Misery City


By K. I. Zachopoulos & Vassilis Gogtzilas (Markosia)
ISBN: 978-1-905692-81-1 (TPB)

For purists every literary genre is sacrosanct – unless you can come up with a way to mix or blend them with such style, verve and panache that something new is born which feels like it’s always been one of the gang…

Lurking in the shadows since first released in 2013, Misery City is a dark, bleak and ferociously introspective tale that relates the cases of Max Murray. He’s a dowdy, down-at-heel private eye stalking the meanest streets imaginable, in a vast and ever-changing metropolis situated on the outskirts of Hell – and, no, that’s not poetic license or flowery prose, it’s a satnav instruction…

Following an effusive Foreword from arch-stylist Sam Keith and Introduction from writer J. M. DeMatteis, the first 5 issues of the original comics series unfold in this pocket novel package: a stark, unrelenting procession of grimly trenchant case-files starring a shabby, unshockable shamus just trying to get by uncovering other people’s secrets whilst making some sense of the most pitiless town in creation.

Of course, Max has a few secrets of his own…

The black parade begins on the ‘Night of the Corpse’ when the world-weary peeper is attacked by a giant skeleton and must employ his beloved and handy handgun Fat Betty to end the undead animate. Times are both tough and weird, so he doesn’t give it much thought before retiring to his dingy office to await a new client and case…

When the phone rings it’s that sexy waitress Pakita from The Bar. Max has suffered the serious hots for the hot totty simply forever, but his rising hopes take a dive when the mercurial Mexican only hires him to check up on her cheating boyfriend.

With heavy heart and azure cojones, the gumshoe goes looking, utterly unaware that an old enemy has returned seeking vengeance. Professor Ego was penned in unimaginable torment because of Murray, and now he’s out and wasting no time in sending a plague of devils to secure some payback…

As a host of demonic clowns hunt the private detective, Max finds Pakita’s man. However, catching the faithless dog with another woman drives the PI crazy, and Murray goes ballistic, beating the cheating Dick to a pulp. Appalled and repentant, he then heads over to Pakita’s place to apologise but finds her gone, snatched by his long-forgotten foe.

Answering the ‘Call of Ego’, Max heads for the horror’s Tower hideout and a brutal showdown…

Despite his shoddy appearance, this detective is no dumb palooka. His secret vice is reading, and Max’s unceasing internal monologue is peppered with quotes and allusions from poets like Dante and Tennyson. They’re the only thing comforting him as ‘A Wooden Coffin for Max Murray part I’ sees him taking the Hell train to a surveillance job in the worst part of Misery City.

Horny as always, Max is disappointed to discover what the owner of that so-sexy French voice on the phone really looks like, but nevertheless agrees to check out the abandoned timber-framed family house the tearful widow fears property developers crave…

Maybe he should have been more suspicious, but the client’s stunning daughter Josephine had turned his head and all points south…

Upon entering the ramshackle old pile, a colossal zombie fiend attacks and before he can react, the entire house explodes out of the ground and rockets into orbit. Lost in space and out of options, the gumshoe reveals a few of his own incredible survival secrets, destroying the monster (said client’s vengeful and very angry husband) in ‘A Wooden Coffin for Max Murray part II’ before escaping the timber trap to settle scores with the murderous she-devils. It appears Max is on a first name basis with the Big Boss of the Inferno, and the head man is keen on renewing a satanic acquaintance with the understandably reluctant detective…

These malign mystery yarns conclude with a stunning surprise in ‘The Last Drag of a Pocket God’ with Max dogging a phantom with astounding delusions of grandeur. However, after sending Marty “The Voice” Coronado to his final rest, an uncomfortable conversation with Pakita forces the shamus to confront his own long-suppressed thoughts: examining the illusions that keep him going on the pitiless streets of Misery City…

Potently targeted vulgarity and a brusque, verbally confrontational narrative style gives Kostas (Mister Universe, The Fang, The Cloud) Zachopoulos’ manic scripts a supremely savage edge, whilst the freakish, surreal Horror-Noir milieu is perfectly captured by frequent collaborator/illustrator Vassilis (The Biggest Bang) Gogtzilas’ astoundingly frenetic art, delivered in a melange of assorted styles.

This mean, moody and menacing chronicle is topped off with a host of powerful pin-ups and a cover art gallery to further disquiet and beguile the unwary reader.
Misery City ™ & © 2013 Kostas Zachopoulos, Vassilis Gogtzilas and Markosia Enterprises, Ltd. All rights reserved.

The Wild Adventures of Sherlock Holmes Volume Two


By Will Murray, illustrated by Gary Carbon, Joe DeVito, Jason C. Eckhardt (Odyssey Publications)
ISBN: 979-8-379327-44-6 (PB/Digital edition)

I’m always saying it, in fact we all are: Something Strange is Going On. Let’s address that situation with a week of detective-themed reviews…

Way back in the days when even the shabbiest waif or emphysema-riddled ragamuffin could read, story periodicals for young and old ruled. Countless stories recounted the exploits of adventurers, do-gooders and especially detectives. None ever matched the cachet and pulling power of Sherlock Holmes. Even today the meta-real household name continues and thrives, both in countless reworkings and adaptations of canonical classics and in new material by and for devoted and dedicated admirers ever-hungry for more…

Holmes wasn’t the first but he is most assuredly the most popular and well known. His success spawned a storm of imitators and tribute acts – some even going on to immortality of their own. In1893, just as The Strand Magazine published the “last Sherlock Holmes story” (The Adventure of the Final Problem – and it nearly was as Conan Doyle held out against incredible pressure from fans, editors and bankers until 1901 when The Hound of the Baskervilles began serialisation) another profoundly British criminologist was beginning his own spectacular multimedia career: Sexton Blake

As described by physician Arthur Conan Doyle via the narratives of companion and stalwart factotum Dr. John Watson, Sherlock Holmes’ fictional exploits (54 short stories and 4 novels beginning in 1887) popularised and formulated detective fiction: mythologising the processes of observation, deduction, logical reasoning and forensic science. Britain became a nation of crime fans and Holmes went on to repeat the process for most of the planet…

The first exploit was A Study in Scarlet, published in Beeton’s Christmas Annual 1887, with the majority of stories thereafter in The Strand Magazine. Inevitably, the character soon escaped the page to appear in countless, stories, plays, films, television shows, adverts and anything else canny entrepreneurs could think of.

Although graphic adaptations are plentiful, original English language comics have not excelled with regard to the Great Detective: a trio of newspapers strips, brief comic book runs by Charlton (1955) and DC Comics (1975) and some few later miniseries by independent publishers such as Caliber and Moonstone. Holmes is, however, an evergreen guest collaborator: popping up to aid everyone from Batman to The Muppets to The Shadow himself.

If you can find them, Scarlet in Gaslight: An Adventure in Terror and A Case of Blind Fear by Martin Powell & Seppo Makinen would provide resolute pictorialist devotees with a rare and worthwhile treat: showing the Master Ratiocinator testing himself against other literary touchstones of the period – specifically Bram Stoker’s Lord of the Undead in alliance with the truly evil Professor Moriarty and then H.G. Wells’ Invisible Man

He has also faced such contemporary challengers as The Phantom of the Opera and Mr Hyde in the company of Henry Jekyll, Toulouse L’Autrec and Oscar Wilde

Writers and fans alike share an oddly perverse but clearly overwhelming desire to “mix and match” favourite literary figures: especially from the Victorian Era, that birthplace of so many facets of popular culture. Holmes is so much a household name that his inclusion in any venture is a virtual guarantee of commercial success, but regrettably often no guarantee of quality. Of course, no one can get too much of a good thing and happily Holmes and Watson have thrived under the aegis of many creative stars ever since Doyle’s death. Writers adding to the oeuvre include Stephen King, Neil Gaiman, Anthony Burgess, A.A. Milne, P.G. Wodehouse, John Dickson Carr, Anthony Horowitz and so many more, and today I’m sharing the efforts of another with a well-earned reputation in the field….

