Hellblazer: Highwater

Hellblazer: Highwater

By Brian Azzarello, Marcelo Frusin, Guiseppe Camuncoli and Cameron Stuart

(Vertigo)  ISBN 1-84023-861-5

Highwater completes an epic comic strip road-trip across America by the trickster magician and thorough-going bastard John Constantine, as scripted by Brian Azzarello and previously seen in issues #164-174 of the monthly comic. For the beginnings of this US adventure the interested reader should seek out the trade paperbacks Hard Time (ISBN 1-84023-255-2), Good Intentions (ISBN 1-84023-433-4) and Freezes Over (ISBN 1-84023-531-4).

Here, the Scouser from Hell settles some old and justifiable scores with American Nazis, religious zealots, morally bankrupt billionaires and the USA’s covert government agencies, and still finds time for smoking, drinking and high-octane – not to mention often disturbingly graphic – sexual debauchery. It also depicts some of the nastiest violence seen in the series to date, from the likes of long-time 100 Bullets associate Marcelo Frusin, as well as Guiseppe Carmuncoli and Cameron Stewart, so be warned.

Hellblazer has consistently surprised everyone with its adaptability and longevity, and John Constantine is well on the way to becoming an iconic comics character. This volume, however, might not best serve as a first introduction to the old sod.

© 2001, 2002 DC Comics. All Rights Reserved

Superman: The Greatest Stories Ever Told, Vol Two

Superman: The Greatest Stories Ever Told, Vol Two 

By various

(DC Comics)  ISBN 1-84576-391-2

Here’s another collection of tales tracing the Man of Steel’s history and development, this time seemingly concentrating on character rather than physical achievement. First off is the much-reprinted, but always glorious, The Mysterious Mr. Mxyztplk (which was later Anglicised to Mxyzptlk, presumably to make it easier to spell) from Superman #30 (1944). Jerry Siegel and artist Ira Yarbrough created a cornerstone of the Superman myth with this screwball other-dimensional pixie, against whom all Superman’s strength and power are useless. From then on brains were going to be as important as brawn as they introduced frustration as the Big Guy’s first real weakness.

By the mid-1950s Superman had settled into an ordered existence. Nothing could really hurt him, nothing would ever change, and thrills seemed in short supply. With the TV show cementing the action, writers increasingly concentrated on supplying wonder instead. Superman’s Other Life by Otto Binder, Wayne Boring and Stan Kaye (Superman #132, 1959) shows what might have happened if Superman had grown up on an unexploded Krypton, courtesy of Batman and the projections of a super-computer.

Superman’s Return to Krypton (Superman #141, 1960) by Siegel, Boring and Kaye shoots successfully for Grand Tragedy as Kal-El is trapped in the past on his doomed home-world. Reconciled to dying there, he finds love with his ideal soul-mate, only to be torn from her side and returned to Earth against his will. This tale was a fan favourite for decades thereafter, and it’s truly deserving of a place in this volume, as is The Team of Luthor and Brainiac (Superman #167, 1964), a kid’s dream of an adventure by Edmond Hamilton (from a Cary Bates plot), Curt Swan and George Klein – possibly the most effective art team ever to work on the Man of Steel.

When Julie Schwartz took over the editorial duties, he decided to shake things up — with spectacular results. Superman Breaks Loose (Superman #233, 1971) by Denny O’Neil, Swan and Murphy Anderson, revitalised the Man of Tomorrow and began a period of superb stories that made him a ‘must-buy’ character all over again.

The Legend from Earth-Prime (Superman #400, 1984) is a clever little pastiche by Elliot S. Maggin and Frank Miller, and The Secret Revealed by John Byrne and Terry Austin comes from the second issue of the remodelled, Post-Crisis, Superman (1987), and reveals just how differently the new Luthor thinks and works. Following that is Life after Death (Adventures of Superman #500, 1993), by Jerry Ordway, Tom Grummett and Doug Hazlewood, the concluding episode of the infamous Death of Superman story-arc.

