Essential Marvel Two-in-One volume 2


By Marv Wolfman, Jim Starlin, Tom DeFalco, John Byrne, Peter Gillis, Bill Mantlo, Alan Kupperberg, Mary Jo Duffy, Steven Grant, Ron Wilson, John Buscema, Sal Buscema, Frank Miller & various (Marvel)
ISBN: 978-0-7851-1729-2

Innovation isn’t everything. As Marvel slowly grew to a position of dominance in the wake of losing their two most inspirational creators, they did so less by experimentation and more by expanding and exploiting proven concepts and properties.

The only real exception to this was the en masse creation of horror titles in response to the industry down-turn in super-hero sales – a move expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

The concept of team-up books – an established star pairing, or battling – often both – with less well-selling company characters was not new when Marvel decided to award their most popular hero the same deal DC had with Batman in Brave and the Bold.

Although confident in their new title, they wisely left their options open by allocating an occasional substitute lead in the Human Torch. In those long-lost days editors were acutely conscious of potential over-exposure – and since super-heroes were actually in a decline they may well have been right.

Nevertheless, after the runaway success of Spider-Man‘s Marvel Team-Up the House of Ideas carried on the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Four‘s most iconic and popular member – beginning with a brace of test runs in Marvel Feature #11-12, before graduating him to his own team-up title, of which this second economical, eclectic monochrome compendium gathers together the contents of Marvel Two-In-One #26-52 plus Annual‘s #2 and 3, covering April 1977- June 1979.

The innate problem with team-ups was always a lack of continuity – something Marvel had always prided itself upon – and writer/editor Marv Wolfman sought to address it by the simple expedient of having stories link-up through evolving, overarching plots which took Ben from place to place and guest to guest to guest.

Here the tactic begins with busy bombast in ‘The Fixer and Mentallo are Back and the World will Never be the Same!’ (illustrated by Ron Wilson & Pablo Marcos) which unites Ben with Nick Fury, Agent of S.H.I.E.L.D. battling a brace of conniving bad guys trying to steal killer-cyborg-from-an-alternate-future Deathlok .

The heroes spectacularly failed and the artificial assassin then co-featured in #27 as ‘Day of the Demolisher!’ found the now-reprogrammed killer targeting new US President Jimmy Carter. This time Big Ben had an alien ace up his sleeve and the hit failed…

The tempestuous Sub-Mariner shared the watery limelight in #28 as the Thing and his blind girlfriend Alicia Masters ferried the deactivated Deathlok to a London-based boffin. When they were shot down in mid-Atlantic by a mutated fish-man, Ben was forced to fight against and beside Namor whilst Alicia languished ‘In the Power of the Piranha!’ (with John Tartaglione inks).

Master of Kung Fu Shang-Chi then stepped in as Ben and Alicia finally landed in London. ‘Two Against Hydra’ (Sam Grainger inks) saw aforementioned expert Professor Kort snatched by the sinister secret society before the Thing could consult him: the savant’s knowledge being crucial to Hydra’s attempts to revive their newest living weapon…

As part of Marvel’s obsessive ongoing urge to protect their trademarks, a number of their top male characters had been spun off into female iterations. Thus at the end of 1976 Ms. Marvel debuted (with a January 1977 cover-date), She-Hulk arrived at the end of 1979 (Savage She-Hulk #1 February 1980) and Jessica Drew premiered in Marvel Spotlight #32 a mere month after Ms. Marvel as The Spider-Woman…

Her next appearance in Marvel Two-In-One #29 (July 1977) began an extended six-chapter saga which was designed as a promotional lead-in to her own series and ‘Battle Atop Big Ben!’ in #30 (by Wolfman, John Buscema & Marcos) saw her logo beside the Thing’s as she struggled to be free of her Hydra controllers, even as a couple of thieves embroiled Ben and Alicia in a complex and arcane robbery scheme involving a strange chest buried under Westminster Abbey.

Although the Arachnid Dark Angel was unable to kill Ben she did kidnap Alicia, who became ‘My Sweetheart… My Killer!’ (#31 by Wilson & Grainger) once Kort and Hydra transformed the helpless waif into a spidery monster. In #32’s ‘And Only the Invisible Girl Can Save us Now!’ (Marcos inks) Sue Storm joined the repentant Spider-Woman and distraught Thing in battling/curing the out-of-control Alicia whilst those two robbers continued their long-term campaign of acquisition and accidentally awoke a quartet of ancient elemental horrors.

It took the Arthurian sorcerer Modred the Mystic to help Spider-Woman and Ben triumph over the monsters in the concluding ‘From Stonehenge… With Death!’ before a semblance of normality was restored…

Back to business as usual in Marvel Two-In-One #34, Ben and sky-soaring Defender Nighthawk tackled a revivified and cruelly misunderstood alien freed from an antediluvian cocoon in ‘A Monster Walks Among Us!’ (Wolfman, Wilson & Marcos) before Ernie Chan stepped in to illustrate a 2-part wrap-up to one of Marvel’s recently folded series.

Issue # 35 saw the Thing dispatched by the Air Force through a time-portal in the Bermuda Triangle to a fantastic world of dinosaurs, robots, dinosaurs, E.T.’s and dinosaurs as ‘Enter: Skull the Slayer and Exit: The Thing’ detailed the short history and imminent deaths of a group of modern Americans trapped in a bizarre time-lost land.

Marooned in the past it took the intervention of best buddy Mister Fantastic to retrieve Ben and his new friends in #36’s ‘A Stretch in Time…’

Marvel Two-In-One Annual #2 then provided the second half of a landmark story, by Jim Starlin & Joe Rubinstein, which completed a tale which began in Avengers Annual #7 (not included here).

In that missing episode, the World’s Mightiest Superheroes in combination with Captain Marvel and cosmic wanderer Adam Warlock had forestalled a massed alien assault and prevented the Dark Titan Thanos from destroying the Sun – but only at the cost of Warlock’s life.

Now, in ‘Death Watch!’, Peter Parker was plagued by prophetic nightmares, revealing how the Titan had snatched victory from defeat and now held the Avengers captive whilst he again prepared to extinguish Sol.

With nowhere else to turn, Spider-Man headed for the BaxterBuilding,  hoping to borrow a spacecraft, unaware that the Thing also had history with the terrifying, death-obsessed Titan.

Although utterly overmatched, the unlikely champions of Life upset Thanos’ plans enough that the Avengers’ and the Universe’s true agent of retribution was able to end the threat forever – or at least until next time…

Marvel Two-In-One‘s apparent function as a clearing-house for old, unresolved series and plot-lines was then put on hold for awhile as issue #37 teamed Ben with Matt Murdock (alter ego of Daredevil) for ‘Game Point!’ (Wolfman, Wilson & Marcos).

Ben had been framed for monstrous acts of wanton destruction, and when the case went badly he faced decades in jail. However, DD and a strange street punk dubbed “Eugene the Kid” determined that the Mad Thinker was behind the plot to place the ‘Thing Behind Prison Bars’ (by Roger Slifer, Wilson & Jim Mooney) and tackled the maniac whose ultimate game plan was to corner the future and mass-produce his own android Avenger in #39’s ‘The Vision Gambit’ (with inks by Marcos).

Slifer, Tom DeFalco, Wilson & Marcos then detailed a spooky international yarn as the Black Panther became involved in a monstrous reign of terror: a zombie-vampire stalking the streets and abducting prominent African Americans. The concluding part – ‘Voodoo and Valor!’ (David Kraft, Wilson & Marcos) – saw Jericho Drumm (AKA Brother Voodoo) volunteer his extremely specialised services to Ben and T’Challa, in hopes of ending the crisis…

The trail took the heroes to Uganda for a confrontation with Doctor Spectrum and the far more dangerous real-world crazy killer Idi Amin…

Marvel Two-In-One #42 then introduced a mainstay of the Marvel Universe as Project Pegasus debuted in ‘Entropy, Entropy’ by Ralph Macchio, Sal Buscema, Alfredo Alcala & Sam Grainger

The Federal research station designated the Potential Energy Group/Alternate Sources/United States was dedicated to investigating alternative power sources and soon became the most sensible place to dump energy-wielding super-baddies once they were subdued.

Ben found and started trashing the place whilst tracking down his educationally- and emotionally-challenged ward Wundarr who had been renditioned by the Government, only to be contained by Captain America in his role as security advisor. They were only just in time to stumble over a sabotage scheme by martial maniac Victorius who unleashed a deadly new threat in the ghostly form of Jude, the Entropic Man…

This phantasmic force easily trounced Cap and Ben but found the macabre Man-Thing a little bit harder to handle in the concluding episode ‘The Day the World Winds Down’ (Macchio, John Byrne – & Friends – & Bruce Patterson)…

Marvel Two-In-One Annual #3 then offered an old-fashioned, great big world-breaking blockbuster in which Nova the Human Rocket battled beside the Thing to free captive alien princesses and save the Earth from gigantic cosmos-marauding space invaders a simple yet entertaining tussle entitled ‘When Strike the Monitors!’ carefully crafted by Wolfman, Sal Buscema, Frank Giacoia & Dave Hunt.

Back in the monthly comicbook issue #44 strayed away from standard fare with ‘The Wonderful World of Brother Benjamin J. Grimm’ (Wolfman, Bob Hall & Giacoia) with the Thing telling rowdy kids a rather fanciful bedtime story concerning his recent partnership with Hercules to free Olympus from invading giants…

In issue #45 Captain Marvel’s Cosmic Awareness warned him that the Thing had been targeted by vengeful Skrulls in ‘The Andromeda Rub-Out!’ (Peter Gillis, Kupperberg & Esposito), after which the Incredible Hulk‘s new TV show compelled an outraged Ben to head for Hollywood, only to become embroiled in ‘Battle in Burbank!’ (Alan Kupperberg & Chic Stone)

Perpetual gadflies The Yancy Street Gang headlined in MT-I-O #47 as ‘Happy Deathday, Mister Grimm!’ (Bill Mantlo & Stone) saw a cybernetic tyrant take over Ben’s old neighbourhood. The invasion ended – once awesome energy powerhouse Jack of Hearts joined the fight against ‘My Master, Machinesmith!’ in #48 by Mantlo, Stone & Tex Blaisdell.

Mary Jo Duffy, Kupperberg & Gene Day then piled on the spooky laughs in #49 as the ‘Curse of Crawl-Inswood’ saw Doctor Strange manipulate Ben into helping him crush a supernatural incursion in a quaint and quiet seaside resort.

