All-Star Comics: Only Legends Live Forever


By Gerry Conway, Paul Levitz, Ric Estrada, Wally Wood, Keith Giffen, Joe Staton, Bob Layton, Joe Giella, Dave Hunt, Dick Giordano, Brian Bolland, Jim Aparo & various (DC Comics)
ISBN: 978-1-7795-0071-7 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Ageless Evergreen Super-Sensationalism… 8/10

In the torrid and turbulent 1970s many of the comics industry’s oldest publishing ideas were finally laid to rest. The belief that characters could be “over-exposed” was one of the most long-lasting (after all, it never hurt Superman, Batman or the original Captain Marvel), garnered from years of experience in an industry which lived or died on that fractional portion of pennies derived each month from pocket-money and allowances of kids that wasn’t spent on candy, toys or movies.

By the end of the 1960s, comic book costs and retail prices were inexorably rising and a proportion of titles – especially newly resurrected horror stories – were consciously being produced for older readerships. Nearly a decade of organised fan publications and letter writing crusades had finally convinced publishing bean-counters what editors already knew: grown-ups avidly read comics too. Avidly. Passionately. Obsessively. They would happily spend more than kids and, most importantly, wanted more, more, more of what they particularly loved.

Explicitly: If one appearance per month was popular, extras, specials and second series would be more so. By the time Marvel Wunderkind Gerry Conway was preparing to leave The House of Ideas, DC was willing and ready to expand its variegated line-up with some oft-requested/demanded fan-favourite characters…

Paramount among these was the Justice Society of America, the first comic book super-team and a perennial gem whose annual guest-appearances in the Justice League of America had become an inescapable and beloved summer tradition. Thus in 1976 Writer/Editor Conway marked his second DC tenure (he had first broken into the game writing horror shorts for Joe Orlando) by reviving All Star Comics with number #58. In 1951, as the first Heroic Age ended, the key title had transformed overnight into All Star Western, with that numbering running for a further decade as home cowboy crusaders like Strong Bow, Trigger Twins, Johnny Thunder (a new “masked” do-gooder, not the Golden Age costumed idiot with a genie) and Super-Chief.

If you’re interested, among the other revivals/introductions in “Conway’s Corner” were perennial star Plastic Man, Blackhawk, The Secret Society of Super-Villains, Freedom Fighters, Kobra, Blitzkrieg – and many more.

In case you need reminding in their anniversary year: All Star Comics #3 (cover-dated Winter 1940-1941 and released in November 1940) is the officially cited kick-off for all Superteam tales, even if the assembled mystery men merely had dinner and recounted recent cases. They didn’t actually go on a mission together until ASC #4, which had an April 1941 cover-date and hit newsstands on February 7th.

Set on the parallel world of Earth-2, and in keeping with the editorial sense of ensuring the series be relevant to young readers too, Conway reintroduced a veteran team, leavened with a smattering of teen heroes, combined into a contentious, generation-gap fuelled Super Squad. These young whippersnappers included Robin (already a JSA-er since the mid-1960s and Justice League of America #55); Sylvester Pemberton AKA The Star-Spangled Kid (in actuality a boy-hero from the 1940s lost in time for decades) and – it must shamefully be said – a busty young thing who quickly became the feisty favourite of a generation of growing boys.

Kara Zor-L was attention grabbing in all the right and wrong ways and would soon become infamous as the “take-charge” pushy feminist dynamo Power Girl.

This titanic hardback and digital collection volume gathers that 4-year run of the JSA from the late 1970s into a sublime showcase of so-different, ever-changing times via All-Star Comics #58-74, plus the series’ continuation and conclusion from epic anthology title Adventure Comics (#461-466), and includes the seminal saga from DC Special #29 which, after almost four decades, finally provided the team with an origin…

Without preamble, the action begins with ‘Prologue’: a 3-page introduction/recap/summation of the Society’s history as well as the celestial mechanics of Alternate Earths, as crafted by Paul Levitz, Joe Staton & Bob Layton and first seen in Adventure #461, January/February 1979. This outlines the history and workings of DC’s parallel continuities, after which the first half of the 2-part debut tale from All-Star Comics #58 (January/February 1976 by Conway, Ric Estrada &Wally Wood) finds newly-inducted Pemberton chafing at his time-lost plight and revelling in new powers after being given a cosmic-energy device by retired JSA veteran Starman.

When a crisis propels him and elder heroes Flash, Dr. Mid-Nite, Wildcat, Green Lantern, Hawkman and Dr. Fate into a 3-pronged calamity devastating Seattle, Cape Town and Peking (which you youngsters now known as Beijing). With man-made natural disasters, everywhere the elder statesmen split up but are overwhelmed, giving the new kids a chance to shine in ‘All Star Super-Squad’. With abrasive, impatient Power Girl in the vanguard, the entire team is soon on the trail of old foe Degaton and his mind-bending ally in #59’s conclusion ‘Brainwave Blows Up!’

Keith Giffen replaced Estrada in #60 whilst introducing a psychotic super-arsonist who attacks the Squad just as the age-divide starts grating and PG begins ticking off (or “re-educating”) the stuffy, paternalistic JSA-ers in ‘Vulcan: Son of Fire!’. Closing instalment ‘Hellfire and Holocaust’ finds the flaming fury fatally wounding Fate before his own defeat, just as a new mystic menace is stirring…

Conway’s last issue as scripter was #62. ‘When Fall the Mighty’ highlights antediluvian sorcerer Zanadu who devastatingly attacks, even as the criminal Injustice Gang open their latest vengeful assault using mind-control to turn friend against friend. The cast subsequently expands with the return of Hourman and Power Girl’s Kryptonian mentor, but even they prove insufficient to prevent ‘The Death of Doctor Fate’ as written by Paul Levitz. Assaulted on all sides, the team splinters. Wildcat, Hawkman and the Kryptonian cousins tackle the rampant super-villains whilst Flash & Green Lantern search Egypt for a cure to Fate’s condition, and Hourman, Mid-Nite & Star-Spangled Kid desperately attempt to keep their fallen comrade alive.

When they fail Zanadu renews his assault, almost adding the moribund Fate’s death-watch defenders to his tally… until the archaic alien’s very presence calls Kent Nelson back from beyond the grave…

With that crisis averted, Superman makes ready to leave but is embroiled in a last-minute, manic time-travel assassination plot (Levitz script, and fully illustrated by inimitable Wally Wood) which drags the team and guest-star The Shining Knight from an embattled Camelot in ‘Yesterday Begins Today!’ to the far-flung future and ‘The Master Plan of Vandal Savage’: a breathtaking spectacle of drama and excitement that signalled Woody’s departure from the series.

Joe Staton & Bob Layton took the unenviable task of filling his artistic shoes, beginning with #66 as ‘Injustice Strikes Twice!’ wherein the reunited team – sans Superman – fall prey to ambush by arch-enemies, whilst emotion-warping Psycho-Pirate starts twisting GL Alan Scott into an out-of-control menace determined to crush Corporate America beneath his emerald heel. This subsequently leads to the return of Earth-2’s Bruce Wayne, who had previously retired his masked persona to become Gotham’s Police Commissioner. In ‘Attack of the Underlord!’ (All-Star Comics #67, July/August 1977), the Injustice Society’s monstrous allies are revealed as subterranean conquerors who nearly end the team forever. Meanwhile, Wayne’s plans near fruition. He wants to shut down the JSA before their increasingly destructive exploits demolish his beloved city…

Contemporary continuity pauses here as the aforementioned case from DC Special #29 (September 1977) discloses ‘The Untold Origin of the Justice Society’ in an extra-length epic set in 1940. Here Levitz, Staton & Layton reveal previously classified events which saw Adolf Hitler acquire the mystical Spear of Destiny and immediately summon mythical Teutonic Valkyries to aid in the invasion of Britain. Alerted to the threat, US President Franklin Delano Roosevelt – hampered by his country’s neutrality – unofficially asks a select band of masked mystery-men to lend their aid as non-political, private citizens.

In a cataclysmic escalation, the struggle ranges from the heart of Europe throughout the British Isles and even to the White House Oval Office before ten bold costumed champions finally – albeit temporarily – stymy the Nazis’ plans…

Back in All Star #68 (October 1977) the Kryptonian Kid was clearly becoming top star of the show. ‘Divided We Stand!’ (Levitz, Staton & Layton) concludes the Psycho-Pirate’s scheme to discredit and destroy the JSA, and sets the scene for her first solo outing in Showcase #97-99 (which is not included here). Meanwhile GL resumes a maniacal rampage through Gotham and Police Commissioner Wayne takes extreme measures to bring the seemingly out-of-control JSA to book. With ASC #69’s ‘United We Fall!’, he reunites in his own team of retired JSA stars to arrest the rogue squad, resulting in a classic fanboy dream duel as Dr. Fate, Wildcat, Hawkman, Flash, GL & Star-Spangled Kid battled the original Batman, Robin, Hourman, Starman, Dr. Mid-Nite and Wonder Woman. It’s a colourful catastrophe in waiting until PG & Superman intervene to reveal the true cause of all that unleashed madness.