Will Murray is something of a classic fiction force of nature. Journalist, editor and author, he produces scholarly histories and critiques on cult characters in the Will Murray Pulp History Series (as seen in today’s other posting) and celebrates the pulp experience in general and especially fading genres via new prose stories for the canon of so many landmark literary characters and concepts. Through print, audio and eBooks, Murray has extended the legends and shelf life of The Shadow, Doc Savage (and Pat Savage), The Spider, King Kong, The Green Lama, The Bat, The Avenger, The Destroyer (Remo Williams), Tarzan and The C’thulu mythos, He is especially adept at crafting combinations: teaming individual stars and concepts in team -up tales such as King Kong vs Tarzan

You’ll probably want to see – or may already enjoy – Murray’s comics too: gems like prose novel Nick Fury, Agent of S.H. I.E.L.D.: Empyre, and visual delights like The Unbeatable Squirrel Girl (co-created with Steve Ditko), Spider-Man, Hulk, Secret Six, The Destroyer, Superman, Batman, Wonder Woman, The Spider, The Gray Seal, Ant-Man, Green Hornet, Zorro, The Phantom and more…

These stories were originally published in magazines and books from MX Publishing, Thrilling Adventure Yarns and Belanger Books, and are set in various periods of the consulting Detective’s long and prestigious career. This tome is the second and latest of two volumes and I’m happy to confide that I enjoyed it so much when my comp copy arrived that I actually paid with my own money to get the first one too…

Following an effusive and informative ‘Introduction’ discussing how this collection concentrates on stories challenging Holmes’ rational mindset and non-rationalistic encounters, the casebook reopens with ‘The Singular Problem of the Extinguished Wicks’ as the investigator reveals his fascination with Spontaneous Human Combustion and its effect on a particularly gruesome demise, after which ‘The Mystery of the Spectral Shelter’ sees Holmes approached by a Hansom cab driver who has had a decidedly close call with a vanishing café used by his professional compatriots…

The irascible ratiocinator’s perennial problem with mind-numbing boredom is highlighted in ‘The Problem of the Surrey Samson’ and assuaged by a theatrical turn whose seemingly miraculous strength does not endure Holmes’ close scrutiny, whilst ‘The Uncanny Adventure of the Hammersmith Wonder’ exposes a body in incredible circumstance and – once properly pondered – sees the detective solve a long-hidden generational crime…

Weird – but still plausible – science and a truly grotesque murder inform ‘The Repulsive Matter of the Bloodless Banker’ before Murray adds his own choice pick to that army of previously established associates.

A ghost story – or is it? – bringing mysteries of ancient Egypt to Edwardian England, ‘The Adventure of the Abominable Adder’ is set in 1903 and introduces the champion of rational thought to his equally estimable but operationally opposite number. This tale sees Algernon Blackwood’s spiritual detective John Silence – Physician Extraordinary also consulted by a terrified client with both valiant advocates needed to solve the mystery.

Silence was among the best of a wave of “ghost-breaker” heroes from that death-obsessed era, appearing in six stories by the prolific Blackwood (1869-1951), beginning with ‘A Psychical Invasion’ (1908).

A genteel and refined war of world-views having been declared, Mind and Soul met again in ‘The Adventure of the Sorrowing Mudlark’ as Dr. Silence asks the esteemed logician to assist a dead woman trapped in an eternal search, before a mythological mystery manifests when a green-hued lad long ago abducted by fairies abruptly returns to a rustic village in ‘The Adventure of the Emerald Urchin’, with Silence again offering unique insights…

With Holmes assuming the narrator’s role, 1908-set conundrum ‘The Adventure of the Expelled Master’ details how he deduced the manner in which a maths teacher was actually murdered despite his body being observed flying up a chimney and rocketing across the heavens, before this embassage into eerie esoterica concludes with Watson’s already crucial role in the stories expanded. It’s 1915 and whilst involved in the war effort the military doctor seeks to drag his old comrade out of retirement to verify the provenance of an unearthed hoard seemingly minted in fabled Atlantis in ‘The Conundrum of the Questionable Coins’

Wrapping up the investigations are fulsome biographical dossiers on Murray in ‘About the Author’ and artist Gary Carbon in ‘About the Artist’.

Compelling, rewarding and just plain fun to read, these tales are a delight and a must for any Holmesian follower.
© 2023 by Will Murray. All rights reserved. Front cover image & frontispiece © 2023 by Gary Carbon. All rights reserved. Back cover image © 2023 by Joe DeVito. All rights reserved.

Shrine of the Morning Mist volume 1


By Hiroki Ugawa, translated & adapted by Jeremiah Bourque & Hope Donovan (TokyoPop)
ISBN: 978-1-59816-343-8 (Tank?bon TPB)

Much manga may be characterised by a fast, raucous and even occasionally choppy style and manner of delivery but the first volume of Hiroki Ugawa’s atmospheric supernatural thriller -a moody saga of young love – takes its time to get all the elements in play rather than simply steaming in all guns blazing.

Set in Hiroshima Prefecture (noted for shrines and beautiful mist-draped landscapes) and specifically the city of Miyoshi, Asagiri no Miko or Shrine of the Morning Mist first appeared serialised in monthly periodical Young King OURS between Match 2000 and April 2013: running eventually to 9 volumes of eerie mystery, romance comedy and demonic action.

The saga opens in traditionally portentous manner and carefully unfolds the story of young Yuzu Hieda, one of 3 sisters who are hereditary “Miko” (a combination of shaman, spirit medium and priestess attached to Shinto shrines and temples) who attend to local places of worship. The siblings are particularly gifted with special powers to combat all the supernatural threats menacing the region.

Little more than a teenager herself, schoolgirl Yuzu is troubled by the reappearance of childhood sweetheart – and cousin – Tadahiro Amatsu. After 5 years away, he has come home only to be immediately targeted by evil forces. Despite being teased by sisters Tama and Kurako, Yuzu accompanies them to the railway station just in time to save the prodigal from a sinister, sorcerous old man obsessed with the boy’s blood.

Invited to stay with the Miko in their home, the withdrawn youngster is disquieted by the teasing and references to his past relationship with Yuzu, even though the father of the house proves to be a far-more unforgiving prospect…

Mystic forces are gathering round the introspective, solitary kid – with repercussions felt as far away as Tokyo – and over their dad’s objections Tadahiro is pressured into staying at the Hieda home where he can be properly safeguarded. However, next morning when the girls are at school, a monolithic, cyclopean demon attacks the house. The assault is instantly perceived by Yuzu who dashes back to save him, only to find her long-absent mother already there, having driven off the dark “kami”. Well, one of them, at least…

Typically even Mother Miyuki thinks Tadahiro and Yuzu are a perfect, predestined couple…

With questions swirling about him, such as “why is everybody so interested in my blood?” and “whatever happened to my parents?”, shell-shocked Tadahiro is blissfully unaware that the Miko are forming a protective Council around him, but even he knows something is up when dark newcomer Koma introduces herself and reveals she knew his long-departed father. Intimately…

To Be Continued…

This uncharacteristically slow-paced, contemplative and almost elegiac tale mystery was partially inspired by a classical tale recorded on the historic Inu Mononoke scroll and Hiroki Ugawa’s beautiful illustration perfectly captures a sense of brooding ancient powers at war, even during the most juvenile set-piece moments of awkward young romance and generational embarrassment comedy.

