Fantastic Four Epic Collection volume 11: Four No More (1978-1980)


By Marv Wolfman, Bill Mantlo, Len Wein, Keith Pollard, Roger Slifer, John Byrne, Sal Buscema, George Pérez, Bob Hall, John Buscema, Joe Sinnott, Pablo Marcos, Bob Wiacek, Dave Hunt, Diverse Hands (Al Milgrom, Frank Giacoia, Frank Springer, Marie Severin), Bob Budiansky, Jack Kirby & various (MARVEL
ISBN: 978-1-3029-6055-1 (TPB/Digital edition)

This book includes Discriminatory Content from less enlightened times.

Win’s Christmas Gift Recommendation: Utter Acme of All-Ages Adventure… 8/10

For Marvel everything started with The Fantastic Four.

Monolithic modern Marvel truly began with the eccentric monster ‘n’ alien filled adventures of a compact superteam as much squabbling family as coolly capable costumed champions. Everything the company and brand is now stems from that quirky quartet and the inspired, inspirational, groundbreaking efforts of Stan Lee & Jack Kirby…

Cautiously bi-monthly and cover-dated November 1961, Fantastic Four #1 – by Stan, Jack, George Klein & Christopher Rule – was raw and crude even by the ailing outfit’s standards; but it seethed with rough, passionate, uncontrolled excitement. Thrill-hungry kids pounced on its dynamic storytelling and caught a wave of change beginning to build in America. It and every succeeding issue changed comics a little bit more… and forever. As seen in the premier issue, maverick scientist Reed Richards, his fiancée Sue Storm, their close friend Ben Grimm and Sue’s bratty teenaged brother survived an ill-starred private spaceshot after cosmic rays penetrated their ship’s inadequate shielding.

All four were permanently mutated: Richards’ body became elastic, diffident Sue became (even more) invisible, Johnny Storm burst into sentient living flame and poor tragic Ben shockingly devolved into a shambling, rocky freak. After initial revulsion and trauma passed, they solemnly agreed to use their abilities to benefit mankind. Thus was born The Fantastic Four.

Throughout the 1960s it was indisputably the key title and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters. Kirby was approaching his creative peak: unleashing his vast imagination on plot after spectacular plot, and intense, incredible new characters whilst Lee scripted some of the most passionate superhero sagas ever seen. Both were on an unstoppable roll, at the height of their powers and full of the confidence only success brings, with The King particularly eager to see how far the genre and the medium could be pushed… which is rather ironic since it was the company’s reticence to give the artist more creative freedom that led to Kirby moving to National/DC in the 1970s.

Without Kirby’s soaring imagination the rollercoaster of mindbending High Concepts gave way to more traditional tales of characters in conflict, as soap opera schtick and supervillain-tirades dominated Fights ‘n’ Tights dramas. With Lee & Kirby long gone but their mark very much stamped onto every page of the still-prestigious title, this full-colour compendium reruns Fantastic Four #192-214 and Annuals #12-13, spanning March 1978-January 1980.

What You Should Know: After facing his own Counter Earth counterpart Reed Richards lost his stretching powers. With menaces like Salem’s Seven, Klaw and Molecule Man still coming for him and his family, weary and devoid of solutions, Richards made the only logical decision and called it a day for the team…

Incoming writer/editor Marv Wolfman, brought a new direction which closely referenced the good old days with #192 proclaiming ‘He Who Soweth the Wind…!’ (illustrated by George Pérez & Joe Sinnott), as newly independent, fancy-free Johnny heads west to revisit his childhood dream of being a race car driver and unexpectedly meets old pal Wyatt Wingfoot.

Back East, Ben and girlfriend Alicia Masters ponder options as Reed gets a pretty spectacular job offer from a mystery backer. Suddenly, though, Johnny’s race career is upended when superpowered mercenary Texas Twister attacks at the behest of a sinister but unspecified stalker with a grudge to settle…

The admittedly half-hearted assault fails, but when Ben offers his services to NASA a pattern begins to emerge after he and Alicia are ambushed by old foe Darkoth in ‘Day of the Death-Demon!’ (plotted by Len Wein & Keith Pollard, scripted by Bill Mantlo, and illustrated by Pollard & Sinnott). The near-forgotten cyborg terror is determined to destroy an experimental solar shuttle, but doesn’t really know why, and as Ben ponders the inexplicable incident, in Hollywood, Susan Storm-Richards’ return to acting is inadvertently paused because alien shapeshifting loon the Impossible Man pays a visit. The delay gives Sue a little time to consider just how she got such a prestigious, dream-fulfilling offer so completely out of the blue at just the right moment…

At NASA, when Darkoth strikes again his silent partner is exposed as scheming alchemist Diablo, whilst in upstate New York, Reed slowly discovers his dreams of unlimited research time and facilities is nothing like he imagined. Finally, launch day comes and The Thing pilots the Solar Shuttle into space, only to have it catastrophically crash in the desert…

Joined by additional inker Dave Hunt, the creative pinch-hitters conclude the saga with ‘Vengeance is Mine!’ as Ben survives impact and searing sandstorms, tracks down his foes and delivers a crushing defeat to Diablo and Darkoth, whilst in FF #195 Sue learns who sponsored her revived Tinseltown ambitions when Prince Namor, The Sub-Mariner renews his amorous pursuit of her. Embittered and lonely, he has fully forsaken Atlantis and the overwhelming demands of his people and state. Sadly, they have not done with him and despatch robotic warriors to drag him back to his duties in ‘Beware the Ravaging Retrievers!’ (Wolfman, Pollard & Pablo Marcos). Like everybody else, the metal myrmidons have utterly underestimated The Invisible Girl and pay the price, allowing the once-&-future prince to reassess his position and make a momentous decision…

As Johnny links up with Ben & Alicia, strands of a complex scheme begin to appear. In #196 they gel for self-deceiving Reed Richards as ‘Who in the World is the Invincible Man?’ depicts the enigmatic Man with the Plan secretly subjecting Reed to the mind-bending powers of the Pyscho-Man, just as Sue rejoins Ben & Johnny in New York City before being impossibly ambushed by a former FF foe. This time the man under the hood is not her father, but someone she loves even more…

Reunited with Reed, the horrified heroes are confronted by their greatest, most implacable enemy and the complicated plot to restore Reed’s powers finally unfolds. Victor Von Doom craves revenge but refuses to triumph over a diminished foe, but his efforts to re-expose Richards to cosmic rays is secretly hijacked by a rival madman in ‘The Riotous Return of the Red Ghost!’ (Wolfman, Pollard & Sinnott). Of course there’s more at stake, as Doom also seeks to legitimise his rule through a proxy son: planning to abdicate in his scion’s favour and have Junior take Latveria into the UN and inevitably to the forefront of nations…

Fully restored and invigorated, Mister Fantastic defeats an equally resurgent Red Ghost before linking up with Nick Fury (senior) and S.H.I.E.L.D. to lead an ‘Invasion!’ of Doom’s captive kingdom. Beside Latverian freedom fighter/legal heir to the throne Prince Zorba Fortunov, Richards storms into Doomstadt, defeating all in his path and foiling the secondary scheme of imbuing the ‘The Son of Doctor Doom!’ with the powers of the (now) entire FF and exposing the incredible secret of Victor von Doom II

Months of deft planning (from Wolfman, Pollard & Sinnott) culminate in epic confrontation ‘When Titans Clash!’, as Doom and Richards indulge in their ultimate battle (thus far), with the result that the villain is destroyed and the kingdom liberated. For now…

A post-Doom era opens in FF #201 (December 1978) as the celebrated and honoured foursome return to America and take possession of empty former HQ the Baxter Building. Unfortunately, so does something else, attacking the family through their own electronic installations and turning the towering “des res” into ‘Home Sweet Deadly Home!’: a mystery solved in the next issue when it subsequently seizes control of Tony Stark’s armour to attack the FF again in ‘There’s One Iron Man Too Many!’, with John Buscema filling in for penciller Pollard. The monthly mayhem pauses after #203’s ‘…And a Child Shall Slay Them!’ wherein Wolfman, Pollard & Sinnott reveal the incredible powers possessed by dying cosmic ray-mutated child Willie Evans Jr.

When the foremost authority on the phenomenon is called in to consult, Dr. Reed Richards and his associates – and all of Manhattan – face savage duplicates of themselves manifested from FF devotee Willie’s fevered imagination…

Although the regular fun pauses here, two chronologically adrift King-Size specials follow, beginning with Fantastic Four Annual #12’s ‘The End of the Inhumans… and the Fantastic Four’ (Wolfman, Bob Hall, Pollard, Bob Wiacek & Marie Severin. When Johnny’s former flame Crystal – and gigantic Good Boi Lockjaw – teleport in seeking aid in finding the abducted Inhuman Royal Family, the team confronts ruthless Inhuman supremacist Thraxon the Schemer before exposing that megalomaniac’s secret master: the immortal unconquerable Sphinx. Despite his god-like powers, the united force of the FF plus Blackbolt, Medusa, Gorgon, Triton, Crystal and former Avenger Quicksilver proves sufficient to temporarily defeat their foe… or does it?

A year later, Annual #13 offered a more intimate and human tale from Mantlo, Sal Buscema & Sinnott as ‘Nightlife’ revealed how New York’s lost underclass was systematically being disappeared from the hovels and streets they frequented. With cameos from Daredevil and witch queen Agatha Harkness, the tale reveals a softer side to the FF’s oldest enemy and a return to addressing social issues for the team.

In monthly FF #204, Wolfman, Pollard & Sinnott detail ‘The Andromeda Attack!’ as Johnny goes out gallivanting and governess/guardian Agatha Harkness picks up little Franklin Richards, just as – with only grown-ups in residence – the building’s supercomputers pick up an astral anomaly, and materialise an alien princess in the lab. She’s instantly followed by a Super-Skrull who blasts her before falling to the FF’s counterattack. Interrogating the wounded woman, they learn she has come seeking help for her shattered world and near-extinct civilisation of Xandar…

Already illicitly supported by a Watcher breaking his oath of non-intervention, the last survivors of Andromeda’s most benign culture have been reduced to a quartet of domed stations linked together and careening through space, defended only by the last of their peacekeeper Nova Corps. Now the fugitives are being targeted for extinction by rapacious Skrulls and desperately need someone’s… anyone’s… assistance…

The FF are keen to help Suzerain Queen Adora return and happy to help the Xandarians, but the Human Torch has a new girlfriend and opts to stay behind for now to woo enigmatic Frankie Raye. He’s also set on finally following up on his long-postponed higher education commitments and has enrolled in specialist academic institution Security College. Naturally, Johnny promises to catch up later, but no sooner do his partners beam out to the stars than he’s attacked on campus by an old foe…

For #205, ‘When Worlds Die!’, Reed, Sue & Ben’s arrive with Adora at New Xandar finds the planetary remnants under attack by a Skrull war fleet, they join the Nova Corps to repel the assault, consequently driving closely-monitoring Skrull Emperor Dorrek insane with fury. Although Xandar’s physical resources are almost gone, he actually wants their greatest asset and treasure – a repository of their knowledge and power stored in an awesome array of superprocessors linking countless generations of expired citizens together: the Living Computers of Xandar! Chief administrator Prime Thoran and severely wounded Nova Centurion Tanak have been holding back the storm with ever-diminishing forces, but now need the FF to turn the tide, while back at Security College, Johnny has stumbled into mystery and peril too, as a strange force seizes control of the students…

In Andromeda, his family’s first foray against the Skrulls leads to their defeat and capture. Humiliated, tortured and put on display in a cruel show trial, they are ultimately blasted with a ray that will inescapably result in ‘The Death of… The Fantastic Four!’, rapidly aging them to the end of their natural lifespans in a matter of days. Dorrek’s gleeful gloating is spoiled, however, by the arrival of his terrifying, ambitious wife Empress R’kylll, the increased resistance of the Xandarians and, inevitably, the escape of the fast-aging Fantastic Four…

Ordering all-out assaults on the battered prey, Dorrek is further frustrated by Prime Thoran who gains astounding power by merging with the Living Computers of Xandar and the arrival of a colossal ship from Earth…

Here the saga dovetails with another Wolfman series that had recently ended its run on a cliffhanger. The Man Called Nova was in fact a boy named Richard Rider, a working-class nebbish in the tradition of Peter Parker, except he was good at sports and bad at learning, attending Harry S. Truman High School, where his strict dad was the principal. His mom worked as a police dispatcher and he had a younger brother, Robert, who was a bit of a genius. There were many more superficial similarities and cosmetic differences to Spider-Man. For more, you can either check out our numerous reviews or better yet, the actual comics tales, best seen in Nova Classic volumes #1-3. The 2-year saga culminated with Nova joining despised enemies The Sphinx (last seen battling the FF and Inhumans in Annual #12), Chinese superbrain-in-a-robot-body Doctor Sun, dastardly thug Diamondhead and hero-team The New Champions (The Comet, Crime-Buster and Xandarian refugee Powerhouse) aboard a pre-programmed, out-of-control spaceship hurtling towards Andromeda. Nova volume 1 ended with #25, with the unhappy crew lost in space and attacked by very angry Skrulls…

Meanwhile back at this review, those newcomers’ arrival piled on the pressure and concatenated the chaos as both the magical ancient immortal and futuristic Sino-cyborg abandoned ship, each determined to take the limitless power of Xandar’s Living Computer network for their own. Back on Earth for #207, Wolfman, Sal Buscema & Sinnott tune in on the Torch and favourite frenemy Spider-Man as they unite to expose the scandals of Security College, deprogram its students and almost fall foul of the sheer destructive ‘Might of the Monocle!’, after which the Torch joins his team in Andromeda. Aghast at the ongoing death sentence they’re enduring, Johnny is just as helpless before ‘The Power of The Sphinx!’ (Sal B & inking cavalry “D Hands” AKA Al Milgrom and Franks Giacoia & Springer) is boosted even further by stealing all the wisdom of the Living Computer system. With hyper-energised Prime Thoran busy battling Skrulls, the Sphinx soon solves the eternal secrets of the universe and heads back to Earth, resolved to turn back time and prevent his agonising eons of existence even happening, whilst seeing all reality endangered, increasingly elderly Reed has only one gambit to try…

John Byrne began his first tenure on the Fantastic Four with #209 (August 1979) as the reunited quartet seek to enlist the aid of cosmic devourer Galactus, pausing only long enough for Reed to construct – with Xandarian aid and resources – an all-purpose assistant. The result is the Humanoid Experimental Robot, B-type, Integrated Electronics (latterly, Highly Engineered Robot Built for Interdimensional Exploration; don’cha just love nominative deterministic acronymics?).

