Bunny vs Monkey and the Human Invasion!


By Jaimie Smart, with Laura Bentley & Sammy Borras (David Fickling Books)
ISBN: 978-1-78845-195-6 (PB)

Way back in 2012, Oxford-based family publisher David Fickling Books launched a weekly comics anthology for girls and boys which harked back to the grand old days of British picture-story entertainment intent whilst embracing the full force of modernity in style and content.

Each issue offers humour, adventure, quizzes, puzzles and educational material: a joyous parade of cartoon fun and fantasy. Since its premiere, The Phoenix has gone from strength to strength, packed with splendid tales from amazing creators. This is a handily repackaged instant classic from one of the best…

Concocted with gleefully gentle mania by cartoonist, comics artist and novelist Jamie Smart (Fish Head Steve!; Looshkin; Flember), Bunny vs. Monkey has been a fixture from the very first issue: a madcap duel of animal arch rivals set amidst the idyllic arcadia of a more-or-less ordinary English Wood. Those trend-setting, mind-bending antics were rapidly retooled as graphic albums and are now available in remastered, double-length digest editions. In case you’re wondering, the fabulous fun found here originally inhabited volumes 3 & 4, then entitled The Stench and The Wobbles…

The tittering, tail-biting tension details the ongoing war of wits and wonder-weapons over another year in the country. The obnoxious simian co-star originally arrived after a disastrous space shot went awry. Having crash-landed in Crinkle Woods – a scant few miles from his blast-off site – Monkey believes himself rightful owner of a strange new world, despite the continual efforts of reasonable, sensible, contemplative Bunny. Despite patience, propriety and good breeding, the laid-back lepine is increasingly compelled to wearily admit that the incorrigible idiot ape is a rude, noise-loving, chaos-creating troublemaker…

Following a vivid gallery of stars, the month-by-month mayhem reports recommence with January as chilly snow blankets the ground. ‘Log Off!’ finds Bunny in need of firewood, but he should never have asked happily brain-battered, bewildered former stuntman Action Beaver to help gather it…

Blithering innocents Weenie Squirrel and Pig then take centre stage as the baking-addicted tree-rodent reveals he has an imaginary friend. The mocking fools have no idea ‘Lionel!’ is actually one of the ghastly Hyoomanz intent on demolishing the Wood to build something called a motorway…

Monkey’s greatest ally is ostracised outcast and hairy mad scientist Skunky – a brilliant inventor with a bombastic line in animal-themed atrocity weapons and a secret agenda of his own. His latest bovine-inspired stealth weapon – ‘Ca-Moo-Flarj!’ – promptly goes the way of most of his ghastly gimmicks, after which both furry factions catch gold fever in ‘The Quest for Blackbeard’s Treasure!’ Sadly, the old map stuffed in a tree trunk is of very recent vintage…

February opens with ‘T3-ddy!’ as Skunky’s colossally devastating robo-bear is suborned and defeated by its own innate need for a cuddle, after which Bunny discovers a vast cavern under his food store. At first, he thinks it’s just Skunky’s latest indiscretion, but even the evil mega-genius is surprised at the hideous thing ‘What Lies Beneath!’…

‘Casa Del Pig!’ sees woodland folk unite to make the porcine ingénue a home of his own, after which ‘Meet Randolph!’sees them all together to greet a visiting raccoon. The masked stranger claims to be the cousin of surly radical environmentalist (and keeper of ancient secrets) Fantastique Le Fox, and he can certainly handle himself in a crisis, as evidenced by the swift and efficient way he despatches Monkey and Skunky’s rampaging mechanical Helliphant…

March ushers in a not-so fragrant Spring as Skunky decides to weaponize his own natural defences, but ‘The Stench!’proves yet again that his intellect far outstrips common sense and any iota of self-restraint…

When an irrepressible yet lonely cyber-crocodile finds a message in a bottle, he unbends enough to ask Bunny for reading and writing lessons in ‘The Educating of Mister Metal Steve!’ Sadly, his eventual RSVP proves that core-programming is hard to escape…

A rare victory for Evil is revealed through the creation of a giant beached flounder in ‘Fishy Plops!’ before nature reasserts itself in ‘Bad Crowd!’, wherein the tantrum-throwing Monkey meets some heretofore unknown woods-dwellers who terrify even him…

The Skunk boffin finally goes too far in his quest for knowledge and accidentally invents Boomantium, capable of creating ‘The Biggest, Mostest Enormousest Explosion in the World!’ Nobody expected dim-witted Action to find a solution to the imminent cacophonous catastrophe, but as April opens ‘Billion Dollar Beaver!’ reveals that their crash-helmeted comrade is indestructible. He should therefore be considered another actual ultimate weapon… unless, of course, you’re just a short-sighted, imagination-limited primate with delusions of grandeur…

Over the months the Woods have become home to an increasingly impressive variety of non-native species and an unsavoury crisis of explosive proportions is barely averted when ‘The Kakapo Poo Kaboom!’ defeats the ever-encroaching “Humans” but not the combined efforts of Bunny and Skunky.

His evil dominance drastically declining, the appalling anthropoid is blackmailed by Pig and Weenie into being their ‘Monkey Butler!’, before May blossoms and ‘The Big Eye Am!’ sees a gigantic laser-firing orb crashing through the verdure, closely followed by its previous owner…

‘On the Road!’ finds the beastly boys trying to decide on how to stop the motorway builders when the meeting is disrupted by cute running-toy addict Hamster 3000. This allows Skunky and Le Fox to resume their own private negotiations, after which Monkey returns to his devious top form when subjecting the flora and fauna to the inundation of ‘The Purple!’

May becomes June during ‘The Weird, Weird Woods! (Part One and Two)’ as the animals invade the humans’ building-site shed. They are furiously repelled and pursued by the bizarre and terrified creatures within, but their first foray is soon forgotten when Bunny wakes up in proposed paradise ‘Bunnyopia!’, only to discover it is a monstrous and frightening sham…

Skunky’s perpetual and wanton splashing about in the gene-pool then results in terrifying travesty ‘Octo-Fox!’ and only Monkey’s arrant disregard for all rules and laws – including Nature’s – saves the day: one-upping the tentacled terror, after which ‘Weenie’s Big Adventure!’ gives the benign waif a day to remember after waking an oversleeping bear. A little later, however, a mind-swapping device in the wrong paws leads to a plague of chaotic ‘Brainache!’

With a seemingly quiet moment to spare, the animals consider the past and their futures in ‘Woodland Story!’, leading to Skunky’s new Clone-a-Tron generating ‘So Many Monkeys!’ that the dream of Monkeytopia seems a forgone conclusion…

Focus switches now on the pasts of our uncanny assortment of odd critters littering and loitering around the bucolic paradise as the Hyoomanz are now well underway in building that motorway through the sylvan glades and apparently unprotected parks…

Sadly, all the tail-biting tension does nothing to derail the ongoing but so-far-localised war of wits and wonder-weapons, and the already fraught atmosphere gets another unnecessary shot of adrenaline as ‘A New Challenger Appears’ in the fuzzy form of The Maniacal Badger, resolutely challenging Skunky for the title of top mad scientist, after which Monkey wrecks a playground but loses face once Bunny gets him to share a ‘See-Saw!’…

Skunky horrifies blithering innocents Weenie and Pig when his ‘Grav-O-Box’ sets the river running backwards, although when co-conspirator Monkey ruins the test flight of his Hot Air Balloon Jet Engines and propels them ‘Around the Woods in 80 Seconds’ the malcontents themselves are the only ones to suffer…

Sinking into over-indulgence, the simian stinker has to take drastic action after becoming a ‘Fat Monkey’ before stealing some building machinery from the Hyoomanz in ‘Monkey at Work’…

Skunky upsets the balance of nature – and value of custard – after creating aberrant lifeform ‘The Wobbles!’, after which every animal pulls together when a Hyooman wanders in and Bunny orders ‘Battle Stations’. Of course, Skunky stupidly makes things so much worse by splicing Science to Nature and releasing ‘The Vines’…

