Walt Disney’s Donald Duck by Carl Barks: volume 6 – The Old Castle’s Secret


By Carl Barks & various (Fantagraphics Books)
ISBN: 978-1-60699-653-9 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Donald Duck ranks among a small number of fictional characters who have transcended the bounds of reality to become – like Sherlock Holmes, Tarzan, Popeye and James Bond -meta-real. As such, his origins are complex and convoluted. His official birthday is June 9th 1934: a dancing, nautically-themed bit-player in the Silly Symphony cartoon short The Wise Little Hen. However, that date is based on the feature’s release, as announced by distributors United Artists and latterly acknowledged by the Walt Disney Company. Recent research reveals the piece was initially screened at Carthay Circle Theatre in Los Angeles on May 3rd, part of a Benefit show. The Wise Little Hen officially premiered on June 7th at the Radio City Music Hall in New York City, before a general release date was settled.

The animated feature was adapted by Ted Osborne & Al Taliaferro for the Silly Symphonies Sunday comic strip and thus classified by historians as Donald’s official debut in Disney comics. Controversially, though, he was also deemed to have originated in The Adventures of Mickey Mouse strip which had begun 1931. Thus the Duck has more “birthdays” than the Queens and Kings of England (plus the generally dis-United Kingdom and gradually diminishing Commonwealth) which probably explains why he’s such a bad-tempered old cuss. Today is not so much a birthday as graduation party…

Visually, Donald Fauntleroy Duck was largely the result of animator Dick Lundy’s efforts, and, with partner-in-fun Mickey Mouse, is one of TV Guide’s 50 Greatest Cartoon Characters of All Time. The Duck has his own star on the Hollywood walk of fame and has appeared in more films than any other Disney player. During the 1930s his screen career grew from background/supporting roles to a team act with Mickey and Goofy, to a series of solo cartoons that began with 1937’s Don Donald, which also introduced love interest Daisy Duck and nephews Huey, Louie and Dewey.

By 1938 Donald was officially more popular than signature company icon Mickey, especially after the brash bird’s service as a propaganda warrior in a series of animated morale boosters and information features during WWII. The merely magnificent Der Fuehrer’s Face took the 1942 Academy Award (that’s an Oscar to you and me) for Animated Short Film

Crucially for our purposes, Donald is also planet Earth’s most-published non-superhero comics character, and has been blessed with some of the greatest writers and illustrators ever to punch a keyboard or pick up a pen or brush. A publishing phenomenon and mega star across Europe – particularly Italy, Germany, the Netherlands, Greece, Sweden, Denmark, Norway, Finland and Iceland – Donald & Co have spawned countless original stories and characters. Sales are stratospheric there and in the more than 45 other countries they export to. Japanese manga publishers have their own carefully-tailored iterations too…

The aforementioned Silly Symphonies adaptation and Mickey Mouse newspaper strip guest shots were trumped in 1937 when Italian publisher Mondadori launched an 18-page story by Federico Pedrocchi in comic book format. It was quickly followed by a regular serial in Britain’s Mickey Mouse Weekly. The comic was produced under license by Willbank Publications/Odhams Press and ran from 8th February 1936 to 28th December 1957.

In #67 (May 15th 1937) it launched Donald and Donna (a prototype Daisy Duck girlfriend), drawn by William A. Ward. Running for 15 weeks it was followed by Donald and Mac before ultimately settling on Donald Duck, and became a solid fixture until the magazine folded. That comic inspired similar Disney-themed publication across Europe, with Donald regularly appearing beside company mascot Mickey.

In the USA, a daily Donald Duck newspaper strip launched on February 2nd 1938, with a colour Sunday strip added in 1939. Writer Ted Karp joined Taliaferro in expanding the duck cast, adding a signature automobile, dog Bolivar, cousin Gus Goose, grandmother Elvira Coot and even expanded the roles of both distaff ducks Donna and Daisy

In 1942, Donald’s licensed comic books canon began with October cover-dated Dell Four Color Comics, Series II #9. As Donald Duck Finds Pirate Gold it was conceived by Homer Brightman & Harry Reeves, scripted by Karp and illustrated by Disney Studios employees Carl Barks & Jack Hannah. That was the moment everything changed…

Carl Barks was born in Merrill, Oregon in 1901, and raised in rural areas of the West during some of the leanest times in American history. He tried his hand at many jobs before settling into the profession that chose him. His early life is well-documented elsewhere if you need detail, but briefly, Barks was an animator before quitting in 1942 to work in the new-fangled field of comic books. With studio partner Jack Hannah (another future strip illustrator) Barks adapted Karp’s rejected script for an animated cartoon short into Donald Duck Finds Pirate Gold, and although not his first published comics work, it was the story that shaped the rest of Carl’s career.

From then until his official retirement in the mid-1960s, Barks operated in self-imposed seclusion: writing, drawing and devising a vast array of adventure comedies, gags, yarns and covers that gelled into a coherent Duck Universe of memorable – and highly bankable – characters. These included Gladstone Gander (1948), Gyro Gearloose (1952), Magica De Spell (1961) and the nefarious Beagle Boys (1951) to supplement Disney’s stable of cartoon actors. The greatest creation was undoubtedly the crusty, energetic, paternalistic, money-mad giga-gazillionaire Scrooge McDuck: the World’s wealthiest winged nonagenarian.

Whilst producing all that landmark material Barks was also just a working guy, generating cover art, illustrating other people’s scripts when asked, and contributing stories to a burgeoning canon of Duck Lore. After Gladstone Publishing began re-packaging Barks material amongst other Disney strips in the 1980s, he discovered the well-earned appreciation he never imagined existed. So potent were his creations that they inevitably fed back into Disney’s animation output, even though his brilliant comic work was done for Dell/Gold Key and not directly for the studio. The greatest tribute was undoubtedly animated TV series Duck Tales: heavily based on his classic Uncle Scrooge tales.

Barks was a fan of wholesome action, unsolved mysteries and epics of exploration, and this led to him perfecting the art and technique of the blockbuster tale: blending wit, history, plucky bravado and sheer wide-eyed wonder into rollicking rollercoaster romps that utterly captivated readers of every age and vintage. Without the Barks expeditions there would never have been an Indiana Jones

During his working life Barks was blissfully unaware that his efforts (uncredited by official policy, as was all Disney’s comics output) had been recognised by a rabid and discerning public as “the Good Duck Artist”. When some of his most dedicated fans finally tracked him down, a belated celebrity began.

In 2013, Fantagraphics Books began chronologically collecting Barks’ Duck stuff in wonderful, carefully curated archival volumes, tracing his output year-by-year in hardback tomes and digital editions that finally do justice to the self-closeted creator. These will comprise the Complete Carl Barks Disney Library. The physical copies are sturdy and luxurious albums – 193 x 261mm – that would grace any bookshelf, with volume 6 re-presenting works from 1948 – albeit not in strict release order. I should also note that all Four Color issues come from Series II of that mighty anthological vehicle and all covers are by Barks.

It begins eponymously with ‘The Old Castle’s Secret’ (FC #189, June 1948) as a financial crisis in McDuck’s empire triggers a mission for Donald and the nephews: accompanying Scrooge to the ancestral pile in Scotland to search for millions in hidden treasure. Apparently the craggy citadel is haunted, but what they actually encounter is both more rationalistically dangerous and fantastically unbelievable…

Two single-page gags from the same issue follow, with ‘Bird Watching’ exposing the hidden perils of the hobby before superstition is painfully debunked in ‘Horseshoe Luck’ after which ‘Wintertime Wager’ (Walt Disney’s Comics and Stories #88, January) introduces annoying cousin Gladstone Gander. Amidst chilling winter snows, the miraculously lucky, smugly irksome oik invites himself over for Christmas and soon he and Donald are involved in an escalating set of ordeals that might cost the Duck his house. Thankfully, Daisy and the boys are there to solve the problem…

Gainful employment was a regular dilemma for Donald, so February’s ‘Watching the Watchman’ (WDC&S #89) finds him taking a midnight-to-daybreak job at the docks, despite being pitifully unable to alter his sleep patterns. Once again, Huey, Louie & Dewey offer outrageous assistance but this time it’s the Duck’s failure to stay awake that foils a million dollar heist. The kids are actually Donald’s rivals in ‘Wired’ (WDC&S #90, March) when all seek big bucks as telegram messengers. Sadly, millionaires are not generally friendly, welcoming or prone to giving giant gratuities…

A dedicated social climber, Donald plans a garden party in WDC&S #91 (April), but his notion of fancy dress and family solidarity utterly enrage the boys, who retaliate with manic mesmerism in ‘Going Ape’, after which March of Comics #20 finds butterfly-hunter Donald at war with avaricious lepidopterist Professor Argus McFiendy across two continents. Donald’s sharp and ruthless tactics inspire onlooker Sir Gnatbugg-Mothley to fund a safari to ‘Darkest Africa’ in search of the rarest butterfly on Earth. The daunting quest for Almostus Extinctus is frenetically fraught, astoundingly action-packed and fabulously fun-filled but please be aware that despite Barks’ careful research and diligent, sensitive storytelling some modern folk could be upset by his depictions of indigenous peoples in terms of the accepted style of those decades-distant times…

Nevertheless, the bombastic war ends with a delicious sting in the tail.

In case you were wondering: March of Comics releases were prestigious promotional giveaways tied to retail products and commercial clients like Sears, combining licensed characters from across Whitman/KK/Dell’s joint catalogue. The often enjoyed print runs topping 5 million copies per issue. Being a headliner for them was a low key editorial acknowledgement of a creator’s capabilities and a franchise’s pulling power…

In the regular comics world, Donald’s eternal war of nerves with the kids boiled over in FC #189 (June) as ‘Bean Taken’ saw his obsessive side dominant in a guessing game, a single-pager preceding another exploring the downside of sandlot baseball in ‘Sorry to Be Safe’ (FC #199, October) and standard 10-page romp ‘Spoil the Rod’ (WDC&S #92, May). Here passing do-gooder Professor Pulpheart Clabberhead seeks to stop Donald’s apparent abuse of Huey, Louie and Dewey – but only until he gets to know them…

Although the science fiction boom and flying saucer mania was barely beginning in 1948, Barks was an early advocate and ‘Rocket Race to the Moon’ (WDC&S #93, June) sees newspaper-seller Donald suckered into piloting an experimental lunar exploration ship. Sadly, Professors Cosmic and Gamma seem more concerned with a large cash-prize contest than advancing knowledge, and rival rocketman Baron De Sleezy is a ruthless schemer, but no one – not even the stowaway nephews – was prepared for what lived on the moon…

Patriotism inspires our bellicose birdbrain to enlist as ‘Donald of the Coast Patrol’ (WDC&S #94, July) but it’s his gullibility and bad temper that helps him bag a bunch of spies before true wickedness rears its downy head as ‘Gladstone Returns’ (WDC&S #95, August). The ghastly Gander was designed as a foil for Donald, intended to be even more obnoxious than the irascible, excitable film fowl and this originally untitled tale reintroduces him as a big super-lucky noxious noise every inch as blustery a blowhard as Donald. Here, both furiously boast and feud, trying to one-up each other in a series of scams that does neither any good – especially once the nephews and Daisy join the battle…

Arguably Barks’ first masterpiece, ‘Sheriff of Bullet Valley’ was the lead tale from Dell Four Color Comics #199, drawing much of its unflagging energy and trenchant whimsy from Barks’ own love of cowboy fiction, albeit seductively tempered with his self-deprecatory sense of absurdist humour. For example, a wanted poster on the jailhouse wall portrays the artist himself, offering the princely sum of $1000 and 50¢ for his inevitable capture.

Donald is, of course, a self-declared expert on the Wild West (he’s seen all the movies) so when he and the boys drive through scenic Bullet Valley, a wanted poster catches his eye and his imagination. Soon he’s signed up and sworn in as a doughty deputy, determined to catch rustlers plaguing the locals. Unfortunately for him, the good old days never really existed and today’s bandits use radios, trucks, tommy guns and ray machines to achieve their nefarious ends. Can Donald’s impetuous boldness and the nephews’ collective brains and ingenuity defeat the ruthless high-tech raiders? Of course they can…

That same issue provided a brace of short gags, beginning with ‘Best Laid Plans’ as Donald’s feigned illness earns him extra hard labour rather than a malingering day in bed, and closing with ‘The Genuine Article’, wherein suspicions of an antique’s provenance leads to disaster…

The lads’ plans to go fishing are scuppered – but not for too long – when Donald demands their caddying services in ‘Links Hijinks’ (WDC&S #96, September), but it all really goes south once Gladstone horns in and Donald’s competitive spirit overwhelms everybody…

That tendency to overreact informs ‘Pearls of Wisdom’ (WDC&S #97, October) when the nephews find a small pearl in a locally-sourced oyster and big-dreaming Donald goes overboard in exploiting the “hidden millions” presumably peppering the ocean floor, before we close with another mission for Uncle Scrooge.

To close a deal with British toff Lord Tweeksdale, McDuck must prove his family pedigree by excelling in the most “asinine, stupid, crazy, useless sport in the world”: fox hunting. Designating Donald his champion, the Downy Dodecadillionaire of Duckburg is thankfully unaware Huey, Louie & Dewey also consider themselves ‘Foxy Relations’ (WDC&S #98, November), injecting themselves covertly into proceedings with catastrophic repercussions…

The visual verve over, we move on to validation as ‘Story Notes’ offers commentary for each Duck tale and Donald Ault relates ‘Carl Barks: Life Among the Ducks’, before ‘Biographies’ explain why he and commentators Alberto Beccatini, R, Fiore, Craig Fischer, Jared Gardner, Leonardo Gori, Rich Kreiner, Ken Parille, Stefano Priarone, Francesco (“Frank”) Stajano and Mattias Wivel are saying all those nice and informative things. We close with examination of provenance as ‘Where Did These Duck Stories First Appear?’ explains the somewhat byzantine publishing schedules of Dell Comics.

