Indian Summer


By Milo Manara & Hugo Pratt, translated by Jeff Lisle (Catalan Communications)
ISBN: 0-87416-030-2-8

Hugo Eugenio Pratt (June 15th 1927-August 20th 1995) was one of the world’s paramount comics creators, and his enthralling graphic narratives inventions since ‘Ace of Spades’ (whilst still a student at the Venice Academy of Fine Arts) in 1945 were both many and varied.

His signature character – based in large part on his own exotic early life – is the mercurial soldier (perhaps sailor would be more accurate) of fortune, Corto Maltese.

After working in both Argentinean and English comics for years Pratt returned to Italy in the 1960s. In 1967 he produced a number of series for monthly comic Sgt. Kirk. In addition to the Western lead character, he created pirate strip Capitan Cormorand, detective feature Lucky Star O’Hara, and a moody South Seas adventure called Una Ballata del Mare Salato (A Ballad of the Salty Sea).

The magazine folded in 1970, but Pratt took one of Ballata’s characters to the French weekly, Pif, before eventually settling into the legendary Belgian periodical Tintin. Corto Maltese proved as much a Wild Rover in reality as in his historic and eventful career…

However, a storyteller of such vast capabilities as Pratt was ever-restless, and as well as writing and illustrating his own tales, he scripted for other giants of the industry. In 1983 he crafted a steamy tale of sexual tension and social prejudice set in the New England colonies in the days before the Salem Witch Trials. The tale is timeless, potent and – naturally – out of print in the English language. In a world of digital publishing I find that utterly incomprehensible…

Tutto ricominciò con un’estate Indiana (released and known as Indian Summer – although a more appropriate and illustrative translation would be “All things begin again with an Indian Summer”) was brought to stunning pictorial life by fellow Italian graphic raconteur Milo Manara.

Maurilio Manara (born September 12th 1945) is best known for his wry, controversial erotica – but that’s more an indicator of the English-speaking comics market than any artistic obsession. The compelling creator is an intellectual, whimsical craftsman with a dazzling array of artistic skills ranging from architecture, product design, painting and of course an elegant, refined, clear-clean line style with pen and ink.

He studied painting and architecture before becoming a comic artist in 1969, beginning with the Fumetti Neri series Genius, worked on the magazine Terror and in 1971 began his erotic career illustrating Francisco Rubino’s Jolanda de Almaviva. In 1975 his first major work Lo Scimmiotto (The Ape – a reworking of the Chinese tales of the Monkey King) was released.

By the end of the decade he was working for the Franco-Belgian markets where he is still regarded as a first-rank creator. It was while working for Charlie Mensuel, Pilote and L’Écho des savanes that he created his signature series HP and Giuseppe Bergman – which initially saw print in A Suivre.

The “HP” of the title is his good friend Hugo Pratt…

New England in the 17th century: The Puritan village of New Canaan slowly grows in placid, if uneasy, co-existence with the natives who have fished and hunted these coastal regions for centuries. When young Shevah Black is raped by two young Indians, outcast Abner Lewis kills them both. Taking the “ruined” girl back to his mother’s cottage in the woods, he introduces her to the entire family – mother Abigail, siblings Jeremiah, Elijah and Phyllis – a whole brood of damned sinners banished by her uncle the Reverend Pilgrim Black.

The mother was once a servant in the Black household, but has lived in the woods for twenty years, ever since Pilgrim Black’s father raped her. When Abigail fell pregnant she was cast out for her sin and her face still bears a sinner’s brand. Aided by the Indians the reluctant mother built a cabin, and over the years had three further children.

Her progeny are all wild creatures of nature; healthy, vital and with many close ties both to the natives (from choice) and the truly decadent Black family (by sordid, unwelcome history and association)…

Now blood has spilled and passions are roused: none of those ties can prevent a bloodbath, and as the day progresses many dark secrets come to light as the intolerance, hypocrisy and raw, thwarted lust of the upstanding Christians leads to an inexorable clash with the Indians – by far the most sensible and decent individuals in the place – with the pitifully isolated, ostracized and alienated Lewis clan stuck in middle and betrayed by everybody…

Beautiful, disturbing and utterly compelling, this thoroughly adult examination of sexual tension, attitudinal eugenics and destructive, tragic love is played out against the sweltering seductive heat and primitive glories of a natural, plentiful paradise which only needs its residents to act more like beasts and less like humans to achieve a perfect tranquillity.

Sadly, every Eden has serpents and here there are three: religion, custom and pride…

Pratt’s passion for historical research is displayed by the graphic afterword in which he not only cites his extensive sources – including a link to Nathaniel Hawthorne’s classic novel The Scarlet Letter – but adds some fascinating insights and speculations on the fates of the survivors of the New Canaan massacre…

Although there is a 1994 NBM edition available, I’m reviewing from my 1986 Catalan copy principally because I own that one, but also because the Catalan copy has a magnificent four-page foldout watercolour cover (which I couldn’t fit onto my scanner no matter how I tried) and some pretty amazing sketches and watercolour studies gracing Javier Coma’s insightful introduction.

This is a classic tale of humanity frailty, haunting, dark and startlingly lovely. Whatever version you find, you must read this superb story and if any print or digital publisher is reading this, you know what you should do…
© 1986, 1994 Milo Manara & Hugo Pratt. English language edition © 1986 Catalan Communications. All rights reserved.

Los Tejanos


By Jack Jackson (Fantagraphics Books)
No ISBN

I’m reading lot of graphic novels digitally these days, and what strikes me most is just how much superb classic material – especially genre works with war and western themes – still isn’t available. You try tracking down a The Haunted Tank or Joe Kubert Sgt. Rock and see what joy you get…

Known as ‘Jaxon’ in his underground commix days, Jack Jackson’s infectious fascination with the history of Texas was seeping through into all his work even from those early days. Portions of Los Tejanos first appeared as comicbooks Recuerden el Alamo and Tejano Exile, originally published by Last Gasp in the mid-1970s, which the author dutifully and effectively fleshed out for this extremely early prototype of the modern graphic novel.

