Melusine volume 5: Tales of the Full Moon


By Clarke & Gilson, coloured by Cerise; translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-212-6

Witches – especially cute, sassy and/or teenaged ones – have a splendidly long pedigree in all branches of fiction, and one of the most seductively engaging first appeared in venerable Belgian comics-magazine Spirou in 1992.

Mélusine is actually a sprightly 119-year-old neophyte sorceress diligently studying to perfect her craft at Witches’ School. To make ends meet she spends her off-duty moments days working as au pair and general dogsbody to a most shockingly disreputable family of haunts and horrors inhabiting and infesting a vast, monster-packed, ghost-afflicted chateau at some chronologically adrift, anachronistically awry time in the Middle-ish Ages…

Episodes of the long-running, much-loved feature are presented in every format from one-page gag strips to full-length comedy tales; all riffing wickedly on supernatural themes and detailing Mélusine’s rather fraught existence. Our magic maid’s life is filled with the daily indignities of skivvying, studying, catering to the appalling and outrageous domestic demands of the master and mistress of the castle and – far too occasionally – schmoozing with a large and ever-growing circle of exceedingly peculiar family and friends.

The strip was devised by writer François Gilson (Rebecca, Cactus Club, Garage Isidore) and cartoon humorist Frédéric Seron, AKA Clarke whose numerous features for all-ages Spirou and acerbic adult humour publication Fluide Glacial include Rebecca, Les Cambrioleurs, Durant les Travaux, l’Exposition Continue… and Le Miracle de la Vie.

Under the pseudonym Valda, Seron also created Les Babysitters and as “Bluttwurst” Les Enquêtes de l’Inspecteur Archibaldo Massicotti, Château Montrachet, Mister President and P.38 et Bas Nylo.

A former fashion illustrator and nephew of comics veteran Pierre Seron, Clarke is one of those insufferable guys who just draws non-stop and is unremittingly funny. He also doubles up as a creator of historical and genre pieces such as Cosa Nostra, Les Histoires de France, Luna Almaden and Nocturnes. He has obviously been cursed by some sorceress and can no longer enjoy the surcease of sleep…

Collected Mélusine editions began appearing annually or better from 1995 onwards, with the 24th published in 2015 and another due this year. Thus far five of those have shape-shifted into English translations…

Originally released in October 2002, Contes de la pleine lune was Continentally the tenth groovy grimoire of mystic mirth and is again most welcoming: primarily comprised of single and 2-page gags starring the sassy sorceress which delightfully eschew continuity for the sake of new readers’ instant approbation…

When brittle, moody, over-stressed Melusine isn’t being bullied for her inept cleaning skills by the matriarchal ghost-duchess who runs the castle, ducking cat-eating monster Winston, dodging frisky vampire The Count or avoiding the unwelcome and often hostile attentions of horny peasants and over-zealous witch-hunting priests, our saucy sorceress can usually be found practising her spells or consoling and coaching inept, un-improvable and lethally unskilled classmate Cancrelune.

Unlike Mel, this sorry enchantress-in-training is a real basket case: her transformation spells go awfully awry, she can’t remember incantations and her broomstick-riding makes her a menace to herself, any unfortunate observers and even the terrain and buildings around her…

As the translated title of this (fifth) Cinebook offering suggests, Tales of the Full Moon dwells on demolishing fairy fables and bedevilling bedtime stories but also gives a proper introduction to Mel’s best friend Krapella: a rowdy, roistering, mischievous and disruptive classmate who is the very image of what boys want in a “bad” witch…

This tantalising tome is filled with narrative nostrums featuring the usual melange of slick sight gags and pun-ishing pranks; highlighting how our legerdemainic lass finds a little heart’s ease by picturing how one day she’ll have her very own Prince Charming.

Sadly, every dream ends – usually because there’s a mess that needs cleaning up – but Melusine absolutely draws the line when Cancrelune and even her own sweetness-&-light Fairy cousin Melisande start hijacking her daydreams…

This fusillade of fanciful forays concludes with eponymously titled, extended episode Tales of the Full Moon wherein Melusine is ordered to read a bedtime story to the Count’s cousin’s son: an obnoxiously rambunctious junior vampire named Globule who insists on twisting her lovely lines about princesses and princes into something warped and Gothic… and that’s before Cancrelune starts chipping in with her own weird, wild suggestions and interjections …

Wacky, wry, sly, infinitely inventive and uproariously funny, this compendium of arcane antics is a terrific taste of European comics wonderment: a beguiling delight for all lovers of the cartoonist’s art. Read well before bedtime – or you’ll be up laughing all night …
Original edition © Dupuis, 2002 by Clarke & Gilson. All rights reserved. English translation 2014 © Cinebook Ltd.

The Cloud


By K. I. Zachopoulos & Vincenzo Balzamo (Archaia)

ISBN: 978-1-60886-725-7

Writer Kostas Zachopoulos clearly has a great grip on classic themes and tropes. His previous comics releases – Mon Alix, The Fang, Mr. Universe, Misery City – have all memorably tweaked and refreshed horror, crime and other genres but his latest offering might well take him into the reading mainstream in a masterful fantasy saga of love, loss, search and renewal.

Imagine The Never Ending Story with sharp edges and harsh consequences or – if you’re an older, better-read aficionado of the extraordinary – remember the buzz you got the first time you read one of Ursula Le Guin’s Earthsea stories or a Jack Vance tale of the Dying Earth…

The tone and topic of those wonderful modern legends ripple through this phenomenally enticing hardback tome, illustrated in a gloriously magnificent progression of painted pages by award-winning newcomer Vincenzo Balzamo (Immortal, Revenge: the Secret Origin of Emily Thorne), offering one more magical myth for modern questers to admire and covet.

In the far future the world has endured its final disaster and been radically changed by mankind’s sins. The entire globe is girdled in insulating, isolating, all-encompassing vapour walls which cut off the people who remain from each other and the strange new things that have evolved to roam the foggy vastnesses. The human survivors of the ancient catastrophe known as the Shine cling to high places in small communities eking out their pointless lives well aware that above the clouds roam ruthless pirates and slavers…

One day – which seemed like any other – a wild little boy exuberantly rode his giant flying wolf – named Cloud – through the roiling foggy blanket. He was on a quest and touched down at a mountain top citadel, seeking something in the skybound city. The boy was searching for a Wish in a Stone and, although the wise men claimed to know nothing of it, a beggar in the elevated street gave him sage advice. The enshrouded elder advised the carefree wanderer that to secure a wishing stone from the Great Before, he first needed to locate The Writer…

Finding the sagacious fool was not as difficult as convincing him to help, but the boy had travelled far and found a great treasure the garrulous savant was prepared to trade for the incredible Dandelion Stone…

This news caused the child’s mind to spiral back to the tragic last time he had seen his father but more advice from the babbling scribe brought him back to the present. Grasping the stone the boy took his leave only to have the precious prize snatched from his hands by a nimble thief. His pell-mell pursuit eventually resulted in the bandit’s capture, but the cornered foe was only a little girl who claimed her need for the wish was greater than his own.

