Superboy: A Celebration of 75 Years


By Jerry Siegel & Joe Shuster, Bill Finger, Otto Binder, Robert Bernstein, Jim Shooter, Paul Levitz, Gerry Conway, Elliot S! Maggin, Geoff Johns, Karl Kesel, Brian Michael Bendis, Peter J. Tomasi, Patrick Gleason, John Sikela, Curt Swan, Al Plastino, George Papp, James Sherman, Joe Staton, Phil Jimenez, Jerry Ordway, George Pérez, Ivan Reis, Tom Grummett, Dusty Abell, Matthew Clark, Francis Manapul, Viktor Bogdanovic, Jonathan Glapion & various (DC Comics)
ISBN: 978-1-4012-9951-4 (HB)

Win’s Christmas Gift Recommendation: Superb Supercharged Stocking Stuffer… 9/10

Superman is the initiating act and spark that created the superhero genre. Without him we would have no modern gods to worship. However, less than a decade after his launch, creators Jerry Siegel & Joe Shuster also devised a concept nearly as powerful and persistent: the sheer delight of a child no adult could dominate or control…

The ever-reinventing DC Universe has hosted many key entertainment concepts that have done much to bring about the vibrant comics industry of today. This stunning compilation – part of a dedicated series reintroducing and exploiting the comics pedigree of veteran DC icons and concepts – is available in hardback and digital formats and offers an all-too-brief sequence of snapshots detailing how one of the most beguiling came to be, and be and be again…

Collecting material from More Fun Comics #101; Superboy #10, 89; Adventure Comics #210, 247, 271, 369-370; DC Comics Presents #87; Infinite Crisis #6; Superboy and the Legion of Super-Heroes #233, 259; Adventures of Superman #501; Superboy (volume 2) #59; Teen Titans (volume 3) #24, Adventure Comics (volume 2) #2; Young Justice (volume 3) #3 and Superman (volume 4) #6, 10-11, and introducing the many characters who have earned the soubriquet of the Boy of Steel, the landmark moments are all preceded by a brief critical analysis by Karl Kesel, outlining the significant stages in their development.

It begins with Part I – 1945-1961: A Boy and His Dog …

After the Man of Tomorrow had made his mark as Earth’s premier champion, his originators took a long look and reasoned that a very different tone could offer a fresh look. What would it be like for a fun-loving lad who could do literally anything?

The answer came in More Fun Comics #101 (January 1945) as Jerry Siegel & Joe Shuster crafted ‘The Origin of Superboy!’, fleshing out doomed Krypton and baby Kal-El‘s flight and giving him accessible foster parents and a childhood full of fun and incident…

The experiment was a huge hit. The lad swiftly bounced into the lead slot of Adventure Comics and in 1949, his own title, living a life set twenty years behind his adult counterpart.

Cover-dated October 1950, Superboy #10 originated ‘The Girl in Superboy’s Life’, wherein Bill Finger & John Sikela introduced Smallville newcomer Lana Lang, who immediately saw resemblances between Clark Kent and the Boy of Steel and set out to confirm her suspicions…

Despite battling crooks, monsters, aliens, scandal and the girl next door, Superboy enjoyed a charmed and wonderful life which only got better in Adventure Comics #210 (March 1955), as Otto Binder, Curt Swan & Sy Barry introduced ‘The Super-Dog from Krypton!’ Although waywardly mischievous and dangerously playful, Krypto heralded a wave of survivors from the dead world and made Superboy feel less lonely and unique. Every boy needs a dog…

The next tale here is a certified landmark. Adventure Comics #247 (April 1958) was at the cusp of the Silver Age costumed character revival, as Otto Binder & Al Plastino introduced a concept that would reshape comics fandom: ‘The Legion of Super-Heroes!’