Carl Barks was one of the greatest exponents of comic art the world has ever seen, and almost all his work featured Disney’s Duck characters: reaching and affecting untold millions of readers across the world and he all too belatedly won far-reaching recognition. You might be late to the party but it’s never too soon to climb aboard the Barks Express.

Walt Disney’s Donald Duck “The Old Castle’s Secret” © 2013 Disney Enterprises, Inc. All contents © 2013 Disney Enterprises, Inc. unless otherwise noted. All rights reserved.
Today in 1937 Donald Duck began his solo comics career.

In 1897 journalist turned strip writer Glenn Chaffin (Tailspin Tommy) was born, as was legendary fan artist John G. Fantucchio (Rocket’s Blast Comicollector (RBCC), The Collector, The Buyer’s Guide for Comic’s Fandom, Fantastic Fanzine, Comic Crusader) in 1938, and inker, illustrator and production god John Verpoorten in 1940. A year later along came Underground Commix and Graphic Novel pioneer Jaxon AKA Jack Jackson (God Nose, Comanche Moon, The Secret of San Saba)…

The date saw the deaths of both Golden Age star/political cartoonist Gill Fox (Torchy, Plastic Man, The Spirit daily) and Disney animator and story-maker Jack Bradbury in 2004, and legendary humour artist Will Elder (Mad, Little Annie Fanny) in 2008.

In 2006, Mark Tatulli’s silent strip Li? launched today.

Suicide Squad: The Silver Age


By Robert Kanigher, Howard Liss, Ross Andru & Mike Esposito, Gene Colan, Joe Kubert & various (DC Comics)
ISBN: 978-1-4012-6343-0 (HB/Digital edition) 978-1-4012-7516-7 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

The War that Time Forgot was a strange series which saw paratroopers and tanks of the “Question Mark Patrol” dropped on Mystery Island from whence no American soldiers ever returned. Assorted crack GIs discovered why when the operation was suddenly overrun by pterosaurs, tyrannosaurs and worse. However, the combat-&-carnosaur creation was actually a spin-off of an earlier concept which hadn’t quite caught on with the comics-buying public. That wasn’t a problem for writer/editor Robert Kanigher: a man well-versed in judicious recycling and reinvention…

Back in 1955 he had devised and written anthology adventure comic The Brave and the Bold, which featured short complete tales starring a variety of period heroes in a format mirroring the era’s filmic fascination with historical dramas. Issue #1 led with Roman swords-&-sandals epic Golden Gladiator, medieval mystery-man The Silent Knight and Joe Kubert’ Viking Prince. Soon, the Gladiator was sidelined by the company’s iteration of Robin Hood, but the high adventure theme carried the title until the end of the decade when a burgeoning superhero revival saw B&B transform into a try-out vehicle in the manner of the astounding successful Showcase. Used to launch enterprising concepts and characters like Cave Carson, Strange Sports Stories, Hawkman and the epochal Justice League of America, the title began these test runs with #25 (August/September 1959) with the fate-tempting Suicide Squad – codenamed Task Force X by the US government to investigate uncanny mysteries and tackle unnatural threats.

The light-scary tales were all illustrated by Kanigher’s go-to team for fantastic fantasy (Ross Andru & Mike Esposito) who clearly revelled at the chance to cut loose and show what they could do outside the staid whimsy of Wonder Woman or gritty realism of the war titles they usually handled…

Following the February 1957 launch of Jack Kirby’s Challengers of the Unknown, landmark premiere The Brave and the Bold #25 was cover-dated September 1959 and on sale from 28th August 1959 (nearly two years before Fantastic Four #1 went on sale). The “novel-length” yarn introduced a quartet of highly trained but merely human specialists – air ace war hero Colonel Rick Flag, combat medic Karin Grace and big-brained boffins Hugh Evans and Jess Price – all officially convened as a unit whose purpose was to tackle threats beyond conventional comprehension, such as the interstellar phenomenon dubbed ‘The Three Waves of Doom!’ The quartet were built on a very shaky premise. All three men loved Karin. She only loved Rick (and who wouldn’t?), but agreed to conceal her inclinations and sublimate her passions so Hugh and Jess would stay on the team of scientific death-cheaters…

In their first published exploit, a cloud from outer space impacts Earth, creating a super-heated tsunami which threatens to broil America. With dashing derring-do, the patriotic troubleshooters quench the ambulatory heat wave only to have it spawn a colossal alien dragon emanating super-cold rays that could trigger a new ice age. The only solution is to banish the beast back into space on a handy rocket headed for the sun, but tragically, the ship has to be piloted…

Having heroically and categorically ended the invader, the team redeployed two months later as B&B #26 opened with immediate continuation ‘The Sun Curse’ seeing our stranded astronauts struggle – in scenes eerily prescient and reminiscent of the Apollo 13 crisis a decade later – to return the ship to Earth. Uncannily, the trip bathes them in radiation that causes them to shrink to insect size. Back on terra firma, but now imperilled by everything around them, the team nonetheless manage to scuttle a proposed attack by a hostile totalitarian nation before regaining their regular stature. A second, shorter follow-up tale finds the foursome enjoying downtime in Paris before the Metro is wrecked by an awakened dinosaur. Of course, our tough tourists are ready and able to stop the ‘Serpent in the Subway!’

In an entertainment era dominated by monsters and aliens, with superheroes only tentatively resurfacing, Task Force X were at the forefront of bombastic beastie-battles. Their third and final try-out issue found them facing evolutionary nightmare as a scientist vanishes and the region around his lab is suddenly besieged by gigantic insects and a colossal reptilian humanoid the team dubbed ‘The Creature of Ghost Lake!’ (December 1959/January 1960). They readily destroy the monster but never find the professor…

A rare misfire for those excitingly experimental days, the Suicide Squad vanished after the triple try-out, only to resurface months later for a second bite of the cherry. I’m sure it’s just coincidence, but Fantastic Four #1 went on sale on August 8th 1961, pipped again as The Brave and the Bold #37 (August/September 1961 and on sale from June 22nd) saw DC’s decidedly different quirky quartet resume operations with Karin displaying heretofore unsuspected psychic gifts and predicting an alien ‘Raid of the Dinosaurs!’

This pitted Task Force X against hyper-intelligent saurians whilst ‘Threat of the Giant Eye!’ focussed on the retrieval of a downed military plane and lost super-weapon. The mission brought the Squad to an island of mythological mien where a living monocular monolith hunted people…

For #38 (October/November 1961) the team tackled the ‘Master of the Dinosaurs’ – an alien using Pteranodons to hunt as Earthlings employed falcons – after which the fabulous four fell afoul of extradimensional would-be conquerors, yet still had enough presence of mind and determination to defeat the ‘Menace of the Mirage People!’

B&B #39 (December 1961/January 1962) called “time!” on Task Force X after ‘Prisoners of the Dinosaur Zoo!’ saw the team uncover an ancient extraterrestrial ark caching antediluvian flora and fauna, after which a ‘Rain of Fire!’ found them crushing a macabre criminal who had entombed many other crime-busters in liquid metal.

That was it for the Squad until 1986 when a new iteration of the concept was launched in the wake of Crisis on Infinite Earths.

Or was it? Superhero fans are notoriously clannish and insular so they might not have noticed how one creative powerhouse refused to take “no thanks” for an answer…

Robert Kanigher (1915-2002) was one of the most distinctive authorial voices in American comics, blending rugged realism with fantastic fantasy in signature war comics, westerns, horror stories, romance and superhero titles including Wonder Woman, Teen Titans, Metal Men, Batman and other genres too numerous to cite here. He scripted ‘Mystery of the Human Thunderbolt’, the very first story of the Silver Age, introducing Barry Allen AKA the second Flash to hero-hungry kids in 1956.

Kanigher sold his first stories and poetry in 1932 and wrote for the theatre, film and radio before joining the Fox Features shop where he created The Bouncer, Steel Sterling and The Web whilst also providing scripts for Blue Beetle and the original Captain Marvel. In 1945, he settled at All-American Comics as both writer and editor, staying on when the company amalgamated with National Comics to become the forerunner of today’s DC. He wrote the original Flash and Hawkman, created Black Canary and Dr. Pat, plus many memorable villainous femme fatales like Harlequin and Rose and Thorn. This last he reconstructed during the relevancy era of the early 1970s into a schizophrenic crimebusting female superhero.

Mystery-men faded away as the 1940s closed, and Kanigher easily switched to espionage, adventure, westerns and war stories, becoming in 1952 writer/editor of the company’s combat titles: All-American War Stories, Star Spangled War Stories and Our Army at War.

He created Our Fighting Forces in 1954 and added G.I. Combat to his burgeoning portfolio when Quality Comics sold their line of titles to DC in 1956, all the while helming/writing Wonder Woman, Johnny Thunder, Rex the Wonder Dog, Silent Knight, Sea Devils, Viking Prince and a host of others. Among his numerous game-changing war series were Sgt. Rock, Enemy Ace, Haunted Tank and The Losers as well as the visually addictive, irresistibly astonishing “Dogfaces & Dinosaurs” dramas sampled and filling out the back of this stunning collection. Kanigher was a restlessly creative writer and even used the uncanny but formulaic adventure arena of The War that Time Forgot as a personal proving ground for potential series concepts. The Flying Boots, G.I. Robot and many more teams and characters first appeared in the manic Pacific hellhole with wall-to-wall danger. Indisputably, the big beasts were the stars, but occasionally (extra)ordinary G.I .Joes made enough of an impression to secure return engagements, too.

The War that Time Forgot debuted in Star Spangled War Stories #90 (April-May 1960), running until #137 (May 1968). It skipped only three issues: #91, 93 & #126 (the last of which starred United States Marine Corps simian Sergeant Gorilla… go on. Look it up. I’m neither kidding nor being metaphorical…

Simply too good a concept to ignore, this seamless, shameless blend of Sir Arthur Conan Doyle’s Lost World and Edgar Rice Burroughs’ Caprona stories (known alternatively as the Caspak Trilogy or The Land That Time Forgot) provided everything baby-boomer boys could dream of: giant lizards, humongous insects, fantastic adventures and two-fisted heroes with lots of guns. The only thing mostly missing was cave-girls in fur bikinis…

In the summer of 1963, a fresh Suicide Squad debuted in Star Spangled War Stories #110 to investigate a ‘Tunnel of Terror’ into the lost land of giant monsters. This time though, a giant albino gorilla decided that us mammals should stick together…

The huge hairy beast was also the star of ‘Return of the Dinosaur Killer!’ in #111, as the unnamed Squad leader and a wily boffin (visually based on Kanigher’s office associate Julie Schwartz) struggled to survive on a reptile-ridden atoll. SSWS #116 (August/September 1964) depicted a duo of dedicated soldiers facing ice-bound beasts in ‘The Suicide Squad!’ – the big difference being that Morgan and Mace were more determined to kill each other than accomplish their mission…

‘Medal for a Dinosaur!’ (#117) bowed to the inevitable: introducing a (relatively) friendly and extremely cute baby pterodactyl to balance out Mace & Morgan’s barely suppressed animosity, after which ‘The Plane-Eater!’ in #118 saw the army odd couple adrift in the Pacific and in deep danger until the leather-winged little guy turned up once more…

The Suicide Squad were getting equal billing by the time of #119’s ‘Gun Duel on Dinosaur Hill!’ (February/March 1965), as yet another band of men-without-hope battled leathery horrors – and each other – to the death, before apparently unkillable Morgan & Mace returned with Dino, the flying ptero-tot, who found a new companion in handy hominid Caveboy before the entire unlikely ensemble struggled to survive against increasingly outlandish creatures in ‘The Tank Eater!’

SSWS #121 presented a diving drama when a UDT (Underwater Demolitions Team) frogman won his Suicide Squad rep as a formidable fighter and ‘The Killer of Dinosaur Alley!’ Increasingly now, G.I. hardware and ordnance trumped bulk, fang and claw and undisputed master of gritty fantasy art Joe Kubert added his pencil-&-brush magic to a tense, manic thriller featuring a returning G.I. Robot for battle bonanza ‘Titbit for a Tyrannosaurus!’ (#125, February/March 1965), after which Andru & Esposito covered another Suicide Squad sea-saga in #127’s ‘The Monster Who Sank a Navy!’ This eclectic collection tumultuously terminates in scripter Howard Liss and visual veteran Gene Colan’s masterfully crafted, moving human drama from #128, which was astoundingly improved by the inclusion of ravening reptiles in ‘The Million Dollar Medal!’

Throughout this calamitous compilation of dark dilemmas, light-hearted romps and battle blockbusters, the emphasis is always on foibles and fallibility, with human heroes unable to put aside grudges, swallow pride or forgive trespasses even amidst the strangest and most terrifying moments of their lives. This edgy humanity informs and elevates even the daftest of these wonderfully imaginative adventure yarns.

Classy, intense, insanely addictive and Just Plain Fun, the original Suicide Squad offers a kind of easy, no-commitment entertainment seldom seen these days and is a deliciously guilty pleasure for one and all. Surely, this is a movie we would all watch…
© 1959, 1960, 1961, 1962, 1963, 1964, 1965, 1966, 2016 DC Comics. All Rights Reserved.