The boy’s momentary confusion ended when both girl and Dandelion Stone were swept up in the nets of the constantly marauding sky-pirates and the chase was on again…

The Cloud is a superb picaresque odyssey through an incredible world of fantastic throwback kingdoms and floating islands, as our hero makes amazing new allies and mints fresh myths at every brief stopover. Most importantly as the boy gets ever closer to his heart’s desire – coincidentally liberating enslaved races and gradually unpicking the muddled history of the Before Time – he learns of the forces that have subtly manipulated him and realises there is a way to bring the tired, benighted Earth into the light, but only at a terrible price…

Epic, sweeping, enchantingly bemusing and drenched in potent tragedy, this is a sheer delight no fantasy fan should miss.
™ and © 2016 Kostas Zachopoulos & Vincenzo Balzamo. All rights reserved.

The Cloud will be released 20th July 2016.

Yoko Tsuno: the Prey and the Ghost


By Roger Leloup translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-905460-56-4

Sublime scientific investigator Yoko Tsuno debuted in Spirou in September 1970 and is still going strong. As detailed by Roger Leloup, the astounding, all-action, excessively accessible exploits of the slim, slight Japanese techno-adventurer are amongst the most intoxicating, absorbing and broad-ranging comics thrillers ever created.

The phenomenal magnum opus is an expansively globe-girdling, space-&-time-spanning series devised by another monumentally talented Belgian maestro. Roger Leloup began his solo career after working as a studio assistant on Herge’s Adventures of Tintin. Compellingly told, superbly imaginative and – no matter how fantastic the premise of any individual yarn – always solidly grounded in hyper-realistic settings underpinned by authentic, unshakably believable technology and scientific principles, his illustrated epics were the forefront of a wave of strips changing the face of European comics in the mid-1970s.

This gentle revolution featured the rise of competent, clever and brave female protagonists, all taking their places as heroic ideals beside the boys and elevating Continental comics in the process. Happily, most of their exploits are as timelessly engaging and potently empowering now as they ever were, and none more so than the trials and tribulations of Yoko Tsuno.

Her very first outings – Hold-up en hi-fi, La belle et la bête and Cap 351 – were brief introductory vignettes before the superbly capable engineer and her valiant but less able male comrades Pol Paris and Vic Van Steen properly hit their stride with premier full-length saga Le trio de l’étrange which began in 1971 with Spirou‘s May 13th issue…

In the original European serialisations, Yoko’s exploits alternated between explosive escapades in exotic corners of our world and sinister deep-space sagas with the secretive, disaster-prone alien colonists from Vinea but, for the majority of the English translations thus far, extraterrestrial encounters have been generally sidelined in favour of epically intriguing Earthly exploits such as this sinister, spectrally-inspired crime caper…

There have been 27 European albums to date. This tale was first serialised in 1981 (in Spirou #2244-2264) and collected the following year as 12th volume La Proie et l’ombre. Due to the quirks of publishing it reached us Brits as Yoko’s third Cinebook outing: a suspenseful modern gothic thriller challenging the barnstorming boffin’s courage, resourcefulness and fundamental beliefs…

Yoko and Pol are driving through Scotland on a Highlands road as the afternoon lengthens into evening when they are forced into a ditch by a young woman throwing herself at their car. The dishevelled creature is being pursued by a pack of hounds and gang of men, but Yoko’s horror is momentarily quelled when the leader of the pursuers explains that poor Cecilia is mad…

The deranged waif begs the strangers to save her, but when her guardian Sir William – the local Laird – arrives, further answers emerge. The poor lass believes she is visited by her dead mother…

Yoko and Pol accept an invitation to stay at the castle, but stay behind to repair their vehicle before joining the party. As they change the tyre a stranger approaches, offering another side to the strange family history. An author, scientific ghosthunter and debunker, the anonymous newcomer relates how 15 years previously Cecilia’s mother Mary chose Sir Brian over another ardent suitor. The rejected swain was a self-proclaimed sorcerer named Mac Nab who prophesied the newlyweds would both die violently and that their daughter would perish before reaching her majority…

When Brian died in a strange accident, his brother William took the seat and married the grieving widow. Mary went mad when Cecilia was five and was killed in a riding accident.

In the intervening years William has tried everything to ensure the last part of the curse would never come to pass, but now at twenty, the daughter seems to have gone the way of her tragic mother. Moreover, reports abound that the sorcerer is still alive, hiding on the estate to ensure his prediction’s completion. When Yoko and Tsuno finally reach the castle they are bristling with theories and suspicions, but steadfastly refuse to give any credence to supernatural forces…

As the household convenes for supper, the visitors are astounded to find Cecilia completely recovered: almost a completely different woman, whose only problems are a short temper and tendency to forget things…

The meal is strained and fractious and ends early. Strangely tired and oddly clumsy, Yoko retires to bed but her sleep is disturbed after a veiled woman in black lures her out into the castle halls before disappearing. All that is left of her is an empty gown.

Baffled Yoko heads back upstairs and lets herself into Cecilia’s locked room. The strange girl is now eager to see her; quitting her painting to examine the dress which she claims belonged to her mother. As they talk, the women glance out of a window and Yoko sees a ghostly figure on a far parapet. It looks exactly like the portrait of deceased, tragic Mary…

Giving chase – and carefully noting that every door seems to open for her – Yoko races across the castle grounds in rapid pursuit with Cecilia trying to keep up. The chase ends in the ruins of an abbey where the technologist passes right through the apparition and realises her suspicions have been confirmed.

Even though she is unaware that sinister eyes are watching her, Yoko is pretty convinced that she knows what’s going on now…

The next day she deftly continues her investigations and makes her preparations to expose a criminal conspiracy years in the making, but has she made the foolish mistake of underestimating her opponents and incorrectly deducing who’s actually behind the murderous scheme?

Complex, devious and subtly suspenseful, this fresh take on an old plot bristles with clever clues for the attentive reader to pick-up on and delivers a splendidly crafty conclusion, once more affirming Yoko Tsuno as top flight troubleshooter, at home in all manner of scenarios and easily able to hold her own against the likes of James Bond, Modesty Blaise, Tintin or other genre-busting super-stars: as triumphantly capable facing swindlers and murderers as aliens, mad scientists or unchecked forces of nature…

As always the most effective asset in these breathtaking tales is the astonishingly authentic and staggeringly detailed draughtsmanship and storytelling, which superbly benefits from Leloup’s diligent research and meticulous attention to detail.

