DC Finest: The Spectre – The Wrath of the Spectre


By Gardner F. Fox, Bob Haney, Mike Friedrich, Steve Skeates, Dennis J. O’Neil, Mark Hanerfeld, Jack Miller, Michael L. Fleisher, Paul Kupperberg, Mike W. Barr, Roy Thomas, Murphy Anderson, Carmine Infantino, Ross Andru & Mike Esposito, Neal Adams, Jerry Grandenetti, Jack Sparling, Bernie Wrightson, José Delbo, Jim Aparo, Frank Thorne, Ernie Chan, Michael R. Adams, Rick Hoberg, Jerry Ordway, Richard Howell, Larry Houston, Gerald Forton & various (DC Comics)
ISBN: 978-1-4012-3417-1 (TPB)

This book includes Discriminatory Content produced in less enlightened times

This stunning compilation is another long-awaited full colour chronolgically curated compilation delivering “affordably priced, large- paperback collections” highlighting DC’s past glories. Sadly, none are yet available digitally, as were the last decade’s Bronze, Silver and Golden Age collections, but we live in hope…

Win’s Christmas Gift Recommendation: Sublime Seasonal Spookfest for Comics Addicts… 10/10

Created by Jerry Siegel & Bernard Baily in 1940 and debuting via a 2-part origin epic in More Fun Comics #52 & 53, The Spectre is one of the oldest characters in DC’s vast character stable. Crucially, just like Siegel’s other iconic creation, the Ghostly Guardian soon began suffering from a basic design flaw: he was just too darn powerful. However, unlike Superman this relentless champion of justice is already dead, so he can’t really be logically or dramatically imperilled. Moreover, in those far off early days that wasn’t nearly as important as sheer spectacle: forcibly grabbing the reader’s utter attention and keeping it stoked to a fantastic fever pitch.

Starting as a virtually omnipotent phantom, the Astral Avenger evolved over various revivals, refits and reboots into a tormented mortal soul bonded inescapably to the actual embodiment of the biblical Wrath of God…

The story is a genuinely gruesome one: police detective Jim Corrigan is callously executed by gangsters before being called back to the land of the living. Commanded to fight crime and evil by a glowing light and disembodied voice, he was indisputably the most formidable hero of the Golden Age. He has been revamped many times, and in the 1990s was revealed to be God’s own Spirit of Vengeance wedded to a human conscience. When Corrigan was finally laid to rest, Hal (Green Lantern) Jordan and murdered Gotham City cop Crispus Allen replaced him as the mitigating conscience of the unstoppable, easily irked force of Divine Retribution. Last time I looked, Corrigan had the job again…

However, the true start of that radically revitalised career began in the superhero-saturated mid-1960s when, hot on the heels of feverish fan-interest in the alternate world of the Justice Society of America and Earth-2 (where all their WWII heroes retroactively resided), DC began trying out solo revivals of 1940’s characters, as a counterpoint to such wildly successful Silver Age reconfigurations as Flash, Green Lantern, Atom and Hawkman

This colossal compilation documents the almighty Man of Darkness’ resurrection in the Swinging Sixties, his landmark reinterpretation in the horror-soaked, brutalised 1970s and even finds room for some later appearances before the character was fully de-powered and retrofitted for the post-Crisis on Infinite Earths DC Universe. As such, this Spectre-acular tome of terror (660 subtly sinister peril-packed pages!) re-presents material from Showcase #60, 61 & 64; team-up tales from The Brave and the Bold #72, 75, 116, 180 & 199; The Spectre #1-10; lead strips from Adventure Comics #431-440: a tryptich serial from horror-anthology Ghosts #97-99 and a wartime-set saga from JSA retro hit All-Star Squadron #27-28: cumulatively channelling January/February 1966 to December 1983.

Back in the Sixties DC had attempted a number of Earth-2 team-iterations (Starman & Black Canary – with Wildcat – in The Brave and the Bold #61-62, whilst Showcase #55 & 56 spotlighted Doctor Fate & Hourman, with a cameo from the original Green Lantern), but inspirational editor Julie Schwartz & scripter Gardner F. Fox only finally achieved their ambition to relaunch a Golden Age hero into his own title with the revival of the Ghostly Guardian in Showcase. It had been hard going and perhaps ultimately happened only thanks to a growing general public taste for supernatural stories…

After three full length appearances and many guest-shots, The Spectre won his own solo series at the end of 1967, just as the superhero craze went into steep decline, but arguably Showcase #60 (cover-dated January/February 1966 but actually on sale from Novenember 25th 1965) anticipated the rise of supernatural comics by re-introducing Corrigan and his phantom passenger in ‘War That Shook the Universe’ by Earth-2 team supreme Fox & illustrator Murphy Anderson. This spectacular saga reveals why the Heroic Haunt had vanished two decades previously, leaving fundamentally human (but dead) Corrigan to pursue his war against evil on merely mortal terms – until a chance encounter with a psychic investigator frees the spirit buried deep within him. A diligent search reveals that, 20 years previously, a supernal astral invader broke into the Earth plane and possessed a mortal, but was so inimical to our laws of reality that both it and the Grim Ghost were locked into their meat shells until now…

Thus began a truly Spectre-acular (feel free to groan, but that’s what they called it back then) clash with devilish diabolical Azmodus that spans all creation and blew the minds of us gobsmacked kids…

Showcase #61 (March/April) upped the ante as even more satanic Shathan the Eternal subsequently insinuates himself into our realm from ‘Beyond the Sinister Barrier’: stealing mortal men’s shadows until he is powerful enough to conquer the physical universe. This time The Spectre treats us to an exploration of the universe’s creation before narrowly defeating the source of all evil…

The Sentinel Spirit paused before re-manifesting in Showcase #64 (September/October 1966) for a marginally more mundane but no less thrilling case after ‘The Ghost of Ace Chance’ takes up residence in Jim’s body. By this time, it was established that ghosts need a mortal anchor to recharge their ectoplasmic “batteries”, with this unscrupulous crooked gambler determined to inhabit the best frame available…

Try-out run concluded, the editors sat back and waited for sales figures to dictate the next move. When they proved inconclusive, Schwartz orchestrated a concerted publicity campaign to further promote Earth-2’s Ethereal Adventurer. Thus The Brave and the Bold #72 (June/ July 1967) saw the Sentinel Spook clash with Earth-1’s Scarlet Speedster in ‘Phantom Flash, Cosmic Traitor’ (by Bob Haney, Carmine Infantino & Charles “Chuck” Cuidera). This sinister saga sees the mortal meteor arcanely transformed into a sinister spirit-force and power-focus for expired but unquiet American aviator Luther Jarvis who returns from his death in 1918 to wreak vengeance on the survivors of his squadron – until the Spectre intervenes…

Due to the vagaries of comic book scheduling, B&B #75 (December 1967/January 1968) appeared at around the same time as The Spectre #1, although the latter had a cover-date of November/December 1967. In this edition it follows the debut of the haunted hero in his own title…

‘The Sinister Lives of Captain Skull’, by Fox & Anderson, divulges how the botched assassination of American Ambassador Joseph Clanton and an experimental surgical procedure allows one of the diplomat’s earlier incarnations to seize control of his body and, armed with mysterious eldritch energies, run amok on Earth. These “megacyclic energy” abilities enable the revenant to harm and potentially destroy the Grim Ghost, compelling the Spectre to pursue the piratical Skull through a line of previous lives until he can find their source and purge the peril from all time and space. Meanwhile over in the Batman team-up tale – scripted by Haney and limned by Ross Andru & Mike Esposito – Ghostly Guardian joins Dark Knight to liberate Earth-One Gotham City’s Chinatown from ‘The Grasp of Shahn-Zi!’: an ancient oriental sorcerer determined to prolong his reign of terror at the expense of an entire community and through the sacrifice of an innocent child, after which the Astral Avenger proceeded on Earth-Two in his own title…

With #2 (January/February 1968) artistic iconoclast Neal Adams came aboard for Fox-scripted mystery ‘Die Spectre – Again’ wherein crooked magician Dirk Rawley accidentally manifests his etheric self and severely tests both Corrigan and his phantom lodger as they seek to end the double-menace’s string of crimes, mundane and magical. At this time, the first inklings of a distinct separation and individual identities began. The two halves of the formerly sole soul of Corrigan were beginning to disagree and even squabble…

Neophyte scripter Mike Friedrich joined Adams for #3’s ‘Menace of the Mystic Mastermind’ wherein pugilistic paragon Wildcat faces the inevitable prospect of age and infirmity even as an inconceivable force from another universe possesses petty thug Sad Jack Dold, turning him into a nigh-unstoppable force of cosmic chaos.

Next, ‘Stop that Kid… Before He Wrecks the World’ was written & illustrated by Adams with a similar trans-universal malignity deliberately empowering a young boy as a prelude to its ultimate conquest, whilst #5’s ‘The Spectre Means Death?’ (all Adams again) appears to show the Astral Adept transformed into a pariah and deadly menace to society, until Corrigan’s investigations uncover emotion-controlling villain Psycho Pirate at the root of the Heroic Haunt’s problems…

Despite the incredible talent and effort lavished upon it, The Spectre simply wasn’t finding a big enough audience. Adams left for superhero glory elsewhere and a hint of changing tastes emerged as veteran horror comics illustrator Jerry Grandenetti came aboard. Issue #6 (September/October 1968) saw his eccentric, manic cartooning adding raw wildness to the returning Fox’s moody thriller ‘Pilgrims of Peril!’ Anderson also re-enlisted, applying a solid ink grounding to the story of a sinister quartet of phantom Puritans who invade the slums of Gateway City, driving out the poor and hopeless as they hunt long-lost arcane treasures. These would allow demon lord Nawor of Giempo access to Earth unless Spectre can win his unlife or death duel with the trans-dimensional horror…

As the back of #7 was dedicated to a solo strip starring Hourman (not included here), The Spectre saga here – by Fox, Grandenetti & Anderson – was a half-length tale following the drastic steps necessary to convince the soul of bank-robber Frankie Barron to move on. As he was killed during a heist, the astral form of aversion therapy used to cure ‘The Ghost That Haunted Money!’ proves not only ectoplasmically effective but outrageously entertaining…

Issue #8 (January/February 1969) was scripted by Steve Skeates and began a last-ditch and obviously desperate attempt to turn The Spectre into something the new wave of anthology horror readers would buy.

As a twisted, time-lost apprentice wizard struggles to return to Earth after murdering his master and stealing cosmic might from the void, on our mundane plane an exhausted Ghostly Guardian neglects his duties and is taken to task by his celestial creator. As a reminder of his error, the Penitent Phantasm is burdened by a fluctuating weakness – which would change without warning – to keep him honest and earnest. What a moment then, for desperate disciple Narkran to return, determined to secure an elevated god-like existence by securing ‘The Parchment of Power Perilous!’

The Spectre #9 completed the transition, opening with an untitled short from Friedrich (illustrated by Grandenetti & Bill Draut) finding the Man of Darkness again overstepping his bounds by executing a criminal. This prompts Corrigan to refuse the weary wraith the shelter of his reinvigorating form and when the Grim Ghost then assaults his own host form, the Heavenly Voice punishes the spirit by chaining him to the dreadful Journal of Judgment: demanding he atone by investigating the lives inscribed therein in a trial designed to teach him again the value of mercy.

The now anthologised issue continued with ‘Abraca-Doom!’ (Dennis J. O’Neil & Bernie Wrightson) as The Spectre attempts to stop a greedy carnival conjurer signing a contract with the Devil, whilst ‘Shadow Show’ – by Mark Hanerfeld & Jack Sparling – details the fate of a cheap mugger who thinks he can outrun the consequences of a capital crime. The Spectre gave up the ghost, folding with #10 (May/June 1969), but not before a quartet of tantalising tales shows what might have been. ‘Footsteps of Disaster’ (Friedrich, Grandenetti & George Roussos) follow a man from cradle to early grave, revealing the true wages of sin, whilst ‘Hit and Run’ (Steve Skeates & Jose Delbo) proves again that the Spirit of Judgment is not infallible and even human scum might be redeemed. Jacks Miller & Sparling asked ‘How Much Can a Guy Take?’ with a shoeshine boy pushed almost too far by an arrogant mobster before the series closed with a cunning murder mystery involving what appeared to be a killer ventriloquist’s doll in Miller, Grandenetti & Roussos’ ‘Will the Real Killer Please Rise?’ With that the Astral Avenger returned to comic book limbo for nearly half a decade until changing tastes and another liberalising of the Comics Code saw him arise as lead feature in Adventure Comics #431 (January/February 1974) for a shocking run of macabre, ultra-violent tales from Michael L. Fleisher, Jim Aparo and friends

‘The Wrath of… The Spectre’ offered a far more stark, unforgiving take on the Sentinel Spirit; reflecting the increasingly violent tone of the times. Here, a gang of murderous thieves slaughter the crew of a security truck and are tracked down by a harsh, uncompromising police lieutenant named Corrigan. When the bandits are exposed, the cop unleashes a horrific green and white apparition from his body which inflicts ghastly punishments horrendously fitting their crimes.

With art continuity (and no, I’m not sure what that means either) from Russell Carley, the draconian encounters continue in #432 as in ‘The Anguish of… The Spectre’ assassins murder millionaire Adrian Sterling and Corrigan meets the victim’s daughter. Although the now-infallible Wrathful Wraith soon exposes and excises the culprits, the dead detective has to reveal his true nature to grieving Gwen. Moreover, Corrigan begins to feel the stirring of impossible, unattainable yearnings…

Adventure #433 exposed ‘The Swami and… The Spectre’ with Gwen seeking spiritual guidance from a ruthless charlatan who promptly pays an appalling price when he finally encounters an actual ghost, whilst #434’s ‘The Nightmare Dummies and… The Spectre’ (with additional pencils by Frank Thorne), reveals a plague of department store mannequins running wild in a killing spree at the behest of a crazed artisan who believes in magic – but cannot imagine the cost of his dabbling. AC #435 introduces journalist Earl Crawford who tracks ghastly fallout of the vengeful spirit’s anti-crime campaign in ‘The Man Who Stalked The Spectre!’ Of course, once he sees the ghost in grisly action, Crawford realises the impossibility of publishing this scoop…

Adventure #436 finds Crawford still trying to sell his implausible story as ‘The Gasmen and… The Spectre’ sets the Spectral Slaughterman on the trail of a gang who kill everyone at a car show as a simple demonstration of intent before blackmailing the city. Their gorily inescapable fate only puts Crawford closer to exposing Corrigan…

Meanwhile elsewhere, Haney & Aparo reunite Batman, Detective Corrigan and a far kinder Spectre for Brave and the Bold #116’s ‘Grasp of the Killer Cult’, as the heroes hunt WWII veterans targetted by the spirits of dead Kali worshippers on a murder spree to generate enough arcane energy to resurrect their goddess, before Adventure #437’s ‘The Human Bombs and… The Spectre’ (pencilled by Ernie Chan with Aparo inks) sees a kidnapper abduct prominent persons – including Gwen – to further a mad scheme to amass untold wealth… until the Astral Avenger ends both financial aspirations and deadly depredations forever.

Despite critical acclaim – and popular controversy – the weird writing was on the wall for the grimmest ghost ever and AC #438 heralded the beginning of the end in Fleischer, Chan & Aparo’s ‘The Spectre Haunts the Museum of Fear’. Here a deranged taxidermist turns people into unique dioramas until the original spirit of vengeance intervenes. The end was in sight again for the Savage Shade and #439’s ‘The Voice that Doomed… The Spectre’ (all Aparo art) turns the wheel of death full circle, as the Heavenly Presence who created him allows Corrigan to fully live again so that he can marry Gwen. Sadly, it’s only to have the joyous hero succumb to ‘The Second Death of The… Spectre’ in the next, last issue (#440, July/ August 1975) before tragically resuming his never-ending mission. This milestone serial set a stunning new tone and style for the Ghostly Guardian which has informed each iteration ever since…

By the early 1980s, the latest horror boom had exhausted itself and DC’s anthology comics were disappearing. As part of the effort to keep them alive, Ghosts featured a 3-part serial starring “Ghost-Breaker” and inveterate sceptic Dr. Terry 13 who at last encounters ‘The Spectre’ in issue #97 (February 1981, by Paul Kupperberg, Michael R. Adams & Tex Blaisdell). Here, terrorists invade a high society séance and are summarily dispatched by the inhuman poetic justice of a freshly-manifested Astral Avenger. Resolved to destroy the sadistic revenant vigilante, recently converted true beliver Dr. 13 returns in #98 when‘The Haunted House and The Spectre’ finds the Ghost-Breaker interviewing Earl Crawford and subsequently discovering the long-sought killer of his own father. Before 13 can act, however, the Spectre appears to hijack his justifiable retribution…

The drama ends in Ghosts #99 as ‘Death… and The Spectre’ (inked by Tony DeZuñiga) sees scientist and spirit locked in one final furious confrontation. Then more team-up classics from Brave and the Bold follow, beginning with ‘The Scepter of the Dragon God’ (by Fleisher & Aparo from #180, November 1980). Although Chinese wizard Wa’an-Zen steals enough mystic artefacts to conquer Earth and destroy The Spectre, he gravely underestimates the skill and bravery of merely mortal Batman, before #199’s ‘The Body-napping of Jim Corrigan’ (June 1983 by Mike W. Barr, Andru & Rick Hoberg), depicts the undead investigator baffled by the abduction and disappearance of his mortal host. Even though he cannot trace his own body, the Spectre knows where the World’s Greatest Detective hangs out…

This staggering compendium of supernatural thrillers concludes with a two-part saga from revivalist treat All-Star Squadron #27 & 28 as Roy Thomas, Jerry Ordway, Richard Howell, Larry Houston & Gerald Forton take us back to embattled 1942 where America’s greatest superheroes strive against the last outbreak of fascist tendencies.

Here the Golden Age Superman, Batman and Robin join Doctor Fate, Tarantula, Firebrand, The Atom, Hawkman, Phantom Lady, Amazing Man, Commander Steel, Dr. Mid-nite, Starman, Sandman, Flash, The Guardian, Johnny Thunder, Green Lantern, Johnny Quick, Liberty Belle and Wonder Woman go in search of a missing ghostly Guardian only to learn ‘A Spectre is Hanting the Multiverse!’ with the mightiest being in creation enslaved to pan-dimensional tyrant Kulak, High Priest of Brztal and facilitating a long-anticipated scheme to eradicate Earth, it’s no small mercy that humanity has other uncanny defenders – such as Sargon the Sorceror – to call upon…

Although an incongruously superhero-heavy tale to end on this compilation covers much of the darlest corners of DC legend and fable. With covers by Anderson, Infantino, Jack Adler, Adams, Grandenetti, Nick Cardy, Aparo, Tatjana Wood, George Tuska, Anthony Tollin & Jerry Ordway, and ranging from fabulously fantastical to darkly, violently enthralling, these comic masterpieces perfectly encapsulate the way superheroes changed over a brief 20-year span, but remain throughout some of the most beguiling and exciting tales of the company’s canon. If you love comic books you’d be crazy to ignore this one.
© 1966, 1967, 1968, 1969, 1974, 1975, 1981, 1983, 2012 DC Comics. All Rights Reserved.

On this day in 1867 strip pioneer Winsor McCay was born. Check out Daydreams and Nightmares – The Fantastic Visions of Winsor McCay for more.

Today in 1938 Belgian giant Raoul Cauvin was born. Bluecoats volume 18: Duel in the Channel was the last book of his we covered, whilst in 1946, the first issue of Le Journal de Tintin went on sale. Stuff from there like Blake and Mortimer is all over this site. Just use the search box and see…

Savage Sword of Conan volume 1


By Robert E. Howard, Roy Thomas, John Jakes, Lin Carter, Barry Windsor-Smith, John Buscema, Pablo Marcos, Gil Kane, Neal Adams, Jim Starlin & Al Milgrom, Alfredo Alcala, Tony DeZuñiga, Alex Niño, Vince Colletta, Steve Gan, Tim Conrad, Yong Montano, Jess Jodloman, “The Tribe”, Rudy Mesina, Freddie Fernandez, Sonny Trinidad, & various (Dark Horse Books)
ISBN: 978-1-59307-838-6 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

During the 1970’s the American comic book industry opened up after more than 15 years of cautiously calcified publishing practises that had come about as a reaction to the censorious oversight of the self-inflicted Comics Code Authority: a publishers’ oversight body created to keep the product wholesome after the industry suffered their very own McCarthy-style Witch-hunt during the 1950s. One of the first literary hardy perennials to be revisited was Horror/Mystery comics and from them came the creation of a new comics genre. Sword & Sorcery stories had been undergoing a prose revival in the paperback marketplace since the release of softcover editions of Lord of the Rings in 1954 and, by the 1960s, revivals of the two-fisted fantasies of Edgar Rice Burroughs, Otis Adelbert Kline, Fritz Lieber and so many more were making huge inroads into buying patterns across the world. Moreover, the old masters had been constantly augmented by modern writers. Michael Moorcock, Lin Carter and many others kickstarted their prose careers with contemporary versions of man against mage against monster. Even so, the undisputed overlord of the genre was Robert E. Howard with his 1930s pulp masterpiece Conan of Cimmeria.

