Essential X-Men volume 2


By Chris Claremont, John Byrne & Terry Austin, Brent Anderson & Joe Rubenstein (Marvel)
ISBN: 978-0-7851-0298-4

In 1963 TheX-Men #1 introduced Scott “Cyclops” Summers, Bobby “Iceman” Drake, Warren “Angel” Worthington, Jean “Marvel Girl” Grey and Hank “The Beast” McCoy: very special students of Professor Charles Xavier, a wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the emergent off-shoot race of mutants dubbed Homo Superior. After years of eccentric and spectacular adventures the mutant misfits disappeared at the beginning of 1970 during a downturn in costumed hero comics whilst supernatural mysteries once more gripped the world’s entertainment fields.

Although the title was revived at the end of the year as a cheap reprint vehicle, the missing mutants were reduced to guest-stars and bit-players throughout the Marvel universe and the Beast was refashioned as a monster fit for the global uptick in scary stories until Len Wein & Dave Cockrum revived and reordered the Mutant mystique with a brand new team in Giant Size X-Men #1 in 1975.

To old foes-turned-friends Banshee and Sunfire was added one-shot Hulk hunter Wolverine, and all-original creations Kurt Wagner, a demonic German teleporter codenamed Nightcrawler, African weather “goddess” Ororo Monroe AKA Storm, Russian farmboy Peter Rasputin, who transformed at will into a living steel Colossus and bitter, disillusioned Apache superman John Proudstar who was cajoled into joining the makeshift squad as Thunderbird.

The revision was an instantaneous and unstoppable hit, with Wein’s editorial assistant Chris Claremont taking over the writing from the second story onwards. The X-Men reclaimed their own comicbook with #94 and it quickly became the company’s most popular – and high quality – title.

Cockrum was succeeded by John Byrne and as the team roster shifted and changed the series rose to even greater heights, culminating in the landmark “Dark Phoenix” storyline which saw the death of arguably the book’s most beloved and imaginative character.

In the aftermath team leader Cyclops left but the epic cosmic saga also seemed to fracture the epochal working relationship of Claremont and Byrne. Within months of publication they went their separate ways: Claremont staying with the mutants whilst Byrne moved on to establish his own reputation as a writer on series such as Alpha Flight, Incredible Hulk and especially his revolutionised Fantastic Four…

After Apache warrior Thunderbird became the team’s first fatality, the survivors slowly bonded, becoming an awesome fighting unit under the brusque and draconian supervision of Cyclops and this second superlative monochrome Essential collection re-presents the groundbreaking tales from (Uncanny) X-Men #120-144, covering April 1979 to April 1981.

The action begins here with the introduction of a foreign super-squad in ‘Wanted: Wolverine! Dead or Alive!’, as the enigmatic mutant, accompanied by Cyclops, Nightcrawler, Storm, Colossus, Banshee and Nightcrawler, return from a bombastic battle in Japan but are covertly herded into Canadian airspace so that the Ottawa government can confiscate their property.

Forced down by a magical tempest the heroes are soon on the run in Calgary, ambushed by the aforementioned Alpha Flight – specifically battle-armoured Vindicator, super-strong Sasquatch, magician Shaman, shapeshifting Snowbird and mutant speedster twins Northstar and Aurora – all ordered to repossess former special operative “The Wolverine”…

After a brutal but inconclusive clash at the airport the X-Men fade into the city but only after Wolverine and Nightcrawler are captured…

The retaliation results in a ‘Shoot-Out at the Stampede!’ with the mutants confronting their pursuers as Shaman’s eldritch blizzard spirals out of control, threatening to destroy the entire province. Even after Storm fixes the problem, the Canadians are adamant and to end hostilities Wolverine surrenders himself in return for his comrades’ safe passage.

Of course he never promised to stay captured…

With Byrne producing light breakdowns, inker Terry Austin stepped up to produce full art finishes for issue #122’s ‘Cry for the Children!’ as the heroes finally return to the Xavier School to find their home boarded up and deserted.

Months previously, following a catastrophic battle against Magneto of which Beast and Phoenix believed themselves the only survivors, heartbroken Professor X had grieved for his fallen pupils and left Earth to be with his fiancée Empress Lilandra of the Shi’ar.

As the prodigals slowly settle in at the Professor’s mansion again, they try to resume their previous routines but psychological stress testing shows Russian Colossus is having second thoughts about deserting his family and country…

Reborn as the cosmic-powered Phoenix, Jean Grey went globetrotting to bury her woes and is currently in Scotland, unaware that she has been targeted by one of the team’s oldest enemies for a cruel assault. In New York, Storm has at last taken the time to trace her roots, visiting the old home of her American dad, only to find it now a junkie squat filled with doped and feral kids who viciously attack her…

Stabbed and bleeding she lashes out and only the sudden arrival of hero for hire Luke Cage and his friend Misty Knight (coincidentally Jean’s Manhattan room-mate) prevents a tragedy. None of them are remotely aware that they have been targeted by the world’s most outrageous hit-man…

With Byrne back in full pencil mode X-Men #123 includes a cameo from Spider-Man as jolly psycho-killer Arcade proceeds to pick off the oblivious mutants and run them through his fatal funfair Murder World in ‘Listen… Stop Me if You’ve Heard It… But This One Will Kill You!’, subjecting the abductees to perils mechanical and psychological.

The former prove understandably ineffectual but family guilt and cunning conditioning soon transform the homesick Russian into a vengeful mind-slave dubbed The Proletarian, determined to smash his former comrades in the concluding ‘He Only Laughs When I Hurt!’ Happily his inner child and the assorted heroes’ gifts and training prove too much for the maniacal killer clown…

Jean re-enters the picture when her stay with biologist Moira MacTaggert leads to the release of a long secret family shame in ‘There’s Something Awful on Muir Island!’ Throughout her long holiday Phoenix has been gradually turned and psychically seduced by a psionic predator. Groomed for a life of refined cruelty and debauchery by a man calling himself Jason Wyngarde, the intention is to create a callous “Black Queen” for the mysterious organisation known as the Hellfire Club…

At the other end of the galaxy Charles Xavier reviews records of how Phoenix once reconstructed the fragmenting universe and is gripped with terror at the thought of all that power in the hands of one frail human personality, whilst in his former home The Beast checks a tripped alarm and discovers his long-mourned friends are all alive.

The first thought is to tell Jean the incredible news, but no sooner is a transatlantic call connected than a scream echoes out and the line goes dead…

Issue #126 resumes frantic hours later as the X-Men approach Muir Island in their supersonic jet. With all contact lost and no telepath aboard, Cyclops assumes the worst and the team infiltrate in battle formation only to find a withered corpse and badly shaken comrades Lorna Dane, Havok, Madrox, Moira and Jean slowly recovering from a psionic assault.

In ‘How Sharper Than a Serpent’s Tooth…!’ Dr. MacTaggert bitterly reveals the attacker is a psychic bodysnatcher imprisoned on Muir for years. He’s also her son…

Rapidly burning out one of Madrox’s duplicate bodies, the monster has already reached the mainland, but as the mutants disperse to hunt him down Jean is hampered by a torrent of seductive mirages projected by the smugly confidant Wyngarde, allowing the predatory Proteus to ambush the X-Men and try to possess Wolverine.

It is his first mistake. Metal has an inimical effect on the formless horror and the feral fury’s Adamantium skeleton forces him to flee his victim in screaming agony. It is then the creature unleashes his most terrifying power: warping reality to drive Wolverine and Nightcrawler to the brink of madness. Only the late-arriving Storm prevents their immediate demise but soon she too is at the edge of destruction…

‘The Quality of Hatred!’ finds the badly shaken team undergoing desperate “tough-love” remedies from Cyclops to regain their combat readiness whilst Moira tries to make up for her dangerous sentimentality by putting a bullet into her deadly offspring.

Frustrated by the idealistic Cyclops but having divined the path Proteus is taking, she then heads for Edinburgh and an unpleasant reunion with her former husband: brute, bully, Member of Parliament and father of most merciless monster the world has yet produced…

As Jean finally shrugs off her distractions and telepathically homes in on Proteus, the team swing into action a little too late: the sinister son has possessed his scurrilous sire and created an unstoppable synthesis of world-warping abomination…

With Edinburgh and perhaps the entire world roiling and rebelling as science goes mad, X-Men #128 sees the valiant champions strike back and spectacularly triumph in ‘The Action of the Tiger!’ after which ‘God Spare the Child…’ sees another happy reunion as the heroes (all but the now retired Banshee) find Charles Xavier awaiting them when they reach Westchester.

Jean is increasingly slipping into visions of a former life as a spoiled, cruel child of privilege, contrasting sharply with her renewed love for Scott, but the home atmosphere is troubled by another discordant factor. Xavier is intent on resuming the training of the team, haughtily oblivious that this group are grizzled, seasoned veterans of combat, rather than the callow teenagers he first tutored.

Elsewhere a cabal of mutants and millionaires plot. Black King Sebastian Shaw, White Queen Emma Frost and the rest of the Hellfire Club hierarchy know Wyngarde is an ambitious and presumptuous upstart but the possibility of subverting the Phoenix to their world-dominating agenda is irresistible…

When two new mutants manifest Xavier splits the team to contact both, taking Storm, Wolverine and Colossus to Chicago to meet the parents of naive thirteen year old Kitty Pryde who has just realised that along with all the other problems of puberty she can now fall through floors and walk through walls…

However no sooner does Professor Xavier offer to admit her to his select and prestigious private school than they are all attacked by war-suited mercenaries and shipped by Emma Frost to the Hellfire Club. Only Kitty escapes, but instead of running she stows away on the transport; terrified but intent on saving the day…

The other mutant neophyte debuts in X-Men #130 as Cyclops, Phoenix and Nightcrawler head to Manhattan’s club district to track down a disco singer dubbed ‘Dazzler’ unaware that they too have been targeted for capture. However little Kitty’s attempts to free the captives at the Hellfire base forces the villains to tip their hand early and with the assistance of Dazzler Alison Blair – a musical mutant who converts sound to devastating light effects – the second mercenary capture team is defeated…

In #131 Kitty is frantically fleeing but her ‘Run for Your Life!’ leads straight into the arms of the remaining X-Men. Soon the plucky lass – after an understandable period of terror, confusion and kvetching – is leading an incursion into the lair of the White Queen and freeing Wolverine, Colossus and Xavier whilst Frost faces off for a psionic showdown with a Phoenix far less kind and caring than ever before…

The saga expands in #132 as ‘And Hellfire is their Name!’ brings the Angel back into the fold. The Hellfire Club is in actuality a centuries-old association of the world’s most powerful and wealthy individuals and Warren Worthington’s family have been members in good standing for generations. What better way of infiltrating the organisation than with someone on the inside?