A slightly off-beat but intriguing tale for older readers, this monochrome volume is currently unavailable in digital editions but still readily available through online vendors.
© 2001 Hiroki Ugawa. All rights reserved. English text © 2006 TokyoPop inc.

Resurrectionists: Near Death Experienced


By Fred Van Lente, Maurizio Rosenzweig & Moreno DiNisio (Dark Horse)
ISBN: 978-1-61655-760-7 (TPB/Digital edition)

Surely everybody loves a cool crime caper yarn? If so, and yet still seeking a little something extra, here scripter Fred Van Lente (Action Philosophers, Archer & Armstrong, Cowboys & Aliens, X-Men: Noir, Brainboy, MODOK’s 11) delivers another riotously rewarding, big-picture concept to astound fans of films and funnybooks alike.

Illustrated by Italian team Maurizio Rosenzweig (Frontiersman, Laida Odius, Davide Golia, Clown Fatale) and colourist Moreno DiNisio (The Scumbag, Black Science, Dead Body Road), the tale is both frighteningly simple and terrifyingly complex…

Once upon a time 3000 years ago in ancient Egypt, an architect named Tao finished a tomb for a dangerously ambitious priest. Unfortunately, august cleric Herihor yearned to be Pharaoh instead of the Pharaoh (yeah, that’s an utterly unconnected Iznogoud reference!) and felt that the necessary precautions to ensure his ambitions in this life and the next should include killing everyone who worked on the project, …even Tao’s pregnant wife Maya

Meanwhile in the present day, major thief Jericho Way is stealing relics to order for a mysterious client with big pockets and extremely fixed tastes. The disgraced former architect has no idea why the mystery man only wants Egyptian stuff, or that the so-shy client is technically someone he’s known for many centuries…

With brother-thief Mac, Jericho is planning to boost some scrolls from a museum, but has become aggravatingly distracted by dreams of himself in another time and place. The master planner is blithely unaware that a lot of very strange and dangerous people are somehow cognizant of the changes he’s going through – after all they’ve been there before innumerable times – and are now extremely concerned about the life-decisions he’s going to make over the next few days…

The first inkling that something is up comes after a particularly intense “dream” as Jericho realises that he can now read the ancient Egyptian scrawl on the scroll he’s just swiped…

Simultaneously, long ago, in Herihor’s tomb, Tao – having escaped his pursuers but now hopelessly lost – settles down to die. Soon he is shocked and astounded to see another face…

Tomb robbers – also called “Resurrectionists” – have already broken into his impregnable design but their triumph now offers him a way out …and opportunity for revenge…

And as Jericho shares his memories of those robbers with Mac, he notes the recurring resemblances to recent acquaintances, and it all becomes clear that he and his new co-crew have been working on that revenge and this robbery for a very long time indeed…

Revealing a mystic vendetta than spans millennia and an undying love affair, this supremely engaging supernatural saga sees a gang of archetypal thieves locked in an eternal duel of wits and wills against a monster who has co-opted the Afterlife through the most devious and patient methods ever conceived. However, since the ragtag band of rogues can call upon the experiences of every person they have ever been, maybe this time they’re going to pull off the Crime of the Ages and at last obtain vengeance and peace in equal measure…

A delicious melange of spooky reincarnation yarn, edgy conspiracy-thriller and all-action buddy-movie come heist-caper, this is a brilliantly conceived and executed tale with plenty of plot twists you don’t want me to reveal, but which will intoxicate and astound all lovers of devious and deranged dark fantasy.

…And where’s the movie of this masterpiece?
Resurrectionists © 2014, 2015 Fred Van Lente and Maurizio Rosenzweig. All rights reserved.

Doc Savage® Archives volume One: The Curtis Magazine Era


By Doug Moench, John Warner, John Whitmore, illustrated by John Buscema, Tony DeZuñiga, John Romita, Rico Rival, Marie Severin, Neal Adams, Marshall Rogers, Val Mayerik, Rich Buckler, Klaus Janson, Ed Davis, Tom Sutton, Ernie Chan, Bob Layton, Dick Giordano & various (Dynamite Entertainment)
ISBN: 978-1-60690-514-2 (HB/Digital edition)

Before comic books, thrill-starved readers endured the travails of the Great Depression by regular doses of extraordinary excitement derived from cheaply produced periodical novels dubbed – due to the low-grade paper they were printed on – “pulps”. There were hundreds published every month, ranging from the truly excellent to the pitifully dire: seemingly catering to every conceivable style, taste and genre.

The process spawned a new type of star and kind of story: damaged modern knights who were mysterious, implacable and extraordinary to the point of superhumanity, confronting uncanny overwhelming evil. In this fresh adventure medium, two-star characters outshone all others. The first was The Shadow – a true trendsetter who pioneered and beta-tested most of the methodology and mystique later mastered by Batman and most superheroes. Soon after him came the Superman of his day: Doc Savage, the Man of Bronze

In the early 1930s, The Shadow was a dark, relentless, unstoppable and much-imitated creature of the night preying on the wicked and dispensing his own terrifying justice (and for more about him check out the Dark Avenger review). A true game changer tailor-made by a committee of wise heads and a superb scripter, Street & Smith Publications’ The Shadow set the world on fire, and those savvy savants sensibly sought to repeat the miracle. The result was a modern Hercules, Plato, Hippocrates, King Arthur, Sherlock Holmes and Einstein rolled into one gleaming, oversized paragon of physical perfection.

The big man and his team of globe-trotting war-buddy science specialists had been cobbled together by publisher Henry W. Ralston, editor John L. Naonvic and writer Lester Dent, using the same gameplan that had materialised The Shadow. Editorial notions and sale points of the bosses were fleshed out, filled in and made to work by Dent, who – under house pen-name Kenneth Robeson – wrote 159 of the 181 original novels released between March 1933 (Happy Birthday Doc!) and Fall 1949. The other exploits were handled in whole or in part by ghost writers and assistants Harold A. Davis, Ryerson Johnson, Laurence Donavan, Martin E. Baker, William G. Bogart and Alan Hathway.

The core premise is delicious and instantly engaging. Clark Savage Jr. had been trained from infancy in all arts and sciences, even as he underwent a carefully-devised program and regimen of physical training and sensory stimulation to make him impossibly fast, strong, hardy, acute, astute and – to be honest – pretty smug.

The perfect “Competent Man” was forever solving manic mysteries and protecting the helpless – when not quietly puttering away improving the lot of humanity with his inventions and pioneering medical procedures. However, this self-appointed hero and champion was what we’d probably now call an overachieving abuse survivor. For example, his unique viewpoint deemed it sound and reasonable to cure “evil tendencies” with brain surgery…

Despite such caveats (different times, right?) “Doc” Savage and his militarily-distinguished apex troubleshooters, Renny, Johnny, Long Tom, Ham and Monk were hugely popular in prose, print, radio and comics: a fascinating prototype example of a superhero team.