An annoying game of ‘Poink!’ drives everybody bonkers but welcome terror returns after the colossal ‘Monkeytron!’rampages through the trees, in time to greet rocket scientists searching for a test monkey they lost in the very first episode…

Pig’s origin is revealed in the cleverly obfuscatory (not!) ‘A Pig on the Range’ before Park Ranger Derek P. Brigstockehas a close encounter with a net and ‘A Bear Bum!’, whilst irrepressible yet lonely cyber-crocodile ‘The Incredible Metal Steve’ undergoes a ferocious metal-morphosis even as ‘Bunny Vs. Monkey!’ finds our notional stars getting back to bruising basics in their never-ending struggle…

After a troop of Hyooman cub scouts fail to ‘Catch That Bunny’, Pig and Squirrel dig up ‘Worms’ and take the slimy earth-movers fishing, but not in any way you’ve seen before… ‘Goodbye, Bunny’ then finds our pacifist protagonist plunging deep into the distant city in search of his origins, and Pig becomes a dragon-slaying knight in ‘Arise, Lord Wuffywuff!’

…And none too soon as it happens, since, with snow falling, the Maniacal Badger returns to worry the woodland folk with ‘The Thing!’ he’d stolen from the Hyoomanz Building Site, prompting a desperate search for natural leader Bunny: a trail taking them to a comfortable suburban hutch and ‘A Place Where You Belong’…

Reunited with the Crinkle Woods critters, Bunny finds a time machine and – by accidentally visiting ‘Once Upon a Time’– discovers the true secret of Skunky’s vast and evil intellect, courtesy of an extra-long extravaganza which segues straight into the formation of sadly deficient superhero team The Rather Good Squad in ‘Choose Your Side!’

With Christmas fast approaching, festivities are briefly disrupted by marauding ‘Snow Meanies’ before the Builders try secretly bulldozing the Woods. They are stopped by Monkey, gleefully brain-battered, bewildered former stuntman Action Beaver and ‘The Real Santa!’…

The madcap mayhem concludes with a portentous epilogue as ‘Door B’ opens to reveal the ultimate triumph of the ultimate villainous mastermind, but that’s…

To Be Continued…

Adding lustre and fun, this superb treat includes detailed instructions on ‘How to Draw Pig’ and ‘How to Draw Skunky’, so, as well as beguiling your littl’uns with stories, you can use this book to teach them a trade…

The absolute acme of absurdist adventure, Bunny Vs Monkey is halfway to becoming a British Institution of weird wit, brilliant invention and superb cartooning: an utterly irresistible joy for grown-ups of every vintage, even those who claim they only get it for their kids. Endlessly inventive, sublimely funny and outrageously addictive, this is the kind of comic parents beg kids to read to them. Why isn’t that you, yet?
Text and illustrations © Jamie Smart 2021. All rights reserved.

Bunny vs. Monkey and the Human Invasion! will be published on February 4th 2021, and is available for pre-order now.

The Eldritch Kid volume 1: Whisky and Hate


By Christian Read & Michael Maier (Gestalt Publishing)
ISBN: 978-0-980782-35-6 (TPB)

Felt like a scary western today. Here’s one…

There was a time, not so very long ago, when all of popular fiction was bloated and engorged with tales of Cowboys and Indians.

As always happens with such periodic populist phenomena – such as the Swinging Sixties’ Super-Spy Boom, the Vampire Boyfriend or recent Misunderstood Teens vs Corrupt Adult Dystopias trends – there was a goodly amount of momentary merit, lots of utter dross and a few spectacular gems.

Most importantly, once such surges peter out there’s also always a small cadre of frustrated devotees who mourn the passing and, resolve to do something to venerate or even revive their lost and faded favourite fad…

After World War II, the American family entertainment market – for which read comics, radio and the rapidly burgeoning television industry – were comprehensively enamoured of clear-cut, simplistic sensibilities and easy, escapist solutions offered by Tales of the Old West: at that time already a firmly established standby of paperback publishing, movie serials and low-budget feature films.

I’ve often ruminated on how and why, simultaneously, the dark, bleakly nigh-nihilistic and left-leaning Film Noir genre quietly blossomed alongside that wholesome rip-snorting range-&-rodeo revolution, seemingly only for a cynical minority of entertainment intellectuals who somehow knew that the returned veterans still hadn’t found a Land Fit for Heroes… but perhaps that’s a thought for another time and a different review.

Even though comics had encompassed Western heroes from the get-go (there were cowboy strips in the premier issues of both Action Comics and Marvel Comics), the post-war boom years saw a vast outpouring of titles with gun-toting heroes ousting the rapidly-dwindling supply of costumed Mystery Men. True to formula, most of these pioneers ranged from transiently mediocre to outright appalling…

Despite minor re-flowerings in the early 1970s and mid-1990s, Western strips have largely vanished from funny book pages: apparently unable to command enough mainstream support to survive the crushing competition of garish wonder-men and furiously seductive futures.

Europe and Britain also embraced the Sagebrush zeitgeist, producing some extremely impressive work, before France, Belgium and Italy made the genre emphatically their own by the end of the 1960s. They still make the best straight Western strips in the world for an avid audience still possessing an appetite for them…

Fantasy and Horror stories, on the other hand, have never really gone away and this superb entertaining entry from Australian graphic raconteurs Christian Read & Michael Maier superbly blends time-honoured tropes of the wild west with sinister sorcerous sensibilities to create a bewitching alternate reality where dark bloody deeds are matched by dire demonic forces and the decent guys called upon to combat them have to dabble in the diabolical too…

Following the tantalising Introduction ‘Our shadow goes where we go’ from author K. J. Bishop, the full-colour mystic mayhem begins with the recollections of an Oxford-educated shaman detailing his life following his return to the land of his birth.

Spring 1877 and the great Indian Wars are over. Custer is dead but so is Crazy Horse. The Whites are greedily covering the entire country and an erudite, educated man with the wrong skin tones is reduced to playing scout for a bunch of barely literate morons wagon-trekking across the plains to California. They need him but regard their supremely capable guide with suspicion, disdain and barely-disguised disgust…

One particular incident of second-guessing his decisions involves a detour around a stony butte that simply reeks of bad magic. Accusing him of leading them into an ambush and other dishonourable deeds, the lazy, work-shy Christians drive him to ignore his instincts and better judgement and reluctantly check out the pinnacle personally…

Wicasa Waken, outcast Shaman of the Oglala Lakota, Ten Shoes Dancing of the mighty Sioux and lately graduated Master of Arts and Literature, Oxford, England (1875), always knew devil magic when he smelled it, but – since his teachers taught him to treasure human life – he remained faithful to their training and climbs a mountain into hell…

At the top he encounters five-headed snakes and zombies and a strange white man they were taking their time killing…

Losing their lands to the pale invaders has soured many of his people and allowed a growth of bad spirits and corrupted medicine like the long-fled Bloody Knife to control many points on the map, but the man these horrors are torturing jangle the shaman’s mystic senses in way nothing ever has before.

Piling in, he starts killing monsters and the “victim” – once freed – eagerly joins in; his accursed guns making short work of the ravening Heyokas. Soon they’re all dispatched and Ten Shoes Dancing – after exorcising and sanitising the spiritually defiled butte – realises he has made the rather prickly acquaintance of a modern Western Legend…

The pioneering settlers are ecstatic to have celebrated dime novel hero The Eldritch Kid join their party and, whilst still treating his rescuer like a barely housebroken monkey, fête the grim gunslinger like a messiah. It’s hard for even the most enlightened man to watch a surly, taciturn, creepy freak basking in hero-worship, hot vittles and wanton female attention…

It’s not just this becoming-nation America that is awash with blood and wickedness. The entire world is swamped with boggles, spectres and worse, but since the War Between the States, the Kid has achieved a certain notoriety for dealing harshly and permanently with all things supernatural and predatory.

