Superman: The Golden Age volume 2


By Jerry Siegel & Joe Shuster, Wayne Boring, Jack Burnley & various (DC Comics)
ISBN: 978-1-4012-6530-4

It’s incontrovertible: The American comicbook industry – if it existed at all – would have been an utterly unrecognisable thing without Superman. His unprecedented invention and adoption by a desperate and joy-starved generation gave birth to an entire genre if not an actual art form.

Superman spawned an inconceivable army of imitators and variations, and within three years of his 1938 debut, the intoxicating blend of eye-popping action and social wish-fulfilment which hallmarked the early Man of Steel had grown to encompass cops-and-robbers crime-busting, socially reforming dramas, science fiction, fantasy, whimsical comedy and, once the war in Europe and the East finally involved America, patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do.

Now with moviegoers again anticipating a new cinematic interpretation of the ultimate immigrant tale, here’s my chance to once more highlight perhaps the most authentic of the many delightful versions of his oft-reprinted early tales.

Re-presenting the epochal run of raw, unpolished but viscerally vibrant stories by Jerry Siegel & Joe Shuster which set the funnybook world on fire, here – in as near-as-dammit the texture, smell and colour of the original newsprint – are the crude, rough, uncontrollable wish-fulfilling, cathartically exuberant exploits of a righteous and superior man dealing out summary justice equally to social malcontents, exploitative capitalists, thugs and ne’er-do-wells that initially captured the imagination of a generation.

This second revamped and remastered collection of the Man of Steel’s earliest exploits, reprinted in the order they first appeared, spans the still largely innocent and carefree year of 1940 in a spiffy package that covers all his appearances from Action Comics #20-31, Superman #4-7 and his last starring role in New York World’s Fair #2 (and that only because the title would convert to initially World’s Best before and eventually settling as the much more reserved World’s Finest Comics).

Although Siegel & Shuster had very much settled into the character by now the buzz of success still fired them and innovation still sparkled amidst the exuberance. This incredible panorama of torrid tales opens with ‘Superman and the Screen Siren’ from Action#20 (January 1940) as beautiful actress Delores Winters is revealed not as another sinister super-scientific megalomaniac but the latest tragic victim and organic ambulatory hideout of aged mad scientist Ultra-Humanite who had perfected his greatest horror… brain transplant surgery!

This is followed with an immediate sequel as “Delores” attempts to steal another scientist’s breakthrough and utilise ‘The Atomic Disintegrator’ to demolish the Man of Steel whilst Action #22 loudly declares ‘Europe at War’ a tense and thinly disguised call to arms for the still neutral USA, and a continued story – almost unheard of in those early days of funny-book publishing which spectacularly concluded in #23.

Superman #4, cover-dated Spring, featured four big adventures that began with a succession of futuristic assassination attempts in ‘The Challenge of Luthor’. After an educational cartoon vignette on ‘Attaining Super-Strength’, the original Man of Might battles dinosaurs and bandits in ‘Luthor’s Undersea City’, before saving the world from financial and literal carnage by ferreting out ‘The Economic Enemy’ – a prophetic spy story about commercial sabotage by an unspecified foreign power…

The issue then ends with a tale of gangsters intimidating Teamsters called ‘Terror in the Trucker’s Union’.

In Action Comics #24 ‘Carnahan’s Heir’ becomes Superman’s latest social reclamation project as the Metropolis Marvel promises to turn a wastrel into a useful citizen, whilst the next told the tale of the ‘Amnesiac Robbers’ compelled to crime by an evil hypnotist.

Superman #5 is a superb combination of human drama, crime and wickedly warped science with our hero crushing ‘The Slot Machine Racket’ and foiling a rival paper’s ‘Campaign Against the Planet’. The insidious threat of ‘Luthor’s Incense Machine’ is similarly scuttled before finally Big Business chicanery is exposed and punished in ‘The Wonder Drug’. These are augmented by a flurry of gag cartoons by Siegel & Schuster promoting health and exercise…

Next comes a tale of gangsters attempting to plunder jewels from exhibits at the New York World’s Fair as seen in New York World’s Fair #2 credited to Siegel and Schuster but looking to my tired old eyes to be the wonderful Jack Burnley (Anyone got any comments or information they care to share here?)…

Siegel & Shuster had created a true phenomenon and were struggling to cope with it. As well as the monthly and bimonthly comics a new quarterly publication, World’s Finest Comics – springing from the success of the publisher’s New York World’s Fair comic-book tie-ins – would soon debut and their indefatigable hero was to feature prominently in it. Also, the Superman daily newspaper strip, which began on 16th January 1939, with its separate Sunday strip following from November 5th of that year, was garnering millions of new fans. The need for new material and creators was constant and oppressive.

From Action Comics#26 (July 1940) came ‘Professor Cobalt’s Clinic’ wherein Clark Kent and Lois Lane expose a murderous sham Health Facility with a little Kryptonian help, whilst the next month dealt a similar blow to the corrupt orphanage ‘Brentwood Home for Wayward Youth’. The September issue found Superman at the circus, solving the mystery of ‘The Strongarm Assaults’, a fast-paced thriller beautifully illustrated by the astonishingly talented Jack Burnley.

Whilst thrilling to that, kids of the time could also have picked up the sixth issue of Superman (September/October 1940). Produced by Siegel and the Superman Studio, with Shuster increasingly only overseeing and drawing key figures and faces, this contained four more lengthy adventures.

‘Lois Lane, Murderer’, ‘Racketeer Terror in Gateston’, ‘Terror Stalks San Caluma’ and ‘The Construction Scam’ had the Man of Action saving his plucky co-worker from a dastardly frame up, rescuing a small town from a mob invasion, foiling a blackmailer who’s discovered his secret identity and spectacularly fixing a corrupt company’s shoddy, death-trap buildings.

Action Comics #29 (October 1940) again features Burnley art in a gripping tale of murder for profit. Human drama in ‘The Life Insurance Con’ was replaced by deadly super-science as the mastermind Zolar created ‘A Midsummer Snowstorm’, allowing Burnley a rare opportunity to display his fantastic imagination as well as his representational acumen and dexterity.

Superman# 7 (November/December1940) marked a creative sea-change as Wayne Boring became Schuster’s regular inker and saw the Man of Steel embroiled in local politics when he confronted ‘Metropolis’ Most Savage Racketeers’, quelled man-made disasters in ‘The Exploding Citizens’, stamped out City Hall corruption in ‘Superman’s Clean-Up Campaign’ (illustrated fully by Wayne Boring) and put villainous high society bandits ‘The Black Gang’ where they belonged – behind iron bars.

This volume ends with another all-star inclusion from Action Comics – # 31 in fact – with Burnley drawing another high-tech crime caper as crooks put an entire city to sleep and only Clark Kent isn’t ‘In the Grip of Morpheus’…

My admiration for the stripped-down purity and power of these Golden Age tales is boundless. Nothing has ever come near them for joyous, child-like perfection. You really should make them part of your life.
© 1940, 2016 DC Comics. All Rights Reserved.

Iron Man Epic Collection: The Golden Avenger


By Stan Lee, Larry Lieber, Robert Bernstein, Al Hartley, Don Heck, Jack Kirby, Steve Ditko & various (Marvel)
ISBN: 978-0-7851-8863-6

There are a number of ways to interpret the creation and early years of Tony Stark, glamorous millionaire industrialist and inventor – not to mention his armoured alter-ego, Iron Man.

Created in the immediate aftermath of the Cuban Missile Crisis and at a time when “Red-baiting” and “Commie-bashing” were American national obsessions, the emergence of a brilliant new Thomas Edison, using Yankee ingenuity and invention to safeguard and better the World, seemed inevitable. Combine the then-all-pervasive belief that technology could solve any problem with the universal imagery of noble knights battling evil and the proposition almost becomes a certainty.

Of course, it might simply be that us kids thought it both great fun and very, very cool…

This fabulous full-colour compendium of the Steel Shod Sentinel’s early days reprints all his adventures, feature pages and pin-ups from Tales of Suspense #39 (cover-dated March 1963) through #72 (December 1965); revisiting the dawn of Marvel’s renaissance.

This period would see them start to challenge DC Comics position of dominance, but not quite become the darlings of the student counter-culture. In these tales, Tony Stark is still very much the gung-ho patriotic armaments manufacturer, and not the enlightened capitalist liberal dissenter he would become.