… And in the background, a new character was about to make a landmark debut…

With order restored ‘A Parting of the Ways!’ spotlights Wildcat and Star-Spangled Kid as the off-duty heroes stumble upon high-tech super-thieves Strike Force. These bandits initially prove too much for the pair – and even new star The Huntress – but with a pair of startling revelations in ‘The Deadliest Game in Town!’ the trio finally triumph. In the aftermath, the Kid resigns and the daughter of Batman & Catwoman replaces him…

All-Star Comics #72 reintroduces a brace of classic Golden Age villainesses in ‘A Thorn by Any Other Name’ – wherein the psychopathic floral fury returns to poison Wildcat, leaving Helena Wayne to battle the original 1940’s Huntress for an antidote and rights to the name. With Joe Giella taking over the inker’s role, concluding chapter ‘Be it Ever So Deadly’ sees the whole team deployed as Huntress battled Huntress whilst Thorn and The Sportsmaster do their deadly best to destroy the heroes and their loved ones. Meanwhile in Egypt, Hawkman & Dr. Fate stumble upon a deadly ancient menace to all of reality…

The late 1970s was a perilous period for comics, with exponentially rising costs inevitably resulting in drastically dwindling sales. Many titles were abruptly cancelled in a “DC Implosion” and All-Star Comics was one of the casualties. Issue #74 was the last, pitting the reunited Society against a mystic Armageddon perpetrated by a nigh-omnipotent Master Summoner who orchestrated a ‘World on the Edge of Ending’ before the JSA triumphantly dragged victory from the jaws of defeat…

Although the book was gone, the series continued in 68-page anthology title Adventure Comics, beginning in #461 (January/February 1979) with the first half of a blockbuster tale originally intended for the anniversary 75th issue. Drawn & inked by Staton, ‘Only Legends Live Forever’ details the Batman’s last case as the Dark Knight comes out of retirement to battle a seeming nonentity who has mysteriously acquired god-like power. Adventure #462 delivered the heartbreaking conclusion in ‘The Legend Lives Again!’ before AC #462’s ‘The Night of the Soul Thief!’ sees Huntress, Robin and assembled Society members deliver righteous justice to the mysterious mastermind who actually orchestrated the death of the World’s Greatest Detective…

For #464, an intriguing insight into aging warrior Wildcat reveals ‘To Everything There is a Season…’ as Ted Grant embraces his own mortality and begins a new career as a teacher of heroes, before ‘Countdown to Disaster!’ (inked by Dave Hunt) finds Flash, Green Lantern, Hawkman, Power Girl, Huntress & Dr. Fate hunting a doomsday device lost amidst Gotham’s teeming masses. It would be the last modern outing of the team for years to come…

But not the last in this volume: that honour falls to another Levitz & Staton landmark: a little history lesson wherein they expose the reason why the team vanished at the beginning of the 1950s. From Adventure #466, ‘The Defeat of the Justice Society!’ shows how the US Government had cravenly betrayed their greatest champions during the McCarthy witch-hunts: provoking the mystery-men into voluntarily withdrawing from public, heroic life for over a decade… until the costumed stalwarts of Earth-1 started the whole Fights ‘n’ Tights scene all over again…

Upping the gaudy glory quotient, a team pin-up by Staton & Dick Giordano and two earlier collection covers from Brian Bolland cap off the costumed dramas.

Although perhaps a tad dated now, these exuberant, rapid-paced, imaginative yarns perfectly blend the naive charm of Golden Age derring-do with cynical modern sensibilities. Here you will be reassured that no matter what, in the end our heroes will always find a way to save the day. Such classic spectacles from simpler times are a glorious example of traditional superhero storytelling at its finest: fun, furious, ferociously engaging, excitingly written and beguilingly illustrated. No Fights ‘n’ Tights fan should miss these marvellous sagas.
© 1976, 1977, 1978, 1979, 2019 DC Comics. All Rights Reserved.

Today in 1912 Cliff Sterrett’s astounding strip Polly and Her Pals ran in US papers for the first time, and in 1921 artist Art Saaf was born – someone else you’ve probably enjoyed without even knowing it, so go learn about him too.

Edgar Rice Burroughs’ Tarzan: The Jesse Marsh Years Volume Nine


By Gaylord DuBois & Jesse Marsh (Dark Horse Books)
ISBN: 978-1-59582-649-7 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Primal fantasy Adventure… 8/10

I don’t know an awful lot about Jesse Marsh, other than that he was born on 27th July 1907 and died far too young: on April 28th 1966 from diabetic complications at the height of a TV Tarzan revival he was in large part responsible for. What I do know, however, is that to my unformed, pre-fanboy, kid’s mentality, his drawings were somehow better than most of the other artists and that every other kid who read comics in my school disagreed with me.

There’s a phrase we used at 2000 AD that summed it up: “Artist’s artist”, which usually meant someone whose fan-mail divided equally into fanatical raves and bile-filled hate-mail. It seems there are some makers of comic strips that many readers simply don’t get.

It isn’t about the basic principles or artistic quality or even anything tangible – although you’ll hear some cracking justifications: “I don’t like his feet” (presumably the way he draws them) and “it just creeps me out” being my two favourites. Never forget in the 1980s DC were told by the Comics Code Authority that Kevin O’Neill’s entire style and manner of Drawing was unacceptable to American readers!

I got Jesse Marsh. He was another Disney animator (beginning in 1939) who moved sideways – in 1945 – to become a full-time narrative illustrator for the studio’s comic book licensee Whitman Publishing. Marsh never looked back and became the go-to guy for other ERB adaptations such as John Carter of Mars.

Situated on the West Coast, Western’s Dell/Gold Key imprints rivalled DC and Marvel at the height of their powers, and the licensee famously never capitulated to the wave of anti-comics hysteria that resulted in the crippling self-censorship of the 1950s. No Dell Comics ever displayed a Comics Code Authority symbol on the cover – they never needed to…

Marsh jobbed around adapted movie properties – mostly westerns like Gene Autry – until 1948 when Dell introduced the first all-new Tarzan comic book. The newspaper strip had run since 1929 and all previous funnybook releases had featured expurgated and modified reprints of those adventures. That all changed with Dell Four Color Comic #134 (February 1947) which featured a lengthy, captivating tale of the Ape-Man scripted by Robert P. Thompson, who also wrote both the Tarzan radio show and the aforementioned syndicated strip (as you can see in Tarzan and the Adventurers).

The comic was very much in the Burroughs tradition: John Clayton, Lord Greystoke and his friend Paul D’Arnot aid a young woman in rescuing her lost father from a hidden tribe ruled over by a monster. The engrossing yarn was made magical by the simple, underplayed magic of a heavy brush line and absolutely unmatched design sense. Marsh was unique in the way he positioned characters in space, using primitivist forms and hidden shapes to augment his backgrounds, and as the man was a fanatical researcher, his trees, rocks, and constructions were 100% accurate. His animals and natives, especially children and women, were all distinct and recognisable; not the blacked-up stock figures in grass skirts even the greatest artists so often resorted to.

He also knew when to draw big and draw small: the internal dynamism of his work is spellbinding. His Africa became mine, and of course the try-out comic book was an instant hit. Marsh and Thompson’s Tarzan returned with two tales in Dell Four Color Comic #161, cover-dated August 1947. This was a remarkable feat: Four Colour was a catch-all title showcasing in rotation literally hundreds of different licensed properties, often as many as ten separate issues per month. So rapid a return engagement meant pretty solid sales figures…

Bolstered by a healthy and extremely popular film franchise and those comics strips, within six months, bimonthly Tarzan #1 was released (January/February 1948). It was a swansong for Thompson, but another unforgettable classic for Marsh – and the first of an unbroken run that would last until 1965: over 150 consecutive issues. Moreover there were also spin-offs featuring other ERB character adaptations and gigantic specials like the Annual that opens this collected volume.

Prior to that, the collection – reprinting material from 1953 from Edgar Rice Burroughs’ Tarzan #44-46 and monumental bonus book Tarzan’s Jungle Annual #2 – opens with Foreword ‘Looking for Jesse Marsh’: a heartfelt appreciation and appraisal of the secretive genius by publisher Dan Nadel, packed with information about the enigmatic master. Then, cover-dated August 1953 and on sale from 16th July, that colossal bonus book delivers a painted cover by Morris Gollub (not featuring then current big screen Tarzan Lex Barker) in advance of a beguiling trip to an Africa that never was…

A monochrome Jungle World frontispiece revels in an idyllic quiet moment for the Ape-Man and faithful pachyderm pal Tantor, before main event ‘Tarzan in the Valley of Towers’ transports the Jungle Lord and pilot/scientist Professor Alexander MacWhirtle to a distant unexplored region in aid of a girl who sent a plea for help in a tiny parachute woven from spider-webs…

As always this yarn (and everything else including puzzles) was written by Gaylord DuBois. Editor and prolific scripter (Lone Ranger, Lost in Space, Turok, Son of Stone, Brothers of the Spear and many more) he was Marsh’s creative collaborator for nearly 20 years.

Flying into the great desert, Tarzan and “Professor Mac” soon find Heather Day laid out as a sacrifice on a towering limestone altar, left for giant carnivorous bats by debased humans who have turned themselves into flying/gliding predators in their image. The battle to overthrow the petty tyrants of the sky takes them from the highest peaks to deepest subterranean depths, but inevitably Tarzan triumphs and returns Hearther to the outer world.

Back then, entertainment was full on and informative, so this Annual was packed with fact and activity features. First up, and still all Marsh in vision, is potted travelogue ‘Jungle Trails’ augmented by a simple method for ‘Making Maps’ and a clever rebus message from Tarzan to his ‘Jungle Village’. Then it’s back to action as ‘Tarzan and the Cannibals of Kando-Mor’ finds the Ape-Man and his Waziri friend Chief Muviro traversing the fearsome Great Swamp when the party is captured by man-eating men. Their escape brings the wanders fully into Burroughs’ rich fantasy-scape as they discover another isolated and embattled outpost of lost land Pal-Ul-Don (introduced in 8th novel Tarzan the Terrible) and befriend the buffalo-worshipping Gallugos. The event is quite timely as the ever-encroaching cannibals have almost completed their extended scheme to eliminate the cow-lovers…

Almost…

Illustrated sheet music provides long-distance lessons for ‘Dancing Feet’ to cavort at a ‘Moonlight Marriage’ ceremony, whilst ‘Happy Warrior’ shares the secrets of kite-making before ‘Boy Stands by a Friend’ offers another intimate peek at the formative years of Greystoke’s African family when Boy – later called Korak – and ape pal Zorok stow away on a riverboat and nearly end up as zoo exhibits. ‘Letters from Boy’ to the readers feature next, as ‘Jungle Hunt’ details how to make an inner tube popgun and water canteens, prior to an adventure with elephants as ‘The Troubles of Tantor’ seen the herd patriarch go to extraordinary lengths to rescue wayward calves captured by angry farmers.

Picture essays detail the secrets of MacWhirtle’s plane and the domain of dinosaurs in ‘Boys Air Adventure to the Valley of Monsters’ after which a touch of old-fashioned racial profiling describes native characteristics in ‘Jungle Tribes’ and ‘Jungle Woman’ before embracing romance as final story ‘Tarzan Trails the Brothers of the Barracuda’ sees the Ape-Man reunite shipwrecked and separated young lovers by hunting down the slave traders who have seized and sought to sell her…

Wrapping up with a load of lexicons, ‘Jungle Language: Swahili-English’ and ‘Jungle Language: Ape-English’ provides illustrated dictionaries that come in handy for the puzzle pages and crossword, before monochrome endpiece ‘Jungle World’ explores the violent existence of bugs and minibeasts.