Nevertheless, he’s a mean, mercenary bastard and a tough man to like for the philosophically inclined, poetry-loving Ten Shoes… until the wagons arrive at a thriving prairie town the shaman knows wasn’t there a month previously.

Opting to investigate the bustling hamlet together, the mismatched heroes are soon fighting for their lives against an army of hungry ghosts and the Lakotan learns that although his personal patron god Lord Hnaska is grossly offended by the crawling things that hunger for human morsels, he is more worried by the cold, dark deity who sponsors his avatar’s gun-toting partner in peril…

A loveless alliance is forged in that ghastly spirit-trap and, as the wagon train proceeds towards California, the kid finally opens up enough to share the history that made him the most feared gunhawk in the West.

The story began in 1865 at Camp Elmira, New Jersey where Confederate prisoners were held. The detention centre was a hellhole even by human standards, but when a ravenous demon began taking inmates, one of the terrified, beaten, sitting duck captives was offered a deal by an invading ancient northern god. This grim King of Death was unhappy with the beasts and night things increasingly infesting the Earth and offered a trade: power for service…

After a suitably painful and gory “offering” the prisoner was given just enough of a supernatural advantage to kill the monsters – human and otherwise – and escape. He’s been doing his Lord’s work ever since…

At trail’s end the settlers naturally bilk the generally good-natured Ten Shoes who chalks it up to experience. However, his new associate still has many secrets unshared and exacts his own brand of instant karma.

…And thus is born another legend of the Wildest West Ever…

Bleak, moody, spectacularly action-packed and cathartic, Whisky & Hate is a smart, blackly funny yarn that will astound lovers of genre fiction and witty mash-ups.

The Western has long been a part of world culture and perhaps that fact has relegated the genre in too many minds to the status of a passé fascination of a bygone generation. If so, this fresh, hypnotically beguiling look at an overexposed idiom proves there’s still meat to chew on those old bones, and cow-punching aficionados, fear-fans, lovers of nostalgia-tainted comics and seekers of the wild and new alike can be assured this range-riding rollercoaster of thrills and macabre mystery proves that excitement and terror still lurk in those hills and over that horizon…

Black hats, white hats, alternate worlds, haunts and horrors, stunning visuals and macabre twists – what more could you possibly ask for?

Apparently, a sequel, so I’ll be getting to that too in the fullness of time…
© 2011 Christian Read, Michael Maier & Gestalt Publishing Pty Ltd. All rights reserved.

yeht: they


By Anonymous Busch & Michael A. Reed
ISBN: 978-3-9524704-6-6 (PB)

It’s been a fraught few years just recently, and if I’ve learned anything from them, it’s that anxiety is habit-forming. With that in mind here’s a fascinatingly compiled dossier offering a glimpse at how the world really runs, cunningly disguised as a science fiction thriller…

Crafted with subversive passion and loads of alternative data by Anonymous Busch with superb rendering in stark monochrome and oodles graphic aplomb by the clearly-pseudonymous Michael A Reed (who’s a dab hand with both typography and cruel caricature), there’s probably a wealth of covert meaning behind this ripping yarn of a dedicated journalist pulled into a cascade of fox-&-hound events just “20 minutes into the future”…

Young, but an old-school rebel at heart, Melissa “Missy” Anthrop is facing the end of her career before it starts because she won’t get the implants everybody else welcomes. Things suddenly change when a mystery phone and credit card wind up in her hands, ordering her to investigate certain events and people…

Soon she’s enmired in the network of 1-percenters, Faith leaders, politicians and celebrities who really run the world, escaping from faceless thugs and saving harvested children in a frantic dash to expose all the secrets. Especially, and most notably, who sent her the phone and card in the first place?

Whimsical, waspish, drenched in paranoia and riffing on every conspiracy theory doing the rounds, this is either a delightful and engaging adventure spoof, or a real deal exposé I’m too rich, complacent and evil to spot.

Maybe it’s best that you read it yourself – while you still can – and make your own mind up?
© 2017 Anonymous Busch & Michael A. Reed. All rights reserved.

Shadowland


By Kim Deitch (Fantagraphics Books)
ISBN 978-1-56097-771-1 (PB)

Roll, up! Roll, up!

Kim Deitch has been one of the leading lights of America’s Comix Underground since its earliest days, although as with Harvey Pekar and American Splendor, it was only relatively late on that he has won wider acclaim: in his case for 2002’s Boulevard of Broken Dreams and 2010’s The Search for Smilin’ Ed. For much of his cartooning career he has crafted occasional short stories about a down-at-heel carnival and the shabby, eccentric no-hopers that have populated it through-out the 150 years. Shadowland – available in paperback or digital formats – was the first complete collection, and also features a splendid colour gallery of supplemental artwork.

Combining science-fiction, conspiracy theory, urban history and legend, show-biz razzmatazz, Film Noir and an outrageously honed sense of the absurd, Deitch weaves an irresistible spell that charms, thrills and disturbs whilst his meticulous black and white drawing holds the reader in a deceptively fluffy grip.

Dripping authentic loving nostalgia and oozing the sleazy appreciation everyone secretly harbours for trashy entertainments, the story of clown and Carny Al Ledicker Jr. as he shambles his way through the sleaziest parts of the 20th century in this wonderful compendium and critique of the “Americana Way” is a truly unmissable, fabulously guilty pleasure. Fill yer boots, folks!
Text, art & characters © 2006 Kim Deitch. All rights reserved.

Barnaby volume 2


By Crockett Johnson (Fantagraphics Books)
ISBN: 978-1-60699-709-3 (HB)

This is one of those rare books worthy of two reviews. So, if you’re in a hurry…

Buy Barnaby now – it’s one of the five best comic strips of all time and this superb hardcover compilation has lots of fascinating extras. If you harbour any yearnings for the lost joys of childish wonder and the suspicious glee in catching out adults trying to pull a fast one, you would be crazy to miss this book…

However, if you’re still here and need a little more time to decide…

Today’s newspapers have precious few continuity drama or adventure strips. Indeed, if a paper has any strips – as opposed to single panel editorial cartoons – chances are they will be of the episodic variety typified by Jim Davis’ Garfield or Scott Adams’ Dilbert.

You might describe these as single-idea pieces with a set-up, delivery and punch-line, all rendered in a sparse, pared-down-to-basics drawing style. In that they’re nothing new and there’s nothing wrong any of that ilk on their own terms.

Narrative impetus comes from the unchanging characters themselves, and a building of gag-upon-gag in extended themes. The advantage to newspapers is obvious. If you like a strip it encourages you to buy the paper. If you miss a day or two, you can return fresh at any time having, in real terms, missed nothing.

Such was not always the case, especially in America. Once upon a time the daily “funnies” – comedic or otherwise – were crucial circulation builders and preservers, with lush, lavish and magnificently rendered fantasies or romances rubbing shoulders with thrilling, moody masterpieces of crime, war, sci-fi and everyday melodrama. Even the legion of humour strips actively strived to maintain an avid, devoted following.

And eventually there was Barnaby, which in so many ways bridged the gap between then and now.

On April 20th 1942, with America at war for the second time in 25 years, the liberal New York tabloid PM began running a new, sweet little kids’ strip which was also the most whimsically addicting, socially seditious and ferociously smart satire since the creation of Al Capp’s Li’l Abner – another utter innocent left to the mercy of venal and scurrilous worldly influences…

The outlandish 4-panel daily, by Crockett Johnson, was the product of a perfectionist who didn’t particularly care for comics, but who – according to celebrated strip historian Ron Goulart – just wanted steady employment…

David Johnson Leisk (October 20th 1906-July 11th 1975) was an ardent socialist, passionate anti-fascist, gifted artisan and brilliant designer who spent much of his working life as a commercial artist, Editor and Art Director. Born in New York City and raised in the outer wilds of Queens when it was still semi-rural – very near the slag heaps which would eventually house two New York World’s Fairs in Flushing Meadows – “Dave” studied art at Cooper Union (for the Advancement of Science and Art) and New York University before leaving early to support his widowed mother. This entailed embarking upon a hand-to-mouth career drawing and constructing department-store advertising.