ToS #39, with a script by Larry Lieber (over brother Stan Lee’s plot) and art by the criminally unappreciated Don Heck reveals how and why ‘Iron Man is Born’, with electronics genius Stark field-testing his latest inventions in Viet Nam when he is wounded by a landmine.

Captured by Viet Cong commander Wong-Chu, Stark is told that if he creates weapons for the Reds he will be operated on to remove the metal shrapnel in his chest that will kill him within seven days.

Knowing that Commies can’t be trusted, Stark and aged Professor Yinsen – another captive scientist – build a mobile iron lung to keep his heart beating. They also equip this suit of armour with all the weapons that their ingenuity can secretly build whilst being observed by their captors. Naturally they succeed and defeat Wong-Chu, but not without tragic sacrifice.

From the next issue, Iron Man’s superhero career is taken as a given, and he has already achieved fame for largely off-camera exploits. Lee continues to plot but Robert Bernstein replaces Lieber as scripter for issues #40-46 and Jack Kirby shares the pencilling chores with Heck. ‘Iron Man versus Gargantus’ follows the young Marvel pattern by pitting the hero against aliens – albeit via their robotic giant caveman intermediary, in a delightfully rollicking romp pencilled by Kirby and inked by Heck.

‘The Stronghold of Doctor Strange’ (art by Kirby & Dick Ayers) features a gloriously spectacular confrontation with a wizard of Science (not Lee/Ditko’s later Mystic Master), and Heck returns to full art for the espionage and impostors thriller ‘Trapped by the Red Barbarian’.

Kirby and Heck team again for the science-fantasy adventure ‘Kala, Queen of the Netherworld!’, but Heck goes it alone when Iron Man time-travels to ancient Egypt to rescue the fabled and fabulous Cleopatra from ‘The Mad Pharaoh!’. New regular cast members – bodyguard “Happy Hogan” and secretary Virginia “Pepper” Potts – proper and the first true super-villain then arrive as the Steel Sentinel has to withstand ‘The Icy Fingers of Jack Frost!’ before facing (and converting to Democracy) his Soviet counterpart ‘The Crimson Dynamo’.

Tales of Suspense #47 presaged big changes. Stan Lee wrote ‘Iron Man Battles the Melter!‘, and Heck inked over the unique pencils of Steve Ditko, but the big event came with the next issue’s ‘The Mysterious Mr. Doll!’ as Lee, Ditko & Ayers scrapped the old cool-but-clunky golden boiler-plate suit for a sleek, gleaming, form-fitting, red-and-gold upgrade that would – with minor variations – become the symbol and trademark of the character for decades.

Paul Reinman inked Ditko on Lee’s crossover/sales pitch for the new X-Men comic when ‘Iron Man Meets the Angel!’, but the series only really takes hold with Tales of Suspense #50.

Don Heck became regular penciller and occasional inker and Lee concocted the Armoured Avenger’s first major menace and perpetual nemesis with ‘The Hands of the Mandarin’; a modern Fu Manchu derivative who terrifies the Red Chinese so much that they manipulate him into attacking America, with the hope that one threat will fatally wound the other. The Mandarin would become Iron Man’s greatest foe.

Our hero made short work of criminal contortionist ‘The Sinister Scarecrow’, and the Red spy who appropriated that leftover Russian armour-suit and declared ‘The Crimson Dynamo Strikes Again!’ (scripted, as was the next issue, by the enigmatic “N. Kurok”). The issue also premiered a far more dangerous threat in the slinky shape of Soviet Femme Fatale the Black Widow.

With ToS#53, she was a headliner as ‘The Black Widow Strikes Again!’: stealing Stark’s new anti-gravity ray but ultimately failing in her sabotage mission after which ‘The Mandarin’s Revenge!’ began a two-part tale of kidnap and coercion that concluded with #55’s ‘No One Escapes the Mandarin!’

‘The Uncanny Unicorn!’ promptly attacked after actually Iron Man did, only to fare no better in the end. The power-horn peril was preceded in his attempt to destroy the Armoured Avenger by a cascade of short of Lee/Heck illustrated fact features beginning with ‘All About Iron Man’, continuing with ‘More Info About Iron Man!’ and concluding with a ‘Pepper Potts Pin-up Page’.

Black Widow resurfaced to beguile budding superhero ‘Hawkeye, The Marksman!’ into attacking the Golden Avenger in #57, before another landmark occurred with the next issue. Until now Iron Man had monopolised Tales of Suspense, but ‘In Mortal Combat with Captain America’ (inked by Ayers) depicted an all-out battle between the two heroes resulting from a clever impersonation by evil impressionist The Chameleon. It was a primer for the next issue when Cap would begin his own solo adventures, splitting the monthly comic into an anthology featuring Marvel’s top two patriotic paladins.

Iron Man’s initial half-length outing in #59 was against the technological terror ‘The Black Knight!’, and as a result Stark was rendered unable to remove his own armour without triggering a heart attack: a situation that hadn’t occurred since the initial injury. Up until this time he had led a relatively normal life by simply wearing the life-sustaining breast-plate under his clothes. The introduction of soap-opera sub-plots were a necessity of the shorter page counts, as were continued stories, but this seeming disadvantage worked to improve both the writing and the sales.

With Stark’s “disappearance,” Iron Man was ‘Suspected of Murder!’, a tale that featured the return of Hawkeye and Black Widow (abruptly transformed from fur-clad seductress into a gadget-laden costumed villain), and led directly into ‘The Death of Tony Stark!’ and ‘The Origin of the Mandarin!’. After that extended epic, a change of pace occurred as short complete exploits returned.

The first was #63’s industrial sabotage thriller ‘Somewhere Lurks the Phantom!’, followed by the somewhat self-explanatory ‘Hawkeye and the New Black Widow Strike Again!’ (inked by Chic Stone), after which ‘When Titans Clash!’ saw a burglar steal the new armour forcing Stark to defeat his greatest invention with his old suit (inked by new regular Mike Esposito under the pseudonym Mickey DeMeo).

Sub-sea villain Attuma is the threat du jour in ‘If I Fail a World is Lost’ and crime-lord Count Nefaria uses dreams as a weapon in ‘Where Walk the Villains!’, returning in the next issue to attack Stark with hallucinations in ‘If a Man be Mad!’, a rather weak tale that introduces Stark’s ne’er-do-well cousin Morgan, (written by Al Hartley with Heck and Esposito in top form as always).

Issues #69-71 form another continued saga, and one of the best of this early period. ‘If I Must Die, Let It Be with Honor!’ (inked by Vince Colletta) sees Iron Man forced to duel a new Russian opponent called the Titanium Man in a globally-televised contest that both super-powers see as a vital propaganda coup. The governments are naturally quite oblivious of the cost to the participants and their friends…

 ‘Fight On! For a World is Watching!’ (DeMeo inks) amplifies the intrigue and tension as the Soviets, caught cheating, pile on the pressure to at least kill the American champion if they can’t score a publicity win, and final chapter ‘What Price Victory?’ is a rousing, emotional conclusion of triumph and tragedy made magnificent by the super-glossy inking of troubled artistic genius Wally Wood.

That would have been the ideal place to end the volume but there’s one more episode included here: ToS #72 by Lee, Heck & Demeo deals with the aftermath of victory as, whilst the fickle public fête Iron Man, his best friend lies dying, and a spiteful ex-lover hires the Mad Thinker to destroy Stark and his company forever. ‘Hoorah for the Conquering Hero!’ closes the book on a pensive down-note, but the quality of this compendium package is undeniable. From broad comedy and simple action to dark cynicism and relentless battle, Marvel Comics grew up with this deeply contemporary series.

Iron Man developed amidst the growing political awareness of the Viet Nam Generation who were the comic’s maturing readership. Wedded as it was to the American Industrial-Military Complex, with a hero – originally the government’s wide-eyed golden boy – gradually becoming attuned to his country’s growing divisions, it was, as much as Spider-Man, a bellwether of the times. That it remains such a thrilling uncomplicated romp of classic super-hero fun is a lasting tribute to the talents of all those superb creators that worked it.
© 1963, 1964, 1965, 2014 Marvel Characters, Inc. All rights reserved.

