Showcase Presents The House of Mystery volume 3


By Joe Orlando, Michael Fleischer, Maxine Fabe, Jack Oleck, John Albano, Sergio Aragonés, Steve Skeates, Mark Evanier, Robert Kanigher, George Kashdan, Doug Moench, Sheldon Mayer, E. Nelson Bridwell, John Jacobson, David Micheline, Gerard Conway, David Izzo, Dennis O’Neil, Marv Wolfman, John Broome, Paul Levitz, Bob Rozakis, Mark Hanerfeld, David Kasakove, Michael J. Pellowski, Martin Pasko, Bernie Wrightson, Michael William Kaluta, John Calnan, Murphy Anderson, Ruben Yandoc, Alex N. Niño, Romy Gamboa, Adolfo Buylla, Sonny Trinidad, Nestor Redondo, Rico Rival, Gerry Talaoc, Fred Carrillo, Tony DeZuñiga, Bernard Baily, Abe Ocampo, Alfredo Alcala, Frank Thorne, Frank “Quico” Redondo, Eufronio Reyes (E.R.) Cruz, Ralph Reese, Ramona Fradon, Frank Robbins, Bill Draut, Howard Purcell, Dick Dillin, Neal Adams, Mort Meskin, George Roussos, Frank Giacoia, Mike Sekowsky, Jack Kirby, Don Heck, Joe Giella, Jack Sparling, Pat Broderick, Leonard Starr, Carmine Infantino, Bernard Sachs, Bill Ely, Jess M. Jodloman, Curt Swan & George Klein, & various (DC Comics)
ISBN: 978-1-4012-2183-6 (TPB)

American comicbooks started slowly until the creation of Superman unleashed a torrent of creative imitation and invented a new genre: superheroes. Implacably vested in the Second World War, they swept all before them until the troops came home whereupon older genres supplanted the Fights ‘n’ Tights crowd.

Although new kids kept up the buying, much of the previous generation also retained their four-colour habit but increasingly sought older themes in the reading matter. The war years altered the psychology of humanity, and as a more world-weary, cynical young public came to see that all the fighting and dying hadn’t really changed anything their chosen forms of entertainment (film and prose as well as comics) reflected this. As well as Western, War and Crime comics, madcap escapist comedy and anthropomorphic funny animal features were immediately resurgent, but gradually another periodic revival of spiritualism and interest in the supernatural led to increasingly impressive, evocative and even shocking horror comics.

There had been grisly, gory and supernatural stars before, including a pantheon of ghosts, monsters and wizards draped in mystery-man garb and trappings (the Spectre, Mr. Justice, Sgt. Spook, Frankenstein, The Heap, Zatara, Dr. Fate and dozens more), but these had been victims of circumstance: the unknown as a power source for super-heroics. Now the focus shifted to ordinary mortals thrown into a world beyond their ken with the intention of unsettling, not vicariously empowering, the reader.

Almost every publisher jumped on the increasingly popular bandwagon, with B & I (which became the magical one-man-band Richard E. Hughes’ American Comics Group) launching the first regularly published horror comic in the Autumn of 1948, although Adventures Into the Unknown was technically pipped by Avon who had released an impressive single issue entitled Eerie in January 1947 before launching a regular series in 1951, by which time Classics Illustrated had already long milked the literary end of the medium with adaptations of The Headless Horseman, Dr. Jekyll and Mr. Hyde (both 1943), The Hunchback of Notre Dame (1944) and Frankenstein (1945) among others.

If we’re keeping score this was also the period in which Joe Simon & Jack Kirby identified another “mature market” gap and invented Romance comics with Young Romance #1, (September 1947) but they too saw the sales potential for spooky material, resulting in the seminal Black Magic (launched in 1950) and boldly obscure psychological drama anthology Strange World of Your Dreams (1952).

The company that would become DC Comics bowed to the inevitable and launched a comparatively straight-laced anthology that nevertheless became one of their longest-running and most influential titles with the December 1951/January 1952 launch of The House of Mystery. When the hysterical censorship scandal which led to witch-hunting hearings of the Senate Subcommittee on Juvenile Delinquency, April- June 1954 was curtailed by the industry adopting a castrating straitjacket of self-regulatory rules HoM and its sister title House of Secrets were dialled back into rationalistic, fantasy adventure vehicles. They even briefly became super-hero split-books (with Martian Manhunter and Dial H for Hero in HoM and Eclipso subletting with veteran mystic adventurer Mark Merlin – who latterly became Prince Ra-Man – in HoS).

However nothing combats censorship better than falling profits and as the 1960s waned the Silver Age superhero boom stalled and crashed, leading to surviving publishers agreeing to loosen their self-imposed restraints against crime and horror comics. Nobody much cared about gangster titles but as the liberalisation coincided with another bump in global interest in all aspects of the Worlds Beyond, resurrection of scary stories was a foregone conclusion and obvious “no-brainer”. Even ultra-wholesome Archie Comics re-entered the field with their Red Circle Thrillers

Thus, with absolutely no fanfare at all issue #174, cover dated May-June 1968 presented a bold banner asking Do You Dare Enter The House of Mystery? whilst reprinting a bunch of admittedly excellent short fantastic thrillers originally seen in House of Secrets from those heady days when it was okay to scare kids.

With covers by Michael William Kaluta, Bernie Wrightson, Luis Dominguez, George Evans, Nick Cardy, Bill Draut, Alfredo Alcala & Gerry Talaoc, this second compilation reprints in moody monochrome the contents of The House of Mystery #212 to 226. The contents span cover-dates March 1973 to August/September 1974 and begin with ‘Ever After’ by unknown scribe and illustrators John Calnan & Murphy Anderson, wherein a ruthless chancer picks the wrong recently bereaved heiress to marry. Michael Fleischer, Maxine Fabe & Alex N. Niño’s ‘Oh Mom! Oh Dad! You’ve Sent Me Away to Summer Camp… and I’m So Sad!’ reveals a strange logic to why the kid in a wheelchair is being picked on by his supposed chums before the issue ends with Jack Oleck & Ruben Yandoc sharing a grim ride with a guilty passenger heading ‘Halfway to Hell!’

John Albano & Niño’s ‘Back from the Realm of the Damned’ opens #213 as a greedy son murders his stepfather and learns an eternally damning lesson. Although fear was key, fun was always the goal and the tales were interspersed with blackly comedic gag pages. Here, Sergio Aragonés delivers a bunch of sidesplitters in a ‘Cain’s Game Room’ segment. The pages – alternated with Page 13 and ‘Cain’s Gargoyles’ – provided painfully punny pranks (originally just by Aragonés but eventually supplemented by other cartoonists like John Albano, Lore Shoberg and John Costanza). The feature was popular enough to be spun off into bizarrely outrageous comic book Plop! – but that’s a subject for another day…

Here the terror is turned up after a married couple’s pleasant drive deposits them on ‘The Other Side!’ (Steve Skeates & Romy Gamboa), before Oleck & Adolfo Buylla reveal the fate of a modern day wizard who creates a slave ‘In His Own Image!’

HoM #214 leads with Oleck & Yandoc’s ‘Curse of the Werewolf’, as a trickster’s scheme founders when he picks the wrong target. Another visit with ‘Cain’s Gargoyles’ courtesy of Aragonés, brings us to Mark Evanier, Robert Kanigher & Sonny Trinidad’s tale of a daredevil and a thief who know exactly when they’re going to die thanks to ‘The Death Clock!’ A double dose of ‘Cain’s Game Room’ leads to the tale of pet-hater and her just fate in Skeates & Nestor Redondo’s ‘The Shaggy Dog.’

In #215, Fleischer, Fabe & Rico Rival’s ‘The Man Who Wanted Power over Women’ details how a lonely homely guy consults the wrong witch in his desire to be loved, and George Kashdan & Talaoc see an arrogant sculptor swear ‘Your Corpse Shall I Carve!’ in his ruthless search for the perfect muse. A fresh Aragonés ‘Cain’s Game Room’ page refreshes the palate for some ‘Brain Food’ as Fabe & Fred Carrillo detail how the dumbest kid in school becomes a supergenius…

Albano & Tony DeZuñiga’s ‘Look into My Eyes… and Kill!’ opens #216 in the saga of a paroled convict with new powers and old grudges before an anonymous writer joins veteran chill-crafter Bernard Baily visiting the ‘Graveyard Shift’ of a mean cab driver getting paid off in kind. A double bill of ‘Cain’s Game Room’ & ‘Cain’s Gargoyles’ takes us back to unhappy spouses as a weary wife makes herself a widow to run the family business herself: a very bad deal from Doug Moench & Abe Ocampo, as proven in ‘Special Sale: Canned Death ½ Off’

HoM #217 has Sheldon Mayer & Nestor Redondo reveal the fate of an impressionable young thing who inherit a parcel of desert and learns ‘This Ghost Town is Haunted!’, and E. Nelson Bridwell & Talaoc ask carnival freaks/murders suspects ‘Hoodoo You Trust?’ before John Jacobson, Skeates & Alcala detail how wildlife in a swamp unite against encroaching humans in defence of their ‘Swamp God!’

Fleischer, Russel Carley & Talaoc open #218 with a small midwestern city and its avaricious murderous trash-handling subcontractor getting a well-deserved dose of ‘The Abominable Ivy!’ ‘Cain’s Game Room’ then ushers us into ‘An Ice Place to Visit!’ as Fleischer, Carley & Frank Thorne expose a contaminated cold store/ice-plant and what happens to the boss who hushed up the contagion’s source…

Bridwell & Bernie Wrightson launch #219 with pun-ishing intro ‘Welcome to The House of Mystery’, after which Fleischer & Alcala take us to Nazi-occupied Tunisia where the invaders systematically succumb to ‘The Curse of the Crocodile!’, whilst a ‘Pledge to Satan’ (Mayer & Nestor Redondo) sees a medieval witch-hunter romance and cheat the wrong woman…

Another ‘Welcome to The House of Mystery’ page – by Bridwell & Alcala – kicks off #220 followed by ‘They Hunt Butterflies, Don’t They?’ Fleischer & Alcala’s tale sees a greedy guide regret betraying his lepidopterist client before an Aragonés-curated visit to ‘Cain’s Game Room’ takes us to the end with exposure of ‘The Hunter!’ who stalks the infernal realms in a macabre safari by Albano & Niño…

Fleischer & Thorne reunite in #221 (January 1974) as killer clown ‘Pingo!’ fails to have the last laugh whilst – after a Cain’s Game Room’ interlude – Len Wein, Wrightson & Michael William Kaluta magnificently cap off the dread jollity with another motley yarn as ‘He Who Laughs Last…’ shows murdering conmen how close a family circus folk are…

Oleck & Frank (AKA Quico) Redondo open #222 with ‘Vengeance is Mine!’, as a resurrected vampire hunts the family of the man who staked him, making the greatest mistake of his renewed life. It’s counterbalanced by a surreal serial killer yarn as Fleischer & Alcala see justice done and foggy Victorian London relieved on ‘The Night of the Teddy Bear!’

Issue #223 (March and the last monthly issue for some time) launches with a whaling yarn by Wein & Eufronio Reyes Cruz. ‘Demon from the Deep!’ details the mutual hatred of a seaman and the kraken he hunts, and Oleck & Ralph Reese’s ‘Message From Beyond’ shows why fake spiritualists never prosper. Teamed with wonderful Ramona Fradon, Oleck then riffs on The Picture of Dorian Gray in ‘Upon Reflection’ with a tragic twist for today’s readers…

In an effort to combat rising costs The House of Mystery #224 (April/May 1974) began an experiment with format and page count. Reduced to a bi-monthly schedule but offering 100-pages (albeit many of them reprints) it started with a ‘Welcome to The House of Mystery’ by Joe Orlando, before David Micheline & Frank Robbins followed a criminal conspiracy and deadly killer in ‘Night Stalker in Sun City’. ‘Cain’s Game Room’ segued into the first reprint with a gothic chiller of forbidden knowledge. ‘The House of Endless Years’ by Gerard Conway & Bill Draut originated in House of Secrets #83 (1970).