The many-handed mob of juvenile universe-savers debuted in a Superboy tale wherein three mysterious kids invited the Smallville Sensation to the future to join a team of metahuman champions inspired by his historic feats. The throwaway concept inflamed public imagination and after a slew of further appearances throughout Superman Family titles, the LSH eventually took over Superboy’s lead spot in Adventure for their own far-flung, quirky escapades, with the Caped Kryptonian reduced to one of the crowd…

Before then though, Adventure Comics #271 (April 1960) revealed ‘How Luthor Met Superboy!’ Siegel & Plastino united to depict how teenaged scientist Lex Luthor and Superboy became fast friends, before the genius became deranged when a laboratory fire extinguished by the Caped Kryptonian caused Lex to lose his hair. Enraged beyond limit, the boy inventor turned his talents to crime…

Robert Bernstein & George Papp then introduced ‘Superboy’s Big Brother!’ in Superboy #89 (June 1961) in which an amnesiac, super-powered space traveller crashes in Smallville, speaking Kryptonese and carrying star-maps written by the Boy of Steel’s long-dead father…

Jubilant, baffled and suspicious in equal amounts, the Superboy eventually, tragically discovers ‘The Secret of Mon-El’ by accidentally exposing the stranger to a lingering, inexorable death, before desperately providing critical life-support by depositing the dying alien in the Phantom Zone until a cure could be found…

Anybody who regularly reads these reviews know how crotchety and hard-to-please I can be. Brace yourself…

The next section – Part II – 1968-1980: The Space Age – concentrates on Superboy’s Legion career. That’s not the problem because those are great stories, well deserving of their own book, but they’re wasted here while the Boy of Steel’s adventures from this period are completely neglected. That’s work by the likes of Frank Robbins, Binder, Jim Shooter, Curt Swan, Bob Brown, Wally Wood and others we don’t get to see. Poor editorial decision, that…

Calm again, so let’s see how the Boy of Tomorrow fares one thousand years from now…

During this period the youthful, generally fun-loving and carefree Club of Champions peaked; having only just evolved into a dedicated and driven dramatic action series starring a grittily realistic combat force in constant, galaxy-threatening peril.

Although now an overwhelming force of valiant warriors ready and willing to pay the ultimate price for their courage and dedication, science itself, science fiction and costumed crusaders all increasingly struggled against a global resurgence in spiritual questioning and supernatural fiction…

The main architect of the transformation was teenaged sensation Jim Shooter, whose Legion of Super-Hero scripts and layouts (generally finished and pencilled by the astoundingly talented and understated Curt Swan) made the series accessible to a generation of fans growing up with their heads in the Future. Ultimately, however, as tastes and fashions shifted, the series was unceremoniously ousted from its ancestral home and full-length adventures to become a truncated back-up feature in Action Comics. Typically, that shift occurred just as the stories were getting really, really good and truly mature…

Here tense suspense begins with Adventure Comics #369’s (June 1968) and ‘Mordru the Merciless!’(Shooter, Swan & Jack Abel) as the Legion is attacked by their most powerful enemy, a nigh-omnipotent sorcerer the entire assemblage only narrowly defeated once before.

A sneak attack shatters the team and only four escape, using a time bubble to flee to the remote and archaic time-period where Superboy lived. With him come Mon-El, (freed from the Phantom Zone to become a Legion stalwart), Shadow Lass and Duo Damsel – the last remnants of a once-unbeatable team.

Mordru’s magic is stronger though and even the time-barrier cannot daunt him…

Disguised as mere mortals, the fugitive Legionnaires’ courage shines through. When petty gangsters take over Smallville, the teen heroes quash the parochial plunderers and opt to return to the 30th century and confront Mordru, only to discover he’s found them first…

The saga concludes in #370 and ‘The Devil’s Jury!’ wherein the band escape and hide in plain sight by temporarily wiping their own memories to thwart the Dark Lord’s probes. Against appalling odds and with only Clark’s best friend Pete Rossand Insect Queen Lana Lang to aid them, the heroes’ doomed last stand only succeeds because Mordru’s overbearing arrogance causes his own downfall.

Then, when the exhausted fugitives got back the future, they joyously learn that Dream Girl and benign sorceress White Witch have undone the deluded Dark Lord’s worst atrocities…

Since that time the fortunes and popularity of the Legion have perpetually waxed and waned, with their future history tweaked and overwritten, retconned and rebooted over and over again to comply with editorial diktat and popular fashion. After disappearing from the newsstands, the team returned as Guests in Superboy, before eventually taking over the title. Deju Vu, much?