They regularly aided the oppressed and exploited: battling mad geniuses, would-be world conquerors, scary monsters, weird forces, dictators and uncommon criminals, before fading from view as the 1940s closed. They stormed back into popular culture during the 1960s, revived as part of global fantasy boom which also resurrected The Shadow, Conan, the C’thulu mythos and so many other pulp stars and craftsmen. Doc was particularly memorable thanks to such magazine exploits being reprinted in iconic Bantam Books paperbacks sporting stunning covers by James Bama…

Savage and his “fabulous five” had been funnybook stars since 1940: firstly in Street & Smith’s own The Shadow #1-3, and then in their own Doc Savage Comics (1940-1943). He thereafter appeared intermittently in The Shadow and Supersnipe Comics until 1948.

In November 1966, an abortive movie of The Thousand-Headed Man came to nothing, but did result in a one-shot tie-in from Gold Key Comics by Leo Dorfman & Jack Sparling. It also sported a lovely cover by Bama…

During an era of nostalgia, Marvel secured rights to publish Doc Savage comics: adapting the novels Man of Bronze, Brand of the Werewolf, Death in Silver and The Monsters over 8 regular issues between October 1972 and January 1974. There was also a giant-sized special and Doc entered Marvel continuity by teaming with Spider-Man and The Thing.

George Pal’s movie Doc Savage: The Man of Bronze was released in June 1975. Heavily hyped but an eventual flop, it nevertheless prompted Marvel to revive their license: creating a monochrome magazine version combining interviews and articles with darker, more mature comics adventures. The movie was fun but misunderstood and underappreciated, but it allowed true fans to see how their hero should always have been handled…

This hefty compilation re-presents all the material originally included in Doc Savage Magazine #1-8, spanning cover-dates August 1975 to Spring 1977. It is called the “Curtis Magazine Era” because that’s the name of the affiliated distribution company Marvel were part of at the time, and indicated a separate imprint producing comics outside the remit of the restrictive Comics Code Authority rules.

Thus, following Roger Kastel’s stunning full-colour painted cover (based on a movie poster) and a publicity photo frontispiece of actor Ron Ely beside an iconic Bama cover painting, Doc Savage #1 opens with Marv Wolfman’s ‘An Editorial in Bronze’ and John Romita (Sr.) & Tony DeZuñiga’s potent ‘Pin-up art’. This is mere prelude to an extra-long, peril-packed period drama by writer Doug Moench and illustrators John Buscema, Romita & DeZuñiga whose cunning comics chills commence with ‘The Doom on Thunder Isle!’.

When a Manhattan skyscraper is razed to rubble by lightning, Doc and his team are drawn into a missing persons case involving socialite Angelica Tremaine, her architect brother Winston and fiancé Thomas J. Bolt

A complex plot rapidly unfolds, involving her, them and a suicidally fanatical kidnap gang seemingly based in the clouds, before Doc deduces the actual tropical island location of the foe. Deploying his many signature war-machines and leading his team in a brief but brutal clash against mutant beasts, super-science weapons and ancient madness, Doc learns even he cannot foil or fix all the cruel experiments of the insane Silver Ziggurat

Following a contemporary body building ad (!), Jim Harmon & Chris Claremont interview director/producer ‘George Pal… The Man Who Made Doc Savage’ to end the first foray…

Scots artist Ken Barr painted the other covers, the first of which precedes Marv Wolfman’s editorial in #2 asking ‘Why Couldn’t Ron Ely Be Short and Ugly?’ (augmented by Marie Severin cartoons) before dark doom and destruction arrives in another extravagant mystery in Moench & DeZuñiga’s ‘Hell-Reapers at the Heart of Paradise’

Here a property tycoon’s abduction by an apparently crazed and definitely radioactive Viking pitches Savage and Co. into a lethal and terrifying treasure hunt for a galleon lost since 1504. The search expands to include a flotilla of missing ships vanished over centuries in the Arctic, and concludes spectacularly with civil war in a lost paradise packed with monsters…

More hilariously outdated macho ads bracket a ‘Ron Ely: the Man of Bronze!’ interview conducted by John Warner with photos by Michelle Wolfman…

Doc Savage Magazine #3 sees another Barr cover, frontispiece ‘Pin-up art’ by Rich Buckler & Klaus Janson and letters page ‘Mail of Bronze’ preface Moench, Buscema & DeZuñiga’s  titanic 45-page tale ‘The Inferno Scheme!’ When robot beasts plunder gems all across New York City, enigmatic, enticing Contessa De Chabrol points the finger at her brother, hoping Savage and his “brothers in arms” can keep the police out of the affair and save her deranged sibling from himself. With utterly smitten engineer Renny suitably distracted, they head upstate to Chabrol’s fortress to find the villain has mastered the science of lasers as well as robotics…

Well, almost. He still needs Renny to fine-tune his death ray cannon, but even as the captive’s comrades render a rescue mission, one last tragic betrayal awaits them…

Ape-shaped chemist/comedic relief Lieutenant Colonel Andrew Blodgett Mayfair then stars in a solo tale when Monk! experiences ‘A Most Singular Writ of Habeas Corpus’ by Moench & Rico Rival. When his eternal rivalry with lawyer Ham (Brigadier General Theodore Marly Brooks) leads to the legal fashion plate losing his latest suit to the Monk’s pet pig, it results in everyone being abducted by a ruthless racketeer seeking to ace out the competition through clever chemistry…

More classic ads neatly segue into a stripped-down DSM #4 wherein Moench, Marie Severin & DeZuñiga detail how ‘Ghost-Pirates from the Beyond!’ imperil the world. It begins in February 1936 as assassins kill high-ranking police officers in Casablanca before targeting Clark Savage Jr.’s friend Charles Villiers in the Big Apple. Seemingly murdered by a ghostly sheik, the criminologist’s demise is forensically deconstructed by Doc, who brings his team to Morocco and scotches a scheme to garner millions in lost treasure and foment rebellion in the fractious French Protectorate…

Another ‘Mail of Bronze’ section and more ads (where did I put those X-ray Spex?) takes us #5 where ‘The Doc Savage Oath’ is illustrated by Neal Adams and more ‘Mail of Bronze’ sets up a colossal comics clash with ‘The Earth Wreckers!’. Here Moench & DeZuñiga see our planet in peril in summer 1933, as Doc Savage traverses the globe, raiding lairs on six continents to ruthlessly secure the components for a device intended to end humanity. This tale introduces Doc’s formidable cousin Pat Savage who is dragged into the impending calamity by shy, retiring whistle-blower Hiram Meeker. As usual, there’s more going on than first appears and the climactic battle against maniac super-extortionist Iron Mask beneath Loch Ness affords many shocks before order is finally restored…

Pin-up art’ of Doc and the gang by Marshall Rodgers bisects Bob Sampson’s comprehensive feature on ‘The Pulp Doc Savage!’ and David Anthony Kraft’s photo-feature ‘An Interview with: Mrs. Lester Dent’ before more daft ads herald Doc Savage Magazine #6.

Another Barr classic cover, supported by anonymous ‘Pin-up art’ (that looks like early Mike Zeck to me) and editorial ‘Onward, the Man of Bronze’ written by John Warner & limned by Keith Pollard springs directly into wild action into Moench & DeZuñiga’s main feature ‘The Sky-Stealers!’ as supposed Egyptian gods employ astounding super science to wipe out the mining town of Plainville, Utah. When Doc investigates, he leans that not only was the bank looted, but all the freshly-procured uranium is also gone…

As neighbouring town Union is also eradicated, lawyer Ham and archaeologist Johnny strike gold: uncovering maverick savant Professor Johnathan Wilde whose theories on “pyramid power” led to his ostracization and eventual disappearance. The hunt inexorably leads the squad to the New York Museum of Natural History, the pyramid of Cheops in Giza and repeated clashes with beast-headed supermen before deranged mastermind Horus and his armies finally fall to Doc’s strategies and sheer determination to punish the unjust…

Bob Sampson’s prose biography of ‘Renny’ is supported by illustrations from art prodigies Frank Cirocco & Brent Anderson, ‘Mail of Bronze’ and ‘Pin-up art’ by Ron Wilson (?).