Cover-dated May 1953, Edgar Rice Burroughs’ Tarzan #44 sees the Jungle Lord enjoying a quiet ride over vast hidden Pal-Ul-Don on his giant eagle Argus when he saves a tiny shepherd from a vulture as big as the mighty raptor Tarzan rides. In ‘Tarzan and the Little Spearmen’ this good deed soon sours. Coro of Saparta is grateful and desperate and happy in turn as the benevolent giant and his equally immense pal Muviro hunt down the ferocious carrion feeders who find living little people more tasty than corpses. Sadly, the interaction sparks civil war between the farming fraternity and now-unemployed spearman clan who used to defend them, especially after Tarzan teaches them the high-tech marvel of archery…

Pathos and nostalgia hit hard in second saga ‘Tarzan and the Strange Balu’ as a she-ape finds a human baby and replaces her own dead newborn with him. Poor, grieving Kalahari will not surrender the infant, leaving the Ape-Man in a double bind: finding the child’s real family and saving the mother surrogate from heartbreak…

The task is made even harder but more gratifying when Tarzan discovers vile slavers have been transporting a white woman to market…

The issue ends with a stunning pinup of Argus and a GIANT-giant vulture and contemporary house ad before ERBT #45 (June 1953) opens with ‘Tarzan and the Haunted Plantations’ wherein the Ape-Man visits old friend Chief Buto and learns his warrior comrade is plagued by devils and ghosts. A little careful investigation then reveals the fields where his people hire out as croppers are coveted by a bandit with knowledge of unexploited resources beneath that fruitful dirt, and Razan devises a sneaky scheme…

‘Boy and the Shamba Raider’ again focuses on the exploits of Korak-to-come as the kid and his pal Dombie take executive action to trap rogue water buffalo raiding crops and attacking workers. They wouldn’t have had to if the adult warriors had listened to them in the first place…

Epic fantasy follows in ‘Tarzan Returns to Cathne’ when the Jungle Man and Waziri’s Pal-Ul-Don explorations bring them into conflict with sabretooth tigers attacking the war-lions of Queen Elaine of Cathne. The staunch friend and ally is a fugitive now as her husband King Jathon is gone and usurper Timon rules. The madman is unstoppable and seeks to conquer sister city Athne, but Tarzan has other ideas and the wits to implement them…

The issues closes with another house ad and ‘Tarzan’s World’ pinup of the Dangina (Cape Hunting Dog) before we segue into final entry Tarzan #46 .

Dated July 1953 it begins with ‘Tarzan Defends a City’ as the Ape-Man and not-dead Jathon (surprise!) trek back to Cathne with super-colossal war lion Goliath, only to find the citadel under siege by crocodile-riding Terribs from the Great Swamp. Things look bleak until the Gallugos – freshly fled from the cannibal Kando-Mors – arrive and turn the muddy tide. All they want in return is land to build their new city…

Back in regular Africa, ‘Boy Faces the Fangs of the Mamba’ after Matusi witchdoctor Ungali – having failed to kill Tarzan – frames his annoying spawn Boy for theft and orchestrates a lethal trial by snake. Sadly for the villain, Ape-Man arrives just in time…

This titanic tome terminates with whimsical mystery ‘Tarzan and the Treasure of the Apes’ as brutal unscrupulous white hunters discover the great apes dubbed “mangani” are all bedecked in priceless jewels. Ruthlessly stalking the vain bedazzled beasts the safari killers even manage to wound Tarzan, before he convinces the apes to surrender their “pretty stones” in favour of something better: something edible.

The Jungle King then delivers a unique judgement that might not look like justice but truly is nothing but…

Although these are tales from a far-off, simpler time they have lost none of their passion, inclusivity and charm, whilst the artistic virtuosity of Jesse Marsh looks better than ever. Perhaps this time a few more people will “get” him…
Edgar Rice Burroughs® Tarzan®: The Jesse Marsh Years volume 9 © 1953, 2011, Edgar Rice Burroughs Inc. Tarzan ® Edgar Rice Burroughs Inc. All rights reserved.

In 1952 Jack of all comics trades Keith Giffen was born. We haven’t reviewed Ambush Bug, Legion of Super-Heroes or his Doom Patrol yet, so why not recall gleeful glory days with Justice League International volume 1?

In 1978 screen writer and comics luminary Robert Kirkman was born. You probably know him best for Walking Dead volume 1: Days Gone Bye.

The Sludge! – 60th Anniversary edition


By E. George Cowan, Bill Lacey, Earnest “Ted” Kearon, with Geoff Campion & various (Rebellon Studios/ treasury of British Comics)
ISBN: 978-1-83786-520-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Murkily Macabre Merriment for All… 8/10

British comics always enjoyed an extended love affair with what can only be described as “unconventional” (for which substitute “bizarre” or “creepy”) stars. So many notional role models we grew up reading were outrageous or just plain “off”: self-righteous voyeur/vigilantes like Jason Hyde, sinister foreign masterminds like The Dwarf or Black Max, affable criminals such as Charley Peace, arrogant ex-criminals like The Spider or outright racist Overmen like manic white ideologue Captain Hurricane

Prior to game changers Action, 2000AD and Misty, our comics fell into fairly ironclad categories. Back then, you had genial and/or fantastic preschool fantasy; many, many licensed entertainment properties; action; adventure; war (especially ones “We” were in or had started); school dramas; sports and straight comedy strands. Closer examination could confirm that there was always a subversive merging, mixing undertone, especially anarchic antiheroes like Dennis the Menace or our rather strained interpretation of costumed crime-busters. Just check out Phantom Viking, Kelly’s Eye or early Steel Claw stories…

Following post-war austerity, the otherwise bleak and restricted 1950s ushered in a comics revolution. With the UK’s printing and paper restrictions gone, a steady stream of titles emerged from companies new and old, aimed at different levels of childish attainment from pre-school to young adult. In April 1950, when Hulton Press launched Eagle the very concept of what weeklies could be changed. However, that oversized prestige package with luxurious photogravure colour was expensive, and beyond the reach of many kids. So, when London’s publishing powerhouse Amalgamated Press retaliated, it was with a far more economical affair. I’m assuming AP only waited so long before the first issue of Lion launched (cover-dated February 23rd 1952) to see if their flashy rival was going to last.

Just like Eagle, Lion mixed prose stories, features and comic strips. It even offered its own cover-featured interstellar-hero: Captain Condor – Space Ship Pilot. Initially edited by Reg Eves, Lion’s 1156 weekly issues ran until 18th May 1974, when it merged with sister-title Valiant. Along the way, as British comics always had, it subsumed weaker-selling titles to keep popular strips going. Like the sticky star featured here, Lion had absorbed Sun in 1959 and Champion in 1966; going on to acquire and ultimately swallow Eagle in April 1969. The result merged with Thunder in 1971. In its capacity as one of the country’s most popular and enduring adventure comics, the last vestiges of Lion finally vanished in 1976 when its devourer Valiant was amalgamated with Battle Picture Weekly.

Despite its mid-70s demise, there were 30 Lion Annuals between 1953 -1982, all targeting the lucrative Christmas market, combining a broad variety of original strips with topical and historical prose adventures; sports, science and general interest features; short humour strips and – increasingly in the 1970s – reformatted reprints from IPC/Fleetway’s vast back catalogue. Originally presenting a cosy façade of genial comedic antics or school follies, cheery cowboys, staunch soldiery and moonlighting light entertainment stars, before long there lurked behind and below the surface dark, often utterly deranged fantasy fare. These included marauding monsters and uncanny events upsetting our comfy status quo. Perhaps it was all just a national shared psychosis triggered by war, rationing, and nightly bombing; never forget that we also smugly rejoiced in NO SUCCESSFUL INVASION SINCE 1066, DAMMIT!

Over and again British oddness would combine with or react to long-standing familiarity with soft oppression, leading to sagas of overwhelming, imminent conquest and worse. With our benighted shores existentially threatened, entertainment sources responded with a procession of doughty resistors facing down doom from the deepest depths of perfidy and menace… especially as churned up by the scary results of foolish modern SCIENCE!

Thanks to economic vagaries and spiralling costs in publishing, the mid 1960s and early 1970s were particularly wild and desperate for comics: inspiring a wave of innovation most fondly remembered for more of those aforementioned darkly off-kilter heroes, beguiling monsters and charismatic villains.

The Sludge pretty much set a blueprint for all that…

Gathering serialised episodes from Lion 13th February to 12th June 1965, material from Lion Annual 1967, and Lion 20th December 1969 – 16th May 1970, this compilation delivers fantastic threats and menaces in a traditional weekly manner, as a pair of doughty white blokes lead humanity’s resistance to an uncanny doomsday scenario. As usual for the context of these times, atomic energy was the initial culprit of all those woes, never depicted with more pant-wettingly oppressive doom zeitgeist than right here…

‘The Sludge’ began its inexplicably vehement war against humanity in glamourous exotic Canada, created by prolific E. – for Edward – George Cowan (Ginger Nutt, The Spider, Saber, King of the Jungle, Smokeman/UFO Agent, Nick Jolly the Flying Highwayman, Paddy Payne, Girls’ Crystal Libraries) with the spooky dramas visually unfolding thanks to Bill Lacey (1917-2000). Back then, he was pretty much The benchmark indicator of a strip’s veracity and a gifted master of easy authenticity able to make the strangest concepts readily accessible. Lacey began his commercial art career as a technical illustrator for the Ministry of Aircraft before segueing neatly into comics.

At Amalgamated Press/ Fleetway he worked on prestigious Mickey Mouse Weekly, Look and Learn, Cowboy Comics Library, Super Detective Library, Battle Picture Weekly, Valiant and a bunch of Lion strips including Mytek the Mighty, Whirlpool of Weed, Sinister Island, Rat Pack and Rick Random, before widening his brief with DC Thomson gigs including Tasker, The Wilde Boys and Q-Bikes.