The anniversary issue #50 was everything a special issue should be. ‘Remembrance of Things Past’ by Byrne & Joe Sinnott took a powerful and poignant look at the Thing’s history as a monster outcast and posited a few what-might-have-beens…

Following another failure to cure his rocky condition, Ben steals the chemical and travels into his own past, determined to use the remedy on his younger, less mutated self, but his bitter, brooding, brittle earlier incarnation is hardly prepared to listen to another monster and inevitable catastrophic combat ensues…

Issue #51 was even better. ‘Full House… Dragons High!’ by Gillis, up-&-coming artist Frank Miller & Bob McLeod, detailed how a weekly poker session at Avengers Mansion was interrupted by rogue US General Pollock, who again tried to conquer America with stolen technology. Happily Ben and Nick Fury found Ms. Marvel, Wonder Man and the Beast better combat comrades than Poker opponents…

This mammoth tome ends on a sinister paranoic note with Marvel Two-In-One #52 and ‘A Little Knight Music!’ (by Steven Grant, Jim Craig & Marcos), as the mysterious Moon Knight joins the Thing in stopping CIA Psy-Ops master Crossfire from brainwashing the city’s superheroes into killing each other…

These stories – from Marvel’s Middle Period – are certainly of variable quality, but whereas some might feel rushed and ill-considered they are balanced by many timeless classics, still as captivating today as they always were.

Even if artistically the work varies from only adequate to quite superb, most fans of Costumed Dramas will find little to complain about and there’s lots of fun to be found for young and old readers. So why not lower your critical guard and have an honest blast of pure warts and all comics craziness? You’ll almost certainly grow to like it…
© 1977, 1978, 1979, 2007 Marvel Characters, Inc. All Rights Reserved.

The New Avengers volume 1: Breakout


By Brian Michael Bendis, David Finch & various (Marvel)
ISBN: 978-0-7851-1479-6

During the Marvel rebirth in the early 1960’s Stan Lee & Jack Kirby aped a tactic which had recently paid big dividends for DC Comics, but with initially mixed results.

Although Julie Schwartz had achieved incredible success with revised and modernised versions of the company’s Golden Age greats, the natural gambit of trying the same revivification process on characters that had dominated Timely/Atlas in those halcyon days didn’t go quite so well.

The Justice League of America-inspired Fantastic Four featured a new Human Torch but his subsequent solo series began to founder almost as soon as Kirby stopped drawing it. Sub-Mariner was back too, but as a villain, as yet incapable of carrying his own title…

So the costumed character procession continued: Lee, Kirby and Steve Ditko churning out numerous inventive and inspired “super-characters”. Not all caught on: Hulk lost his title after six issues and even Spider-Man would have failed if writer/editor Lee hadn’t really, really pushed his uncle, the publisher…

Thus, after nearly 18 months during which the fledgling House of Ideas had created a small stable of leading men (but only a sidekick woman), Lee & Kirby settled on combining their meagre stock of individual stars into a group – which had made the JLA a commercial winner – and assembled a handful of them into a force for justice and even higher sales…

Cover-dated September 1963, The Avengers #1 launched as part of an expansion package which also included Sgt. Fury and his Howling Commandos and The X-Men…

Despite a few rocky patches, the series soon grew into one of the company’s perennial top sellers, but times and tastes always change and after four decades, in September to December 2004, the “World’s Mightiest Heroes” were shut down and rebooted in a highly publicised event known as Avengers Disassembled.

Of course it was only to replace them with both The New and The Young Avengers. Affiliated comic-books Thor, Iron Man, Captain America, Fantastic Four and Spectacular Spider-Man also ran parallel but not necessarily interconnected story-arcs to accompany the Big Show.

Said Show consisted of the worst day in the team’s history as the Scarlet Witch was revealed to have gone crazy, betraying the team who had been her family and causing the destruction of everything they held dear and the death of several members. That all happened in issues #500-503, plus the one-shot Avengers Finale.

The most important major change from that epic ending was The New Avengers, and this slim tome collects the first six issues from that celebrated revamp (covering January to June 2005) as Brian Michael Bendis and David Finch – with inking assistance from Danny Miki, Mark Morales, Allen Martinez & Victor Olazaba – redefined the nature of group heroics for a darker, more complex age.

The six-chapter saga ‘Breakout’ begins six months after the day Tony Stark shut down the Avengers and withdrew all funds, backing and support…

Somewhere in the city a shadowy client hires super-villain Electro to facilitate the escape of a certain individual from the metahuman super High Security prison The Raft.

The lock-up is located on an island in New York City Harbour: a high-tech exemplar of space-age confinement, keeping hundreds of super-thugs and deadly monsters safely away from decent folks, all efficiently operated and maintained by superspy peacekeeping agency S.H.I.E.L.D.

One particular day, lawyers Foggy Nelson and his partner Matt (Daredevil) Murdock are visiting a mystery prisoner at the behest of Reed Richards of the Fantastic Four. In accordance with security protocols they are accompanied by S.H.I.E.L.D. super-agent Jessica Drew – formerly costumed crusader Spider-Woman – but have also brought their own metahuman bodyguard in the formidable form of Luke Cage AKA Power Man.

They picked the worst possible day. As a city-wide sudden power blackout disables the technologies suppressing the powers of the inmates, Electro’s attack shatters the walls and, having secured his target, the mega-volt mercenary opens all the cells and tells the exultant escapees to have fun whilst he flees…

At the first sign of trouble Peter Parker switched to Spider-Man and headed for The Raft, snagging a ride on an official helicopter. When it is shot down, he is pulled from the freezing waters by Captain America who had diverted the chopper to get to the endangered island…

Far below the surface level, Agent Drew has shepherded her charges to relative safety, leaving Foggy in the cell of the man they’d come to interview. Bob Reynolds, a superhero known as Sentry, is the most powerful being on Earth and has allowed himself to be incarcerated for the murder of his own wife…

As Nelson tries to break through to the shell-shocked, nigh-comatose superhuman, Drew, Cage and Daredevil are engaging in a brutal holding action against an army of enraged psychos, whilst at the surface level Spidey and Cap are fighting for their lives.

Things go bad when the web-spinner’s arm is broken, whilst down in Sentry’s cell the sadistic metamorph Carnage finds a way to reach the cowering Foggy…

The inevitable bloodbath rouses Sentry from his stupor and the Golden Gladiator explodes out of the Raft, carrying Carnage to his doom in deep space, whilst on the surface level Iron Man’s blockbusting arrival begins to turn the tide against the army of maniacs…

The third chapter opens with Stark and Steve Rogers discussing the recently pacified penitentiary and the obvious need for the Avengers to reform. Captain America’s urgent belief that it was fate calling a new team together nearly sways the arch-rationalist – as does the fact that forty-two of the worst malefactors managed to get away in the chaos – but Iron Man remains uncommitted until Cap can get some – or any – of the staunch loners they fought beside to join the proposed New Avengers team…

Always undaunted, the Star-Spangled Avenger starts talking and soon Spider-Woman, Cage and Spider-Man are aboard. Daredevil again declines to join any group and the enigmatic Sentry just goes back to his cell…

Captain America even convinces S.H.I.E.L.D. to rehire the immediately cashiered Jessica as liaison between the agency and Avengers – although current Director Maria Hill is hostile to both her and the formation of a new team. Little do any of them know that Spider-Woman’s loyalties divide not two ways, but three…

The first order of business is to find Electro and discover who he was specifically after. The trail leads to Boston, another blistering battle but no joy, forcing Drew to try radical tactics on the remaining, re-incarcerated super-freaks in an attempt to divine the identity of the cause of all their problems.

Soon the rag-tag band are rocketing to the Savage Land – a sub-surface wonderland of cavemen, dinosaurs and other strange creatures left in splendid isolation as a UN Protectorate – to recapture Karl Lykos, a man who feeds on mutant energy to become the reptilian monster Sauron…

The excursion is a disaster: they are marooned, attacked by giant lizards and captured by mega-genius Brainchild and his band of Mutates. Lykos’ escape had been engineered by the ruthless experimenter, who still considers humans as guinea pigs and seems intent on eradicating mankind, but the proto-Avengers’ biggest problem is a former ally.

Wolverine has also tracked the fugitive to the Antarctic paradise and intends to end the threat of Sauron forever… no matter who gets in the way…

He is just too late and the great reptile is reborn. However, during the subsequent battle the heroes uncover an even greater horror. Global good guys S.H.I.E.L.D. have apparently enslaved the indigenous people of the region and are using them to mine alien wonder element Vibranium.

Unfortunately, the secret is guarded by ultra-operative Yelena Belova, the new Black Widow and she is quite prepared to destroy them – and the entire installation – to preserve the secret…

In the appalling aftermath the astounded Avengers make more ghastly discoveries. The Raft breakout also exposed the fact that many of the criminals held there had been reported dead for years and the new team – which now includes Wolverine – have to face the prospect that the Free World’s greatest peacekeeping force may be partly (or wholly) corrupt: stockpiling deadly elements, super-weapons and even metahumans for what cannot possibly be any good reason…

Shaken and betrayed, The New Avengers resolve to find out why, whatever the cost…

Smart, bombastic and laced with tension and brilliant hilarity, this was – and remains – a superb moment of innovation and bold thinking that truly revitalised a moribund concept, With covers-&-variants by Finch, Miki & Frank D’Armata, Steve McNiven, Joe Quesada,. Trevor Hairsine, Olivier Coipel, Jim Cheung, Richard Isanove, Adi Granov and Bryan Hitch, this is a grand jumping-on point for readers who love Fights ‘n’ Tights Fiction and fans familiar with either the TV animation series or movie blockbuster iterations of the World’s Greatest Superheroes.
© 2004 and 2006 Marvel Characters, Inc. All rights reserved.

Guardians of the Galaxy – Legacy


By Dan Abnett & Andy Lanning, Paul Pelletier, Rick Magyar & various (Marvel)
ISBN: 978-0-7851-3338-4

Following twin cosmic catastrophes (the invasion of our cosmos by the Negative Zone legions of Annihilus and consequent incursion of the shattered survivors of parasitical Phalanx) Marvel breathed new life in many of its moribund cosmic comics characters, and none more so than the rough agglomeration of rootin’, tootin’, blaster-shootin’ outer space reprobates that formed a new 21st century iteration of the Guardians of the Galaxy.

Although heralded since its launch in the early 1960s with making superheroes more realistic, Marvel Comics also maintained its intimate affiliation with outlandish and outrageous cosmic calamity (as wonderfully embodied in their pre-superhero “monster-mag” days), and with an upcoming big-budget movie due soon this is a property the company needs to keep in the public eye…

The original Guardians were created by Arnold Drake in 1968 for try-out title Marvel Super-Heroes (#18, January 1969), a rag-tag bunch of futuristic freedom fighters dedicated to liberating star-scattered humanity from domination by the sinister, reptilian Brotherhood of Badoon.

Initially unsuccessful, the far-future space squad floated in limbo until 1974 when Steve Gerber incorporated them into Marvel Two-In-One #4 and 5 and Giant Size Defenders #5 as well as the monthly Defenders (#26-29, July – November 1975), wherein assorted 20th century champions travelled a millennium into Tomorrow to ensure mankind’s very survival.

