Fantastic Four: Monsters Unleashed

Fantastic Four: Monsters Unleashed

By Walt Simonson, Arthur Adams, Art Thibert & Al Milgrom (Marvel)
ISBN13: 978-0-87135-877-6

During the 1990s high-profile stunts were all the rage in comics as companies realized that a large sector of the buying public thought themselves “Investors”. A plot twist, a costume change, a different format or shiny cover (or better yet covers: plural), anything – just so long as The Press got hold of it – translated directly into extra sales. There are many stories and concepts from that era which (mercifully) may never make it into trade paperbacks and collections, but there are some that deserved to, did, and really still should be.

When Walt Simonson was writing (and usually drawing) the venerable flagship title Fantastic Four, his high-tech, high-tension saga was abruptly interrupted by a gloriously tongue-in-cheek graphic digression. Three issues, #347-349, poked gentle fun at the trend-meisters and speculators and consequently became some of the “hottest” comics of the year.

When a Skrull outlaw invades Earth, heavy pursuit is not far behind, so she attacks the Fantastic Four and seemingly kills them. Then disguised as Sue Richards she recruits the four best-selling heroes in the Marvel Universe – Spider-Man, The Hulk, Wolverine and Ghost Rider – to hunt down “the murderers” as The NEW Fantastic Four! Their hunt takes them to the bowels of the Earth and into battle with the Mole Man, and reveals some fascinating background into the origins of supernormal life on Earth.

What could so easily have been a cheap stunt is elevated not only by the phenomenal art of Arthur Adams (assisted by Gracine Tanaka) but also the lovingly reverential script, which references those goofy old ‘Furry-Underpants Monsters’ of immediate pre-FF vintage, and which is packed with traditional action and fun besides.

I can’t believe this fabulous gem is out of print, but at least it’s still readily available as a trade paperback (which isn’t such good news for a couple of guys I know who still have a few hundred copies of the comics…).

© 1990, 1992 Marvel Characters, Inc. All Rights Reserved.

Crisis Aftermath: The Battle for Blüdhaven

Battle for Bludhaven

By Justin Gray, Jimmy Palmiotti, Dan Jurgens & Gordon Purcell (DC Comics)
ISBN 1-84576-482-X

One of the key set pieces of Infinite Crisis (ISBN13: 978-1-4012-0959-9) was the destruction of the city of Blüdhaven by the Society of super-villains, using the toxic monster Chemo as a high-altitude bomb.

One Year Later: The surviving population now huddle as dispossessed refugees around the ruined remnants, with Federal agents and US soldiers harassing or interning them, whilst undertaking secret missions in the poisonous and – oddly – radioactive rubble. Metagene mutations and other monstrosities are common, but well-meaning and determined superheroes are still being ordered to stay away by their own government.

Within the devastated city limits the enigmatic civil servant Father Time has his own draconian agenda, but subversive malcontents such as the Atomic Knights are sabotaging his plans, whilst among the dispossessed of the shanty-town outside the city walls new heroes with proud, Liberty-Loving and tradition-steeped names like Firebrand and Uncle Sam are no longer willing to accept oppressive government rule – especially when it’s their own.

This highly politicised drama is an intriguing vehicle designed to relaunch the Quality Comics heroes known as the Freedom Fighters into the new DC universe, with guest shots from the Teen Titans and Green Lantern plus the inevitable return of a long-lost hero to the fold, and as such is impressively ambitious. However, the events often seem to run away from scripters Justin Gray and Jimmy Palmiotti, and there’s an inescapable sense of confusion that spoils the show a little. It is however very engagingly illustrated by Dan Jurgens, Gordon Purcell and Palmiotti wearing his inker’s outfit.

Collected from the six-issue miniseries this book also ends on an unsatisfactorily unfinished note, as that series was designed as a springboard into other projects. If you followed Infinite Crisis this is a diverting side-story you’d probably enjoy, but I suspect its intrinsic merits will be lost on any casual readers.

© 2006, 2007 DC Comics. All Rights Reserved.

Battlestar Galactica

Battlestar Galactica

By Liefeld, Napton, Altstaetter, Gomez & Micheletti (Maximum Press)
ISBN: 1-888610-01-8

I have perhaps an odd policy regarding reviews of comics and graphic novels. I really try to say positive things in an informative manner about the fruits of the medium I love. Simply put, I can’t understand why publishers don’t realise that they shouldn’t be enemies. I consider TV, Movies, Books, Games and everything else that keeps disposable income away from comics sales to be The Adversary, and want to do my bit to keep every benighted soul out of their clutches – and yes, I know many comics spring directly from those sources: but they’re judged as comics when I get hold of them here.