Drawn in a captivating, cross-hatched style evoking plate-etching that simply screams “true story”, Los Tejanos delivers a breathtaking wealth of information, social texture and sheer entertainment. It will even teach you a little history you might not have known.

Los Tejanos tells the story of Juan Nepomuceno Seguin, a “Texian” of Mexican birth who sided with rebels fighting for independence. Before becoming part of the United States of America, Texas was briefly a nation unto itself, having won its freedom from a Mexican empire that was bloated, corrupt and in decline.

How Seguin turned his back on one culture, only to be eventually betrayed by another during a period when Hispanic and Anglo-Saxon cultures constantly battled for hegemony in continental America, seems to echo even now with relevance. If you listen to politicians, that battle still isn’t over…

The eventual fate of Juan N. Seguin makes for powerful reading, rich in fact, well-paced as narrative, and even delivering the occasional solid horse-laugh. But the true measure of a history book – and this most wonderful tome is certainly that – is how the material impacts on the contemporary. Here it also succeeds. The issues were germane in 1840, they were just as much so in 1982, and they still are now.

Why this epic isn’t required reading for every US history or sociology course I’ll never understand. Why it isn’t universally available is even more baffling…
© 1982 Jack Jackson. All rights reserved.

Jonah Hex volume 7: Lead Poisoning


By Justin Gray, Jimmy Palmiotti, Jordi Bernet, Rafa Garres, David Michael Beck, Rob Schwager & Rob Leigh (DC Comics)
ISBN: 978-1-4012-2485-1

When Justin Grey & Jimmy Palmiotti reinvigorated modern Western legend Jonah Hex they deftly blended a blackly ironic streak of wit with a sanguine view of morality and justice to produce some of the most accessible and enjoyable comics fiction available from the period. They also had the services of extremely talented people such as colourist Rob Schwager and letterer Rob Leigh and the pick of top artists such as European maestro Jordi Bernet who illustrates fully half the gritty tales in seventh trade paperback (or digital, should you be so inclined) compilation from 2009. The contents comprise issues 37-42 of the superb and much-missed iteration…

I first recognised Jordi Bernet’s work on The Legend Testers. By “recognised” I mean that very moment when I actually understood that somebody somewhere drew the stuff I was adoring, and that it was better than the stuff either side of it.

This was 1966 when British comics were mostly black and white and never had signatures or credits so it was years before I knew who had sparked my interest…

Jordi Bernet Cussó was born in Barcelona in 1944, son of a prominent and successful humour cartoonist. When his father died suddenly Jordi, aged 15, took over his father’s strip Doña Urraca (Mrs. Magpie).

A huge fan of Alex Raymond, Hal Foster and particularly expressionist genius Milton Caniff, Bernet yearned for less restrictive horizons and left Spain in the early 1960s to chance his hand at dramatic storytelling.

He worked for Belgium’s Spirou, Germany’s Pip and Primo, before finding work on English weeklies. Bernet toiled on British publishers between 1964 and 1967, and as well as the Odhams/Fleetway/IPC anthologies Smash, Tiger and War Picture Library he also produced superlative material for DC Thomson’s Victor and Hornet.

He even illustrated a Gardner Fox horror short for Marvel’s Vampire Tales #1 in 1973, but mainstream America was generally denied his mastery (other than some translated Torpedo volumes and a Batman short story) until the 21st century reincarnation of Jonah Hex.

His most famous strips include thrillers Dan Lacombe (written by his uncle Miguel Cussó), Paul Foran (scripted by José Larraz) the saucy Wat 69 and spectacular post-apocalyptic barbarian epic Andrax (both with Cussó again).

When General Franco died Bernet returned to Spain and began working for Cimoc, Creepy and Metropol, collaborating with Antonio Segura on the sexy fantasy Sarvan and dystopian SF black comedy Kraken. His other job was collaborating with Enrique Sánchez Abulí on gangster and adult themes tales that have made him one of the world’s most honoured artists, and which culminated on the incredibly successful crime saga Torpedo 1936…

The rawhide dramas commence with Bernet in top form as Hex tangles and torridly tussles with a trio of female former circus performers who take up bounty hunting and prove that ‘Trouble Comes in Threes’, after which ‘Hell or High Water’ finds the gritty gunslinger enduring horrific tortures at the hands of a sheriff he once shamed.

The brutal psychopath has no idea what real vengeance feels like until Jonah gives him a fast and final lesson…

Baroque stylist Rafa Garres supplies art and colours for a grim parable examining ‘Cowardice’ wherein a rookie sheriff gets life lessons in doing his job after Hex tracks murderous escaped convicts to a quiet country backwater, after which David Michael Beck depicts a gruesome two-part tale of savage madness.

When Hex and sometime ally/constant foil Tallulah track a serial-killing civil war surgeon teaching other perverts his bloody discoveries, the red-handed butcher displays enough body-shredding acumen to almost end them both. However, even his gory assaults and inclinations to devil-worship of the ‘Sawbones’ are no match for Jonah Hex in a mood to display his all-consuming displeasure and irritation…

Bernet wraps things up in inimitable blackly comedic style as ‘Shooting the Sun’ offers a shocking glimpse at the bounty hunter’s formative years with parental sadist Woodson Hex…

Apparently, the abusive behaviour made Jonah the man he is: someone able to turn an inescapable death-trap into a private shooting gallery offering the added attraction of long-deferred vengeance on the bullies who garnished little Jonah’s hellish childhood with extra misery…

With captivating covers from Bernet, Garres and Beck, Lead Poisoning is another explosively grim, yet bleakly hilarious outing for the very best Western anti-hero ever created: an intoxicating blend of action and social commentary no fan of the genre or cream-of-the-crop comics magic will want to miss.
© 2009 DC Comics. All Rights Reserved.