This date in 1942 political cartoonist/children’s book illustrator Tony Auth was born, with Underground Commix creator Joel Beck (Lenny of Laredo) arriving one year later, and Michael T. Gilbert (Doc Stearn – Mr. Monster, Elric) joining the party in 1951. That same year, multitalented Rick Veitch (Swamp Thing, Army@Love, Can’t Get No, Bratpack, Abraxas and the Earthman, Miracleman) with Belgian craftsman Philippe Geluck (Le Chat) popping by in 1954; writer/editor Joey Cavalieri (Wonder Woman, Huntress, Bugs Bunny) in 1957 and artist Jon Bogdanove (Power Pack, Superman, Steel) born in 1958.

Colourist Paul Mounts was born in 1964; Spanish artist Angel (Star Wars, Titans, Flash) Unzueta in 1969 and colourist Beth Sotelo in 1974.

Robert Kaniger (Sgt Rock, Metal Men, Black Canary, G.I. Robot, The Private Diary of Mary Robin R.N., Sea Devils, Haunted Tank, The Losers, Lady Cop, Wonder Woman, Lois Lane, Batman, Atom & Hawkman, Iron Man and all the rest) was so great he is also listed as having died today in 2002 as well as yesterday!

The James Bond Omnibus volume 001


By Ian Fleming; adapted by Anthony Hern, Peter O’Donnell, Henry Gammidge & John McLusky (Titan Books)
ISBN: 987-1-84856-364-3 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

It’s sad to admit but there are very few British newspaper strips to challenge the influence and impact of classic daily and Sunday “funnies” from America, especially in the febrile but slowly expiring the field of adventure picture-fiction.

The 1930’s and 1940’s were rich in popular, not to say iconic, creations. You would be hard-pressed to come up with homegrown household names to rival Popeye, Dick Tracy, Buck Rogers or Flash Gordon, let alone Terry and the Pirates, Steve Canyon, or the likes of Little Lulu, Blondie, Li’l Abner, Little Orphan Annie or Popeye and yes, I know I said him twice, but Elzie Segars’s Thimble Theatre was funny as well as thrilling, constantly innovative, and really, really good.

What strips can you recall to equal simple popularity let alone longevity or quality in Britain? Rupert Bear? Absolutely. Giles? Technically, yes. Nipper? Jane? The Perishers? Garth? Judge Dredd? Scorer?

I’d like to hope so, but I doubt it. The Empire didn’t quite get it until it wasn’t an empire any more. There were certainly very many wonderful strips being produced: well-written and beautifully drawn, but that stubborn British reserve plus a completely different editorial view of the marketplace (which just didn’t consider strips infallible, readership-attracting magnets, as American did) never seemed to be in the business of creating household names – until the 1950’s. Something happened in ‘50s Britain, but I’m not going to waste any space here discussing it. It just did.

In a new egalitarian spirit that seemingly craved excitement and accepted previously disregarded, comics (as well as all tawdry “entertainment” media from radio serials to paperback novels) got carried along on the wave. Just like television, periodicals such as Eagle, the regenerated Dandy and Beano and girls’ comics in general all shifted into creative high gear… and so at last did newspapers.

And that means that I can properly extol the virtues of a graphic collection with proven crossover appeal for once. Debut 007 novel Casino Royale was published in 1953 and was subsequently serialised – after much dithering and nervousness on behalf of author Fleming – as a strip in The Daily Express from 1958. It was the start of a beguiling run of novel and short story adaptations scripted by Anthony Hern, Henry Gammidge, Peter O’Donnell and Kingsley Amis, before Jim Lawrence, a jobbing writer of US features (and who’d previously scripted the aforementioned Buck Rogers) came aboard for The Man With the Golden Gun, completing the transfer of the Fleming canon to strip format. Thereafter Lawrence was invited to create new adventures, which he did until the strip’s demise in 1983.

The art on the feature was always of the highest standard. Initially John McLusky handled the illustration until 1966’s conclusion of You Only Live Twice and, although perhaps lacking in flash or verve, the workmanlike clarity of his drawing easily coped with a daunting array of locales, technical set-ups and sheer immensity of cast members, whilst satisfying the then-novel directive of advancing a plot daily whilst ending each episode on a cliff-hanging hook every time.

McLusky was succeeded by Yaroslav Horak, who debuted on Man with the Golden Gun, offering a looser, edgier style, at once more cinematic and with a closer attention to camera angle and frenzied action that seemed to typify the high-octane 1960’s. Horak limned 26 complete adventures until 1977 when The Daily Express axed the Bond feature with a still-running adventure suddenly switching to The Sunday Express from January 30th until conclusion on May 22nd. Later adventures had no UK presence at all, and only appeared in syndication in European papers. This state of affairs continued until 1981 when British paper The Daily Star restored the feature to Britons with ‘Doomcrack’.

Titan Books re-assembled those scarce-seen tales – a heady brew of adventure, sex, intrigue and death – into addictively accessible monochrome Omnibus Editions, (sadly not available digitally at present) with a dedicated band of creators on top form proving how the world’s greatest agent never rests in his mission to keep us all free, safe, shaken (if not stirred) and thoroughly entertained…

This premier no-nonsense paperback gem adapting 11 of Fleming’s best, frantic derring-do and dark, deadly diplomacy commences with ‘Casino Royale’ as British operative Bond is ordered to gamble with and bankrupt Le Chiffre: a communist agent who has insanely embezzled away his Soviet masters’ operating capital.

The moodily compelling tale of tension that results depicts torture and violent death as well as oppressively suspenseful scenes of graphic gambling, heady stuff for newspaper readers of 1958, when it first ran.

Without pausing for breath or a fresh martini, the Bond briefing segues straight into ‘Live and Let Die’ which sees 007 and US agent Felix Leiter tackle Mr. Big, another scurrilous commie agent/devious genius who rules the Harlem underworld through superstition, voodoo and brutal force. Then, ‘Moonraker’ details the attempt by ex-Nazi officer Hugo Drax to drop a guided missile on London, a task made far simpler since the maniac has infiltrated the British aristocracy…

These newspaper strips come from a period when dependable John McLusky was developing a less formal approach, before going on to produce some of his best work. ‘Casino Royale’ was the opening strip in a near 25-year run, and the somewhat muted artwork shows an artist still not completely comfortable with his task. It was adapted and scripted by Anthony Hern, who had won the author’s approval after writing condensed prose versions of the novels for the Daily Express. Live and Let Die and Moonraker were both adapted by Henry Gammidge.

As McLusky settled in for the long haul, he warmed to the potentialities of the job with cracking tales of Cold-War intrigue and fast, dangerous living set in a multitude of exotic locales, and provides here a welcome return to public gaze of some of the most influential – and exciting – comic strips in British history.

The adaptation of ‘Diamonds are Forever’ pits Bond against an insidious diamond smuggling criminals, in an explosive if uncomplicated all-action romp before shifting into terse, low-key thriller ‘From Russia With Love’ (both courtesy of Gammidge & McLusky). The artist hit a creative peak with ‘Dr No’ – perhaps because of the sparkling script from Peter O’Donnell before he sloped off to create the amazing Modesty Blaise. As Bond returns to Jamaica and investigates the disappearance of two operatives he stumbles upon a plot to sabotage the US rocketry program. These stories come from an age at once less jaded but more worldly; a place and time where readers lived daily with the very real threat of instant annihilation. As such, the easy approachability of the material is a credit to the creators.

‘Goldfinger’ faithfully adapts Fleming’s novel of the world’s most ambitious bullion robbery, so if you’re only familiar with the film version there will be some things you’ve not seen before. The action fairly rockets along and tense suspense is maintained throughout this signature tale. Following that is ‘Risico’ as 007 is tasked with stopping heroin smugglers whose motive is not profit but social destabilisation. Next is ‘From a View to a Kill’: a traditional, low-key Cold War thriller with Bond trailing gangsters stealing state secrets by ambushing military dispatch riders…

In the Roger Moore film incarnation Risico was folded into ‘For Your Eyes Only’ but here you get the real deal with a faithful adaptation of Fleming’s short story, wherein Bond is given a mission of revenge and assassination. Set in Jamaica with Nazi war-criminal Von Hammerstein as culprit and target for the man licenced to kill, it’s a solid piece of dramatic fiction that again bears little similarity to the celluloid adventure.

The volume concludes with the then-controversial ‘Thunderball’ adaptation. That particular tale was savagely censored and curtailed at the behest of Daily Express owner Lord Beaverbrook. Five days of continuity were excised but what remains is still pretty engrossing comic fare and at least some effort was made to wrap up the storyline before the strip ended. In case you don’t recall: When Bond is sent on enforced medical leave, he stumbles into a deadly plot to steal nuclear weapons by a subversive organisation calling itself Spectre

These grand stories are a must for not only aficionados of Bond but for all thriller fans, as an example of truly gripping adventure uncluttered by superficial razzamatazz. Get back to basics, and remember that classic style is never out of fashion.
All strips are © Ian Fleming Publications Ltd/Express Newspapers Ltd 1987. James Bond and 007 are ™ & © Danjaq LLC used under license from Ian Fleming Publications Ltd. All rights reserved.

In 1915 prolific scripter Hank Chapman was born, with artistic maestro John Cullen Murphy (Prince Valiant) coming along four years later. Miss Pearl and Momma creator Mel Lazarus popped up in 1927, and Belgian Sammy draughtsman Berck (Arthur Berckmans) in 1928. Comic book legend Denny O’Neil was born in 1939 and Bill Sienkiewicz in 1958. German cartoonist Jan-Michael Richter – of Jamiri fame – came along in 1966 as did Nina Paley in 1968, and Mexican Gerardo Sandoval (Tomb Raider, Venom), and the date saw the first appearance of Zig et Puce (by Alain Saint-Ogan) in 1925; the premiere of Donald Duck (a bit player in Silly Symphony: The Wise Little Hen) in 1934; the launch of Dutch silent comic Fred’nand in 1937and the debut of Tiger by Bud Blake in 1965.

Milton Caniff died today in 1988.

Doctor Solar, Man of the Atom Archives volume 1


By Paul S. Newman, Matt Murphy, Bob Fujitani, Frank Bolle & various (Dark Horse Books)
ISBN: 978-1-59307-285-8 (HB) 978-1-59582-586-5 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

The comics colossus identified by fans as Dell/Gold Key/Whitman had one of the most complicated publishing set-ups in history, but that didn’t matter one iota to the kids of all ages who consumed their vastly varied product. Based in Racine, Wisconsin, Whitman had been a crucial part of the monolithic Western Publishing and Lithography Company since 1915 and could draw on the commercial resources and industry connections that came with editorial offices on both coasts (and even a subsidiary printing plant in Poughkeepsie, New York).

Another connection was with fellow Western subsidiary K.K. Publications (named for licensing legend Kay Kamen who facilitated extremely lucrative “license to print money” merchandising deals for Walt Disney Studios between 1933 and 1949).

From 1938, Western’s comic book output was released under a partnership deal with a “pulp” periodical publisher under umbrella imprint Dell Comics – and again those creative staff and commercial contacts fed into the line-up of the Big Little, Little Golden and Golden Press books for children. The partnership ended in 1962 and Western had to swiftly reinvent its comics division as Gold Key.

As previously cited, Western Publishing had been a major player since comics’ earliest days, blending a huge tranche of licensed titles comprising newspaper strips, TV and Disney titles, – such as Nancy and Sluggo, Tarzan, or The Lone Ranger – with home-grown hits like Turok, Son of Stone and Space Family Robinson. In the 1960s, during the camp/superhero boom these original adventure titles expanded to include Brain Boy, M.A.R.S. Patrol, Total War (created by Wally Wood), Magnus, Robot Fighter (by the incredible Russ Manning) and – in deference to the atomic age of heroes – Nukla, another brilliantly coolly understated nuclear white knight. Despite supremely high quality and passionate fan-bases, they never really captured the media spotlight like DC and Marvel’s costumed cut-ups. Western eventually (in 1984) shut their comics division, having lost or ceded their licenses to DC Marvel and Charlton.

All this and much more can be found far more clearly explained by the wonderful Mark Evanier in this hardback or trade paperback collection’s Foreword – ‘The Golden Years’ – as well as a fond critical appraisal of the superb comics yarn-spinning that follows…

As a publisher, Gold Key never really “got” the melodramatic, breast-beating, often mock-heroic Sturm und Drang of the 1960s superhero boom – although for many of us, the understated functionality of Silver Age classics like Magnus, Robot Fighter or remarkably radical concepts of atomic crusader Nukla and crime-fighting iterations of classic movie monsters Dracula, Frankenstein and Werewolf were utterly irresistible. The sheer off-the-wall lunacy of features like Neutro or Dr. Spektor I will save for a future occasion…

The company’s most recognisable stab at a pure superhero was an rather sedate and reticent nuclear era star with the unwieldy codename Dr. Solar, Man of the Atom. He debuted in an eponymous title cover-dated October 1962, sporting a captivating painted cover by Richard M. Powers which made the whole deal feel like a grown up book rather than a mere comic.

Solar was devised by prolific writer Paul S. Newman and in-house editor Matt Murphy, and initially illustrated by Bob Fujitani (Flash Gordon, Rip Kirby, Prince Valiant).

Tirelessly creative and seen in many titles across numerous companies, Native New Yorker Newman was crowned “King of Comics”, with the Guiness Book of Records confirming at least 4,100 separate scripts published and 36,000 pages filled. He was Dell/Gold Key’s movie adaptation warhorse, worked on such licensed attractions as Tom Corbett, Space Cadet, Lone Ranger, 77 Sunset Strip, The Beatles – Yellow Submarine, Buck Rogers and dozens more. He crafted countless short tales of anthology genre fare and stars such as Turok, Son of Stone.

