Papyrus volume 1: The Rameses’ Revenge (The Revenge of the Ramses)


By Lucien De Gieter, translated by Luke Spear (Cinebook)
ISBN: 978-1- 905460-35-9 (Album TPB/Digital edition)

British and European Comics have always been far keener on historical strips than our American cousins, with the Franco-Belgian contingent in particular making an art form out of combining a fascination with past lives with drama, action and humour in a genre uniquely suited to beguiling readers of all ages and tastes. Papyrus is an astoundingly addictive magnum opus and life’s work of Belgian cartoonist Lucien de Gieter. Launched in 1974 in legendary weekly Le Journal de Spirou, it eventually ran to 36 adventures in 33 albums and spawned a wealth of merchandise, a TV cartoon series and video games.

De Gieter was born in Etterbeek, Belgium on September 4th 1932 and, after attending Saint-Luc Art Institute in Brussels, worked as an industrial designer and interior decorator before moving into comics in 1961. Initially he worked on promo inserts (fold-in, half-sized-booklets known as ‘mini-récits’) for Spirou, such as little cowboy Pony, and produced scripts for established TJdS creators like Kiko (Roger Camille), Jem (Jean Mortier), Eddy Ryssack and Francis (Bertrand). He then joined Pierre “Peyo” Culliford’s studio as inker on Les Schtroumpfs – which you’ll know as The Smurfs – before soloing as the latest creator on long-running newspaper comic cat strip Poussy.

After originating Tôôôt et Puit (starring a young pearl diver and a mermaid) in 1966 and subsequently seeing Pony graduate to the full-sized pages of TJdS two years later, De Gieter relinquished the Smurfs gig, but kept himself busy producing work for Le Journal de Tintin and Le Journal de Mickey. From 1972-1974 he assisted Flemish cartooning legend Arthur Berckmans (AKA Berck) on comedy science-fiction series Mischa for Germany’s Rolf Kauka Studios anthology magazine Primo, all whilst preparing the strip which would occupy his full attention – as well as that of millions of avid fans – for the next four decades and remainder of his life.

The annals of Papyrus encompass a huge range of themes and milieu, blending Boy’s Own action/adventure with historical fiction, fearsome fantasy and interventionist mythology. The enthralling Egyptian epics gradually evolved from standard “Bigfoot” cartoon style and content into a more realistic, dramatic and authentic iteration with each tale also deftly incorporating the latest historical theories and discoveries into the beguiling annals.

Papyrus is a fearlessly forthright young fisherman favoured by the gods and chosen as their earthly agent who advances against all odds to become a dauntless champion and friend to Pharaohs. As a youngster the plucky Fellah (peasant or agricultural labourer, fact fans) was singled out and given a magic sword courtesy of the daughter of crocodile-headed Sobek before winning similar boons and blessings from many of the Twin Land’s potent pantheon.

The youthful operative’s first accomplishment was liberating supreme deity Horus from imprisonment in the Black Pyramid of Ombos, thereby restoring peace to the Double Kingdom, but it was as nothing compared to his current duties: safeguarding Pharaoh’s wilful, high-handed, headstrong and insanely danger-seeking daughter Theti-Cheri – a dynamic devils-may-care princess with an astounding knack for finding trouble…

The Rameses’ Revenge was actually the seventh collected album, originally released on the Continent in 1984 as La Vengeance des Ramsès and finds Papyrus on a royal barge en route to the newly finished temple at Abu-Simbel. He is merely one small part of a vast flotilla destined to commemorate the magnificent Tomb of Rameses II.

Although his sedate Nile voyage is ruined by appalling dreams, great friend and companion Imhotep tells him not to worry. Nevertheless, the boy hero dutifully consults a priest and is deeply worried when the sage declares the dreams are a warning…

Tension only grows when impatient Theti-Cheri informs him she has permission to go on ahead of Pharaoh’s retinue in a small, poorly-armed skiff. Unable to dissuade her, Papyrus is furious when the princess imperiously orders him to remain behind. As they set off, the brat and Imhotep are blissfully unaware that a member of her small guard has been replaced by a sinister impostor…

The vessel is well underway before they discover Papyrus has stowed away, but before furious Theti-Cheri can have him thrown overboard, their boat is simultaneously hit by an implausibly sudden storm and attacked by a brace of monsters.

Although Papyrus valiantly drives them away with his magic sword, the princess sees nothing, having been knocked out. Still seething on awakening she refuses to believe the hero or Imhotep and orders the expedition onward to Abu-Simbel. Next morning Papyrus and the guards are missing…

Pressing on anyway, the princess and her remaining attendants reach the incredible edifice only to be seized by a band of brigands who have captured the site. They want the enormous treasure hidden within the sprawling complex and already hold Papyrus prisoner. If Theti-Cheri or the hostage Temple Priests won’t hand over the booty, the boy will die horribly…

The repentant princess cannot convince the clerics to betray their holy vows, and in desperation declares that she will instead surrender herself. Appalled and moved by her noble intention, High Priest Hapu determines that only extreme measures can avenge the bandits’ sacrilegious insult and calls upon mighty Ra to inflict a vengeance of the gods upon them…

The astounding, spectacular, epically terrifying result ideally concludes this initial escapade and will thrill and delight lovers of fantastic fantasy and bombastic adventure no matter how many times they re-read it.

Papyrus is another superb addition to that all-ages pantheon of European icons who combine action and mirth with wit and charm, and even though UK publisher Cinebook haven’t released a new adventure since Sekhmet’s Captive in 2022, anybody who has worn out their cherished Tintin, Spirou and Fantasio, Lucky Luke and Asterix collections would be well rewarded by checking out the magnificent seven sagas still available (in paperback or eBook editions) before harassing the publishers to start translating the rest of the fantastic canon…
© Dupuis, 1984 by De Gieter. All rights reserved. English translation © 2007 Cinebook Ltd.

Night of The Devil – War Picture Library volume 3


By Hugo Pratt, Tom Tully, Gordon Sowman & various (Rebellion Studios/Treasury of British Comics)
ISBN: 978-1-78108-903-3 (HB/Digital Edition)

This book includes Discriminatory Content produced in less enlightened times.

Born in Rimini, Ugo Eugenio Prat, AKA Hugo Pratt (June 15th 1927 – August 20th 1995) wandered the world in early life, whilst becoming one of its paramount comics creators. His enthralling graphic inventions since Ace of Spades (in 1945 whilst still studying at the Venice Academy of Fine Arts) were many and varied. His signature character – based in large part on his own exotic formative years – is mercurial soldier (perhaps sailor is more accurate) of fortune Corto Maltese.

Pratt was a consummate storyteller with a unique voice and a stark expressionistic graphic style that should not work, but so wonderfully does: combining pared-down, relentlessly modernistic narrative style with memorable characters, always complex whilst bordering on the archetypical. After working in Argentinean and (from 1959) English comics like top gun Battler Briton, and on combat stories for extremely popular digest novels in assorted series such as War Picture Library, Battle Picture Library, War at Sea Picture Library and others – Pratt returned to and settled in Italy, and later France. In 1967, with Florenzo Ivaldi he produced a number of series for monthly comic Sgt. Kirk.

In addition to the Western lead star, he created pirate feature Capitan Cormorand, detective feature Lucky Star O’Hara, and a moody South Seas saga called Una Ballata del Mare Salato (A Ballad of the Salty Sea). When it folded in 1970, Pratt remodelled one of Una Ballata’s characters for French weekly, Pif Gadget before eventually settling in with the new guy at legendary Belgian periodical Le Journal de Tintin. Corto Maltese proved as much a Wild Rover in reality as in his historic and eventful career…

In Britain Pratt found rich thematic pickings in the ubiquitous mini-books like Super Picture Library, Air Ace Picture Library, Action Picture Library and Thriller Picture Library: half-sized, 64-page monochrome booklets with glossy soft-paper covers containing lengthy complete stories of 1-3 panels per page. These yarns were regularly recycled and reformatted, but the supernaturally-tinged stories gathered here – from Battle Picture Library #62 (June 1962) and War Picture Library #91 (March 1961) – have only appeared once… until now…

Resurrected and repackaged by Rebellion Studios for their Treasury of British Comics imprint, Night of the Devil is a brooding blend of mystery, revenge and supernatural doom scripted by astoundingly prolific long-serving Glasgow-born Tom Tully. His canon of classic delights include Roy of the Rovers, Heros the Spartan, Dan Dare, The Leopard from Lime Street, Adam Eterno, Janus Stark, Mytek the Mighty, Master of the Marsh, The Wild Wonders, Nipper, The Mind of Wolfie Smith, Johnny Red, Harlem Heroes, Mean Arena, Inferno, Football Family Robinson, Buster’s Ghost and countless more.