Doug Wildey’s Rio: The Complete Saga


By Doug Wildey (IDW)
ISBN: 978-1-61377-210-2                  eISBN: 978- 1-62302-476-5

There have been a lot of Western comics over the years created by Americans and other nations. Most were banged out as commercial fodder to feed fashion during periods when more mainstream media celebrated a periodic re-emergence of the genre. Rio is most definitely not one of those.

Working at his own pace for his own pleasure over many long years and virtually isolated from the mainstream comics world, the late Doug Wildey – famed animator (Johnny Quest) and comic strip artist (his Outlaw Kid strips for Marvel were a rare high-point during the 1950’s Western boom following the rise of TV ownership in the USA) – produced an iconic and elegiac immortal character.

After a meandering trail of appearances at Eclipse, Comico and Marvel, the wanderer most recently settled at IDW for this glorious collection: far more a serious art book than simply collection of wondrous comics storytelling.

Almost the entirety of this stupendous compendium is shot from Wildey’s immaculate multi-media original art with corrections, amendments and every instance and evidence of the creator’s interaction with the page left for aficionados to enjoy. No flattening bowdlerisation of the print process here: Think of it as a gallery visit in your own hands…

The content is all Wildey’s published stories, one entire unpublished tale and a final almost-complete saga the artist was working on when he died. As he was a rather mercurial cove Wildey skipped about a story, wrapping up pages as the whim took him, so the missing parts are there in spirit too: as roughs, sketches, pencils or script and layout designs. It’s a fascinating glimpse of a born raconteur and relentless perfectionist plying his trade…

Also included are dozens of sketches, pin-ups and other associated images all given weight and context through a loving appreciation by Mark Evanier in his Introduction. What more can a fan want?

Well, obviously, a damned fine read…

An old gunfighter and badman in the heydays of the Wild West, Rio is rangy loner wandering the country just ahead of creeping civilisation, trying to live the rest of his life as best he can as the end draws near.

The saga began as a serial in the early 1980s in Eclipse Monthly, during the early days of American Comics’ Direct Market revolution before being collected into an album-sized compilation and assorted reprints since.

In ‘The Hide Butchers’ the iconically world-weary “tall rider” is engrossed on a tricky and dangerous mission. Offered a full pardon by President Ulysses S. Grant in return for stopping the decimation of the Buffalo herds by “Sporting Specials”, Rio is in Wyoming Territory vainly attempts to reason with the Railway boss Dorsey.

These train excursions, wherein customers could slaughter the animals from the comfort of their seats, nearly wiped out the Buffalo, and consequently almost starved the Indians who lived off them to their own extinction.

Deemed a threat to profits, the loner is promptly framed for murder by the bigwig’s hirelings – the Grady Parrish gang – and must hunt down a small army of gunmen before he can know any real peace…

That hunt begins in ‘Satan’s Doorstep’ wherein the trail leads into Apache country and a doomed clash with a cavalry troop led by a glory-obsessed fool who thinks he’s the next Napoleon Bonaparte…

Sole survivor of that desert confrontation, Rio picks up his quarry’s trail in Endsville, Wyoming and quickly crosses the border to an enslaved Mexican town turned into a ‘Robber’s Roost’ by the bandits he’s chasing.

To pass the time the sadistic brutes play a murderous hunting game with the citizens, however when Rio is captured he finds a way to turn the tables against them…

Wildey was a master storyteller and a Western Historian of some note. His art graced many galleries and museums, but his greatest achievements can be seen here, where his artistry brings that lost and fabled world briefly back to vibrant life, in spirit as well as look.

Wildey switched over to colour in his own unique style and a more luscious and painterly colour palette, transferring his iconic lone rider from the wilderness to the very borders of the creeping Civilisation he so patently abhorred in a sequel to his original tale of ‘Mr. Howard’s Son’…

Now finally pardoned by President Grant, Rio is invited to become sheriff of Limestone City, a burgeoning metropolis less than 100 miles from Kansas City yet somehow a town with no crime! Whilst considering the offer, he finds old friends already living there; two of the most infamous outlaws in history who – with their families – are living quietly as respectable, if incognito, citizens of the progressive paradise.

However, after a botched kidnapping and speculative bank raid exposes the retired outlaws, human nature and petty spite quickly lead to disastrous chaos and a spiral of bloody tragedy which the new lawman is ill-equipped and much disinclined to help with…

Next up is ‘Hot Lead for Johnny Hardluck’ as Rio meets a young Dutch kid hardened by exploitative mine work who has chanced upon a fortune. After winning a huge diamond at poker the boy heads for San Francisco, unaware that the sore loser has hire a pack of thieves to restore the stone at all costs…

Happily, Rio is working as stagecoach guard on the route the kid follows but even after the fireworks are over, the danger and bloodshed isn’t…

Another brush with famous gunmen informs ‘Red Dust in Tombstone’ as Rio meets up with Doc Holliday and his pals the Earp brothers. Trouble is brewing in town and tensions are high but Wildey smartly shows us a telling side of all concerned that movies have not…

Wrapping the narratives up with the tantalising promise of what might have been, ‘Reprisal’ is an unfinished masterpiece of cowboy lore as the lone rider saunters into a brewing crisis on the border. Bandits are raiding ranches but when the wanderer uncovers a scam with soldiers selling gunpowder to the outlaws the situation quickly escalates into savage tragedy…

The wagon train of wonders closes with an epic visual treat as ‘Doug Wildey’s Rio Gallery’ re-presents covers, evocative colour illustrations, sketches and model sheets to delight every fan of the genre or just great illustration.