This in turn led to the Guardians’ own short-lived series (in Marvel Presents #3-12, February 1976 – August 1977) before abrupt cancellation left them roaming the Marvel Universe as perennial guest-stars in such cosmically-tinged titles as Thor, Marvel Team-Up, Marvel Two-in-One and The Avengers.

In June 1990 they were back, securing a relatively successful series (#62 issues, plus annuals and a spin-off miniseries) until the axe fell again in July 1995.

This isn’t them; this is another bunch…

By 2006 reading tastes had once turned to watching the skies and a massive crossover event involving most of Marvel’s 21st century space specialists erupted throughout the Marvel Universe.

Annihilation, brainchild of writing team Dan Abnett & Andy Lanning, resulted in a vast reconfiguration (pre- configuration), creating a set of galactic Guardians for modern times and tastes.

Among the stalwarts in play were Silver Surfer, Galactus, Firelord (and other heralds of the world-eater), Moondragon, Quasar, Star-Lord, Thanos, Super-Skrull, Tana Nile, Gamora, Ronan the Accuser, Nova, Drax the Destroyer, a Watcher as well as a host of alien civilisations such as the Kree, Skrulls, Xandarians, Shi’ar et al and more, all relentlessly falling before a invasion of rapacious Negative Zone bugs and beasties unleashed by undying insectoid horror Annihilus.

That conflagration spawned its own wave of specials, miniseries and new titles (subsequently collected in three volumes plus a Classics compilation which reprinted key appearances of most of the saga’s star players). It inevitably led to a follow-up event …

In Annihilation: Conquest, with Kree and Skrull empires splintered, the Nova Corps of Xandar reduced to one single operative, and wild ancient gods returned, a sizable proportion of the Negative Zone invaders had tenuously established themselves in territories once home to untold billions.

The Supreme Intelligence was gone and arch-traitor Ronan had become a surprisingly effective ruler of the few remaining Kree. Cosmic Protector Quasar had died, and Phyla-Vel, (daughter of the first Captain Marvel) has inherited both his powers and name…

Whilst she and psychic demi-goddess Moondragon worked with the pacifist Priests of Pama to relieve the suffering of starving survivors, Star-Lord Peter Quill toiled with Ronan to shore up the battered interstellar defences of the myriad races in the decimated space-sector.

Quill then brokered an alliance with the Spaceknights of Galador (an old noble cyborg species most famously represented by 1980s hero Rom) to enhance the all-pervasive etheric war-net, but the system had been treacherously compromised, and when activated instantaneously overwritten ruled by a murderous, electronic sentient parasitic species known as the Phalanx, whose cybernetic credo was “peace and order through assimilation”…

Once again a rag-tag rabble united to repel a cosmic invasion, with Quill commanding a Kree resistance division/Penal Strike Force. The highly engaging intergalactic Dirty Half-Dozen comprised Galactic Warrior Bug (originally from the 1970’s phenomenon Micronauts), the current Captain Universe (ditto), Shi’ar berserker Deathcry, failed Celestial Madonna Mantis, anamorphic adventurer Rocket Raccoon and the magnificently whacky “Kirby Kritter” Groot, a Walking Tree and one-time “Monarch of Planet X.”

In combination with stellar stalwarts Drax, Gamora – “Deadliest Woman in the Galaxy” – and Adam Warlock, the organic underdogs and other special all-stars turned back the techno-parasites and were left to set the saved if battered universe back on an even (ish) keel.

The success of all that intergalactic derring-do led in turn to a new series and this initial tome (collecting Guardians of the Galaxy volume 2 #1-6 from July-December 2008) finds some of the recently acquainted adventurers in the midst of saving the universe some more…

‘Somebody’s Got To Do It’ (by writers Dan Abnett & Andy Lanning, illustrated by Paul Pelletier & Rick Magyar) reveals how – thanks to fellow Earthling Nova’s prompting – Star-Lord determined to create a pro-active defence force to handle the next inevitable cosmic crisis as soon as it started.

To that end he convinced Drax, Gamora, Groot, Phyla-Vel, Warlock and the raccoon to relocate with him to the pan-species science-station Knowhere (situated in the hollowed out skull of a dead Celestial Space God) and start putting out the never-ending progression of interstellar brush-fires before they become really serious…

The station is guarded and run by Cosmo – a Russian dog with astounding telepathic abilities – and is where old comrade Mantis works as chief medic. It also offers unlimited teleportational transport which the team soon needs as it tries to prevent an out-of-control Universal Church of Truth Templeship crashing into a time/space distortion and shredding the fabric of reality…

Soon the surly scratch squad are battling savage, crazed missionary-zealots – powered by the worship of enslaved adherents channelled through the Templeship’s colossal Faith Generators – whilst desperately attempting to divert the vessel before it impacts the fissure in space. Such a collision would cause catastrophic destruction to the galaxy but the UCT crusaders only see heretics trying to interfere with their mission to convert unbelievers…

The crisis is exacerbated by another small problem: there are very nasty things on the other side of the fissure that really want to come and play in our universe, and when one of them breaks through the only thing to do is destroy the entire ship…

In the aftermath, Warlock reveals that the string of cosmic Armageddons has fundamentally damaged the nature of space, and more fissures will appear. He wants to repurpose the team to find and close them all before anything else escapes.

And on Sacrosanct, homeworld of the Universal Church of Truth, the Matriarch issues a decree for her Cardinals to deal with the interfering unbelievers…

‘Legacy’ sees the team dash to another Reality rupture which has recently spewed out a huge chunk of limbo-ice, only to find the temporal effluvia is encasing a chunk of Avengers Mansion and another appalling atrocity hungry for slaughter. As it attacks them they are saved by a recently-thawed costumed hero throwing a circular shield with concentric circles and a single star…

The confused hero says he is Vance AstrovikMajor Victory of the Guardians of the Galaxy and he has travelled back from the 30th century. The problem is that he can’t remember why or if he’s arrived in the right universe…

As the mystery man is probed by telepathic, precognitive Mantis, Quill and Warlock drag the team off to seal another Fissure, only to be ambushed by a unit of Cardinals as they enter a vast Dyson Sphere where something horrific is hunting…

As pitched, merciless battle breaks out on the Sphere in ‘Beyond Belief’, Mantis and Major Victory are attacked in Knowhere’s sickbay by a being of incredible power. Astrovik calls the assailant Starhawk but Mantis is unable to glean any information about him from any future she can see…

Within the Sphere, the war between Guardians and Cardinals is abruptly terminated as the bio-horror that haunts the solar system-sized construct attacks. Trapped and desperate Gamora is severely damaged when she uses the artefact’s captive sun to destroy it…

Back home at Knowhere to recuperate in ‘Damages’, the squad is caught in the latest of a series of escalating acts of sabotage. However the real shock comes as amongst the 38 dead are three Skrulls. The rapacious shape-shifting conquerors have clearly infiltrated the many races using the science station…

Apparently able to defeat all the base’s detectors and confound the many telepaths in situ, the reviled creatures prove a wave of panic and Cosmo is soon being challenged by Gorani and Cynosure of the Administrative Council, both demanding swift, strong action…

The news also incites a wave of paranoia and panic amongst the inhabitants and mystery man Astrovik is targeted by a mob, leading to Quill’s team being confined to quarters, where Drax overhears a shocking exchange between Star-Lord and Mantis…

The final two issues here form part of a major company-wide crossover but thankfully can stand alone from that event. It all begins with ‘Deception – a Secret Invasion Story’ wherein Drax goes rogue, hunted throughout the station by super-powered cops as the rest of his team undergo a trial. Of course, with a suffix like “the Destroyer” there’s little reason to trust the big green galoot, and no chance to stop him as he trashes Cynosure’s superteam The Luminals, and soon his former comrades join the search too.

Things take a darker turn as Starhawk reappears – this time as a woman – determined to stop the wrong future from happening, whilst elsewhere one of team is revealed to be concealing and protecting the dreaded Skrulls…

And in the bowels of the station Drax works on his plan to flush out the shape-shifters: after all, everybody knows that they revert to their own forms on death so all he has to do is kill everyone in Knowhere to find them…

The frankly brilliant conclusion occurs in ‘Death – a Secret Invasion Story’ which cleverly and spectacularly wraps up the crossover whilst positioning the assorted heroes for the next major story arc by splitting them up: a fairly natural reaction once the Guardians learned that Quill had had Mantis mind-control each one to get them to join his proposed pro-active strike-force in the days following the defeat of the Phalanx…

This stunning stellar treasure-chest also includes a covers-&-variants gallery by Clint Langley and Nic Klein, with a dozen of Langley’s unused Cover Options, a magnificent double-page pencil-art spread by Pelletier plus a Concept Artwork section on the new improved and savagely sinister Starhawk to astound and amaze all lovers of astral action and gritty, funny fantastic fantasy.

Smart, breathtaking adventure with loads of laughs and tremendous imagination, this is superb stuff well worth seeking out and, hopefully, set to be re-issued in the lead up to the forthcoming major movie production…
© 2008 and 2009 Marvel Characters, Inc. All rights reserved.

Dark Avengers: Molecule Man


By Brian Michael Bendis, Mike Deodato, Rain Beredo & Greg Horn (Marvel)
ISBN: 978-0-7851-3854-9
One of the most momentous events in Marvel Comics history occurred in 1963 when a disparate array of freshly minted individual heroes banded together to stop the Incredible Hulk. The Mighty Avengers combined most of the company’s fledgling superhero line in one bright, shiny and highly commercial package, and over the years the roster has waxed and waned until almost every character in their universe – and even some from others – has at some time numbered amongst their serried ranks.

After years of valiant, if often controversial service to humanity, when the draconian Federal initiative known as Superhuman Registration Act led to Civil War between costumed heroes, Tony Stark AKA Iron Man was appointed the American government’s Security Czar – the “top cop” in sole charge of a beleaguered nation’s defence and freedom: Director of high-tech enforcement agency S.H.I.E.L.D. and last word in all matters involving metahumans and the USA’s vast costumed community…

Stark’s mismanagement of various crises led to the arrest and assassination of Captain America and an unimaginable escalation of global tension and destruction, culminating in an almost-successful Secret Invasion by shape-shifting alien Skrulls.

Discredited and ostracised, Stark was replaced by apparently rehabilitated and recovering schizophrenic Norman Osborn (the original Green Goblin), who assumed full control of the USA’s covert agencies and military resources, disbanded S.H.I.E.L.D. and placed the nation under the aegis of his own new organisation H.A.M.M.E.R.

The erstwhile Spider-Man villain had begun his climb back to respectability after taking charge of the Government’s Thunderbolts Project; a penal program which offered a second chance to super-criminals who volunteered to undertake Federally-sanctioned missions…

Not content with commanding legitimate political and personal power, Osborn also secretly conspired with a coalition of major menacing masterminds to divvy up the world between them. The Cabal was a Star Chamber of super-villains all working towards a mutually beneficial goal, but such egomaniacal personalities could never play well together and cracks soon began to show, both in the criminal conspiracy and Osborn himself.