He’s supported here by co-writer/unsung company stalwart Gordon Sowman who toiled during the 1950s & 1960s on Picture Library publications and weekly features as well as writing numerous Sexton Blake Library novels under the nom du crime Desmond Reid. He might even have written the sadly uncredited second jungle combat tale here…

A fulsome and informative Foreword from Chloe Maveal shares some more astounding real life adventures of Pratt and traces his celebrated career before we step into creepy comics combat mode with ‘Night of the Devil’ (BPL #62)…

Deep in Burma’s jungles a seven-man British Army platoon races to blow up the bridge at Taigu and slow the inexorable advance of Japanese forces. However ‘The Lieutenant’ in command is untested, arrogant and vainglorious, only seeing the task as a means to secure promotion and praise.

Ignoring the advice of tested veterans such as Lance Corporal Paddy Price and Sergeant Matt Brind, smugly superior Lieutenant Robert Salter pushes his team mercilessly and makes one costly mistake after another. When his recklessness causes his scout’s death and makes them a pinpoint target of the enemy, the remaining squad snatch a few hours’ sleep before pressing on and taking refuge in an ancient edifice far from their planned route home. ‘The Temple’ is pre-Buddhist, eerily magnificent and occupied by a single native priest dedicated to the worship of ancient Phya Yomaraj. That doesn’t save him when Salter panics and opens fire with a machine gun…

As the cleric dies vowing doom to all, the gunfire alerts the enemy outside and triggers ‘The Siege’ which gradually but spectacularly winnows the team down. Tensions aren’t eased any when Private Don Evans finds a tourist guide and mordantly reads out the history of the arcane temple and its god who is “king of the devils” and ruthless with all transgressors…

Salter is descending into madness but still hopeful of escape, triumph and glory. Despatching the Sarge and Price to complete the mission and blow up ‘The Bridge’ simply to distract encroaching waves of Japanese soldiers, he then betrays them to save his own skin. As his end approaches, Salter experiences ‘The Awakening’, but as he shakes sleep from his head and readies his team to resume the mission to Taigu something occurs and he realises it was no dream but a horrific prophecy…

A powerful psychological thriller breaking the rules of kids’ combat comics, Night of the Devil is subtly subversive, straightforwardly told and startlingly compelling, far from the bread & butter war stories that sustained British readers for decades.

Pure horror overtones are dialled down in follow-up ‘The Bayonet Jungle’. Far less overtly spooky in delivery, this catalogue of jungle warfare originated in War Picture Library #91 (March 1961) with Pratt limning a more traditional episode, albeit one similarly steeped in psychological angst. It begins as a hard-pressed, cut-off British unit in Burma is disturbed and conflicted by new replacement Jack Green. Although a capable soldier, many of his new comrades believe him a jinx because twice he has been the ‘Sole Survivor’ of in-country patrols. Minor events seem to constantly confirm those fears and superstitious squaddie Jenkins can’t stop speculating aloud despite every effort of solid soldiers Sergeant Freeman and Major Webb…

With mail drops and supply runs failing, snipers, air raids and ‘Jungle Ambush’ bedevilling the embattled survivors, the last thing they need is demoralising accidents too, but only after a Burman native working for the Japanese infiltrates the unit and leads them into an ambush at the ‘Village of Treachery’ is rationality is restored with the ‘Test of Courage’ in fighting their way out inspiring the spooked warriors to battle towards reinforcements, turn the tables on the enemy and score an explosive victory…

What happens next is powerful, exhilarating and exactly what you’d expect from a kids’ comic crafted to sell in the heyday of UK war films commemorating the conflict their parents lived through.

At the end are the original full-colour painted covers by superb Pino Dell’Orco as first seen on Battle Picture Library #62 (June 1962 ‘Night of the Devil’) and War Picture Library #91 (March 1961 ‘The Bayonet Jungle’).

Potent, powerful, genre-blending and oddly cathartic, these are brilliant examples of the British Comics experience – and if you’re a connoisseur of graphic thrills and dramatic tension – utterly unmissable.
© 1961, 1962, 2021 Rebellion Publishing IP Ltd. All rights reserved.

The Marquis of Anaon volumes 1 & 2: The Isle of Brac & The Black Virgin


By Vehlmann & Bonhomme, coloured by Delf: translated by Mark Bence (Cinebook)
ISBN: 978-1-84918-255-3 (PB Album/Digital edition Brac) & 978-1-84918-265-2 (PB Album/Digital edition Virgin)

These books include Discriminatory Content included for dramatic effect.

In 1972 Fabien Vehlmann entered the world in Mont-de-Marsan. He was raised in Savoie, growing up to study business management before taking a job with a theatre group. His prodigious canon of pro comics work began in 1998 and has earned him the soubriquet of “Goscinny of the 21st Century”.

In 1996, after entering a writing contest in Le Journal de Spirou, he caught the comics bug and two years later – with illustrative collaborator Denis Bodart – produced a mordantly quirky, sophisticated portmanteau period crime comedy entitled Green Manor. From there on his triumphs grew to include – amongst many others – Célestin Speculoos for Circus, Nicotine Goudron for L’Écho des Savanes and major-league property Spirou and Fantasio

Scion of an artistic family, Matthieu Bonhomme received his degree in Applied Arts in 1992, before learning the comics trade working in the atelier of western & historical strip specialist Christian Rossi. Le Marquis d’Anaon was Bonhomme’s first regular series, running from 2002-2008, after which he began writing as well as illustrating a variety of tales, from L’Age de Raison, Le Voyage d’Esteban, The Man Who Shot Lucky Luke and much more.

So, what’s going on here? Imagine The X-Files set in France in the Age of Enlightenment (circa 1720s), played as a solo piece by a young hero growing reluctantly into the role of crusading troubleshooter. With potent overtones of Jane Eyre, Wuthering Heights, The Fall of the House of Usher and similar traditional gothic romances, 2001’s L’Isle de Brac was the first of 5 albums (all available in English-language paperback and digital formats) tracing the development of a true champion against darkness and human venality.

Under-employed scholar and middle class, pragmatic philosopher Jean-Baptiste Poulain is the son of a merchant, an ardent disciple of Cartesian logic and former medical student. Educated but impoverished, he accepts a post to tutor the son of the mysterious Baron of Brac. It is a career decision that will shape the rest of his life…

As he approaches the windswept, storm-battered and extremely isolated island off the Brittany Coast, Poulain cannot understand the fear and outrage in the downtrodden villagers who initially believe him to be a visiting nobleman. Taken under the wing of another passenger – an itinerant professional storyteller – the teacher-in-waiting learns that the surly peasant inhabitants secretly call their master and liege lord “the Ogre”. Moreover, Poulain is utterly astounded by how violently protective they are in regard to the village’s few children…

In an oppressive atmosphere and crushed beneath ever-mounting social tensions, the facts gradually unfold. Even as the young man endures suspicion and veiled hostility from the lowly classes, he gradually nurtures a deep appreciation for the forward-thinking, rationalist and compellingly charismatic Baron de Brac. However, when the heir – and his sole student – Nolwen is found brutalised and murdered, heightened feelings spike and Poulain painfully learns that this is not the first body to be found…

From then on, it’s hard to determine who is friend or foe and – although a trained thinker always inclined to challenge the old superstitions – the tutor increasingly ponders if unworldly forces are in play…

Conversations with the roaming mariner known only as The Storyteller lead to Poulain being attacked by some villagers – or perhaps they are merely opportunistic thieves? Barely escaping, the dazed, astounded scholar sees poor murdered Nolwen before passing out…

The baffled teacher awakes under the Baron’s care and resolves to leave at the first opportunity by any means necessary. When disturbed housemaid Ninon begs him to take her with him, an incredible secret history of unremitting horror is exposed, leading to the Baron ruthlessly hunting his fleeing employees and caging them in a hidden laboratory.

