The Corus Wave


By Karenza Sparks (Avery Hill Publishing)
ISBN: 978-1-917355-22-3 (TPB/Digital edition)

The British have a tradition of quirkiness, and fondness for cosy mysteries and eccentric quests. Here’s an ideal example that combines sleuthing with SCIENCE! by way of a student days/buddy movie kind of vibe.

This gently genteel and genuinely refreshing mash-up offers a charming glimpse at obsession pursued and rewarded that begins when Geology student Lorelei finds a cool fossil during a beachcombing college class outing to the shore. What she found was a star-shaped fossilised Devonian-era cephalopod – what her tutor called a Palindenoid/Palindenite… and what Cornish locals used to call a “Strangely Wrinkled Potch”.

That oddment of swirling silica fascinated her and fuelled much of the toil of her last four years. Now it’s the basis of her Masters’ thesis and with final deadline and hand-in time looming, her obsessive research habits have led her into crisis. Instead of doing the bare minimum – and online – like a normal student, Lorelei has buried herself in old books and discovered the wonderful world of a lost genius. Her evaluation of the how Palindenite is formed has been derailed by one claim that they are the result of “the Corus Wave”…

Lorelei loves rocks and desperately wants to finish her thesis. She doesn’t have time for mysteries, even if they trigger old life-shaping memories. Sadly, the insubstantial legend and promise of the lost theories of Havius Corus have her now and won’t let go…

The internet is clueless over the Victorian mystery poet, scientist, mathematician, physicist, musician, historian and general polymath, but he does have a physical fan club. Having built half the great and grand buildings in Chorksbury, that admiring town now boasts the only Society dedicated to his name and works. With time pressing and time slipping away, when her pal Eddie suggests an adventure, Lorelei’s all primed for a procrastinating diversion – especially as pet cat Raisin is coming along for the ride…

Chorksbury is a rural, very quiet town packed with oddballs, but Society chief Helen is hugely helpful in detailing the lost wonders of Corus’ rise and fall. He was good at everything and en route to global glory until he latched onto an unsustainable, unverifiable theory of universal truth underpinning existence. He dubbed it the Corus Wave, and trying to prove it destroyed him…

Once his reputation was in tatters, he returned to Chorkesbury and built stuff. In 1864 he simply stopped being seen…

Now in seeking to separate fact and fiction on the origins of Palindenite, Lorelei is about to do the same. Her pursuit of disgraced and forgotten Corus – who suggested the creation of the oddly shaped fossils was due to an unrecognised cosmic force – left physical clues to the details of his discovery.

… And when she, Eddie & Raisin start looking closely, the consensus that it’s all nonsense is shelved forever. A fresh form of physics really is scattered in relics and restrooms all over town. As the students persevere, discoveries come thick, fast and incontrovertible.

… And really, really quickly if you understand the tricks of games and puzzled Corus wrapped his messages in.

Now, “proper” scientists and historians like Dr. Lowena Marley join the hunt for Corus’ truth, as concealed in his stone & natural materials building all over Chorksbury: colossal convoluted edifices like the Public Library, Anglican Church, Railway Station and Botanical Gardens, and even – somehow – the nearby ancient standing stone circle…

The strange potch Lorelei refused to let go of is instrumental in all their finds so far, but eventually her race against time with no promise of reward except satisfaction and Just Knowing totally pays off… and Lorelei learns something no one knows.

The Corus Wave  is a delightfully engaging first graphic novel from geology buff Karenza Sparks, with heartwarming shades of Father Brown, Rosemary & Thyme, The Sister Boniface Mysteries or Marlow Murder Club – but without all the death! Despite in-world jokes this is absolutely not The Da Vinci Code or National Treasure but does wallow in hints of The Village from The Prisoner) – but without all the death!

Here a truly fun time with big sky notions and traditional mystery moves – but without all the death! Get it now!
© Karenza Sparks, 2025. All rights reserved.

Today in 1952 artist Steve Leialoha was born, followed in 1954 by Peter (TMNT) Laird and their inspiration Frank Miller in 1957. Clarifying such fare is letterer (writer/artist/publisher/designer) Richard Starkings in 1962 and illustrator Sean Phillips (Third World War, Sleeper, Criminal) in 1965.

On the downside, Belgium’s Le Journal de Spirou stalwart Jaques Devos (Victor Sébastopol, Génial Olivier, Le Chroniques d’Extra-terrestres) left us.

The Legend Testers 60th Anniversary Edition


By Graham Baker, Jordi Bernet, with Alf Wallace & various (Rebellon Studios/ treasury of British Comics)
ISBN: 978-1-83786-654-0 (TPB/Digital edition), 978-1-83786-681-6 (Webshop edition)

This book includes Discriminatory Content produced in less enlightened times.

British comics always enjoyed an extended love affair with what can only be described as “unconventional” (for which substitute “bizarre” or “creepy”) stars. So many notional role models we grew up reading were outrageous or just plain “off”: self-righteous voyeur / vigilantes like Jason Hyde, sinister foreign masterminds like The Dwarf or Black Max, affable criminals such as Charley Peace, arrogant ex-criminals like The Spider or outright racist Overmen like manic white ideologue Captain Hurricane

Prior to game changers Action, 2000AD and Misty, our comics fell into fairly ironclad categories. Back then, you had genial and/or fantastic preschool fantasy; many, many licensed entertainment properties; action; adventure; war (especially ones “We” were in or had started); school dramas; sports; and straight comedy strands. Closer examination could confirm that there was always a subversive merging, mixing undertone, especially anarchic antiheroes like Dennis the Menace or our rather strained interpretation of costumed crime-busters. Just check out Phantom Viking, Kelly’s Eye or early Steel Claw stories…

Over and again British oddness would combine with or react to long-standing familiarity with soft oppression, leading to sagas of overwhelming, imminent conquest and worse. With our benighted shores existentially threatened, entertainment sources responded with a procession of doughty resistors facing down doom from the deepest depths of perfidy and menace… especially as churned up by the scary results of foolish modern SCIENCE!

That’s not to say we didn’t appreciate less outrageous adventurers as with this notional precursor (or synchronistic zeitgeist?) to TV’s Time Tunnel, with a brace of straightlaced but tough-as-nails He-Men heroes Rollo Stones and Danny Charters who dared the unknown weekly in the name of SCIENCE! – and history of course…

Cover-dated February 5th 1966, Smash! launched as just another standard Odhams anthology weekly until abruptly re-badged as a “Power Comic” at the end of the year. It combined homegrown funnies and British originated thrillers with resized US strips to capitalise on the superhero bubble created by the Batman TV series. Power Comics was a sub-brand used by Odhams to differentiate those periodicals which contained reprinted American superhero material from the company’s regular blend of sports, war, western, adventure and funny strips – like Buster, Valiant, Lion or Tiger. During the Swinging Sixties, Power weeklies did much to popularise budding Marvel Universe characters in this country, which were still poorly served by distribution of the original US imports.

The increasingly expensive American reprints were dropped in 1969 and Smash! was radically retooled with the traditional mix of action, sport and humour strips. Undergoing a full redesign, it was relaunched on March 15th 1969 with all-UK material (mostly drawn by overseas artists) and finally disappeared into Valiant in April 1971 after 257 issues. Seasonal specials remained a draw until October 1975 when Smash Annual 1976 properly ended the era. From then on, the new Fleetway brand had no room for the old guard – except as re-conditioned reprints in cooler, more modern books…

Thanks to economic vagaries and spiralling costs in publishing, the mid 1960s and early 1970s were particularly wild and desperate for comics: inspiring a wave of innovation most fondly remembered for more of those aforementioned darkly off-kilter heroes, beguiling monsters and charismatic villains.

Gathering serialised episodes from Smash! 2nd April 1966 to 8th July 1967, this complete compilation delivers fantastic threats and menaces in a traditional weekly manner, as a pair of dedicated and competent white blokes diligently push back the boundaries of ignorance. As was usual for these times, what was popular on screens large & small affected what arrived on the picture-packed pages Probably committee created with majority input from supervising editor Alf Wallace (Missing Link, Johnny Future) and sub-editor/scripter Graham Baker with new kid Jordi Bernet involved from the get-go, this series is one of many lost delights crafted by world stars in waiting and the observant will see Bernet improving and pushing himself on every page…

Jordi Bernet Cussó was born in Barcelona in 1944, son of a prominent, successful humour cartoonist. When his dad died suddenly 15-year-old Jordi took over his strip Doña Urraca (Mrs. Magpie). A huge fan of Alex Raymond, Hal Foster and especially Milton Caniff, Jordi yearned for less restrictive horizons and left Spain in the early 1960s and moved into dramatic storytelling.

He worked for Belgium’s Le Journal de Spirou, and Germany’s Pip and Primo, before finding a home in British weeklies. Bernet worked for UK publishers between 1964 and 1967, and as well as Odhams/Fleetway/IPC anthologies Smash!, Tiger and War Picture Library, produced superb pages for DC Thomson’s Victor and Hornet. He even illustrated a Gardner Fox horror short for Marvel’s Vampire Tales #1 (1973), but mainstream America was generally denied his mastery (other than translated Torpedo volumes and a Batman short story) until the 21st century reincarnation of Jonah Hex… which he truly made his own.

His most famous strips include thrillers Dan Lacombe (written by his uncle Miguel Cussó), Paul Foran (scripted by José Larraz) the saucy Wat 69 plus spectacular post-apocalyptic barbarian epic Andrax (both with uncle Cussó again). When fascist dictator Franco died, Bernet returned to Spain and began working for Cimoc, Creepy and Metropol, collaborating with Antonio Segura on adult fantasy Sarvan and dystopian SF black comedy Kraken, as well as with Enrique Sánchez Abuli on the gangster and adult themed tales that made him one of the world’s most honoured artists. These culminated with the incredibly successful crime saga Torpedo 1936.

For now though and way back then, following a heartwarming reminiscence and proud career resume from the series illustrator himself, we launch at full pelt with inaugural serial ‘Death Castle’ which ran from 2nd April (Smash! #9) to 25th June 1966.

In that wild innovative era, the creators were looking to be fresh and new so here logos and layout and even the narrative tone changed from week to week as the storytellers shuffled to make something fresh instantly compelling out of old themes and plots. That even included on-again, off-again individual chapter titles like ‘Man into Monster’ and ‘The 5 Faces of Evil!’ before settling down and just opting to tell tense, gripping yarns…

The premise is simple: in the 40th century the Central Knowledge Museum is a vast research and storage repository of all things historical. Now top investigators Rollo Stones and Danny Charters have used its time machine to confirm the veracity of the last artefact and corrected (by first person observation) the mistaken data that has come down with it, their boss Marcson has a new mission for them. It’s June 7th 3900 AD and with no more history mysteries, he asks them to start testing the large collection of unknown and myth-based items in their cupboard.

Apart from the potential death and danger, it’s practically foolproof. The machine only works if the objects the newly-appointed Legend Testers are holding are in some way authentic, as with the supposed werewolf skull that catapults them both back to feudal Europe and an encounter with a magical coalition of diabolical monsters.