Gripping, authentic, and satisfyingly mythic, these tales from a master of his subject and his craft are some of the best westerns America has ever produced and some of the most sublime sequential art every set to paper.
© 2012 Ellen Wildey. All Rights Reserved. Introduction © 2012 Mark Evanier.

The Bluecoats volume 7: The Blues in the Mud


By Willy Lambil & Raoul Cauvin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-183-9

Les Tuniques Bleues began at the end of the 1960s, created by Louis “Salvé” Salvérius & Raoul Colvin – who has solo-written every best-selling volume since. The strip was created to replace Western wonder man Lucky Luke when the laconic gunslinger defected from weekly anthology Spirou to comic rival Pilote. His rapidly-rendered replacement swiftly became one of the most popular bande dessinée series on the Continent…

Salvé was a cartoonist of the Gallic big-foot/big-nose humour style, and when he died suddenly in 1972 his replacement, Willy “Lambil” Lambillotte slowly introduced a more edgy and realistic – although still broadly comedic – illustrative manner. Lambil is Belgian-born (in 1936) and – after studying Fine Art in college – joined publishing giant Dupuis as a letterer in 1952.

Born in 1938, scripter Raoul Cauvin is also Belgian and before joining Dupuis’ animation department in 1960 studied Lithography. He soon discovered his true calling as a comedy writer and began a glittering and prolific career at Spirou.

In addition to Bluecoats Cauvin has written dozens of other long-running, award winning series including Cédric, Les Femmes en Blanc and Agent 212: more than 240 separate albums in total. The Bluecoats alone has sold more than 15 million copies.

The sorry protagonists of the show are Sergeant Cornelius Chesterfield and Corporal Blutch: a pair of worthy fools in the manner of Laurel and Hardy; hapless, ill-starred US cavalrymen posted to the wild frontier and various key points of mythic America.

The original format was single-page gags about an Indian-plagued cavalry fort, but with the second volume ‘Du Nord au Sud’ (North and South) the sad-sack soldiers went back East to fight in the American Civil War (this tale was rewritten in the 18th album ‘Blue rétro’ to describe how the chumps were drafted into the military during the war).

All subsequent adventures – despite ranging far beyond the traditional environs of America and taking in a lot of genuine and thoroughly researched history – are set within the timeframe of the Secession conflict.

Blutch is your average whinging little-man-in-the street: work-shy, mouthy, devious and especially critical of the army and its inept commanders. Ducking, diving, feigning death and even deserting whenever he can, he’s you or me – except sometimes he’s quite smart and heroic if no other, easier option is available.

Chesterfield is a big burly man; a career soldier who has passionately bought into all the patriotism and esprit-de-corps of the Military. He is brave, never shirks his duty and wants to be a hero. He also loves his cynical little pal. They quarrel like a married couple, fight like brothers but simply cannot agree on the point and purpose of the horrendous war they are trapped in…

The Blues in the Mud was first seen on the continent in 1978 as 13th album Les Bleus dans la gadoue, and opens here with our surly stalwarts on patrol. Riding through glorious autumn countryside, they stop at a lake to wash off the dust and find another Union soldier already indulging. However, closer scrutiny soon reveals that this young man is actually a woman…

She tearfully shares her shameful secret with them. Dear brother John vanished soon after enlisting and – terrified that he has deserted and besmirched the Cassidy honour – she has secretly taken his place to search for him…

Although Blutch thinks she’s crazy, the tragic tale goes right to Chesterfield’s head and heart. He promises that they will look out for her as she looks out for her brother but, after teaching her a few tricks to avoid getting killed by Confederate gunfire or her own commanders’ idiotic orders, Blutch starts to wonder about their winsome protégé…

As the weather turns foul and torrents of rain turn battlefields into swamps and skirmishes into messy, inconclusive mud-baths, Chesterfield’s overprotective nature starts men and officers talking – particularly about how the grizzly non-com keeps making the new recruit cry…

Platonically besotted, the Sarge doesn’t notice how “Private Cassidy” keeps disappearing, and when Blutch testily points it out, only assumes she’s looking for that missing brother and her nervousness is just fear of being caught…

Alas for all concerned, the little corporal soon determines, any fear of being caught is due to the fact that she’s a spy who has the Sarge wrapped around her little finger…

Finally, however even Chesterfield has to face facts and in his righteous indignation makes Blutch help him ride right into the Confederate camp to arrest her…

After that gallant gesture goes horribly wrong the Bluecoats manage to get back to their own lines only to find that they’ve been charged with desertion and are being fitted up for a firing squad…

Is there anything or anyone that can possibly save them?

Another hugely amusing, savagely anti-war saga targeting young and less cynical audiences, this tale is particularly trenchant on the pointless nature of the conflict, with a large portion of the tale devoted to depicting the grim hilarity of soldiers unable to stand in a constantly-shifting morass doing their utmost to kill their equally enmired opponents, even if they can’t actually tell friend from foe anymore…

Historically authentic, always in good taste despite its uncompromising portrayal of violence, the attitudes expressed by the down-to-earth pair never make battle anything but arrant folly and, like the hilarious yet insanely tragic war-memoirs of Spike Milligan, these are comedic tales whose very humour makes the occasional moments of shocking verity doubly powerful and hard-hitting.

Fun, informative, beautifully realised and eminently readable, Bluecoats is the sort of war-story that appeals to the best, not worst, of the human spirit.
© Dupuis 1978 by Lambil & Cauvin. English translation © 2013 Cinebook Ltd. All rights reserved.

