain Trust had been cunningly abducted by Nazi agents… but not for long, after which issue #38 pitted the Emerald Guardian against a diminutive criminal strategist who organised America’s gangs like ‘Another Napoleon’ before facing his own Waterloo in a blaze of green light…

With America freshly put on an all-encompassing war-footing, superheroes at last tackled the world’s latest monsters full-on, and with great verve and enthusiasm this blistering compilation concludes in another novel-length epic from the third Green Lantern Quarterly deliciously crafted by Finger & Nodell.

It begins with ‘The Living Graveyard of the Sea’ as Alan and Irene (and stowaway Doiby) take ship for Australia only to be torpedoed by a gigantic German super U-Boat. Although Green Lantern fights off the air and sea assault the liner is lost. The survivors take to life boats and the one with Doiby, Irene and Alan is drawn into a vast impenetrable fog-bank…

The clouds conceal an ancient wonder: a Sargasso Sea enclave of mariners from many eras who have, over the centuries, evolved into a truly egalitarian, pacifist society. However the lifeboat contains a cross-section of modern America, all horribly infected with greed, pride, arrogance and prejudice and, although welcomed, the newcomers soon disrupt the idyllic microcosm.

Things take an even worse turn when another U-Boat surfaces within the sea city and fanatical Kapitan Schmidt attempts to annexe the realm and convert the ancients to ‘The Nazi Dream’. The stakes are raised even further when he finally gets a message through to Berlin and Hitler himself demands that the strategically crucial secret island be taken at all costs…

The fantastic finale comes as Irene and Doiby redeem their selfish fellow Americans and rouse the calmly neutral Sargasso citizens to fight for freedom and liberty in ‘Utopia vs. Totalitarianism’ whilst all Green Lantern has to do is sink the entire Nazi naval and aerial armada tasked with taking the hidden sea world…

I sometimes think – like many others I know – that superhero comics were never more apt or effective than when they were whole-heartedly combating fascism with explosive, improbable excitement and mysterious masked marvel men.

The most satisfyingly evocative and visceral moments of the genre all seem to come when gaudy gladiators soundly thrashed – and please forgive the contemporary offensive colloquialism – “Nips and Nazis”, and the staggering denouement depicted here is one of the most expansive and breathtaking ever seen…

Complete with the stellar covers by Nodell & Hasen, this riotous vintage assembly of classic Fights ‘n’ Tights fare is enthralling, engrossing and overwhelmingly addictive – even if not to every modern fan’s taste – and no lover of Costumed Dramas can afford to miss out on the fun …
© 1941, 1942, 2002 DC Comics. All Rights Reserved.

Man of Steel – Inside the Legendary World of Superman


By Daniel Wallace with photographs by Clay Enos (Insight Studios/Titan Books)
ISBN: 978-178116-817-2

Always foremost amongst the fascinating publishing add-ons to accompany major fantasy motion picture releases are the “Art of…” compendiums, and the terrific oversized (286 x 240 x 22mm) hardcover tome which supports the new Man of Steel film is both gloriously enticing and genuinely informative.

Author Daniel Wallace has compiled an eye-popping mix of production art, panoramic stills, pre-production designs and concept paintings gleaned from the various art departments and combined them with behind-the-scenes interviews, commentary and colour to produce a celebratory coffee-table art-book that is absolutely breathtaking.

After a Foreword by producer Christopher Nolan and Introduction from director Zack Snyder, ‘Modern Day Mythmaking’ reveals how the project came about with ‘Making it Happen’ and ‘Making it Real’, further disclosing the secrets of ‘The Suit’ before closing with the film’s philosophical mission statement in ‘Superman Vérité’.

The all-important ‘Casting Man of Steel’ explores and examines the actors, roles and thinking of the vast and stellar cast over nearly thirty electrifying pages, paying great attention to the costumes and designs of a scenario and society such as Superman fans have never seen before.