As Wolverine and Nightcrawler scurry through sewers beneath the society’s palatial New York headquarters, Warren inveigles the rest through the grand front doors into the year’s swankiest soiree whilst he and the Professor await events.

It’s a bold move but a pointless one. Although the rank and file are simply spoiled rich folk, there is an Inner Circle led by Shaw which comprises some of Earth’s most dangerous men and women… and they have been waiting and watching for the mutants-in-mufti’s countermove…

As soon as the heroes are inside, Wyngarde strikes, pushing Jean until she succumbs to the fictitious persona he has woven to awaken her darkest desires. With her overwhelming power added to the Inner Circle’s might, former friends quickly fall before the attack of super-strong Shaw and cyborg human Donald Pierce. Even Wolverine is beaten, smashed through the floors to his doom by mass-manipulating mutant Harry Leland…

As the Inner Circle gloat, Cyclops – connected to Jean by their psionic rapport – sees the world through his lover’s corrupted, beguiled eyes and despairs. However, when Wyngarde, revealed as mutant illusion caster Mastermind, apparently stabs Cyclops the effect on “his” Black Queen is far from anticipated…

Far below their feet, a body stirs. Battered but unbowed ‘Wolverine: Alone!’ begins to work his ruthless, relentless way through the Club’s murderous minions. His explosive entrance in #134’s ‘Too Late, the Heroes!’ gives the heroes a chance to break free and strike back, soundly thrashing the Hellfire blackguards. Sadly for Mastermind, not all his tampering has been expunged and when Jean catches him Jason Wyngarde’s fate is ghastly beyond imagining…

As the mutants make their escape the situation escalates to crisis level as the mind-manipulation unleashes all Jean’s most selfish, self-serving desires and she shatteringly transforms into ‘Dark Phoenix’…

Manifested as a god without qualm or conscience, Jean attacks her comrades before vanishing into space. Soon she reaches a distant system and, cognizant that she is feeling depleted, consumes the star, indifferent to the entire civilisation that dies upon the planet circling it…

Passing the D’Bari system is a massive ship of the Shi’ar star fleet. Rushing to aid the already extinct world they are merely a postprandial palate cleanser for the voracious Phoenix…

X-Men #136 opens with the horrified Empress Lilandra mobilising her entire military machine and heading for Earth, determined to end the threat of the ‘Child of Light and Darkness!’ On that beleaguered world Cyclops has called in the Beast to build a psychic scrambler to disrupt Jean’s immeasurable psionic might but when she cataclysmically reappears to trounce the team, the device burns out in seconds.

Sporadically Jean’s gentler persona appears, begging her friends to kill her before she loses control, but Dark Phoenix is close to destroying the world before, in a cataclysmic mental duel, Xavier shuts down her powers and establishes psychic circuit breakers to prevent her ever going rogue again…

With Jean left as little more than human, the heroes shudder in the aftermath of Earth’s latest close call when suddenly in a flash of light they all vanish…

The epic tale concludes in X-Men #137 as the outraged and terrified Shi’ar arrive in orbit to settle ‘The Fate of the Phoenix!’ With observers from the Kree and Skrull empires in attendance, Lilandra has come to exact justice and prevent the Phoenix from ever rising again. She is not prepared to accept her fiancé’s word that the threat is already ended…

Summary execution is only avoided when Xavier invokes an ancient rite compelling Lilandra to accept a form of trial-by-combat. Relocating to the Blue Area of the Moon (with its pocket of breathable atmosphere) the mutants engage in all-out war with brigade of cosmic champions The Shi’ar Imperial Guard (an in-joke version of DC’s Legion of Super Heroes), but despite their greatest efforts are pushed to the brink of defeat.

With collapse imminent and her friends doomed, Jean’s psychic shackles slip and the Phoenix breaks free again. Horrified at what will inevitably happen, Jean commits suicide to save the universe…

Days later on Earth the X-Men mourn her passing in #138’s ‘Elegy’ as Cyclops recalls his life with the valiant woman he loved so deeply – and we get a comprehensive recap of the mutant team’s career to date. Heartbroken, the quintessential X-Man resigns just as Kitty Pryde moves in…

A new day dawns in issue #139 ‘…Something Wicked This Way Comes!’ as the Angel rejoins the squad in time to see Nightcrawler join Wolverine in heading north for a reconciliation with the Canadian’s previous team, Alpha Flight. The visit turns into a hunt for the carnivorous magical monster Wendigo, culminating in a brutal battle and a rare clean win in #140’s ‘Rage!’

X-Men #141 saw the start of an evocative and extended subplot which would dictate years of tales to come. ‘Days of Future Past’ depicted an imminently approaching dystopian apocalypse wherein almost all mutants, paranormals and superheroes have been eradicated by Federally-controlled Sentinel robots.

The mechanoids rule over a shattered world on the edge of utter annihilation. New York is a charnel pit with most surviving superhumans kept in concentration camps and only a precious few free to fight a losing war of resistance.

Middle-aged Kitty Pryde is the lynchpin of a desperate plan to unmake history. With the aid of telepath named Rachel (eventually to escape that time-line and become the new Phoenix) Pryde swaps consciousness with her younger self in a last-ditch attempt to prevent the pivotal event which created the bleak, black tomorrow where all her remaining friends and comrades are being pitilessly exterminated one by resolute one…

‘Mind Out of Time’ sees the mature Pryde in our era, inhabiting her juvenile body and leading her disbelieving team-mates on a frantic mission to foil the assassination of US senator David Kelly on prime-time TV by a sinister new iteration of the Brotherhood of Evil Mutants – super-powered terrorists determined to make a very public example of the human politician attacking the cause of Mutant Rights…

Fast-paced, action-packed, spectacularly multi-layered, bitterly tragic and tensely inconclusive – as all such time-travel tales should be – this cunning, compact yarn is indubitably one of the best individual tales of the Claremont/Byrne era and set the mood, tone and agenda for the next two decades of mutant mayhem…

With history restored and tragedy averted things slowed down at the X-Mansion as John Byrne left for pastures new. His swan song in #143 was a bombastic romp which found lonely, homesick Kitty home alone at Christmas… except for a lone N’garai ‘Demon’ determined to eat her…

Her solo trial decimated the X-Men citadel and proved once and for all that she had what it takes…

The story portion of this classic compendium concludes with ‘Even in Death…’ from X-Men #144, scripted by Claremont and illustrated by Brent Anderson & Joseph Rubenstein wherein heartbroken Scott fetches up in coastal village Shark Bay and joins the crew of Aleytys Forester‘s fishing boat.

Trouble is never far from the man called Cyclops however and when she introduces him to her dad the hero must draw upon all his inner reserves – and uncomprehending help of the macabre Man-Thing – to repel the crushing soul-consuming assaults of pernicious petty devil D’spayre…

Accompanied by fact-filled entries on Professor X, Cyclops, Wolverine, Colossus, Nightcrawler, Beast and Angel, all taken from the Marvel Universe Handbook, this comprehensive monochrome includes some of the greatest stories Marvel ever published; entertaining, groundbreaking and painfully intoxicating. These adventures are an invaluable grounding in contemporary fights ‘n’ tights fiction no fan or casual reader can afford to ignore.
© 1979, 1980, 1981, 1997, 2007 Marvel Characters, Inc. All rights reserved.

X-Men Legacy: Salvage


By Mike Carey, Scott Eaton, Phil Briones & various (Marvel)
ISBN: 978-0-7851-3876-1

Since its creation in 1963 and triumphant revival in 1975, Marvel’s Mutant franchise has always strongly featured powerful, conflicted and often controversial characters with the balance never resting solely on the side of light. One of the least explored and underused – except perhaps as the last-reel, deus-ex-machina, nuke-the-fridge problem solver – was the man who started it all: Professor Charles Xavier.

This particular collection gathers X-Men Legacy #219-225 (cover-dated February to August 2009); written by Mike Carey, it smartly redresses that imbalance as the usually sedentary mind-master becomes a fully participant mutant warrior determined to put right a number of sins and omissions plaguing his conscience and repay some too long outstanding debts…

At this point in time, the evolutionary offshoot dubbed Homo Sapiens Superior is at its lowest ebb. As seen in the House of M and Decimation storylines, Scarlet Witch Wanda Maximoff – ravaged by madness and her own reality-warping power – has reduced the world’s multi-million plus mutant population to a couple of hundred individuals with three simple words…

The quest begins with ‘Jagannátha’ (illustrated by Scott Eaton, Phil Briones & Cam Smith) as Xavier is summoned by his murderous half-brother Cain Marko to settle a lifetime of grudges. The bullying wastrel was transformed by evil magic in decades past into the brutally unstoppable Juggernaut and wants to finally end the savant’s perpetual efforts to save and cure him.

Taking a bar and all its patrons hostage Cain thinks he’s got the upper hand, but when confronting the mightiest telepathic mind on Earth it’s never wise to trust what your brain and senses are telling you…

At last accepting that all he can do is contain his savage sibling, Xavier moves on to the student he feels he has most failed in the 4-part epic psycho-drama ‘Salvage’ with art by Eaton, Andrew Hennessy & Lee Bermejo.

When former Evil Mutant Rogue originally joined his school she was desperate to find a way to turn her power off and still the voices inside her. Anna-Marie could steal abilities with a touch but overlong contact stole the donor’s mind and personality, cramming them screaming inside her head until Rogue couldn’t hear her own thoughts.