Back in Canada, an atomic test somehow leads to luxury liner Atlanta being boarded in mid-ocean by something shiny, sticky and incomprehensible. Hours later the utterly deserted off-course, radio-silent vessel smashes into Montreal harbour after neatly avoiding every tug and other maritime measure deployed to stop or at least slow her down. Among those watching are reporter Bill Hanley and cameraman Rick Slade, who notice that the colossal ship seems to be displaying cold, malignant eyes on its sticky, shiny hull…

Nobody listens at first, but eventually as sightings of a man-like mass moving across the city tie-in to inanimate objects – like cargo crates, cars, suspension bridges and air force fighter planes – moving on their own and attacking any human they can reach, Hanley & Slade -always on the thing’s trail – formulate a theory…

Sadly, facts are hard to corroborate. What they do know is that a self-propelled glowing blob makes everyday objects kill people. Also, when this “Sludge” vacates its current host, the solid object dissolves into goo and powder…

From there on it’s a frantic chase across the continent as newsmen chase monster and local authorities try something else to stop the inimical phenomenon. Eventually, Bill realises two things: it’s attracted to all power sources – electrical engines, oil refineries, atomic power stations – and has somehow made the reporters its prime targets for obliteration…

After weeks of spectacular set pieces and hairsbreadth escapes the end comes in traditional manner when the media men discover an unsuspected vulnerability and humanity exploits it to the full. Of course, this B-movie had a sequel in the works…

That came in full painted colour and Lion Annual 1967 where The Return of the Sludge’ sees the tiniest smidgeon of atomic goo gradually rebuild itself for another cataclysmic death spree, enhanced by the fact that it has developed immunity to its personal brand of Kryptonite…

Thankfully Bill & Rick are on the ball and on the case by the time it graduates from buses to an atomic submarine, so humanity can breathe easy again…

Next comes a rare UK comics team-up/crossover. You might want to check out Robot Archie and the World of the Future please link to 13th November 2025 before tackling this, but be assured there are plenty of cues to catch you up if that’s too long to wait. Running in Lion from 20th December 1969 – 31st January 1970, ‘Robot Archie vs The Sludge’ saw the periodical’s most popular, long-lived star testing his hard-wired wits and mechanical might against the undying goop with veteran artist Ernest “Ted” Kearon (Spot the Clue with Zip Nolan, The Day the World Drowned, Steel Commando, DC Thomson’s Morgyn the Mighty) signing on for Cowan’s sequel of sorts…

Robot Archie was for a very long time the greatest achievement of inventor Professor C. R. Ritchie. He gave the bragging ‘bot to nephew Ted Ritchie who, with explorer chum Ken Dale, made themselves useful all over the world wherever trouble happened. The arrogant, smug, self-absorbed yet paternally benevolent mechanoid lost pole position after the Prof left them The Castle. This inhabitable two-storey faux chess piece could take them anywhere in history and even into the future, and inevitably Archie commandeered it and got them all lost in spacetime…

Now – whenever that is – the humans finally think they’ve made it back home when the Castle materialises on a swanky island of rich people. A closer inspection reveals the owners are not home and events soon prove that they are in some kind of future theme park preserve. Worst of all, a ghastly walking mess that can animate objects and machines is right behind them and keen to kill. Moreover, the monster-mess has somehow subjugated a servant race of natives and even much of the flora and fauna wants the interlopers gone…

What follows is a bizarre death chase that culminates in Archie succumbing to the Sludge’s power before defeating the terror and escaping with his pals. But of course, it’s not over…

Returned to the relative peace and quiet of the timestream the trio stumble straight into sequel/continuation ‘Robot Archie – Return of the Sludge’ (in Lion 7th February through 16th May 1970) as scraps of the mucky monstrosity cling to the timeship and run amok when they finally return to their origin point and beloved home (a disused railway station in 196???).

The terror resumes when the sinister splodges are struck by lightning and grow exponentially. Soon Britain is under attack by the Sludge who possesses steam engines, power pylons, cranes, statues, every scary item in Milchester museum – from mummies to stuffed whales and dinosaur remains – and ultimately British Army tanks in its frantic zeal to destroy the robot it clearly hates even more than humanity.

Battling indomitably as always, the trio (and Earth) only survive thanks to another trick of fate…

Closing this spooky spectacular is a potent ‘Covers gallery’ of thrilling colour clashes courtesy of wonder man Geoff Campion, and the usual creator briefings.

For British, Commonwealth and European readers of a certain age and prone to debilitating nostalgia, the comic works gathered in this bombastic B-movie-tribute gig are an exciting, engaging, done-in-one delight that’s undemanding and rewarding; and a rare treat these days. If that appeals, this is what you want. What you really, really want…
© 1965, 1966, 1969, 1970 & 2025 Rebellion Publishing IP Ltd. All Rights reserved.

Today in 1914 Golden Age master Lou Fine was born, followed by another graphic genius in 1922 when Charles M. Schulz began day one of his formative years. That must have been useful when crafting Peanuts in later years. In 2006 superhero superstar Dave Cockrum died.

The JSA All Stars Archives volume 1


By John Wentworth, Ken Fitch, Bill O’Connor, Sheldon Mayer, Charles Reizenstein, Bill Finger, Stan Aschmeier, Bernard Baily, Ben Flinton & Leonard Sansone, Howard Purcell, Hal Sharp, Irwin Hasen & various (DC Comics)
ISBN: 978-1-4012-1472-2 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Golden Aged but Evergreen Enjoyment …8/10

In the JSA’s anniversary year, here’s yet another DC classic collection long overdue for revival and digital return. Until then – and if you can find it – this hardback will make a perfect present for you or yours…

After the actual invention of the comic book superhero – indisputably Action Comics’ debut of Superman in June 1938 – the most significant event in the industry’s history was the combination of individual sales-points into a group. Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: consumers couldn’t get enough of garishly-hued mystery men and combining a multitude of characters inevitably increases readership. Plus, of course, a mob of superheroes is just so much cooler than one… or one-and-a-half if there’s a sidekick involved…

The creation of the Justice Society of America in 1941 (with copies of All-Star Comics #3 going on sale today waaay back then) utterly changed the shape of the budding business. However, before that team could unite they had to be popular enough to qualify, and this superb hardcover sampler gathers the debut adventures of a septet of beloved champions who never quite made it into the first rank but nonetheless scored enough to join the big team and maintain their own solo spots for much of the Golden Age of American Comics.

Whilst most favoured 1940s stalwarts all won their own DC Archive collections (some even making it into digital modern editions this century), this particular tome bundles a bunch of lesser lights – or at least those who never found as much favour with modern fans and revivalists – and features the first 5 appearances of 7 of the JSA‘s “secondary” mystery men: all solid supporting acts in their own anthology homes but who were potentially so much more…

Gathered here are short, sharp, stirring tales from Flash Comics #1-5; Adventure Comics #48-52; All-American Comics #19-29 and Sensation Comics #1-5, collectively spanning January 1940 to May 1942. They are preceded a sparkling, informative and appreciative Foreword by Golden Age aficionado and advocate Roy Thomas… himself enjoying an anniversary today so a very happy 85th birthday to you, sir!

The vintage vim & vigour begins with a character equally adored and reviled in modern times. Johnny Thunderbolt – as he was originally dubbed – was an honest, well-meaning, courageous soul who was also a grade A idiot. However, what he lacked in smarts he made up for with sheer luck, unfailing pluck and the unconscious (at least at first) control of an irresistible magic force.

The series was played for action-packed laughs, but there was no getting away from it: Johnny was, quite frankly, a simpleton in oblivious control of an ultimate weapon. At least his electric genie was more plausible than an egomaniacal orange-toned cretin in control of America’s nuclear arsenal…

John Wentworth & Stan Aschmeier introduced the happy sap in ‘The Kidnapping of Johnny Thunder’ from January 1940’s Flash Comics #1: a fantastic origin detailing how, decades previously, the infant seventh son of a seventh son in America was abducted by priests from mystical island Badhnisia. The child was to be raised as the long-foretold wielder of a fantastic magical weapon, all by voicing the eldritch command “Cei-U” – which sounds to western ears awfully like “say, you”…

However, ancient enemies on neighbouring isle Agolea started a war before ceremonial indoctrination could be completed and at age seven the lad, through that incomprehensible luck, returned to his parents to be raised in relative normality of the Bronx. Everything was fine until Johnny’s 17th birthday, when the rite finally came to fruition and – amid bizarre weather conditions – Badhnisians cultists intensified the search for their living weapon.

By the time they tracked him down, he was working in a department store and had recently picked up the habit of blurting out the phrase “say you.” It generally resulted in something very strange happening. One example being a bunch of strange “Asiatics” attacking him and being blown away by a mysterious pink tornado…

Pattern set, each month Johnny looked for gainful employment, stumbled into a crime or crisis where his voluble temperament resulted in an inexplicable unnatural phenomenon that solved the problem but left him no better off. It was a winning theme that lasted until 1947, by which time the Force had resolved into a wisecracking thunderbolt-shaped humanoid genie, while Johnny was ousted from his own strip by sexy new crimebuster Black Canary.

Flash Comics #2 featured ‘Johnny Becomes a Boxer’. Upon stepping in to save a girl from bullies, Johnny somehow convinces vivacious Daisy Darling to be his girlfriend. He then becomes Heavyweight Champion, leading to his implausibly winning a fixed bout in #3’s ‘Johnny versus Gunpowder Glantz’. Only now, Daisy refuses to marry a brute who lives by hitting others. The solution came in ‘Johnny Law’ when kidnappers attempt to abduct Daisy’s dad. Following his sound thrashing of the thugs, and at his babe’s urging, Johnny then joins the FBI. This tantalising taste of times past concludes with ‘G-Man Johnny’ (#5 May 1940) as the kid’s first case involves him in a bank raid and results in his own dad being taken hostage…

Although he eventually joined the JSA, and despite affable, good-hearted bumbling carrying him through the war, shifting peace-time fashions found no room for a hapless hero anymore, and when he encountered a sultry masked female Robin Hood who stole from crooks, the writing was on the wall. Nevertheless, fortuitously imbecilic (and remarkably Millennial in outlook and prospects) Johnny Thunder is fondly regarded by many modern fans, still having much to say and a decidedly different way of saying it…

Ken Fitch & Bernard Baily’s Hourman was a far more serious proposition. He actually had a shot at stardom and began by supplanting The Sandman as cover feature in Adventure Comics #48 (March 1940). Here, his exploits run through #52 (July) establishing the unique and gripping methodology which made him such a favourite of later, more sophisticated fans.

In an era where origins were never as important as action, mood and spectacle, ‘Presenting Tick-Tock Tyler, the Hour-Man’ begins with a strange classified ad offering assistance to any person in need. Chemist Rex Tyler had invented Miraclo: a drug super-energising him for 60 minutes at a time, and his first case sees him help a wife whose man is being dragged back into criminal endeavours by poverty and bad friends. Then ‘The Disappearance of Dr. Drew’ finds Tyler locating a missing scientist kidnapped by thugs before ‘The Dark Horse’ has the Man of the Hour crush a crooked, murderous bookie who swipes both horse and owner before a key race. Mad science and a crazy doctor employing ‘The Wax-Double Killers’ adds scary thrills and supervillain cachet for our timely hero to handle, and ‘The Counterfeit Hour-Man’ concludes the offerings here as he again defeats Dr. Snegg in a scurrilous scheme to frame the hooded hero.

Hourman always looked great and his adventures developed into tight and compulsive affairs, but as simply another strong, fast, tough masked guy, he never caught on and eventually timed out at the beginning of 1943 with Adventure #83.

