Modesty Blaise: Ripper Jax


By Peter O’Donnell & Enric Badia Romero (Titan Books)
ISBN: 978-1-78329-858-7

Modesty Blaise and her lethally adept, knife-throwing, compulsively platonic partner Willie Garvin gained fearsome reputations as infallible super-criminals heading underworld gang The Network before retiring young, rich and healthy. With honour intact and their hands relatively clean, they cut themselves off completely from careers where they made all the money they would ever need and far too many enemies – a situation exacerbated by their heartfelt conviction that killing was only ever to be used as a last resort.

When devious British Spymaster Sir Gerald Tarrant sought them out they were slowly dying of boredom in England. The wily old bird offered them a chance to have fun, get back into harness and do a bit of good in the world. They jumped at his offer and have been cleaning up the dregs of society in their own unique manner ever since …

From that tenuous beginning in ‘La Machine’ (see Modesty Blaise: the Gabriel Set-Up) the dynamic duo went on to crush the world’s vilest villains and most macabre monsters in a perpetual storm of tense suspense and inspirational action for nearly forty years…

The inseparable associates debuted in The Evening Standard on 13th May 1963 and over the passing decades went on to star in some of the world’s most memorable crime fiction, all in approximately three panels a day.

Creators Peter O’Donnell & Jim Holdaway (who had previously collaborated on Romeo Brown – a lost strip classic equally deserving of its own archive albums) produced a timeless treasure trove of brilliant graphic escapades until the illustrator’s tragic early death in 1970, whereupon Spanish artist Enric Badia Romero (and occasionally John Burns, Neville Colvin and Pat Wright) assumed the art reins, taking the partners-in-peril to even greater heights.

The series has been syndicated world-wide and Modesty has starred in 13 prose novels and short-story collections, several films, a TV pilot, a radio play, an original American graphic novel from DC and nearly one hundred comic strip adventures until the strip’s conclusion in 2001.

The serial exploits are a broad blend of hip adventuring lifestyle and cool capers, combining espionage, crime, intrigue and even – now and again – plausibly intriguing sci fi and supernaturally tinged horror genre fare, with ever-competent Modesty and Willie canny, deadly, yet all-too-fallibly human defenders of the helpless and avengers of the wronged…

Reproduced in stark and stunning monochrome – as is only right and fitting – Titan Books’ superbly scrupulous chronological serial re-presentations of the ultimate trouble-shooters resume here, with O’Donnell & Romero offering four more masterpieces of mood mystery sand mayhem only pausing for intriguing Introduction ‘Modest Morality’: an insightful overview of the wonder woman’s ethics and motivation from author and incurable fan-addict Simon Barnes (How to be a Bad Birdwatcher, The Sacred Coombe, Ten Million Aliens).

The suspenseful dramas open with Ripper Jax (originally run in The Evening Standard from May 4th to October 2nd 1995), wherein Modesty and Willie repay an old blood-debt to psychometricist and antiquarian bookseller Mr. Haley. The old gentleman has a daughter who’s a bit of a wild child and now she’s been kidnapped by psychotic, knife-throwing gang boss Ripper Jax.

The thoroughly nasty flesh-peddler is after two million pounds hidden by a thief who is beyond his usual means of coercion and persuasion, but for a man who can find things by mental divination all things are possible…

Naturally the Dynamic Duo leap to the distraught dad’s defence, but a little pre-raid intelligence-gathering around the villain’s medieval castle in Ireland not only reveals the huge odds arranged against them but also that it might not be a simple abduction and trade that’s going on…

Moreover, Jax soon knows the troubleshooters are coming but doesn’t care. He’s always wanted to test his knives and skill against the legendary bladesman Willie Garvin…

The scene shifts to the antipodes for The Maori Contact (3rd October 2nd 1995 – March 1st 1996) as Willie helps some old friends finish a magnificent, hand-carved traditional Waka. The 100-foot native war-canoe is the crowning triumph of British sculptor Jason Nash and his wife Carol, but they have no idea of the problems brewing…

In London, Modesty is just learning from Jason’s uncle Sir Gerald Tarrant that Carol has inherited millions of pounds from a crazy relative she had no notion of, even as Willie and Jason foil an abduction attempt which leaves one kidnapper dead and poor hubby with blood on his hands…

Rushing out on the first jet to New Zealand, Modesty and Tarrant are unaware that Carol’s sole rival for the inheritance is already on his way ahead to them, having hired one of the few criminal organisations in the world undaunted by the lethal reputations of Blaise and Garvin.

Not prepared to leave it at that, Carol’s unknown enemy also recruits an army of local riff raff to play back-up, but has completely underestimated the devious duo’s experience in whittling down overwhelming odds and uncanny ability to find helpful allies in the strangest places…

A startling glimpse into Modesty’s criminal days running The Network underpins Honeygun (March 4th to August 2nd 1996), revealing how her life was saved by a merciless mercenary killer.

Sadly the striking Eurasian assassin was too depraved and kill-hungry to be allowed to join Modesty’s gang and left in a huff with a solemn promise that Modesty owed her a debt which would one day be called in…

Years later that obligation becomes a deadly burden when Willie and “the Princess” are relaxing in their Tangiers home. Modesty is spending time with her occasional paramour Dr. Giles Pennyfeather when Honeygun resurfaces, orchestrating a heist which goes bloodily awry.

Trapped in the Kasbah with the cops closing in, the sociopathic killer calls in her debt and Modesty reluctantly spirits her away before the police can swoop…

Blaise’s misgivings over the rescue are soon proved true when Honeygun kills an Israeli diplomat and his chauffeur and subsequently abducts Giles from his hospital to remove a bullet from one of her henchmen wounded in the exchange of fire…

Torn by guilt, Modesty resolves to stop Honeygun for good. Before long she and Willie have tracked the crazy killer and her increasingly anxious army of hired guns to a derelict Roman fort and begun the perilous task of extracting Giles and cutting down the odds. With the worst storm in decades brewing, Modesty has to deal with one final hiccup when her darling doctor refuses to leave without his critically injured patient…

This catalogue of compelling crookedness and catastrophic crime-busting concludes with a gripping yarn wherein Modesty and Willie rush to the rescue of old friends Dinah and Stephen Collier in the raw heart of the Guatemalan jungle.

The professor and his blind, psychic wife were working for Blaise’s occasional lover John Dall, divining potential drill sites for the billionaire’s oil company when they were taken by a gang of rebels led by the charismatic maniac Durango (August 5th 1996 to January 3rd 1997)…

Rapidly swinging into action, Blaise and Garvin go native and attempt to infiltrate the band in the manner that’s worked so well so often, but things go south swiftly when Durango turns out to be old Network adversary Lazaya who instantly recognises them and decides to ransom them instead….

With everything going wrong the partners in peril have to think fast, act boldly and ruthlessly exploit every advantage to save their friends and themselves, but as always the final arbiter is a study in applied violence…

These are incomparable capers crafted by brilliant creators at the peak of their powers; revelling in the sheer perfection of an iconic creation. Unforgettable shock and suspense-stuffed escapades packed with sleek sex appeal, dry wit, terrific tension and explosive action, the stories grow more appealing with every rereading and never fail to deliver maximum impact and total enjoyment.
Modesty Blaise © 2014 Associated Newspapers/Solo Syndication.

Modesty Blaise: Ripper Jax is available for pre-order now and will be published on March 4th 2016.

Silent Invasion Book One: Secret Affairs


By Michael Cherkas & Larry Hancock (NBM)
ISBN: 978-0-91834-850-0

The 1980s were an immensely fertile time for English-language comics-creators. In America a fresh wave of creativity had started with the birth of dedicated comics shops and, as innovation-geared specialist retailers sprung up all over the country, operated by fans for fans, new publishers began to experiment with format and content, whilst eager readers celebrated the happy coincidence that everybody seemed to have a bit of extra cash to play with.

Consequently those new publishers were soon aggressively competing for the attention and cash of punters who had grown resigned to getting their on-going picture stories from DC, Marvel, Archie and/or Harvey Comics. European and Japanese material began creeping in and by 1983 a host of young companies such as WaRP Graphics, Pacific, Eclipse, Capital, Now, Comico, Dark Horse, First and many others had established themselves and were making impressive inroads.

New talent, established stars and fresh ideas all found a thriving forum to try something a little different both in terms of content and format. Even shoestring companies and foreign outfits had a fair shot at the big time and a much great material came – and, almost universally, just as quickly went – without getting the attention or success they warranted.