After conflicted years of world-saving service she disappeared: exiling herself from the X-Men in search of peace. Now just as Xavier resolves to finally fix her, a brace of extra-terrestrial terrors simultaneously hone in on the missing mutant…

In New Orleans the savant asks former X-Man Gambit to join him in his mission. Remy Lebeau had spent frustrating years loving a woman he could never touch and knows her better than anyone, but Xavier doesn’t want him for his insights: where he’s going the mind-master might need a capable bodyguard…

In desolate Maynards Plains, Western Australia, Rogue is hotly debating her life with adopted mother Mystique. It’s not a conversation she can avoid: the murderous mutant is the most strident and forceful personality still stuck inside her head…

The argument is postponed when a lone social historian wanders into the ghost town Anna-Marie has made her home. The woman is going to be trouble – but not as much as the crew of the Boneyard Dog, a Shi’ar salvage vessel which has just picked up a most appetising and potentially profitable tech signature…

As Xavier and Gambit approach the town – once a hidden base and scene of a colossal battle between the X-Men and an army of cyborgs – the alien scrap dealers land and trigger a horrific metamorphosis in the annoying anthropologist…

Revealed as a sentient but crippled AI born of the amalgamation of Shi’ar hard-light holographic technology and Xavier’s Danger Room programming software, the stranger fixates on Anna-Marie whilst transforming the entire region into nested scenes from her troubled past: everything from Sentinel assaults to attacks by past foes such as The Marauders, Magneto and Mystique and even the boy she killed when her powers first manifested.

Caught in the reality storm, the Shi’ar raiders unite with Gambit and Xavier as Rogue physically confronts past demons in the centre of a horrific mind-maze, but even as they gradually battle their way through to the victims at the heart of the chaos, the mutant heroes are painfully unaware that their alien allies are only in it for profit and are preparing to betray them…

Events take an even stranger shape when Xavier admits that he knew his hologram training suite had evolved into a free-thinking being. When it happened years ago he had, in a moment of weakness and fear, shackled, lobotomised and psychically enslaved the unique technological newborn.

With the Shi’ar about to kill them all to strip-mine and cannibalise her consciousness, Charles removes his hastily-applied psi-chains and Danger becomes a fully autonomous, remarkably forgiving but momentarily ticked-off creature. Deep within her, Rogue has been reliving her own crisis-moments and has reached an accommodation with her selves and her sins. Achieving a balance previously denied her, Rogue is ready and more than willing to take out her pent-up hostility on the unscrupulous scrap merchants… as is the now irrevocably autonomous Danger…

With two more stains removed from his escutcheon, Xavier finally seeks to end a thorny problem which is more a threat to his race than his soul.

Charismatic mutant terrorist Magneto was responsible for many crimes and tragedies but the undoubted worst was inspiring a fanatical squad of zealots known as the Acolytes.

Led by almighty Exodus, Joanna “Frenzy” Cargill, Carmella Unuscione, Amelia Voght, Omega Sentinel Karima Shapandar, Heather “Tempo” Tucker and shapeshifter Random are some of the most powerful beings on Earth and a constant threat to humanity and Xavier’s dream of peaceful coexistence.

They are utterly unprepared for their greatest enemy to walk alone into their citadel, intent on ending the animosity forever. Exodus is even less ready for how the telepathic scholar and humanitarian achieves this major miracle in ‘The Retreat’ (Eaton & Briones)…

With covers by Mike McKone & John Rauch, Lee Bermejo, Morry Hollowell and Daniel Acuña and variants by Marko Djurdjevic, Frank Miller/Hollowell and Adriana Melo, this slim, stirring, compelling Fights ‘n’ Tights chronicle also is a superb example of how, even in comicbooks, brain always trumps brawn .

© 2008, 2009 Marvel Characters Inc. All rights reserved.

Captain America: The Chosen


By David Morrell & Mitch Breitweiser with Brian Reber & various (Marvel)
ISBN: 978-0-7851-2016-2

The Sentinel of Liberty was created by Joe Simon & Jack Kirby at the end of 1940 and confidently launched in his own title Captain America Comics #1, cover-dated March 1941. He was an unstoppable, overwhelming overnight success.

The absolute and undisputed star of Timely – now Marvel – Comics’ “Big Three” (the other two being Human Torch and Sub-Mariner), he was amongst the very first to fade as the Golden Age ended.

When the Korean War and Communist aggression gripped the American psyche Steve Rogers was briefly revived in 1953 – along with Torch and Subby – before sinking once more into obscurity…

A resurgent Marvel Comics drafted him again in Avengers #4. It was March 1964 and Vietnam was just beginning to pervade the minds of the American public…

This time he stuck around. Whilst perpetually agonising over the tragic, heroic death of his young sidekick (James Buchanan Barnes AKA Bucky) during the final days of World War II, the resurrected Rogers stole the show, then promptly graduated to his own series and title as well.

He waxed and waned through the most turbulent period of social change in US history, constantly struggling to find an ideological niche and stable footing in a precarious and rapidly changing modern world.

After decades of vacillating and being subject to increasingly frantic attempts to keep the character relevant, in the last years of the 20th century a succession of stellar writers finally established his naturally niche: America’s physical, military and ethical guardian…

That view was superbly taken to its most impressive extreme in an evocative 6-issue miniseries under the adult-attuned Marvel Knights imprint. As explained in David Morrell’s fascinating Afterword to Captain America: The Chosen, the author of First Blood (the original Rambo novel, and many others such as The Brotherhood of the Rose and Fireflies) jumped at the chance to play with America’s other abiding patriotic symbol…

Running November 2007 to March 2008, Captain America: The Chosen takes a simultaneously down-to-Earth and metaphorically fanciful look at the nation’s saviour which begins in ‘Now You See Me, Now You Don’t’ as Marine Corporal James Newman takes heavy fire after his patrol enters a seemingly quiet village in Afghanistan.

He’d rather be home in San Francisco with wife Lori and baby boy Brad, or at the very least just certain who the bad guys are and who the victims American like him are here to help, but a furious assault by Al Qaeda insurgents soon drives all thoughts other than survival out of his head.

Pinned down in a house he thinks his time has come until Captain America suddenly appears. The hero’s mere presence drives doubts away and steadies his fear. With the mighty crusader’s inspirational assistance – always repeating a mantra of “Courage. Honour. Loyalty. Sacrifice” – Newman breaks out of the trap and rescues his endangered men from certain death.

In the aftermath the weary Corporal ducks the thanks and praise of his grateful comrades, attributing the lion’s share of credit to the Star Spangled Avenger. He cannot understand where Captain America vanished to, nor why nobody else saw him…

And thousands of miles away in a secret laboratory a Super Soldier lies dying…

The mystery deepens in ‘The Shape of Nightmares’ as a bevy of scientists assess the Sentinel of Liberty’s rapidly declining state in the very building where he was created, whilst in Afghanistan Newman ruminates on the apparent hallucination which saved his life one day ago. As his squad investigate a cave his mind goes back to his own childhood, a time when an innocent game trapped him in a car boot and almost killed him. The event left its mark and he’s terrified of entering the hole in the ground which might hold all manner or peril…

The threat comes from enemy combatants with grenades and a brief fierce firefight results in a rock-fall which buries the squad under tons of rock. As Newman radios for help with mounting panic, Captain America is there again calmly repeating “Courage. Honour. Loyalty. Sacrifice.” None of his fellow survivors can see him as the superhero explains what’s really going on…

In a secret US citadel a paralysed Captain America is linked to radical technology. His perfect body is dying as the serum which created him fails, but has linked his still valiant mentality to experimental Remote Viewing equipment to provide strategic intel for the American forces in combat.

It’s fortuitously also allowed him to contact kindred spirits like Newman but being ‘Out of Body… Out of Mind’ is only the start. Despite being also able to terrify many particularly receptive insurgents, his time on Earth is ending…

As the entombed soldiers slowly expire in the collapsed caves, Cap’s calm discourse again inspires Newman and the claustrophobic Corporal begins digging deeper into the mountain looking for a way out.

‘Fear in a Handful of Dust’ follows as he strives, accompanied by an ever-more skeletal patriotic phantasm. Perhaps to keep him steadied, Captain America tells James how it all started: how a skinny physical specimen, rejected by the army, was transformed into the perfect soldier during World War II, of the friends he made, the family he formed and the losses he endured for the sake of his country and the world…

As Newman burrows through the mountain Captain America shares the most intimate details of his life in ‘The Crucible’ of service, but as the Corporal stubbornly overcomes every obstacle, on an operating table the Spirit of a Nation is dying…

The saga ends as the President rushes to the side of America’s greatest resource. The hero’s mind is elsewhere, imparting details of his return after decades frozen in ice and the new world he found himself lost in, further triumph and sacrifice and his recent decline into frailty and powerlessness.

And how he knows one thing above all else: Captain America is not unique and a ‘Multitude’ of good people like him can be united to carry on his work. He has been patiently seeking them all out whilst his life was leaking away…

As Newman inches his way to sunlight and freedom the communication suddenly ends. He has no idea that a world away the Star Spangled Avenger has seen one final crisis and overcome the body that has betrayed him to save America one last time…

Scrabbling into the open air, the Corporal is ambushed by insurgents but somehow seems imbued with the energy of a superhero triumphing over impossible odds to save his men. He isn’t tired and knows this is only the beginning…

Moving, mythological, elegant and illustrated with sublime understatement by then-newcomer Mitch Breitweiser (ably augmented by colourist Brian Reber), this powerful paean to symbolism also offers Morrell’s complete script for the first chapter and a superb gallery of a dozen covers-&-variants from Breitweiser, Travis Charest & Julian Ponsor.

© 2007, 2008 Marvel Characters, Inc. All rights reserved.

Dark X-Men


By Paul Cornell, Leonard Kirk, Jay Leisten & various (Marvel)
ISBN: 978-0-7851-4527-1

When draconian US Federal mandate The Superhuman Registration Act led to Civil War between costumed heroes, Tony Stark was hastily appointed the American government’s Security Czar – the “top cop” in sole charge of the beleaguered nation’s defence and freedom. As Director of high-tech enforcement agency S.H.I.E.L.D. he became the final word in all matters involving metahumans and the vast costumed community…

Stark’s mismanagement of successive crises led to the arrest and assassination of Captain America and unimaginable escalation of global tension, destruction, culminating in an almost-successful Secret Invasion by shape-shifting alien Skrulls.

Discredited, ostracised and declared a wanted fugitive, he was replaced by apparently rehabilitated, recovering schizophrenic Norman Osborn – the original Green Goblin – who assumed control of America’s covert agencies and military resources. Osborn promptly disbanded S.H.I.E.L.D. and placed the nation under the aegis of his own newly-minted organisation H.A.M.M.E.R.