With such an ethos working I, frankly, don’t want to review anything that is absolutely, irredeemably awful. I want people to buy graphic narratives.

But I fully acknowledge that since there are many reasons a person might want a graphic novel, they might not be reasons or tastes I share. It’s all about the comics, OK?

So I’m reviewing this book reluctantly, and only due to continued requests from a friend or two.

In the mid-1990s Rob Liefeld had a very public split from the other Founding Fathers of Image Comics and went his own way with Maximum Press and later Awesome Entertainment. A high profile name, he secured the comicbook rights to the classic TV series Battlestar Galactica (this is the original iteration, not the 21st century reworking).

Whatever else you want to say about Mister Liefeld, he certainly loves his childhood influences. Collected in this volume are the first four issues of the comic he “produced” through the talents of co-writer and scripter Robert Napton, designer Karl Altstaetter, and art team Hector Gomez & Rene Micheletti, wherein the Rag-Tag fleet of human survivors finally find the lost planet Earth that they’ve been seeking for over twenty years.

The events and sub-plots are heavily dependent on a thorough working knowledge of the TV episodes, so if you know who The Seraphs, Lucifer VI, Baltar, Count Iblis and Commander Cain are you can just concentrate on the sheer daftness of the story and the annoying overuse of scratchy lines, odd poses, extreme Cropped Close-ups and superfluous, lazy single eyeball shots in lieu of the odd mid-shot or background.

When the heroes reach Earth, it’s the age of the dinosaurs, but a hidden pyramid/ship/tomb reveals two hibernating survivors of the mythic Thirteenth Colony of Man that the refugees have been hunting all these years. The ship is Eden and the hibernauts are named Adam and Eve. Then the Cylons show up and there’s loads of shooting and explosions.

Please don’t mistake me; I’ve seen – and defended – product just as weak as this on many occasions. But they at least were honest attempts that knew no better. This is glossy, slick, expensive, cynical rubbish that assumes consumers will settle for any old tat as long as the right names are on it.

I don’t suppose there’s ever much chance of even finding this book, but if you do, don’t buy it. Even if you possess the variant gene that craves and revels in the paradox of “So Bad it’s Good” or subscribe to the Razzies(â„¢) and all those other sentiments that applaud and garner amusement from the worst that Entertainment can offer, save your money for something good – or at least honest.

Satisfied now Mr S and Miss C?

Battlestar Galactica ™ & © 1995 Universal City Studios, Inc. All Rights Reserved.

Batman: Thrillkiller

Batman: Thrillkiller

By Howard Chaykin & Dan Brereton (DC Comics)
ISBN12: 978-1-56389-424-4

Howard Chaykin returns to a favourite period in US history for this dark, decadent and brooding Elseworlds thriller. Forgive me if you’ve heard it all before, but Elseworlds tales are adventures using established characters and properties in non-standard continuities and milieus, such as JFK’s America here.

1961: At the dawn of an era of stunning political and social turmoil Gotham City is as buzzed as every other city in America. But no other city is as corrupt and morally bankrupt as this town, with a police force full of thugs and shake-down artists. So it’s a good thing that the busty masked psychopath Batgirl is there to keep them in line along with her Euro-trash boyfriend Robin. But that doesn’t make things any easier for the few decent cops such as Commissioner Jim Gordon or Detective Bruce “Hard Way” Wayne.

Wayne’s a pretty dedicated guy, who comes from old money – till they lost it all in the Great Depression – but even he’s out of his depth when the deadly Bianca Steeplechase, white-faced, green-haired, smiling maniac and her pet cop ‘Two-Face’ Duell go on a City-Hall sanctioned killing-spree and frame him for the murder of stripper-turned-stoolie Selina Kyle.

And just why has Gordon’s troubled daughter Barbara returned to the city and bought the abandoned old Wayne place..?

The original 3-issue miniseries was swiftly followed by a one-shot sequel ‘Thrillkiller ’62’ which I can’t say too much about without spoiling your enjoyment, but which compellingly continues the gritty, sordid drama with even more radically re-interpreted DC mainstays being adult and nasty during the Golden Years of the Kennedy Administration.