In short order Rollo & Danny survive on wits and fists against a citadel of devils comprising sorcerer Necro, vampire Draca, sadistic torturer/inventor Love, Balbin, Prince of Trolls. bodyguard brute Happy (the werewolf in question) and notional leader Count Cadavo. Each in turns tries to break the strangers with their personalised hordes of monster minions but in the end the myths are confirmed at the cost of the vile villains’ unlives…

One of the most complex and trippy exploits of the era, ‘Eterno’ ran in issues between 2nd July and 20th August. This time the suspect object pulled our investigators back beyond humankind to a previous civilisation that was destroyed by a vampiric alien that consumed their planetary life energies. Millions of years later, humankind evolved and developed a very similar existence which drew Eterna back to Earth and the Testers on his heels to that time and place. As the monster and his robots began preparing to absorb a second course of earthlings Rollo & Danny were in the right place and time to end the terror forever…

Channelling the contemporary cinematic trend for Grecian myths and heroes, the boys spend half a year authenticating ‘The Crown of Zeus’ (27th August – 24th December), enduring an avalanche of peril and near-death escapes to categorically verify their chunk of diadem – and by extension the ancient lives of gods and monsters. After facing cyclopes, centaurs, gorgons, Cerberus, the Minotaur, Lernaean ghosts and hydras, man-eating horses, Pegasus, Poseidon, Proteus, Janus, sky-propping Atlas, petty-minded Bacchus, satyrs and earth-shaking Titans the lads learn just how the gods died…

At least demi-gods Hercules and Hermes (AKA “Quicksilver”) were on their side until it was all over and the time machine called them home…

The days of Camelot called when the Testers touched fragments of ‘The Crystal Orb of Merlin’ (December 31st 1966 to 4th March 1967) but sparked chronal catastrophe as the wise wizard’s talisman was stolen by anti-Arthurian despot Black Shield, who used it to arm his troops with 20th century weapons from pistols and hand grenades to tanks and an atomic bomb. The conclusion left everyone gasping and still does today…

Published from 11th March to 15th April, ‘The King of the Beasts’ saw Rollo & Danny divine how an idyllic land of talking animals living in harmony and seclusion was destroyed by greed and ambition, after which aliens are the order of the day when Marcson hands the investigators a piece of metal not of this Earth. A simple touch then takes them to 12th century Europe where ‘The Metal Men’ (22nd April – 3rd June) are seeking to strip-mine the world for life-generating minerals. The Testers’ interference only results in their rendition to embattled, civil war-torn planet Meturn, but too late to do any good as the metalloids descend into mutually assured destruction. Thankfully, the confusion allows the boys to frantically steal the last space bus out of town…

The temporal turbulence terminates rather timidly with ‘The Crown of Kebi’ (10th June to 8th July 1967) as Marcson sends his gone-to guys to an utterly unknown destination where again greed and ambition trigger the end of a fabulous civilisation. Rollo & Danny’s very conspicuous arrival makes them unwitting tools of shady priest Walu on the island kingdom of Kebi, but their scruples mean he soon prefers them dead to alive. After tricking them into a voyage into “the underworld” beneath a mountain, the boys battle beastly apes, demon dwarves and worse, but their refusal to be suitably sainted and sent to heaven ultimately stymies the witch doctor and sinks the island nation…

Closing this epic outing of spookily spectacular saga is a compelling ‘Covers gallery’ of thrilling (albeit limited-colour) clashes courtesy of Bernet and the editorial paste up squad, plus the now traditional creator briefings.

For British, Commonwealth and European readers of a certain age and prone to debilitating nostalgia, the comic works gathered in this titanic tribute gig are an exciting, engaging, done-in-one delight that’s undemanding and rewarding; and a rare treat these days.

If that appeals, go hit this book, it’s how history – and SCIENCE! – should be made.
© 1966, 1967, & 2026 Rebellion Publishing IP Ltd. All Rights reserved.

Today in 1883, French artist, printmaker, illustrator, painter, caricaturist, sculptor and comic dabbler Gustave Doré died. However, one year later comics strip genius George (Jiggs & Maggie, Bringing Up Father) McManus was born. In 1952 Klaus (Daredevil, Batman) Janson joined the party, but probably missed the 1930 debut of Hergé’s Quick & Flupke in Le Petit Vingtième and launch of UK weekly Sparky in 1965.

In 1988, UK icon Battle Picture Weekly shut up shop and in 2001 Makoto Yukimura’s manga masterpiece Planetes began.

Showcase Presents Weird War Tales volume 1


By Robert Kanigher, Bob Haney, Bill Finger, Sheldon Mayer, Jack Oleck, Len Wein, Marv Wolfman, Joe Kubert, Carmine Infantino, Dennis O’Neil, Russ Heath, Mort Drucker, Frank Thorne, Alex Toth, Reed Crandall, Sam Glanzman, John Severin, Howard Chaykin, Ed Davis, Frank Robbins, Nestor Redondo, George Evans, Alex Niño, Russ Heath, Neal Adams & various (DC Comics)
ISBN: 978-1-4012-3694-6 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

American comics just idled along rather slowly until the invention of Superman provided a flamboyant new genre for heroes and subsequently unleashed a torrent of creative imitation and imaginative generation for a suddenly thriving, voracious new entertainment model.

Implacably vested in World War II, these gaudily-attired mystery men swept all before them until the troops came home, but as the decade closed more traditional themes and heroes began to resurface and eventually supplant the Fights ‘n’ Tights crowd.

As a new generation of kids started buying and collecting, many of the first fans who retained their four-colour habit increasingly sought more mature themes in their pictorial reading matter. The war years and post-war paranoia had irrevocably altered the psychological landscape of the readership and as a more world-weary, cynical young public came to see that all the fighting and dying hadn’t really changed anything. Their chosen forms of entertainment (film, theatre and prose as well as comics) increasingly reflected this.

To balance the return of Western, War, Crime and imminent Atomic Armageddon-fuelled Science Fiction, comics created new genres. Celebrity tie-ins, madcap escapist or teen-oriented comedy and anthropomorphic funny animal features sprang up, but gradually another of the cyclical revivals of spiritualism and a public fascination with the arcane led to a wave of impressive, evocative and shockingly addictive horror comics. There had been grisly, gory and supernatural stars before, including a pantheon of ghosts, monsters and wizards draped in superhero trappings but these had usually been victims of circumstance: The Unknown as a power source for super-heroics. Now focus shifted to ordinary mortals thrown into a world beyond their ken with the intention of unsettling, not vicariously empowering the reader.

If we’re keeping score this was also the period in which Joe Simon & Jack Kirby identified another “mature market” gap and filled it by inventing romance comics (Young Romance #1, September 1947) and they too saw the sales potential for spooky material, resulting in the seminal Black Magic (1950) and boldly obscure psychological drama anthology Strange World of Your Dreams (1952). The company which would become DC Comics bowed to the inevitable and launched a comparatively strait-laced anthology that nevertheless became one of their longest-running and most influential titles with The House of Mystery (cover-dated December 1951/January 1952).

After the hysterical censorship debate which led to witch-hunting Senate hearings in the early 1950s was curtailed by the industry adopting a castrating straitjacket of self-regulation, titles produced under the aegis of the Comics Code Authority were sanitised, anodyne affairs in terms of Shock and Gore, but the audience’s appetite for suspense was still high and in 1956 National introduced sister titles Tales of the Unexpected and House of Secrets. Stories were dialled back from uncanny spooky yarns to marvellously illustrated, rationalistic fantasy-adventure vehicles and – eventually – straight monster-busting Sci Fi tales which dominated the market into the 1960s. That’s when superheroes – which had gradually enjoyed their own visionary revival after Julius Schwartz reintroduced The Flash in Showcase #4 – finally overtook them.

Green Lantern, Hawkman, The Atom and a rapidly-expanding coterie of costumed cavorters generated a gaudy global bubble of masked mavens which forced previously staunchly uncompromising anthology suspense titles to become super-character books. When caped crusader craziness peaked and popped, superheroes began dropping like Kryptonite-gassed flies. However, nothing combats censorship better than falling profits and, at the end of the 1960s with the cape-and-cowl boom over and some of the industry’s most prestigious series circling the drain, the surviving publishers of the field agreed to revise the Comics Code, loosening their self-imposed restraints against crime and horror comics.

Nobody much cared about gangster titles but, as the liberalisation coincided with yet another bump in public interest concerning supernatural themes, the resurrection of scary stories was a foregone conclusion and obvious no-brainer.

Thus, with absolutely no fanfare at all, horror comics came back and quickly dominated the US market for more than half a decade. DC led the pack: converting House of Mystery and Tales of the Unexpected into supernatural suspense anthologies in 1968 and resurrecting House of Secrets a year later.

Such was not the case with war comics. Tales of ordinary guys in combat began with the industry itself and although mostly sidelined during the capes-&-cowls war years, quickly re-asserted themselves once the actual fighting stopped. National/DC were one of the last publishers to get in on the combat act, converting superhero/fantasy adventure anthology Star Spangled Comics into Star Spangled War Stories the same month it launched Our Army at War (both cover-dated August 1952). They repurposed All-American Comics into All-American Men of War a month later as a “police action” in Korea escalated.

DC grew the division slowly but steadily, launching Our Fighting Forces (#1, November 1954) – just as EC’s groundbreaking combat comics were vanishing – and in 1957 added GI Combat to their portfolio when Quality Comics got out of the funnybook business.

As the 1950s closed however, the two-fisted anthologies all began incorporating recurring characters such as Gunner and Sarge – and latterly Pooch – from Our Fighting Forces #45 on, (May 1959); Sgt Rock (Our Army at War #83 (June 1959) and The Haunted Tank (G.I. Combat #87, April/May 1961). Soon all DC war titles had a lead star or feature to hold the fickle readers’ attention. The drive to produce superior material never wavered however, hugely aided by the diligent and meticulous ministrations of writer/editor Robert Kanigher.

In America after the demise of EC Comics in the mid-1950’s and prior to the game-changing Blazing Combat, the only certain place to find controversial, challenging and entertaining American war comics was DC. In fact, even whilst Archie Goodwin’s stunning but tragically mis-marketed quartet of classics were waking up a new generation of readers in the 1960s, the home of Superman, Batman and Wonder Woman was a veritable cornucopia of gritty, intriguing, beautifully limned battle tales presenting armed combat on a variety of fronts and from many differing points of view.

Whilst the Vietnam War escalated, 1960s America increasingly endured a Homefront death-struggle pitting deeply-ingrained Establishment social attitudes against a youth-oriented generation with a radical new sensibility. In response, military-themed comic books from National Periodical Publishing, as it then was, became even more bold and innovative.

However, the sudden downturn in superheroes led to some serious rethinking, and although the war titles maintained and even built sales, they also beefed up the anthological elements.

Thus in 1971 a title combining supernatural horror stories with bombastic battle yarns in an anthological setting seemed a forgone conclusion and sure thing to both publishers and readers alike…

This epic monochrome tome collects the contents of Weird War Stories #1-21 (cover-dates September/October 1971 to January 1974), offering a broad blend of genre mash-ups for readers with a taste for the dark and uncanny to relish. The series launched in a 52-page format combining new material with modified reprints featuring a veritable Who’s Who of top flight creative talent – both seasoned veterans and stars in waiting.

WWS #1 saw Editor Joe Kubert writing and illustrating an eerie linking strand entitled ‘Let Me Tell You of the Things I’ve Seen’, wherein a lost GI meets the personification of Death (the title’s long-term narrator in various blood-stained uniforms) who has a few foxhole stories to share…

The Reaper begins with ‘Fort Which Did Not Return!’ (by Kanigher & Russ Heath, as first seen in GI Combat #86), detailing how a bomber continues its mission even after the crew bail out, following up with all-new ‘The Story behind the Cover’ wherein Kubert reveals how a shunned German soldier carried on his duties after death…

From Star Spangled War Stories #71 (July 1958) Bob Haney & Kubert disclosed ‘The End of the Sea Wolf!’, as a sadistic U-Boat captain is sunk by one of his own earlier victims, whilst SSWS #116 (August/September 1964) originally debuted France Herron & Irv Novick’s ‘Baker’s Dozen’, with a fresh-faced replacement to a super-superstitious platoon battling to prove he’s not their unlucky thirteenth man…

The issue ends with that lost GI realising just who has been telling tales in Kubert’s ‘You Must Go!’

The reprints in these early issues were all taken from a time when supernatural themes were proscribed by the Comics Code Authority, but even so they all held fast to an eerie aura of sinister uncertainty… the merest hint of the strange and uncanny to leaven the usual blood and thunder of battle books. In Weird War Tales #2, Kubert reprised his bridging vehicle as ‘Look… and Listen…’ sees a crashed Stuka pilot meeting a ghastly stranger at a battle-torn desert oasis before ‘Reef of No Return’ (Haney & Mort Drucker from Our Fighting Forces #43, March 1959) details a determined frogman’s most dangerous mission in advance of Kanigher & Frank Thorne’s new WWI silent saga ‘The Moon is the Murderer’ proving that overwhelming firepower isn’t everything…

Kubert’s ‘Behind the Cover’ features a prophetic dream and terrifying telegram, and ‘A Promise to Joe!’ (Kanigher & Novick, G.I. Combat #97 (December 1962-January 1963) sees a dead gunner seemingly save his friend from beyond the grave, after which the superb ‘Monsieur Gravedigger’ – by Jerry DeFuccio & legendary Reed Crandall – follows the follies of a sadistic Foreign Legionnaire who pushes his comrades too far. Cartoonist John Costanza delivers gag-packed ‘Military Madness’ and Kubert & Sam Glanzman offer a fact-packed ‘Sgt. Rock’s Battle Stations’ about ‘The Grenadier’ before Bill Finger, Ross Andru & Mike Esposito examine a young recruit’s rite of passage and development of ‘The Face of a Fighter’ (Our Fighting Forces #25, September 1957) before ‘Oasis’ concludes the sorry saga of that downed Aryan airman.