The erstwhile villain had first begun his climb back to respectability after taking charge of the Thunderbolts Project; a penal program which offered second chances to super-criminals who volunteered to undertake Federally-sanctioned missions…

Not content with legitimate political and personal power, Osborn also secretly conspired with a coalition of malevolent masterminds to divvy up the world between them. The Cabal was a Star Chamber of villains working towards mutually self-serving goals, but such egomaniacal personalities could never play well together for long and cracks soon began to show, both in the criminal conspiracy and eventually Osborn himself…

As another strand of his long-term plan, the Homeland Metahuman Security overlord fired Stark’s Mighty Avengers and created his own, more pliable team consisting of compliant turncoats, tractable replacements and outright impostors.

Constantly courting public opinion, Osborn launched his Avengers whilst systematically building up a personally loyal high-tech paramilitary rapid-response force. After the Utopia crisis engulfed Earth’s depleted mutant population, he pulled the same scam with the world’s most recognisable Homo Superior team…

Compiling his own team of X-Men to police “mutant problems” and be the face of law and order for the dangerous evolutionary minority, Osborn quietly continued exporting his seditious Dark Reign: a slowly destabilising madman who – through means fair and foul – officially worked to curb the unchecked power and threat of meta-humanity, with ever-decreasing success…

The repercussions of Osborn’s rise and fall were felt throughout and featured in many series and collections throughout the Marvel Universe, and this one, collecting 5-issue miniseries Dark X-Men (cover-dated January to May 2010, by writer Paul Cornell, artists Leonard Kirk & Jay Leisten with colour by Brian Reber) offers one of the first best nails in his coffin…

The drama begins with a strange plague: ordinary humans becoming dream-walking somnambulists communally declaring “I’m an X-Man”. The mystery provokes Osborn to convene his less-than-eager X-squad for a mission that will take them on a ‘Journey to the Center of the Goblin’…

Team leader is devious, rebellious shapeshifter Mystique; kept honest and grudgingly showing willing because of bombs implanted in her bloodstream. She’s supplemented by clinical depressive Calvin Rankin AKA Mimic, emotionally troubled, power-absorbing Michael “Omega” Pointer and alternate-Earth Henry McCoy – a conscienceless and sadistic biologist dubbed Dark Beast. He at least is happy to play: Osborn has promised him unlimited resources, plenty of guinea pigs and no ethical oversight…

Dispatched to Burton, California – site of the largest outbreak – on a glorified PR jaunt, the federal X-Men – with Mystique wearing the shape of the dead saviour Jean Grey – are interviewing a victim when Omega is suddenly overwhelmed and intoxicated by a huge influx of mutant energy and goes berserk…

Mimic heads off to stop him but is also affected by the strange force, gripped by a tantalising sense of precognition which promises to banish forever his crippling anxiety about his future…

As the team-mates crash through Burton causing untold carnage, in the hospital a ghostly force materialises from the boy they were quizzing. The nebulous shape stares at Dark Beast and says “I know you from home” before coalescing into long-dead mutant superman Nate Grey…

Grey, also known as X-Man, originally came from the same world as the Beast: an apocalyptic hell where humanity was all but eradicated. On escaping to our world Nate – son of that tragic Earth’s Jean Grey and Scott Summers – slowly evolved into an immensely powerful, shamanic, trans-dimensional messiah before ascending to a state of pure energy.

Now he’s back and might see right through the rogues pretending to be his extended family. However he disperses again before realising his “mother” is also an impostor…

Retrenching in New York after their debacle, the mutant squad confer with Osborn – who is practically salivating at the prospect of suborning X-Man’s unlimited power – and receive orders to find and capture the psionic phantom at all costs…

The energy-absorbing team members are far from keen, but deviant Dr. McCoy loves a challenge and makes use of H.A.M.M.E.R.’s nascent Psi-Division (an army of interned psychics and telepaths forced into a gestalt by unscrupulous charlatan Dr. Jarl) to summon and stabilise the psionic fugitive.

Physically present and instantly aware of all Osborn and McCoy’s past sins, the reborn X-shaman arrives on Earth all-powerful and furiously outraged…

His first move is to attack the Dark Avengers, routing all of them until only Olympian war-god Ares remains. Battling simultaneously throughout numerous time-planes Grey might even have beaten him, had not the extremely conflicted Mimic intervened and distracted him, allowing the immortal warrior to destroy X-Man…

Things take a strange turn in the aftermath as Mystique quietly confronts the gloating security supremo. Expert at swiping identities for decades, only she has realised Nate has willing discorporated in order to possess the most influential man in the world…

Determined to make Earth a paradise, Grey is wearing Osborn like a meat-glove: using him to carry out his own – benevolent – ambitions. However the mutant ghost has utterly underestimated the astonishing willpower of the madman he’s riding and the voracious fury of the savage elemental force pent at the core of Osborn’s fractured id.

To finally succeed in his evil plans, Norman Osborn had to hive off and imprison his maniacal, petty, angry other side, but with Grey now inside his head, the lethally dangerous, uncompromising Green Goblin is breaking free…

Unable to convince Nate to withdraw and terrified of what the Goblin persona might do if it ever gained control, Mystique finds herself forced to play hero for real and, galvanising her team of monsters and no-hopers, she uses the remnants of Dr. Jarl’s brain brigade to transport her Dark X-Men into Osborn’s mindscape to fix – or if necessary end – the catastrophic three-way mindwar.

Only they’re a little too late…

Rocket-paced, action-drenched, wryly imaginative and wickedly funny, this sharp sortie into weird worlds also includes sketches and designs by Leonard Kirk and a cover gallery by Simone Bianchi & Simone Peruzzi, Mike Choi, Sonia Oback, Giuseppe Camuncoli and Morry Hollowell to complete a perfect package for tried-and-true mutant mavens and Fights ‘n’ Tights aficionados everywhere.
© 2009, 2010 Marvel Characters, Inc. All rights reserved.

Marvel Zombies Vs. Army of Darkness


By John Layman, Fabiano Neves, Fernando Blanco, Sean Phillips & various (Marvel/Dynamite Entertainment)
ISBN: 978-0-7851-4243-0

Swiftly catching a cultural wave to become one of modern Marvel’s most popular niche-franchises, a canny blend of gratuitous violence, sharp wit and arrant buffoonery led to the Marvel Zombies taking the comics-reading world by storm in the mid-2000s.

So big was the concept that, like a flesh-eating infection, it even escaped the confines of corporate continuity to engender an inter-company crossover with another hugely popular horror franchise…

In one of the many Marvel universes an intruder from beyond brought an extra-dimensional curse to one tragic reality: a pestilence that without exception instantly turned the infected (for which read “bitten”) victims into ravenous, undead eating machines.

Confronted by wave after wave of valiant superheroes, “patient zero” defeated them all and his all-conquering contagion spread exponentially as defenders fell to rise as voracious monsters. Before a day was out a chain-reaction of hungry terror had devastated the world, leaving its costumed champions nothing more than the apex predators atop a rapidly diminishing food source…

Ash Williams – as played onscreen by actor Bruce Campbell – is the implausible demon-killing star of the Evil Dead/Army of Darkness movies devised by Sam Raimi. A horny, misogynistic oaf and charmless goon, he is nonetheless chosen by fate to destroy all “deadites”: ravening evil ghosts intent on ending all life, spawned by a malignant, malevolent sentient tome known as The Necronomicon.

For a total butthole, Ash is surprisingly competent at his job…

Dark Horse Comics produced the first Evil Dead comicbook series in 1992 and Dynamite Entertainment picked up the license in 2004 with dark and daft miniseries Army of Darkness: Ashes 2 Ashes. It led to 2005’s Army of Darkness: Shop Till You Drop (Dead) and Army of Darkness vs. Re-Animator before an on-going series was commissioned in 2006.

Considering his predilection for gory, sardonic splatter-tainment, the dimension-hopping, time-jumping Ash was a dead cert to visit Marvel’s funerary fun house…

This slim and sinister inter-company chronicle collects Marvel Zombies Vs. Army of Darkness #1-5 (May – September 2007), courtesy of scripter John Layman and illustrators Fabiano Neves with Fernando Blanco, Sean Phillips and colourist June Chung all contributing to the mix.

Unusual for such intersecting universe imbroglios, the events of this yarn are “in-continuity”, occurring during, contiguous with and affecting the tragic happenings seen in ‘Marvel Zombies: Dead Days’: even offering key story points not revealed in the exclusively Marvel tales…

It begins after Ash arrives on Earth in the hours before the infection first hits. A no-nonsense blue-collar kind of guy, the Deadite Destroyer can take demonic monsters and time-travel in his stride but is flabbergasted to see grown men in tights beating each other up.

Watching Daredevil battle super-villain Thunderball the nonplussed wanderer is unable to discern who is good and who evil but his amazement is suspended after the wicked spirit of the Necronomicon appears and taunts him with a prophecy… “This world will die and an army of the dead will rise”…

Stuck in a world of costumed clowns, Ash decides to go straight to the top and seeks out Avengers Mansion, but the assembled heroes refuse to believe his warnings of doom. Being dumped in a lake by the Scarlet Witch only serves to jog his memory however and he recalls his last moments before arriving in this fruity, steroid-infested madhouse…

He was dead and about to enter Heaven when a costumed maniac attacked, biting the deceased, turning them into flesh-eating horrors and wrecking the entire Afterlife. Ash escaped back to the lands of the living, but the creature followed him…

The heroes are leaving to investigate reports of a monster when Ash finds them again, and Colonel America orders Spider-Man to take the raving lunatic away for his own safety. By the time the traveller convinces the Wallcrawler that he isn’t crazy, the damage has been done. Almost all of the World’s Mightiest Heroes are ravening undead horrors and Ash is ‘Earth’s Mightiest Zero’…

Stunned, the late-arriving webspinner is easy meat for the Star-Spangled zombie, leaving Ash helpless before a hungry rabble of former heroes…

Events kick into grisly top gear in ‘Marvel Team-Ups’ as Spider-Man, frantically fighting the hunger that’s killing him, whisks Ash to temporary safety before fleeing, leaving the extra-dimensional demon killer all alone until seeming kindred spirit The Punisher shows up.

The man with the skull on his chest doesn’t care about undead monsters: he’s busy killing a few living ones like The Kingpin, Hammerhead and The Owl…

Once his current job is completed however he comes around to Ash’s way of thinking, but his confrontational manner of only dealing with things head on soon ends his usefulness. The vigilante does however leave Ash with a lot of serious ordnance, which the cocky Mr. Williams uses to save hot babe Dazzler from imminent death by superhero bite…

Ash is convinced that the Necronomicon is summoning Deadites to this Earth and, after informing her that an evil magic book is behind all the grief, Dazzler takes him to the home of Doctor Strange, reasoning that if the chronicle of chaos is to be found anywhere it will be in the library of Earth’s Sorcerer Supreme…

They are too late: ‘Night of the Livid Dead’ finds Ash meeting again the Scarlet Witch (now the only still-breathing Avenger) and encountering his Marvel Earth counterpart as well as a flesh-eating humanoid duck named Howard, but the mystic they’re seeking is long gone.