Our third second string star is Calvin College student Al Pratt: a diminutive but determined kid fed up with being bullied by jocks. Al remade himself by effort and willpower into a pint-sized, two-fisted mystery man ready for anything. One of the longest lasting Golden Age greats, The Mighty Atom was created by writer Bill O’Connor and rendered by Ben Flinton & Leonard Sansone. He debuted in All-American Comics #19 and, after an impressive run there, transferred to Flash Comics in February 1947. The Atom sporadically appeared until the last issue – #104, cover-dated February 1949 – and made his final bow in the last JSA tale (All Star Comics #57) in 1951.

The cases here span AAC #19-23 (October 1940 – February 1941), beginning by ‘Introducing the Mighty Atom’ as the bullied scholar hooks up with down-&-out trainer Joe Morgan, whose radical methods soon have the kid at the very peak of physical condition and well able to take care of himself. However, when Al’s hoped-for girlfriend Mary is kidnapped, the lad eschews fame and potential sporting fortune to bust her loose, thereafter opting for clandestine extracurricular activities….

The Atom sported a costume for his second adventure, going into ‘Action at the College Ball’ to foil a hold-up before tackling ‘The Monsters from the Mine’ – actually enslaved victims of a scientific maniac intent on conquest. The college environment offered plentiful plot opportunities and in ‘Truckers War’ the hero crushes hijackers who bankrupt a fellow student and football star’s father. These episodes conclude with ‘Joe’s Appointment’ as Al’s trainer is framed for spying by enemy agents and needs a little atomic assistance…

Although we think of the Golden Age as a superhero wonderland, the true watchword was variety. Flagship anthology All-American Comics offered everything from slapstick comedy to aviation adventure on its four-colour pages and one of the very best humour strips featured semi-autobiographical exploits of Scribbly Jibbet: a boy who wanted to draw.

Created by actual comics wonderboy Sheldon Mayer, Scribbly: Midget Cartoonist debuted in AAC #1 (April 1939) and built a sterling rep for himself beside star reprint features including Mutt and Jeff and all-new adventure serial Hop Harrigan, Ace of the Airways. However, when contemporary fashions demanded a humorous look at mystery men, in #20 (November 1940) Mayer’s comedy feature evolved into a delicious spoof of the trend as Scribbly’s formidable landlady Ma Hunkel decided to do something about crime in her neighbourhood… so she dressed up as a husky male masked hero.

‘The Coming of the Red Tornado’ sees her don cape, woollen longjohns and a saucepan for aN identity-obscuring helmet to crush gangster/kidnapper Tubb Torponi. The mobster had made the mistake of snatching Ma’s terrible nipper Sisty and Scribbly’s little brother Dinky (who would later become her masked sidekicks), so Ma was determined to see justice done…

An ongoing serial rather than specific episodes, the dramedy concluded in ‘The Red Tornado to the Rescue’, with irate, inept cops deciding to pursue the mysterious new vigilante, with the ‘Search for the Red Tornado’ only making them look (more) stupid. With the scene set for outrageous parody ‘The Red Tornado Goes Ape’ pits the parochial masked manhunter against a zoo full of critters before the superb, sublime silly selection ends with ‘Neither Man nor Mouse’ (All-American Comics #24) with the hero apparently retiring and crime resurging – until Dinky & Sisty become crime- crunching duo The Cyclone Kids

A far more serious and sustainable contender debuted in the next AAC issue, joining the growing horde of grim masked avengers. Delivered by Charles Reizenstein & Aschmeier in All-American Comics #25 (April 1941), ‘Dr. Mid-Nite: How He Began’ reveals how surgeon Charles McNider is blinded by criminals but subsequently discovers he can see perfectly in darkness. Becoming an outspoken criminologist, the maimed medico devises blackout bombs and other night paraphernalia to also wage secret war on gangsters, aided only by his new pet owl Hooty

After bringing his own assailant to justice, the good doctor smashes river pirates protected by corrupt politicians in ‘The Waterfront Mystery’ and rescues innocent men blackmailed into serving criminals’ sentences in jail in ‘Prisoners by Choice’ (#27, illustrated by Howard Purcell). With Aschmeier’s return, Mid-Nite crushes aerial wreckers using ‘The Mysterious Beacon’ to down bullion planes and then smashes ‘The Menace of King Cobra’: a secret society leader lording it over copper mine workers.

The Master of Darkness also lasted until the era’s end and appeared in that last JSA story. Since his 1960s return he’s become one of the most resilient and mutable characters in DC’s pantheon of Golden Age revivals, whereas the next nearly-star was an almost forgotten man for decades. Of course his nineties reboot successor is a big shot screen star now…

When Sensation Comics launched (on sale from November 5th 1941) all eyes were rightly glued to uniquely eye-catching Wonder Woman who hogged all the covers and unleashed a wealth of unconventional adventures every month. However, like all anthologies of the era, her exploits were balanced by other features. Sensation #1-5 (cover-dates January to May 1942) also featured a pugnacious fighter who was the quintessence of manly prowess and a quiet, sedate fellow problem-solver who was literally a master of all trades.

Crafted by Reizenstein & Hal Sharp, ‘Who is Mr. Terrific?’ introduced physical and mental prodigy Terry Sloane who so excelled at everything he touched, that by the time of the opening tale he was planning his own suicide to escape terminal boredom. Happily, on a very high bridge he found Wanda Wilson, a girl with the same idea. By saving her, Sloane found purpose: crushing the kinds of criminals who had driven her to such despair…

Actively seeking out villainy of every sort, he performs ‘The One-Man Benefit Show’ after thugs sabotage performers, travels to the republic of Santa Flora to expose ‘The Phony Presidente’ and helps a rookie cop pinch an “untouchable” gang boss in ‘Dapper Joe’s Comeuppance’. Sloan’s last showing here sees him at his very best, carefully rooting out political corruption and exposing ‘The Two Faces of Caspar Crunch’

Closing out this stunning hardback extravaganza is another quintet from Sensation #1-5, this time by Bill Finger & Irwin Hasen: already established stars for their work on Batman and Green Lantern.

‘This is the Story of Wildcat’ premieres one the era’s most impressive lost treasures and a genuine comic book classic in the tale of Ted Grant: a boxer framed for the murder of his best friend. Inspired by a kid’s hero-worship of Green Lantern, Grant clears his name by donning a feline mask and costume and ferociously stalking the true killers. Finger & Hasen captured everything which made for perfect rollercoaster adventure in their explosive sports-informed yarns. Mystery, drama and action unfolded unabated in sequel ‘Who is Wildcat?’ as Ted retires his masked identity to compete for the vacant world boxing title, but cannot let innocents suffer as crime and corruption befoul the city. ‘The Case of the Phantom Killers’ sees Wildcat stalk mobsters seemingly striking from beyond the grave, before his adventures alter forever with the introduction of hard-hitting hillbilly hayseed ‘Stretch Skinner, Dee-teca-tif!’ He came to the big city to be a private eye and instead became Grant’s foil, manager and crimebusting partner. The capsule comic craziness then concludes for now with a rousing case of mistaken identity and old-fashioned framing, as Wildcat saves his new pal from a murdering gambler in ‘Chips Carder’s Big Fix’…

These eccentric early adventures might not suit some modern fans’ tastes but they stand as an impressive and joyous introduction to the fantastic worlds and exploits of the World’s oldest if not always greatest superheroes. If you have an interest in the way things were or just hanker for simpler times, less complicated and angsty fun, this may well be a book you’ll cherish forever…
© 1940, 1941, 1942, 2007 DC Comics, Inc. All Rights Reserved.

Also Today, in 1901 Roy Crane was born. His Wash Tubbs, Captain Easy and Buz Sawyer all shaped the way comics evolved and deserve your attention. In 1923 Belgian cartoonist Paul (Corentin) Cuvelier was born. You can celebrate the birthday of Marjane Satrapi who joined the world in 1969 by checking out Persepolis – The Story of a Childhood & Persepolis 2 – The Story of a Return or recall the wonders of C.C. Beck who died today in 1989 just by heading to The Shazam! Archives volume 1. Better yet, you could skip my blather and just read the actual books I’m plugging…

Bone Broth


By Alex Taylor (SelfMadeHero)
ISBN: 978-1-91422-432-4 (TPB)

Win’s Christmas Gift Recommendation: Tasty Treats for Comics Fan-Addicts… 9/10

Here’s a quick, short review of a big, utterly fulfilling, extremely entertaining new confection from queer visual artist Alex Taylor. Winner of the First Graphic Novel Award for 2023, Bone Broth is set in contemporary London – literally underneath the arches! – and compellingly addresses modern living via the oldest traditions of mystery thriller writing…

Ash ia young transmaculine artist who almost nearly properly grown up. All that’s missing is to make enough money to pay rent, buy supplies and secure the meds supporting still- ongoing surgeries. That ideal opportunity knocks when crusty old coot/ramen sensei Bug adds the weedy-seeming new guy to the remarkable staff at his traditional noodle bar.

That highly popular haven of exotic eats and affordable takeouts is located off a dingy alley with trains roaring and clattering above at all times. It reminds me of Brixton, but of course, other rail lines, vibrant cross-cultural districts and eateries are available…

Business is brisk and Ash gets acquainted with floor maneger Honey, Sock, Blue, and burly Japanese broth-engineer Creamy – who philosophically monitors and stirs the industrial scale tonkotsu that is basis of all the dishes – whilst scrambling to learn the ropes. The work is intense, fast, complicated, relentless and – just like in any specialist enteprise (like a comic shop for instance ) – sticky, clammy, cloying and jampacked with weirdoes individualists on both sides of the till.

Nevertheless, Ash is immediatly part of the family, trading history and opinions, sharing moments and learning to live with the miasmic funk of entire pig carcasses perpetually becoming soup 24/7. It’s the kind of toil that quickly builds bonds that feel decades old so it’s no wonder everybody kicks back for celebratory drinks occaiosnally. Like the End-of-Year staff do when Bug drinks so much that he just goes to sleep on the floor and everybody took selfies with him.

Of course, Bug wasn’t unconcious and they all have to try and make rational decisions whilst being that drunk. Deleting recents posts is easy and logical but voting to lose the sensei in the body-rending broth doesn’t seem like such a great idea now…

Draped in biological hues and mired in literally organic imagery, Bone Broth’s motifs accentuate an unfolding comedy of errors: deftly mirroring the surgical progress of changing gender whilst reflecting on whatever beneficial butchery is involved in resculpting and crafting a human form with secret knowledge is exposed to those willing to look and think instead of react and revolt. This is a tale that some people will never countenance and that’s sad for them, because its also great stuff demanding second helpings…

Wryly subversive, tantalisingly warming and definitely NOT for little kids, this potent parable is seasoned with buddy film tropes and garnished with a delicious twist that will hit the spot for anyone with a taste for the out-of-the-ordinary fodder. Also included are a heartfelt ‘Thanks’ section and look at the artist’s ‘Process’ to deliver a multi-layered trifle you’d be fool to turn your nose up at.
Text and images © 2025 Alex Taylor. All rights reserved.