Jonah Hex volume 6: Bullets Don’t Lie


By Justin Gray, Jimmy Palmiotti, Paulo Siqueira, Jordi Bernet, Darwyn Cooke, Mark Sparacio, J.H. Williams III, Rafa Garres & various (DC Comics)
ISBN: 978-1-4012-2157-7

Always savvy enough to apply a broad variety of experimental approaches to this grittiest of human heroes, the assembled string of all-star artists working with scripters Justin Grey & Jimmy Palmiotti on this incarnation of Jonah Hex deftly blended a blackly ironic streak of wit with a sanguine view of morality and justice to produce some of the most accessible and enjoyable comics fiction available from the period.

In this sixth paperback (or digital, should you be so inclined) collection, reprinting issues #31-36 of the comic book series from 2006, these six stand-alone sagas serve to show the ravaged and determinedly dissolute bounty hunter yet again facing the worst that humanity can offer… or sink to…

Coloured by Rob Schwager and Dave Stewart, the six-gun sextet starts with a wry and devious manhunt illustrated by Paulo Siqueira & Amilton Santos wherein the greatest bounty hunter in the west is hired to bring in infamous outlaw ‘The Red Mask’.

Sadly, the entire affair is a set-up from start to finish – a fact Hex is aware of almost from the start…

Murder-mystery gives way to exotic macho mayhem and a deft tribute – limned by the legendary Jordi Bernet – to Sergio Leone’s signature “Spaghetti-Westerns” as Jonah is enticed to visit Mexico by a rich man who wants him to kill ‘The Matador’ who seduced his wife.

Having made the mistake of refusing the job, Hex endures the millionaire’s sadistic displeasure before uniting with his original target to hand out some US-style retribution…

Much-missed hyper-stylist Darwyn Cooke illustrates the shocking trials of sub-arctic survivalism as ‘The Hunting Trip’ takes Hex deep into Canada and up against vicious, corrupt Mounties, inadvertently teaching a young orphan boy the cruellest facts of life…

Even a cold-hearted killer like Jonah Hex has a breaking point and ‘Outrunning Shadows’ – with rather stiff and static painted art by Mark Sparacio – sees the bounty killer turn his back on slaughter to peacefully settle down.

Sadly, greed and human nature never change and before long he’s forced to drop his dreams and pick up his guns again…

After another particularly bloody job, Hex lets his guard down enough to accept the hospitality of the local lawman. After envying the childless couple’s domestic bliss, Jonah’s refusal of ‘A Crude Offer’ on their part leads to a situation gunplay won’t fix in a tense thriller pictured by J.H. Williams III.

Wrapping up the hard-hitting feast of thrills is a grimly uncompromising examination of racism and self-loathing illustrated by Rafa Garres. Wearing Confederate grey in the aftermath of the war always brought Hex trouble but never as much as this time when the sight of him terrifies a young negro girl into killing herself.

When the appalled, guilt-ridden gunslinger is lynched by her outraged kin and friends, Hex is saved by the recently-convened Ku Klux Klan who also attribute far too much to the clothes he wears and not the beliefs he holds…

After dealing with the white marauders in a manner they so richly deserve, Hex makes the sole survivor dig ‘Seven Graves Six Feet Deep’…

With captivating covers from Richard Corben, Bernet, Cooke, Andy Kubert & Pete Carlsson, Williams III and Garres, Bullets Don’t Lie is an explosively grim, yet blackly comedic collection starring the very best Western anti-hero ever created: doling out a fabulously intoxicating blend of action and social commentary no fan of the genre or top-notch comics magic will want to miss.
© 2006, 2007 DC Comics. All Rights Reserved.

The Loxleys and Confederation

New Revised Review

By Mark Zuehlke, Alexander Finbow, Niigaanwewidam James Sinclair, Claude St. Aubin, Christopher Chuckry & Todd Klein & (Renegade Arts Entertainment)
ISBN: 978-0-9921-5089-1

The Dominion of Canada officially came into existence on July 1st 1867. With the 150th anniversary looming imminent, what better time to revisit how that happy circumstance came to be, especially as the fine folk at Turnaround Distribution have just sent me a splendid full-colour hardback book all about it…

As you’d expect from the residents of the largely sensible portion of the North American continent, the residents of Canada have been planning their celebrations for some time now. A few years ago, a superb graphic novel was produced by an independent creative outfit called Renegade Arts Entertainment which commemorated the anniversary and captivatingly explored how America and the British colonies clashed. The book was The Loxleys and the War of 1812: a welcoming fictionalisation of history for youngsters, examining the facts of the clash through the eyes and experiences of one extended family caught up in the conflict. You could read our review but you’d be far better off getting the book itself.

After enjoying great success the story was followed this magnificent sequel which recapitulates the fateful first European incursion into the vast northern regions, the (mostly) shameful interactions with the native peoples there and the complex, dramatic campaign which resulted in a disparate aggregation of fiercely independent colonies finally accepting that they were all stronger together…

Written by Canadian military historian Mark Zuehlke, with story contributions from Alexander Finbow and scholar, commentator, author, and advocate on Indigenous Issues Niigaanwewidam James Sinclair, this compulsively engaging story is illustrated with captivating veracity by Claude St. Aubin with colours courtesy of Christopher Chuckry and lettering from Todd Klein.

The show opens with a character gallery of both the fictitious Loxleys and notable historic personages of the period and includes an impassioned Foreword by co-writer Finbow, before the graphic elucidation begins with a Prologue set in 1534.

In that landmark year French explorer Jacques Cartier sails up what will be later be called the St. Lawrence River. Sadly the “civilised” trailblazer then acts rather rudely towards the natives he finds there…

After that rather inauspicious start, grudging trades are made but when Cartier finally leaves he takes with him the two sons of local chief Donnacona. The Frenchman still wants treasure and insistently urges the native boys to direct him to a priceless valuable they call “Kanata”…

Skipping ahead to 1864 we find the Loxley clan has grown in numbers, prosperity and influence. It is August 1st and 13-year old Lillian is recording in her journal the event of the family’s first great gathering in years.