By avoiding the traditional family sales points such as newsstands, more mature material could be produced: not just increasingly violent and with nudity but also far more political and intellectually challenging too.

Moreover, much of the “brain-rotting trash” or “silly kid’s stuff” stigma had finally dissipated and America was catching up to the rest of the world in acknowledging sequential narrative as a for-real, actual Art-Form, so the door was wide open for gosh-darned foreigners to make a few waves too…

One of the most critically acclaimed and just plain fun features came from semi-Canadian outfit Renegade Press which, spun out by a torturous and litigious process from Dave Sim’s Canadian Aardvark-Vanaheim enterprise, set up shop in the USA and began publishing at the very start of the black and white comics bubble in 1984. Renegade quickly established a reputation for excellence, picking up a surprisingly strong line of creator-based properties and some genuinely remarkable and impressive series such as Ms. Tree, Journey: The Adventures of Wolverine MacAlistaire, Normalman, Flaming Carrot, the first iteration of Al Davison’s stunning Spiral Cage and compulsive, stylish Cold War, flying-saucer paranoia-driven series The Silent Invasion amongst others.

That last was a stunningly stylish saga, bolting 1950s homeland terrors (invasion by Reds; invasion by aliens; invasion by new ideas…) onto Film Noir chic and employing 20-20 hindsight to produce a truly fresh and enticing concept in the Reagan-era Eighties. I firmly believe that in this business nothing good stays lost, but now I’m fed up waiting for it to be rediscovered so I’m going to review my battered old copies as no one has tried to revive it yet. At least they’re still available…

This first superbly oversized monochrome tome – a whopping 298 x 2058 mm – gathers the lead story from the first three issues of The Silent Invasion with co-creators Michael Cherkas & Larry Hancock concocting a delightful confection combining all the coolest genre elements of classic sci-fi, horror, spy, conspiracy theory, crime, romance and even comedy yarns…

The 1950s in American were a hugely iconic and paradoxical time. Incredible scientific and cultural advancements and great wealth inexplicably arose amidst an atmosphere of immense social, cultural, racial, sexual and political repression with an increasingly paranoid populace seeing conspiracy and subversive attacks in every shadow and corner of the rest of the world.

Such an insular melting pot couldn’t help but be fertile soil for imaginative outsiders to craft truly incisive and evocative tales dripping with convoluted mystery and taut tension, especially when wedded to the nation’s fantastic – and then-ongoing – obsessions with rogue science, flying saucers, gangsterism and espionage…

They were also obsessed with hot babes and bust sizes, but more of that elsewhere…

Preceded by a terse and still topical Introduction from Frank Miller, this towering collection from 1988 kicks off with ‘Chapter One: Atomic Spies’ in a dark desert landscape 22 miles outside Union City in April 1952.

Private eye Dick Mallet sees a strange light in the skies and in the morning the cops find his crashed car. There’s no sign of the infamous and distinguished Dick…

A month later reporter Matt Sinkage is still unhappy with his piece on “The Truth Behind Flying Saucers” but his muttering and musing is interrupted by a hot blonde banging on the door of his foreign-sounding neighbour Ivan Kalashnikov.

Arriving at his desk on the Sentinel, Sinkage can’t believe the audacity of the Air Force’s official line about “marsh gas” and starts screaming at his Editor Frank Costello who just bawls him out – again – and sends him off to cover real news…

Instead Sinkage heads out to the site of the latest sighting and starts interviewing local yokels. That night fiancée Peggy cooks him a meal but his mind is elsewhere, on that night six months back in Albany when he saw a UFO and impetuously chased after it: a night everyone but him remembers…

Later, in a bar, Matt continues badgering Frank until the booze gets to him. Eventually Sinkage slinks back to his apartment. Ivan’s door is open and a quick glance reveals the foreigner and others in front of a huge, weird machine and Matt realises they must be Reds! Atomic spies!

Before the reporter can react, Kalashnikov pulls a really strange gun and shoots. Next morning Sinkage awakes with another sore head and fuzzy memory…

Days later Matt again collides with Mr K’s pretty friend Gloria Amber, but fails to get another look at his neighbour’s place. Undeterred, he resorts to asking her out to lunch and somehow provokes the old guy into taking a sudden trip out of town. Things get even stranger when Gloria comes running to him, being chased by what she claims are Red agents…

Spiriting her away, Matt doesn’t hear the pursuers accosting his landlord, claming to be Federal Men…

‘Chapter Two: Secrets and Insidious Machinations’ finds the fugitives deep in the suburbs with Matt’s sedate brother Walter. The reporter is still seeing flying saucers and can’t understand why everybody else thinks they’re just jets, whilst back in Union City Frank is getting a grilling from FBI Agent Housley.

They’re old acquaintances: the G Man regularly pops by to suppress one news item or another…

This time though they want the vanished Sinkage and are not happy that Costello has no idea of the gadfly’s current location. Back in suburbia, things are none too comfortable either. Stuck-up sister-in-law Katie is convinced Matt and his new floozy are up to no good and wants them out. At least she doesn’t know the FBI are scouring the city for them. Enigmatic Gloria, however, is more concerned that Sinkage is sleepwalking and having strange nightmares… just like Kalashnikov feared he might…

Matt and Gloria are just heading out in Walter’s borrowed car when Peggy pops by. She can’t understand why her man is with a flashy trollop and pointedly won’t talk to her. Gloria has told Matt the real Reds are after Kalashnikov’s memoirs and convinced him to drive her to a quiet town in the desert where a “contact” will protect them both. Mr K meanwhile has called in his own heavies to chase the couple, unaware that the FBI have visited Walter and Katie. A net is closing around Sinkage and the mystery woman he implicitly trusts… but really shouldn’t.…

The tension mounts in this volume’s concluding ‘Chapter Three: The Stubbinsville Connection’ as a mysterious Council of shadowy men gather to discuss the Sinkage problem. As Housley’s report continues, it become clear the reporter was also involved in the Albany event and near-panic ensues…

In a cheap motel Matt’s suspicions are back. Gloria vanished from their room for a while during the night and hasn’t mentioned it…

They’re confirmed a little later when she helps Kalashnikov’s hoods Zanini and Koldst abduct her and rough him up. Bach at Walter’s house the FBI turn up to interview them about Matt. They claim they’re the only Feds working on the case and no other government officials have been there before them…

Katie has had enough and spills all she knows. The agents instantly go into overdrive and organise all their forces to head for sleepy, remote Stubbinsville. Matt meanwhile has recovered and called the only guy he still trusts, his researcher Dan Maloney. That worthy warns him of the confusing profusion of agents all claiming to be working for the government, before sharing the same info with Frank Costello…

As Housley’s team fly in, Matt has decided to go on, hitchhiking to the rendezvous with a quirkily affable farmer who happily joins him in “pranking” the cops who have just arrested Zanini, Koldst and Gloria…

Reunited with his oddly-compliant mystery amour, Matt hurtles on to Stubbinsville in a stolen car but with less than 100 miles to go Gloria falls ill. She makes him promise to get her there at all costs…

As the assorted pursuers converge, she directs Matt to a lonely wilderness area, but the forces of law and order have spotted them and follow. As the net closes a fantastic and terrifying light show ignites the dark skies. By the time Housley reaches the specified target area, all he finds is a comatose Sinkage.

As days pass, Matt finds himself free with all charges dropped, but he’s oddly content. Despite another blatant cover-up and no clue as to who all the various parties hounding him actually were, he knows what he knows and wonders when Gloria will be back…

To Be Continued…

Potently evocative, impeccably unique and fabulously cool, The Silent Invasion is a boldly imagined and cunningly crafted adventure long-overdue for a modern revival: an unforgettable gateway to an eerily familiar yet comfortably exotic era of innocent joy and a million “top secrets” which no fan of fantastic thriller fiction should ignore.
© 1988 Michael Cherkas & Larry Hancock. Introduction © 1988 Frank Miller. All rights reserved.

Hellboy volume 2: Wake the Devil


By Mike Mignola with James Sinclair & Pat Brosseau (Dark Horse Books)
ISBN: 978-1-59307-095

Hellboy was first seen in San Diego Comic-Con Comics #2 (August 1993) before formally debuting. That launch was in miniseries Seed of Destruction with John Byrne helping out his new “Legend” stable-mate, scripting over Mignola’s plot and art. Unquestionably the Devil-may-care demon hunter was the most singular, popular and long-lived of the imprint’s fascinating output.