The Prey and the Ghost is a brilliant mystery; which will appeal to any devotee of Holmes, Marple, Castle or Scooby-Doo.
Original edition © Dupuis, 1982 by Roger Leloup. All rights reserved. English translation 2008 © Cinebook Ltd.

Red Baron volume 2: Rain of Blood


By Pierre Veys & Carlos Puerta, translated by Mark Bence (Cinebook)
ISBN: 978-1-84918-211-9

The sublimely illustrated, chillingly conceived fictionalised re-imagination of legendary German Air Ace Manfred von Richthofen continues in stunningly scary form with this second no-nonsense instalment from Pierre Veys & Carlos Puerta. Baron rouge: Pluie de sang debuted Continentally in 2013 and here resumes its fascinating, faux-autobiographic course as notionally described by the titular flier…

Scripted with great style and Spartan simplicity by prolific bande dessinée writer Pierre Veys (Achille Talon, Adamson, Baker Street, Boule et Bill, les Chevaliers du Fiel), the drama is stunningly illustrated by advertising artist and veteran comics painter Carlos Puerta (Los Archivos de Hazel Loch, Aeróstatas, Tierra de Nadie, Eustaquio, Les Contes de la Perdition) in a staggeringly potent photo-realistic style.

In the first volume we saw how young military student Manfred discovered he had an uncanny psychic gift: when endangered he could read his opponents intentions and counteract every attack. Immediate peril seemed to trigger his gift and he subsequently tested the theory by heading for the worst part of town to provoke the peasants and rabble. He never questioned how or why the savage exercise of brutal violence – especially killing – made him feel indescribably happy…

As a cavalry officer when the Great War began, Manfred found further proof of his talent when he casually acted on a vague impulse and avoided a lethal shelling from a threat he could neither see nor anticipate…

He could never convince his only friend Willy of this strange gift, even after he transferred to the Fliegertruppen (Imperial German Flying Corps) as gunner in a two-man reconnaissance craft …

The saga recommences here as Von Richthofen barely survives his first taste of sky-borne dogfighting and instantly resolves to learn how to fly. Never again will he trust his life to someone else’s piloting skills…

Sadly he is far from a natural pilot and only hard work and persistence allow him to qualify as a flier. Even after his first kill, he still can’t stop his elite comrades laughing at his pitiful landings…

Things begin to change after he modifies his two-man Albatross C.111 so that he can fire in the direction of his flight rather than just behind or to the sides. Now a self-propelled machine-gun, Von Richthofen takes to the skies and scores a delicious hit on a hapless British pilot…

Days later his joy increases when Willy is assigned to his squadron.

Sharing the spoils of occupation life, Von Richthofen relates his earliest war exploits as a cavalryman pushing east into Russia. A grisly escapade with a single Uhlan against a company of Cossacks is again greeted with tolerant disbelief and Willy is only mildly surprised by the callous indifference Manfred displays when recalling how he hanged some monks whilst moving through Belgium to the Western Front.

The affronted boaster is determined to prove his powers are real. The opportunity comes when they come across enlisted men indulging in a boxing match. Lieutenant Von Richthofen orders them to let him join in: facing down hulking brute Stoph, who was German national champion before hostilities started.

As Willy watches his slightly-built school chum easily avoid every lethal blow before slowly and methodically taking his opponent apart, he finally believes. He also begins to fear…

To Be Concluded…

A sharp mix of shocking beauty and distressingly visceral violence, Rain of Blood blends epic combat action with grimly beguiling suspense. The idea of the semi-mythical knight of the clouds as a psychic psycho-killer is not one many purists will be happy with, but the exercise is executed with mesmerising veracity and Puerta’s illustration is both astoundingly authentic and gloriously enthralling.

A decidedly different combat concoction: one jaded war lovers should definitely try.
Original edition © Zephyr Editions 2012 by Veys & Puerta. All rights reserved. English translation 2014 © Cinebook Ltd.

Valerian and Laureline volume 11: the Ghosts of Inverloch


By Méziéres & Christin, with colours by E. Tranlé; translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-263-8

Valérian: Spatio-Temporal Agent debuted in weekly Pilote #420 (9th November 1967) and was an instant smash-hit. The feature soon became Valérian and Laureline as his feisty distaff sidekick quickly developed into an equal partner – if not scene-stealing star – through a string of fabulously fantastical, winningly sly and light-hearted time-travelling, space-warping romps.

Packed with cunningly satirical humanist action, challenging philosophy and astute political commentary, the stellar yarns struck a chord with the public and especially other creators who have been swiping, “homaging” and riffing off the series ever since.

Initially Valerian was an affably capable yet unimaginatively by-the-book space cop tasked with protecting the official universal chronology (at least as it affects humankind) by counteracting and correcting paradoxes caused by incautious time-travellers.

When he travelled to 11th century France in debut tale Les Mauvais Rêves (Bad Dreams and still not yet translated into English), he was rescued from doom by a tempestuously formidable young woman named Laureline whom he had no choice but to bring back with him to Galaxity: the 28th century super-citadel and administrative capital of the Terran Empire.

The indomitable female firebrand crash-trained as an operative and accompanied him on subsequent missions – a beguiling succession of breezy, space-warping, social conscience-building epics. This so-sophisticated series always had room to propound a satirical, liberal ideology and agenda (best summed up as “why can’t we all just get along?”), constantly launching telling fusillades of commentary-by-example to underpin an astounding cascade of visually appealing, visionary space operas.

This eleventh Cinebook translation – beginning another multi-album epic – is especially significant. Each Valérian adventure was first serialised in Pilote before being collected in book editions, but after this adventure – which concluded in The Rage of Hypsis (January 1st – September 1st 1985) the publishing world shifted gears. From the next tale and every one thereafter, the mind-bending sagas were released as all-new graphic novels. The switch in dissemination affected all popular French comics characters and almost spelled the end of periodical comics publication on the continent…

(One clarifying note: in the canon, “Hypsis” is counted as the twelfth tale, due to the collected albums being numbered from The City of Shifting Waters: the second actual story but the first to be compiled in book form. When Bad Dreams was finally released as a European album in 1983, it was given the number #0.)