He supplemented his income with occasional cartoons to magazines such as Collier’s before becoming an Art Editor at magazine publisher McGraw-Hill. He also began producing a moderately successful, “silent” strip called The Little Man with the Eyes.

Johnson had divorced his first wife in 1939 and moved out of the city to Connecticut, sharing an ocean-side home with student (and eventual bride) Ruth Krauss, always looking to create that steady something when, almost by accident, he devised a masterpiece of comics narrative. However, if his friend Charles Martin hadn’t seen a prototype Barnaby half-page lying around the house, the series might never have existed…

Happily, Martin hijacked the sample and parlayed it into a regular feature in prestigious highbrow leftist tabloid PM simply by showing the scrap to the paper’s Comics Editor Hannah Baker. Among her other finds was a strip by a cartoonist dubbed Dr. Seuss which would run contiguously in the same publication. Despite Johnson’s initial reticence, within a year Barnaby had become the new darling of the intelligentsia…

Soon there were book collections, talk of a Radio show (in 1946 it was adapted as a stage play), a quarterly magazine and rave reviews in Time, Newsweek and Life. The small but rabid fan-base ranged from politicians and the smart set such as President and First Lady Roosevelt, Vice-President Henry Wallace, Rockwell Kent, William Rose Benet and Lois Untermeyer to cool celebrities such as Duke Ellington, Dorothy Parker, W. C. Fields and even legendary New York Mayor Fiorello La Guardia. Of course, the last two might only have been checking the paper because the undisputed, unsavoury star of the strip was a scurrilous if fanciful amalgam of them both…

Not since George Herriman’s Krazy Kat had a piece of popular culture so infiltrated the halls of the mighty, whilst largely passing way over the heads of the masses and without troubling the Funnies sections of big circulation papers. Over its 10-year run (April 1942 to February 1952), Barnaby was only syndicated to 64 papers nationally, with a combined circulation of just over five and a half million, but it kept Crockett (a childhood nickname) and Ruth in relative comfort whilst America’s Great and Good constantly agitated on the kid’s behalf.

What more do you need to know?

One dark night a little boy wishes for a Fairy Godmother and something strange and disreputable falls in through his window…

Barnaby Baxter is a smart, ingenuous, scrupulously honest and rather literal pre-schooler (4 years old to you) and his ardent wish is to be an Air Raid Warden like his dad. Instead, he is “adopted” by a short, portly, pompous, mildly unsavoury and wholly discreditable windbag with pink pixie wings.

Jackeen J. O’Malley, card carrying-member of the Elves, Gnomes, Leprechauns and Little Men’s Chowder and Marching Society – although he hasn’t paid his dues in years – unceremoniously installs himself as the lad’s Fairy Godfather. A lazier, more self-aggrandizing, mooching old glutton and probable soak (he certainly frequents taverns but only ever raids the Baxter’s icebox, pantry and humidor, never their drinks cabinet…) could not be found anywhere.

Due more to intransigence than evidence – there’s always plenty of physical proof, debris and fallout whenever O’Malley has been around – Barnaby’s mum and dad adamantly refuse to believe in the insalubrious sprite, whose continued presence hopelessly complicates the sweet boy’s life.

The poor doting parents’ abiding fear is that Barnaby is afflicted with Too Much Imagination…

At the end of the first volume O’Malley implausibly – and almost overnight – became an unseen and reclusive public Man of the Hour, preposterously translating that cachet into a political career by accidentally becoming a patsy for a vast and corrupt political machine. In even more unlikely circumstances O’Malley is then elected to Congress – which somehow doesn’t seem so fantastic any more…

This strand gave staunchly socialist cynic Johnson ample opportunity to ferociously lampoon the electoral system, the pundits and even the public. As usual Barnaby’s parents had to perpetually put down their boy: assertively assuring him that the O’Malley the grown-ups had elected was not a fat little man with pink wings…

Despite looking like a fraud – he’s almost never seen using his magic and always has one of Dad’s stolen panatela cigars as a substitute wand – J. J. O’Malley is the real deal: he’s just incredibly lazy, greedy, arrogant and inept. He does sort of grant Barnaby’s wishes though… but never in ways that might be wished for…

Once O’Malley has his foot in the door – or rather through the bedroom window – a succession of bizarre characters start sporadically turning up to baffle and bewilder Barnaby and Jane Shultz, the sensible little girl next door.

Even the boy’ new dog Gorgon is a remarkable oddity. The pooch can talk – but never when adults are around, and only then with such overwhelming dullness that everybody listening wishes him as mute as every other mutt…

The mythical oddballs and irregulars include timid ghost Gus, Atlas the Giant (a 2-foot tall, pint-sized colossus who is not that impressive until he gets out his slide-rule to demonstrate that he was, in truth, a mental Giant) and LauncelotMcSnoyd, an invisible Leprechaun and O’Malley’s personal gadfly: always offering harsh, ribald home truths and counterpoints to the Godfather’s self-laudatory pronouncements…

Johnson continually expanded his gently bizarre cast of gremlins, ogres, ghosts, policemen, Bankers, crooks, financiers and stranger personages – all of whom can see O’Malley – but the unyieldingly faithful little lad’s parents are always too busy and too certain the Fairy Godfather and all his ilk are unhealthy, unwanted, juvenile fabrications.

This second stupendous collection – available as a landscape hardback and in digital formats – opens with a hearty appreciation from Jules Feiffer in the Foreword before cartoonist, biographer and historian R. C. Harvey provides a critical appraisal in ‘Barnaby and the Power of Imagination’. The captivating yarn-spinning commences next, taking us from January 1st 1944 to December 31st 1945.

There’s even more elucidatory content at the back after all those magic-filled pictures too, as education scholar and Professor of English Philip Nel provides a fact-filled, scene-setting, picture-packed ‘Afterword: O’Malley Takes Flight’and Max Lerner’s 1943 PM promo feature ‘Barnaby’s Progress’ is reprinted in full.

Nel also supplies strip-by-strip commentary and background in ‘The Elves, Leprechauns, Gnomes, and Little Men’s Chowder & Marching Society: A Handy Pocket Guide’…

However, what we all love is comics so let’s jump right in as the obese elf gets caught up in exhibiting his miniscule expertise in ‘The Manly Art of Self-Defense’ (running from 28th December 1943 to 19th January 1944), and follows Mr. Baxter’s purchase of a few items of exercise equipment.