Here Poulain discovers the appalling truth of his employer. The elder savant is obsessed with unlocking all secrets of the human mind and man’s inner world, and has over many years devised pitiless experiments to test all his theories. Of course they yield the best results if carried out on unformed minds…

Trapped but not helpless, Poulain uses the tests and data de Brac has indulged and fanatically compiles against him, before escaping to expose the ghastly secret of the “ghosts” who walk the island. When the Baron and his terrifying flunkey come for him, fortune finally favours the tutor and apparently divine justice is rendered unto all…

In the aftermath, Poulain quits the island alone, as much to avoid the pitifully grateful, still fearful villagers as to resume his interrupted life in healthier climes. Sadly, he cannot outrun the obnoxious title they have bestowed upon him in their Bretagne argot: Le Marquis d’Anaon – “the Marquis of Lost Souls”…

The Black Virgin

Jean-Baptiste Poulain returned in 2003’s La Vierge Noire (with Cinebook’s translated tome released in October 2015) as his travels and compulsions bring him to isolated, snowbound Puy-Marie in the middle of Advent. Here the populace are far less diffident, actively poking into his affairs and even his luggage. Finding worthless books – and a loaded pistol – they back off and a pedlar engages him in conversation, assuming he’s here to observe the witchcraft and murder all are expecting to manifest once again on the sacred solstice…

Women have been horrendously killed at the Christmas feast for years now and a ghastly trade in sensationalistic, prurient gutter prints and memorabilia has grown up around the phenomenon of “the Demon of Puy-Marie” and its connection to the Shrine of the Black Virgin. Poulain has indeed travelled from Paris to observe the expected imminent atrocity, but does not believe the killer is a supernatural force…

Despite wanting the Christmas Eve murders stopped, the Count of Puy-Marie is far from encouraging, but does actually not forbid the scholar’s investigations, which begin in mid-December at the woodland shrine. Local priest Fra Guillaume despairs: his parishioners still believe the little relic in the woods has magical powers and even admits it is also a focus for those who still believe in the old practises of witchcraft… most notably the heathen gypsies who travel to the shrine every yuletide and are currently infesting the woods around the village. He also urges the godless rationalist to abandon his morbid unhealthy curiosity and leave things alone…

With every pauper, vendor and lord anticipating another torture/murder in the days to come, Poulain ponders again the horrid discoveries and fascinations of Baron de Brac and debates whether this might be another case of twisted human madness unleashed. If so, it is one he can end…

After using his medical knowledge to help a woman “cursed by gypsies”, he gets some of the terrified citizens onside even as sporadic incidents of blood magic denote “the Demon” is back and flexing his infernal muscles. One such incident even deprives Poulain of his most trusted and faithful companion, and his new friends readily fall back on old prejudices and condemn the homeless, impious, degenerate and debauched “Egyptians” in the forest…

When another village girl is found horrifically mutilated by the shrine days earlier than expected, the scholar fears escalation in the perpetrator’s behaviour but must first head off potential mob retaliation. With the appalled Count’s approval he visits the Roma encampment and has a most disturbing encounter with a brazen young fortune teller Sarah, who seems to know all his secrets. She rattles his intellectual composure so much that Poulain almost issues a crucial clue when her guardians Allesandro and Lucas come to blows over her gifts and reputation…

In the village tempers are still flaring and when Poulain discovers a nasty warning to back off, he only intensifies his enquiries: learning key background from the oldest woman in town that at last points him in the right direction. This in turn unearths more shocking secrets and illicit affairs that would rock the status quo if exposed…

With too much information to sift through, Poulain again despairs: even backsliding to consider a supernatural culprit, but when The Demon strikes, making him the next Christmas offering, the proximity of agonising extinction sharpens the detective’s wits. Deducing the killer’s identity, Poulain shamefully employs psychological tricks gleaned from Baron de Brac’s journals to turn the maniac’s hatred fatally, finally inward…

Vehlmann’s tight, taut authentic compellingly scripting, backed up by Bonhomme’s densely informative but never obtrusive realistic illustration delivers moody, ingenious, utterly enthralling tales of modern horror tropes imbedded in an era of superstition, class separation, burgeoning natural wonder, reason ascendant and crumbling belief: spooky crime mysteries with a troubled, self-doubting quester holding always at bay the crippling notion that all his knowledge might be trumped by the lurking unknown…

The Marquis of Anaon is a mystery milestone well-deserving of a greater audience and one no mystery maven should miss.
Original edition © Dargaud Paris 2002, 2003 by Vehlmann & Bonhomme. All rights reserved. English translations © 2015 by Cinebook Ltd.

The Scrapbook of Life and Death


By J. Webster Sharp (Avery Hill Publishing)
ISBN: 978-1-910395-84-4 (TPB)

This book includes Discriminatory Content cited from historical sources and included for dramatic effect. If any incidence of such slurs, epithets, terms, behaviours or treatments might offend you, you really should not be reading this book or – arguably – maybe you need it more than most.

I don’t generally give full-on serious warnings about books, usually depending on my standard jolly and avuncular old git “watch yourself” waffle to dissuade those just looking for a hobbyhorse to dog whistle at. Here, however, is an incredibly bold but potentially deeply upsetting work of graphic literature both fiendishly fascinating and disturbingly distressing which truly needs the reader to pay attention whilst proceeding with caution…

George Cecil Ives (1st October 1867 – 4th June 1950) was an English poet, writer, pioneering penologist/criminologist, cricketer and homosexual law reform campaigner. Born in Frankfurt and living most of his life in in High Society… and Lewisham… he was also a dedicated amateur archivist. Between to 1892 – when he began college – and 1949, Ives compulsively clipped-&-saved newspaper articles that eventually filled 45 big scrapbooks. his archive material exclusively focused on “unusual and interesting” items such as murders, punishments, physical freaks, plots, melodramas, theories of crime & punishment, transvestism, homosexuality and the psychology of gender.

And cricket scores.

Ives was a lifelong covert warrior in the battle to decriminalise homosexuality and normalise sexual variance (differences?). In 1897 he founded The Order of Chaeronea (a secret society of gay people culled from upper echelons of the ruling classes) and in 1914 cofounded The British Society for the Study of Sex Psychology. He was deeply invested in the study of punishment and prisons and visited many whilst compiling his vast catalogue of human oddity, eccentricity and depravity.

According to some sources the minor writer and prominent society figure was also the model for E. W. Hornung’s gentleman thief A.J. Raffles

Here his library of vintage articles has been cherry-picked and applied to spur the incredible imagination of celebrated cartoonist J. Webster-Sharp (Fondant/Human Furnishings, Pretty Flavours, Sea Widow, Jade and her Schizophrenia), inspiring a chilling panoply of shock: a beautifully rendered catalogue of Body Horror icons, strangely compelling horrific moments of abstracted and mutated organs, mutilations, fetishism, bizarre puzzles and upsetting revelations absolutely not for the squeamish.

Webster’s book is divided into straightforward sequences of interpretative illustrations and strips generated by her responses to reading The George Ives collection. The former portraitist turned confirmed comics creator in May 2021, and uses graphic narrative as a means of therapeutic self-help. This tome offers a second section of images and tableaux revisiting the archive material in a more direct and free-wheeling manner. The resulting barrage of unsettling experiences expand upon and imply how visualising those vintage snippets impacted her own mental state and health: a brave and honest examination of psyche and self not all of us would ever consider sharing with an unknown, anonymous and potentially hostile audience…

These untitled psychosexual images and psychedelically surreal variations more deeply explore and potently depict human/animal bodies of varying ages, mythological monsters and more modernsmilestones of terror like clowns, operating theatres and autopsies and are followed by a return to basics as the comics counselling session concludes with a gallery of original prose newspaper articles and clippings, all re-rendered with chilling calligraphic expertise. They include such elucidating extra detail as ‘Youth fascinated by handkerchiefs – Detective and “This Mormon Business”, ‘A Portsmouth scare – Mother frightened by stories of man who slashes at children’s boots and ‘Death Chair for “Nice Old Man” – His country home a charnel house. 100 children killed in 20 years.’

Confronting taboos with surgical skill, an anatomist’s understanding and a detective’s passion, the auteur has crafted here an emotional experience both enticingly lovely and yet intrinsically profane, but one I fervently wish every reader could look at with open, unprejudiced eyes. The plan here is to inform not deter but of course, the choice is yours…
© J. Webster-Sharp. 2024. All rights reserved.

The Scrapbook of Life and Death is scheduled for release on September 3rd 2024 and is available for pre-order now.