All-new ‘The Deadman’s Lucky Scarf’ by David Izzo, Fleischer & Alcala is a weird western vignette of cheatin’ and bitin’, followed by ‘The Reluctant Sorcerer’: a Silver Age creature feature of wonderous transformations by Howard Purcell for HoS #49 (1961).

As superheroes retreated at the end of the sixties those that could retooled as horror titles. The Spectre became a narrator of anthological tales and from #9 (March/April 1969), Dennis O’Neil & Wrightson’s ‘Abraca-Doom!’ sees the Ghostly Guardian attempts to stop a greedy carnival conjurer signing a contract with the Devil. Close behind comes Marv Wolfman, Dick Dillin & Neal Adams’ ‘The One and Only, Fully Guaranteed, Super-Permanent, 100%?’ from HoS #82 (November 1969): a darkly comedic tale of domestic bliss and how to get it…

Originating in HoM #120 (March 1962), ‘The Gift That Wiped Out Time’ – illustrated by Mort Meskin & George Roussos sees a thief encounter time-bending beasts before ‘Sheer Fear!’ (Mayer & Talaoc) finds a ruthless woman go too far in ferreting out a rival’s secrets…

An Aragonés ‘Cain’s Game Room’ precedes Kashdan & Niño’s ‘The Claws of Death!’ with a career soldier paying the ultimate price for telling the truth before a classic mystery hero gets another chance to shine.

The Phantom Stranger was one of the earliest transitional heroes of the Golden Age of comics, created at the very end of the first superhero boom as readers moved from costumed crimefighters to other genres. A trench-coated, mysterious know-it-all, with shadowed eyes and hat pulled down low, he would appear, debunk a legend or foil a supernatural-seeming plot, and then vanish again.

He was coolly ambiguous, never revealing whether he was man, mystic or personally paranormal; probably created by John Broome & Carmine Infantino, who produced the first story in Phantom Stranger #1 (August/September 1952) and most of the others. The 6-issue run also boasted contributions from Jack Miller, Manny Stallman and John Giunta. The last issue was cover-dated June/July, 1953, after which the character vanished until rebooted at the dusk of the Silver Age.

Broome & Frank Giacoia’s ‘Mystery in Miniature!’ hails from that last issue as the living enigma repels invaders from time, before Skeates & Mike Sekowsky develop a fourth-wall busting ‘Photo-Finish!’ for a blackmailer in advance of a closing ‘Cain’s Game Room’.

Cover-dated June/July, HoM #225’s ‘Welcome to The House of Mystery’ is by Paul Levitz & Wrightson, heralding Oleck & Alcala taking us to Paris in 1789 for a ghostly wizard/zombie yarn about ‘The Man Who Died Twice’. Bob Rozakis drafts a ‘Mystery Maze!’ (bring your own pencil!) and ‘Cain’s Game Room’ brings us to a treat from House of Secrets #4 (May/June 1957). The ‘Master of the Unknown’ seems destined to take the big cash prize on a TV quiz show… until the producer deduces his uncanny secret…

Fleischer & Frank Thorne again expose human depravity in ‘Fireman, Burn My Child!’: a timeless attack on medicine for profit and Aragonés’ ‘Room 13’ and ‘Cain’s Game Room’ set up a classic comics novelette.

Illustrated by Don Heck in The Sinister House of Secret Love #1 (October/November 1971) ‘The Curse of the McIntyres’ was the first of a series of book-length graphic epics in the manner of gothic romances like Jane Eyre, before transforming into a more traditional anthology package as Secrets of Sinister House with #5 (June/July 1972): reducing to the traditional 36-page format with the next issue. The format remained until its cancellation with #18 in June/July 1974.

The dark love stories were extra-long affairs like this 25-page period chiller The Curse of the MacIntyres’ (possibly written by Mary Skrenes?) recounting how recently-bereaved Rachel lost her scientist father and fell under the guardianship of her cousin Blair. Moving to his remote Scottish castle she befriends Blair’s son Jamie but can’t warm to physically stunted cousin Alfie.

As days and weeks pass, she becomes increasingly disturbed by the odd household and the family’s obsessive interest in “mutations”…

‘See No Evil’ by Oleck & Niño depicts the fate of a death row inmate who sells his soul before the 1950s Man in Black pops back to expose the incredible secret of ‘The Hairy Shadows’ (by Broome, Anderson & Joe Giella from Phantom Stranger #4) whilst The Spectre #9 repeats a sinister ‘Shadow Show’ by Mark Hanerfeld & Jack Sparling.

David Kasakove, Kashdan & (ER) Cruz then finish up with a tale of two very different brothers in Halloween set shocker ‘This One’ll Scare You to Death!’

Concluding this classic chiller compendium are the cracking contents of The House of Mystery #226 (August/September) with Levitz & Pat Broderick’s ‘Welcome to The House of Mystery’ escorting us into Oleck & Alcala’s ‘Garden of Evil’, as mismatched Mace and Myra find far more welcoming worlds – and mates – inside a painting…

After a pause in ‘Room 13’ Martin Pasko & Robbins reveal why – on a teenager’s wedding day – ‘Teddy Doesn’t Seem to Smile Anymore!’ A writer unknown & Leonard Starr meddle with ‘The Devil’s Chessboard’ as logic faces magic from HoM #12 (March 1953). Phantom Stranger #5 then offers ‘The Living Nightmare!’ (Broome Infantino & Bernard Sachs).

Oleck & Nestor Redondo detail a period tale of monster children and body-swapping in ‘Monster in the House’, and Wolfman & Wrightson return with prophetic vignette ‘Scared to Life’ from HoM #180, whilst from HoM #74 we visit ‘The School for Sorcerers’ (illustrated by Bill Ely). Michael J. Pellowski, Kanigher & Jess M. Jodloman, reveal ‘The Perfect Mate’ (for Balkan nobility!) in anticipation of a factual(ish) ‘Cain’s Gargoyles’ by Levitz & Boderick and another vintage thriller. Limned by Curt Swan & George Klein from HoM #10, ‘The Wishes of Doom!’ treads in Monkey’s Paw territory whilst Ely’s ‘The Haunted Melody’ (HoM #58, January 1957) sees a street musician squander an incredible gift…

Levitz & Broderick provide plans and diagrams when asking ‘Do You Dare Enter The House of Mystery?’ and one last Aragonés ‘Cain’s Game Room’ leads to final terror tale ‘Out of This World’ as Oleck & Talaoc reaffirm the link between Devil and Rock & Roll. Finally you can regain some sedate equilibrium with Rozakis word-search ‘Hidden in the House!’.

These fright-fables captivated the reading public and comics critics alike when they first appeared and it’s no exaggeration to posit that they probably saved the company during the dire downward sales spiral of the 1970s. Now their blend of sinister mirth and classical suspense situations can most usually be seen in such series as Goosebumps, and other kid-centred fare, but if you crave beautifully realised, largely splatter-free sagas of tension and imagination, not to mention a huge supply of bad-taste, kid-friendly creepy cartooning, book into The House of Mystery
© 1973-1974, 2009 DC Comics. All Rights Reserved.

Scary Godmother


By Jill Thompson (Dark Horse Books)
ISBN: 978-1-59582-589-6 (HB/Digital edition)

The Eisner-Award winning Scary Godmother started life in 1997 as a full-colour, strip-format children’s book before evolving into a comic book series, hit stage show and brace of Cartoon Network animated specials. The original fully-painted picture book spawned three equally captivating annual sequels from Indie publisher Sirius Entertainment and all four of those astoundingly enthralling, wickedly hilarious books were resurrected in 2010 by Dark Horse as a stunning all-ages trade paperback collection just in time for Halloween.

And now it’s that time again…

Created by the terrifyingly multi-talented Jill Thompson (Morrison Hotel, Beasts of Burden, The Sandman, The Invisibles, Swamp Thing, Wonder Woman, The Little Endless Storybook), these tales offer comfortably spooky chills frosted with cracking comedy whilst proudly defending the inalienable right to be different…

Debut volume ‘The Scary Godmother’ introduced little Hannah Marie who’s frantic to start her first ever Trick or Treat night, and only the teensiest bit disappointed that she has to go with her older, rather mean cousin Jimmy and his friends. Naturally the big kids aren’t keen on taking a baby along as they frantically seek to score vast amounts of candy and cake, so as the evening progresses they try all they can think of to ditch the wide-eyed waif. It’s Jimmy who has the idea to scare Hannah by taking her to the old Spook House…

As they nervously enter the ramshackle, abandoned old mansion, Jimmy tells Hannah Marie that the new kid has to give the monsters in the house some candy or they will eat all the children in the world. He has severely underestimated his cousin’s grit. Although scared, she enters the dilapidated pile and the gang have no choice but to follow her inside…

As she looks for horrible creatures Hannah Marie starts to cry and her sobs cause a strange thing to happen: someone joins in with sobs even louder than hers. And that’s how she meets the twisted fairy called Scary Godmother and befriends all the actual magic monsters who live in the weird midnight realm known as the Fright Side…

Scary Godmother is the Ambassador of Spooky and pretty much runs Halloween. After being introduced to bats and beasts and boggles, Hannah Marie is no longer afraid and her new friend even has some ideas on how to teach Jimmy and his pals how to be less mean…

One year later ‘The Revenge of Jimmy’ finds the nasty boy deeply traumatised by his most memorable encounter with actual monsters last year. Now fixed on the notion that if he scuppers Halloween, the horrors, haunts and horrible things won’t be able to come back to the real world for a second chance at him, Jimmy sets out on a mission of sabotage…

Across the dark divide all the inhabitants are gearing up for their night of fun in the real world and perplexed that something is gumming the works. The magic bridge that forms to carry them over is only half-formed, strange webs bar their path and other peculiar events temporarily hamper their preparations for the special night.

It’s all Jimmy’s fault, but every time one of his cunning schemes looks like scuttling the town’s forthcoming festivities, some busybody or other finds a way to turn his sneaky dirty work into an exercise in ingenuity. With nothing apparently stopping Halloween coming and the Fright Siders crossing over, Jimmy steps up his campaign, unaware that all that meanness and loose magic is causing a rather strange transformation in him…

Nevertheless, his most appalling act of sabotage almost succeeds – until Hannah Marie sees an upside to his horrible acts. Halloween is saved but Jimmy almost isn’t… until one bold monster steps up to set things right…

Another year rolls by and Hannah Marie is preparing for a Halloween block party. As Mum and other parents toil to make all the seasonal treats, the little girl is writing invitations to all the monsters in Fright Side. She’s learned how to cross over to the nether realm, but when she gets there Scary Godmother is also busy, ensuring the night will be suitably spooky and wonderful.

As Hannah Marie distributes her invitations, a strange thing occurs: Scary Godmother gets a different invitation. It’s unsigned but from a Secret Admirer begging her attendance on ‘The Mystery Date’

Captivated by the notion, Hannah Marie and little vampire Orson start canvassing all the likely candidates on the Fright Side – causing no end of trouble and embarrassment for Halloween’s startled and bemused Ambassador – before they all shamefully cross over to the real world where a real romantic surprise awaits the Scary Godmother…

The final book of the quartet was ‘The Boo Flu’, wherein our magical mystery madame succumbs to the worst of all eldritch aliments at the least best time, compelling Hannah Marie to step up, put on the big magic hat and ride the broomstick to marshal monsters and take charge of all the necessary preparations if All Hallows Eve is to happen at all this year. That’s a big ask for a little human girl, but help comes from all sorts of unexpected directions…

Almost as soon as the first book was released, Scary Godmother started popping up in comics too. Most of those tales are collected in a companion volume to this gleeful grimoire but there’s room here for one cheeky treat as ‘Tea for Orson’ (from Trilogy Tour Book) focuses on the vampire boy’s attempts to crash a girls-only soiree at Scary Godmother’s house. Harry the Werewolf also wants in – but more for the food than the company – and the banned boys’ combined – increasingly outrageous – efforts to gatecrash make for a captivating lesson in being careful what you wish for…

Wrapping up the tricks and treats is a liberal dose of ‘More Art’ in a huge and comprehensive ‘Scary Mother Sketch Book’ section; roughs, designs, character development drawings, working paintings, promotional art and comic ads, design, background and model sheets. There’s also – for the animated specials – original book covers and rejected pages and scenes.