When this series debuted in 1997 I admit I wasn’t all that taken with it, but now, years later, seeing it all neatly packaged in one book has altered that opinion. This dark, heady brew, full of trademark Chaykin cynicism and indignation, with Brereton’s brooding, brutal paintings, depicting characters with little warmth or gentleness to them is a powerful, fully realised vision which would work as a story even if it wasn’t a fanciful conceit playing with long-established and cherished icons. This is a very Dark Knight in a very nasty place and thus a huge treat for all older fans.

© 1998 DC Comics. All Rights Reserved.

Wildstorm: Armageddon

Wildstorm: Armageddon

By Christopher Gage & various (WildStorm)
ISBN: 1-84576-749-5

Disappointing umpteenth kickstart for the denizens of Jim Lee’s WildStorm universe characters – now, thanks to Infinite Crisis and 52, a bona fide element of the DCU – in which various heroes are transported to the near future by the reality bending sometime-WildC.A.T. Void. Of course it’s another dystopic disaster-area and each champion is tasked to return to their own critical point in time and prevent The End from happening.

The book is comprised of six single issues all written by Christopher Gage. Midnighter: Armageddon #1 is illustrated by Simon Coleby, Welcome to Tranquility: Armageddon #1 by Neil Googe, Horacio Domingues & Dan Davis, Wetworks: Armageddon #1 by Brandon Badeux, Gen13: Armageddon #1 by Jonboy Meyers, digitally inked and coloured by Tony Washington, Stormwatch PHD: Armageddon #1 by Leandro Fernández & Francisco Parozini and WildCats: Armageddon #1 by Talent Caldwell.

To add to the annoyance caused by this flashy, shiny, vacuous eye-candy is the obligatory cliffhanger ending. The resolution is saved for another book, someday, so in this rare incidence I’m suggesting you wait for that. If that’s any good you might then consider buying this pretty nonsense, if only for the sake of completeness.

© 2007, 2008 WildStorm Productions, an imprint of DC Comics. All Rights Reserved.

Star Wars: Legacy, Vol 2 – Shards

Star Wars: Legacy — Shards

By John Ostrander & various (Dark Horse Books)
ISBN: 978-1-84576-699-3

The second volume of tales set in the Star Wars universe about 125 years after the events seen in Return of the Jedi, this is the tale of Cade, a disenchanted mercenary thug and the last of the Skywalker bloodline. With the Sith resurgent and the uneasy peace between the New Republic, the remnants of the Empire and the Extra-galactic Yuuzhan Vong in tatters (see Star Wars: Legacy Book 1 Broken, ISBN 1-84576-461-7) the last Skywalker returns at last to the planet where his family were slaughtered in a volume of as-yet unconnected story-strands.

Collecting issues #8, 4, 9, 10 13, 11 and 12 of the Star Wars: Legacy comic, this volume advances the story by filling in background and concentrating on peripheral characters. All stories are written by the excellent John Ostrander, and the edition begins with ‘Allies’ illustrated by Adam DeKraker in which the formidable and traitorous Moff Nyna Calixte realises her plans to replace Emperor Fel with her lover run afoul of the deadly Sith Lords Darth Krayt and Lady Maladi.

This is followed by the superb ‘Noob’ drawn by Travel Foreman, which introduces Anson Trask, a green Stormtrooper joining a crack unit ordered to eradicate Troopers who have switched sides. Dark and powerful, this uses the winning secret weapon of the Star Wars franchise; clever use of a strong genre story – in this instance a terse war tale – wearing science fiction clothing.

‘Trust Issues’ is a two-part tale with art from the legendary Colin Wilson. Rivals Nyna Calixte and Maladi both move to “acquire” the renegade Cade Skywalker, but nobody could have guessed the secret kept by the Imperial agent Morrigan Corde and the effect it would have on the mission… Wilson also applies his wonderful illustrative skills to ‘Ready to Die’ when Lady Maladi makes a seemingly precipitate move to assassinate Emperor Fel, and the book closes with ‘Ghosts’ by Ostrander and long-time collaborator Jan Duursema.

Cade Skywalker escaped the destruction of the new Jedi on Ossus and became a drug-addled mercenary years ago. Now he awakes on that dead planet with the spirits of his ancestors – from Mara Jade to Darth Vader – confronting him. Soon though, very real enemies and allies join them and Cade is forced into a life-altering decision. This psychological essay reveals deep insights into the troubled lead character and advances the greater plot to the point where the main action can begin. But that’s a tale for another book…

This is a mature and meticulously constructed saga tinged with darkness that builds with an epic feel into something quite special. Where many licensed spin-offs are content to coast on the popularity of the major property, Ostrander has crafted a genuine multi-layered saga with the conceptual tools of the Star Wars franchise. This is definitely an epic to follow for any fan of great storytelling…

Star Wars © 2007 Lucasfilm Ltd. & ™. All Rights Reserved.