Ash and his new team do however convince the other tormented tomes in the library to tell them where the Necronomicon is currently located and, leaving scenes of escalating horror behind them, the mortals fly to Latveria to confront a foreigner with the unlikely name of Doctor Doom…

By the time they get there the plague has gone global and the Balkan kingdom is under siege: possibly the only place on Earth where humans still live – and only then behind the straining force-fields of Castle Doomstadt.

‘The Book of Doom’ opens with the Iron Dictator disregarding Ash’s warnings of infernal invasion in favour his own conclusions of a simple pan-dimensional virus, before dumping him in the pens where a breeding stock of humans is cached, ready to repopulate Earth after Doom inevitably destroys the zombie hordes.

Unconvinced by his captor’s arrogant assurances, Ash busts out and meets Scarlet Witch on her way to the dictator’s library. Soon they are interrogating the Devil Doctor’s copy of the Necronomicon and Ash discovers he been played from page one…

Reeling with despair and defeat he then releases a hot chick in a glass tube who calls herself Amora the Enchantress, blissfully unaware that she is both an evil goddess and a plague-carrying zombie Doom has been experimenting on…

The tale and the world comes to an explosive, blood-drenched end in concluding chapter ‘The Stalking Dead’ wherein an army of undead heroes converge on Latveria, but not before Ash and Doom pull a minor rabbit out of their combined hats, ferrying the last humans to a place of other-dimensional safety. The hapless Deadite Hunter, however, is less lucky and lands in a dimension with a monster problem even he hasn’t encountered before…

Fast-paced, irreverent, raucous and gorily outrageous, this laugh-out-loud saga of no-guts-and-less-glory will sit well with readers hungry for immature entertainment and all comicbook completists, and comes with a splendid gallery of covers-&-variants by Arthur Suydam, recreating eight classic scenes from Marvel history. Also included are those inspirational originals by John Byrne, Terry Austin, Joe Simon, Jack Kirby, Carmine Infantino, Ross Andru, Dick Giordano, Jim Lee, Jim Starlin and Frank Miller.

© 2007, 2009 Marvel Characters, Inc. All rights reserved. All Marvel characters, names and distinctive likenesses are trademarks of Marvel Characters, Inc. Army of Darkness and all characters, names and distinctive likenesses are trademarks of Orion Pictures ™ & © 1993-2009 Orion Pictures Corporation, Inc. All rights reserved. Licensed by Metro-Goldwyn-Mayer Studios Inc. to Dynamic Forces Inc. Dynamite, Dynamic Entertainment & its logo ™ & Dynamic Forces Inc. Inc. All rights reserved.

Marvel Zombies: the Complete Collection volume 1


By Mark Millar, Robert Kirkman, Reginald Hudlin, Greg Land, Sean Phillips, Francis Portela, Mitch Breitweiser & various (Marvel)
ISBN: 978-0-7851-8538-3

Swiftly catching a cultural wave to become one of modern Marvel’s most popular niche-franchises, the canny blend of gratuitous measured sarcasm and arrant cosmic buffoonery compiled here traces all the early appearances of the deadly departed, flesh-eating superheroes from an alternate universe which wasn’t so different from the one we all know – at least until a dire contagion killed every ordinary mortal and infected every super-human upon it…

This mammoth volume re-presents the first appearances of those chompy champions as seen in Ultimate Fantastic Four #21-23 and #30-32, Marvel Zombies #1-5, Marvel Zombies: Dead Days #1 and Black Panther volume 4 #28-30 (plus material from Marvel Spotlight: Marvel Zombies/Mystic Arcana collectively spanning September 2005 to October 2007) and leaps into sinister high gear following Robert “The Zombie Guy” Kirkman’s informative introduction ‘Marvelous Zombies’…

In many ways a highly entertaining one-trick pony, these tales all depend on a deep familiarity with the regular Marvel pantheon, a fondness for schlock horror and the cherished tradition of superheroes beating the stuffings out of each other.

This time however, it’s for keeps, with beloved icons actually eating the stuffings out of each other – and just about everyone else – until only a handful of living breathing folk remain, desperately seeking a cure or a way to escape their universe without bringing the hunger plague with them…

It all begins with the first chronological appearance of the brain-eaters: a bleak and subtle exploit which appeared in Ultimate Fantastic Four #21-23. This team is a retooled version of the Lee/Kirby stalwarts created as part of the Marvel Ultimates imprint which began in 2000.

After Marvel’s near-demise in 1996, the new management oversaw a thoroughly modernising refit of key properties: fresher characters and concepts to appeal to a new generation of “ki-dults” – perceived to be a potentially separate buying public from those readers content to stick with the various efforts that had gradually devolved from the Founding Fathers of the House of Ideas.

This super-powered quartet are part of a corporate think-thank tasked with saving the world and making a profit, and in ‘Crossover’ by Mark Millar, Greg Land & Matt Ryan, wünderkind Reed Richards is contacted by a smarter, older version of himself offering the secrets of trans-dimensional travel.

Defying his bosses and comrades, Reed translates to the other Earth only to find he’s been duped by adult, zombie versions of the FF, looking for fresh fields to infect and people to digest…

Breaking free, young Richards discovers a devastated, desolate New York populated solely by manic monster superheroes, all eager to eat one of the last living beings on the planet. Suddenly rescued by Magneto, Reed meets other survivors as they prepare for their last hurrah. Offering them a chance to escape, Reed is blissfully unaware that he’s already allowed the Zombie FF to invade the still living world he came from…

Culminating in a bombastic battle on two planes of reality and a tragic heroic sacrifice, this creepy chronicle ends with the zombie FF imprisoned on Ultimate Earth…

The concept evolved into a franchise in February 2006 with the launch of 5-part miniseries Marvel Zombies, by Robert Kirkman & Sean Phillips, which returned to the infected alternate Earth to detail the final fall of humanity and the improbable things that happened next…

With the living all gone or infected, Earth’s former heroes and villains are at a loss. Fighting and bickering whiles away time but since nothing can kill them and only living flesh will sate their hunger for even a second, all hope seems lost until a strange glowing alien on a surfboard appears in the sky…

Unaware that Giant-Man has keeping a stash of live humans (including former friend Black Panther) to eat in secret and one piece at a time, the zombies are united by Colonel America and Iron Man into an army to capture and consume the cosmic skyrider.

As the living ruin who was the Panther escapes and fortuitously unites with Magneto’s remaining mutant acolytes, the Silver Surfer falls to a happily distracted army of zombies who devour him and somehow absorb his cosmic energies. But as they finish, the planetary devourer Galactus arrives, demanding to know where his herald is…

The star god eats entire planets to survive but even he has never encountered hunger such as possesses the zombies. Hundreds of the massed undead launch themselves at him and although he destroys many he cannot kill them all…

As Earth’s remaining human and mutants form an uneasy alliance and flee to a hidden sanctuary, Galactus readies himself to consume Earth but is unprepared for the ingenuity of the zombie Avengers who turn the tables and eat the eater.

Now the whole universe is at risk since Iron Man, Hulk, Luke Cage, Wolverine, Giant-Man and Spider-Man – fuelled by Galactus’ limitless cosmic energy – can travel from planet to planet to assuage their unceasing appetites…

Following a few tantalising snippets culled from intervening UFF issues with the undead quartet describing what they’ll do when – not if – they get loose, the saga finally explodes into high gear in ‘Frightful’ from Ultimate Fantastic Four #30-32, by Millar, Land, Ryan & Mitch Breitweiser.

Here the Ultimate Universe Dr. Doom enacts a subtle plan to crush his arch-rival Reed Richards, but the imprisoned, lab-rat zombie FF have their own agenda: one which includes escaping and eating every living thing on the planet…

A far more serious tale of revenge and obsession, this yarn is a real chiller in a volume far more silly than scary and culminates in an unlikely sacrifice to save the world from the one person nobody expected to give a damn……

Events take a lighter tone if not turn when events on the original Marvel Earth impinge on the zombieverse.

Here a Civil War had erupted between costumed heroes after the US government ordered all superhumans to unmask and register themselves. From that period comes ‘Good Eatin”, a light-hearted, grotesquely slapstick 3-part hoot from Black Panther #28-30 (July-October 2007).

The tale revealed how, on undead Earth, the six victorious zombies – Tony Stark, Luke Cage, Giant-Man, Spider-Man, Wolverine and the Hulk – ate Galactus and absorbed all his power. With every other food source exhausted they then ranged their entire reality for forty years, killing every thing and every person in every civilisation they could find.

Convened for a brief time as the “New Fantastic Four” of our Earth, X-Man Storm, Human Torch, Thing and the Panther went time- and dimension-hopping at just the wrong moment and ended upon a hidden citadel of the shape-shifting Skrulls just as the Galactal Zombie Diners Club discovers what just might be the last edible planet in their universe.

‘Hell of a Mess’, ‘From Bad to Worse’ and ‘Absolutely No Way to Win’ (by Reginald Hudlin & Francis Portela) comprise an action-packed, hilariously bad-taste splatter-fest to delight the thrill-seeking, grossness-engorged teenager in us all…

The story portion of this chronicle of the damned concludes with a one-shot prequel which concentrated on the tragedy of the final hours of that doomed alternity. In Marvel Zombies: Dead Days (May 2007), Robert Kirkman & Sean Phillips detailed exactly how humanity ended after Earth’s heroes all gathered to battle a super-villain from another dimension.

This intruder had unfortunately imported an extra-dimensional curse to this reality: one that turns the infected (for which read “bitten”) victims into ravenous, undead eating machines. Before a day was out a chain reaction of terror had devastated the world, leaving its costumed champions nothing more than the apex predators atop a rapidly diminishing food source…

This tome is as much art book as graphic narrative and also includes an incredible range of alternate and variant covers as well as a gallery of the landmark original covers used by zombie illustrator Arthur Suydam as the basis for the 50 new spoof and pastiche images he created: all referencing key moments from Marvel’s decades-long-history and adding so much to the project’s success.