This second outing was an all-Mike extravaganza (with James Sinclair contributing colours and Pat Brosseau printing all the words), as Wake the Devil offered a decidedly different take on the undying attraction of vampires. This particularly impressive Second Edition of the modern classic also has a few extras and leads off with a poetically incisive appreciation in Alan Moore’s Introduction…

As a baby Hellboy was confiscated from Nazi cultists by American superhero The Torch of Liberty and a squad of US Rangers who interrupted a satanic ritual predicted by Allied parapsychologist Professor Trevor Bruttenholm and his associates on December 23rd 1944.

They were waiting at a ruined church in East Bromwich, England when the abominable infant with a huge stone right hand appeared in a fireball. Raised by the Professor, the child grew into a mighty warrior fighting a never-ending secret war. Bruttenholm trained the infernal foundling whilst forming an organisation to destroy supernatural threats – the Bureau for Paranormal Research and Defense. “Hellboy” became its lead agent… the world’s most successful paranormal investigator…

In the previous volume Hellboy and his fellow outré BPRD investigators Elizabeth Sherman and Dr. Abraham Sapien lost their aged mentor, but uncovered and (possibly) frustrated a hellish scheme involving the mad monk Rasputin and the Elder Gods he served.

The undying wizard – agent for antediluvian infinite evil the seven-sided serpent Ogdru-Jahad who-sleeps-and-waits-to-be-reawakened – was responsible for initially summoning Hellboy to Earth as part of the Nazi’s Ragna Rok Project …

Now the Russian’s alliance with Himmler, Hitler and their mystic Nazi think-tank is further explored as somewhere deep inside Norway’s Arctic Circle region, a driven millionaire visits a hidden castle. He is seeking the arcane Aryans long-closeted within, eager to deliver a message from “The Master”. In return he wants sanctuary from the imminent end of civilisation…

In New York City a bloody robbery occurs in a tawdry mystic museum and the BPRD are soon being briefed on legendary Napoleonic soldier Vladimir Giurescu. The enigmatic warrior wasn’t particularly wedded to any side in that conflict and was probably much older than reports indicated…

More important is the folklore which suggests Giurescu was mortally wounded many times but, after retreating to a certain castle in his homeland, would always reappear, renewed refreshed and deadlier than ever.

In 1882 he was in England and clashed with Queen Victoria‘s personal ghost-breaker Sir Edward Grey, who was the first to officially identify him as a “Vampire”. In 1944 Hitler met with Vladimir to convince the creature to join him but something went wrong and Himmler’s envoy Ilsa Haupstein was ordered to arrest Giurescu and his “family”. The creatures were despatched in the traditional manner and sealed in boxes… one of which has been stolen from that museum. Moreover, the murdered owner was once part of the Nazi group responsible for Ragna Rok…

The BPRD are always considering worst-case scenarios, and if that box actually contained vampire remains…

The location of the bloodsucker’s fabled castle is unknown, but with three prospects in Romania and only six agents available, three compact teams are deployed with Hellboy on his own to the most likely prospect…

Although not an active agent, Dr. Kate Corrigan wants Hellboy to take especial care. All the indications are that this vampire might be the Big One, even though nobody wants to use the “D” word…

In Romania, somehow still young Ilsa Haupstein is talking to a wooden box, whilst in Norway her slyly observing colleagues Kurtz and Kroenen are concerned. Once the most ardent of believers, she may have been turned from the path of Nazi resurgence and bloody vengeance…

Her former companions are no longer so enamoured of the Fuehrer’s old dream of a vampire army anyway. Leopold especially places more faith in the creatures he has been building and growing…

Over Romania, Hellboy leaps out of the plane and engages his jet-pack, wishing he was going on with one of the other teams and even more so after it flames out and dies…

He has the limited satisfaction of crashing into the very fortress Ilsa is occupying…

The battle with the witch-woman’s grotesque servants is short and savage and as the ancient edifice crumbles Chapter Two reveals how on the night Hellboy was born Rasputin suborned Ilsa and her two companions…

He made them his disciples for the forthcoming awakening of Ogdru-Jahad, saving them from Germany’s ignominious collapse. Now the Russian’s ghost appears to her and offers another prophecy and a great transformation…

Deep in the vaults, Hellboy comes to and meets a most garrulous dead man, unaware that in the village below the Keep the natives are recognising old signs and making all the old preparations again…

Hellboy’s conversation provides lots of useful background information but lulls him into a false sense of security, allowing the revenant to brutally attack and set him up for a confrontation with the ferocious forces responsible for the vampire’s power…

Battling for his life, the BPRD star is a stunned witness to Giurescu’s resurrection and cause of his latest demise, whilst far above Rasputin shares his own origins with acolyte Ilsa, revealing the night he met the infamous witch Baba Yaga…

Nearly three hundred miles away Liz and her team are scouring the ruins of Castle Czege. There’s no sign of vampires but they do uncover a hidden alchemy lab with an incredible artefact in it…a stony homunculus. Idly touching the artificial man Liz is horrified when her pyrokinetic energies rush uncontrollably into the creature and it goes on a rampage…

With the situation escalating at Castle Giurescu, Hellboy decides to detonate a vast cache of explosives with the faint hope that he will be airlifted out before they go off, but is distracted by a most fetching monster who calls him by a name he doesn’t recognise before trying to kill him.

If she doesn’t, the catastrophic detonation might…

As the dust settles and civil war breaks out amongst the Norway Nazis, in Romania Ilsa makes a horrific transition and Hellboy awakes to face Rasputin, even as the BPRD rush to the rescue. Tragically Abe Sapien and his squad won’t make it before the revived and resplendent Giurescu takes his shot and the world’s most successful paranormal investigator is confronted and seduced by uncanny aspects of his long-hidden infernal ancestry…

With all hell breaking loose, the displaced devil must make a decision which will not only affect his life but dictate the course of humanity’s existence…

The explosive ending resets the game for Rasputin’s next scheme but the weird wonderment rolls on in a potent epilogue wherein the mad monk visits his macabre patron Baba Yaga for advice…

Bombastic, moody, suspenseful and explosively action-packed, this is a superb scary romp to delight one and all and the pot is sweetened with an Afterword from Mignola and another astounding Hellboy Gallery with pinups from our man Mike, Bruce Timm, P. Craig Russell, Derek Thompson, Dave Cooper, Jay Stevens and Olivier Vatine, rendering this a supernatural thriller no comics fan should be without.
© 1993, 1994, 1997, 1999 and 2003 Mike Mignola. Introduction © 1997 Alan Moore. Hellboy is ™ Mike Mignola. All rights reserved.

Persia Blues volume 2: Love and War


By Dara Naraghi & Brent Bowman (NBM/ComicsLit)
ISBN: 978-1-56163-977-9

All creative people are a little bit chained to their art-form, and Iranian ex-pat Dara Naraghi far more so than most. As well as his own celebrated Big City Blues comic he’s been responsible for adapting to comics such licensed properties as Robert Patterson’s Witch & Wizard novels, Terminator: Salvation, It! The Terror From Beyond Space and Ghostbusters, writing for DC, Image and IDW and running his own publishing house Ferret Press.

His breakthrough graphic anthology Lifelike set new standards for expressive exploratory tale-telling and he was a founding member of comics creators collective PANEL. He also scripts (and occasionally draws) utterly wonderful tales covering every aspect of the human experience from wild fantasy to chilling slice-of-life in a splendid series of webcomics.

Artist and illustrator Brent Bowman has created art for the Age of Empires collector card game and worked at Caliber Press and Image Comics. He too is a member of PANEL, devoted to pushing the envelope (probably after covering it with doodles and sketches) of graphic narrative.

Together they have conceived a trilogy of graphic novels cunningly blending real-world reportage with fantastic fantasy in a mythic manner both intriguing and captivating. Initial outing Persia Blues: Leaving Home won the 2014 Small Press & Alternative Comics Expo prize for Best Graphic Novel.

That tome introduced spirited young woman Minoo Shirazi who had a history of troublemaking and parental issues in two very different worlds dubbed for discomfort “There” and “Here”…

Far away and long ago a bold warrior woman with an inexplicable incendiary power in her hands battled beside her lover Tyler against brigands and worse to retrieve a holy book in the heyday of the Persian Empire. We’ll call that “Here”…

Over “There” in our world, a forthright, independent Iranian architecture student named Minoo was seen at various moments of her life, constantly challenging the authority of her father and the far more dangerous agents of the theocracy…

In Ancient Persia the war-woman painfully and at first-hand learned of the eternal struggle between the light of Ahura Mazda and dark evil of demonic Ahriman, before becoming embroiled in the struggle – as did her scholarly lover – when a priest was slaughtered by the devil-lord Himself.