Always with an eye to a fast buck, O’Malley organises a prize fight between poor gentle Gus and the obstreperous Brooklyn Leprechaun, all whilst delaying his long overdue return to the Capitol. The godfather is expert in delay and obfuscation but eventually, in a concatenation of curious circumstances, the Congressman buckles under pressure from both his human and fairy-folk constituents to push through a new hydroelectric project – in actuality two vastly different ones – and wings off to begin the process of funding ‘The O’Malley Dam’ (20th January – 22nd April)…

As the political bandwagon gets rolling, further hindered by Mr. Baxter and Barnaby visiting the Congressman’s never-occupied office in Washington DC, the flighty, easily distracted O’Malley takes it upon himself to inscribe the natural history of his people in ‘Pixie Anthropology’ (24th April-18th May), even as, back home, the Big Fight gets nearer and poor Gus continues to wilt under his punishing training regimen…

‘Mr. O’Malley, Efficiency Expert’ (19th May to 8th June), sees the Fairy Fool step in when overwork and worry laid Mr. Baxter low. The factory manager is pilloried by concerns over production targets, but whilst he is remanded to his sickbed, the flying figment busily “fixes” the crisis for him…

During that riotous sequence another oddball was introduced in the diminutive form of Gridley the Salamander: a “Fire Pixey” who can’t raise a spark, even if copiously supplied with matches and gasoline…

The under-worked winged windbag is a master of manipulation and ‘O’Malley and the Buried Treasure’ (9th June – 7thSeptember) has the airborne oaf inveigling invitations for the Baxters to the beachside cottage owned by Jane’s aunt. Once there, it isn’t long before avaricious imagination and a couple of old coins spawn a rabid goldrush amongst the adults who really should know better. This extended vacation also sees the first appearance of moisture-averse sovereign of the seas Davy Jones…

Whilst the Congressman busily avoids work, his seat vanishes during boundary reorganisation, but – ever-undaunted – the pixilated political animal soldiers on, outrageously campaigning in the then-ongoing Presidential Election throughout the cruelly hilarious ‘O’Malley for Dewey’ (8th September – 8th November 1944)…

Newspaper strips always celebrated seasonal events and, after the wry satire of the race for power, whacky whimsy is highlighted with the advent of ‘Cousin Myles O’Malley’ (9th – 24th November). The puny Puritan pixie had come over on the Mayflower and is still trying to catch a turkey for his very first Thanksgiving Dinner. Naturally his take-charge, thoroughly modern relative is a huge (dis)advantage to his ongoing quest…

With Christmas fast approaching, an injudicious expression from Ma Baxter regarding a fur wrap sets Barnaby and his Fairy guardian on the trail of the fabled and fabulous, ferocious ermine beast and debuts ‘The O’Malley Fur Trading Post’(25th November 1944 to 27th January 1945).

Although legendary and mythical gnomish huntsman J. P. Orion fails to deliver, an unlucky band of fur thieves fall into the hunters’ traps and discover their latest haul missing. Before long, poor Mr. Baxter is looking at the chilling prospect of jail time for receiving stolen property…

With the global conflict clearly drawing to a close, Johnson threw himself into the debate of what the post-War world would be like. In a swingeing attack on the financial system and the greedy gullibility of professional money men, Barnaby – and most especially his conniving godfather – almost shatter the American commercial world in a cunning fable entitled ‘J.J. O’Malley, Wizard of Wall Street’ (29th January – 26th May)…

With America still reeling, the ever-unfolding hilarity offers an arcane twist as Mr. Baxter suffers more than the usual degree of personal humiliation and confusion when he takes Barnaby, Gorgon and Jane for a short walk and loses them in the littlest woods in America.

They have of course been led astray by O’Malley who accidentally dumps them on ‘Emmylou Schwartz, Licensed Witchcraft Practitioner’ (28th May – 3rd July). She has been in a very bad mood ever since the Salem Witch Trials…

As a result of this latest unhappy encounter and a shameful incident with a black cat, the dogmatic dog is hexed and becomes ‘Tongue-Tied Gorgon’ (4th – 10th July)… not that most people could ever tell…

When Barnaby’s Aunt Minerva writes a bestseller, O’Malley feels constrained to guide her budding career in ‘Belles Lettres’ (11th July – 17th August). The obnoxious elf is a little less keen when he discovers it’s only a cookbook, but perks up when it leads to Minerva being offered a newspaper column. Being an expert in this field too, O’Malley continues his behind-the-scenes support amidst ‘The Fourth Estate’ (18th August – 8th September), renewing his old acquaintance with impishly literal Printers Devil Shrdlu…

Immune to O’Malley’s best efforts, Minerva remains a success and is soon looking for her own place. In ‘Real Estate’(10th September -10th October), Barnaby is helpless to prevent poor Gus being used by the godfather as a ghostly goad to convince a spiritualism-obsessed landlady to let to his aunt rather than a brace of conmen…

A perfect indication of the wry humour that peppered the feature can be seen in ‘Party Invitations’ – which ran from 11thto 20th October – as O’Malley attempts to supersede the usual turkey-and-fixin’s feast with a fashionable venison banquet – even though he can’t catch a deer and won’t be cooking it once it’s been butchered…

Congruent with that is the introduction of erudite aborigine ‘Howard the Sigahstaw Indian‘ (22nd October – 23rdNovember) – who was just as inept in the hunting traditions of his forefathers – after which the festive preparations continue with ‘O’Malley’s Christmas List’ (24th November – 15th December) wherein the always-generous godfather discovers the miracle of store credit and goes gift shopping for everybody.

Never one to concentrate for long, he is briefly distracted by a guessing competition in ‘Bean-Counting’ (8th – 15thDecember): the prize of a home movie camera being the ideal gift for young Barnaby before this parade of monochrome cartoon marvels concludes with the dryly hilarious saga of ‘The Hangue Dogfood Telephone Quiz Program’ (17thDecember 1945-1st January 1946) wherein Gorgon’s reluctant answers to an advertising promotion again threaten to hurl the entire American business world into chaos…

Intellectually raucous, riotously, sublimely surreal and adorably absurd, the untrammelled, razor-sharp whimsy of the strip is instantly captivating, and the laconic charm of the writing is well-nigh irresistible, but the lasting legacy of this ground-breaking strip is the clean sparse line-work that reduces images to almost technical drawings, unwavering line-weights and solid swathes of black that define space and depth by practically eliminating it, without ever obscuring the fluid warmth and humanity of the characters. Almost every modern strip cartoon follows the principles laid down here by a man who purportedly disliked the medium…

The major difference between then and now should also be noted, however.

Johnson despised doing shoddy work, or short-changing his audience. On average, each of his daily encounters – always self-contained – built on the previous episode without needing to re-reference it, and contained three to four times as much text as its contemporaries. It’s a sign of the author’s ability that the extra wordage was never unnecessary, and often uniquely readable, blending storybook clarity, the snappy pace of “Screwball” comedy films and the contemporary rhythms and idiom of authors such as Damon Runyan and Dashiel Hammett.

He managed this miracle by typesetting the dialogue and pasting up the strips himself – primarily in Futura Medium Italic but with effective forays into other fonts for dramatic and comedic effect.

No sticky-beaked educational vigilante could claim Barnaby harmed children’s reading abilities by confusing the tykes with non-standard letter-forms (a charge levelled at comics as late as the turn of this century), and his efforts also allowed him to maintain an easy, elegant, effective balance of black and white, making the deliciously diagrammatic art light, airy and implausibly fresh and accessible.

During 1946-1947, Johnson surrendered the strip to friends as he pursued a career illustrating children’s books such as Constance J. Foster’s This Rich World: The Story of Money, but eventually he returned, crafting more magic until he retired Barnaby in 1952 to concentrate on books.

When Ruth graduated, she became a successful children’s writer and they collaborated on four tomes, The Carrot Seed (1945), How to Make an Earthquake, Is This You? and The Happy Egg, but these days Crockett Johnson is best known for his seven “Harold” books which began in 1955 with the captivating Harold and the Purple Crayon.

During a global war with heroes and villains aplenty, where no comic page could top the daily headlines for thrills, drama and heartbreak, this feature was an absolute panacea to the horrors without ever ignoring or escaping them. The entire glorious confection that is Barnaby is all about our relationship with imagination. This is not a strip about childhood fantasy. The theme here, beloved by both parents and children alike, is that grown-ups don’t listen to kids enough, and that they certainly don’t know everything.

For far too long Barnaby was a lost masterpiece. It is influential, ground-breaking and a shining classic of the form. You are all the poorer for not knowing it, and should move mountains to change that situation. I’m not kidding.

Liberally illustrated throughout with sketches, roughs, photos and advertising materials as well as Credits, Thank Yous and a brief biography of Johnson, this big hardback book of joy is a an indispensable addition to all bookshelves and collections – most especially yours…
Barnaby vol. 2 and all Barnaby images © 2014 the Estate of Ruth Krauss. Supplemental material © 2014 its respective creators and owners.