Samurai, Son of Death

Samurai, Son of Death

By Sharman Devono & Hiroshi Hirata (Eclipse Books)
ISBN: 0-913035-30-0

Holding a strong claim to be the first ever collaboration between an American comicbook writer and a Japanese Manga artist this slim but impressive little gem is still readily available through many online retailers.

Eclipse was one of the first publishers to get into the trans-Pacific translation business with such seminal serials as Area 88, Legend of Kamui and Mai, the Psychic Girl. Finding an audience eager for a fresh graphic experience they soon branched out into new material. This terse black and white tale combines real events from a turbulent period in Japan’s troubled history and combines them with supernatural elements for a tense, foreboding drama with the accent on human interaction rather than simple swordplay.

The Kyushu Campaign occurred during a period when Toyotomi Hideyoshi was attempting to make himself Dictator of Japan. In June 1587 he sought to consolidate his power on the island of KyÅ«shÅ« where the rebel Daimyō (Lords) of Satsuma resisted him. Into this hotbed of intrigue a Nō Actor and samurai named Okubo Nagayasu became an unstoppable secret agent for Tokugawa Ieyasu – Lord of the Five Provinces, second most powerful man in the Empire, and a wily campaigner who sought to maintain his own position through stealth, rather than by siding with either faction.

Nothing could prevent the war that occurred, especially as Jesuit missionaries were manipulating newly converted nobles for their own ends. As usual the real casualties in such affairs are the honest soldiery, but when the samurai Harada Sadayasu falls during the inevitable battle, he reluctantly returns from the dead as Shiko, a Son of Death. An unclean thing, he wants only the peace of the grave, but is ordered by his Daimyō to continue in his duty. Killing his Lord’s enemies…

The structure of this tale is a little odd and I suspect it was originally intended to be a longer work, but it’s an engrossing and exotic yarn for all that. Seminal artist Hirata is actually a gekiga exponent (which means he produces “dramatic pictures” rather than the more frivolous manga or “irresponsible pictures” – a sophism equivalent to our own western debate over “High” and “Low” art). He has had few of his works translated into English and the most well known is probably Satsuma Gishiden, a gritty historical saga in the manner of the legendary Lone Wolf and Cub. His other series include ‘Jaken Yaburetari’, ‘Tsunde ha Kazushi’, ‘Mosû Ogidachi’ and ‘Shikon’.

If you’re a fan of oriental fiction or would just like to try something a little different this is definitely a book worth hunting down

© 1987 Sharman Devono & Hiroshi Hirata. All Rights Reserved.

JLA: The Tornado’s Path

JLA: The Tornado's Path

By Brad Meltzer & Ed Benes (DC Comics)
ISBN: 978-1-84576-555-2

Comics must finally have come “of age” when the creator names on the dust-jacket are actually larger than the character logo or even the illustration. Still and all, this latest reboot of such perennial favourites as the “World’s Greatest Superhero Team” is a very impressive package, thanks in no small part to the meticulous efforts of scripter Brad Meltzer and Ed Benes.

A welcome innovation this time around is the inclusive nature of the restructuring as more than mere lip-service is paid to all the previous incarnations of the comic and the creators provide a nostalgic subtext that should appease all the dizzy, weary fans that have endured so many bewildering changes and incarnations.

Following the events of Infinite Crisis, One Year Later and 52, Superman, Batman and Wonder Woman convene as a star-chamber to reform the Justice League of America as a force for good, only to discover that events have escaped them and a new team has already congealed (I really can’t think of a better term) to defeat the imminent menace of Professor Ivo, Felix Faust and the lethal android Amazo, plus a fearsome mystery mastermind and a few classic villains as well.

Told through the heartbreaking personal tragedy of the Red Tornado, who achieves his deepest desire only to have it torn from him, this is an enjoyable if complex dramatic tale that hides well its true purpose – that of repositioning the company’s core team in the expanded DC universe: one which encompasses all media. Therefore, there’s a tacit acceptance of influences from the various TV shows, movies and even animated cartoons underpinning everything here – even to the new Super Friends and Justice League Unlimited inspired headquarters. So whichever media experience brought you here, this is a new Justice League that should feel fresh yet comfortingly familiar.