At this time, an FF cartoon show had rejected fire hazard Johnny for a cutely telegenic robot, and Wolfman cheekily made that commercial rejection in-world canon here, dividing fans forever after, as the bleeping bot is pure Marmite in most readers eyes…

Riding the mile-long starship Nova & Co arrived in, the FF’s search takes them across the universe before leaving them ‘Trapped in the Sargasso of Space!’ to face murderous aliens determined to use the new vessel to escape their stasis hell. Meanwhile, the New Champions and Xandar’s forces prepare to face their final battle, just as impatient R’kylll divorces her husband with a single ray gun blast and changes the course of history…

Despite odd, inexplicable increasingly hazardous incidences, the FF continue ‘In Search of Galactus!’ and at last locate him, causing chaos in his colossal world-ship. Ultimately, they convince the Devourer to stop the Sphinx, but only by rescinding the vow that prevents Galactus from consuming Earth, and if the humans first bring him a new herald…

That occurs in ‘If This Be Terrax’, on a distant world enslaved by brutal despot Tyros, when the pitiless killer is painfully subdued by the heroes and converted by Galactus into a being who will rejoice in finding worlds to consume irrespective of whether civilisations will be consumed with them…

In #212, Earth trembles as the Devourer unleashes his herald to cow humanity whilst his master faces The Sphinx, but ‘The Battle of the Titans!’ is subject to mission creep when the immortal Egyptian wizard sees his new knowledge as a way to restore his own past glories. With his master fully occupied in cosmic combat, Terrax the Tamer seeks to settle scores with the humans who toppled Tyros’ kingdom, only to fall ‘In Final Battle!’ for a ploy devised by Reed and executed by H.E.R.B.I.E. It’s the last hurrah and a massive “Hail Mary” ploy as Reed joins Sue and Ben in cryo-suspension, seconds from death, and barely aware that Galactus has triumphed, but at immense cost…

Tragedy becomes triumph in closing episode ‘…And Then There Was… One!’ (FF #214, January 1980) as Johnny frantically seeks a cure for his family. When S.H.I.E.L.D., The Avengers and any others all prove helpless, a fortuitous attack by vengeful cyborg Skrull-X offers a grain of hope, but one necessitating a huge gamble: defrosting Reed and hoping he can use what the defeated alien revealed before rampant decrepitude ends the Smartest Man on Earth…

Of course, it all works out, but for what comes next you’ll need the next volume…

Here the compilation concludes with bonus material supplementing all those fabulous covers by Pérez, Sinnott, Giacoia, Pollard, Marcos, John Buscema, Steve Leialoha, Kirby, Milgrom, Dave Cockrum, Walter Simonson, Byrne, Ron Wilson, Joe Rubinstein and Rich Buckler. It includes House ads for comics and the TV cartoon; editorial corrections; Cockrum’s cover rough for #197; Kirby & Sinnott’s original cover art for #200 and the covers for Marvel Treasury Edition #21 by Bobs Budiansky & McLeod.

Also on view are Budiansky’s pencils for the cover of F.O.O.M. #22 and the printed final result from Autumn 1978 as inked by Sinnott, plus interior features ‘HERBIE the Robot Blueprints!’ and ‘Stan Lee Presents: The Fantastic Four Cartoon Show’

Although the “World’s Greatest Comics Magazine” never quite returned to the stratospheric heights of the Kirby era, this collection offers an appreciative and tantalising taste-echo of those heady heights and a potent promise of fresher thrills to come. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and delight the generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement.
© 2025 MARVEL.

The Marvel Comics Covers of Jack Kirby volume 1: 1961-1964


By Jack Kirby, with Steve Ditko, Don Heck, Dick Ayers, Paul Reinman, Bill Everett, George Roussos, Joe Sinnott, Chic Stone, Vince Colletta, George Klein, Sol Brodsky, Al Hartley, Stan Goldberg, Art Simek, Sam Rosen & various, Introduction by Patrick McDonnell (Dark Horse Comics)
ISBN: 978-1-50673-246-6 (HB) eISBN: 978-1-50673-247-3

Today in 1917 on New York’s Lower East Side, Jacob Kurtzberg was born to Jewish-Austrian parents. He grew up to be one of the most influential and recognised artists in world history. The reason why can be read here.

The Marvel Comics Covers of Jack Kirby chronologically collects The King’s superhero cover art in a spectacular hardcover coffee table book which simultaneously preserves the wonderment in a digital edition, thus allowing instant enlargements of any and all bits you might have glossed over or missed before…

Preceding the massive and momentous art attack comes heartfelt appreciation from Patrick McDonnell (Mutts) in his Introduction and via collector memory ‘Echoes of the King’ by Vincent Iadevaia. At the far end of the collection there’s a succinct biography and appreciation of Jack for those of you who don’t know him as well as we declining comics stalwarts do.

In between those points reside a torrent of those visual highpoints that served to introduce new and revolutionary ways of seeing and enjoying comic books. These collectively span cover-dates November 1961 to December 1964 as seen on The Avengers #1-11; Fantastic Four #1-33; Incredible Hulk #1-5; Journey into Mystery #83-111; Strange Tales #90, 101-127; Tales to Astonish #25, 27, 35-62; Tales of Suspense #39-56, 58-60; X-Men #1-8; Amazing Fantasy #15; Amazing Spider-Man #1; Sgt. Fury and His Howling Commandos #1-13; Daredevil # 1-4 plus Strange Tales Annual #2, Marvel Tales Annual #1, Fantastic Four Annuals #1-2, a few (far too few!) pre-Marvel genre covers including combat classic Battle #65, and a selection of monster book covers…

Inkers, colourists and letterers are not credited here, but that oversight is hopefully covered by us in the great big shopping list under the title…

Despite the too-tight brief – where are all the war, romance and particularly western and sci fi covers!? – this is a magnificent meander around the things that literally drew most of us into comics… that eye-grabbing first image. Jack Kirby was a master of electric storytelling, but he was also the god of the perfect moment and single pictures worth a thousand words. Look here and learn how and why…

© 2025 MARVEL.

Win’s First Christmas Gift Recommendation of the year!: Utter Acme of Visual Iconography… 9/10

Jack Kirby’s The Losers


By Jack Kirby with D. Bruce Berry, Mike Royer & various (DC Comics)
ISBN: 978-1-84856-194-6 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Despite there being a glorious profusion of Jack Kirby material around these days, much of the best and rarest stuff is still – unforgivably – hard to access. This astounding collection of his too-brief run on DC war comic Our Fighting Forces is, for far too many, an unknown delight. You can still find it in the original 2009 hardback edition, but as far as I know, there’s neither digital nor even n trade paperback edition – in English – to satisfy the desires of fans lacking an infinite bank balance.

Famed for his larger than life characters and gigantic, cosmic imaginings, the King was a decent, spiritual man from another generation, and one who had experienced human horror and bravery as an ordinary grunt during World War II. Whether in the world-weary Verité of his 1950s collaborations with Joe Simon or the flamboyant bravado of his Marvel creation Sgt. Fury, Kirby’s combat comics always looked and felt real: grimy, tired, battered yet indomitable. Back in 1974, with his newest creations inexplicably not setting any sales records at DC, and while he tentatively pondered a return to Marvel, Jack took over the creative chores on a well-established, compelling but always floundering series that had run in Our Fighting Forces since 1970.

The Losers were an elite unit of American warriors cobbled together by amalgamating three pre-existing war series that had reached the end of their solo star roads. Gunner and Sarge (supplemented by “Fighting Devil Dog” Pooch) were Pacific-based Marines; debuting in All-American Men of War #67, (March 1959). They patrolled for 50 issues in Our Fighting Forces (#45-94, May 1959- August 1965), whilst Captain Johnny Cloud – Navajo Ace and native American fighter pilot – shot down his first bogie in All-American Men of War #82 (December 1960) and flew (mostly) solo until issue #115 in 1966. The final component of the Land/Air/Sea team was filled by Captain Storm, a disabled PT Boat commander (he had a wooden leg) who had his own 18-issue title from 1964 to 1967. All three series were created by DC’s comics warlord Robert Kanigher.

The characters had all pretty much passed their sell-by dates when they teamed-up as guest-stars in a Haunted Tank tale (G.I. Combat #138 October 1969), but these “Losers” found a new resonance together in the “relevant-era” and disillusioned, cynical Vietnam years and beyond, when their nihilistic, doom-laden anti-hero adventures claimed lead spot in Our Fighting Forces #123 (January/February 1970). Once again written primarily by Kanigher, these episodes were graced with art from such giants as Ken Barr, Russ Heath, John Severin, Sam Glanzman, Ross Andru and Joe Kubert. With the tagline “even when they win, they lose” the squad saw action all over the globe, winning critical acclaim and a far-too-small, passionate following.

In an inexplicable dose of company politics, discontented Kirby was abruptly given complete control of the series with #151 (November 1974). His radically different approach was highly controversial at the time, but the passage of years has granted a fairer appraisal and whilst never really in tune with the aesthetic of DC’s other war-books, the King’s run was a spectacular, bombastic and singularly intriguing examination of the human condition under the worst of all possible situations.

The combat frenzy kicks off in ‘Kill Me with Wagner’ as The Losers infiltrate a French village to rescue a concert pianist before the Nazis can capture her. The hapless propaganda pawn has one tremendous advantage – nobody knows what she looks like. As with most of this series, a feeling of inevitable, onrushing Gotterdammerung permeates the tale: a sense that worlds are ending and a new one’s coming. The action culminates in a catastrophic wave of destruction that is pure Kirby bravura…

Most of DC’s war titles sported Kubert covers, but #152 featured the first in a startling sequence of hypnotic Kirby collations – almost abstract in delivery – to introduce the team to the no-hope proposition of ‘A Small Place in Hell!’ when they find themselves the advance guard for an Allied push, but dropped in the wrong town: one that has not been cleared…

The spectacular action here is augmented by a potent 2-page Kirby fact feature: Sub-machine guns of WWII, and it should be noted and commended that this collection is also peppered with un-inked Kirby pencilled pages and roughs.

Our Fighting Forces #153 is one of those stories that made traditionalists squeak. Behind a Kirby cover, the story of ‘Devastator vs. Big Max’ veers dangerously close to science fiction, but an admittedly eccentric plan to destroy a giant German rail-mounted super-cannon isn’t any stranger than many schemes actual boffins dreamed up to disinform the enemy during the actual conflict, actually…

That yarn – with two beautiful info-pages on military uniforms and insignia – is followed by a superb parable examining personal honour. A compelling Kirby cover segues into the team’s deployment to the Pacific to remove a Japanese officer whose devotion to ‘Bushido’ inspires superhuman loyalty and resistance to surrender among his men. The means used to remove him are far from clean or creditable…

Bracketed by 2 pages on war vehicles plus a wonderful pencil cover-rough, two more on artillery pieces and the pencils for the cover to that issue, OFF #155’s ‘The Partisans!’ takes the Losers into very dark territory, before they return to America for ‘Good-bye Broadway… Hello Death!’, wherein the boys experience home-front joys of New York whilst hunting a notorious U-Boat commander. Naturally there’s more to the story than first appears…

This fast-paced thriller is complemented by a history of battle headgear and another pencilled rough. Comprising a 2-part saga concerning theft, black marketeering and espionage, #157 & 158 introduce utterly unique personage ‘Panama Fattie!’ Her criminal activities almost alter the course of the war; and conclude in the highly charged ‘Bombing Out on the Panama Canal’, with accompanying pages on ships, subs and Nazi super-planes.

Behind the last Kirby cover (#159), ‘Mile-a-Minute Jones!’ details a smaller-scaled duel. With the Losers relegated to subordinate roles, the tale of a black runner who embarrassed the Nazis at the 1936 Olympics unfolds as a forced rematch with the Nazi ubermensch he defeated back then reignites old passions on the battlefield.

Indicating that Kirby’s attentions were being diverted elsewhere, Kubert & Ernie Chan handled the last three covers of this run, but the stories remain powerful, deeply personal explorations of combat. In ‘Ivan’ (OFF #160) the squad goes undercover, impersonating German soldiers on the Eastern Front, and have an unpleasant encounter with Russian Nazi sympathizers whose appetite for atrocity surpasses anything they have ever seen before. Supplemented by a 2-page tanks feature, the drama resumes in the hellish jungles of Burma which prove an unholy backdrop for traumatic combat shocker ‘The Major’s Dream’ before the volume and Kirby’s DC war work ends in a sly tribute to his 1942 co-creation Boy Commandos.

‘Gung-Ho!’ sees a young Gunner training a band of war orphans in Marine tactics, only to find fun turn to dire necessity after Germans overrun their “safe” position. This is an optimistic, all-out action romp ending on a note of hope and anticipation, even as the King made his departure for pastures not-so-new. From OFF #163 Kanigher picked up where he left off, with artists like Jack Lehti, Ric Estrada & George Evans illustrating, as the Losers returned to their pre-Kirby style and status, with readers hardly acknowledging the detour into another kind of war.

Jack Kirby is unique and uncompromising. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind. That doesn’t alter the fact that his work from 1939 onwards shaped the entire American comics scene, affected the lives of billions of readers and thousands of creators in all areas of artistic endeavour around the world for generations, and which still garners new fans and apostles from the young and naive to the most cerebral of intellectuals. Jack’s work is instantly accessible, irresistibly visceral and deceptively deep whilst being simultaneously mythic and human.

These tales of purely mortal heroism are in many ways the most revealing, honest and insightful of Jack’s incredibly vast accumulated works, and even the true devotee often forgets their very existence. As Neil Gaiman’s introduction succinctly declaims, “they are classic Kirby” and even if you don’t like war comics, you may be in for a surprise…”

You won’t want to miss that, would you?
© 2009 DC Comics. All Rights Reserved.

Superman’s Pal Jimmy Olsen by Jack Kirby


By Jack Kirby, Vince Colletta & Mike Royer, with Murphy Anderson, Neal Adams, Al Plastino & various (DC Comics)
ISBN: 978-1-84576-746-4 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

For nearly nine decades, Superman has provided excitement, imagination and fun in more or less equal amounts. Although unnamed, since Action Comics #6 (November 1938), a red-headed, be-freckled plucky kid worked alongside Clark Kent & Lois Lane and enjoyed a unique and special relationship with the Metropolis Marvel.

We saw him called by his first name in Superman #13 (November/ December 1941). Jimmy Olsen became a major player on The Adventures of Superman radio show from its debut on April 15th 1940: someone for the hero to explain stuff to for the listener’s benefit and the closest thing to a sidekick the Man of Tomorrow ever needed. That partnership transferred to the comics. Following a string of hit movie chapter plays, when the similarly titled television show launched in the autumn of 1952, it was a monolithic hit and co-star Jimmy was in constant attendance. Thus, National Periodicals began cautiously expanding their precious franchise with new characters and titles. First up was the gloriously charming, light-hearted escapades of an impetuous, naïve but capable Daily Planet cub reporter/photographer forever onward saddled with the cognomen Superman’s Pal. Jimmy Olsen, which launched in 1954 carrying a September/October cover date. For 20 years the comic blended action, adventure, wacky comedy, fantasy and science fiction in the gentle, wry, exceedingly popular manner scripter Otto Binder had perfected in the 1940s at Fawcett Comics on the magnificent Captain Marvel.