Today in 1951 Bob Smith (Super Friends, Superman, Plastic Man, Archie Comics) was born, as was Northampton’s Finest Alan Moore two years later. In 1985 Bill Watterson’s enfant terrible et big buddy Calvin and Hobbes launched. 1991 today saw UK comics stalwart Reg Parlett leave us. All of these optical miracles should be scrutinised at great length, so please go do that…

Yoko Tsuno volume 7 – The Curious Trio


By Roger Leloup (Cinebook)
ISBN: 978-1-84918-127-3 (PB Album)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Rollercoaster, Role Model Wonderment for All… 8/10

Today in 1933 master craftsman and raconteur Roger Leloup was born. Bon anniversaire and many more, mate…

On September 24th 1970, “electronics engineer” Yoko Tsuno began her troubleshooting career as an indomitable intellectual adventurer. Her debut in Le Journal de Spirou came in “Marcinelle style” 8 page short ‘Hold-up en hi-fi’, and although she is still delighting readers and making new fans today, for a while it looked as if she wasn’t going anywhere soon. Thankfully, her astonishing, astoundingly accessible exploits were revised as she quickly evolved into a paragon of peril: helming pseudo-realistic fantasies numbering amongst the most intoxicating, absorbing and broad-ranging comics thrillers ever created. Her globe-girdling mystery cases and space-&-time-spanning epics are the brainchild of Belgian maestro Roger Leloup. He launched his own solo career in 1953 whilst working as studio assistant and technical artist on Hergé’s Adventures of Tintin.

Compellingly told, sublimely imaginative and – no matter how implausible the premise of any individual yarn – always firmly grounded in hyper-authentic settings underpinned by solidly constructed, unshakably believable technology and unswerving scientific principles, Leloup’s illustrated escapades were at the vanguard of a wave of strips revolutionising European comics. Early in the journey, he switched from loose cartooning to mesmerising, nigh-photo realistic illustration that has become a series signature. The long-overdue sea-change in gender roles and stereotyping he led heralded a torrent of clever, competent, brave, formidable women taking their rightful places as heroic protagonists, not romantic lures. That consequently elevated Continental comics in the process. Such endeavours are as engaging and empowering now as they ever were, none more so than the travails of masterful Miss Tsuno.

Her first outings (oft-aforementioned, STILL unavailable Hold-up en hi-fi, and co-sequels La belle et la bête and Cap 351) were mere introductory vignettes prior to epic authenticity taking a grip in 1971 when the unflappable problem solver met valiant but lesser (male) pals Pol and Vic. Instantly hitting her stride in premier full-length saga Le trio de l’étrange (LJdS’s May 13th edition), from then on, Yoko’s efforts encompassed explosive exploits in exotic corners of our world, spy and crime capers, time-travelling jaunts and sinister deep-space sagas such as this one. There are 31 bande dessinée albums to date, with 21 translated into English thus far, albeit – and ironically – none available as digital books…

The series has a complex history in English. Comcat previously released a few adventures – sadly, poorly translated and adapted – before British-based Cinebook acquired the franchise and opened a comprehensive and entrancing sequence in 2007 with 1976’s (seventh) saga On the Edge of Life.

Translated as The Curious Trio, Le trio de l’étrange was actually the 7th chronicle released by Cinebook and opens in a busy TV studio at midnight (back when actual humans pushed, pulled and focussed the clunky paraphernalia). Young Director Vic Van Steen loses his rag with best pal Pol Paris for falling asleep on his camera. Later, still smarting from another fractious tiff, the pair walk home past a deserted construction site and witness what looks like an elegantly brilliant burglary…

The quietly flamboyant break-in is, in fact, a pre-arranged test by sleekly capable freelance Japanese electrical engineer Yoko Tsuno. She’s been hired by a major company to test their new security. After apologising for nearly ruining her trial with well-intentioned interference, the lads invite the enigmatic tech-bod to join their film crew as sound engineer on a proposed outside shoot.

The gig is to explore flooded caves for a documentary and before the week ends the new friends are hauling equipment to a spectacular cavern, keen to work out the technical details. No sooner do they begin, however, than something goes terribly wrong and the trio are dragged deep underground by irresistible, swirling waters…

From here the achingly realistic, rationalist strip takes a huge leap into the uncanny as their subterranean submersion dumps them into a huge metal-shod vault where they are seized by blue-skinned humanoids. The colossal complex is of incredible size, and the captives are bundled into a fantastic vessel which runs on rails via magnetic levitation. Driven even deeper underground, a handy translation helmet enables the only friendly-seeming stranger to explain. She is Khany and her race, the Vineans, have been sleeping deep beneath the Earth for almost half a million years.

However, since recently awakening, internecine strife has disrupted the colonists’ lives. Ambitious militaristic martinet Karpan constantly manoeuvres to seize power from vast electronic complex The Centre, which regulates the lives of the awakened colonists. The humans’ first meeting with the blustering bully does not go well. When he attempts to beat Khany, martial artist Yoko delivers a humiliating and well-deserved thrashing…

Infuriated, Karpan tries to disintegrate them but is pulled away by security forces. As the newcomers resume their voyage to The Centre, he secretly follows their magneto-carrier, resolved to destroy them. With the maglev ship hurtling to unimaginable depths, Khany introduces the humans to a stowaway – her young daughter Poky – while relating the astounding tale of the Vinean escape from planetary doom and two-million-light-year trip to Earth. Accustomed to subterranean living, on arrival the Vineans hollowed out a mountain and dug down even further.

The history lesson is interrupted by Karpan’s murderous attack, which is thwarted by Yoko’s quick thinking and her companions’ near-insane bravery…

Eventually, after another, far subtler murder attempt, the damaged magneto-carrier reaches its destination and the astonished visitors are brought before a stupendous computer to plead their case and expose Karpan’s indiscretions. The vast calculator controls every aspect of the colony’s life and will deliver judgement on the human invaders’ ultimate fate. After mind-scanning Yoko The Centre’s pronouncement is dire: the strangers must be placed in eternal hibernation…

When Pol plays his long-hidden trump card and threatens to destroy the machine with a stolen disintegrator, diplomatic Khany proposes a solution; suggesting simply waiting until they can all confront still-absent Karpan. Yoko is still deeply suspicious and not convinced Karpan is responsible for every attempt on their lives. That “night”, while Yoko rests, Poky sneaks into her habitation chamber and takes her on an illicit tour of the underside and innards of the impossibly huge complex. The jaunt verifies the engineer’s suspicions with a ghastly revelation. What they expose is a horrific threat not just to the Vineans – Karpan included – but to every human on the surface of Earth…

The eerie mystery then explodes into spectacular action and a third act finale worthy of any  Bond blockbuster as Tsuno’s dramatic duel with an incredible malign menace settles the fate of two species…

Absorbing, rocket-paced and captivatingly combining tense suspense with bombastic thrills, spills & chills, this is a terrific introduction to a world of rationalist mystery and humanist imagination with one of the most unsung female action heroes of all… and one you’ve waited far too long to meet…
Original edition © Dupuis, 1979 by Roger Leloup. All rights reserved. English translation 2012 © Cinebook Ltd.

Today in 1916 DC Golden/Silver age and newspaper strip scripter Alvin Schwartz was born, followed 11 years later by Belgian author Maurice Rosy, whose art direction made Spirou what it is.

In 1928 Don Lawrence was born. You can go look back at his Trigan Empire stuff, but why not also enjoy Maroc the Mighty like we just did…

Moomin volume Ten – The Complete Lars Jansson Comic Strip


By Lasse Lars Jansson (Drawn & Quarterly)
ISBN: 978-1-77046-202-1 (HB) eISBN: 978-1-77046-557-2

Win’s Christmas Gift Recommendation: the Personification of Good Will at Every Season… 9/10

Tove Jansson was one of the greatest literary innovators and narrative pioneers of the 20th century: equally adept at shaping words and images to create worlds of wonder. She was especially expressive with basic components like pen & ink, manipulating economical lines and patterns into sublime realms of fascination, whilst her dexterity made simple forms into incredibly expressive and potent symbols. So was her brother…

Tove Marika Jansson was born into an artistic, intellectual and rather bohemian Swedish family in Helsinki, Finland on August 9th 1914. Patriarch Viktor was a sculptor and mother Signe Hammarsten-Jansson a successful illustrator, graphic designer and commercial artist. Tove’s brothers Lars AKA “Lasse” and Per Olov became – respectively – an author and cartoonist, and an art photographer. The family and its close intellectual, eccentric circle of friends seems to have been cast rather than born, with a witty play or challenging sitcom as the piece they were all destined to inhabit. After extensive and intensive study (from 1930-1938 at the University College of Arts, Crafts and Design, Stockholm, Graphic School of the Finnish Academy of Fine Arts and L’Ecole d’Adrien Holy and L’Ecole des Beaux-Arts, Paris), she became a successful exhibiting artist through the troubled years of WWII.

Brilliantly creative across many fields, she published her first Moomins fable in 1945. Småtrollen och den stora översvämningen (The Little Trolls and the Great Flood – latterly and more euphoniously The Moomins and the Great Flood) was a whimsical epic of gentle, inclusive, accepting, understanding, bohemian misfit trolls and their strange friends…

The term “Moomin” came from maternal uncle Einar Hammarsten who tried to stop Tove pilfering food when she visited by warning that a Moomintroll guarded the kitchen, creeping up on trespassers and breathing cold air down their necks… you can check out our other reviews such as Christmas Comes to Moominvalley for how the critter made a mega franchise and proto-mythology. Here and now, let’s discuss how Lars got involved…

Exponentially more popular with each successive book, global fame loomed. In 1952 Finn Family Moomintroll/The Happy Moomins was translated into English to great acclaim, prompting British publishing giant Associated Press to commission a daily newspaper strip starring the seductively sweet & sensibly surreal creations. Jansson had no misgivings or prejudices about strip cartoons as she had already adapted Comet in Moominland for Swedish/Finnish paper Ny Tid.