Les Spectres d’Inverloch originally appeared in then-monthly Pilote (#M110-117, spanning July 1983 to February 1984) and opens here as Laureline enjoys the comforts of a palatial manor in Scotland, somewhere at the tail end of the 20th century. Unflappable dowager Lady Charlotte is the most gracious host and is happy to share all the benefits of life in Clan McCullough, even though her young charge can’t help but wonder why she has to cool her heels with the old biddy in this odd time and place…

Once again the Spatio-Temporal partners-in-peril are separated by eons and light years. Valerian is at the other end of everything: impatiently stuck on water-world Glapum’t, trying to capture a hulking aquatic beast who easily defies his every stratagem. Finally, once brute, force, commando tactics and super-science have all proved ineffectual, the frustrated agent tries bribery. Naturally, the tasty morsels he offers are heavily drugged…

However, as he carries the second phase of his orders, a real problem crops up. Valerian can’t establish contact with Galaxity…

Far ago and elsewhere, London is enduring a paralysing wave of industrial actions. The strikes are particularly galling to volubly affable, infuriatingly unrushed and always tardy Mr. Albert. Galaxity’s 20th century information gatherer/sleeper operative is trying to get to Scotland, but wonders if he’s ever going to get out of the English capital…

On far-flung Rubanis, dictatorial secret police chief Colonel Tlocq is having a duel of wits with the engagingly ruthless data-brokers known as the Shingouz. Naturally, the spymaster is utterly outmanoeuvred by the devious little reptiles who gleefully take off with the secret they required. All-in-all, they are rather enjoying working for Earth…

Way back in West Virginia, Lady Charlotte’s husband Lord Seal is consulting with the CIA. The dapper Briton is a past master of “tradecraft” and remains unperturbed even after reviewing the terrifying situation facing both the Communist Bloc and Free World. Something is making all persons in charge of nuclear weapons – politicians and military alike – go mad. There have been numerous near-misses and even a couple of swiftly hushed-up actual disasters on both sides of the Iron Curtain. Moreover, the Americans have got hold of strange little devices used to cause the insanity. Somebody is deliberately trying to spark atomic Armageddon…

Only the veteran spy’s swift actions prevent the entire assembly going the same way, when a concealed insanity-gadget goes off during their top-secret meeting…

As Seal jets off home, the scene switches to Galaxity. The super-city, impregnable bastion of human dominance, is deserted. Only its supreme master remains, and as the fortress and Terran empire start dissolving into nothingness he makes a desperate jump into time…

On a clear autumn afternoon, Lady Charlotte and Laureline are enjoying the view from Castle Inverloch’s rear windows when the immaculate, lovingly-manicured-for-centuries lawns are wrecked by the crash-landing of a Shingouz shuttle. Naturally, the visitors are granted every gracious vestige of hospitality, even after Lord Seal arrives in flamboyantly bombastic fashion and sees his beloved grass…

Aplomb and grace under pressure alone cannot account for the elderly couple’s acceptance, and when Albert pops in and Valerian shows up – much to the detriment of what remains of the lawns – it becomes clear that the elderly gentry know much more about the workings of the universe than everybody else in this century…

Even the previously-captive Glapumtian – who likes to be called “Ralph” – has a part to play in the baffling, pre-ordained proceedings.

What exactly that means starts to become clear after Lord and Lady Seal introduce their outré guests to the legendary ghost of Inverloch. Valerian usually just calls him “boss”…

Soon the Spatio-Temporal Agents are being made painfully aware of a monumental threat to the universe which has already unmade the events leading to the birth of Galaxity and the Terran Empire and which now poses a threat to all that is…

To Be Concluded…

Smart, subtle, complex and frequently hilarious, this sharp trans-time tale beguilingly lays the groundwork for an epic escapade. This is one of the most memorable romps Méziéres & Christin ever concocted, and heralded the start of a whole new way to enjoy the future…
© Dargaud Paris, 1983 Christin, Méziéres & Tran-Lệ. All rights reserved. English translation © 2016 Cinebook Ltd.

Krazy & Ignatz volume 1 1916-1918: Love in a Kestle or Love in a Hut


By George Herriman, edited by Bill Blackbeard (Fantagraphics Books)
ISBNs: 978-1-60699-316-3

I must admit to feeling like a fool and a fraud reviewing George Herriman’s winningly surreal masterpiece of eternal unrequited love. Although Krazy Kat is unquestionably a pinnacle of graphic innovation, a hugely influential body of work which shaped the early days of the comics industry and a paragon of world literature, some readers – from the strip’s earliest antecedents in 1913 right up to five minutes ago – just cannot “get it”.

All those with the right sequence of genes (“K”, “T”, “Z” and “A”, but not, I suspect “Why”) are lifelong fans within seconds of exposure whilst those sorry few oblivious to the strip’s inimitable charms are beyond anybody’s meagre capacity to help.

Still, since every day there’s newcomers to the wonderful world of comics I’ll assume my inelegant missionary position once more and hope to catch and convert some fresh souls – or, as today’s indisputable pictorial immortal might put it, save some more “lil Ainjils”…

Krazy Kat is not and never has been a strip for dull, slow or unimaginative people who simply won’t or can’t appreciate the complex multilayered verbal and pictorial whimsy, absurdist philosophy or seamless blending of sardonic slapstick with arcane joshing. It is the closest thing to pure poesy that narrative art has ever produced.

Think of it as a visual approximation of Dylan Thomas and Edward Lear playing “I Spy” with James Joyce amongst beautifully harsh and barren cactus fields whilst Gabriel García Márquez types up the shorthand notes and keeps score…

George Herriman was already a successful cartoonist and journalist in 1913 when a cat and mouse who had been cropping up in the corners and backgrounds of his outrageous domestic comedy strip The Dingbat Family/The Family Upstairs finally graduated to their own feature.

Krazy Kat the strip debuted in William Randolph Hearst’s New York Evening Journal on October 28th 1913 and, mainly by dint of the publishing magnate’s overpowering direct influence, spread throughout his vast stable of papers.

Although Hearst and a host of the period’s artistic and literary intelligentsia (which included Frank Capra, e.e. Cummings, John Alden Carpenter, Gilbert Seldes, Willem de Kooning, H.L. Mencken and Jack Kerouac) utterly adored the strip, many local editors -ever-cautious of the opinions of the hoi-polloi who actually bought newspapers – did not, and took every career-threatening opportunity to eject it from the comics section.

Eventually the feature found a home in the Arts and Drama section of Hearst’s vast empire of periodicals. Protected by the publisher’s patronage, the strip flourished unharmed by editorial interference and fashion, running until Herriman’s death in April 1944.

The basic premise of the eccentric enterprise is simple: in an arid, anthropomorphic region of America bordering the mighty Rio Grande dwells Krazy; an effeminate, dreamy, sensitive and romantic feline of indeterminate gender, in uncompromising total love with rude, crude, brutal, mendacious and thoroughly scurrilous, married-with-children (so very many children) bad boy Ignatz Mouse.