Over those years, one of its most popular plot-themes (and most fondly revered and referenced today by Baby-Boomer fans) was the unlucky lad’s appalling talent for being warped, mutated and physically manipulated by fate, aliens and even his supposed friends. Latterly, however, Leo Dorfman had begun the process of remaking Jimmy as a more competent action hero and serious investigative journalist in tune with the rebellious era when the worlds of DC forever altered on the pages of what was then considered one of their least appreciated and poorest-selling titles.

According to fan myth & legend, none of it apparently mattered when Jack Kirby – hot from making Marvel the top company in the business – took over. By all popular accounts, he had asked for DC’s worst performing title to prove what he could do, and used it to spearhead a wave of changes whilst adapting grand schemes his old employers were too timid to countenance on their pages…

Jack’s first issue was #133, cover-dated October and on sale from August 25, 1970.

Jack Kirby (28th August 1917 – 6th February 1994) was – and, more than three decades after his death, remains – the most important single influence in the history of American comics. There are innumerable accounts of and testaments to what the man has done and meant, and you should read all of those if you are at all interested in the bones and breath of our medium. Kirby was a man of vast imagination who translated big concepts into astoundingly potent, instantly accessible symbols, thereby creating an iconography for generations of fantasy fans. If you were exposed to Kirby as an impressionable child, you were his for life. To be honest, that probably applies at whatever age you jump aboard the “Kirby Express”…

Synonymous with larger-than-life characters and vast cosmic imaginings, he was an astute, spiritual man who lived through poverty, prejudice, gangsterism, The Great Depression and World War II. He experienced Pre-War privation, Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures, but always looked to the future while understanding human nature intimately. Beginning his career in the late 1930s, it took a remarkably short time for Jack and creative collaborator Joe Simon to become the wonder-kid dream-team of the newborn comic book industry. Together they produced a year’s worth of influential monthly magazine Blue Bolt, dashed off Captain Marvel Adventures #1 for overstretched Fawcett, and – after Martin Goodman appointed Simon editor at Timely Comics – launched a host of pivotal characters including Red Raven, Marvel Boy, Mercury/Hurricane, The Vision, Young Allies and million-selling mega-hit Captain America. When Goodman failed to honour his financial obligations, Simon & Kirby were snapped up by National/DC, who welcomed them with open arms and a fat chequebook.

Bursting with ideas these staid industry leaders were never really comfortable with, the pair were initially an uneasy fit. Awarded two moribund strips to play with until they found their creative feet, they turned around both Sandman and Manhunter virtually overnight and, once safely established and left to their own devices, switched to the “Kid Gang” genre they had pioneered at Timely. Joe & Jack created wartime sales sensation Boy Commandos and Homefront iteration The Newsboy Legion before being called up to serve in the war they had been fighting on comic pages since 1940. Once demobbed, they returned to a very different funnybook business, and soon after left National to create their own empire…

S&K ushered in the first age of mature American comics – not just by inventing the Romance genre, but with all manner of challenging modern material about real people in extraordinary situations, only to see it all disappear again in less than eight years. Simon & Kirby had established their own publishing house, creating comics for far more sophisticated readerships, but found themselves in a sales downturn and awash in public hysteria generated by an anti-comic book pogrom. Their small stable of magazines – generated for an association of companies known as Prize, Crestwood, Pines, Essenkay and Mainline Comics – blossomed and as quickly wilted when the industry contracted throughout the 1950s, but had left future generations fascinating ventures such as Boys’ Ranch, Bullseye, Crime Does Not Pay, Black Magic, Boy Explorers, Fighting American and the entire genre of Romance Comics…

Hysterical censorship fever spearheaded by US Senator Estes Kefauver and opportunistic pop psychologist Dr. Frederic Wertham led to witch-hunt Senate hearings. Most publishers caved, adopting a castrating self-regulatory straitjacket of draconian rules and guidelines. Crime & Horror titles produced under the aegis and emblem of the Comics Code Authority were sanitised, anodyne affairs in terms of mature themes, political commentary, shock and gore even though the market’s appetite for suspense and the uncanny was still high. Crime comics vanished as adult sensibilities challenging an increasingly stratified and oppressive society were suppressed. Salaciousness, suspense and horror were dialled back to the level of technological fairy tales and whimsical parables…

Simon left the business for advertising, but Jack soldiered on, taking his skills and ideas to safer, more conventional, less experimental companies. As the panic abated, he returned to DC Comics, working on bread-&-butter anthological mystery tales and revamping Green Arrow (at that time a back-up feature in Adventure Comics and World’s Finest Comics) whilst concentrating on a passion project: newspaper strip Sky Masters of the Space Force.

During this period Kirby also re-packaged a superteam concept that had kicked around in his head since he and Joe closed their innovative, ill-timed ventures. At the end of 1956, Showcase #6 premiered Challengers of the Unknown and following three further test issues they won their own title with Kirby crafting the first eight. Then a dispute with Editor Jack Schiff exploded and the King was gone…

He found fresh fields and an equally hungry new partner in Stan Lee at the ailing Atlas Comics outfit (AKA once mighty Timely Comics), launching and spearheading a revolution in comics storytelling. However, after just over a decade of a continual innovation and wonderment, Kirby felt increasingly stifled. His efforts had transformed a dying publisher into industry-leader Marvel, but success had left him trapped in a profitable rut. Thus, he moved back to DC to generate another tidal wave of sheer imagination and pure invention. The result was experimental adult magazines Spirit World & In the Days of the Mob followed by a stunning reworking of Superman’s Pal Jimmy Olsen – and by the time he had finished, all DC continuity. The latter was a prelude to his landmark Fourth World Saga comprising interlinked and contemporaneous titles Forever People, New Gods & Mister Miracle: the very definition of something game-changing and too far ahead of its time…

Incidentally, on many levels Jimmy was an ideal match for the King and not an incongruous display of breast-beating or do-or-die audition. Olsen was an idealistic, heroic young man in the thick of the incredible at all times, and Kirby had a long history with such boy heroes. He and Joe Simon had invented the comic book “kid gang” subgenre and for the next two years Kirby revived it with a new take on The Newsboy Legion… albeit interlaced with a future-embracing backstory, and aspirational wonder, rather than the poverty, privation and ongoing war of survival embodied by the Forties iteration…

In last non-Jack issue, Jimmy had been abducted by gangsters convinced he knew Superman’s secret identity, before battling a soviet champion for sovereignty of a floating island (as you do…) but everything abruptly changed with Superman’s Pal Jimmy Olsen #133. Suddenly readers were thrown into a bravely strange new world where, out of nowhere, extremely shady incoming Daily Planet owner Morgan Edge gifts Jimmy with a fantastic supercar – the “Whiz Wagon” – and demands that he and his previously unseen pals ‘The Newsboy Legion!’ (actually the “New Newsboy Legion” comprising the sons of Tommy, Big-Words, Gabby & Scrapper, with the addition of African-American, scuba diving addict Flipper Dipper) deliver an exclusive scoop on a strange counterculture movement living in the wilds outside Metropolis. The mysterious subjects are all weird hippie-types and don’t trust anyone over age 25, so he needs youth and experience…

However, the one who can’t be trusted is Edge himself. He has undisclosed connections to crime combine Intergang and a chilling stone-faced alien called Darkseid

After very publicly surviving an assassination attempt, Clark Kent goes into hiding allowing Superman to take off after Jimmy and the boys as they probe a fantastic unsuspected region dubbed the Wild Area. Here Olsen survives trial by combat to become leader of futuristic biker gang The Outsiders, and is sucked into their quest for meaning by hunting a moving mountain inhabited by techno-pacifists “The Hairies”

Linking up with the Man of Steel as tremors rock the organically grown refuge city of Habitat, Jimmy and the Newsboys chase the ultimate test of existence alongside all the other motor nomads, unaware that pal Superman already knows the secret they’re all seeking. What Jimmy isn’t aware of is that Edge has boobytrapped the Whiz Wagon to satisfy his master’s desire to destroy what might the next step in human evolution and a threat to his own schemes…

Although Kirby and Inker Vince Colletta put their hearts and souls into the job, and despite Publisher Carmine Infantino’s promise of strict non-intervention, meddling with the concept began early with regular Superman art staff redrawing Superman and Jimmy’s faces. We’ll never know what they tried to do to the overall story arc…

Without pause for breath, exposition or recap Superman’s Pal Jimmy Olsen #134 saw Jimmy and his biker wild bunch catch up to monstrous mechanised white whale ‘The Mountain of Judgement!’ after astoundingly taking out Superman with weapons casually discarded by inveterate tinkerers the Hairies. Thankfully, Edge’s bomb is easily defused by the techno-hippies who all share an incredible secret – one Superman is fully aware of. In short order Jim and the lads are briefed on “The Project”: the US government’s cracking of the human genome and extensive duplication and experimentation of life forms. This has already resulted in cloning the deceased, mass-producing soldiers and staff and, most incredibly, meddling with/reconfiguring chromosomal structure to create new life forms: “D.N.A.liens” like the pacifist techno-wizards called Hairies…

Moreover, the Project is run by none other than slum-kids made good the original Newsboy Legion!

Although commonplace now, the notion of cloning was practically unknown in 1970 and Kirby took the idea and ran with it: blending eternal questions about Life itself with Spy Fi tropes, gansterism and Bond movie settings, all packed with freaks and monsters and underpinned by a constant threat posed by a mysterious mastermind and his own experimental devils. The inspired auteur was also pulling out all the stops visually and his experimental concepts were backed up by equally innovative art and photo collages.

In SPJO #135 we meet Simyan & Mokkari, whose raid on the Project’s genetic storehouse provides raw material to constantly reproduce wilder and wilder versions of our heroes in their own hidden ‘Evil Factory!’ Being utterly without restraint or ethical scruple, their goal of destroying the Project for Darkseid is well-advanced, and – as previously stated – Jimmy’s genes are a particularly promising medium for random transformations…

Their control of what they make is less impressive however, and a superstrong, giant Jimmy infused with Kryptonite is teleported without a plan into the Project simply to save Simyan & Mokkari being killed by their own experiment. Although it almost kills Superman and his pal, the day is saved by the Senior Newsboys’ passion project – a new iteration of their murdered WWII superhero patron Jim Harperthe (Golden) Guardian – in concluding, action-packed background-filling expository chapter ‘The Saga of the D.N.A.liens!’ (cover-dated March 1971 and leading into the launch of Kirby’s opening Fourth World titles Forever People and New Gods #1. We’ll be covering those and final plank Mister Miracle later in the year).

With the scene set, Jimmy’s further exploits are generally Fourth World adjacent: a forge and funnel for concepts linking Superman to the ongoing narrative of Gods and Armageddons whilst exploring Mankind’s dangerous tendencies and corruptible natures. In Superman’s Pal Jimmy Olsen #137, as the Newsboys and Jimmy learn more about their own (utterly non-consensual) contributions to the Project (without their knowledge Scrapper has been mass-produced as soldiers and guards in different sizes from six feet to six inches, and innumerable Gabbys man switchboards and communications consoles!) the Evil Factory strike again.

As Jimmy meets The Project’s emergent telepath/resident D.N.A.lien Dubbilex, elsewhere Darkseid demands results and Simyan & Mokkari unleash another Olsen variant on the hidden science citadel. Gifted with astounding strength and uncanny energy powers ‘The Four-Armed Terror!’ has been bred to feed on nuclear radiation and carves a wave of destruction that extends into the Wild Area on its path to the Project’s atomic power plant. Superman and the boys are easily disposed of and discarded, with the crisis escalating even further after Simyan & Mokkari lose control of all the other quadra-killers and beam the entire rampaging herd into the subterranean Project’s tunnels, forcing Superman to pull out all the stops to get free and save everything in cataclysmic closing chapter ‘The Big Boom!’

Despite those promises of non-interference, DC editors and promotional staff perpetually sought to “goose up” the Kirby flagship title. Always a team player, the King acquiesced to a guest-appearance by currently-hot comedian Don Rickles and oddly – in the manner of Marmite – it either worked uproariously or appalled readers. I thought it was a genuine hilarious hoot. Further undercutting the narrative, the saga was bifurcated by a reprint 80-Page Giant of pre-Kirby Olsen escapades in SPJO #140 and not included here.

Nevertheless #139 and 141 ( July’s ‘The Guardian Fights Again!!!’ and September’s ‘Will the Real Don Rickles Panic?’) is a compelling tale of Edge’s unfolding evil, Intergang’s growing influence and the creeping menace of Darkseid, who allows his tech to be used to send Clark Kent into hyperspace destined for Apokolips whilst Jimmy and the Golden Guardian are poisoned by slow-acting incendiary poison Pyro-Granulate: a slow death that will turn them into human torches unless they find an antidote. Slowing them down is equally doomed Galaxy Broadcasting staffer Goody Rickles whom Edge wants gone because he looks like the star Edge wants to sign up… and is really, really annoying…

With Kent saved from a modern hell by New God Lightray, Kirby next addressed the rise in horror and supernatural tales via another two-parter that began in #142 with ‘The Man from Transilvane!’ Here, apparent vampire Count Dragorin and his wolfman assistant Lupek target and “turn” Edge’s PA Laura Conway in their desperate hunt for long-missing mad scientist Dabney Donovan: a planetologist who apparently built worlds in his laboratory and shaped civilisations by screening movies in their skies. Like all sensible scientists, Donovan planned to end his research project on a certain day and set up programmed measures involving his ‘Genocide Spray!’ with no consideration of the beings he had made and discarded… but Jimmy and Superman certainly did…

Elsewhere, the Newsboy Legion had their own case, one that again led to Intergang but also the thug who murdered the original Jim Harper/Guardian…

In SPJO #142, Kirby began adding short background-enhancing vignettes and here 2-pager ‘Strange Stories of the D.N.A. Project!! “Hairie” Secrets Revealed!!!’ offered a glimpse of the techno-hippies and their Mountain of Judgment, whilst the next issue added drama to fact-finding as ‘Strange Stories of the D.N.A. Project!! The Alien Thing!!!’ details the terrifying results of creating the first non-human clone…

More much-needed laughs underpin a return to and imminent ending of Olsen’s involvement with the Evil Factory and Apokolips after Edge sends the lads to Britain on a snipe hunt to find and film ‘A Big Thing in a Deep Scottish Lake!’ in Superman’s Pal Jimmy Olsen #144 (cover-dated December 1971). Sadly, it’s just another baroque attempt to kill the pesky, interfering kids, but Edge’s delightfully outré assassins are not up to the task and actually facilitate the Whiz Wagon wonders finally finding the long-sought Evil Factory…

Back in Metropolis, as Superman, the Guardian and Dubbilex visit a discotheque and accidentally uncover a connection to the Project and the New Gods, the back of the book discloses ‘Strange Stories of the D.N.A. Project! – The Torn Photograph!’, hinting that not all the mysteries of the top secret base were created by modern scientists…

Jimmy at last gets transformed himself as the Newsboys encounter a menagerie of uncanny creatures in ‘Brigadoom!’ (#145, January 1972) before falling victim to Simyan & Mokkari’s tender ministrations. Unfortunately for them, reverting Olsen to primal revenant ‘Homo Disastrous!’ opens the door to chaos and their own destruction, even if it does add a (semi-) friendly monster to the team in affable escapee “Angry Charlie”

Issue #146 also added a little lore to Superman’s personal canon after ‘Tales of the DNA Project! Arin the Armored Man!!!’ reveals how the geneticists found a way to safeguard the man of Steel’s precious and potential deadly cell cultures and decoded genetic structure from potential abuse…

An issue later, heavily-edited down from his original idea, and inked by Mike Royer rather than Colletta, SPJO #147 saw ‘A Superman in Supertown!’, completing a plot thread begun in Forever People #1, wherein the one-&-only Man of Tomorrow accidentally ends up amongst his “own kind” on paradise planet New Genesis, only to realise he cannot rest until his work is done. An example of that carries over into Kirby’s final issue as Jim, the Newsboys and Angry Charlie head across the Atlantic for a confrontation with Morgan Edge and are abducted in mid-air by purely earthborn menace Professor Victor Volcanum.

