Walt Disney’s Mickey and Donald – Gladstone Comic Album #26


By Floyd Gottfredson and various (Gladstone)
ISBN: 978-0-94459-929-7

Carl Barks was one of the greatest exponents of comic art the world has ever seen, and he did almost all his work with Disney characters. His work reached and affected untold millions of readers and he all too belatedly won far-reaching recognition.

One of his most talented associates, potentially even more influential and certainly much less lauded, was Floyd Gottfredson, another strip genius who started out in the company animation factory. During the Depression of the 1930s, he was personally asked by Disney to take over the fledgling and ailing Mickey Mouse newspaper strip. Gottfredson would plot, occasionally script, but mostly draw the strip for the next forty-five-and-a-half years.

He took a wild and anarchic rodent from slap-stick beginnings, via some of the earliest adventure continuities in comics history as detective, explorer, aviator and even cowboy, through to the gently suburbanised sitcom gags of a newly middle-class America that syndicate policy eventually forced upon him. Along the way he produced some of the most amazing thrilling comic continuities the industry has ever seen.

Arthur Floyd Gottfredson was born in 1905 in Kaysville, Utah, one of eight siblings born to a Mormon family of Danish extraction. As a child he gravely injured his arm hunting and whiled away a long recuperation drawing and studying cartoon correspondence courses. By the 1920s he had turned pro, selling cartoons and commercial art to local trade magazines and the Salt Lake City Telegram newspaper.

In 1928 he and his wife moved to California, and after a shaky start wherein he had to resort to his old job as a movie projectionist, he found work as an in-betweener at the burgeoning Walt Disney Studios in April 1929.

Veteran animator Ub Iwerks had initiated the Mickey Mouse daily newspaper strip at the end of that year, but was swiftly replaced by Win Smith. The strip was plagued with problems and was an uncomfortable fit, and Disney asked Gottfredson to step in until a regular creator could be found. He worked on it for the next five decades, beginning on his 25th birthday: May 5th 1930. On January 17th 1932, Gottfredson created the first colour Sunday page, which he contiguously handled until 1938.

At first he did everything, but in 1934 he relinquished the final scripting role, preferring plotting and drawing the adventures of one of the planet’s most popular characters. Subsequent collaborating scripters included Ted Osborne, Merrill De Maris, Dick Shaw, Bill Walsh, Roy Williams and Del Connell. He briefly used inkers such as the great Al Taliaferro, but re-assumed full art chores in 1943.

His influence on not just the Mouse but graphic narrative is inestimable: he was one of the very first to move from daily gags to continuity and extend adventures, created Mickey’s nephews (prototypes for Donald Duck’s own brood of pint-sized troublemakers), pioneered team-ups and invented some of the first and most memorable “super-villains” in the business. In 1955 Disney killed the continuities by official decree; dictating that strips would only contain one-off gag strips once more. Gottfredson worked on until retirement in October 1975. His last daily appeared on 15th November and the final Sunday strip on September 19th 1976.

Like all Disney creators Gottfredson worked in utter anonymity, but thanks primarily to the efforts of fan Malcolm Willets in the 1960s his identity was revealed and devotees’ voluble appreciation led to interviews, overviews and public appearances, with effect that subsequent reprinting in books, comics and albums carried a credit for the quiet, reserved master. Floyd Gottfredson died in July 1986.

This collection from the wonderful folks at Gladstone presents a classic whodunit (scripted by Ted Osborne, inked by Ted Thwaites and coloured by the wonderfully all-purpose Marie Severin and Mike McCormick) wherein the bold trouble-shooter sets up a detective agency to solve the mystery of ‘The Seven Ghosts’ who have set up home in the vast mansion of Southern Gentleman Colonel Bassett. A canny blend of slapstick and drama, the story first appeared from 7th August to September 12th 1936, a true highpoint of light adventure fiction, made even more delicious because it guest-stars Goofy and Donald Duck.