After a pin-up by Scott McDaniel and Andy Owens the volume concludes, symmetrically, with a recent, and absolutely hilarious, Mxyzptlk tale from Greg Rucka, Matthew Clark and Andy Lanning (Adventures of Superman #638, 2005).

Every generation has its own favourite Superman. This selection has the potential to make a fan reconsider just which one that might be. It’s probably wiser to just love them all.

© 1944, 1959, 1960, 1964, 1971, 1984, 1987, 1993, 2005 DC Comics. All Rights Reserved.

GREEN LANTERN: FEAR ITSELF

Green Lantern: Fear Itself 

By Ron Marz & Brad Parker

(DC Comics)  ISBN 1-56389-310-X

Comics has a rich history of successful character redesigns, and probably none more so than Green Lantern, whose backstory has now become the very fabric of the DC Universe. Therefore an epic tale featuring three generations of Emerald Crusader would seem like a fan’s dream come true.

At the beginning of World War II a team of Nazi occultists break in to a Washington DC museum and release a C’thulu-like monster. After a rampage where it defeats the mighty Justice Society by afflicting them with their deepest fears, only Alan Scott, the original Green Lantern, can throw off its attack and ‘destroy’ it.

During the height of the Cold War, test pilot and Green Lantern Hal Jordan thwarts a KGB attempt to retrieve the monster’s remains and inadvertently reactivates it himself. Although aided by the Justice League of America, it ultimately falls to Jordan himself to defeat the beast.

Kyle Rayner is (at this time at least) the last Green Lantern. A freelance artist and a more introspective type of hero, it’s up to him to find a final solution when the fear-monster returns for a last assault upon humanity.

This is not a particularly unique story, but the decision to use a computer-illustrator for the artwork did make it note-worthy at the time. To what degree that was a good decision is largely a matter of personal taste, but I suspect that this is a book that will only appeal to die-hard fans.

© 1999 DC Comics. All Rights Reserved.

Batman: Secrets

Batman: Secrets

By Sam Kieth

(DC Comics) ISBN 1-84576-425-0

Fan favourite Sam Kieth returns to the caped crusader for an exploration of media tactics and exploitation in this dark, daft and slightly overblown psycho-drama. Somehow the Joker has convinced a parole–board to release him (and no, there’s no explanation as to how such a body can rule on someone under psychiatric detention, so just let it go) and is doing the chat show rounds, plugging his new book.

He hasn’t actually reformed though: Having seduced and enthralled the truly disturbed assistant D.A. handling his case, Joker plans more mischief — beginning with the murder of her boss. When Batman intervenes, two bystanders photograph the fight and a picture that seems to show our hero torturing the villain gets picked up by all the news services.

This is the spark for a media-storm as the jackals of the fourth estate smell a scoop. One of the news-barons, a childhood friend of Bruce Wayne (they share a bloody youthful secret), is blackmailed by the Joker to lead a witch-hunt to harass Batman whilst the mad clown fuels the media frenzy with fraud and slaughter in semi-successful attempts to frame the Dark Knight.

Batman must conquer his own secret past, save lives, and turn the tables on his manic foe’s most insidious scheme under the corrupt glare of a biased media that no longer has the will to assess or the time to judge the facts and actions it purports to report…

This is an oddly dissatisfying concoction. Kieth is a talented creator, and has some good points to make regarding the “if it bleeds, it leads, one picture is worth a thousand thoughts” mentality behind modern news-gathering. He should also be admired for attempting a slightly different style of story, but hasn’t quite pulled it off here. There are plot holes you could drive the Batmobile through, far too many manic head shots and too few backgrounds, establishing shots or even mid-, medium- and full-body long-shots. Visually, it’s as if he’s fallen for the very philosophical and aesthetic trap he decries in newsmen. Is a dramatic picture more worthy than context or narrative? You decide, obviously, but I’ll stick to style AND substance, if you don’t mind.