X-Men Masterworks volume 4


By Roy Thomas, Werner Roth, Dan Adkins, Ross Andru, Don Heck, John Tartaglione, George Tuska & various (Marvel)
ISBN: 978-0-7851-1607-3 (HC)                    :978-0-7851-5072-5 (PB)

X-Men was never one of young Marvel’s top titles but it did secure a devout and dedicated following, with the frantic, freakish energy of Jack Kirby’s heroic dynamism comfortably transiting into the slick, sleek attractiveness of Werner Roth as the blunt tension of hunted outsider kids settled into a pastiche of college and school scenarios so familiar to the students who were the series’ main audience.

The core team still consisted of tragic Scott Summers/Cyclops, ebullient Bobby Drake/Iceman, wealthy golden boy Warren Worthington/Angel and erudite, brutish genius Henry McCoy/Beast in perpetual training with Professor Charles Xavier, a wheelchair-bound (and temporarily deceased) telepath dedicated to brokering peace and integration between the masses of humanity and the emergent race of mutant Homo Superior.

By the time of this turbulent compilation (re-presenting X-Men #32-42 and spanning May 1967 to March 1968) attitudes and events from the wider world were starting to inflict an era of uncertainty on the Merry Mutants and beginning to infuse every issue with an aura of nervous tension. During those heady days, Marvel Comics had a vast following among older teens and college kids, and youthful scribe Roy Thomas spoke and wrote as they did. Coupled with his easy delight in expansive character casts this initially made X-Men a very welcoming read for we adolescent baby-boomers but with societal unrest everywhere those greater issues were beginning to be reflected in the comics…

A somewhat watered down version of the counter-culture had been slowly creeping into these tales of teenaged triumph and tragedy, mostly for comedic balance, but they were – along with Peter Parker in Amazing Spider-Man – some of the earliest indications of the changing face of America.

Illustrated by Werner Roth with John Tartaglione inking, ‘Beware the Juggernaut, My Son!’ augmented that aura of oppression and dire days ahead as Professor X is abducted by clandestine agency Factor Three and the X-Men are forced to stand alone against an unstoppable mystic monster.

The blistering battle against the Juggernaut was interrupted by a helpful guest-shot from Doctor Strange (and his mentor the Ancient One) leading to a life-saving trip ‘Into the Crimson Cosmos!’ Armed with knowledge of the nature of their enemy the mutants were able to vanquish the unstoppable Cain Marko, but when the dust settled the kids were left with almost no resources to rescue their abducted leader…

Dan Adkins – in full Wally Wood appreciation mode – memorably illustrated #34’s ‘War… In a World of Darkness!’ as the desperate team’s search for Xavier took them into the middle of a subterranean civil war between Tyrannus and the Mole Man, and he also inked Werner Roth on ‘Along Came A Spider…’

When absent ally Banshee was captured mid-sentence during a crucial communication with the X-Men, everybody’s favourite wall-crawler was mistaken for a Factor Three flunky. When the desperate and distraught mutants found him the webslinger was forced to battle for his life against the increasingly unstable teens.

‘Mekano Lives’ (with art from Ross Andru & George Roussos, nee Bell) found the team of cash-strapped kids delayed in their attempts to follow a lead to Europe by a troubled rich kid with a stolen exo-skeleton super-suit but his defeat gave them the wherewithal needed to resume their search…

Don Heck stepped in as inker over Andru’s pencils with #37 as ‘We, the Jury…’ saw the mutants finally find Factor Three – allied to a host of their oldest and most venal mutant foes – and primed to trigger an atomic war between the Americans and Soviet Union. Heck then assumed the penciller’s role for ‘The Sinister Shadow of… Doomsday!’ (inked by Roussos), before concluding the tense Armageddon saga with good and evil mutants temporarily united against a common foe in ‘The Fateful Finale!’ (embellished by Vince Colletta).

Werner Roth had not departed the mutant melee: with issue #38 a classy back-up feature had commenced, and his slick illustration was perfect for the fascinating Origins of the X-Men series. Inked by John Verpoorten ‘A Man Called… X’ began unveiling the hidden history of Cyclops, also revealing how Xavier began his cozy relationship with human FBI agent Fred Duncan…

The second instalment ‘Lonely are the Hunted!’ displayed humanity in mob-mode as terrified citizens rioted and stalked the newly “outed” mutant Scott Summers: scenes reminiscent of contemporary race-riots that would fuel the racial outcast metaphor of the later Chris Claremont team.

Back at the front of the comicbook, Thomas, Heck and George Tuska ushered in a new era for the team with #40’s ‘The Mask of the Monster!’ as – now clad in individual costumes rather than superhero school uniforms – the young warriors tackled what seemed to be Frankenstein‘s unholy creation whilst in the second feature Scott Summers met ‘The First Evil Mutant!’

‘Now Strikes… the Sub-Human!’ and the sequel ‘If I Should Die…’ introduced the tragic Grotesk, whose only dream was to destroy the entire planet, and who instituted the greatest and most stunning change yet.

I’m spoiling nothing now but when this story first ran, the shock couldn’t be described when the last page showed the heroic, world-saving death of Charles Xavier. I’m convinced that at the time this was an honest plot development – removing an “old” figurehead and living deus ex machina from a “young” series – and I’m just as certain that his subsequent “return” a few years later was an inadvisable reaction to dwindling sales…

From the rear of those climactic issues ‘The Living Diamond!’ and ‘The End… or the Beginning?’ (this last inked by neophyte Herb Trimpe) signalled the beginning of The Xavier School for Gifted Children as solitary recluse Professor X took the fugitive Scott under his wing and began his Project: X-Men…

These tales perfectly display Marvel’s evolution from quirky action tales to the more fraught, breast-beating, convoluted melodramas that inexorably led to the monolithic X-brand of today. Well drawn, highly readable stories are never unwelcome or out of favour though, and it should be remembered that everything here informs so very much of today’s mutant mythology. These are stories for the dedicated fan and newest convert, and never better packaged than in this wide range (hardback, softcover and eEditions) of releases. Every comics fan should own this book, so do…
© 1967, 1968, 2012 Marvel Characters, Inc. All rights reserved.

Superman: The Golden Age volume 1


By Jerry Siegel & Joe Shuster & various (DC Comics)
ISBN: 978-1-4012-9109-2

Nearly 79 years ago Superman started the whole modern era of fantasy heroes: outlandish, flamboyant indomitable, infallible, unconquerable.

He also saved a foundering industry and created an entirely new genre of storytelling – the Super Hero.

Since June 1938 he has grown into a mighty presence in all aspects of art, culture and commerce even as his natal comicbook universe organically grew and expanded.

Within three years of his Summer debut, the intoxicating mix of eye-popping action and social wish-fulfilment which hallmarked the early exploits of the Man of Tomorrow had grown to encompass crime-busting, reforming dramas, science fiction, fantasy and even whimsical comedy, but once the war in Europe and the East snared America’s consciousness, combat themes and patriotic imagery dominated most comicbook covers if not interiors.

In comicbook terms at least Superman was quickly master of the world, and utterly changed the shape of the fledgling industry. There was the popular newspaper strip, a thrice-weekly radio serial, games, toys, foreign and overseas syndication and the Fleischer studio’s astounding animated cartoons.

Moreover, the quality of the source material was increasing with every four-colour release and the energy and enthusiasm of originators Jerry Siegel & Joe Shuster went on to inform and infect the burgeoning studio which grew around them to cope with the relentless demand.

This new compilation of the original stories – re-presented in chronological publishing order – covers June 1938 to December 1939 and features the groundbreaking yarns from Action Comics #1-19, Superman #1-3 and his pivotal appearance from New York’s World Fair No. 1 and although most of the early tales were untitled, here, for everyone’s convenience, they have been given descriptive appellations by the editors.

Thus, after describing the foundling’s escape from exploding Planet Krypton and offering a scientific rationale for his incredible abilities explaining his astonishing powers in nine panels, with absolutely no preamble the wonderment begins with Action #1’s primal thriller ‘Superman: Champion of the Oppressed!’ as the costumed crusader – masquerading by day as mild-mannered reporter Clark Kent – began averting numerous tragedies.