© 2006, 2007 DC Comics. All Rights Reserved.

Fury/Black Widow: Death Duty

Fury/Black Widow

By Cefn Ridout & Charlie Adlard (Marvel)
ISBN: 0-7851-0156-X

Don’t be fooled by the title and brace yourself for a disappointment if you’re a huge fan of the World War II Howling Commando and irascible leader of the planet’s most advanced espionage agency. Although he gets top billing, Nick Fury is largely absent from the post-Cold War proceedings in this well-intentioned if erratic thriller that is in actuality the spiritual conclusion to the sage of the mysterious Night Raven.

As seen in Night Raven: the Collected Stories (ISBN13: 978-1-85400-557-3), Night Raven: House Of Cards (ISBN13: 978-1-85400-288-4) and as yet un-collected illustrated prose adventures from various British Marvel publications, Night Raven was a masked vigilante who fought crime in New York and Chicago in the years between World Wars I and II. In later years he became locked in a bloody, relentless vendetta with the immortal villainess Yi Yang, Queen of the Dragon Tong.

When a S.H.I.E.L.D. asset is murdered inside the US embassy in Moscow soon after the fall of the Soviet system, expatriate Russian super agent and Avenger Natasha Romanoff is dispatched to unravel the secrets the new rulers don’t want revealed.

What she discovers is the incredible fate of the fearsome urban legend now known as Black Bird as he slaughters his way through bureaucrats and Russian Mafia alike in his single-minded mission to destroy the woman who kept him from a peaceful grave.

Superbly illustrated by Charlie Adlard this is nonetheless an uncomfortable blending of genres, with a strange pace to it: almost as if there’s been some savage trimming and pruning with no thought to narrative cohesion. Pretty and adventurous, it’s probably only of real interest to real aficionados.

© 1995 Marvel Entertainment Group/Marvel Characters, Inc. All Rights Reserved.

Superman: Infinite Crisis

Superman: Infinite Crisis

By various (DC Comics)
ISBN: 978-1-84576-342-8

One of the major sub-storylines of Infinite Crisis (ISBN: 978-1-4012-0959-9) involves the Superman who debuted in 1938, and who for years was designated as first the Golden Age and latterly the Earth 2 Man of Steel. This slim addendum to the main event collects material from Infinite Crisis Secret Files and Origins 2006, Infinite Crisis #5, Superman #226, Action Comics #836 and Adventures of Superman #649, and details the poignant and tragic end of the characters that in so many ways birthed the DC Universe.

By detailing what became of Superman and Lois Lane of Earth 2, Earth 3’s Alexander Luthor and Superboy from Earth Prime after Crisis on Infinite Earths (ISBN: 978-1-5638-9750-4) writers Marv Wolfman, Joe Kelly, Geoff Johns and Jeph Loeb have added tone and texture that is noticeably, if not painfully lacking from the parent blockbuster, and the quiet moments reviewing and commemorating the phenomenal life of the original Mr and Mrs Superman are more powerful than the inevitable battle of the superpowers that follows.

In many ways superior to the parent tale the only quibble is that the events of this book conclude before the end of Infinite Crisis meaning that you really need to read this simultaneously. Annotated Absolute Edition, anyone?

A huge number of artists worked on this book so I’ve saved them for the end in case you’re the type that likes to leave before the national anthem (and I suspect most of you are too young for that gag as well). They are Dan Jurgens, Jerry Ordway, Cam Smith, Art Thibert, Nelson, Ed Benes, Howard Chaykin, Renato Guedes, Kevin Conrad, Dick Giordano, Jose Marzan Jr., Ian Churchill, Norm Rapmund, Phil Jimenez, Andy Lanning, Lee Bermejo, Doug Mahnke, Tim Sale, Tom Derenick, Wayne Faucher, Karl Kerschl, Duncan Rouleau, Dale Eaglesham, Drew Geraci, Ed McGuinness, Dexter Vines, George Pérez, Ivan Reis, Dave Bullock and Kalman Andrasofszky.

The colouring was by Jeromy Cox, Guy Major, Renato Guedes, Dave Stewart, Tanya & Richard Horrie, Rod Reis, Tom Smith, Michelle Madsen, Kalman Andrasofszky and Dave Bullock with lettering by Travis Lanham, Pat Brosseau, Nick J. Napolitano and Comicraft.

© 2006 DC Comics. All Rights Reserved.