If you’re London based/adjacent – or just a fan with time on your hands – there’s a launch party for an exclusive The Scrapbook of Life and Death bookplate edition on September 5th June at Gosh! Comics, 1 Berwick, London, W1F 0DR from 7-9 pm.

The Michael Moorcock Library – Elric volume 3: The Dreaming City


By Roy Thomas & P Craig Russell with Tom Orzechowski (Titan Comics)
ISBN: 978-1-78585-334-0 (HB/Digital edition)

This book includes some Discriminatory Content produced during less enlightened times.

Some stories just never grow stale or feel out-of-step. Here is a particular favourite both in prose and comics form that you can find and adore.

The third volume in a proposed complete Michael Moorcock Library of comics adaptations (and prose novels), this is – chronologically at least – the first tale of the doomed king, despite being one of the last adventures penned by Moorcock in the initial prose cycle of stories (he returned to the character years later, as all great authors do to all great characters).

It’s been given an archival polish and pictorial upgrade and is re-presented here in a superb hardcover tome complete from ‘Introduction: Conan, Elric, and Me’ from original adapter Roy Thomas, sharing his history with and undying love of the dark prince…

Elric is an icon and milestone of the Sword & Sorcery genre and one of the first and best of the “last rulers of a pre-human civilization” trope. The austere distant Melnibonéans he rules and leads to destruction are an ancient race of cruel, arrogant sorcerers: dissolute creatures in a slow, decadent decline after millennia of dominance over Earth.

An albino, Emperor Elric VIII, was the 428th of his line: physically weak and of a brooding, philosophical temperament, caring for nothing save his beautiful cousin Cymoril, even though her brother Prince Yrrkoon openly lusted for both his throne and intended bride.

Elric never wanted to rule, it was merely his duty. Crucially, he was the only one of his race to see the newly-evolving race of Man as a threat to the Empire. Thanks to earlier/later canonical tales told (for which see Michael Moorcock Library – Elric volume 1) he owns – or is possessed by – a huge black sword dubbed Stormbringer: a magical blade that steals the souls of all who fall to it and feeds their life and vitality to the albino.

The Dreaming City was the first Elric story Moorcock released, published in pulp periodical Science Fantasy #47 (June 1961). A sensational instant hit, the Last Emperor became the vanguard of a modern revival of the weird fantasy form and an inadvertent foundation stone for the new-born role-playing game market. Its transition to comics began as an adaptation by Roy Thomas & P. Craig Russell: released as a the second Marvel Graphic Novel in 1982.

In this beautifully realised (fully visually remastered for this edition), Elric has been recently usurped and ousted by Yrrkoon. The vile rival also cast Cymoril into an enchanted sleep and holds her hostage. Faustian-like, the albino has entered into a devil’s bargain with assorted human rulers and reivers and now promises to guide an armada of ships in an all-out attack on the deviously fortified island citadel of Immyr, determined to raze the city and eradicate his entire race if that what’s necessary to rescue his beloved…

The pact sees the doomed monarch burn many bridges with old friends, primordial mystic allies of his lost throne and especially his new human allies such as Count Smiorgan, Yaris, King Naclon and Fadan of Lormyr, but Elric is content to destroy the entire world to free his beloved and punish his nemesis…

Thanks to Elric the shaky alliance succeeds in spectacular manner, but Yrrkoon (carrying Stormbringer’s sister sword Mournblade) is easily his master in treachery and deceit, and the rescue mission goes horribly wrong, leaving the Last True Emperor despondent, broken and alone in world he no longer fits, and despised by the surviving humans he abandoned to the vengeful dragon-riding Melnibonéans…

Much like the original prose tale this adaptation has become a milestone of the comics genre: a resplendently flamboyant, deliciously elegant, savagely beautiful masterpiece blending blistering action and glittering adventure with deep, darkly melancholic tone of the cynical, nihilistic, Cold-War mentality and era which spawned the original stories.

Here is an iconic and groundbreaking landmark of fantasy fiction and a must-read-item for any fan…
© 2016 Michael & Linda Moorcock. All characters, the distinctive likenesses thereof, and all related indicia are ™ & © Michael Moorcock and Elric Inc. Elric: The Dreaming City is © 1981, 1982 Roy Thomas and P Craig Russell.

The Complete Johnny Future


By Alf Wallace, Luis Bermejo & various (Rebellion Studios)
ISBN: 978-1-78108-758-9 (HB/Digital edition)

Gosh I feel inexplicably optimistic and upbeat this week and can’t imagine why. Let’s continue looking forward and back and explore one of our little industry’s best lost secret: a buried masterpiece of international cooperation that has stood the test of time…

Until relatively recently, Britain never really had a handle on superheroes. Although every reader from the 1950s on can cite a particular favourite fantasy muscle-man or costumed champion – from Thunderbolt Jaxon to Morgyn the Mighty to Marvelman, Gadget Man & Gimmick Kid to The Spider, Tri-Man and Phantom Viking to Red Star Robinson, The Leopard from Lime Street and Billy the Cat (& Katie!) and all worthy stalwarts deserving their own archived revivals! – who have populated our pages, they all somehow ultimately lacked conviction. Well, almost all…

During the heady Swinging Sixties days of “Batmania”, just as Marvel Comics was first infiltrating our collective consciousness, a little-remembered strip graced the pages of a short-lived experimental title. The result being sheer, unbridled magic…

With Scotland’s DC Thomson steadily overtaking the London-based competition (monolithic comics publishing giant Amalgamated Press) during the late 1950s & 1960s, the sheer variety of material the southerners unleashed to compete offered incredible vistas in adventure tales. Thanks to Leo Baxendale and Ken Reid’s defection to AP, they also had a wealth of anarchic comedy material to challenge the likes of The Bash Street Kids, Dennis the Menace, Minnie the Minx and their unruly ilk. During that latter end of the period, the Batman TV show sent the world superhero crazy just as AP finished absorbing all its local rivals such as The Eagle’s Hulton Press to form Fleetway, Odhams and ultimately IPC.

Formerly the biggest player in children’s comics, Amalgamated Press (founded by Alfred Harmsworth at the beginning of the 20th century) had stayed at the forefront of sales by latching onto every fad: keeping their material contemporary, if not always fresh or original. The all-consuming monolith had been reprinting the early successes of Marvel comics for a few years, feeding on the growing fashion for US-style action/adventure which had largely supplanted the rather tired True-Blue Brit style of Dan Dare or DCT’s Wolf of Kabul or the Tough of the Track. A key point at that time was that although both part of the Mirror Group, Fleetway and Odhams were deadly rivals…

Power Comics was a sub-brand used by Odhams to differentiate their periodicals containing reprinted American superhero material from the greater company’s regular blend of sports, war, western adventure and gag comics such as Buster, Valiant, Lion or Tiger. During this period, the strictly monochrome Power weeklies did much to popularise budding Marvel characters and their shared universe in this country, which was still poorly served by distribution of the actual American imports.

The line began with Wham! – but only after the comic was well-established. Originally created by newly-ensconced Baxendale, it had launched on June 20th 1964. Initially, the title was designed as a counter to The Beano, as was Smash! (launching February 5th 1966), but the tone of times soon dictated the hiving off into a more distinctive imprint, which was augmented by the creation of little sister Pow!

Pow! premiered with a cover date of January 31st 1967, combining home-grown funnies like Mike Higgs’ The Cloak, Baxendale’s The Dolls of St Dominic’s, Reid’s Dare-a-Day Davy, Wee Willie Haggis: The Spy from Skye and British originated thrillers such as Jack Magic and The Python with the now ubiquitous resized US strips: in this case Amazing Spider-Man, The Hulk and Nick Fury, Agent of S.H.I.E.L.D. The next step was even bolder. Fantastic – and its sister paper Terrific – were notable for not reformatting or resizing the original US artwork whereas in Wham!, Pow! or Smash!, an entire 24-page yarn could be rejigged and squeezed into 10 or 11 pages, and were accompanied by British comedy and adventure strips.

These slick new titles – each with a dynamic back cover pin-up taken from Marvel Comics or created in-house by apprentice comics bods and future superstars Barry Windsor-Smith and Steve Parkhouse (see below) – reprinted US Superhero fare, supplemented by minimal amounts of UK originated filler and editorial.