Penultimate issue DSM #7 offers ‘Pin-up art’ by Ed Davis, before storming straight into a monster-mash masterpiece with Moench, Val Mayerik & DeZuñiga detailing how ‘The Mayan Mutations!’ unleash giant terrors in Peru. It’s June 1941 and America is still officially neutral whilst most of the world is at war, but when missionary Vesper Hope seeks the team’s aid on behalf of her native companion Myrrana, the quest takes them back to south America’s rain forests where white men have enslaved the indigenous people and created devils to destroy everything.

The champions don’t even leave New York before the terrors target them, too…

Ultimately, our heroes clean up the green hell and uncover the shocking truth of the monsters, but this time not all the damage can be fixed…

More ‘Pin-up art’ by Ed Davis leads to Sampson’s article on ‘Johnny’ before the historical heroic hijinks halt with issue #8. Tom Sutton’s ‘Pin-up art’ frontispiece precedes Warner’s farewell in ‘Editorializing on the Bronze Side in Two Parts’ before he, John Whitmore, Moench & Ernie Chan unleash ‘The Crimson Plague’.

When Doc leads the team to Acapulco in search of an old medical colleague, they uncover an uncanny monster leaving brain-addled victims and corpses. The octopoid horror follows them back north and haunts Brooklyn before Savage uncovers human agency behind the scarlet death “disappearing” scientists and threatening the world’s greatest cities. The imminent crisis demands the Fabulous Five split up, but when that ploy fails it falls to Doc to save the day and destroy the ghastly culprit behind the plot…

Wrapping up the issues – and this epic collection – is one last ‘Mail of Bronze’ feature, and more ‘Pin-up art’: Long Tom and friends’ courtesy of Davis and Savage by Bob Layton & Dick Giordano, all tantalising bolstered by a tantalising promo for a new collected serial (stay tuned for that later in this Savage anniversary year!)…

Bold, bombastic and truly beloved, these yarns have been published by Marvel, DC and Dynamite: truly timeless tales of the perfect and prototypical man of wonders. These are stories no action-loving, monster-hunting, crime-busting armchair hero can be without.

So, is that you?
® and © 2014 Conde Nast. Used under license.

The Complete Love Hurts – Horrifying Tales of Romance


By Kim W. Andersson with Sara B. Elfgren & various (Dark Horse Books)
ISBN: 978-1-61655-859-8 (TPB) eISBN: 978-1-63008-152-2

Internationally acclaimed and award-winning, Kim W. Andersson began his comics career in fanzines, and after studying at the Serieskolan School of Art in Malmö began his professional life with contributions to Sweden’s broad and varied comics industry. His first hit series was Love Hurts which began in 2009.

Wry, creepy, mordant and ironically funny, the series appeared in numerous venues before serialisation in anthology series Dark Horse Presents, for us English speakers. In 2015 Dark Horse Books re-presented the entire shebang in one titanic, trenchant tome…

Collecting Love Hurts #1-22, Love Hurts: Anastasia from Nemi, and #23-32 as seen in Utopi Magasin, also included here is one-shot Love Hurts: Dead End courtesy of Johnossi Comics – which you would already know if you read more stuff published in Scandinavia…

Since then, Andersson has returned to school thematically in chiller Alena (made into a movie) and Astrid: Cult of the Volcanic Moon. When not lecturing, creating gallery shows or making comics, the auteur works as an illustrator of book, magazines and for TV.

Following Peter Snejbjerg’s barbed Introduction ‘It was a Dark and Stormy Night’, what follows is a rapid-fire, smartly sarcastic and cunningly pilfered and plundered tribute to all aspects of mass entertainment and popular fiction from EC Comics to slasher movies, manipulating relationships as a trigger for jabs, pokes and broadsides at how and why people (and related beings) want, need and use other people…

The result is a nonstop procession of gags and incidents starring serial killers, domestic abusers, needy girlfriends, procurers, and wayward teens all encountering endings they might not deserve but certainly should have been expecting…

Sexy, gory yet remarkably not salacious, pastiches of screen shockers are supplemented by surreal and metaphysical moments, historical fantasies, ghostly encounters or sci fi and monster moments: all leavened by a darkly childish sense of the absurd and all illustrated with fetching style…

From spoofs starring 50-foot girlfriends to perplexing prom night pranks; from western showdowns and manga cautionary tales to lovingly irreverent myths mauled and manipulated, the marriage of amour and peril is dissected, with demons, devils, doctors, dweebs and dolly-birds re-examined via a puckish contemporary lens. There’s even a murky nod to superheroes and – just when you’re off guard – genuine tragedy amidst the crimson-spattered comedy…

Here love comes in all sizes, shapes and kinds with nothing barred or forbidden but with precious little in the way of happy endings…

The short punchy vignettes are bolstered by two longer tales: frenzied fairy tale Love Hurts: Anastasia darkly riffs on the tale of Bluebeard and 1001 Arabian Nights by way of Puss in Boots and Night of the Living Dead whilst Love Hurts: Dead End depicts a deadly pan-dimensional trip to the bad places and a celebrity La-la-land after one poor guy “wins” ‘The Lottery’

Scary, hilarious, mordant, and in wickedly Bad Taste, these tales for culturally savvy appetites are augmented by a bonus section of Sketches and Extras offering ‘Happy Valentine’s Day!’ cards; working sketches of the models used to create the strips; cover designs; previous collection covers; layouts; original pages in various stages of completion, tattoo art and a biography.

Dark, doom-swept, daft, deranged and delightful, this may be the most appropriate appreciation of the annual emotional event yet conceived…
Love Hurts™ © 2015 Kim W. Andersson. All rights reserved.

The Adventures of Gideon Gunn – The Pagan Priest #1: Strange Alchemy


By Daniel Whiston & Andrew Richmond (Richmond Press)

Like so many others, I started out in the publishing biz making minicomics, collaborating on fanzines and concocting stripzines with fellow starry-eyed weirdoes, outcasts and addicts. Seeing the raw stuff of creativity in hand-crafted paper pamphlets – or better yet in professionally printed packages which put the dreamers’ money where their mouths are – still gets me going in ways which endanger my tired old heart.