Incongruously backed up by one last revelatory episode of ‘Tales of the DNA Project – Genetic Criminal’ with cloned killer Floyd “Bullets” Barstow apparently answering the question of whether evil is an inherited trait, the tale of a Victorian-era supergenius who made himself immortal by distilling the essence of volcanoes wrapped up Jimmy’s Kirby-Era. Volcanum had ended a lengthy period of solitude and isolation by attacking the modern world with robots, death-rays and an advanced flying gondola in his efforts to become ‘Monarch of All He Subdues!’ (SPJO #148, April 1972). His first mistake was capturing the Whiz Wagon riders, but when Highfather of New Genesis graciously dropped Superman into his ongoing campaign, the writing was on the wall.

Of course it had been for Jack for some while. Happy to be deprived of the poison chalice of the committee-mindset governing every aspect of all Superman titles, the King soldiered on with his original intention of creating a timeless saga of celestial drama, passion and mind-bending scope – but there too he would be ultimately thwarted and frustrated. Basically and as was always the case, management wanted New and Different, but didn’t like or understand it when they got it…

Almost overnight and in one broad flourish, Kirby had created one of the most powerful concepts in comic book history. His Fourth World inserted a whole new mythology into the existing DC Universe and blew the developing minds of a generation of readers and especially those who would become the next generation of creators. Who know what could have happened if the publishers had had a little more courage, patience and vision?

Kirby instinctively grasped the fundamentals of pleasing his audience and always diligently struggled against the appalling prejudice regarding the comics medium – especially from industry insiders and professionals who despised the “kiddies world” they felt trapped in. After his grandiose, controversial editorially unappreciated Fourth World was cancelled immediately prior to his long-planned grand finale, Kirby explored other projects that would stimulate his own vast creativity yet still appeal to a market growing ever more fickle. These included supernatural stalwart The Demon, traditional war stories starring established DC team The Losers, OMAC: One Man Army Corps and even a new metaphysically mighty Sandman – co-created with old pal Joe Simon and his biggest hit since science fictional survival saga Kamandi. However, although ideas kept coming (Atlas, Kobra, a new Manhunter and Dingbats of Danger Street), once again editorial disputes took up too much of his time. Reluctantly, he left again, choosing to believe in promises of more creative freedom elsewhere…

As early as 1974, worn down by a lack of editorial support and with his newest creations inexplicably tanking, Kirby considered returning to Marvel, but – ever the consummate professional – scrupulously rode out his contract and carried out every detail of an increasingly onerous, emotionally unrewarding DC contract. The Demon was cancelled after 16 issues and he needed another title to maintain his Herculean commitments (legally obliged to deliver 15 completed pages of art and story per week!): Kamandi – The Last Boy on Earth had found a solid and faithful audience. It also provided further scope to explore big concepts as seen in thematic companion OMAC. Both series granted Kirby’s darkest assumptions and prognostications free rein, and his “World That’s Coming” has proved far too close to the World we’re frantically trying to fix or escape from today…

It’s hard to see these stories – supplemented in this edition by ‘Mother Box Files’ culled from 1986’s Who’s Who: The Definitive Directory of the DC Universe #16 and glorious pages of pencils featuring ‘The Art of Jack Kirby’ – isolated from the original Fourth World titles, and to be honest Jimmy plays a back seat role in most of the tales here. When not driving, being chased by or turned into assorted monsters, he’s Superman’s sounding board and supervising adult for the new Newsboy Legion, but at least he’s treated as a clever and competent active player rather than charming directionless idiot…

Once Kirby left the book things changed slowly. The Newsboys and Angry Charlie stuck around for a while and characters like The Guardian, Morgan Edge and the Project became fundamentals of the Superman universe and continuity. The ongoing continuity repercussions of Kirby’s passing were mostly addressed in, of all places, Superman’s Girlfriend Lois Lane, so much as I’d like otherwise, there’s little chance of seeing collected curated editions of those…

Here though is Kirby at his finest and most iconoclastic, doing what he always did: telling stories of wonder, verve and unparalleled imagination. What more could you possibly want?
© 1970, 1971, 1972, 1986, 2019 DC Comics. All Rights Reserved.

Carl Barks died today in 2000. If you want to learn about him, our most recent review of his magic can be found here.

Inhumans: Beware the Inhumans


By Stan Lee & Jack Kirby, Roy Thomas, Archie Goodwin, Gary Friedrich, Gerry Conway, Arnold Drake, Neal Adams, Gene Colan, Marie Severin, John Romita, Mike Sekowsky, Tom Sutton, Joe Sinnott, Vince Colletta, Syd Shores, Chic Stone, John Verpoorten, Bill Everett, Frank Giacoia, Tom Palmer, Barry Windsor-Smith & various (Marvel)
ISBN: 978-1-3029-1081-5 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Debuting in 1965 and conceived as yet another incredible lost civilisation during Stan Lee & Jack Kirby’s most fertile and productive creative period, The Inhumans are a subspecies of incredibly disparate (mostly) humanoid beings genetically altered in Earth’s pre-history. They consequently evolve into a technologically-advanced civilisation far ahead of and apart from emergent Homo Sapiens. The self-declared Inhumans isolated themselves from the world and barbarous dawn-age humans, first on an island and latterly in a hidden valley in the Himalayas, residing in a fabulous city named Attilan.

The mark of Inhuman citizenship is immersion in mutative Terrigen Mists which further enhance and transform individuals into radically unique and frequently super-powered beings. Inhumans are necessarily obsessed with genetic structure and heritage, worshipping the ruling Royal Family as the rationalist equivalent of mortal gods.

This compilation cumulatively spans July 1968 to January 1972, re-presenting early appearances (in whole or in part) from Marvel Super-Heroes #15, Incredible Hulk Annual #1, Fantastic Four #81-83, 95, 99 and 105, Amazing Adventures #1-10, Avengers #95, plus moments of spoofish light-relief from Not Brand Echh #12.

The Royal Family of Attilan are the hereditary aristocracy of a hidden race of paranormal beings. They comprise king Black Bolt, his paramour/cousin/eventual wife Medusa, aquatic Triton, bellicose Gorgon and subtle martial arts master Karnak, leading and representing a veritable horde of weirdly wonderful characters. Black Bolt, one of the most powerful beings on Earth, possesses phenomenal abilities but is afflicted with an uncontrollable vocal condition that makes his softest whisper a planet-shattering sonic explosion. Thus, he must never utter a sound…

In 1967 a proposed Inhumans solo series was canned before completion, with the initial episode retooled and published in try-out vehicle Marvel Super-Heroes. Written by Archie Goodwin and illustrated by Gene Colan & Vince Colletta, ‘Let the Silence Shatter!’ appeared in #15 (July 1968), revealing how the villainous Sandman and Trapster are enticed into reforming the Frightful Four after The Wizard promises Medusa a means to control Black Bolt’s deadly sonic affliction in return for her criminal services. As usual, the double-dealing mastermind betrays his unwilling accomplice, but again underestimates her abilities and intellect, resulting in another humiliating defeat…

Cover-dated October, The Incredible Hulk Annual #1 was one of the best comics of 1968. Behind an iconic Steranko cover, Gary Friedrich, Marie Severin & Syd Shores (with lots of last-minute inking assistance) delivered a passionate, tense and melodramatic parable of alienation that nevertheless was one of the most action-stuffed fight fests ever seen.

In 51 titanic pages ‘A Refuge Divided!’ saw the tragic lonely Jade Juggernaut stumble upon the hidden Great Refuge of genetic outsiders. The Inhumans – recovering from a recent failed coup by new creations Falcona, Leonus, Aireo, Timberius, Stallior, Nebulo and their secret backer (the king’s brother Maximus the Mad) – are distracted by the Hulk’s arrival and suspicion, and short tempers result in chaos. The band of super-rebels start the fight but it’s the immensely powerful Black Bolt who eventually battles the green giant to a standstill…

This is the vicarious thrill taken to its ultimate, and still one of the very best non-Lee-Kirby tales of that period.

Medusa’s little sister Crystal – and her giant teleporting dog Lockjaw – were the most visible Inhumans at that time. As girlfriend of Human Torch Johnny Storm, she was a regular in Fantastic Four and took a greater role once Susan Richards fell pregnant. In FF #81, with Sue a new mother, Crystal elects herself the first new official member of the FF and promptly shows her mettle by pulverizing incorrigible glutton-for-punishment The Wizard in the all-action romp ‘Enter… the Exquisite Elemental!’ (Lee, Kirby & Joe Sinnott).

In the next two issues, as Susan is side-lined to tend her newborn son, Crystal’s turbulent past and fractious family connections reassert themselves when cousin Maximus again attempts to conquer mortal humanity. ‘The Mark of… the Madman!’ sees the quirky quartet invade hidden Inhuman enclave Attilan to aid the imprisoned Royal Family and overcome an entire race of hypnotically subjugated super-beings before uniting to trounce the insane despot in the concluding ‘Shall Man Survive?’

Excerpted pages from FF #95 then reveal how, in the middle of a frantic battle against a super-assassin, Crystal is astoundingly abducted by her own family before the reason why is revealed in #99. All this time heartsick Johnny has been getting crazier and more despondent. He finally snaps, invading the Inhumans’ hidden home with the intention of reuniting with his lost love at all costs. Of course, everything escalates when ‘The Torch Goes Wild!’ and his rapidly following comrades find themselves in the battle of their lives…

Two months later, bi-monthly “split-book” Amazing Adventures launched with an August 1970 cover-date and The Inhumans sharing the pages with a new Black Widow solo series. The big news however was that Jack Kirby was both writing and illustrating ‘The Inhumans!’

Inked by Chic Stone, the first episode saw the Great Refuge targeted by atomic missiles apparently fired by the Inhumans’ greatest allies, prompting a retaliatory attack on the Baxter Building and pitting ‘Friend Against Friend!’ However, even as the battle raged Black Bolt was taking covert action against the suspected true culprits…

AA #3 sees our uncanny outcasts as ‘Pawns of the Mandarin’ when the devilish plotter dupes the Royal Family into uncovering a long-buried mega-powerful ancient artefact. He is, however, ultimately unable to cope with their power and teamwork in the concluding chapter ‘With These Rings I Thee Kill!’

Intercepting the flow but chronologically crucial, the first half of Fantastic Four #105 (December 1970) follows. Crafted by Stan Lee, John Romita & John Verpoorten, ‘The Monster in the Streets!’ reveals Crystal is being slowly poisoned by the constantly increasing pollutants in Earth’s air and must leave Johnny for the hermetically pure atmosphere of Attilan…

Back in Amazing Adventures #5 (March 1971), a radical change of tone and mood materialised as the currently on-fire creative team of Roy Thomas & Neal Adams took over the strip following Kirby’s shocking defection from Marvel to DC Comics. Inked by Tom Palmer, ‘His Brother’s Keeper’ then sees Maximus finally employ a long-dormant power – mind-control – to erase Black Bolt’s memory and seize control of the Great Refuge.

The real problem, however, is that at the moment the Mad One strikes, Black Bolt is in San Francisco on a secret mission. When the mind-wave strikes, the silent stranger forgets everything and as a little boy offers assistance, ‘Hell on Earth!’ (inked by John Verpoorten) begins as a simple mumbled whisper shatters the entire docks and all the vessels moored there…

As Triton, Gorgon, Karnak and Medusa flee the now utterly entranced and enslaved Refuge in search of Black Bolt, ‘An Evening’s Wait for Death!’ finds little Joey and a still-bewildered Bolt captured by a radical black activist determined to use the Inhuman’s shattering power to raze the city’s foul ghettoes.

A tense confrontation with police in the streets draws storm god Thor into the conflict during ‘An Hour for Thunder!’, but when the blood and dust settles it appears Black Bolt is dead…

Gerry Conway, Mike Sekowsky & Bill Everett assumed storytelling duties with #9 as The Inhumans colonised the entire book. Finally reaching America after an epic odyssey, the Royal Cousins’ search for their king is interrupted when they are targeted by a cult of mutants.

‘…And the Madness of Magneto!’ shows amnesiac Black Bolt in the clutches of the Master of Magnetism. He needs the usurped king’s abilities to help him steal a new artificial element. All too soon though, ‘In His Hands… the World!’ (inked by Frank Giacoia) proves that with his memory restored nothing and no one can long make the mightiest Inhuman a slave…

The series abruptly terminated there. Amazing Adventures #11 featured a new treatment of graduate X-Man Hank McCoy who rode the trend for monster heroes by accidentally transforming himself into a furry purple Beast. The Inhumans simply dropped out of sight until Thomas & Adams wove their dangling plot threads into the monumental epic unfolding from June 1971 to March 1972 in The Avengers #89-97.

At that time Thomas’ bold experiment was rightly considered the most ambitious saga in Marvel’s brief history: an astounding saga of tremendous scope which dumped Earth into a cosmic war the likes of which comics fans had never before seen. The Kree/Skrull War set the template for all multi-part crossovers and publishing events ever since. It began when, in the distant Kree Empire, the ruling Supreme Intelligence is overthrown by his chief enforcer Ronan the Accuser. The rebellion results in humanity learning aliens are among them, and public opinion turns against superheroes for concealing the threat of alien incursions…

A powerful allegory of the Anti-Communist Witch-hunts of the 1950s, the epic sees riots in American streets and a political demagogue capitalising on the crisis. Subpoenaed by the authorities, castigated by friends and public, the Avengers are ordered to disband.

Unfortunately omitted here, issue #94 entangles the Inhumans in the mix, disclosing that their advanced science and powers are the result of Kree genetic meddling in the depths of prehistory. With intergalactic war beginning, Black Bolt missing and his madly malign brother Maximus in charge, the Kree now come calling in their ancient markers…

Wrapping up the graphic thrills for this volume, ‘Something Inhuman This Way Comes…!’ (Avengers #95, January 1972) coalesces scattered story strands as aquatic adventurer Triton aids the Avengers against government-piloted Mandroids before beseeching the beleaguered heroes to help find his missing monarch and rescue his Inhuman brethren from the press-ganging Kree…

Just so you can sleep tonight, after bombastically so doing, the Avengers head into space to liberate their kidnapped comrades and save Earth from becoming collateral damage in the impending cosmos-shaking clash between Kree and Skrulls  – a much-collected tale you’d be crazy to miss…

Appended with Barry Windsor-Smith’s Medusa pin-up from Marvel Collectors’ Item Classics #21, original art by Colan & Adams, a rejected Severin cover and house ads for the Inhumans’ debut, the cosmic drama is latterly leavened with some snappy comedy vignettes.