From November 1977, Superboy and the Legion of Super-Heroes #233, sees the Kryptonian join his teammates to thwart ‘The Infinite Man Who Conquered the Legion!’: an extra length blockbuster battle by Paul Levitz, James Sherman & Bob Wiacek, after which issue #259 (January 1980) drops Superboy and the… to become Legion of Super-Heroes #259, subsequently ending an era.

‘Psycho War!’ by Gerry Conway, Joe Staton & Dave Hunt sees the time-lost teen targeted by a deranged war veteran using futuristic trauma weapons, forcing his legion chums to mindwipe Kal-El and return him to his original time forever…

In the mid-1980s, DC’s editorial hierarchy felt their vast 50-year continuity was stopping them winning new readers. The solution was a colossal braided-mega series to streamline, redefine and even add new characters to the mix.

The worlds-shattering, reality-altering bombast of Crisis on Infinite Earths resulted in such spectacular commercial success, those movers-&-shakers must have felt more than justified in revamping a number of their hoariest icons for their next fifty years of publishing. As well as Superman, Flash, and Wonder Woman, many moribund and directionless titles were reconsidered for a radical revision. It didn’t all go to plan…

The background on a new Boy of Steel is covered in the essay and tales comprising Part III 1985-2006: Dark Reflection, which opens with two stories from DC Comics Presents # 87 (November 1985) by Elliot S! Maggin, Swan & Al Williamson.

In ‘Year of the Comet’ Superman of Earth-1 meets and mentors teen Clark Kent from an alternate world previously devoid of superheroes and alien invaders, after which ‘The Origin of Superboy-Prime’ exposes the crucial differences that would make Earth Prime’s Last Son of Krypton so memorable…

Events culminated in ‘Touchdown’ by Geoff Johns, Phil Jimenez, Jerry Ordway, George Pérez, Ivan Reis, inkers Andy Lanning, Oclair Albert Marc Campos, Drew Geraci, Sean Parsons, Norm Rapmund, Art Thibert, from issue #6 of mega event Infinite Crisis (May 2006). Teen Clark had evolved into Superboy-Prime – one of the most sadistic and unstoppable monsters in DCU history – but here he met his end battling another kid calling himself Superboy…

That hero gets his own out-of-chronology section: Part IV 1993-2019: The New Kid detailing how he grew out of another different publishing landmark.

Post-Crisis on Infinite Earths, Superman was stripped-down and back to basics, grittily re-imagined by John Byrne, and marvellously built upon by a succession of immensely talented comics craftsmen, resulted in some genuine comics classics.

Most significant was a 3-pronged story-arc which saw the martyrdom, loss, replacement and inevitable resurrection of the World’s Greatest Superhero in a stellar saga which broke all records and proved that a jaded general public still cared about the venerable, veteran icon of Truth, Justice and the American Way.

The dramatic events also provided a spectacular springboard for a resurgent burst of new characters who revitalised and reinvigorated more than one ailing franchise over the next decade, all exploding from braided mega-saga “Reign of the Supermen” which introduced a quartet of heroes each claiming the mantle of Superman (Don’t panic: the Real Deal Man of Steel returned too!).

The final contender for the S-shield cropped up in Adventures of Superman #501. ‘…When He Was a Boy!’ (Kesel, Tom Grummett & Doug Hazlewood) reveals the secret history of a brash and cocky kid wearing an adaptation of the Man of Tomorrow’s outfit and claiming to be a clone of the deceased hero, recently escaped from top secret bio-factory Cadmus.

After alienating everybody at the Daily Planet, the horny, inexperienced juvenile latches onto ambitious journalist – and hottie – Tana Moon, falling under the spell of corrupt media mogul Vinnie Edge. Soon the kid is fighting crime live on TV to boost ratings…

Blending fast action with smart sassy humour, the clone Superboy was a breakout hit running for years, and gradually infiltrating the established Superman Family. A key moment came in Superboy (volume 2) #59 – by Kesel, Dusty Abell, Dexter Vines – as a virtual ‘Mission to Krypton’ results in the clone finally earning a family name as Kon-El of the House of El…

In the build-up to DC’s Infinite Crisis crossover event, many long-running story-threads were all pulled together ready for the big bang. Crafted by Geoff Johns, Matthew Clark & Art Thibert ‘The Insiders Part 1’ (from Teen Titans #24, July 2005) reveals how Superboy’s belief that he was Superman’s clone is shattered after learning that half of his DNA comes courtesy of Lex Luthor.