Supplementing the main feature is a shorter, earlier detective thriller starring Disney’s Big Three entitled ‘The Mystery of the Vanishing Coats’ (17th February – 24th March 1935; words by Osborne, inks by Thwaites, colours by Sue Daigle) and a 1953 Goofy one-pager by Dick Moores from the Mickey Mouse comic-book (issue #32).

Artistic consistency is as rare as longevity in today’s comic market-place, and the sheer volume of quality work produced by Gottfredson that has remained unseen and unsung is a genuine scandal. Mercifully most of the Gladstone Mickey Mouse albums are still readily available, but surely such landmark material should be rewarded with a comprehensive deluxe collection and kept permanently in print?
© 1990 The Walt Disney Company. All Rights Reserved.

Walt Disney’s Donald and Gladstone – Gladstone Comic Album #15


By Carl Barks (Gladstone)
ISBN: 0-944599-12-5

Carl Barks is one of the greatest storytellers America has ever produced, beginning his splendid career as a jobbing cartoonist before joining Disney’s animation studio in 1935. He resigned in 1942 to work exclusively and anonymously in comic books. Until the mid-1960s he worked in productive seclusion writing and drawing a treasure load of comedic adventure yarns, creating a Duck Universe of memorable – and highly bankable – characters such as the nefarious Beagle Boys (1951), Gyro Gearloose (1952), and Magica De Spell (1961) to augment the stable of cartoon actors from the Disney Studio. His greatest creation was undoubtedly the crusty, energetic, paternalistic, money-mad sesquipedillionaire Scrooge McDuck: the star of this show.

So potent were his creations that they fed back into Disney’s animation output itself, even though his brilliant comic work was done for the licensing company Dell/Gold Key, and not directly for the studio.

Throughout this period Barks was blissfully unaware that his work (uncredited by official policy as was all the company’s cartoon and comicbook output), was nevertheless singled out by a rabid and discerning public as being by “the Good Duck Artist.” When some of his most dedicated fans finally tracked him down, his belated celebrity began.

Gladstone Publishing began re-releasing Barks material – and a selection of other Disney comics strips – in the 1980s and this album is another one of the best. Whilst producing all that landmark innovative material Barks was just a working guy, generating covers, illustrating other people’s scripts when required.

Printed in the European oversized format (278mm x 223mm) this glorious treat reprints some of the best tales of another Barks creation, one that became the inspiration for the publisher of these fabulous collections. Gladstone Gander was created in 1948 as a foil for Donald Duck, intended to be even more obnoxious than the irascible, excitable film fowl.

That first untitled tale from Walt Disney Comics and Stories #95 introduces him: as big and blustery a blowhard as Donald, both furiously boasting and feuding, trying to get one over on the other in a series of scams that does neither any good.

That set a pattern but it wasn’t until the second tale that Barks hit on his character masterstroke. Gladstone is slick, lazy and unpleasant – but also the luckiest creature on Earth. Diamonds fall from the skies at his feet, he wins lotteries he never entered… nothing comes hard for him!

In this hilarious yarn (Walt Disney Comics and Stories #143, 1952) Donald is swindled into buying worthless land which he palms off on Gladstone, only for the giddy goose to turn an instant profit. The most intriguing part of these little gems is how Barks managed to craft moralistic endings that taught both these wily birds a salutary lesson.

Walt Disney Comics and Stories #167 (1954) found the pair competing for a sports car in a prize fishing competition but although an incredible fluke naturally nets Gladstone the car, Donald’s display of heroism finally wins him a worthier reward.

The last two stories highlight the other – and highly comedic aspects – of the rivals, namely their extended duel for the favours of Daisy Duck, seen here in the tale of an intimate dinner party that goes nowhere near according to plan, and their superb slapstick one-upmanship that compels them to compete for lead role in a Shakespearian Amateur dramatics production – a hysterical tragedy in the making.

Barks was as adept with quick-fire gag stories as epic adventures; blending humour with drama and charm with action, and even if you can’t find this particular volume, most of his work is readily accessible through a number of publications and outlets. So there’s absolutely no need to deprive yourself of these delightful tales. You lucky devil, you…
© 1989, 1958, 1954, 1952, 1948 The Walt Disney Company. All Rights Reserved.