Benny Breakiron volume 3: The Twelve Trials of Benny Breakiron


By Peyo, with Yvan Delporte & Walthéry, translated by Joe Johnson (Papercutz/NBM)
ISBN: 978-1-59707-492-6 (HB Album)

Pierre Culliford was born in Belgium in 1928 to a family of British origin living in the Schaerbeek district of Brussels. An admirer of the works of Hergé and American comics licensed to Le Journal de Mickey, Robinson and Hurrah!, he developed his own artistic skills but the war and family bereavement forced him to forgo further education and find work.

After time spent toiling as a cinema projectionist, in 1945 Culliford joined C.B.A. animation studios, where he met André Franquin, Morris and Eddy Paape. When the studio closed, he briefly studied at the Brussels Academy of Fine Arts before moving full-time into graphic advertising. In his spare time, he began submitting comic strips to the burgeoning post-war comics publishers.

His first sale was in April 1946: Pied-Tendre, a tale of American Indians in Riquet, the comics supplement to the daily L’Occident newspaper. Further sales to other venues followed and in 1952 his knight Johan found a permanent spot in Le Journal de Spirou. Retitled Johan et Pirlout, the strip prospered and in 1958 introduced a strange bunch of blue woodland gnomes to the tale. They were called Les Schtroumpfs.

Culliford – by now using nom de plume Peyo – would gradually turn those adorable little mites (known to us and most of the world as The Smurfs) into an all-encompassing global empire, but before being sucked onto that relentless treadmill, he still found time to create a few other noteworthy strips such as the titanic tyke on view here today.

In 1960, Benoît Brisefer – AKA Benedict Ironbreaker and/or (in Dutch) Steven Sterk – debuted in Le Journal de Spirou #1183 (December 1960). With a few slyly added tips of the hat to Siegel & Shuster’s Superman, the wryly bucolic adventures celebrated a small boy with superhuman strength living in a generally quiet and unassuming little Belgian town.

Quiet, well-mannered, gentle and a little lonely, Benny just happens to be the mightiest boy on Earth; able to crush steel in his tiny hands, leap huge distances and run faster than a racing car. He is also generally immune to all physical harm, but his fatal and rather ubiquitous weakness is that all his strength deserts him whenever he catches a cold…

Benny never tries to conceal his abilities but somehow no adults ever catch on. They generally think he’s telling fibs or boasting, and whenever he tries to prove he can bend steel in his hands, the unlucky lad gets another case of the galloping sniffles…

Most kids avoid him. It’s hard to make friends or play games when a minor kick can pop a football like a balloon and a shrug can topple trees…

Well-past-it Brits of my age and vintage might remember the character from weekly comics in the 1960’s. As Tammy Tuff – The Strongest Boy on Earth – and later as Benny Breakiron and Steven Strong – our beret-wearing champion appeared in Giggle and other periodicals from 1967 onwards.

With Peyo’s little blue cash-cows taking up ever larger amounts of his concentration and time, other members of his studio assumed greater responsibilities for Benoît as the years passed. Willy Maltaite (“Will”), Gos, Yvan Delporte, François Walthéry and Albert Blesteau all pitched in and Jean Roba created many eye-catching Spirou covers, but by 1978 the demands of the Smurfs were all-consuming and all the studio’s other strips were retired.

You can’t keep a good super-junior down, though, and after Peyo’s death in 1992, his son Thierry Culliford and cartoonist Pascal Garray revived the strip, adding six more volumes to the eight generated by Peyo and his team between 1960 and 1978.

Thanks to the efforts of US publisher Papercutz, the first four of those gloriously genteel and outrageously engaging power fantasies are available to English-language readers – both as robust full-colour hardbacks and as all-purpose eBooks – and this third exploit begins in the sedate city of Vivejoie-la-Grande, where the kid goes about his solitary life, doing good deeds in secret and being as good a boy as he can….

During the annual fair, his elderly friend Monsieur Dussiflard meets an old chum from their days in a jazz band. In the course of catching up, they learn that another mutual pal has become emir of an Arabian kingdom. Long ago, he gave the members of the band a charter granting them rights to a piece of desert… one that is now worth billions in oil revenues…

Back then, the comrades thought it hilarious to scrupulously divide the precious paper into nine parts, but none of them ever threw way their scrap…

As the adults chat and Benny listens, dark deeds are underway. Dussiflard’s home is burgled, triggering a frantic race around the world, with our heroes one step behind a cunning mastermind who will baulk at nothing to secure the entire document and the riches it promises…

All over the globe, Little Benny performs a succession of incredible feats – each one completely missed by Dussiflard and his beleaguered Jazz men – to stymie the malevolent schemer, before arriving home to deal the villain his just desserts…

Fast-paced, wry and sporting a fine eye for the dafter side of super-heroics, this is another fabulously winning fantasy about childhood validation and agency, providing a wealth of action, thrills and chortles for lovers of incredible adventure and comics excellence.
© Peyoâ„¢ 2013 – licensed through Lafig Belgium. English translation © 2013 by Papercutz. All rights reserved.

Things Undone


By Shane White (NBM/ComicsLit)
ISBN: 978-1-56163-563-4 (PB)

The sheer variety of themes and species in contemporary cartooning can be quite breathtaking to an old coot who grew up with the restricted comics fare of a baby-boomer in Britain – and I wouldn’t have it any other way. These days I can peruse a graphic novel on any subject in any style and incorporating any number of converging genres – and this compelling gem comes pretty close to defying categorisation.

Things Undone is a little bit romance, a little bit alternative biography, a little bit punk and a whole lot of terrific. Young Rick Watts is an artist and world-weary peon in the art-consuming field of video games graphics. He’s just moved to Seattle for a new job, but nothing’s really changed, and relationship-wise things aren’t going so great either. Long-distance never works so he dragged his girl-friend clear across the country, and his 7-year hitch with her couldn’t have ended more badly…

When you can’t catch a break and the new life proves no better than the old one, what can a guy do? And it’s only a matter of time before somebody notices that Rick is a zombie, what with him leaving decaying extremities and eyeballs and such like all over the place. Maybe he should just get a gun and do the job right…?

This sharp and bittersweet examination of modern life is funny and poignant, using the populist imagery of the walking dead as an effective metaphor for modern life, but it’s the amazingly comforting art and production (the book is printed in black, white and shocking orange, in a kind of raucous skate-punk cartoon style) that underpins this tale, making the tragic comedic, and making confusion the means of exploring the mundane horrors of urban living.

Clever, witty and one of the most sensitive funny/sad, real/imaginary stories you’ll ever read. Track this down and change your life…
© 2009 Studiowhite LLC.

The Bluecoats volute 5: Rumberley


By Willy Lambil & Raoul Cauvin, translated by Erica Jeffrey (Cinebook)
ISBN: 978-1-84918-108-2 (Album PB)

The myths and legends of the cinematic American West have fascinated Europeans virtually since the actual days of stagecoaches and gunslingers. Hergé and Moebius were passionate devotees and the wealth of stand-out Continental comics series ranges from Italy’s Tex Willer to such Franco-Belgian classics as Blueberry and tangential all-ages classics such as Yakari. Even colonial dramas such as Pioneers of the New World and Milo Manara & Hugo Pratt’s Indian Summer fit the broad-brimmed bill.

As devised by Louis “Salvé” Salvérius & Raoul Cauvin – who has scripted the first 64 best-selling volumes until his retirement in 2020 – Les Tuniques Bleues (The Bluecoats) debuted at the end of the 1960s, specifically created to replace Lucky Luke when the laconic maverick defected from weekly anthology Le Journal de Spirou to rival publication Pilote.

The substitute swiftly became one of the most popular bande dessinée series in Europe.

Salvé was a cartoonist of the Gallic big-foot/big-nose humour school, and when he died suddenly in 1972 his replacement, Willy “Lambil” Lambillotte slowly introduced a more realistic – but still overtly comedic – illustrative tone and manner. Lambil is Belgian, born in 1936 and, after studying Fine Art in college, joined publishing giant Dupuis in 1952 as a letterer.