© 2006 DC Comics. All Rights Reserved

Star Trek: The Trial of James T. Kirk

Star Trek: The Trial of James T. Kirk

By Peter David, James W. Fry & Gordon Purcell

(Titan Books) ISBN 1-94576- 315-7

This edition of Titan’s Star Trek series of graphic novels collects issues #7-12 of the DC comics series from the 1990s. Here the creators try for tense rather than action packed, with a tale of political intrigue as a coalition of alien races (the Klingons and an uncomfortably Iranian-esque fundamentalist species called Nasguls) attempt to have Captain Kirk thrown into prison.

Things come to a head when the price on the Captain’s head leads the universe’s greatest bounty-hunter to attempt his capture — almost destroying the Enterprise in the process. Kirk voluntarily surrenders himself to end the constant disruption and naturally pulls a stunt that turns all those stacked tables against his foes. This stuff is pure classic Trek. The fans loved it then and will now. It’s also a very good example of how to do a licensed property in comic form and readers and wannabe creators should buy and take note.

™ & © 2006 CBS Studios Inc. All Rights Reserved.

JLA: Crisis of Conscience

JLA: Crisis of Conscience

By Geoff Johns, Allan Heinberg, Chris Batista & Mark Farmer

(DC Comics)  ISBN 1-84576-279-7

Following on from the events of Identity Crisis, which revealed that some members of the JLA used inhumane, if not illegal, mind altering methods on their defeated foes, the once heroic team was divided and in turmoil. Not only had the erring heroes monkeyed with the villains’ minds, they had also tinkered with the brains of fellow heroes who objected to the measure.

Now those guilt-racked heroes are reaping the consequences as the villains return, with restored faculties and murderous intent, seeking their own kind of justice. So do Batman and Catwoman, who now also know what was done to them. Doing the wrong thing for the right reason has all but destroyed the League, and now they face destruction for their mistake. And who hates them enough, and is powerful enough, to have restored those doctored memories in the first place?

Although convoluted and a little histrionic in places, there’s still plenty of action and intrigue for super-hero lovers to enjoy here, but casual readers might be well advised to re-read Identity Crisis first.

This story first appeared in the monthly JLA comic, issues #115-119.

© 2005, 2006 DC Comics. All Rights Reserved.

Hellblazer: Papa Midnite

Hellblazer: Papa Midnite 

By Mat Johnson, Tony Akins & Dan Green

(Vertigo) ISBN 1-84576-265-7

Papa Midnite was a character first seen in the premier issue of John Constantine’s own comic, but it was really the movie that sealed the deal on this solo outing for the Voodoo lord. Despite all that, however, this is vintage Hellblazer material, as a ghostly visitation leads to a trip down memory lane and we discover the deeply disturbing early life of the slave and his equally gifted sister, Luna.

As ownerless slaves they scrounge out an existence in 18th century Manhattan, surviving on wits, bravado and a smattering of magic learned from their mother. Always seeking the main chance, they become agents provocateur in a slave uprising, the repercussions of which still challenge Papa Midnite three centuries later. The resulting climax of three centuries worth of bad karma and blood debts provides a good, old fashioned supernatural revenge thriller pay-off.

Although no masterpiece, this is a solid addition to the Hellblazer canon, so followers of the franchise and horror fans in general should applaud another mystic anti-hero strutting his street-wise stuff in our grim and gritty modern world. He’d probably look better on screen, too.

© 2003, 2006 DC Comics. All Rights Reserved.

Catwoman: The Replacements

Catwoman: The Replacements

By Will Pfeifer, David Lopez & Alvaro Lopez

(DC Comics)  ISBN 1-84576-426-9

After the never-ending calamity of the DC Infinite Crisis event of 2005-2006, the company re-set the time line of all their publications to begin one year later. This enabled them to refit their characters as they saw fit, provide a jumping on point for new converts, and also give themselves some narrative wiggle-room. Now read on…

Gotham City is a much changed place one year later. Batman and crew have been absent, crime seems down and Catwoman has also changed. Depending on your point of view, she’s either a completely different person or a single mum just trying to get by as best she can.