Hook – the Official Movie Adaptation


Adapted by Charles Vess & various (Marvel)
ISBN: -0-87135-800-X

With the Panto season hard upon us I thought this little lost gem, unfairly disparaged for far too long, was worth bringing to your attention. Marvel in the late 1980s and 1990s ran a highly efficient machine in terms of licensing, working closely with many Film Promotion departments – often with less than spectacular results. Oddly, as often as a comic version couldn’t capture the magic of the movies, many other adaptations actually improved upon their cinematic inspirations.

This collection happily falls into the latter category (to be frank how could it do otherwise?) as the story of how Peter Pan, now a world-weary middle-aged corporate lawyer named Peter Banning, reluctantly rediscovers the magic of Childhood when Captain Hook breaks the boundaries of imagination to kidnap his old foe’s children for revenge.

Returned to Never-Never Land Peter must rediscover his enthusiasm and sense of wonder if he is to save everything he loves…

Peter Pan: or The Boy Who Wouldn’t Grow Up was written in 1904 by Scottish writer James M. Barrie, who turned it into an expanded novel, Peter and Wendy in 1911. They have both since been produced many times as films and plays.

This movie is a extension and sequel, and to my mind is fatally uninspired, tired and laborious (I’m being judgemental I know and if it’s a favourite of yours I apologise, but have you actually read Barrie’s original work – either book or play?), however the comics adaptation is an unexpectedly visual delight crafted by an incredible accumulation of stylish artists, and Vess’ script is certainly better paced and far more sensitively realised than the film.

The four chapters (originally conceived as a miniseries) are pencilled by John Ridgway, Denis Rodier, Gray Morrow, Ray Lago, Anna-Maria Cool and Craig Hamilton with finished inks from Vess, Andrew Pepoy, Dan Panosian, Rodier, Rick Bryant, John Lucas and Kim DeMulder who all combine perfectly to make the tale the rollicking, rip-roaring joy the film so desperately wanted to be.

Track it down, read and be rejuvenated and get the kids the Barrie book this December – now that’s a recipe for a happy ending all around.
© 1991 TriStar Pictures. All Rights Reserved.

Iznogoud and the Day of Misrule (Book 3)


By Goscinny & Tabary, translated by Anthea Bell & Derek Hockridge (Cinebook)
ISBN: 978-1-905460-79-3

In his lifetime (1926-1977) René Goscinny was one of the most prolific, most read, writers of comic strips the world has ever seen. He still is. Among his most popular series are Lucky Luke, Le Petit Nicolas and of course Asterix the Gaul. In 1962, scant years after the Suez crisis, the French returned to the deserts when he teamed with the superb Jean Tabary to produce imbecilic Arabian (im)potentate Haroun el-Poussah, but it was villainous foil, power-hungry vizier Iznogoud that stole the show – possibly the conniving little devil’s only successful scheme.

Les Aventures du Calife Haroun el Poussah was created for Record with the first instalment appearing in the January 15th issue in1962. A minor hit, it jumped ship to Pilot: a magazine created and edited by Goscinny where it was refashioned into a starring vehicle for the devious little rat-bag who had increasingly stolen the show.

Iznogoud is Grand Vizier to Haroun Al Plassid, Caliph of Ancient Baghdad, but the sneaky little toad has loftier ambitions, or as he is always shouting “I want to be Caliph instead of the Caliph!” The revamped series, Iznogoud, started in Pilote in 1968, becoming a huge favourite, with 27 albums so far, a TV cartoon show and even a live action movie. When Goscinny died in 1977 Tabary assumed the scripting as well as the superbly stylish illustration, moving to book-length complete tales, rather than the compilations of short punchy stories that typified their collaborations.

