Garth: The Cloud of Balthus (volume 1)


By Frank Bellamy & Jim Edgar, with John Allard (Titan Books)
ISBN: 978-0-90761-034-2 (Album TPB)

This book includes Discriminatory Content produced in less enlightened times.

Frank Alfred Bellamy (21st May 1917 – 5th July 1976) is one of British Comics’ greatest comics artists. In the all-too-brief years of his career he produced magnificent, unforgettable visuals for Eagle, TV21, Radio Times (Doctor Who) before taking over The Daily Mirror newspaper strip Garth in 1971. He turned that long-running yet meandering and occasionally lacklustre strip into a magnificent masterpiece of unmissable adventure fantasy, with eye-popping, mind-blowing monochrome art other artists were proud to boast they swiped from. However, after only 17 stories, Bellamy died suddenly in 1976; and it’s absolutely criminal that his work isn’t in galleries, let alone in permanent collected book editions.

Bellamy was born in 1917 but didn’t begin comic strip work until 1953: the Monty Carstairs strip for Mickey Mouse Weekly. From there he moved on to Hulton Press and drew features starring Swiss Family Robinson, Robin Hood and King Arthur for Swift, the “junior companion” to Eagle. In 1957, he moved on to the star title, producing standout, innovative work on a variety of strips, beginning with a biography/hagiography of Winston Churchill. ‘The Happy Warrior’ was followed by ‘Montgomery of Alamein’, ‘The Shepherd King – the story of David’ and ‘The Travels of Marco Polo’, from which Bellamy was promptly pulled only a few months in. As Peter Jackson took over the back page historical adventure, Bellamy was on his way to the front cover and The Near Future.

When Hulton were bought by Odhams Press there soon manifested irreconcilable differences between Frank Hampson and the new management. Dan Dare’s creator left his superstar baby and Bellamy was tapped as replacement – although both Don Harley & Keith Watson were retained as Frank’s assistants. For a year Bellamy produced “The Pilot of the Future”: redesigning the entire look of the strip at management’s request, before joyfully stepping down to fulfil a lifetime’s ambition.

For his entire life Frank Bellamy had been fascinated – almost obsessed – with Africa. When asked if he would like to draw a big game hunter strip he didn’t think twice and Fraser of Africa debuted in August 1960, a single page per week in the prestigious full-colour centre section. Fraser of Africa was an artistic landmark and Bellamy’s techniques of line and hatching, in conjunction with sensitive, atmospheric colours, and even his staging and layout of pages, led to majestic Heros the Spartan and eventually the bravura creativity displayed in Thunderbirds and Captain Scarlet strips for TV21, before he opted for the strictures of monochrome and a single tier of 3-4 panels a day…

British Superman Garth first appeared in The Daily Mirror on Saturday, July 24th 1943, the creation of professional cartoonist Steve Dowling and BBC radio producer Gordon Boshell, at the behest of the editor who wanted an adventure strip to complement their other comic strip features: Buck Ryan, Belinda Blue Eyes, Just Jake and immortal, demi-immoral, morale-boosting Jane.

A blond giant and physical marvel with no memory of who he was, Garth washed up on an island shore and into the arms of a pretty girl… Gala. Nonetheless, he saved the entire populace from a brutal tyrant and a legend began. Boshell never had time to write the series, so Dowling – already producing successful family strip The Ruggles – scripted Garth until a new writer could be found. Don Freeman dumped the amnesia plot in ‘The Seven Ages of Garth’ (which ran from September 18th 1944 until January 20th 1946) by introducing imposing jack-of-all-sciences Professor Lumiere, whose subsequent psychological experiments regressed the burly hero back through some past lives.

In the next tale ‘The Saga of Garth’ (January 22nd 1946 – July 20th 1946) the origin was revealed. As an infant, “Garth” had been found floating in a coracle off the Shetlands and adopted by a kindly old couple. When full grown he became a Navy Captain until he was torpedoed off Tibet in 1943…

Freeman continued as writer until 1952 (‘Flight into the Future’ was his last tale), and was briefly replaced by script editor Hugh McClelland (who only wrote ‘Invasion From Space’) until Peter O’Donnell took over in February 1953 with ‘Warriors of Krull’. O’Donnell penned 28 adventures until resigning in 1966 to devote more time to his own strip: a little something called Modesty Blaise. His place was taken by Jim Edgar; a short-story writer who also scripted such prestigious newspaper strips as Matt Marriott, Wes Slade and Gun Law.

Dowling retired in 1968 and his long-time assistant John Allard took over the strip until a suitable permanent artist could be found. Allard completed ten complete tales until Frank Bellamy began a legendary run with the 13th instalment of ‘Sundance’ (which ran from 28th June to 1 October 11th 1971). Allard remained as background artist and assistant until Bellamy took full control during ‘The Orb of Trimandias’.

One thing Professor Lumiere had discovered and which gave this strip its distinctive appeal even before the fantastic artwork of Bellamy elevated it to dizzying heights of graphic brilliance, was Garth’s involuntary ability to travel through time and re-experience past and future lives. This simple concept lent the strip an unfailing potential for exotic storylines and fantastic exploits, pushing it beyond its humble beginning as a British response to Siegel & Shuster’s American phenomenon Superman.

The tales in this criminally out of print monochrome tome begin with the aforementioned ‘Sundance’ as mighty Garth is drawn back to 1876 to relive his life as an officer of George Custer’s 7th Cavalry on the eve of the Battle of the Little Big Horn.

The time-tossed titan has a brief but passionate love affair with Indian maiden Falling Leaf before dying valiantly for his beliefs and their love. It is an evocative, powerful tale that totally captures the bigotry, arrogance and futility of the White Man and the tragic demise of the Indian way of life…

Then eponymous epic ‘The Cloud of Balthus’ shows the potent but simple elegance of the narrative concept sustaining Garth. Whilst vacationing in the Caribbean our hero becomes embroiled in an espionage plot involving freelance super-spies and a US space station, but even that is mere prelude to fantastic adventure and deadly terrors when he and delectable, double-dealing companion Lee Wan are abruptly abducted by nebulous energy beings in a taut, tension-fraught thriller.

‘The Orb of Trimandias’ plunges Garth back in time to Venice of the Borgias, when/where he becomes again English Soldier-of-Fortune Lord Carthewan: a decent man battling an insane and all-powerful madman for the secret of a supernaturally potent holy relic. This gripping, exotic yarn is replete with flamboyant action, historical celebrities, sexy men and women and magnificently stirring locales. It’s a timeless treasure of adventure that has the added fillip of briefly reuniting Garth with his star-crossed true love, ethereal Space Goddess Astra.

This lovely volume (long overdue for re-issue – at least in digital form if no other way is possible) concludes with a high-octane gothic horror story.

‘The Wolfman of Ausensee’ sees Garth as a rather reluctant companion of movie starlet Gloria Delmar on a shoot at the forbidding Austrian schloss (that’s a big ugly castle to you) of a playboy whose family was once cursed by witches. Despite the title giving some of the game away, this is still a sharp and savvy spook-fest comparing well to the best Hammer Horror films that no doubt inspired it, and just gets better with each rereading.

Garth is the quintessential British Action Hero: strong, smart, fast and good-looking with a big heart and nose for trouble. His back-story granted him all of eternity and every genre to play in, and the magnificent art of Frank Bellamy also made his too-brief tenure a stellar one.

Comic-strips seldom get this good, and even though this book and its sequel are still relatively easy (if not cheap) to come by, it is still a crime and an utter mystery that all these wonderful tales have been out of print for so long.
© 1984 Mirror Group Newspapers. All rights reserved.

Garth: The Women of Galba (volume 2)


By Frank Bellamy & Jim Edgar (Titan Books)
ISBN: 978-0-90761-049-6 (Album TPB)

This book includes Discriminatory Content produced in less enlightened times.

A bold and daring blond giant and physical marvel, Garth was Britain’s answer to the blockbusting sensations of Superman, with the added advantage that the feature was officially aimed at adults rather than kids of all ages.

Originally released in 1985, this second Titan Books collection of Garth’s Frank Bellamy era spans 7th September 1972 to 25th October 1973 with the artist shown at the absolute peak of his powers, and opens with eerie chiller ‘The People of the Abyss’ wherein Garth and subsea explorer Ed Neilson are taken prisoner by staggeringly beautiful (what other kind are there?) naked women who drag their bathyscaphe to a city at the bottom of the Pacific. The undersea houris are at war with horrendous aquatic monstrosities and urgently need outside assistance, but even that incredible situation is merely prelude to a tragic love affair with Cold War implications…

Next up is eponymous space-opera romp ‘The Women of Galba’, wherein an alien tyrant learns to rue the day he abducted a giant Earthman to fight and die as a gladiator. Exotic locations, spectacular action and oodles more astonishingly beautiful females make this an unforgettable adventure for what the editors of the era still believed was a strip only grown men read…

‘Ghost Town’ is another western tale, and a very special one. When Garth, vacationing in Colorado, rides into abandoned mining outpost “Gopherville”, he is irresistibly drawn back to a past life as Marshal Tom Barratt who lived, loved and died when the town was a hotspot of vice and easily-purloined money. When Bellamy died suddenly in 1976 this tale – long acknowledged as his personal favourite – was rerun until Martin Asbury (who painted both Titan Book album covers here) was ready to take over the strip.