Ignatz is a real Man’s Muridae; drinking, stealing, cheating, carousing, neglectful of his spouse and progeny. He revels in spurning Krazy’s genteel advances by regularly, repeatedly and obsessively belting the cat with a well-aimed and mightily thrown brick (obtained singly or in bulk, generally by legitimate purchase from noted local brickmaker Kolin Kelly).

The third member of the classic eternal triangle is lawman Offissa Bull Pupp, hopelessly in love with Krazy, well-aware of the Mouse’s true nature, but bound by his own timidity and sense of honour from removing his rival for the cat’s affections. Krazy is, of course, blithely oblivious of Pupp’s true feelings and dilemma…

Also populating the dusty environs are a stunning supporting cast of inspired anthropomorphic bit players such as Joe Stork, (deliverer of babies), the hobo Bum Bill Bee, larcenous Don Kiyoti, busybody Pauline Parrot, Walter Cephus Austridge, Chinese mallard Mock Duck, Joe Turtil and a host of other audacious characters – all capable of stealing the limelight and even supporting their own features.

The episodes occur in and around the Painted Desert environs of Coconino (based of the artist’s vacation retreat Coconino County, Arizona) and the surreal playfulness and fluid ambiguity of the flora and landscapes are perhaps the most important members of the cast.

These strips are a masterful mélange of wickedly barbed contemporary social satire, folksy yarn-telling, unique experimental art, strongly referencing Navajo art forms and sheer unbridled imagination and delightfully expressive language: alliterative, phonetically and even onomatopoeically joyous and compellingly musical (“He’s simpfilly wondafil”, “A fowl konspirissy – is it pussible?” or “I nevva seen such a great power to kookoo”), yet for all that these adventures are timely, timeless, bittersweet, self-referential, fourth-wall bending, eerie, idiosyncratic and utterly hilarious escapades encompassing every aspect of humour from painfully punning shaggy dog stories to riotous silent-movie slapstick.

The Krazy & Ignatz series of collected Sunday pages was originally contrived by Eclipse Comics and the Turtle Island Foundation and taken over by Fantagraphics when the first publisher succumbed to predatory market conditions in the 1990s. Through diligence and sheer bloody determination matching Hearst’s own, the series was finally completed in 2015.

After years of scarily hand-to-mouth publishing, the entire Katty canon of magnificent Sunday pages has been collected in fabulous compilations and this first colour and monochrome volume opens with ‘And the First Shall Be the Last: A History of Kat Reprints’ and A Word from the Publisher by Kim Thompson delineating at length the eccentric orbit which finally resulted in Herriman’s masterpiece being collected in a complete, uniform, visually stunning 13 volume edition.

That’s followed by ‘The Kat’s Kreation’ from series Editor Bill Blackbeard; a fulsome, fascinating and heavily illustrated history tracing the development of the frankly freakish feline as briefly outlined above, and ‘Before He Went “Krazy”: George Herriman’s Aughts’, offering a liberal sampling of examples of the cartoonists many pre-Coconino strips and features such as ‘Lariat Pete’, ‘Bud Smith, the Boy Who Does Stunts’, ‘Rosy’s Mama’, ‘Zoo Zoo… (Goes Shopping, Entertains, And the Christmas Pie)’, ‘Alexander’ and ‘Daniel and Pansy’, spanning 1903 to 1909, with many sporting a certain prototype mad moggy in the corners…

From there it’s a short hop to the first cautious yet full-bodied escapades from 1916, delivered every seven days from April 23rd to December 31st.

Within that first year, as war raged in Europe and with America edging inexorably closer to the Global Armageddon, the residents of Coconino sported and wiled away their days in careless abandon but totally embroiled within their own – and their neighbours’ – personal dramas.

Big hearted Krazy adopts orphan kitties, accidentally goes boating and ballooning, saves baby birds from predatory mice and rats, survives pirate attacks, constantly endures assault and affectionate attempted murder and does lots of nothing in an utterly addictive, idyllic and eccentric way.

…And gets hit with bricks. Many, heavy and always evoking joyous, grateful raptures and transports of delight from the heart-sore hard-headed recipient…

In 1917 (specifically January 7th to December 30th), the eternal game played out as usual and with an infinite variety of twists, quirks and reversals. However there were also increasingly intriguing diversions to flesh out the picayune proceedings, such as recurring explorations of terrifying trees, grim ghosts and obnoxious Ouija Boards, tributes to Kipling as we discover why the snake rattles, meet Ignatz’s aquatic cousin, observe an invasion of Mexican Jumping Beans and a plague of measles, discover the maritime value of “glowerms”, learn who was behind a brilliant brick-stealing campaign of crime and at last see Krazy become the Bricker and not Brickee…

Fully in control of his medium, Herriman switched into poetic high gear as America finally entered the Great War in 1918.

With strips running from January 6th to December 29th, uncanny brick apparitions scotched somebody’s New Year’s resolutions, cantankerous automobiles began to disrupt the desert days, fun of a sort was had with boomerangs and moving picture mavens began haunting the region. There were deeply strange interactions with weather events, whilst music was made and occasional extended storylines began with the saga of an aberrant Kookoo Klock…

Surreal voyages were undertaken but over and again it was seen that there is literally no place like Krazy and Ignatz’s home. There was only one acknowledgement of Kaiser Bill and it was left to the missile-chucking mouse to deliver it…

And then it was Christmas and a new year and volume lay ahead…

To complete the illustrious experience and explore the ever-shifting sense of reality amidst the constant display of visual virtuosity and verbal verve this big, big book (305 x 230 mm and superbly designed by Chris Ware) ends with rare and informative bonus material such as ‘A Genius of the Comic Page’: a contemporaneous appreciation and loving deconstruction of the strip – with new illustrations from Herriman – by the astoundingly perspicacious and erudite critic Summerfield Baldwin taken from Cartoons Magazine and an oddly enigmatic biography of the reclusive creator in ‘George Herriman 1880-1944′ by Bill Blackbeard.

‘The Ignatz Mouse Debaffler Page’ then closes the show, providing pertinent facts, snippets of contextual history and necessary notes for the young and potentially perplexed…

Herriman’s epochal classic is a genuine Treasure of World Art and Literature. These strips shaped our industry, galvanised comics creators, inspired auteurs in fields as disparate as prose fiction, film, sculpture, dance, animation and jazz and musical theatre whilst always delivering delight and delectation to generations of devoted, wonder-starved fans.