This third translated album was actually the eighth French volume (released in 1972 as Le jour des fous) and features the best of both worlds. The eponymous lead feature is a whacking great 20 page epic, following the vile Vizier’s best chance to usurp the throne when a festival dictates that for one day masters and servants swap roles. All Iznogoud has to do is ensure that the Caliph isn’t around to reclaim his position at the end of the day: simples no? Apparently not…

This is followed by a delightful 8 page slice of whimsy entitled ‘The Challenge’ wherein the Vizier attempts to embroil his royal boss in a duel with the usual insane outcome and ‘The Labyrinth’ demonstrates the creators solid grasp of classic slapstick as an unbeatable maze proves no match for the Caliph’s incredible luck, and the book concludes with a sharp political spoof that also takes a good-natured poke at unions.

In ‘Elections in the Caliphate’ we discover that only the Caliph can vote; but when Iznogoud gets the notion that he can get a fakir or magician to make Haroun Al Plassid vote for absolutely anybody and not just himself as usual, it opens a truly chaotic can of worms – which is quite handy since on polling day most of Baghdad goes fishing…

Like all the best storytelling, Iznogoud works on two levels: as a comedic romp with sneaky baddies coming a cropper for younger readers, and as a pun-filled, witty satire for older, wiser heads, much like its more famous cousin Asterix – and also translated here by the master translators Anthea Bell & Derek Hockridge who made the indomitable little Gaul so very palatable to the English tongue. Here their famed skills recall the best – and least salacious – bits of the legendary “Carry On films” as well as some peculiarly Tommy Cooper-ish surreal, absurdity…

Snappy, fast-paced hi-links and gloriously agonising pun-ishing (see what I did there?) abound in this mirthfully infectious series: is a household name in France where “Iznogoud” became common parlance for a certain type of politician: over-ambitious, unscrupulous – and often of diminutive stature.

When originally released here in the 1970s, these tales made little impression but hopefully this snappy, wonderfully affable strips can finally find an audience among today’s more internationally aware comics-and-cartoon savvy British Kids Of All Ages.

I love ’em – and remember – annual end-of-year gift-giving season is nearly upon us…
© 1972 Dargaud Editeur Paris by Goscinny & Tabary. All Rights Reserved.

Walt Disney’s Uncle Scrooge in The Mines of King Solomon – Gladstone Comic Album #1


By Carl Barks & anonymous (Gladstone)
No ISBN

The greatest surprise about this magnificent slice of all-ages-adventure is just how long it took to make the blindingly obvious connection between the epitome of the American self-made man – okay, Duck – and the most ubiquitous legend of lost and illimitable wealth. ‘The Mines of King Solomon’ is magical mystery and exotic derring-do wrapped up in the author’s sly wit, uproarious slapstick and down-home, simple morality: in other words, pure Carl Barks.

One of the greatest storytellers America has ever produced, Barks’ early life is well-documented elsewhere if you need detail, but in brief, he started as a jobbing cartoonist, before joining Disney’s studio in 1935, toiling in-house as a animator before quitting in 1942 to work exclusively and anonymously in comic books.

Until the mid-1960s he worked in productive seclusion writing and drawing a vast array of comedic adventure yarns for kids, creating a Duck Universe of memorable – and highly bankable – characters like Gladstone Gander (1948), the Beagle Boys (1951), Gyro Gearloose (1952), and Magica De Spell (1961) to augment the stable of cartoon actors from the Disney Studio. His greatest creation was undoubtedly the crusty, energetic, paternalistic, money-mad gazillionaire Scrooge McDuck: the star of this show.

So potent were his creations that they fed back into Disney’s animation output itself, even though his brilliant comic work was done for the licensing company Dell/Gold Key, and not directly for the studio.

Throughout this period Barks was blissfully unaware that his work (uncredited by official policy as was all the company’s cartoon and comicbook output), was nevertheless singled out by a rabid and discerning public as being by “the Good Duck Artist.” When some of his most dedicated fans finally tracked him down, his belated celebrity began.

Gladstone Publishing began re-releasing Barks material – and a selection of other Disney comics strips – in the 1980s and this album is another one of the best. Whilst producing all that landmark innovative material Barks was just a working guy, generating covers, illustrating other people’s scripts when necessary (as here in the intriguing supplementary “team-up” with Grandma Duck) and contributing story and art to the burgeoning canon of Donald Duck and other Big Screen characters.