Gold Key had notionally opened the field in 1964 – and created a cult hit – with Mighty Samson. Then in 1966 came Clawfang the Barbarian’ in Thrill-O-Rama #2. Both steely warriors battled in post-apocalyptic technological wildernesses, but in 1969 DC dabbled in previously code-proscribed mysticism with Nightmaster (Showcase #82 -84), following on from the example of CCA-exempt Warren horror anthologies Creepy, Eerie & Vampirella. Marvel tested the waters with barbarian villain – and Conan prototype – Arkon in Avengers #76 (April 1970) and the same month went all-out with short supernatural thriller ‘The Sword and the Sorcerers’ in their own watered-down horror anthology Chamber of Darkness #4.

Written by Roy Thomas and drawn by fresh-faced Barry Smith (a recent Marvel find just breaking out of the company’s still-prevalent Kirby house-style), the tale introduced Starr the Slayer – who also bore no small resemblance to the Barbarian-in-waiting…

Conan the Barbarian debuted with an October 1970 cover-date and – despite some early teething problems, including being cancelled and reinstated in the same month – the comic-strip adventures of Howard’s primal hero were as big a success as the prose yarns they adapted. Conan became a huge hit: a pervasive brand that prompted new prose tales, movies, TV series, cartoon shows, a newspaper strip and all the other paraphernalia of global superstardom.

And American comics changed forever.

In May 1971, Marvel moved into Warren’s territory for a second time, after an abortive attempt in 1968 to create an older-readers, non-Comics Code monochrome magazine: Spectacular Spider-Man. Now, Savage Tales offered stories with stronger tone, mature sexual themes, less bowdlerised violence and partial nudity… and no superheroes. It was the perfect place to introduce Futuristic Femizon Thundra and the macabre Man-Thing whilst offering more visceral vignettes starring the company’s resident jungle-man Ka-Zar and red-handed slayer Conan

The anthology had an eventful reception and the second issue didn’t materialise until October 1973 under the aegis of Marvel’s parent company Curtis Distribution. Conan starred in the first five issues before spinning off into his own adult-oriented monochrome magazine which debuted in August 1974. Free of all Code-mandated restrictions, The Savage Sword of Conan became a haven for mature storytelling, with top flight artists queuing up to flex their creative muscles.

In 2007, after acquiring the license to publish Conan comics, Dark Horse began gathering Marvel’s Savage Sword canon in a series of 500+ page Essentials-style volumes. Today these stories are mostly available in heavy, costly macho-man-testing Omnibus editions too, but still not any kind of digital edition. Why, Crom? Why?

This first titanic tome – also available as an eBook – collects pertinent material from Savage Tales #1-5 and Savage Sword of Conan #1-10: collectively covering May 1971 through February 1976; a period when the unwashed lout was swiftly becoming the darling of the comics world, and chief scribe Roy Thomas was redefining what American comics could say, show and do…

It all starts here with a much-reprinted classic.

‘The Frost Giant’s Daughter’ is a haunting, racy tale written by Howard, originally adapted in line and tone by Barry Smith for Savage Tales #1. It was later coloured – and adulterated – for the all-ages comic book (#16) as it detailed how a lusty young Cimmerian chased a naked nymph into the icy winter and found himself prey in a trap set by gods or monsters…

By the time Savage Tales returned after a two-year hiatus, Barry Windsor-Smith had pretty much left comics but had agreed to illustrate ‘Red Nails’ one day if he could do it his way and at his own pace. The eventual result was an utter revelation, moody, gory, soaked in dark passion and entrancing in its savage beauty. With some all-but-invisible art assistance from Pablo Marcos this journey into the brutal depths of obsession and the decline of empires is the perfect example of how to bow out at the top of one’s creative game.

The adaptation began in ST #2 as Conan and pirate queen Valeria survive a trek through scorching deserts to fetch up in a vast walled city. Stealing inside they find immense riches casually ignored as the last members of the tribes of Tecuhlti and Xotalanc pick each off or wait for the monsters infesting the place to take them. All too soon, the visitors are embroiled in a simmering, oppressive war of extinction. The third issue completed the ghastly epic as the slow conflict between rival branches of a decadent race explodes into a paroxysm of gore and aroused monsters…

Savage Tales #4 (May 1974) held a brace of tales. ‘Night of the Dark God’ was limned by Gil Kane, Neal Adams, Marcos & Vince Colletta from Howard’s tale The Dark Man. It revealed how Conan came hunting abductors of his childhood first love and found them just as a terrify mystery idol began exerting its own malefic influence on a hall full of already-enraged warriors…

‘Dweller in the Dark’ was Smith’s swansong and saw the wandering warrior become a plaything for lascivious Queen Fatima of Corinthia. Her lusts were matched only by her jealousy, however, and it wasn’t long before she had turned against Conan and tried to feed him to the monster lurking below the city…

The fifth and final Conan appearance in Savage Tales was ‘Secret of Skull River’: a wryly laconic yarn Thomas adapted from a John Jakes plot, illustrated by Jim Starlin & Al Milgrom. The barbarian sell-sword is hired to remove a wizard whose experiments are polluting a town. The reward lusty Conan claims for his murderous services surprises everybody…

From there it was only a short jump to his own mature-themed starring vehicle, but although Savage Sword starred Conan it was initially a vehicle for numerous barbarian themed yarns – such as a serialised reprinting of Gil Kane’s epic Blackmark – and other Howard properties such as Bran Mac Morn or Red Sonja. Those aren’t included here, but are well worth searching out too…

The SSOC experience opens with the first issue and ‘Curse of the Undead-Man’ by Thomas, John Buscema & Marcos, adapted from Howard’s short story Mistress of Death. Here Conan encounters old comrade Red Sonja amongst the fleshpots of “The Maul” in Zamora’s City of Thieves before falling foul of sorcerer Costranno: a mage for whom being chopped to mincemeat is only a minor inconvenience…

Thomas wrote all SSOC Conan material included here: blending adaptations of Howard’s stories – Conan’s and his other fearsome fighting men as well – and such successor authors as Lin Carter or L. Sprague de Camp with original tales. A stunning visual tour de force, ‘Black Colossus’ in #2 was illustrated by Buscema & Alfredo Alcala; detailing how antediluvian priest Natohk returns from death to imperil the kingdom of Princess Yasmela… until stalwart general Conan leads her armies to a victory against armed invaders, uncanny occultism and a legion of devils.

SSOC #3 contributed two tales, beginning with Buscema & Marcos’ ‘At the Mountain of the Moon-God’ with Conan high in Yasmela’s court and attempting to head off the kingdom’s annexation from encroaching neighbours and encountering mountain-dwelling bandits and a demon pterosaur. The issue concluded with ‘Demons of the Summit’ – an adaptation of Bjorn Nyberg & de Camp’s People of the Summit – turned into comics by Thomas & Tony DeZuñiga as an encounter with more high-living brigands brings the Cimmerian into conflict with a dying race of wizards who want his latest curvy companion to mother their next generation…

Issue #4 features Howard’s ‘Iron Shadows on the Moon’, realised by Buscema & Alcala. Having lost a war whilst leading a Kozak horde, Conan flees into the Vilayet Sea with escaped slave Olivia after killing enemy general Shah Amurath. On an uncharted island they then encounter ancient statues which come to life at the moon’s touch. The bloodthirsty horrors fall upon a band of pirates watering on the island and after leading them to victory against the supernatural fiends Conan manoeuvres himself into the captain’s role and begins a life of freebooting piracy…

Howard’s ‘A Witch Shall Be Born’ took up most of Savage Sword of Conan #5. Illustrated by Buscema and The Tribe – a loose association of Marvel’s Filipino art contingent (DeZuñiga; Steve Gan; Rudy Mesina; Freddie Fernandez and others) it saw virtuous Queen Taramis replaced by her demonic twin sister Salome, who debauches and ravages the kingdom of Kauran whilst her accomplice Constantius has her guard captain Conan crucified. After (almost) saving himself, the Cimmerian recuperates with desert-raiding Zuagirs, and after ousting their brutal chieftain Olgerd Vladislav returns to save Taramis and revenge himself upon the witch…

The epic is balanced by two shorter tales in the next issue. ‘The Sleeper Beneath the Sands’ is a Thomas original limned by Sonny Trinidad revealing how Olgerd encounters a caravan of clerics en route to pacify an elder god buried since time immemorial beneath the desert. The rejected bandit-lord senses a chance for revenge but soon regrets allowing the beast to wake and luring Conan into its path…

Howard’s Celtic reincarnation thriller ‘People of the Dark’ is radically adapted by Thomas and stunningly illustrated by master stylist Alex Niño next as, in modern times, Jim O’Brien plots to kill rival Richard Brent to win the hand of Eleanor. However, a fall into an ancient cavern transports the would-be killer into antediluvian prehistory where – as Conan – he battles the debased descendants of things which were once men. In that forgotten hell a burden is placed upon him and, once returned to the present, O’Brien faces another monster and pays a millennial debt…

‘The Citadel at the Center of Time’ by Thomas, Buscema & Alcala in #7 finds the Cimmerian leading desert-raiding Zuagirs and attacking a caravan only to be confronted by a sabretooth tiger. After despatching the wanton killer, Conan learns from the surviving merchants of a great ziggurat with vast riches and only attendant priests to guard them. Ever-needful of loot to placate his greedy followers, Conan leads an expedition against the eerie edifice but soon finds himself captured and offered up as a sacrificial tool to time wizard Shamash-Shum-Ukin and battling dinosaurs, beasts and brutes from many ages before finally settling his score with the time-meddler…

SSOC #8 offered many short sharp shockers beginning with ‘The Forever Phial’, illustrated by Tim Conrad doing his best Windsor-Smith riff. Here immortal wizard Ranephi desires to end his interminable existence and manipulates a certain barbarian into helping him out. The main part of the issue continues Thomas & Kane’s adaptation of Howard’s King Conan novel The Hour of the Dragon, which had begun in Giant-Size Conan but foundered as Marvel ended their oversized specials line. Inked by Yong Montano, ‘Corsairs Against Stygia’ resumes the tale with shanghaied King Conan leading a slave revolt on the ship he’s been abducted upon. Back in Aquilonia, a cabal of nobles backed by Stygian wizard Thutothmes has usurped his throne…

Having taking control of the ship Conan opts to infiltrates the evil empire to rescue the stolen talisman known as the Heart of Ahriman and end the conflict…

Wrapping up this segment is Lin Carter’s evocative poem ‘Death Song of Conan the Cimmerian’ adapted by Thomas and Jess Jodloman…

Issue #9 offered another new tale by Thomas & Marcos as Conan’s Zuagirs raid another priest-packed caravan and come under the diabolical influence of a small statue with great power. ‘The Curse of the Cat-Goddess’ corrupts, divides and promises many great things: causing the doom of many brothers in arms before the iron-willed Cimmerian ends its seductive threat. The adaptation of The Hour of the Dragon concludes in this hefty tome’s final chapter as SSOC #10 reveals how ‘Conan the Conqueror’ (rendered by Buscema & The Tribe) sneaks into Stygian capitol Khemi to defeat snake-worshipping priests, immortal vampire queen Akivasha and Thutothmes’ inner circle, before stealing back the Heart of Ahriman and heading home to occupied Aquilonia to destroy wizard king Xaltotun and his human lackeys, and reclaim his stolen throne…

With a painted covers gallery – reproduced only in black-&-white here – by Buscema, Marcos, John Romita, Adams, Boris Vallejo, Mike Kaluta, Niño, Frank Magsino, Frank Brunner & Bob Larkin and pin-up/frontispiece art by Marcos, Adams & Esteban Maroto, this weighty collection provides a truly epic experience for all fans of thundering mystic combat and esoteric adventure.

If the clash of arms, roar of monsters, unwise gloating of connivers and destruction of empires sets your pulse racing and blood rushing, this titanic tome is certainly your cup of mead. There are plenty of Thrones in peril, but this all-action extravaganza of sex, slaughter, snow, sand and steel is no Game. Get it and see what real intrigue and barbarism look like…
Savage Sword of Conan® and © 2007 Conan Properties International, LLC. All rights reserved.

Superman’s Pal Jimmy Olsen by Jack Kirby


By Jack Kirby, Vince Colletta & Mike Royer, with Murphy Anderson, Neal Adams, Al Plastino & various (DC Comics)
ISBN: 978-1-84576-746-4 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

For nearly nine decades, Superman has provided excitement, imagination and fun in more or less equal amounts. Although unnamed, since Action Comics #6 (November 1938), a red-headed, be-freckled plucky kid worked alongside Clark Kent & Lois Lane and enjoyed a unique and special relationship with the Metropolis Marvel.

We saw him called by his first name in Superman #13 (November/ December 1941). Jimmy Olsen became a major player on The Adventures of Superman radio show from its debut on April 15th 1940: someone for the hero to explain stuff to for the listener’s benefit and the closest thing to a sidekick the Man of Tomorrow ever needed. That partnership transferred to the comics. Following a string of hit movie chapter plays, when the similarly titled television show launched in the autumn of 1952, it was a monolithic hit and co-star Jimmy was in constant attendance. Thus, National Periodicals began cautiously expanding their precious franchise with new characters and titles. First up was the gloriously charming, light-hearted escapades of an impetuous, naïve but capable Daily Planet cub reporter/photographer forever onward saddled with the cognomen Superman’s Pal. Jimmy Olsen, which launched in 1954 carrying a September/October cover date. For 20 years the comic blended action, adventure, wacky comedy, fantasy and science fiction in the gentle, wry, exceedingly popular manner scripter Otto Binder had perfected in the 1940s at Fawcett Comics on the magnificent Captain Marvel.

Over those years, one of its most popular plot-themes (and most fondly revered and referenced today by Baby-Boomer fans) was the unlucky lad’s appalling talent for being warped, mutated and physically manipulated by fate, aliens and even his supposed friends. Latterly, however, Leo Dorfman had begun the process of remaking Jimmy as a more competent action hero and serious investigative journalist in tune with the rebellious era when the worlds of DC forever altered on the pages of what was then considered one of their least appreciated and poorest-selling titles.

According to fan myth & legend, none of it apparently mattered when Jack Kirby – hot from making Marvel the top company in the business – took over. By all popular accounts, he had asked for DC’s worst performing title to prove what he could do, and used it to spearhead a wave of changes whilst adapting grand schemes his old employers were too timid to countenance on their pages…

Jack’s first issue was #133, cover-dated October and on sale from August 25, 1970.

Jack Kirby (28th August 1917 – 6th February 1994) was – and, more than three decades after his death, remains – the most important single influence in the history of American comics. There are innumerable accounts of and testaments to what the man has done and meant, and you should read all of those if you are at all interested in the bones and breath of our medium. Kirby was a man of vast imagination who translated big concepts into astoundingly potent, instantly accessible symbols, thereby creating an iconography for generations of fantasy fans. If you were exposed to Kirby as an impressionable child, you were his for life. To be honest, that probably applies at whatever age you jump aboard the “Kirby Express”…

Synonymous with larger-than-life characters and vast cosmic imaginings, he was an astute, spiritual man who lived through poverty, prejudice, gangsterism, The Great Depression and World War II. He experienced Pre-War privation, Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures, but always looked to the future while understanding human nature intimately. Beginning his career in the late 1930s, it took a remarkably short time for Jack and creative collaborator Joe Simon to become the wonder-kid dream-team of the newborn comic book industry. Together they produced a year’s worth of influential monthly magazine Blue Bolt, dashed off Captain Marvel Adventures #1 for overstretched Fawcett, and – after Martin Goodman appointed Simon editor at Timely Comics – launched a host of pivotal characters including Red Raven, Marvel Boy, Mercury/Hurricane, The Vision, Young Allies and million-selling mega-hit Captain America. When Goodman failed to honour his financial obligations, Simon & Kirby were snapped up by National/DC, who welcomed them with open arms and a fat chequebook.

Bursting with ideas these staid industry leaders were never really comfortable with, the pair were initially an uneasy fit. Awarded two moribund strips to play with until they found their creative feet, they turned around both Sandman and Manhunter virtually overnight and, once safely established and left to their own devices, switched to the “Kid Gang” genre they had pioneered at Timely. Joe & Jack created wartime sales sensation Boy Commandos and Homefront iteration The Newsboy Legion before being called up to serve in the war they had been fighting on comic pages since 1940. Once demobbed, they returned to a very different funnybook business, and soon after left National to create their own empire…

S&K ushered in the first age of mature American comics – not just by inventing the Romance genre, but with all manner of challenging modern material about real people in extraordinary situations, only to see it all disappear again in less than eight years. Simon & Kirby had established their own publishing house, creating comics for far more sophisticated readerships, but found themselves in a sales downturn and awash in public hysteria generated by an anti-comic book pogrom. Their small stable of magazines – generated for an association of companies known as Prize, Crestwood, Pines, Essenkay and Mainline Comics – blossomed and as quickly wilted when the industry contracted throughout the 1950s, but had left future generations fascinating ventures such as Boys’ Ranch, Bullseye, Crime Does Not Pay, Black Magic, Boy Explorers, Fighting American and the entire genre of Romance Comics…

Hysterical censorship fever spearheaded by US Senator Estes Kefauver and opportunistic pop psychologist Dr. Frederic Wertham led to witch-hunt Senate hearings. Most publishers caved, adopting a castrating self-regulatory straitjacket of draconian rules and guidelines. Crime & Horror titles produced under the aegis and emblem of the Comics Code Authority were sanitised, anodyne affairs in terms of mature themes, political commentary, shock and gore even though the market’s appetite for suspense and the uncanny was still high. Crime comics vanished as adult sensibilities challenging an increasingly stratified and oppressive society were suppressed. Salaciousness, suspense and horror were dialled back to the level of technological fairy tales and whimsical parables…

Simon left the business for advertising, but Jack soldiered on, taking his skills and ideas to safer, more conventional, less experimental companies. As the panic abated, he returned to DC Comics, working on bread-&-butter anthological mystery tales and revamping Green Arrow (at that time a back-up feature in Adventure Comics and World’s Finest Comics) whilst concentrating on a passion project: newspaper strip Sky Masters of the Space Force.