As another strand of his long-term plan, the Homeland Security overlord subsequently sacked the Avengers and formed his own, more manageable team consisting of replacements and outright impostors…

Constantly courting public opinion, Osborn launched his Avengers whilst systematically building up a new, personally loyal high-tech paramilitary rapid-response force. Moreover, seemingly to keep himself honest, he hired ex-S.H.I.E.L.D. hardliner Victoria Hand as his Deputy Director, tasked with watching the recovering madman for any signs of regression into criminal insanity…

His second-in-command was also occupied with the day-to-day running of the organisation whilst he concentrated on keeping Greek War-God Ares, mentally-disturbed superman Sentry and altruistic, dimensionally displaced alien Noh-Var – now dubbed Captain Marvel – unaware of his true intentions.

His other recruits were content with the sweet perks and devious deals on offer. Bullseye, Moonstone, Venom and Wolverine‘s psychotic son Daken Akihiro happily counterfeited Hawkeye, Ms. Marvel, Spider-Man and the irascible mutant Avenging X-Man, especially as Osborn had confiscated and repurposed Tony Stark’s greatest inventions into his own suit of super-armour, retooled and finished to invoke impressions of both Captain America and the Golden ex-Avenger. Iron Patriot was always at the forefront of his hand-picked team, leading from the front as a true American hero should…

Collecting issues #9-12 (December 2009-March 2010) of the controversial Dark Avengers series scripted by Brian Michael Bendis and illustrated by Mike Deodato & colourist Rain Beredo, this volume begins to catalogue the cracks in the façade.

As Osborn starts to become unglued, the God of War takes a personal day and follows his son Alexander.

Nick Fury, driven by duty, fuelled by suspicion and powered by a serum which kept him vital far beyond his years, didn’t go away when S.H.I.E.L.D. was shut down. He just went deep undercover and continued doing what he’d always done – saving the world, one battle at a time. From an unassailable, unsuspected vantage point Fury picked his battles and slowly gathered assets and resources he’d personally vetted or built…

The indomitable freedom fighter had always known that to do the job properly he needed his own trustworthy forces and no political constraints. To this end he had long endeavoured to clandestinely stockpile his own formidable team, which included a crack squad of super-human operatives: Yo Yo Rodriguez AKA Slingshot, Sebastian Druid, Jerry “Stonewall” Sledge, J.T. “Hellfire” James and Daisy Johnson, codenamed Quake, and the terrifyingly volatile Alexander: a 12-year old boy of incredible power.

The child Phobos was destined to become a true god – the personification of Fear – but until then his daily-developing divine gifts were Fury’s to use…

Now Ares tracks his delinquent child to the lair of his commanding officer’s most dangerous enemy. Instead of all-out combat, however, the confrontation with Fury leads to a shaky détente and an improbable deal…

The main part of this volume then deals with the faux team’s most perilous challenge, as a string of uncanny disappearances in back-of-beyond hamlet Dinosaur, Colorado ties in with Osborn’s desire to keep his bored and dangerous team occupied.

However when the more-than-godlike Sentry is apparently vaporised, the grand schemer realises the magnitude of the unidentified menace and mobilises his entire organisation.

But as his team approach ground zero and the still unknown foe, each is whisked into a personalised hell (illustrated in painted sections by Greg Horn) wherein impossibly overwhelming Molecule Man Owen Reece sits in judgement and metes out appalling punishments on the interlopers who have desecrated his private paradise and playground…

With only Victoria Hand left the situation looks dire, but the former S.H.I.E.L.D. bean-counter undertakes a brilliant last-ditch stratagem which delays events long enough for Sentry to somehow reassemble himself and battle the most powerful creature in existence to a standstill…

Not even Sentry himself realised just how strong he truly was, and as that terrifying fact sinks in Osborn continues to mentally unravel – even as his erstwhile Cabal ally Loki attacks…

To Be Concluded…

This portentous, doom-drenched psycho-drama builds breathtaking suspense whilst delivering blistering action in a slowly-intensifying progression as part of the “Dark Reign” company-wide crossover which impacted upon the entire Marvel Universe, yet besides being a component of an overarching epic, still holds together effectively as an entertaining one-off read for casual Fights ‘n’ Tights fans…

Also included to enhance the appeal are a cover gallery by Deodato & Beredo, a wealth of Characters Designs and unused material, a 4-page article on the Cover Process, Norman’s Dream Sketchbook by Greg Land and an information feature on Molecule Man taken from the Marvel Universe Handbook.

Although definitely not a book for younger fans, this is another striking saga from author Bendis, packed with intrigue and action, magnificently illustrated and offering an engaging peek at the sinister side of superheroics and the deadly downside of good intentions.
© 2009 and 2010 Marvel Characters, Inc. All Rights Reserved.

Essential Avengers volume 7


By Steve Englehart, Gerry Conway, Jim Shooter, George Pérez, Don Heck, Dave Cockrum, Rich Buckler, John Buscema, Sal Buscema, George Tuska & various (Marvel)
ISBN: 978-0-7851-4453-3

The Avengers always proved that putting all one’s star eggs in a single basket pays off big-time: even when Marvel’s major players like Thor, Captain America and Iron Man are absent, it simply allows the team’s lesser lights and continuity players to shine more brightly.

Although the founding stars were regularly featured due to the rotating, open door policy, the human-scale narrative drivers were the regulars without titles of their own and whose eventful lives played out only within these stories and no others.

This monumental seventh monochrome tome, collecting the ever-amazing Avengers‘ extraordinary exploits from issues #140-163 of their monthly comicbook (spanning November 1975-September 1975), also includes material from Avengers Annual #6 plus a crossover appearance from Super-Villain Team-Up #9.

This era saw revered and multi-award winning scripter Steve Englehart surrender the writing reins to Gerry Conway during a period of painful recurring deadline problems – before neophyte wunderkind Jim Shooter came aboard to stabilise and reshape the cosmology and history of the Marvel Universe through the adventures of the Earth’s Mightiest Heroes…

Opening this epochal tome is ‘The Phantom Empire!’ (Avengers #141, by Englehart, George Pérez & Vince Colletta), which began another complex, multi-layered epic combining superheroic Sturm und Drang with searing – for 1975, at least – political commentary.

It all began when new member The Beast was ambushed by mercenaries from corporate behemoth Roxxon Oil.

He was saved by ex-Avenger Captain America who had been investigating the company on a related case and, after comparing notes, realised something very big and very bad was going on…

Linking up with Thor, Iron Man, other trainee Moondragon and the newly returned newlyweds Vision and Scarlet Witch, the pair learned of another crisis building as Hawkeye had gone missing, probably captured by time tyrant Kang the Conqueror…

Just as the Assemblage was agreeing to split into teams, former child model Patsy Walker-Baxter (star of a bunch of Marvel’s girl’s market comics such as Patsy Walker and Patsy & Hedy) burst in, threatening to expose Beast’s secret identity…

When he had first further mutated, Hank McCoy had attempted to mask his anthropoid form and Patsy had helped him in return for his promise to make her a superhero. Now she had resurfaced prepared to use blackmail to make him honour his vow. She got dragged along as one squad (Cap, Iron Man, Scarlet Witch and Vision) joined Beast’s as he returned to his old lab at Brand/Roxxon… where they were ambushed by alternate Earth heroes the Squadron Supreme…

Moondragon and Thor meanwhile co-opted sometime ally Immortus and followed Hawkeye back to 1873 but were also bushwhacked, finding themselves battling Kang beside a coterie of cowboy legends including Kid Colt, Night Rider, Ringo Kid, Rawhide Kid and Two-Gun Kid in ‘Go West, Young Gods!’ even as the present-day team learned that their perilous plight involved a threat to two different dimensions’ situations because Roxxon had joined with the corporations which had taken over the Squadron Supreme’s America – thanks to the malignly mesmeric Serpent Crown of Set…

The Wild West showdown culminated in the apparent death of a deity in ‘Right Between the Eons!’ (Avengers #143, inked by Sam Grainger). Elsewhen, the 20th century heroes were beginning their counterattack in the esoteric weaponry factory at Brand, and during all that running wild the heroes found the technologically advanced, ability-enhancing uniform of short-lived adventurer The Cat in a storeroom.

When Patsy put it on the hero-groupie neophyte dubbed herself Hellcat in ‘Claws!’ (Mike Esposito inks)…

Soon after, the Avengers were cornered by the Squadron and as battle recommenced Roxxon president Hugh Jones played his trump card and transported all the combatants to the other Earth…

The dreaded deadline doom hit just at this crucial juncture and issues #145-146 were taken up with a 2-part fill-in by Tony Isabella, Don Heck & John Tartaglione with additional pencils by Keith Pollard for the concluding chapter.

‘The Taking of the Avengers!’ revealed how a criminal combine had taken out a colossal contract on the World’s Mightiest Superheroes but even though ‘The Assassin Never Fails!’ the killer was thwarted and Captain America, Thor, Iron Man, Hawkeye, Beast, Vision and Scarlet Witch – plus Wasp, Yellowjacket and the Falcon all safely returned to their various cases untroubled by the vagaries of continuity or chronology which makes this rather impressive yarn such a annoyance in this specific instance…

The trans-dimensional traumas finally resumed in Avengers #147 which described the ‘Crisis on Other-Earth!’ (Englehart, Pérez & Colletta). With the corporate takeover of the other America revealed to have been facilitated by use of the mind-bending mystical serpent crown, the Scarlet Witch took possession of the sinister helm and her team-mates tried desperately to keep the overwhelming Squadron Supreme from regaining it.

On our Earth Hawkeye brought Two-Gun Kid to the modern world but decided to go walkabout rather than rejoin his fellow Avengers even as Thor and Moondragon began searching for their missing colleagues…

It was back to business in #148 as ‘20,000 Leagues Under Justice!’ (Grainger) featured the final showdown and the Avengers’ victory over a wiser and repentant Squadron Supreme, and as the heroes returned to their home dimension ‘The Gods and the Gang!’ reunited them with Moondragon and the Thunder God to clean up Brand/Roxxon. The Corporate cabal still had one trick left to play however: a colossal and biologically augmented Atlantean dubbed Orka, the Human Killer Whale…

Avengers #150 saw an official changing of the guard as ‘Avengers Assemble’ by Englehart, Pérez, Tartaglione & Duffy Vohland – supplemented part-way through by half of ‘The Old Order Changeth!’ (reprinted from #16 by Stan Lee, Jack Kirby & Dick Ayers) – settled the membership question and made way for new scripter Gerry Conway in #151 whose ‘At Last: The Decision’ (with additional scripting by Jim Shooter & Englehart and art from Pérez & Tartaglione) set the group off on new, less cosmic adventures.