These include Jack Kirby & Steve Ditko’s Amazing Fantasy #15 (from August 1962), Spider-Man #1 by Todd McFarlane (August 1990), Amazing Spider-Man #50 (July 1967 by John Romita Sr.), Hulk #1 by Kirby & Paul Reinman (May 1962), Avengers #4 (March 1964 by Kirby), Daredevil #179 (February 1988 by Frank Millar & Klaus Janson), X-Men #1 (September 1963, by Kirby & Sol Brodsky, Silver Surfer #1 (John Buscema, August 1968), Fantastic Four #1 (November 1961 by Kirby), Avengers #87 (April 1971 by John Buscema & John Verpoorten), the other X-Men #1 from October 1991 by Jim Lee & Scott Williams, Secret Wars #1 (May 1984, Mike Zeck & John Beatty) and so many more, all accompanied by the artist’s fascinating insights and commentary

As well as Suydam’s fiendish fifty reinterpretations there are 42 covers by Land, Matt, Frank D’Armata, Justin Ponsor, Jay Leisten, Phillips, Juan Bobillo, Kaare Andrews, David Aja, Leonard Kirk, Aaron Lopresti, Jeromy Cox, Carlo Pagulayan, Romita Sr., Ed McGuinness, Jason Keith, Richard Corben, Ariel Olivetti, David Yardin, Matt Milla, Scott Clark, Boris Vallejo, Earl Norem, Kyle Hotz and Dan Brown, all adding to the devilish dark art delights and augmenting the feature-packed prose section at the end.

Essays and snippets here include ‘Interview Excerpts from Marvel Spotlight: Robert Kirkman/Greg Land’, ‘A Gruesome Good Time: The Story of the Marvel Zombies’, ‘Whose Stomach Are You In?’, ‘Undead Again’ and ‘Life Among the Zombies’ – all by Dugan Trodglen – plus a picture-&-sketch packed expose of ‘The Crazy World of Arthur Suydam’ as explained to John Rhett Thomas, all adding to the comprehensive overbite overview of things ..

By no means to everyone’s taste, this blending of ferocious fangtastic fable with gross-out comedy mixes the sentiments of American Werewolf in London, the iconography of Shaun of the Dead and the cherished hagiography of the Marvel Universe to surprisingly engaging effect. Not for the squeamish or continuity-cherishing hardliners, there might be a loud laugh or frisson of fear awaiting the open-minded casual reader…
© 2005, 2006, 2007, 2013 Marvel Characters, Inc. All rights reserved.

Captain America & the Korvac Saga


By Ben McCool, Craig Rousseau, Rachelle Rosenberg, with Jim Shooter, George Pérez, Pablo Marcos & various (Marvel)
ISBN: 978-0-7851-5160-9

Over the decades since its founding, Marvel has published a number of popular and/or critically successful mega-epics which fans always talk about with great fondness. In relatively recent years the company began to reconfigure some of them – such as Avengers & the Infinity Gauntlet and Spider-Man & the Secret Wars for younger readers in the manner of the company’s all-ages Marvel Adventures format: notionally “in-continuity” tales offering cosmic thrills, chills and light drama as a (possibly misdirected) way to bring kids in on the House of Ideas’ biggest successes.

This yarn is one of the most intriguing, greatly diverging from its source material as writer Ben McCool, illustrator Craig Rousseau and colourist Rachelle Rosenberg wittily wove an alternate interpretation adding a contemporary tone to the twice time-displaced Sentinel of Liberty.

This highly entertaining digest-sized collection collects the 4-issue miniseries Captain America & the Korvac Saga from February-May 2011 and also re-presents the opening shot in the original epic from Avengers #167 (January 1978) as crafted by Jim Shooter, George Pérez & Pablo Marcos.

The new yarn retells the saga, giving the Star-Spangled Avenger the leading role in an engaging and appealing way, adding contemporary sensibilities and a lighter take to a classic but rather dark and gritty Fights ‘n’ Tights yarn.

I would strongly suggest, however, that if you’ve never seen the original epic, you track it down either in Essential Avengers volume 8, Avengers: the Korvac Saga or elsewhere: it’s not strictly necessary but you will get to read an extremely classy piece of fantasy fiction as it was originally intended…

The action here opens in ‘Strange Days’ as Cap leads his avenging comrades Spider-Man, Scarlet Witch, Vision, The Beast and Iron Man against a quartet of super-villains inexplicably amped up and retooled into major menaces.

Maelstrom, Quasimodo, Living Laser and Super-Adaptoid are putting up far more resistance than expected and when the android Vision detects unusual emanations he and the Sentinel of Liberty track the signals to a sinister technologist who oddly presents no real threat and is easily subdued.

With his defeat the fearsome foursome also fold, but as Cap hauls him off to jail the mystery man exhibits an unnerving understanding of the Super Soldier’s sense of being a man cut off from his own time…

Disturbed without knowing why, the Star-Spangled Avenger later visits the stranger in jail and is on hand when a strange team of super-beings try to break the enigmatic prisoner out…

‘Souljacker’ finds the aggressive newcomers demanding custody of the stranger, a thing they call “Korvac”. They also claim it is a cyborg from a thousand years in the future…

The smug captive delights in all the commotion; turning to energy and freeing his villainous quartet to attack the newcomers. A time portal is opened but in the melee only the acrobatic alien named Nikki and tempestuous star-warrior Firelord follow Korvac through it. Before it finally snaps shut though, Captain America also hurtles into the stellar unknown…

On the other side is the year 3003 and a scene of fantastic future warfare where Nikki and Firelord reveal how they and her now-stranded companions Starhawk, Vance Astro and Charlie-27 – AKA The Guardians of the Galaxy – had been hunting Korvac before it could use the “Power Cosmic” it stole from space god Galactus to destroy humanity…

No sooner have the explanations finished than the energy entity attacks them. After valiantly driving the killer off Cap is determined to make things right and enquiring how to stop it learns that the long-gone star deity had a special weapon known as the “Ultimate Nullifier” which could negate Korvac’s purloined power…

As the trio set off for Taa-II, Galactus’ solar-system-sized ship, ‘The Traveler’ takes us back to the year 3001 when the battered fugitive cyborg first encountered the seemingly abandoned starship and tapped into incomprehensible energies which allowed it to became a transcendent new form of life…

Two years later as the determined trio vector in on the incredible vessel, Korvac materialises and ambushes them. With cosmic-powered Firelord taking the brunt of the assault, Cap and Nikki painfully crash into the system-ship and begin a terrifying safari through astounding beasts and terrors in search of the Ultimate Nullifier. They are within sight of their goal when their beaten companion crashes at their feet and the triumphant Korvac comes for them…

With doom inescapable ‘The Star Lord’ brings the cosmic odyssey to a tremendous conclusion as Captain America’s final indomitable battle against the cyborg God from Tomorrow brings the long vanished Galactus into the fray to set all things aright…

This star-spanning, time-busting blockbusting little box of delights includes a cover gallery by Rousseau & Chris Sotomayor, as well as one by Pérez & Terry Austin which precedes one final treat as the fresh adventure is capped off by a re-presentation of the original 1970s saga.

In the 1960s Jim Shooter was a child-prodigy of comics scripting writing the Legion of Superheroes and Superman before he’d even finished High School. After college, when he returned to the industry and gravitated to Marvel Comics it seemed natural to find him working on a comic with just as many characters as that fabled future super-team.

His connection to The World’s Mightiest Superheroes, although episodic, was long-lived and produced some of that series’ best tales, and none more so than the cosmic epic begun here: a sprawling tale of time-travel and universal conquest which originally ran in The Avengers issues #167-168 and 170-177.

In previous issues a difference of opinion between Captain America and Iron Man over leadership styles had begun to polarise the team and those submerged tensions started to show in ‘Tomorrow Dies Today!’

In the Gods-&-Monsters filled Marvel Universe there are entrenched and jealous Hierarchies of Power, so when a new player mysteriously materialises in the 20th century the very Fabric of Reality is threatened…

It all kicks off when star-spanning 31st century Guardians of the Galaxy materialise in Earth orbit, hotly pursuing a cyborg despot named Korvac.

Inadvertently setting off planetary incursion alarms, their minor-moon sized ship is swiftly penetrated by an Avengers squad, where, after the customary introductory squabble, the future men – Charlie-27, Yondu, Martinex, Nikki, Vance Astro and enigmatic space God Starhawk – explain the purpose of their mission…

Cap had previously fought beside them to liberate their home era from Badoon rule and Thor had faced Korvac before so peace soon breaks out, but even with the resources of Earth’s Mightiest Heroes the time travellers are unable to locate their quarry…

Meanwhile on Earth a new and mysterious being named Michael is lurking in the background. At a fashion show staged by Janet Van Dyne he achieves a psychic communion with model Carina Walters and they both vanish, oblivious to a pitched superhero battle that breaks out involving not only the Wasp and her husband Yellowjacket, but also Nighthawk against the perfidious Porcupine…

To Be Continued – Elsewhere…

In 2012 the Marvel Adventures line was superseded by specific comicbook titles tied to Disney XD TV shows designated as “Marvel Universe cartoons”, but these collected stories are still an intriguing and perhaps more culturally accessible means of introducing character and concepts to kids born often two generations or more away from those far-distant 1960s originating events.

However even though these stories are extremely enjoyable yarns, parents should note that some of the themes and certainly the violence might not be what everybody considers “All-Ages Super Hero Action” and might perhaps better suit older kids…
© 2010, 2011 Marvel Characters, Inc. All rights reserved.

The Mighty Thor: When Gods Go Mad


By Stan Lee, Jack Kirby, Neal Adams, John Buscema & various (Marvel/Panini UK)
ISBN: 978-1-84653-185-9

When the Thor films screened across the world, Marvel quite understandably released a batch of tie-in books and trade paperback collections to maximise exposure and cater to movie fans wanting to follow up with or even rekindle a childhood comics experience.

In the UK the company’s British adjunct Panini collected an unlikely assemblage featuring the Thunderer’s most turbulent transition for one of its handy Pocket Book Editions (130 x 198mm) which, much to my surprise, works exceedingly well as an introductory epic into the wondrous worlds of contemporary Asgardian mythology…

Whilst the expanding Marvel Universe had grown evermore interconnected as it matured, with characters constantly tripping over each other in New York City, the godly heritage of Thor and the soaring imagination of Jack Kirby had often drawn the Storm Lord away from mortal realms into stunning, unique landscapes and scenarios.