Still readily available, Scary Godmother is a magical treat for youngsters of any vintage and would make a perfect alternative treat to candy and cakes…
Text and illustrations of Scary Godmother © 1997, 1998, 1999, 2000, 2010 Jill Thompson. All rights reserved.

Hellboy Junior


By Mike Mignola, Bill Wray, Stephen DeStefano, Dave Cooper, Hilary Barta, Pat McEown, Glenn Barr, Kevin Nowlan, Dave Stewart, John Costanza & various (Dark Horse)
ISBN: 978-1-56971-988-6 (TPB)

Although probably best known for revitalising the sub-genre of horror-heroes via his superb Hellboy and B.P.R.D. tales, creator Mike Mignola (Batman, The Witcher, Rocket Raccoon) conceals a dark and largely unsuspected secret: he has a very dry, outlandish and wicked sense of humour…

Since 1997, whenever nobody was looking, he and co-conspirator Bill Wray (Big Blown Baby, Ren and Stimpy) have concocted outrageous, uproarious and vulgarly hilarious spoof tales which might – but probably weren’t – untold yarns of the scarlet scallywag’s formative days in hell before being drawn to earth and reared as a champion of humanity against the Things of the Outer Darkness…

Moreover, they convinced the gullible fools at Dark Horse Comics to publish them, first in the Hellboy Junior Halloween Special and again in an eponymous 2-issue miniseries in 1999 which also included many scurrilous and hilarious spoofs, pastiches and pokes at a host of family-friendly favourites from parental favourite Harvey Comics: beloved icons such as Casper the Friendly Ghost, Wendy the Good Little Witch, Stumbo the Giant, Baby Huey and Hot Stuff, the Little Devil

With most of the material scripted by Wray, this appallingly rude, crude, compelling compilation bolts all the material together and even springs for an all-new feature, beginning with Bill & Mike’s painfully cruel ‘The Creation of Hellboy Jr.: a Short Origin Story’, before tucking into ‘Maggots, Maggots, Everywhere!’ An all-Wray buffet of gastric ghastliness, here the stone-fisted imp, fed up with his meagre ration of icky bug-babies, goes looking for something better to eat. Perhaps, however, he shouldn’t have taken restaurant advice from that sneaky Adolf Hitler, whose rancid soul Junior should have been feindishly tormenting anyway…

After that monster-infested odyssey, Mignola illustrates a mordant, wry adaptation of a German folk tale in ‘The Devil Don’t Smoke’ before Stephen DeStefano (Ren and Stimpy) outrageously illuminates agonisingly hilarious ‘Huge Retarded Duck’ and Hilary Barta (Starslayer, American Flagg!, Plastic Man) lends his stylish faux-Wally Wood pastichery to ‘The Ginger Beef Boy’, wherein a frustrated crossdresser (sorry folks: it’s an old book and no other term will do here!) creates the son he always yearned for from the ingredients of a Chinese meal…

Following a stunning Kevin Nowlan (Doctor Strange, Plastic Man) pin-up (by him not of him – that would be silly), Dave Cooper (Futurama) draws ‘Hellboy Jr.’s Magical Mushroom Trip’, wherein our ever-starving imp and his pet ant disastrously attempt to grow their own edible fungus. They end up in deep shiitake when their psychotropic crop brings them into conflict with the big boss. Fans of evil dictators might appreciate and welcome a guest appearance by Idi Amin

Implausibly based on a true story, Wray & Mignolas’s ‘Squid of Man’ details the Grim Reaper’s wager with a mad scientist endeavouring to birth a new Atlantean race from the freshly dead remnants of cephalopods, arthropods, crustaceans, fine twine and lightning, whilst ‘The Wolvertons’ details the life and loves of an Alaskan lumberjack, his multi-tentacular alien wife and their extraordinarily hybrid kids Brad and Tiffany. Wray & Pat McEown (Grendel) spared no effort in their passionate tribute to Basil Wolverton, cartoon king of the Grotesque, so read this one before eating.

Back in Hell, Jr. regretfully experiences ‘The House of Candy Pain’ – by Wray, Barta, John Costanza & Dave Stewart (Daytripper, Michael Chabon Presents The Amazing Adventures of the Escapist) – when he and fellow imp Donnie flee to Storyland and the Forbidden Forest of Festible Dwellings. They should have stuck with the shack made from steaks or Tofu Terrace, but no, they have to enter the Gingerbread House…

Following a Barta bonus pin-up, Wray does it all for the tragic tale of ‘Sparky Bear’: a cub torn from his natural environment and raised by humans as a fire-prevention posterbeast and safety spokesperson, whilst Cooper-limned parable ‘Somnambo the Sleeping Giant’ proves that even if your village is overrun with demons, sometimes the cure is worse than the affliction….

That idea is echoed in ‘Wheezy, the Sick Little Witch’ (DeStefano): a poorly tyke whose cute li’l animal friends can neither cure nor survive contact with.

After surviving a nasty fast-food experience in ‘Hitler’ and a mock ad for your very own Spear of Destiny, the all-new ‘Hellboy Jr. vs Hitler’ (Wray & Stewart) depicts how the little devil can’t even escort the Fallen Fuhrer to the depths of Lower Hell without screwing up and giving the mono-testicular reprobate another chance to resurrect his Reich…

After a painted Wray Halloween scene and saucy Hell’s hot-tub pin-up from Glenn Barr (Seekers into the Mystery, Brooklyn Dreams), the mirthful madness concludes with Mignola & Stewart’s ‘Hellboy Jr. Gets a Car’ wherein the Hadean Half-pint takes an illicit test drive in a roadster meant for a Duke of Hell. It does not end well…

This Chymeric chronicle also includes a ‘Hellboy Junior Sketchbook’ with working drawings, colour roughs and layouts by Wray, McEown & DeStefano, topping off a wildly exuberant burst of tongue-in-cheek, sardonic and surreal adult fun: a jovially jocund, gut-bustingly gross gas for every lover of off-the-wall, near-the-knuckle fun.
Hellboy Jr. ™ & © Mike Mignola. All individual strips, art & stories © 1997, 1999, 2003 their individual creator or holder. All rights reserved.

Commando Presents #2: The Fear Files volume 1


By Du Feu & Francisco Cueto, Alan Hebden & Patrick Wright, Kek W. & Jaume Forns, Georgia Standen Battle &Vicente Alcazar, & various (Heritage Comics/DC Thomson & Co.)
No ISBN: Digital only publication

DC Thomson is probably the most influential comics publisher in British history. In the 1930s The Dandy and The Beano revolutionised children’s comedy comics, whilst newspaper strips Oor Wullie and The Broons (both created by writer/Editor R. D. Low and legendary artist Dudley D. Watkins) have become a genetic marker for Scottishness. The company uniquely portrayed the occasional toff, decent British blokes and working class heroes who grew from the prose-packed pages of Adventure, Rover, Wizard, Skipper, Hotspur and latterly “strip picture papers” like Victor and Warlord.

Their comics for girls also shaped generations and still evoke passionate memories. Don’t take my word for it either; just ask your mum or grandmother about Judy, Bunty, Diana, Mandy and the rest…

After decades of savvy consumer-led publication for youngsters, in 1961 the company launched a digest-sized comics title dubbed Commando. Broadly the dimensions of a paperback book, it boasted 68 pages per issue – at an average of two panels a page – for single, stand-alone adventure tales, as well as venerable British extras like themed-fact pages.

Not to belabour the point, but each issue told a complete combat story (usually of WWI or II – although all theatres of conflict have featured since), a true rarity for British comics which usually ran material in one or two-page instalments over many weeks. The sagas were tasteful yet gripping yarns of valour and heroism: stark monochrome dramas charged with grit and authenticity. Full-painted covers made them look more like novels than comics and they were a huge and instant success. They’re still being published today.

The company is always looking for ways to reach fresh audiences and has recently moved into digital publishing of old and new stories in a big way and this timely compilation of supernaturally themed battle tales is an ideal way to announce their Heritage Comics imprint (expect more reviews in coming months).

Under the umbrella designation Commando Presents (#2) this blockbuster tome collects a quartet of macabre military missions as The Fear Files volume 1, opening with a letter to the readers from “The Commando Team.” Each episode in this selection is accompanied by its original wraparound cover and prefaced with a background page on the contributors. What more do you need in terms of briefing?

The weird war tales begin with prolific and well-travelled Chaco’s cover for ‘Ghost with a Gun’, scripted by the pseudonymous Du Feu, and limned by veteran Spanish artist Francisco Cueto (Young Marvelman, Annie Oakley and countless strips for Fleetway, DCT and European publishers). The tale was first seen in Commando #104 (1964): a classic yarn of repentance and salvation as wounded corporal Ben Walker is visited by ghosts as he bleeds out on a Belgian battlefield in 1944. The former Hussar from 1815 and a private from the Great War need an intermediary to help right the wrongs they died committing; perhaps they can help Walker in return and finally win eternal rest?

Packed with action and beautifully rendered, this private war is everything you need from a spooky saga. It’s followed by an Ian Kennedy cover accompanying another winning tale from the wonderful Alan Hebden (2000 AD, Meltdown Man, Rat Pack, El Mestizo, Major Eazy). Illustrated by Patrick Wright (Eagle, Battle Picture weekly, 2000 AD, Modesty Blaise), ‘Night of Fear’ comes from #984 (1984), detailing how vampire-obsessed British flying officer John Knowles sees his dream come true in 1943 after his Mosquito is brought down by bats and he lands in German-controlled Transylvania. Encountering two very different examples of Romanian nobility in the castle of Count Rempavi (work it out chums!), Knowles and his co-pilot Howard Garforth must complete their mission and get back to Blighty even if it means uniting with the strangest of allies…

Tom Foster’s cover for ‘Operation Silver Bullets’ (Commando #5381, 2020) leads into a frantic special ops mission as detailed by Kek W – AKA Nigel Long (2000 AD, Monster Fun Halloween Spectacular, Judge Dredd Megazine) – & Jaume Forns Bargeno (Wendy, Three Musketeers, Ben-Hur). Surviving a wolf attack as a boy, Adam Hanley became an expert on the beasts and in WWII was seconded to a special unit of Army Intelligence. The civilian professor was expected to brief and equip a combat team to counter an horrific Nazi terror weapon: man-made werewolves!

Sadly, monsters were not the only threat and a traitor in the commando unit almost ended the blood-soaked mission before it began – until a shocking transformation tipped the scales in Hanley’s favour…

Closing the account for now, Mark Harris’ cover leads into the eerie exploits of one the notorious “nachthexen”: Soviet women/bomber pilots who terrorised the Germans invading Russia. Written by Georgia Standen Battle (Beano, The Dandy, The Broons, Oor Wullie, Commandos vs Zombies) & legendary artist Vicente Alcazar (dozens of strips for DC, Marvel, Archie, Red Circle, Warren, Charlton Comics, War Picture Library, Space: 1999, UK Star Trek), ‘Night Witch’ comes from #5519 (2022) and details the short lethal lives of Women Flyers and Navigators of the 588th Night Bomber Regiment. Despised by their male colleagues and equipped with outdated biplanes and rudimentary armament, they harass and harry the enemy with astounding efficacy, but things change for former aviation teacher Irina Popova after a crucial encounter.