Originating in Not Brand Echh #12 (February 1969) ‘Unhumans to Get Own Comic Book’ – by Arnold Drake, Thomas & Sutton – and ‘My Search for True Love’ by Drake & Sutton detail and depict how other artists might render the series – with contenders including faux icons bOb (Gnatman & Rotten) Krane, Chester (Dig Tracing) Ghoul and Charles (Good Ol’ Charlie…) Schlitz, before following lovelorn Medoozy as she dumps her taciturn man and searches for fulfilment amongst popular musical and movie stars of the era…

These stories cemented the outsiders’ place in the ever-expanding Marvel universe and helped the company to overtake all its competitors. Although making little lasting impact at the time they are still potent and innovative: as exciting and captivating now as they ever were. This is a must-have book for all fans of graphic narrative and followers of Marvel’s next cinematic star vehicle.
© 1968, 1969, 1970, 1971, 1972, 2018 Marvel Characters, Inc. All rights reserved.

Ghost Rider Epic Comics volume 2: The Salvation Run (1975-1978)


By Tony Isabella, Jim Shooter, Steve Gerber, Bill Mantlo, Marv Wolfman, Gerry Conway, Don Glut, Chris Claremont, Roger McKenzie, Scott Lobdell, Frank Robbins, Don Heck, Sal Buscema, George Tuska, Bob Brown, John Byrne, Gil Kane, Don Perlin, Tom Sutton, Vince Evans, Vince Colletta, Mike Esposito, Jim Mooney, Sam Grainger, Keith Pollard, Don Newton, Dan Green, Pablo Marcos, Tony DeZuñiga, Owen McCarron, Steve Gan, Phil Sheehy & various (MARVEL)
ISBN: 978-1-3029-5549-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Closely reflecting the state of their presumed readership, as the 1960s ended US comic books were in turmoil. Superheroes had dominated for much of the previous decade; peaking globally before explosively falling to ennui and overkill. Established genres like horror, westerns, science fiction and war were returning, fed by contemporary events and radical trends in moviemaking where another, new(ish) wrinkle had also emerged: disenchanted, rebellious, unchained Youth (on Motorbikes …and Drugs!) seeking different ways forward. Moreover, most of us thought that we might well all expire in a nuclear fireball at any moment. How glad I am that we’ve finally returned to those halcyon days…

Green Lantern/Green Arrow, Jack Kirby’s Jimmy Olsen, Captain America and many more took the Easy Rider option to boost flagging sales (and if you’re interested, the best of the crop was Mike Sekowsky’s tragically unfinished mini-masterpiece of cool Jason’s Quest in Showcase). Over at Marvel – a company still reeling from Kirby’s defection to DC in 1970 – canny Roy Thomas green-lit a new character combining that freewheeling, adolescent-friendly biker theme with the all-pervasive supernatural furore gripping entertainment fields.

Back in 1967, Marvel had published a western masked hero named Ghost Rider. He was a shameless, whole-hearted appropriation of the cowboy hero creation of Vince Sullivan, Ray Krank & Dick Ayers (for Magazine Enterprises from 1949 to 1955), initially utilising magician’s tricks to fight bandits by pretending to be an avenging phantom of justice.

Scant years later, with the Comics Code prohibition against horror hastily rewritten – amazing how plunging sales affect ethics – scary comics boomed back in a big way. A new crop of supernatural superheroes and monsters appeared on newsstands, supplementing the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of surviving mystery man titles.

In fact, diluting the Code ban resulted in such an avalanche of horror titles (new material plus reprints from the first boom in the 1950s), in response to the industry-wide downturn in superhero sales, that it probably caused a few more venerable costumed crusaders to – albeit temporarily – bite the dust.

Almost overnight, nasty monsters became acceptable fare for four-colour pages and, whilst a parade of pre-code reprints made sound business sense, the creative aspects of the fascination in supernatural themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public. As always in entertainment, the watchword was fashion: what was hitting big outside comics was incorporated into the mix as soon as possible. When proto-monster Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (cover-dated October 1971) and the sky failed to fall in, Marvel moved ahead with a line of shocking superstars – beginning with a werewolf and a vampire – before broadening the scope with a haunted biker tapping both Easy Rider’s freewheeling motorcycling chic and a prevailing supernatural zeitgeist.

Preceded by western hero Red Wolf in #1 and the aforementioned Werewolf by Night in #2-4, the all-new Ghost Rider debuted in Marvel Spotlight #5 (August 1972) and the course of comics was changed forever…

What Has Gone Before: Carnival trick cyclist Johnny Blaze sells his soul to the devil in an attempt to save his foster-father Crash Simpson from cancer. As is the way of such things, Satan follows the letter but not spirit of his contract and Simpson dies anyway – just not from cancer. When the Dark Lord later comes for his prize, Blaze’s beloved virginal girlfriend Roxanne Simpson intervenes. Her purity prevents the Devil from claiming his due so, temporarily thwarted, Satan spitefully afflicts Johnny with a body that burns with the fires of Hell every time the sun goes down…

After months of diabolical persecution with Blaze shaming the Devil daily by using his curse to do good and save souls, everything seemed to change after what looked like Jesus Christ himself intervened to get Satan off his back, but of course nothing is ever what it seems…

Spanning cover-dates March 1975 to February 1978, and re-presenting Ghost Rider (1973) #12-28; Marvel Two-in-One #18; Daredevil (vol. 1) #138; Marvel Team-Up #58; Marvel Premiere #28 and material from 1991’s Marvel Tales (vol. 1) #255, this conflagratory compendium sees Blaze and his infernal alter ego unwillingly dragged deeper into the world of superheroes… but not for long…

Marvel Two-in-One #8 opens proceedings and also explores redemptive themes as Blaze teams with Ben Grimm – AKA The Thing – in a quirkily compelling Yuletide yarn. Crafted by Steve Gerber, Sal Buscema & Mike Esposito, ‘Silent Night… Deadly Night!’ finds the audacious Miracle Man attempting to take control of a very special birth in a modern-day stable…

In Ghost Rider #12 Tony Isabella, Frank Robbins, Frank Giacoia & Mike Esposito reveal the fate of World War I fighter ace Phantom Eagle, as Blaze tries to rescue a stranger from a ghostly aerial assault, only to learn he has inadvertently thwarted justice and helped the noble air warrior’s murderer avoid the ‘Phantom of the Killer Skies’, after which GR #13 and Isabella, George Tuska & Vince Colletta declare ‘You’ve Got a Second Chance, Johnny Blaze!’  as the terms of the hero’s on-going curse are changed again, just as the dissolute biker heads to Hollywood and a previously promised job as TV star Stunt-Master’s body-double. No sooner has he signed up, however, than Blaze becomes involved with Daredevil’s former girlfriend, fresh-faced starlet Karen Page and a bizarre kidnap plot by supervillain The Trapster. As ‘A Specter Stalks the Soundstage!’ Blaze’s revenge-obsessed nemesis The Orb returns to destroy Ghost Rider, an action yarn that spectacularly concludes with ‘Vengeance on the Ventura Freeway!’, as illustrated by Bob Brown & Don Heck.

Whilst hanging out on the West Coast, Blaze joins new superteam The Champions, but they play no part in Bill Mantlo, Tuska & Colletta’s fill-in yarn ‘Blood in the Waters’, as Ghost Rider oh, so topically tangles with a Great White Shark in the gore-soaked California surf.

A much reprinted yarn comes next courtesy of Mantlo, Robbins & Steve Gan: an attempt to create a team of terrors long before its time. Marvel Premiere #28 (February 1976) launched the initial line-up of The Legion of Monsters in ‘There’s a Mountain on Sunset Boulevard!’. When an ancient alien manifests a rocky peak in LA, Werewolf by Night Jack Russell, the macabre Man-Thing, Hollywood stuntman Johnny Blaze and living vampire Michael Morbius are drawn into a bizarre confrontation which might have resulted in the answer to  all their wishes and hopes, but instead only leads to destruction, death and crushing disappointment…

Back on track in GR #17, ‘Prelude to a Private Armageddon!’ (Isabella, Robbins & Colletta) triggers a combative and fractious reunion with The Son of Satan when fellow stunt-actor Katy Milner is possessed by a demon and only Daimon Hellstrom can help. The struggle devolves into ‘The Salvation Run!’ as Blaze races through the bowels of Hell, reliving his own traumatic past and at last learning the truth about his own personal Jesus, before finally saving the day on his own terms and merits, rescuing both Katy’s and his own much-tarnished soul in ‘Resurrection’.

All this time the mysterious subplots of Karen’s attempted abduction had percolated through GR, but now explosively boil over into Daredevil #138 as ‘Where is Karen Page?’ (by Marv Wolfman, John Byrne & Jim Mooney) exposes the extensive machinations of deceased criminal maniac Death’s-Head as merely part of a greater scheme involving Blaze, Stunt-Master, the Man without Fear and the homicidal Death Stalker. The convoluted conundrum cataclysmically climaxes in Ghost-Rider #20 with Don Perlin inking Wolfman & Byrne’s ‘Two Against Death!’

After dancing with the Devil and assorted demons for months, and dabbling with team dynamics in the Champions, instinctual loner Blaze’s move to Hollywood had sparked a far more mundane narrative methodology. His glamorous hazardous working gig had brought romantic dalliances, increased interaction with superheroes and supervillains, and more and more clashes with street level crime…

As the action opens in GR #21’s ‘Deathplay!’, Gerry Conway, Gil Kane & Sam Grainger built on the “real world” TV friendly trend as manic super thug for hire The Gladiator attacks the Delazny Studio employing Blaze, seeking a deadly weapon left by a sinister hidden foe. After spectacularly repelling the armoured assassin, Blaze does a little digging into the studio and staff only to clash with another veteran villain – The Eel – abruptly reinforced by an incensed Gladiator seeking a rematch. Thrashing them both only gets Johnny in more trouble with the cops and – on the run again – he finally faces the criminal mastermind who has orchestrated many months of woe. Unfortunately, he learns ‘Nobody Beats the Enforcer!’ (Conway, Don Glut, Don Heck & Keith Pollard)…

The secretive crime lord has his fingers dug deep into the studio and seeks ultimate power in LA, but somehow Blaze is always in his way, such as here, foiling the costumed killer’s attempt to steal a deadly ray concealed in a ring. Attempts to further integrate Ghost Rider with mainstream Marvel continuity intensify with the arrival of new scripter – and actual motorbike afficionado – Jim Shooter. With Dons Heck & Newton illustrating, ‘Wrath of the Water Wizard!’ depicts the embattled biker battling a hydrokinetic hoodlum at the Enforcer’s behest, only to be betrayed and beaten in anticipation of a blockbusting deciding clash in Shooter, Heck & Dan Green’s calamitous concluding climax ‘I, The Enforcer…!’

The end and direction change is emphasised by another crosspollinating adventure as Marvel Team-Up #58 (June 1977 Chris Claremont, Sal Buscema & Pablo Marcos) describes ‘Panic on Pier One!’ as Spider-Man is abducted by The Trapster and how, in saving the hero, damned Johnny Blaze exposes the true nature of his “powers & gimmicks”…

Cover-dated August 1977, (“The New”) Ghost Rider #25 presaged a return to wandering ways as Shooter, Heck & Tony DeZuñiga’s ‘Menace is a Man Called Malice!’ finds our infernal antihero erroneously implicated in an arson attack on a wax museum before battling a high tech madman. Blaze’s diabolical overreaction in victory signalled darkening days ahead…

Don Perlin fully began his long association with the Spirit Cyclist in #26 pencilling ‘A Doom Named Dr. Druid!’ (words by Shooter & inks by Grainger) as recently-revived and revised proto Marvel superhero Anthony Druid (who as Dr. Droom actually predates Fantastic Four #1) hunts a satanic horror and mistakenly attacks Ghost Rider. Only after beating the burning biker does the parapsychologist learn the dreadful error he’s made, but by then Blaze’s secret is exposed, his Hollywood life is ruined and the end of his safe secure life looms…

Back on the road again, Johnny heads for the Mojave desert and encounters two fellow travellers/he-man soulmates, aimless and in trouble. Palling up with disgruntled former Avengers Hawkeye and time-displaced cowboy hero Matt Hawk The Two-Gun Kid in an atypical moment of Marvel Madness crafted by Shooter, Perlin & Green. ‘At the Mercy of the Manticore!’ sees Blaze save the heroes from The Brand Corporation’s bestial cyborg monstrosity, only to drive them away when his demonic other half’s growing propensity for inflicting suffering gets out of control…

Still roaming the southern deserts, Blaze is then targeted again by his personal Captain Ahab in ‘Evil is the Orb!’ (by Roger McKenzie, Perlin, Tom Sutton, Owen McCarron & Pablo Marcos), when his vengeance-crazed rival abducts Roxie and mesmerises a biker gang into doing his vicious, petty dirty work. However, the villain hasn’t reckoned on an intervention by Blaze’s new biking buddy Brahma Bill

Although the 1970s sensationalism stops here, there’s one last yarn by Scott Lobdell, Vince Evans & Phil Sheehy (from Marvel Tales #255: November 1991, which reprinted Marvel Team-Up #58) to enjoy. ‘Shock Therapy’ explores what a dose of Blaze’s satanic Hellfire did to the Trapster and what extreme measures were taken to cure him…

This spooky compendium compounds the chilling action with a full cover gallery by Kane, Tom Palmer, Ron Wilson, Sal Buscema, Ed Hannigan, Dave Cockrum, Rich Buckler, Frank Giacoia, Nick Cardy, John Romita Sr., Gene Colan, Klaus Janson, Jack Kirby, Al Milgrom, Steve Leialoha, George Pérez, Ernie Chan and Sam Kieth and includes pertinent images from ‘The Mighty Marvel Bicentennial Calendar 1976’ by Sal B, plus covers from 1990s reprint series The Original Ghost Rider #19-20, by Sal and Mark Buckingham.

Also on view are original art covers and interior pages by Heck, DeZuñiga, Kirby, John Verpoorten, and Romita Sr. to truly complete your fear-filled fun fest.