American Naval Aviators ditching at sea were the unwilling audience for Death’s stories as WWT #3 opens with Kubert’s ‘Listen…’ The roster starts with ‘Been Here Before!’ (Finger, Andru & Esposito, G.I. Combat #44 January 1957) as a soldier under fire turns his mind back to boyhood games to save the day, after which we see an aerial battle and parachute drop from the perspective of ‘The Cloud That Went to War!’ (Our Fighting Forces #17, January 1957) courtesy of Dave Wood, Andru & Esposito.

More Costanza comedy from ‘The Kreepy Korps!’ precedes an early tale by Len Wein & Marv Wolfman, ably illustrated by Heath as both cave tribes and modern soldiers battle to possess ‘The Pool’, before the artist’s earlier collaboration with Bob Haney reveals how ‘Combat Size!’ is all a matter of mental attitude in a tale from Our Army at War #66 (January 1958). After Glanzman’s ‘Battle Album’ explains ‘Flying Guns’, a finny friend helps a US submarine sink an aircraft carrier in Finger & Drucker’s ‘Pilot for a Sub!’ (OAaW #68, March 1958) and the issue ends as Kubert sends a ‘Lifeboat’ for those tragic aviators…

The fourth issue opens with Kubert’s final linking tale as a ‘Gypsy Girl’ and her family find wounded soldier Tony after his buddy runs off to get a medic. They kindly offer to pass the time with him, sharing stories like ‘Ghost Ship of Two Wars’ (Kanigher & Novick, All-American Men of War #81, September 1960) wherein an obsessed WWI pilot seemingly slips into 1944 while pursuing his unbeatable archenemy the Black Ace.

Kanigher & Gene Colan’s ‘Time Warp’ originally appeared as ‘The Dinosaur Who Ate Torpedoes!’ in SSWS #123 (October/November 1965 and part of the uniquely bizarre War That Time Forgot series), pitting US frogmen against colossal sea-going saurians, after which ‘The Unknown Sentinel’ (by author unknown & Mort Meskin from House of Mystery #55, October 1956) saves the lives of two soldiers lost on manoeuvres on America’s most famous battlefield.

Glanzman then offers one of his magnificently engaging autobiographical USS Stevens vignettes with all-new, elegiac ‘Prelude’ before Kubert wraps up his chilling drama as ‘I Know Them to be True’ sees medics arriving to find Tony a much-changed man, leaving Costanza to close things down with a laugh and some ‘Military Madness’.

Weird War Tales #5 opens with Haney & Alex Toth providing a book-end tale of ‘The Prisoner’ held by Nazis in Italy. Seeking a way out, he recalls tales of escape such as ‘The Toy Jet!’ (Haney & Heath, All-American Men of War#78, March/April 1960): a chilling psychological thriller about an interned pilot in North Korea. It’s followed by ‘Human Trigger’ (Herron, Andru & Esposito, Star Spangled War Stories #18, February 1954) which shows how a soldier lying on a mine deftly saves his own life…

Herron & Carmine Infantino then reveal how an US spy is forced to ‘Face a Firing Squad!’ (SSWS #14, November 1953) and Norman Maurer instructs with the history of ‘Medal of Honour: Corporal Gerry Kisters’ before Willi Franz & Heath detail the victory of a ‘Slave’ in Roman times and Haney & Toth offer final release in ‘This Is It!’

Issue #6 saw Weird War cut to a standard 36-page package and take a step into tomorrow with Haney & Toth’s battlefield test of ‘Robots’. Wolfman & Frank Thorne expanded the theme in ‘Pawns’ as humans and mechanoids finally decide who works for whom whilst ‘Goliath of the Western Front!’ (Herron, Andru & Esposito, SSWS #93 – October/November 1960) features a giant mechanical Nazi and American David who finally does for him, before Haney & Toth settle all debate with the conclusive ‘Robot Fightin’ Men’

Wolfman & Kubert provide thematic bookends for #7, beginning with ‘Out of Action’ and wounded GIs awaiting the worst by trading tales like William Woolfolk, Jerry Grandenetti & Joe Giella’s ‘Flying Blind’ (OAaW #12, July 1953) wherein a wounded pilot must trust someone else for the first time in his life if he wants to land his burning jet. Kanigher & Kubert’s ‘The 50-50 War!’ (A-AMW #41, January 1957) finds sporting rivals forced to help each other after both suffer injuries on an alpine mission, with Costanza adding more welcome levity through his ‘Military Hall of Fame’. ‘The Three GIs’ (Finger & Heath, SSWS #62, October 1957) riffs smartly on those monkeys who respectively can’t see, hear and speak and the Purple Heart yarns end with Wolfman & Kubert’s chilling ‘I Can’t See’

From WWT #8, editorial control switched to the Mystery division under Joe Orlando and with that reprints were shelved in favour of original material as publication frequency graduated from six times a year to monthly. This all-German-focused issue begins with a gruesome ‘Guide to No-Man’s Land’ (probably written by assistant editor E. Nelson Bridwell and illustrated by Tony DeZuñiga) before moving on to ‘The Avenging Grave’ (Kanigher & DeZuñiga) with SS officers learning too late the folly of desecrating the dead of WWI. Anonymously scripted ‘Thou Shalt Not Kill!’– with art by Steve Harper & Neal Adams – sees more gloating Nazis facing a vengeful golem. Kanigher & DeZuñiga return to reveal the fate of an arrogant 1916 air ace in the skies over No-Man’s Land in ‘Duel of the Dead’ before the artist’s ‘Epilogue’ wraps things up, whilst Weird War Tales #9 invites us to ‘Enter the Portals of War’ in an introduction drawn by Howard Chaykin, swiftly followed by a trio of Kanigher yarns illustrated by the cream of DC’s Filipino artists.

‘The Promise’ was limned by Alfredo P. Alcala, telling a tale in two eras as both Teutonic knights in 1242 and German tankers seven centuries later fail to cross frozen Lake Chud, whilst Gerry Talaoc renders the disastrous end of deathly, determined ‘Blood Brothers!’ during the American Civil War, and incomparable Alex Niño details ‘The Last Battle’ between East and West before Chaykin pops back to declare ‘Death, the Ultimate Winner’.

Sheldon Mayer & Toth open WWT #10 with a deliciously whimsical ghostly love story in ‘Who is Haunting the Haunted Chateau?’ before Raymond Marais & Quico Redondo change the tone as a Death-Camp commandant returns after the war to salvage ill-gotten gains from ‘The Room that Remembered’, whilst Wein & Walter Simonson – in the artist’s pro comics debut – reveal why invading Nazis shouldn’t abuse the town idiot, incurring the wrath of ‘Cyrano’s Army’

Always experimental, the creative team of Mayer, DeZuñiga, Alcala, Talaoc & Niño tried their hand at a time-twisting complete adventure for #11. Occurring on ‘October 30? over 99 years beginning in 1918, the tale compares the progress of an ambitious German General granted a wish for glory by a treacherous spirit of war, with three ghostly Americans determined to fix a long-standing mistake whatever the cost…

DeZuñiga draws the introduction to #12, featuring tales of ‘Egypt’ starting with Kanigher & Talaoc’s tale of an ancient warlord who learned to regret spitting on the ‘God of Vengeance’, whilst ‘Hand of Hell’ (Kanigher & DeZuñiga) sees Anubis similarly deal with one of Rommel’s least reputable, most sadistic deputies. Arnold Drake & Don Perlin then switch locales to Roman Britain where a centurion takes an accidental time-trip and ultimately overthrows the Druids in ‘The Warrior and the Witch-Doctors!’

Weird War Tales #13 opens with Oleck & Nestor Redondo’s ‘The Die-Hards’, with Nazis realising there are even worse killers than they haunting their latest conquered village, before Drake & Niño determine that ‘Old Samurai Never Die’ when a would-be shogun offends the patron spirit of Bushido. ‘Loser’s Luck’ – by Michael J. Pellowski, George Kashdan & DeZuñiga – details harsh choices facing the unfortunate winners of the next, last war…

Mayer, DeZuñiga & Alcala reunite in #14 to tell an eerie tale of doomed love and military injustice from the days before Pearl Harbor which begins with a ‘Dream of Disaster’, incorporates a deadly flight with a ‘Phantom for a Co-Pilot’ and marines who arrive ‘Too Late for the Death March!’ before finally meeting ‘The Ghost of McBride’s Woman’ and vindicating an unsung hero…

A little lad enamoured of war’s glory learns a lesson in WWT #15 when his dead grandfather takes him back to WWI to see how ‘…Ace King Just Flew in from Hell’ (Drake & Perlin) before Oleck & Talaoc reveal the doom of ‘The Survivor’ of a Viking raid which offends a sorceress, and Oleck & Alcala detail the shocking fate of a fanatical crusader who succumbs to ‘The Ultimate Weapon’ of a Saracen wise man. Drake & Alcala describe transplant science gone mad in #16’s ‘More Dead than Alive!’, whilst the first of a Niño double bill sees him delineate Oleck’s ‘The Conquerors’ who eradicate humanity – but not the things that predate on them – whilst Drake’s ‘Evil Eye’ sees a little boy inflict hell’s wrath on both Allies and Axis alike…

In #17, Kanigher & George Evans disclose how a dishonourable French Air Ace is punished by ‘Dead Man’s Hands’ before Pellowski, E. Nelson Bridwell & Ernie Chan reveal how a murdered soldier is avenged by ‘A Gun Named Marie!’ WWT #18 has Drake & DeZuñiga sketch the brief career of ‘Captain Dracula!’ as he marauds through (mostly) German forces in Sicily before Mayer & Talaoc return for the cautionary tale of a greedy German sergeant in France whose avarice makes him easy prey for the ‘Whim of a Phantom!’

Drake & Talaoc start #19 with the full-length story of an agent who infiltrates the Nazi terror weapon known as ‘The Platoon That Wouldn’t Die!’, and #20 reverts to short stories with Oleck & Perlin’s ‘Death Watch’ of a doomed coward who should have waited one more day before deserting, before Drake & Alcala’s period saga of a witchcraft vendetta ‘Operation: Voodoo!’ and their Battle of Britain chiller wherein a burned-out fighter pilot learns ‘Death is a Green Man’.

This blockbusting blend of military mayhem, magical melee and martial madness concludes with Weird War Tales #21 and ‘One Hour to Kill!’ by Drake & Frank Robbins, wherein an American soldier is ordered to go back in time to assassinate Leonardo Da Vinci and prevent the invention of automatic weapons. Mayer & Bernard Baily then detail just how a foul-up GI becomes an unstoppable hero ‘When Death Took a Hand’

Classily chilling, emotionally intense, superbly illustrated, insanely addictive and Just Plain Fun, this is a deliciously guilty pleasure that will astound and delight any lover of fantasy fiction and comics that work on plot invention rather than character compulsion.
© 1971, 1972, 1973, 2012 DC Comics. All Rights Reserved.

Today in 1937 Herman creator Jim Unger was born, whilst in 1967, pioneering Golden Age artist Homer Fleming (Craig Kennedy, The Whip, Chuck Dawson, Captain Jim of the Texas Rangers, Classics Illustrated) died.

Also in 1967, British weeklies Pow! and Mandy both launched, as did tabloid treasure The Beezer way back in 1956 today.

Who Killed Nessie?


By Paul Cornell & Rachael Smith (Avery Hill Publishing)
ISBN: 978-1-917355-23-0 (TPB/Digital edition)

The world is not as you imagine.

Actually, it probably is and the cosy creepy mystery that unfolds here will happily confirm it for you. It’s worth a shot, isn’t it?