Ah, the lost joys of copydex, spray mount and cowgum…

These days, in terms of quality and at first glance, there’s very little to distinguish between self-published material and major events from big brands – except maybe movie contracts and a subtle whiff of sheer fun-filled exuberance you just can’t find once telling stories becomes your day job…

With that in mind, here’s a delightful treat sent to me last year and which only just arrived. Still, better late than never, and I’m certain comics this good will always find an appreciative audience… and maybe a movie contract…

As I’ve frequently demonstrated, British comics have always enjoyed odd and/or deeply flawed heroes. To be fair, that quirky affinity doesn’t just apply to paper wonders such as Cursitor Doom, Adam Eterno, Flame o’ the Forest and The Spellbinder – or even Warrior’s Father Shandor – but also to many stars of books, radio, television and films…

There’s a definite nod to that last one in the three tales gathered here: detailing in short sharp vignettes the sacred cause of a conflicted but supremely pragmatic warrior against evil – Holy Heathen Gideon Gunn – the Pagan Priest. A working priest in 18th century Somerset, Gunn takes the eternal war against sin to uncanny extremes…

Reverend Gunn is also a true believer in pagan gods and combines the devotional power of two vastly opposing faiths with the latest in science and weapons technology to hold back the forces of darkness assaulting his flock. This mostly manifests as the rising of primordial goddess Sulis and attendant and subsequent depredations of vampires, warlocks, zombies, mechanical myrmidons, homunculi, the mad natural philosopher whose discoveries inspired Victor Frankenstein, and even the corrupt and debased aristocracy smugly ruling the United Kingdom at this time…

It transpires that all manner of wicked things are seeking to control the unleashed forces of the “Deep Dark Waters”…

Action-packed, tongue-in-cheek and blending faux found documentation with superb art pastiching the feel of its filmic antecedents, these adventures revel in the sheer joy of a tirelessly dedicated hero, devotional vigilante and Man of Gods fighting the Good Fight with every weapon he can lay his hands on…

This first issue also includes an annotated map of ‘Wyrd Bath’ for the clarification and edification of readers…

Cunningly channelling the tone of cult and classic British historical horror tales (like Witchfinder General and The Blood on Satan’s Claw or Hammer Films’ Dracula and Frankenstein franchises), Gideon Gunn delivers fearsome fun in self-contained monochrome episodes reminiscent of early 2000 AD or Scream.

Scripter Daniel Whiston (Neroy Sphinx, Judge Dredd Megazine, FutureQuake) and illustrator Andrew Richmond (Aces Weekly, The77, Octobriana, Blazer!) are having a great deal of fun – and so will you…

™ & © 2022 Daniel Whiston and Andrew Richmond. All rights reserved.

Available from Gideon Gunn – Andrew Richmond (andrewrichmondart.com)

Worry Doll


By Matt Coyle (Dover Comics & Graphic Novels)
ISBN: 978-0-486-80616-7 (PB/Digital edition)

In the comics biz it’s far too infrequent that something truly different, graphically outstanding and able to subvert or redirect the medium’s established forms comes along. Sadly, when it does we usually ignore it whilst whining that there’s nothing fresh or new in view. That’s certainly the case with this sublime chiller first released internationally in 2016 and still not globally infamous…

Actually, Matt Coyle’s astounding Worry Doll was initially unleashed – after six years of work on the dark epic – by Mam Tor in 2007 to sink from the collective audience’s sight after causing but the barest of ripples.

To be fair, British-born, Australia-based Coyle (see also, if you can, his mordant, socio-political satire Registry of Death) did win the 2007 Rue Morgue Award for Best Comic Book Artist for his incredible photo-realistic line-art on Worry Doll, but the innovative delivery of one of the creepiest tales in comics history never garnered the acclaim it deserved in our superhero/sci-fi saturated toy, TV and film license-loaded entertainment arena.

Then, thanks to Dover Books’ Comics & Graphic Novels division, another lost classic of the art form won a second chance to shine…

A soft-cover monochrome landscape affair; enigmatic observations and conversations are delivered in the oldest format of pictorial narrative, with blocks of text on one page balanced by an illustrated panel or sequence of images on the facing folio. Via this venerable mechanism, a most distressing story unfolds…

A happy home becomes a charnel scene of slaughter and in the aftermath, amidst the bloody remains of a recently-despatched family, a trio of beloved mannequins intended to assuage anxiety take on ghastly animation and leave in search of answers – or perhaps just different questions?

Furtively making their way across familiarly picturesque and simultaneously terrifying country, the dolls increasingly depend on the kindness of strangers, until their nightmare road-trip is eventually subsumed in someone else’s story. As our perspective shifts, we get clues that other hands are working these puppets and the story is not as it seems nor quite done yet…

Spooky and subversive, blending classic noir mood and tone with storybook quests and psychologically daunting introspection, Worry Doll operates on multiple layers of revelation, both in the staggeringly detailed illustration and the prose accompaniment; constantly offering hints and forebodings, if not answers…

With a Foreword from comics author and filmmaker Shaun Tan (The Lost Thing, The Red Tree, The Arrival, Cicada) who sagely deconstructs the journey and Coyle’s virtuosity with line and form, this is a complex, engaging and ominously beautiful masterwork no true lover of comics or addict of sinister suspense can afford to miss.
© 2007 by Matthew Coyle. Foreword © 2016 by Shaun Tan. All rights reserved.

House of Mystery: Room & Boredom


By Matthew Sturges, Bill Willingham, Luca Rossi & various (Vertigo)
ISBN: 978-1-401220792 (TPB)

I suspect we’re on the cusp of another periodic global wave of interest in supernatural suspense fiction. Even if we’re not, there’s a lot of superb comics of that genre that should be reviewed and revisited. Here’s one that hasn’t been seen for a dozen years; long overdue for a digital edition…

Re-imagined under the impressive Vertigo umbrella, one of DC’s most venerable titles returned after years in limbo as a tribute to Something Old cunningly disguised as Something New. Apart from a brief period in the Bat-crazed super-heroic mid-1960s when the Martian Manhunter and the ineffably quirky Dial H for Hero seized control, House of Mystery was an anthology title telling tales of mystery and imagination in the tasteful, sedate manner of its parent company.

The series launched with a December 1951/January 1952 cover-date and ran for 321 issues, before finally folding in October 1983. When superheroes fell out of favour at the end of the 1960s, a little deft retooling made it one of DC’s top selling titles.

Here, however, at a place where realities meet – or at least overlap – a ramshackle house of indeterminate size, shape and age sometimes stands. In its own capacious grounds the unique structure offers a welcome to the star-crossed and time-lost souls of infinity. The lower floor has been converted into a welcoming hostelry.

Like the bar in Cheers, creatures from literally anywhere (many looking like characters out of the previous comic book incarnation) drop in for a brew and a chinwag, often paying their way with a novel yarn. For a select few – such as the Bartender, the Poet, the Pirate and the Drama Queen – the House is more like the Hotel California – in that they can check out any time they like, but they can never leave…

Fig Keele is an architecture student with a problem and a history. Her home fell apart and two spectral, floating horrors started chasing her. Fleeing in panic, she fortuitously found an entrance to the House, and now it won’t let her go. Surprisingly, she adapts pretty quickly to the inhabitants, but what really freaks her out is that the House speaks to her…

Writer Matthew Sturges, with sometime collaborator Bill Willingham, managed the nigh-impossible task of combining the best elements of the old within this compellingly fresh horror yarn, and even concocted a cocktail of actual mysteries to keep the pot boiling away. Strikingly illustrated by Luca Rossi, who incorporated a stylistic ghost of Bernie Wrightson into the artwork, the story of Fig and her fellow residents is punctuated by a series of very classy “pub-stories”, illustrated by some of the industry’s best and brightest talents.

The vignettes include two by Willingham; ‘The Hollows’ – a disturbing love-story by Ross Campbell – and the delightfully far-fetched ‘In Too Deep’ (from Jill Thompson), whilst Sturges scripted the remaining three ‘Spats and the Neck’ (with Zachary Baldus), ‘Familiar’ by Steve Rolston and ‘Jordan’s Tale’ by Sean Murphy.

Collecting issue #1-5 of the much-missed Vertigo comic book series, this is an enchanting blend of ancient & modern, horror & comedy and mystery & adventure, delivering a colossal portion of fearful fun for anyone old enough to handle a little sex and a smidgen of salty language: all whilst unravelling the intricacies of a great big, all-absorbing puzzle.