As well as saving an innocent woman from the Electric Chair and roughing up a wife beater, the tireless crusader worked over racketeer Butch Matson – consequently saving feisty colleague Lois Lane from abduction and worse – and outed a lobbyist for the armaments industry who was bribing Senators on behalf of greedy munitions interests fomenting war in Europe…

The next breathtaking instalment in Action #2 (July 1938) saw the mercurial mystery-man travelling to the war-zone to spectacularly dampen down the hostilities already in progress in ‘Revolution in San Monte Part 2’ before ‘The Blakely Mine Disaster’ found the Man of Steel responding to a coal-mine cave-in to expose corrupt corporate practises and afterwards cleaning up gamblers who ruthlessly fixed games and players in #4’s ‘Superman Plays Football’.

The Action Ace’s untapped physical potential was highlighted in the next issue as ‘Superman and the Dam’ pitted the human dynamo against the power of a devastating natural disaster, after which in #6 canny chiseller Nick Williams attempted to monetise the hero – without asking first. ‘Superman’s Phony Manager’ even attempted to replace the real thing with a cheap knock-off but quickly learned a very painful and memorable lesson in ethics…

Although Superman starred on the first cover, the staid and cautious editors were initially dubious about the alien strongman’s popular appeal and fell back upon more traditional genre scenes for the following issues (all by Leo E. O’Mealia and all included here).

Superman – and Joe Shuster’s – second cover appeared on Action Comics #7 (December 1938) and prompted a big jump in sales even as a riotous romp inside revealed why ‘Superman Joins the Circus’ with the caped crusader crushing racketeers taking over the Big Top.

Fred Guardineer then produced genre covers for #8 and 9 whilst the interiors saw ‘Superman in the Slums’ working to save young delinquents from a future life of crime and depravity and latterly featured the city cops’ disastrous decision to stop the costumed vigilante’s unsanctioned interference in ‘Wanted: Superman’.

That manhunt ended in an uncomfortable stalemate…

Action Comics #7 had been one of the highest-selling issues ever, so #10 again sported a stunning Shuster shot whilst Siegel’s smart story of ‘Superman Goes to Prison’ struck another telling blow against institutionalised injustice with the Man of Tomorrow infiltrating a prison to expose the brutal horrors of the State Chain Gangs.

Action #11 featured a maritime cover by Guardineer whilst inside heartless conmen were driving investors to penury and suicide before the Metropolis Marvel interceded in ‘Superman and the “Black Gold” Swindle’.

Guardineer’s cover of magician hero Zatara for issue #12 incorporated another landmark as the Man of Steel was given a cameo badge declaring he was inside each and every issue. Between those covers, ‘Superman Declares War on Reckless Drivers’ provided a hard-hitting tale of casual joy-riders, cost-cutting automobile manufacturers, corrupt lawmakers and dodgy car salesmen who all felt the wrath of the hero after a friend of Clark Kent was killed in a hit-&-run incident.

By now the editors had realised that the debut of Superman had propelled National Comics to the forefront of the fledgling industry, and in 1939 the company was licensed to produce a commemorative comicbook celebrating the opening of the New York World’s Fair, with the Man of Tomorrow topping the bill on the appropriately titled New York World’s Fair Comics among such early DC four-colour stars as Zatara, Butch the Pup, Gingersnap and gas-masked mystery avenger The Sandman.

Following an inspirational cover by Sheldon Mayer, Siegel & Shuster’s ‘Superman at the World’s Fair’ described how Lois and Clark are dispatched to cover the gala event, giving the hero an opportunity to contribute his own exhibit and bag a bunch of brutal bandits to boot…

Back in Action Comics #13 (June 1939 and another Shuster cover) the road-rage theme of the previous issue continued as ‘Superman vs. the Cab Protective League’ pitted the tireless foe of felons against a murderous gang trying to take over the city’s taxi companies. The tale also introduced – in almost invisibly low key – The Man of Steel’s first great nemesis – The Ultra-Humanite…

Next follows a truncated version of Superman #1. This was because the industry’s first solo-starring comicbook reprinted the earliest tales from Action, supplemented with new and recovered material – and that alone is featured here.

Behind the iconic Shuster cover the first episode was at last printed in full, describing the alien foundling’s escape from exploding Planet Krypton, his childhood with unnamed Earthling foster parents and journey to the big city as ‘Origin of Superman’.

Also included in those six pages (cut from Action #1, restored for solo vehicle and designated ‘Prelude to “Superman, Champion of the Oppressed”’) was the Man of Steel’s routing of a lynch mob and capture of the real killer which preceded his spectacular saving of the accused murderess that started the legend…

Rounding off the unseen treasures is the solo page ‘A Scientific Explanation of Superman’s Amazing Strength!’, a 2-page prose adventure of the Caped Crime-crusher, a biographical feature on Siegel & Shuster and a glorious Shuster pin-up from the premier issue’s back cover.

Sporting a Guardineer Zatara cover, Action#14 saw the return of the manic money-mad scientist in ‘Superman Meets the Ultra-Humanite’ wherein the mercenary malcontent switches his incredible intellect from incessant graft, corruption and murder to an obsessive campaign to destroy the Man of Tomorrow.

Whilst Shuster concentrated on the interior epic ‘Superman on the High Seas’ – wherein the heroic hurricane tackled sub-sea pirates and dry land gangsters – Guardineer illustrated an aquatic Superman cover for #15, as well as the Foreign Legion cover on #16 wherein ‘Superman and the Numbers Racket’ has the hero save an embezzler from suicide and subsequently wreck another wicked gambling cabal.

Superman’s rise was meteoric and inexorable. He was the indisputable star of Action, plus his own dedicated title; a daily newspaper strip had begun on 16th January 1939, with a separate Sunday strip following from November 5th of that year, which was swiftly garnering millions of new fans.

A thrice-weekly radio serial was in the offing and would launch on February 12th 1940. With games, toys, and a growing international media presence, Superman was swiftly becoming everybody’s favourite hero…

The second issue of the Man of Tomorrow’s own title opened with ‘The Comeback of Larry Trent’ – a stirring human drama wherein the Action Ace cleared the name of the broken heavyweight boxer, coincidentally cleaning the scum out of the fight game, and is followed by ‘Superman’s Tips for Super-Health’ before ‘Superman Champions Universal Peace!’ depicts the hero once more going up against unscrupulous munitions manufacturers by crushing a gang who had stolen the world’s deadliest poison gas weapon.

‘Superman and the Skyscrapers’ finds newshound Kent investigating suspicious deaths in the construction industry, leading his alter ego into confrontation with mindless thugs and their fat-cat corporate boss, after which a contemporary ad and a Superman text tale bring the issue to a close.

Action Comics #17 featured ‘The Return of the Ultra-Humanite’ in a viciously homicidal caper involving extortion and the wanton sinking of US ships and featured a classic Shuster Super-cover as the Man of Steel was awarded all the odd-numbered issues for his attention-grabbing playground.

That didn’t last long: after Guardineer’s last adventure cover – an aerial dog fight – on #18 and which led into ‘Superman’s Super-Campaign’ with both Kent and the Caped Kryptonian determinedly crushing a merciless blackmailer, Superman just monopolised all the covers from #19 onwards. That issue disclosed the peril of ‘Superman and the Purple Plague’ as the city reeled in the grip of a deadly epidemic created by the Ultra-Humanite.

Closing this frenetic fun and thrill-filled compendium is the truncated contents of Superman #3, reprinting only the first and last strips contained therein, since the other two were reprints of Action Comics #5 and 6.

‘Superman and the Runaway’, however, is a gripping, shockingly uncompromising expose of corrupt orphanages, after which – following a brief lesson on ‘Attaining Super-Health: a Few Hints from Superman!’ – Lois finally goes out on a date with hapless Clark simply because she needs to get closer to a gang of murderous smugglers. Happily, his hidden alter ego is on hand to rescue her in the bombastic gang-busting ‘Superman and the Jewel Smugglers’…

Although the gaudy burlesque of monsters and super-villains still lay years ahead of our hero, these primitive and raw, completely captivating tales of corruption, disaster and social injustice are just as engrossing and speak as powerfully of the tenor of the times. The perilous parade of rip-roaring action, hoods, masterminds, plagues, disasters, lost kids and distressed damsels are all dealt with in direct and enthralling manner by our relentlessly entertaining champion in summarily swift and decisive fashion.

No continued stories here!