Already plagued by dreams of burning, when Irina loses her best friend Katya in a blast of anti-aircraft fire, it triggers a strange change in her. When her plane is attacked by a far superior German night-fighter, her hate and rage seem to cause the enemy to explode in a fireball. Her navigator Vera thinks it coincidence, but Irina fears it means she has become a true witch…

Moody and menacing, the story of how her gifts grow and what happens when she faces the enemy ace dubbed “the Witch Hunter” make this the most potent saga of the collection.

Bolstered by ‘The Fear Files Art Galley’ of 11 additional horror-themed Commando covers by Joaquin Chacopino Fabre, Kennedy, Foster, Harris, Neil Roberts and Graham Manley, this is a tremendous catalogue of magical military exploits: one you’d be wise to and well rewarded for tracking down.
© DC Thomson & Co. Ltd. 2022.

The Simon & Kirby Library: Horror!


By Joe Simon, Jack Kirby, Mort Meskin and various (Titan Books)
ISBN13: 978-1-84856-959-1 (HB)

After too many years left languishing, there’s now a majority of magnificent Jack Kirby material available like this splendidly sumptuous Simon & Kirby Library gathering the iconic team’s groundbreaking contributions to the genre of mystery, suspense and the supernatural.

Kirby’s collaborations with fellow industry pioneer Joe Simon always produced dynamite concepts, unforgettable characters, astounding stories and huge sales no matter what genre avenues they pursued (they actually invented the Romance comic book), blazing trails for so many others to follow and always reshaping the very nature of American comics with their innovations and sheer quality.

Comic books started slowly and tenuously in 1933, until Superman’s debut unleashed a torrent of creative imitation and invented a new genre: Superheroes. Implacably vested in the Second World War, the masked mystery man swept all before him (very occasionally her or it) until the troops came home and older genres supplanted the Fights ‘n’ Tights crowd.

Although new kids kept up the buying, much of the previous generation also retained their four-colour habit but increasingly sought more mature themes in the reading matter. The war years altered the psychology of society and a more world-weary, cynical reading public came to see that all the fighting and dying hadn’t really changed anything. Their chosen forms of entertainment – film and prose as well as comics – increasingly reflected this.

Western, War and Crime comics, madcap teen comedy and anthropomorphic funny animal features were immediately resurgent, the aforementioned Romance comics appeared in 1947 and pulp-style Science Fiction began to spread, but gradually another global revival of spiritualism and interest in the supernatural (possibly provoked by the monstrous losses of the recent conflict, just as had happened in the 1920s following WWI) led to a wave of increasingly impressive, evocative and even shocking horror comics.

There were grisly, gory and supernatural stars before, including a pantheon of ghosts, monsters and wizards draped in costumed hero trappings (The Spectre, Mr. Justice, The Heap, Frankenstein, Zatara, Dr. Fate and dozens of others), but these had been victims of circumstance: the Unknown as power source for super-heroics. Now focus shifted to ordinary mortals thrown into a world beyond their ken with the intention of unsettling, not vicariously empowering, the reader.

Almost every publisher jumped onto the monumentally popular juggernaut, but B & I (which became magical one-man-band Richard E. Hughes’ American Comics Group) released the first regularly published horror comic with Adventures Into the Unknown in the autumn of 1948. Technically it was pipped by Avon whose one-shot Eerie debuted and closed in January 1947. They wised up later, and launched a regular series in 1951. By this time Classics Illustrated had already long milked the literary end of the medium: adapting The Headless Horseman, Dr. Jekyll and Mr. Hyde (both 1943), The Hunchback of Notre Dame (1944) and Frankenstein (1945) among others.

At this time Joe & Jack identified another “mature market” gap for the line of magazines they autonomously packaged for publishers Crestwood-Prize-Essenkay: Headline Comics, Justice Traps the Guilty, Police Trap, Young Romance and other anthologies. They too saw the sales potential for spooky material, resulting in the superb and eerily seminal Black Magic (launched with an October-November 1950 cover-date) and the boldly obscure psychological drama anthology Strange World of Your Dreams in1952.

Marvel had jumped on the bloody bandwagon early but National/DC Comics only reluctantly bowed to the inevitable, launching a comparatively straight-laced short story title that nevertheless became one of their longest-running and most influential titles with the launch of The House of Mystery (December 1951/January 1952). Soon after, however, a hysterical censorship scandal led to witch-hunt Hearings (just type Senate Subcommittee on Juvenile Delinquency, April-June 1954 into your search engine at any time) which panicked most comics publishers into adopting a castrating straitjacket of self-regulatory rules…

Just like today, America back then cast about wildly looking for external contaminants rather than internal causes for a perceived shift in social attitudes and youthful rebellion, happily settling on bloodthirsty comics about crime or horror, drenched in unwholesome salacious sex, as the reason their children were talking back, acting up and staying out.

S&K didn’t do those kinds of comic books but they got tarred – and metaphorically feathered too – in the media-fuelled frenzy…

This striking full-colour hardback begins with essay ‘That Old Black Magic’ by series editor Steve Saffel, delineating the title’s history and tone of the times whilst ‘Simon and Kirby’s Little Shop of Horror’ describes the working of the small but prolific studio of rotating artists who augmented the output of the named stars: creators such as Mort Meskin, Bill Draut, Martin Stein, Ben Oda, George Roussos, Vic Donahue, Bill Walton, Jim Infantino, Bruno Premiani, John Prentice, Jerry Grandenetti and more. With a vast output across many titles, S&K simply couldn’t produce every story and many yarns here are ghosted by other hands, although each and every one does begin with a stunning Kirby splash panel.

As with all their titles, Simon & Kirby offered genre material tweaked by their own special sensibilities. Black Magic – and the Mort Meskin-inspired The Strange World of Your Dreams – eschewed cheap shocks, mindless gore and goofy pun-inspired twist-ending yarns in favour of dark, oppressive suspense soaked in psychological unease and inexplicable unease: tension over teasing…

The stories presented fantastic situations and too frequently for comfort there were no happy endings, pat cosmic justice or calming explanations: sometimes the Unknown just blew up in your face and you survived or didn’t… and never whole or unchanged.

The compendium of black cartoon cavortings commences with ‘Last Second of Life!’ (from volume 1 #1, October-November 1950) wherein a rich man obsessed over what the dying see at the final breath, but learned to regret the unsavoury lengths he went to finding out, after which ‘The Scorn of the Faceless People!’ (#2 December 1950-January 1951) relates the meaning behind a chilling nightmare. It’s not hard to believe this one must have prompted the creation of the spin-off Strange World of Your Dreams. Issue #2 also provided a chilling report on a satanic vestment dubbed ‘The Cloak!’ whilst an impossible love in the icy wastes of Canada ended with ‘A Silver Bullet for Your Heart!’ in #3 (February-March 1951).

Issue #4 provided ‘Voodoo on Tenth Avenue’ as a disgruntled wife went too far in her quest to get rid of her man, whilst in #5 ‘The World of Spirits’ recounted the uncanny predictions of Emanuel Swedenborg in a brief fact-feature before #6 described psychic connection and a ‘Union with the Dead!’ and a ravaged mariner survived meeting ‘The Thing in the Fog!’ (#7) – an encounter with the legendary Flying Dutchman…

Black Magic #8 (December 1951-January 1952) detailed the sacrifice a woman made to save her man from ‘Donovan’s Demon!’ (mostly illustrated by Bob McCarty) whilst ‘Dead Man’s Lode!’ (#10 March 1952 – the series now being monthly) related a ghostly experience in an old mine and ‘The Girl Who Walked on Water!’ in #11 showed the immense but fragile power of self-belief…

Meskin & Roussos illustrated #12’s ‘A Giant Walks the Earth!’ as a downed pilot lost his best friend to a roving colossus in India, after which the utterly chilling and unforgettable ‘Up There!’ kicks off three stories from the landmark 13th issue…

That saga of a beguiling siren of the upper stratosphere is followed by ‘A Rag – a Bone and a Hank of Hair!’ (Meskin) and a pile of trash that learned to love, whilst ‘Visions of Nostradamus!’ (by Al Eadeh) tracked and interpreted the prognosticator’s predictions.

‘The Angel of Death!’ in #15 detailed a horrific medical mystery and ‘Freak!’ (#17, possibly by Bill Draut) exposed a country doctor’s deepest shame.

Black Magic #18 (November 1952) is another multi-threat issue. ‘Nasty Little Man!’ gets my vote for scariest horror art job of all time and saw three hobos discover to their everlasting regret why you shouldn’t pick on short old men with Irish accents.

Then ‘Come Claim My Corpse’ (Martin Stein?) offers a short, sharp, shocker wherein a convict discovers too late the flaw in his infallible escape plan, before an investigator tracing truck-wreckers learns of ‘Detour Lorelei on Highway 52’ (McCarty)…

‘Sammy’s Wonderful Glass!’ in #19 (December 1952) outlined the tragic outcome of a retarded lummox whose favourite toy could expose men’s souls, after which two shorts from #20 (January 1953) follow. ‘Birth After Death’ retold the reputedly true story of how Sir Walter Scott‘s mother survived premature burial, whilst ‘Oddities in Miniature: The Strangest Stories Ever Told!’ offered half a dozen uncanny tales on one page.

Issue #21 provided ‘The Feathered Serpent’ in which an American archaeologist uncovers the truth about an ancient god, #22 (March 1953) slipped into sci-fi morality play mode with the UFO yarn ‘The Monsters on the Lake!’, and ‘Those Who Are About to Die!’ from #23 sketched out the tale of a painter who could predict imminent doom…

A brace of tales from #24 – May 1953 – begin with a scholar who attempts to contact the living ‘After I’m Gone!’, complemented by the half page fact feature ‘Strange Predictions’ (Harry Lazarus) after which ‘Strange Old Bird!’ is the first of three stories from the (again bimonthly) Black Magic #25 (June-July 1953).

In this gently eerie thriller a little old lady gets the gift of life from her tatty old feathered friend, whilst ‘The Human Cork!’ precis’ the life of the literally unsinkable Angelo Faticoni , before a man without a soul escapes the morgue to become ‘A Beast in the Streets!’
There’s a similar surfeit of sinister riches from #26, beginning with ‘Fool’s Paradise!’ wherein a cheap bag-snatcher makes a deal with the devil, after which ‘The Sting of Scorpio!’ sees a rude sceptic wish she’d never taunted a fortune teller, whilst ‘The Strange Antics of the Mystic Mirror!’ terrified nurses in a major metropolitan hospital and ‘Demon Wind!’ (Kirby inked by Premiani) finds a brash Yankee learning not to mock the justice system of primitive native peoples…

‘The Cat People’ (#27) mesmerised and forever marked an unwary tourist in rural Spain, and the same issue exposed a seductive Scottish supernatural shindig hosted by ‘The Merry Ghosts of Campbell Castle’, whilst #28 saw an unwilling organ donor return to take back his property in ‘An Eye For an Eye!’ after which the same issue revealed with mordant wit how a mummy returned to make his truly beloved ‘Alive After Five Thousand Years!’

From an issue actually cited during the anti-comic book Senate Hearings, ‘The Greatest Horror of Them All!’ (#29 March-April 1954) told a tragic tale of a freak hidden amongst freaks, before Black Magic #30 revealed the appalling secret of ‘The Head of the Family!’ (Kirby & Premiani) whilst #31 provided both alien invasion horror ‘Slaughter-House!’ and the cautionary tale of a child raised by beasts in ‘Hungry as a Wolf!’ (Ernie Schroeder).