Just as Kon-El is about to share the revelation with his Teen Titan team-mates, Luthor activates a deep-seated psychological program that overrides Superboy’s consciousness and makes him evil and murderous…

From November 2009, ‘The Boy of Steel Part Two’ (Adventure Comics volume 2 #2, by Johns & Francis Manapul) then offers a gentler moment as Kon-El, now living in Smallville as Conner Kent, enjoys a potentially romantic interlude with team mate Wonder Girl.

We then jump to May 2019 and ‘Seven Crises Part Three’ from Young Justice volume 3 #3, by Brian Michael Bendis, Patrick Gleason, Viktor Bogdanovic & Jonathan Glapion. Having skipped two universe-altering events (Flashpoint and Rebirth) the formerly erased-from-continuity Impulse has found his old friend Conner living on mystic Gemworld as part of his quest to put his old band back together. It’s fast, furious, heart-warming and hilarious. You should really get all of this tale in its own compilation – Young Justice: Gemworld – even before I review it next year…

Wrapping up this saunter in Super-kids’ shoes is the freshest take on the concept in decades. Part V 2016 and Beyond: Like Father, Like Son offers a too short glimpse at Jon Kent, the child of Superman and Lois Lane, inserted into the mainstream continuity after the New 52 Superman died. If this is making your brain hurt, don’t fret. It’s really unnecessary background for some truly exemplary comics yarns…

Superman (volume 4) #6, 10, 11 are by Peter J. Tomasi, Patrick Gleason, Mick Gray, Mark Morales & Christian Alamy, and firstly depict the ‘Son of Superman’ helping dad defeat evil Kryptonian mechanoid The Eradicator before settling into outrageous action comedy beside, with and frequently against, Damian Wayne: son of Bruce and the latest, most psychotic Robin yet. ‘In the Name of the Father: World’s Smallest Parts One and Two’ pits the junior odd couple against aliens, monsters, girls, but mostly each other. It’s unmissable stuff and you should expect me to wax delirious about the new Super Sons in the New Year…

Adding immeasurably to the wonderment is a superb gallery of covers by Swan with Stan Kaye & Abel, Neal Adams, Mike Grell, Dick Giordano, Eduardo Barreto, Jim Lee & Sandra Hope, Grummett, Kesel & Hazlewood, Mike McKone & Marlo Alquiza, Manapul, Doug Mahnke & Wil Quintana and Gleason with Alejandro Sanchez, Gray & John Kalisz.

Superboy has a long, proud history of shaking things up and providing off-kilter fun to offset the general angst level of Superhero storytelling. Even with my petty caveats, this compelling primer of snapshots is staggeringly entertaining and a monolithic testament to the inestimable value of a strong core concept matured over decades of innovation.
© 1960, 1964, 1969, 1977, 1982, 1984, 1987, 1997, 2000, 2006, 2005, 2011, 2018, 2020 DC Comics. All Rights Reserved.

Outsiders by Judd Winick volume 1: The Darker Side of Justice


By Judd Winick, Geoff Johns, Phil Jimenez, Tom Raney, ChrisCross, Alé Garcia, Carlo Barberi, Ivan Reis, & various (DC Comics)
ISBN: 978-1-4012-8851-8 (TPB)

Once upon a time, superheroes sat around their assorted lairs or went about their civilian pursuits until the call of duty summoned them like firemen – or Thunderbirds – to deal with a breaking emergency. In the grim and gritty world after Crisis on Infinite Earths, the concept changed with a number of costumed adventurers evolving into pre-emptive strikers – as best exemplified by covert penal battalion and cinema darlings The Suicide Squad. Soon the philosophy had spread far and wide…

Following the break-up of Young Justice and the – of course, temporary – death of founding Teen Titan Donna Troy, a number of her grief-stricken comrades also changed from First Responders to dedicated – if morally contentious – hunters tracking down threats and menaces before they attacked… or indeed committed crimes at all…

This volume collects the initial storyline which introduced Judd Winick’s aggressive new take on edgy team-concept the Outsiders, compiling material from Teen Titans/Young Justice: Graduation Day, Teen Titans/Outsiders Secret Files 2003 and issues #1-7 of the compelling and much-missed monthly comicbook that sprang from the first two…

Winick, Alé Garcia and inkers Trevor Scott, Marlo Alquiza & Lary Stucker subdivided the tale into ‘Invocation’, ‘Commencement’ and ‘Graduation Day’ as a really sexy robot arrives from the future just as juvenile superhero team Young Justice are getting on each other’s nerves and breaking up.