A giant, wingless talking griffon then despatched them to distant Persepolis to meet her long-lost mother. The divine messenger also decreed Minoo the Warrior would play a crucial role in the battle between good and evil and must accept her fate…

En route, they encountered famed and legendary Anusiya battling an horrific army of scorpion men and other beasts. Dashing to join the hard-pressed Persian Royal Guard, they turned the tide and the grateful soldiers escorted them to an audience with the Emperor…

In modern times when word of Minoo’s latest brush with the authorities reached her father, once-eminent history professor Bijan Shiraz took unwelcome and unwanted steps to protect the last member of his family.

For years he had been a thorn in the side of the religious fundamentalists rewriting and revising the grand and glorious history of Persia to suit the self-serving demands of a theocratic, clerical dictatorship and consequently his entire family had suffered…

Bijan and his wife Manijeh argued for years. She wanted the family to leave but the scholar refused to leave the proud history of Persia in the hands of revisionists. Minoo often listened, terrified her parents were divorcing, but older brother Ramin was always there to calm her fears…

Three years ago Minoo and her father discussed her recent graduation. Her prospects had long been a brittle bone of contention, and she would not accept the aging intellectual’s argument that she should pursue a Master’s Degree. Not in a country that openly suppresses choice and opportunity for women…

She was utterly astounded when he reveals he had changed his mind and would use all his resources, contacts and waning influence to secure her a University place outside Iran…

And in Persepolis the supreme ruler is revealed as Empress Purandokht, Queen and Protector of the Persian Empire who greets her wandering daughter but does not recognise her…

This is a tale of interconnected contrasts, with the modern scenes – deliberately convoluted by mixing the chronological sequence of flashback events – rendered in stark black line whilst the exotic and thrilling Persian adventure is presented as lush, painterly pencil-grey tones.

Moreover, although the general dialogue and idiom of the ancients is what you’d expect in an historical drama, Tyler and mystic Minoo speak like American 20-somethings, eventually admitting to Purandokht they are from somewhere called “Columbus”…

Following a graphic reintroduction to the major players and a quick recap in ‘Our Story Thus Far’ the twin-tracked tale-telling recommences over “There” in Tehran eleven years ago as young teenager Minoo goes ski-boarding for the first time and meets a boy. Over-protective Ramin’s response is not what she anticipated…

Way back “Here” Tyler and Minoo soon get bored cooling their heels in the palace and – avoiding Purandokht’s hyper-maternal oversight – sneak out to find the nation’s ultimate hero Rostam who might be the only hope to defeat Ahriman’s converging dark forces…

Modern Minoo meanwhile is still settling in at the University of Ohio in America. It is one year ago…

Her fellow Students are all very welcoming but the culture is so different in its minutiae and daily details. However, when she introduces herself to her father’s old friend Professor Yazdi she finds him with a charming young man discussing his Graduate Degree. His name is Tyler Clarke and he is obsessed with the culture and history of Iran. Even more so apparently, after meeting Minoo…

In the wilds of Persia, a wild ride and valiant quest at last leads the strange warriors to mighty Rostam and his wonder steed Rakhsh. Finishing off the demon he has been toying with the heroic marvel joyously accompanies them back to embattled Persepolis…

In Columbus as Tyler and Minoo get better acquainted, the scene suddenly shifts to Iran twelve years previously. The Shiraz family are fragmenting and the kids are dealing with Bijan and Manijeh’s divorce very differently. Jumping ahead seven years, the dutiful daughter is still arguing with dad after he’s been beaten up… again…

Rostam’s tumultuous return to Persepolis is none too soon: his glorious welcome parade is barely begun when the monster armies of Ahriman turn up…

Ten years ago in Tehran, Minoo finally gets to watch football-crazy Ramin play, even if the trip nearly gets her arrested. It’s the best game of his life and the last time she will ever see him…

The battle for Persepolis is long and hard and only the direct intervention of Ahura Mazda saves overmatched Minoo when her flame powers fail…

In America six months ago Tyler took Minoo camping and learned a lot about her, such as her family history and troubles and the fact that she is a demon with a game console…

“Here” as Persepolis reels from the catastrophic assault, “There” in Tehran twenty-one years ago another parental clash left Minoo alone with Daddy, who proudly read his little girl the far-from-bedtime story of the Seven Labours of Rostam…

Although forced from the battlefield Ahriman is undeterred and directly attacks Purandokht in the palace. Although her formidable daughter is in time to drive the devil off, the queen is stricken by the beast’s poisons…

In Tehran eleven years ago the fractured family gather at the hospital. Manijeh’s chemotherapy has failed and surgery is now the only option. Minoo cannot comprehend her father’s reactions…

As before, glimpses of a greater truth come from a brace of Epilogues. The first sees Minoo in Columbus three months ago: Skypeing with the dad she still doesn’t trust but blithely unaware of the trouble he’s in, whilst the second focuses on Persepolis where a distraught daughter is confronted by the all-wise Griffon. He challenges the warrior woman’s understanding of her strangely incomplete existence and asks difficult questions about the father she cannot remember…

To Be Concluded…

Gilded with excerpts of classical poetry by Rumi (13th century Persian poet, jurist, scholar, theologian and Sufi Mystic Jalāl ad-Dīn Muhammad Rūmī AKA Jalāl ad-Dīn Muhammad Balkhī or simply “our master”: very cool and totally worthy of your further attention…), this is a smart and subtle melding past and present, fact and fiction, revelling in exploiting reader expectation and confusion whilst crafting a beguiling multi-layered tale of family, responsibility, guilt, oppression and the hunger for independence which carries the reader along, promoting wonder and second-guessing whilst weaving a tantalising tapestry of mystery.

Engaging, rewarding and just plain refreshingly different, Persia Blues looks set to become a classic for all time…
© 2015 Dara Naraghi and Brent Bowman.

In Search of Lost Time: Swann’s Way


By Marcel Proust, adapted and illustrated by Stéphane Heuet and translated by Arthur Goldhammer (Gallic Books)
ISBN: 978-1-90831-390-4

I love comics, both in form and function, and wouldn’t ever be without them. I also read the odd book or two.

Valentin Louis Georges Eugène Marcel Proust, although arguably an acquired taste, wrote what is considered by many to be one of the very best ones – actually a succession of them classed as one big one – and even though there are no uncanny monsters, rampaging robots or alien invasions and precious few fights of any sort, the incredibly bold and ambitious Stéphane Heuet has undertaken to adapt Á la recherché du temps perdu to the comics medium and has gone about it in a most satisfying manner.

Long known in English as Remembrance of Things Past, the current graphic narrative iteration produced by the adaptor and his erudite translator has plumped for the contemporary option In Search of Lost Time for its umbrella title – which is what it was called when originally translated by C. F. Scott-Moncrieff, who turned the seven volumes (3200 pages) of delicately phrased French into English between 1922 and 1931.

When Penguin’s 1995 edition was released, the complete reworking by scholars from three countries settled upon the latter as a more fitting title. Now the forthcoming pictorial volumes will also be distinguished thus and given individual titles to demarcate each singular tome.

What’s it about? In broad short form it ponders the huge social changes which occurred in France, especially the diminution of aristocracy and the advancement of the Middle Classes from the Troisième République (French Third Republic – 1870 until the Nazis installed the Vichy Government in 1940) to the fin de siècle or turn of the 20th century, as seen by one family and their rather large coterie of friends, lovers, social associates, climbers and hangers on.

It’s also about the force of memory and nostalgia and how the senses can become irresistible doorways into our pasts. It’s about a guy recalling the village where he grew up. It is a vast achievement with over 2000 characters, acknowledged as a masterpiece of the written word. You really should try it some time.

We’re talking about Heuet’s adaptation now though, and in this first volume – reissued by Gallic Books as a magnificent, oversized full colour hardback – adapts the initial tome Swann’s Way plus ancillary tales Swann in Love and Place-Names: The Name in a staggering potent, gloriously understated and phenomenally powerful Ligne Claire style which seems the very epitome of all that is French.