‘Maniac!’ from #32 is another artistic tour de force and a tale much “homaged” in later years, detailing how a loving brother stops villagers taking his simple-minded sibling away, and the Black Magic section concludes with a terrifying fable of atomic radiation and mutated sea creatures in ‘Lone Shark’ from #33 November-December 1954.

With the sagacious, industry-hip, quality-conscious Simon & Kirby undoubtedly seeing the writing on the wall, their uniquely macabre title was wisely cancelled in 1954, not long before the Comics Code came into effect. A bowdlerised version was relaunched in 1957, long after they had dissolved their partnership and moved into different areas of the industry.

However the eerie treats don’t end as a short but sublime sampling from their other mystery title is appended here.

‘We Will Buy Your Dreams’ discusses features and stories from abortive and revolutionary title The Strange World of Your Dreams, inspired by studio-mate Mort Meskin’s vivid night terrors. The premise involved parapsychologist Richard Temple explaining and analysing storied nightmares and pictorially dramatizing dreams sent in by readers.

The too short comics section then begins with ‘Send Us Your Dreams’ from #1 (August 1952), a “typical” insecurity nightmare and the chilling ‘I Talked with my Dead Wife!’, whilst #2 (September-October) provided a trio of träumen tales: ‘The Girl in the Grave!’, a scary wedding scenario in ‘You Sent Us This Dream!’ and ‘Send Us Your Dreams’ in which Dr. Tempe describes the extent of self-preservation imagery…

‘The Woman in the Tower!’ came from #3 (November-December) and detailed typical symbolism whilst ‘You Sent Us this Dream’ from the same issue explains away a nightmare climb up an unending tower. Capping off everything is a spectacular Cover Gallery reprinting Black Magic #1 through #33 plus a stunning unpublished cover, performing the same service for The Strange World of Your Dreams #1-4, and including the unpublished #5 just to make our lives utterly complete.

The Simon & Kirby Library: Horror! is a gigantic compendium of classic dark delights that perfectly illustrates the depth and scope of their influence and innovation, and readily displays the sheer bombastic panache and artistic virtuosity they brought to everything they did. This tremendous hardcover is a worthy, welcome introduction to their unique comics contributions, but there’s loads left still to see so let’s have some more please…
© 2014 Joseph H. Simon and the Estate of Jack Kirby. All Rights Reserved.

Dr. Mesmer’s Revenge


By Donne Avenelle, Carlos Cruz & José Ortiz (Rebellion Studios)
ISBN: 978-1-78108-687-2 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Timeless Terror for Kids of Every Land and Vintage… 8/10

It’s time for another sortie down memory lane for us rapidly diminishing oldsters and hopefully a fresh, untrodden path for new fans of the fantastic seeking a typically quirky British comics experience.

This sinister selection delivers another stunning nostalgia-punch from Rebellion’s superb and ever-expanding Treasury of British Comics, collecting seminal shocker and film-fuelled fright fest Dr. Mesmer’s Revenge.

The strip debuted in Lion and Thunder running from October 16th 1971 to October 21st 1972, with this book of the dead also including two epic appearances from the Lion Annuals for 1973 and 1974. The series is a typical example of the manner in which weekly periodicals functioned back then: a solid support trip offering a change of pace from straight action or fantastic adventure as supplemented by comedy pages.

Dr. Mesmer’s Revenge was crafted by British legend Donne Avenell, who began his career before WWII at in the editorial department of Amalgamated Press (which evolved into Fleetway/IPC on household name Radio Fun. Born in Croydon in 1925, Avenell served in the Royal Navy during the war before returning to publishing: editing an AP architectural magazine whilst pursuing writing for radio dramas and romances under a slew of pseudonyms.

He returned to comics in the 1950s, with many contributions to childhood icons like War Picture Library and Lion, directing the sagas of The Spider, The Phantom Viking, Oddball Oates, Adam Eterno and more. He co-wrote major international features like Buffalo Bill, Helgonet (The Saint) and The Phantom for Swedish publisher Semic, created the strip Django and Angel and toiled on assorted Disney strips.

In 1975, with Norman Worker, he co-wrote Nigeria’s Powerman comic which helped launch the careers of Brian Bolland and Dave Gibbons. Avenell was equally at home on newspaper strips such as Axa (1978-1986, drawn by Enrique Romero), Tiffany Jones and Eartha (illustrated by John M. Burns), and worked in television, writing shows like The Saint and their subsequent novelisations. He died in 1996.

Series illustrator Carlos Cruz González was born in 1930 in Andalusia. His large family moved to Malaga when the Spanish Civil War began in 1936, and again to Buenos Aires in 1949. By that time, Carlos was already a professional artist for local newspapers. In South America, whilst working in a flour mill, he moonlighted as a designer at publisher Abril.

In the 1950s he created covers for Idilio, Nocturno and Más Allá, and became fill-in artist on features like Hugo Pratt’s Sargento Kirk before graduating to his own strips like Colt Miller, Indio Suarez and Santos Palma (written by Hector German Oesterheld). Going international he contributed to German periodical Pip and worked on Egmont’s edition of The Phantom.

Moving back to Malaga in the 1960s, Cruz began a 20-year career with Britain’s Fleetway and DC Thomson, drawing war, action, horror, romance and girls’ fiction stories. Prolific and gifted, his strips appeared in many include Battling Boffins in Tiger, Sgt. Rock – Paratrooper (Tiger and Hurricane), Union Jack Jackson (Warlord), Crabbe’s Crusaders, Roamin’ James: Space Pilot! and Mighty McGinty in Buster, Moonie’s Magic Mate and The Pillater Peril in Smash, Eagle’s Blood Fang, Wendy, M.A.S.K. and jewel in the crown Dan Dare.

He also worked in the Spanish market on strips like Juanjo for Trinca, and crafted “Kelly” for Holland’s Tina, and in later years joined the art team on Sweden’s En Hombre Enmascarado. Carlos Cruz died in April 2018.

In the sixties and seventies the British liked their comics characters weird, wild, utterly amoral, flagrantly inept and invariably corrupt to the core. These days it’s a requirement we only demand from and venerate in politicians and public servants. One thing we have adored above all other things is a great, properly flamboyant villain. We always enjoyed a strange, extended love affair with what can only be described as “unconventional” (for which feel free to substitute “weird” or “creepy”) heroes.

So many stars and putative role models of our serials and strips have been outrageous or just plain “off”: self-righteous voyeurs-vigilantes like Jason Hyde, deranged vigilante geniuses like Eric Dolmann, self-absorbed outsiders like Robot Archie, arrogant, morally ambivalent former criminals like The Spider or outright racist supermen such as Captain Hurricane

We also made much of (barely) reformed criminals like Charlie Peace and evil masterminds in the manner of The Dwarf, Black Max, Grimly Feendish, The Snake and today’s particular Menace to Society…

In the respectable English suburb of Blackford stands a strange house. Shaped like a pyramid it has giant cat statues as gates and ancient monuments dotted around the walled estate. Here dwells reclusive Egyptologist Dr. Mesmer and the world is faced with a terrifying crisis from the moment burglars rob his cellar temple of valuable – and arcanely powerful – ancient artefacts…

Outraged, Mesmer unleashes magical 5000-year-old mummy Pharaoh Angor, animated cat-idol Bulbul and sundry other supernatural relics to take back his property, punish the thieves, the dealer who fenced them and all those who bought the items. Only young police constable Tom Stone, and his initially disbelieving superior Inspector Moffat, are aware of what’s really going on…

Over weeks Mesmer’s retaliations and missions revealed incredible feats of horror, until he regained his collection, with the cops always overmatched but scoring some brief victories. As the strip evolved, Mesmer moved beyond righteous indignation, and – after an accidental time-swap – took all concerned back to meet the living pharaoh Angor and his noble enemies. The return to the present saw the doctor change tactics and try to conquer the modern world, with merely mortal gadfly nuisances Stone and Moffat his only opposition…

Once the series concluded, the doctor made a brace of encores in the Lion Annual for 1973 and 1974. The first tale saw how respected archaeologist Dr. Wrath was caught robbing tombs in the Valley of Kings and how his subsequent punishment led to uncovering the mummy of Angor, shattering vengeance inflicted upon his accusers and a little name change. The second yarn sees the power-hungry villain in Dorset, stealing an ancient sun-stone relic and awakening something even mighty mummy Angor cannot defeat…

Moodily chilling and evocatively compelling, Dr. Mesmer’s Revenge is a timeless treat for comics buffs and fear fans: one you’d be well advised to sample soon.
© 1971, 1972, 1973 & 2019 Rebellion Publishing Ltd. All rights reserved.

Ghost Rider Marvel Masterworks volume 3


By Jim Shooter, Roger McKenzie, Gerry Conway, Don Glut, Don Perlin. Jim Starlin, Don Heck, Gil Kane, Tom Sutton & various (MARVEL)
ISBN: 978-1-3029-2214-6 (HB/Digital edition)

At the end of the 1960s American comic books were in turmoil, much like the youth of the nation. Superheroes had dominated for much of the previous decade; peaking globally before explosively falling to ennui and overkill. Established genres such as horror, war, westerns and science fiction returned, fed by contemporary events and radical trends in movie-making where another, new(ish) wrinkle had also emerged: disenchanted, rebellious, unchained Youth on Motorbikes seeking a different way forward.

Green Lantern/Green Arrow, Jack Kirby’s Jimmy Olsen, Captain America and many others all took the Easy Rider option to boost flagging sales (and if you’re interested, the best of the crop was Mike Sekowsky’s tragically unfinished mini-masterpiece of cool Jason’s Quest in Showcase). Over at Marvel – a company still reeling from Kirby’s defection to DC/National in 1970 – canny Roy Thomas green-lighted a new character who combined the freewheeling, adolescent-friendly biker-theme with the all-pervasive supernatural furore gripping the entertainment fields.

Back in 1967, Marvel published a western masked hero named Ghost Rider: a shameless, whole-hearted appropriation of the cowboy hero creation of Vince Sullivan, Ray Krank & Dick Ayers (for Magazine Enterprises from 1949 to 1955), who utilised magician’s tricks to fight bandits by pretending to be an avenging phantom of justice.

Scant years later, with the Comics Code prohibition against horror hastily rewritten – amazing how plunging sales can affect ethics – scary comics came back in a big way. A new crop of supernatural superheroes and monsters began to appear on the newsstands to supplement the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of the surviving mystery men titles.

In fact, softening the Code ban resulted in such an avalanche of horror titles (new material and reprints from the first boom in the 1950s), in response to the industry-wide down-turn in superhero sales, that it probably caused a few more venerable costumed crusaders to – albeit temporarily – bite the dust.

Almost overnight, nasty monsters became acceptable fare for four-colour pages and whilst a parade of pre-code reprints made sound business sense, the creative aspects of the fascination in supernatural themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public.

As always in entertainment, the watchword was fashion: what was hitting big outside comics was incorporated into the mix as soon as possible. When proto-monster Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (cover-dated October 1971) and the sky failed to fall in, Marvel moved ahead with a line of shocking superstars – beginning with a werewolf and a vampire – before broadening the scope with a haunted biker to tap into both Easy Rider’s freewheeling motorcycling chic and the prevailing supernatural zeitgeist.

Preceded by western hero Red Wolf in #1 and the aforementioned Werewolf by Night in #2-4, the all-new Ghost Rider debuted in Marvel Spotlight #5 (August 1972) and this sturdy hardback and equivalent digital compendium collects a third heaping helping of his flame-filled early exploits: specifically Ghost Rider #21-35, plus added attraction Marvel Premiere #28, spanning December 1976 to April 1979, and is preceded by an informative Introduction from Ralph Macchio.