One final note: backwriting and retcons notwithstanding, the Christian boycotts and moral crusades of the following decade (and ever since) were what compelled criticism-averse and commercially astute corporate Marvel to “translate” the biblical Satan of these tales into generic and presumably more palatable demonic creatures such as Mephisto, Satanish, Marduk Kurios and other equally naff quibbling downgrades. However, the original intent and adventures of Johnny Blaze – and spin-offs Daimon Hellstrom and his sister Satana – respectively Son and Daughter of Satan – tapped into the period’s global fascination with Satanism, Devil-worship and all things Spookily Supernatural which had begun with such epochal breakthroughs as Rosemary’s Baby (Roman Polanski’s 1968 film more than Ira Levin’s novel). Please remember in funnybook terms these aren’t your feeble bowdlerised “Hell-lite” horrors…

These tales are about the real-deal Infernal Realm and a good man struggling to save his soul from the worst of all bargains – as much as the revised Comics Code would allow – so brace yourself, hold steady and accept no supernatural substitutes…
© 2024 MARVEL.

Marvel Masters: The Art of John Romita Sr.


By John Romita Sr. with Stan Lee, Jack Kirby, Denny O’Neil, Gary Friedrich, Gerry Conway, Peter David, Roger Stern, J.M. DeMatteis, Frank Giacoia, Mike Esposito, John Verpoorten, Paul Reinman & Tony Mortellaro, Fred Fredericks, Al Milgrom, Dan Green & various (Marvel/Panini UK)
ISBN: 978-1-84653-403-4 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Hard to believe that it’s exactly two years since John Romita died. As I wallow in melancholy over the passing of Brian Wilson, and listen to old Beach Boys classics, I can’t help but recall so many summers spent revelling in Romita’s clean cut graphic mastery, tracing his drawings with Pet Sounds and Smiley Smile playing – and especially grooving in my juvenile way to Good Vibrations and Heroes and Villains

That kind of nostalgia grips like a vice and can only be indulged until something supplants it, so here’s a look at an old British compilation that encapsulates all that whilst reminding us all how much poorer we’ve become in recent time…

One of the industry’s most polished stylists and a true cornerstone of the Marvel Comics phenomenon, the elder John Romita began his comics career in the late 1940s (ghosting for other artists) before striking out under his own colours, eventually illustrating horror and other anthology tales for Stan Lee at Timely/Atlas.

John Victor Romita was Brooklyn born and bred, entering the world on January 24th1930. From Brooklyn Junior High School he moved to the famed Manhattan School of Industrial Art, and graduated in 1947. After spending six months creating a medical exhibit for Manhattan General Hospital in 1949 he moved into comics, working for Famous Funnies. A “day job” working with Forbes Lithograph was abandoned after a friend found him inking and ghosting assignments. Romita was drafted in 1951, and, showing his portfolio to a US army art director, after boot camp at Fort Dix New Jersey, was promoted to corporal, stationed on Governors Island in New York Bay crafting recruitment posters and allowed to live off-base… in Brooklyn. During that period he started doing the rounds and struck up a freelancing acquaintance with Stan Lee at Atlas Comics…

He illustrated horror, science fiction, war stories, westerns, Waku, Prince of the Bantu (in Jungle Tales), a superb run of cowboy adventures starring The Western Kid and 1954’s brief abortive revival of Captain America and more, before an industry implosion derailed his career – and many others. Romita eventually found himself trapped in DC’s romance comics division – a job he hated – before making the reluctant jump again to the resurgent House of Ideas in 1965. As well as steering the career of the wallcrawler and many other Marvel stars, his greatest influence was felt when he official became Art Director in July 1973 – a role he had been doing in all but name since 1968. Romita had a definitive hand in creating or shaping many key characters, such as Mary Jane Watson, Peggy Carter, The Kingpin, The Punisher, Luke Cage, Wolverine, Satana, ad infinitum.

After a brief stint as an inker, Romita took over Daredevil with #12, following on from Wally Wood and Bob Powell. Initially, Jack Kirby provided layouts to help Romita assimilate the style and pacing of Marvel tales but he was soon in full control of his pages. He drew DD until #19, by which time he had been handed the assignment of a lifetime…

We open here with the Captain America story from Tales of Suspense # 77 (May 1966). ‘If a Hostage Should Die!’ was written by Lee, with Kirby layouts and inks from Frank Giacoia (AKA Frank Ray), recounting a moment from the hero’s wartime exploits involving a mysterious woman he had loved and lost, and is followed by a classic Daredevil thriller from #18. ‘There Shall Come a Gladiator!’ introduced an armoured, buzzsaw wielding psychopath in a gripping tale of mistaken identity, by Lee and office junior Denny O’Neil with Giacoia once more handling the pens and brushes.

Up next is that aforementioned Big Break. By 1966 Stan Lee and Steve Ditko could no longer work together on their greatest creation. After increasingly fraught months the artist resigned, leaving the Spider-Man without an illustrator. The new kid was handed the ball and told to run. ‘How Green was my Goblin!’ and ‘Spidey Saves the Day!’ (“Featuring the End of the Green Goblin!” as it so facetiously and unconvincingly proclaimed) was the climactic battle fans had been clamouring for since the viridian villain’s first appearance. It didn’t disappoint and still doesn’t to this day.

Reprinted from issues #39 & 40 (August and September 1966, and inked by old DC colleague Mike Esposito under the pseudonym Mickey Demeo) this is still one of the best Spider-Man yarns ever, and heralded a run of classic sagas by the Lee/Romita team that saw sales actually rise, even after the departure of seemingly irreplaceable Ditko. Another such was the contents of Amazing Spider-Man #47-49.

‘In the Hands of the Hunter!’, ‘The Wings of the Vulture!’ and ‘From the Depths of Defeat!’ saw Romita finally provide pencils and inks (April, May and June 1967), comprising a complex, engrossing thriller featuring Kraven the Hunter and both the old and a new Vultures, as well as detailing a tension building subplot about the gone-but-not-forgotten Green Goblin.

Stan Lee considered Romita a safe pair of hands and “go-to-guy”. When Kirby left to create his incredible Fourth World for DC, Romita was handed the company’s other flagship title – and in the middle of an on-going storyline. Fantastic Four #103 (October 1970) ‘At War With Atlantis!’ is the second chapter in a gripping invasion tale where Magneto blackmails the Sub-Mariner into conquering the surface world with his Atlantean legions (as is so often the case, the first part is not included here, but there are recaps aplenty to bring you up to speed) and with the conclusion ‘Our World.. Enslaved!’ Inked with angular, brittle brilliance by John Verpoorten, they form the first non-Kirby classic of the super-team’s illustrious history. Sadly, the title began a gradual decline soon after…

Romita returned to the Star-Spangled Avenger in the early 1970s and ‘Power to the People’  is the culmination of an extended storyline very much of its time with the Falcon and Nick Fury helping to once again stop the insidious Red Skull. Gary Friedrich scripted Captain America #143 (November 1971) and another new kid was writing the web-spinner when Romita returned. Next comes ‘The Master-Plan of the Molten Man!’ (Amazing Spider-Man #132, May 1974), scripted by Gerry Conway, but the increasingly busy Romita, art directing all Marvel’s titles and projects, was here uncomfortably assisted by Paul Reinman & Tony Mortellaro in the inking of this two-fisted interlude.

Scripted by Peter David with Fred Fredericks inks, ‘Vicious Cycle’ is a quirky, moving short tale from Incredible Hulk Annual #17 (1991), followed by an adventure of Peter Parker’s parents seen in Untold Tales of Spider-Man #-1 (July 1997, and part of the company’s Flashback publishing event). Written by Roger Stern and inked by Al Milgrom, ‘The Amazing Parkers’ pitted the married secret agents against the deadly Baroness and guest-starred a pre-Weapon-X Wolverine in a delightful pacy spy-romp.

In 1997 the Wallcrawler and Daredevil teamed up in Spider-Man/Kingpin: To the Death: a one-shot reuniting Lee & Romita (plus inker Dan Green) for an old fashioned countdown caper to delight older fans, before this book’s narrative delights end with ‘The Kiss’: a trip down memory lane with a much younger Peter Parker still in the throes of first love with Gwen Stacy. Triggering those tears is writer J.M. DeMatteis, and the content proves to me, at least, that Romita’s detested romance stories must be something to see, all his protestations notwithstanding. With a superbly informative biography section from Mike Conroy to close out the volume, this is one of the most cohesive and satisfactory compilations in this series of Marvel Masters. If only they could all be as good…
© 2008 Marvel Entertainment, Inc. and its subsidiaries. All Rights Reserved. (A BRITISH EDITION BY PANINI UK LTD)

The Inhumans Masterworks volume 1


By Stan Lee & Jack Kirby, Archie Goodwin, Roy Thomas, Gerry Conway, Arnold Drake, Gene Colan, Neal Adams, Mike Sekowsky, Tom Sutton, Joe Sinnott, Vince Colletta, Chic Stone, Tom Palmer, John Verpoorten, Bill Everett, Frank Giacoia & various (Marvel)
ISBN: 978-0-7851-41419 (HC) 978-0-7851-4142-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Debuting in 1965 and conceived as one more incredible lost civilisation during Stan Lee & Jack Kirby’s most fertile and productive creative period, The Inhumans are a secretive race of phenomenally disparate beings genetically altered by aliens in Earth’s primordial pre-history. They subsequently evolved into a technologically-advanced civilisation far ahead of emergent Homo Sapiens and isolated themselves from the world and barbarous dawn-age humans, first on an island and latterly in a hidden valley in the Himalayas, residing in a fabulous city named Attilan.

The mark of citizenship is immersion in the mutative Terrigen Mists which further enhance and transform individuals into radically unique and generally super-powered beings. The Inhumans are obsessed with order, rank, genetic structure and heritage, worshipping the ruling Royal Family as the rationalist equivalent of mortal gods.

How the hereditary outsiders first impacted the Marvel Universe is gathered in this carefully curated tome which represents early solo-starring appearances from the Tales of the Uncanny Inhumans back-up series in Thor #146-153; a one-off yarn from Marvel Super-Heroes #15; their entire starring run from Amazing Adventures #1-10, plus a guest shot in Avengers #95 collectively spanning the period cover dates November 1967 to January 1972. Also included are a trio of spoof features taken from  Not Brand Echh #6 and 12 (February 1968 and February 1969).

Designed to delight all fanboy truth-seekers, former Kirby assistant and disciple Mark Evanier’s Introduction offers candid and informative behind-the-scenes revelations detailing the true publishing agenda and “Secret Origin of the Inhumans”, before reintroducing the Royal Family of Attilan. Black Bolt, Medusa, Triton, Karnak, Gorgon, Crystal and the rest who would soon become mainstays of the Marvel Universe.

After a plethora of guest shots in The Fantastic Four, the hidden ones began their first solo feature in Thor #146: a series of complete, 5-page vignettes detailing some of the tantalising backstory so effectively hinted at in previous appearances. ‘The Origin of… the Incomparable Inhumans’ (Lee, Kirby & Joe Sinnott) plunges back to the dawn of civilisation with cavemen fleeing in fear from technologically advanced humans who live on an island named Attilan.

In that ancient futuristic metropolis, wise King Randac finally makes a decision to test out his people’s latest discovery: genetically mutative Terrigen rays…

The saga expands a month later in ‘The Reason Why!’ as Earth’s duly-appointed Kree Sentry visits the island and reveals how in ages even further past his alien masters experimented on an isolated tribe of primitive humanoids. Now keen to determine their progress, the menacing mechanoid observes that the Kree’s lab rats have fully taken control of their genetic destiny and must now be considered Inhuman…

Skipping ahead 25,000 years, ‘…And Finally: Black Bolt!’ reveals how a baby’s first cries wreck Attilan and reveal the infant prince to be an Inhuman unlike any other: one cursed with an uncontrollable sonic vibration which builds to unstoppable catastrophic violence with every utterance. Raised in isolation, the prince’s 19th birthday marks his release into the city and close contact with the cousins he has only ever seen on video screens. Sadly, the occasion is co-opted by Bolt’s envious brother Maximus who coldly tortures the royal heir to prove he cannot be trusted. Sadly for the upstart the prince is strong enough for all that comes and prepares for a life determined by his ‘Silence or Death!’

Thor #150 (March 1968) opened a lengthier, continued tale as ‘Triton’ leaves the hidden city to explore the greater human world, only to be captured by a film crew making an underwater monster movie. Allowing himself to be brought to America, the wily manphibian escapes when the ship docks and becomes an ‘Inhuman at Large!’ The series concluded with Triton on the run and a fish out of water ‘While the City Shrieks!’ before returning to Attilan with a damning assessment of the Inhumans’ lesser cousins…

The first Inhuman introduced to the world was the menacing Madame Medusa in Fantastic Four #36: a female super-villain joining team’s antithesis The Frightful Four. This sinister squad comprised evil genius The Wizard, shapeshifting Sandman and gadget fiend The Trapster, and their repeated battles against Marvel’s first family led to the exposure of the hidden race and numerous clashes with humanity.

In 1967, a proposed Inhumans solo series was canned before completion, but the initial episode was retooled and published in the company’s try-out vehicle Marvel Super-Heroes. Scripted by Archie Goodwin and illustrated by Gene Colan & Vince Colletta, ‘Let the Silence Shatter!’ appeared in #15 (July 1968), revealing how the villainous quartet temporarily reunite after the Wizard promises a method for controlling Black Bolt’s deadly sonic affliction in return for Medusa’s services. As usual, the double-dealing mastermind betrays his coerced accomplice, but again underestimates her abilities and intellect, resulting in yet another humiliating defeat…

A few years later, bi-monthly “split-book” Amazing Adventures launched with an August 1970 cover-date and the Inhumans sharing the pages with a new Black Widow series. The big news however was that Kirby was both writing and illustrating the ‘The Inhumans!’ Inked by Chic Stone, the first episode saw the Great Refuge targeted by atomic missiles apparently fired by the Inhumans’ greatest allies, prompting a retaliatory attack on the Baxter Building and pitting ‘Friend Against Friend!’ However, even as the battle raged, Black Bolt takes covert action against the true culprits…

AA #3 sees the uncanny outcasts as ‘Pawns of the Mandarin’ when the devilish tyrant tricks the Royal Family into uncovering a mega-powerful ancient artefact, but he is ultimately unable to cope with their power and teamwork in concluding chapter ‘With These Rings I Thee Kill!’ before issue #5 (March 1971) ushered in a radical change of tone and mood as the currently on-fire creative team of Roy Thomas & Neal Adams took over the strip when Kirby shockingly left Marvel for DC. Inked by Tom Palmer, ‘His Brother’s Keeper’ sees Maximus finally employ a long-dormant power – mind-control – to erase Black Bolt’s memory and seize control of the Great Refuge. The real problem however, is that at the exact moment the Mad One strikes, Black Bolt is in San Francisco on a secret mission. When the mind-wave hits, the stranger forgets everything and as a little boy offers assistance, ‘Hell on Earth!’ (John Verpoorten inks) begins as a simple whisper shatters the docks and the vessels moored there…

As Triton, Gorgon, Karnak & Medusa flee the now utterly entranced Refuge in search of Black Bolt, ‘An Evening’s Wait for Death!’ finds little Joey and the still-bewildered Bolt captured by a radical black activist determined to use the Inhuman’s shattering power to raze the city’s foul ghettoes. A tense confrontation in the streets with the police draws storm god Thor into the conflict during ‘An Hour for Thunder!’, but when the dust settles it seems Black Bolt is dead…

Gerry Conway, Mike Sekowsky & Bill Everett assumed storytelling duties with # 9 as the Inhumans took over the entire book. Reaching America, the Royal Cousins’ search for their king is interrupted when they are targeted by a cult of mutants. ‘…And the Madness of Magneto!’ reveals Black Bolt in the clutches of the Master of Magnetism, who needs the usurped king’s abilities to help him steal a new artificial element. However ‘In His Hands… the World!’ (inked by Frank Giacoia) soon proves that with his memory restored nothing and no one can long make the mightiest Inhuman a slave…

The series abruptly ended there. Amazing Adventures #11 featured a new treatment of graduate X-Man Hank McCoy who rode the trend for monster heroes by accidentally transforming himself into a furry Beast. The Inhumans simply dropped out of sight until Thomas & Adams wove their dangling plot threads into the monumental epic unfolding in The Avengers #89-97 from June 1971 to March 1972.