The collection is augmented by a compelling and beautiful map of Paris in those days, a fascinating and educational ‘Translator’s Introduction’ from esteemed scholar Arthur Goldhammer discussing underlying themes and motifs such as the effects of music, a full illustrated Glossary of terms and contextual ephemera, and a breathtakingly lovely pictorial guide to the 71 key characters introduced at this stage, courtesy of ‘The Narrator’s Family Tree’.

Also included are a non-fictive biography of the author himself and a beguiling glimpse at ‘Proust’s Family Tree’, complete with maps and views of the rural idyll which inspired the novel.

Most people know only two things about Á la recherché du temps perdu: the Narrator is never named or identified and everything kicks off when a pastry – a Madeleine – he dips in his tea as an adult triggers an avalanche of involuntary memories, taking him back to his childhood…

As the Narrator ponders how night in his bedroom opens his mind to recollection, the revelations of our story begin in ‘Combray’; a quiet hamlet his family lived in for much of his childhood…

The times were full of little incidents he barely understood. His parents were of a certain social standing. There were people they welcomed into the home, others they sought to entice there and some they actively – if politely – sought to ostracise…

One of the most intriguing was the inspirationally debonair demi-outcast Charles Swann.

Sometimes he was welcome and at other times not. He had a daughter named Gilberte who the young Narrator found oddly fascinating…

That’s all you’re getting. The whole point of these intricate revelations and interlocking relationships is unpicking them yourself, and Heuet’s methodically efficient yet light and inspired visuals make that job a sheer delight…

Accompanying the bucolic yet cosmopolitan travails and aspirations of the family is the tangential and hugely absorbing tale of Swann in Love which offers further insights into and revelations of the great man’s other life in Paris. Through an extended period it traces the over-educated sophisticate’s meeting with a fashionable demimondaine name Odette de Crécy and follows the course of their placidly tempestuous affair to a most familiar denouement where a most surprising conclusion is reached…

Ending this initial foray into literature is Place-Names: The Name, which returns to the inner landscape of the Narrator for an elegiac and stunningly beautiful celebration of childhood intrigues and obsession, couched in terms of place visited and those others merely longed-for. Simultaneously tempering and honing those early passions is a period spent in Paris where the wide-eyed boy unknowingly added to his store of precious memories through his frequent but irregular afternoon meetings with the characters of the Champs-Elysées… particularly the whimsical and unpredictable Gilberte Swann…

This is a sweet and subtle, marvellously European confection both beguiling and oddly fulfilling. The stylish, muted palette and seeming preponderance on head-shots might at first deter potential readers – Lord, I hope not – but that’s nothing to quibble over: Heuet’s skill comfortably accommodates the wide cast and will certainly entice and reward any reader prepared to persevere…

Classics Illustrated used to adapt books into comic form and they became a short-cut for school cheats who couldn’t be bothered to read great literature or were too busy to study for exams. This superb tome – and all its companion volumes – is far more than a précis in pictures; this worshipful adaptation is a companion to, not a substitute for; and thus is another brilliant example of the range of our art-form, and well worthy of your serious attention.
First published in France as Du côté de chez Swann: Édition Intégrale by Éditions Delcourt 2013. © Éditions Delcourt 2013. Translation © Arthur Goldhammer 2015. All rights reserved.

In Search of Lost Time: Swann’s Way will be released on February 1st 2016 and is available for pre-order now.

Serenity: Better Days


By Joss Whedon, Brett Matthews, Will Conrad & various (Dark Horse)
ISBN: 978-1-59582-162-1

Just like the TV show and movie, comics about the crew of the Firefly Class 03-K64 trading ship Serenity are remarkably good and pretty addictive. This slim tome collects second 3-issue miniseries Serenity: Better Days, continuing in rip-roaring style the unlikely exploits of a nomadic semi-piratical bunch of lovable yet lethal scofflaws in a world not unlike our own…

After they used up Earth, Humanity migrated to the stars and settled another star-system packed with hundreds of more or less hospitable planets and satellites. Now it’s the 26th century and mankind is living through the aftermath and reconstruction period of a vicious internecine conflict known – by the victors – as the Unification War.

This still-fresh, tender and, for far too many, unfinished system-wide conflagration saw the Outer Colonies crushed after attempting to secede from the authoritarian Alliance of first-settled Inner Planets. Captain Malcolm Reynolds fought valiantly and passionately for the Rebel/losing side and now spends his days eking out a living on the fringes of an increasingly repressive and dangerous universe: a fiercely free agent skippering a small cargo vessel filled with surprisingly capable misfits and odd sorts.

Hopefully work means just shipping cargo and people from world to world whilst trying to avoid the ever-expanding Alliance’s oppressive representatives and security forces, but occasionally survival means bending the law a mite….

It’s hard, risky work: often illegal and frequently dangerous – especially since the outer regions are where the insane cannibal berserker savages dubbed Reavers restlessly prowl.

Life changed forever after Serenity gave passage to fugitive Alliance doctor Simon Tam: on the run after stealing/rescuing his apparently psychic sister River from a top secret research project.

The Government spared no effort or expense to get her back, hounding the fugitives from pillar to post until one day Mal and his crew finally pushed back. After too many close shaves and at the cost of too many friends, Reynolds and Co at last uncovered the horrific secret the Alliance were so desperate to keep hidden in River’s head and broadcast it to the entire ‘Verse…

Before that moment, however, and for this saga, the restless voyagers are back at the daily grind of making money without getting killed. Without preamble scripters Joss Whedon and Brett Matthews, illustrator Will Conrad, colourist Michelle Madsen and letterer Michael Heisler launch right in, revealing how a simple heist goes explosively wrong and the merry mob are once more running for their lives with a dangerous chunk of ambulatory weapons tech.

Life being what is they get away with the loot but still get stiffed…

Their long-term paying passenger Inara the Companion is busy with a client whilst all that shooting is going on, learning from former militia man Ephraim of the rebel terrorists known as “Dust Devils” who retaliated against the Alliance long after the War ended. He has been tasked with routing out and eradicating their last remnants but for the moment has more pleasant actions in mind…

Stuck with a weapon they don’t want, the Firefly crew grudgingly accept a tip from the client who fooled them once already. He tells of a vast amount of money just waiting to be picked up by the right team. All they have to do is get the forgotten fortune out of the fully occupied temple where it was stashed by the thieves who first acquired it…

Incomprehensibly, the raid goes off without a hitch or even any weapon being fired by or at them. Before long the astounded spacers are sharing increasingly bizarre daydreams of what they’re going to do with their share of more money than they ever dreamed existed…

As they all kick back, Inara questions Mal about Dust Devils and gets the uncomfortable impression that he has first hand knowledge of their activities, but doesn’t push the matter as the ship is about to land on Pelorum, resort world of the mega-rich.

As the windfall-drunk crew start splurging, however, elsewhere a certain arms dealer has at last located down the bandits who swiped his favourite death-machine and Ephraim prepares his hand-picked taskforce for the moment they bag themselves a vile terrorist Dust Devil…

The Serenity crew’s strangest caper continues as they become acclaimed and feted heroes to the filthy rich after stopping a planet-wide heist, but the unlikely afterglow of the approbation only puts Malcolm off-guard long enough for Ephraim to spring his trap…

With his prize brutally in tow, the hunter prepares to escape but there’s a slight snag. There is indeed a dreaded former Dust Devil aboard Serenity, but it isn’t Malcolm Reynolds…

Moreover before Ephraim can get his head around that faux pas a very ticked off death-merchant and his private army turn up, looking for revenge but happy to just kill everybody and let God or Accounting sort it out…

Proving the hard – but extremely entertaining – way that money doesn’t buy happiness or even an ounce of security, this power-packed digest-sized rollercoaster romp is supplemented with stunning cover/chapter breaks of the crew from Adam Hughes and a crisply hilarious Introduction from Adam (don’t call him Jayne) Baldwin.

Crackling with fun and attitude, blackly sardonic and riotously daft between bouts of breathtaking action and delivering a thrilling, scary and supremely satisfying resolution, this is space opera of the very best kind.

Flash forward, go above and beyond and get lost in Space with this magical taste of things to come…
Serenity: Better Days © 2008 Universal Studios Licensing. The movie “Serenity” is ™ and © Universal Studios. All rights reserved.

I.R.$. volume 2: Blue Ice


By Vranken & Desberg, coloured by Coquelicot and translated by Luke Spear (Cinebook)
ISBN: 978-1-905460-74-8

As I’ve frequently stated before, the most appealing aspect of European comics is the sheer breadth of genres, styles and age-ranges their efforts address and the audiences support.