Amidst the usual chatter of aging, absences and ailments, the elders are preoccupied with a thorny political problem. The United States has been at war with itself for four years but that struggle is almost over and the local consensus is that many Yankee warhawks are eager to continue fighting; using their deplorable political tenet of “Manifest Destiny” to conquer and possess the entire continent, not only from East to West but also from South to North…

The only bulwark against such unvarnished empire-building is a unified nation to resist them rather than the loose association of independent British colonies that now exists. While talk of Confederation has been in the air for quite a while, little headway has been made in each colony’s obstinate, insular ruling assemblies…

Now, with invasion from the USA a serious prospect once more, and economic pressures also working against the disunited and isolated enclaves, the move towards a grand union of the regions and territories is more vital than ever and politicians are actually talking to each other and making progress.

The prospect is of particular interest to young Lillian, who is subsequently invited to accompany her illustrator mother and journalist grandfather as they journey first to Prince Edward Island, then Quebec and eventually all over and around the scattered colonies and even to England itself: following the prominent political movers and shakers seeking to build a safe, strong and resilient nation.

As the little group follows the torturous efforts to unify the imperilled regions, drama (and romance in the case of Lillian) is never far off. The debates perpetually appear to take one step forward and two back as regional issues and grudges always hold back the urgent drive to combine even as the outer world constantly impinges on what might seem to be a strictly colonial issue.

The Loxleys are in Washington and actual witnesses to the assassination of President Lincoln – the strongest voice against an invasion of Canada. They later witness for themselves the extent of anti-Canadian feeling which exhibits as the annulment of trade deals in the Capitol, and demagogic aggression and bombast in New York which results in a brutal raid on neighbouring cross-border township New Brunswick. The invasion is carried out by radical activist Fenians who believe they can parley such attacks on British possessions into independence for Ireland…

Of course, such an incursion can be seen only one way by the colonies previously holding out against an official union…

Thus unfolds an amazingly compelling lesson which traces a largely marginalised section of history, couched in absorbing human terms and rendered totally irresistible for being seen through the lens of an idealistic child’s eyes: a girl becoming a woman whilst her little bailiwick became a mighty nation…

Also woven into the tale – thanks to the input of Niigaanwewidam James Sinclair – is a telling examination and assessment of the shameful Official Policy of assimilation which legitimised the maltreatment of indigenous people throughout Canada’s history: a trend more fully probed in the Afterword: Looking for Kanata.

That sobering discussion follows further historically pertinent extracts ‘From the Dairy of Lillian Stock 1867’ which encapsulate events personal and national following the establishment of Canada as a nation-state.

Informative, engaging, even-handed and intensely gripping, this account of ordinary people at the core of grand historical accomplishments is an astonishingly readable chronicle which again proves one of my most fervently held beliefs: comics are the perfect means to wed learning with fun and a well-made graphic treatise is an unbeatable mode with which to Elucidate, Educate and Enjoy.

So buy this and do so…
The Loxleys and Confederation © 2015 Renegade Arts Canmore Ltd.

Blood & Valour – Legends of the Knight Sir Bevis


By Matt Beames, Marcus Pullen, Guy Stauber & various
ISBN: 978-0-99575-110-1

As well as being a monumentally terrific way of entertaining yourself, comics are a supremely efficient means of bringing history and literature to life. That in no way means they are a substitute for the original source matter, although in this instance I can forgive anybody not immersing themselves in the texts that inspired this trusty monochrome paperback celebrating the adventurous life of an all-but forgotten mythic warrior every bit the equal of King Arthur, Robin Hood or Beowulf…

Boeve de Haumtone or Bevis of Hampton is an Anglo-Norman and later Middle English Metrical romance saga about a classic warrior hero which spread across Europe during the middle ages and is still held in high regard in most of the world but here.

As a mediaeval prose epic, it was translated into French, Dutch, German, Italian, Irish, Venetian and Welsh. From there the tale migrated ever eastward, becoming part of many national mythologies through translations into Old Norse, Yiddish, Polish, Romanian, Serbo-Croatian, Belarusian and Russian. This is a champion with a truly international pedigree.

To celebrate the 600th anniversary of Agincourt, The Digital Art Program of Eastleigh Borough Council and the Eastleigh Tech Hub in conjunction with the Agincourt 600 Programme conceived a series of projects to mark the occasion and advertise the key role the town which would eventually become the Port of Southampton played in those epochal days.

One such is the comics series this tome is the first compilation of: an adaptation of the life and adventures of a legendary chivalric local hero inextricably linked to the area.

Written and adapted by Matt Beames with illustration by Marcus Pullen and colour-insert photo splash-pages by Guy Stauber, this initial volume only opens the epic account, detailing Bevis’ childhood and novice warrior training before closing with the dark betrayal that sets him upon his savage life’s path…

Sir Guy, Earl of Hampton was a mighty warrior who came late to marriage. His bride was the daughter of the King of Scotland and by no means a willing partner in the arranged match. Rumours abounded that the Countess already had a lover, German prince Conrad. She was also a witch, but Guy seemed oblivious to his wilful young wife’s faults. He truly loved her, even though she took no pains to hide her aloof hostility to him or his southern demesne.

Even the birth of their son Bevis did not soften her. She rejected the child at the moment of his birth, leaving him to be reared by wetnurses, nannies and latterly the Earl himself with his trusted battle-comrade and brother Sir Saber. By the time he was ten years old, Bevis was a master of sword and lance: a truly formidable fighter awaiting only the full strength of his maturity…

As the boy grew, his mother increasingly chafed at her fate and resolved to be happy again, whatever the cost. Thus she plotted with old lover Conrad to murder her husband, using corrupt knight Sir Murdour as her go-between and emissary to Germany.