The hospitality industry has been through some tough times lately and generally tries extra hard to keep even the most difficult of customers happy. That’s especially true of repeat gigs, as new hire Lindsay Grockle discovers when she’s left in sole charge of the Lakeside Hotel near Turoga, Wisconsin. She’s three weeks on the job and the entire staff have entrusted her with running, supervising and accommodating an annual convention. Apparently they’re lovely but a bit weird and she should expect a lot of strange appearances and pretty intense cosplay…

Prepped but nervous, the hordes arrive (57 guests actually!) and settle in. As she was warned Lindsay learns they take their role-playing really seriously. At least it’s all familiar stuff – monsters, cryptids, fairies, legendary beasts and the like – giving Grockle time to stew in what went wrong in her recent bust-up and ponder what life’s all about…

Sadly, things go south on the first night after a great deal of alcohol has been consumed all around. Awakened by a very upset but remarkably poised and composed talking cat (The Beast of Bodmin Moor or “Bob” to you) Lyndsay is informed that one of the guests – The Loch Ness Monster – has been murdered… and, by the way, all the guests are actual magic-infused monsters, fairies, legendary beasts and the like…

Once she’s properly convinced that she’s awake and it’s all happening, Grockle grudgingly takes on the job of finding the killer: trudging through bizarre relationships, outré politics, wild historical grudges and all the traditional tawdriness that comes with a domestic killing as opposed to (say) slaying a dragon or facing a gorgon…

Depressed and overwhelmed, Grockle persists against a wall of weird mis- and dis-information: probing, interviewing, crosschecking and visiting the underworld to question the victim (a rare perk in most murder cases); and slowly a pattern forms. Hopefully she can resolve it before the regular staff turn up on Monday morning and before the next murder attempt succeeds…

Crafted by multi award-winning wordsmith Paul Cornell (screen, podcast, prose and comics pages) who has crafted tales of everything from Doctor Who to Sherlock Holmes and Batman to Wolverine – as well as his many self-originated series and star, this fabulously wry and charming chiller is rendered by equally award-winning illustrator Rachael Smith, whose other delights include NAP COMIX, Doctor Who, Wired Up Wrong, Quarantine Comix and Isabella & Blodwen.

Beguiling, subversive, intensely absorbing and delightfully full-on and off-kilter, Who Killed Nessie? is a smart and witty foray of froth and fantasy no one with dreams and wishes still to enjoy should miss.
© Paul Cornell, Rachael Smith, 2025. All rights reserved.

Today in 1932 was born everyman Jack Caprio; writer, agent, artist, editor of Creator’s Syndicate and Vice President of the National Cartoonists Society. One thing he didn’t do was create Hergé’s Jo, Zette and Jocko which launched today in 1936.

In 1948 Joe (E-Man, Dick Tracy, Scooby Doo, everything) Staton was born, just like Tom (Swamp Thing, Prince Valiant) Yeates in 1955. Ella Cinders cartoonist Charles Plumb died in 1982, and we lost George Woodbridge (Mad Magazine) in 2004 as well as Dutch cartoonist Jan Kruis (Jan, Jans en de Kinderen/Jack, Jacky and the Juniors) in 2017.

DC Finest: Superman – The Invisible Luthor


By Jerry Siegel & Joe Shuster, Jack Burnley, Paul Lauretta, Wayne Boring, Jack Burnley, Paul Cassidy, Ed Dobrotka, Leo Nowak, Fred Ray, John Sikela, Dennis Neville, Don Komisarow, lettered by Frank Shuster, Betty Burnley Bentley, the Superman Studio & various (DC Comics)
ISBN: 978-1-77950-332-3 (TPB)

This book includes Discriminatory Content produced in less enlightened times

Nearly 90 years ago, Superman rebooted planetary mythology and kickstarted the entire genre of modern fantasy heroes. Outlandish, flamboyant, indomitable, infallible and unconquerable, he also saved a foundering industry by birthing an entirely new genre of storytelling: the Super Hero. Since April 18th 1938 (the generally agreed day copies of Action Comics #1 first went on sale) he has grown into a mighty presence in all aspects of art, culture and commerce, even as his natal comic book universe organically grew and expanded. Within three years of that debut, the intoxicating blend of eye-popping action and social wish-fulfilment that had hallmarked the early exploits of the Man of Tomorrow had grown: encompassing crime-busting, reforming dramas, science fiction, fantasy and even whimsical comedy. However, once the war in Europe and the East captured America’s communal consciousness, combat themes and patriotic imagery dominated most comic book covers, if not interiors.

In comic book terms alone Superman was soon a true master of the world, utterly changing the shape of the fledgling industry as easily as he could a mighty river. There was a popular newspaper strip, a thrice-weekly radio serial, games, toys, foreign and overseas syndication and as the decade turned, the Fleischer studio’s astounding animated cartoons.

Moreover, the quality of the source material was increasing with every four-colour release as the energy and enthusiasm of originators Jerry Siegel & Joe Shuster went on to inform and infect the burgeoning studio which grew around them to cope with the relentless demand.

These tales have been reprinted many times, but this latest compilation might arguably be the best yet, offering the original stories in reading – if not strictly chronological publishing – order and spanning cover-dates July 1940 to September 1941. It features landmark sagas from Action Comics #26-40 and Superman #6-11, plus pivotal appearances in New York’s World Fair No. 2, World’s Best Comics #1 and World’s Finest Comics #2 & 3 (all with eye-catching groundbreaking covers by Jack Burnley). Although most early tales were untitled, here, for everyone’s convenience, they have been given descriptive appellations by the editors, and I should also advise that as far as we know it’s written entirely by Seigel, with the majority of covers by Fred Ray (unless I say otherwise!).

This incredible panorama of torrid tales opens with gangsters attempting to plunder jewels from exhibits at the biggest show on earth. Taken from premium package New York World’s Fair #2, ‘Superman at the 1940 World’s Fair’ is credited to Siegel & Schuster, but actually illustrated by Burnley who also provided the first ever pairing of the Man of Tomorrow with Dynamic Duo Batman and Robin on the cover to drag readers in…

Siegel & Shuster had created a true phenomenon and were struggling to cope with it. As well as monthly and bimonthly comics a new quarterly publication, initially World’s Best and ultimately World’s Finest Comics – springing from the success of the publisher’s New York World’s Fair comic-book tie-ins – would soon debut with their indefatigable hero featuring prominently in it. Superman’s daily newspaper strip began on 16th January 1939 (Yes! Today but back then!), with a separate Sunday strip following from November 5th: garnering millions of new devotees. The need for new material and creators was constant and oppressive, so expansion was the watchword at the Superman and Shuster studios.

On the primary pages though, Action Comics#26 (July 1940) introduced ‘Professor Cobalt’s Clinic’ (limned by Pauls Lauretta & Cassidy with Siegel inking and Frank Shuster lettering) wherein Clark Kent & Lois Lane expose a murderous sham Health Facility with a little Kryptonian help, whilst the following month dealt a similar blow to corrupt orphanage the ‘Brentwood Home for Wayward Youth’. September’s issue found Superman at the circus, solving the mystery of ‘The Strongarm Assaults’, a fast-paced thriller beautifully illustrated by the astonishingly talented and versatile Burnley. Whilst thrilling to all that, kids of the time could also have picked up the sixth issue of Superman (cover-dated September/October 1940). Produced by Siegel and the Superman Studio, with Shuster increasingly overseeing and only drawing key figures and faces, this contained four more lengthy adventures. Behind its Shuster & Cassidy cover, ‘Lois Lane, Murderer’, and ‘Racketeer Terror in Gateston’ by Cassidy had the Man of Action saving his plucky co-worker from a dastardly frame up and rescuing a small town from a mob invasion. An infomercial for the Supermen of America club and the secrets of attaining ‘Super Strength’ as shared by Burnley, Shuster & Cassidy follows. These lead to more adventure and action from Lauretta & Cassidy as ‘Terror Stalks San Caluma’ and ‘The Construction Scam’ sees the Man of Tomorrow foil a blackmailer who’s discovered his secret identity before spectacularly fixing a corrupt company’s shoddy, death-trap buildings.

Action Comics #29 (October 1940) again features Burnley art in a gripping tale of murder for profit. Human drama in ‘The Life Insurance Con’ was followed by deadly super-science as the mastermind Zolar created ‘The Midsummer Snowstorm’, allowing Burnley a rare opportunity to display his fantastic imagination as well as his representational acumen and dexterity. Then Superman #7 (November/December1940) marked a creative sea-change as occasional cover artist Wayne Boring became Schuster’s regular inker, whilst seeing the Man of Steel embroiled in local politics when he confronts ‘Metropolis’ Most Savage Racketeers’; quells manmade disasters in ‘The Exploding Citizens’; stamps out City Hall corruption in ‘Superman’s Clean-Up Campaign’ (illustrated fully by Boring) and puts villainous high society bandits ‘The Black Gang’ where they belong… behind iron bars.

For Action # 31 Burnley draws another high-tech crime caper as crooks put an entire city to sleep and only Clark Kent isn’t ‘In the Grip of Morpheus’ after which ‘The Gambling Rackets of Metropolis’ (AC #32) finds Lois almost institutionalised until the Big Guy steps up to crush an illicit High Society operation that has wormed its nefarious way into the loftiest echelons of Government, a typical Siegel social drama magnificently illustrated.

Cover-dated January/February 1941, Superman #8 was another spectacular and wildly varied compendium containing four big adventures ranging from fantastic fantasy in ‘The Giants of Professor Zee’ (Cassidy & Boring); topical suspense in spotlighting ‘The Fifth Column’ (Boring & Komisarow) and common criminality in ‘The Carnival Crooks’ (Cassidy) before concluding with cover-featured ‘Parrone and the Drug Gang’ (Boring), wherein the Metropolis Marvel duels doped-up thugs and corrupt lawyers controlling them.

Action Comics #33 & 34 are both Burnley extravaganzas wherein Superman goes north to discover ‘Something Amiss at the Lumber Camp’, before heading to coal country to save ‘The Beautiful Young Heiress’; both superbly enticing character-plays with plenty of scope for super-stunts to thrill the gasping fans.

Superman #9 (March/April 1941) was another four-star thriller with all art credited to Cassidy. ‘The Phony Pacifists’ is an espionage thriller capitalising on increasing US tensions over “the European War” whilst ‘Joe Gatson, Racketeer’ recounts the sorry end of a hot-shot blackmailer and kidnapper. ‘Mystery in Swasey Swamp’ combines eerie rural events with ruthless spies whilst the self-explanatory ‘Jackson’s Murder Ring’ pits the Caped Kryptonian against an ingenious gang of commercial assassins. The issue also improves health and well-being with another Shuster & Cassidy ‘Supermen of America’ update and exercise feature ‘Super-Strength’ by Shuster.

The success of the annual World’s Fair premium comic books had convinced editors that an over-sized anthology of their characters, with Superman and Batman prominently featured, would be a worthwhile proposition even at the exorbitant price of 15¢ (most 64-page titles retailed for 10¢ and would do so until the 1960s). At 96 pages, World’s Best Comics #1 debuted with a Spring 1941 cover-date and Fred Ray frontage, before transforming into the soon-to-be-venerable World’s Finest Comics from issue #2 onwards. From that landmark one-&-only edition comes gripping disaster thriller ‘Superman vs. the Rainmaker’, illustrated by Boring & Komisarow, after which Action Comics #35 headlines a human-interest tale with startling repercussions in Boring & Leo Nowak’s ‘The Guybart Gold Mine’, before even Superman is mightily stretched to cope with the awesome threat of ‘The Enemy Invasion’ rendered by Boring & Shuster: a canny, foreboding taste of things to come if – or rather, when – America entered World War II.

Superman #10 (May/June 1941) opens with eponymous mystery ‘The Invisible Luthor’ (Nowak), follows with ‘The Talent Agency Fraud’ (Cassidy, Nowak, Siegel & the Studio), steps on the gas in ‘The Spy Ring of Righab Bey’ and closes with ‘The Dukalia Spy Ring’ (both by Boring, Siegel & the Studio): topical and exotic themes of suspense as America was still at this time still officially neutral in the “European War”. Conversely, Action Comics #37 (June 1941) returned to tales of graft, crime and social injustice in ‘Commissioner Kent’ (Cassidy) as the Man of Steel’s timid alter-ego is forced to run for the job of Metropolis’ top cop, before World’s Finest Comics #2 (Summer 1941) unleashes Cassidy & Nowak’s ‘The Unknown X’ – a fast-paced mystery of sinister murder-masterminds, before AC #38 (and Nowak & Ed Dobrotka) provide a spectacular battle bout against a sinister hypnotist committing crimes through ‘Radio Control’

Other than a Cassidy pinup, Superman #11 (July/August 1941) was an all Nowak affair, beginning with ‘Zimba’s Gold Badge Terrorists’ wherein thinly disguised Nazis “Blitzkrieg” America, after which “giant animals” go on a rampage in ‘The Corinthville Caper’. Seeking a cure for ‘The Yellow Plague’ then takes Superman to the ends of the Earth whilst ‘The Plot of Count Bergac’ brings him back home to crush High Society gangsters. All by Nowak but accompanied by a Cassidy pinup.