Born in 1938, scripter Cauvin is also Belgian and before entering Dupuis’ animation department in 1960 studied Lithography. He soon discovered his true calling – comedy writing – and began a glittering and prolific career at Spirou. In addition to Bluecoats he scripted dozens of long-running, award winning series including Cédric, Les Femmes en Blanc and Agent 212: more than 240 separate albums. The Bluecoats alone has sold more than 15 million copies of its 65 (and counting) album sequence.

Our sorry, long-suffering protagonists are Sergeant Cornelius Chesterfield and Corporal Blutch; a pair of worthy fools in the manner of Laurel & Hardy: hapless, ill-starred US cavalrymen posted to the wild frontier and various key points of fabled America during the War Between the States.

The original format featured single-page gags set around an Indian-plagued Wild West fort, but from the second volume Du Nord au Sud, the sad-sack soldiers went back East to fight in the American Civil War (a tale was rewritten as 18thalbum Blue retro to describe how the chumps were drafted during the war). Every subsequent adventure, although often ranging far beyond America and taking in a lot of thoroughly researched history, is set within the timeframe of the Secession conflict.

Blutch is your run-of-the-mill, whinging little-man-in-the street: work-shy, mouthy, devious and especially critical of the army and its inept commanders. Ducking, diving, even deserting whenever he can, he’s you or me – except sometimes he’s quite smart and heroic if no other (easier) option is available.

Chesterfield is a big burly professional fighting man; a career soldier who has passionately bought into all the patriotism and esprit-de-corps of the Military. He is brave, never shirks his duty and wants to be a hero. He also loves his cynical little troll of a pal. They quarrel like a married couple, fight like brothers and simply cannot agree on the point and purpose of the horrendous war they are trapped in…

Rumberley was the fifth translated Cinebook album (chronologically the 15th European volume) and a far darker affair than usual. After a horrific battle, Union and Confederate forces are spent and exhausted, although the Blues have advanced far into the South as a result of the sustained slaughter. However, with dwindling food and little ammunition, the Generals opt to fall back and re-supply with fresh troops and munitions. The only problem is what to do with the wounded. After all, bringing them back to safety would only slow down the rearward advance. Then one bright, over-privileged spark has the notion of just billeting the unusable Union soldiers on the nearest – albeit enemy – town…

Amongst the dead and dying are grievously injured Chesterfield and war-crazy Captain Stark. Even Blutch is there, but his leg wound might be minor, self-inflicted or possibly utterly bogus…

Their reception by the women, children, aged and infirm of Rumberley is hostile to say the least, but the Union dregs have no place else to go and no strength left to leave anyway. Forcibly appropriating the livery stable as a field hospital, Blutch and Chesterfield aid the exhausted doctors and surgeons as best they can, but the simmering tensions and occasional assaults by the townsfolk indicates there is real trouble brewing and this kettle is about to boil over very soon…

And then the townsfolk start drifting away. Rumours spread that a Confederate force is approaching Rumberley. The doctors try to move their charges out, and Blutch finds himself in the uncanny position of staying behind as rearguard when Chesterfield decides to buy them time to get away…

When it comes, the battle is a bizarre affair. The Rebels are fit but have little ammunition so the Bluecoats give a good accounting of themselves, but are almost done for when Stark unexpectedly leads a life-saving cavalry charge of the Union wounded to save them. During the insane clash, town buildings are set afire and the citizens of Rumberley rush back to save their home and possessions.

And then something strange happens: the killing stops and Blues, Greys and civilians work together to save rather than destroy…

This is a hugely amusing anti-war saga targeting younger, less world-weary audiences. Historically authentic, and always in good taste despite an uncompromising portrayal of violence, the attitudes expressed by our down-to-earth pair never make battle anything but arrant folly and, like the hilarious yet insanely tragic war-memoirs of Spike Milligan, these are comedic tales whose very humour makes the occasional moments of shocking verity doubly powerful and hard-hitting.

Funny, thrilling, beautifully realised and eminently readable, Bluecoats is the sort of war-story and Western which appeals to the best, not worst, of the human spirit.
© Dupuis 1979 by Lambil & Cauvin. English translation © 2011 Cinebook Ltd. All rights reserved.

Clifton volume 1: My Dear Wilkinson


By De Groot & Turk translated by Luke Spear (Cinebook)
ISBN: 978-1-905469-06-9 (Album PB)

For some inexplicable reason most of Europe’s comics cognoscenti – especially the French and Belgians – are fascinated with us Brits. Gosh, I wonder if that’s still the case…?

Whether it’s Anglo air ace Biggles, indomitable adventurers Blake and Mortimer, the Machiavellian machinations of Green Manor or even the further travails of Long John Silver, or the amassed amateur sleuths of the Detection Club, the serried stalwarts of our Scepter’d Isles have cut a dashing swathe through the pages of the Continent’s assorted magazines and albums.

And then there’s Clifton…

Originally devised by child-friendly strip genius Raymond Macherot (Chaminou, Les croquillards, Chlorophylle, Sibylline) for Le Journal de Tintin, the doughty troubleshooter first appeared in December 1959.

After three albums worth of short strip material – compiled and released between 1959 and 1960 – Macherot left the magazine to join arch-rival Le Journal de Spirou and the eccentric comedy crime-fighter floundered until Tintin revived and repurposed him at the height of the Swinging London scene courtesy of Jo-El Azaza & Greg. These strips were subsequently collected as Les lutins diaboliques in French and De duivelse dwergen for Dutch-speakers in 1969.

He was furloughed again until the mid-1970s when writer Bob De Groot and illustrator Philippe “Turk” Liegeois revived Clifton for the long haul, producing ten tales of which this –Ce cher Wilkinson: Clifton from 1978 – was the fifth.

From 1984 onward artist Bernard Dumont AKA Bédu limned De Groot’s scripts before eventually assuming the writing chores too until the series folded in 1995. In keeping with its rather haphazard but Diehard nature, Clifton resurfaced again in 2003, crafted by De Groot and Michel Rodrigue in four further adventures; a grand total of 26 to date.

The setup is deliciously simple: pompous and irascible Colonel Sir Harold Wilberforce Clifton, ex-RAF and recently retired from MI5, has a great deal of difficulty accommodating being put out to pasture in rural Puddington. He thus takes every opportunity to get back in the saddle, occasionally assisting the Government or needy individuals as a gentleman troubleshooter.

Sadly, for Clifton – as with that other much-underappreciated national treasure Captain Mainwaring in Dad’s Army – he is keenly aware that he is usually the only truly competent man in a world full of blithering idiots…

In this initial translated adventure first seen in 2005 – and at last available in digital formats – the forceful personality is seething at home one night, reading ghost stories when a sequence of odd events culminates in both he and his nationally celebrated cook and housekeeper Miss Partridge witnessing plates of food and glasses of wine flying about and crashing to the floor.

Fortifying themselves with the remaining sherry, the staunch duo repair to their separate beds unaware that a very live presence has been spying on them and playing pranks…

The next day finds the perplexed sleuth at the town library, scanning the stacks for reports of similar phenomena and tediously regaled by one of the whippersnapper counter-staff who just happens to be an amateur and closet psychokinetic: demonstrably and smugly able to move small objects with the power of his mind…

With proof of a rather more rational explanation for recent events and an appropriate reference tome, Clifton bones up and is soon made annoyingly aware of stage performer the Great Wilkinson who is reputedly the world’s greatest exponent of the art of psychokinesis.