As fresh and compelling now as they ever were, these endlessly re-readable epics perfectly display the savage intensity and sly wit of Siegel’s stories – which literally defined what being a Super Hero means – whilst Shuster created the basic iconography for all others to follow.

Such Golden Age tales are priceless enjoyment. What dedicated comics fan could possibly resist them?
© 1938, 1939, 2016 DC Comics. All Rights Reserved.

Immortal Iron Fist volume 3: Book of the Iron Fist


By Matt Fraction, Ed Brubaker, Roy Thomas, Len Wein, Travel Foreman, David Aja, Gil Kane, Larry Hama & various (Marvel)
ISBN: 978-0-7851-2536-5

To save you looking up old graphic novel reviews (but please don’t let me stop you if you feel so inclined) Iron Fist was an early entry from Marvel during the 1970s Kung Fu boom, although the character also owed a hefty debt to Bill Everett’s Golden Age super-hero Amazing Man who graced various Centaur Comics publications between 1939 and 1945.

The tribute was paid by Roy Thomas & Gil Kane although a veritable host of successors (writers and artists included Len Wein, Doug Moench, Tony Isabella, Larry Hama, Arvell Jones, Keith Pollard, Pat Broderick and Al McWilliams) followed them in what was a relatively short run on the adventures of the “Living Weapon”.

Little Danny Rand travelled with his parents and uncle to the Himalayas, searching for the “lost city of K’un Lun” which only appears once every ten years. The boy’s father Wendell was murdered by the uncle and Danny’s mother sacrificed herself to save her child. Alone in the wilderness, the city found him and he spent the next decade mastering all forms of martial arts.

As soon he was able, he returned to the outer world intent on vengeance and armed with a mystic punch gained by killing the city’s guardian dragon Shou-Lao the Undying. When Iron Fist eventually achieved his goal the lad was at a loose end and – by default – a billionaire, as his murderous uncle had turned the family business into a multi-national megalith.

The series ran in Marvel Premier (#15-25; May 1974 to October 1975), before Chris Claremont & John Byrne steadied the ship and produced a superb run of issues in his own title (Iron Fist #1-15, November 1975 – September 1977). After cancellation, the character drifted until inspirationally paired with street tough hero Luke Cage.

Power Man & Iron Fist ran from #51 until the book ended in 1986 (#125). The K’un Lun Kid has died, come back and cropped up all over the Marvel universe as guest star, co-star, team-player and even in a few of his own series.

Revived and somewhat re-imagined as The Immortal Iron Fist in 2007, a new series revealed that there has been a steady progression of warriors (66) bearing the title for centuries – if not millennia – and in The Last Iron Fist Story Danny discovered that his predecessor Orson Randall went rogue, refusing to die for the Holy City, roaming the Earth ever since. He was also a partner and mentor to Danny’s dad…

This third compilation concentrates on some other Iron Fists by gathering issues #7 and 15-16 of the monthly comicbook, sidebar one-shot Immortal Iron Fist: Orson Randall and the Green Mist of Death (2008) as well as that introductory tale from Marvel Premier #15-16, released in 2008 as Immortal Iron Fist: The Origin of Danny Rand.

The reinvigorated series’ title stems from the hitherto unknown fact that there are in fact seven mystical martial arts-venerating cities in this universe and every 88 years their celestial orbits coincide to permit a grand combat tournament. Each city has a champion as puissant and dedicated as Iron Fist and they must fight with the climax deciding which hidden metropolis will intersect the Earth plane for the next nearly-nine decades …

The peeks at times past begin with ‘The Story of the Iron Fist Wu Ao-Shi: The Pirate Queen of Pinghai Bay’, written by Ed Brubaker and Matt Fraction with art from Travel Foreman, Leandro Fernandez, Khari Evans, Derek Fridolfs and Francisco Paronzini, wherein a feisty little girl starving on the streets of K’un Lun is singled out by mighty Lei Kung the Thunderer to be trained as the first female Iron Fist.

After achieving this impossible goal, audacious Wu Ao-Shi finds that duty and even true love are insufficient to satisfy her. Exiling herself to Earth, she lives a short but triumphant existence as mercenary, warrior hero and leader of pirates. She dies before her thirty-third birthday…

That lyrical oriental fable neatly segues into the saga of another Iron Fist tied to Earth. ‘The Story of the Iron Fist Bei Bang-Wen (1827-1860)’ – by Fraction, Evans & Victor Olazaba – finds K’un Lun’s greatest battle strategist exiled to Earth and losing the Chi-reinforced power of Shou-Lau whilst battling the British Army during the Boxer Rebellion.

Imprisoned, Bei befriends fellow mystic hero and freedom fighter Vivatma Visvajit whose personal connection to the Prana power of Brahma also vanished whilst fighting England’s Imperialism. Together they escape and recover their mystic gifts whilst battling demonic forces. Bei dies in his early thirties, free and proud…

Issue #16 then returns to the current Iron Fist as Danny Rand gives back to the community in New York City. ‘Happy Birthday Danny’ (Fraction, David Aja & Matt Hollingsworth) finds the young billionaire teaching and feeding poor kids at his Thunder Dojo whilst patiently attempting to divest himself of the immeasurable tainted wealth his family has ruthlessly accrued over the years.

The “day in the life” tale sees sleepless Danny reconnect with financier/mentor Jeryn Hogarth and fellow crusaders Luke Cage and Misty Knight and continue his studies of the recently-acquired Book of the Iron Fist with the other Immortal Weapons before enduring a brief break enforced by friends who want him to celebrate his thirty-third birthday…

Next-up is a rip-roaring pulp-style adventure as prodigal Iron Fist Orson Randall, his allies the Confederates of the Curious and side-kick Wendell Rand reunite in the face of relentless pursuit by Immortal Weapon John Aman, Prince of Orphans.

Orson is the only Iron Fist to live beyond 33 years and spent precarious decades on Earth fighting injustice, but his time is coming to an end. Aman believes he is justly acting on behalf of the Seven Cities in hunting a traitor but as the extended pursuit evolves comes to realise that something corrupt lies at the heart of his mission: a secret the august rulers have been keeping from their subjects…

Scripted by Fraction with individual chapters illustrated by Nick Dragotta, Mike and Laura Allred, Russ Heath, Lewis LaRosa, Stefano Gaudiano, Hollingsworth and Mitch Breitweiser, Immortal Iron Fist: Orson Randall and the Green Mist of Death is a rousing decades-spanning romp tracking the aging Iron Fist and the kid who will one day father Danny Rand as they encounter bandits, evil cowgirls and another maniac claiming to be the last Frankenstein, with the Prince of Orphans dogging their steps all the way…

Closing this volume is the contents of Immortal Iron Fist: The Origin of Danny Rand, a modified reprint of ‘The Fury of Iron Fist!’ by Thomas, Kane and inker Dick Giordano and its sequel from Marvel Premier #15 and 16 wherein a young masked warrior defeats the cream of a legendary combat elite in a fabled other-dimensional city before returning to Earth.

Ten years previously, little Daniel Rand had watched as his father and mother died at the hands of Harold Meachum whilst the party risked Himalayan snows to find the legendary city of K’un Lun.

Little Danny had travelled with his wealthy parents and their business partner in search of the fabled city – which only appeared on Earth for one day every ten years. Wendell had some unsuspected connection to the fabled Shangri La but was killed before they found it, and Danny’s mother sacrificed herself to save the child from wolves and her murderous pursuer.

As he wandered alone in the wilderness, the city found Danny. The boy spent the next decade training: mastering all forms of martial arts in the militaristic, oriental, feudal paradise and enduring arcane ordeals, living only for the day he would return to Earth and avenge his parents…

After conquering all comers and refusing immortality, Iron Fist returned to Earth a Living Weapon able to turn his force of will into a devastating super-punch…

Reaching Manhattan, #16‘Heart of the Dragon!’ (Len Wein, Larry Hama & Giordano) found Iron Fist reliving the years of toil which had culminated in a trial by combat with a mystic dragon: earning the power to concentrate his fist “like unto a thing of Iron” and other unspecified abilities. The epic clash permanently branded his chest with the seared silhouette of the fearsome wyrm.