No sooner had the long-delayed announcement been made (this membership drive had begun in Avengers #137 after all) though, than a mysterious crate disgorged the long-dead body of Wonder Man which shockingly shambled to its feet and accused the stunned android Vision of stealing his mind…

Long ago Simon Williams had been turned into a human powerhouse by arch-villain Baron Zemo and used as a Trojan horse to infiltrate the team, but eventually gave his life to redeem himself. After he was buried his brain patterns were used to provide an operating system for The Vision, inadvertently creating a unique human personality for the cold thing of plastic wires and metal…

In #152 ‘Nightmare in New Orleans!’ kicked the simmering saga into high gear as the team began a search for the fallen Wonder Man’s grave robber/re-animator, in a tale by Conway, John Buscema & Joe Sinnott which soon found the team facing voodoo lord Black Talon in New Orleans…

‘Home is the Hero!’ reintroduced 1940 Marvel sensation Bob Frank (AKA super fast superhero The Whizzer). In a tragic tale of desperation the aged speedster sought the heroes’ help before he was seemingly possessed and attacked the team.

Avengers Annual #6 answered all the mysteries and wrapped up the storyline with ‘No Final Victory’ (illustrated by Pérez, Esposito, Tartaglione & Vohland), as a conspiracy involving the Serpent-helmed Living Laser, Whizzer’s government-abducted son mutant son Nuklo and rogue US Army General Pollock almost succeeded in conquering California if not America – until the resurgent Avengers laid down the law…

Also included in the annual – and here – was ‘Night Vision’ by Scott Edelman & Herb Trimpe: a stirring solo story of the Android Avenger battling super swift psychopath Whirlwind.

In Avengers #154 ‘When Strikes Attuma?’ Conway, Pérez & Pablo Marcos began a blockbuster battle bonanza which was in part a crossover with Super-Villain Team-Up (this series followed the uneasy coalition of Dr. Doom and Namor the Sub-Mariner). The initial chapter found the Vision captured by subsea barbarian Attuma even as Earth’s Mightiest Heroes were ambushed and defeated by the warlord’s augmented Atlantean thrall Tyrak the Treacherous.

The scheme was simple enough: use the enslaved surface champions as cannon fodder in an assault against Namor…

At this time US Secretary of State Henry Kissinger had recently signed a non-aggression pact with the Dictator of Latveria with Doom subsequently blackmailing the Sub-Mariner into serving as his unwilling ally. One American vigilante observed no such legal or diplomatic niceties. The Shroud thought he had freed the Atlantean from his vow by “killing” Doom but the villain had survived the assault: rescued and secretly imprisoned by Sub-Mariner’s cousin Namorita and girlfriend Tamara under the misguided apprehension that they could force the Metal-shod Monarch into helping Atlantis and their lost Prince.

SVT-U #9 carried on the epic encounter with the heroes now ‘Pawns of Attuma’ (scripted by Bill Mantlo, drawn by Jim Shooter & Sal Trapani) as the Avengers were unleashed upon the Atlanteans, only to discover Doom now in charge and easily able to thwart their half-hearted assault.

In Avengers #155 the beaten heroes were helpless, leaving only confused, despondent and battle-crazed Namor ‘To Stand Alone!’ (Conway Perez & Marcos), joined by lone stragglers the Beast, Whizzer and Wonder Man to hunt down the triumphant barbarian sea lord.

The epic conclusion came in ‘The Private War of Doctor Doom!’ (Avengers#156, by Shooter, with art from Sal Buscema & Marcos) wherein the liberated and furious heroes joined forces to crush Attuma whilst simultaneously preventing Doom from turning the situation to his own world-conquering advantage…

In #157 ‘A Ghost of Stone!’ (Conway, Heck & Marcos) addressed a long-unresolved mystery of the Black Knight – his body had been petrified whilst his soul was trapped in the 12th century – as a strange force reanimated the statue and set it upon the weary heroes, after which ‘When Avengers Clash!!’ (Shooter, Sal Buscema & Marcos) saw the revived and now fully-recovered Wonder Man clash with an impossibly jealous Vision over the Scarlet Witch.

That Wanda loved the android Avenger was seemingly forgotten as his “borrowed” brain patterns fixated on the logical assumption that eventually his flesh-and-blood wife would gravitate to a normal man with his personality rather than stay married to a mere mobile mechanism…

Domestic tantrums were quickly laid aside when the entire team – plus late arrivals Black Panther and Thor) battled research scientist Frank Hall following an accident which gave him complete control over the forces of gravity…

Apparently unstoppable, Graviton almost destroyed New York in #159 as ‘Siege by Stealth and Storm!’ (Shooter, Sal Buscema & Marcos) resulted in a savage clash and the unbeatable villain defeating himself…

Avengers #160 featured Eric Williams, the deranged Grim Reaper. With portentous hints of a hidden backer and his dead brother seemingly returned, he conducted ‘…The Trial!’ (Shooter, Pérez & Marcos) to see whether Wonder Man or the Vision was the “true” Simon Williams… but didn’t like the answer he got…

The next issue extended the sub-plot as ‘Beware the Ant-Man’ found the team attacked by a frenzied Henry Pym, whose mind had regressed to mere days after the Avengers first formed. The crazed hero had allied with the homicidal robot he no longer remembered creating and was unwittingly helping it build ‘The Bride of Ultron!’ (#162), pitifully oblivious that for the almost completed Jocasta to live his own wife Janet had to die…

At the close the Avengers believed they had finally destroyed the murderous mechanoid, but they were wrong…

This classic collection of costumed clashes closes with Shooter, George Tuska & Marcos’ stand-alone tale ‘The Demi-God Must Die!’ wherein mythological maniac Typhon returns to capture the team. Despite forcing Iron Man to attack Hercules (to save his hostage Avenging comrades), and even after lots of spectacular smashing, the scheme naturally fails and the World’s Mightiest are triumphant again…

This type of heroic adventure might not be to every reader’s taste but these – and the truly epic yarns that followed – set the tone for fantastic Fights ‘n’ Tights dramas for decades to come and can still boggle the mind and take the breath away, even here in the so slick and cool 21st century…

No lovers of Costumed Dramas can afford to ignore this superbly bombastic book and fans who think themselves above superhero stories might also be pleasantly surprised…
© 1975, 1976, 1977, 2010 Marvel Characters, Inc. All Rights Reserved.

X-Men – Battle of the Atom


By Brian Michael Bendis, Jason Aaron, Stuart Immonen, Frank Cho, Chris Bachalo & various (Marvel/Panini UK)
ISBN: 978-1-84653-553-6

At the dawn of the Marvel Age, some very special kids were chosen by wheelchair-bound mutant telepath Charles Xavier. Scott Summers, Bobby Drake, Warren Worthington III, Jean Grey and Henry McCoy were taken under the wing of the enigmatic Professor X as he enacted his dream of brokering peace and achieving integration between humanity and an emergent off-shoot race of mutants, no matter what the cost.

To achieve his dream he educated and trained the youngsters – codenamed Cyclops, Iceman, Angel, Marvel Girl and The Beast – for unique roles as heroes, ambassadors and symbols in an effort to counter the growing tide of human prejudice and fear. The dream was noble, inspirational and worth dying for, and over the years many mutants battling under the X-banner did just that. The struggle to integrate mutants into society seemed to inevitably result in conflict, compromise and tragedy.

During the cataclysmic events of Avengers versus X-Men the idealistic, steadfast and trustworthy team leader Cyclops killed Xavier before eventually joining with old comrade Magik and former foes Magneto and Emma Frost in a hard-line alliance devoted to preserving mutant lives at the cost, if necessary, of human ones. This new attitude appalled many of their formers associates.

Abandoning Scott, his surviving team-mates Beast and Iceman with second generation X-Men such as Wolverine, Psylocke and Storm and stayed true to Xavier’s dream. Opting to protect and train the coming X-generation of mutant kids whilst honouring Xavier’s Dream, they are continuing his methods at the Jean Grey School for Higher Learning under the direction of new Head Professor Kitty Pryde…

Things got really complicated after Hank McCoy discovered he was dying. Obsessed with the idea that the naive First Class of X-Men might be able to sway Mutant Enemy terrorist No. 1 back from his current path of doctrinaire madness and ideological race war insanity, the Beast used time-travel tech in a last-ditch attempt to prevent a species war. By bringing the five youngsters back to the future he hoped to reason with the debased, potentially deranged Cyclops and fix everything before his impending death…

The gamble paid off in all the wrong ways. Rather than shocking Scott back to his senses, the confrontation simply hardened the renegade’s heart and strengthened his resolve. Moreover, even after the younger McCoy impossibly cured his older self, young Henry and the rest of the X-Kids refused to go home until “bad” Scott was stopped…

The elder Cyclops and his “Extinction Team” face many problems. Magneto is playing a double (or is it a treble?) game; betraying the terrorists to S.H.I.E.L.D. Director Maria Hill, and her to Cyclops. Moreover as they travel the world gathering up freshly activated Homo Superior kids, the Extinction-ers have been repeatedly targeted by a new mysterious next generation of robotic hunter/killer Sentinels.

All these tales were detailed in X-titles which resulted from the MarvelNOW! publishing event: a jumping-on point which reshaped the whole company continuity, taking the various mutant bands in strange new directions.

Scripted primarily by Brian Michael Bendis, this chronal chronicle collects all the issues in a crossover affecting those niche X-titles through September and October 2013 – specifically All-New X-Men #16-17, Uncanny X-Men #12-13, X-Men #5-6 and Wolverine & the X-Men #36-37, bracketed by the bookend miniseries X-Men – Battle of the Atom #1-2; a plot-light but action-packed, tension-drenched time-travel drama which sets up the next year’s worth of mutant mayhem…

It all begins with X-Men – Battle of the Atom #1, illustrated by Frank Cho, Stuart Immonen & Wade Von Grawbadger, wherein Magik, using her teleportational ability to traverse time and space, travels into the future to see what tomorrow holds for her kind. The answer seems to be Sentinels, increased human hatred and never-ending conflict…

Back in the now, Professor Pryde is continuing the First Class kids’ on-the-job training against an emergent and very ticked off mutant when more of the mystery sentinels attack. Like evil cavalry the Extermination team materialise and the ideological opponents pitch in together, but in the melee young Cyclops is killed by a stray blast and his older self blinks out of existence. Thankfully even as the entire area begins to shake and fall apart, mutant healer Triage is able to resurrect the dying X-Man. The disruptions cease, but the near-disaster reopens the old argument: the Original Five X-Men are endangering all of existence by being in their own future…

Resolute Kitty overrules young Jean Grey and orders the Beast to send them back, but when he activates the time-cube a strange yet familiar band of X-Men tumble out of it…

The tale resumes in All-New X-Men #16 (Immonen & Von Grawbadger) as the Extinction team (which now includes Jean Grey School defectors Stepford Sisters Celeste, Mindee & Phoebe as well as the time-displaced young Angel) review the attack and consider the notion that S.H.I.E.L.D. might be behind the new Sentinels. Meanwhile at the Grey School the intruders (an elderly Kitty Pride, the grandson of Charles Xavier, an Iceman-Hulk, Deadpool, a further mutated Beast, adult Molly Hayes from the Runaways and mystery telepath Xorn) are demanding that the Original 5 be sent back to their own time immediately…