During this period Kirby also re-packaged a superteam concept that had kicked around in his head since he and Joe closed their innovative, ill-timed ventures. At the end of 1956, Showcase #6 premiered Challengers of the Unknown and following three further test issues they won their own title with Kirby crafting the first eight. Then a dispute with Editor Jack Schiff exploded and the King was gone…

He found fresh fields and an equally hungry new partner in Stan Lee at the ailing Atlas Comics outfit (AKA once mighty Timely Comics), launching and spearheading a revolution in comics storytelling. However, after just over a decade of a continual innovation and wonderment, Kirby felt increasingly stifled. His efforts had transformed a dying publisher into industry-leader Marvel, but success had left him trapped in a profitable rut. Thus, he moved back to DC to generate another tidal wave of sheer imagination and pure invention. The result was experimental adult magazines Spirit World & In the Days of the Mob followed by a stunning reworking of Superman’s Pal Jimmy Olsen – and by the time he had finished, all DC continuity. The latter was a prelude to his landmark Fourth World Saga comprising interlinked and contemporaneous titles Forever People, New Gods & Mister Miracle: the very definition of something game-changing and too far ahead of its time…

Incidentally, on many levels Jimmy was an ideal match for the King and not an incongruous display of breast-beating or do-or-die audition. Olsen was an idealistic, heroic young man in the thick of the incredible at all times, and Kirby had a long history with such boy heroes. He and Joe Simon had invented the comic book “kid gang” subgenre and for the next two years Kirby revived it with a new take on The Newsboy Legion… albeit interlaced with a future-embracing backstory, and aspirational wonder, rather than the poverty, privation and ongoing war of survival embodied by the Forties iteration…

In last non-Jack issue, Jimmy had been abducted by gangsters convinced he knew Superman’s secret identity, before battling a soviet champion for sovereignty of a floating island (as you do…) but everything abruptly changed with Superman’s Pal Jimmy Olsen #133. Suddenly readers were thrown into a bravely strange new world where, out of nowhere, extremely shady incoming Daily Planet owner Morgan Edge gifts Jimmy with a fantastic supercar – the “Whiz Wagon” – and demands that he and his previously unseen pals ‘The Newsboy Legion!’ (actually the “New Newsboy Legion” comprising the sons of Tommy, Big-Words, Gabby & Scrapper, with the addition of African-American, scuba diving addict Flipper Dipper) deliver an exclusive scoop on a strange counterculture movement living in the wilds outside Metropolis. The mysterious subjects are all weird hippie-types and don’t trust anyone over age 25, so he needs youth and experience…

However, the one who can’t be trusted is Edge himself. He has undisclosed connections to crime combine Intergang and a chilling stone-faced alien called Darkseid

After very publicly surviving an assassination attempt, Clark Kent goes into hiding allowing Superman to take off after Jimmy and the boys as they probe a fantastic unsuspected region dubbed the Wild Area. Here Olsen survives trial by combat to become leader of futuristic biker gang The Outsiders, and is sucked into their quest for meaning by hunting a moving mountain inhabited by techno-pacifists “The Hairies”

Linking up with the Man of Steel as tremors rock the organically grown refuge city of Habitat, Jimmy and the Newsboys chase the ultimate test of existence alongside all the other motor nomads, unaware that pal Superman already knows the secret they’re all seeking. What Jimmy isn’t aware of is that Edge has boobytrapped the Whiz Wagon to satisfy his master’s desire to destroy what might the next step in human evolution and a threat to his own schemes…

Although Kirby and Inker Vince Colletta put their hearts and souls into the job, and despite Publisher Carmine Infantino’s promise of strict non-intervention, meddling with the concept began early with regular Superman art staff redrawing Superman and Jimmy’s faces. We’ll never know what they tried to do to the overall story arc…

Without pause for breath, exposition or recap Superman’s Pal Jimmy Olsen #134 saw Jimmy and his biker wild bunch catch up to monstrous mechanised white whale ‘The Mountain of Judgement!’ after astoundingly taking out Superman with weapons casually discarded by inveterate tinkerers the Hairies. Thankfully, Edge’s bomb is easily defused by the techno-hippies who all share an incredible secret – one Superman is fully aware of. In short order Jim and the lads are briefed on “The Project”: the US government’s cracking of the human genome and extensive duplication and experimentation of life forms. This has already resulted in cloning the deceased, mass-producing soldiers and staff and, most incredibly, meddling with/reconfiguring chromosomal structure to create new life forms: “D.N.A.liens” like the pacifist techno-wizards called Hairies…

Moreover, the Project is run by none other than slum-kids made good the original Newsboy Legion!

Although commonplace now, the notion of cloning was practically unknown in 1970 and Kirby took the idea and ran with it: blending eternal questions about Life itself with Spy Fi tropes, gansterism and Bond movie settings, all packed with freaks and monsters and underpinned by a constant threat posed by a mysterious mastermind and his own experimental devils. The inspired auteur was also pulling out all the stops visually and his experimental concepts were backed up by equally innovative art and photo collages.

In SPJO #135 we meet Simyan & Mokkari, whose raid on the Project’s genetic storehouse provides raw material to constantly reproduce wilder and wilder versions of our heroes in their own hidden ‘Evil Factory!’ Being utterly without restraint or ethical scruple, their goal of destroying the Project for Darkseid is well-advanced, and – as previously stated – Jimmy’s genes are a particularly promising medium for random transformations…

Their control of what they make is less impressive however, and a superstrong, giant Jimmy infused with Kryptonite is teleported without a plan into the Project simply to save Simyan & Mokkari being killed by their own experiment. Although it almost kills Superman and his pal, the day is saved by the Senior Newsboys’ passion project – a new iteration of their murdered WWII superhero patron Jim Harperthe (Golden) Guardian – in concluding, action-packed background-filling expository chapter ‘The Saga of the D.N.A.liens!’ (cover-dated March 1971 and leading into the launch of Kirby’s opening Fourth World titles Forever People and New Gods #1. We’ll be covering those and final plank Mister Miracle later in the year).

With the scene set, Jimmy’s further exploits are generally Fourth World adjacent: a forge and funnel for concepts linking Superman to the ongoing narrative of Gods and Armageddons whilst exploring Mankind’s dangerous tendencies and corruptible natures. In Superman’s Pal Jimmy Olsen #137, as the Newsboys and Jimmy learn more about their own (utterly non-consensual) contributions to the Project (without their knowledge Scrapper has been mass-produced as soldiers and guards in different sizes from six feet to six inches, and innumerable Gabbys man switchboards and communications consoles!) the Evil Factory strike again.

As Jimmy meets The Project’s emergent telepath/resident D.N.A.lien Dubbilex, elsewhere Darkseid demands results and Simyan & Mokkari unleash another Olsen variant on the hidden science citadel. Gifted with astounding strength and uncanny energy powers ‘The Four-Armed Terror!’ has been bred to feed on nuclear radiation and carves a wave of destruction that extends into the Wild Area on its path to the Project’s atomic power plant. Superman and the boys are easily disposed of and discarded, with the crisis escalating even further after Simyan & Mokkari lose control of all the other quadra-killers and beam the entire rampaging herd into the subterranean Project’s tunnels, forcing Superman to pull out all the stops to get free and save everything in cataclysmic closing chapter ‘The Big Boom!’

Despite those promises of non-interference, DC editors and promotional staff perpetually sought to “goose up” the Kirby flagship title. Always a team player, the King acquiesced to a guest-appearance by currently-hot comedian Don Rickles and oddly – in the manner of Marmite – it either worked uproariously or appalled readers. I thought it was a genuine hilarious hoot. Further undercutting the narrative, the saga was bifurcated by a reprint 80-Page Giant of pre-Kirby Olsen escapades in SPJO #140 and not included here.

Nevertheless #139 and 141 ( July’s ‘The Guardian Fights Again!!!’ and September’s ‘Will the Real Don Rickles Panic?’) is a compelling tale of Edge’s unfolding evil, Intergang’s growing influence and the creeping menace of Darkseid, who allows his tech to be used to send Clark Kent into hyperspace destined for Apokolips whilst Jimmy and the Golden Guardian are poisoned by slow-acting incendiary poison Pyro-Granulate: a slow death that will turn them into human torches unless they find an antidote. Slowing them down is equally doomed Galaxy Broadcasting staffer Goody Rickles whom Edge wants gone because he looks like the star Edge wants to sign up… and is really, really annoying…

With Kent saved from a modern hell by New God Lightray, Kirby next addressed the rise in horror and supernatural tales via another two-parter that began in #142 with ‘The Man from Transilvane!’ Here, apparent vampire Count Dragorin and his wolfman assistant Lupek target and “turn” Edge’s PA Laura Conway in their desperate hunt for long-missing mad scientist Dabney Donovan: a planetologist who apparently built worlds in his laboratory and shaped civilisations by screening movies in their skies. Like all sensible scientists, Donovan planned to end his research project on a certain day and set up programmed measures involving his ‘Genocide Spray!’ with no consideration of the beings he had made and discarded… but Jimmy and Superman certainly did…

Elsewhere, the Newsboy Legion had their own case, one that again led to Intergang but also the thug who murdered the original Jim Harper/Guardian…

In SPJO #142, Kirby began adding short background-enhancing vignettes and here 2-pager ‘Strange Stories of the D.N.A. Project!! “Hairie” Secrets Revealed!!!’ offered a glimpse of the techno-hippies and their Mountain of Judgment, whilst the next issue added drama to fact-finding as ‘Strange Stories of the D.N.A. Project!! The Alien Thing!!!’ details the terrifying results of creating the first non-human clone…

More much-needed laughs underpin a return to and imminent ending of Olsen’s involvement with the Evil Factory and Apokolips after Edge sends the lads to Britain on a snipe hunt to find and film ‘A Big Thing in a Deep Scottish Lake!’ in Superman’s Pal Jimmy Olsen #144 (cover-dated December 1971). Sadly, it’s just another baroque attempt to kill the pesky, interfering kids, but Edge’s delightfully outré assassins are not up to the task and actually facilitate the Whiz Wagon wonders finally finding the long-sought Evil Factory…

Back in Metropolis, as Superman, the Guardian and Dubbilex visit a discotheque and accidentally uncover a connection to the Project and the New Gods, the back of the book discloses ‘Strange Stories of the D.N.A. Project! – The Torn Photograph!’, hinting that not all the mysteries of the top secret base were created by modern scientists…

Jimmy at last gets transformed himself as the Newsboys encounter a menagerie of uncanny creatures in ‘Brigadoom!’ (#145, January 1972) before falling victim to Simyan & Mokkari’s tender ministrations. Unfortunately for them, reverting Olsen to primal revenant ‘Homo Disastrous!’ opens the door to chaos and their own destruction, even if it does add a (semi-) friendly monster to the team in affable escapee “Angry Charlie”

Issue #146 also added a little lore to Superman’s personal canon after ‘Tales of the DNA Project! Arin the Armored Man!!!’ reveals how the geneticists found a way to safeguard the man of Steel’s precious and potential deadly cell cultures and decoded genetic structure from potential abuse…

An issue later, heavily-edited down from his original idea, and inked by Mike Royer rather than Colletta, SPJO #147 saw ‘A Superman in Supertown!’, completing a plot thread begun in Forever People #1, wherein the one-&-only Man of Tomorrow accidentally ends up amongst his “own kind” on paradise planet New Genesis, only to realise he cannot rest until his work is done. An example of that carries over into Kirby’s final issue as Jim, the Newsboys and Angry Charlie head across the Atlantic for a confrontation with Morgan Edge and are abducted in mid-air by purely earthborn menace Professor Victor Volcanum.

Incongruously backed up by one last revelatory episode of ‘Tales of the DNA Project – Genetic Criminal’ with cloned killer Floyd “Bullets” Barstow apparently answering the question of whether evil is an inherited trait, the tale of a Victorian-era supergenius who made himself immortal by distilling the essence of volcanoes wrapped up Jimmy’s Kirby-Era. Volcanum had ended a lengthy period of solitude and isolation by attacking the modern world with robots, death-rays and an advanced flying gondola in his efforts to become ‘Monarch of All He Subdues!’ (SPJO #148, April 1972). His first mistake was capturing the Whiz Wagon riders, but when Highfather of New Genesis graciously dropped Superman into his ongoing campaign, the writing was on the wall.

Of course it had been for Jack for some while. Happy to be deprived of the poison chalice of the committee-mindset governing every aspect of all Superman titles, the King soldiered on with his original intention of creating a timeless saga of celestial drama, passion and mind-bending scope – but there too he would be ultimately thwarted and frustrated. Basically and as was always the case, management wanted New and Different, but didn’t like or understand it when they got it…

Almost overnight and in one broad flourish, Kirby had created one of the most powerful concepts in comic book history. His Fourth World inserted a whole new mythology into the existing DC Universe and blew the developing minds of a generation of readers and especially those who would become the next generation of creators. Who know what could have happened if the publishers had had a little more courage, patience and vision?

Kirby instinctively grasped the fundamentals of pleasing his audience and always diligently struggled against the appalling prejudice regarding the comics medium – especially from industry insiders and professionals who despised the “kiddies world” they felt trapped in. After his grandiose, controversial editorially unappreciated Fourth World was cancelled immediately prior to his long-planned grand finale, Kirby explored other projects that would stimulate his own vast creativity yet still appeal to a market growing ever more fickle. These included supernatural stalwart The Demon, traditional war stories starring established DC team The Losers, OMAC: One Man Army Corps and even a new metaphysically mighty Sandman – co-created with old pal Joe Simon and his biggest hit since science fictional survival saga Kamandi. However, although ideas kept coming (Atlas, Kobra, a new Manhunter and Dingbats of Danger Street), once again editorial disputes took up too much of his time. Reluctantly, he left again, choosing to believe in promises of more creative freedom elsewhere…

As early as 1974, worn down by a lack of editorial support and with his newest creations inexplicably tanking, Kirby considered returning to Marvel, but – ever the consummate professional – scrupulously rode out his contract and carried out every detail of an increasingly onerous, emotionally unrewarding DC contract. The Demon was cancelled after 16 issues and he needed another title to maintain his Herculean commitments (legally obliged to deliver 15 completed pages of art and story per week!): Kamandi – The Last Boy on Earth had found a solid and faithful audience. It also provided further scope to explore big concepts as seen in thematic companion OMAC. Both series granted Kirby’s darkest assumptions and prognostications free rein, and his “World That’s Coming” has proved far too close to the World we’re frantically trying to fix or escape from today…

It’s hard to see these stories – supplemented in this edition by ‘Mother Box Files’ culled from 1986’s Who’s Who: The Definitive Directory of the DC Universe #16 and glorious pages of pencils featuring ‘The Art of Jack Kirby’ – isolated from the original Fourth World titles, and to be honest Jimmy plays a back seat role in most of the tales here. When not driving, being chased by or turned into assorted monsters, he’s Superman’s sounding board and supervising adult for the new Newsboy Legion, but at least he’s treated as a clever and competent active player rather than charming directionless idiot…

Once Kirby left the book things changed slowly. The Newsboys and Angry Charlie stuck around for a while and characters like The Guardian, Morgan Edge and the Project became fundamentals of the Superman universe and continuity. The ongoing continuity repercussions of Kirby’s passing were mostly addressed in, of all places, Superman’s Girlfriend Lois Lane, so much as I’d like otherwise, there’s little chance of seeing collected curated editions of those…

Here though is Kirby at his finest and most iconoclastic, doing what he always did: telling stories of wonder, verve and unparalleled imagination. What more could you possibly want?
© 1970, 1971, 1972, 1986, 2019 DC Comics. All Rights Reserved.

Carl Barks died today in 2000. If you want to learn about him, our most recent review of his magic can be found here.

Action Comics: 80 Years of Superman the Deluxe Edition


By Jerry Siegel & Joe Shuster, Fred Guardineer, Don Cameron, Mort Weisinger, Jerry Coleman, Otto Binder, Edmond Hamilton, Len Wein, Cary Bates, Marv Wolfman, John Byrne, Roger Stern, Joe Kelly, Grant Morrison, Paul Levitz, Mort Meskin, Ed Dobrotka, Fred Ray, Wayne Boring, Al Plastino, Jim Mooney, Curt Swan, Carmine Infantino, Gil Kane, Dick Giordano, Kerry Gammill, Bob McLeod, Ben Oliver, Neal Adams plus Many & various (DC Comics)
ISBN: 978-1-4012-7887-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

It’s a fact (if such mythological concepts still exist): the American comic book industry would be utterly unrecognisable without the invention of Superman. His unprecedented adoption by a desperate and joy-starved generation quite literally gave birth to a genre if not an actual art form. Within three years of his June 1938 debut, the intoxicating blend of eye-popping action and social wish-fulfilment which hallmarked the early Man of Steel had grown to encompass cops-and-robbers crime-busting, socially reforming dramas, science fiction, fantasy, whimsical comedy and, once the war in Europe and the East embroiled America, patriotic relevance. He’s also been regular blockbuster business in his many and varied screen interpretations, too.

In comic book terms, though, Superman is master of the world, having utterly changed the shape of a fledgling industry and modern entertainment in general. There were newspaper strips, radio & TV shows, cartoons, games, toys, mountains of merchandise and those movies mentioned. Everyone on Earth gets a picture in their heads when they hear his name.

It all started with Action Comics #1 and continues to this day, so this bold compilation (presumably soon to be superseded by a 90th Anniversary edition) celebrates the magic, not just with the now-traditional re-runs of classic Superman tales, but with informative articles and fascinating glimpses of some of the other characters who shared the title with him. This epic album gathers material from Action Comics #0, 1, 2, 42, 64, 241, 242, 252, 285, 286, 309, 419, 484, 554, 584, 655, 662 & 800, opening with writer/DC publisher Paul Levitz’s Introduction, a fond Foreword from Laura Siegel Larson and Jules Feiffer’s scene-setting, context-creating essay ‘The Beginning’ before the immortal pictorial wonderment commences.

Most early tales were untitled, but for everyone’s convenience have been given descriptive appellations by the editors. Thus, after that unmistakeable, iconic cover and a single page describing the foundling’s escape from exploding Planet Krypton (also explaining his astonishing powers in 9 panels), with absolutely no preamble ‘The Coming of Superman’ by Jerry Seigel & Joe Shuster introduces a costumed crusader – masquerading by day as reporter Clark Kent – averting numerous tragedies. As well as saving an innocent woman from the electric chair and roughing up a wife-beater, the tireless crusader works over racketeer Butch Matson – consequently saving suave and feisty colleague Lois Lane from abduction and worse since she is attempting to vamp the thug at the time!

The mysterious Man of Steel makes a big impression on her by then outing a lobbyist for the armaments industry bribing Senators on behalf of greedy munitions interests fomenting war in Europe…

To say the editors were amazed by Superman’s popularity was a gross understatement. They had their money bet on a knock-off Mandrake the Magician crafted by veteran cartoonist Fred Guardineer as graphic top dog. Here, Zatara: Master Magician’s mystic/illusion powers are fully demonstrated in ‘The Mystery of the Freight Train Robberies’ but it’s still a run-of-the-mill, rather sedate affair when compared to the astounding exploits of the Caped Wonder.

Next up is a sneak peek at ‘The Ashcans’: unused and alternative illustrations that didn’t make that crucial first cut, after which Action #2 (with a Leo O’Mealia generic adventure cover) supplies the conclusion of Superman’s first case as ‘Revolution in San Monte’ finds the mercurial mystery-man travelling to the war-zone to spectacularly dampen down hostilities already in progress…

‘The Times’ by Tom DeHaven deconstructs the mythology of the title before Fred Ray’s Superman cover (November 194)1 introduces Action #42’s ‘The Origin of the Vigilante’ by Mort Weisinger & and incredible Mort Meskin. This spectacular western-themed hero-romp proves the anthology title had plenty of other captivating characters to enchant audiences…

AC #64 debuted ‘The Terrible Toyman’ (Don Cameron, Ed Dobrotka & George Roussos), wherein an elderly inventor of children’s novelties and knick-knacks conducts a spectacular campaign of high-profile and potentially murderous robberies, with Lois as his unwilling muse and accessory, and is followed by a little tale of serendipity as Marv Wolfman harks back to his early days and explains ‘How I Saved Superman’. That’s followed by a genuine lost treasure as ‘Too Many Heroes’ offers an unpublished 1940s Superman tale – credited to Siegel & Shuster – rescued from destruction and obscurity. What a gift!

David Hajdu exposes the allure of the alter ego in ‘Clark Kent, Reporter’, after which we jump to June 1958 and the beginning of the Silver Age. Action Comics #241 cover-featured ‘The Key to Fort Superman’: a fascinating, clever puzzle-play guest-featuring Batman, scripted by Jerry Coleman and limned by Wayne Boring & Stan Kaye as an impossible intruder vexes the Man of Steel in his most sacrosanct sanctuary. One month later Otto Binder & Al Plastino introduced both the greatest new villain and most expansive new character concept the series had seen in years.

‘The Super-Duel in Space’ has evil alien scientist Brainiac attempt to add Metropolis to his collection of miniaturised cities in bottles. As well as a titanic tussle in its own right, the tale totally changed the Man of Steel’s internal mythology: introducing Kandor, a city packed with Kryptonians who all escaped the planet’s destruction when Brainiac abducted them. Although Superman rescues his fellow survivors, the villain escaped to strike again, and it would be years before the hero could restore Kandorians to their true size.

After some intriguing and noteworthy test-runs, a future star of Superman’s ever-expanding universe launched in Action Comics #252. ‘The Supergirl from Krypton!’ (May 1959), saw Superman discover he has a living relative in cousin Kara Zor-El who had been born on a city-sized fragment of Krypton, which was hurled intact into space when the planet exploded. Eventually Argo City turned to Kryptonite like the rest of the detonated world’s debris, and her dying parents repeated recent history as, observing Earth through their scopes, they despatched Kara to safety as they perished.

Landing on Earth, she met Superman and he created the cover-identity of Linda Lee, hiding her in an orphanage in small town Midvale so that she could master her new powers in secrecy and safety. Larry Tye’s ‘Endurance’ discusses longevity and political merit before we return to Superman’s official Action Comics co-star throughout the 1960s…

Hogging the cover (by Super-stalwarts Curt Swan & George Klein) the simpler times of practicing in secret ended as a big change in the Maid of Might’s status occurred. When her new adoptive parents learned of their new daughter’s true origins, Superman allowed cousin Kara to announce her existence to the world in 2-part saga ‘The World’s Greatest Heroine!’ (#285 February 1962) and ‘The Infinite Monster!’ (#286, March). Here Siegel & Jim Mooney detail how Supergirl becomes the darling of the universe, openly saving planet Earth and finally getting the credit for it.