Horrific mad science creates ‘The Radioactive Man’ in Action #39 (Nowak & Shuster Studios), whilst #40 featured ‘The Billionaire’s Daughter’ (by John Sikela) wherein the mighty Man of Tomorrow needs all his wits to set straight a spoiled debutante before we closing with ‘The Case of the Death Express’: a tense thriller about train-wreckers illustrated by Nowak from the Fall issue of World’s Finest (#3).

Stories of corruption and social injustice were gradually moving aside for more spectacular fare, and with war in the news and clearly on the horizon, the tone and content of Superman’s adventures changed too: the scale and scope of the stunts became more important than the motive. The raw passion and sly wit still shone through in Siegel’s stories but as the world grew more dangerous the Man of Tomorrow simply had to become stronger and more flamboyant to deal with it all, with Shuster and his team consequently stretching and expanding the iconography for all imitators and successors to follow.

These Golden Age tales are priceless enjoyment at an absurdly affordable price. My admiration for the stripped-down purity and power of these stories is boundless. Nothing has ever come near them for joyous, child-like perfection. You really should make them part of your life. In fact, how can you possibly resist them?
© 1940, 1941, 2025 DC Comics. All Rights Reserved.

Today in 1939 Jean Van Hamme (XIII, Thorgal, Largo Winch) was born, which you now know was the same moment – allowing for time zone differentials – that the Superman newspaper strip launched. It ended in 1966 but Van Hamme’s still going…

In 1960 UK comic Judy debuted, and ten years later so did Garth Ennis.

The Squirrel Machine


By Hans Rickheit (Fantagraphics Books)
ISBN: 978-1-60699-646-1 (TPB/Digital edition) 978-1606993019 (HB)

This book includes Discriminatory Content produced in for dramatic effect.

Hans Rickheit was born in 1973 and has been producing skilfully crafted art in different arenas since the 1990s, beginning with self-published minicomics before graduating to full-sized, full-length epics such as Kill, Kill, Kill or The Gloaming. He has also worked in film, music, gallery works and performance art.

A Xeric award beneficiary, he came to broader attention in 2001 with controversial graphic novel Chloe, and has since spread himself wide contributing to numerous anthologies and periodicals such as The Stranger, creating webcomics and instigating the occasional anthology periodical Chrome Fetus.

An avid student observer of dreams, Rickheit has been called obscurantist, and indeed in all his beautifully rendered and realised concoctions meaning is layered, structured and open to wide interpretation. His most approachable and possibly preferred oeuvre is the recondite imagery and sturdily fanciful milieu of Victorian/Edwardian Americana which proved such rich earth for fantasists such as Edgar Allen Poe, H.P. Lovecraft, Clark Ashton Smith and August Derleth, whilst his fine, studied, meticulously clear line is a perfect, incisive counterpoint to the cloud of miasmic mystery and cosmic confusion engendered by the protagonists of his most successful book.

Brothers Edmund and William Torpor abide in an abode in a secluded 19th century New England town but they have never been part of their community. Raised alone by their artist mother, they are quite different from other children, with Edmund especially obsessed with arcane engineering and the assemblage of one-of-a-kind musical instruments from utterly inappropriate components.

Fantastic dream-like journeys and progressions mark their isolated existence, which is far more in tune with a greater metaphysical cosmos, but as puberty gradually moves them to an awareness of base human sexuality, they find the outside world impacting their private one in ways which can only end in tragedy and horror…

Moreover, just where exactly did the plans for the ghastly Squirrel Machine come from¦?

Visually reminiscent of Rick Geary at his most beguiling, this is nevertheless a singularly surreal and mannered design; a highly charged, subtly disturbing delusion that will chill and upset and possibly even outrage many readers.

It is also compelling, seductive, sublimely quirky and nigh-impossible to forget. As long as you’re an adult and braced for the unexpected, expect this to be one of the best books you’ll read this century – or any other…

Out of print for decades, The Squirrel Machine has now been remastered and released in an accessible paperback edition, as well as that futuristic digital doings, just in time to disturb the sleep of a new generation of fear fans just as the winter nights draw in…
© 2013 Fantagraphics Books. Contents © 2009 Hans Rickheit. All Rights Reserved.

Today in 1991 Abbie an’Slats illustrator Raeburn van Buren was born; he shares the day with Ted (Metropol) McKeever, Joe (Daredevil) Quesada, Kala (Girl Genius) Foglio, Hans (The Squirrel Machine, Cochlea & Eustachia, Delia, Chloe) Rickheit and, I’m sure, many others.

However in 2001 we lost Italian mega maven Gian Luigi Bonelli, the man who gave the world Tex Willer.

Tintin and the Picaros


By Hergé and Studios Hergé, translated by Leslie Lonsdale-Cooper & Michael Turner (Egmont)
ISBN: 978-1-40520-823-9 (album HB) 978-1-405206-35-8 (Album PB)

This book includes Discriminatory Content produced in less enlightened times.

Georges Prosper Remi, AKA Hergé created an undying masterpiece of graphic literature with his serialised tales of a plucky boy reporter and entourage of iconically odd associates. Singly, and later with assistants including Edgar P. Jacobs, Bob de Moor, Roger Leloup and other supreme stylists comprising the Hergé Studio, he created 23 timeless yarns (initially episodic instalments for a variety of newspaper periodicals) which have since grown beyond their mass-entertainment roots to attain the status of High Art and international cultural icons.

On leaving school in 1925, Remi began working for conservative Catholic newspaper Le Vingtiéme Siècle where he fell under the influence of its Svengali-esque editor Abbot Norbert Wallez. A devoted Boy Scout, one year later the young artist was producing his first strip series – The Adventures of Totor – for monthly Boy Scouts of Belgium magazine. By 1928 Remi was also in charge of producing the contents of the LVS’s weekly children’s supplement Le Petit Vingtiéme.

While Remi was illustrating The Adventures of Flup, Nénesse, Poussette and Cochonette – written by the staff sports reporter – Wallez required his compliant creative cash-cow to concoct a new and contemporary adventure series. Perhaps a young reporter who roamed the world, doing good whilst displaying solid Catholic values and virtues?

The rest is history…

Some of that history is quite dark: During the Nazi Occupation of Belgium, Le Vingtiéme Siècle was closed down and Hergé was compelled to move his supremely popular strip to daily newspaper Le Soir (Brussels’ most prominent French-language periodical, and thus appropriated and controlled by the Nazis). He diligently toiled on for the duration, and, following Belgium’s liberation, was accused of collaboration and even of being a Nazi sympathiser. It took the intervention of Belgian Resistance war hero Raymond Leblanc to dispel the cloud over Hergé, which he did by simply vouching for the cartoonist through words and deeds.

Leblanc provided cash to create a new magazine – Le Journal de Tintin – which he published and managed. The anthology comic swiftly achieved a huge weekly circulation, allowing Remi and his studio team to remaster past tales: excising material dictated by the Fascist invaders to ideologically shade the wartime adventures. Post-war modernising exercises also improved and updated the great tales, just in time for Tintin to become a global phenomenon, both in books and as an early star of animated TV adventure.

With the war over and his reputation restored, Hergé entered the most successful period of his artistic career. He had mastered his storytelling craft, possessed a dedicated audience eager for his every effort and was finally able to say exactly what he wanted in his work, free from fear or censure, if not his personal demons and declining health…

The greatest sign of this was not substantially in the comics tales – although Hergé continued to tinker with the form of his efforts – but rather in how long the gaps were between new exploits. The previous (22nd) romp had completed serialisation in 1967 and was duly collected as an album in 1968. It was then eight years before Tintin et les Picaros was simultaneously serialised in Belgium and France in Tintin-l’Hebdoptmiste magazine (from 16th September 1975 to April 13th 1976) but at least the inevitable book collection came out almost immediately upon completion.

Tintin and the Picaros is in all ways the concluding adventure, as many old characters and locales from previous tales make one final appearance. A partial sequel to The Broken Ear (please link to September 15, 2018) it finds operatic phenomenon Bianca Castafiore implausibly arrested for spying in Central American republic San Theodoros, with Tintin, Captain Haddock and Professor Calculus eventually lured to her rescue.

Insidious Colonel Sponsz – last seen in The Calculus Affair (please link to June 13, 2019) – is Bordurian Military Advisor to the Government of usurper General Tapioca, and has used his position to exact revenge on the intrepid band who humiliated him in his own land. When Tintin & company escape into the jungles during a murder attempt they soon link up with old comrade Alcazar, now leading a band of Picaro guerrillas dedicated to restoring him to power.

Central and South American revolutions were all the rage in the 1970s and Hergé’s cast had been involved with this one on and off since 1935. With the welcome return of anthropologist Doctor Ridgewell and the hysterical Arumbayas, and even an improbable action role (kind of) for obnoxious insurance salesman and comedy foil Jolyon Wagg, the doughty band bring about the final downfall of Tapioca in a thrilling yet bloodless coup during Carnival time, thanks to a hilarious comedy maguffin (initially targeting dipsomaniac Haddock) that turns out to be a brilliant piece of narrative misdirection by the author.

Sly, subtle, thrilling and warmly comforting, this tale was generally slated when first released but with the perspective of intervening decades can be seen as a most fitting place to end The Adventures of Tintin… but only until you pick up another volume and read them again – as you indubitably will.
Tintin and the Picaros: artwork © 1976 by Editions Casterman, Paris & Tournai. Text © 1976 Egmont UK Limited. All rights reserved.

Today in 1887 Betty Boop creator Bud Counihan was born, as was Dixie Dugan creator J.P. McEvoy in 1894. In 1909 DC stalwart Jack Miller (Rip Hunter, Aquaman, Deadman) was born, and as you’ve just seen Tintin debuted today in 1929 in the first episode of Tintin in the Land of the Soviets.

In 1932 the first Sunday Mickey Mouse page appeared as did UK footie mag Scorcher in 1970. Most momentously, Marvel mainstay John Buscema died today in 2002.

The Phantom: The Complete Newspaper Dailies volume 1 1936-1937


By Lee Falk & Ray Moore: introduction by Ron Goulart (Hermes Press)
ISBN: 978-1-932563-41-5 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There are plenty of comics-significant anniversaries this year, and this guy is probably right at the top of the birthday cake. As next month sees his 90th anniversary here’s tasty reminder of why he is considered one of our industry’s landmark figures.

For such a long-lived, influential series, in terms of compendia or graphic novel collections, The Phantom has been very poorly served by the English language market (except in Australia where he has always been accorded the status of a pop culture god). Numerous companies have sought to collect the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success. At least the former issue began to be rectified with this initial curated collection from Archival specialists Hermes Press. This particular edition is a lovely large hardback (albeit also available in digital formats), printed in landscape format, displaying two days strip per page in black & white with ancillary features and articles in dazzling colour where required.

Born Leon Harrison Gross, Lee Falk created the Jungle Avenger at the request of his King Features Syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician. Although technically not the first ever costumed champion in comics, The Phantom’s instant popularity made him the prototype paladin as he was the first to wear a skin-tight body-stocking and have a mask with opaque eye-slits…

“The Ghost Who Walks” debuted on February 17th 1936 in an extended sequence pitting him against an ancient global confederation of pirates. Falk wrote and drew the daily strip for the first two weeks before handing over illustration to artist Ray Moore. A spectacular and hugely influential Sunday feature began in May 1939. In a text feature stuffed with sumptuous visual goodies like movie posters; covers for comics, Feature and Little Big Books plus many kinds of merchandise, Ron Goulart’s eruditely enticing ‘Introduction: Enter the Ghost Who Walks’ tells all you need to know about the character’s creation before the vintage magic begins with ‘Chapter 1: The Singh Brotherhood’.