Or else…

Naturally a huge fight breaks out and in the confusion the traumatised Scott and Jean steal a plane, running away to make sense of all the pressure and acrimony. Most importantly, although the future X-Men’s minds were psi-screened, young Marvel Girl had picked up something indefinable and threatening with her new telepathic abilities…

In the aftermath, as tempers cool Xorn removes her mask and reveals herself as the fugitive girl’s bitter, wiser, fiercely determined older self…

X-Men #5 (art by Davis Lopez) picks up the pace as the now tentatively combined teams set off after the kids. Storm, however, gives her all-female squad different instructions: Rogue and Psylocke join the main party whilst Pryde, Rachel Grey (the confusingly alternate Earth daughter of a different Cyclops and Jean Grey) and vampiric-mutant Jubilee are tasked with guarding the remaining Originals, little Henry McCoy and Bobby Drake…

Never good at obeying orders, they instead follow Scott and Jean themselves, provoking another all-X confrontation and allowing the runaways to bolt for ruined mutant sanctuary Utopia… where the Extinction team are already waiting…

Uncanny X-Men #12 (Chris Bachalo, Tim Townsend, Mark Irwin, Jaime Mendoza, Victor Olazaba & Al Vey) ramps up the tension as the “mutant terrorists” learn of the future X-Men and their mission. It is then that Magik reveals her own time-travel jaunt and (some) of what she’s been keeping to herself…

In the light of these events the Extinction-ers are split: Cyclops wanting to help the youngsters whilst Emma rebels and announces that she’ll be helping Xorn and her crew send all the early X-Men back where they belong…

That resolution only lasts as long s it takes to meet their descendents and legacies. Wolverine & the X-Men #36 (Giuseppe Camuncoli & Andrew Currie) quickly finds all three generations of mutants in brutal intercine combat which only ends when young Jean at last acquiesces to the constant pressure and promises to take her team back where they came from…

Then all hell breaks loose as the real Future X-Men show up…

Thanks to Magik, the true defenders of Xavier’s dream have travelled back to Now, following the instigators of an assassination atrocity committed at the crowning moment of mutant/human cooperation. Colossus, Wiccan, Ice Master, Wolverine (AKA Jubilee), Quentin “Phoenix” Quire, Kymera and Sentinel-X  plan to ensure the madness will end before it begins…

No more spoilers from me then except to say that Cam Smith & Terry Pallot help with inks on X-Men #6 and the concluding X-Men: Battle of the Atom #2 is written by Jason Aaron with portentous ‘Epilogues‘ by Bendis & Brian Wood, illustrated by Esad Ribic, Camuncoli, Currie, Tom Palmer & Kristopher Anka.

In that stunning, ever-escalating blockbuster clash the various iterations of Once-and-Future mutant champions switch sides and back again, fight, quip, discover which presumed ally is behind the new Sentinels and in some cases give their lives to preserve everything good before it all turns out OK – at least for the moment…

When the smoke clears a new chapter will begin with the Original kids willing but now unable to return to their time, the JeanGreySchool forever changed, friendships and alliances destroyed and Cyclops’ Extinction team immeasurably stronger…

Unfortunately, the most psychotic and potentially lethal monster from the future never made it back to the future and might possibly be stalking the heroes of today, and the time-disruptions caused by the assorted chronally-misplaced persons bodes badly for the continuance of existence…

X-Men: Battle of the Atom also includes many pinups and a huge cover-&-variants gallery by Art Adams, Simone Bianchi & Frank Martin, Frazer Irving, Ed McGuiness & Dexter Vines, Marte Gacia, Lopez, Phil Noto, Stefano Casselli & Andres Mossa, Frank Cho, Shane Davis, Nick Bradshaw, Stephanie Hans, Adi Granov, Immonen, Terry & Rachel Dodson, Leonel Castellani, Bachalo, Anka, Milo Manara and Esad Ribic.

™ & © 2013 and 2014 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Pow! Annual 1970


By various (Odhams Books)
ASIN: B003VUO2SC

This splendidly intriguing item is one of my favourite childhood delights: addictively captivating at the time and these days a fascinating indicator of the perceived tastes of Britain’s kids. Most importantly it’s still a surprisingly qualitative read with its blend of American adventure strips playing well with a selection of steadfastly English and wickedly surreal comedy material.

With Scotland’s DC Thomson steadily overtaking their London-based competitors throughout the 1960s, the sheer variety of material the southerners unleashed to compete offered incredible vistas in adventure material and – thanks especially to the defection of Leo Baxendale and Ken Reid to monolithic comics publishing giant Amalgamated Press (created by Alfred Harmsworth at the beginning of the twentieth century) – had finally found a wealth of anarchic comedy material to challenge the likes of the Bash Street Kids, Dennis the Menace, Minnie the Minx and their unruly ilk.

During that latter end of the period the Batman TV show sent the entire world superhero crazy and Amalgamated had almost finished absorbing all its rivals such as Eagle‘s Hulton Press to form Fleetway/Odhams/IPC.

Formerly the biggest player in children’s comics, Amalgamated had stayed at the forefront of sales by latching onto every fad: keeping their material contemporary, if not fresh. The all-consuming company had been reprinting the early successes of Marvel comics for a few years; feeding on the growing fashion for US style adventure which had largely supplanted the rather tired True Blue Brit style of Dan Dare or DC Thompson’s Wolf of Kabul.

“Power Comics” was a sub-brand used by Odhams to differentiate those periodicals which contained reprinted American superhero material from the company’s regular blend of sports, war, western adventure and gag comics – such as Buster, Lion or Tiger. During the Swinging Sixties these ubiquitous weeklies did much to popularise the budding Marvel characters and universe in this country, which was still poorly served by distribution of the actual American imports. Fantastic and its sister paper Terrific were notable for not reformatting or resizing the original artwork whilst in Wham!, Pow! or Smash!, an entire 24-page yarn could be resized and squeezed into 10 or 11 pages over two weeks…

Pow! launched with a cover date of January 31st 1967, combining home-grown funnies such as Mike Higgs’ The Cloak, Baxendale’s The Dolls of St Dominic’s, Reid’s Dare-a-Day Davy, Wee Willie Haggis: The Spy from Skye and many others, British originated thrillers such as Jack Magic and The Python and resized US strips Spider-Man and Nick Fury, Agent of S.H.I.E.L.D.

After 53 weekly issues the title merged with Wham!, that combination running until #86 when it was absorbed into Smash! Nevertheless, the title generated a number of annuals, even though, by 1969 when this annual was released, the trend generated by TV Batmania was dying.

Interest in superheroes and fantasy in general were on the wane and British weeklies were diversifying. Some switched back to war, sports and adventure stories whilst with comedy strips on the rise again, others became largely humour outlets.

This was one of the last Odhams Christmas compendia to feature imported Marvel material: from then on the Americans would handle their own Seasonal books rather than franchise out their classics to mingle with the Empire’s motley, anarchic rabble.

The content is eclectic and amazingly broad, beginning with a complete but compacted retelling of Sgt. Fury and His Howling Commandos #5 by Stan Lee & Jack Kirby from January 1964.

The full-colour WWII tale found the doughty warrior ‘At the Mercy of Baron Strucker’; beaten and humiliated in a duel with an Aryan nobleman. Soon filmed footage was used as a Nazi propaganda tool and Fury hero was a broken man – until one of his men realised the nonplussed noncom had fallen for the oldest trick in Hollywood’s playbook. The riotous rematch went rather better…

This was followed by a welter of gag strips beginning with an outing for Graham Allen’s The Nervs (revolting creatures that lived inside and piloted unlovely schoolboy Fatty) after which The Swots and the Blots (probably drawn by Mike Lacey) ushered in the economical 2-colour section with another Darwinian example of schoolboy Good vs. Evil and an unnamed substitute for Mike Higgs rendered the comedy caper The Cloak vs. Cloakwoman…

Next up is a short Marvel sci fi thriller as ‘Escape into Space!’ (from Tales of Suspense #42 June 1963 by Lee, Larry Lieber & Matt Fox) sees a convict escape to freedom into the void – or does he…? – before Wee Willie Haggis – the Spy from Skye scotches a plot to nobble Scotland’s prime (in)edible export and Percy’s Pets finds the obsessed animal enthusiast in deep water after getting hold of a hyena and crocodile…

Sgt. Fury and His Howling Commandos #5 provides a factual page devoted to ‘Weapons of War: Light Machine Guns of World War II’ to restart the full colour fun, which continues with another Swots and the Blots romp ‘n’ riot after which idiot espionage continues with The Cloak vs. Blubberman…

Back then to red-&-black for the not-resized Amazing Spider-Man #36 (May 1966, by Lee and Steve Ditko) as the Wallcrawler faces deranged super strong thief the Looter in ‘When Falls the Meteor!’

The magnificently strange comic villain Grimly Feendish then fails in another bid to get rich nefariously before tiny terror Sammy Shrink restarts a final segment of full-colour wonders with more boyish pranks, after which the reformatted ‘Death of a Hero’ (Fantastic Four #32, November 1964, by Lee, Kirby & Chic Stone) uncovers the secret of Sue and Johnny Storm‘s father: a convict who gains incredible power as the rampaging Invincible Man…

This is a strange and beloved book for me and these are all great little adventures, even though I suspect it’s more nostalgia for a brilliant childhood rather than any intrinsic merit. Feel perfectly free to track this down and contradict me if you like though…
© 1969 The Hamlyn Publishing Group Limited.

Superior Spider-Man volume 4: Necessary Evil


By Dan Slott, Ryan Stegman, Giuseppe Camuncoli, Livesay & John Dell (Marvel/Panini UK)
ISBN: 978-1-84653-581-9

Amazing Spider-Man #700 began one of the most impressive reboots of the Spider-Man mythology and was certainly the most striking and compelling character shake-up of all the MarvelNOW! relaunches.

In that issue, all that was Peter Parker apparently died when Doctor Otto Octavius took over his body. The hero’s mind had been transferred and trapped in the dying body of the super-villain where, despite his every desperate effort, in the end Peter perished with and within that decrepit, expiring frame, arguably becoming a wholly Superior Spider-Man.

Now the coldly calculating Octopus is permanently installed in the Wondrous Wallcrawler’s body and successfully living Peter’s life, albeit with a few minor but necessary alterations, upgrades and improvements…

At first the situation did not seem completely hopeless. At the moment of the monster’s greatest triumph Parker inflicted his full unvarnished memories on the psychic invader, forcing Octavius to experience every ghastly moment of tragedy and sacrifice which combined to make Spider-Man the compulsive do-gooder that he was.