Just remember once you’re in, you might never want to come out…
© 2008 DC Comics. All Rights Reserved.

Airboy Archives volume 1


By Chuck Dixon, Tim Truman, Stan Woch, Benn Dunn, Bill Jaaska, Tom Lyle, Larry Elmore, & various (IDW)
ISBN: 978-1-61377-900-2 (TPB) 978-1-62302-641-7 (IDW Digital edition)

Airboy was one of the very best adventure strips of the Golden Age: one with a terrific pedigree and a profound legacy. Created for Hillman Periodicals by the brilliant Charles Biro (Steel Sterling, Crimebuster, the original Daredevil, The Little Wiseguys and landmark genre prototype Crime Does Not Pay number among his many triumphs), it featured a plucky teen and his fabulous super-airplane, affectionately dubbed “Birdie”.

Airboy and Birdie both debuted in the second issue of Air Fighters Comics, cover-dated November 1942 (so Slightly Belated Happy Birthday guys!). The title was packed out with similarly-themed and oddly off-kilter aviator heroes such as Skywolf, The Iron Ace, The Black Angel, The Bald Eagle, The Flying Dutchman, The Flying Fool and a landmark horror proto archetype dubbed The Heap – forerunner of all comic muck monsters…

In December 1945, and after 23 issues, the title was redesignated Airboy Comics and soldiered on until 1953, when Hillman with great foresight got out of the funnybook biz just as hostile clouds of censorship were gathering. In over a dozen years of publication, the boy-warrior had tackled the Axis powers, crooks, aliens, monsters, demons and every possible permutation of sinister threat and horror-tinged terror – even subversive giant rats and conqueror ants!

The gripping scripts – initially the work of Biro and Dick Wood before the latter assumed complete control – took the avenging aviator/soldier-of-fortune all over the world to confront some of the most striking adversaries in comics and often some of the sexiest. The most notable of these was undoubtedly the conflicted Nazi Air Ace known as Valkyrie, who flew the killer skies with a squadron of lethal lovelies codenamed The Airmaidens.

However, as the world and tastes changed, Airboy vanished with many other gaudy comic book champions whose time had run out. Clearly, memories remained fresh for many, no doubt rekindled by a superb popular history series in the early 1970s. The Steranko History of Comics and its effusive chapter on the lethal lad led to a speculative venture reprinting two issues of the early run.

Airboy was also the inspiration for Jetboy – originating lynchpin of the Wild Cards franchise by Howard Waldrop, George R.R. Martin, Melinda M. Snodgrass and their many friends. That began in January 1987 and is still going strong with 30 books as of 2022…

In 1982 comics devotee and champion archivist Ken Pierce had collected early Airboy exploits featuring the voluptuous, absurdly pneumatic Nazi-turned-freedom-fighter Valkyrie, and this apparently inspired budding independent comics company Eclipse to reboot and revive the character …and many of his Hillman comrades.

Always innovative, Eclipse were experimenting at that time with fortnightly (that’s twice a month, non-Brits) comics with half the page count of industry standard books, but at a markedly reduced price. To be honest, at 16 pages of story per issue, it wasn’t that different from the 17-18 pages Marvel and DC had been reduced to working with during the late 1970s…

Airboy premiered at 50¢ a copy in July 1986 and quickly found a vocal, dedicated following. Rereading – in either trade paperback or digital editions – this first archival compilation, it’s easy to see why…

Collecting Airboy #1-16 spanning July 15th 1986 February 27th 1987, this superb, so very Eighties all-action romp opens with a revelatory Introduction by instigator and near-exclusive scripter of the entire resurrected franchise Chuck Dixon who asks and answers ‘Why Airboy?’: detailing the events that led to all-star packager/indie maverick Tim Truman getting involved with one of the biggest and most influential series of that era. With Dixon scripting, Truman co-plotting, editing and pencilling, Tom Yeates inking, Tim Harkins lettering and Ron Courtney applying a then-radical colour palette, the initial 5-issue story arc (collected in 1989 as graphic novel Airboy: The Return of Valkyrie) explodes into action…

Issue #1 begins ‘On the Wings of Death’ as, in California’s Napa Valley, a broken man rails against an unjust fate. David Nelson II is bitter and angry. Not even his teenaged son can bring joy to his life. The boy barely knows and certainly has no warm memories of his dad: an aviation magnate who switched from building civilian planes to forging deadly high-tech weapons for any dictator to buy…

Trained since birth by former Japanese WWII fighter ace and deadly martial artist Saburo Hirota, young Davy has become a brave, confident fighter who cannot imagine why his life has been one of constant combat training.

Suddenly, a horde of assassins attacks the compound and the senior Nelson dies in a hail of bullets. Only then does Davy discover the truth about his father. Once upon a time, the aloof martinet was war veteran and roving hero Airboy: battling against and alongside valiant comrades and piloting a truly unique super-aircraft. Second feature ‘Phoenix’ sees the aging samurai tell of the lost hero and – armed with the truth – Davy Nelson III swears to avenge his father and atone for his own inactions and neglect…

Two weeks later, ‘The Wolf and the Phoenix’ reintroduces WWII legend Skywolf who tangentially enters the saga whilst clearing out South American drug traffickers who have been using his isolated Florida Keys island/US military dump for decommissioned ordnance as a staging post for their enterprise. When Hirota and the kid turn up, it’s not just to share the news of a fallen comrade, but also to reclaim and rebuild the shell that used to be Birdie…

As they reassemble and modify the super plane, stories are told and Davy discovers another shocking truth. His mother was not his father’s true love. Once he loved a beautiful German woman-warrior named Valkyrie. However, for the last thirty years she has been trapped in suspended animation by Misery, a phantasmal being who feeds on evil and steals the souls of lost fliers…

Forced to do the monster’s bidding for three decades – such as providing weapons for South American despots to slaughter and enslave innocents – the old hero had gradually died inside. Now his son is ready to avenge him and free the beautiful sleeper. Soon Skywolf’s drug-dealer problem are connected to the death of the original Airboy, leading them all to tropical Bogantilla and despotic General Orista – one of Nelson Aviation’s biggest customers and a staunch anti-Communist whose regime is proudly supported by the Reagan Administration…

With #3’s ‘Misery Loves Company’, Willie Blyberg began inking Woch as – after a tragic and costly misunderstanding – the reunited Air Fighters ally with rebels resisting Orista’s depredations. It’s been a hard struggle as the dictator army is fully supplied with Nelson’s armaments, backed up by black magic. Ghastly Misery has been extorting the ordnance from his arch foe by threating to kill the comatose Valkyrie: a process that had slowly poisoned the heart and crushed the soul of Davy’s dad. Now, however, the tide is turning…

Months previously, from deep in the Florida Everglades the monstrous bog-creature known as The Heap stirred after decades of inactivity. Something momentous was beginning to unfold and – vaguely remembering a previous life, brave heroes and a diabolical evil – it began shambling southwards…

Now the rebels and yanqui heroes raid the General’s citadel in Gamada Cruz, assisted by the Heap and a local shaman, triumphantly completing their ‘Assault on Villa Miserio’ by rescuing the dormant sleeping beauty, weaking bloody vengeance on Orista and driving off the immortal emotion vampire behind all the death and destruction in concluding chapter ‘Misery Takes A Holiday’ (illustrated by Woch, Blyberg & Emil Novak). Not all the good guys make it back, and most uncomfortably of all the revived captive is unaware that the hero she tries so passionately and amorously to reward is not “her Davy”…