Thus this quirky but exceedingly readable, deviously all-action Franco-Belgian thriller-series with a tantalising twist offers a deliciously different spin on the tried-and-true trope of the driven mystery-man superspy.

The unlikely champion of these sagas is a civil servant with the US government, which once upon a time started employing super-cool, infallibly effective special agents to go after the type of tax-dodger well beyond the reach of the law. These days, perhaps every nation should have one…

Belgian writer Stephen Desberg is one of the bestselling comics author in France. He was born in Brussels in 1954, son of an American lawyer (the European distribution agent for Metro-Goldwyn Mayer) and a French mother. Stephen began studying law at Université Libre de Bruxelles but dropped out to follow a winding path into the comics biz.

He began with plots and eventually scripts for Will (Willy Maltaite) on Tif et Tondu in Spirou, growing into a reliable jobbing creator on established strips for younger readers before launching his own in the Stéphane Colman illustrated Billy the Cat (a funny animal strip, not the DC Thomson superhero series).

Thereafter came 421 with Eric Maltaite, Arkel (Marc Hardy), Jimmy Tousseul (with Daniel Desorgher) and many others. During the 1980s he gradually redirected his efforts to material for older readerships (see for example The Garden of Desire) and in 1999 he created contemporary thriller IR$, with historical drama Le Scorpion added to his catalogue of major hits a year later.

Bernard Vranken was an award winning artist by the time he was fifteen. A year later he was working for Tintin. Whilst studying architecture at Saint-Luc he took some comics courses by legendary illustrator Eddy Paape at St. Gilles and his true career-path was set. Vranken was crafting short stories for A Suivre when he met Desberg and in 1996 they collaborated for the first time on epic romance Le Sang Noir. Three years later they traded love for money and launched I.R.$.…

The premise is simple and delicious, and Cinebook’s second translated English edition from 2009 once again doubles the bang for your buck by combining the third and fourth European albums – Blue Ice and Narcocratie – into one compelling compilation.

Blue Ice (originally released in 2001) opens with stylish American bean-counter Larry B. Max relaxing in his palatial home. The quiet start offers the observant reader a few hints into Larry’s past – and motivations – before he renews his odd, long-distance, anonymous relationship with favourite chat-line girl Gloria Paradise.

Larry hates complications in his life but there’s just something about her voice and attitude…

A little later he attends a piano rehearsal and promises his little sister he’ll be there for the recital on Friday. It’s just asking for trouble…

Meanwhile downtown, three very bad men are meeting excessively violent ends and at Los Angeles airport an American passenger from Mexico triggers a wave of security alerts. Typically, though, just too late for the inattentive security staff to do more than watch him spectacularly disappear into the city leaving two dead agents behind…

Later at DEA HQ, a high level meeting of numerous Federal agencies convenes to discuss Ryan Ricks. During his tour in Vietnam Ricks began managing the money of his platoon-mates and used it to make a killing on the Stock Exchange.

Slightly wounded, he then shipped out for home and was eagerly pursued by finance houses who saw he had a unique gift for using money and making it. He settled in at a major tobacco company and started creating wealth.

They didn’t notice – or perhaps care – that Ricks was making side-deals, nor that being utterly amoral he went where the money was to be easily found: terrorist nations…

When the IRS found out he was using dirty cash to make the company more money – and making himself fabulously rich at the same time – Ryan was fired. He claimed to have no understanding of why terrorist money was bad but profits from giving people cancer was good…

Ricks was a man ahead of his time. Even before the Cold War ended he was saying that New Capitalism would be beyond any laws and consequently followed that philosophy to its logical extreme. Specialising in creating off-shore accounts, he became the world’s greatest money-launderer and devised an international network for tax evasion.

That’s when Larry Max first encountered him, but the wily finance wizard simply vanished and a swathe of alphabetised American agencies has been waiting for him to turn up ever since…

Now twelve years later he’s back in USA so scores can be settled and pride regained. Some of the bigwigs however are unconvinced. With so many major players in the Monterrey Cartel gunned down in the street, the feds would rather concentrate on a clearly-brewing turf war than some nebulous cash-converter.

Late-arriving Larry is “only” a tax collector, not a true cop, but he can’t help wondering why they all think the events are unconnected…

Consulting his own researches, Mr Max coolly exposes a traitor in the cross-agency conclave and predicts things are going to get very dramatic for the Monterrey Cartel, but is fobbed off with only two agents to assist him. Hanson‘s shadowy spook-show has access to covert satellite surveillance and phone monitoring whereas Ella Hidalgo of DEA is a stone killer everybody call “Blue Ice”.

She’s going to be useful once the lead starts flying…

Across the border the prediction has already come true. Dion Monterrey, the aged, untouchable head of the clan, has begun cleaning house, eradicating all dissent before heading to LA for the most important meeting of his life…

Aided by cutting-edge covert spy technology, the hunt for Ricks moves into high gear and it’s not long before Larry and Hildalgo are quietly closing in on their target. Then a second traitor inadvertently tips his hand too soon and the astounded IRS agent has the key piece of information he needs to complete the puzzle…

Ultimate harbinger of unfettered Free Enterprise Ricks has returned to America because he’s acting as facilitator for the deal of the ages: selling off one of world’s biggest drugs cartels…

Larry is not satisfied. The facts just don’t add up and as he ponders the mystery and sweats the details Ricks is closing the deal and Dion is ensuring there’s no one left to contest the sale…

With every party understandably edgy the final handover is set to occur on the roof of a luxury shopping mall. With the fanatical Ricks describing the way business will be conducted in the until-now inefficiently managed, under-exploited market of modern coke consumption, the good guys quietly close in. They have all grossly underestimated the guile and paranoia of their targets though and soon the entire scene is a hellish firefight of lethal proportions…

As ever, the end result is a pile of bodies, massive collateral damage and Ricks a ghost in the wind, but this time Larry is on his tail…

Without a pause for breath the story concludes in Narcocracy as Max arrives in Tijuana, just as the next move in Ricks’ grand strategy goes live: acquisition and expansion…

Before dawn breaks in the seedy hell-hole many of the proud cartel hold-outs opposing the new order are gone and the game plan is clear. It’s not a consolidation or merger Ricks and his mystery backers have in mind for the already lucrative drug trade, it’s a hostile takeover…

The only fly in the ointment is a certain white-haired American who implacably follows the money magician everywhere and is proving utterly impossible to kill…

Help comes from a most unexpected quarter as the Mexican Federal Bureau of Narcotics picks up the taxman, claiming he’s about to blow a massive sting operation. Larry keeps his thoughts to himself as meets the country’s top brass and warns them of Rick’s current ambitious activities. After all, money talks, this is a country notorious for corruption and the wizard of wealth-creation has more cash than any other crook in the world…

Soon he is partnered up with the Bureau’s top investigators and chasing his elusive quarry but even though Larry knows a trap is waiting to spring somewhere he’s not quite sure when or who’s going to. Moreover, behind all the criminal double-dealing and staggering slaughter, he can perceive the kind of chicanery that only real, Harvard-style business types are capable of. All he has to do is find out who and prove it…

Inevitably the hammer falls and bodies begin to drop and just for a moment it looks like someone’s going to miss a piano concert…

Complex, fast-paced, suspenseful and incredibly violent, this yarn is pure movie blockbuster: a sleek, lean and lithe action-fest to seduce any devotee the thriller genre.

IR$ is a splendidly effective, stylishly gritty thriller series that will delight fans of modern mayhem in all its literary and artistic forms.

Only death and taxes are inescapable, and Larry B. Max offers either or both in one suavely, economical package…
Original edition © 1977 Editions du Lombard (Le Lombard/Dargaud SA) 2001-2002 by Desberg &Vrancken. English translation 2008 © Cinebook Ltd.

Serenity – Firefly Class 03-K64 volume 1: Those Left Behind


By Joss Whedon, Brett Matthews, Will Conrad & various (Dark Horse)
ISBN: 978-1-59307-449-4

For those far-too-few folks who actually saw it, Firefly remains one of the best Science Fiction TV shows ever created. It was cancelled after one season. Buy the box-set or seek it out from an on-demand, streaming media outlet as soon as you possibly can.

That crushed yet select fanbase were eventually reassured and delighted by the superb Serenity – one of the best science fiction movies ever released.

Rent it, buy it, watch it however you can.