If however, you are one of Them and not Us, or if you actually haven’t experienced the gleeful graphic assault on the sensorium, mental equilibrium and emotional lexicon carefully thrown together by Herriman from the dawn of the 20th century until the dog days of World War II, this glorious parade of cartoon masterpieces are your last chance to become a human before you die…

That was harsh, I know: not everybody gets it and some of them aren’t even stupid or soulless – they’re just unfortunate…

Still, There Is A Heppy Lend Furfur A-Waay if only you try to see…
© 2010 Fantagraphics Books. All rights reserved.

Manga Shakespeare: A Midsummer Night’s Dream


By William Shakespeare, illustrated by Kate Brown and adapted by Richard Appignanesi (SelfMadeHero)
ISBN: 978-0-9552856-4-6

With the Bard of Avon seemingly everywhere at the moment, I’m taking the chance to leap on yet another bandwagon and using this jolly little graphic treat to opportunistically make myself seem a bit clever…

As far as we can tell, A Midsummer Night’s Dream was written and first performed between 1590 and 1597. It is a fantastical comedy of wonder and folly dealing with the unlikely concatenation of events surrounding the marriage of Athenian Duke Theseus to stately Hippolyta. The impending nuptials affect four young lovers who don’t know their own heads – let alone hearts – and a half-dozen of hoi-polloi workers wanting to perform a celebratory play for their lord.

Sadly in those days, fairies and supernatural sorts gleefully messed with mortals when not selfishly scoring points off each other, and the spiteful machinations of occult overlord Oberon when crossed by his wife Titania has startling repercussions for the humans of every class and manner…

The immortal story has made it into comics form numerous times and, if you’re one of the precious few people unfamiliar with the tale (firstly, shame on you and secondly, go watch it right now; there are many excellent filmed versions in every possible language) this imaginatively welcoming rendition is extremely easy to take up…

SelfMadeHero is a British publisher specialising in literary graphic novels. Their top lines include a number of Shakespeare adaptations in child-friendly manga form and Eye Classics, concentrating on modern masterpieces by the likes of Poe and Kafka. Also in their expanding repertoire are Sherlock Holmes tales, Crime Classics and sequential narrative biographies…

There’s no point précising the plot [see the damn’ play!], but adaptor Richard Appignanesi (Italia Perverso, Yukio Mishima’s Report to the Emperor) with the assistance of consultant Nick de Somogyi and splendorous illustrator Kate Brown (Young Avengers, Fish + Chocolate, Tamsin and the Deep) have conspired to create a truly engaging scenario.

Visually casting the unfolding events in a nebulous near-future where the deathless prose (iambic pentameter and rhyming couplets actually…), forest frolics and pastoral scenes are accompanied by interior settings and costumes at once authentically vintage and comforting futuristic – togas, tee-shirts and sneakers: like an old episode of Dr. Who or Star Trek – the overall effect is at once accommodating, exotic and intriguing.

Augmented by textual features ‘Plot Summary of A Midsummer Night’s Dream’ and ‘A Brief Life of William Shakespeare’, this appetising colour-&-monochrome treat is a terrific read and timeless visit to the realm of romantic wonder. Better yet, it’s still readily available through many online vendors…
© 2008 SelfMadeHero. All rights reserved.

New Crusaders Legacy


By Rich Buckler, Ian Flynn, Robert Kanigher, Stan Timmons, Alex Toth, Carmine Infantino, Steve Ditko, Dick Ayers, Gray Morrow, Alec Niño, Tony DeZuñiga, Jerry Gaylord, Ben Bates, Alitha Martinez & many more (Red Circle/Archie Comics)
ISBN: 978-1-936975-22-8

In the dawning days of the comic book business, just after Superman and Batman began creating a new genre of storytelling, many publishers jumped onto the bandwagon and made their own bids for cash and glory. Many thrived and many more didn’t; now relished only as trivia by sad old blokes like me. Some few made it to an amorphous middle-ground: not forgotten, but certainly not household names either…

MLJ were one of the quickest publishers to jump on the Mystery-Man bandwagon, following the spectacular successes of the Man of Tomorrow with their own small yet inspirational pantheon of gaudily clad costumed crusaders, beginning in November 1939 with Blue Ribbon Comics. Soon followed by Top-Notch and Pep Comics, their content was the standard blend of two-fisted adventure strips, prose pieces and gag panels and, from #2 on, superheroes…

However, after only a few years Maurice Coyne, Louis Silberkleit and John Goldwater spotted a gap in the blossoming market and in December 1941 nudged aside their masked heroes and action strips to make room for a far less imposing hero; an “average teen” who would have ordinary adventures like the readers, but with triumphs, romance and slapstick emphasised.

Pep Comics #22 featured a gap-toothed, freckle-faced, red-headed goof who clearly took his lead from Mickey Rooney’s popular Andy Hardy matinee movies. Goldwater developed the concept of a youthful everyman protagonist, tasking writer Vic Bloom and artist Bob Montana with the job of making it work. A 6-page tale introduced Archie Andrews and pretty girl-next-door Betty Cooper as well as his unconventional best friend and confidante Jughead Jones in their small-town utopia of Riverdale.

The feature was an instant hit and by the winter of 1942 had won its own title. Archie Comics #1 was the company’s first solo-starring magazine and with it began the gradual transformation of the entire company. With the introduction of wealthy, raven-haired Veronica Lodge, all the pieces were in play for the comicbook industry’s second Genuine Phenomenon (Superman being the first)…

By 1946 the kids had taken over, so MLJ renamed itself Archie Comics; retiring its heroic characters years before the end of the Golden Age and becoming, to all intents and purposes, a publisher of family comedies. Its success, like Superman’s, changed the content of every other publisher’s titles, and led to a multi-media industry including TV shows, movies, a chain of restaurants and even a global pop hit “Sugar, Sugar” (a tune from their animated show).

Nonetheless, the company had by this stage blazed through a rather impressive pantheon of mystery-men who would form the backbone of numerous future superhero revivals, most notably in the High-Camp/Marvel Explosion/Batman TV show-frenzied mid-60’s era…

The heroes impressively resurfaced under the company’s Red Circle imprint during the early days of the Direct Sales revolution of the 1980s, but after a strong initial showing, again failed to sustain the public’s attention. Archie let them lie fallow (except for occasional revivals and intermittent guest-shots in Archie titles) until 1991, when the company licensed its heroes to superhero specialists DC for a magically fun, all-ages iteration (and where’s that star-studded trade paperback collection, huh?!). Impact Comics was a vibrant, engaging and fun all-ages rethink that really should have been a huge hit but was again cruelly unsuccessful…

When the line folded in 1993 the characters returned to limbo until DC had one more crack at them in 2008, attempting to incorporate the Mighty Crusaders & Co into their own maturely angst-ridden and stridently dark continuity – with the usual overwhelming lack of success.