It transpires that for the last twelve months Selina Kyle has been living under an assumed identity while she brings to term, and gives birth to, a bonny baby girl. The father remains, for us, unknown, but plenty of likely prospects are presented in the course of events, from Batman and Slam Bradley on down. Wisely, the creators are keeping this one a secret for a while longer.

Of more relevance is the fact that Selina has asked her old sidekick Holly to take over as masked protector of her beloved East End of Gotham City. Despite help and training from a number of veteran crime-fighters such as Wildcat, she’s not quite up the job yet. Selina’s old enemy Angle Man wants revenge, and teams with the truly demented late night TV pundit Film Freak to exact it. Initially, he’s as unaware as the police (who still want ‘Catwoman’ for the murder of crime boss Black Mask) that somebody else is wearing the leather and wielding the whip these days.

It might sound confusing, but this is actually a sharp little revenge-mystery with plenty of spills and chills, full of tense moments and well observed comedy breaks. Obviously there’s a point at which the ‘real’ Catwoman takes over, but the inevitable is well leavened by the ingenious, and even old know-it-alls will acknowledge that this is a plot that’s been tweaked by masters. The Replacements (which collects Catwoman issues #53-58) is good storytelling, and I certainly look forward to the next volume.

© 2006 DC Comics. All Rights Reserved.

Batman: The Greatest Stories Ever Told, Vol Two

Batman: The Greatest Stories Ever Told Vol Two 

By Bob Kane & various

(DC Comics)  ISBN 1-84576-427-7

If you buy into the myth, then there are actually many great Batman stories. Over the decades lots of very talented creators have excelled themselves within Gotham City. Often the real problem is one of context, as many adventures worry reprint editors in terms of Sell-By Date, as if nearly seven decades of creativity can avoid looking dated to some modern consumers. Guys, who cares? They’re the ones who want to remake The Ladykillers and never read any book written before 1989. If they can’t understand history unless it’s got an American accent then they’re not worth the effort.

This selection has opted for a more open-minded interpretation and there is probably something that will appeal to every disparate sub-section of Bat-fan, from Dark Knight to Alien-Busting Boy Scout, since one of the big secrets of the Caped Crusader’s success has been his adaptability. There really is a Batman-for-all-seasons, and I’m sure someone, somewhere has written a thesis on his social mirroring of each popular societal trend.

For us though, there’s a charming and rewarding blend of Dark and Light as we walk the streets of Gotham from the late 1930’s to today.

One smart move is opening with a modern(ish) retelling of the origin and first case by reprinting Roy Thomas and Marshall Rogers’ excellent tale of the Golden Age Batman from Secret Origins #6 (1986) and following with Hugo Strange and the Monsters (Batman #1, 1940), Bill Finger, Bob Kane and Jerry Robinson’s pulp masterpiece that was recently reworked by Matt Wagner as Batman and the Monstermen.

From the idyllic 1950s period comes The Career of Batman Jones (Batman #108, 1957), a tale of a boy who wants to be a crime-fighter, by Finger, Sheldon Moldoff and Charles Paris. And the same team produced Prisoners of Three Worlds, a trans-dimensional sci-fi drama featuring Batwoman and the very first of many Batgirls (Batman #153, 1963). How Many Ways can a Robin Die? (Batman #246, 1972) comes from that edgier period when Batman first regained his grim mystique, and has the hero hunting for his missing partner and an axe-wielding psycho-killer, courtesy of Frank Robbins, Irv Novick, Dick Dillin and Dick Giordano.

The Batman’s Last Christmas comes from Brave and the Bold #184 (1982), a potentially confusing tale for some, as the daughter of the deceased Earth II Batman crosses the dimensional divide to spend the holidays with our hero. Mike W. Barr and Jim Aparo keep the scorecards there. Detective #526 (1983) gave us All My Enemies Against Me! an anniversary tale featuring a huge punch-up against nearly two dozen bat-foes and the origin of a new Robin, written by Gerry Conway, drawn by the shamefully neglected and much missed Don Newton, and inked by Alfredo Alcala.