You don’t really need to, but it will be fun and afterwards you’ll be even more properly primed to enjoy this delightful digest-sized full-colour paperback continuation which bridges the period between the show’s end and the film, offering further details and moments in the eventful lives of reluctant freedom fighter Malcolm Reynolds and his oddball crew of reprobates aboard an independent trader starship of the Firefly class.

Collecting the 3-issue miniseries, Serenity: Those Left Behind, this is the first volume of comic adventures starring the nomadic, semi-piratical outlaws, and if you aren’t au fait yet – did I mention the live action iterations are readily available and extremely entertaining? – here’s a little help.

After they used up Earth, humanity migrated to the stars and settled another star-system packed with hundreds of more or less hospitable planets and satellites. Now it’s the 26th century and mankind is living through the aftermath and reconstruction period of a punishing internecine conflict known – by the victors – as the Unification War.

This still-fresh, tender and, for far too many, unconcluded clash saw the Outer Colonies crushed after attempting to secede from the authoritarian Alliance of first-settled inner planets. Reynolds fought valiantly on the Rebel/losing side and now spends his days eking out a living on the fringes of an increasingly repressive and dangerous universe: a fiercely free agent skippering a small cargo vessel.

Hopefully that’s just shipping cargo and people from world to world and trying to avoid the ever-expanding Alliance’s representatives and security forces, but occasionally survival means bending the law a mite….

It’s hard, risky work: often illegal and frequently dangerous – especially as the outer regions are where the insane cannibal berserker savages dubbed Reavers restlessly prowl.

Life changed forever after Serenity gave passage to fugitive Alliance doctor Simon Tam: on the run after stealing his apparently psychic sister River from a top secret research project.

The Government spared no effort or expense to get her back, hounding the fugitives from pillar to post until Mal and his crew finally resolved to push back. After too many close shaves and at the cost of too many friends, Reynolds and Co finally uncovered the horrific secret the Alliance were so desperate to keep hidden and broadcast it to the entire ‘Verse…

Before that moment, however, for this yarn the unhappy wanderers are back at the daily grind of getting paid and not getting caught, as scripters Joss Whedon and Brett Matthews, illustrator Will Conrad, colourist Laura Martin and letterer Michael Heisler, open this stellar rollercoaster ride with the rovers indulging in a spot of bank robbery on a frontier world, only to stumble upon a much nastier gang of desperadoes with the same idea…

All too soon Malcolm’s party have surrendered the loot to their far-more-bloodthirsty rivals and are fleeing for their lives from the irate homesteaders to make another astounding hairsbreadth escape, but as the captain apologizes once again to long-term passenger Inara the Companion for the slow, agonizingly torturous and oft-diverted passage to her intended destination, they have no conception that more Alliance manhunters have just latched onto their trail…

The stalkers have devious plans which involve recruiting another deadly maniac Reynolds has made a lasting impression upon, but by then the oblivious crew of Serenity are already embroiled in another bad idea. Vile criminal fixer Badger has convinced them to go after millions in lost cash, left to rot amongst the uncounted dead and wrecked, vacuum-blasted ships lost in the cataclysmic and legendary Battle of Sturges…

And in a hidden bunker, the hunters of River Tam inspect the ship that maimed, mad Agent Dobson plans to use in killing Reynolds and Serenity and feel extremely confident that their prize will soon be back in their hands…

Voyage time aboard the Firefly passes as it usually does, with crew and passengers sniping, sparring or just plain fighting, but all too soon the ship eases into the horrific debris field and the amiable bandits-turned-grave-robbers are cautiously searching for the loot. At that moment Dobson launches his blistering attack and the Alliance hunters make their own move, surreptitiously boarding Serenity to capture River.

They know all about her incredibly lethal capabilities and think they’re ready for anything, but have severely underestimated the power of a brother’s love or engineer Kaylee’s devious ingenuity…

As that particular Alliance plan goes to crap, back amongst the dead men, Dobson and his cohorts are so obsessed over settling accounts with Reynolds they completely forget how dangerous his shambolic, cantankerous crew can be…

This power-packed good thing in a small package is supplemented with stunning cover-art portraits of the crew from John Cassaday, Joe Quesada, Tim Bradstreet, Brian Hitch, JG Jones, Jo Chen, Leinil Yu, Josh Middleton and Sean Phillips plus a wistful, funny Introduction from Nathan (the man Reynolds himself) Fillion and comes sporting a tone and sensibility that is pure Jonah Hex (back when the bounty-hunting gunfighter was as blackly funny, sardonic and socially critical as he was thrilling, scary and action-packed), delivering astoundingly terse dialogue and winning characterisation plus all the intoxicating bonhomie and sense of wonder any starstuck reader could want.

This is a book no lover of space opera shoot ’em ups can afford to miss.
Serenity © 2005, 2006 Universal Studios. Firefly™ and Serenity: Firefly Class 03-K64™ Twentieth Century Fox Film Corporation. All rights reserved.

As You Were volume 4: Living Situations


By various, compiled and edited by Mitch Clem & Avi Ehrlich (Silver Sprocket Bicycle Club/Last Gasp)
ISBN: 978-0-86719-822-5

Speaking as a doddering survivor of the first Punk Uprising, I admit to still hankering for those frenzied days of youthful indiscretion, impatient passions, a sense of being completely tangential to most folk around me and a clear idea of who “The Enemy” was.

At least I’m still utterly angry and discontented over inequality, political arrogance, corporate smugness, bigotry of every type and the First World’s poisonous assumption  that we all adhere to their vile philosophy of I’m-all-right-Jackery…

So it’s bloody wonderful to see some of those attitudes still surviving into this century: even if the issues are more about personal liberty and freedom of expression and lifestyle, rather than Fighting the Power or just being listened too…

As You Were is a periodic collection of strips by contemporary cartoonists who self-identify as “punk” and this fourth instance is dedicated to the precarious prospect of daily existence, gathered under one cardboard roof by Mitch Clem (creator of Nothing Nice to Say – arguably the first online punk comic) and Avi Erlich, designated adult of San Franciscan arts collective Silver Sprocket Bicycle Club, who worked in conjunction with Last Gasp to produce this starkly monochrome digest-sized anthology collection.

Behind the Kriss Stress cover and following a fabulously illuminated contents section embroidered with a border by Autumn Ballard, the domestic diatribes (produce of more than one country) open with a frenetic depiction of ‘Tuesday Night at the Rad House’ from Liz Suburbia after which Ben Passmore details the fantastic rules controlling all dealings with ‘The Punklord’ and Shannon Knox examines the lives of the poor, abused cleaning utensils so seldom used by any house occupant in ‘Takes from the Kitchen Sink’.

‘I Grew Up in a Haunted House’ relates Liz Prince’s odd preoccupation with one room in a certain home after which James the Stanton visually and viscerally recalls a party which was out of this world in ‘Gnartoons’, Brad Dwyer and his partner find some ‘Common Ground’ in the raising of their kids and Evan Wolff vs Campus P.D. finds the author not-so nostalgic about college housing and student crash-pads in ‘One Time at the Hot Tub House’…

Wondering if it’s booze or Ska music making everything so swirly in Mel’s ‘This Only Works When Everyone is Drunk’, we stagger on to enjoy Jim Kettner’s gleefully elegiac ‘Tales from the Bookhouse’, recounting the unique selling points of past temporary dwellings before Meg Has Issues realises ‘All Roommates are Asshole’ and Chris (Comics of Mass Distraction) Mindtree details a happy ending resulting from ‘2 Guys 1 Apartment’…

‘Homecore’ by Josh PM Frees reveals the trials of two gentle scholarly souls searching for shelter whilst Andra Passen exposes herself in ‘Crowded thoughts and crooked teeth’ before the perennial new-student dilemma (no contraceptives!!!) surely evokes pained, fond memories for many of us as Steve Thueson remembers ‘July 2009’…

Sam Grinberg shares a rowdy party experience in ‘Quiet’ before Rick V hilariously ‘Draws A Comic About Every Human He Has Lived With’ and Nomi Kane totally steals the show with ‘Nightmare on Milwaukee Avenue’ as the housemates have to deal with “that guy”: the lazy, shiftless one who has problems with the very concept of menstruation and other girl stuff…

Steve Larder offers a uniquely British outlook whilst recalling his time staying in ‘The Hippy House’ and Emily “Buckwheat” Timm scales flights of fantasy in ‘A Girl Can Dream’ with Joshum sustaining the escapism in fabulous pantomimic sci fi fable ‘Coming Home’.