That imagination overload continues into ‘Welcome to Krypton’, highlighting ‘Kandor’ and ‘The Kryptonian Chamber’ before digressing onto a page dedicated to ‘Speaking Kryptonian’ (in my day it was “Kryptonese” but that’s my own personal digression-lite), after which the visual secrets of ‘The Ruling Council’, ‘Crafted Technology’ and ‘Automated Helpmates’ bring the planet’s robotic excesses to astounding life.

Now a ravaged, worn-torn world, Krypton’s martial advances are spotlighted in ‘Armed for Battle’ whilst ‘The House of El’, ‘Flora and Fauna’ and ‘The Genesis Chamber’ readily inform and expand on the unworldly realities of the lost planet and Superman’s history.

Further visualisations and revelations depict ‘Last Hope’, the awesomely appalling ‘Black Zero’, ‘The Dead Colonies’ long-abandoned by Krypton, and explain how the film designers attempted ‘Communicating with Contours’ before concluding with views of the pivotal ‘Scout Ship’ that changed Clark Kent’s life forever…

Locations and sets star in ‘Welcome to Earth’, with specific attention paid to the hero-in-waiting’s ‘Northern Journeys’, ‘Smallville’, Earth’s military bastion ‘U.S. Northcom’ and of course, ‘Metropolis’ before the epic exploration ends with a heartfelt appreciation of ‘The Heart of the Legend’…

Admittedly Inside the Legendary World of Superman was released to cash-in on the long-awaited movie, but this utterly engrossing picture-treat is such a superb slice of sheer imaginative indulgence no fan of film or funnybooks will want to miss out on such a marvellously magical experience.
© 2013 DC Comics. MAN OF STEEL, SUPERMAN and all related characters and elements ™ and © DC Comics. All Rights Reserved.

Man of Steel – the Official Movie Novelization


By Greg Cox (Titan Books)
ISBN: 978-1-78116-599-7                  E-book edition ISBN: 978-1-78116-600-0

As you might have noticed, there’s another Superman movie hitting big screens at the moment and, as is the norm, the movie blockbuster comes with all the usual attendant extras.

Released a week after the premiere of Man of Steel, the Official Movie Novelization recapitulates that tale in an absorbing 320 page paperback – sadly sans any illustrations – for fans of a literary bent, duly expanding the breathtaking visual experience in the adroit, incisive way specialist author Greg Cox has made his own.

Don’t take my word for it: check his adaptations of films such as the Underworld trilogy, Daredevil, Ghost Rider or The Dark Knight Rises, comics series such as Infinite Crisis, Countdown, Final Crisis amongst others, as well as his legion of cult media tie-ins and comics-related books…

Spoiler Alert: since almost everybody alive knows the mythos of Superman by now and the whole point of this latest movie is to reinterpret, reinvigorate and reinstate that legend, I’m going to manfully restrain myself from outlining the plot of this engaging prose package in anything but the vaguest detail, in case you haven’t seen the stunning visual tour de force yet.

Krypton dies and scientific rebels Jor-El and Lara Lor-Van send their newborn son to another world to escape its destruction. However a goodly portion of film and book concentrate on the fabulous, uncanny and war-torn planet where Jor-El struggles with former friend and desperate terrorist General Zod as each strives to preserve Krypton in their diametrically opposed ways, so you won’t be reading about the child of two worlds until chapter seven…

A ship lands in Kansas, years pass and strange, anonymous miracles occur…

A young reporter begins to chart these odd occurrences.

Another star-craft is found, buried millennia-deep in polar ice…

And one day a ghastly extraterrestrial war-craft comes to Earth, full of deadly super-beings hunting someone called Kal-El…

Full of sly in-joke nods to previous comics, film and TV iterations and littered with those arcane snippets of lore beloved by seasoned fans, this engaging yarn, based on the original screenplay by David S. Goyer and Christopher Nolan, adds some depth to the frantic on-screen spectacle and will delight every Superman that loves to curl up with a good book.

© 2013 DC Comics. MAN OF STEEL and all related characters and elements ™ and © DC Comics.