The more-or-less modern Batman is represented by Of Mice and Men (The Batman Chronicles #5, 1996) by Alan Grant, Scott McDaniel and Ray McCarthy and Cave Dwellers by Scott Beatty, Chuck Dixon, Marcos Martin and Alvaro Lopez (Batgirl: Year One #4, 2003), both reinterpreting the early days of the characters for a modern and ostensibly more sophisticated audience, and both doing a good job of it. The volume closes with a stylish pastiche of black and white movie classics with the decidedly odd but engaging Citizen Wayne by Brian Michael Bendis and Michael Gaydos from The Batman Chronicles #21, 2000.

With judicious selection, there’s probably a good few more tales that could appear in successive volumes, but I’m still a little hesitant with that ‘Greatest Ever’ tag. Surely they can’t all be … No wait, I actually think they can.

© 1940, 1957, 1963, 1972, 1982, 1983, 1986, 1996, 2000, 2003, 2007 DC Comics. All Rights Reserved.

Wolverine: Wizard Masterpiece Edition

Wolverine: Wizard Masterpiece Edition

By various

(Marvel/Panini UK)  ISBN 1-905239-42-4

(A BRITISH EDITION RELEASED BY PANINI UK LTD)

Here is a great big book of mutant mayhem to introduce new readers to the world of Wolverine. Although not what I’d call masterpieces, and certainly not a section of the choicest cuts, this volume has good, solid action, lots of great art and many big name creators on board. If you are new to the X-scene this is a handy package to bring you up to speed without breaking the bank.

The first tale comes from Uncanny X-Men #139 and 140 (1980), with Chris Claremont and John Byrne at their creative peak, telling a gripping story of a reconciliation with Wolvie’s previous team, Alpha Flight that turns into a hunt for a carnivorous monster called Wendigo. This is followed by Shattered Vows (Uncanny X-Men #172-173, 1983), as the diminutive mutant prepares to marry a Japanese princess but runs afoul of prejudice, evil mutants, and the Yakuza. The excellent Paul Smith deftly underplays the art to superb effect and Claremont once again supplies the script.

Vicious Circle by Peter David and Todd McFarlane, comes from Hulk #340 (1988), and is fondly regarded by fans as one of the few times both characters truly lived up to their savage reputations, and this is followed by Ann Nocenti and John Bolton’s Hunter and Prey, originally published as a back-up strip in Classic X-Men #25 in 1988. It highlights the primitive side of Logan in a primal triangle involving a bear, an obsessive hunter, and our hero, in an arctic wilderness.

Next up is a classic tale from Uncanny X-Men #268 (1990), Madripoor Knights, a contemporary tale which also flashes back to World War II. Here a pre-claws and adamantium skeleton-ed Logan teams with Captain America and the Black Widow (sort of), whilst beating the stuffings out of arch-Nazi Baron Strucker and the ever insidious ninja gang, The Hand. Claremont’s story is illustrated by the then rising star Jim Lee.

The longest story in the book is taken from Wolverine’s own comic (vol. 1. issues # 150-153, published in 2000) as writer/artist Steve Skroce constructs an epic confrontation against insurmountable ninja odds when Wolverine has to rescue his adopted daughter from the clutches of a Yakuza gang-lord or become the unwilling weapon in a battle for underworld supremacy of Japan. Blood Debt is seventy-seven action-packed, gore filled pages that nevertheless manages to maintain enough decorum to keep an all-ages rating, something of a mutant miracle in itself.

Accompanying these tales are featurettes and commentary culled from the pages of the fan magazine Wizard, covering such diverse topics as Wolverines Greatest Foes, blueprints for his skeleton, the best and worst costumes of the last thirty years, and even “what if Wolverine had been a woman?”

© 1980, 1983, 1988, 1990, 2000, 2006 Marvel Characters, Inc. All Rights Reserved.