The final adventure re-presented here – ‘The Mask of Atacama’ – sees Garth & Lumiere in Mexico City. Whilst sleeping, the blonde colossus is visited by the spirit of Princess Atacama (also beautiful, of course) who escorts him through time to vanished Aztec city Tenochtitlan where, as the Sun God Axatl, Garth attempts to save their civilisation from the voraciously marauding Conquistadores of Hernán Cortés de Monroy y Pizarro Altamirano (as shortened for these brief 3-panel strip episodes to far more manageable Hernan Cortés)…

Tragically, neither Garth nor the Princess have reckoned on the jealousy of the Sun Priests and their High Priestess Tiahuaca

Adding extra value to this volume are a draft synopsis and actual scripts for ‘The Women of Galba’, all liberally illustrated.. There has never been a better comic adventure strip than Garth as drawn by Bellamy: a daily rip-roaring romp combining action, suspense, glamour, mystery and the uncanny in a seamless blend of graphic wonderment. In recent years, the comic strip colossus has fallen from memory as well as favour, but I’m still fervently praying that one day, Garth (and while I’m dreaming, Jeff Hawke too) will make the jump to curated complete archive editions. Go on, make on old man happy why don’t you? There’s certainly a grateful, appreciative and vast audience waiting…
© 1985 Mirror Group Newspapers/Syndication International. All Rights Reserved.

This day in 1915 Henry Sunday page illustrator Don Trachte was born, followed two years later by British legend Frank Bellamy (Fraser of Africa, Dan Dare, Garth, Heros the Spartan, Thunderbirds) and Mancunian émigré Lee Elias (Beyond Mars, Black Cat, Flash, Green Arrow, Eclipso, Luke Cage, Human Fly, Goblin, Rook) in 1920.

In 1943 French writer-artist Jean-Claude Fournier (Spirou and Fantasio, Bizu) was born as was writer/publisher Gary Reed (Sherlock Holmes, Deadworld, Saint Germaine, Baker Street, Caliber Comics) in 1956.

We lost pioneering Canadian cartoonist and animator Vital Achille Raoul Barré in 1932 and in 1977 gained a UK animal icon when Gnasher’s Tale (by David Sutherland) began, launching the manky mutt into his own Beano series detailing his life as a puppy before being adopted by Dennis the Menace

Amazing Mysteries: The Bill Everett Archives volume 1


By Bill Everett and others, edited and complied by Blake Bell (Fantagraphics Books)
ISBN: 978-1-60699-488-7 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Thanks solely to modern technology and diligent research by dedicated fans, there is a sublime superabundance of collections featuring the works of too-long ignored founding fathers and lost masters of American comic books these days. A magnificent case in point is these curated chronicles (available in both print and digital formats) revisiting and yet barely touching upon the incredible gifts and achievements of one of the greatest draughtsmen and yarn-spinners our industry has ever seen.

You could save some time and trouble by simply buying them now rather than waste your valuable off-hours reading my preposterous blather and piffle, but since I’m keen to carp on anyway feel free to accompany me as I delineate just why these tomes need to join the books on your “Favourites” shelf.

The star under scrutiny here was a direct descendent and namesake of iconoclastic poet and artist William Blake. Bill was quite possibly the most technically accomplished artist in the US comic book industry and his tragic life and awe-inspiring body of work reveal how a man of privilege and astonishing pedigree was wracked by illness, addictive personality traits (especially alcoholism) and sheer bad luck, but nevertheless shaped an art-form. Bill Everett left twin legacies: an incredible body of superlative stories and art, and, more importantly, he redeemed many broken lives by becoming a dedicated mentor for Alcoholics Anonymous in his later years.

William Blake Everett was born in 1917 into a wealthy and prestigious New England family. Bright and precocious, he contracted tuberculosis at age twelve and was dispatched to arid Arizona to recuperate. This chain of events began a life-long affair with the cowboy lifestyle: a hard-drinking, chain-smoking, tall-tale-telling breed locked in a hard-to-win war against slow self-destruction.

All this and more is far better imparted in a scholarly, fact-filled, picture-packed Introduction by Blake Bell in Amazing Mysteries: The Bill Everett Archives volume 1. This covers the development of the medium in ‘The Golden Age of Comics’; the history of ‘Bill Everett the Man’ and how they came together in ‘Centaur + Funnies Inc. = Marvel Comics #1’. The essay also includes an astounding treasure trove of found images and original art, including samples from 1940s Sub-Mariner, 1960s Daredevil and 1970s Black Widow stories, amongst many others.

Accompanied by the covers (that’s the case for most of the titles that follow: Everett was fast and slick and knew just how to catch a punter’s eye) for Amazing Mystery Funnies vol. 1 #1, 2, 3a, 3b and vol. 2 #2 (August 1938 – February 1939, from Centaur) are a quartet of rousing but muddled interstellar exploits starring sci fi troubleshooter Skyrocket Steele. These are followed by a brace of anarchic outer space shenanigans starring futuristic wild boy Dirk the Demon culled from Amazing Mystery Funnies (vol. 1 #3a and vol. 2 #3; November 1938 & March 1939 respectively).

The undisputed star and big draw at Centaur was always Amazing-Man who was a Tibetan mystic-trained orphan, adventurer and do-gooder named John Aman. After many years of dangerous, painful study that young man was despatched back to civilisation to do good… for a relative given value of “good”…

Aman stole the show in monthly Amazing Mystery Comics (#5-8, spanning September -December 1939) as seen in the four breakneck thrillers re-presented here and opening with ‘Origin of Amazing-Man’ followed by an untitled sequel episode with the champion saving a lady rancher from sadistic criminals; ‘Amazing-Man Loose’ (after being framed for various crimes) and a concluding instalment wherein the nomadic hero abandons his quest to capture his evil arch rival ‘The Great Question’ and instead heads for recently invaded France to combat the scourge of Nazism…

As previously stated, Everett was passionately wedded to western themes and for Novelty Press’ Target Comics he devised an Arizona-set, rootin’ tootin’ cowboy crusader called Bull’s-Eye Bill. Taken from issues #1 & 2 (February & March 1940), ‘On the trail of Travis Trent’ and ‘The Escape of Travis Trent’ has our wholesome yet hard-bitten cowpoke battling the meanest, most determined owlhoot in the territory. Accompanying the strips is an Everett-illustrated prose piece attributed to “Gray Brown” entitled ‘Bullseye Bill Gets his Moniker’.

Thanks to his breakthrough Sub-Mariner sagas, Everett became inextricably linked to water-based action adventures and immensely popular, edgy heroes. That’s why Eastern Comics hired him to create human waterspout Bob Blake, Hydroman for their bimonthly anthology Reg’lar Fellers Heroic Comics.

Here – spanning issues #1-5 and August 1940 to March 1941- are five spectacular, eerily offbeat exploits, encompassing ‘The Origin of Hydroman’ and covering his patriotic mission to make America safe from subversion by “oriental invaders”, German saboteurs and assorted ne’er-do-wells, after which a Polar Paladin rears his frozen head. Sub-Zero Man debuted in Blue Bullet Comics vol. 1 #2 cover-dated July 1940. He was a Venusian scientist stranded on Earth who, through myriad bizarre circumstances, became a chilly champion of justice. Everett is only credited with the episode ‘The Power of Professor X’ (vol. 1 #5, October 1940) but also included here are the cover of vol. 1 #4 and spot illustrations for the prose stories ‘Sub-Zero’s Adventures on Earth’ and ‘Frozen Ice’ (from Blue Bullet Comics vol. 1 #2 and vol. 2 #3).