Here he, Murphy, and Fujitani deliver terse 2-part origin ‘Solar’s Secret’ and ‘An Atomic Inferno’ detailing how a campaign of sabotage at research base Atom Valley culminates in the death of top boffin Dr. Bentley and accidental transmutation of his lab partner Doctor Solar into a (no longer) human atomic pile, with incredible, impossible and apparently unlimited powers and abilities. Of course, his very presence is lethal to all around him…

The espionage and murder are at the instigation mysterious Bad Actor Nuro, who seeks a total monopoly on atomic science, so when his agent targets Solar’s girlfriend Gail Sanders, our reluctant hero – still learning his potential and limitations – is forced to act fast…

Powers painted a second rousing cover (before handing the job over to Gold Key mainstay George Wilson for the rest of this collection’s inclusions) and #2 (December) opens with Nuro’s latest plot: using radio implants to turn Gail into ‘The Remote-Control Traitor’, before ill-considered, precipitate atomic testing triggers tectonic terror for the entire region on ‘The Night of the Volcano’…

By the time of Dr. Solar, Man of the Atom #3 (March 1963), a solid pattern was in place. Solar continued his researches, aided by his two confidantes, Gail and project leader Dr. Clarkson, consequently facing a wide variety of nefarious challenges and unnatural disasters, generally at a rate of two stories per issue. In ‘The Hidden Hands’ the science hero becomes a clandestine globetrotter to foil a plundering terrorist with the power of invisibility, after which Atom Valley’s own prototype weather satellite triggers atmospheric conditions which split the hero into polar opposites in ‘Solar’s Deadly Double’.

June 1963 brought #4, featuring early eco-concerns as atomic contamination to the Atlantic sees Solar scupper a certain mystery mastermind’s gold extraction engine in ‘The Deadly Sea’ prior to ‘The Treacherous Trap’ finding the Atomic Man – who must regularly absorb lethal amounts of radiation to live – accidentally endangered by fellow scientist Thor Neilsen, whose radical rad poisoning cure presents unanticipated peril. The good-looking swine has also turned poor Gail’s head with silly romantic notions…

A big change came with #5 (September) as the until-now top-secret activities of Solar are first exposed to a ruthless thief trying to steal the Atomic Ace’s latest elemental discovery in ‘The Crystallized Killers’. This, and his advancing mutation, leads to ‘The New Man of the Atom’ wherein Solar adopts a public masked persona and finally dons a costume: all whilst stopping an incipient atom war…

With #6 (November 1963) illustrator Frank Bolle joins Newman & Murphy to detail Solar’s stories, beginning with ‘The Impostor’ as Nuro despatches a face-shifting automaton to infiltrate Atom Valley and discover the masked hero’s true identity: a saga which concludes in spectacular nuclear combat in ‘Android Against the Atom’

This volume’s action concludes with #7 (March 1964), opening with a drastic drop in sea levels. Upon investigation, Solar discovers malevolent extraterrestrials are behind the ‘Vanishing Oceans’ but no sooner does he deal with them than ‘The Guided Comet’ covertly controlled by Nuro simultaneously threatens human existence and acts as a near-foolproof deathtrap for the Man of the Atom. Almost…

Augmented by fulsome Biographies of the creative personnel, this charismatic collection offers potently underplayed and scientifically astute (as far as facts of the day were generally known) adventures blending the best of contemporary movie tropes with the still fresh but burgeoning mythology of the Silver Age super hero boom. Enticingly restrained, these Atom Age action comics offered a compelling counterpoint to the eccentric hyperbole of DC and Marvel and remain some of the most readable thrillers of the era.

These are lost gems from a time when fun was paramount and entertainment a mandatory requirement. This is comics the way they were and really should be again…
DOCTOR SOLAR®, MAN OF THE ATOM ARCHIVES Volume 1 ™ & © 2010 Random House, Inc. Under license to Classic Media, LLC. All rights reserved.

Today in 1877 pioneering US cartoonist Tad Dorgan (Indoor Sports, Judge Rummy) was born, followed in 1885 by future groundbreaking publisher Wilford Fawcett (Captain Billy’s Whiz Bang, Mechanix Illustrated, Captain Marvel et al). Author Jack Willamson (Beyond Mars) arrived in 1908; Paul S. Newman in 1924; Michael Davis of Milestone Media in 1958 and cartoonist Roman Dirge (Lenore, the Cute Little Dead Girl) in 1972.

We lost Golden Age Great Paul Gustavson (Human Bomb, The Angel, The Arrow, Fantom of the Fair, Magno the Magnetic Man, Blackhawk, Uncle Sam and more) in 1977 and ultra-versatile Croatian cartoonist/comics artist Žarko Beker (Koraljka, Neven, Bobo, Špiljko, Magirus) in 2012.

Today in 1906 Lyonel Feininger’s landmark strip The Kin-der-Kids premiered in the Chicago Sunday Tribune.

Frank Robbins’ Johnny Hazard volume Two – the Newspaper Dailies 1945-1947


By Frank Robbins with an introduction by Daniel Herman (Hermes Press)
ISBN: 978-1-61345-017-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Johnny Hazard was a newspaper strip created in the style and manner of Terry and the Pirates, but in many ways this steely-eyed hero most accurately resembles – and in fact predates – Milton Caniff’s second masterwork Steve Canyon.

Unbelievably, until 2011 this influential, impressively enthralling adventure strip had never been comprehensively collected in archival volumes – at least not in English or even America’s version of it – although selected highlights had appeared in magazines like Pioneer Comics, Dragon Lady Press Presents and the Pacific Comic Club.

Boston born, Franklin Robbins (9th September 1917 – 28th November 1994) was an artistic prodigy who shone from early on. At age nine he was awarded a scholarship to the Boston Museum of Fine Arts and at 15 moved to New York City to attend the National Academy of Design on a Rockefeller grant. Skilled, inventive and prolific as both painter and graphic artist, Robbins freelanced continually, even working with Edward Trumbull on the legendary murals for the NBC building and Radio City Music Hall. He created graphics for RKO Pictures, worked in advertising and magazine illustrations but never stopped painting, with work shown at the Whitney Museum of American Art, Metropolitan Museum of Art, The Corcoran Gallery of Art and Walker Art Gallery, although he found his perfect medium of expression when invited to take over a top comic strip…

Even whilst relentlessly creating a full seven days of newspaper strips, he exhibited work at the Whitney’s Annual show and, after ceasing his comics career, retired to Mexico to end his days with a brush in his hand.

The plain truth is that comics changed Robbins’ life. He was a brilliant natural cartoonist whose unique artistic and lettering styles lent themselves equally to adventure, comedy and superheroic tales, whilst his expansive raconteur’s nature made him one of the industry’s best writers over three generations.

He first found popular fame in 1939 after taking over aviation strip Scorchy Smith from Bert (The Sandman) Christman, when he quit isolationist America to fight with the Flying Tigers in China. Robbins thrived in the role, and created a Sunday page for the strip in 1940. This groundbreaking feature had been originated by John Terry before the astounding Noel Sickles replaced him: revolutionising Scorchy Smith and – with Milton Caniff – inventing a new impressionistic style of narrative art to reshape the way all comics were drawn and perceived.

Robbins remained until 1944 and was then offered high-profile Secret Agent X-9. Instead, he devised his own lantern-jawed, steely-eyed man of action. A tireless and prolific worker, even whilst producing the daily and Sunday Hazard (crafting separate but congruent storylines for each), Robbins continued freelancing as an illustrator for The Saturday Evening Post, Look, Life and other mainstream magazines. He also tried comic books for the first time when Johnny Hazard won his own title in 1948-1949, just as costumed superheroes began losing ground to ordinary he-men, mobsters and monsters…

Robbins returned to funnybooks in 1968, quickly becoming a key contributor as both artist and writer on Superboy, The Flash and The Atom, as well as a regular contributor to humour mag Plop! and DC’s mystery, horror and war anthologies. He particularly shone on Batman, Batgirl and in Detective Comics where, with Neal Adams, he pulled the Caped Crusader out of the TV show-inspired silliness. They created Man-Bat together and Robbins followed Michael Kaluta as artist on The Shadow. Moving to Marvel in the 1970s, Robbins concentrated on drawing a variety of titles including Captain America, Daredevil, Ghost Rider, Morbius, The Man from Atlantis, Human Fly, Power Man and The Invaders – which he co-created with Roy Thomas.

When Johnny Hazard launched on Monday June 5th 1944, he was an aviator in the US Army Air Corps. When hostilities ceased, he briefly became a freelance charter pilot and spy before settling into the life of a globe-girdling, troubleshooting mystery-solver: a modern day Knight Errant. The strip folded in 1977: one more victim of diminishing panel-sizes and the move towards simplified, thrill-free, family-friendly gag-a-day graphic fodder to frame small-ads. In its time it was syndicated in nine different languages in thousands of newspapers across the world, and even scored a residency in 1950s British weekly Rocket.

This fabulous hardcover/digital series – reproduced from original King Features proofs – re-presents the definitive magnum opus in fitting form: a monochrome, landscape format archival collection. This second shot covers serialised daily thrills (spanning November 19th 1945 to August 16th 1947), to resurrect the Amazing Aviator in fans’ hearts and remind them of what we’ve all missed whilst hopefully finding a few new fervent followers.

Fully embracing noir sensibilities of the era but keeping things light, frothy, sexy and funny the globetrotting glee is preceded by Daniel Herman’s Introduction ‘A Look Back at Johnny Hazard before the preflight fun begins…

Previously we met coolly capable flyer Lt. Johnny Hazard who escaped from a German POW camp, broke into a Nazi airfield, stole a bomber and flew home. Liberated and ready-for-duty he met feisty, headstrong, utterly dedicated war photographer Brandy during an air raid and all kinds of sparks flew. A series of spectacular events constantly pushed them together and ultimately impassioned fury and disgust on both sides turned to something else amidst all the deadly missions and exploding ordnance.

The strip could not keep up with the fast-moving events after D-Day (the real world Allies invaded “Fortress Europa” the day after Johnny Hazard debuted) and third story arc ‘Sun Tan and General Mariwana’ – opening on September 11th 1944 – saw the hero’s squadron transferred to the Pacific Theatre of Operations to reinforce the battle against Japan. Brandy inveigled herself into the picture as newly promoted Captain Hazard and his crew undertook a top-secret mission couriering a Chinese resistance leader back to her people. Enigmatic, exotic, staggeringly beautiful and lethally dangerous Sun Tan was a magnet for trouble…

Foiling Japanese assassination plots while dodging Brandy’s jealous displeasure, Hazard faced baroque opponents like disfigured pilot Colonel Mariwana, Colonel Kiri, General Ishigaki and his glamorous French “assistant” Mademoiselle Touché but also found a stalwart new ally and wingman in Captain “The Admiral” Slocum: last in an unbroken line of valiant patriotic mariners, but reduced to defending his country in the skies since his debilitating sea sickness prevents him from serving afloat like a true warrior…

Across Iran, Japan, China, and the Himalayas, Hazard, Slocum and Brandy ducked death over and again and when official hostilities ended, encountered charismatic US underworld émigré, pool-addict and deal-maker Side-Pocket Sam. Debonair, charming and utterly amoral, he led Chinese bandits and vied with our heroes for possession of Japan’s failsafe game plan for World War III…

Now, in ‘Fancy Fluff’ (running from November 19th 1945 to June 15th 1946) finally and officially released from their country’s service, Hazard and Slocum barely have time to adjust to civilian life before desperate Fluff Randall recruits them to help find her missing brother. A former comrade of Hazard, “Bounce” Randall was wounded in action and shipped home, but soon disappeared. The last Fluff heard, despite a head injury that prevented him being a pilot, he was in French Guiana, flying private planes for mystery man “Dr. Fox”

Soon the brothers in arms are on the trail, securing passports, papers and a reconditioned army surplus plane which they cheerfully dub Fancy Fluff in honour of their sponsor and despite the suspicions of suddenly-arriving Brandy. Her latest assignment is investigating a wave of jailbreaks in the penal colonies of that very country and a lift would be nice…

Soon the quartet are far south and negotiating with clearly corrupt cops and customs officers, dodging murder attempts and investigating local saint/Good Samaritan Docteur Reynard. A dramatically delivered letter from brother Bounce begging them to leave does nothing to deter them and before long they have uncovered not only an underground railroad using air transport to spring savage escapees but also murderous drug dealers using terror, mesmerism and narcotics to enslave Fluff’s brother among so many other victims…

It’s as much luck as competence that saves the valiant Americans from death and disaster a dozen times over, but in the end Reynard, his leg breakers Elf and Beeg Ox and all those bribe-taking officials pay for their crimes. Bounce is wounded again but at last healed of his enslavement and debilitating head injuries. However the overall cost is high. Admiral is lost to the world of action after falling for Fluff and that sappily contagious condition almost ensnares Johnny and Brandy too. Thankfully, common sense and sheer bile on both sides brings them to their senses before it’s too late…

Each serial storyline is garnished and bookended by Robbins’ original art designs for advertising the strip and after a comforting close up of Hazard second saga ‘The Flying Freight Mystery’ (June 17th – November 2nd) sees “just friends” Johnny and Brandy heading back to the USA but stalled on take-off when Johnny is conned by deviously mysterious entrepreneur M. Côte’-Poche into delivering to neighbouring nation Estantio a cargo of “typewriters”…

In flight, when Brandy discovers diminutive stowaway Wild Bill Hiccup and that the load is automatic weapons, an aerial ambush by “sky rustlers” leads to a less-than-longed-for reunion with Side-Pocket Sam. He is embroiled in ongoing war with ruthless river pirate Captain Gore who wants the emeralds Sam regularly ships from a mine to the coast. The baroque blubbery buccaneer is obsessed with piratical mythology and alongside fellow plunderers Mistuh Dirk and voluptuous siren Lady Mist opened a bizarre rogues gallery of foes who bedevilled Hazard over the next thirty years.