At that time Thomas’ bold experiment was rightly considered the most ambitious saga in Marvel’s brief history: an astounding saga of tremendous scope which dumped Earth into a cosmic war the likes of which comics fans had never before seen. The Kree/Skrull War set the template for all multi-part crossovers and publishing events ever since…

It began when, in the distant Kree Empire, the ruling Supreme Intelligence was overthrown by his chief enforcer Ronan the Accuser. The rebellion resulted in humanity learning aliens hide among us, and public opinion turned against superheroes for concealing the threat of repeated alien incursions…

A powerful allegory of the Anti-Communist Witch-hunts of the 1950s (and more relevant than ever now that TacoPotUS misrules that benighted land), the epic saw riots in American streets and a political demagogue capitalising on the crisis. Subpoenaed by the authorities, castigated by friends and public, the Avengers were ordered to disband. Sadly omitted here, issue #94 entangled the Inhumans in the mix, disclosing that their advanced science and powers result from Kree genetic meddling in the depths of prehistory. With intergalactic war beginning, Black Bolt missing and his madly malign brother Maximus in charge, the Kree now come calling in their ancient markers…

Wrapping up the dramatic graphic wonderment, ‘Something Inhuman This Way Comes…!’ (Avengers #95, January 1972) coalesces many disparate story strands as aquatic adventurer Triton aids the Avengers against government-piloted Mandroids before beseeching the beleaguered heroes to help find his missing monarch and rescue his Inhuman brethren from the press-ganging Kree…

After so doing, Earth’s Mightiest head into space to liberate their kidnapped comrades and save the planet from becoming collateral damage in the impending cosmos-shaking clash between Kree and Skrulls (a much-collected tale you’d be crazy to miss…).

Appended with creator biographies and House Ads for the Inhumans’ debut, the thrills and chills are topped off with three comedy vignettes. The first, from Not Brand Echh #6 (the “Big, Batty Love and Hisses issue!” of February 1968) reveals how ‘The Human Scorch Has to… Meet the Family!’: a snappy satire on romantic liaisons from Lee, Kirby & Tom Sutton, complimented by ‘Unhumans to Get Own Comic Book’ (Arnold Drake, Thomas & Sutton) and ‘My Search for True Love’ by Drake & Sutton: both from Not Brand Echh #12 (February 1969).

The first of these depicts how other artists might render the series – with contenders including faux icons BOob (Gnatman & Rotten) Krane, Chester (Dig Tracing) Ghoul and Charles (Good Ol’ Charlie…) Schlitz, whilst the second follows lovelorn Medoozy as she dumps her taciturn man and searches for fulfilment amongst popular musical and movie stars of the era…

These stories cemented the outsiders place in the ever-expanding Marvel universe and helped the company to overtake all its competitors. Although making little impact at the time they remain potent and innovative: as exciting and captivating now as they ever were. This is a must-have book for all fans of graphic narrative.
© 1967, 1968, 1970, 1971, 1972, 2017 Marvel Characters, Inc. All rights reserved.

The Defenders Epic Collection volume 2 – Enter: the Headmen (1974-1975)


By Len Wein, Steve Gerber, Tony Isabella, Chris Claremont, Jim Starlin, Stan Lee, Bill Everett, Steve Ditko, Dennis O’Neil, Larry Lieber, Paul S. Newman, Sal Buscema, Gil Kane, George Tuska, Don Heck, Jack Kirby, Bob Powell, Angelo Torres, Doug Wildey, Klaus Janson, Mike Esposito, Vince Colletta, Jack Abel, Al Milgrom, Dan Green, Sal Trapani, Dan Adkins, Jim Mooney, Don Newton, Bob McLeod, Dick Ayers & various (MARVEL)
ISBN: 978-1-3029-5531-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

For kids – of any and all ages – there is a simple response to and primal fascination with increased stature, brute strength and feeling dangerous. It surely goes some way towards explaining the perennial interest in angry tough guys who break stuff… as best exemplified by Prince Namor, the Sub-Mariner and The Incredible Hulk. When you add the mystery and magic of Doctor Strange, the recipe for thrills, spills & chills becomes utterly irresistible…

Last of the big star conglomerate super-groups, The Defenders would eventually number amongst its membership almost every hero – and quite a few villains – of Marvel’s Universe. No real surprise there then, as initially they were the company’s bad-boy antiheroes: misunderstood, outcast, often mad and actually dangerous to know. For Marvel, the outsider supergroup must have seemed a conceptual inevitability… once they’d finally published it. Back then, apart from Spider-Man and Daredevil, their superstars regularly teamed up in various mob-handed assemblages and, in the wake of the Defenders, even more superteams comprising pre-existing characters were rapidly mustered. These included the Champions, Invaders, New Warriors and more – but none of them had any Really Big Guns…

They never won the fame or acceptance of other teams, but that simply left creators open to taking more chances and playing the occasional narrative wild cards. The genesis of the team derived from their status as publicly distrusted villains, threats or menaces. This scintillating selection offers in whole or in part Defenders #12-25, Giant-Size Defenders #1-4, Marvel Two-in-One #6-7, and material originally from Mystery Tales #21, World of Fantasy #11 and Tales of Suspense #9 as itself reprinted in Weird Wonder Tales #7 (December 1975): stories spanning February 1974 to July 1975…

Coming off a groundbreaking team up saga now known as the Avengers/Defenders War, the first tale here signals a major change in direction as new writer Len Wein joined resident illustrator Sal Buscema & inker Jack Abel for a return clash with an insidious alien enemy. Beginning a run of more traditional costumed capers, mindbending Xemnu sought again to repopulate his barren homeworld with abducted earthlings in ‘The Titan Strikes Back!’, but flopped even against the pared-back cast of Stephen Strange, Valkyrie and Hulk.

A bona fide hit, the “non-team” were part of a grand expansionist experiment in extra-value comics that began with Giant Sized Defenders #1 (July1974): a stunning combination of highly readable reprints wrapped in a classy framing sequence by Tony Isabella, Jim Starlin & Al Milgrom and co-starring Strange, disciple Clea and major domo Wong. The vintage thrills commence with Stan Lee, Jack Kirby & Dick Ayers’ ‘Banished to Outer Space’ from Incredible Hulk #3, followed by amagnificent 1950s Bill Everett Sub-Mariner horror-tinged fantasy-feast entutled‘Bird of Prey!’ From there focus switches to Dr. Strange and Denny O’Neil/Steve Ditko’s mini-masterpiece ‘To Catch a Magician!’ (Strange Tales #145) before the concoction concludes with a blockbusting battle as the star trio, sorcerer’s apprentice and valiant Valkyrie dispatch a self-inflicted mystic menace. The treat is topped with Roy Thomas’ editorial extract ‘Good Evening! This is the Eleventh-Hour Bullpen’ and contemporary ads prior to a splendid double-page pin-up by Sal B, before the regular epics resume in a spectacular Saves-the-World struggle.

Defenders #13 found the obscure assiciates battling against the villainous Squadron Sinister (The Whizzer, Doctor Spectrum & Hyperion) in ‘For Sale: One Planet… Slightly Used!’ (featuring an early inking job for Klaus Janson) before concluding in the Dan Green-embellished ‘And Who Shall Inherit the Earth?’ as Marvel’s Batman-analogue Nighthawk turns traitor and unites with the Defenders to defeat his murderous former teammates and their aquatic overlord/alien marauder Nebulon, the Celestial Man.

Courtesy of Wein, Buscema & Janson, #15 initiated a 2-part duel with manic mutant messiah Magneto,who first institutes a ‘Panic Beneath the Earth!’ prompting the X-Men’s mentor Charles Xavier to enlist the unsung heroes’ aid. The concluding clash envelopes the insidious Brotherhood of Evil and ‘Alpha, the Ultimate Mutant’ (inked by Mike Esposito) as well as the apparent end of a true master of evil…

Giant Sized Defenders #2 (October 1974) delivers a superb supernatural thriller from Wein, fabulously limned by master craftsman Gil Kane and rising star inker Janson. ‘H… as in Hulk… Hell… and Holocaust!’ pits the eternally-embattled Jade Giant against sinister cult the Sons of Satanish and their currently-dead leader Asmodeus, before the Defenders (core-group Doctor Stephen Strange, Valkyrie and reformed Nighthawk) call on Daimon Hellstrom AKA the Son of Satan for some highly specialised assistance…

In Defenders #17 the heroes set up housekeeping in a converted Long Island Riding Stables, courtesy of billionaire Nighthawk’s civilian alter ego Kyle Richmond, just as displaced Asgardian soul Valkyrie leaves in search of the truth about the human body she is trapped in. The main plot of ‘Power Play!’ (Wein, Sal B & Dan Green) sees the remaining heroes engage with and then enlist the aid of Hero for Hire/Power Man Luke Cage, as superstrong Asgardian enhanced thugs The Wrecking Crew topple a number of Richmond’s New York buildings. whilst hunting for a hidden superweapon. The spectacular ‘Rampage!’ reveals their object to be a pocket gamma bomb, with the search finishing in a furious finale from Chris Claremont, Wein, Buscema & Janson, as everybody frantically ferrets out the location of a deadly ‘Doomball!’ that has already been whisked away by some foolish bystander…

Immediately afterwards Strange, Clea and Fantastic Four lynchpin The Thing chance upon a disharmonious cosmic challenge in Marvel Two-In-One #6’s ‘Death-Song of Destiny!’ (by Steve Gerber, George Tuska & Esposito) which concludes in MTIO #7 with ‘Name That Doom!’ (Sal Buscema pencils) wherein Valkyrie joins the melee just in time to cross swords with egregious Asgardian exiles Enchantress and The Executioner, who are behind a cosmic scheme to reorder the universe…

The aftermath of that eldritch encounter spills over into Defenders #20 as Gerber took on the non team as regular scripter, beginning a landmark run of stories. ‘The Woman She Was…!’ (art by Sal B & Vince Colletta) begins unravelling the torturous backstory of Valkyrie’s human host Barbara Norris during a breathtakingly bombastic battle that also reanimates the diabolical threat of the Undying Ones. Late arriving, Strange & Nighthawk almost perish at the hands of the demons’ human worshippers…

Steve Gerber was a uniquely gifted writer who combined a deep love of Marvel’s continuity minutiae with irrepressible wit, dark introspection and immeasurable imagination, all leavened with enticing surreality. His stories always occurred at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction. With Defenders #21, he commenced a long, intricate and epically peculiar saga as ‘Enter: The Headman!’ (illustrated by Buscema & Sal Trapani) exposed a trio of thematically linked scientists/savants, all originating in Marvel’s pre-superhero fantasy anthologies, and opened an insidious campaign of conquest and vengeance by driving New York city briefly insane (… arguably and more correctly, more insane…).

Before the next chapter, however, a brace of extended sagas play chronological catch-up: firstly, for Giant-Size Defenders #3 Gerber, Jim Starlin & Wein (with art from Starlin, Dan Adkins, Don Newton & Jim Mooney) detail ‘Games Godlings Play!’ as Daredevil joins Strange, Valkyrie, and Prince Namor in saving the world from Elder of the Universe The Grandmaster: a cosmic games-player whose obsession with gladiatorial combats pitches the heroes into deadly contests with intergalactic menaces from infinity… and beyond. Next follows a more down-to-Earth tale as occasional Avenger Yellowjacket (AKA Ant-Man, Giant-Man, Goliath et al) pops by to help crush insane criminal genius Egghead and Nighthawk’s old gang the Squadron Sinister on ‘Too Cold a Night for Dying!’ (Giant Sized Defenders #4, by Gerber, Don Heck & Colletta).

The return to monthly action resumes with Gerber, Sal Buscema & Esposito in Defenders #22’s ‘Fangs of Fire and Blood!’, with sinister white supremacist secret society the Sons of the Serpent launching another hate-fuelled, racist terror-pogrom, and forcing the outcast champions into an uncomfortably public response. Stakes are raised in ‘The Snakes Shall Inherit the Earth!’ with Hank Pym – still in his Yellowjacket persona – rejoining the Defenders to confront his most reviled old enemies. Even with his aid, the Defenders are defeated in combat and left ‘…In the Jaws of the Serpent!’ (inked by Bob McLeod inks), necessitating a nick-of-time rescue by Daredevil, Luke Cage, Clea and the Son of Satan before the epic ends with a stunning and still sickeningly realistic twist as Jack Abel inks ‘The Serpent Sheds its Skin!’

For the longest time The Defenders was the best and weirdest superhero comic book in the business, and this bitty, unwieldy collection was where that all started. The next volume will see that inspirational unconventionality reach even greater heights of drama and lunacy, but before that this compendium concludes with the Atlas Era short tales that originally introduced Gorilla Man Arthur Nagan, human horror Dr. Jerold Morgan and Chondu the Mystic who comprise the heinous Headmen tantalisingly introduced in Defenders #21. The vignettes had all been recently reprinted in horror anthology Weird Wonder Tales #7 (December 1974) and the cover of that issue opens a selection of added extras…

Nagan debuted in ‘It Walks Erect!’ by Paul S. Newman & Bob Powell from Mystery Tales #21, September 1954: a obsessive surgeon driven by ambition to perform appalling transplant research on gorillas who ultimately took unholy revenge upon him, whilst biologist Jerry Morgan’s matter compression experiments terrified – but saved – a city in ‘Prisoner of the Fantastic Fog’ (by an unknown writer & Angelo Torres from World of Fantasy #11, April 19580). Tales of Suspense #9 (May 1960) then revealed how stage magician Chondu – AKA Harvey Schlemerman – was far more than he seemed in mini-thriller by Stan Lee & Larry Lieber, wonderfully rendered by the miraculous Doug Wildey.

Other extras include a full cover gallery by by John Romita, Gil Kane, Sal Buscema, Jim Starlin, Frank Giacoia, Joe Sinnott, Ron Wilson, Al Milgrom, Dave Cockrum & Janson, more house ads, relevant sections of the Mighty Marvel Calendar for 1975 by Roy Thomas amd artists Frank Brunner, Romita, Sal B & Janson and original art pages/covers by Kane, Giacoia, Romita, Sals Buscema & Trapani.