American adventurer Diane Palmer returns to the USA by sea, carrying a most valuable secret making her the target of mobsters, sleazy society ne’er-do-wells and exotic cultists. Thankfully, she seems to have also attracted an enigmatic guardian angel who calls himself the Phantom

Successive attacks and assaults endanger the dashing debutante, and she learns an ancient brotherhood of ruthless piratical thieves wants her secret, but that they have been opposed for centuries by one man. Kidnapped and held hostage at the bottom of the sea, Diana is saved by the mystery man who naturally falls in love and eventually shares an incredible history with her…

In the 17th century a British sailor survived an attack by pirates, and – washing ashore on the African coast – swore on the skull of his murdered father to dedicate his life and that of his descendants to destroying all pirates and criminals. The Phantom fights crime and injustice from a base deep in the jungles of Bengali, and throughout Africa is known as the Ghost Who Walks. His unchanging appearance and unswerving war against injustice have led to him being considered an immortal avenger by the credulous and the wicked. Down the decades, one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle. And he’s looking to extend the line and the legend…

In the meantime, however, there’s the slight problem of Emperor of Evil Kabai Singh and his superstitious armies to deal with…

‘Chapter 2: The Sky Band’ (originally published from 9th November 1936 to April 10th 1937) finds the mystery avenger caught in love’s old game as a potential rival for Diana’s affections materialises in the rather stuffy form of career soldier Captain Meville Horton: a decent, honourable man who sadly knows when he’s outmatched, unwanted and in the way. Mistakenly determined to do the right thing too, our masked mystery man concentrates on destroying a squadron of thieving aviators targeting the burgeoning sky clipper trade: airborne bandits raiding passenger planes and airships throughout the orient. Initial efforts infuriatingly lead to the Phantom’s arrest: implicated in the sky pirates’ crimes, before escaping from police custody with the aid of his devoted “pygmy witch doctor” Guran and faithful Bandar tribe allies, he’s soon hot on the trail of the real mastermind…

Upon infiltrating their base, he discovers the airborne brigands are all women, and that his manly charms have driven a lethal wedge between the deadly commander and her ambitious second in command Sala

A patient plaything of the manic Baroness, The Phantom eventually turns the tide not by force but by batting his invisible eyes and exerting his masculine wiles upon the hot-blooded – if certifiably psychopathic – harridan, unaware until too late that his own beloved, true-blue Diana is watching. When she then sets a trap for the Sky Band, it triggers civil war in the gang, a brutal clash with the British army and the seeming end of our hero, triggering Diana’s despondent decision to return alone to America…

‘Chapter 3: The Diamond Hunters’ opened on April 12th 1936 and revealed how the best laid plans can go awry. In Llongo territory, white prospectors Smiley and Hill unearth rich diamond fields but cannot convince or induce local tribes to grant them mineral rights to the gems they consider worthless. Like most indigenous Africans, they’re content to live comfortably under the “Phantom’s Peace” and it takes all the miners’ guile – including kidnapping a neighbouring chief’s daughter and framing the Llongo; gunrunning and claiming the Ghost Who Walks has died – to set the contented residents at each other’s throats. Recovering from wounds, the Phantom is slow to act, but when he does his actions are decisive and unforgettable…

With the plot foiled and peace restored, Smiley flees, only to encounter a returned Diana who has acted on news that her man still lives. Seeing a chance for revenge and profit, Smiley kidnaps “the Phantom’s girl”, provoking his being shunned by all who live in the region, a deadly pursuit and spectacular last-minute rescue. Smiley’s biggest and last mistake is reaching the coast and joining up with a band of seagoing pirates…

At least he is the catalyst for Diana and The Ghost finally addressing their romantic issues…

To Be Continued…

‘Afterword: For Those Who Came in Late…’ then sees editor Ed Rhoades offer his own thoughts on the strip’s achievements and accomplishments.

Stuffed with chases, assorted fights, torture, blood & thunder antics, daredevil stunts and many a misapprehension and coincidence – police and government authorities clearly having a hard time believing a pistol-packing masked man with a pet wolf might not be a bad egg – this a pure enthralling excitement that still packs a punch and plenty of sly laughs.
© 2010 King Features Syndicate, Inc.: ® Hearst Holdings, Inc.; reprinted with permission. All rights reserved.

Today in 1907, astounding illustrator Bruno (Doom Patrol, Teen Titans) Premiani was born, as was artist and inker Chic (Nemesis, Batman, all the best 1960s Thor, X-Men and FF stories) Stone in 1923.

In 1975 Archie co-creator Bob Montana died; and the day is infamous in the UK as the last day Buster was published. Kidding. Nobody noticed because we’d all stopped buying it. We are really sorry now though…

The Jack Kirby Omnibus Volume One: Green Arrow and others


By Jack Kirby with Joe Simon, France E. Herron, Dave Wood, Bill Finger, Robert Bernstein, Frank Giacoia, George Roussos, Roz Kirby & various (DC Comics)
ISBN: 978-1-4012-3107-1 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Happy New Year! Let’s look at something old and valued!

Green Arrow is one of DC’s Golden All-Stars. He’s been a fixture of the company – in many instances for no discernible reason – more or less continually since his 1941 debut in More Fun Comics #73, cover dated November but on sale from September 19th 1941. Happy 85th and Many Happy Returns, Emerald Archer!

In those distant heady days, origins weren’t as important as image and storytelling, so creators Mort Weisinger & George Papp never bothered. The first inkling of formative motivations came in More Fun Comics # 89 (March 1943) wherein Joe Samachson & Cliff Young detailed ‘The Birth of the Battling Bowman!’ With the secret revealed, it was promptly ignored for years, leaving later workmen France Herron, Jack Kirby and his wife Roz to fill in the blanks again…

Jack Kirby was – and remains – the most important single influence in the history of US comics. There are millions of words written – such as those here by former Kirby assistant-made-good Mark Evanier in a revelatory. myth-busting Introduction to this gloriously enthralling hardback compilation – about what the King has done and meant, and you should read those too, if you are at all interested in our medium.

Tragically this particular tome is not available digitally, but that will just make it an even more impressive and rewarding once you get a copy. It might even prompt the publisher to reprint and repackage these mini masterpieces…

For those of us who grew up with his work, Kirby’s are the images which furnish and clutter our interior mindsets. Close your eyes and think “robot” and the first thing that pops up is a Kirby kreation. Every fantastic, futuristic city in our heads is crammed with his chunky yet towering spires. Because of Jack, we all know what the bodies beneath those stony-head statues on Easter Island look like, and we are all viscerally aware that you can never trust great big aliens parading around in their underpants…

When comic books began, in a remarkably short time Kirby and creative partner Joe Simon became the wonder-kid dream-team of the nascent industry. After generating a year’s worth of the influential monthly Blue Bolt, and dashing off Captain Marvel Adventures (#1) for Fawcett, Martin Goodman nailed them down. He appointed Simon editor at Timely, where “S&K” created a host of iconic stars like Red Raven, the first Marvel Boy, Hurricane, The Vision, The Young Allies, immortal villain The Red Skull and of course million-selling mega-hit Captain America (and Bucky AKA Winter Soldier).

When Goodman failed to make good on his financial obligations, Simon & Kirby quit and were snapped up by National DC, who welcomed them with open arms and a fat chequebook. Bursting with ideas the staid company were never really comfortable with, the pair were initially an uneasy fit, and were given two moribund strips to play with until they found their creative feet: Sandman and Manhunter. They turned both around virtually overnight and, once established and left to their own devices, switched to the “Kid Gang” genre they pioneered at Timely. Joe & Jack created wartime sales sensation The Boy Commandos and Homefront iteration the Newsboy Legion before being called up to serve in the war they had been fighting on comic book pages since 1940. When they returned it was to a very different funnybook business, and soon they left National to create their own little empire.

Simon & Kirby heralded and ushered in the first American age of mature comics – not just by inventing the Romance genre, but with all manner of challenging modern material about real people in extraordinary situations. They saw it all disappear again in less than eight years. Their small stable of magazines – generated for an association of interlinked companies known as Prize/Crestwood/Pines/Essenkay/Mainline Comics – blossomed and as quickly wilted when the industry abruptly contracted throughout the 1950s. After years of working for others, Simon & Kirby had finally established their own publishing house, producing comics for a far more sophisticated audience, only to find themselves in a sales downturn and awash in public hysteria generated by an anti-comicbook pogrom.

Hysterical censorship-fever spearheaded by US Senator Estes Kefauver and opportunistic pop psychologist Dr. Frederic Wertham led to witch-hunting Senate hearings. Caving in, publishers adopted a castrating straitjacket of draconian self-regulation. Horror titles produced under the aegis and emblem of the Comics Code Authority were sanitised and anodyne affairs in terms of Shock & Gore, even though the market’s appetite for suspense and the uncanny was still extremely high. Non superhero Crime comics vanished and mature themes challenging society’s status quo were suppressed…

Simon quit the business for advertising, but Kirby soldiered on, taking his skills and ideas to a number of safer, if less daring, companies. As the panic subsided, Kirby returned briefly to DC where he worked on mystery tales and Green Arrow (a long-lived back-up in Adventure Comics & World’s Finest Comics) whilst concentrating on his long-dreamed-of newspaper strip feature Sky Masters of the Space Force. During that period, Kirby also re-packaged a superteam concept kicking around in his head since he and Joe had closed their innovative, ill-timed ventures. At the end of 1956, Showcase #6 (a try-out title that launched many DC mainstays) premiered Challengers of the Unknown. After 3 more test issues “the Challs” won their own title, with Kirby in command for the first 8. Then a legal dispute with Editor Jack Schiff kicked off and the King was gone…

During that brief 3-year period (cover-dates 1957-1959), Kirby also crafted a plethora of short comics yarns which this fabulous tome re-presents in originally-published order. The roster comprises superhero, mystery and science fiction shorts from Tales of the Unexpected #12, 13, 15-18, 21- 24; House of Mystery #61, 63, 65, 66, 70, 72, 76, 84, 85; House of Secrets #3, 4, 8, 12; My Greatest Adventure #15- 18, 20, 21, 28; Adventure Comics #250-256 and World’s Finest Comics # 96-99: a long-lost gem from All-Star Western #99 plus 3 quirky vignettes by Simon & Kirby from 1946-1947 for Real Fact Comics #1, 2 & 6.

Records from those days when no creator was allowed a by-line are sparse and scanty, so many of these carry no writer’s credit (and besides, Kirby was notorious for rewriting scripts he was unhappy drawing) but Group Editor Schiff’s regular stable of authors included Dave Wood, Bill Finger, Ed Herron, Joe Samachson, George Kashdan, Jack Miller & Otto Binder, so feel free to play the “whodunit” game…

National DC Comics was relatively slow in joining the post-war mystery comics boom, but as 1951 closed they at last launched a gore-free, comparatively straight-laced anthology which nevertheless became one of their longest-running and most influential titles: The House of Mystery (cover-dated December 1951/January 1952). Its success inevitably led to a raft of similar, creature-filled fantasy anthologies including Sensation Mystery, Tales of the Unexpected, My Greatest Adventure and House of Secrets. With the Comics Code in full effect, plot options for mystery and suspense stories were savagely curtailed: limited to ambiguous, anodyne magical artefacts, wholesomely educational mythological themes, science-based miracles and criminal chicanery.

Although marvellously illustrated, stories were rationalistic, fantasy-adventure vehicles and they dominated until the early 1960s when superheroes (reinvigorated after Julius Schwartz reintroduced The Flash in Showcase #4, October 1956) usurped them…

In this compilation, following that aforementioned Introduction – describing Kirby’s 3 tours of duty with DC in very different decades – the vintage wonderment commences with another example of the ingenious versatility of Jack & Joe.