With Hazard as his air force, Sam has the upper hand until Mist infiltrates his freighter as an shipwrecked innocent: a daunting (and hilarious) job of acting that fools everyone but Brandy and leads to a spectacular display of air versus sea power, a brutal final mano-a-mano duel in the jungle and a surprise twist ending…

Another Canyon pinup segues into a yarn spanning November 4th 1946 to January 18th 1947. Hazard and Brandy arrive in tropical dump Querrero to find her journalistic colleague and Bureau Chief “Timely” Malcolm awaiting the outcome of a clash between government troops and bandit-turned-rebel ‘Major Risk’. Brandy opts to go to the story and with Johnny reluctantly flying her in, arrives at the frontline to find rival reporter “Blitz” (AKA “Loose-Lip”) Martin actively making the story happen.

With natural advantages and no scruples Brandy vamps the Government general for intel before tricking Johnny into delivering her right into the rebels’ hands. Her sharp scheme goes terribly awry and before long she is a hostage and bargaining chip between the sides and needs actual rescuing for a change. Thankfully, Hazard and Martin are willing to try it even if the shiny soldiers are not…

Back in Querrero and hired by Timely Martin as a ferry pilot for his reporters, Hazard faces unlikely danger in penultimate yarn ‘The Stout Man’ (January 20th to March 29th 1947). Repairs and search for spare parts sees the ex-airman as a passenger on a flight to San Tomayo, but the departure is interrupted by rude, rowdy and very bulky Brit Mr. Am and late-arriving Blitz Martin.

Away at last, Johnny befriends fellow traveller and prestigious nuclear boffin Noble Caldwell until Am hijacks the plane and sends it into a death-spin and crash. However, as Am escapes with Caldwell using parachutes hidden under his coat, Hazard manages to crash land the plane. Lost, starving and dying of thirst, the survivors are accidentally saved when Am returns in a helicopter to clear up loose ends and stupidly lets Johnny get the drop on him…

A deadly impasse ensues with both sides holding out against attrition and deprivation, but the balance of power shifts after indigenous tribesmen arrive, pointing their deadly blowpipes indiscriminately at all the unwelcome intruders…

A Vava Lavoum pinup segues into closing yarn ‘Danger À La Carte’ (March 29th – August 16th 1947) as freshly-fired Hazard is stranded in San Ruiz, catching the attention of jewel thieves Gloves Diamond and Mellow as well as their criminal competitors Side-Pocket Sam and Lady Mist. Before long Hazard and Blitz are bemused, befuddled and bamboozled, buffeted between opposing nefarious forces and unable to understand how a gourmet café delivering meals by jet plane can possible be profitable…

Not knowing all the facts doesn’t stop Johnny hiring on as a pilot and becoming an unwittingly accomplice, transporting human contraband to the heart of Casablanca’s wicked underworld. When he seeks to rectify his mistake, the fur, fists, knives and bullets start to fly but in the end justice wins again…

Ending with more advertising pinups – Kitty Hawkes, Sabina Eden, Baroness Flame and Sequinthis is another fast-paced, sharp-tongued and utterly gung-ho roster of romps starring a charming, happy-go-lucky lout, insouciantly ruthless and ever ready to risk his own life and limb to help the little guy and distressed damsels.

Sharp, snappy and devilishly funny repartee in the style of movies like Howard Hawks’ His Girl Friday and Frank Capra’s It Happened One Night are a hallmark of these rapid fire yarns, some of the greatest comic strips in history, but that can present a few problems for modern readers. Contemporary attitudes to sexuality, gender and particularly race are far from what we find acceptable – or should even tolerate – today. We know better now – at least most of us do – but must accept and understand that hurtful and unjust as such terms are, they did exist and we’re doing history and our society a hugely dangerous disservice by ignoring, downplaying or worst of all self-censoring those terms and the attitudes that fed them.

In truth, Johnny Hazard was far less egregious than most: Robbins may have used visual shortcuts and slang but all characters were portrayed fairly and did not unnecessarily suffer from the worst propagandist nonsense used by the Allies to bolster a united war spirit and vilely resurrected by modern populists today.

All ethnicities are treated with the full dignity of different but equal cultures and depicted as competent comrades in arms, not ignorant primitives needing white men’s saving graces. However, arch comedian Robbins clearly couldn’t resist playing mischievous games with accents, names and speech patterns that would do Benny Hill, Hogan’s Heroes or Charlie Chan (the opposite of) proud, so if you don’t think you’re capable of remaining historically detached, best to forgo those delights that have transcended time…

To be continued…

These exotic all-action intrigues and romances perfectly capture the mood and magic of a distant yet incredibly familiar time; with cool heroes, hot dames and exceedingly intemperate baddies encountering exotic locales and stunning scenarios, all peppered with blistering tension, slyly mature humour and vivid, visceral excitement.

Johnny Hazard is a brilliant two-fisted thriller-strip too long forgotten, and this is your chance to remedy that.
© 2013 King Features Syndicate, Inc. ® Hearst Holdings Inc. All rights reserved.

Today in 1914 Aquaman creator Paul Norris was born, followed two years alter by George Tuska (Iron Man, Crime Does Not Pay), Belgian national treasure Victor Hubinon (Buck Danny, Redbeard) in 1924 and Marty Greim in 1942. In 1954 Kerry Gammill joined the party as did Brad W. Foster one year later and François Schuiten (Les Cités Obscures) in 1956, with John Paul Leon checking in in 1972.

Today in 1969 the last issue of the first iteration of Eagle was published.

Marney the Fox


By Scott M. Goodall & John Stokes (Rebellion Studios)
ISBN: 978-1-78108-598-1 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also contains Discriminatory Content included for dramatic effect.

At first glance British comics prior to the advent of 2000 A.D., Action and Misty seemingly fell into fairly ironclad categories. Back then, you had genial and fantastic preschool fantasy; a prodigious selection of adapted TV and media properties; action; adventure; war and comedy strands. A closer look, though, would confirm that there was always a subversive undertone, especially in such antihero series as Dennis the Menace, The Spider or the early Steel Claw.

…And then there was Marney the Fox.

Created and scripted by prolific Scott Goodall (Captain Hurricane, Kelly’s Eye, Cursitor Doom, Captain Scarlet and dozens more), the series ran in all-purpose anthology Buster from June 22nd 1974 to September 4th 1976 and – even in a weekly periodical notorious for its broad and seemingly mismatched mix of themes and features – stuck out like a sore thumb.

Not for any lack of quality, of course.

Compellingly scripted by Goodall and set in his beloved Devonshire country, the serial was lavishly, almost hauntingly illustrated by frequent collaborator John Stokes (Black Knight, Father Shandor, Maxwell Hawke, L.E.G.I.O.N., Aliens, Star Wars, The Invisibles), with whom the writer had already crafted for Buster seminal classics Fishboy and The War Children.

Marney the Fox was very much a passion project and a creature of its times. If you look at the ordering descriptions online or even revel in the gorgeous and serene cover embellishing this luxurious hardback/digital compilation, you might conclude it’s a natural history strip or animal adventure along the lines of Lassie or Black Beauty.

Don’t be deceived. The books you should be thinking of here are Ring of Bright Water, Tarka the Otter and A Kestrel for a Knave (or Kes, if you don’t read As Much As You Should, but do watch movies). The deftly-constructed atrocities beautifully limned in every 2-page monochrome instalment were – and remain – brilliant nature propaganda and should be mandatory reading for every person who lives in, near or with the natural environment…

For two years the weekly trials and tribulations of barely-weaned orphaned fox cub Marney the Wandering One were a painfully beautiful, frequently harrowing account of the horrors rural folk – from poachers to soldiers on manoeuvres to roadbuilders to landed gentry and their bloody hounds – all casually inflicted on unwelcome wildlife: ones that must have traumatised and successfully indoctrinated a generation of kids.

From his first encounter with and narrow escape from despicable mankind, young Marney endures a ghastly litany of close shaves, bolstered by far too few happy, peaceful moments as he flees from crisis to crisis until mercifully finding refuge and contentment. I had to put that last bit in because this is a sublime piece of comics wonderment that everybody should read, but the seven-day-cliffhanger cycle and sheer mental and physical abuse the little guy barely survives every week would have Batman, Daredevil and Judge Dredd rushing for Valium and comfort blankies in an instant…

So take it from me: the fox lives happily ever after, okay?

Augmented by an Introduction from John Stokes, this is magical and unique comics entertainment, suitably acid-coating the hard, harsh life of British wildlife and the ignorance and cruelty of many – but not all – people. It’s also a story you must see and will never forget…
™ & © 1974, 1975, 1976, & 2017 Rebellion Publishing Ltd. All Rights Reserved.

Today in 1923 Marvel’s man behind the curtain Sol Brodsky was born, as was writer Steve Englehart in 1947; editorial whirlwind Marie Javins in 1966; British boys Ian Churchill in 1969 and Bryan Hitch one year later.

Today long ago, Machiko Hasegawa’s yonkoma manga Sazae-san began its epic 68-volume run (April 22nd 1946 – February 21st 1974) and in 1990, Scott Stantis began the still-running family strip The Buckets. In 2002 we lost British journeyman illustrator Denis (The Shark, Commando, Buffalo Bill, Wizard) McLoughlin.

The Phantom – The Complete Series: The Charlton Years Volume Two


By Pat Boyette, Joe Gill, D. J. Arn
eson
& various (Hermes Press)
ISBN: 978-1-61345-032-1 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In the 17th century a British sailor survived an attack by pirates, and, washing ashore on the African coast, swore on the skull of his murdered father to dedicate his life and that of all his descendants to destroying all pirates and criminals. The Phantom fights crime and injustice from a base deep in the jungles of Bengali, and throughout Africa is known as the “Ghost Who Walks”…

His unchanging appearance and unswerving war against injustice have led to him being considered an immortal avenger by the credulous and the wicked. Down the decades one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle.

Lee Falk created the Jungle Justice dealer at the request of his syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician, and although technically not the first ever costumed hero in comics, The Phantom’s astounding popularity made him the prototype paladin: wearing the later demi-compulsory skintight bodystocking and mask with opaque eye-slits.

He debuted on February 17th 1936 (Yep! Ninety nonstop years!!) in an extended sequence pitting him against a global confederation of pirates called the Singh Brotherhood. Falk wrote and drew the daily strip for the first two weeks before handing over the illustration side to artist Ray Moore. A hugely successful Sunday feature began in May 1939. However, for such a long-lived and influential series, in terms of compendia or graphic collections, The Phantom has been very poorly served by the English language market – except in Australia where he has always been accorded the status of a pop culture god.

Numerous companies had begun releasing books of the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success, but, even if only of historical value (or just printed for Australians), surely the mysterious Mr. Kit Walker was worthy of a definitive chronological compendium series?

Happily, and perhaps because of the tights and mask, his comic book adventures have fared slightly better – especially in recent times. From November 1962 through July 1966, all new adventures were published by West Coast giant Gold Key Comics after which King Features Syndicate dabbled with a comic book line of their biggest stars – including Popeye, Blondie, Flash Gordon, Mandrake and The Phantom – between 1966 and 1967. When they gave up the ghost (see what I did there?), plucky dependable, cheap Charlton Comics were there to pick up the slack…

The Phantom was no stranger to funnybooks, having appeared since the Golden Age in titles like Feature Book and Harvey Hits, albeit only as reformatted newspaper strip reprints. Gold Key’s efforts were tailored to a big page and a young readership, a model King Features maintained for their own run, but which was carefully tweaked when Charlton acquired the license. This splendid full-colour tome gathers the contents of The Phantom #39-47 (originally released between August 1970 and December 1971) and opens with an erudite Introduction and appreciation from Don Mangus who reveals everything of the history and involvement of a much-sidelined star in ‘Sworn to the Oath of the Skull – Pat Boyette’.

San Antonio born on 27th July 1923, Aaron P. Boyette was pure mythical Texan: self-taught in everything that mattered and unstoppably confident. A true and tireless entrepreneur, he was a key component of the development of commercial radio in Texas: a journalist who researched, wrote, broadcast, managed, and presented shows. If you’ve read Golden Age Green Lantern, everyman hero Alan Scott – who did all the jobs – could have been patterned on Pat…

Boyette forsook burgeoning stardom to become a cryptographer during WWII. Coming out, he performed the same do-it-all trick with early television and later moved into making movies. After anchoring TV news, he abruptly moved sideways again, and took to comics: writing, editing, lettering, painting and illustrating as Pat Boyette, Sam Swell, Alexander Barnes & Bruce Lovelace.

Working for Charlton, DC, Warren, Archie, Acclaim; a host of eighties indie outfits and as a self-publisher, he produced newspaper strip Captain Flame; drew prestigious DC title Blackhawk; and found a lasting home at Charlton Comics. Here Boyette co-created The Peacemaker and assumed creative duties on Pete (“PAM”) Morisi’s Peter Cannon: Thunderbolt. As the superhero boom faded he increasingly output on their anthological lines, crafting hundreds of genre short stories for romance, war, western horror, science fiction, fantasy and other titles. Boyette also handled Charlton’s biggest and most high-profile licensed features including The Six Million Dollar Man; Space: 1999; Korg: 70,000 B.C; Flash Gordon; Jungle Jim and the company’s runaway top seller: The Phantom. Boyette’s work was continually published at Charlton until at least 1986 when the outfit was being wrapped up. He readily adapted to the growing indie market, with his last work appearing in DC/Paradox Press’s The Big Book of the Weird Wild West in 1998.