What Has Gone Before: Carnival trick cyclist Johnny Blaze sells his soul to the devil in an attempt to save his foster-father Crash Simpson from cancer. As is the way of such things, Satan follows the letter but not spirit of the contract and Simpson dies anyway. When the Dark Lord later comes for his prize, Blaze’s beloved virginal girlfriend Roxanne Simpson intervenes. Her purity prevents the Devil from claiming his due and, temporarily thwarted, Satan spitefully afflicts Johnny with a body that burns with the fires of Hell every time the sun goes down…

After dancing with the Devil and assorted demons for months, and even dabbling with team superheroics on the Champions, Johnny has moved to Hollywood and works as stuntman on the Stuntman TV show: a hazardous gig that has brought him into a romantic dalliance with starlet Karen Page, a team-up with Daredevil and many clashes with supervillains.

As the action opens in GR #21’s ‘Deathplay!’, Gerry Conway, Kil Kane & Sam Grainger build on the trend as manic hireling The Gladiator attacks the Delazny Studio seeking a deadly weapon left by a sinister hidden foe.

After spectacularly repelling the armoured assassin, Blaze does a little digging into the studio and its staff only to clash with another veteran villain – The Eel, abruptly reinforced by Gladiator seeking a rematch. Thrashing them both only gets him in more trouble with the cops and – on the run again – he finally faces the criminal mastermind who has orchestrated many months of woe and learns ‘Nobody Beats the Enforcer!’ (Conway, Don Glut, Don Heck & Keith Pollard). The ganglord has his fingers dug deep into the studio and seeks ultimate power in LA, but somehow Blaze is always in his way, such as here, foiling the costumed killer’s attempt to steal a deadly ray concealed in a ring.

Attempts to further integrate Ghost Rider with mainstream Marvel continuity intensify with the arrival of new scripter – and actual motorbike afficionado – Jim Shooter. With Dons Heck and Newton illustrating, ‘Wrath of the Water Wizard!’ sees the embattled biker battling a hydrokinetic hoodlum at the Enforcer’s behest, only to be betrayed and beaten in anticipation of a blockbusting clash in Shooter, Heck & Dan Green’s ‘I, The Enforcer…!’

Cover-dated August 1977, Ghost Rider #25 presaged a return to wandering ways as Shooter, Heck & Tony DeZuñiga’s ‘Menace is a Man Called Malice!’ finds the infernal antihero implicated in an arson attack on a wax museum before battling a high tech madman. Blaze’s diabolical overreaction in victory signalled dark days ahead…

Don Perlin began his long association with the Spirit Cyclist in #26 as ‘A Doom Named Dr. Druid!’ (words by Shooter & inks by Grainger) as recently-revived and revised proto Marvel superhero Anthony Druid (who as Dr. Droom actually predates Fantastic Four #1) hunts a satanic horror and attacks the Ghost Rider. Only after beating the burning biker does the parapsychologist learn the dreadful mistake he’s made, but by then Blaze’s secret is exposed, his Hollywood life ruined and the end of an era looms…

Back on the road again Johnny encounters two fellow travellers, aimless and in trouble when he pals up with disgruntled former Avengers Hawkeye and time-displaced Matt Hawk The Two-Gun Kid. Crafted by Shooter, Perlin & Green ‘At the Mercy of the Manticore!’ sees Blaze save the heroes from The Brand Corporation’s bestial cyborg monstrosity, but drive them away with his demonic other half’s growing propensity for inflicting suffering…

Still roaming the southern deserts, Blaze is targeted once again by his personal Captain Ahab in ‘Evil is the Orb!’ (Roger McKenzie, Perlin, Tom Sutton, Owen McCarron & Pablo Marcos). His vengeance-crazed rival abducts Roxie and mesmerises a biker gang to do his dirty work but hasn’t reckoned on an intervention by Blaze’s buddy Brahma Bill

What seemed an inevitable team-up at last occurred in #29 as “New York Tribe” McCarron, DeZuñiga, & Alfredo Alcala augment McKenzie & Perlin for a saga of sorcerous subterfuge as Johnny Blaze is abducted and inquisition-ed by Doctor Strange. Sadly, it’s all a trick by the Mage’s greatest foe who turns Ghost Rider into a ‘Deadly Pawn!’, rigging a murderous retaliation and death duel between ‘The Mage and the Monster!’ as delivered by McKenzie, Perlin & Jim Mooney.

The clash concluded in an extreme expression of ‘Demon’s Rage’ (#31, with illustrator Perlin co-plotting with McKenzie and Bob Layton inking) as the diabolical scheme is exposed and expunged just in time for the fugitive Johnny Blaze to be captured by a mystical Bounty Hunter

A story tragically similar to Blaze’s own unfolds in McKenzie, Perlin & Rick Bryant’s ‘The Price!’ before Blaze postpones his dark destiny yet again, only to plunge into a super-science hell to contest a medley of western biker and dystopian tropes run amok in ‘…Whom a Child Would Destroy!’ With both chapters uniquely enhanced by an all-Perlin art job, the mutagenic tragedy catastrophically concludes with ‘The Boy Who Lived Forever!’ before this collection closes with a long-deferred, primal thrill-ride.

Commissioned years earlier, ‘Deathrace!’ is a true Jim Starlin gem with Death and the Devil battling our hero in a war of wheels and will, with Steve Leialoha and pals updating and embellishing what we’d call today a Grindhouse shocker…

A big bonus section opens with another, much reprinted yarn. Courtesy of Bill Mantlo, Frank Robbins & Steve Gan is an attempt to create a team of terrors long before its time. Marvel Premiere #28 (February 1976) introduced the initial iteration of The Legion of Monsters in ‘There’s a Mountain on Sunset Boulevard!’. When an ancient alien manifests a rocky peak in LA, the Werewolf by Night Jack Russell, the macabre Man-Thing, current Hollywood stuntman/Ghost Rider Johnny Blaze and living vampire Morbius are irresistibly drawn into a bizarre confrontation which could have resulted in the answer to all their wishes and hopes, but instead only leads to destruction, death and deep disappointment…

With covers by Jack Kirby, Frank Giacoia, Al Milgrom, John Romita Sr., Steve Leialoha, Kane & Dave Cockrum, George Pérez & Rudy Nebres, Sal Buscema, Ernie Chan, Rich Buckler, Robbins, Pollard, Layton, Bob Budiansky, Bob Wiacek, Perlin, and Nick Cardy, other assets include a June 1978 house ad for all of Marvel’s supernatural series, original art pages and covers by Kirby, Romita Sr., DeZuñiga, Perlin & Alcala and Chan, as well as fascinating art edits by Milgrom & Michael Netzer to Starlin’s ‘Deathrace!’ story and the unused cover he originally drew for it.

These tales return Ghost Rider to his roots, and imminent threat of the real-deal Infernal Realm: portraying a good man struggling to save his soul from the worst of all bargains – as much as the revised Comics Code would allow – so brace yourself, hold steady and accept no supernatural substitutes…
© 2021 MARVEL.

Creepy Presents Steve Ditko


By Steve Ditko, with Archie Goodwin, Clark Dimond & Terry Bisson dddf Ben Oda, Bill Yoshida & various (Dark Horse Comics)
ISBN: 978-1-61655-216-9 (HB/Digital edition)

Once upon a time the short complete tale was the sole staple of the comic book profession, where the intent was to deliver as much variety and entertainment fulfilment as possible to the reader. Sadly that particular discipline is all but lost to us today…

Steve Ditko was one of our industry’s greatest talents and one of America’s least lauded. His fervent desire to just get on with his job and to tell stories the best way he can, whilst the noblest of aspirations, was always a minor consideration and stumbling block for the commercial interests which for so long monopolised comics production and which still exert an overwhelming influence upon the mainstream bulk of Funnybook output.

Before his time at Marvel, Ditko pursued perfection, creating immaculately paced, staged and rendered short stories for a variety of companies; tirelessly honing his craft with genre tales for whichever publisher would have him, free from the interference of over-intrusive editors.

Even after hitting the big time at Marvel and DC, it’s a creative arena he stayed active in, and this collection gathers some of his rarest yet most accomplished examples, produced at a time when a hidebound industry was just starting to open up to new publishers and fresh themes.

After Ditko’s legendary disagreements with Stan Lee led to his leaving Marvel – where his groundbreaking work made the reclusive genius (at least in comic book terms) a household name – he resumed a long association with Charlton Comics, but also found work at Warren Publications under whiz-kid writer/Editor Archie Goodwin.

The details are fully recounted in Mark Evanier’s biographically informative Foreword, as are hints of the artist’s later spells of creative brilliance at DC, the growing underground movement and nascent independent comics scene…

Erudite and economical, Evanier even finds room to describe and critique the differing art techniques Ditko experimented with during this brief tenure. Whilst working for Warren – between 1966 and 1967 – Ditko enjoyed great editorial freedom and cooperation. He crafted 16 moody monochrome masterpieces – most written by Goodwin – all without interference from the Comics Code Authority’s draconian and nonsensical rules. They ranged from baroque and bizarre fantasy to spooky suspense and science fiction yarns, limited only by the bounds of good taste – or at least as far as horror tales ever can be…

And whilst we’re name-checking unsung heroes, it’s only fair to reveal that all were lettered by Ben Oda or Bill Yoshida.

The uncanny yarns appeared in monochrome magazine anthologies Creepy and Eerie, affording Ditko time and room to experiment with not only a larger page, differing styles and media, but also to dabble in then-unknown comics genres. Those lost stories are gathered into a spectacular oversized (284 x 218 mm) hardback compendium – part of a series of all-star artist compilations which includes Rich Corben and Bernie Wrightson amongst others – and begins here with the short shockers from Creepy.

Culled from #9 and delivered in beguiling wash-tones, ‘The Spirit of the Thing!’ starts with shadows and screams, moves on to a dying man and reveals how teacher and student battle in a mind-bending phantasmagorical other-realm for possession of one healthy body, before #10’s ‘Collector’s Edition!’ returns to crisp line art to detail an obsessive bibliophile’s hunt for a mystic tome… and the reason he should have left well enough alone.

Gripping grey-tones reveal how a gullible prize-fighter is manipulated into becoming a bludgeoning ‘Beast Man!’, after which Creepy #12 sees a disturbed man turn to a psychoanalyst to cure his delusions in ‘Blood of the Werewolf!’ Of all the headshrinkers in all the world…

Throughout his time at Marvel – and especially on Doctor Strange – Ditko was applauded for astounding other-dimensional scenes and depictions. In ‘Second Chance!’, that facility is especially exercised when a wise guy regrets his earlier deal with the devil before ‘Where Sorcery Lives!’ pre-empts and anticipates the 1970s Sword-&-Sorcery boom (and Ditko’s own Stalker at DC) as quintessential barbarian hero Garth battles the ghastly legions of vile necromancer Salamand the Sorcerer

Creepy #15 introduced another sword-swinging proto-Conan in ‘Thane: City of Doom!’, wherein our unwashed warrior titanically thrashes thaumic terrors but nearly succumbs to the hidden threats of a comely queen…

Goodwin didn’t script the last Creepy yarn for Ditko in #16. ‘The Sands that Change!’ was devised by Clark Dimond & Terry Bisson who produced a self-referential tale of a comics artist and his wife falling victim to macabre forces on a desert vacation. Although the story is pedestrian, Ditko’s choice of illustrative materials elevates it to one of the most memorable in his uncanny canon…

The rest of this titanic terror-tome re-presents the Ditko/Goodwin Eerie oeuvre, starting with ‘Room with a View!’ from #3. Rendered in claustrophobic line art, it details how a tired, obnoxious traveller insists on occupying a cheap suite his hotelier would do anything not to rent…

‘Shrieking Man!’ from #4 reveals how an incurable maniac is brought back from agonising insanity by a new doctor, much to the regret of the asylum chief who caused this condition, after which ‘Black Magic’ rolls back the years to mediaeval Europe and a final battle between sorcerer and apprentice…

An affluent and greedy jeweller learns to forever regret taking the ‘Deep Ruby!’ from a desperate hobo in Eerie #6, whilst an underworld plastic surgeon can’t save his latest patient from the depredations of ‘Fly!’ in issue #7. ‘Demon Sword!’ then explores the darkest recesses of psychological transformation and temptation before ‘Isle of the Beast!’ (#9) revisits the hoary Man-hunting-Men plot, but proves that you can never be too careful about who you pick as victim…

The scary sessions conclude with fantasy feast ‘Warrior of Death!’, wherein a barbarian warlord makes a deal with Death and learns that Higher Beings just cannot be trusted…

This voluminous volume has episodes which terrify, amaze, amuse and enthral: utter delights of fantasy fiction with lean, stripped down plots and a dark wit allowing art to set the tone, push the emotions and tell the tale, from a time when a story could end sadly as well as happily and only wonderment was on the agenda, hidden or otherwise.