Her confused actions inadvertently release a deadly android stored at S.T.A.R. Labs, which neither the child heroes nor the Teen Titans can stop. In a cataclysmic battle both Omen and Donna Troy are killed. These tragedies lead to the dissolution of Young Justice, the formation of the covert and pre-emptive Outsiders and the reformation of a new Titans group dedicated to better training the heroes of tomorrow.

Even though a frightfully contrived ploy to launch some new titles, this tale is still a punchy and effective thriller from writer Winick, penciller Alé Garcia & inkers Trevor Scott, Larry Stucker and Marlo Alquiza.

In the aftermath of the deadly debacle, the surviving champions reformed the Teen Titans as a group dedicated to better training the heroes of tomorrow. However, CIA trained ex-Green Arrow sidekick Arsenal felt that it was not enough and convinced the heartbroken Nightwing to help devise a covert and pre-emptive pack of professionals to take out perceived threats before innocent lives were endangered. Teen Titans/Outsiders Secret Files 2003 contributed a brace of tales setting the scene, beginning with ‘A Day After…’ by Winick, Geoff Johns, Ivan Reis & Mark Campos which peeks into the private lives of all involved whilst ‘Who was Donna Troy’ – written and drawn by Phil Jimenez, with inks by Andy Lanning – is a short, moving eulogy for the character set at her funeral with friends and guest-stars discussing her life and career.

The series proper begins with the 3-parter ‘Roll Call’, illustrated by Tom Raney & Scott Hanna. ‘Opening Offers’introduces new characters Thunder (daughter of original Outsider Black Lightning) and enigmatic super girl Grace, established player Jade, recently resurrected and amnesiac Rex Mason AKA Metamorpho the Element Man and, in a not particularly welcome, wise or team-building move, the futuristic fem-bot who had started the whole mess.

With her memory-banks scrubbed clean and desperately keen to redeem herself, Indigo adds eagerness and innocence to an embittered, but highly motivated and very determined team…

Their first mission catches them off-guard after a cruise ship is hijacked and an army of talking gorillas invades New York under the command of super-ape Grodd. However, the devastating actions of ‘Lawyers, Guns and Monkeys’ is quickly revealed to be no more than a sinister diversion as the Joker uses the chaos to abduct new American President Lex Luthor, leaving the team with the unwelcome task of rescuing one of the people they would most like to take out in ‘Joke’s on You’…

ChrisCross & Sean Parsons depict the Outsiders’ first true hunting party in ‘Brothers in Blood’: part 1 ‘Small Potatoes’ as, after a series of small-time busts (acting on information from a mysterious and secret source), the squad uncover a diabolical scheme by religious maniac Brother Blood to steal one million babies…

The cult leader activates hypnotised deep-cover agents in ‘Finders Sleepers’ and almost murders Arsenal, but even as the hero is undergoing life-saving surgery, the Outsiders – assisted by two vengeful generations of Green Arrow – rocket to Antarctica where Blood is attempting to free and recruit 1,600 metahuman villains incarcerated in maximum security super-prison the Slab.

As the battle rages and casualties mount, Nightwing is forced to choose between saving the infants or allowing Blood and an army of criminals to escape in concluding chapter ‘Pandora’s Box’…

This first collection ends on a powerfully poignant and personal note as Metamorpho at last discovers the shocking reason for his lack of memories and faces ultimate dissolution in the superbly downbeat and disturbing ‘Oedipus Rex’ (by Raney & Hanna)…

Adding extra lustre and clarity, information pages on Thunder, Arsenal, Nightwing, Jade, Grace, Indigo & Metamorpho by Winick, Jason Pearson, Garcia. Raney & Mike McKone, reveal all you need to know about the secret strike force…

Fast-paced, action-packed, cynically sharp and edgily effective, Outsiders was one of the very best series pursuing the “take-’em out first” concept and resulted in some of the very best Fights ‘n’ Tights action of the last ten years. Still punchy, evocative and highly effective, these thrillers will delight older fans of the genre.
© 2003, 2004, 2019 DC Comics. All Rights Reserved.