Recently the wanderers returned home to Archie for a superbly simplistic and winningly straightforward revival aimed squarely at old nostalgics and young kids reared on highly charged action/adventure cartoon shows: brimming with all the exuberant verve and wide-eyed honest ingenuity you’d expect from an outfit which has been pleasing kids for nearly seventy years.

Released initially online in May 2012 – followed by a traditional monthly print version that September – the first story-arc made it to full legitimacy with a thrill-packed trade paperback collection, equally welcoming to inveterate fanboys and eager newcomers alike.

The series introduced a new generation of legacy heroes rising from the ashes of their parents’ and guardians’ murders to become a team of teenaged gladiators carrying on the fight as the New Crusaders.

This collection supplements and follows on from that magical makeover: having new team mentor The Shield train the potential-filled juniors through the records of their predecessors. The stories included here come from those aforementioned 1980s Red Circle episodes; culled from the pages of Mighty Crusaders #1, 8, 9, The Fly #2, 4, 6, Blue Ribbon #3, 8, 14, The Comet #1 and Black Hood #2, spanning 1983-1985…

Following an engaging reintroduction and recap, current creative team Ian Flynn, Jerry Gaylord, Ben Bates & Alitha Martinez reveal how the grizzled, flag-draped veteran has trouble reaching his teenaged students until he begins treating them as individuals, and sharing past Crusaders’ cases.

Starting with personal recollections of his own early days as America’s first Patriotic superhero in ‘The Shield’ (from Mighty Crusaders #8, Marty Greim, Dick Ayers & Rich Buckler), Joe Higgins explains his active presence in the 21st century, leading into a recapitulation of the first Red Circle yarn.

‘Atlantis Rising’ comes from Mighty Crusaders #1, by Buckler & Frank Giacoia, which found psionic plunderer Brain Emperor and immortal antediluvian Eterno the Conqueror launching a multi-pronged attack on the world. They were countered by an army of costumed champions including the Golden Age Shield, Lancelot Strong the (other) Shield (for a while there were three different ones active at once), Fly and Fly-Girl, Jaguar, The Web, Black Hood and The Comet, who communally countered a global crime-wave and clobbered the villains’ giant killer robots…

This is followed by a modern interlude plus pin-up and data pages on Ralph Hardy AKA ‘The Jaguar’ before a potent vignette by Chas Ward & Carlos Vicatan from The Fly #4 reviews the animal-master’s Aztec origins and rebirth in ‘Renewal’…

‘The Web’ offers the same data-page update for masked detective and criminologist John Raymond before ‘The Killing Hour’ (Blue Ribbon #14, by Stan Timmons, Lou Manna, Rex Lindsey & Chic Stone) sees the merely mortal manhunter join his brother-in-law the Jaguar in foiling a nuclear terrorism plot…

More modern pin-ups and data-pages reintroduce ‘The Comet’ before Bill DuBay, Jr., Carmine Infantino & Alec Niño reworked the original 1940’s origin tale by Jack Cole from Pep Comics #1 in 1940.

Reproduced from 1984’s The Comet #1, this chilling yarn detailed how an idealistic scientist became the most bloodthirsty hero of the Golden Age, with a body-count which made the Punisher look like a pantywaist…

The infomercial for ‘Steel Sterling’ precedes a wild and whimsical origin-retelling of the star-struck, super-strong “Man of Steel” by his 1940s scripter Robert Kanigher, illustrated with superb style by Louis Barreto & Tony DeZuñiga from Blue Ribbon #3, after which ‘Fly Girl’ gets star treatment in a brace of tales, augmented as always by the ubiquitous fact-folio.

‘A Woman’s Place’ by Buckler, Timmons, Adrian Gonzales & Ricardo Villagran (from The Fly #2) clears up an exceedingly sexist old-school extortion ring whilst ‘Faithfully Yours’ (Fly #6) saw her movie-star alter ego Kim Brand subjected to a chilling campaign of terror from a fan. Timmons, Buckler, Steve Ditko & Alan Kupperberg took just the right tone in what might be the first incidence of stalking in US comics…

‘Black Hood’ has no modern iteration in the New Crusaders. Still active in contemporary times, he did encounter the kids during their debut exploit and is phenomenally cool, so he gets a place here. Following the customary introductory lesson he appears in a gritty, Dirty Harry themed adventure (from Blue Ribbon #8 by Gray Morrow) as undercover cop – and latest convert – Kip Burland who sidesteps Due Process to save a kidnapped girl and ensure the conviction of crooks hiding behind the law. The gripping yarn also discloses the centuries-long justice-seeking tradition of “The Man of Mystery” …

That’s followed by a snippet from Rich Margopoulos, Kupperberg & Giacoia entitled ‘A Hero’s Rage’ wherein Kip discovers his uncle Matt (the Golden Age Black Hood) has been murdered and ditches his leather jacket and ski-mask in favour of the traditional costume before joining the Mighty Crusaders…

Without doubt the most engaging reprint in this collection and by itself well worth the price of admission is ‘The Fox’ from Black Hood #2. Written and drawn by the inimitable Alex Toth, this scintillating light-hearted period comedy-drama finds the devilish do-gooder in Morocco in 1948, embroiled with wealthy expatriate ex-boxer Cosmo Gilly who has no idea he’s become the target for assassination…

The recondite recollections surge to a climax with ‘Old Legends Never Die’ (Mighty Crusaders #9, by David M. Singer, Buckler & Ayers) as the first Shield is accused of excessive force and manslaughter when his 1940’s crime-fighting style seemingly results in the death of a thief he most forcefully apprehended. With Joe Higgins’ costumed friends in support but out of their depth in a courtroom, the convoluted history of the three heroes bearing his codename are unpicked during ‘The Trial of the Shield’ before the uncannily sinister truth is finally exposed…

Supplemented by a plentiful cover gallery and packed with the kind of ephemera that sends old Fights ‘n’ Tights fans into paroxysms of delight, I fear this is probably a book only the wide-eyed young and dedicated aged nostalgists could handle, but it is such a perfect artefact of the superhero genre I strongly urge anyone with a hankering for masked adventure and craving Costumed Dramas to give it a long look.
NEW CRUSADERS and RED CIRCLE COMICS ® ACP, Inc. © 2013 Archie Comics Publications. All rights reserved.

Monster on the Hill


By Rob Harrell (Top Shelf Productions)
ISBN: 978-1-60309-075-9

Once upon a time in England – but not our England – decent, hardworking folk went about their lives in every county-town, their hearts swollen with well-earned civic pride. Content and progressive Victorians one and all, they congratulated themselves upon their achievements and most especially upon the terrifying merits of their local monsters.