His recollections are shattered when martial arts bounty hunter Scythe attacks, revealing that Meachum knew the boy was back and had put a price on his head…

Danny had sacrificed not only immortality for vengeance but also prestige and privilege. As he left K’un Lun, supreme ruler of the city Yü Ti, the August Personage in Jade, had revealed that murdered Wendell Rand had been his brother…

Bracketed by a new framing sequence by Fraction and Kano the classic yarn serves to set the scene for further revelations to come…

Swift and compellingly exotic, this mesmerising tome offers twin highpoints of Marvel’s long history of Fights ‘n’ Tights fantasy and should certainly prove a timely read as Iron Fist makes his live action small screen debut…
© 2007, 2008, 2013 Marvel Characters, Inc. All rights reserved.

JLA Deluxe volume 4


By Grant Morrison, Mark Waid, Devin Grayson, J.M. DeMatteis, Howard Porter, Mark Pajarillo, Steve Scott & various (DC Comics)
ISBN: 978-1401229092 (HC)            :978-1401243852(PB)

When the Justice League of America – driving force and cornerstone of the Silver Age of Comics – was re-imagined and relaunched in 1997, the sheer bravura quality of the stories propelled the series back to the forefront of industry attention, making as many new fans as it recaptured old ones. The stories were smart, fast-paced, compelling, challengingly large-scale and drawn with effervescent vitality.

With JLA you could see on every page all the work undertaken to make it the best it could be. Moreover, their example – at least initially – was mirrored by all other creators brought in to craft the hero-team’s later adventures…

This fourth Deluxe Edition (available in hardback, paperback and eBook formats) gathers issues #32-46 of the resurgent series, spanning August 1999 to October 2000: re-presenting astounding epics of cosmic wonder and universal upheaval which still pack a punch nearly two decades later…

The action opens with ‘Inside Job’ (Waid and Devin Grayson script with art by Mark Pajarillo & Walden Wong): a tale deeply embedded in company continuity and set during the spectacular and prophetic Batman: No Man’s Land publishing event. The gripping tale of mutation, bio-warfare and government indifference references one of the League’s first cases (for which see JLA: Year One) as outlaw genetic supremacists Locus return to make quake-devastated Gotham City their private Petri-dish.

After releasing a mutagenic terror-virus that not even the JLA can combat, the genome-maniacs’ opportunistic attempts at conquest result in devastation and despair until the heroes formulate a new and evolving strategy…

Waid, Pajarillo & Wong’s then examine ‘Altered Egos’ as Batman leads a plainclothes mission to discover who – or what – is masquerading as Bruce Wayne: an unexpectedly violent mission which sees the return of the team’s most dangerous modern opponents…

As envisaged by re-originators Grant Morrison & Howard Porter, the World’s Greatest Superheroes had always been meant to tackle a progression of gargantuan epics and mind-boggling conceptual endeavours. This long-awaited cosmic spectacle had been patiently unfolding for years and culminated in a “Big Finish” saga that proved well worth the wait.

Beginning with the thematic prelude ‘The Ant and the Avalanche’ (Morrison, Porter & John Dell), the JLA faces increased super-villain violence, natural disasters and general global madness after New God Orion determines that a threat from the time of the Primal Gods is closing in on Earth. With the entire planet in bellicose turmoil, Lex Luthor and his malevolent allies – Queen Bee, Prometheus and defrocked General Wade Eiling inside the gigantic, indestructible body of the erstwhile Shaggy Man – prepare to destroy all Earth’s heroes once and for all…

‘The Guilty’ by J.M. DeMatteis, Pajarillo & Wong takes a timely sidestep to focus on debased angel Zauriel and the Hal Jordan-bonded Spectre who invades the heroes’ home to judge the past sins of the assembled Leaguers…

Cleansed and refreshed the team then embark on the six-part epic ‘World War Three’ (Morrison, Porter and Dell), starting by learning the origins of Mageddon, a semi-sentient doomsday weapon which creates hatred and violence in all living things. Now it is nearing Earth…

Responding to its presence, former Leaguer Aztek (see JLA Presents Aztek, the Ultimate Man) comes out of retirement as Luthor’s team ambushes the team in their lunar citadel with devastating success…

Meanwhile on Earth, the inexorably approaching God-Weapon is driving the populace – human and not – into manic blood-frenzy whilst the hard-pressed superhero community finds that even they are not immune to Mageddon’s malign influence…

When even Heaven refuses to act in Earth’s defence, all hope seems lost until the long-missing Flash returns with crucial assistance from the end of time and space and Zauriel recruits aid from a most unexpected source, but even this is not enough until one hero makes the ultimate sacrifice…

Given a fighting chance, humanity takes its fate into its own disparate and temporarily super-powered hands for a spectacular and cathartic cosmic climax to delight fans of every persuasion and preference.

After battling every combination of ancient, contemporary and futuristic foes, the World’s Greatest Superheroes next found themselves pitted against a miniscule and most poignant threat in ‘Half a Mind to Save a World’, an intriguing take on Asimov’s Fantastic Voyage from Dan Curtis Johnson, Pajarillo & Wong, wherein The Atom leads a JLA team on a mission to forcibly evacuate an advanced civilisation of bacteria that have taken up residence in a small boy’s brain and begun strip-mining his dendrites. Of course, the bacteria aren’t that keen on moving…

Often cited as one of the best Batman stories ever created, multi-part paean to paranoia Tower of Babel concludes this collection. The saga begins with immortal eco-terrorist Ra’s Al Ghul‘s latest plan to winnow Earth’s human population to manageable levels well underway…

In ‘Survival of the Fittest’ (Waid, Porter & Drew Geraci), a series of perfectly planned pre-emptive strikes cripple Martian Manhunter, Flash, Wonder Woman, Aquaman, Plastic Man and Green Lantern whilst Batman is taken out of the game by the simple expedient of stealing his parents’ remains from their graves.

With the Dark Knight distracted and his fellow superheroes utterly disabled, the full scheme begins as humanity suddenly loses the ability to read. Books, newspapers, complicated machinery instructions, labels on medicine bottles – all are now gibberish. The death toll starts to mount…

In ‘Seven Little Indians’ as the League attempt to regroup and fight back, Batman realises that the tactics and tools used to take out his allies – now including Superman – were his own secret contingency measures, designed in case he ever had to fight his super-powered best friends…

In ‘Protected by the Cold’ Batman leads a counter-attack despite the shock and fury of his betrayed comrades, and as the final phase kicks in with humans losing the power of speech too, the disunited team mounts a last-ditch assault on Al Ghul in ‘Harsh Words’ (illustrated by Steve Scott & Mark Propst). The same team handled the epilogue where the recovered heroes angrily seek to understand how their trusted friend could have countenanced such treachery…

Compelling, challenging and genuinely uplifting, this tale is a high-mark in modern superhero comics and one no fan can afford to miss. Morrison & Porter’s JLA was never afraid of looking back fondly or laughing at itself: an all-out effort to be Thrilling, Smart and Fun.

This is the kind of joyous fare nobody should ever outgrow and these are stories to be read and re-read forever…
© 1999, 2000, 2010 DC Comics.  All Rights Reserved.

Valerian and Laureline volume 13: On the Frontiers


By Méziéres & Christin, with colours by Evelyn Tranlé; translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-312-3

Valérian is possibly the most influential science fiction series ever drawn – and yes, I am including both Buck Rogers and Flash Gordon in that undoubtedly contentious statement. Although to a large extent those venerable newspaper strips formed the medium itself, anybody who has seen a Star Wars movie has seen some of Jean-Claude Méziéres & Pierre Christin’s brilliant imaginings which the filmic phenomenon has shamelessly plundered for decades: everything from the look of the Millennium Falcon to Leia‘s Slave Girl outfit…

Simply put, more carbon-based lifeforms have experienced and marvelled at the uniquely innovative, grungy, lived-in tech realism and light-hearted swashbuckling of Méziéres & Christin creation than any other cartoon spacer ever imagined. Now with a big budget movie of their own in the imminent offing, that surely unjust situation might finally be addressed and rectified…

Valérian: Spatio-Temporal Agent debuted in weekly Pilote #420 (November 9th 1967) and was an instant smash-hit. The feature was soon retitled Valérian and Laureline as his feisty distaff sidekick rapidly developed into an equal partner and scene-stealing star through a string of fabulously fantastical, winningly sly and light-hearted time-travelling, space-warping romps.