Young Justice Book 1


By Peter David, Todd DeZago, D. Curtis Johnson, Mark Waid, Karl Kesel, Jay Faerber, Tom Peyer, Todd Nauck, Mike McKone, Humberto Ramos, Angel Unzueta, Craig Rosseau, Roberto Flores, Alé Garza, Joe Phillips, Cully Hamner, Amanda Conner, Ethan Van Sciver, Marty Egeland & various
ISBN: 978-1-4012-7116-9

There are many different aspects that contribute to the “perfect mix” in the creation of any continuing character in comics. How much more so then, when the idea is to build a superhero team that will stand out from the seething masses that already exist?

In the late 1990s a fresh batch of sidekicks and super-kids started cropping up at DC after some years of thematic disfavour, and as the name and modus operandi of the Teen Titans was already established, something new needed to be done with them.

But why were kid crusaders back at all? Ignoring the intrinsic imbecility – and illegality if you count numerous child-endangerment laws – of on-the-job training for superheroes who can’t shave yet, why should juvenile champions appeal at all to comics readers?

I don’t buy the old saw about it giving young readers someone to identify with: most kids I grew up with wanted to be the cool adult who got to drive the whatever-mobile, not the squawking brat in short pants. Every mission would feel like going out clubbing with your dad…

I rather suspect it’s quite the reverse: older readers with responsibilities and chores could fantasize about being powerful, effective, cool and able to beat people up without having to surrender a hormone-fuelled, purely juvenile frat-boy sense of goofy fun…

Spanning August 1998 – April 1999 and collecting Young Justice #1-7, JLA: World Without Grown-Ups #1-2, Secret Origins 80-Page Giant #1, Young Justice: The Secret and material from Young Justice 1.000,000 and Young Justice: Secret Files #1; this outrageously entertaining trade paperback (and eBook edition) offers a fetching blend of explosive action, sinister suspense and captivating comedy to delight every jaded Fights ‘n’ Tights fans.

‘World Without Grown-Ups’ sees a young boy use an Ancient Atlantean talisman to exile all adults, leaving the planet a responsibility-free playground. Planetary guardians the Justice League can only stew helplessly in some other isolated realm of existence as all the underage heroes left on Earth tackle a wave of idiocy and irresponsibility whilst trying to cope with the spiralling disasters caused by a sudden dearth of doctors, drivers, pilots and so forth.

Boy Wonder Robin, clone Superboy Kon-El and ADHD posterchild/super-speedster Impulse meanwhile seek out the root cause, desperate to set things right but painfully unaware that the malign entity imprisoned in the talisman has its own sinister agenda…

This canny blend of tension with high jinks, amusement and pathos, action plus mystery rattles along with thrills and one-liners aplenty courtesy of writer Todd DeZago aided and abetted by Humbert Ramos & Wayne Faucher (Kids World) and Mike McKone, Paul Neary & Mark McKenna (JLA sequences) who combine a compelling countdown to calamity with outright raucous buffoonery.

Closely following on is a related one-shot appearing as part of 1998 skip-week publishing event “GirlFrenzy”.

‘Young Justice: The Secret’ (by the Todds DeZago & Nauck, with inks by Lary Stucker) finds Robin, Superboy and Impulse being interviewed over the suspicious circumstances leading them to rescue a young girl composed entirely of smoke and vapour from supposedly benign federal agency the Department of ExtraNormal Operations – an exploit which will have major repercussions in later tales…

Close on those compelling scene-setters, the latest crop of “ands…” promptly stampeded into their own highly habit-forming monthly series. The monthly Young Justice comicbook saw fan-favourite writer Peter David script inspired, tongue-in-cheek, gloriously self-referential adolescent lunacy, beginning with ‘Young, Just Us’ (illustrated by Nauck & Stucker) wherein the unlikely lads arrange a sleepover in the old Justice League Secret Sanctuary and fall into a whole new career…

Whilst a nearby archaeological dig uncovers an ancient New Genesis Supercycle, the masked boys are busy vandalising the decommissioned mountain lair until similarly decommissioned superhero android Red Tornado objects. Before things become too tense the boys are called away to the dig-site where DEO operatives Fite and Maad are attempting to confiscate the alien tech.