Originating in the wholesome and self-explanatory Real Fact Comics, ‘The Rocket-Lanes of Tomorrow’ (#1, March/April 1946) and ‘A World of Thinking Robots’ from #2 (May/June 1946) are forward-looking, retro-fabulous graphic prognostications of the “World That’s Coming”. A longer piece in #6 (July/August 1947) then details the history and achievements of ‘Backseat Driver’ and road-safety campaigner Mildred McKay. These were amongst the very last strips the duo produced for National before moving to Crestwood/Pines, so we skip ahead a decade and more for Jack’s return in House of Secrets #3 (March/April 1957) where ‘The Three Prophecies’ eerily depicts a spiritualist conman being fleeced by an even more skilful grifter… until Fate takes a hand…

Mythological mysticism informs ‘The Thing in the Box’ (House of Mystery #61, April 1957) wherein a salvage diver is obsessed with a deadly casket his captain is all too eager to dump into the ocean. From the same month, Tales of the Unexpected #12 focuses on ‘The All-Seeing Eye’ as a journalist responsible for many impossible scoops realises the potential dangers of the ancient artefact he employs far outweigh its benefits…

In House of Secrets #4 (May/June 1957) the ‘Master of the Unknown’ seems destined to take the big cash prize on a TV quiz show until the producer deduces his uncanny secret, after which ‘I Found the City under the City’ (My Greatest Adventure #15, from the same month) details how fishermen recover the last testament of a lost oceanographer and read of how he intended to foil an impending invasion by aquatic aliens…

From May 1957, France E. Herron & Kirby investigated ‘The Face Behind the Mask’ (Tales of the Unexpected #13): a gripping crime-caper involving gullible men, a vibrant femme fatale and a quest for eternal youth. There was no fakery to ‘Riddle of the Red Roc’ (House of Mystery #63, June) as a venal explorer hatches and trains the invulnerable bird of legend, creating an unstoppable thief before succumbing to his own greed. My Greatest Adventure #16 (July/August) features a truly fearsome threat as an explorer is sucked into a deadly association, creating death and destruction to learn ‘I Died a Thousand Times’

That month, Unexpected #15 offered ‘Three Wishes to Doom’: a crafty thriller proving that even with a genie’s lamp, crime does not pay, after which weird science transforms a rash scientist into ‘The Human Dragon’ (HoM #65 August, with George Roussos inking his old pal Jack), although his time to repent is brief as a criminal mastermind capitalises on his misfortune…

There’s an understandable frisson of foreshadowing to ‘The Magic Hammer’ (TotU #16 August) as it relates how a prospector finds a magical mallet capable of creating storms and goes into the rainmaking business… until the original owner turns up…

A smart gimmick underscores a tantalising tale of plagiarism and possible telepathy in ‘The Thief of Thoughts’ (HoM #66 September) whilst straight Sci Fi tropes inform the tale of a hotel detective and a most unusual guest in ‘Who is Mr. Ashtar?’ (TotU #17, September) before MGA #17 (September/October 1957) reveals how aliens intent on invasion brainwash a millionaire scientist to eradicate humanity in ‘I Doomed the World’. Happily one glaring error was made…

In Tales of the Unexpected #18 (October), Kirby shows how an astute astronomer saves us all by outwitting an energy being with big appetites in ‘The Man Who Collected Planets’, after which MGA #18 (November/December 1957) ushers in the comic book Atomic Age with ‘I Tracked the Nuclear Creature’, detailing how a hunter sets out to destroy a macabre mineral monster created by uncontrolled fission…

A new year dawned with Roussos inking ‘The Creatures from Nowhere!’ (HoM #70, January 1958) as escaped alien beasts rampage through a quiet town, and HoS #8 (January/February) finds greed, betrayal, murder and supernatural suspense are the watchwords when a killer tries to silence ‘The Cats Who Knew Too Much!’ Tales of the Unexpected #21 (also January) sees a smart investor proving too much for apparent extraterrestrial ‘The Mysterious Mr. Vince’, whilst a month later Unexpected #22 sees an ‘Invasion of the Volcano Men’ start in fiery fury and panicked confrontations before resolving into an alliance against uncontrolled forces of nature.

Kirby never officially worked for National’s prodigious Westerns division, but apparently his old friend and neighbour Frank Giacoia did, and occasionally needed Jack’s legendary pencilling speed to meet deadlines. ‘The Ambush at Smoke Canyon!’ features long-running cavalry hero Foley of the Fighting 5th single-handedly stalking Pawnee renegades in a somewhat standard sagebrush saga scripted by Herron and inked by Giacoia from All-Star Western #99 (February/March 1958).

Meanwhile in House of Mystery #72 (March) a shameless B-Movie Producer seemingly becomes ‘The Man Who Betrayed Earth’ whilst in MGA #20 (March/April), interplanetary bonds of friendship are forged when space pirates kidnap assorted sentients and a canny Earthling saves the day in ‘I Was Big-Game on Neptune’

Inadvertent cosmic catastrophe is narrowly averted in TotU #23 (March) when one man realises how to make contact with ‘The Giants from Outer Space’, after which issue #24 (April) slips into wild whimsy as ‘The Two-Dimensional Man!’ strives desperately to correct his incredible condition before being literally blown away…

When an early space-shot brings back all-consuming horror in MGA #21 (May/June 1958), a brace of boffins realise ‘We Were Doomed by the Metal-Eating Monster’ before ‘The Artificial Twin’ (HoM #76, July) combines mad doctor super-science with deception and fraud, whilst House of Secrets #12 (September) reveals a frantic man struggling to close ‘The Hole in the Sky’ before invading aliens use it to conquer humanity…

Also scattered throughout this extraordinary compendium of the bizarre is a stunning and bombastic Baker’s Dozen of Kirby’s fantastic covers from the period, but for most modern fans the real meat is the short, sharp salvo of superhero shockers that follow…

On his debut, Green Arrow proved quite successful. With boy partner Speedy, he was one of precious few masked stalwarts to survive beyond the Golden Age. A blatant blend of Batman and Robin Hood seemed to have very little going for itself, but the Emerald Archer always managed to keep himself in vogue. He carried on adventuring in the back of other heroes’ comic books, joined the Justice League of America just as their star was rising and later became – courtesy of Denny O’Neil & Neal Adams – the spokes-hero of the anti-establishment generation, during the 1960-70’s “Relevancy Comics” trend.

Later, under Mike Grell’s stewardship and thanks to epic miniseries Green Arrow: the Longbow Hunters, he at last became a headliner: re-imagined as an urban predator dealing with corporate thugs and serial killers rather than costumed goof-balls. This version, more than any other, informs and underpins the TV incarnation seen in Arrow.

After his long career and numerous venue changes, by the time of Schwartz’s resurrection of the Superhero genre the Battling Bowman was a solid second feature in Adventure and World’s Finest Comics where, as part of a wave of retcons, reworkings and spruce-ups DC administered to their remaining costumed old soldiers, a fresh start began in the summer of 1958. Part of that revival happily coincided with Kirby’s return to National Comics.

As revealed in Evanier’s Introduction, after working on anthological stories for Schiff, the King was asked to revise the idling archer and responded by beefing up science fictional aspects. When supervising editor – and creator – Weisinger objected, changes were toned down and Kirby saw the writing on the wall. He lost interest and began quietly looking elsewhere for work…

What resulted was a tantalisingly short run of 11 astounding action-packed, fantasy-filled swashbucklers, the first of which was scripted by Bill Finger as ‘The Green Arrows of the World’ (Adventure Comics #251, July 1958) sees costumed archers from many nations attending a conference in Star City. They are blithely unaware a fugitive criminal with murder in his heart is hiding within their masked midst…

August’s #251 takes a welcome turn to astounding science fiction as Kirby scripted and resolved ‘The Case of the Super-Arrows’ wherein the Amazing Archers take possession of high-tech trick shafts sent from 3000 AD. World’s Finest Comics #96 (writer unknown) then reveals ‘Five Clues to Danger’ – a classic kidnap mystery made even more impressive by Kirby’s lean, raw illustration and wife Roz’s sharp inking. A practically unheard-of continued case spanned Adventure #252 & 253 as Dave Wood, Jack & Roz posed ‘The Mystery of the Giant Arrows’ before GA & Speedy briefly became ‘Prisoners of Dimension Zero’ – a spectacular riot of giant aliens and incredible exotic other worlds, followed in WFC #97 (October 1958) with a grand old-school crime-caper in Herron’s ‘The Mystery of the Mechanical Octopus’. Kirby was having fun and going from strength to strength. Adventure #254 featured ‘The Green Arrow’s Last Stand’ (by Wood): a particularly fine example with the Bold Bowmen crashing into a hidden valley where Sioux warriors thrive unchanged since the time of Custer. The next issue saw the heroes battling a battalion of Japanese soldiers who refused to surrender their island bunker in ‘The War That Never Ended!’ (also by Wood). December’s WFC #98 nearly ended the heroes’ careers in Herron’s ‘The Unmasked Archers’, when a private practical joke caused the pair to inadvertently expose themselves to public scrutiny and deadly danger…

As previous stated, in the heady early days origins weren’t as important as just plain getting on with it. The definitive version was left to later workmen Herron, Jack & Roz (in Kirby’s penultimate tale), filling in the blanks with ‘The Green Arrow’s First Case’ as the superhero revival hit its stride. It appeared in Adventure Comics #256 – cover-dated January 1959 – and this time the story stuck, becoming, with numerous tweaking over successive years, the basis of the modern Amazing Archer of page and screen. Here we learned how wealthy wastrel Oliver Queen was cast away on a deserted island and learned to use a handmade bow and survive. When scurvy mutineers fetched up on his desolate shores, Queen used his newfound skills to defeat them and returned to civilisation with a new career and purpose…

Kirby’s spectacular swansong came in WFC #99 (January 1959) in ‘Crimes under Glass’. Written by Robert Bernstein, it sees GA & Speedy confronting crafty criminals with a canny clutch of optical armaments, before the Archer steadfastly slid back into the sedate, gimmick-heavy rut of pre-Kirby times…

The King had moved on to other enterprises – Archie Comics with Joe Simon and a little outfit which would soon be calling itself Marvel Comics – but his rapid rate of creation had left completed tales in DC’s inventory pile which slowly emerged for months thereafter and neatly wrap up this comprehensive compendium of the uncanny. From My Greatest Adventure #28 (February 1959) ‘We Battled the Microscopic Menace!’ pits brave boffins against a ravening devourer their meddling with unknown forces had unleashed, whilst a month later HoM #84 depicted a terrifying struggle against ‘The Negative Man’ as an embattled researcher fought his own unleashed energy doppelganger.

It all ends in an unforgettable spectacular as House of Mystery #85 (April 1959) awakens ‘The Stone Sentinels of Giant Island’ to rampage across a lost Pacific island and threaten the brave crew of a scientific survey vessel… until one wise man deduces their incredible secret…

Jack was and is unique and uncompromising: his words and pictures are an unparalleled, hearts-and-minds grabbing delight no comics lover could resist. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind.

That doesn’t alter the fact that Kirby’s work from 1937 to his death in 1994 shaped the American comics scene and the entire comics planet: affecting billions of readers and thousands of creators in every arena of artistic endeavour for generations. He still wins new fans and apostles every day, from the young and naive to the most cerebral of intellectuals. His work is instantly accessible, irresistibly visceral, deceptively deep and simultaneously mythic and human. This collection from his transformative middle period exults in sheer escapist wonderment, and no one should miss the graphic exploits of these perfect adventures in that ideal setting of not-so-long-ago in a simpler, better time and place than ours.
© 1946, 1947, 1957, 1958, 1959, 2011 DC Comics. All Rights

Today in 1912 British cartoonist and strip master Tony Weare was born. Where the tarnation is that Matt Marriot compilation? Ten years later in Trenton, New Jersey Sherrill David Robinson followed. You know Jerry for co creating the Joker and his Batman stuff, but try tracking down his Still Life panels…

In 1980, Gary Larson’s The Far Side debuted, only to stop original material on the same day 15 years later. How weird is that? Of course you could ascertain all that by seeing observing There’s a HAIR in My Dirt! – A Worm’s Story please link to November 2nd 2021.

Showcase Presents Robin The Boy Wonder


By E. Nelson Bridwell, Ed Hamilton, John Broome, Leo Dorfman, Gardner F. Fox, Cary Bates, Mike Friedrich, Frank Robbins, Denny O’Neil, Bob Haney, Elliot Maggin, Bob Rozakis, Ross Andru, Curt Swan, Sheldon Moldoff, Pete Costanza, Chic Stone, Gil Kane, Irv Novick, Murphy Anderson, Dick Dillin, Rich Buckler, Bob Brown, Mike Grell, A. Martinez Al Milgrom & various (DC Comics)
ISBN: 978-1-4012-1676-4 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

As previously mentioned, there are a lot of comics anniversaries occurring in this otherwise dreadful year. The ultimate and original sidekick is probably the most significant of DC’s representatives, and indeed there have been a few intriguing collections released to celebrate the occasion. This one, however, is probably the best but remains criminally out of print, if not utterly unavailable…

Robin the Boy Wonder debuted in Detective Comics #38 (cover dated April 1940 and on sale from March 6th). Co-created by Bob Kane, Bill Finger & Jerry Robinson, he was a juvenile circus acrobat whose parents were murdered by a mob boss. The story of how Batman took the orphaned Dick Grayson under his scalloped wing and trained him to fight crime has been told, retold and revised many times over the decades and still regularly undergoes tweaking to this day.