Fantastic #1 debuted with cover-date February 18th 1967 (but first seen in newsagents on Saturday 11th), revealing the origin stories of Thor, Iron Man and the X-Men, but from the get-go, savvy tykes like me were as engrossed by a short adventure serial also included to fill out the page count. The Missing Link was beautifully drawn and over the following year (February 18th 1967 – February 3rd 1968) would become a truly unique reading experience…

The series began inauspiciously as a homegrown Incredible Hulk knock off. Oddly, editor and writer Alfred “Alf” Wallace crafted for the filler a tone very similar to that adopted by Marvel’s own Green Goliath when he became a small screen star a decade later…

The illustrator was the astoundingly gifted Luis Bermejo Rojo, a star of Spanish comics forced to seek work abroad after the domestic market imploded in 1956. He became a prolific contributor to British strips, working on a succession of moody masterpieces in a variety of genres. These included The Human Guinea Pig, Mann of Battle, Pike Mason, Phantom Force Five and Heros the Spartan, appearing in Girls Crystal, Tina, Tarzan Weekly, Battle Picture Library, Thriller Picture Library The Eagle, Buster, Boys World, Tell Me Why, Look and Learn and many more. Bermejo finally achieved a modicum of his long-deserved acclaim in the 1970s, after joining fellow studio mates José Ortiz, Esteban Maroto and Leopoldo Sanchez working on adult horror stories for Creepy, Eerie and Vampirella.

I’m still a big kid helplessly enmired in nostalgia, but to me his greatest moments were the year spent drawing Johnny Future

The Missing Link – as the feature was entitled for the first 15 episodes – was disturbingly similar in tone and delivery to television’s Hulk of the 1970s. The strip’s titular protagonist was superhumanly strong, seemingly intellectually challenged and tragically misunderstood. The saga combined human-scaled drama with lost world exoticism in the manner of King Kong, as can be see seen following Steve Holland’s incisive and informative Introduction ‘Welcome to the Future!’, when the drama opens in the wilds of Africa.

A bestial man-beast roams the veldt, swamps and mountains, until great white hunter Bull Belson comes to capture him, accompanied by secretary/photographer Lita Munro. The infamous tracker sees only profit in his quarry: a mute beast who, after much frustratingly destructive behaviour, is lured into captivity by an inexplicable attraction to Miss Munro…

To be fair, she actually has the brute’s interests at heart, attempting to befriend and teach the Link on the slow voyage back to England, but on reaching London Dock, the prospective sideshow attraction is spooked by mocking labourers and shockingly breaks his bonds… and cage.

Brutally rampaging across the city at the heart of the Swinging Sixties, the Link is hunted by the army, but no one realizes that beneath the bestial brow is a cunning brain. Hopping a freight train north, he seeks refuge in an isolated government atomic research laboratory run by Dr. Viktor Kelso and is accidentally dosed with vast amounts of transformative radiation. Unleashed uncanny forces jumpstart an evolutionary leap, turning the primitive beast into a perfect specimen of human manhood, while simultaneously sparking near-catastrophic meltdown in the machinery. It is only averted by the massive instinctive intellect of the new man. Arrested as a terrorist spy, the silent superman is very publicly tried in court and again encounters Lita.

Kelso meanwhile has deduced the true course of events. As the Link uses his prison time to educate himself in the ways of the world, the unstable scientist works on a deadly super-weapon, prompting the Link to escape jail and clear his name. With super-strength and his newly enhanced massive mind, the task is easy but he still needs Lita to complete his plan…

The series cheerfully plundered the tone of the times. The drama seamlessly morphs into and pilfers chilling contemporary science fiction tropes as Kelso’s device brings Britain to a literal standstill, leaving only the evolved outsider to thwart a staggeringly ambitious scheme.

Set on a fresh, bold openly heroic path, and despite still being a hunted fugitive, the Link creates a civilian identity (John Foster) and a costumed persona just as the nation is assaulted by ‘The Animal Man’: a psionic dictator able to control all beasts and creatures. Incredibly, that includes recently ascendant Johnny Future, with the villain only defeated through overextending himself after accidentally awakening a primordial horror from Jurassic times…

In short order, Johnny Future tackles Dr. Jarra and his killer robot; a society of evil world-conquering scientists; invention-plundering shapeshifting aliens; prehistoric giants and deranged science tyrant The Master.

Fully hitting his stride, the tomorrow man overcomes personality warping psychopath Mr. Opposite and defeats the top assassins of the Secret Society of Science‘The Brain, The Brute and the Hunter’, prior to saving Earth from marauding living metal and destroying Dr. Plasto’s animated waxwork killers.

… And that was that. Without warning the comic merged with sister publication Terrific and there was no more room for a purely British superhero. Here, however, there’s one final memorable delight: a 14-page, full-colour complete adventure with Johnny battling diabolical primordial revenant Disastro, as first seen in Fantastic Annual 1968, as well as a colour pin-up from Fantastic #30 (September 9th 1967).

Interest in superheroes and fantasy in general were on the wane and British weeklies were diversifying. Some switched back to war, sports and fantasy adventure yarns, whilst – with comedy strips on the rise again – others became largely humour outlets. The Complete Johnny Future is a unique beast: a blend of British B-movie chic with classic monster riffs seen through the same bleakly compelling lens that spawned Doctor Who and Quatermass. It is the social sci fi of John Wyndham trying on glamourous superhero schtick whilst blending the breakneck pace of a weekly serial with the chilling moodiness of kitchen sink crime dramas.

There was never anything quite like this before – or since – and if you love dark edges to your comics escapism you must have this amazing collection far sooner than tomorrow.
™ & © 1967, 1968, & 2020 Rebellion Publishing Ltd. All Rights Reserved.

The Thirteenth Floor vol. 01


By John Wagner, Alan Grant & José Ortiz & various (Rebellion Studios)
ISBN:978-1-78108-653-7 (TPB/Digital edition)

Let’s pause for another shamble down memory lane for us oldsters whilst – perhaps – offering a fresh, untrodden path for younger fans of the fantastic in search of a typically quirky British comics experience.

This stunning paperback/eBook package is another knockout nostalgia-punch from Rebellion Studios’ superb and ever-expanding Treasury of British Comics, collecting the opening episodes of seminal shocker The Thirteenth Floor.

The strip debuted in the first issue of Scream and ran the distance, spanning all 15 issues from 24th March – 30th June 1984. It survived the comic’s premature cancelation and subsequent merger, continuing for a good long while in Eagle & Scream – with the remaining stories here taking us from 1st September 1984 to 13th April 1985. Although arguably the most popular – and certainly most lavishly illustrated – of Scream’s fearsome features, The Thirteenth Floor is actually the third strip to be gathered from that lost dark wellspring, preceded by Monster in 2016 and The Dracula File in 2017. Mayhap we’ll get to those in the fullness of time.

This book accomplishes its terrorising in stark, shocking monochrome but does include at the end a gallery of full-colour wraparound covers by series artist José Ortiz, and then-newcomer Brett Ewins, as well as introductory contextual notes from editor Ian Rimmer and a darkly dry history lesson from co-author Alan Grant. With regular writing partner John Wagner, he wrote all the electronically eldritch episodes as enigmatic “Ian Holland”.

Grant maintained the strip derived in part from his own time of residence on the 11th floor of a similar tower block and, having done my own time in a south London multi-story edifice, I can imagine why the sojourn was so memorable for him…

The series benefitted tremendously from the diligent mastery of its sole illustrator – sublime José Ortiz Moya: a veteran creator with a truly international pedigree. Born on September 1st 1932 in Cartagena in the Spanish region of Murcia, he started professional illustration early, after winning a comics competition in national comic Chicos. Whilst working on comics digest books and strips like Sigur el Vikingo, he gradually transitioned to the better-paying British market, beginning in 1962 by drawing newspaper strip Carolynn Baker for The Daily Express. Ortiz also worked on numerous kids’ comics here before making a wise move to America in 1974, and became a mainstay of Warren Publishing on horror magazines Eerie, Creepy and Vampirella.

In the early 1980s Ortiz returned to Spain, joining Leopold Sánchez, Manfred Sommer and Jordi Bernet in short-lived super-group cooperative Metropol, even as he worked with Antonio Segura on many long-lasting strips such as post-apocalyptic action-thriller Hombre.

Metropol’s collapse brought him back to British comics where he limned The Tower King and The House of Daemon for Eagle, strips including Rogue Trooper for 2000AD… and this macabre masterpiece…

Ortiz continued to excel, eventually settling in the Italian comics biz, with significant contributions to megastars Tex Willer, Ken Parker and Magico Vento. He died in Valencia on December 23rd 2013.