Pat Boyette died of oesophageal cancer on January 14th, 2000 in Fort Worth, Texas.

The majority of the bi-monthly yarns here are scripted by Boyette, backed up by Joe Gill in #40, 41 & 45 (and also perhaps occasionally by predecessor scripter D.J. Arneson?): utterly workmanlike and hitting all the expected bases, with each issue offering a pictorial Contents Page teaser and terse, spartan, stripped-back action; mystery yarns with themes and plots that readers of newspapers and dyed-in-the-wool superhero fans could appreciate equally. There are plenty of mad scientists, aliens, monsters, war criminals, brutal beasts, sadistic potentates, thieves & pirates and many admiring women, but no costumed villains…

We open with The Phantom #39 as ‘A Small War!’ sees a ruthless filmmaker provoke conflict between old tribal friends until the Ghost-Who-Walks steps in, after which the hero foils thinly-disguised Nazis seeking to recover lost gold from the ‘Canyon of Death!’, and scuppers ‘The Silent Thieves!’ using their U-Boat to raid a river-adjacent diamond mine…

Boyette and his associates often sagely left their time period vague and unconfirmed, allowing creative anachronism to play out in tales that could often be starring earlier Phantoms of the undying dynasty. In #40, following a sample of original art pages, a wryly fond homage to earlier legends sees the masked marvel battle once again a giant warrior with quarterstaffs over a river crossing in ‘The Ritual’, before a vengeful criminal frames the Phantom for multiple murders with a diabolical device leaving his death’s head signature – ‘The False Mark’ – on native victims. The issue closes with a distraught heiress seeking her long-missing father and momentarily gulled by ‘The Second Phantom’ until the true titan turns up…

Scripted by Joe Gill, #41’s opener ‘Slave of Beauty’ sees our hero captured by an immortal queen resurrecting her fallen desert empire through slavery. However, Hegara is not all she seems and the Jungle Juggernaut readily crushes her dream before chasing a stolen Bandar treasure across the world. Savagely seized by murderous white hunter Waldo Brunn, ‘The Idol’ is only ultimately recovered after a bizarre alliance, and is followed by a devious clash with a ‘Deadly Foe’ developing viruses in the wilderness who proves to be anything but…

The Phantom #42 opens with a cruel high-tech attack on elephants perpetrated by plutocratic monster Rama Jahn and requiring all the ingenuity of the Ghost-Who-Walks to save the ‘Keeper of the Herd!’, before a simple good deed generates chaos in ‘Who Needs Enemies?’ Seeking to repay his debt, multi-millionaire E.R. Randall bombards the Bengali villagers with gifts and money that disrupt their lives. Moreover, he’s extremely unhappy when they begin to reject his unwanted largesse…

‘Prey of the Hunter’ then reveals what must be done when hunter Hugo Lusk becomes addicted to killing and the Judge of the Jungle must stop the slaughter, Sadly, that involves first becoming Lusk’s latest trophy…

Up front in #43 ‘Test of an Idol!’, finds fabulously attractive, utterly spoiled screen star Iris Benton attempting – and initially succeeding – in beguiling the hero and making The Phantom her latest conquest. Thus he permits a movie of his exploits and even participates but is tragically unprepared when her allure crosses the species barrier and leads to her abduction by apes!

A clever use of the hero’s historical longevity drives ‘Paid in Full’ when the descendent of a long-dead British victim of jungle larceny (saved by a Ghost who Walked in 1653) demands reparations – and compound interest – on a sum of money that went missing at the time. Happily Edward Cowper-Smythe is reasonable man…

The issue closed with a clash against most modern witchdoctor Medugli, who refused to follow the Phantom’s Peace and returned to torment the Bandari with a technological terror-weapon provided by colonising secret allies. Happily, ‘The Rain Stopper!’ was no mystery to the hero and ecological catastrophe was averted in the nick of time

In #44, ‘To Right a Wrong!’ sees marauding Achmid Raj successfully plunder the fabled Skull Cave only to be hunted down by the Ghost Who Walks, after which ‘Danger in Bengali’ reintroduces the contemporary hero’s true love Diana Palmer who regrettably arrives at the Cave just as a diabolical, piratical impostor is plundering it. Taken hostage she soon learns that her man – and his wolf Devil – are not dead, but in hot pursuit and really, really angry…

When replacement Bandari witch-man Zulanga proves just as nefarious as his predecessor, The Phantom again exiles him, and almost pays a fatal price as the wily rogue covertly returns with serpents and poisons to inflict ‘Death from Far Away!’ Almost…

A rare Phantom failure is rectified after 105 years in #45’s opening saga ‘Return of the Ruby!’ as the descendent of the hero who lost an unparalleled gem to bandits locates the precious prize. Now he must solve the moral dilemma of depriving its current – honest and innocent – owner to restore it to the family of the original ones…

In 1777, as tyrannical Captain Mustaphi ravaged the seas around Tripoli, an alliance to scuttle the slavers’ schemes paired an earlier Ghost Guardian with a Revolutionary War icon in ‘Phantom and John Paul Jones’ before a return to the present sees the death of the Bandar monarch and a vigil in the ‘Cave of Kings’. Happily The Phantom is paying his respects when hostile blood-enemies the Yumyu attempt to slaughter the grieving subjects and steal the incomparable grave goods…

The Phantom and Diana face devilish duplicates and legendary cult terrors the Leopardmen in #46’s lead yarn ‘Last of the Cat’, only to learn that vengeful old enemy Felix Cattmann is out of jail and behind all the Leopard-y jeopardy (sorry not sorry!) after which fantasy blends with larceny as Piranha Men raid the Skull Cave from the lakes and rivers beneath it. Of course, ‘The Vanishing Thieves!’ grievously underestimated the hero’s lung capacity and resolve, and their defeat lonely led to the Ghost Who Walks daring a deadly mountain peak to rescue abducted princess Inja from slave-raider Kruug and the eagles defending the ‘Nest of the Man-Eaters’

Last issue in this tome of thrills and terrors, The Phantom #47 offered another trio of wild adventures beginning with entry into ‘The False Skull Cave’ constructed after avaricious Busas used government spy-plane systems to map vast “undiscovered” Bengali and ferret out the location of the world’s greatest treasure store. Of course, finding either cave or escaping alive were entirely different matters…

In ‘Soundless Voices!’ another cunning attempt to replace the Ghost with a diabolical doppelganger is foiled by the hero’s ferocious will to live and the long-range communications net of whale song, before the episodes pause after exposure to ‘The Vapors of Vulcan’. When Morpheus Negri, the mostly-dormant volcano in a remote corner of Bengali erupts again, the incredible immortals who live within it again plunder and ravage the land, seeking slave-prospects from the fittest of surface dwellers Who could they possibly pick this millennium?

Undying ruler Brilla has faced a Phantom long before and this one also rejects her offer of eternal “companionship” and escapes her alternate tactic of being consumed to sustain her energies for another century…

Packed and peppered throughout with pages of Boyette original art, this is another riveting, nostalgia-drenched triumph: straightforward, stripped down, nonstop rollicking action-adventure that has always been the staple of comics fiction and the Ghost Who Walks. If that sounds like a good time to you, this is a traditional action-fest you must not miss…
The Phantom® © 1970-1971 and 2013 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

Today in 1946 horror story mangaka Hideshi Hino (Hell Baby, Hino Horrors, Panorama of Hell) was born, whilst strip debuts include Russell MyersBroom Hilda in 1970 and Aaron McGruder’s The Boondocks in 2006. We lost crucial Disney animator Milt Kahl in 1987, DC cartoonist Henry Boltinoff in 2001 and Mexican creator/founder of their Academy of Arts Alberto Beltrán a year later.

The Avengers in the Veracity Trap


By Chip Kidd & Michae Cho & various (Abrams Comic Arts/MARVEL Arts)
ISBN: 978-1-4197-7067-8 (HB) eISBN: 979-8-88707-137-4

Jacob Kurtzberg (AKA Jack Curtiss, Curt Davis, Lance Kirby, Ted Grey, Charles Nicholas, Fred Sande, Teddy, “The King” and others) did lots of stuff but most significantly inspired millions if not billions of people by drawing his ideas. This book is one of the most engaging examples of how that process has become self-sustaining…

After a period of meteoric expansion, in 1963 the blossoming Marvel Universe was finally ready to emulate the key DC concept that had cemented the legitimacy of the Silver Age of American comics. The notion of putting a bunch of all-star eggs in one basket had made the Justice League of America an instant winner and subsequently inspired the moribund Atlas outfit – primarily Stan Lee, Jack Kirby & Steve Ditko – to conceive “super-characters” of their own. The initial result, in 1961, was The Fantastic Four

After 18 rollercoaster months, the fledgling House of Ideas had generated a small but popular stable of costumed leading men (but still only 2 sidekick women!), allowing Lee & Kirby to at last assemble a select handful of them into an cross-branding squad, moulded into a force for justice and soaring sales.

Seldom has it ever been done with such style and sheer exuberance. Cover dated September 1963, The Avengers #1 launched as part of an expansion package which also included Sgt. Fury and his Howling Commandos and The X-Men: all glorying in the full, unfettered  force of imagination unleashed. Each change-packed revolutionary issue by Kirby, Lee and their confederates stirred a pot filled with hyperdynamic characters and layers of compelling world-building.

For the Avengers it had all started in Asgard, where immortal trickster Loki was imprisoned, hungry for vengeance on his noble half-brother Thor. Malevolently observing Earth, the vile divinity had espied the monstrous, misunderstood Hulk and mystically engineered a situation whereby the man-brute seemingly went wild, all with the intention of having the Thunder God fight the monster. When Hulk’s teen sidekick Rick Jones called the FF for help, devious Loki had scrambled and diverted the transmission and awaited the carnage that must follow.

Sadly for the schemer, Iron Man, Ant-Man and The Wasp also caught the redirected SOS. As heroes converged to search for the Jade Giant, they realised something was amiss, leading led their first assembled assault on Loki. It was the beginning of a legend and over the next seven issues (plus guest shots in other titles!) it sparked heroes coming and going, and villains without peer setting new standards for wickedness…

That primordial period of Kirby-limned luminal ideas and escalating inspirational influences is a mini halcyon era: one potently, evocatively addressed and revered in this very special project from two iconic modern award-winners and devout comics lovers. With their “Veracity Trap” designer/author/historian Chip Kidd (Batman: Death by Design, Jack Cole and Plastic Man, The Cheese Monkeys) and designer/author/illustrator Michael Cho (Papercut, Shoplifter, hundreds of DC and Marvel covers) cheerfully knock down all the fourth walls and puckishly inject themselves into the medium and their message to deliver a compelling pastiche of all that too-brief Kirby-spawned early Avengers wonderment.

Suitably packed with stirring tribute moments from eye-bending wonder-machines to stellar landscapes, and packed to the scaly oversized gills with charmingly monstrous “Kirby-Kritters” aiding and abetting the heroes and villains, this rocket-paced epic sees a team that never quite was – Thor, Iron Man, Giant-Man, The Wasp, Captain America and The Hulk – unite to battle Loki once more, only to be booby-trapped and portentously propelled beyond their home universe into a Greater (albeit still Four-Colour) Reality where godlike cartoonists and pen-pushers casually dictate their fates… until the malevolently malign God of Mischief usurps their elevated position and endangers all layers of existence!

Co-produced by Marvel and Abrams ComicArts, The Avengers in the Veracity Trap is a gleefully witty homage sampling and extrapolating upon all those beloved graphic and narrative landmarks and milestones of early Marvel – even incorporating pages of ‘Mighty Mavel Pin-ups!’ – and sending waves of crushing nostalgia through those of us who were there and curious neophytes alike…

Although this hark-back to halcyon days is literally all about the visual verve, fanboys like me can also be assured that continuity and characterisation are also faithful extrapolations – albeit with the painful Sixties gender stereotyping given a thorough going over – of what has gone before, augmenting a spectacular paean of praise and wishful thinking to those gone but never forgotten glory days…
© 2025 MARVEL.

A date for firebrands and iconoclasts, today in 1925 conspiracy-theorist/ judgemental Christian fundamentalist comics creator Jack Chick was born, as was award-winning French satirist and bane of conservatism Jean-Marc Reiser (Hara-Kiri, Charlie Hebdo) in 1941. Less controversially we also welcomed Argentine comics artist Ricardo Villagran (Tarzan, Evangeline) in 1938, and in 1987 said farewell to mighty Joe Colquhoun (Paddy Payne; Roy of the Rovers; Saber, King of the Jungle; Football Family Robinson; Soldier Sharp, the Rat of the Rifles; Kid Chameleon, Adam Eterno; Charley’s War et al). In 2005 Italo-Argentine art ace Juan Zanotto (War Man, Henga, Bárbara, Falka) died too.