These stories display the sharp wit and dark comedic energy which epitomised both Goodwin and Warren, channelled through Ditko’s astounding versatility and storytelling acumen: another cracking collection of his works not only superb in its own right but also a telling affirmation of the gifts of one of the art-form’s greatest stylists. This is a book serious comics fans would happily kill, die or be lost in a devil-dimension for…
Creepy, the Creepy logo and all contents © 1966, 1967, 2013 by New Comic Company. All rights reserved.

Sabrina the Teenage Witch The Complete Collection volume 1: 1962-1972 (Sabrina’s Spellbook Book 1)


By George Gladir, Frank Doyle, Dick Malmgren, Al Hartley, Dan DeCarlo, Joe Edwards, Rudy Lapick, Vince DeCarlo, Bob White, Bill Kresse, Bill Vigoda, Mario Acquaviva, Jimmy DeCarlo, Chic Stone, Bill Yoshida, Stan Goldberg, Jon D’Agostino, Gus LeMoine, Harry Lucey, Marty Epp, Bob Bolling, Joe Sinnott & various (Archie Comic Publications)
ISBN: 978-1-936975-94-5 (TPB/Digital edition)

Created by George Gladir & Dan DeCarlo, Sabrina the Teen-Age Witch premiered in Archie’s Mad House #22 (cover-dated October 1962): a throwaway character in a gag anthology which was simply one more venue for comics’ undisputed kings of kids comedy. She proved popular enough to become a regular in the burgeoning cast surrounding the core stars Archie Andrews, Betty Cooper, Veronica Lodge and Jughead Jones.

By 1969, the high school enchantress had grown popular enough to win her own animated Filmation TV series (just like Archie and Josie and the Pussycats) and graduated to a lead position in Archie’s TV Laugh Out before finally winning her own title in 1971.

That first volume ran 77 issues (from 1971-1983) and, when a hugely successful live action TV series launched in 1996, ed comic book adaptation followed in 1997. That version folded in 1999 after a further 32 issues.

Volume 3 – simply entitled Sabrina – was based on new TV show Sabrina the Animated Series ran for 37 issues (2000- 2002) before a back-to-basics reboot saw the comic revert to Sabrina the Teenage Witch with #38, carefully blending elements of all previous print and TV versions.

A creature of seemingly infinite variation and variety, the mystic maid continued in this vein until 2004 and issue #57 wherein – acting on the global popularity of Japanese comics – the company switched format: transforming series into a manga-style high school comedy-romance in the classic Shoujo manner.

Another recent version abandoned whimsy altogether, depicted Sabrina as a vile and seductive force of evil in Chilling Adventures of Sabrina. This no-frills. massively monochrome compilation re-presents all her appearances – even cameos on covers of other Archie titles – from that first decade, starting with an informative and educational Introduction courtesy of Editor-in-Chief Victor Gorelick before unleashing the wonderment in a year-by-year cavalcade of magic, mystery and mirth.

Clearly referencing Kim Novak as seen in Bell, Book and Candle, ‘Presenting Sabrina the Teenage Witch’ (George Gladir, Dan DeCarlo, Rudy Lapick & Vince DeCarlo from Archie’s Mad House #22) showcased a sultry seductress with a wicked edge preying on mortals at the behest of Head Witch Della, all whilst secretly hankering for the plebeian joys of dating…

Leading off the next year’s chapter, the creatives reunited in Archie’s Mad House #24 (February 1963), with ‘Monster Section’ depicting Sabrina bewitching boys the way mortal girls always have, whilst ‘Witch Pitch’ sees the young beguiler ordered to ensorcel the High School hockey team – with mixed results…

AMH #25 (April) focuses on the supernatural clan’s mission to destroy human romance. In ‘Sister Sorceress’ Della orders Sabrina to split up dating couple Hal and Wanda – with catastrophic results – before ‘Jinx Minx’ (#26, June) sees Sabrina go too far with a love potion at a school dance…

Bob White’s Archie’s Mad House #27 cover (August 1963) leads into #28’s ‘Tennis Menace’ (inked by Marty Epp) as Sabrina’s attempts to enrapture a rich lad go infuriatingly awry. AMH #30 (December) offers pin-up ‘Teen-Age Section’ drawn by Joe Edwards, with Sabrina comparing historical ways of charming boys with modern mortal methods…

The 1964 material opens with a love potion pin-up ‘Teen Section’ by Edwards (AMH #31, February) before Gladir & Edwards’ ‘Ronald the Rubber Boy Meets Sabrina the Witch Queen’ finds the magic miss disastrously swapping abilities with an elastic-boned pal.

Issue #36 (October, by Edwards) sees her failing to jinx her friends’ recreational evening in ‘Bowled Over’, after which (AMH #37, December) finds Gladir reunited with Dan & Vince DeCarlo for a spot of ‘Double Trouble’ when gruesome Aunt Hilda tries to fix Sabrina’s appalling human countenance, only to become her unwilling twin…

In 1965 Sabrina’s only appearance was a Harry Lucey-limned ad for Archie’s Mad House Annual, whereas a year later she triumphantly returned with illustrator Bill Kresse handling Gladir’s script for ‘Lulu of a Boo-Boo’ (AMH #45, February 1966). Here the witch-girl’s attempts to join the In-Crowd constantly misfire whilst ‘Beach Party Smarty’ (#48, August) confirms this new trend, as her spells to capture a hunky beau go badly wrong…

For ‘Go-Go Gaga’ (AMH #49, September) Gladir & Kresse pit the bonny bewitcher against a greedy entrepreneur planning to fleece school kids in his over-priced dance hall, whilst #50’s ‘Rival Reversal’ finds her failing to conjure a date before ‘Tragic Magic’ proves even sorcery can’t keep a teen’s room clean…

Art team Bill Vigoda & Mario Acquaviva join Gladir for 1967’s first tale. ‘London Lore’ (AMH #52, February) with Sabrina transporting new boyfriend Donald to the heart of the Swinging Scene (it meant something else back then) but ill-equipping him for debilitating culture-shock, after which ‘School Scamp’ (Gladir + Dan, Jimmy & Vince DeCarlo, from AMH #53, April) again proves magic has no place in human education…

In #55 Gladir, Dan DeCarlo & Lapick prove Sabrina’s wishing to help a doubly dangerous proposition in ‘Speed Deed’, whilst in #58 (December, Chic Stone & Bill Yoshida) the trend for ultra-skinny fashion models leads to a little shapeshifting in ‘Wile Style’

1968 opens with Gladir, Stone & Yoshida exploring the downside of slot-car racing in ‘Teeny-Weeny Boppers’ (AMH #59, February) after which ‘Past Blast’ (#63, September by Gladir, Stan Goldberg, Jon D’Agostino & Yoshida) sees our mystic maid time-travel in search of Marie Antoinette, Pocahontas and Salem sorceress Hester. The year wraps up with ‘Light Delight’ (Gladir, White, Acquaviva & Yoshida: AMH #65, December) as Sabrina’s aunts Hilda and Zelda try more modern modes of witchy transport…

With Sabrina’s television debut, the end of 1969 saw a sudden leap in her comics appearances to capitalise on the exposure and resulted in a retitling of her home funnybook. Again crafted by Gladir, White, Acquaviva & Yoshida, ‘Glower Power’ comes from Mad House Ma-Ad Jokes #70 (September) with her duelling another teen mage before the cover of Archie’s TV Laugh-Out #1 (December: by Dick Malmgren & D’Agostino) leads into ‘Super Duper Party Pooper’ and the instant materialisation of a new sitcom lifestyle for the jinxing juvenile.

Sabrina yearns to be a typical High School girl. She lives in suburban seclusion with Hilda & Zelda and Uncle Ambrose. She has a pet cat – Salem – and is tentatively “seeing” childhood pal Harvey Kinkle. The cute but clueless boy reciprocates the affection, but is far too scared to rock the boat by acting on his own desires.

He has no idea that his old chum is actually a supernatural being…

This opening sally depicts what happens when surly Hilda takes umbrage at the antics of Archie and his pals after they come over for a visit, whilst ‘Great Celestial Sparks’ (pencilled by Gus LeMoine) reveals what lengths witches go to when afflicted with hiccups…

A full-on goggle-box star, Sabrina blossomed in 1970, starting with a little flying practice in ‘Broom Zoom’; boyfriend trouble in ‘Hex Vex’; fortune-telling foolishness in ‘Hard Card’; amulet antics in ‘Witch Pitch’ and kitchen conjurings in ‘Generation Gap’: all by Gladir, LeMoine, D’Agostino & Yoshida from Mad House Ma-Ad Jokes #72 (January). The issue also offered sporting spoofs in ‘Bowl Roll’ (Dan DeCarlo).

The so-busy cover of Archie’s TV Laugh-Out #2 (March 1970) segues into Gladir, Dan D, Lapick & Yoshida’s ‘A Plug for The Band’ with Sabrina briefly joining The Archies’ pop group, whilst LeMoine contributes a brace of half-page gags – ‘Sassy Lassy’ and ‘Food Mood’ – and limns ‘That Ol’ Black Magic’, wherein the winsome witch’s gifts cause misery to all her new friends in Riverdale…

Dan D’s & Lapick’s June cover for Archie’s TV Laugh-Out #3 leads into Malmgren-scripted ‘Double Date’, with hapless Harvey causing chaos at home until Ambrose finds a potential putrid paramour for Aunt Hilda. The creatives then launch an occasional series on stage magic with ‘Sabrina Tricks’ pages, before single-pagers ‘Goodbye Mr. Chips’, ‘The Hand Sandwich’, ‘The Sampler’, ‘Never on Sundae’ and ‘Finger Licken Good’ reveal a growing divide between house-proud Hilda and accident-prone, ever-ravenous Harvey.

Interspersed by three more ‘Sabrina Tricks’ pages, mystic mayhem continues with mini-epic ‘I Wanna Hold Your Hand’ (Malmgren, LeMoine, D’Agostino & Yoshida) as our witch girl disastrously attempts to make Jughead Jones more amenable to Big Ethel’s amorous overtures. The food fiascos resume with LeMoine-limned ‘Good and Bad’, as Sabrina’s every good intention is accidentally twisted to bedevil her human pals.

Taken from Mad House Glads #74 (August 1970), Gladir & LeMoine’s half-page chemistry gag ‘Strange Session’ is oddly balanced by the painterly ‘Blight Sight’ of long-forgotten never-was Bippy the Hippy, before we’re back on track and at the beach for Archie’s TV Laugh-Out #4 (September, by Gladir, Vigoda, Lapick & Yoshida). In ‘To Catch a Thief’ Sabrina again assists Ethel in pinning down elusive, love-shy Jughead, and rounding out the issue are single page pranks ‘Beddy Bye Time’ (DeCarlo & Lapick), another ‘Sabrina Tricks’ lesson and seaside folly ‘In the Bag’ from LeMoine & D’Agostino.