Those long-standing TV connections were exploited in Action Comics #309 (February 1964) for hoary secret-identity save plot ‘The Superman Super-Spectacular!’ as a telethon posed a puzzle for the always overbooked Man of Steel. Written by Edmond Hamilton and illustrated by Swan & Klein, it sets up a scene where the Action Ace can use none of his usual tricks to be both Superman and Clark simultaneously, and delivers a truly shocking and utterly era-appropriate solution…

Hurtling forward to December 1972 and Action #419 we meet a surprisingly successful back-up feature created by Len Wein, Carmine Infantino & Dick Giordano. ‘The Assassin-Express Contract!’ introduced Christopher Chance as the Human Target, hiring himself out to impersonate endangered individuals such as the businessman “accidentally” sitting in the sights of a hitman, thanks to a disgruntled employee dialling a wrong number…

From a period where Golden Age stories were assumed to have occurred on parallel world Earth-Two, ‘Superman Takes a Wife’ first appeared in 40th Anniversary issue #484 (June 1978). Here Cary Bates, Swan & Joe Giella detail how the original 1938 Man of Tomorrow became editor of the Metropolis Daily Star in the 1950s and married Lois Lane. Thanks to villains Colonel Future and The Wizard who had discovered a way to make Superman forget his own existence, only she knew that her husband was once Earth’s greatest hero…

More meta-realistic meandering led to ‘If Superman Didn’t Exist’ (by Marv Wolfman & Gil Kane in Action #554 (April 1984) which posits an alien-subjugated Earth deprived of heroes until two kids with big dreams invent one…

In 1985 DC Comics rationalised, reconstructed and reinvigorated their continuity with Crisis on Infinite Earths. They also used the event to regenerate key properties at the same time. The biggest gun they had was Superman and it’s hard to argue that the change was not before time. The big guy was in another slump, but he’d weathered those before. So how could a root and branch retooling be anything but a pathetic marketing ploy that would alienate the real fans for a few fly-by-night Johnny-come-latelies who would jump ship as soon as the next fad surfaced? This new Superman was going to suck…

But he didn’t.

Public furore began with all DC’s Superman titles being “cancelled” (actually suspended) for three months, and yes, that did make the real-world media sit-up and take notice of the character everybody thought they knew for the first time in decades. However, there was method in this seeming corporate madness.

The missing mainstays were replaced by a 6-part miniseries running from October to December 1986. Entitled Man of Steel it was written and drawn by Marvel’s mainstream superstar John Byrne and inked by venerated veteran Dick Giordano. The bold manoeuvre was a huge and instant success and the retuned Superman titles all came storming back with the accent on breakneck pace and action. Superman had always enjoyed brief or lengthy partnerships with other if lesser heroes and Action Comics was confirmed as a team-up vehicle for the Man of Steel. Issue #584 had a January 1987 cover-date and featured a case fighting with and beside the Teen Titans as the young heroes had to battle an apparently out-of-control Caped Kryptonian with a ‘Squatter’ secretly riding in his head…

Following a gentle cartoon “roasting” by Gene Luen Yang in ‘Supersquare’, Roger Stern, Kerry Gammill & Dennis Janke review ‘Ma Kent’s Photo Album’ (from AC #655, July 1990) offering some insights into growing up different before a major turning point began…

As years passed, Lois and Clark gradually grew beyond professionalism into a work romance but the hero had always kept his greatest secret from her. That all changed after the Man of Tomorrow narrowly defeated mystic predator Silver Banshee and decided no more ‘Secrets in the Night’ between him and his beloved (by Stern & Bob McLeod: #662, February 1991).

Action #800 (April 2003) offers a reverential examination of the ongoing myth thus far as ‘A Hero’s Journey’ combines a Joe Kelly script with art from Pasqual Ferry, Duncan Rouleau, Alex Ross, Tony Harris, Bill Sienkiewicz, Dave Bullock, Ed McGuiness, J.H. Williams III, Dan Jurgens, Klaus Janson, Killian Plunkett, Jim Lee, Tim Sale, Lee Bermejo, Cam Smith, Marlo Alquiza & Scott Hanna: cherry-picking unmissable moments from a life well lived…

In 2011, DC again rebooted their entire line and Superman was reimagined once more. ‘The Boy Who Stole Superman’s Cape’ by Grant Morrison & Ben Oliver comes from Action Comics #0, (November 2012), focussing on a decidedly blue-collar champion just learning the game and painfully aware of the consequences if he makes a mistake, before we wrap up the celebrations with April 2018’s ‘The Game’ by Levitz & Neal Adams. Here primal archenemies Superman and Luthor face off for another round in their never-ending battle…

Before the curtain comes down, there’s still more unbridled joy and rekindled memories as ‘Cover Highlights’ resurrects stunning examples from the Golden, Silver, Bronze, Dark and Modern ages of the Man of Tomorrow, as well as the very best of Action Comics ‘Now’.

Should you be of a scholarly or just plain reverential mood you can then study the copious ‘Biographies’ section so you know who to thank…

Exciting, epochal and unmissable, this is a book for all fans of superhero stories and the man who started them all.
© 1938, 1941, 1943, 1958, 1959, 1961, 1963, 1972, 1978, 1984, 1986, 1990, 1991, 2003, 2012, 2018 DC Comics. All Rights Reserved.

DC Finest: Superman – Kryptonite Nevermore


By Dennis O’Neil, Leo Dorfman, Cary Bates, Len Wein, Curt Swan & Murphy Anderson, Ross Andru & Mike Esposito, Dick Giordano, Carmine Infantino, Neal Adams & various (DC Comics)
ISBN: 978-1-79950-165-7 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times

This stunning compilation is part of the DC Finest editions line: full colour chronologically curated paperback compilations delivering “affordably priced” comic books generally around 600 pages and highlighting past glories.Whilst primarily and understandably concentrating on the superhero character pantheon, there will also be genre selections like horror and war books, and themed compendia. Sadly, they’re not yet available digitally, as were the last decade’s Bronze, Silver and Golden Age collections, but we live in hope…

Superman is the comic book champion who started the whole genre and, in the decades since his 1938 debut, has probably undertaken every kind of adventure imaginable. With that in mind it’s tempting and very rewarding to gather up whole swathes of his inventory and periodically re-present them in specific themed collections, such as this one commemorating one his greatest extended adventures. The episodes contained herein were originally released just as comics fandom was becoming a powerful – if headless – lobbying force reshaping the industry to its own specialised desires and remains a true landmark of the superhero genre. Moreover the brand overhaul seen here was a major concerted effort to re-energise the Man of Steel at a time when comics superheroes were experincing a major die-back…

When Julie Schwartz took over editorial responsibility for the Superman title in 1970, he was expected to shake things up with nothing less than spectacular results. To that end, he incorporated many key characters and events simultaneously developing as part of fellow iconoclast Jack Kirby’s freshly unfolding “Fourth World”. That bold experiment was a breathtaking tour de force of cosmic wonderment which brought a staggering new universe to fans: instantly and permanently changing the way comics were perceived and how the entire medium could be received. Don’t think for a moment that the 1985 reboot triggered by Crisis on Infinite Earths was new or innovative… just necessary…

As the Sixties closed, Schwartz was again breathing fresh life into a powerful but moribund icon – a job he had been excelling at since more-or-less singlehandedly kickstarting the Silver Age of Comics. Superman had been a mega-media star since his launch, with internationally syndicated comics, books, newspaper strips, movie and cinema serials plus hugely successful radio and TV shows (live action and animated) making the franchise globally recognizable. Whenever that happens, inevitably overkill and overexposure inescapably set in and the core property needs to be carefully overhauled or vanish forever. I’ll bet you can think of plenty of really famous and ubiquitous things from your childhood that one day you simply stopped noticing. Happily, sometimes they can be reborn…

Schwartz knew his market and was open to new ideas, and his creative changes were just appearing in 1971. The new direction was also vanguard and trigger for a wealth of controversial, socially-challenging “realistic” story content unseen since the feature’s earliest days: a wave of tales ultimately described as “Relevant”…

With iconic covers by Curt Swan, Carmine Infantino, Neal Adams, Dick Giordano, Murphy Anderson & Jack Adler, this titanic tome collects in whole or in part the Man of Steel’s first comics renaissance through exploits from Action Comics #393-406 and Superman #233-238 and #240-242, spanning cover dates October 1970 to December 1971.

On sale from 27th August 1970, Action Comics #393 hinted at rather than heralded a new era as ‘Syperman Meets Super-Houdini!’ In a tale by prolific lead super-scribe Leo Dorfman and artists Curt Swan & Murphy Anderson (AKA “Swanderson”) the ultimate hero faces a moral dilemma when reformed crimnal turned escape artist “Hair-breadth” Holahan is blackmailed to resume his criminal ways – or lose his abducted son. Of course, Superman can help…

Following a Superman Scrapbook Pinup, with Swanderson reworking a classic Golden Age Superman contents page, second strip ‘The Day Superboy Became Superman!’ (by Dorfman as Geoff Brown with Ross Andru & Mike Esposito illustrating) depicts a pivotal moment for college boy Clark Kent as radical student Marla Harvey showed the so-conservative law-&-order adherent what those concepts meant to people trapped in poverty and privation…

The updating of an icon continued in AC #394 with Swanderson illustrating both ‘Midas of Metropolis’ and low key “Geoff Brown” character vignette ‘Requiem for a Hot Rod’. The lead yarn pits Superman against world’s richest man Cyrus Brand, who seemingly infects the Action Ace with his own all-encompsing lust for money, only to find the hero is incorruptible and knows actual crime when he sees it, whilst a humourous follow-up sees Clark and Lois Lane at a vintage car event, cleverly exposing a bully rigging games of chicken for cash…

Action #395 revealed ‘The Secrets of Superman’s Fortress’ with a dynamic cutaway spread fuelling an “untold tale” of an early romantic encounter with a sexy alien Superman could have loved. Sadly, super-powered Althera was of an incompatible species… and also a slaver…

Dorfman was the go-to guy for supernatural tales and weird phenomena articles, and at the forefront of a shift in tone as DC characters and titles embraced the global resurgence in spooky horror and mystery fare. Next here a back-up guest starring Supergirl explores the uncanny powers and shocking truth of accident inducing accessory ‘The Credit Card of Catastrophe’, but comes down down heavily on the side of rationality and confidence trickery in the end…

As the sixties closed and with his various screen appearances a thing of the past, Superman was soon in dire need of an editorial overhaul. That officially began with Superman #233 in a groundbreaking epic serial edited by incoming reboot wunderkind Julius Schwartz that was heavily promoted in advance. Crafted by scripter Dennis J. “Denny” O’Neil, and ubiquitous illustrators Swan & Anderson – although stand-in Dick Giordano inked #240 – a deliberate and very public abandonment of tired old super-villains, fanciful Kryptonian scenarios and otherworldly paraphernalia instantly poked the readership and revitalised the Man of Tomorrow, attracting new readers and beginning a period of engagingly human-scaled stories making Superman a “must-buy” character all over again.

The innovations began with ‘Superman Breaks Loose’ as a government experiment to harness Kryptonite as an energy source goes explosively wrong. Closely monitoring the test, the Metropolis Marvel is blasted across the desert surrounding the isolated lab, but somehow survives a supposedly fatal radiation-bath. Then, reports begin filtering in from all over Earth: every piece of the deadly mineral has been transformed to harmless, common iron! As he goes about his protective, preventative patrols, the liberated hero experiences an emotional high at the prospect of all the good he can now accomplish. He isn’t even phased when the Daily Planet’s new owner Morgan Edge – a key character created by Jack Kirby for his soon to unfold Fourth World Saga – shakes up Clark Kent’s cosy civilian life: summarily ejecting him from the print game and remaking him as a roving TV journalist…

Meanwhile, the desert site of his recent crashlanding offers a moment of deep foreboding as Superman’s irradiated imprint in the sand shockingly grows solid and shambles away in ghastly parody of life…

Over in Action Comics #396, editors Murray Boltinoff & E. Nelson Bridwell continued in their editorial positions (right up until #419 December 1972) but heralded the beginning of a radical new age with a 2-chapter Imaginary Story (hey, didn’t Alan Moore do that too?) ‘The Super-Panhandler of Metropolis!’ was set years from “now”, where a highly advanced Earth wonders why and how Superman disappeared. Media mogul Jimmy Olsen discovers the shocking truth of the hero’s degrading decline in #397 as ‘Secret of the Wheel-Chair Superman!’ sentimentally focuses on a pitiable but still valiant do-gooder giving everything for those in need, and thereby saving himself too.

For this colossal collection, each issue’s stand-alone back-up has been moved to allow an uninterrupted lead story and for reader convenience of comprehension. Thus, next comes #396’s Brown/Swanderson teaser ‘The Invaders from Nowhere!’: an intellectual mystery with Superman perplexed and imperiiled by super-technological aliens somehow living inside his own infallible arctic citadel. It is bolstered by the legendary ad that announced the big change in Metropolis…

Rendered by Swan & Vince Colletta, ‘A New Year Brings a New Beginning for Superman 1971’ announced Clark’s job change and enhanced cast, trumpeted that Jimmy Olsen and Lois Lane would be joined by The Newsboy Legion and Rose and the Thorn and that Supergirl would get a new look, as well as suspending the venerable World’s Finest team of Superman, Batman & Robin, with the title becoming a Superman team-up book…

‘The Super-Captive of the Sea!’ was AC #397’s closer, wherein the Man of Tomorrow is indefinitely trapped beneath the oceans thanks to aquatic aliens flooding Earth’s skies with red sun refracting crystal clouds. They wanted Superman for their own world, but foolishly understimated his ingenuity and determination…

O’Niel & Swanderson’s intensely sophisticated suspenseful overhaul properly resumes in Superman #234’s ‘How to Tame a Wild Volcano!’ as an out-of-control, politically untouchable plantation owner/human trafficker refuses to let his indentured workforce flee an imminent eruption on the island of Boki. Handicapped by international laws, the Man of Steel can only fume helplessly as the UN blunders towards a diplomatic solution, and his anxiety intensifies when a sinister sand-thing inadvertently and agonisingly drains him of his powers. Crashed to Earth in a turbulent squall, the de-powered champion is attacked by work boss Boysie Harker’s thugs and instantly responds to the foolish provocation, relying for a change on determination rather than overwhelming might to save the day…

In #235, the ‘Sinister Scream of the Devil’s Harp’ tacitly acknowledged fasionable arcane influences – remember, the comics industry and wider world was enjoying a periodic revival of interest in supernatural themes and stories – as mystery musician and apparent polymath Ferlin Nyxly reveals the secret of his ever-growing aptitudes and gifts is an archaic artefact which steals from living beings knowledge, talents and even Superman’s alien abilities. The Man of Steel is initially unaware of the drain as he’s trying to communicate with his eerily silent dusty doppelganger, but once Nyxly graduates to a full-on raving super-menace self-proclaimed “Pan”, the taciturn homunculus unexpectedly joins its living template to trounce the power plunderer…

“The Youth” and their music take centre stage in Action #398 as Kent’s news round-up of the college campus scene unmasks sinister sonic skulduggery that – accidentally combined with Kryptonian recording tech – makes Superman an out-of-control rioter thanks to ‘The Pied Piper of Steel’, after which Dorfman/Brown reveal a horrifiying transformation for Supergirl into a ‘Spawn of the Unknown’

Superman #236 offered a Batman cameo and science fictional morality play when cherubic E.T.’s seek Superman’s assistance to defeat a band of devils and rescue Kent’s friends from Hell. However, the ‘Planet of the Angels’ proves to be nothing of the kind, and the Man of Steel must pull out all the stops to save his adopted homeworld from a very real Armageddon, whilst in Action #399 ‘Superman, You’re Dead… Dead… Dead!’, finds the hero trapped with other great men of the past abducted by future historians and accidentally discovering a ghastly end that awaits him, before realising that something’s not quite right, whilst B-feature ‘Superbaby’s Lost World’ sees the Tot of Tomorrow lost in a theme park and exploited as cover by charismatic bandits Connie & Hyde. Of course this innocent waif is far more than anyone can handle…

Superman #237 sees him save an astronaut only to see him succumb to a madness-inducing mutative disease. After another savage confrontation with the Sand-thing further debilitates him, the harried hero is present as more mortals fall to the contagion. Convinced he is both carrier and cause, the ‘Enemy of Earth’ considers quarantining in space. Meanwhile, Lois tumbles into another lethal predicament and Kal-el’s instinctive intervention seemingly confirms his earlier diagnosis, before another clash with the sandy simulacrum on the edge of space presents an incredible truth.

Painfully debilitated, Superman nevertheless saves Lois and again meets the ever-more human creature. Now able to speak, it offers a chilling warning and the Man of Steel realises exactly what it is taking from him and what it might become…

In Action #400 ‘My Son… Is He Man or Beast?’ sees Superman made reluctant guardian to troubled teen Gregor Nagy: an angry boy with astounding shapeshifting powers that will inevitably kill him, whilst back-up ‘Duel of Doom!’ offers an untold Tale of Kandor as students, rivals and lovers Yllura and Arvor vie for academic awards, almost die together and ultimately learn the value of teamwork and togetherness…

The Man of Tomorrow is a mere shadow of his former self in Superman #238, unable to prevent terrorists taking over a magma-tapping drilling rig and endangering all Earth in ‘Menace at 1000 Degrees!’ With Lois among their hostages and the madmen threatening to detonate a nuke in the pipeline, the Action Ace desperately begs his doppelganger to assist him, but its cold rejection forces the depleted hero to take the biggest gamble of his life…

Superman #239 was an all-reprint giant featuring the hero in his incalculably all-powerful days – so not included here – before Action Comics #401 & 402 address the growing contemporary political crisis of First Nations’ rights in ‘Invaders Go Home’ and ‘This Hostage Must Die!’ The continued tale sees Superman taken hostage by Indian protesters seeking to stop the US government taking a piece of sacred ground for a rocket base. Despite being apparently helpless before the magic of Angry Young Medicineman Dan Red Hawk the Action Ace is playing a covert game and hunting a criminal profit motive behind all the passionate rhetoric and popular dissent…

Cary Bates scripted #401’s back-up yarn as ‘The Boy Whe Begged to Die!’ sees our hero forced to use his superwits when he’s accidentally activates a mega-timebomb and fails to evacuate every civilian in time whilst Brown delivers #402’s ‘The Feud of the Titans!’ as Superman and Supergirl inexplicably go to war for possesion of the Fortress of Solitude…

The physically diminished Caped Kryptonian returned in Superman #240 (O’Neil, Swan and Dick Giordano inks) to confront his own lessened state and seek a solution. In ‘To Save a Superman’, his inability to extinguish a tenement fire and the wider world’s realisation that their unconquerable champion is now vulnerable and fallible makes his dilemma dangerously common knowledge. Especially interested are the Anti-Superman Gang who immediately allocate all resources to destroying their nemesis. After one particularly close call, Clark is visited by an ancient Asian sage who somehow knows his other identity and offers an unconventional solution…

From 1968 superhero comics began to decline – just as they had at the end of the 1940s – so publishers sought fresh ways to maintain their readerships as tastes changed. Back then, the industry depended on newsstand sales, and if you weren’t popular, you died. Editor Jack Miller, innovating illustrator Mike Sekowsky and relatively new scripter Denny O’Neil came up with a radical proposal and made history by depowering the only female superhero then in the marketplace. They had the mystical Amazons leave our dimension, taking with them all their magic – including Wonder Woman‘s powers and all her weapons…

Reduced to humble humanity she chose to stay on Earth, assuming and legitimising her own secret identity of Diana Prince and resolved to fighting injustice as a mortal. Tutored by blind Buddhist monk I Ching, she trained as a martial artist, and quickly became a formidable enemy of contemporary evil. Now, I Ching claims he can repair Superman’s difficulties and restore his dwindling might, but evil eyes are watching. Arriving clandestinely, Superman allows the adept to remove his remaining Kryptonian powers as a precursor to fully regaining them, allowing the ASG opportunity to strike. In the resultant brutal melee, the all-too-human hero triumphs in the hardest fight of his life…