Through vile treachery Sir Guy was ambushed and butchered by Murdour and an army of Teutons before Conrad installed himself as the new Lord of Hampton beside the willing and murderous Countess who was the architect of all their woes.

When Bevis challenges his mother, she banishes him to the sheep flocks and the custody of his Uncle Saber but later decides it would be best if the lad died after Bevis attempts to re-enter the family castle to exact revenge…

When Conrad baulks at the thought, she blackmails Saber to accomplish the vile task but he too cannot descend to so low a deed and instead fakes the boy’s murder before sending Bevis away from England to grow into the mighty man he must be to avenge his sire. However, before leaving the boy begins to balance the scales of justice by despatching Sir Murdour…

To Be Continued…

With a Foreword by Dr Cheryl Butler and contextualising Afterword by Dr Lynn Forest-Hill, plus a behind-the-scenes section detailing the entire creative process from script and visual design to finished art by way of a photo-reference shoot, this bold revival of a mythic British hero is heavy on action and suspense and affords a most engaging introduction to one of our most slighted icons.
Story & scripts © 2016/2017 Matt Beames. Panels © 2016/2017 Marcus Pullen. Covers & splash pages © 2016/2017. Guy Stauber. All rights reserved.

Jonah Hex volume 2: Guns of Vengeance


By Justin Gray, Jimmy Palmiotti, Luke Ross, Dylan Teague, Val Semeiks, Phil Noto, Tony DeZuñiga, David Michael Beck, Paul Gulacy & various (DC Comics)
ISBN: 978-1-4012-1249-0

Confident enough to apply fantasy concepts to this grittiest of human heroes, the assembled string of all-star artists working with scripters Justin Grey & Jimmy Palmiotti on this recent incarnation of Jonah Hex deftly blended a blackly ironic streak of wit with a sanguine view of morality and justice to produce some of the most accessible and enjoyable comics fiction available from the period.

In this collection, reprinting issues #7-12 of the comic book series from 2006, six stand-alone sagas serve to show the ravaged and determinedly dissolute bounty hunter yet again facing the worst that humanity can offer, and even includes a deliciously wry face off with the devil himself…

Illustrated by Luke Ross, the red-handed slaughter opens in Blood Creek, Texas as Hex genteelly crashes a matrimonial affair in search of an absconded felon, only to witness a scene of callous catastrophe perpetrated by a jilted former suitor and his army of hirelings. Resolves to teach the killers their final lesson to assuage the bride’s loss, even Hex’s apocalyptic brand of vengeance-taking is not enough for her after enduring ‘One Wedding and Fifty Funerals’…

The lone gunman is usually able to handle everything the universe can throw at him with the same irascible aplomb, but when an old friend comes looking for help Hex realises far too late that he’s on the wrong side of a fight and helping a monster in ‘Never Turn a Blind Eye’ (with art by Dylan Teague, Val Semeiks & Dan Green)…

Another raw exposure of the inner core of righteousness that drives Hex – whatever his aspect and actions might hint to the contrary – underpins the eerie ‘Gettin’ Un-Haunted’ (rendered by legendary Hex co-creator Tony DeZuñiga).

Here a chance and tragic encounter with a little girl results in years of heartbreak until the scarred shootist devises a cunning scheme to exorcise his demons and lay some mutual ghosts at the same time…

It’s a short ride from guilty misery to Grand Guignol as the misshapen manhunter fetches up in Black Swamp, Louisiana, forced to deal with a family of people-stealing cannibals (and worse). Although they intended him to be ‘Gator Bait’ (Phil Noto art), the ornery Galahad has a few ideas of his own on the subject of making the punishment fit the crime…

Whilst displaying the addictive thread of black humour that runs through these stories Grey, Palmiotti and inspired draughtsman David Michael Beck reunite the surly bounty hunter with ensorcelled Spirit of Justice and sometime ally El Diablo for a fun time at ‘The Hangin’ Tree’.

Despite being almost murdered by a troop of circus freaks, the ghostly avenger’s unsubtle prodding of Hex convinces him to go gunning for a pack of crazed pistoleros intent on eradicating the perfidious performers…

Concluding this odyssey of ordeals is a sub-arctic argosy ranging through the depths of a Utah winter. When Hex sets out to save a colony of Mormons from prejudice and maniacal bounty killers, he soon discovers that yet again few things are simply black and white in the ‘Bloodstained Snow’ (limned by Paul Gulacy): a dark confection of outrage and revenge which is conceptually the most adult and complex in this book.

With covers by Giuseppe Camuncoli & Lorenzo Ruggiero, Beck, DeZuñiga, Noto, Art Thibert and Ross, Guns of Vengeance is an explosively grim, yet wickedly funny collection starring the very best Western anti-hero ever created: offering a sly blend of action and social commentary no fan of the genre or top-notch excitement will want to miss.
© 2006, 2007 DC Comics. All Rights Reserved.

Solomon Kane volume 2: Death’s Black Riders


By Scott Allie, Mario Guevara, Juan Ferreyra & various (Dark Horse)
ISBN: 978-1-59582-590-2

Following on from their revitalisation – if not actual creation – of the comicbook Sword and Sorcery genre in the early 1970s with their magnificent adaptation of pulp superstar Conan the Barbarian, Marvel Comics quite naturally looked for more of the same, and found ample material in Robert Ervin Howard’s other warrior heroes such as King Kull, Bran Mac Morn and dour Puritan Avenger Solomon Kane.

The fantasy genre had undergone a global prose revival in the paperback marketplace since the release of soft-cover editions of Lord of the Rings (first published in 1954), and the 1960s resurgence of two-fisted action extravaganzas by such pioneer writers as Edgar Rice Burroughs, Otis Adelbert Kline and Fritz Lieber. This led to a generation of modern writers such as Michael Moorcock and Lin Carter kick-starting their literary careers with contemporary interpretations of man, monster and mage. Without doubt, though, nobody did it better than the tragic Texan whose other red-handed stalwarts and tough guys such as El Borak, Steve Costigan, Dark Agnes and Red Sonya of Rogatino excelled in a host of associated genres and like milieux.