Because of the episodic nature of the material, originally delivered in sharp, spartan 4-page bursts (eventually dropping to a standard 3), I’m foregoing my usual self-indulgent and laborious waffle: leaving you with a précis of the theme and major landmarks…

A little bit into the future (as seen from the dystopian-yet-still-partially-civilised Britain of 1984), a council tower block is equipped with an experimental computer system to supervise all the building systems and services whilst simultaneously monitoring welfare and wellbeing of tenants. Maxwell Tower (one of the names we creative contributors waggishly called the offices of IPC’s comics division at that time) looms into the rather bleak urban night.

Within, however, novel computer-controlled systems assure everyone enjoys a happy life. The servers even manifest a congenial personality offering advice and a bit of company. Dubbed “Max” by tenants, it/he – just like $%*£!! Alexa or Siri today – increasingly inserts itself into every aspect of their lives through its constantly active monitoring systems. For their own good, naturally…

Because humans are fallible and quite silly, the architects fancifully never designated a 13th floor. Cognizant of human superstition, they designed their edifice to arbitrarily transit straight from 12 to 14. A human onsite controller/concierge/handyman lives in the penthouse. His name is Jerry and everything is just hunky-dory… until one day it isn’t…

The troubles apparently begin when a mother and son move in. They are trying to make a new start after losing the family breadwinner, but are plagued by a particularly persistent and violent debt-collector. After Mr. Kemp threatens the bereaved Henderson family, he stalks into an elevator and is later found on the ground floor, having suffered an agonising and fatal heart attack. Police write it off as an accident or misadventure, but they don’t know the truth.

Over-protective Max is far more powerful than anyone suspects and can turn his lifts into a terrifyingly realistic arena of terror, judgement and retribution. He calls it his “Thirteenth Floor”…

Over weeks and months, Max detects outrages and injustices and promptly subjects assorted vandals, hooligans, burglars, bailiffs, lawyers, conmen, extortionists, shoddy plumbers, shady workmen and even a clan of problem tenants preying on their own neighbours to various impossibly realistic terrors of the damned. Equally vexatious to the monitoring “mommy-dearest” machine is the useless bureaucrat from its own housing department who treats people like subhuman trash. Max devises a very special hell for him after the uncivil servant’s lazy blunders temporarily make one of Max’s families homeless…

Sometimes punishment experiences are enough to modify behaviour and ensure silence, but too often the end result is simply another death. It happens so frequently Max is reluctantly compelled to brainwash husky tenant Bert Runch into being his agent: a mindless drone hypnotically conditioned to be Max’s arms and legs, excising incriminating evidence – or bodies – and forgetting what he’s done.

Sadly, veteran policeman Sergeant Ingram suspects something is amiss and doggedly persists in returning to Maxwell Tower over and over again, ultimately forcing the coddling computer into precipitate action…

Moreover, as Max’s actions grow increasingly bold, Jerry starts suspecting something is wrong. Checking the hardware and finding a cracked Integrated Function Module, Jerry calls in council computer experts and Max must act quickly to preserve his unsanctioned intellectual autonomy. This triggers a cascade of uncontrollable events with Max taking ever-wilder risks, and results in the tower being stormed by an army of police determined to shut down the AI murder machine…

That’s where this moody masterpiece pauses with a great big To Be Continued…

These strip shockers are amongst the most memorable and enjoyable in British comics: smart, scary and rendered with stunning imagination and skill. Don’t believe for a moment the seemingly limited set-up restricts visual impact. The macabre punitive illusions of The Thirteenth Floor incorporate every possible monster from zombies and dinosaurs to hell itself and history’s greatest villains, whilst the settings range from desert islands to the infinities of time and space. This a superb sophisticated suspense, leavened with positively cathartic social commentary that is impossible to dismiss.
© 1984, 1985 & 2018 Rebellion Publishing IP Ltd. All Rights Reserved.

John Constantine, Hellblazer volume 1: Original Sins


By Jamie Delano, Rick Veitch, John Ridgway, Alfredo Alcala, Tom Mandrake, Brett Ewins, Jim McCarthy & various (DC Comics)
ISBN: 978-1-4012-3006-7 (TPB/Digital edition)

Originally created by Alan Moore during his groundbreaking run on Swamp Thing, mercurial modern wizard John Constantine is a dissolute chancer who plays with magic like an addict but on his own terms for his own ends. He is not a hero. He is not a nice person. Sometimes though, he’s all there is between us and the void…

Given his own series by popular demand, Constantine premiered at the height of Thatcherite Barbarism in Britain, during the dying days of Reaganite Atrocity in the US, to become a founding father of DC’s adult-oriented Vertigo imprint. Hard to imagine back then that we’d one day be looking back with any sense of fond nostalgia, but there you go…

This collection collects John Constantine, Hellblazer #1-9 plus crossover chapters from Swamp Thing #76-77; cumulatively spanning January – October 1988 at what was the beginning of a renaissance in comic book horror that continues to this day.

Back in 1987 Creative Arts and Liberal Sentiments were dirty words in many quarters and the readership of Vertigo was pretty easy to profile. British scripter Jamie Delano began the series with a relatively safe horror-comic plot about an escaped hunger demon, introducing us to Constantine’s unpleasant nature and odd acquaintances – such as Papa Midnite – in a tale of infernal possession and modern voodoo, but even then, discriminating fans were aware of a welcome anti-establishment political line and metaphorical underpinnings.

‘Hunger’ and ‘A Feast of Friends’ also established another vital fact. Anyone who got too close to John Constantine tended to end very badly, very quickly…

‘Going for It’ successfully equated Conservative Britain with Hell (no change there either, obviously), with demons trading souls on their own stock market and Yuppies getting ahead in the rat race by selling short. Set on Election Day 1987, this potent pastiche never loses sight of its goal to entertain, whilst making telling points about humanity, individuality and society.

Constantine’s cousin Gemma and tantalising splinters of his Liverpool childhood are revealed in ‘Waiting for the Man’: a tale of abduction and ghosts introducing disturbing Christian fundamentalists The Resurrection Crusade, and a mysterious woman known only as Zed.

America is once again the focus of terror in ‘When Johnny Comes Marching Home’ as the Vietnam war breaks out again in rural Iowa, before we pop back to Blighty for ‘Extreme Prejudice’.

Skinheads, racism demons and more abound as Delano cannily joins up lots of previously unconnected dots to reveal a giant storyline in the making. The Damnation Army are up to something, but nobody knows who they are. Now everything’s going bad and somehow Zed and the Resurrection Crusade are at the heart of it all…

Brett Ewins & Jim McCarthy briefly replaced magnificent regular illustrator John Ridgway for the first 3 pages of ‘Ghost in the Machine’, before the beautifully restrained, poignantly humanistic stylism returns with Constantine further unravelling the Damnation plot by catching up with the Coming Thing: the cutting edge mysticism dubbed cyber-shamanism.

In Delano’s world the edges between science and magic aren’t blurred – they simply don’t exist…

Alfredo Alcala signs on as inker with ‘Intensive Care’ and the drama ramps up to a full gallop as the plans of both Crusade and Army are revealed, with the value and purpose of Zed finally exposed. All Constantine can do in response is make the first of many bad bargains with Hell…

We then take a stranger turn due to the nature of periodical publishing. The storyline in Hellblazer #1-8 ran contiguously, before converging with Swamp Thing wherein the wizard reluctantly lends his physical body to the planetary plant elemental so that the monster can impregnate its human girlfriend Abigail Arcane. Thus, in the ninth issue, there’s a kind of dissolute holding pattern in play as the weary wizard confronts ghosts of all the people he’s gotten killed to allow all the pieces to be suitably arranged. ‘Shot to Hell’ (Delano, Ridgway & Alcala) then neatly segues into Swamp Thing #76-77 for the conception of a new messiah. Sort of.

Immediately post-Alan Moore, Swamp Thing comics were sidelined by many fans. However they soon realised successor (writer-artist) Rick Veitch – aided by moody inker Alcala – was producing a stunning sequence of mini-classics well worthy of serious scrutiny. The issues built on Moore’s cerebral, visceral writing as the world’s plant elemental became increasingly involved with ecological matters.