The Conqueror was another quickly forsaken Everett creation: a Red, White & Blue patriotic costumed champion debuting in August 1941’s Victory Comics #1. Daniel Lyons almost died in a plane crash but was saved by cosmic ray bombardment which granted him astounding mental and physical powers in ‘The Coming of the Conqueror’. He promptly moved to Europe to “rid the world of Adolf Hitler!” with Everett’s only other contribution being the cover of issue #2 (September 1941). Accompanied by a page of original artwork from Reg’lar Fellers Heroic Comics #12 (May 1941), The Music Master then details how dying violinist John Wallace was saved by mystic musical means and becomes a sonic-powered superman righting injustices and crushing evil…

Rounding out this initial cavalcade of forgotten wonders are a selection of covers, illustrations and yarns which can only be described as Miscellaneous (1938-1942). These comprise the cover to the 1938 Uncle Joe’s Funnies #1; procedural crime thriller ‘The C-20 Mystery’ (from Amazing Mystery Funnies vol. 2 #7, June 1939) and ‘The Story of the Red Cross’ from True Comics #2 (June 1938). The cover for 1941’s Dickie Dare #1 is followed by a range of potent images from text tales beginning with three pages for ‘Sheep’s Clothing’ (Funny Pages vol. 2 #11, November 1940); a potent pic for ‘Birth of a Robot Part 2’ (Target Comics vol. 1 #6, July 1940); two pages from ‘Death in a Box’ courtesy of Reg’lar Fellers Heroic Comics #5 (March 1941) and two from ‘Pirate’s Oil’ in RFHC #13 (July 1942), before the unpublished, unfinished 1940 covers for Challenge Comics #1 and Whirlwind Comics #1 bring the potent nostalgia to a close.
© 2011 Fantagraphics Books. Introduction © 2011 Blake Bell. All art © its respective owners and holders. All rights reserved.

Heroic Tales: The Bill Everett Archives volume 2


By Bill Everett and others, edited and complied by Blake Bell (Fantagraphics Books)
ISBN: 978-1-60699-600-3 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

The second visit to the works of Bill Everett also opens with a fact-filled, picture-packed Introduction by Blake Bell which covers ‘The Early Years of Comics: 1938-1942’, ‘The Birth of Marvel Comics’ and ‘The Comic Book Production System’, before ‘The Heroes’ precedes a selection of astounding, astonishing prototypical adventure champions accompanied a brief essay on the set-up of Centaur Comics, Novelty Press, Eastern Color Printing, Hillman and Lev Gleason Publications.

Augmented by covers for Centaur’s Amazing Mystery Funnies vol. 2 #3, 5 & 6 (March, May & June 1939) are three outer space exploits of futuristic troubleshooter Skyrocket Steele, whilst Tibetan-trained superhero Amazing-Man offers a transformative triptych of titanic tales spanning war-torn Europe, augmented by covers to Amazing-Man Comics #9-11 (February-April 1940).

Everett’s deeply held sagebrush sentiments are served with another brace of barnstorming Bull’s-Eye Bill from Target Comics #3-4 (Novelty Press, April & May 1940) whilst from #7-9 (August-October 1940), the author smoothly switched to sophisticated suspense as master of disguise The Chameleon cunningly crushed contemporary criminals in scintillating escapades from Target Comics’ answer to The Saint, The Falcon and The Lone Wolf.

Everett’s other aquatic adventurer – Eastern Comics’ human waterspout Bob Blake, Hydroman returns next, as seen in Reg’lar Fellers Heroic Comics # 6-9 (May – November 1941, with Bill’s covers for #6 & 7): four spectacular, eerily, offbeat exploits, covering an extended battle against foreign spies and American Fifth Columnists, after which Red Reed in the Americas! (created by Bob Davis & Fitz) offers the first two chapters in a political thriller wherein a college student and his pals head South of the Border to fight Nazi-backed sedition and tyranny in a stunning tour de force first seen in Lev Gleason’s Silver Streak Comics #20 & 21 (April & May 1942).

A section of Miscellaneous and text illustrations follows, blending Western spot drawings with eye-catching covers from Amazing Mystery Funnies vol. 2 #18; Target Comics #5 & 6; Blue Bolt (vol. 1 #11, vol. 2 #1, 2 &~ 3) and Famous Funnies #85. The Humorous and More then details Everett’s forays into other markets: niche sectors such as licensed comics, comedy and romance, and even  a return to pulp and magazine illustration as he strove to stay one step ahead of a constantly shifting market and his own growing reputation for binges and unreliability.

‘What’s With the Crosbys?’ is a superbly rendered gossip strip from Famous Stars #2 (1950, Ziff-Davis) whilst a stunning monochrome girly-pin-up of ‘Snafu’s Lovely Ladies’ (from Marvel’s Snafu #3, March 1956), and the cover of Adventures of the Big Boy #1 (also Marvel, from the same month) lead into the back cover of Cracked #6 (December 1958, Major Magazines) and other visual features from that Mad magazine mimic, as well as the colour cover to less successful imitator Zany (#3, from March 1959). Everett’s staggering ability to draw beautiful women plays well in the complete romance strip ‘Love Knows No Rules’ (Personal Love #24, November 1953 Eastern Color), before this section concludes with a gritty monochrome title page piece from combat pulp War Stories #1, courtesy of Marvel’s parent company Magazine Management, and cover-dated September 1952.

The Horror concentrates on our post-superhero passion for scary stories: an arena where Bill Everett absolutely shone like a diamond. For more than a decade he brought a sheen of irresistible quality to the generally second-rate chillers Timely/Atlas/Marvel produced in competition with genre frontrunners EC Comics. It’s easy to see how they could compete and even outlive their gritty, gore-soaked competitor, with such lush and lurid examples of covers and chillingly beautiful interior pages…

Following a third informative background essay detailing his life until its cruelly early end in 1973, a choice selection of his lesser known or celebrated efforts opens with tale of terror ‘Hangman’s House’ (Suspense #5, November, 1950),; a grim confrontation with Satanic evil, followed by futuristic Cold War shocker ‘I Deal With Murder!’ and a visit to a dark carnival of purely human wickedness in ‘Felix the Great’(both from Suspense #6, January 1951).

Adventures into Weird Worlds #4 (Spring 1952) offered a laconic, sardonic glimpse into ‘The Face of Death’, whilst from the following issue (April 1952) ‘Don’t Bury Me Deep’ tapped untold depths of tension in a moodily mordant exploration of fear and premature burial. Hard on the heels of the cover to Journey Into Unknown Worlds #14 (December 1952) comes one of its interior shockers as ‘The Scarecrow’ helps an aged couple solve their mortgage problems in a most unusual manner. The Marvel madness concludes with a cautionary tale of ‘That Crazy Car’ from Journey into Mystery #20, December 1954, concluding a far too brief sojourn amidst arguably Everest’s most accomplished works and most professionally adept period.

This magnificent collection ends with a gallery of pages and one complete tale from the end of his career; selected from an even more uninhibited publisher attempting to cash in on the adult horror market opened by Warren Publishing with Eerie, Creepy and Vampirella.

Skywald was formed by industry veteran Israel Waldman and Everett’s old friend Sol Brodsky, tapping into the burgeoning black-&-white, mature-reader market with supernatural flavoured magazines Hell-Rider, Crime Machine, Nightmare, Psycho and Scream. Offered an “in”, Everett produced incredible pin-ups (included here are three from Nightmare (#1, 2 & 4, December 1970-June 1971); ‘A Psycho Scene’ (Psycho #5, November, 1971); a stunning werewolf pinup from Psycho #6 and one of revived Golden Age monstrosity ‘The Heap’ from Psycho #4. Most welcome is a magnificent 10-page monochrome masterpiece of gothic mystery ‘The Man Who Stole Eternity’ from Psycho #3 (May, 1971).

Although telling, even revelatory and concluding in a happy ending of sorts, what these books truly celebrate is not the life but the astounding versatility of Bill Everett. A gifted, driven man, he was a born storyteller with the unparalleled ability to make all his imaginary worlds hyper-real; and for nearly five decades his incredible art and wondrous stories enthralled and enchanted everybody lucky enough to read them.
© 2013 Fantagraphics Books. Text © 2013 Blake Bell. All art © its respective owners and holders. All rights reserved.

Bill Everett was born today in 1917, as was Mad mainstay Don Martin in 1931, foundational Underground Commix publisher/empresario Don Donahue (AKA Apex Novelties) in 1942 and in 1953 both Alan Kupperberg (Blue Devil, Dragonlance) and Arthur Suydam (Cholly and Flytrap, Marvel Zombies).

Today in 2017, Oscar González Guerrero died. The Mexican comic artist, art director and educator had started taletelling in the 1950s and created Zor y Los Invencibles, Hermelinda Linda, Burrerías, Smog, Don Leocadio El Tío Porfirio, Las Aventures de Capulina and run ¡Ka-Boom! Estudio.

Upside Dawn


By Jason (Fantagraphics Books)
ISBN: 978-1-68396-652-4 (HB/digital edition)

This book includes Discriminatory Content included for dramatic, comedic and ironic effect.