Grayson fought beside Batman until 1970 when, as an indicator of those turbulent times, he flew the nest, becoming a Teen Wonder college student. His creation as a junior hero for younger readers to identify with has inspired an incomprehensible number of costumed sidekicks and kid crusaders, and Grayson continued in similar innovative vein for the older, more worldly-wise readership of America’s increasingly rebellious youth culture.

The first Robin even had his own solo series in Star Spangled Comics from 1947 to 1952, a solo spot in the back of Detective Comics from the end of the 1960s – a position he alternated and shared with Batgirl – and a starring feature in anthology comic Batman Family. During the 1980s he led the New Teen Titans, initially in his original costumed identity but eventually in the reinvented guise of Nightwing, all while re-establishing a (somewhat turbulent) working relationship with his masked mentor.

This broad ranging easy on the eye monochrome compilation covers the period from Julie Schwartz’s captivating reinvigoration of the Dynamic Duo in 1964 until 1975 with Robin-related stories and material from Batman #184, 192, 202, 213, 227, 229-231, 234-236, 239-242, 244-246, 248-250, 252, 254 and portions of 217; Detective Comics #342, 386, 390-391, 394-395, 398-403, 445, 447, 450-251; World’s Finest Comics #141, 147, 195, 200; Superman’s Pal Jimmy Olsen #91, 111, 130 and Justice League of America #91-92.

The wonderment begins with the lead story from Batman #213 (July-August 1969) – a 30th Anniversary reprint Giant – which featured an all-new retelling of ‘The Origin of Robin’ courtesy of E. Nelson Bridwell, Ross Andru & Mike Esposito, perfectly reinterpreting that epochal event for the Vietnam generation. After that, the tales proceed in (more or less) chronological order, covering episodes where Robin took centre-stage.

First up is ‘The Olsen-Robin Team versus… the Superman-Batman Team!’ (from World’s Finest #141, May 1964, by Edmond Hamilton, Curt Swan & George Klein). In a stirring blend of science fiction thriller and crime caper, the underappreciated sidekicks fake their own deaths to undertake a secret mission even their adult partners must remain unaware of – for the very best of reasons of course. A sequel from WF #147 (February 1965) delivers an engaging drama of youth-in-revolt as ‘The New Terrific Team!’ quit their assistant roles to strike out on their disgruntled own. Naturally there’s a perfectly reasonable – if incredible – reason here, too…

Detective Comics #342 (August 1965) featured ‘The Midnight Raid of the Robin Gang!’ by John Broome, Sheldon Moldoff & Joe Giella, wherein the Boy Wonder joins a youthful gang of costumed criminals, after which Superman’s Pal Jimmy Olsen #91 (March 1966) delivers ‘The Dragon Delinquent!’ (Leo Dorfman & Pete Costanza) as Robin and the cub reporter, unknown to each other, both infiltrate the same biker gang with potentially fatal consequences.

‘The Boy Wonder’s Boo-Boo Patrol!’ – originally a back-up in Batman #184 (September 1966, Gardner Fox, Chic Stone & Sid Greene), shows the daring lad’s star-potential in a clever tale of thespian skulduggery and classic conundrum solving, before ‘Dick Grayson’s Secret Guardian!’ (Batman #192, June 1967, Fox, Moldoff & Giella) depicts his physical prowess in one of comic books’ first instances of the exo-skeletal augmentation gimmick.

‘Jimmy Olsen, Boy Wonder!’ (SPJO #111, June 1968, by Cary Bates & Costanza) finds the reporter trying to prove his covert skills by convincing the Gotham Guardian that he was actually Robin, whilst that same month in Batman #203 the genuine article tackles the ‘Menace of the Motorcycle Marauders!’ (Mike Friedrich, Stone & Giella) consequently learning a salutary lesson in the price of responsibility…

Cover-dated April 1969, Detective Comics #386 featured the Boy Wonder’s first solo back-up in what was to become his semi-regular spot for years. ‘The Teen-Age Gap!’ (as described by Friedrich, Andru & Esposito) depicts a High School Barn Dance which only narrowly escapes becoming a riot thanks to his diligent intervention, after which Gil Kane & Murphy Anderson assume the art-chores with #390’s ‘Countdown to Chaos!’ (August 1969), bringing the series stunningly alive. Friedrich concocted a canny tale of corruption and kidnapping leading to a paralysing city ‘Strike!’ for the Caped kid to spectacularly expose and foil in the following issue.

Batman #217 (December 1969) was a landmark in the character’s long history as Dick leaves home to attend Hudson University. Only the pertinent portion from ‘One Bullet Too Many!’ by Frank Robbins, Irv Novick & Dick Giordano is included here, closely followed by ‘Strike… Whilst the Campus is Hot’ (Detective #394 from the same month, by Robbins, Kane & Anderson) as the callow freshman stumbles into a campus riot organised by criminals and radical activists, forcing the now Teen Wonder to ‘Drop Out… or Drop Dead!‘ to stop the seditious scheme…

Detective #398-399 (April & May 1970) ran a 2-part spy-thriller with Vince Colletta replacing Anderson as inker. ‘Moon-Struck’ has lunar rock samples borrowed from NASA apparently causing a plague among Hudson’s students until Robin exposes a Soviet scheme to sabotage the Space Program in ‘Panic by Moonglow’. The 400th anniversary issue (June 1970) finally teamed the Teen Wonder with his alternating back-up star in ‘A Burial For Batgirl!’ (Denny O’Neil, Kane & Colletta): a college-based murder mystery which again heavily references the political and social unrest then plaguing US campuses, but which still finds space to be smart and action-packed as well as topical, before chilling conclusion ‘Midnight is the Dying Hour!’ wraps up the saga.

Never afraid to repeat a good idea, Superman’s Pal Jimmy Olsen #130 (July 1970) sees Bob Haney & Murphy Anderson detail the exploits of ‘Olsen the Teen Wonder!’ as the boy reporter again apes Batman’s buddy – this time to infiltrate an underworld newspaper – whilst World’s Finest #195 (August 1970) finds Jimmy & Robin targeted for murder by the Mafia in ‘Dig Now, Die Later!’ by Haney, Andru & Esposito. Simultaneously in DC #402 ‘My Place in the Sun’ (Friedrich, Kane & Colletta), embroils Grayson and fellow Teen Titan Roy Speedy Harper in a crisis of social conscience, before our scarce-bearded hero wraps up his Detective run with corking crime-busting caper ‘Break-Out’ in the September issue.

Robin’s romps transferred to the back of Batman, beginning with #227 (December 1970) and ‘Help Me – I Think I’m Dead!’ (Friedrich, Novick & Esposito) as ecological awareness and penny-pinching Big Business catastrophically collide on the campus, beginning an extended epic seeing the Teen Thunderbolt explore communes, alternative cultures and the burgeoning spiritual New Age fads of the day. Inked by Frank Giacoia ‘Temperature Boiling… and Rising!’ (#229, February 1971) continues the politically-charged drama, albeit uncomfortably interrupted by a trenchant fantasy team-up with Superman sparked when the Man of Steel attempts to halt a violent campus clash between students and National Guard.

Crafted by Friedrich, Dick Dillin & Giella, ‘Prisoners of the Immortal World!’ (WFC #200, February 1971), has brothers on opposite sides of the teen scene abducted with Robin & Superman to a distant planet where undying vampiric aliens wage eternal war on each other. A return to more pedestrian perils in Batman #230 (March 1971) sees ‘Danger Comes A-Looking!’ for our young hero in the form of a gang of right-wing, anti-protester jocks and a deluded friend who prefers bombs to brotherhood, courtesy of Friedrich, Novick & Dick Giordano. ‘Wiped Out!’ (#231, May 1971) then offers an eye-popping end to the jock gang whilst #234 sees a clever road-trip tale in ‘Vengeance for a Cop!’, when a campus guard is gunned down forcing Robin to track the only suspect to a commune. ‘The Outcast Society’ has its own unique system of justice, but eventually the shooter is apprehended in the cataclysmic ‘Rain Fire!’ (#235 & 236 respectively).

The Collective experience blooms into psychedelic and psionic strangeness in #239 as ‘Soul-Pit’ (illustrated by new penciller Rich Buckler) finds Grayson’s would-be girlfriend, “Jesus-freaks” and runaway kids all sucked into a telepathic duel between a father and son, played out in the ‘Theatre of the Mind!’ before exposing the ‘Secret of the Psychic Siren!’ and culminating in a lethal clash with a clandestine cult in ‘Death-Point!’ (Batman#242, June 1972). After that eerie epic we slip back a year to peruse the Teen Wonder’s participation in one of the hallowed JLA/JSA summer team-ups, beginning in Justice League of America #91 (August 1971) and ‘Earth… the Monster-Maker!’, as Supermen, Flashes, Green Lanterns, Atoms and a brace of Hawkmen from two separate Realities simultaneously and ineffectually battle an alien boy and his symbiotically-linked dog (sort of) on almost identical planets a universe apart. There’s still time to painfully patronise the Robins of both until ‘Solomon Grundy… the One and Only!’ gives everyone a brutal but ultimately life-saving lesson on acceptance, togetherness, youthful optimism and lateral thinking…

Elliot Maggin, Novick & Giordano then set ‘The Teen-Age Trap!’ (Batman#244, September 1972), with Grayson mentoring troubled kids – and finding plenty of troublemakers his own age – whilst ‘Who Stole the Gift from Nowhere!’ is a delightful old-fashioned change-of-pace mystery yarn. However, ‘How Many Ways Can a Robin Die?’ by Robbins, Novick, Dillin & Giordano (Batman #246, December 1972) is actually a Dark Knight story with Teen Wonder helpless hostage throughout, whereas #248 opens another run of solo stories with ‘The Immortals of Usen Castle’ (Maggin, Novick & Frank McLaughlin) wherein another deprived-kids day trip turns into an episode of Scooby-Doo, Where are You? The ‘Case of the Kidnapped Crusader!’ (pencilled by Bob Brown) then puts the Student Centurion on the trail of an abducted consumer advocate and ‘Return of the Flying Grayson!’ (Maggin, Novick & McLaughlin from #250) painfully reminds the hero of his Circus past after tracking down pop-art thieves.

Batman #252 (October 1973) sees Maggin, Dillin & Giordano’s light-hearted pairing of Robin with a Danny Kaye pastiche for charming romp ‘The King from Canarsie!’, before ‘The Phenomenal Memory of Luke Graham!’ (#254 January/February 1974 and inked by Anderson) causes nothing but trouble for the hero, his college professors and a gang of robbers…

It was a year before the Teen Wonder’s solo sallies resumed with ‘The Touchdown Trap’ in Detective Comics #445 as new scripter Bob Rozakis and artist Mike Grell catapulted our hero into a 50-year-old college football feud that refused to die, whilst ‘The Puzzle of the Pyramids’ (#447 and illustrated by A. Martinez & Mazzaroli) offers another clever crime conundrum. This eccentrically eclectic monochrome compendium concludes with an action-packed, chase-heavy human drama by Al Milgrom & Terry Austin as ‘The Parking Lot Bandit!’ & ‘The Parking Lot Bandit Strikes Again!’ (DC #450-451, August & September 1975), giving the titanic teen one last chance to strike a bit of terror into the hearts of evil-doers…

These stories span a turbulent and chaotic period for comic books: perfectly encapsulating and describing the vicissitudes of the superhero genre’s premier juvenile lead: complex yet uncomplicated adventures drenched in charm and wit, moody tales of rebellion and self-discovery, and rollercoaster, all-fun romps. Action is always paramount, and angst-free satisfaction is pretty much guaranteed. These cracking yarns are something no fan of old-fashioned Fights ‘n’ Tights fiction should miss.
© 1964-1975, 2008 DC Comics. All Rights Reserved.

Today in 1922, Belgian auteur Marc Sleen was born. We still haven’t seen English versions of his Nero yet, but have slavishly and repeatedly begged you all to tune in to the oeuvre of Ronald Searle, who left us all far less today in 2011.