The saga continues with Swanderson back on art in #241, withSuperman overcoming momentary but nigh-overwhelming temptation to put down his oppressive burden of duty and lead a normal life. Admonished and resolved, he submits to Ching’s resumed remedy ritual and finds his spirit soaring to where the sand-being lurks, before explosively reclaiming the stolen powers. Leaving the gritty golem a shattered husk, the astral Kal-El brings the awesome energies back to their true owner and a triumphant hero returns to saving the world…

Over the next few days, however, it becomes clear that something has gone wrong. The Man of Tomorrow has become arrogant, erratic and unpredictable, acting rashly, overreacting and even making stupid mistakes. In her boutique, Diana Prince discusses the problem with Ching and the sagacious teacher deduces that whilst merely mortal and fighting ASG thugs, Superman received punishing blows to the head which have caused a brain injury that did not heal when his powers returned…

When the out-of-control hero refuses to listen, Diana & Ching track down the dying sand-thing and beg its aid. The elderly savant recognises it as a formless creature from other-dimensional Quarrm and listens to the amazing story of its entrance into our world. He also suggests a way for it to regain some of what it recently lost…

Superman, meanwhile, has blithely gone about his deranged business until savagely attacked by a statue of a Chinese war-demon. Also able to steal his power, it has been possessed by a second fugitive from Quarrm. It has no conscience and wears ‘The Shape of Fear!’…

The shocking saga concludes in ‘The Ultimate Battle’ as the second Quarrmer falls under the sway of two petty thugs who use it to put freshly de-powered Superman into hospital…

Rushed into emergency surgery, the Kryptonian fights for his life as sand-thing confronts war-demon in the streets. Events take an even more bizarre turn once the latter drives off its foe and turns towards the hospital to finish off the flesh-&-blood Superman…

Regaining consciousness – and a portion of his power – the Metropolis Marvel battles the beast to a standstill but needs the aid of his silicon stand-in to drive the thing back beyond the pale. With the immediate threat ended, Man of Steel and Man of Sand face off one last time, each determined to ensure his own existence no matter the cost…

The stunning conclusion was a brilliant stroke on the part of the creators, one which left Superman approximately half the Man of Tomorrow he used to be. Of course, he eventually returned to his unassailable, god-like power levels but never quite regained the tension-free smug assurance of his pre-1970s self…

For now though, with the epic ended day-to-day dilemmas resume with Action #403 and Bates & Swanderson’s ‘Attack of the Micro-Murderer’, wherein the Krptonian is attacked and fatally infected by sentient time-travelling micobe Zohtt before millions of earthlings donate blood to flush his system clean, after which Brown channels Daniel Keyes’ Flowers for Algernon for ‘The Man With the X-Ray Mind’ as an intellectually-challenged janitor develops and tragically loses astounding mental abilities…

Dorfman scripted #404’s ‘Kneel to Your Conqueror, Superman!’ wherein governemntal secret weapon/supergenius Rufus Caesar goes rogue and devises tech to steal The Action Ace’s powers, before inevitably overreaching and reaping every tyrant’s fate. As Geoff Brown, the multi-faceted writer offers another glimpse at our hero’s college years with ‘The Day They Killed Clark Kent’ relating a memorable teaching moment after a hazing incident is covertly commandeered and redirected by the Adolescent of Steel. Then Bates introduces ‘The Starry-Eyed Siren of Space!’ in Superman #243, as cosmic catastrophe catapults the Caped Kryptonian into an encounter with disembodied ultra-mentalities Kond & Rija. Sadly, the latter recalls the long forgotten joys of physicality and constructs an organic form to woo Superman, leaving Rija no choice but to do similar and win back his mate…

‘Superman, Bodyguard or Assassin?!’ leads in Action #405, as Bates posits an Imaginary Story near future where a Psy-ops expert turns the Man of Steel into an assassin pointed at the US President. He follows up with regulation continuity thriller ‘The Most Dangerous Bug in the World?’ as Clark Kent is swept up in a product demo that threatens to expose his secret identity. Over in Superman #244, O’Neil anticipates early AI anxiety and human responses via the rampages of ‘The Electronic Ghost of Metropolis!’, before AC #406 sees Dorfman deal with the rise of counter cultures and semi-religious cults as telejournalist Clark Kent investigates a charismatic ‘Master of Miracles’. What he discovers is a devious plot orchestrated by someone very close to his home and his heart…

For the same issue, the writer dons his “Brown” mantle to expose a restless and beleagured supernatural alchemist inhabiting the Tower of London for centuries as ‘The Ghost That Haunted Clark Kent’ before the wraparound superhero-bedecked cover for all reprint giant Superman #245 and Curt Swan’s pencilled model sheet ‘The Man of Many Faces’ penultimately usher in final wonder ‘Danger… Monster at Work!’ from #246, with Len Wein debuting as super-scribe and introducing an extended cast of Clark Kent’s neighbours in a wry and witty warning tale of pollution gone mad and monsters in Metropolis’ sewers, perfectly limned by Swan & Anderson…

A fresh approach, snappy dialogue and more human-scaled concerns to balance outrageous implausible fantasy elements all wedded to gripping plots and sublime art make Kryptonite Nevermore one of the very best Superman sagas ever created, and its wonderful to see the other stories of the time included for balance and to prove that this was very much the Man of Steel getting his long-needed second wind for the next comics age.

A must-have graphic collection to sit on the same shelf as Watchmen, Batman: Year One, Segar’s Popeye, Gottfredson’s Mickey Mouse, The Fourth World Saga, Kirby & Lee’s Galactus Trilogy and Chaykin’s American Flagg!, this is a shining exemplar of action- adventure comics captured at their most perfect moment. Why don’t you have this yet?
© 1970, 1971, 2025 DC Comics. All Rights Reserved.

Inhumans: Beware the Inhumans


By Stan Lee & Jack Kirby, Roy Thomas, Archie Goodwin, Gary Friedrich, Gerry Conway, Arnold Drake, Neal Adams, Gene Colan, Marie Severin, John Romita, Mike Sekowsky, Tom Sutton, Joe Sinnott, Vince Colletta, Syd Shores, Chic Stone, John Verpoorten, Bill Everett, Frank Giacoia, Tom Palmer, Barry Windsor-Smith & various (Marvel)
ISBN: 978-1-3029-1081-5 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Debuting in 1965 and conceived as yet another incredible lost civilisation during Stan Lee & Jack Kirby’s most fertile and productive creative period, The Inhumans are a subspecies of incredibly disparate (mostly) humanoid beings genetically altered in Earth’s pre-history. They consequently evolve into a technologically-advanced civilisation far ahead of and apart from emergent Homo Sapiens. The self-declared Inhumans isolated themselves from the world and barbarous dawn-age humans, first on an island and latterly in a hidden valley in the Himalayas, residing in a fabulous city named Attilan.

The mark of Inhuman citizenship is immersion in mutative Terrigen Mists which further enhance and transform individuals into radically unique and frequently super-powered beings. Inhumans are necessarily obsessed with genetic structure and heritage, worshipping the ruling Royal Family as the rationalist equivalent of mortal gods.

This compilation cumulatively spans July 1968 to January 1972, re-presenting early appearances (in whole or in part) from Marvel Super-Heroes #15, Incredible Hulk Annual #1, Fantastic Four #81-83, 95, 99 and 105, Amazing Adventures #1-10, Avengers #95, plus moments of spoofish light-relief from Not Brand Echh #12.

The Royal Family of Attilan are the hereditary aristocracy of a hidden race of paranormal beings. They comprise king Black Bolt, his paramour/cousin/eventual wife Medusa, aquatic Triton, bellicose Gorgon and subtle martial arts master Karnak, leading and representing a veritable horde of weirdly wonderful characters. Black Bolt, one of the most powerful beings on Earth, possesses phenomenal abilities but is afflicted with an uncontrollable vocal condition that makes his softest whisper a planet-shattering sonic explosion. Thus, he must never utter a sound…

In 1967 a proposed Inhumans solo series was canned before completion, with the initial episode retooled and published in try-out vehicle Marvel Super-Heroes. Written by Archie Goodwin and illustrated by Gene Colan & Vince Colletta, ‘Let the Silence Shatter!’ appeared in #15 (July 1968), revealing how the villainous Sandman and Trapster are enticed into reforming the Frightful Four after The Wizard promises Medusa a means to control Black Bolt’s deadly sonic affliction in return for her criminal services. As usual, the double-dealing mastermind betrays his unwilling accomplice, but again underestimates her abilities and intellect, resulting in another humiliating defeat…

Cover-dated October, The Incredible Hulk Annual #1 was one of the best comics of 1968. Behind an iconic Steranko cover, Gary Friedrich, Marie Severin & Syd Shores (with lots of last-minute inking assistance) delivered a passionate, tense and melodramatic parable of alienation that nevertheless was one of the most action-stuffed fight fests ever seen.

In 51 titanic pages ‘A Refuge Divided!’ saw the tragic lonely Jade Juggernaut stumble upon the hidden Great Refuge of genetic outsiders. The Inhumans – recovering from a recent failed coup by new creations Falcona, Leonus, Aireo, Timberius, Stallior, Nebulo and their secret backer (the king’s brother Maximus the Mad) – are distracted by the Hulk’s arrival and suspicion, and short tempers result in chaos. The band of super-rebels start the fight but it’s the immensely powerful Black Bolt who eventually battles the green giant to a standstill…

This is the vicarious thrill taken to its ultimate, and still one of the very best non-Lee-Kirby tales of that period.

Medusa’s little sister Crystal – and her giant teleporting dog Lockjaw – were the most visible Inhumans at that time. As girlfriend of Human Torch Johnny Storm, she was a regular in Fantastic Four and took a greater role once Susan Richards fell pregnant. In FF #81, with Sue a new mother, Crystal elects herself the first new official member of the FF and promptly shows her mettle by pulverizing incorrigible glutton-for-punishment The Wizard in the all-action romp ‘Enter… the Exquisite Elemental!’ (Lee, Kirby & Joe Sinnott).

In the next two issues, as Susan is side-lined to tend her newborn son, Crystal’s turbulent past and fractious family connections reassert themselves when cousin Maximus again attempts to conquer mortal humanity. ‘The Mark of… the Madman!’ sees the quirky quartet invade hidden Inhuman enclave Attilan to aid the imprisoned Royal Family and overcome an entire race of hypnotically subjugated super-beings before uniting to trounce the insane despot in the concluding ‘Shall Man Survive?’

Excerpted pages from FF #95 then reveal how, in the middle of a frantic battle against a super-assassin, Crystal is astoundingly abducted by her own family before the reason why is revealed in #99. All this time heartsick Johnny has been getting crazier and more despondent. He finally snaps, invading the Inhumans’ hidden home with the intention of reuniting with his lost love at all costs. Of course, everything escalates when ‘The Torch Goes Wild!’ and his rapidly following comrades find themselves in the battle of their lives…

Two months later, bi-monthly “split-book” Amazing Adventures launched with an August 1970 cover-date and The Inhumans sharing the pages with a new Black Widow solo series. The big news however was that Jack Kirby was both writing and illustrating ‘The Inhumans!’

Inked by Chic Stone, the first episode saw the Great Refuge targeted by atomic missiles apparently fired by the Inhumans’ greatest allies, prompting a retaliatory attack on the Baxter Building and pitting ‘Friend Against Friend!’ However, even as the battle raged Black Bolt was taking covert action against the suspected true culprits…

AA #3 sees our uncanny outcasts as ‘Pawns of the Mandarin’ when the devilish plotter dupes the Royal Family into uncovering a long-buried mega-powerful ancient artefact. He is, however, ultimately unable to cope with their power and teamwork in the concluding chapter ‘With These Rings I Thee Kill!’

Intercepting the flow but chronologically crucial, the first half of Fantastic Four #105 (December 1970) follows. Crafted by Stan Lee, John Romita & John Verpoorten, ‘The Monster in the Streets!’ reveals Crystal is being slowly poisoned by the constantly increasing pollutants in Earth’s air and must leave Johnny for the hermetically pure atmosphere of Attilan…

Back in Amazing Adventures #5 (March 1971), a radical change of tone and mood materialised as the currently on-fire creative team of Roy Thomas & Neal Adams took over the strip following Kirby’s shocking defection from Marvel to DC Comics. Inked by Tom Palmer, ‘His Brother’s Keeper’ then sees Maximus finally employ a long-dormant power – mind-control – to erase Black Bolt’s memory and seize control of the Great Refuge.

The real problem, however, is that at the moment the Mad One strikes, Black Bolt is in San Francisco on a secret mission. When the mind-wave strikes, the silent stranger forgets everything and as a little boy offers assistance, ‘Hell on Earth!’ (inked by John Verpoorten) begins as a simple mumbled whisper shatters the entire docks and all the vessels moored there…

As Triton, Gorgon, Karnak and Medusa flee the now utterly entranced and enslaved Refuge in search of Black Bolt, ‘An Evening’s Wait for Death!’ finds little Joey and a still-bewildered Bolt captured by a radical black activist determined to use the Inhuman’s shattering power to raze the city’s foul ghettoes.

A tense confrontation with police in the streets draws storm god Thor into the conflict during ‘An Hour for Thunder!’, but when the blood and dust settles it appears Black Bolt is dead…

Gerry Conway, Mike Sekowsky & Bill Everett assumed storytelling duties with #9 as The Inhumans colonised the entire book. Finally reaching America after an epic odyssey, the Royal Cousins’ search for their king is interrupted when they are targeted by a cult of mutants.

‘…And the Madness of Magneto!’ shows amnesiac Black Bolt in the clutches of the Master of Magnetism. He needs the usurped king’s abilities to help him steal a new artificial element. All too soon though, ‘In His Hands… the World!’ (inked by Frank Giacoia) proves that with his memory restored nothing and no one can long make the mightiest Inhuman a slave…

The series abruptly terminated there. Amazing Adventures #11 featured a new treatment of graduate X-Man Hank McCoy who rode the trend for monster heroes by accidentally transforming himself into a furry purple Beast. The Inhumans simply dropped out of sight until Thomas & Adams wove their dangling plot threads into the monumental epic unfolding from June 1971 to March 1972 in The Avengers #89-97.

At that time Thomas’ bold experiment was rightly considered the most ambitious saga in Marvel’s brief history: an astounding saga of tremendous scope which dumped Earth into a cosmic war the likes of which comics fans had never before seen. The Kree/Skrull War set the template for all multi-part crossovers and publishing events ever since. It began when, in the distant Kree Empire, the ruling Supreme Intelligence is overthrown by his chief enforcer Ronan the Accuser. The rebellion results in humanity learning aliens are among them, and public opinion turns against superheroes for concealing the threat of alien incursions…

A powerful allegory of the Anti-Communist Witch-hunts of the 1950s, the epic sees riots in American streets and a political demagogue capitalising on the crisis. Subpoenaed by the authorities, castigated by friends and public, the Avengers are ordered to disband.

Unfortunately omitted here, issue #94 entangles the Inhumans in the mix, disclosing that their advanced science and powers are the result of Kree genetic meddling in the depths of prehistory. With intergalactic war beginning, Black Bolt missing and his madly malign brother Maximus in charge, the Kree now come calling in their ancient markers…

Wrapping up the graphic thrills for this volume, ‘Something Inhuman This Way Comes…!’ (Avengers #95, January 1972) coalesces scattered story strands as aquatic adventurer Triton aids the Avengers against government-piloted Mandroids before beseeching the beleaguered heroes to help find his missing monarch and rescue his Inhuman brethren from the press-ganging Kree…

Just so you can sleep tonight, after bombastically so doing, the Avengers head into space to liberate their kidnapped comrades and save Earth from becoming collateral damage in the impending cosmos-shaking clash between Kree and Skrulls  – a much-collected tale you’d be crazy to miss…

Appended with Barry Windsor-Smith’s Medusa pin-up from Marvel Collectors’ Item Classics #21, original art by Colan & Adams, a rejected Severin cover and house ads for the Inhumans’ debut, the cosmic drama is latterly leavened with some snappy comedy vignettes.

Originating in Not Brand Echh #12 (February 1969) ‘Unhumans to Get Own Comic Book’ – by Arnold Drake, Thomas & Sutton – and ‘My Search for True Love’ by Drake & Sutton detail and depict how other artists might render the series – with contenders including faux icons bOb (Gnatman & Rotten) Krane, Chester (Dig Tracing) Ghoul and Charles (Good Ol’ Charlie…) Schlitz, before following lovelorn Medoozy as she dumps her taciturn man and searches for fulfilment amongst popular musical and movie stars of the era…

These stories cemented the outsiders’ place in the ever-expanding Marvel universe and helped the company to overtake all its competitors. Although making little lasting impact at the time they are still potent and innovative: as exciting and captivating now as they ever were. This is a must-have book for all fans of graphic narrative and followers of Marvel’s next cinematic star vehicle.
© 1968, 1969, 1970, 1971, 1972, 2018 Marvel Characters, Inc. All rights reserved.

The Inhumans Masterworks volume 1


By Stan Lee & Jack Kirby, Archie Goodwin, Roy Thomas, Gerry Conway, Arnold Drake, Gene Colan, Neal Adams, Mike Sekowsky, Tom Sutton, Joe Sinnott, Vince Colletta, Chic Stone, Tom Palmer, John Verpoorten, Bill Everett, Frank Giacoia & various (Marvel)
ISBN: 978-0-7851-41419 (HC) 978-0-7851-4142-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Debuting in 1965 and conceived as one more incredible lost civilisation during Stan Lee & Jack Kirby’s most fertile and productive creative period, The Inhumans are a secretive race of phenomenally disparate beings genetically altered by aliens in Earth’s primordial pre-history. They subsequently evolved into a technologically-advanced civilisation far ahead of emergent Homo Sapiens and isolated themselves from the world and barbarous dawn-age humans, first on an island and latterly in a hidden valley in the Himalayas, residing in a fabulous city named Attilan.

The mark of citizenship is immersion in the mutative Terrigen Mists which further enhance and transform individuals into radically unique and generally super-powered beings. The Inhumans are obsessed with order, rank, genetic structure and heritage, worshipping the ruling Royal Family as the rationalist equivalent of mortal gods.

How the hereditary outsiders first impacted the Marvel Universe is gathered in this carefully curated tome which represents early solo-starring appearances from the Tales of the Uncanny Inhumans back-up series in Thor #146-153; a one-off yarn from Marvel Super-Heroes #15; their entire starring run from Amazing Adventures #1-10, plus a guest shot in Avengers #95 collectively spanning the period cover dates November 1967 to January 1972. Also included are a trio of spoof features taken from  Not Brand Echh #6 and 12 (February 1968 and February 1969).

Designed to delight all fanboy truth-seekers, former Kirby assistant and disciple Mark Evanier’s Introduction offers candid and informative behind-the-scenes revelations detailing the true publishing agenda and “Secret Origin of the Inhumans”, before reintroducing the Royal Family of Attilan. Black Bolt, Medusa, Triton, Karnak, Gorgon, Crystal and the rest who would soon become mainstays of the Marvel Universe.

After a plethora of guest shots in The Fantastic Four, the hidden ones began their first solo feature in Thor #146: a series of complete, 5-page vignettes detailing some of the tantalising backstory so effectively hinted at in previous appearances. ‘The Origin of… the Incomparable Inhumans’ (Lee, Kirby & Joe Sinnott) plunges back to the dawn of civilisation with cavemen fleeing in fear from technologically advanced humans who live on an island named Attilan.

In that ancient futuristic metropolis, wise King Randac finally makes a decision to test out his people’s latest discovery: genetically mutative Terrigen rays…

The saga expands a month later in ‘The Reason Why!’ as Earth’s duly-appointed Kree Sentry visits the island and reveals how in ages even further past his alien masters experimented on an isolated tribe of primitive humanoids. Now keen to determine their progress, the menacing mechanoid observes that the Kree’s lab rats have fully taken control of their genetic destiny and must now be considered Inhuman…

Skipping ahead 25,000 years, ‘…And Finally: Black Bolt!’ reveals how a baby’s first cries wreck Attilan and reveal the infant prince to be an Inhuman unlike any other: one cursed with an uncontrollable sonic vibration which builds to unstoppable catastrophic violence with every utterance. Raised in isolation, the prince’s 19th birthday marks his release into the city and close contact with the cousins he has only ever seen on video screens. Sadly, the occasion is co-opted by Bolt’s envious brother Maximus who coldly tortures the royal heir to prove he cannot be trusted. Sadly for the upstart the prince is strong enough for all that comes and prepares for a life determined by his ‘Silence or Death!’