Printed in the large but increasingly scarce European oversized format (278mm x 223mm) this glorious gem reprints the contents of Uncle Scrooge #19 (1957) wherein the Mallard Magnate decides to personally check all his global money-making ventures, and dragoons Donald Duck and his nephews into tagging along to be his unpaid dogs-bodies.

At his glass factory in Sweden he discovers that the supply of sand has dried up, and Duck-of-Action that he is, flies straight to the Sinai desert to discover why. And thus begins an absorbing trek through epochs ancient and modern that leads, via bandits, beasts and general bedlam, to the uncovering of the most spectacular treasures of the ages…

Barks drew ‘Honey of a Hen’ for an unnamed scripter (from Four Color Comics #1010, better known as Grandma Duck’s Farm Friends, 1959) wherein the mighty Management Mogul fails to optimise productivity on the old biddy’s small-holding, but it’s all the great man himself for the remaining stories; two Scrooge single-page gag strips from Uncle Scrooge #19 and #21 and a painfully funny yarn from Walt Disney Comics and Stories #227 (1958), once again pitting the irascible Donald against his nephews in their most obnoxious mode as veteran know-it-alls of the Junior Woodchucks.

No one has ever bettered Barks at blending humour with drama and charm with action and even if you can’t find this particular volume, his work is now readily accessible through a number of publications and outlets. So if you’ve denied yourself his captivating brand of magic, no matter what your age or temperament you can easily experience the magic of the man Will Eisner called “the Hans Christian Andersen of Comics.”

You poor fools, what are you waiting for?

© 1987, 1959, 1958, 1957 The Walt Disney Company. All Rights Reserved.

Wallace & Gromit in A Grand Day Out – hardback graphic novel


By Nick Park, illustrated by David Lopez (Egmont)
ISBN: 978-1-4052-4532-6

Hard though it is to believe, Wallace and Gromit have been delighting us for twenty years and this delightful commemorative edition celebrates the fact in fine style by coming full circle. According to Nick Park’s informative Foreword the ingenious, quintessentially English cheese-loving duo were originally conceived as an art school graphic novel, before the Plasticene lure of movement and sound diverted the concept to the world of animation.

David Lopez sensitively adapts with a soft, water-coloured grace the classic tale of an ingenious man and his dog on an epic hunt for cheese that leads them to the moon and a unique confrontation with the dreamy robot that guards its edible treasures.

Lovingly rendered, perfectly timed, the skilful blend of low comedy and whimsy is just as memorable in two dimensions as four, and this book is going to make a lot of kids – of all ages – wonderfully happy.

Is it ever too soon to start recommending what to buy for Christmas? If not then consider this a “must have”…

© and ™ Aardman Animations Ltd. 2009

Arthur Spiderwick’s Field Guide to the Fantastical World Around You


By Tony DiTerlizzi & Holly Black (Simon & Shuster UK)
ISBN: 978-1-41690-136-5

One of the most charming and readable children’s stories of recent vintage (the first volume was published in 2003 and I’ll get to them one day…) recounts the adventures of three American kids who stumble into a forgotten and dangerous world of unseen Fairy Magic. The adventures of the Grace children even emerged relatively unscathed from the transition to the big screen in a winning adaptation entitled The Spiderwick Chronicles.

Modern marketing being what it is, a lot of peripheral material has been generated to accompany the books and it’s one of these I want to bring to your attention. Arthur Spiderwick’s Field Guide to the Fantastical World Around You is a fabulous confection, purporting to be the actual tome created by an inquisitive naturalist nearly a century ago, listing in magnificent taxonomical detail and gloriously illustrative manner all the unnatural and supernormal creatures that live beyond the range of normal human sight.

Although Tony DiTerlizzi and Holly Black are deliberately vague as to who does what to craft these tales the former is credited as illustrator, so I’m assuming the Manticore’s share of the superb paintings and drawings in this volume are his and the explanatory notes Ms Black’s – and frankly astonishing it all is.