As a prose paragon, Solomon Kane debuted in the August 1928 issue of Weird Tales in a gripping tale of vengeance entitled “Red Shadows”; thereafter making seven more appearances before abruptly vanishing in 1932 as his creator concentrated on the far more successful Conan.

Three more tales, some epic poems and a few unfinished ideas and passages remained unpublished until 1968 when renewed interest in the author’s work prompted publishers to disinter and complete the yarns.

Apart from two noteworthy 4-colour exceptions, during the 1970s and 1980s, Marvel was content to leave Solomon Kane to monochrome adaptations of canonical Howard stories in Dracula Lives, Savage Sword of Conan, Monsters Unleashed and other older-reader magazines, but with his 21st century transfer to the Dark Horse stable, the Holy Terror has flourished in broader, lavishly-hued and much-expanded interpretations of the short stories and assorted unfinished snippets left when the prolific Howard took his life in 1936.

Beginning in 2008 and released as a succession of miniseries, these almost-new adventures offer modern fans a far darker and more moody iteration of the driven, doom-laden wanderer. This second volume features as graphic narrative short story Rattle of the Bones combined with a mere fragment of recovered prose latterly dubbed Death’s Black Riders, with scripter Scott Allie fleshing out the meagre fare for modern audiences. The strips were originally published in 4-issue miniseries Solomon Kane: Death’s Black Riders and are supplemented here by an all-new short continued saga which originally ran online in MySpace Dark Horse Presents #27 and 28.

For the uninitiated: Kane is a 17th century disenfranchised English soldier-of-fortune on a self-appointed mission to scour the Earth doing God’s Work. He interprets that to mean punishing the wicked and destroying devils and monsters. With no seeming plan, the devout Puritan lets fate guide his footsteps ever onwards towards trouble…

The drama opens here where the previous collection left off. Having survived epic clashes with demon wolves, devilish pagans and satanic thralls, the surly pilgrim is still lost in Germany’s vast and foreboding Black Forest and eager to find his way out.

Sadly, his wanderings merely lead to more conflict as he encounters the remains of a band of slaughtered gypsies where an extremely capable Frenchman named Gaston battles against a vile pack of voracious double-mouthed, distressingly equine talking horrors.

Joining the fray, the chilling churchman kills three of ‘Death’s Black Riders’, but not in time to save any but Gaston from the beast’s butchery…

Although something about the Frenchman disturbs and unsettles him, Kane accompanies the sole survivor as they make their way on foot through the benighted forest, eventually coming upon a lonely inn, blithely unaware that the hostelry is afflicted by ‘The Rattle of Bones’…

The deeply suspicious landlord is far from welcoming but the wanderers’ misgivings are offset by inclement weather and the fact that the four-legged devils are still at large and probably close at hand. Despite gaining entry behind the stout walls and sturdy doors the travellers are cautiously on guard as they assess their temporary dwelling, especially after discovering their room cannot be secured from the inside…

Searching for bars and barricades, they come upon a room with a skeleton chained to a wall and Gaston – in an act of courage-bolstering bravado – smashes the aged links with his sword. Not long after, the Frenchman makes his long-delayed move, ambushing Kane and attempting to steal his purse. Too late the puritan recognises infamous bandit Gaston the Butcher, but before he can save himself the demented innkeeper strikes…

This madman had been preying on visitors for years, despatching those unfortunate enough to share his hospitality. The lunatic even managed to kill a travelling sorcerer and was wise enough to chain up his corpse so that the enchanter could not strike back at from beyond the grave…

Thus, although recently added to the murderer’s tally, Gaston’s revenge comes as the skeleton prowling the inn finds the target it has waited decades to meet again, and in the gory aftermath the aghast Kane prepares to take his chance with the forest when a pounding comes upon the door. It is a terrified Catholic priest and at his heels is a pack of ravening horse-like monsters…

The terrifying tension rises to fever pitch as ‘The Black Riders Return’ to lay siege to the inn with puritan and priest trading doctrinal sallies whilst battling the bludgeoning beasts outside and evading the unquiet sorcerer’s unburied corpse within the house…

As a shattering storm rages, the war of Good and Evil reaches an appalling crescendo, and when day breaks only one man walks away…

A non-stop parade of peril and explosive action, the art here is both beguiling and emphatically evocative with Mario (The Lone Ranger and Tonto) Guevara’s pencils ably augmented by the potent palette of colourist Juan Ferreyra (Rex Mundi), but the tone changes utterly as Guy Davis assumes the illustration chores for Allie’s eerie follow-up ‘All the Damned Souls at Sea’…

Here the exhausted, world-weary horror hunter takes ship for his long-missed England, intent on seeing once more his beloved childhood haunts of Devon.

Typically, however, Kane clashes with a witch before boarding and, as he reminisces during the crossing of his previous voyages battling the Spanish navy, an uncanny transformation grips the ship, remaking it into a predatory beast hungry for sailors’ souls…

As always, this turbulent battle-scarred tome is packed with fascinating artistic extras and behind-the-scenes bonuses such as a gallery of covers and art pieces from Mike Mignola, Jason Shawn Alexander and Darick Robertson plus creative insights via ‘The Art of Solomon Kane’ with sketches, designs, process art and commentary by Guevara, Davis, Chad Vaughn and Allie.

Powerful, engaging and sumptuously spooky, this fight-filled fantasy fear-fest will delight both fans of the original canon and all lovers of darkly dreaming, ghost-busting thrillers.
© 2009 Solomon Kane Inc. (“SKI”). Solomon Kane and all related characters, names and logos are ™ and ® SKI.