After a brief skirmish with fabulously mutated minor villain Mighty Endowed (transformed by a “booby trap!”) the bike adopts the kids and makes a break for it…

The action then switches to the Middle East for ‘Sheik, Rattle and Roll’ as the semi-sentient trans-dimensional cycle deposits Robin, Superboy and Impulse in a sandy paradise. Apparently uncounted years ago an Apokoliptian warrior named Riproar was entombed beneath a mountain there after stealing the bike from New Genesis. Now the machine, enslaved to the thief’s ancient programming, is compelled to free the monster, but it has brought some superheroes to fight Riproar once he’s loose. Of course, they’re rather small heroes and a bit inexperienced…

A short diversion courtesy of Young Justice 1.000,000 introduces future versions of the lads and some foes from the 853rd century – that’s a million months into the future, science fans!

Devised by David, Nauck, Stucker, Angel Unzueta, Norm Rapmund, Craig Rosseau, Sean Parsons, Roberto Flores & Faucher, ‘Just Ice. Cubed’ sees a future YJ squad reviewing the exploits of their antecedents with reference to Doomsday, the JLA, Two-Face, the Sun-Eater and the Millennium Chicken before a measure of normality resumes with the 20th century kids back in America just in time for Halloween…

A riotous Trick-or-Treat time-travel romp ensues as those meddling kids dabble in magic and accidentally snatch a nerdy Fifth Dimensional scholar out of his appointed place – naturally endangering the entire continuum.

Sadly, although YJ’s best efforts in ‘The Issue Before the One Where the Girls Show Up!’ restore reality, they might have had a delayed bad influence on the quietly studious juvenile sprite Master Mxyzptlk…

Secret Origins 80-Page Giant #1 provides background insights on our stars, beginning with ‘Decisions’ by D. Curtis Johnson, Unzueta & Jaime Mendoza with Red Tornado regaling intangible recruit Secret with ‘The Secret Origin of Impulse (Actual Reality)’ by Mark Waid, Ramos & Faucher, ‘Superboy! Secrets! Origins (This One’s Got ‘Em All!)’ by Karl Kesel, Joe Phillips & Jasen Rodriguez and ‘Little Wing’ by Chuck Dixon & Cully Hamner.

The revelations continue with the history of Spoiler in ‘Daddy’s Little Vigilante’ from Dixon, Amanda Conner & Jimmy Palmiotti, ‘Truth is Stranger – the Secret Origin of Wonder Girl’ by Jay Faerber & Ethan van Sciver, and conclude with ‘Shafted the Secret Origin of Arrowette!’ by Tom Peyer, Marty Egeland & Rapmund…

With the scene properly set, a whole bunch of meddling females then join the exclusive boys’ club in ‘Harm’s Way’ as writer David unerringly injects some potently dark undercurrents into the frenetic fun.

Impulse’s sometime associate Arrowette (a second-generation trick archer forced into the biz by her fearsome Stage Mother, the original Arrowette) is being hunted by a psychotic youth who intends to become the world’s greatest villain.

Aforementioned mist-girl Secret and the latest incarnation of Wonder Girl are dragged into the clinically sociopathic Harm‘s lethal practice-run before the assembled boys and girls finally manage to drive him off…

Johnson, Alé Garza & Cabin Boy then step in for ‘Take Back the Night’ (from Young Justice: Secret Files #1) as Secret leads the now fully-co-ed team in a raid against the clandestine and quasi-legal DEO orphanage-academy where metahuman kids are “trained” to use their abilities. It seems an awful lot of these youngsters aren’t there voluntarily or even with their parents’ approval…

Back in Young Justice #5 ‘First, Do No Harm’ (David, Nauck & Stucker) spotlights the malevolent young nemesis as he invades YJ HQ and turns Red Tornado into a weapon of Mass destruction (that’s a pun that only makes sense if I mention that the Pope guest-stars in this tale). As the Justice League step in, the tale wraps up with a majestic and moving twist ending…

The senior superstars are concerned about the kids’ behaviour and set out a virtual test, but since this is comics, that naturally goes spectacularly wrong in ‘Judgement Day’ when the ghost of alien horror Despero turns the simulation into a very practical demonstration of utter mayhem.