Divided into Around the House and Yard, In Fields and Forests, In Lakes, Streams and the Sea, In the Hills and Mountains, In the Sky and Outside at Night this beautiful bestiary covers every invisible wonder from Banshees to Will-o’-the Wisps, Dragons to Unicorns and all European ethereals in between.

This is a book to inspire dreaming and creativity in kids of any age, produced with all the tricks and magic of 21st century printing and paper-technology. A true and total delight.
© 2005 Tony DiTerlizzi & Holly Black. All Rights Reserved.

Walt Disney’s Donald Duck – Gladstone Comic Album #2


By Carl Barks (Gladstone)
No ISBN:

Carl Barks is one of the greatest storytellers America has ever produced, and was just getting the public recognition he’d always deserved when he died in 2000, a few months shy of his hundredth birthday.

His early life is scrupulously well-documented elsewhere if you need detail, but in brief, Barks started as a jobbing cartoonist, then worked as a animator at Walt Disney’s studio before quitting in 1942 to work in comics. With studio partner Jack Hannah he adapted a Bob Karp script for an unmade cartoon short into the comicbook Donald Duck Finds Pirate Gold which was published as Dell Four Color Comics Series II #9 in October of that year. Although not his first published comics work, it was the story that shaped the rest of his career.

Until the mid-1960s Barks worked in productive seclusion writing and drawing a vast array of comedic adventure yarns for kids, creating a Duck Universe of characters like Gladstone Gander (1948), the Beagle Boys (1951), Gyro Gearloose (1952), and Magica De Spell (1961) to augment the stable of cartoon actors from the Disney Studio. His greatest creation was the crusty, paternalistic, money-mad bajillionaire Scrooge McDuck.

So magical were his creations that they actually influenced the animation output of the parent company itself, even though his work was actually done for the licensing company Whitman/Dell/Gold Key, and not directly for Disney.

Throughout this period Barks was blissfully unaware that his work, uncredited by official dictat (as was all the company’s output cartoon or comicbook), was nevertheless singled out by a rabid and discerning public as being by “the Good Duck Artist.” When some of his most dedicated fans finally tracked him down, his belated celebrity began. As well as justice being served it also led to an awful lot of great work now being conscientiously reprinted by an adoring and grateful band of well-intentioned aficionados.

Gladstone Publishing began re-releasing classic Barks material – and a selection of other Disney comics work – in a variety of formats beginning in the 1980s and this album is another one of my favourites. Whilst producing all that landmark innovative material Barks was just a working Joe, producing covers to spec, illustrating other people’s scripts when necessary as well as contributing story and art to the burgeoning canon of Donald Duck and other Big Screen characters.

In the wonderfully enlarged but increasingly scarce European oversized format (278mm x 223mm) this glorious little gem reprints the contents of Four Color Comics #108, probably best known as Donald Duck and the Terror of the River!! (1945) wherein The Duck and his nephews accidentally buy a houseboat and decide to experience the dream-adventure of an idyllic holiday down the Ohio and Mississippi Rivers. After many typically Donald-like mishaps their dream finally starts to come true – only to be threatened by a gigantic and voracious river-serpent!

Barks always excelled at blending comedy with drama and charm with action and this is one of his very best as the feisty kids solve the mystery (this story is a perfect template of what’s kept Scooby Doo in yummy snacks for all those years) of the predatory sea-beast whilst “Unca Donald” gets to be a fairly respectable hero as well as the irascible old goat we all know and love.

From the same comicbook comes the 10 page full-on gag feature ‘Seals are So Smart!’ as Huey, Dewey and Louie discover a trained seal when out beachcombing, but ever cocky and always avaricious Donald sees a chance to make a fast buck, and the book finishes in style with Donald as ‘Camp Counselor’ (from Walt Disney’s Vacation Parade # 1, 1950), an 8 page laugh-riot as the kids’ smug camping superiority (they are, after all, superior products of the Junior Woodchuck scouting program) gets a little dented by their uncle’s rather cruel practical joking

Thankfully even if you can’t find this particular volume, Barks’ work is now readily accessible through a number of publications and outlets. So if you’ve never experienced his captivating brand of magic, no matter what your age or temperament you can easily experience the magic of the man Will Eisner called “the Hans Christian Andersen of Comics.”