Thor #150 (March 1968) opened a lengthier, continued tale as ‘Triton’ leaves the hidden city to explore the greater human world, only to be captured by a film crew making an underwater monster movie. Allowing himself to be brought to America, the wily manphibian escapes when the ship docks and becomes an ‘Inhuman at Large!’ The series concluded with Triton on the run and a fish out of water ‘While the City Shrieks!’ before returning to Attilan with a damning assessment of the Inhumans’ lesser cousins…

The first Inhuman introduced to the world was the menacing Madame Medusa in Fantastic Four #36: a female super-villain joining team’s antithesis The Frightful Four. This sinister squad comprised evil genius The Wizard, shapeshifting Sandman and gadget fiend The Trapster, and their repeated battles against Marvel’s first family led to the exposure of the hidden race and numerous clashes with humanity.

In 1967, a proposed Inhumans solo series was canned before completion, but the initial episode was retooled and published in the company’s try-out vehicle Marvel Super-Heroes. Scripted by Archie Goodwin and illustrated by Gene Colan & Vince Colletta, ‘Let the Silence Shatter!’ appeared in #15 (July 1968), revealing how the villainous quartet temporarily reunite after the Wizard promises a method for controlling Black Bolt’s deadly sonic affliction in return for Medusa’s services. As usual, the double-dealing mastermind betrays his coerced accomplice, but again underestimates her abilities and intellect, resulting in yet another humiliating defeat…

A few years later, bi-monthly “split-book” Amazing Adventures launched with an August 1970 cover-date and the Inhumans sharing the pages with a new Black Widow series. The big news however was that Kirby was both writing and illustrating the ‘The Inhumans!’ Inked by Chic Stone, the first episode saw the Great Refuge targeted by atomic missiles apparently fired by the Inhumans’ greatest allies, prompting a retaliatory attack on the Baxter Building and pitting ‘Friend Against Friend!’ However, even as the battle raged, Black Bolt takes covert action against the true culprits…

AA #3 sees the uncanny outcasts as ‘Pawns of the Mandarin’ when the devilish tyrant tricks the Royal Family into uncovering a mega-powerful ancient artefact, but he is ultimately unable to cope with their power and teamwork in concluding chapter ‘With These Rings I Thee Kill!’ before issue #5 (March 1971) ushered in a radical change of tone and mood as the currently on-fire creative team of Roy Thomas & Neal Adams took over the strip when Kirby shockingly left Marvel for DC. Inked by Tom Palmer, ‘His Brother’s Keeper’ sees Maximus finally employ a long-dormant power – mind-control – to erase Black Bolt’s memory and seize control of the Great Refuge. The real problem however, is that at the exact moment the Mad One strikes, Black Bolt is in San Francisco on a secret mission. When the mind-wave hits, the stranger forgets everything and as a little boy offers assistance, ‘Hell on Earth!’ (John Verpoorten inks) begins as a simple whisper shatters the docks and the vessels moored there…

As Triton, Gorgon, Karnak & Medusa flee the now utterly entranced Refuge in search of Black Bolt, ‘An Evening’s Wait for Death!’ finds little Joey and the still-bewildered Bolt captured by a radical black activist determined to use the Inhuman’s shattering power to raze the city’s foul ghettoes. A tense confrontation in the streets with the police draws storm god Thor into the conflict during ‘An Hour for Thunder!’, but when the dust settles it seems Black Bolt is dead…

Gerry Conway, Mike Sekowsky & Bill Everett assumed storytelling duties with # 9 as the Inhumans took over the entire book. Reaching America, the Royal Cousins’ search for their king is interrupted when they are targeted by a cult of mutants. ‘…And the Madness of Magneto!’ reveals Black Bolt in the clutches of the Master of Magnetism, who needs the usurped king’s abilities to help him steal a new artificial element. However ‘In His Hands… the World!’ (inked by Frank Giacoia) soon proves that with his memory restored nothing and no one can long make the mightiest Inhuman a slave…

The series abruptly ended there. Amazing Adventures #11 featured a new treatment of graduate X-Man Hank McCoy who rode the trend for monster heroes by accidentally transforming himself into a furry Beast. The Inhumans simply dropped out of sight until Thomas & Adams wove their dangling plot threads into the monumental epic unfolding in The Avengers #89-97 from June 1971 to March 1972.

At that time Thomas’ bold experiment was rightly considered the most ambitious saga in Marvel’s brief history: an astounding saga of tremendous scope which dumped Earth into a cosmic war the likes of which comics fans had never before seen. The Kree/Skrull War set the template for all multi-part crossovers and publishing events ever since…

It began when, in the distant Kree Empire, the ruling Supreme Intelligence was overthrown by his chief enforcer Ronan the Accuser. The rebellion resulted in humanity learning aliens hide among us, and public opinion turned against superheroes for concealing the threat of repeated alien incursions…

A powerful allegory of the Anti-Communist Witch-hunts of the 1950s (and more relevant than ever now that TacoPotUS misrules that benighted land), the epic saw riots in American streets and a political demagogue capitalising on the crisis. Subpoenaed by the authorities, castigated by friends and public, the Avengers were ordered to disband. Sadly omitted here, issue #94 entangled the Inhumans in the mix, disclosing that their advanced science and powers result from Kree genetic meddling in the depths of prehistory. With intergalactic war beginning, Black Bolt missing and his madly malign brother Maximus in charge, the Kree now come calling in their ancient markers…

Wrapping up the dramatic graphic wonderment, ‘Something Inhuman This Way Comes…!’ (Avengers #95, January 1972) coalesces many disparate story strands as aquatic adventurer Triton aids the Avengers against government-piloted Mandroids before beseeching the beleaguered heroes to help find his missing monarch and rescue his Inhuman brethren from the press-ganging Kree…

After so doing, Earth’s Mightiest head into space to liberate their kidnapped comrades and save the planet from becoming collateral damage in the impending cosmos-shaking clash between Kree and Skrulls (a much-collected tale you’d be crazy to miss…).

Appended with creator biographies and House Ads for the Inhumans’ debut, the thrills and chills are topped off with three comedy vignettes. The first, from Not Brand Echh #6 (the “Big, Batty Love and Hisses issue!” of February 1968) reveals how ‘The Human Scorch Has to… Meet the Family!’: a snappy satire on romantic liaisons from Lee, Kirby & Tom Sutton, complimented by ‘Unhumans to Get Own Comic Book’ (Arnold Drake, Thomas & Sutton) and ‘My Search for True Love’ by Drake & Sutton: both from Not Brand Echh #12 (February 1969).

The first of these depicts how other artists might render the series – with contenders including faux icons BOob (Gnatman & Rotten) Krane, Chester (Dig Tracing) Ghoul and Charles (Good Ol’ Charlie…) Schlitz, whilst the second follows lovelorn Medoozy as she dumps her taciturn man and searches for fulfilment amongst popular musical and movie stars of the era…

These stories cemented the outsiders place in the ever-expanding Marvel universe and helped the company to overtake all its competitors. Although making little impact at the time they remain potent and innovative: as exciting and captivating now as they ever were. This is a must-have book for all fans of graphic narrative.
© 1967, 1968, 1970, 1971, 1972, 2017 Marvel Characters, Inc. All rights reserved.

DC Finest: Legion of Super-Heroes – Zap Goes the Legion


By James Shooter, E. Nelson Bridwell, Cary Bates, Curt Swan, J. Winslow “Win” Mortimer, Jack Abel, Ross Andru & Mike Esposito, George Tuska, Vince Colletta, Dave Cockrum, Murphy Anderson, Mike Grell, Carmine Infantino, Neal Adams, Nick Cardy & various (DC Comics)
ISBN: 978-1-77952-849-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

This stunning compilation is another of the first wave of long-awaited DC Finest editions: full colour continuations of their chronologically curated but monochrome Showcase Presents line. The line delivers“affordably priced, large-size (comic book dimensions and generally around 600 pages) paperback collections” highlighting past DC glories. Whilst primarily concentrating on the superhero pantheon, there will also be genre selections like horror and war books, and themed compendia. Sadly, they’re not yet available digitally, as were the last decade’s Bronze, Silver and Golden Age collections, but we live in hope…

Once upon a time, a thousand years from now, super-powered kids from many worlds took inspiration from the greatest legend of all time and formed a club of heroes. One day those Children of Tomorrow came back in time and invited their inspiration to join them…

Thus began the vast and epic saga of the Legion of Super-Heroes, as first envisioned by writer Otto Binder & artist Al Plastino when the many-handed mob of juvenile universe-savers debuted in Adventure Comics #247 (April 1958). That was just as a revived taste for superheroes was gathering an inexorable head of steam in the US. Since then, the fortunes and popularity of the Legion have perpetually waxed and waned, with their future history tweaked and overwritten, retconned and rebooted over and over again to comply with editorial diktat and fickle fashion.

This sturdy, cosmically-captivating compendium gathers the chronological parade of futuristic delights from Adventure Comics #374-380 & 403, Action Comics #378-387 & 389-392, Superboy #172-173, 176, 183-184, 188, 190-191,193, 195 and Superboy Starring the Legion of Super-Heroes #197-203, cumulatively spanning cover-dates November 1968 through July/August 1974.

During this time the superhero again went into recession, briefly supplanted by horror and other traditional genre entertainment, but was slowly recovering to another peak. That plunge in costumed character caper saw the team lose a long-held lead spot in Adventure Comics and relegated to a back-up slot in Action… and even vanish completely for a time. Legion fans, however, are the most passionate of an already fanatical breed…

No sooner had the LSH faded than agitation to revive them began. Following a few tentative forays as an alternating back-up feature in Superboy, the game-changing, sleekly futuristic artwork of newcomer Dave Cockrum inspired a fresh influx of fans. Soon the back-ups took over the book – exactly as they had done in the 1960s when the Tomorrow Teens took Adventure from The Boy of Steel to make it uniquely their own…

At this time the youthful, generally fun-loving and carefree Club of Champions hit top form, having only just evolved into a dedicated and driven dramatic action series starring a grittily realistic combat force in constant, galaxy-threatening peril. Although now an overwhelming force of valiant warriors ready and willing to pay the ultimate price for their courage and dedication, science itself, science fiction and costumed crusaders all increasingly struggled against a global resurgence in spiritual questioning and supernatural fiction…

The main architect of the transformation was teen sensation Jim Shooter, whose scripts and layouts (generally finished and pencilled by the astoundingly talented and understated Curt Swan) made the series accessible to a generation of fans growing up with their heads in the Future. However once fashions shifted, the series was unceremoniously ousted from its ancestral home and full-length escapades to become a truncated back-up feature. Typically, that shift occurred just as the stories were getting really, really good and truly mature…

With covers by Curt Swan, Mike Esposito, Carmine Infantino, Neal Adams, Nick Cardy and Dave Cockrum throughout, the tense suspense begins with Adventure #374 and ‘Mission: Diabolical!’ (by Shooter & Golden Age veteran Win Mortimer) and a peep at the future equivalent of organised crime when most of the Legionnaires are ambushed and held hostage by the insidious Scorpius gang. Hard-pressed by rival outfit Taurus, the mobsters have decided to “recruit” a team of heroes to equal their enemies’ squad of hyper-powered goons – Rogarth, Mystelor, Shagrek, Quanto and Black Mace. Of course, after defeating their targets, the pressganged kids – Supergirl, Element Lad, Dream Girl, Ultra Boy and Matter-Eater Lad – are double-crossed by Scorpius and would have died if not for a fortuitous intervention by the Legion of Substitute Heroes

Next #375 & 376 comprises a powerful and devious 2-part thriller introducing galaxy-roving heroes The Wanderers and seeing those temporarily-insane-&-currently-evil alien champions battle the United Planets’ metahuman marvels – who are distracted by an interdimensional conundrum and far more concerned with determining who amongst them will be crowned ‘The King of the Legion!’  The matter was only relevant because a trans-reality challenger has demanded a duel with the “mightiest Legionnaire”…

However, when the dust settles the only hero left standing is chubby comic relief Bouncing Boy

After the triumphant winner is spirited away to another cosmos, he materialises in a feudal wonderland complete with comely princess menaced by a terrifying invader. Unfortunately our hero is soon exposed as shapeshifting Durlan Legionnaire Reep Daggle, not obese-but-Human Chuck Taine, and he manfully overcomes his abductors’ initial prejudices and defeats evil usurping threat Kodar. The freakish victor even wins the heart of Princess Elwinda before being tragically rescued and whisked back across a permanently sealed dimensional barrier by his ignorant legion buddies who mistake a Royal Wedding for ‘The Execution of Chameleon Boy!’

A welcome edge of dark and bitter cynicism was creeping into Shooter’s stories, and ‘Heroes for Hire!’ (pencilled by Mortimer and inked by Jack Abel) sees the team begin charging for their unique services, but it’s only a brilliant ploy to derail the criminal career of Modulus, an avatar of sentient living planet Modo who had turned that world into an unassailable haven for the worst villains of the galaxy…

Adventure #378 opened another tense and moving two-parter which began when Superboy, Duo Damsel, Karate Kid, Princess Projectra and Brainiac 5 are poisoned and find themselves with ‘Twelve Hours to Live!’  With no cure possible the quintet separate to spend their last day in the most personally satisfying ways they can – from sharing precious moments with soon-to-be bereaved family to K-Kid’s one-man assault on major league supervillain team the Fatal Five – only to reunite in their final moments and die together…

The incredible conclusion begins when a hyper-advanced being calling itself a Seeron freezes time and offers to cure the barely walking dead victims… but only if new arrivals Ultra Boy, Phantom Girl, Chameleon Boy, Timber Wolf, Star Boy, Lightning Lad & Chemical King return to his universe and defeat an invasion by brutes invulnerable to the mighty mental powers of the intellectual overlords. However, even as the shanghaied Legionnaires triumph and return, their comrades had been found and afforded the honour of ‘Burial in Space!’

Happily, a brilliant last-second solution enables the dead to rise just in time to lose their long-held position in Adventure Comics as changing tastes and shrinking sales prompted an abrupt change of venue. ‘The Legion’s Space Odyssey!’ (# 380, May 1969 by Shooter, Mortimer & Abel) sees a select band of Legionnaires teleported to the barren ends of the universe only to laboriously battle their way home against impossible odds, which include the “death” of Superboy and persistent sabotage by the Legion of Super-Pets. Of course there’s a perfectly rational, reasonable excuse for the devious scheme, so the tale is best remembered by fans for being the mission on which Duo Damsel and Bouncing Boy first get together…

From #381 onwards Adventure was filled with the 20th century exploits of Supergirl, whilst the Legion occupied her secondary spot in Action Comics, beginning with a reprint in #377 not included here. All new short Tales of the Legion of Super-Heroes began in #378 (July 1969) with Shooter, Mortimer & Esposito’s ‘The Forbidden Fruit!’ wherein Timber Wolf is deliberately addicted to a hyper-narcotic lotus in a vile scheme to turn the team into pliable junkies. Fortunately, the hero’s love for Light Lass allows him to overcome his awful burden, before #379’s ‘One of us is an Impostor!’ by E. Nelson Bridwell, Mortimer & Murphy Anderson offers a sharp mystery yarn to baffle Mon-El, Dream Girl, Element Lad, Shadow Lass and Lightning Lad once thermal thug Sunburst and a clever infiltrator threaten to tear the team apart from within…

Duo Damsel declares war on herself in #380 when her other body falls under the sway of an alien Superboy and turns to crime, leaving Bouncing Boy to clean up the psychological mess of ‘Half a Legionnaire?’ (Shooter, Mortimer & Abel) and in #381, Matter-Eater Lad reveals his lowly origins and dysfunctional family to lonely Shrinking Violet and ends up ‘The Hapless Hero!’ battling her absurdly jealous absentee boyfriend Duplicate Boy… the mightiest hero in the universe…

In #382 covert sub-team Ultra Boy, Karate Kid, Light Lass, Violet & Timber Wolf attempt to quell a potential super-robot arms-race and find that to succeed they might ‘Kill a Friend to Save a World!’, after which our still-heartbroken Durlan finds an Earthly double of his lost love Elwinda. However, when he morphs into her ideal man, he soon sees the folly of ‘Chameleon Boy’s Secret Identity!’ – a true tear-jerker with the hint of a happy ending from Bridwell, Mortimer & Abel… and a worrisome glimpse into how lonely guys think…

Shooter left his dream job with #384, but signed off in style with his landmark ‘Lament for a Legionnaire!’ which offers a welcome fill-in job by the superb Curt Swan under Abel’s inks, relating how Dream Girl’s infallible prophecy of Mon-El’s demise comes true, whilst his shocking resurrection introduces a whole new thrilling strand to the Lore of the Legion.

Bridwell, Mortimer & Abel depicts the failure of a vengeance-crazed killer’s quest for ultimate retribution in ‘The Fallen Starboy!’ prior to crafting Action Comics #386’s ‘Zap Goes the Legion!’, wherein cunning Uli Algor believes she has out-thought and outfought the juvenile agents of justice but has overlooked one crucial detail…

In #387 the creators delightfully add a touch of wry social commentary when the organisation must downsize and lay off a Legionnaire (for tax purposes!) after the government declares the team has ‘One Hero Too Many!’ before Action #389 (#388 being an all-reprint Supergirl giant), sees a now revenue-compliant Club of Heroes face ‘The Mystery Legionnaire!’ Here Cary Bates, Mortimer & Abel detail how robot dictator Klim is defeated by a hero who doesn’t exist, before Bridwell’s ‘The Tyrant and the Traitor’ (#390) reflects 1970’s political turmoil with a tale of guerrilla atrocity, destabilising civil war and covert regime change.

The Legion Espionage Squad is tasked with doing the dirty work, but even Chameleon Boy, Timber Wolf, Karate Kid, Brainiac 5 & Saturn Girl are out of their depth. Only ‘The Ordeal of Element Lad!’ in #391 saves the undercover unit from ignominious failure and certain death. Action #392 (September 1970) temporarily ended the feature’s unbroken run with a low-key but gripping yarn from Bates, Mortimer & Abel including alternate dimensions and some preposterous testing of ‘The Legionnaires that Never Were!’

The Frantic Futurians weren’t gone too long. In 1971 a concerted push to revive the Teen Warriors of Tomorrow culminated in a giant reprint issue of Adventure Comics. Cover dated April 1971, #403’s classic yarns were supplemented by new ‘Fashions from Fans’ as reinterpreted by Bridwell, Ross Andru & Esposito and also included a comprehensive ‘Diagram of Legion Headquarters Complex’, included here for your delight and delectation…


Then, March cover-dated Superboy #172 began an occasional series of new Legion exploits, beginning with ‘Brotherly Hate!’ by Bridwell & George Tuska. The sharp, smart sibling saga detailed the convoluted origins of twins Garth and Ayla Ranzz – AKA Lightning Lad & Light Lass – and their troubled relationship with older brother Mekt; lethal outlaw Lightning Lord

Some of those fan-costumes – generally the skimpier ones designed for the girl heroes produced in an era when underwear passed for combat attire – were adopted for the ongoing backups, which continued the comeback trail in ‘Trust Me or Kill Me!’ (#173 by Bates & Tuska), with the Boy of Steel compelled to devise a way to determine which Cosmic Boy is his friend and which a magical duplicate wrought by malefic mage Mordru

The origin of Invisible Kid and the secrets of his powers are explored when a thief duplicates the boy genius’ fadeaway gifts in #176’s ‘Invisible Invader!’, whilst Bates, Tuska & Vince Colletta report on the ‘War of the Wraith-Mates!’ in #183 as energy entities renew an eons-old war of the sexes after possessing Mon-El, Shadow Lass, Karate Kid & Princess Projectra.