ATVL-O #5 (November) offers up Gladir, Vigoda & Stone’s ‘I’ll Bite’ as Sabrina’s hungry schoolfriends learn the perils of raiding Hilda’s fridge and Gladir, DeCarlo & Lapick’s ‘Hex Vex’ as Della storms in, demanding tardy Sabrina fulfil her monthly quota of bad deeds…

Sabrina is an atypical witch: living in the mundane world and assiduously passing herself off as normal, and 1971 opens with DeCarlo & Lapick’s cover for Archie’s TV Laugh-Out #6 (February) and ‘Match Maker’ by Frank Doyle, Harry Lucey & Epp as Hilda tries getting rid of Harvey by making him irresistible to Betty & Veronica. No way that can go wrong…

‘Sabrina the Teen-Age Witch’ (Gladir, LeMoine, D’Agostino & Yoshida) then uses her powers openly with some kids and learns a trick even ancient crone Hilda cannot fathom. Bolstered by a ‘Sabrina Tricks’, ‘Carry On, Aunt Hilda’ (Malmgren, LeMoine & Lapick) hilariously depicts lucky stars shielding Harvey from the wrath of irascible Aunt Hilda…

Bowing to popular demand, the eldritch ingenue finally starred in her own title from April 1971. Dan D & Lapick’s cover for Sabrina the Teen-Age Witch #1 hinted at much mystic mirth and mayhem which began with ‘Strange Love’ (Doyle, Dan D & Lapick). This revealed a jealous response to seeing Harvey with another girl, supplemented by ‘Sabrina and Salem’s Catty Quiz’ before hippy warlock Sylvester comes out of the woodwork to upset Hilda’s sedate life in ‘Mission Impossible’ (Malmgren, LeMoine & D’Agostino).

Another ‘Sabrina Puzzle’ neatly moves us to Doyle, Dan D & Lapick’s ‘An Uncle’s Monkey’ with Harvey and a pet chimpanzee pushing Hilda to the limits of patience and sanity…

The cover of Archie’s TV Laugh-Out #7 (May) precedes a long yarn by Doyle, Bob Bolling & D’Agostino as ‘Archie’s TV Celebrities’ (the animated Archies, Sabrina and Josie and the Pussycats) star in ‘For the Birds’ with a proposed open-air concert threatened by the protests of a bunch of old ornithology buffs.

Thanks to Malmgren, LeMoine & D’Agostino, our celebrity pals tackle an instrument-stealing saboteur in ‘Sounds Crazy to Me’, before Sabrina cameos on the cover of Jughead #192 (May, by Dan DeCarlo & Lapick) before heading for the cover of her second issue (DeCarlo & Lapick, July). Within those pages Malmgren scripts ‘No Strings Attached’ as The Archies visit their bewitching buddy just as Hilda turns Harvey into an axe-strumming rock god…

‘Witch Way is That’ sees Hilda quickly regret opening her house to Tuned In, Turned On, Dropped Out Cousin Bert, prior to Malmgren, Lucey & Epp showing Archie suffering the jibes and jokes of ‘The Court Jester’ Reggie – until Sabrina adds a little something extra to the Andrews boys’ basketball repertoire..

At this time the world underwent a revival of supernatural interest and Gothic Romance was The Coming Thing. In a bold experiment, Sabrina had a shot at a dramatic turn as Doyle, Bolling, Joe Sinnott & Yoshida crafted ‘Death Waits at Dumesburry’: a relatively straight horror/mystery with Sabrina facing a sinister maniac in a haunted castle she inherits…

Rendered by LeMoine & D’Agostino, the cover of Jughead’s Jokes #24 (July 1971) brings us back to comedy central, as does their cover for Archie’s TV Laugh-Out #8 (August) and Malmgren’s charity bazaar-set tale ‘A Sweet Tooth’, with the winsome witch discovering even her magic cannot make Veronica’s baked goods edible…

Dan DeCarlo’s cover for Sabrina the Teen-Age Witch #3 (September) foreshadows a return to drama but in modern milieu as ‘House Breakers’ (Malmgren, DeCarlo & Lapick) finds Harvey and Sabrina stranded in an old dark mansion with spooks in situ, after which ‘Spellbinder’ (Doyle, Al Hartley) sees Hilda cringe and curse when human catastrophe Big Moose pays Sabrina a visit.

Hartley & D’Agostino fly solo on ‘Auntie Climax’ as irresistibility spells fly and both Archie and Hilda are caught in an amorous crossfire before Malmgren, Bolling & Lapick show our cast’s human side in ‘The Tooth Fairy’ as Archie, Jughead and Sabrina intervene to help a juvenile thief caught in a poverty trap …

A trio of DeCarlo & Lapick covers – Archie’s TV Laugh Out #9 (September), Archie’s Pals ‘n’ Gals #66 (October) and Sabrina the Teen-Age Witch #4 (October) segue into the teen thaumaturge’s fourth solo issue, where Doyle, Goldberg & D’Agostino set the cauldron bubbling with ‘Hex Marks the Spot’ as Aunts Hilda and Zelda nostalgically opine for their adventurous bad old days but something seems set on thwarting every spell they cast, after which ‘Which Witch is Right?’ (LeMoine pencils) finds obnoxious Reggie Mantle uncovering Sabrina’s sorcerous secrets.

Goldberg & Sinnott illustrate ‘Switch Witch’ as officious Della suspends Sabrina’s powers as a punishment and can’t understand why the girl is delirious instead of heartbroken, whilst Hartley & Sinnott contribute a run of madcap one-pagers from Gladir, Malmgren and Doyle with clue-packed titles such as ‘Out of Sight’, ‘Beauty and the Beast’, ‘The Teen Scene‘, ‘So That’s Why’ and ‘Time to Retire’.

Wrapping up the issue is ‘The Storming of Casket Island’ by Doyle, LeMoine & D’Agostino, blending stormy sailing, sinister swindling skulduggery and menacing mystic retribution…

More covers follow: Archie #213 and Archie’s TV Laugh Out #10 (both November by Dan D & Lapick) and Archie’s Christmas Stocking #190 (December, Hartley & D’Agostino), which latter also contributes Hartley & Sinnott’s ‘Card Shark’, with Sabrina joining Archie and the gang to explore the point and purpose of seasonal greetings postings. DeCarlo & Lapick’s cover of Betty and Me #39 brings the momentous year to a close…

The last year covered in this titanic tome is 1972, kicking off with DeCarlo & Lapick’s cover for Archie Annual #23, before their Sabrina’s Christmas Magic #196 cover (January) opens on a winter wonderland of seasonal sentiment. It all starts with ‘Hidden Claus’ (by featured team Hartley & Sinnott) as Sabrina ignores her aunt’s mockery and seeks out the real Father Christmas – just in time to help him with an existential and labour crisis…

‘Sabrina’s Wrap Session’ offers tips on gifting and packaging whilst ‘Hot Dog with Relish’ sees the witch woman zap Jughead’s mooching canine companion and make him a guy any girl could fall for. Doyle, Goldberg & Sinnott concocted ‘The Spell of the Season’, depicting our troubled teen torn between embracing Christmas and wrecking it as any true witch would. Guess which side wins the emotional tug-of-war?

More handicraft secrets are shared in ‘Sabrina’s Instant Christmas Decorations’ before Hartley & Sinnott’s ‘Sabrina Asks What Does Christmas Mean to You?’ and ‘Sabrina Answers Questions About Christmas’, after which cartoon storytelling resumes with ‘Mission Possible’ as Hilda & Zelda find their own inner Samaritan.

Despite a rather distressing (and misleading) title ‘Popcorn Poopsie’ reveals a way of making tasty decorative snacks whilst ‘Sabrina’s Animal Crackers’ tells a tale of men turned to beasts before a yuletide ‘Sabrina Pin-Up’ and exercise feature ‘Sabrina Keeps in Christmas Trim’ return us to the entertainment section.

An all-Hartley affair, ‘Sabrina’s Witch Wisher’ examines what the vast cast would say if given a single wish, after which Doyle, Goldberg & Sinnott conclude this mammoth meander down memory lane by revealing how an evil warlock was punished by becoming ‘A Tree Named Obadiah’. Now – decked out in lights and tinsel – he’s back and making mischief in Veronica’s house…

An epic, enticing and always enchanting experience, the classic adventures of Sabrina the Teenage Witch are sheer timeless comics delight that no true fan will ever grow out of – and who says you have to?

© 1962-1972, 2017 Archie Comic Publications, Inc. All rights reserved.

The Dead Rider: Crown of Souls


By Kevin Ferrara (Dark Horse)
ISBN: 978- 1-61655-750-8 (TPB/Digital edition)

Westerns are very much in the eye of the beholder. Some of my very favourites are The Seven Samurai, The Thirteenth Warrior and Outland… and nary a six-gun or Stetson in the bunch. Like all genres, it’s about tone and themes and timbre; motivation and resolution, rather than just slavish attention to tropes and forms. Trappings and locations are not as important as the Why and the How…

A fascinating case in point is Dead Rider. Conceived and crafted by writer, artist and historian Kevin Ferrara (Aliens/Predator, Green Lantern, Creepy) it offers a miasmic merging of classical EC-styled tongue-in-cheek terror amidst grittily familiar sagebrush locales, resulting in a beautifully rendered if meandering yarn about true love, magical misery and vengeance forestalled, but never escaped…

Originally released as two comic book issues, the saga came to an abrupt ending before concluding, with this graphic album, the reviving and completing of the tale.

Near frontier town Magruder, Nevada in the 1890s a vile owlhoot calling himself The Cobra is hunting a man. Having successfully diverted a similarly-employed cavalry troop into a wild goose chase, the rogue relishes the prospect of tackling legendary gunman The Dead Rider. The scoundrel has no idea what he is about to confront, or that his prospective prey is being watched over by a local shaman with much more than skin in the game…

After brutalising and terrorising the township, Cobra secures the clue he needs and rides off to his date with destiny whilst the wise man rushes to warn the much-sought-after rider who currently resides in an old iron mine. The décor doesn’t trouble the wanted man much. After all, he’s been an ambulatory rotting corpse for years now and physical feeling is a long-forgotten luxury…

Once, Jacob Bierce was a gentle, loving man whose only desire was to wed his adored paramour Sarah. However, thanks to a string of cruel accidents and malign misfortunes, Jacob fell under the power of a scheming and manipulative Bog Witch who made him immortal… by turning him into a walking corpse. The downside was retaining his mind and conscience, even during the appalling, frequently recurring moments when the sorceress possessed his body to go on killing sprees.

Thus, the revenant’s formidable reputation, the authorities pragmatic despatching of deranged General Cavanaugh and a troop of soldiers to capture the notorious Dead Rider and Cobra’s obsession with immortalising his own reputation by killing the zombie fugitive…

As all the disparate players converge for a final showdown, the Witch has one last eldritch card to play; she’s been collecting the last vestiges of the dead to build a potent artefact: the Crown of Souls. She does not, however, fully appreciated the power of true friendship, the force of love from beyond the grave or the obsessive nature of glory-crazed military men…

Although the plot carries s some gaping inconsistencies and the dialogue is sometimes uninspired, The Dead Rider is rendered in a spectacularly lush manner reminiscent of the best of Graham Ingels, Bernie Wrightson, Scott Hampton or Thomas Yeates and races along, offering scads of action and wry humour as well as a classic tragedy-laced horror hero that would certainly score well with modern moviegoing aficionados.

Fast, fun and fabulous, this turbulent tome comes with a Gallery of sketches, roughs, covers and unused art pages, plus accompanying commentary, and is a sure-fire guilty pleasure for fans seeking quality art and something off the path of comics’ mainstream.
© 2007, 2008, 2015 Kevin Schnaper. All rights reserved.