Born in 1965 in Molde, Norway, John Arne Sæterøy is known by enigmatic, utilitarian nom de plume Jason. The shy & retiring auteur first took the path to cartoon superstardom in 1995, once debut graphic novel Lomma full ay regn (Pocket Full of Rain) won Norway’s biggest comics prize: the Sproing Award. From 1987 he had contributed to alternate/indie magazine KonK while studying graphic design and illustration at Oslo’s Art Academy.

From there he took on Norway’s National School of Arts and, on graduating in 1994, founded his own comic book Mjau Mjau. Constantly refining his style into a potent form of meaning-mined anthropomorphic minimalism, Jason has cited Lewis Trondheim, Jim Woodring & Tex Avery as primary influences. He moved to Copenhagen, working at Studio Gimle alongside Ole Comoll Christensen (Excreta, Mar Mysteriet Surn/Mayday Mysteries, Den Anden Praesident, Det Tredje Ojet) and Peter Snejbjerg (Den skjulte protocol/The Hidden Protocol, World War X, Tarzan, Batman: Detective 27).

Jason’s efforts were internationally noticed, making waves in France, The Netherlands, Slovenia, Spain, Germany and other Scandinavian countries as well as the Americas and he won another Sproing in 2001 – for self-published series Mjau Mjau – before in 2002 turning nigh-exclusively to producing graphic novels. He won even more major awards.

Jason’s breadth of interest is wide & deep: comics, movies, animated cartoons, music, literature, art, history and pulp fiction all feature equally with no sense of rank or hierarchy. Jason’s puckish, egalitarian mixing & matching of inspirational sources always and inevitably produces picture-treatises well worth a reader’s time. Over a succession of tales he has built and re-employed a repertory company of stock characters to explore deceptively simplistic milieux based on classic archetypes distilled from movies, childhood yarns, historical and literary favourites. These all role-play in deliciously absurd and surreal sagas centred on his preferred themes of relationships and loneliness. Latterly, Jason returned to such “found” players as he built his own highly esoteric universe, and even has a whole bizarre bunch of them “team-up” or clash…

As always, visual/verbal bon mots unfold in beguiling, sparse-dialogued, or even as here silently pantomimic progressions, with compellingly formal page layouts rendered in a pared back stripped-down interpretation of Hergé’s Claire Ligne style: solid blacks, thick outlines dominating settings of seductive monochrome simplicity augmented by a beguiling palette of stark pastels and muted primary colours.

A master of short-form illustrated tales, many Jason yarns have been released as snappy little albums before later inclusion in longer anthology collections. The majority of tales brim with bleak isolation, swamped by a signature surreality even in the most comedic of moments. They are largely populated with cinematically-inspired, darkly comic, charmingly macabre animal people ruminating on inescapable concerns whilst re-enacting bizarrely cast, bestial movie tributes. That’s a style that has never been more apropos than right here, as the more modern Art Forms bow before the onslaught and tirade of organised anti-art philosophers, socially intellectual terrorists, wandering pop stars and a lost Vulcan…

Here the auteur returns to short individual pieces – or are they? – and fondly dabbles with words, terms and aural meanings whilst opening with an understandable failure to communicate over a meal in ‘Woman, Man, Bird’ before noted cerebral French auteur/filmmaker and playfully adrift word-&-meaning warper Georges Perec is repositioned as a hardboiled gumshoe searching for a missing woman in a yarn laced with omissions, mis-hearings and misapprehensions. Nevertheless, if you’re looking for a truth – any truth – ‘Perec PI’ is on the case…

A rapid pictorial transit to a peregrination through a typical life is recalled at full pelt in ‘I Remember’ after which ‘Vampyros Dyslexicoa’ dips deep into literary hinterlands in a pastiche/homage to Joseph Sheridan Le Fanu’s 1872 Gothic novella Carmilla. However the sordid obsessions of sapphic vampire Mircalla are only the entrée to wilder scriptorial regions and a nasty case of creative anachronism as ‘Seal VII’ takes us deep into modern “Scandi” folklore when a certain Knight and Death meet up for a game in Sweden in 1357 and don’t really cotton to the notion of chess for souls…

The scenes shifts to Prague in 1919 where a certain agent of the crown abruptly quits his job and is renditioned to a strange, picturesque high-tech surveillance Village where he has to wear a blazer as ‘The Prisoner in the Castle’ prior to popping back to St Peterburg in 1865 to gorily relive the trials and tribulations of Great Russian Literature at first hand via some eccentric ‘Crime and Punishment’

As much as Jason has played with visual meaning and manipulated derived imagery-context in his past forays, the later relater is here gripped by the confusing potentials of words and verbal meanings. Such facile surface fascinations are apparent during Leopold Bloom’s rather violent visit with the absolute master of “what did that mean” Dublin in June offers a walk with James Joyce, a leprechaun, Stephen Dedalus and Molly as we ponder stuff and not-nonsense in ‘Ulysses’. Then ‘Ionesco’ introduces random judgement to the final days of avant-garde playwright Eugène Ionesco, as a parade of bizarre celebrities and notables eulogise or defame him before he goes…

Slipping into a partial colour palette (yellow, if you care), ‘What Rhymes with Giallo?’ uses rhyming couplets to detail a sordid stabbing spree before resuming monochromatic mode as the tense future proves too much for one scientific stoic. Stress compels Mr Spock to desert the Enterprise and migrate to Montparnasse, Paris in ‘The City of Light, Forever’. It’s 1925 and he finds contentment as a minor Japanese painter (of cats) until Captain Kirk comes looking for him. If you follow Jason, this is where you start to realise that a lot of his work overlaps and intercepts itself in the strangest places…

Adding red and blue to black & white, ‘Who Will Kill the Spider?’ is a classic child’s nightmare of terror and confusion as Dad uses escalating tools and allies to deal with a bug in the bedroom who just won’t quit, after which words literally fail us in ‘One Million and One Years B.C.’: a silent science spoof of dinosaurs, cave-folk, time-travelling soldiers and stupid assumptions which leads into tribute diptych ‘EC Come…’ (a bloody tale of domestic ghouls and zombies) and ‘…EC Go’ (pointed satire of the comic company’s sublime Ray Bradbury adaptations of interplanetary First Contacts).

Then inevitably it devolves into a spoofing shot at the Sci Fi Fifties care of Curt Siodmak via Ed Wood in alien invasion ‘From Outer Space’ before ‘Etc.’ stages a celebrity-stacked movement-moment that begins in London circa 1972 as immortal musketeer Athos meets David Bowie meets a mummy meets Elvis meets Moses meets Sinatra meets Van Gogh meets Frank Zappa meets Death ad infinitum for a miasmic, abstractly construed big finish…

Visually mesmerising, this cunningly concocted Dadaist picture salad conceals underlying connections you really have to stay untuned for, referring relentlessly to modern icons and ancient shibboleths in equal measure, and perpetually sampling the feeling and furniture of war films, scary stories, true romances gone bad, Monty Python, Star Trek, a million movies, books, tunes and comics and even his own burgeoning “Jason-verse”. Upside Dawn absolutely should not be your first dip into his works, but don’t let that stop you from getting them all and getting all caught up…
All characters, stories, artwork and translation © 2022 Jason.
This edition of Upside Dawn © 2022 Fantagraphics Books, Inc. All rights reserved.

Today in 1892 Scots artist and future Charlie Chaplin comics illustrator Wally Roberson was born, followed in 1912 by John Liney (who limned the Henry strip), and in 1917, Hal Seeger who wrote & drew Betty Boop and later Leave it to Binky. In 1925 eventual East German cartoonist Hannes Hegen (Mosaik) arrived, with US letterer-to be Stan Starkman (Batman, Doom Patrol, Metamorpho) coming along in 1927. 3D comics guy Ray Zone was born in 1947, the same day and year that we lost the astounding Reg Perrott, artist on Roly and Poly the Two Bear Cubs, Land of the Lost People, Whirling Around the World, Wheels of Fortune, Red Ryder, The Young Explorers, The Golden Arrow, Golden Eagle, Sons of the Sword and more, as well as becoming producer/studio manager of UK mainstay Mickey Mouse Weekly.

In 1952 Hägar the Horrible artist Chris Browne was born, as was Chester Brown (Yummy Fur, Louis Riel) in 1960 and John Arne Sæterøy/Jason in 1965.

This date in 1964 Malcom Judge’s Billy Whizz first hurtled into the hearts of Beano readers, and in 2012 marked the passing of comic book workhorse Ernie Chan (Conan, Batman, Dracula Kull, The Hulk).

Alone volumes 1 and 2: The Vanishing and The Master of Knives


By Gazzotti & Vehlmann, translated by Jerome Saincantin (Cinebook)
ISBNs: 978-1-849181-96-9 (PB Album/Digital edition vol 1) 978-1-84918-206-5 (PB Album/Digital edition vol 2)

These books include potentially Discriminatory Content produced for dramatic effect.