Superboy #184 hints at days of greatness to come in ‘One Legionnaire Must Go!’ when Matter-Eater Lad is framed and replaced by his own little brother in a tasty tale by Bates. However, the big advance is the inking of LSH fan-fanatic Dave Cockrum over Murphy Anderson’s pencils. The neophyte artist would transform the look, feel and fortunes of the Legion before moving to Marvel and doing the same with a nigh-forgotten series: X-Men

With #188’s Bates scripted ‘Curse of the Blood-Crystals!’ (July 1972), Anderson started inking Cockrum in the sixth stunning tale of a now unstoppable Legion revival that would eventually lead to their taking over the comic book. A diabolical yarn of cross-&-double-cross sees a Legionnaire possessed by a magical booby-trap and forced to murder Superboy – but which of the two dozen heroes is actually the prospective killer? Issue #190 then featured ‘Murder the Leader!’ as the Fatal Five attack during the election of a new Legion head and rival candidates Saturn Girl and Mon-El must work together if either is to take the top job, after which Bates & Cockrum’s stunning thriller ‘Attack of the Sun-Scavenger!’ offers a staggering burst of comics brilliance, as manic solar scoundrel Dr. Regulus uses his own death as the key to ultimate victory after again attacking Sun Boy and his Legion comrades…

In Superboy #193, Bates & Cockrum’s back-up sees Chameleon Boy, Duo Damsel, Chemical King & Karate Kid undercover on a distant world to prevent atomic Armageddon in ‘War Between the Nights and the Days!’, followed by #195’s ‘The One-Shot Hero!’ telling the tale of ERG-1 – a human converted to sentient energy in an antimatter accident. The character had been mentioned in a 1960’s tale of the Adult Legion, with Bates & Cockrum at last fleshing out his only mission and heroic sacrifice with passion and overwhelming style…

The really big change came with the July issue as the long-lived title (which had premiered in 1949 just as the Golden Age was ending) transformed into Superboy Starring the Legion of Super-Heroes with #197. The relaunch kicked off with full-length extravaganza ‘Timber Wolf: Dead Hero, Live Executioner!’ as the Boy of Steel is summoned to the future to be greeted by a hero he believed had died in the line of duty. Somehow, Timber Wolf had survived and triumphantly greets his old comrade, but astute Legion leader MonEl fears some kind of trick in play. He’s proved right when the miraculous survivor goes berserk at an awards ceremony, seeking to assassinate the President of Earth.

Wolf is restrained before any harm can be done and a thorough deprogramming soon gives him a clean bill of mental health. Unfortunately, that’s exactly what the team’s hidden enemy had planned and when a deeper layer of brainwashing kicks in, the helpless mind-slave sabotages security systems, allowing militaristic alien warlord Tyr to invade Legion HQ. Happily, telepath Saturn Girl is on hand to free the mental vassal and scupper the assault, but in the scuffle Tyr’s computerised gun hand escapes, swearing vengeance…

The organisation’s greatest foes resurface with a seemingly infallible plan in #198’s ‘The Fatal Five Who Twisted Time!’: travelling back to 1950s Smallville and planting a device to edit the next thousand years and prevent the Legion ever forming. Second chapter ‘Prisoners of the Time Lock’ reveals how a squad comprising Brainiac 5, Element Lad, Chameleon Boy, Karate Kid, Princess Projectra and Mon-El has already slipped into the relative safety of the time stream, resolved to restore history or die with a resultant clash concluding in ‘Countdown to Catastrophe’

With an entire issue to play with but short stories still popular with readers, the format settled on alternating epics with a double dose of vignettes. Thus #199 opened with ‘The Gun That Mastered Men!’ as Tyr’s computerised wonder weapon sought to liberate its creator, only to rebel at the last moment and try taking over Superboy instead. When that threat is comprehensively crushed, Bouncing Boy takes centre stage to relate his solo battle against Orion the Hunter in ‘The Impossible Target’ It’s mere prelude to anniversary issue #200 wherein he loses his power to hyper-inflate and must resign. However, it does allow the Bounding Bravo to propose to Duo Damsel, unaware that she had been targeted and designated ‘The Legionnaire Bride of Starfinger’. The marriage is an event tinged with grandeur and tragedy as the supervillain kidnaps her in ‘This Wife is Condemned’, attempting to emulate her powers and make an army of doppelgangers, but ‘The Secret of the Starfinger Split!’ is never revealed once Superboy enacts a cunning counter-ploy…

SsLSH #201 featured the resurrection of ERG-1 as the energy-being reconstitutes himself to save the team from treachery in ‘The Betrayer From Beyond!’ whilst ‘The Silent Death’ sees precognitive Dream Girl infallibly predict a comrade’s imminent demise – even though no hero anywhere appears to be endangered. The next issue was a 100-Page Giant but only two tales were new. They were also Cockrum’s final forays in the 30th century and saw the debut of his equally impressive successor Mike Grell as inker on ‘Lost a Million Miles from Home!’ Here Colossal Boy & Shrinking Violet face perplexing mystery in deep space: an inexplicable loss of ship’s power which compels them to abandon ship in the worst possible place imaginable. This is followed by ‘The Lore of the Legion’ as Bridwell & Cockrum detail the facts and figures on 16 Legionnaires…

Closing that issue was Bates & Cockrum’s ‘Wrath of the Devil-Fish!’ It was the artist’s swan song, featuring the debut of the re-designated ERG-1 as Wildfire when an eerie amphibian creature attacks a pollution-cleansing automated Sea-Station. Of course, the monster is not what he seems and the Legion hope they might have found a unique new recruit…

Having utterly transformed the look, feel and fortunes of the Legion, Cockrum moved to Marvel where he would perform the same service for another defunct and almost forgotten series called the X-Men. With Grell now handling full art, the youthful Club of Champions were still on the meteoric rise, depicted as a dedicated, driven, combat force in constant, cosmos-threatening peril. However, our super-science stalwarts still struggled against a real-world resurgence in spiritual soul-searching and supernatural dramas, with most of the comics industry churning out a myriad of monster and magic tales. The dominant genre even invaded the bastions of graphic futurism in #203’s ‘Massacre by Remote Control’ (Bates & Grell) when increasing indifference and neglect prompt veteran Invisible Kid to sacrifice his life to save his comrades. Sadness is tinged with arcane joy, however, as this was a twist on gothic ghost stories with the fallen hero united with a lover from the far side of the Veil of Tears…

The Legion of Super-Heroes is one of the most beloved but bewildering creations in funnybook history and largely responsible for the growth of the groundswell movement that became Comics Fandom. Moreover, these scintillating and seductively addictive stories – as much as Julie Schwartz’s Justice League or Marvel’s Fantastic Four – fired up the interest and imaginations of generations of readers and underpinned the industry we all know today.

If you love comics and haven’t read this stuff, you are the poorer for it and need to enrich your future days as soon as possible.
© 1968, 1969, 1970, 1971, 1972, 1973, 1974, 2024 DC Comics. All Rights Reserved.

DC Finest: Justice League of America – The Bridge Between Earths


By Gardner F. Fox & Mike Sekowsky, Denny O’Neil, Dick Dillin, Frank Giacoia, Joe Giella, Sid Greene, George Roussos, Neal Adams & various (DC Comics)
ISBN: 978-1779528377 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

This stunning compilation is part of the first tranch of long-awaited DC Finest editions: full colour continuations of their chronolgically curated monochrome Showcase Presents line, delivering “affordably priced, large-size (comic book dimensions and generally around 600 pages) paperback collections” highlighting past glories.Whilst primarily and understandably concentrating on the superhero character pantheon, there will also be genre selections like horror and war books, and themed compendia such as the much anticpiated gathering of early ape stories (brace yourself for DC Finest: The Gorilla World in July!).

Sadly, they’re not yet available digitally, as were the lst decade’s Bronze, Silver and Golden Age collections, but we live in hope…

Keystone of the DC Universe, the Justice League of America is the reason we still have a comics industry today. The day the first JLA story was published marks the moment when superheroes truly made comic books their own particular preserve. Even though the popularity of masked champions has waxed and waned a few time since 1960, and other genres have re-won their places on published pages, in the minds of America and the world, Comics Means Superheroes and the League signalled that men – and even a few women – in capes and masks were back for good…

When Julius Schwartz began reviving and revitalising the nigh-defunct superhero genre in 1956, his Rubicon move came a few years later with the uniting of his reconfigured mystery men into a team. The JLA debuted in The Brave and the Bold #28 (cover-dated March 1960) and cemented the growth and validity of the revived subgenre, consequently triggering an explosion of new characters at every company publishing funnybooks and spreading to the rest of the world as the decade progressed.

Spanning June 1966 to June 1969, this first full-colour paperback compendium of classics re-presents issues #45-72 of the epochal first series with scripter Gardner Fox and illustrator Mike Sekowsky eventually giving way to new wave Denny O’Neil and Dick Dillin with inkers Joe Giella, Sid Greene, George Roussos seemingly able to do no wrong. While we’re showing our gratitude, lets also salute stalwart letterer Gaspar Saladino for his herculean but unsung efforts to make the uncanny clear to us all…

The adventures here focus on the collective exploits of Superman, Batman, Flash, Green Lantern, Wonder Woman, Aquaman, J’onn J’onzz – Manhunter from Mars, Green Arrow, The Atom, hip and plucky mascot Snapper Carr, latest inductee Hawkman and a few unaffiliated guest stars as the team consolidated its hold on young hearts and minds whilst further transforming the entire nature of the American comic book experience.

The volume encompasses a period in DC’s history that still makes many fans shudder with dread but I’m going to ask them to reconsider their aversion to the “Camp Craze” that saw America go superhero silly in the wake of the Batman TV show (and, to a lesser extent, the Green Hornet series that introduced Bruce Lee to the world). I should also mention that comics didn’t create the craze. Many popular media outlets felt the zeitgeist of a zanier, tongue-in-cheek, mock-heroic fashion: Just check out episodes of Lost in Space or The Man from U.N.C.L.E if you doubt me…

Without pause or preamble we plunge straight into the fun with Justice League of America #45 (cover dated June 1966) with Fox, Sekowsky, Frank Giacoia & Joe Giella for the witty monster-menace double-feature ‘The Super-Struggle against Shaggy Man!’ A wisecracking campy tone was fully in play with the next issue, in acknowledgement of the changing audience profile. It was the opening part of the fourth annual crossover with the Justice Society of America and this time the stakes were raised to encompass destruction of both planets in ‘Crisis Between Earth-One and Earth-Two’ and #47’s ‘The Bridge Between Earths!’ Here a bold – if rash – experiment pulls the two sidereal worlds into an inexorable hyperspace collision, whilst making matters worse, an antimatter being uses the opportunity to explore our positive matter universe.

Peppered with wisecracks and “hip” dialogue, it’s sometimes difficult to discern what a cracking yarn this actually is, but if you’re able to forgive or swallow dated patter, this is one of the best plotted and illustrated stories in the entire JLA/JSA canon. Furthermore, the vastly talented Sid Greene signed on as regular inker with this classic adventure, adding expressive subtlety, beguiling texture and whimsical humour to the pencils of Sekowsky and Fox’s increasingly light, comedic scripts. The next issue was an 80-Page Giant (reprinting Brave and the Bold #29 and Justice League of America #2 and 3, represented here by its stirring Sekowsky/Murphy Anderson cover, to be followed by ‘Threat of the True-or-false Sorcerer’ in which a small team of the biggest guns (Batman, Superman, Flash & Green Lantern) must ferret out a doppelganger Felix Faust before the mage inadvertently dissolves all creation.

There’s no excessive hoopla to celebrate the fiftieth issue but ‘The Lord of Time Attacks the 20th Century’ is another brilliantly told tale of heroism, action and sacrifice that -uncharacteristically for the company and the time – references the ongoing Vietnam conflict. With “Batmania” in full swing, editor Schwartz also deemed it wise to include Robin, The Boy Wonder with regulars Aquaman, Flash, Green Arrow, Wonder Woman, Snapper Carr & Batman. Issue #51 concluded a long-running experiment in continuity with ‘Z – As in Zatanna – and Zero Hour!’, in which a young sorceress concluded a search for her long-missing father with the assistance of a small group of Leaguers and guest-star RalphElongated ManDibny.

Zatarra was a magician-hero in the Mandrake mould. In the 1940s he fought evil in the pages of Action Comics for over a decade, beginning with the very first issue. During the Silver Age Fox had Zatarra’s young and equally gifted daughter, Zatanna, go searching for him by guest-teaming with a selection of superheroes Fox was currently scripting (if you’re counting, these tales appeared in Hawkman #4, Atom #19, Green Lantern #42, and the Elongated Man back-up strip in Detective Comics #355). Thanks to a very slick piece of back writing the roster included the high-profile Caped Crusader via Detective #336’s ‘Batman’s Bewitched Nightmare’. For that full story you could track down Justice League of America: Zatanna’s Search

Experimentation was also the basis of #52’s ‘Missing in Action – 5 Justice Leaguers!’, a portmanteau tale showing what happened to those members who didn’t show up for issue #50. Hawkman – plus wife and partner Hawkgirl – Green Lantern, Martian Manhunter and Superman reported their solo yet ultimately linked adventures, whilst The Atom referred them to his time-travelling escapade with Benjamin Franklin from the pages of his own comic (The Atom #27 ‘Stowaway on a Hot Air Balloon!’). Batman still managed to make an appearance through the magic of a lengthy flashback, showing again just how ubiquitous the TV show had made him. No editor in his right mind would ignore a legitimate (or even not-so much) chance to feature such a perfect guarantee of increased sales.

‘Secret Behind the Stolen Super-Weapons!’ saw Batman, Wonder Woman, Green Arrow & Hawkman – again with Hawkgirl guest-starring – deprived of their esoteric armaments and in desperate need of the Atom, Flash, Aquaman & Superman whilst card-carrying criminals returned in ‘The History-Making Costumes of the Royal Flush Gang!’: a taut mystery-thriller with plenty of action to balance the suspense, and fed into another summer-spectacular team-up with the JSA.

Boasting a radical change, the Earth-2 team now starred an adult Robin instead of Batman, but Hourman, Wonder Woman, Hawkman, Wildcat, Johnny Thunder & Mr. Terrific still needed the help of Earth-1’s Superman, Flash, Green Lantern & Green Arrow to cope with ‘The Super-Crisis that Struck Earth-Two!’ and ‘The Negative-Crisis on Earths One-Two!’

This cosmic threat from a dying universe was in stark contrast to the overly-worthy but well intentioned ‘Man – Thy Name is Brother!’ in #57, where Flash, Green Arrow & Hawkman joined Snapper Carr in defending human rights and equality via three cases involving ethnic teenagers: a black kid, a native American/Apache (and if that modern phrase doesn’t indicate the necessity and efficacy of such stories in the 1960’s then what does?) and an aid-worker in India. Morepver, although it’s all beautifully drawn and obviously heartfelt, I still ponder on the fact that all the characters are male…

Eventually comics would confront even that last bastion of institutionalised prejudice….

Another Eighty-Page Giant cover – by Infantino & Anderson – follows as #58 reprinted Justice League of America #1, 6 & 8, which is followed by the extremely odd conceptual puzzler ‘The Justice Leaguer’s Impossible Adventure!’ wherein the heroes battle beyond realty to prevent raw evil poisoning the universe before another “hot” guest-star debuted as JLA #60 featured ‘Winged Warriors of the Immortal Queen!’ and pitted the enslaved and transformed team against DC’s newest sensation: Batgirl.

However, by 1968 the new superhero boom looked to be dying just as its predecessor had at the end of the 1940s. Sales were down generally in the comics industry and costs were beginning to spiral, and more importantly “free” entertainment, in the form of television, was by now ensconced in even the poorest household. If you were a kid in the sixties, think on just how many brilliant cartoon shows were created in that decade, when artists like Alex Toth and Doug Wildey were working in West Coast animation studios. Moreover, comic-book heroes were now appearing on the small screen. Superman, Aquaman, Batman, the Marvel heroes and even the JLA were there every Saturday in your own living room…

It was a time of great political and social upheaval. Change was everywhere and unrest even reached the corridors of DC. When a number of creators agitated for increased work-benefits the request was not looked upon kindly. Many left the company for other outfits. Some quit the business altogether.

The remainder of this collection increasingly reflects the turmoil of the times as the writer and penciller who had created every single adventure of the World’s Greatest Superheroes since their inception gave way to a “new wave” writer and a fresh if not young artist.

Kicking off the fresh start is ‘Operation: Jail the Justice League!’ by Fox, Sekowsky & Greene: a sharp and witty action-mystery with an army of supervillains wherein the team must read between the lines as Green Arrow announces he’s quitting the team and super-hero-ing!

George Roussos replaced Greene as inker for ‘Panic from a Blackmail Box!’, a taut thriller about redemption involving the time-delayed revelations of a different kind of villain, and ‘Time Signs a Death-Warrant for the Justice League’, where the villainous Key finally acts on a scheme he initiated way back in Justice League of America #41. This rowdy fist-fest was Sekowky’s last pencil job on the team (although he returned for a couple of covers). He was transferring his attentions to the revamping of Wonder Woman (for which see the marvellous Diana Prince: Wonder Woman volume 1 ).

Fox ended his magnificent run on a high point with the 2-part annual team-up of League and the Society. Creative to the very end, his last story was yet another of Golden Age revival of the kind that had resurrected the superhero genre. JLA #64 & 65 featured the ‘Stormy Return of the Red Tornado!’ and ‘T.O. Morrow Kills the Justice League – Today!’ with a cyclonic sentient super-android taking on the mantle of the comedic 1940s “Mystery Man” who appeared in the very first JSA adventure (if you’re interested, the original Red Tornado was a brawny washer-woman/landlady named Ma Hunkle, who fought street crime dressed as a man).

Fox’s departing shot saw the artistic debut of veteran Blackhawk artist Dick Dillin: a prolific draughtsman who would draw every JLA exploit for the next 12 years, as well as many other adventures of DC’s top characters like Superman and Batman. His first jobs were inked by the returning Sid Greene, a pairing that seemed vibrant and darkly realistic after the eccentrically stylish, almost abstract late period Sekowsky.

Not even the heroes themselves were immune to change. As the market contracted and shifted, so too did the team. With no fanfare Martian Manhunter was dropped after #61. He just stopped appearing and the minor heroes (ones whose strips or comics had been cancelled) got less and less space in future tales. Denny O’Neil took over scripting with #66, opening with a rather heavy-handed satire entitled ‘Divided they Fall!’ wherein defrocked banana-republic dictator Generalissimo Demmy Gog (did I mention it was heavy-handed?) used a stolen morale-boosting ray to cause chaos on a college campus. O’Neil was more impressive with second outing ‘Neverwas – the Chaos Maker!’: a time-lost monster on a rampage. However, the compassionate solution to his depredations better fitted the social climate and hinted at joys to come when the author began his legendary run on Green Lantern/Green Arrow with Neal Adams.

‘A Matter of Menace’ featured a plot to frame Green Arrow by daft villain Headmastermind , but is most remarkable for the brief return of Diana Prince. Wonder Woman had silently vanished at the end of #66 and her cameo here is more a plug for her own de-powered adventure series than a regulation guest-shot. This is followed by a more traditional guest-appearance in #70’s ‘Versus the Creeper’ wherein the much diminished team of Superman, Batman, Flash, Green Lantern & Atom battle misguided aliens inadvertently brought to Earth by the astoundingly naff Mind-Grabber Kid (latterly seen in Seven Soldiers and 52) with the eerie Steve Ditko-created antihero along for the ride and largely superfluous to the plot.

Eager to plug their radical new heroine, Diana Prince guested again in #71’s ‘And So My World Ends!’: a drastic reinvention of the history of the Martian Manhunter from O’Neil, Dillon & Greene which, by writing him out of the series, galvanised and reinvigorated the character for a new generation. The plot introduced the belligerent White Martians of today and revealed how a millennia long race war between Whites and Greens devastated Mars forever.

Closing down this outing, ‘Thirteen Days to Doom!’ offers a moody gothic horror story in which Hawkman was turned into a pillar of salt by demons, precipitating another guest-shot for Hawkgirl, but excellent though it was, the entire thing was but prelude to O’Neil’s first shot at the annual JLA/JSA team-up in issues #73 and 74.

For which you’ll need a different volume…

With iconic covers by Sekowsky, Dillin, Carmine Infantino, Neal Adams, Joe Kubert & Murphy Anderson, these tales are a perfect example of all that was best about the Silver Age of comics, combining optimism and ingenuity with bonhomie and adventure. This slice of better times also has the benefit of cherishing wonderment whilst actually being historically valid for any fan of our medium. Best of all the stories here are still captivating and enthralling transports of delight.

These classical compendia are a dedicated fan’s delight: an absolute gift for modern readers who desperately need to catch up without going bankrupt. They are also perfect to give to youngsters as an introduction into a fabulous world of adventure and magic. Although an era of greatness had ended, it ended at the right time and for sound reasons. These thoroughly wonderful thrillers mark an end and a beginning in comic book storytelling as whimsical adventure was replaced by inclusivity, social awareness and a tacit acknowledgement that a smack in the mouth doesn’t solve all problems. The audience was changing and the industry was forced to change with them. But underneath it all the drive to entertain remained strong and effective. Charm’s loss is drama’s gain and today’s readers might be surprised to discover just how much punch these tales had – and still have.

And for that you need to buy this book…
© 1966, 1967, 1968, 1969, 2024 DC Comics. All Rights Reserved.