Having decided to “retire”, Swamp Thing (an anthropomorphic plant imprinted with the personality and mind of murdered biologist Alec Holland) was charged by his ephemeral overlords in “The Green” with facilitating the creation of his/its successor. However, the ancient and agonising process was contaminated by consecutive failures and false starts, leading to a horrendous series of abortive creatures and a potentially catastrophic Synchronicity Maelstrom.

Alec, “wife” Abigail and chillingly charismatic Constantine are eventually compelled to combine forces – and some body-fluids – in ‘L’Adoration de la Terre’ (ST #76, by Veitch & Alcala) – to conceive a solution before the resultant chaos-storm destroys the Earth.

The process is not with risk – or embarrassment – but the affair is brought to a successful conclusion in ‘Infernal Tringles’ (Swamp Thing #77, Tom Mandrake pencilling) and with terrestrial order restored, the participants go their separate ways… but events have affected them all in ways that will have terrible repercussions in months and years to come…

Rounding out this so-sophisticated spook-fest is an original covers gallery by Dave McKean and John Totleben, plus an in-world exposé of Constantine in ‘Faces on the Street’ by faux journalist Satchmo Hawkins. Also included are other relics of the antihero’s sordid past such as the lyrics from Venus of the hardsell – a single from John’s aberrant punk band mucous membrane – and extracts from the magician’s medical file whilst he was held in Ravenscar Secure Psychiatric Facility

Delivered by creators capable and satiric, but still wedded to the basic tenets of their craft, these superb examples of horror fiction – inextricably linking politics, religion, human nature and sheer bloody-mindedness as the root cause of all ills – are still powerfully engaging. Lovingly constructed, they make a truly abominable character seem an admirable force for our survival. The art is clear, understated and subtly subversive while the slyly witty, innovative stories jangle at the subconscious with scratchy edginess.

This is a book no fear-fan should be without.
© 1987, 1988, 2011 DC Comics. All Rights Reserved.

Planet of the Apes Archive volume 1: Terror on the Planet of The Apes


By Doug Moench, Mike Ploog, Tom Sutton, Herb Trimpe, Frank Chiaramonte, Virgil Redondo, Rich Handley & various (Boom! Studios)
ISBN: 978-1-60886-990-9 (HB) eISBN: 978-1-61398-661-5

The most effective and long-lasting exploration of human ambition failing and dystopia resulting is not the last 40 years of global government, but rather a film franchise built upon a seminal French science fiction novel released in 1963 – Peirre’s Boulle’s satirical La Planète des singes. A former secret agent and engineer, Boulle earned major accolades as an author. Your entire family has probable seen his other Oscar-winning blockbuster, never realising semi-autobiographical La Pont de la rivière Kwai was David Lean’s The Bridge on the River Kwai

Originally translated in 1964 as Monkey Planet, his other epic became – after a major rewrite by screenwriter Rod Serling – 1968 US movie sensation Planet of the Apes. It inspired four sequels and – from September to December 1974 – a television series which lived on in reruns and reedited TV movies for decades to come, an animated series, books toys, games, a home projector pack, records and comics.

… And that’s all before Tim Burton’s 2001 remake and the 2011 reboot of the still ongoing franchise…

There have been many comics adaptations, beginning with two manga interpretations (1968 & 1971); a 1970 Gold Key movie adaptation and assorted international versions. In 1974 – no doubt thanks to the impending TV show – a Marvel Magazine continuation, combining serialised comics adaptations of the movies, features and articles began. When Marvel abruptly cancelled PotA in December 1976 the franchise lay fallow until Malibu Comics picked it up in 1990 (reprints, new stories and franchise mash-up Ape Nation). Other companies also added new material over the years and much of that history is covered in erudite Introduction ‘Gorilla Warfare – and Tales of Terror’ by expert/editor/fan-addict Rich Handley…

This first monster compilation gathers a wholly new addition to the mythos, scripted in entirety by Doug Moench (Batman, Werewolf by Night, Moon Knight, Master of Kung Fu), who alternated these trenchant tales with two other Apes strands: “Future History Chronicles” and expanded comics adaptations of the five original films, which are the subject of a separate, future, review…

When Marvel secured the comics rights (also fully covered in Handley’s prose piece) they undertook to fabulously and fantastically expand upon the premise via a fantastic procession of scenarios. The most significant dealt with the much-strained friendship of two teens: a human named Jason and chimpanzee Alexander. They had grown up together in an idyllic integrated community of apes and humans, guided by benign spiritual leader The Lawgiver, but when the saint vanished on a pilgrimage, the garden of Eden began to rot…

The storyline had been devised by Gerry Conway, but his schedule couldn’t handle the increased workload and Moench took it all on. Initially, Terror on the Planet of The Apes was illustrated by Mike Ploog (Ghost Rider, Werewolf by Night, Man-Thing, Kull the Destroyer, Frankenstein’s Monster, Weirdworld, The Spirit), who produced some of his very best work up to #19 – his longest continual run on any strip – after which Tom Sutton (Vampirella, Doctor Strange, Western Gunfighters, Grimjack, Star Trek) took over.

Sporting an August 1974 cover-date and on sale from June 25th of that year, Planet of the Apes #1 blended photos and articles with Part 1 (of 6) of an adaptation of the 1968 movie plus all new ape-ventures set at a time when humans were still sapient talkers and lived in notional harmony with equally erudite orangutans, chimpanzees and gorillas. That’s where this book – re-presenting Terror on the Planet of The Apes stories from PotA #1-4, 6, 8, 11, 13, 14, 19-20, 23, 26-28 – starts off, following a Photo intro message.

Chapter One ‘The Lawgiver’ introduces best friends Jason and Alexander who witness chief Peacekeeper Brutus (a gorilla chosen by The Lawgiver to safeguard everyone until his return) leading a murderous lynching and burning raid on the human sector. Despite being disguised by hoods and robes (this was a time when the Ku Kux Klan was constantly in the headlines for terrorising African Americans emboldened by Civil Rights successes), the youngsters see gorillas murder Jason’s parents in the opening gambit of a scheme to make their kind the dominant species on Earth. In Chapter Two’s ‘Fugitives on the Planet of the Apes’ the witnesses’ attempts to expose the atrocity lead to Brutus murdering his own wife and framing Jason and Alexander for the deed.

After they spectacularly escape the city, another recapping Photo Intro segues into ‘The Forbidden Zone of Forgotten Horrors!’ as Jason and Alexander spy on Brutus’ terrorist base and are almost caught. This prompts another murder spree that the Peacekeeper blames them for. Wounded and scared, in ‘Lick the Sky Crimson’ they head for the radioactive wastes of the Forbidden Zone in search of The Lawgiver and encounter weird mutants, bizarre machines and monsters. These terrors thrive in a buried city run by a gestalt of giant bottled brains calling themselves The Inheritors. Worst of all, the chimp realises his human friend is becoming a vengeance-hungry savage in many ways the equal of Brutus…

The power of mutual hate is further explored after Photo Intro 3 leads us to ‘Spawn of the Mutant-Pits’ where hideous drone-slaves pursuing them clash with gorillas Brutus has set on Jason’s trail. Inker Frank Chiaramonte supplements Ploog’s inspired pencils as they butcher each other, before Jason & Alexander are captured by the Forbidden Zone’s hidden overlords and despatched to ‘The Abomination Arena!’ to fight fresh terrors beside a surviving gorilla…

Another hairsbreadth escape leads them to the captive Lawgiver and a lucky rescue/breakout in a stolen flying craft before Part 4 details their flight, crash and rendezvous with ‘A River Boat Named Simian’. Here largely film-inspired antics take a big broad pause as we see how other parts of the Planet of the Apes recovered from Armageddon. Brutus strikes a deal with the cerebral Gestalt Commanders: securing futuristic tanks, energy weapons and drone battle fodder in return for destroying the Lawgiver’s city and civilisation. It’s a deal neither side intends to honour but in the interim the fugitives he’s actually intent on eradicating are recuperating thanks to river traders bringing unity to scattered communities.