Fabien Vehlmann was born in 1972 yet his prodigious canon of work (from 1998 to the present) has earned him the soubriquet of “the Goscinny of the 21st Century”. He entered the world in Mont-de-Marsan and grew up in Savoie, growing up to study business management before taking a job with a theatre group. In 1996, after entering a writing contest in Le Journal de Spirou, he caught the comics bug. Two years later with illustrative collaborator Denis Bodart he published a mordantly quirky, sophisticated portmanteau period crime comedy entitled Green Manor. From there on his triumphs grew to include – amongst many others – Célestin Speculoos for Circus, Nicotine Goudron for L’Écho des Savanes, The Marquis of Anaon and major-league property Spirou and Fantasio

Bruno Gazzotti is Belgian, born in 1970 and was a student of Institut Saint Luc in Liège. Another artist addicted to comics from his earliest years, he started being paid to draw them in 1988, after being hired by Le Journal de Spirou editor Patrick Pinchart on the strength of his portfolio alone. Before long he was illustrating Le Petit Spirou with Tome & Janry. In 1989, he and Tome created New York Cop Soda, which kept Gazzotti busy until 2005, when he resigned to co-create award-winning feature Seuls

Alone volume 1: The Vanishing

Released in January 2006, Seuls – La disparition is a superb example of a kids’ thriller suitable for all ages: evoking the eerie atmosphere of TV series Lost, with notes of modern phenomenon Stranger Things and the most disturbing elements of Philip Wylie’s novel The Disappearance and William Golding’s Lord of the Flies.

Translated as The Vanishing, the first chapter show glimpses of an ordinary bustling town, with simple folk going about their business. Our swift peeping settles on a cross section of kids: Ivan, an imaginative child of wealth who wants for nothing but never sees his dad anymore and Leila, a born engineer, inventor and tinkerer. Her poor but honest dad always has time to play and favourably critique her latest gadget…

Camille is studious and over-focussed on exams and achievement and Terry is pretty much still a baby. He certainly acts like one, trying to stay up late, binge watching TV and throwing tantrums if he doesn’t get his way. Sadly, not all the children in town have such typical lives. Dodzi has just been taken into the social care system. His early life has made him tough and resilient but won’t stop other young inmates handing him a beating on this ominous, odd-feeling portentous night…

Morning dawns overcast and forbidding. The city is quiet. Roaming empty streets, Dodzi calls out to anyone who can hear and is met – actually run over – by Leila and Terry on her bike. They are all pretty scared and have seen nobody else at all…

No one else is around. All the adults are gone, and every kid they know. The internet is down, television and radio only roar out static. Above, fearsome ponderous storm clouds gather. Within minutes fear turns to panic and violence before, eventually, Dodzi brutally enforces calm and leads them away, only to stumble into Camille being attacked by a dog. As the tough guy tries to fight it off, the rabid beast senses something in the shadows of an alley and bolts away…

As the youngsters wander, someone watches the shocked, scared waifs, and after they joyously blow off steam in a fountain, they meet final lost boy Ivan. He invites them back to his mansion at the edge of town where they find food while being subjected to his theories on what’s happened… everything from a shared dream to an extinction event to the possibility that they’re dead and in hell…

Needing more information, Dodzi and Leila try to drive one of many cars on the estate while the smaller kids sort out a proper meal. Neither task goes well. The cooking is a disaster while the near-lethal reconnaissance only reveals more empty streets, wrecked shop fronts and wild animals roaming the avenues and alleys. While the motoring minors seek to evade two rhinos, Terry and Camille are nearly eaten by a white tiger that’s got through the estate gates! When Dodzi and Leila return – and following a burst of viciously released tensions – the kids modify and weaponize a 4-by-4 and head back into town. Ivan’s dad owns the tallest building in the city: somewhere stuffed with crucial resources and a place easily fortified and defended…

As the first day alone ends, the kids are bloated with vending machine snacks and playing in the vast office block’s upper reaches, but de facto leader Dodzi is still uneasy. When Leila reports tiny Terry is missing, the notional “man-in-charge” heads out to search, finding to his horror where all those animals came from: a scene of destruction that distracts Dodzi enough that a hidden stalker almost takes him. Naturally, the others have completely ignored his orders and followed, so it isn’t Dodzi who dies…

Thus begins a spooky, powerful and often shocking tale of mystery and imagination with bereft children facing increasingly daunting physical hazards and an escalating series of events which can have no logical or rational explanation…

To Be Continued…

Alone volume 2: The Master of Knives

Debut volume The Vanishing showed an ordinary bustling town rendered an empty mausoleum overnight, with a small cross-section of kids left to survive or die. When it happened, the mystified minors wandered a terrifyingly quiet, suddenly unfamiliar environment until finding each other and the relief of “bad kid” Dodzi who reluctantly took responsibility for their staying alive. Adults were gone, all outside contact severed and wild beasts stalked them so Dodzi brutally enforced calm and lead them away to find a succession of temporary – albeit palatial – refuges to regroup and think. Encounters with escaped circus animals resulted in the little band settling in the towering Majestic Hotel to await whatever came next…

Originally released as Seuls: Le Maître des couteaux in 2007, The Master of Knives opens with Dodzi scouting the vacant metropolis and helping Leila consolidate supplies for a long stay in the lap of luxury. His nervousness remains high as close calls with the liberated beasts in the streets come continually, but the younger children seem to be adapting well. It certainly helps that they are hoarding every toy and treat they find in abandoned shops and houses. Ivan has a plan to occupy him too: systematically calling every telephone number in the phone book. No luck yet, though…

Things start to go south swiftly after he finds his father’s pistol and tempts Leila into a spot of rooftop target practice. When Dodzi furiously confiscates the lethal plaything, he has no idea that he has now become the preferred prey of a mystery stalker. As this masked pursuer enacts a chilling campaign of terror, stressed-out Dodzi agonisingly learns that he is not the only obsession of the terrifying, nebulous cloaked figure draped in blades and daggers…

While the others obliviously fritter away the day, pressure-laden Dodzi is remorselessly hunted over rooftops by the manic killer. When he briefly eludes the hunter, the Master simply doubles back to menace the children in the hotel. Ultimately a shocking confrontation ensues, with the tables turned… but only at the cost of Dodzi’s closely withheld shameful secrets being exposed to all…

In the painful aftermath, the days of innocence are discarded and the orphan family prepares to hit the open road to see if other cities have been emptied too…

To Be Continued…

This spooky, powerful, frequently shocking tale of mystery and imagination sees bereft children facing increasingly daunting physical hazards and an escalating series of events which apparently have no logical or rational explanation. Tension and terror inexorably amplifies with every instalment – just like the real world at the moment.

Alone – running to 12 translated volumes thus far of a projected 14 – was one of the biggest critical and commercial comics hits of the last decade (more than 2 million copies sold!). Seuls even made it to the big screen in 2017, so if you love eerie enigmas and powerful tale-telling, you’ll soon be buying this, you’ll buy these and successive releases to know why…
© Dupuis 2006 and 2007 by Gazzotti & Vehlmann. All rights reserved. English translation © 2014 Cinebook Ltd.

Today in 1912, Terry and the Pirates crafter George Wunder (officially in charge from December 30, 1946 to 1973) was born, followed in 1930 by filmmaker and occasional Superman comics scripter Richard Donner. That same year cartoonist/children’s book illustrator Howie (Eek & Meek) Schneider arrived. In Canada in 1957, small press maven John McLeod (Dishman, Space Kid) joined the party, as did superhero/cover star J.G. Jones in 1962.

This date in 1981 we lost the great Howard Purcell (Sargon the Sorcerer, Green Lantern, Gay Ghost, Mister District Attorney, Enchantress, Sea Devils, Nick Fury, Black Knight, DC mystery and Sci Fi anthologies) and in 2004 comics author and scripter Nat Gertler initiated the first 24-hour comics day.

The Phantom – The Complete Series: The Charlton Years Volume Two


By Pat Boyette, Joe Gill, D. J. Arn
eson
& various (Hermes Press)
ISBN: 978-1-61345-032-1 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In the 17th century a British sailor survived an attack by pirates, and, washing ashore on the African coast, swore on the skull of his murdered father to dedicate his life and that of all his descendants to destroying all pirates and criminals. The Phantom fights crime and injustice from a base deep in the jungles of Bengali, and throughout Africa is known as the “Ghost Who Walks”…

His unchanging appearance and unswerving war against injustice have led to him being considered an immortal avenger by the credulous and the wicked. Down the decades one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle.