Mumintrollet och jordens undergäng/Moomintrolls and the End of the World was hugely popular and she welcomed the chance to extend her eclectic family’s range. In 1953, The London Evening News began the first of 21 Moomin strip sagas which captivated readers of all ages. Tove Jansson’s involvement in the cartoon ended in 1959, a casualty of its own success and the punishing publication schedule. So great was the strain that she had already recruited brother Lars to help. He quietly took over, continuing the feature until its close in 1975. His tenure as sole creator officially began with the sixth collection in this series and reaches its penultimate volume here…

Liberated from cartooning pressures, Tove returned to painting, writing and other pursuits: generating plays, murals, public art, stage designs, costumes for dramas and ballets, a Moomin opera and 9 more Moomin-related picture-books and novels, as well as 13 books and short-story collections strictly for grown-ups. She died on June 27th 2001, with awards too numerous to mention, and her face on the national currency…

Lars Fredrik Jansson (October 8th 1926 – July 31st 2000) was almost as amazing as his sister. Born into that astounding overachieving clan 12 years after Tove, at 16 he started writing – and selling – his own novels (nine in all). He also taught himself English as there weren’t enough Swedish-language translations of books available for his voracious reading appetite. In 1956 at his sister’s request he began co-scripting the Moomin strip: injecting his own witty whimsicality to ‘Moomin Goes Wild West’. He had been Tove’s English language translator and sense-reader from the start, seamlessly converting her Swedish into text and balloons even the British could grasp. In 1959, when her contract with The London Evening News expired, Lars officially took over, having spent the interim period learning to draw and perfectly mimic his sister’s art style. He had done so in secret, assisted and tutored by their mother Signe Hammarsten-Jansson. From 1961 to strip’s end in 1974, Lars was sole steersman of trollish tabloid tails (I fear that could be much misconstrued these days…).

“Lasse” was a man of many parts. Other careers included aerial photographer, professional gold miner, writer and translator. He was basis and model for ultimate cool kid Snufkin and his Moomins exploits were subtly sharper than his sister’s version: far more closely in tune with the quirky British sense of humour. Nevertheless, his whimsically wry sense of wonder was every bit as compelling. In 1990, long after the original series, Lasse began a new career, working with Dennis Livson (designer of Finland’s acclaimed Moomin World theme park) as producers of anime series The Moomins and, with daughter Sophia Jansson in 1993, on new Moomin strips…

Moomintrolls are easy-going free spirits: polite modern bohemians untroubled by hidebound domestic mores but under Lars, increasingly diverted and distracted by societal pressures. Moominmama is warm, kindly tolerant and capable, if perhaps overly concerned with propriety and appearances, whilst her devoted spouse Moominpappa spends most of his time trying to rekindle his adventurous youth or dreaming of fantastic journeys. Doting, darling son Moomintroll is a meek, dreamy boy with a big imagination and confusing ambitions who adores – and so moons over – permanent houseguest the Snorkmaiden. That impressionable, flighty gamin prefers to play things slowly whilst awaiting somebody potentially better…

A wonderfully whimsy driven affair, this 10th and final monochrome moon melange delivers serial strip sagas #38 to 41, and commences with Lars still totally in charge as panic grips the sheltered valley-dwelling community. This is thanks to something supernally sinister and quite unknown pops by for the mass mess deemed ‘Moomin and the Vampire’

The parable on uncontrolled hysteria sees the dozy denizens driven mad by an assumed monster in their midst and begins following a normal day of big game hunting in the small Scandinavian valley. When rumour of an undead horror haunting the fir forests and charming cottages, the usual miscommunications and madnesses leave everyone in a tizzy, tracking or hiding from the unseen doom. All poor placid Moominmama sees is a tiny fuzzy flying creature in need of a feed and a place to rest, but it probably best not to share the secret of her new guest with all her excitable neighbours…

Up next and a swingeing assault on popular cultures comes ‘Moomin and the TV’, as the reclusive Moomins go shopping for anew sideboard and are pressured into purchasing a top of the line television set…

Despite initial resistance and treating the box as a giant wooded chest, eventually the family succumb to the shows and ads perpetually erupting from it, but that’s as nothing to the chaos caused as the friendly visits from everyone else in Moominvalley – even passing strangers! -threaten to overwhelm even Moominpapa’s legendary hospitality and deplete the mythic capacity of ‘Mama’s larder and pantry…

And my gosh, the rubbish they all watch!

A delicious poke at town planning, social crusaders, local politics and property developers follows as ‘The Underdeveloped Moomins’ finds the big white darlings helping a dedicated but unemployed and under-appreciated Assessor of Under-Developed Areas feel fulfilled. She knows her gifts, specialisms and training can readily bring these primitive, happy valley-folk into the top echelon of progressive go-getting modern citizens, and the Moomins are happy to help, no matter how miserable all these new-fangled ideas, gadgets and schemes make everyone…

The wonderment comes to a close with a whiff of prognostication and prophecy as winter draws on in ‘Moomin and Aunt Jane’. When glamourous but generally useless Romantic poet Wispy moves in next door, he accidentally and then intentionally beguiles flirtatious dreamer Snorkmaiden, just as a little old lady haunts the chilly community. Perpetually predicting frozen doom and deadly privation, she starts to snaffle any potentially useful kit – other people’s blankets, firewood, food, skis, stores. As young Moomin and the maiden again perform their standard jealousy dance, ‘Pappa finally listens to the busy biddy and is convinced the extremely cold end of days is coming. As he begins his own excessive doomsday-prepper precautions, Wispy and Snorkmaiden elope with Moomin in cold pursuit, and the crisis goes into overdrive as prim, officious Moomin Aunt Jane invites herself to stay. Not even faking deadly illness can deter this dowager do-gooding know-it-all and she has no time for silly biddies, puling poets, vacuous romance or any sort of nonsense..

Finishing the fabulous Finnish saga in a cloud of confusion with a domestic dramedy in the best Ealing Comedy traditions of anything with Dame Magaret Rutheford in it, this is the ideal end to a cartoon era…

This compilation again closes with a closer look at the creator in ‘Lars Jansson: Roll Up Your Sleeves and Get to Work’ courtesy of family biographer Juhani Tolvanen, extolling his many worthy attributes…

These are utterly, adorably barbed tales for the young, laced with that devastating observation and razor-sharp wit which enhances and elevates only the greatest kids’ stories into classics of literature. These tomes – both Tove & Lars’ – are an international treasure trove no fan of the medium – or carbon-based lifeform with even a hint of heart and soul – can afford to be without.
© 2015 Solo/Bulls, except “Lars Jansson: Roll Up Your Sleeves and Get to Work” © 2011/2015 Juhani Tolvanen. All rights reserved.

Today in 1921, Heart of Juliet Jones & Blondie artist Stan Drake was born. Why not treat yourself to a rarer delight such as Kelly Green volume 1: The Go-Between? In 1951, Bill Mantlo was born, and in 1964, Brant Parker & Johnny Hart’s Wizard of Id strip debuted. Three years later in France, Jean-Claude Mézières & Pierre Christin’s Valérian and Laureline began utterly revolutionising sci fi. In 1993 star penciller/ editor Ross Andru died. All of the above make multiple appears in Now Read This! so just go wild in that search box…

To Hell You Ride


By Lance Henriksen, Joseph Maddrey, Tom Mandrake & various (Dark Horse Books)
ISBN: 978-1-61655-2893 (HB) eISBN: 978-1-62115-870-7

This book contains Discriminatory Content included for dramatic effect.

With all the chaos and kerfuffle besetting the world, it’s undoubtedly therapeutic to dip into fantasy and experience disaster that we can control to some extent. In that spirit, here’s a good old-fashioned horror yarn to curl your toes in these eco-geopolitical end times…

Originally released as a 5-part miniseries between December 2012 & July 2013, To Hell You Ride was a lifelong dream project for actor Lance Henriksen (Aliens, Millennium, Near Dark) and one inspired by a visit to the town of Telluride, Colorado way in the 1970s.

He saw his idea as a movie, but eventually, after working with screenwriter/documentarian Joseph Maddrey (Nightmares in Red, White and Blue), shifted his notions to sequential narrative, enlisting comic book horror veteran Tom Mandrake (Swamp Thing, Grimjack, Martian Manhunter, Batman) to render the project into stunning creepy visuals. Finishing the package were colourists Cris Peter & Mat Lopes and letterer Nate Piekos of Blambot®.

Told in parallel time periods and trenchant flashbacks, the drama begins in the snow-swamped Colorado Mountains of 1880 where a greedy trapper plunders Indian graves and finds gold. A year later, the sacred ground is utterly defiled, turned into a pit of depravity by dozens of prospectors ripping up the terrain in search of yellow metal.

The tribe’s only response is to begin a ritual of atonement. However, undertaken by their holiest warriors – “the Old Ones” – even this act of pious desperation is despoiled. Interrupted by miners, four celebrant warriors are killed, Thus, their derailed devotions slowly poison the environment, becoming a curse for future generations and another prime example of ‘White Man’s Guilt’. That is, of course, none at all…

Unfortunately, the ritual is not done, and continues unfolding at its own pace…

More than a century later, drunk, lost and perpetually angry Native American Seven George (his true name is Two Dogs…) continues being a pain in the ass to everybody. Yet again, sheriff Jim Shipps gives the kid a pass, but by the time the young man reaches his desolate, dilapidated shack, he’s become aware that something’s changed: an unnatural alteration that’s killing all the birds. Thankfully, he knows the history and takes steps to protect himself from an interrupted ritual that’s coming back and coming to a close…

The never-ending wounds to the region had affected both his grandfather Five George and dad Six George in their own times, bringing trouble and death to those who could least risk it, and now, as Two Dogs sits in a jail cell at Christmas waiting for his own fate to unfold, the unnatural takes over. Soon the mountain town is buried in a wall of white, courtesy of ‘The Alchemy of Snow’ but greedy town officials like Cubby Boyer only see another way to make money. Snow tourists flood in, but the joy and profits freeze once this year’s visitors start dying: victims of a bloody, explosive ‘Metamorphosis’

All of the region’s wildlife is frightened and aware of a big change coming. With chaos growing and a news blackout exacerbating the crisis, Two Dogs and Shipps must work together, but certainly never with the same ends in mind…

As the death toll mounts government spooks move in, setting up a quarantine line to keep America safe from “plague carriers” and “contaminated snow”… And they’re not really genuine Feds either…

Although the land’s original occupiers feel their time is returning, they can’t quite hold a solid front, and are divided into factions based on ancient spirits. With the Spider and the Trickster apparently walking the land, somehow, only Two Dogs knows what’s really needed. He begins his personal ‘Ghost Dance’ to the ever-present Watchers from the Spirit World, seeking to save who he can of the terrified human beings but, ultimately all that’s left is to accept fate and ready himself for his ‘Death Song’

Perhaps here is the solution he’s been searching for?