A quick jaunt to London in the old red sports car soon sees the former spy getting along famously with a diminutive performer who happily agrees to come down to Puddington and recce the Colonel’s troubled home. To be perfectly frank, the smiling showman is far more interested in meeting celebrated chef Miss Partridge…

A pleasant afternoon is interrupted by old associate Chief Inspector John Haig of Scotland Yard who is drowning in an uncanny mystery and desperately needful of a second opinion from MI5’s most self-congratulatory alumnus. Giant safes are going missing, seemingly plucked from buildings as if by mighty, invisible hands…

Thus proceeds a wickedly fast-paced romp with a genuine mystery tale at its comedic core. Clifton and Co fumble their way past roguish red herrings and through a labyrinthine maze of clues to the lair of a canny criminal mastermind with what seems the perfect MO. However, long before justice triumphs, the tinderbox temper of the suave sleuth is repeatedly triggered by clodhopping cops, obnoxious officials, short-fused chefs, imbecilic bystanders and a succession of young fools and old clowns all getting in the way and utterly spoiling the thrill of the chase…

Delightfully surreal, utterly accessible and doused with daft slapstick in the manner of Jacques Tati or our own Carry Onfilms (sans the saucy “slap ‘n’ tickle” stuff), this light-action epic rattles along in the grand old tradition of Will Hay, Terry-Thomas and Alistair Sim – or Wallace and Gromit and Mr Bean if you’re a callow yoof – offering readers a splendid treat and loads of timeless laughs.
Original edition © 1978 Le Lombard (Dargaud-Lombard S. A.) 1988 by De Groot & Turk. English translation © 2005 Cinebook Ltd.

Spirit of Wonder


By Kenji Tsuruta, translated
ISBN: 978-1-56971-288-7 (Tankōbon PB)

Just re-read this and it’s still great…

Despite carrying all the trappings of a blistering science fiction comedy romp, acclaimed author/illustrator Kenji Tsuruta’s beguiling fantasy Spirit of Wonder is a sweet romantic comedy with genteel, anything is possible sentimental yearning as the driving force.

Set in a charming alternate time and place so like our own world, it follows the Byzantine trials and tribulations of feisty, beautiful tavern owner Miss China and her truly bizarre, indigent and obnoxious upstairs tenants – genuinely bonkers Professor Breckenridge and his gorgeous, hunky assistant Jim Floyd…

Creator Tsuruta (Emanon, Wandering Island) was born in 1961 and studied optical science, intending to pursue a career in photography before happily making the jump to narrative storytelling as manga artist, designer, book illustrator and anime creator.

A lifelong fan of “hard science” science fiction authors like Robert A. Heinlein and the comics of Tetsuya Chiba and Yukinobu (Saber Tiger) Hoshino, Tsuruta began selling his own works in 1986 after years of producing self-published dōjinshi whilst working as an assistant to established manga stars. His short fantasy serial Hiroku te suteki na uchÅ« ja nai ka (‘What a Big Wonderful Universe It Is’) was published in Kodansha’s Weekly Morning magazine and his path was set.

Soon after, he began this enticing, enchanting scientific romance of gently colliding worlds which ran in both Weekly Morning and monthly magazine Afternoon – between 1987 and 1996 – before making the smooth transition to animated features and an award-winning TV series.

This English edition comes courtesy of Dark Horse Comics who published the first few translated episodes as a 5-issue monochrome miniseries in 1995-6.

In a comfortable faux-Victorian milieu, the exotic immigrant Lady China runs the Ten-Kai Tavern in the sleepy yet cosmopolitan port-town of Bristol. The generally peaceful burg hardly ever-changes, but China’s life is one of constant struggle to make a comfortable living, especially as she rents her upstairs rooms to a couple of crackpot deadbeats who continually mess up the place with their idiotic contraptions and persistently fail to pay rent.

The older guy is truly annoying and doesn’t care about anything beyond his latest weird invention but his assistant is a rather sweet and delightful young man who has captured China’s fast-beating heart…

The wonderment begins on another belated rent day with ‘Miss China’s Ring or Doctor Breckenridge and the Amazing Ether Reflector mirror!’ wherein the frustrated landlady is again forced to employ her formidable martial arts skills to get the insufferable scholar’s attention – if not the long-delayed and constantly accruing cash payable.

It’s really not a good time: Breckenridge is entertaining potential investors in his latest creation which promises safe travel to the Moon…

The meeting does not end well and both landlady and tenant depart unsatisfied, whilst in another part of town, Jim – whose responsibilities include doing everything and somehow finding the money to pay for it – is picking up a vital component from pretty “florist” Lily (a girl with amazing connections able to procure anything wayward inventors might ever require).

Unfortunately, China sees the object of her desire spending what should be rent money on a very pretty flower girl and goes ballistic…

Floyd adores China too, but as a typical guy is utterly unable to tell her. He can, however, thanks to his mad mentor Breckenridge and some astounding discoveries left by his own vanished father – another technological miracle man – give her the moon.

Literally…

Jim gives China a ring as a birthday present but she is too furious to care. She wants rent not trinkets from a flighty gadabout. If only she could calm down enough, she would see that the gift is carved from actual moon rock, but beaten into a strategic retreat, Jim realises he needs to make a somewhat grander gesture…

Heartbroken, China falls asleep and is much calmer when she awakes. Bringing her troublesome tenants tea, she looks up into the sky and sees the message Jim has carved into the shining luminous lunar surface…

Stunned and troubled, she moves through the days in a dream. Even with the evidence above his head Breckenridge still can’t get anyone to bankroll him and is driven to unwise acts. Soon the entire world is imperilled by his etheric meddling and the moon is plummeting on a deadly collision course with Bristol.

Luckily, the uniquely physical and practical talents of Miss China are of some use in averting disaster if not setting things totally aright…

‘The Flight of Floyd’ opens with the Mad Professor oafishly seeking to make amends by giving China a flying broomstick, before concluding that he will never understand women. The lovelorn landlady simply wishes she could make Jim pay attention to her, superstitiously wishing upon a shooting star, but the object of her infatuation is preoccupied with completing his missing father’s gravity disrupter and with off-handed tactlessness explains that she’s doing it wrong…

Once again the cause of increasing China’s woes, the hapless Floyd decides to use his Gravitation Gate to make things right – by creating a permanent rain of meteors for the lovely landlady to wish upon, momentarily forgetting that whilst pretty in the evening sky, a bombardment of incandescent rock packs a bit of a punch when hitting terra firma…

The marvellous merriment concludes with ‘China Strikes Back parts 1 and 2, or Doctor Breckenridge and the Astounding Instantaneous Matter Transmitter!’, which finds times hard in Bristol as the town shivers under a blanket of snow, and cash-strapped, customer-starved Lady China is forced to get increasingly heavy with her free-loading lodgers. She is also taking out her bad moods on the townspeople and the few customers still frequenting the inn for food and drinks.

However, when she once again busts in the upstairs door in search of her overdue payments, she finds the Professor and Jim have vanished, taking all their ludicrous junk with them.

They haven’t gone far, however. In fact, they haven’t gone anywhere at all, but simply set up a system by which China’s entrances and exits teleport her to and from an empty set of duplicate rooms, leaving the unscrupulous tinkerers free to stay at the tavern without being bothered.

Sadly, they hadn’t bothered to soundproof the floors of the upper rooms or warn black market tech dealer Lily of their latest innovation and when China discovers the scam – in the most embarrassing manner possible – Jim is forced into a fury of improvisation before he’s able to make things right…

This enchanting blend of Steampunk and gleeful science whimsy is a sharp, wry and fantastically ingenious human drama, filled with gentle good humour and warmth, rendered with such astonishing sensitivity and imagination that the most outrageous scenes appear thoroughly rational, authentic and real – although sadly some people might focus far too much on the innocent, unconscious and completely casual nudity rather than the superb story and characterisations on display.

Filled with extra cover illustrations, pin-ups and an engaging interview with the creator, Spirit of Wonder is a treat for every open-hearted, big-minded romantic and one no fantasy fan should be denied. Let’s hope it will be back in circulation ASAP…
© 1996 Kenji Tsuruta. All rights reserved.