From that enforced emotional turmoil came a bitter understanding. Otto had a change of heart and swore to live the rest of his stolen life in tribute to his greatest enemy; earnestly endeavouring to carry on Spider-Man’s self-imposed mission, guided by Peter’s abiding principle: “with great power comes great responsibility”…

However Octavius’ ingrained monomania proved hard to suppress and the usurped web-spinner constantly toiled to prove himself the better man: augmenting Parker’s paltry gadgets and methodology with millions of spy robots to patrol the entire city at once, constantly adding advanced tech and refining new weaponry to the suit and even acting pre-emptively rather than merely reacting to crises as the original had…

Otto went back to college because he arrogantly refused to live life without a doctorate and even briefly tried to rekindle his new body’s old relationship with Mary Jane Watson.

The new, ultra-efficient Spider-Man became New York’s darling and even Mayor J. Jonah Jameson embraced the Web-spinner; all but adopting the Arachnid as his deputy – to the utter incredulity of an imperceptible psychic shard of Peter which still screamed in frustration within the deepest recesses of the hero’s overwritten consciousness…

The helpless ghost was an unwilling passenger, unsuspected by Octavius yet increasingly privy to the villain’s own barely-suppressed memories. Moreover, more and more of Parker’s oldest friends began to suspect something amiss…

Police CSI Officer and ex-girlfriend Carlie Cooper knew Peter’s secret identity and recalled the last time Spidey fought Doc Ock, when the killer broke her arm. He claimed then that he was Peter trapped in the villain’s body…

The public seems happy with how Spider-Man has changed. Not only is he exceedingly more efficient, but far more brutal too: practically crippling bad guys like Boomerang, Vulture and Scorpion. This new hard-line attitude actually increased the webslinger’s approval rating and, after a hostage siege, his status peaked after he executed the psychotic perpetrator Massacre…

Eventually Octavius realised there was a noble passenger in his head and eradicated the last vestiges of his enemy’s presence – at the cost of many of Parker’s later memories and fully liberated extended his campaign of modernised crime-fighting.

Helping Jameson after the Spider-Slayer and other super-felons broke loose on The Raft penitentiary, Spider-Man then blackmailed the Mayor into donating the now empty edifice for a base. The Superior wallcrawler designed a new costume, built giant war-tanks and even hired henchmen to help him clean up the city for the decent, law-abiding citizens.

“Parker’s” personal life is all but over and he’s constantly harassed for a lack of productivity by employer Max Modell at technological think-tank Horizon Labs. He still wants that elusive doctorate, however, and is prepared to put up with lots of grief from his lecturer Dr. Lamaze – even though the oaf is a bumbling fool even more stupid than when he was Otto Octavius’ college lab partner. At least Parker’s blossoming romance with brilliant Anna Maria Marconi is still progressing satisfactorily…

From his transformed citadel on the now-renamed Spider Island II, Spider-Man watches over his city through the electronic eyes of thousands of tiny Spider-bots…

There’s still lots he doesn’t see though: resurgent and hidden criminal mastermind Goblin King (former Green Goblin Norman Osborn) is successfully completing his own campaign to take over the underworld with his Goblin Army Cult.

To that end he has transformed young Phil Urich – latest iteration of The Hobgoblin – into his latest living weapon: a Goblin Knight to lead his armies to inevitable victory…

Meanwhile, Carlie Cooper has shared her suspicions about Spider-Man with her friend and Captain Yuri Watanabe (who secretly moonlights as costumed vigilante The Wraith). Together the women have been gathering definitive proofs of their suspicions regarding the Wallcrawler; and now with an Island fortress and a mercenary gang to pay for they have a money trail to follow…

Most dangerous of all, disgraced former Horizon employee Ty Stone is still free: a malevolent genius and subtle manipulator with a deadly agenda all his own slowly building his own powerbase…

This latest collection ties in to the various time travel stories and stems from the after-effects generated by the disruptions in the (Marvel) universes caused by the Avengers unmaking the Age of Ultron, but don’t fret as the stories work well enough on their own…

Illustrated by Ryan Stegman & John Livesay, the 3-part story-arc Necessary Evil begins with ‘Let’s Do the Time Warp Again’ and a glimpse at Nueva York in 2099, where Miguel O’Hara is knee-deep in a chronal crisis. His entire world is unravelling, with dinosaurs and other time-lost threats materialising even as his archenemy (and biological father) Tyler Stone of world-owning corporation Alchemax is gradually disappearing thanks to some threat to an ancestor in 2013…

A Word to the Wise: At a time when Marvel’s product quality was at an all time low, and following a purported last minute dispute between the company and prodigal son John Byrne (who had re-invented himself by re-inventing Superman), the House of Ideas launched a whole new continuity strand with all-new heroes (and franchise extensions) set more than a century into the future.

The world was a corporate dystopia, the scenarios were fantastical and the initial character-pool was predictable if not actually uninspired. A lot of the early material was by any critical yardstick sub-par. But there was also Spider-Man 2099.

Some analogue of the wall-crawler is always going to happen in any Marvel imprint (anybody remember Peter Porker, the Spectacular Spider-Ham?), and in those insane days of speculator-led markets (where greedy kids – and adults – dreamed of cornering the market in “Hot Issues” and becoming instant squillionaires) the future wallcrawler was a spectacular example of quality creators producing superior work (don’t take my word for it, just check out Spider-Man 2099: Genesis)…

In 2099 world governments were openly in the capacious pockets of huge multi-national corporations which controlled every aspect of society. All superheroes had been gone for decades, although their legends still comforted the underclass living at the fringes – and below the feet – of the favoured ones who could survive in a society based on unchecked, rampant free-marker capitalism.

Miguel O’Hara was a brilliant young geneticist fast-tracked and swiftly rising through the ranks of Alchemax. He enjoyed the privileges that his work (creating super-soldiers for the company) won him. He loved solving problems and despite interference from salary-men and corporate drudges he made a major breakthrough: a technique to alter genetic make-up and combine it with DNA from other organisms…

Following a demonstration which went grotesquely awry the arrogant scientist made a big mistake and threatened to quit. Unwilling to lose such a valuable asset CEO Tyler Stone poisoned O’Hara with the most addictive drug in existence – one only available from Alchemax – to keep him loyal.

The boy wonder was then forced to use his genetic modifier, resetting his physiology to purge the addiction from his cells. However one of the lab assistants he used to bully saw a chance for some payback and sabotaged the attempt, adding spider DNA to the matrix…

Miguel became the ultimate rebel in his time and was at the cutting edge of a new “Age of Heroes” fighting Stone and Alchemax as well as many other menaces. He eventually discovered the other reason for his privileged fast tracking: his mother’s long-ago affair which had resulted in a son…

Now O’Hara had to ally with Stone and stop the temporal threat in 2013 – to save his world and his own life…

In New York, Horizon labs are under threat: a corporate takeover by Allan Chemical (owned by Parker’s old school flame Liz Allan-Osborn) but orchestrated by the conniving Ty Stone, who had been sabotaging the Think-Tank’s experiments and stock price for months.

The geniuses there use experimental time-tech to record Stones perfidious deeds, but when they first turn on the machine Spider-Man 2099 explodes out of it, desperate to stop the chronal anomaly before his future dies. Before too long however he is confronted by this era’s wondrous webslinger.

O’Hara’s not worried: after all he and his predecessor have met before and fought as allies. Unfortunately that adventure is not one that remained in his memory after Ock removed the last vestiges of Peter’s consciousness…

Because of this, ‘Smack to the Future’ finds the Spider-Men in savage combat, leaving Ty Stone to continue his machinations unobstructed: absorbing Horizon and taking over the company that results from the hostile takeover.

He’s thinking perhaps… Al-Chem-Max?

With the future rapidly unravelling, the scene changes to the Caribbean where Yuri and Carlie are chasing down the final piece in their detective jigsaw puzzle in the concluding chapter ‘Event Horizon’, where a last minute save sees the Superior Spider-Man and his notional legatee vanish into an explosive time glitch. Only one reappears when the crisis is over and Parker/Octavius has no memory of what has happened…

And in 2099, Tyler Stone gloats; his world is safe and, by destroying Alchemax’ time tech, he has stranded “his” Spider-Man where nobody can save him…

It’s back to business with artists Giuseppe Camuncoli & John Dell as ‘Still Standing’ takes a look back to just after Octavius triumphed in stealing Spider-Man’s body and life. Following that cataclysmic clash a John and Jane Doe were admitted to hospital. She was considerably disturbed by hallucinations in which she saw the “Great Web coming undone” and “all the Spiders dying” whilst he kept deliriously demanding where Otto Octavius was…

Retuning to the present day, the ever-efficient Spider-Man encounters super-thief and some-time adventure Black Cat. As a former lover, the feline felon expects her former beau to go easy on her as usual, but is astonished at his new attitude and the savage beating she receives before he leaves her to the cops…

In the meantime the hospitalised John Doe is released, intent on some secret task to perform, as the increasingly acerbic and domineering Peter Parker wheedles money from his Aunt May and her husband to start his new tech company – backing up that investment with the last of Dr. Octopus’ off-shore hidden funds.

Carlie is tracking those accounts and sets off to give her findings to the Avengers but she doesn’t make it…

And at his Doctoral Board meeting the exultant Parker gets a stunning shock after his successful presentation is ruined by Lamaze who accuses the candidate of plagiarising the work of another scientist: his old college chum Otto Octavius…

This portentous package concludes with ‘Lethal Ladies’ as Doc Ock’s old girlfriend Stunner goes on a rampage, tearing up the town in her solid hologram form, forcing the Superior Spider-Man into a battle he just doesn’t want to fight.

As Carlie discovers that there’s no corpse in the tentacled super-villain’s grave, only to be abducted, Spider-Man uses Stunner’s equipment to solve his Doctoral problem with Don Lamaze, utterly unaware that the Goblin Army Cult now possesses Carlie’s proof of who’s really living in Peter Parker’s skull…

To Be Continued…

Scripted as ever by Dan Slott, Necessary Evil collects issues #17-21 of the fortnightly Superior Spider-Man (4th September-13th November 2013), ramping up the tension in advance of truly shocking revelations to come, and this titanic time-busting tome includes a covers-&-variants gallery by Stegman, Camuncoli, Humberto Ramos, Mike McKone, J.G. Jones, Olivier Coipel, Leonel Castellani, J. Scott Campbell & Adi Granov

This up-to-the minute tech-heavy reinvention is naturally accompanied with some AR icon sections – Marvel Augmented Reality App pages which provide access to story bonuses and content on your smart-phone or Android-enabled tablet.

Spider-Man has been reinvented so often it’s almost become commonplace, but this iteration – for however long it lasts – is one no lover of high-octane adventure should miss: smart, shocking and incredibly addictive.
™ & © 2013 and 2014 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. Italy. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

X-Men Noir: the Mark of Cain


By Fred Van Lente & Dennis Calero (Marvel)
ISBN: 978-0-7851-4437-3

When fictional heroes and villains become really popular – to the point where fans celebrate their births and deaths and dress up like them at the slightest opportunity or provocation – eventually a tendency develops to explore other potential character facets that the regular, cash-cow continuity might normally prohibit.