Deftly blending contemporary horror themes with judiciously cherrypicked – or just plain cod – First Nations mythology, To Hell You Ride is not as spiritually astute as it would like, but is far more fun than you can possibly imagine: a superbly chilling race against doom with epic undertones and potent symbology.

Adding to the experience is text feature ‘Origins’, detailing how the story evolved over decades, all stoutly supplemented with character studies, commentary, notes & developmental drawings of Two Dogs, The Watchers, Jim Shipps, Mary Ambrose, Cubby Boyer & the Town, The Spider, The Trickster, Smokin’ Bones, and recurring key image The Appeal to the Great Spirit (as derived from Cyrus E. Dallin’s sculpture of the same name).

Sheer, unalloyed spooky delight, this is a magical yarn that truly would make a magnificent moody movie. So why hasn’t anybody thought of it?

To Hell You Ride™ & © 2012, 2013 Lance Henriksen, Joseph Maddrey & Tom Mandrake. All rights reserved.

Today in 1902 US cartoon stalwart Ed Dodd was born. You probably haven’t seen his Mark Trail comics, but you should if you can.

In 1963 Pilote debuted Greg’s Gallic action ace Achile Talon. As soon as anyone translates that stuff we’ll be right in there. Three years later Vince Locke (Deadworld, A History of Violence, Judge Dredd) was born. In 1991 Finnish cartoon eroticist Tom of Finland died. We haven’t done any of his books yet but keep your eyes peeled (ooh, kinky…)

Chandler


By Steranko (Byron Preiss Visual Publications Inc/Pyramid Books)
ISBN: 978-0-515-04241-2 (Pyramid Books)

This book contains Discriminatory Content produced during less enlightened times.

Jim Steranko was born today in 1938. Can you guess what time it is?

Steranko is an artist with many strings to his bow. Whether as publisher, typographer, graphic designer, artist, writer, storyteller, historian, or musical performer he has always excelled. As magician & escapologist he found celebrity, inspiring new friend Jack Kirby to create Super Escape Artist Mister Miracle, but it’s as a comics creator the man of many talents has most memorably succeeded.

At the peak of Marvel’s first creative flowering he revolutionised the telling of graphic stories with Nick Fury, Agent of S.H.I.E.L.D. His retro-revisionist take on Captain America is reverently remembered, as is his brief meddling with mutant outriders The X-Men.

Decades after his experimental forays in Marvel’s horror and romance titles, the results are remembered – and now finally in print – as high-points in style and cinematic design.

Steranko left Marvel to pursue other interests and began publication of pop culture mainstay Mediascene Prevue, only rarely returning to the comics medium. If you’ve never seen his strip work you’ll know him by his film production concept art for blockbusters like Raiders of the Lost Ark and Bram Stoker’s Dracula. In the mid-1970s he linked up with comics Svengali Byron Preiss to create this fabulous experimental precursor of the graphic novel: a dynamic and vivid tribute to the hard-boiled detective and film noir genres, and something which perhaps not altogether to the tastes of fans at the time is certainly now very much in the bailiwick of contemporary comics consumers.

Alternatively entitled FICTION ILLUSTRATED VOLUME 3 in its pocket digest sized paperback iteration (as well as proper full-sized graphic novel Chandler: Red Tide), it still packs a potent visual and narrative punch.

Chandler is a private eye, in the iconic myth-country of 1940’s New York City. One night a desperate man comes looking for someone to track down his inescapable killer. Bramson Todd witnessed a mob hit and has somehow been poisoned because of it. With 72 hours to live, the walking corpse wants proactive revenge, and as well as a vast amount of money, he offers Chandler the chance to save three other witnesses from the same fate or worse…

The familiar iconography of a seedy, noble gumshoe is augmented by two-fisted action, flying bullets, sundry thugs and scoundrels, memorable, glamorous women and a ticking clock, all working to make this loving and effective pastiche a minor masterpiece…

Back then, however, a major stumbling block for many readers was the unconventional format of the book. Each folio is divided into two columns – in the manner of classic pulp prose page layouts – with each column comprising an illustration above a block of accompanying text.

Despite Steranko’s superb draughtsmanship and design skill (some spreads form extended visual continuities with 4-single frames becoming one large illustration), there is an element of separation between prose & picture that can take a little adapting to. But you should try. It’s worth it.

This is still a powerful tale, well told and worth any extra effort necessary to enjoy it. Another contender for immediate reissue, I think…

© 1976 Byron Preiss Visual Publications Inc. The character Chandler © 1976 James Steranko.

Today in 1977 René Goscinny died. You must by now know where to look for him. Two years later Li’l Abner’s Al Capp passed on too, in 2007 unsung star Paul Norris died. He’s most renowned for co-creating DC’s Sea King as most recently seen in Aquaman: 80 Years of the King of the Seven Seas – the Deluxe Edition.

Death in Trieste


By Jason (Fantagraphics Books)
ISBN: 979-8-8750-0125-3 (HB/digital edition)

Win’s Christmas Gift Recommendation: Absurdly Enchanting Comics Capers… 9/10

This book includes Discriminatory Content included for dramatic, comedic and ironic effect.

Born in 1965 in Molde, Norway, John Arne Sæterøy is known by enigmatic, utilitarian nom de plume Jason. The shy & retiring auteur first took the path to cartoon superstardom in 1995, once debut graphic novel Lomma full ay regn (Pocket Full of Rain) won Norway’s biggest comics prize: the Sproing Award. From 1987 he had contributed to alternate/indie magazine KonK while studying graphic design and illustration at Oslo’s Art Academy.

From there he took on Norway’s National School of Arts and, on graduating in 1994, founded his own comic book Mjau Mjau. Constantly refining his style into a potent form of meaning-mined anthropomorphic minimalism, Jason cited Lewis Trondheim, Jim Woodring & Tex Avery as primary influences. He moved to Copenhagen, working at Studio Gimle alongside Ole Comoll Christensen (Excreta, Mar Mysteriet Surn/Mayday Mysteries, Den Anden Praesident, Det Tredje Ojet) & Peter Snejbjerg (Den skjulte protocol/The Hidden Protocol, World War X, Tarzan, Books of Magic, Batman: Detective 27). Jason’s efforts were internationally noticed, making waves in France, The Netherlands, Slovenia, Spain, Germany and other Scandinavian countries as well as the Americas. He won another Sproing in 2001 – for self-published series Mjau Mjau – and in 2002 turned nigh-exclusively to producing graphic novels. He won even more major awards.

His breadth of interest is wide & deep: comics, movies, animated cartoons, music, literature art history and pulp fiction all feature equally with no sense of rank or hierarchy. Jason’s puckish, egalitarian mixing & matching of inspirational sources always and inevitably produces picture-treatises well worth a reader’s time. Over a succession of tales he has built and re-employed a repertory company of stock characters to explore deceptively simplistic milieux based on classic archetypes distilled from movies, childhood yarns, historical and literary favourites. These all role-play in deliciously absurd and surreal sagas centred on his preferred themes of relationships and loneliness. Latterly, Jason returned to such “found” players as he built his own highly esoteric universe, and even has a whole bizarre bunch of them “team-up” or clash…

As always, visual/verbal bon mots unfold in beguiling, sparse-dialogued, or even as here silently pantomimic progressions, with compellingly formal page layouts rendered in a pared back stripped-down interpretation of Hergé’s Claire Ligne style: solid blacks, thick outlines dominating settings of seductive monochrome simplicity augmented by a beguiling palette of stark pastels and muted primary colours.

A master of short-form illustrated tales, many Jason yarns have been released as snappy little albums perfect for later inclusion in longer anthology collections like this one which gathers a trio of his very best. The majority of tales brim with bleak isolation, swamped by a signature surreality. They are largely populated with cinematically-inspired, darkly comic, charmingly macabre animal people ruminating on inescapable concerns whilst re-enacting bizarrely cast, bestial movie tributes. That’s a style that has never been more apropos than right here, as the more modern Art Forms bow before the onslaught and tirade of organised anti-art philosophers and socially intellectual terrorists…

Linked by theme and character, it begins with ‘The Magritte Affair’ as dapper masked men haunt Paris, surreptitiously substituting domestic pictures (like David Bowie as Aladdin Sane) for knock-off Surrealist masterpieces. When seen by affronted householders the images can have mesmeric effects and even spark nervous breakdowns…

Incidences increase and before long special operatives Miss Mira Bell & Mr Bob Delon are assigned the case, but a break only comes after aging painter Victor Dubois is abducted. He proves to be only the latest of many…

After a violent but inconclusive clash with the bowler hat brigade, solid research takes the daring duo to Brussels and the Magritte Museum just as the incidents hit fever pitch. With oddly dressed zombies quoting surrealist doggerel in the streets Bell & Delon uncover the mastermind and motive to close the case… but not for long…

The delicious spoof of Steed & Peel’s Avengers gives way to darker espionage larks as ‘Death in Trieste’ opens on the much-protracted murder of Grigori Rasputin before switching time and place to Berlin in 1925 where a Dadaist convention welcomes time-lost David Bowie. Sadly, he’s more interested in compelling performer Marlene Dietrich, and not paying enough attention to the Nosferatu stalking rooftops and bedrooms…

Nobody is paying attention to Rasputin’s skull and what it’s accurately predicting will befall Germany in the next twenty years…

As doomed lives converge and the Dadaists run riot, the chaos brings forth an immortal hero as undying musketeers Athos pops in for a quick look…

The warped wonderment sidles to a full stop with ‘Sweet Dreams’ as stone heads on Easter Island give musician Bono advance warning of doom. When an asteroid changes direction in the void and heads right for Earth, converging signs and portents trigger artists, musicians and madmen everywhere. As the dead rise in museums and elsewhere, only new romantic pop stars are ready and willing to unite and use their extraordinary abilities to combat an oncoming apocalypse. With Major Tom now in orbit for one final countdown, can hip sounds possibly succeed where science and magic have both failed?

A delightful tip of the hat to spy shows, pop rock and horror movies disguised as an adventure in art history, Death in Trieste confirms the cosmic truth that Jason remains a taste instantly acquired: a creator any fan of the medium should move to the top of their “Must-Have” list.
All characters, stories, and artwork © 2019 Jason. This edition © Fantagraphics Books, Inc. All rights reserved.

Today in 1916 Lo Hartog van Banda was born. You only need to scroll back a bit to see him at work, whilst in 1948 Carl Thomas Anderson died. We dealt with him as much as possible in Henry Speaks for Himself.

Today in 1830 gloriously anti-monarchist satirical French weekly La Caricature began, and ran until 1843. Can you remember when Private Eye wasn’t the only cartoon voice of dissent and outraged injustice?