DC Finest: The Flash – The Fastest Man Dead


By Robert Kanigher, Mike Friedrich, Steve Skeates, Dennis O’Neill, Bob Haney, Len Wein, Cary Bates, Gil Kane, Irv Novick, Don Heck, Dick Dillin, Bob Brown, Murphy Anderson, Dick Giordano, Joe Giella, Nick Cardy, Frank McLaughlin, Tex Blaisdell, Carmine Infantino, Neal Adams, Jack Adler, Tatjana Wood, John Costanza & various (DC Comics)

ISBN: 978-1-77952-836-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Here’s another compelling DC Finest edition: chronologically curated paperback archives (generally around 600 pages) highlighting past glories. Whilst primarily concentrating on the superhero pantheon, there are genre selections including horror, sci fi, western and war books, but sadly none yet available digitally. However, we live in hope…

The Silver Age of US comics is formally and forever tied to Showcase #4 and the rebirth of The Flash. That epochal issue was released in the late summer of 1956 and from it stems all today’s print, animation, games, collector cards, cosplay and TV/movie wonderment. No matter which way you look at it, the renaissance began with The Flash, but it’s an unjust yet true fact that being first is not enough: it also helps to be best and people have to notice. MLJ’s The Shield beat Captain America to the news-stands by over a year yet the former is all but forgotten today. I mention that here as it pertains to this collection, which sees the advent of original Shield co-creator Irv Novick (Bob Phantom; Hangman; Steel Sterling; Silent Knight; Robin Hood, all DC war books, Captain Storm; Sea Devils; Batman, The Joker; Lois Lane; Tomahawk and more) as the Scarlet Speedster’s regular illustrator; a run (oh. Ha-Ha.) spanning Flash #200-270 and close to a full 10-year stretch with him only absent for #205, 213-214 & 264…

For the early trendsetting sagas and situations you should catch DC Finest: The Flash – The Human Thunderbolt and take as read that here the (second) Flash is Barry Allen, a police forensic scientist simultaneously struck by lightning and bathed in exploding chemicals from his lab. Supercharged by the accident, Barry (a lifelong fan of comic books) took his superhero identity from his favourite childhood reading – and eventually his acknowledged alternately Earth predecessor. Once upon a time there was a “fictional” scientist named Jay Garrick who was exposed to the mutagenic fumes of Hard Water and promptly became the “fastest man alive”…

Wearing a sleek, streamlined, tricked-out bodysuit (courtesy of  Carmine Infantino – a major talent approaching his artistic and creative peak), Barry was point man for the spectacular revival of a genre and an entire industry. He also became a renowned intergalactic champion, wholesome family man and paternalistic elder statesman of the superhero set after marrying his longtime fiancée Iris West

With Infantino safely elevated to DC’s current publisher, this splendidly tempting full colour paperback of Seventies hits displays the glorious work of the last replacement illustrators before the Flash landed in Novick’s hands, just as changing tastes rejected the previously paramount, rationalistic science fiction worlds touched by the Vizier of Velocity. Now high speed action involved issues of social relevance and themes of supernatural horror and makes for some weird moments as this copious compendium covers The Flash #197-229 (May 1970 – October 1974) plus guest shots in World’s Finest Comics #198-199 (November & December 1970) and The Brave and the Bold #99 (December 1971/January 1972).

Gil Kane & Vince Colletta capture all the fun and thrills of Mike Friedrich’s ‘Four-Star Super-Hero’ in the opening yarn of Flash #197 as a sharp cop spots a private communication tic only shared with his lab partner Barry Allen. Attempts to save a secret identity and convince Charlie Conwell otherwise are further hampered by blizzard conditions in Central City, canny crooks with jetpacks and skis, a flu epidemic and Barry’s dedication to Amateur Dramatics, which see him take time out to play every part in the local presentation of Hamlet. All’s well that ends well and after that show goes on, it’s back to cosmic basics with Robert Kanigher’s ‘To the Nth Degree’ showing the Crimson Comet catapulted across the universe to save fire-beings on an exploding planet, courtesy of another wild invention of his father-in-law Professor Ira West

Kanigher, Kane & Colletta open #198 where ‘No Sad Songs for a Scarlet Speedster!’ has three orphan kids aid a gun-shot and temporarily brain-damaged Flash regain his lost mojo before neophyte superhero Zatanna guests in ‘Call it …Magic’ (by Friedrich, Don Heck & Colletta) and requires swift rescue after being abducted across arcane dimensions by macabre body-snatcher Xarkon

Kanigher, Kane & Colletta’s ‘Flash? Death Calling!’ in #199 focuses on the ordeals of scientist Dr Hollister who dons the scarlet skin-tights to punish himself after apparently accidentally killing the hero. However that guilt also saves the day and resurrect the speedster – just in time for Flash to meet superspy Colonel K (of US-IN-T Agency) and stop a Chinese energy missile smashing into ‘The Explosive Heart of America!’ (Kanigher, Kane & Colletta)

Novick and inker Murphy Anderson join Kanigher for anniversary celebration ‘Count 200 – and Die!’ as the Monarch of Motion succumbs to mind manipulation and is manoeuvred by sinister siren Dr. Lu into  assassinating the US President. Thankfully our hero (Flash of course, not PotUS!) is faster than his own fired gunshot and is back in all-American action for #201, enduring Kanigher, Novick & Anderson’s ‘Million-Dollar Dream!’ and applying tough love to wheelchair bound sports star Pablo Hernandez. The treatment restores the player but that’s only fair as the hero was responsible for initially crippling the kid…

Many issues offered second stories at this time, and the policy of guest shots for other Flash-family favourites was solidly in place. Here Kanigher, Novick & Anderson take us to Earth Two and swift encore for an old villain as Jay Garrick produces – eventually – the ‘Finale for a Fiddler!’

Although costumed hero capers were waning in general appeal, Flash was still hugely popular. Thus when World’s Finest Comics began a run of Superman team-ups with #198, the Red Runner was the clear first choice and allowed editors to return to a thorny topic which had bedevilled fans for years.

The comic book experience is littered with eternal, unanswerable questions. The most common and most passionately asked always begin “who would win if” or “who’s strongest/smartest/fastest…” Here, crafted by Denny O’Neil, Dick Dillin & Joe Giella, ‘Race to Save the Universe!’ and concluding instalment ‘Race to Save Time’ (WFC #198-199) upped the stakes on two previous competitions as our high-speed heroes are conscripted by the Guardians of the Universe to circumnavigate the entire cosmos at their greatest velocities to reverse the rampage of the mysterious Anachronids: faster-than-light creatures whose pell-mell course throughout galaxies is actually unwinding time itself and unravelling the fabric of creation. Little does anybody suspect that Superman’s oldest enemies were behind the entire appalling scheme, but the battle was swiftly won and reality saved in the end…

It was a far more grounded but no less chilling situation in Flash #202 where Kanigher, Novick & Anderson despatch reporter Iris Allen to Hollywood where she is kidnapped by murderous cultist creeps ‘The Satan Circle’ and her frantic husband confronts the unknown and the worst aspects of human nature to save her. Kid Flash then endures his own eldritch overload as ‘The Accusation!’ (by Steve Skeates, Dillin & Anderson) finds college-age comet Wally West tormented by visons of impending death that come appallingly true…

With Kanigher, Novick & Anderson at the helm #203 augured a huge change in the cosy domestic set-up as ‘The Flash’s Wife is a Two-Timer!’ reveals that Iris is actually a foundling sent through time to escape atomic armageddon and only the adopted child of scatterbrained super-genius Ira West. When the process reverses itself and she is dragged back to the future – Central City 2970 AD – The Flash follows and is caught up in a war that has been all but won by oppressive East-bloc tyrant Sirik the Supreme. Of course his intervention is enough to reset the scales before he returns baffled bride Iris Russell (née West)-Allen to her immigrant time period.

Once there though, repercussions of the revelation continue as a recovered 30th century keepsake turns her into an uncontrollable, secret-exposing blabbermouth in #204’s ‘The Great Secret Identity Exposé!’ with the Justice League understandably irate that Flash talks in his sleep and his wife knows all their civilian identities…

Back up tale ‘The Mind-Trap’ (Skeates, Dillin & Anderson) then sees Kid Flash chasing a body-stealing Egyptian pharaoh’s ghost to end the issue on a lighter note…

The Flash #205 was another hugely popular reprint collection of the era, sporting a cover by Dick Giordano (and included here) before it was back to spooky business in #206 for Kanigher, Novick & Anderson’s ‘24 Hours of Immortality!’ as haughty alien superbeings resurrect a recently killed surgeon and young mother to attend to unfinished business, but for the most mean-spirited motives – until Flash intervenes with a lesson all could benefit from.

With the supernatural now fully unleashed at DC, Flash #207 led with Friedrich, Novick & Anderson’s ‘The Evil Sound of Music!’, as former mystic hero Sargon the Sorcerer exploits his own family and rock ‘n’ roll-loving kids to restore his lost powers, before confronting the Scarlet Speedster, his own inner demons and rapacious external devils on the path back to the light. Grounding that journey to hell, Kid Flash then faces ‘The Phantom of the Cafeteria!’ ending the depredations of a superfast, hyper-hungry alien in a quick but satisfying yarn from Skeates, Dillin & Giordano.

In #208, Kanigher, Novick & Anderson exposed ‘A Kind of Miracle in Central City’ as wayward kids exploited by drug pushers are saved by prayer, the timely intervention of nuns and invisible superspeed before Flash #209 debuted new regular writer Cary Bates. He would run with the Vizier of Velocity for the rest of the series, only missing #213-214, 217, 293, 306 and 313 between 1970 through 1985.

Fresh from the starting blocks, Bates, Novick & Giordano took the speedster into higher, weirder realms ‘Beyond the Speed of Life!’ where Flash and reality shielding Sentinel stopped existence from being devoured. Meanwhile, on mundane Earth old Rogues Trickster, Captain Boomerang and Gorilla Grodd squabbled over bragging rights for who had finally killed the hero. At the back, Kid Flash saved a student troubled by gangsters in ‘Coincidence Can Kill!’ courtesy of Skeates, Dillin, Giordano.

A visit to 2971 came with #210 as Bates, Novick & Giordano expanded the Earth East-Earth West “warm” war in ‘An Earth Divided!’ with Flash seeking to save man-made President Abraham Lincoln (II) from belligerent occidental tyrant Bekor. Science fiction surrendered to spooky tales next as Flash teamed up with Batman in Brave and the Bold #99. Here Bob Haney, Bob Brown, & Nick Cardy revealed how an attempt to resurrect Bruce Wayne’s parents opened the door to the Dark Knight’s possession by an unquiet spirit. ‘The Man Who Murdered the Past!’ almost ensured an invasion of angry ghosts until superspeed and smart thinking saved the day…

Comics were always about popular trends, and in Flash #211 Bates, Novick & Giordano contrived alien invaders who used the fad of rolling derby to fuel the destruction of Earth via constantly ‘Flashing Wheels!’ However, Kid Flash was on far more stable ground as he exposed corrupt officials covering up toxic dumping in ‘Is This Poison Legal?’ by Skeates, Dillin & Giordano. Equally bold and topical the next issue saw ‘The Flash in Cartoon Land!’ with Novick & Giordano depicting how manic 64th century magician Abra Kadabra trapped the hero and a little lad Barry Allen was babysitting in a graphic madhouse where scientific rules did not apply.

The next two issues – #213 & 214 – were reprint specials represented here with the original covers by Neal Adams & Cardy before #215 saw Bates, Novick, Frank McLoughlin & Giordano detail the ‘Death of an Immortal!’ The eons are catching up with undying villain Vandal Savage who attempts to trick Barry Allen and Jay Garrick into remedying the crisis for him. However their mission is intercepted by chronal cop Tempus and the end is not what Savage anticipated…

For Bates at least, Flash was all about his signature Rogues Gallery and in #216 the writer revealed the shocking truth about multiple personality villain Al Desmond/Dr. Alchemy/Mr. Element. Seemingly cured and reformed, Desmond was afflicted by ‘The Curse of the Dragon’s Eye!’ (Novick, Frank McLoughlin & Giordano), astrally connected to an unstable star in the constellation Draco and vacillating between manic and passive, and Good and Evil as it built to cataclysmic detonation. Now that time had come and Flash had to save his friend and hopefully prevent him destroying Earth when his patron star died. Its counterbalanced by Skeates & Dillin’s Kid Flash fable ‘2D?’ as Kid Flash goes after extradimensional slavers abducting workers who stare at certain paintings for too long…

Hard times for superheroes saw Green Lantern take up residence in the anterior pages of The Flash from #217 and shorter tales began with a fill-in from Len Wein for Novick & McLoughlin. ‘The Flash Times Five is Fatal!’ saw the hero attacked by a rogue AI built by Ira West. It preferred sabotage, reality warping and murder to rescinding its categoric statement that no one as fast as the Scarlet Speedster could possibly exist…

Bates and the Pied Piper returned in #218 as a cunning sonic ambush was foiled by speed vibrations generating ‘The Flash of 1,000 Faces!’ whilst in #219 (with Joe Giella inking) ‘The Million Dollar Deathtrap’ saw the hero targeted by wagering rivals Mirror Master and The Top and only triumphing after applying the proven principle of “divide and conquer”…

Flash literally and grotesquely joined protégé Kid Flash in #220 as The Turtle (Barry’s very first super-foe) returned to alter Earth’s internal vibrations and cure ‘The Slowest Man on Earth’ of his unique condition no matter the cost to everyone else. Thankfully two heads proved better than one in this instance and the shaking shakedown was averted.