DC invented a whole company sub-strand of “Imaginary Stories” and Marvel asked “What If…?” sharing glimpses of alternate realities. Even television series got into the act with shows like Star Trek, Roswell and Stargate SG-1 offering coolly jarring, different takes on their established stars and scenarios.

The little dark gem of alternate continuity on offer today comes from an intriguing experiment in 2009 wherein Marvel took many of their biggest stars and reconfigured them for a universe drenched in the tone, lore and ephemera of pulp fiction and Film Noir: a dark land where shiny gleaming super-powered heroes were replaced by bleakly paranoid, deeply flawed and self-serving individuals just trying to get by as best they could…

X-Men Noir: the Mark of Cain is actually a sequel to the initial foray and benefits from not having to explain or differentiate the so-similar seeming stars from the bastions of the regular continuity. It ran as a 4-issue miniseries from February-May 2010 offering a moody glimpse of a world with no heroes, only shades of villainy. Nevertheless it still provides a satisfying slice of suspenseful entertainment for Fights ‘n’ Tights fans in search of something genuinely edgier than their regular fare. After all, the big draw for the jaded is that these folks might actually die and stay that way…

What You Need to Know: situated in the 1930s, these X-Men are not mutants with incredible, science-defying powers but rather a gang of mentally disturbed juvenile delinquents. They had been lab rats for rogue psychiatrist Charles Xavier in his School for Gifted Youngsters, where he strove to exacerbate rather than cure their various anti-social behaviours.

The batty boffin believed that sociopathy was the next stage in human behavioural development and spent his days training and refining the criminal talents and tendencies of his disturbed charges – until he was exposed and thrown in jail on Riker’s Island Prison.

The truth came out after the body of one of his “students” was washed up on the shore, covered in odd, three bladed knife slashes…

There is one costumed mystery man on the scene during these parlous times. Nosy, troublesome reporter Tom Halloway is not-so-secretly also a violent vigilante dubbed The Angel and the hunt for him preoccupied many familiarly different characters such as corrupt Chief of Detectives Eric “Magnus” Magnisky, his troubled children Peter and Wanda, casino owner Remy LeBeau, mobster Unus the Untouchable and drug runner Sean Cassidy…

This sequel volume opens with a public scandal as the government’s secret prison camp at Genosha Bay is exposed. Charges of torture and Applied Eugenics are levelled against the operators but despite rising protests the prison still carries on its inhumane treatments on the legion of sociopaths held there without Due Process or Representation.

In other news: due to lack of evidence, “Professor of Crime” Xavier is freed from Riker’s, arrogantly swearing to track down the killer of his recently assassinate “friend” Magnus…

A continent and ocean away, some of his former successes are cutting their way through the jungles of Madripoor and hordes of berserk headhunters as they try to find the lost temple of Cyttorak and retrieve a fabulous gem.

Sharpshooter Scott “Cyclops” Summers and unpredictable seagoing brawler Captain Logan are temporarily with the Angel, following a map provided by bootlegger and mercenary Cain Marko. They don’t give much credence to the native legends of vengeance inflicted on transgressors by Cyttorak’s “Juggernaut” but that soon changes when Marko is found in the no-man’s land around GenoshaBay, crushed to pulp. Of the enormous jewel there is no trace…

Peppered with evocative flashbacks, the story and trail leads Angel – who learned most of his nasty bag of tricks from Cain – to the USA’s extraterritorial prison and the shocking revelation that Xavier is secretly in charge…

Despite being captured and subjected to the Professor X’s methods of persuasion – administered by the warped woman Warden Frost – Halloway soon breaks free and begins pursuing the how and the who of Marko’s murder.

Fighting his way past the Professor of Crime’s newest protégés, a big burly Russian and an exotic black woman with a white Mohawk haircut, he is recaptured before he can reach Logan’s boat and sometime allies Cyclops and Eugene “Puck” Judd.

Undergoing more of Xavier’s “treatments”, the Angel is then confronted with the scientist’s secret weapon: his own thoroughly crazy – sociopathic – twin brother Robert Halloway…

The period drama and sinister suspense kick into compelling overdrive as the various parties hunting the Gem clash when the action shifts from noir detective to pulp sci-fi and the Professor’s true plan emerges. With the government’s covert connections exposed, and all surviving participants trapped aboard a huge flying battleship, the real value of the Gem of Cyttorak is revealed and, amidst flying fists, double- and triple-crosses abound.

As the agendas of all interested parties crash together thousands of feet above Manhattan, only antisocial violence works and at last a kind of justice is won…

Bleak, cynical and trenchantly effective, this excellent thriller by scripter Fred Van Lente and illustrator Dennis Calero provides a huge helping of thrills and chills that would work equally well even if you had never heard of Marvel’s mighty mutants.

This pocketbook sized collection also includes a covers and variants gallery by Calero as well as a dozen original art pages shot prior to the digital colouring stage.
© 2009, 2010 Marvel Characters, Inc. All rights reserved.

X-Men: Primer


By Brian Wood, Olivier Coipel, David Lopez, with Chris Claremont, Marc Silvestri & various (Marvel/Panini UK)
ISBN: 978-1-84653-553-6

At the dawn of the Marvel Age, some very special kids were chosen by wheelchair-bound telepath Charles Xavier. Gloomy Scott Summers, ebullient Bobby Drake, trust fund brat Warren Worthington III, insular Jean Grey and simian genius Henry McCoy were gathered up by the enigmatic Professor X – a man dedicated to brokering peace and achieving integration between massed humanity and an emergent off-shoot race of mutants, no matter what the cost.

To achieve his dream he educated and trained the youngsters – codenamed Cyclops, Iceman, Angel, Marvel Girl and The Beast – for unique roles as heroes, ambassadors and symbols in an effort to counter the growing tide of human prejudice and fear. The dream was worth fighting for, and over the years a small army of mutants battled under the X-banner, but the struggle to integrate mutants into society resulted in constant conflict, compromise and tragedy.

These included Jean’s death (twice), Warren’s mutilation (and murder), Hank’s uncontrollable progressive mutations and eventually Cyclops’ radicalisation following his possession by the cosmic entity known as the Phoenix force.

During the cataclysmic events of Avengers versus X-Men the formerly idealistic, steadfast and trustworthy team-leader Cyclops killed Xavier before eventually joining with old comrade Magik and former foes Magneto and Emma Frost in a hard-line alliance devoted to preserving mutant lives at the cost, if necessary, of human ones.

Those tales were detailed in a number of titles which sprang out of the MarvelNOW! publishing event: a jumping-on point which reshaped the whole company continuity, taking various X-iterations in truly bizarre new directions.

This particular chronicle collects issues #1-4 of the fourth volume of the adjectiveless X-Men (from May to August 2013) and also includes a pertinent classic yarn from Uncanny X-Men volume 1 #244 circa May 1989.

Over the decades the many and various X- titles have been notable for the number of strong female characters created, and this new iteration from scripter Brian Wood & artist Olivier Coipel finally takes the logical step of drafting an all-girl squad to save the world from an appalling primal threat…

Inked by Mark Morales, the action begins with a little backstory and reveals how, when the world was still brand new, a pair of siblings manifested. They were immensely powerful and hated each other from the start. They fought and the male kicked his defeated sister loose into the cosmos while he stayed on Earth and developed…

Billions of years later, former X-Man Jubilation Lee takes a commercial flight out of Bulgaria, looking for help from her old friends. She’s inherited a baby with a few problems and is being followed by possibly the most dangerous man on Earth…

At the Jean Grey School for Higher Learning, tutors Storm, Kitty Pryde, Rogue, Psylocke and Rachel Grey (the alternate Earth daughter of Cyclops and Jean Grey dubbed Marvel Girl) are having trouble getting through to some of the more intransigent mutant students. When they get a call from Jubilee, the X-Men drop everything and dash off to intercept her as she heads for the only home and family she has ever really known…

When the man on her trail is revealed to be John Sublime – current body of an ancient sentient bacterial life form which has lived on Earth since life began and no friend to the subspecies Homo Superior – the X-Men expect the worst, but are astounded when he comes to the School and promptly surrenders without a fight…

Sublime survives by possessing organisms and he’s come to warn the heroes that his sister – who performs the same trick with technology – has returned to the planet, looking for revenge on him and control of everything else in existence…

Meanwhile, escorting Jubilee and her baby, Storm, Rogue and Kitty get first-hand experience of the threat as the train they’re on is derailed by an unknown force. Barely escaping, they unwittingly bring the menace into the school where Arkea slips into the dormant form of Karima Shapandar: a human friend infected with Omega Sentinel systems and designed to be the ultimate mutant eradicator…

All they want to do is share old stories and coo over Jubilee’s baby, but with Arkea in control and determined to supersede life on Earth, the girls are drawn into a terrifying war on two fronts. The sinister sister takes control of the Danger Room and locks down the entire school before transmitting herself to Budapest where Jubilee first acquired the mysterious baby she’s named Shogo…

Leaving Kitty and the students to save the school and themselves from a deadly time-bomb, Storm, Psylocke, Marvel Girl, Rogue and Jubilee head for Eastern Europe and track Arkea to a medical complex where humans augmented with medical implants and technology provide Arkea with hundreds of suitable meat-vehicles. As the final battles surges to a crescendo, the warrior women are terrified that the only way to stop the cyber-parasite is to kill her numerous hosts…

When that conundrum is satisfactorily solved, David Lopez, Cam Smith & Norman Lee step in to illustrate an epilogue chapter guest-starring Wolverine who recaps old times with Jubilee as the female X-team sort out their agendas and chain of command whilst trying to stop a passenger jet crashing to destruction…

To supplement the advent of this new grouping, this all-action outing also includes the comedic adventure ‘Ladies Night’ by Chris Claremont, Marc Silvestri & Dan Green (from Uncanny X-Men volume 1 #244 May 1989) which saw the first appearance of Jubilee.

When off-duty X-gals Storm, Rogue, Psylocke and Dazzler head for an undercover dose of downtime they encounter a streetwise, “Mall Rat” runaway with mutant powers, just as the emporium’s management hire a hapless squad of mutant hunters to clear up their Homo Superior problem…

Fast-paced, whimsical and owing a huge debt to the movie Ghostbusters, the riotous romp closes this Fights ‘n’ Tights fest on a rare and welcome light note, but of course there’s still more bang for your buck…

X-Men: Primer also includes a vast and beautiful cover-and-variants gallery by Coipel, Amanda Connor, Terry & Rachel Dodson, Silvestri & Green, Joe Madureira, Mark Brooks, J. Scott Campbell, Arthur Suydam, Mike Deodato Jr., Milo Manara, Ed McGuiness, Humberto Ramos, Kevin Wada, Skottie Young, Kris Anka & Sara Pichelli plus the now standard 21st century add-on of AR icon sections (Marvel Augmented Reality App) which give access to many story bonuses providing you download the free code from marvel.com onto your smart-phone or Android-enabled tablet.
™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.