Packed with cunningly satirical humanist action, challenging philosophy and astute political commentary, the mind-bending yarns struck a chord with the public and especially other creators who have been swiping, “homaging” and riffing off the series ever since.

Initially Valerian was an affably capable yet ploddingly by-the-book space cop tasked with protecting the official universal chronology (at least as it affected humankind) by counteracting and correcting paradoxes caused by incautious time-travellers.

When he travelled to 11th century France in debut tale Les Mauvais Rêves (Bad Dreams), he was rescued from doom by a tempestuously formidable young woman named Laureline whom he had no choice but to bring back with him to Galaxity: the 28th century super-citadel and administrative capital of the vast Terran Empire.

The indomitable female firebrand crash-trained as a Galaxity operative and accompanied him on subsequent missions – a beguiling succession of breezy, space-warping, social conscience-building epics. This so-sophisticated series always had room to propound a satirical, liberal ideology and agenda (best summed up as “why can’t we all just get along?”), constantly launching telling fusillades of commentary-by-example to underpin an astounding cascade of visually appealing, visionary space operas.

Sur les frontièrs (or On the Frontiers to us English-speakers) is the 13th Cinebook translation and symbolises a landmark moment in the series’ evolution.

When first conceived every Valérian adventure started life as a serial in Pilote before being collected in album editions, but with this adventure from 1988, the publishing world shifted gears. This subtly harder-edged saga was debuted as an all-new, complete graphic novel with magazine serialisation relegated to minor and secondary function.

The switch in dissemination affected all popular characters in French comics and almost spelled the end of periodical publication on the continent…

One clarifying note: in the canon, “Hypsis” is counted as the twelfth tale, due to the collected albums being numbered from The City of Shifting Waters: the second actual story but the first to be compiled in book form. When Bad Dreams was finally released as a European album in 1983, it was given the number #0.

In the previous storyline the immensity of Galaxity was eradicated from reality and our Spatio-Temporal Agents – along with a few trusted allies – were stranded in time and stuck on contemporary (late 20th century) Earth…

In the depths of space a fantastic and fabulous luxury liner affords the wealthy of many cultures and civilisations the delights of an interstellar Grand Tour. Paramount amongst the guests are two god-like creatures amusing themselves by slumming amongst the lower lifeforms as they perform the ages old, languid and slow-moving mating ritual of their kind…

Sadly the puissant and magnificent Kistna has been utterly deceived by her new acquaintance Jal. He has no interest in her or propagating their species: he simply intends stealing her probability-warping powers…

Jal is actually a disguised Terran and once he has completed his despicable charade he compels the ship’s captain to leave him on the nearest world… a place the natives call Earth…

Stranded on that world since Galaxity vanished, partners-in-peril Valerian and Laureline have used their training and the few futuristic gadgets they had with them to become freelance secret agents.

At this moment they are in Soviet Russia where Valerian has just concluded that the recent catastrophic meltdown of the Chernobyl reactor was deliberately caused by persons unknown…

As the officials on site absorb the news Val is extracted from the radioactive hotspot and ferried by most laborious means across the frozen wastes to Finland and a belated reunion with Laureline and Mr. Albert: once upon a time Galaxity’s volubly jolly, infuriatingly unflappable 20th information gatherer/sleeper agent…

The topic of discussion is tense and baffling: who could possibly profit from sparking Earth’s political tinderbox into atomic conflagration?

And far away in a plush hotel a man with extraordinary luck discusses a certain plan with his awed co-conspirators, unaware that in the Tunisian Sahara near the frontier with Libya, three time-travelling troubleshooters are following his operatives…

That trail leads to a nuclear mine counting down to detonation, but happily Valerian and Laureline are well-versed in tackling primitive weaponry and the close call allows Albert to deduce why Libya and an unknown mastermind are working to instigate nuclear conflict in Africa…

After another near-miss on the US-Mexican border the investigators finally get a break and isolate the enigma behind the multiple manufacture of near-Armageddon moments. However, when Laureline later approaches the super-gambler financing global nuclear terrorism through his bank-breaking casino sprees, she is astounded to realise her target recognises her Galaxity tech…

Moreover, as Valerian hurtles to her rescue he discovers the villain is an old comrade. For what possible reason could a fellow survivor of Galaxity orchestrate the destruction of Earth; the home and foundation of the time-travelling Terran Empire they are all sworn to protect and restore?

This stunning caper was writer Christin and artist Méziéres’ further deft rationalising of the drowned Earth of 1986 (as seen in 1968’s The City of Shifting Waters) with the contemporary period that they were working in, and had the added benefit of sending Valerian and Laureline into uncharted creative waters.

Thus the agents’ solution to the problem of their deranged, broken and super-powered comrade is both impressively humane and winningly conclusive …

Smart, subtle, complex and frequently hilarious, the antics of Valerian and Laureline added outrageous satire to blistering action, stirring the mix with wry humour to create one of the most thrilling sci fi strips in comics. If you’re not an addict yet, jump aboard now and be ready to impress all your friends with your perspicacity when the film comes out.
© Dargaud Paris, 1988 Christin, Méziéres & Tranlệ. All rights reserved. English translation © 2016 Cinebook Ltd.

Marvel Masterworks X-Men volume 3


By Roy Thomas, Werner Roth, Jack Sparling, Dick Ayer, John Tartaglione & various (Marvel)
ISBN: 978-0-7851-1269-3(HC)                      :978-0-7851-5070-1(PB)

X-Men was never one of young Marvel’s top titles but it did secure a devout and dedicated following, with the frantic, freakish energy of Jack Kirby’s heroic dynamism comfortably transiting into the slick, sleek attractiveness of Werner Roth as the blunt tension of hunted outsider kids settled into a pastiche of college and school scenarios so familiar to the students who were the series’ main audience.

The core team still consisted of tragic Scott Summers/Cyclops, ebullient Bobby Drake/Iceman, wealthy golden boy Warren Worthington/Angel and erudite, brutish genius Henry McCoy/Beast in perpetual training with Professor Charles Xavier, a wheelchair-bound (and temporarily deceased) telepath dedicated to brokering peace and integration between the masses of humanity and the emergent race of mutant Homo Superior.

Stan Lee had relinquished the writing reins to Roy Thomas in #20, and by the time of this nostalgic compilation (re-presenting The X-Men #22-31, spanning July 1966 to April 1967) he was getting better with every issue. During those heady days Marvel Comics had a vast and growing following among older teens and college kids, and the youthful Thomas spoke and wrote as they did. Coupled with his easy delight in expansive character casts this made X-Men a very welcoming read for we adolescent baby-boomers…

Illustrated primarily by Roth with Dick Ayers inking, the action opens with a crafty 2-parter resurrecting veteran Avengers villain Count Nefaria who employed illusion casting technology and a band of other heroes’ second-string foes (Unicorn, Porcupine, Plantman, Scarecrow and the Eel, if you’re wondering) to hold Washington DC hostage and frame the X-Men for the entire scheme.

‘Divided… We Fall!’ and ‘To Save a City!’ comprise a fast-paced, old-fashioned goodies vs. baddies epic with a decided sting in the tail.

The tale concludes with Marvel Girl being yanked off the team as her parents insist she furthers her education by leaving the Xavier School to attend New York’s Metro University…

Her departure segues neatly into a beloved plot standard – Evil Scientist Grows Giant Bugs – when she enrols and meets an embittered recently-fired professor, leading her erstwhile comrades to confront ‘The Plague of… the Locust!’

Perhaps X-Men #24 isn’t the most memorable tale in the canon but it still reads well and has the added drama of Marvel Girl’s departure for college crystallizing the romantic rivalry for her affections between Cyclops and Angel and provided another deft sop to the audience as it enabled many future epics to include Campus life in the action-packed, fun-filled mix…

Jean Grey still managed to turn up in every issue and ‘The Power and the Pendant’ (X-Men #25, October 1966) found the boys tracking new menace, El Tigre. This South American hunter was visiting New York to steal the second half of a Mayan amulet which would grant him god-like powers.