Daniel Boone-inspired orangutan ‘Gunpowder Julius’, his human pal Steely Dan and a feisty, gloriously rowdy crew of frontiers-folk do much to soothe the poison brewing in Jason’s soul, but the healing halts as soon as Brutus’ forces catch them all celebrating. Launching a devastating assault kills many and instantly reignites the hate in the human’s heart…

Shot from Ploog’s pencils, Part 5 ‘Malagueña Beyond a Zone Forbidden’ sees the survivors encounter a happy band of ape and human Romani with Jason distracted and then beguiled by a beautiful young woman. Jealousy and hot heads might have led to catastrophe and damnation, but the duel for her hand is interrupted by Brutus and his multispecies army in ‘The Planet Inheritors!’, resulting in a deadly stand-off until Julius thrashes Brutus in a vicious personal duel…

With the Peacekeeper a prisoner, Jason, Alexander, their wise patriarch and Malagueña set out for the integrated home city, blithely unaware of how much has deteriorated since they’ve been gone. Now humans are second-class citizens and although many apes are unhappy with the tyranny of gorillas, trouble is brewing and will boil over ‘When The Lawgiver Returns…’

This dramatic point sees the true plans of both Brutus and Gestalt Commanders explosively exposed prior to Terror on the Planet of the Apes Phase 2 opening with the introduction of a new character in ‘The Magick-Man’s Last Gasp Purple Light Show’. Although seemingly defeated, Brutus escapes punishment and flees, with incandescently enraged Jason following him back into the wilderness to extract true justice. Along the way he meets archaeologist/ philosopher Lightning Smith, a human whose pursuit of the secrets of the Ancients has unearthed a stockpile of pre-disaster wonders and a lot of woolly misconceptions about the masters of science who once ruled the planet…

“Lightsmith” and faithful companion Gilbert (a mute but fully sapient gibbon) seek further revelations – including the location of legendary stockpile of lost wonders “the Psycho-drome”. Proselytising technology at every stop, they take Jason under their wing, ultimately bringing him to their secret mountain home in ‘Up the Nose-Tube to Monkey-Trash’. The base is a masterful example of acerbic satire, eventually revealing to us, if not the players, the last days of human hegemony. Meanwhile Alex and Malagueña have been tracking Jason, but sadly catch up just as savage, primitive “Assisimians” attack Lightsmith, leading to a shocking show of salvaged wonders and the obsessive hatred of tribal shaman Maguanus

Brutus has not been idle: once again duping the Gestalt Commanders and taking their last technological armaments to end Jason and anyone else in the Peacekeeper’s way. The tyrant finally finds him as Maguanus’ minions are besieging them, and a tenuous double-dealing truce drives our beleaguered heroes into new territory to face ‘Demons of the Psychodrome’ (art by Ploog & Tom Sutton).

Tragically, the answers Lightsmith hungers for almost destroy him as the truth of the psycho-drome exposes an extraterrestrial component to the Ancients’ downfall and a terrifyingly patient ‘Society of the Psychodrome’ (Sutton art) waiting for Earth to be pacified for them…

As Jason, Alexander & Malagueña scrape from calamity to clash to catastrophe, Brutus almost claims total victory by stealing enough nuclear missiles to exterminate all humans. Thankfully he doesn’t know how to use them and when Jason once more foils the plot in ‘Messiah of the Monkey Demons’, an atomic inferno apparently ends the alien threat…

However, a new menace appears when The Lawgiver’s devoted young apprentice is co-opted by another technological faction to survive the fall of man. As our stars – safely transported a vast distance away whilst the nukes went up – cavort in snow for the first time, ‘Northlands!’ (art by Herb Trimpe & Virgil Redondo with tones by Rudy Mesina) sees them meet ape Vikings and witness another crime of ignorance and bigotry before heading back south in an ice-riding dragonship…

Waiting for them is seemingly unkillable Brutus, the last remnants of The Inheritors’ forces and new threat The Makers. These human holdovers are kidnapping gorillas to make cyborg slaves and their unleashed ‘Apes of Iron’ seem likely to control the world, However, as seen in last chapter ‘Revolt of the Gorilloids!’ (Trimpe & Virgil Redondo) Jason and his allies won’t go down without a fight…

Frustratingly, the saga stopped there and remains uncompleted, but in postscript ‘Still Apey After all These Years’ Handley offers more information and partial closure with his efforts to share Moench’s unpublished last scripts. He also posits what might have been had the author been allowed to complete the saga abruptly curtailed when the magazine was cancelled without warning. It left three separate story strands… well, stranded…

Also of interest is a section on unique permutations of Marvel UK’s weekly Planet of the Apes iteration (ask your grandad about “Apeslayer” and see the reaction …or just google it).

This first volume closes with a ‘Full colour painted cover gallery’ of issues #3, 4, 13, 17. 19 & 23 by Bob Larkin, #14 & 26 by Malcolm McNeill and #11 by Gray Morrow – all seen sans logos and livery.

In equal parts vivid nostalgia and crucial component of current comics expansion, this compelling and lovely treat is pure whacky fun no film fan or comics devotee should miss… and there’s more to come…
Planet of the Apes ™ & © Twentieth Century Fox Film Corporation. Stories and illustration ™ & © Twentieth Century Fox Film Corporation. All rights reserved.

Barking (New Edition)


By Lucy Sullivan (Avery Hill)
ISBN: 978-1-910395-76-9 (HB/Digital edition) 978-1783528806 (2020 Unbound HB)

You might not think it, but there’s a lot of guts and inner fortitude demanded of making your inner worlds real – especially in autobiographical comics. In 2020 animator Lucy Sullivan released her first graphic novel: “an exorcism” detailing a deepening depression and personal mental health crisis and the concomitant failings of our overstretched, cash-starved health services in one of the most potent, powerful and damning explorations ever seen of the plight of in-need individuals in a “money-first-& foremost” health system.

Barking set new critical standards for a growing subgenre of candid and intimate experiential biographies and after being lost in the global commercial convulsions of Covid-19, returns here in a new edition that will hopefully find the major audiences the book always deserved.

Rendered in staggeringly expressive stark monochrome artwork capturing a spiky mood of mania and madness and pitched as a chilling horror story, it’s set between a life-altering period of days (October 25th to November 5th, if you’re wondering) and begins with ‘Hounded’ as a terrified young woman flees from a monstrous black dog.

Desperate and defeated, she finds a bridge and seeks surcease in suicide, but as reality and her inner world converge and congeal, she is picked up by indifferent cops who apparently have far more important things to do, and dumped on a standard 72-hour hold under the Mental Health Act in ‘Commit to Me’. The dog is with her all the way, as is a gang of scary men and a cacophony of voices that never let her rest. Never mind, there are plenty of readily doled out drugs for that in the ‘Rot Box’

Alix might be in isolation but she’s not alone. Her passengers are delighted to keep telling her how bad and weak and useless she is. ‘Prone to Trouble’, she hears again how nobody wants her and why she lost her only friend. As treatment and assessments – dispassionate yet still somehow judgemental – continue, Alix enters the enforced society of fellow inmates/guests/ patients in ‘Just a (Rumination) Phase’, learning some harsh lessons pitched as vague threats and religious paternalism, all before being left to make her own recovery as best she can.

Between flashbacks, hallucinations and potentially lethal ward-companions her slipping back to ‘Unembodied Diamonic’ visions is inevitable. Fears that drive her regain their power and medical indifference, casually “phoned-in” care, too many drugs and economically driven treatments like group therapy and enforced isolation don’t deal with the personal demons. Nor do suggested cure-alls offered by her fellow inmates, but only war with Alix’s ever-present visions and in-situ inner tormentors in ‘Prognostication’, ‘Call of the Void’ and ‘Bruising the Fool’ before a gradual breakthrough and notional resumption of “normal service” augurs a return to stability and equilibrium during ‘Life Under Saturn’

A Foreword by comics doyen Nick Abadzis details how the project first materialised – and his involvement in it – precedes the tale itself and is mirrored by the author’s revelatory Afterword at the back. This describes how Sullivan’s allegorical extrapolation of a very low point also seeks to address greater issues surrounding this country’s growing mental health problems and our literally insane simultaneous starvation of funding required to fix the rot. It’s supplemented by a wonderfully uplifting, self-deprecating Postscript for this new edition describing the understandably shaky course of a creative project about fear, isolation and incarceration that was published during a global lockdown…

Also crucially germane here is a copious Acknowledgements section, underscoring how vital human contact and collaborative input is: not just in story-making but in all aspects of living in the modern world…

A visually disturbing and emotionally shocking exploration of how grief and depression self-destructively feed on each other and how the fix for spiralling mental chaos is not getting a grip but getting help, Barking is not just a worthy and necessary read, but one that will stay with you forever.

© Lucy Sullivan, 2020. All rights reserved.