© 1987, 1950, 1946 The Walt Disney Company. All Rights Reserved.

Captain Pugwash: A Pirate Story


By John Ryan (Puffin)
ISBN: 978-1-84507-919-2

John Ryan was an artist and storyteller who straddled three distinct disciplines of graphic narrative, with equal qualitative if not financial success.

The son of a diplomat, Ryan was born in Edinburgh on March 4th 1921, served in Burma and India and after attending the Regent Street Polytechnic (1946-48) took up a post as assistant Art Master at Harrow School from 1948 to 1955. It was during this time that he began contributing strips to Fulton Press publications, in the distaff alternative Girl but especially the legendary Eagle.

On April 14th 1950 Britain’s grey, post-war gloom was partially lifted with the first issue of a new comic that literally shone with light and colour. Avid children were soon understandably enraptured with the gloss and dazzle of Dan Dare, Pilot of the Future, a charismatic star-turn venerated to this day. The Eagle was a tabloid-sized paper with full colour inserts alternating with text and a range of various other comic features. “Tabloid” is a big page and one can get a lot of material onto each one. Deep within, on the bottom third of a monochrome page was an eight panel strip entitled Captain PugwashThe story of a Bad Buccaneer and the many Sticky Ends which nearly befell him. Ryan’s quirky, spiky style also lent itself to the numerous spot illustrations required throughout the comic every week.

Pugwash, his harridan of a wife and the useless, lazy crew of the Black Pig ran until issue 19 when the feature disappeared. This was no real hardship as Ryan had been writing and illustrating ‘Harris Tweed – Extra Special Agent’ a full page (tabloid, remember, an average of twenty panels a page, per week!) from The Eagle #16. Tweed ran for three years as a full page until 1953 when it dropped to a half page strip and was repositioned as a purely comedic venture.

In 1956 the indefatigable old sea-dog (I mean old Horatio Pugwash but it could so easily be Ryan: an unceasing story-peddler with a big family, he also found time to be the head cartoonist for the Catholic Herald for forty years) made the jump to children’s picture books.

A Pirate Story (first published by Bodley Head before switching to the children’s publishing specialist Puffin) was the first of a huge run of children’s books on a number of different subjects. Pugwash himself starred in 21 tomes; there were a dozen books based on the animated series Ark Stories, as well as Sir Prancelot and a number of other creations. Ryan worked whenever he wanted to in the comic world and eventually the books and the strips began to cross-fertilise.

The first Pugwash is very traditional in format with blocks of text and single illustrations that illuminate a particular moment. But by the publication of Pugwash the Smuggler (1982) entire sequences are lavishly painted comic strips, with as many as eight panels per page, and including word balloons. A fitting circularity to his careers and a nice treat for us old-fashioned comic drones.

When A Pirate Story was released in 1957 the BBC pounced on the property, commissioning Ryan to produce five-minute episodes (86 in all from 1957 to 1968, which were reformatted in full colour and rebroadcast in 1976). In the budding 1950s arena of animated television cartoons Ryan developed a new system for producing cheap, high quality animations to a tight deadline. He began with Pugwash, keeping the adventure milieu, but replaced the shrewish wife with a tried-and-true boy assistant. Tom the Cabin Boy is the only capable member of a crew which included such visual archetypes as Willy, Baranabas and Master Mate (fat, thin and tall – all dim) instantly affirming to the rapt, young audience that grown-ups are fools and kids do, in fact, rule.

Ryan also drew a weekly Pugwash strip in the Radio Times for eight years, before going on to produce a number of other animated series including Mary, Mungo and Midge, The Friendly Giant and Sir Prancelot as well as adaptations of some of his many children’s books. In 1997 an all new CGI-based Pugwash animated TV series began.