Having soundly thrashed the mutant heroes, newly-ascended Kukulcán returns to Amazonian San Rico to recreate the fallen pre-Columbian empire with the heroes in hot pursuit. The result is a cataclysmic showdown in ‘Holocaust!’ which leaves Angel fighting for his life and deputy leader Cyclops crushed by guilt…

Issue #27 saw the return of some old foes in ‘Re-enter: The Mimic!’ even as the mesmerising Puppet Master pitted power-duplicating Calvin Rankin against a team riven by dissention and ill-feeling, whilst in ‘The Wail of the Banshee!’ Rankin joined the X-Men in a tale which introduced the sonic-powered mutant (eventually to become a valued team-mate and team-leader) as a deadly threat in the opening instalment of an ambitious extended epic which featured the global menace of the sinister mutant-abducting organisation Factor Three.

John Tartaglione signed on as regular inker with the bright and breezy thriller ‘When Titans Clash!’ as the power-duplicating Super-Adaptoid almost turned the team into robotic slaves before ending the Mimic’s crimebusting career, after which Jack Sparling & Tartaglione illustrated ‘The Warlock Wakes’.

Here old Thor foe Merlin received a stylish upgrade to malevolent mutant menace as he attempted to turn the planet into his mind-controlled playground before, in the concluding tale of this collection (illustrated by Roth & Tartaglione), Marvel Girl and the boys tackle a deranged Iron Man wannabe who was also an accidental atomic time bomb in ‘We Must Destroy… the Cobalt Man!’

These quirky tales are a million miles removed from the angst-ridden, breast-beating, cripplingly convoluted X-brand of today’s Marvel, and in many ways are all the better for it. Well drawn, highly accessible and superbly entertaining stories are never unwelcome or out of favour though, and it should be remembered that everything here informs so very much of the mutant monolith. These are stories for the dedicated fan and newest convert.
© 1966, 1967, 2011 Marvel Characters, Inc. All rights reserved.

Jonah Hex volume 2: Guns of Vengeance


By Justin Gray, Jimmy Palmiotti, Luke Ross, Dylan Teague, Val Semeiks, Phil Noto, Tony DeZuñiga, David Michael Beck, Paul Gulacy & various (DC Comics)
ISBN: 978-1-4012-1249-0

Confident enough to apply fantasy concepts to this grittiest of human heroes, the assembled string of all-star artists working with scripters Justin Grey & Jimmy Palmiotti on this recent incarnation of Jonah Hex deftly blended a blackly ironic streak of wit with a sanguine view of morality and justice to produce some of the most accessible and enjoyable comics fiction available from the period.

In this collection, reprinting issues #7-12 of the comic book series from 2006, six stand-alone sagas serve to show the ravaged and determinedly dissolute bounty hunter yet again facing the worst that humanity can offer, and even includes a deliciously wry face off with the devil himself…

Illustrated by Luke Ross, the red-handed slaughter opens in Blood Creek, Texas as Hex genteelly crashes a matrimonial affair in search of an absconded felon, only to witness a scene of callous catastrophe perpetrated by a jilted former suitor and his army of hirelings. Resolves to teach the killers their final lesson to assuage the bride’s loss, even Hex’s apocalyptic brand of vengeance-taking is not enough for her after enduring ‘One Wedding and Fifty Funerals’…

The lone gunman is usually able to handle everything the universe can throw at him with the same irascible aplomb, but when an old friend comes looking for help Hex realises far too late that he’s on the wrong side of a fight and helping a monster in ‘Never Turn a Blind Eye’ (with art by Dylan Teague, Val Semeiks & Dan Green)…

Another raw exposure of the inner core of righteousness that drives Hex – whatever his aspect and actions might hint to the contrary – underpins the eerie ‘Gettin’ Un-Haunted’ (rendered by legendary Hex co-creator Tony DeZuñiga).

Here a chance and tragic encounter with a little girl results in years of heartbreak until the scarred shootist devises a cunning scheme to exorcise his demons and lay some mutual ghosts at the same time…

It’s a short ride from guilty misery to Grand Guignol as the misshapen manhunter fetches up in Black Swamp, Louisiana, forced to deal with a family of people-stealing cannibals (and worse). Although they intended him to be ‘Gator Bait’ (Phil Noto art), the ornery Galahad has a few ideas of his own on the subject of making the punishment fit the crime…

Whilst displaying the addictive thread of black humour that runs through these stories Grey, Palmiotti and inspired draughtsman David Michael Beck reunite the surly bounty hunter with ensorcelled Spirit of Justice and sometime ally El Diablo for a fun time at ‘The Hangin’ Tree’.

Despite being almost murdered by a troop of circus freaks, the ghostly avenger’s unsubtle prodding of Hex convinces him to go gunning for a pack of crazed pistoleros intent on eradicating the perfidious performers…

Concluding this odyssey of ordeals is a sub-arctic argosy ranging through the depths of a Utah winter. When Hex sets out to save a colony of Mormons from prejudice and maniacal bounty killers, he soon discovers that yet again few things are simply black and white in the ‘Bloodstained Snow’ (limned by Paul Gulacy): a dark confection of outrage and revenge which is conceptually the most adult and complex in this book.

With covers by Giuseppe Camuncoli & Lorenzo Ruggiero, Beck, DeZuñiga, Noto, Art Thibert and Ross, Guns of Vengeance is an explosively grim, yet wickedly funny collection starring the very best Western anti-hero ever created: offering a sly blend of action and social commentary no fan of the genre or top-notch excitement will want to miss.
© 2006, 2007 DC Comics. All Rights Reserved.

Star Trek Classics volume 1 – The Gorn Crisis


By Kevin J. Anderson, Rebecca Moesta & Igor Kordey (IDW)
ISBN: 978-1-61377-129-7

The Star Trek franchise has had many comic book homes. This action-heavy paperback tome (also available digitally) was originally released in the early years of the 21st century by DC/WildStorm and is narratively positioned during the period when Deep Space 9 was first being broadcast on television.

The book therefore tangentially informs and contributes to a seasons-long storyline featuring an intergalactic war between the Federation and its Alpha Quadrant allies on one side and the J’em Haddar warriors of The Dominion on the other. So if you’re a bugbear, completist or unfamiliar with the mileau, you might be left feeling a little bewildered. Nevertheless if you’re of a forgiving mien this adventure is a real ripsnorter…

In case you were wondering, The Gorn were an aggressive civilisation of reptiles who appeared in an episode of the original 1960s Star Trek TV show. The story was in fact an adaptation of a classic SF short story by Fred Brown entitled “Arena”, in which Captain Kirk and his Gorn opposite number were co-opted by a super-advanced race to represent their species in a brutal duel for galactic supremacy. The loser race would be curbed to avoid horrendous, bloody and nigh-eternal space-war.

A century later mankind and its intergalactic partners are losing just such a conflict with the Dominion and desperately seeking fresh allies. Thus Captain Jean-Luc Picard has been dispatched to the embargoed Gorn solar system to renew relations and broker a military alliance, but the USS Enterprise arrives just as the reptile’s own black-crested Warrior Caste – frustrated by a century of enforced peace – stages a bloody coup and subsequently launches an all-out attack on neighbouring worlds.

These planets are now, perhaps unwisely, packed with human colonists and Federation/Klingon bases…

Beaming down just in time to be captured amidst the remains of the Administrative caste, Picard, Dr. Beverly Crusher and their Away Team are promptly captured and can only subtly influence the outcome as Commanders Will Riker and amazing android Data battle with brilliance on two very different fronts to stop the marauding Gorn war-lovers…

With no back-up available from hard-pressed Starfleet, the Next Generation stalwarts must act independently and ingeniously to quell the barbarous uprising, restore order and build that elusive alliance with the Gorn. Their efforts won’t just dictate how the humans, Federation and reptiles will co-exist in the future, but might well decide if they exist at all…

Although not to everybody’s taste, and despite an occasional certain rough hesitancy in Igor Kordey’s fully-painted artwork, this tale from Kevin J. Anderson & Rebecca Moesta does rattle along in the approved Star Trek manner, and even casual readers will come away with a sense of expectation fulfilled.

Moreover, augmenting the interstellar excitement is a comprehensive fact-file on the sinister sarurians entitled ‘The Gorn Dossier’, contributed by illustrator Kordey who apparently moonlights as a “Federation Anthropologist”. Here he highlights his root and branch redesign of the alien antagonists with biology, language, symbology, livery and weaponry all updated for discerning modern readers

Fast, fierce fun for lovers of high quality Space Opera so boldly go and give it a look.
Star Trek ® & © 2011 CBS Studios, Inc. All Rights Reserved.