Fast-paced, beautifully illustrated and written with all the gung-ho bravado of a Rambo movie, this tale of liberation and revolution rattles along, a stirring blend of action and supernatural horror that sweeps readers along with it, setting the scene for a tense confrontation in #6 as ‘Back in the USA’ covers the aftermath wherein the time-displaced “aviatrix” seeks to adjust to a strange and frustrating new world and form some kind of relationship with the son of her lost lover…

Hirota leaves them to it: he’s more concerned with another long-term rehabilitation project: helping an old ally from WWII with very different yet eerily similar problems. Davy is trying to cleanse his corporation of the last taint of scandal and corruption only to discover that – thanks to CEO Emil Kronenberg – it has been happily supplying appalling weapons and support to almost every gang, terror group and corrupt regime on the planet. He has no idea that other eyes are upon the aging European: hungry, implacable, vengeful ones…

In #7, Valkyrie accepts a vast wad of cash and heads to New York City to lose herself in hedonism. Inked by Jeff Butler, ‘Partytime’ then sees Davy ambushed by his entire complicit Board and abducted by Kronenberg who resumes the indoctrination experiments he devised back in the camps in Germany. Unluckily for him, whilst losing herself, Valkyrie has impossibly found an old friend from the War who also has not aged a day…

Fellow former Luftwaffe pilot Baron Victor Heller has his own magical secrets to keep but makes a useful ally once Davy’s disappearance galvanises Hirota to enlist Val’s assistance in finding the boy…

Davy’s in big trouble in #8 (illustrated by Woch & Blyberg with colours from “Air Rescue”), trapped ‘Down in the Darkness’ and tortured. The extreme hostile takeover move proves initially unsuccessful and as the next issue hikes the price up to $1.25 and extends the page count, ‘Body Count!’ sees his friends move in for a savage showdown.

Inked by Mark Nelson & coloured by Moondoggies, it was offset by a new back-up series exploring the post war career of Skywolf and other Golden Age Air Fighters characters. Concluding in the next issue, ‘China Hands’ by Dixon, Larry Elmore, Harkins & Steve Oliff/Olyoptics, is set in 1948 as China falls to communist control. Here Link Thorne – AKA The Flying Fool – ferries food and medical supplies to the simple peasants caught up in the political carnage, only to be framed by US spook Jensen of what will become the CIA and imprisoned by Chang Kai Shek’s Nationalist army.

Desperate to help, American freight company owner Riot O’Hara reaches out to aimless drifters Skywolf to spring Thorne. Their rescue attempt is sabotaged by agents of the American government and officially they all die in the attempt… Officially…

With John Nyberg inks, #10 concludes Davy’s rescue and sees Kronenberg at last get what’s coming to him in ‘Tooth and Claw’, even as ‘China Hands part 2’ reveals how Skywolf became the man of mystery we all know and love…

Airboy #11 was written by Truman, with art from Ben Dunn & Hilary Barta. ‘…I Am Birdie’ peers into the past and retells the origin of David Nelson II and his sentient wonder craft whilst Dixon & Bill Jaaska combine for another historical 2-parter starring Skywolf. Set in 1949, ‘I Don’t Need My Grave!’ (with the concluding chapter inked by Jeff Darrow) sees the masked wanderer in Tokyo, resolved to stop criminal upstart Billy Yee, strongarming Riot O’Hara.

Yee wants her to export his drugs to America, but as “sangokujin” (displaced Korean or Chinese foreigners) must work outside Japan’s established criminal hierarchy. That’s proved when Skywolf’s attack is interrupted by members of the Yamataki syndicate and before long Yakuza and Yankee outlaw are united in the same goal. All they have to do is deal with the US soldiers Jensen has set on their tails and it’s clear sailing from then on…

The Airboy story in #10 had ended with a portentous teaser as an aerial assault force devastated Skywolf’s Florida island retreat in 1985. Leading the raid was a bloodthirsty loon dubbed Manic. The saga properly kicks off in #12’s ‘Gone to Texas’ (by Dixon, Woch, Kim DeMulder), as – whilst Hirota counsels former ally The Iron Ace (angrily trapped inside the world’s most advanced full body prosthesis) – Davy and Valkyrie tentatively explore their new normal. Both are understandably disturbed by the thought of renewing her relationship by proxy, switching her avid affection from father to son, but thankfully Skywolf distracts them with his latest problem…

Amidst the rubble of his home is a message from his unseen enemies: the burned body of a cop from the banana republic of the Grand Coronicos Islands…

A hastily arranged meeting brings Davy and Hirota to Galveston, Texas and a frankly hilarious encounter with Skywolf’s older, smarter, tougher, wheelchair-bound mother. She thinks her boy’s an idiot and refuses to call him anything but “Lawrence”, but her advice is welcome and leads to Nelson Aviation fronting Skywolf a new top-of-the-line helicopter gunship for their upcoming visit to the Grand Coronicos…

In #13 Dixon, Woch, Nelson & Steve Haynie craft a chilling ‘Tag-Team’ as Manic and his psycho partner Cowgirl apprise their boss of the situation. The nation is supposedly ruled by avid anti-Communist El Presidente Generalissimo Valasquez, but it’s his wife who has really pulled the strings for much of the last 50 years. The methodical scheme to corner America’s entire drug trade is hers, but that starts unravelling as soon as Davy and Birdie start shooting down drug-filled cargo planes…

The response is swift and savage and teams are despatched by Manic to kill everyone close to Nelson and Skywolf. Of course no drug cabal assassin is a match for Hirota, Valkyrie or Lawrence’s mom…

The drama intensifies in ‘A Barrel Full of Sharks’ (Woch & Nelson) as the intended victims all converge on the Islands for a little payback…

Airboy #13 & 14 also offer a fantastic history mystery by Dixon, Tom Lyle & Romeo Tanghal, as ‘Queen of Yeti Valley’ reveals how Skywolf and the Bald Eagle unite to exfiltrate the British Ambassador’s daughter in the Himalayas and end up saving a lost race from human monsters…

In 15 & 16 the posterior back-ups see supposedly deceased Skywolf sneak back into Texas in 1950 for ‘White Lightning’ (Dixon, Woch & Vern Henkel). Happily anonymous, the outlaw says hi to his ma and puts paid to a preacher opening up a Ku Klux Klan franchise to deal with all them uppity, invasive Mexicans in a deeply satisfying and cathartic dose of bigot-trashing catharsis…

At the fronts and in the Eighties, Airboy and his crew go undercover to infiltrate Puerto Oloroso, poverty stricken capital of the Grand Coronicos Island Chain, inevitably unleashing a ‘Caribbean Rampage’ over the final two episodes in this spectacular opening compilation. By scuttling the scheme to flood America with cut-price coke, Airboy, Hirota, Valkyrie and Skywolf (and his mom) achieve a brief moment of pure Eighties synergy: marrying style, outrageous fashion, ostentation, Contras, drugs, the CIA and always over-the-top action with a spurious motive, and wicked humour in a high octane romp translating the fighting stars of WWII to the era of Airwolf, Nightrider and Miami Vice.

Including stunning covers by Truman, Woch, Dave Stevens, Tex Blaisdell, Paul Gulacy, Flint Henry, Howard Bender, Yeates, John Totleben. Davis Dorman and Ron Randall, this is a true lost delight of sheer escapism well worth tracking down, with the promise of more and even better still to come.
Airboy Archives volume 1. Airboy © 2014 Chuck Dixon. © 2014 Idea and Design Work’s LLC. All rights reserved.