Co-scripter John Warner joined Bates, Novick & McLoughlin for #221’s ‘Time-Schedule For Disaster!’ as techno-bandit Cipher attempts – and ultimately fails – to harvest Flash’s speed vibrations to power his weapons before #222’s ‘The Heart That Attacked the World!’ (Novick, McLoughlin & Giordano) offers a full-length team up with Green Lantern as Weather Wizard and Sinestro join forces to end their enemies. Sadly, born betrayer Sinestro secretly linked the Speedster’s racing heartbeat to the continued existence of Earth…

In #223, Bates, Novick & Giordano ‘Make Way for the Speed-Demons!’ as another old enemy rigs races between Flash and three mechanical racers of land sea and air, with the expressed intention of humiliating the speedster whilst hiding his true intentions, before #224 introduces ‘The Fastest Man Dead!’ after Barry’s friend and mentor Charlie Conwell is murdered. That doesn’t stop the veteran helping Flash close the last case on his docket and save his pal Barry one last time…

Another Scarlet-Emerald team-up sees Flash again battle Professor Zoom, the Reverse-Flash before discovering  ‘Green Lantern, Master Criminal of the 25th Century!’ (#225, Bates, Novick & Giordano) is the villain’s unwilling slave. Of course, it all plays out successfully in time, after which Captain Cold and Heatwave embroil Barry Allen in their psycho-drama rivalry, thereby inadvertently subjecting Flash to ‘The Hot-Cold War in Central City!’ (inked by Giordano & McLoughlin). Immediately afterwards (with McLoughlin inking) #227 reveals ‘Flash – This is Your Death!’ as Captain Boomerang ( and his dad!) rerun past fast & furious clashes whilst seeking to end the hero’s career and existence forever, before Tex Blaisdell inks #228’s ‘The Day I saved the Life of the Flash!’ Here Bates injects himself into the story as a comic book writer from Earth-Prime accidentally slips across dimensional divides; arriving on Earth-One in time to aid the “fictional” speedster he scripts in a deadly duel with the Trickster…

This compendium closes with the pertinent original material from 100-Page Spectacular Flash #229 which led with a Golden Age Flash team up as ‘The Rag Doll Runs Wild!’ Here Bates, Novick, Giordano & McLoughlin detail how a seeming resurgent rampage by a 1940s thieving contortionist is merely a mask for a far more sinister scheme perpetrated by a hidden vengeful mastermind. Closing proceedings are two teaser treats from that giant compendium: specifically a ‘Flash Puzzle’ by Bob Rozakis, Infantino & Anderson and an unattributed ‘Flash Trivia Quiz and Answers’

With covers by Kane, Infantino, Anderson, Neal Adams, Colletta Giordano, Jack Adler, Cardy and Tatjana Wood, this splendid selection is a must-read item for anybody in love with the world of words-in-pictures and fast-paced fantasy fables. Ready. Steady, Go get it!
© 1970, 1971, 1972, 1973, 1974, 2026 DC Comics. All Rights Reserved.

Today in 1906 was the birth date of cartoonist Dale Messick (Brenda Starr, Reporter) followed ten years later by comic book/ad exec Irv Novick, and author Peter O’Donnell (Modesty Blaise, James Bond, Romeo Jones) in 1920. In 1954 Jamie Delano (Captain Britain, Doctor Who, Hellblazer, Animal Man) joined the party as did Matt Kindt (Poppy and the Lost Lagoon, Dept. H, MIND MGMT, BRZRKR) in 1973.

DC Finest: Justice League of America – Starro the Conqueror


By Gardner F. Fox, Mike Sekowsy, Carmine Infantino, Bernard Sachs, Murphy Anderson, Joe Giella & various (DC Comics)
ISBN: 978-1-79950-773-4 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

After the actual invention of the comic book superhero – by which we mean the launch of Superman in 1938 – the most significant event in the industry’s progress was to combine individual sales-points into a group. Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was irrefutably proven: a number of popular characters could multiply readership by combining forces. Plus, of course, a whole bunch of superheroes is far cooler than just one – or even one and a sidekick…

Thus the Justice Society of America is rightly revered as a true landmark in the development of comic books and – when Julius Schwartz began reviving and revitalising the nigh-defunct superhero genre in 1956 – the next key moment would come a few years with the inevitable teaming of reconfigured mystery men. The League launched in The Brave and the Bold #28 (cover-dated March 1960 but actually on sale from December 29th 1959) and cemented the growth and validity of the revived subgenre, triggering an explosion of new characters at every company producing comic books; even spreading to the rest of the world as the 1960s progressed.

Spanning March 1960 to May 1963, this full-colour paperback collection of timeless classics re-presents The Brave and the Bold #28-30, issues #1-19 of the epochal first series of Justice League of America and a crucial early cross-branding event from Mystery in Space #75, with scripter Gardner Fox and illustrators Mike Sekowsky & Bernard Sachs – with the support of Joe Giella, Carmine Infantino & Murphy Anderson – seemingly able to do no wrong. That moment that changed everything for us baby-boomers came in The Brave and the Bold #28, a classical adventure title that had recently become a try-out magazine like Showcase. Just in time for Christmas 1959 ads began running…

“Just Imagine! The mightiest heroes of our time… have banded together as the Justice League of America to stamp out the forces of evil wherever and whenever they appear!…”

When it came that first tale was written by the indefatigable Gardner Fox and illustrated by quirky, understated virtuoso Mike Sekowsky, and inked by Bernard Sachs, Joe Giella & Murphy Anderson. ‘Starro the Conqueror!’ saw Flash, Wonder Woman, Aquaman, J’onn J’onzz – Manhunter from Mars and recent debutante Green Lantern defeat a marauding alien starfish whilst Superman and Batman stood by as a reserve. In those naive days, editors feared their top characters could be “over-exposed” and consequently lose popularity. The team also picked up an average American kid as a mascot. “Typical teenager” Snapper Carr would prove a focus of fan controversy for decades to come, and the yarn was/is supplanted by fact page ‘The “Starfish” Family!’ crafted by clever persons currently unknown…

Confident of his material and the superhero genre’s fresh appeal, Schwartz had two more thrillers ready for the following issues. B&B #29 saw the team defeat a marauder from the future who apparently had history on his side in ‘The Challenge of the Weapons Master!’ (inks by Sachs and Giella) whilst #30 saw the debut of the team’s first mad-scientist archvillain in the form of Professor Ivo who employed and his super android Amazo in ‘The Case of the Stolen Super Powers’ (Fox, Sekowsky & Sachs) to  end the try-out run. Three months later a new bi-monthly title debuted…

Perhaps somewhat sedate by histrionic modern standards, the JLA was revolutionary in a comics marketplace where less than 10% of all sales featured costumed adventurers. Not only consumer imagination was struck by hero teams either. Stan Lee was apparently given a copy of Justice League by his boss Martin Goodman and told to do something similar for the tottering comics company he ran… and look what came of that…

Justice League of America #1 offered a voyage to ‘The World of No Return’, in the insalubrious company of trans-dimensional tour-guide and tawdry tyrant Despero who bedevilled the World’s Greatest Heroes until, once again, plucky Snapper Carr became the key to defeating the villain and saving the day. As previously mentioned, although Superman and Batman were included in the membership their participation was strictly limited as editorial diktat at the start to avoid possible reader ennui and saturation from over-exposure. That ended from this point forward as they joined the regulars in all their games.

The second issue’s ‘Secret of the Sinister Sorcerers!’ presented an astounding conundrum as the villains of Magic-Land sneakily transposed the location of their dimension with Earth’s, causing the Laws of Science to be replaced with the Lore of Mysticism. The true mettle of the costumed heroes (with Superman & Batman fully participating in the proceedings) was shown when they had to use ingenuity rather than their powers to defeat fearsome foes and set two worlds to rights.

JLA #3 introduced despicable despot and slimy sentient trafficker Kanjar Ro who attempted to turn the team into his personal army in ‘The Slave Ship of Space!’, before the next episode was the first of many to feature a new member joining the team. Green Arrow saved the day in science-fiction thriller ‘Doom of the Star Diamond’, but was almost kicked out in #5 as the insidious evil genius Doctor Destiny inadvertently framed him ‘When Gravity Went Wild!’

The glory days of full-on “costumed crazies” was still in the future and most tales of this period involved extraterrestrial or fringe technology-triggered emergencies such as the mad scientist who encountered them next. ‘The Wheel of Misfortune!’ saw the debut of pernicious and persistent master of wild science Professor Amos Fortune, who weaponised luck to challenge the masked marvels, whilst #7 was another alien invasion plot (Agellaxians this time) who used an amusement park as a live-weapons lab, using humans to beta test their tech and eerily transform the swiftly-investigating heroes infiltrating ‘The Cosmic Fun-House!’

Organised crime then collided with cruel happenstance in January 1962’s JLA #8. ‘For Sale… the Justice League!’ offered a smart gangster caper wherein cheap hood Pete Rickets finds a prototype teaching tool and misuses it as mind-control weapon to enslave the superhero team before simple Snapper once again saves the day.

As often remarked, back then origins and character background were not as important as delivering solid entertaining stories and it was not until Justice League of America #9 (cover-dated February 1962 and on sale from December 21st 1961) that the group shared its motivating first case with enthralled readers via the narrative engine of curious Snapper Carr. Nigh-mythic now and oft-recounted. ‘The Origin of the Justice League’ recounts the circumstances of the team’s birth in an alien invasion saga as mighty space warriors seeking to use Earth as a gladiatorial arena in which to decide the future ruler of their distant world Appellax

It’s followed by the series’ first continued story. ‘The Fantastic Fingers of Felix Faust!’ finds the World’s Greatest Superheroes already battling a marauder from the future – the Lord of Time – when they’re spellbound by a vile sorcerer. Faust has awoken three antediluvian demons (Abnegazar, Rath and Ghast) and sold them the world in exchange for 100 years of unlimited power. Although the heroes eventually outwit and defeat Faust they have no idea that the demons are loose…

Although chronologically and sequentially adrift, next up is  Mystery in Space #75 (May 1962), wherein the worlds-beating team guest-star in a full-length thriller in Adam Strange’s ongoing, off-world epic adventures. Strange is an Earth archaeologist who regularly teleports to a planet circling Alpha Centauri where his wits and ingenuity saved the citizens of Rann from all manner of interplanetary threats and menaces. In ‘The Planet that came to a Standstill!’, Kanjar Ro attempts to conquer Strange’s adopted home, and our gallant hero must enlist the aid of the JLA before once again saving the day himself. This classic team-up was written by Fox, and illustrated by Carmine Infantino & Murphy Anderson.

Then, back in JLA #11 (also cover-dated May 1962) concluding chronological conundrum ‘One Hour to Doomsday!’ sees the JLA pursue and capture initial target The Lord of Time, before becoming trapped a century from their home-era by the awakened, re-empowered demons. This level of plot complexity hadn’t been seen in comics since the closure of EC Comics, and never before in a superhero tale. It was a profound acknowledgement by the creators that the readership was no longer simply little kids – if indeed it ever had been…

Perennial archvillain Doctor Light debuted in #12, attempting a pre-emptive strike on the team by transporting them to carefully selected sidereal worlds where their abilities would be useless, but ‘The Last Case of the Justice League’ proved to be anything but, and in the next issue the heroes saved our entire reality by solving ‘The Riddle of the Robot Justice League’: sinister simulacra created to stop the champions from halting the theft of our life-energy by agents of another cosmic realm. Then ‘The Menace of the “Atom” Bomb!’ in #14 proved to be  a neat way of introducing latest inductee The Atom whilst showing a fresh side to an old villain masquerading as new nemesis Mister Memory

‘Challenge of the Untouchable Aliens’ in JLA #15 added some fresh texture to the formulaic plot of extra-dimensional invaders out for our destruction before ‘The Cavern of Deadly Spheres’ delivered a deceptive change-of-pace tale with a narrative technique that just couldn’t be used on today’s oh-so-sophisticated audience, but still has the power to grip a reader. Ever challenging and always universal continuity building, more links between heroes were formed in #17’s ‘Triumph of the Tornado Tyrant!’ Here a sentient cyclone that had once battled indomitable Adam Strange (in Mystery in Space #61) set up housekeeping on an desolate world and ponder the very nature of Good and Evil and even roleplay out its deliberations. It soon realised that it needed the help of the Justice League to reach a survivable conclusion…

Teaser Alert: As well being a cracking yarn, this story is pivotal in the development of the android hero Red Tornado

JLA #18 found the heroes forcibly summoned to a subatomic universe by three planetary champions whose continued existence now threatened to destroy the very world they were designed to protect. ‘Journey to the Micro-World’ found the JLA compelled to defeat opponents who were literally unbeatable and discovering yet again that Batman’s brains were a super power no force could thwart…

One final perplexing puzzle was posed in ‘The Super-Exiles of Earth’ after unstoppable duplicates of the heroes go on a crime-spree, forcing global governments to banish the League into space. Breaking rules and laws whilst battling undercover in their civilian identities, the team prove too much for the mystery mastermind behind the plot and return to public acclaim in a stellar wrap-up to another fabulous feast of four-colour fun.

With iconic covers by Sekowsky, Infantino and Anderson, these tales are a perfect example of all that was best and purest about US comics’ Silver Age: combining optimism and ingenuity with bonhomie and adventure. This slice of better times also has the benefit of cherishing wonderment whilst actually being historically valid for any fan of our medium. Best of all the stories here are still captivating and enthralling transports of delight.

These classical compendia are a dedicated fan’s delight: an absolute gift for modern fans who desperately need to catch up without going bankrupt. They are also perfect to give to youngsters as an introduction into a fabulous world of adventure and magic…
© 1960, 1961, 1962, 1963, 2026 DC Comics. All Rights Reserved.

Today in 1883 trailblazing strip creator Frank King (Gasoline Alley) was born, as was trendsetting illustrator Mac Raboy (Captain Marvel Junior, Green Lama, Flash Gordon) in 1914; German comics legend Rolf Kauka (Dagobert, Fix und Foxi) in 1917 and Gerard Way (Umbrella Academy, Doom Patrol, some music and TV and movies ‘n’ stuff) in 1977.

In 1978, DC’s The World’s Greatest Superheroes newspaper strip premiered.