Lee Falk created the Jungle Justice dealer at the request of his syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician, and although technically not the first ever costumed hero in comics, The Phantom’s astounding popularity made him the prototype paladin: wearing the later demi-compulsory skintight bodystocking and mask with opaque eye-slits.

He debuted on February 17th 1936 (Yep! Ninety nonstop years!!) in an extended sequence pitting him against a global confederation of pirates called the Singh Brotherhood. Falk wrote and drew the daily strip for the first two weeks before handing over the illustration side to artist Ray Moore. A hugely successful Sunday feature began in May 1939. However, for such a long-lived and influential series, in terms of compendia or graphic collections, The Phantom has been very poorly served by the English language market – except in Australia where he has always been accorded the status of a pop culture god.

Numerous companies had begun releasing books of the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success, but, even if only of historical value (or just printed for Australians), surely the mysterious Mr. Kit Walker was worthy of a definitive chronological compendium series?

Happily, and perhaps because of the tights and mask, his comic book adventures have fared slightly better – especially in recent times. From November 1962 through July 1966, all new adventures were published by West Coast giant Gold Key Comics after which King Features Syndicate dabbled with a comic book line of their biggest stars – including Popeye, Blondie, Flash Gordon, Mandrake and The Phantom – between 1966 and 1967. When they gave up the ghost (see what I did there?), plucky dependable, cheap Charlton Comics were there to pick up the slack…

The Phantom was no stranger to funnybooks, having appeared since the Golden Age in titles like Feature Book and Harvey Hits, albeit only as reformatted newspaper strip reprints. Gold Key’s efforts were tailored to a big page and a young readership, a model King Features maintained for their own run, but which was carefully tweaked when Charlton acquired the license. This splendid full-colour tome gathers the contents of The Phantom #39-47 (originally released between August 1970 and December 1971) and opens with an erudite Introduction and appreciation from Don Mangus who reveals everything of the history and involvement of a much-sidelined star in ‘Sworn to the Oath of the Skull – Pat Boyette’.

San Antonio born on 27th July 1923, Aaron P. Boyette was pure mythical Texan: self-taught in everything that mattered and unstoppably confident. A true and tireless entrepreneur, he was a key component of the development of commercial radio in Texas: a journalist who researched, wrote, broadcast, managed, and presented shows. If you’ve read Golden Age Green Lantern, everyman hero Alan Scott – who did all the jobs – could have been patterned on Pat…

Boyette forsook burgeoning stardom to become a cryptographer during WWII. Coming out, he performed the same do-it-all trick with early television and later moved into making movies. After anchoring TV news, he abruptly moved sideways again, and took to comics: writing, editing, lettering, painting and illustrating as Pat Boyette, Sam Swell, Alexander Barnes & Bruce Lovelace.

Working for Charlton, DC, Warren, Archie, Acclaim; a host of eighties indie outfits and as a self-publisher, he produced newspaper strip Captain Flame; drew prestigious DC title Blackhawk; and found a lasting home at Charlton Comics. Here Boyette co-created The Peacemaker and assumed creative duties on Pete (“PAM”) Morisi’s Peter Cannon: Thunderbolt. As the superhero boom faded he increasingly output on their anthological lines, crafting hundreds of genre short stories for romance, war, western horror, science fiction, fantasy and other titles. Boyette also handled Charlton’s biggest and most high-profile licensed features including The Six Million Dollar Man; Space: 1999; Korg: 70,000 B.C; Flash Gordon; Jungle Jim and the company’s runaway top seller: The Phantom. Boyette’s work was continually published at Charlton until at least 1986 when the outfit was being wrapped up. He readily adapted to the growing indie market, with his last work appearing in DC/Paradox Press’s The Big Book of the Weird Wild West in 1998.

Pat Boyette died of oesophageal cancer on January 14th, 2000 in Fort Worth, Texas.

The majority of the bi-monthly yarns here are scripted by Boyette, backed up by Joe Gill in #40, 41 & 45 (and also perhaps occasionally by predecessor scripter D.J. Arneson?): utterly workmanlike and hitting all the expected bases, with each issue offering a pictorial Contents Page teaser and terse, spartan, stripped-back action; mystery yarns with themes and plots that readers of newspapers and dyed-in-the-wool superhero fans could appreciate equally. There are plenty of mad scientists, aliens, monsters, war criminals, brutal beasts, sadistic potentates, thieves & pirates and many admiring women, but no costumed villains…

We open with The Phantom #39 as ‘A Small War!’ sees a ruthless filmmaker provoke conflict between old tribal friends until the Ghost-Who-Walks steps in, after which the hero foils thinly-disguised Nazis seeking to recover lost gold from the ‘Canyon of Death!’, and scuppers ‘The Silent Thieves!’ using their U-Boat to raid a river-adjacent diamond mine…

Boyette and his associates often sagely left their time period vague and unconfirmed, allowing creative anachronism to play out in tales that could often be starring earlier Phantoms of the undying dynasty. In #40, following a sample of original art pages, a wryly fond homage to earlier legends sees the masked marvel battle once again a giant warrior with quarterstaffs over a river crossing in ‘The Ritual’, before a vengeful criminal frames the Phantom for multiple murders with a diabolical device leaving his death’s head signature – ‘The False Mark’ – on native victims. The issue closes with a distraught heiress seeking her long-missing father and momentarily gulled by ‘The Second Phantom’ until the true titan turns up…

Scripted by Joe Gill, #41’s opener ‘Slave of Beauty’ sees our hero captured by an immortal queen resurrecting her fallen desert empire through slavery. However, Hegara is not all she seems and the Jungle Juggernaut readily crushes her dream before chasing a stolen Bandar treasure across the world. Savagely seized by murderous white hunter Waldo Brunn, ‘The Idol’ is only ultimately recovered after a bizarre alliance, and is followed by a devious clash with a ‘Deadly Foe’ developing viruses in the wilderness who proves to be anything but…

The Phantom #42 opens with a cruel high-tech attack on elephants perpetrated by plutocratic monster Rama Jahn and requiring all the ingenuity of the Ghost-Who-Walks to save the ‘Keeper of the Herd!’, before a simple good deed generates chaos in ‘Who Needs Enemies?’ Seeking to repay his debt, multi-millionaire E.R. Randall bombards the Bengali villagers with gifts and money that disrupt their lives. Moreover, he’s extremely unhappy when they begin to reject his unwanted largesse…

‘Prey of the Hunter’ then reveals what must be done when hunter Hugo Lusk becomes addicted to killing and the Judge of the Jungle must stop the slaughter, Sadly, that involves first becoming Lusk’s latest trophy…

Up front in #43 ‘Test of an Idol!’, finds fabulously attractive, utterly spoiled screen star Iris Benton attempting – and initially succeeding – in beguiling the hero and making The Phantom her latest conquest. Thus he permits a movie of his exploits and even participates but is tragically unprepared when her allure crosses the species barrier and leads to her abduction by apes!

A clever use of the hero’s historical longevity drives ‘Paid in Full’ when the descendent of a long-dead British victim of jungle larceny (saved by a Ghost who Walked in 1653) demands reparations – and compound interest – on a sum of money that went missing at the time. Happily Edward Cowper-Smythe is reasonable man…

The issue closed with a clash against most modern witchdoctor Medugli, who refused to follow the Phantom’s Peace and returned to torment the Bandari with a technological terror-weapon provided by colonising secret allies. Happily, ‘The Rain Stopper!’ was no mystery to the hero and ecological catastrophe was averted in the nick of time

In #44, ‘To Right a Wrong!’ sees marauding Achmid Raj successfully plunder the fabled Skull Cave only to be hunted down by the Ghost Who Walks, after which ‘Danger in Bengali’ reintroduces the contemporary hero’s true love Diana Palmer who regrettably arrives at the Cave just as a diabolical, piratical impostor is plundering it. Taken hostage she soon learns that her man – and his wolf Devil – are not dead, but in hot pursuit and really, really angry…

When replacement Bandari witch-man Zulanga proves just as nefarious as his predecessor, The Phantom again exiles him, and almost pays a fatal price as the wily rogue covertly returns with serpents and poisons to inflict ‘Death from Far Away!’ Almost…

A rare Phantom failure is rectified after 105 years in #45’s opening saga ‘Return of the Ruby!’ as the descendent of the hero who lost an unparalleled gem to bandits locates the precious prize. Now he must solve the moral dilemma of depriving its current – honest and innocent – owner to restore it to the family of the original ones…

In 1777, as tyrannical Captain Mustaphi ravaged the seas around Tripoli, an alliance to scuttle the slavers’ schemes paired an earlier Ghost Guardian with a Revolutionary War icon in ‘Phantom and John Paul Jones’ before a return to the present sees the death of the Bandar monarch and a vigil in the ‘Cave of Kings’. Happily The Phantom is paying his respects when hostile blood-enemies the Yumyu attempt to slaughter the grieving subjects and steal the incomparable grave goods…