If you love superheroes but crave something just a little different these yarns are for you… and the best is still to come.
© 2024 MARVEL.

Fantastic Four: Extended Family


By Stan Lee & Jack Kirby, Roy Thomas, John Byrne, Steve Englehart, Walter Simonson, Dwayne McDuffie, Tom DeFalco, Carlos Pacheco, Rafael Marin, Jeph Loeb, John Buscema, Rich Buckler, Arthur Adams, Paul Ryan, Stuart Immonen, Paul Pelletier, George Klein, Sol Brodsky, Chris Rule, Joe Sinnott, Art Thibert, Danny Bulanadi, Wade von Grawbadger, Rick Mounts & various (Marvel)
ISBN: 978-0-7851-5303-0 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

With only 67 days (but who’s counting?) to the premiere of Fantastic Four: First Steps, let’s activate our public service to newcomers option and start looking at the immense and critically important history and legacy of the fourth most important moment in US comic books – the creation of “The World’s Greatest Comics Magazine”…

Of course, whatever is up on screen won’t be what has gone before but try to remember it’s NOT REAL. It’s not even the comics you purport to love. It’s just another movie designed to appeal to the largest number of movie fans possessing only rudimentary knowledge of what involved. If you genuinely want to uphold the purity of the comics incarnations, buy a book like this one. Heck, buy a bunch and hand them out to people you’d like to impress and convert. This one would be a good place to start…

The Fantastic Four is considered by many the most pivotal series in modern comic book history, introducing both a new style of storytelling and a decidedly different manner of engaging the readers’ passionate attention. Regarded more as a family than a team, the line-up changed constantly over the years and this examination from 2011 gathered a selection of those comings and goings in a fascinating primer for new fans looking for a quick catch-up class.

I strongly suspect that it also performed a similar function for doddering old devotees such as me, always looking for a salutary refresher session…

If you’re absolutely new to the first family of superhero fantasy, or returning after a sustained hiatus, you might have a few problems with this otherwise superb selection of clannish classics featuring not only Mister Fantastic, Invisible Woman, The Thing and The Human Torch, but also many of the other Marvel stalwarts who have stuck a big “4” on their chests (or thereabouts) and forged ahead into the annals of four-colour heroic history. However, if you’re prepared to ignore a lot of unexplained references to stuff you’ve missed (but will enjoy subsequently tracking down), there’s a still a magically enthralling treat on offer in this terrific tome.

The Fantastic Four are – usually – maverick genius Reed Richards, his fiancée – and later wife – Susan Storm, their trusty college friend Ben Grimm and Sue’s teenaged brother Johnny: moral, brave, decent, philanthropic and driven survivors of a privately-funded space-shot which went horribly wrong after cosmic rays penetrated their ship’s inadequate shielding.

After crashing back to Earth, the quartet found they had all been hideously mutated into outlandish freaks.

This compilation gathers Fantastic Four #1, 81, 132, 168, 265, 307, 384 & 544, plus #42 of the third volume which began in 1998. Confusingly, the title resumed original numbering with this tale, so it’s also #471 of the overall canon.

Everything began with the premier release (cover-dated November 1961 and on sale from August 8th of that year) which introduced Lee & Kirby’s ‘The Fantastic Four’ (with inkers George Klein, Sol Brodsky, Chris Rule and others, plus Artie Simek lettering and Stan Goldberg colouring) depicting mysterious mad scientist Dr. Richards summoning helpful helpmeet Sue, burly buddy Ben and Sue’s brother Johnny before heading off on their first mission. Via flashback we discover their incredible origins and how the uncanny cosmos made them all into outlandish freaks…

Richards’ body had become impossibly pliable and elastic, Sue could fade away as a living phantom, Johnny would briefly blaze like a star and fly like a rocket whilst poor, tormented Ben devolved into a horrifying brute who, unlike his comrades, could not return to a semblance of normality on command. Shaken but unbowed, the valiant quartet vowed to dedicate their new abilities to benefiting all mankind. In second chapter ‘The Fantastic Four meet the Mole Man’ they foil a sinister scheme by another hideous outcast who controls a legion of monsters and army of subhuman slaves from far beneath the Earth by uncovering ‘The Moleman’s Secret!’

This summation of the admittedly mediocre plot cannot do justice to the engrossing wonder of that breakthrough issue; we really have no grasp today of just how different in tone, how utterly shocking it all was.

“Different” doesn’t always mean “better”, but the FF was like no other comic on the market at the time and buyers responded to it hungrily. Throughout the turbulent 1960s, Lee & Kirby’s astonishing ongoing collaboration rewrote all the rules on what comics could be and introduced fresh characters and astounding concepts on a monthly basis. One such was The Inhumans. Conceived as a lost civilisation and debuting in 1965 (Fantastic Four #44-48) during Stan & Jack’s most fertile and productive creative period, they were a race of disparate (generally) humanoid beings, genetically altered by aliens in Earth’s distant pre-history, who consequently became technologically advanced far ahead of emergent Homo Sapiens.

Few in numbers, they isolated themselves from barbarous dawn-age humans, firstly on an island and latterly in a hidden Himalayan valley, voluntarily confined to their fabulous city Attilan – until a civil war and a deranged usurper brought them into humanity’s gaze. Old foe and charter member of the villainous Frightful Four, Madame Medusa was revealed as a fugitive member Attilan’s Royal Family, on the run ever since a coup deposed her lover: the true king Black Bolt.

With her cousins Triton, Karnak and Gorgon, the rest would quickly become mainstays of the Marvel Universe, but Medusa’s bewitching teenaged sister Crystal and her giant teleporting dog Lockjaw were the real stars of the show. For young Johnny, it was love at first sight, and Crystal’s eventual fate would greatly change his character, giving him a hint of angst-ridden tragedy that resonated greatly with the generation of young readers who were growing up with the comic…

Crystal stuck around for many adventures and eventually when the now-married Sue had a baby and began “taking things easy”, the Inhuman Princess became the team’s first official replacement. FF #81 (December 1968 by Lee, Kirby & Joe Sinnott) announced ‘Enter – the Exquisite Elemental’ as the devastatingly powerful slip of a girl joined Reed, Ben & Johnny just as incorrigible technological terror The Wizard attacked the team. In blisteringly short order Crystal promptly pulverized the murderous maniac and began a long combat career with the heroes.

After untold centuries in seclusion, increasing global pollution levels began to attack the Inhumans’ elevated biological systems and eventually Crystal had to abandon Johnny and return to Attilan. By the time of Fantastic Four #132 (March 1973) Lee & Kirby had also split up and Roy Thomas, John Buscema & Sinnott were in charge of the show. The concluding chapter of a 2-part tale, ‘Omega! The Ultimate Enemy!’ described how Crystal, her brand new fiancé Quicksilver and the rest of the Inhumans were attacked by their own genetically-programmed slave-race (!!) the Alpha Primitives, seemingly at the behest of Black Bolt’s diabolical brother Maximus the Mad. The truth was far stranger but the strife and struggle resulted in Medusa returning to America with the team…

The more things changed the more they stayed the same, however, and by FF #168 (March 1976) Sue was back but the Thing was forcibly retired. In ‘Where Have All the Powers Gone?’, Thomas, Rich Buckler & Sinnott revealed how Ben had been cured of his condition. Reverted to normal, pedestrian humanity thanks to radiation exposure and a blockbusting battle with The Hulk, Ben was apparently forever deprived of the Thing’s sheer power, and Reed had enlisted Hero for Hire Luke Cage as his replacement. However, the embittered Grimm simply couldn’t adjust to a life on the sidelines and when brutal bludgeoning super-thug Wrecker went on a rampage, merely mortal Ben risked life and limb to prove he could still play with the big boys…

After years in creative doldrums the FF were dynamically revitalised when John Byrne took over scripting and illustrating the feature. Following a sequence of bold innovations, he used companywide crossover Secret Wars to radically overhaul the team. In #265 (April 1984) he revealed the big change in a brace of short tales re-presented here. Firstly, ‘The House That Reed Built’ sees the group’s Baxter Building HQ as the star when the automated marvel diligently deals with a sinister home-invasion by Frightful Four alumnus The Trapster, after which Sue Richards is introduced to the Thing’s replacement (Ben having remained on the distant planet of The Beyonder for personal reasons) as the green-&-glam She-Hulk joins up in ‘Home Are the Heroes’.

Jumping to October 1987, Fantastic Four #307 offered the most radical change yet as Reed & Sue retired to the suburbs to raise their terrifyingly powered omega-mutant son Franklin, leaving the long-returned Thing leading a team consisting of the Human Torch, old flame Crystal and super-strong but emotionally damaged Amazon Sharon Ventura initially employing the sobriquet Ms Marvel. However, before they even have a chance to shake hands, the new team is battling arcane alchemist Diablo in the Steve Englehart, John Buscema & Sinnott gripping thriller ‘Good Bye!’

An even bigger shake-up occurred during Walter Simonson’s run in the gimmick-crazed 1990s. In an era of dwindling sales, high-profile stunts were the norm in comics as companies – realizing that a large sector of the buying public thought of themselves as canny “Investors” – began exploiting the readership’s greed and credulity. A plot twist, a costume change, a different format or shiny cover (or better yet covers: plural): anything, just so long as The Press got hold of it, translated directly into extra units moved. There are many stories and concepts from that era which (mercifully) may never make it into collections, but there are some that deserved to, did, and really still should be.

Simonson was writing (and usually drawing) the venerable flagship title with the original cast happily back in harness and abruptly interrupted his high-tech, high-tension saga with a gloriously tongue-in-cheek graphic digression. Over three issues – #347-349 – he poked gentle fun at trendmeisters and speculators, consequently crafting some of the “hottest” comics of that year. Reprinted from FF #347 (December 1990) is splendid first chapter ‘Big Trouble on Little Earth’ (illustrated by Arthur Adams & Art Thibert, assisted by Gracine Tanaka) revealing how a Skrull outlaw invades Earth, with her own people hot on her viridian high heels. Evading heavy pursuit she attacks the FF and seemingly kills them. Disguised as a mourning Sue Richards she then recruits the four bestselling heroes in the Marvel Universe – Spider-Man, The Hulk, Wolverine & Ghost Rider – to hunt down their “murderers” as The NEW Fantastic Four! The hunt takes them to the bowels of the Earth and battle with the Mole Man, revealing fascinating background into the origins of monsters and supernormal life on Earth…

What could so easily have died as a cheap stunt is elevated not only by the phenomenal art but also a lovingly reverential script, referencing all those goofy old “Furry-Underpants Monsters” of immediate pre-FF vintage, and is packed with traditional action and fun besides. Sadly, only the first pulse-pounding chapter is here so you should track down the entire tale as seen in Fantastic Four: Monsters Unleashed.

Roster change was a constant during that desperate decade. When Tom DeFalco, Paul Ryan & Danny Bulandi took over the series, they tried every trick to drive up sales but the title was in a spiral of commercial decline. Reed was dead – although Sue refused to believe it – and Franklin had been abducted. Her traumatised fellow survivors had their own problems. Johnny discovered his wife Alicia was in fact Skrull infiltrator Lyja, Sharon Ventura was missing and Ben had been mutilated in battle and was obsessively wearing a full-face helmet at all times.

In #384’s (January 1994) ‘My Enemy, My Son!’, Sue hired Scott Lang AKA Ant-Man as the team’s science officer whilst she led an increasingly compulsive search for her lost love. No sooner has the new guy arrived than Franklin reappears, grown to manhood and determined to save the world from his mother, whom he believes to be possessed by malign spirit Malice.

Following crossover event Onslaught the FF were excised from Marvel’s continuity for a year. When they returned rebooted and revitalised in 1998, it was as Stan & Jack first envisioned them, and in a brand-spanking new volume. Always more explorer than traditional crimebuster team, the FF were constantly voyaging to other worlds and dimensions. In Volume 3, #42 (June 2001 and double-numbered as #471) Carlos Pacheco, Rafael Marin, Jeff Loeb, Stuart Immonen & Wade von Grawbadger offered a blistering battle between the Torch and old frenemy Namor the Sub-Mariner which rages through New York City whilst Reed, Sue & Ben are lost in the Negative Zone. Strapped for allies, the torrid two form an alliance against mutual foe Gideon, with Johnny re-recruiting Ant-Man and She-Hulk prior to accepting the Atlantean’s cousin Namorita as the latest Fantastic Four part-timer.

This meander down memory lane concludes with another major overhaul, this one stemming from 2007’s publishing event The Initiative. Crafted by Dwayne McDuffie, Paul Pelletier & Rick Magyar, Fantastic Four #544 (March of that year) featured ‘Reconstruction: Chapter One – From the Ridiculous to the Sublime’, with Marvel’s first family bitterly divided after the events of the superhero Civil War. After years of stunning adventures, the closeknit clan split up over the Federal Superhuman Registration Act. Insolubly divided, Reed sides with the Government and his wife and brother-in-law join the rebels. Ben, appalled at the entire situation, dodges the whole issue by moving to France…

A story-arc from FF #544-550 (originally running as ‘Reconstruction’) began in the aftermath in the group’s inevitable reconciliation. However, temperaments are still frayed and emotional wounds have barely scabbed over. When Reed & Sue attempt to repair their dented marriage by way of a second honeymoon (because the first was just so memorable!) they head to the moon of Titan; courtesy of the Eternal demi-gods who inhabited that artificial paradise. On Earth, Ben & Johnny are joined by temporary houseguests Black Panther and his new wife Ororo, the former/part-time X-Man called Storm. The royal couple of Wakanda are forced to leave their palatial New York embassy after it is bombed, but no sooner have they settled in than old ally Michael Collins – formerly cyborg hero Deathlok – comes asking for a favour.

A new hero named Gravity had sacrificed his life to save Collins and a host of other heroes, and his body was laid to rest with full honours. Now, that grave has been desecrated and the remains stolen. When the appalled New FF investigate, the trail leads directly to intergalactic space. After visiting the Moon and eliciting information from pan-galactic voyeur Uatu the Watcher, the new questing quartet travel to the ends of the universe where cosmic entity Epoch is covertly resurrecting Gravity to become her latest “Protector of the Universe”. Unfortunately, she isn’t likely to finish her magic as the Silver Surfer and Galactus’ new herald Stardust are attacking the sidereal monolith, preparatory to her becoming the World-Eater’s next meal…

For the rest of that epic you’ll need to seek out Fantastic Four: the New Fantastic Four.

With a full gallery of covers by Kirby, Sinnott, Steranko, Marie Severin, Buckler, Byrne, Ron Frenz, Arthur Adams & Thibert, Ryan, Pacheco, Michael Turner & more plus pin-ups by Steve Epting & Paul Mounts, this power-packed primer and all-action snapshot album is a great way to reacquaint yourself with or better yet discover for the first time the comicbook magic of a truly ideal invention: the Family that Fights Together…
© 2018 Marvel Characters, Inc. All rights reserved.