This terrific tome – hopefully the first of many – concludes with the edgy and hilarious ‘Conferences’ as assorted guardians and mentors convene for a highly contentious parents/teachers evening, blissfully unaware that their boy and girls have since snuck off for an unsanctioned – and unchaperoned – overnight camping trip together.

As ever, it’s not what you’d expect but it is incredibly entertaining…

In Young Justice, perennial teen issues and traditional caped crusading are perfectly combined with captivating adventure and deft, daft home-room laughs to produce a magical blend of tension, comedy, pathos and even genuine horror.

The secret joy of sidekicks has always been the sheer bravura fun they inject into a tale and this book totally epitomises that most magical of essences. Unleash your inner rapscallion with this addictive gem and remember behind every world-saving champion is a big kid trying to get noticed.
© 1998, 1999, 2017 DC Comics. All Rights Reserved.

JLA: World Without Grown-Ups


By Todd Dezago, Humberto Ramos, Mike McKone, Todd Nauck & others (DC Comics)
ISBN: 978-1-56389-473-2

There are a lot of different aspects that contribute to the “perfect mix” in the creation of any continuing character in comics. How much more so then, when the idea is to build a superhero team that will stand out from the seething masses that already exist? In the mid-1990s a fresh batch of sidekicks and super-kids started cropping up at DC after some years of thematic disfavour, and as the name and modus operandi of the Teen Titans was already established something new needed to be done with them.

But why were kid crusaders back at all? Ignoring the intrinsic imbecility – and illegality if you count numerous child-endangerment laws – of on-the-job training for superheroes who can’t shave yet, why should young champions appeal at all to comics readers?

I don’t buy the old saw about it giving young readers someone to identify with: most kids I grew up with wanted to be the cool adult who got to drive the whatever-mobile, not the squawking brat in short pants. Every mission would feel like going out clubbing with your dad…

I rather suspect it’s quite the reverse: older readers with responsibilities and chores could fantasize about being powerful, effective, cool and able to beat people up without having to surrender a hormone-fuelled, purely juvenile frat-boy sense of goofy fun…

That’s certainly the case in the adventures of the frenetic trio here. Although pitched as a Justice League miniseries World Without Grown-Ups was really a commercially-loaded vehicle intended to introduce the new teen super-team, Young Justice, where teen issues and traditional caped crusading could be seamlessly blended with high-octane adventure and deft, daft home-room laughs.

This irresistibly contagious fun-fest collects that initial miniseries and also includes a related one-shot that appeared as part of that year’s (1998) skip-week publishing event “GirlFrenzy“.

‘Young Justice: the Secret’ (by the Todds Dezago and Nauck, with inks by Lary Stucker) finds Robin, Superboy and the super-speedster Impulse relating the suspicious circumstances that led them to rescue a young girl composed entirely of smoke and vapour from the supposedly benign federal agency the Department of ExtraNormal Operations – a exploit that would have major repercussions in later tales – before the main event kicks off.

‘World Without Grown-Ups’ sees a young boy use an Ancient Atlantean talisman to get rid of all adults, leaving the planet a responsibility-free playground. The planetary guardians the Justice League can only wait helplessly in some other existence as all the underage heroes left on Earth try to cope with the wave of idiocy and irresponsibility trying to cope with the spiralling disasters caused by a dearth of doctors, drivers, pilots and so forth. Robin, Superboy and Impulse meanwhile seek out the cause, desperate to set things right unaware that the malign entity imprisoned in the talisman has its own sinister agenda…

This canny blend of tension and high jinks, comedy and pathos, action and mystery fair rattles along with thrills and one-liners aplenty courtesy of Dezago, Humbert Ramos & Wayne Faucher (kids world) and Mike McKone, Paul Neary & Mark McKenna (JLA sequences) who combine a compelling countdown to calamity with outright raucous buffoonery.

Kids are all about having fun and this book utterly captures that purest of essences. Unleash your inner rapscallion with this addictive gem but remember not all genies want to get back in their bottle… and not all the Young Justice tales were ever collected.
© 1998 DC Comics. All Rights Reserved.