More than any other Marvel feature, The Mighty Thor was the strip where Kirby’s creative brilliance always found its greatest release in cosmically questing exploration of an infinite and dangerous universe and the strip suffered a sharp, sudden loss of imaginative impetus when he unexpectedly quit Marvel in 1970.

His departure left the series floundering, despite the best efforts of (arguably) the company’s greatest remaining illustrators, Neal Adams and John Buscema. The King’s dreaming, extrapolating and honing of a dazzling new kind of storytelling and graphic symbology, wedded to soul-searching, mind-boggling questioning of Man’s place in the universe – and all within the limited confines of a 20-page action adventure – appeared an impossible act to follow, but now with the perspective of passing decades it might be worth reassessing that judgement…

Collecting Thor #179-188, cover-dated August 1970 to May 1971 and scripted throughout by Stan Lee, the saga opens following a cataclysmic clash with fire-demon Surtur which saw omnipotent over-god Odin imprisoned by treacherous Loki in “The Sea of Eternal Night” whilst his subjects battled fiery Armageddon.

The forces of good naturally persevered and here and now the action commences with ‘No More the Thunder God!’ as warrior companions Sif and Balder are dispatched to Earth to arrest the fugitive Loki in the wake of Thor’s early departure on the same mission.

This story was Kirby’s last tale of the Thunderer and he left on a cliffhanger with the Thunder God ambushed by his wicked step-brother. By mystically switching bodies, the cunning Lord of Evil gains safety and all the powers of the Storm Lord whilst Thor is fated to endure whatever punishment Odin decrees for the arch-schemer…

The epic resumed in ‘When Gods Go Mad!’ which introduced the totally different style of Neal Adams to the mix – even if inked by the comfortably familiar Joe Sinnott – as the true Thunder God is sent to Hades and the tender mercies of infernal demon-lord Mephisto, whilst on Earth Loki uses his brother’s stolen body to terrorise the United Nations Assembly and declare himself Master of the World…

Faithful lover Sif, however, knowing the truth leads the Warriors Three Fandral, Hogun and Volstagg on a rescue mission to the Infernal Realm, leaving valiant Balder to struggle against the power of Thor and malice of Loki in the concluding chapter ‘One God Must Fall!’

Eventually Mephisto is worn down by the innate nobility and unflagging courage of the Asgardians, banishing them from his vile domain and leaving the true Thunder God free to battle his brother and inevitably set the world to rights….

The new era truly began with Thor #182 as John Buscema assumed the artistic reins for ‘The Prisoner… The Power… and… Dr. Doom!’ as the First Son of Asgard becomes entangled in Earthly politics after a young girl entreats him to rescue her missile-designer father from the deadly Iron Monarch of Latveria.

The decidedly down-to-Earth and mismatched melodrama concluded with human alter ego Dr. Don Blake ‘Trapped in Doomsland!’ until Thor could retrieve his mislaid mallet and teach the insidious dictator the true meaning of power…

Lee, Buscema & Sinnott then began their own ambitious cosmic saga in #184 with ‘The World Beyond!‘ wherein a sinister and implacable force began devouring the outer galaxies, and the subsequent psychic reverberations began to unravel life on Earth and in Asgard. With all life imperilled Odin departs to combat the enigmatic threat alone…

Sam Grainger inked ‘In the Grip of Infinity!’ as the cosmic calamity intensified and the All-Father fell to the invader whilst ‘Worlds at War!’ revealed the true architect of the conflagration, leading to a desperate last-ditch ploy uniting the forces of Good and Evil together in ‘The World is Lost!’ before one final clash – inked by Jim Mooney – answered all the questions and led to ‘The End of Infinity!’

Although vast in scope and drenched in powerful moments revealing the human side of the gods in extremis, this tale suffers from an excess of repetitive padding and a rather erratic pace. At least this book wisely excludes the ponderous epilogue (from Thor #189) which saw the true architect of the universal rampage come calling for ill-considered revenge…

All in all, When Gods Go Mad offers a grandiose and bombastic series of battles and incipient ever-encroaching doom in the best Fights ‘n’ Tights tradition, illustrated by three of the most brilliant artists American comics have ever produced.

The Kirby Thor will always be a high-point in graphic fantasy, all the more impressive for the sheer imagination and timeless readability of the tales. With his departure the series foundered for the longest time before finding a new identity, yet even so the artists who followed him – whilst not possessing his vaulting visionary passion – were every inch his equal in craft and dedication.

Thus this book (which also includes covers by Adams, Sinnott, John Romita Sr., Marie Severin, John Buscema and John Verpoorten) is still an absolute must for all fans of action and inspirational, unearthly adventure.
™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Wolverine: Season One


By Ben Acker, Ben Blacker, Salva Espin & Cam Smith, with Jason Aaron, Ramón Pérez, Laura Martin & various (Marvel)
ISBN: 978-0-7851-6672-6

Much as I’d love to believe otherwise, I know that the Cold War, transistor radio and pre-cellphone masterpieces of my youth are often impenetrable to younger fans – even when drawn by Jack Kirby, Steve Ditko, Bill Everett or Don Heck.

Perpetual and overarching revision – or at least the appearance of such – is the irresistible force driving modern comics. There must be a constant changing of the guard, a shifting of scene and milieu and, in latter times, a regular diet of death, resurrection and rebirth – all grounded in relatively contemporary terms and situations.

Even for relatively minor or secondary stars the process is inescapable, with increasing supra-comicbook media adjuncts (film, TV, games, etc.) dictating that subjects be perpetually updated because the goldfish-minded readers of today apparently can’t understand or remember anything that’s more than a week old.

Alternatively, one could argue that for popular characters or concepts with a fifty-year + pedigree, all that history can be a readership-daunting deterrence, so radical reboots are a painful but vital periodic necessity…

Publishing ain’t no democracy, however, so it’s comforting to realise that many of these retrofits are thankfully exceptionally good comics tales in their own right and anyway, the editors can call always claim that it was an “alternate Earth” story the next time the debut saga is modernised…

Released in 2013, Wolverine: Season One is an all-new distilation of the Feral Fury’s debut appearances in the Marvel Universe, delivered in a hardback graphic novel with hidden extras.

It was a late entry into a series designed to renovate, modify and update classic origin epics (following Fantastic Four, X-Men, Daredevil, Spider-Man, Ant-Man, Hulk, Doctor Strange, and Avengers) which, despite clearly being intended as story-bibles for newer, movie-oriented fans and readers, mostly managed to add a little something to the immortal but hopelessly time-locked tales.

Scripted by Ben Acker and Ben Blacker, illustrated by Salva Espin & Cam Smith with colours from Jim Charalampidis, the saga opens in the forested wilds of Canada where our unmistakable savage star is engaged in a ferocious struggle for survival against the mystical man-eating monster known as the Wendigo.

The horrific death-duel is witnessed by backpackers Heather and James Macdonald Hudson whose first assumptions – that the man is as bestial as the monster – are shaken when the clearly overmatched underdog intervenes after Wendigo turn his hungry attention to them…

Battle rejoined, the big beast slaughters the little man and shambles off, leaving the stunned couple to realise that – somehow, impossibly – their saviour is not dead…

Taking him back to their cabin, they nurse the incredibly fast-healing stranger to a semblance of health but although his body mends quickly his mind seems shattered. Moreover, they can see metal inside the clearly superhuman survivor…

Heather and James are not ordinary citizens either. They are employed by Canada’s security services where he is prominent in the clandestine Department H, building a suit of high-tech battle armour.

Idle chatter with the older scientists there leads James to rumours of a project called “Weapon X” wherein a man had indestructible Adamantium grafted to his bones before going crazy and slaughtering everybody…

The potentially homicidal maniac and certified amnesiac meanwhile has been patiently tended by Heather who has achieved a cognitive breakthrough. Reaching the man submerged by the animal, she has restored his power to speak but not to remember his past.

She was only slightly daunted by the razor sharp, nine-inch claws that tended to spring out of his arms whenever he became frustrated or upset…

James meanwhile has discussed Weapon X with his boss Dr. Myra Haddock and been told a pack of face-saving placatory lies about the whole shameful affair. She is however, extremely keen to bring the feral enigma into Department H, whose mandate is creating a super-soldier for Canada…

Soon the wild man is being groomed for the role of a special agent – a role he seems remarkably familiar with – but James is becoming increasingly uncomfortable with Heather’s new role as his “keeper” and the subject’s growing infatuation with his wife…

Throughout the training period the clawed conundrum has been subject to traumatic nightmares (buried memories of the tortures he endured as the involuntary test subject of the Weapon X program) and after a particularly arduous session in the laboratory he snaps, attacking Heather in berserk fury.

During the PTSD driven assault he shouted a name… “Logan”…

The net result is a huge fight as James dons the Exo-Suit he’d been building and goes after the mystery man. Total destruction of the base is only averted by scheming Dr. Haddock’s intervention; dragging them back to Heather’s bedside so she can shout at them both…

Chastened and frightened, the agent now known as Logan wants to quit, but Haddock has other plans. The monolithic man-monster known as the Hulk has wandered over the border into Canada and she wants her Weapon X to tackle the emerald invader. Not to kill him, necessarily: if Logan can get back with a gamma-irradiated blood sample that will be success enough. With such a transformative DNA to add to the Department’s discoveries, a Canadian super-soldier serum is an eventual certainty.

There’s only one little problem: the Jade Goliath is in the same region as the Wendigo and Logan still has a psychological handicap regarding the cannibal beast which all but killed him…

Outfitted in a tailored combat outfit and codenamed “Wolverine” the feisty scrapper is dropped into the middle of a brutal blockbusting battle between the behemoths – and is nearly pounded to jelly. Only last minute intervention by James saves the mighty mite, but he does come back with the Green Goliath’s blood all over him…

Haddock, however, has had enough of her subordinates’ seeming lack of guts and hires a freelance operative named Victor Creed who has similar abilities to Logan but none of his squeamishness about killing or following orders.

The big brute also claims to have shared history with Logan. The little amnesiac certainly has plenty of bad dreams and flashbacks after meeting the cruelly taunting new guy…

With Codename Wolverine benched due to his growing insubordination and repugnance at the Department’s methods, Creed – now using the combat appellative “Sabretooth” – is dispatched to bring in the Wendigo for Haddock’s vivisection labs whilst Logan is placed in lockdown and sedated.