The Phantom and Diana face devilish duplicates and legendary cult terrors the Leopardmen in #46’s lead yarn ‘Last of the Cat’, only to learn that vengeful old enemy Felix Cattmann is out of jail and behind all the Leopard-y jeopardy (sorry not sorry!) after which fantasy blends with larceny as Piranha Men raid the Skull Cave from the lakes and rivers beneath it. Of course, ‘The Vanishing Thieves!’ grievously underestimated the hero’s lung capacity and resolve, and their defeat lonely led to the Ghost Who Walks daring a deadly mountain peak to rescue abducted princess Inja from slave-raider Kruug and the eagles defending the ‘Nest of the Man-Eaters’

Last issue in this tome of thrills and terrors, The Phantom #47 offered another trio of wild adventures beginning with entry into ‘The False Skull Cave’ constructed after avaricious Busas used government spy-plane systems to map vast “undiscovered” Bengali and ferret out the location of the world’s greatest treasure store. Of course, finding either cave or escaping alive were entirely different matters…

In ‘Soundless Voices!’ another cunning attempt to replace the Ghost with a diabolical doppelganger is foiled by the hero’s ferocious will to live and the long-range communications net of whale song, before the episodes pause after exposure to ‘The Vapors of Vulcan’. When Morpheus Negri, the mostly-dormant volcano in a remote corner of Bengali erupts again, the incredible immortals who live within it again plunder and ravage the land, seeking slave-prospects from the fittest of surface dwellers Who could they possibly pick this millennium?

Undying ruler Brilla has faced a Phantom long before and this one also rejects her offer of eternal “companionship” and escapes her alternate tactic of being consumed to sustain her energies for another century…

Packed and peppered throughout with pages of Boyette original art, this is another riveting, nostalgia-drenched triumph: straightforward, stripped down, nonstop rollicking action-adventure that has always been the staple of comics fiction and the Ghost Who Walks. If that sounds like a good time to you, this is a traditional action-fest you must not miss…
The Phantom® © 1970-1971 and 2013 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

Today in 1946 horror story mangaka Hideshi Hino (Hell Baby, Hino Horrors, Panorama of Hell) was born, whilst strip debuts include Russell MyersBroom Hilda in 1970 and Aaron McGruder’s The Boondocks in 2006. We lost crucial Disney animator Milt Kahl in 1987, DC cartoonist Henry Boltinoff in 2001 and Mexican creator/founder of their Academy of Arts Alberto Beltrán a year later.

Ant Wars


By Gerry Finley-Day, José Luis Ferrer, Alfonso Azpiri, Luis Bermejo, Lozano, Peña, Simon Spurrier & Cam Kennedy & various (Rebellion/REBCA)
ISBN: 978-1-78108-622-3 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

The sun’s out and the sarnies are packed so let’s shamble down memory lane with a bug-beguiling packed lunch for all us oldsters which might, perhaps, offer a fresh, untrodden path for younger fans of the fantastic in search of a typically quirky British comics experience.

This stunning paperback/eBook package provides another knockout nostalgia-punch from Rebellion Studios’ scintillating 2000 A.D. treasure-trove, gathering the 15 weekly episodes of seminal shocker Ant Wars as first seen in Progs #71-85 (July 1st – 7th October 1978). There’s also a later resurgence of creepy creatures, which initially infested The Judge Dredd Megazine (#231-233, May to July 2005).

The strip debuted with ferociously prolific writer Scots Gerry Finley-Day (Ella on Easy Street, The Camp on Candy Island, Rat Pack, The Bootneck Boy, D-Day Dawson, The Sarge, One-Eyed Jack, Hellman of Hammer Force, Sgt. Streetwise, Dredger, Dan Dare, Invasion, Judge Dredd, Harry 20 on the High Rock, The V.C.s, Rogue Trooper, Fiends of the Eastern Front and dozens more) establishing a contemporary scenario to explore human greed and venality against a setting of increased pollution and eco-barbarism in the heart of the Amazon basin. The creepily compelling visuals came via an international tag team of illustrators – beginning with co-creator José Luis Ferrer, and followed by Alfonso Azpiri, Luis Bermejo, Lozano and Peña -who skilfully combined local knowledge of Central/South American locales with old fashioned monster movie riffs to deliver a wicked and wild cautionary tale.

In an era of burgeoning eco-politics, increasing environmental awareness and growing advocacy for Indigenous rights, the saga confronted entrenched corporate greed, Military-Industrial Complex arrogance and political complacency in a rip-roaring, grossly anarchic Doomwatch scenario that revelled in an innate love of irony married to macabre and bloody carnage. It was also pretty cool to see an utter absence of Yanks or Brits casually saving the day…

It begins in the depths of the Brazilian rain forest as helicopter-borne soldiers descend on “wild Indians” they find eating ants. After despatching the disgustingly primitive indigenes, the troops complete their mission, expediting a test of GGS: a new super-insecticide created by a multinational corporation which needs testing without too much oversight…

Some months later captive natives are being forcibly “civilised” by those soldiers in a Reservation Camp. The captives (grudgingly) wear clothes and can speak to their “benefactors” now, but recidivism remains stubbornly high. When one youngster is caught eating ants again, he endures another punishment beating before escaping. Delighted to have something to do, the soldiers board their copters and track him into the verdant hell all around them. That’s when they discover skyscraper-sized anthills and are ambushed by hungry Formicidae the size of buses and far smarter than they are or, indeed, most humans…

The squad are wiped out, but Captain Villa survives, aided by the Indian boy they had disparagingly dubbed “Anteater”. His speed, agility and dexterity with a machete are the only counter to the big bugs – which readily dismember troops and destroy aircraft – so the enemies form a reluctant partnership to escape the ant-controlled jungles and alert humanity to the imminent peril they all face. The boy understands bugs implicitly and his knowledge saves them over and again as they struggle through green hells barely ahead of an endless army of colossal soldier ants apparently intent on eradicating humankind.

After many close calls and stomach-churning hairsbreadth escapes – avoiding the plantation-consuming, outpost-conquering, riverboat-confiscating bugs, Villa and Anteater reach Rio de Janeiro, and at last convince people with actual power and authority of the existential threat, but it is far too late. Ant queens have already established forward bases there and as the humans waste time and resources partying at Carnival, a horrific battle for control of the continent and ultimately the planet begins.

Soon ant colonies are found in Argentina, Bolivia and beyond and the struggle must be decided by humanity’s most unforgivable armaments…

And in the aftermath, there are many profitable opportunities to test even better bug sprays and formulations…

In 2005 the concept was retooled, crafted in tribute to the original by Simon Spurrier & Cam Kennedy. A notional sequel set in the future world of Mega-cities and mass madness where Judges like Joe Dredd were sworn to curtail and control Zancudo was a short serial running across 2000 A.D. spin-off title The Judge Dredd Megazine (issues #231-233). It focused on less-than-upstanding Judges Xavi Ancizar and Sofia Perez as they escort sociopathic “mutie” telepath Fendito “El Bandito” in a medical-supply flyer bound for the penal facility in La Paz. It’s 2171 and they have left sprawling metropolis Cuidad Barranquilla to risk the perils of the Peruvian rainforest, but don’t get far. When the ship is brought down, and even after surviving the crash, their chances diminish every second as they are attacked by giant intelligent mosquitos. They are also blithely unaware that the device neutralising El Bandito’s psionic powers has malfunctioned…

Although Judges are trained to resist, smart giant bugs are easier to handle, and it might have all worked out differently for the mind-thief if they hadn’t stopped to save a little girl and stumbled into Los Zancudo Pichu. This bizarre embattled colony is home to human natives enslaved to Mosquito queens and where all inhabitants – even the big bugs – are slowly expiring of a malarial infection they call The Blight…

Those downed Judge medical supplies promise a cure for the dying city and all its inhabitants, and Fendito is delighted to betray his own (more or less) kind to save his skin, but even corrupted, debased Judges have standards, so their discovery of the original purpose of Zancudo prior to the insects’ triumphal takeover offers a slim chance of atonement if not personal survival…

A grand, old fashioned Mankind vs Monsters yarn dripping with wit and edgy social commentary, Ant Wars is an unreconstructed romp to while away a little time with and a splendid way to prepare for the long hot and possibly few days ahead.
© 1978, 2005 & 2018 Rebellion A/S. All Rights Reserved.

Today in 1828 trailblazing cartoonist, caricaturist and author Frank Bellew was born, with Marvel bulwark Carl (Human Torch) Burgos coming along in 1916 and – in 1986 – mainly-Marvel comic book illustrator Paulo Siqueira.