World traveller Aimée Pijpers thoughtfully details her ‘Living Arrangements: a Timeline’ before true Brit Rob Cureton amuses and outrages with his ‘INFOMERCIAL’ for a very special old folks home after which Alex Barrett exposes the idiocy of the Tallahassee cops in ‘GCF’ and Rachel Dukes depicts a moment of pure romance in ‘Good Morning, Dracula’…

Alex Krokus then shares a ‘House Meeting’ like so very many others and Sarah Graley intimately recalls ‘Elly’s Room’ after which Wyeth Yates gloriously predicts a happy future in the ‘Horse Latitudes’ before Ben Snakepit apologises for his many sins as a ‘Roomate from Hell’

‘Buying the Baron’s House’ is Erin K. Wilson’s silent tale told in two timeframes, relating the history of a home and its fate today whilst ‘There and Back Again’ finds Carolina Porras daydreaming as she packs up for another move. After Andy Warner graphically catalogues a ‘House Party’, Will Laren recapitulates a modern manifesto with ‘The People’s System’ before Lindsay Anne Watson pantomimically advocates that we ‘Settle Down’ to close this conference of cartoons.

With a full biography/contact section (for when you want to see more… and where) this is a wonderful collaborative colloquium of cartoon free expression to delight lovers of the comics game, but if your new to all this, British and of a certain age or maybe simply a devotee of anarchic comedy, the (long and disinfectant-dosed) handle you’re reaching for regarding much of this material is Mayall & Edmonton’s The Young Ones or Bottom, possibly by way of John Belushi in Animal House…

However, whatever your age, stance or orientation, this splendid collection of funny, raucous, whimsical and thought-provoking graphic narrative is a delicious way of seeing how those kids you claim not to understand think – and surely that’s no bad thing?
Collection © 2015 Silver Sprocket. Contributions © 2015 by the individual authors.

Hellboy volume 1: Seed of Destruction


By Mike Mignola & John Byrne with Mark Chiarello & Matt Hollingsworth (Dark Horse Books)
ISBN: 978-1-59307-094-6

After the establishment of the comicbook direct market system, there was a huge outburst of independent publishers in America and, as with all booms, a lot of them went bust. Some few however were more than flash-in-the-pans and grew to become major players in the new world order.

Arguably, the most successful was Dark Horse Comics who fully embraced the shocking new concept of creator ownership (amongst other radical ideas). This concept – and their professional outlook and attitude – drew a number of big name creators to the new company and in 1994 Frank Miller and John Byrne formally instituted the sub-imprint Legend for those projects major creators wanted to produce their own way and at their own pace.

Over the next four years the brand counted Mike Mignola, Art Adams, Mike Allred, Paul Chadwick, Dave Gibbons and Geof Darrow amongst its ranks and generated a wealth of superbly entertaining and groundbreaking series and concepts. Unquestionably the most impressive, popular and long-lived was Mignola’s supernatural thriller Hellboy.

The monstrous monster-hunter debuted in San Diego Comic-Con Comics #2 (August 1993) before formally launching in 4-issue miniseries Seed of Destruction with Byrne scripting over Mignola’s plot and art. Colourist Mark Chiarello added layers of mood with his understated hues.

Those stories and an ancillary tale from Comics Buyer’s Guide make up this impressive Third Edition of the modern classic and it’s all kicked off with an effusive Introduction from Master of Terror Robert Bloch…

The story begins with a review of secret files. On December 23rd 1944 American Patriotic superhero The Torch of Liberty and a squad of US Rangers interrupted a satanic ritual predicted by Allied parapsychologist Professors Trevor Bruttenholm and Malcolm Frost in conjunction with influential Medium Lady Cynthia Eden-Jones. They were waiting at a ruined church in East Bromwich, England when a demon baby with a huge stone right hand appeared in a fireball. The startled soldiers took the infernal yet seemingly innocent waif into custody.

Far further north, off the Scottish Coast on Tarmagant Island, a cabal of Nazi Sorcerers roundly berated ancient wizard Grigori Rasputin whose Project Ragna Rok ritual seemed to have failed. The Russian was unfazed. Events were unfolding as he wished…

Five decades later, the baby has grown into a mighty warrior in a never-ending secret war: the world’s most successful paranormal investigator. Bruttenholm has spent the years raising the weird foundling whilst forming an organisation to destroy unnatural threats and supernatural monsters – the Bureau for Paranormal Research and Defense. “Hellboy” is now its lead agent…

The recently-returned, painfully aged professor summons his surrogate son and warns him of impending peril wrapped in obscured reminiscences of his own last case. The Cavendish Expedition discovered an ancient temple submerged in arctic ice, but what happened next has been stricken from Bruttenholm’s memory. Before he can say more the mentor is killed by a plague of frogs and enraged Hellboy is battling for his life against a demonic amphibian…

Following fact-files about Project Ragna Rok and ‘An African Myth about a Frog’ Chapter Two opens at eerie Cavendish Hall, set on a foetid lake in America’s Heartland. Matriarch Emma Cavendish welcomes Hellboy and fellow BPRD investigators Elizabeth Sherman and Dr. Abraham Sapien but is not particularly forthcoming about her family’s obsession.

Nine generations of Cavendish have sought for and sponsored the search for the Temple at the Top of the World. Three of her own sons were lost on the latest foray, from which only Bruttenholm returned, but her story of how founding patriarch Elihu Cavendish‘s obsession infected every male heir for hundreds of years imparts no fresh insights. She also says she knows nothing about frogs, but she’s lying and the agents know it…

As they retire for the night, Hellboy’s companions prepare for a fight. Liz is a psychic firestarter but is still taken unawares when the frogs attack and the Daring Demon fares little better against another titanic toad-monster. Of Abe there is no sign: the BPRD’s own amphibian has taken to the dank waters of the lake in search of long-buried answers…

And then a bald Russian guy claiming to know the truth of Hellboy’s origins appears and monstrous tentacles drag the infernal avenger through the floor…

Chapter Three opens in a vast hidden cellar where Rasputin explains he is the agent for antediluvian infinite evil: seven-sided serpent Ogdru-Jahad who sleeps and waits to be reawakened. Hellboy was summoned from the pit to be the control interface between the great beast and the wizard as he oversaw the fall of mankind, but when the BPRD agent refuses – in his own obtuse, obnoxious manner – Rasputin goes crazy…

Overwhelmed by the Russian’s frog servants, Hellboy is forced to listen to the story of Rasputin’s alliance with Himmler and Hitler and how they sponsored a mystic Nazi think-tank to conquer the Earth; of how the mage manipulated the fanatics, found the Temple at the Top of the World and communed with The Serpent; of how the last Cavendish Expedition awoke him and how he used them to trace the tool he had summoned from Hell half a century ago…

And then he reveals how his infernal sponsor Sadu-Hem, intermediary of The Serpent, has grown strong on human victims but will become unstoppable after feasting on Liz’s pyrokinetic energies…

With all hell literally breaking loose the final chapter finds Rasputin exultantly calling upon each of the seven aspects as Hellboy attempts a desperate, doomed diversion and the long-missing Abe Sapien finally makes his move, aided by a hidden faction Rasputin had not anticipated…

The breathtaking conclusion sees the supernal forces spectacularly laid to rest, but the defeat of Sadu-Hem and his Russian puppet only opens the door for other arcane adversaries to emerge…

Bombastic, moody, laconically paced, suspenseful and explosively action-packed, Seed of Destruction manages the masterful magic trick of introducing a whole new world and making it seem like we’ve always lived there. This edition also sweetens the pot with bonus features like the sketch-packed ‘Where the Hell Did He Come From? – Personal reminiscences by Mike Mignola’ and ‘More First Things’: the initial proto-stories from San Diego Comic-Con Comics #2 (where he clobbered a gas station dog demon) and Comics Buyer’s Guide with the World’s Greatest Paranormal Investigator scuttling the plans of a Nazi brain-in-a-bottle and his talking gorillas…

Wrapping up the show is a Hellboy Gallery with pinups from Simon Bisley, Mike Allred. Art Adams, Frank Miller, Fred Blanchard & Gary Gianni, making this a supernatural thriller no comics fan should be without.
© 1993, 1994, 1997, 1999 and 2003 Mike Mignola. Introduction © 1994 Robert Bloch. Hellboy is ™ Mike Mignola. Torch of Liberty ™ John Byrne, Inc. Madman ™ Mike Allred. Blitz the Maniac Mandrill ™ Simon Bisley. All rights reserved.