He’s sprung by Heather who gives him a new costume to go after Sabretooth and her blinkered, out-of-his-depth husband. James might have a suit like Iron Man‘s but he’s no superhero, and accompanying Creed on this mission is likely to get him killed…

Thanks to Logan’s mutant super senses he locates the cannibal beast first and, due to his new rational state, manages to befriend the monster. Unfortunately when James – still writhing in unfounded jealousy of Logan – and Creed arrive, Sabretooth’s bloodlust soon provokes a terrifying four-way war…

Only when Heather becomes involved and endangered does James come to his senses and suddenly all bets are off…

The cataclysmic combat seems to shake a few hidden memories loose, however, and in the aftermath Wolverine wants out of Department H. James too has had enough of Haddock and goes to her superiors with a new idea: rather than super-soldiers, perhaps what Canada needs is a team of superheroes.

He even knows a consultant the government can hire: a metahuman specialist named Professor Charles Xavier. Once Logan and the American savant meet history is made…

The Beginning…

As an additional fillip the reimagined origin is supplemented with ‘Survival 101’ by Jason Aaron, Ramón Pérez and Laura Martin (from Wolverine and the X-Men #25, April 2013) wherein the tough-love terror, in his capacity as headmaster of the Jean Grey School of Higher Learning, drags a pack of his most troublesome and recalcitrant charges on an educational away-day to the dinosaur-infested Savage Land for a little team-building and bonding.

Of course if he’d realised his murderous big brother Dog had returned from the dead to hunt him, Professor Logan might just have opted for detentions and pop quizzes instead…

Fair Warning: this tale is funny, scary and extremely addictive but does not conclude here…

Also included are seven pages of design sketches, cover examples and variants by Espin, Julian Totino Tedesco, Pérez & Martin making this an enticing and entertaining package for both newcomers and dedicated aficionados alike.
© 2013 Marvel Characters, Inc. All rights reserved.

Avengers World: Ascension


By Nick Spencer, Al Ewing, Marco Checchetto, Stefano Caselli, Dale Keown & various (Marvel/Panini UK)
ISBN: 978-1-84653-629-8

Post-Infinity, the reshaping of Earth’s Mightiest Heroes into an unbeatable legion of justice continued in new title Avengers World which became the core title from which all other associated series would derive direction. Of course, that’s pretty much irrelevant if all you want is high stakes, high octane Fights ‘n’ Tights fun in the traditional Summer Blockbuster manner…

During the Origin Bomb bombardment by planetary sculptor-turned-probationary Avenger Ex Nihilo (see Avengers: Avengers World and The Last White Event), large parts of the planet were subjected to forced, random and rapid evolution. It was just the start of a season of extraordinary and escalating crises…

The most recent outbreaks brought an Avengers stealth team consisting of Shang-Chi, The Falcon, Black Widow and Wolverine to the Pacific island of Madripoor to investigate a hyperfast civil war. On arrival they discovered the entire place had been stolen.

Mystic ninja clan The Hand, at the behest of new chief The Gorgon, had enacted a ritual whose collateral effects enflamed the populace but whose true purpose was to awaken the unbelievably vast dragon the island rested upon. The heroes were too late to stop it taking flight wearing Madripoor as a hat and were trapped upon it as the Wyrm flew towards mainland China.

High over Southeast Asia, Shang-Chi challenged The Gorgon to single combat only to be cruelly beaten and tossed over the edge into the void…

Simultaneously Nightmask, Hawkeye, Spider-Woman and Starbrand were dispatched to Velletai in Italy. When the town’s entire population vanished a Continental super-team was deployed, but soon after arrival contact was lost. Exactly the same thing happened with the Avengers team, too.

Under Velletai, the American squad found a City of the Dead where the restless departed all screamed inside Starbrand’s head…

At S.H.I.E.L.D. HQ Bruce Banner had deduced that the newly autonomous nation A.I.M. Island was the crux of the cluster of contemporary crises. He also realised the rogue state’s landmass was changing shape and size so Captain America sent in relative neophytes Bobby “Sunspot” Da Costa, Sam “Cannonball” Guthrie and alien hybrid Izzy “Smasher” Kane (latest Superguardian of the Shi’ar Empire and granddaughter of Golden Age Earth hero Captain Terror) to investigate.

They were quickly captured and Smasher suborned to A.I.M.’s cause…

Scripted by Nick Spencer, Ascension collects issues #6-9 of Avengers World and Avengers #34.1 (spanning July to November 2014) and opens as a back-up team consisting of powerhouses Thor, Captain Marvel and Hyperion are teleported into A.I.M.’s capital city Barbuda by freshly recuperated new recruit Manifold. Illustrated by Marco Checchetto and colourist Andres Mossa, the action commences as a wave of A.I.M. warriors attack…

It is a bitter moment for Hyperion who was plucked from inter-dimensional limbo by the secret society’s Scientist Supreme Andrew Forson to spend an immeasurable time as an agonised guinea pig in the futuristic citadel. However it’s not his torment there that troubles him but the memory of having survived the death of two worlds and his new role as father-figure to a new race which developed in the distant Savage Land as the result of the recent Origin Bomb bombardment…

As the battle intensifies distracted Hyperion blasts his way into the heart of Forson’s lab to find the Scientist Supreme again ripping open doors between dimensions and is astounded by the incredible offer the maniac has the sheer audacity to make…

Before he can respond, however, the mind-warped Messenger (nee Smasher) intercepts and physically throws him off the island, with Thor and Marvel unceremoniously ejected in similar manner soon after…

Stefano Caselli illustrates the next chapter as attention switches to Madripoor where Falcon, Wolverine and Black Widow are helpless to save the rioting population from their own destructive panic. The Airborne Avenger soars off to find the missing Shang-Chi but is lured off the steadily progressing dragon-island and meets a most unlikely band of allies…

Smooth operator Xian Zheng rescued the defeated Shang after The Gorgon threw him off Madripoor with an astounding flying fortress dubbed The Circle but he is only the point man for a new direction in crisis-management by the Chinese Government…

The People’s Republic has formed its own covert peacekeeping force – S.P.E.A.R. – in response to S.H.I.E.L.D., but now employs a team of super-champions to deal with strictly Chinese problems…

As an army of mystic warriors riding small dragons attacks The Circle, the spy chief activates The AscendantsWeather Witch, Saber, Vector, Devastator and Sun Wukong, the Monkey King: demonstrating to Falcon and the watching world that the new China will take a back seat to no one…

Checchetto returns to limn the third chapter set far below Velletai. When the mission went dark, S.H.I.E.L.D. Director Maria Hill circumvented the Avengers’ lack of mystic resource by seconding neophyte wizard Sebastian Druid to find out what was going on.

He divined that the site was a “spirit trap” built by Entropy-worshipping Cult of Yagzan but now being used by a being of malign power, and as the tale resumes the kidnapped Starbrand meets it head on…

Control of the Dead City has been usurped by infernal Avengers’ arch-foe Morgan Le Fay and, as she crows over her immensely powerful juvenile captive, elsewhere Hawkeye, Spider-Woman and Nightmask battle revenant legions until fortuitously rescued by the team they came to save…

Despite being cut off from the surface Euroforce was able to stay alive and gather intel for a counter attack and, although Swordswoman, Tumult, Sliver, Tiger and Mikhail Zamorska, the Baby Killer are strangers to the Avengers, their leader is not.

Black Knight Dane Whitman is an honoured past member of the World’s Mightiest Heroes who combines high tech weaponry with ancient magic. His take on the situation is crucial to the counterattack but despite the combined teams’ best efforts Le Fay makes her move and opens the doorway to doom in Zagreb, Munich, Madrid, Athens and Paris…

The ongoing series of extinction events reaches critical mass in #9 as Caselli illustrates ‘Operation Bar Fight’ which initially returns to Barbuda where Avengers Sunspot and Cannonball are being cosseted and feted by the A.I.M. in a vain – and expensive – attempt to “turn” the mutants into willing adherents.

Everything changes when, aboard the S.H.I.E.L.D. helicarrier, Agent Phil Coulson finds a captured robotic Jocasta unit has spontaneously reactivated and begun dictating a message from the future…

Forson’s incredible technological breakthroughs are the result of collaboration with a faction of A.I.M. based decades ahead of now and Tomorrow’s Tech Terrorists are funnelling future advancements to today for reasons S.H.I.E.L.D. can only guess.

Hill risks destroying Sunspot and Cannonball’s cover, contacting and ordering them to find Forson’s time machine and use it to glean useful data from the future.

Hill has always been worried by the young mutants’ cavalier attitudes and frat boy silliness, but never more so than now when the fate of humanity is in the hands of two hormonal idiots with no sense of self-preservation…

Luckily she has no idea just how serious the mission is as the lads materialise in a fantastic alien-populated metropolis where master assassin Taskmaster is waiting for them…

The killer might not need to do anything as the two goons hit a bar for a quick drink and manage to start a riot. Thankfully the time-linked Jocasta unit is there to save them and amidst a fusillade of blaster bursts she drags them to meet the real reason for their temporal jaunt.

Now all the danger-loving buffoons have to do is rescue five extremely dangerous and rebellious kids: the children of today’s greatest heroes collectively known as The Next Avengers…

To Be Continued…

The chronal chronicles take a pause here, but the Fights ‘n’ Tights furore doesn’t end as this titanic tome closes with ‘The World in His Hands’ from Avengers #34.1 by Al Ewing, Dale Keown, Norman Lee & Jason Keith; taking a long hard look at extra-dimensional superman Hyperion…

Wrapped up in the tense search for a young boy abducted by a minor-league super-villain, the twice tragic history unfolds of a hero who is the last survivor of not only his ultra-advanced birthworld but also the alternate Earth which subsequently fostered and reared him…

More a collection of tantalising set-ups, introductions and prologues than an actual narrative adventure, this light confection of action and spectacle will nonetheless intrigue and astonish lovers of cosmic Costumed Dramas, and the tome also offers a potent covers-and-variants gallery by Neal Adams & Paul Mounts, Mark Brooks, Gabrielle Dell’Otto, Ryan Stegman & Edgar Delgado, Keown& Keith and Chris Bachalo.

Promising a stupendous clash and climactic conclusion (sometime, somewhere else) this is a book best appreciated by dedicated fans rather than occasional or casual readers, but if you’re a consumer with a little patience the eventual payoff that follows this collection will certainly be worth the wait…
© 2014 Marvel. Licensed by Marvel Characters B.V. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.