The Joker: A Celebration of 75 Years


By Bob Kane, Bill Finger, Jerry Robinson, Don Cameron, Jack Burnley, Dick Sprang, Lew Sayre Schwartz, Win Mortimer, David V. Reed, Sheldon Moldoff, Charles Paris, Dennis O’Neil & Neal Adams, Steve Englehart, Marshall Rogers & Terry Austin, John Byrne & Karl Kesel, Jim Starlin, Jim Aparo, Mike DeCarlo, J.M. DeMatteis, Joe Staton, Steve Mitchell, Chuck Dixon, Brian Stelfreeze, Greg Rucka, Devin Grayson, Damian Scott, Dale Eaglesham, Sean Parsons, Sal Buscema & Rob Hunter, Paul Dini, Don Kramer & Wayne Faucher, Tony Daniel & Ryan Winn, Scott Snyder, Greg Capullo, Jonathan Glapion & various (DC Comics)
ISBN: 978-1-4012-4759-1 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There are quite a few comics anniversaries this year. Some of the most significant will be rightly celebrated, but a few will be unjustly ignored. This guy ain’t in the latter category.

When the very concept of high-priced graphic novels was just being shelf tested in in the 1980s, DC Comics produced a line of glorious full-colour hardback compilations spotlighting star characters and celebrating standout stories decade by decade from the company’s illustrious and varied history. They then branched out into themed collections which shaped the output of the modern industry; such as this fabulous and far from dated congregation of yarns offering equal billing and star status to one of the most enduring archfoes in fiction: The Maestro of Malignant Mirth dubbed The Joker.

So much a mirror of and paralleling the evolution of Batman, the exploits of the Joker are preceded here by a brief critical analysis of significant stages in the vile vaudevillian’s development, beginning with the years 1940-1942 and Part I: The Grim Jester.

There will be more on him and his co-anniversarians Robin and Catwoman throughout the year, but today it’s the turn of the opening act of the landmark issue to take his bow in the spotlight…

After erudite deconstruction comes sinister action as debut appearance ‘Batman Vs. The Joker’ – by Bill Finger & Bob Kane from Batman #1, cover-dated Spring 1940 and on sale on April 25th – provides suspenseful entertainment whilst introducing the most diabolical member of the Dark Knight’s rogues’ gallery. A chilling moody tale of brazen extortion and wilful wanton murder begins when an eerie character publicly announces that he will kill certain business and civic figures at specific times…

An instant hit with readers and creators, the malignantly mirthful murderer kept coming back and appeared in almost every issue. In Batman #5 (March 1941, by Finger, Kane & Jerry Robinson) ‘The Riddle of the Missing Card’ once again saw the Crime Clown pursue loot and slaughter, but this time with a gang of card-themed crooks at his side. It did not end well for the whimsical butcher of buffoonery…

Fame secured, the Devil’s Jester quickly became an over-exposed victim of his own nefarious success. In story terms that meant seeking to reform and start over with a clean slate. Turning himself in, the maniac grasses on many criminal confederates but ‘The Joker Walks the Last Mile’ (Finger, Kane & Robinson, Detective Comics #64, June 1942) shows that tousled viridian head twisting inexorably back towards murderous larceny…

As years passed and tastes changed, the Cackling Killer mellowed into a bizarrely baroque bandit. Part II: The Clown Prince assesses that evolution, before providing fascinating examples beginning with ‘Knights of Knavery’ from Batman #25 (October/November 1944 by Don Cameron, Jack Burnley & Robinson). Here he and arch-rival The Penguin fractiously join forces to steal the world’s biggest emerald and outwit all opposition, before falling foul of their own mistrust and arrogance once the Caped Crusaders put their own thinking caps on.

‘Rackety-Rax Racket’ Batman #32 (December 1945, Cameron & Dick Sprang) is another malevolently marvellous exploit which sees an ideas-starved Prankster of Peril finding felonious inspiration in college-student hazing and initiation stunts, after which ‘The Man Behind the Red Hood’ (Detective Comics #168, February 1951) reveals a partial origin as part of a brilliantly engrossing mystery by Finger, Lew Sayre Schwartz & Win Mortimer. It all began when the Caped Crusader regales eager young criminology students with the story of “the one who got away”- just before the fiend suddenly came back…

In ‘The Joker’s Millions (Detective #180, February1952) pulp sci fi writer David Vern Reed, Sprang & Charles Paris provide a gloriously engaging saga disclosing how the villain’s greatest crime rival took revenge from the grave by leaving the Harlequin of Hate too rich to commit capers. It was all a vindictive double-barrelled scheme though, making the Joker a patsy and twice a fool, as the Caped Crusaders eventually found… to their great amusement.

From World’s Finest Comics #61 (November 1952) Reed, Kane, Schwartz & Paris co-perpetrate ‘The Crimes of Batman’ as Robin is taken hostage and the Gotham Gangbuster must commit a string of felonies to preserve the lad’s life. Or so the Joker vainly hopes…

‘Batman – Clown of Crime’ (Batman #85, August 1954, Reed, Sheldon Moldoff & Paris) captures the dichotomy of reason versus chaos as the eternal arch enemies’ minds are swapped in a scientific accident. Soon a law-abiding Joker and baffled Robin are hunting down a madcap loon with the ultimate weapon at his disposal, the secret of the Gotham Guardian’s true identity

The Silver Age of US comic books utterly revolutionised a flagging medium, bringing a modicum of sophistication to the returning sub-genre of masked mystery men. However, for quite some time, changes instigated by Julius Schwartz in Showcase #4 – which rippled out to affect all National/DC Comics’ superhero characters – generally passed Batman and Robin by. Fans buying Batman, Detective Comics, World’s Finest Comics and even Justice League of America would read adventures that in look and tone were largely unchanged from the safely anodyne fantasies that had turned the grim Dark Knight into a mystery-solving, alien-fighting costumed Boy Scout as the 1940s turned into the1950s.

By the end of 1963, Schwartz, having either personally or by example revived and revitalised much of DC’s line and by extension the entire industry with his modernizations, was asked to work his magic with creatively stalled and nigh-moribund Caped Crusaders just as they were being readied for mainstream global stardom. ‘The Joker’s Jury’ (Batman #163 May 1963 by Finger, Moldoff & Paris) was the last sight of the Cosey Clown before his numerous appearances on the blockbuster Batman TV show warped the villain and left him unusable for years…

Here, however, Robin and his senior partner are trapped in the criminal enclave of Jokerville, where every citizen is a fugitive bad-guy dressed up as the Clown Prince, and where all lawmen are outlaws.

The story of the how the Joker was redeemed as a metaphor for terror and evil is covered in Part III: The Harlequin of Hate and thereafter confirmed by the single story which undid all that typecasting damage. ‘The Joker’s Five-Way Revenge’ (Batman #251, September 1973 by Dennis O’Neil & Neal Adams) reversed the zany, “camp” image by re-branding the characters and returning to the original 1930s concept of a grim and driven Dark Avenger chasing an insane avatar of pure chaos. Such a hero needed far deadlier villains and, by reinstating the psychotic, diabolically unpredictable Killer Clown who scared the short pants off readers of the Golden Age, set the bar high. A true milestone utterly redefining the Joker for the modern age, the frantic moody yarn sees the Mirthful Maniac stalking his old gang, determined to eradicate them all, with the hard-pressed Gotham Guardian desperately playing catch-up. As crooks die in all manner of Byzantine and bizarre ways, Batman realises his archfoe has gone irrevocably off the deep end.

Terrifying and beautiful, for many fans this is the definitive Batman/Joker story.

The main contender for that prize follows: a two-part saga from Detective Comics #475-476 (February & April 1978) that concluded a breathtaking, signature run of retro tales by Steve Englehart, Marshall Rogers & Terry Austin. The absolute zenith in a short but stellar sequence resurrecting old foes naturally starred the Dark Knight’s nemesis at his most chaotic, beginning with ‘The Laughing Fish’ and culminating in ‘The Sign of the Joker!’: comprising one of the most reprinted Bat-tales ever concocted and even adapted as an episode of the award-winning Batman: The Animated Adventures TV show in the 1990s.

In fact, you’ve probably already read it. But if you haven’t… what a treat awaits you!

As fish with the Joker’s horrific smile began turning up in sea-catches all over the Eastern Seaboard, the Clown Prince attempts to trademark them. When patent officials foolishly tell him it can’t be done, they start dying – publicly, impossibly and incredibly painfully…

The story concluded in a spectacular apocalyptic clash which shaped, informed and redefined the Batman mythos for decades to come…

Although Crisis on Infinite Earths transformed the entire DC Universe, it left the Joker largely unchanged, but did narratively set the clock back far enough to present fresher versions of most characters. ‘To Laugh and Die in Metropolis’ comes from Superman volume 2 #9 (September 1987) wherein John Byrne & Karl Kesel reveal how the Malicious Mountebank challenges the Man of Steel for the first time. The result is a captivating but bloody battle of wits, with the hero’s friends and acquaintances all in the killer clown’s crosshairs…

The next (frustratingly incomplete) snippet comes from one of the most effective publicity stunts in DC’s history. Despite decades of wanting to be “taken seriously” by the wider world, every so often a comic book event gets away from editors and publishers and takes on a life of its own. This usually does not end well for our beloved art form, as the way the greater world views the comics microcosm is seldom how we insiders and cognoscenti see it.

One of the most controversial sagas of the last century saw an intriguing marketing stunt go spectacularly off the rails – for all the wrong reasons – and become instantly notorious whilst sadly masking the real merits of the piece it was supposed to plug.

‘A Death in the Family’ Chapter Four originated in Batman #427 (December 1988), courtesy of Jim Starlin, Jim Aparo & Mike DeCarlo. It needs a bit more background than usual, though. Robin, the Boy Wonder debuted in Detective Comics #38 (April 1940) created by Kane, Finger & Robinson. The kid was a juvenile circus acrobat whose parents were murdered by a mob boss. The story of how Batman took orphaned Dick Grayson under his scalloped wing and trained him to fight crime has been told, retold and revised many times over the decades and still undergoes the odd tweaking to this day. The child Grayson fought beside Batman until 1970 when, as a sign of those turbulent times, he flew the nest, becoming a Teen Wonder and college student. His invention as a junior hero for younger readers to identify with had inspired an incomprehensible number of costumed sidekicks and kid crusaders, and Grayson continued in similar vein for the older, more worldly-wise readership of America’s increasingly rebellious youth culture. During the 1980s he led the New Teen Titans, re-established a turbulent working relationship with Batman and reinvented himself as Nightwing. This of course left the post of Robin open…

After Grayson’s departure, Batman worked alone until he caught a streetwise urchin trying to steal the Batmobile’s tires. Debuting in Batman #357 (March 1983) this lost boy was Jason Todd, and eventually the little thug became the second Robin (#368, February 1984), with a short but stellar career, marred by his impetuosity and tragic links to one of the Caped Crusader’s most unpredictable enemies…

Todd had serious emotional problems which became increasingly apparent in issues leading up to story arc ‘A Death in the Family’. As the kid became more callous and brutal in response to daily horrors he was exposed to, Jason deliberately caused the death of a vicious drug-dealer with diplomatic immunity. It triggered a guilty spiral culminating in the story-arc which comprised Batman #426-429. Ever more violent and seemingly incapable of rudimentary caution, Jason is suspended by Batman. Meanwhile the Joker returns, but rather than his usual killing frenzy, the Clown Prince is after mere cash, because the financial disaster of Reaganomics has depleted his coffers… meaning he can’t afford his outrageous murder gimmicks…

Without purpose, Jason has been wandering the streets where he grew up. Encountering a friend of his dead mother, he learns a shocking secret. The woman who raised him was not his birthmother, and there exists a box of personal papers naming three different women who might be his true mother. Lost and emotionally volatile, Jason sets out to track them down…

After monumental efforts, he locates Dr. Sheila Haywood working as a famine relief worker in Ethiopia. As Jason heads for the Middle East and a confrontation with destiny, he is unaware Batman is also in that troubled region, hot on the Joker’s trail as the Maniac of Mirth attempts to sell stolen nuclear weapons to any terrorist who can pay…

When Jason finds his mom, he has no idea that she has been blackmailed by the Clown Prince of Crime into a deadly scam involving stolen relief supplies.

I’m not going to bother with the details of the voting fiasco that plagues all references to this tale as it’s all copiously detailed elsewhere, but suffice to say that to test then-new marketing tools a 1-900 number was established and, thanks to an advanced press campaign, readers were offered the chance to vote on whether Robin would live or die in the story. Against all and every editorial expectation vox populi voted thumbs down and Jason died in a most savage and uncompromising manner. Shades of the modern experience of Boaty McBoatface! The public cannot be trusted to take any plebiscite seriously…

Jason had increasingly become a poor fit in the series and this storyline galvanised a new direction with a darker, more driven Batman, beginning almost immediately as the Joker, after killing Jason in a chilling and unforgettably violent manner, became UN ambassador for Iran (later revised as the fully fictional Qurac – just in case!) and, at the request of the Ayatollah himself, attempted to kill the entire UN General Assembly at his inaugural speech.

And here is the true injustice surrounding this tale: the death of Robin (who didn’t even stay dead) and the media uproar over the voting debacle took away from the real importance of this story – and perhaps deflected some real scrutiny and controversy. Starlin had crafted a clever, bold tale of real world politics and genuine issues – and most readers didn’t even notice.

Terrorism Training Camps, Rogue States, African famines, black marketeering, Relief fraud, Economic, Race and Class warfare, Diplomatic skullduggery and nuclear smuggling all featured heavily, as did such notable hot-button topics as Ayatollah Khomeini, Reagan’s Cruise Missile program, the Iran-Contra and Arms for Hostages scandals and the horrors of Ethiopian refugee camps. Most importantly, it signalled a new, fearfully casual approach to violence and death in comics.

The story selected to represent the lad here is a poor choice, however. This is not to say that ‘A Death in the Family’ is a lesser effort: far from it, and Starlin, Aparo & DeCarlo’s landmark, controversial story of the murder of brash, bright Jason Todd by the Joker shook the industry and still stands the test of time. However, all that’s included here is the final chapter, and even I, having read it many times, was bewildered as to what was going on.

If you want to see the entire saga – and trust me, you do – seek out a copy of the complete A Death in the Family .

In 1989 Batman broke box office records in the first of a series of big budget action movies. The Joker was villain du jour and stole the show. That increased public awareness again influenced comics and is covered in Part IV: Archnemesis before ‘Going Sane’ Part Two ‘Swimming Lessons’ offers a fresh look at motivations behind his madness. The story comes from Batman: Legends of the Dark Knight #66 (December 1994). LoDK began in the frenzied atmosphere following the movie. With planet Earth completely Bat-crazy for the second time in 25 years, DC wisely supplemented the Gotham Guardian’s regular stable of titles with a new one specifically designed to focus on and redefine his early days and cases through succession of retuned, retold classic stories.

Three years earlier the publisher had boldly begun retconning the entire ponderous continuity via landmark maxi-series Crisis on Infinite Earths; rejecting the concept of a vast multiverse and re-knitting time so that there had only ever been one Earth. For new readers, this solitary DC world provided a perfect place to jump on at a notional starting point: a planet literally festooned with iconic heroes and villains draped in a clear and cogent backstory that was now fresh and newly unfolding. Many of their greatest properties got a reboot, all enjoying the tacit conceit that the characters had been around for years and the readership were simply tuning in on just another working day.

With Batman’s popularity at an intoxicating peak and, as DC was still in the throes of re-jigging narrative continuity, his latest title presented multipart epics reconfiguring established villains and classic stories: infilling the new history of the re-imagined, post-Crisis hero and his entourage.

An old adage says that you can judge a person by the calibre of their enemies, and that’s never been more ably demonstrated than in the case of Batman and The Joker. The epic battles between these so similar yet utterly antithetical icons have filled many pages and always will…

With that in mind, J.M. DeMatteis, Joe Staton & Steve Mitchell’s 4-part psychological study ‘Going Sane’ takes us back to a time when Batman was still learning his job and had only crossed swords with the Clown Prince of Crime twice before. After a murderously macabre circus-themed killing-spree in the idyllic neighbourhood of Park Ridge and abduction of crusading Gotham Councilwoman Elizabeth Kenner, a far-too-emotionally invested Batman furiously plays catch-up. This leads to a disastrous, one-sided battle in front of GCPD’s Bat signal and a frantic pursuit into the dark woods beyond the city.

Driven to a pinnacle of outrage, the neophyte manhunter falls into the Joker’s devilishly prepared trap and is caught in an horrific explosion. His shattered body is then dumped by an incredulous, unbelieving killer clown reeling in shock at his utterly unexpected ultimate triumph. Stand-alone extract ‘Swimming Lessons’ opens here with Batman missing and Police Captain James Gordon taking flak from all sides for not finding the Predatory Punchinello or the savage mystery assailant who recently murdered an infamous underworld plastic surgeon…

Under Wayne Manor, faithful manservant Alfred fears the very worst, whilst in a cheap part of town thoroughly decent nonentity Joseph Kerr suffers terrifying nightmares of murder and madness. His solitary days end when he bumps into mousy spinster Rebecca Brown. Days pass and two lonely outcasts find love in their mutual isolation and shared affection for classic slapstick comedy. The only shadows blighting this unlikely romance are poor Joe’s continual nightmares and occasional outbursts of barely suppressed rage…

As days turn to weeks and months, Alfred sorrowfully accepts the situation and prepares to close the Batcave forever. As he descends, however, he is astounded to see the Dark Knight has returned…

The story of Joe Kerr – fictive product of a deranged mind which simply couldn’t face life without Batman – is another yarn readers will want to experience in full, but that too will only happen in a different collection.

The World’s Greatest Detective continues to relentlessly battle the Clown Prince in ‘Fool’s Errand’ (Detective Comics #726, October 1998) as Chuck Dixon & Brian Stelfreeze depict a vicious mind-game conducted by the Hateful Harlequin from his cell, using a little girl as bait and an army of criminals as his weapon against the Dark Knight, after which ‘Endgame’ Part Three ‘…Sleep in Heavenly Peace’ (by Greg Rucka, Devin Grayson, Damian Scott, Dale Eaglesham, Sean Parsons, Sal Buscema & Rob Hunter in Detective #741, February 2000) sees the Joker plaguing a Gotham struggling to recover from a cataclysmic earthquake.

It’s Christmas, but the stubborn survivors are so stretched striving to stop Joker’s plan to butcher all the babies left in town, that they are unable to notice this real scheme which will gouge a far more personal wound in their hearts…

‘Slayride’ by Paul Dini, Don Kramer & Wayne Faucher (Detective Comics #826, February 2007 and another Seasonal special) is one of the best Joker – and definitely the best Robin – stories in decades. This Christmas chiller sees our Crazed Clown trap third Boy Wonder Tim Drake in a stolen car, making him an unwilling participant in a spree of vehicular homicides amongst last-minute shoppers. If there is ever a Greatest Batman Christmas Stories Ever Told collection (and if there’s anybody out there with the power to make it so, get weaving please!), this just has to be the closing chapter…

Brining us up nearly to date, Part V: Rebirth focuses on 2011’s New 52 continuity-wide reboot and the even grimmer, Darker Knight who debuted in Detective Comics volume 2 #1 with what might then have been assumed to be the last Joker story. Crafted by Tony Daniel & Ryan Winn, ‘Faces of Death’ follows the mass-murdering malcontent on another pointless murder spree ending with his apparent death, leaving behind only his freshly skinned-off face nailed bloodily to an asylum wall…

One year later the Joker explosively returned, targeting Batman’s allies in company-wide crossover event dubbed Death of the Family. The crippling mind games and brutal assaults culminated in ‘But Here’s the Kicker’ (Batman #15, February 2013 by Scott Snyder, Greg Capullo & Jonathan Glapion) and purportedly the final battle between Bat and Clown: but we’ve all heard that before, haven’t we?

The Joker has the rare distinction of being arguably the most iconic villain in comics and can claim that title in whatever era you focus on; Noir-esque Golden Age, sanitised Silver Age or malignant modern and Post-Modern milieux. This book captures just a fraction of all those superb stories and we’re long overdue an update or second showing…

Including pertinent covers by Sayre Swartz & Roussos, Mortimer, Moldoff, Adams, Rogers & Austin, Byrne, Mike Mignola, Staton & Mitchell, Stelfreeze, Alex Maleev & Bill Sienkiewicz, Simone Bianchi, Daniel & Winn and Capullo, this monolithic testament to the inestimable value of a good bad-guy is a true delight for fans of all ages and vintage.
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