Ken Reid’s Roger the Dodger debuted in The Beano this date in 1953, but we lost British underground star and newspaper cartoonist Edward Barker (International Times, The Largactilites, The Galactilites) in 1997 and Steve Canyon artist Dick Rockwell in 2006.

Max and Moritz – translated from the German by Mark Ledsom


By Heinrich Christian Wilhelm Busch translated /adapted by Mark Ledsom (Puskin Children’s)
ISBN: 978-1-78269-254-6 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Do you remember when exhausted adults would say something – such as a favoured book – was just “for the children”?

For over a century today’s subject was the quintessential tome those grownups were talking about, but just like so many beloved bygone fairy tales, it probably should not have been. Its well-meaning creator was a gentle, witty family guy whose carefully crafted child’s amusement (along with successive pictorial essays and yarns) become a cornerstone of comics development, as well as one of the earliest and most popular graphic narratives of all time…

Naturally, as child-rearing fashions and notions evolved over decades, so too did the go-to exemplars and visually-aided fairy tale-fuelled social primers that helped form succeeding generation. Nevertheless, when you go back and actually read those old reliable kindergarten standbys, you might be able to grasp why so much of our history turned out the way it did…

Joking aside, so much of traditional western childhood behaviour-shaping salutary fare is Germanic in origins but creepy as £@$#!*! As a staunch pedagogue (no, go look that up before you make a fool of yourself) of Teutonic origins I cannot express how inversely proud that makes me feel…

Heinrich Christian Wilhelm Busch was born in Wiedensahl, Germany today in 1832. The eldest of seven surviving children, he led a remarkable, eventful but ultimately tragic life. At his prime, despite poor health he became a successful and acclaimed artist and writer, professional painter and poet, sought after humourist and pioneer of comic strips and children’s publishing…

In an era of burgeoning literacy and ironclad views on morality and propriety, books made to traumatise kids into being good began with Heinrich Hoffman’s 1845 release Struwwelpeter and could be found in most middle class homes across the western world. Thus as part of a welter of articles and commentaries churned out at a time of financial need, jobbing writer/artist Busch added his own with the October 1865 launch of Max und Moritz – Eine Bubengeschichte in sieben Streichen.

It should have been released through Ludwig Richter Press – a producer of children’s books and “Christian Devotional Literature” – but when they rejected it, the manuscript passed to the artist’s previous publisher Kaspar Braun. A slow seller, Max and Moritz – A Story of Seven Boyish Pranks picked up traction in 1868 with a second edition, and by Busch’s death in 1908 had sold nearly 450,000 copies. It wasn’t hurt by teachers attacking it, declaring it “frivolous and an undesirable influence on the moral development of young people.”

None of his later comics prototypes were as successful. At the time of Busch’s death it was translated into English, Danish, Hebrew, Japanese, Polish, Hungarian, Portuguese, Russian, Swedish, Latin and Walloonian, but also banned in many countries or barred to readers under 18. By 1997, there were another 281 dialect and language translations available.

Beautifully illustrated and a hugely popular yet controversial addition to the genre of cautionary tales for the instruction and correction of wayward youth, this edition enjoys a careful and liberal re-translation by Mark Ledsom. However, like most kids’ stories from the latter centuries of the last millennium it comes with terrifying warnings, admonitory notes and a moral message baked in (on this occasion, quite literally).

Rendered in stunning pen-& ink linework and described in snappy rhyming couplets we meet a pair of ghastly oiks very reminiscent of Young Tory hopefuls in the ‘Introduction’ prior to the jolly japesters launching their ‘First Prank’ against Old Widow Palmer and her poor poultry…

The ‘Second Prank’ expands the lads’ animal cruelty into framing the widow’s dog for theft before a ‘Third Prank’ targets and endangers harmless tailor Mr. Bock whilst teacher Lampel is nigh assassinated in the ‘Fourth Prank’

The terrorism encompasses Grandpa Fritz in the ‘Fifth Prank’ as the twisted tots unleash insect hell, after which the ‘Sixth Prank’ sees them burgle, vandalise and pay a stiff price for breaking into the Bakery, before reaping what they sowed after targeting a farmer in their ‘Final Prank’. With justice ferociously served, all that’s left is a sinister summing up, courtesy of a relatively recondite ‘Conclusion’

Also included here for scholars and show-offs is a foreign language addition of ‘Max und Moritz (Original German Text)’ as well as a fulsome ‘Translator’s Note’ from Ledsom. Noteworthy, remarkable, influential and rather hard to take for many modern readers, Max and Moritz marked a key point in the development of comics… and quite possibly passed a minor Rubicon in human taste. If you need to see how we got here, this is definitely the place to start…

Although the book is in public domain now this version enjoys some proprietary rights.
English translation © 2019 Mark Ledson. All rights reserved.

Today in 1832, German picture story pioneer Wilhelm Busch was born, as was cartoonist Billy De Beck (Barney Google) in 1890; David Breger (Mr Breger, Private Breger, G.I. Joe) in 1908; and Britain’s legendary Denis McLoughin (Roy Carson, Swift Morgan, Buffalo Bill) in 1918 and Argentine line wizard Alberto Breccia (Mort Cinder) one year later.

Good penmanship is crucial in our game but isn’t always apparent, which is why we’re wishing all-star Jerry Grandenetti a posthumous “happy birthday” for today in either 1925 or 1927. Ten years later, unsung giant Tom Sutton (Vampirella, Captain Marvel, Not Brand Echh, Werewolf by Night, Planet of the Apes, The Hacker Files) arrived, complemented by Sara Pichelli (Spider-Man, X-Men, Girl Comics) in 1983.

Ed Dodd’s Mark Trail launched today in 1946, as did UK comic Terrific in 1967 but the date also marks the loss of internationally-acclaimed illustrator Alberto Giolitti (Star Trek, Turok, King Kong, Tarzan, Cisco Kid, Lone Ranger, Cinque anni dopo, Tex Willer ) in 1993; Brant (Wizard of Id) Parker in 2007 and Marty Greim (Thunderbunny, The Shield, Black Terror, Atomic Mouse, Disney characters) in 2017.

Hell on Earth – A DC Science Fiction Graphic Novel


By Robert Bloch, adapted by Keith Giffen & Robert Loren Fleming with Greg Theakston, Bill Wray, Gaspar Saladino & various (DC Comics)
ISBN 978-0-93028-905-8 (Album TPB)

During the 1980s DC, on a creative roll like many publishers large and small, attempted to free comics narrative from previous constraints of size and format as well as content. To this end, legendary editor Julie Schwartz called upon his old contacts from his youthful days as a Literary Agent to inveigle major names from the book world to have their early Sci-Fi and fantasy classics adapted into a line of Science Fiction Graphic Novels.

One of the most radical interpretations came courtesy of celebrated comedy wise-guys Keith Giffen & Robert Loren Fleming, with inks and colours from Greg Theakston & Bill Wray, not to mention phenomenal lettering and calligraphic effects from Gaspar Saladino.

Revered horror fantasist Robert Bloch developed out of the Lovecraftian tradition of the early pulps to become a household name for books such as Psycho and I Am Legend, which replaced unspeakable elder gods with just-as-nasty yet smaller-scaled devils like Jack the Ripper or that strange guy in the next apartment. In 1943 he scripted a blackly ironic tale of three ordinary people, researcher Professor Phillips Keith, his assistant Lily Ross and the reporter/pulp horror writer they hire to document their great experiment.

The tense interplay of this claustrophobic chiller is effectively captured by illustrator Giffen in his multi-panelled homage/distillation of José Muñoz’s stark art style as the experiment proceeds and the parapsychologists proceed to bring the Devil to Earth and trap him in a glass cage. Of course, as the lives of the trio spiral down into a miasma of darkness, guilt and regret, we have to ask: “Is he really trapped?”

Although a wordy, moody text, the interpreters have crafted a visual analogue that is just as tense and stifling as the original (which, if Satan is on your side, you might find in even rarer compilation Hell on Earth: the Lost Bloch volume two), so if you like daring art and classic spookiness you should track down this album. And while you’re at it why not grab the prose piece as well and see how it works sans graphic narrative?
© 1942 Weird Tales. Text and illustrations © 1985 DC Comics Inc. All Rights Reserved.

Today in 1927 George Storm’s venerable adventure strip Bobby Thatcher began, as did our entire hobby in a way, since in 1970 Minicon (precursor to Comic Con International) opened in San Diego’s U.S. Grant Hotel.

In 1929 Zagor cocreator Gallieno Ferri was born, just like Al Williamson in 1931, Mark Waid in 1962 and Jeff Lemire in 1976. In 1959 we lost jobbing artist Edwin Balmer of Speed Spaulding fame.