That first story sets the scene with a delightful clown’s romp as the so-very-motley crew of the Black Pig sailed in search of buried treasure, only to fall into a cunning trap set by the truly nasty Cut-Throat Jake. Luckily Tom, the Cabin Boy, was as smart as his shipmates and Captain were not…

John Ryan returned to pirate life in the 1980s, drawing three new Pugwash storybooks: The Secret of the San Fiasco, The Battle of Bunkum Bay and The Quest for the Golden Handshake as well as a thematic prequel in Admiral Fatso Fitzpugwash, in which it is revealed that the not-so-salty seadog had a medieval ancestor who became First Sea Lord, despite being terrified of water…

The most recent edition of A Pirate Story (2008 from Frances Lincoln Children’s Books) came with a free audio CD, and just in case I’ve tempted you beyond endurance here’s a full list (I think) of the good(?) Captain’s exploits: Captain Pugwash: A Pirate Story (1957), Pugwash Aloft (1960), Pugwash and the Ghost Ship (1962), Pugwash in the Pacific (1963), Pugwash and the Sea Monster (1976), Captain Pugwash and the Ruby (1976), Captain Pugwash and the Treasure Chest (1976), Captain Pugwash and the New Ship (1976), Captain Pugwash and the Elephant (1976), The Captain Pugwash Cartoon Book (1977), Pugwash and the Buried Treasure (1980), Pugwash the Smuggler (1982), Captain Pugwash and the Fancy Dress Party (1982), Captain Pugwash and the Mutiny (1982), Pugwash and the Wreckers (1984), Pugwash and the Midnight Feast (1984), The Battle of Bunkum Bay (1985), The Quest of the Golden Handshake (1985), The Secret of the San Fiasco (1985), Captain Pugwash and the Pigwig (1991) and Captain Pugwash and the Huge Reward (1991)

We don’t have that many multi-discipline successes in comics, so why don’t you go and find out why we should celebrate one who did it all, did it first and did it well? Your kids will thank you and if you’ve any life left in your old and weary adult fan’s soul, you will too…

© 1957, 2009 John Ryan and presumably the Estate of John Ryan. All rights reserved.

Paper Dolls from the California Girls


By Trina Robbins (Eclipse Books)
ISBN: 0-913035-57-2

I haven’t looked at anything for the sheer fun of it for awhile so here’s a delightful peculiarity from the 1980s: an example of an old hobby that’s just crying out to become the next big fad. As a follow-up to her wacky, wise and wonderful Paper Dolls from the Comics (ISBN: 0-913035-20-3) cartoonist Trina Robbins turned her designing eye on her own strip: California Girls.

One of the last serious attempts at creating a fun comicbook for young girls, the series featured the everyday lives of Maxine and Maureen Muldoon, twins who attend Hollyhock High School with their gal-pals. While not to every fan’s taste the strip consisted of fashion, comedy and everyday adventure, carried out with Robbins’ slick wit and accessible style.

The newspaper comic strip was a powerful and ubiquitous tool used to raise circulation and promote customer loyalty in the first half of the twentieth century, and as well as laughs, thrills and escapism creators frequently added games, cut-out collectible premiums and paper toys to their output in their efforts to win and keep an audience that consisted of the entire family, not just adolescent males of all ages.

One of the most popular and effective – even to this day (don’t take my word for it, crank up that search engine and see for yourself), was the addition of favourite characters in their underwear, with additional clothes you could “dress” them in. You could even design your own outfits for them. The common belief was that young children and girls loved this kind of “dress-up” play, but I suspect many young men also joined in the fun.

This practise migrated to comicbooks, and every youngster and girl friendly title from Sugar and Spike to Millie the Model had their own paper-doll pages. As I’ve mentioned elsewhere, even my exceptionally smart and utterly sensible wife is not immune to the seditious allure of these things.

So grab your crayons to decorate the monochrome pages (there’s a glorious full-colour centre section too), snag some scissors – don’t run! – and revel in the modes and fashions of the 1980s West Coast. And remember if you do come across a copy of this joyous little gem, with today’s scanning and reprographic advances you can easily duplicate all the pages and go mad without destroying this fun and funky little package…
© 1988 Trina Robbins. All Rights Reserved.