By the year of Our Lord 1867 each minor metropolis had for simply ages been twinned with a ferocious giant creature who would occasionally rampage through the municipality, wrecking shops, houses and public works; thereby doing wonders for the local building professions and tourist trade.

Thriving communities would vie with each other for the distinction of being most periodically and ritually terrorised by their assigned Brobdingnagian beast, with the most fearsome of the creatures even being celebrated with local souvenirs and their images engraved on collectible cigarette cards and albums…

Not so the poor, benighted citizens of Stoker-on-Avon. Their monster was something of a disappointment. In fact he was a bit rubbish…

One morning, soon after a properly petrified family returned from a truly frightful encounter with Tentaculor in neighbouring conurbation Billingwood, plucky ragamuffin, town-crier and newsboy Timothy is peddling his papers. The headline is very similar to many previous ones, declaring that it has been 536 days since their monster last appeared…

Thus he’s on hand to overhear firsthand that disgraced mad scientist Dr. Charles Nathaniel Wilkie has been summoned to meet the town fathers. They have bravely offered to reinstate his license and even let him back into his laboratory – despite past embarrassments and misdemeanours – if he can cure, pep up or somehow put some vim back into their monster…

After struggling up the so-very-steep hill from which the formerly ferocious force of nature surveys his neglected domain, the baffled physician discovers his gimcracks and implements have been jettisoned by the stowed-away Timothy, but that’s not really important. Nothing he has bought or built could possibly have helped the colossal winged-but-flightless non-terror known as Rayburn.

The scourge of Stoker-on-Avon is depressed and doesn’t want to perform. He’s lost all confidence and believes he is a failure…

And thus begins a deliciously funny romp – with a generous plenitude of surreal diversions and divertissements – following the classic lines of a coming-of-age road-trip buddy-movie redemption scenario, as the unlikely human team find a perilously peripatetic way to restore Rayburn’s Mojo, which involves getting too close to another town’s terror, humiliating lessons in stomping, smashing and smooshing and the horrifying, shocking and not at all funny revelation of why every town actually has its own monster…

Crafted with verve and supreme slapstick deftness by strip cartoonist Rob Harrell (Big Top, Life of Zarf) this wondrous cartoon fable is joy for fun and fantasy lovers of every stripe and vintage.
Monster on the Hill ™ & © 2013 Rob Harrell. All Rights Reserved.

Thorgal volume 3: Beyond the Shadows


By Rosiński & Van Hamme, translated by Luke Spear (Cinebook)
ISBN: 978-1-905460-45-8

One of the best and most celebrated adventure series of all time, Thorgal achieves the seemingly impossible, pleasing critics and selling in vast quantities. The prototypical Game of Thrones debuted in iconic weekly Tintin in 1977 with album compilations beginning three years later.

A far-reaching and expansive generational saga, it has won a monolithic international following in fourteen languages and dozens of countries, generating numerous spin-off series, and thus naturally offers a strong presence in the field of global gaming.

In story-terms, the series offers the best of all weird worlds with an ostensibly historical milieu of bold Viking adventure seamlessly incorporating science fiction elements, horrendous beasts, social satire, political intrigue, soap opera, Atlantean mystique and mythically mystical literary standbys such as gods, monsters and devils.

Created by Belgian writer Jean Van Hamme (Domino, XIII, Largo Winch, Blake and Mortimer) and Polish illustrator Grzegorz Rosiński (Kapitan Żbik, Pilot Śmigłowca, Hans, The Revenge of Count Skarbek), the feature grew unstoppably over decades with the creative duo completing 29 albums between 1980 and 2006 when Van Hamme moved on. Thereafter the scripting duties fell to Yves Sente who has collaborated on a further five collections to date.

By the time Van Hamme departed, the canon had grown to cover not only the life of the titular hero and his son Jolan but also other indomitable family members through a number of spin-off series (Kriss de Valnor, Louve, La Jeunesse de Thorgal) under the umbrella title Les Mondes de Thorgal – with all eventually winning their own series of solo albums.

In 1985 American publisher Donning released a superb series of oversized hardcover book translations but Thorgal never really found an English-speaking audience until Cinebook began its own iteration in 2007.

The original French series wanders back and forth through the hero’s life but here, for the present, continuity reigns as Cinebook’s this third double-album edition (comprising 5th & 6th collections Au-delà des ombres and La Chute de Brek Zarith from 1983 and 1984 respectively) leads directly on from the last book wherein Thorgal Aegirsson lost everything that made him human…

The hero was recovered as a baby from a ferocious storm and raised by Northern Viking chief Leif Haraldson. Nobody could possibly know the fortunate foundling had survived a stellar incident which destroyed a starship full of super-scientific aliens. Growing to manhood, the strange boy was eventually forced out of his adopted land by ambitious Gandalf the Mad who feared the young warrior threatened his own claim to the throne.

For all his childhood Thorgal had been inseparable from Gandalf’s daughter Aaricia and, as soon as they were able, they fled together from the poisonous atmosphere to live free from her father’s lethal jealousy and obsessive terror of losing his throne…

Some time later, they were enjoying the hard but gratifying life of simple peasants in a village of serfs. Thorgal was a happy, industrious farm-worker, with solid dependable friends and a wife mere weeks away from birthing her first child. The only problem in their idyllic life was the obsessive love headman’s teenage daughter Shaniah had developed for the glamorous Viking…

Her lies at a harvest feast resulted in Thorgal being implicated in a plot against the land’s overlord Shardar the Powerful, King of Brek Zarith. A suspect inquisition saw Thorgal humiliate arrogant, decadent Prince Veronar. Shardar’s forces were actually in the region seeking information on the whereabouts of fugitive rebel Galathorn, and Thorgal was sentenced to join other captives at the oars. Even here, his indomitable spirit made enemies amongst the slave-masters and new friends of his fellow captives…

Sometime later turncoat Jarl Ewing tried to recruit the Viking to his cause – seizing Shardar’s throne. Veronar overheard and sentenced both warriors to a painful death but as sentence was being carried out their Black Galley was attacked by a small fleet of Viking drakkars (raiding ships). In the chaos Thorgal escaped, freed the oar slaves and dealt permanently with Veronar…

The raiders were old friends. Thorgal reunited with hulking Jorund the Bull and learned that Gandalf had died. His banishment ended, the exile was invited to return home with the Northern Vikings, but refused. All he needed was Aaricia and his coming child.

However, when he reached the village all he found was ash, corpses and Jarl Ewing. The traitor had hired mercenaries to await Thorgal’s return, intending to use Aaricia as a hostage to ensure her husband’s cooperation. She chose death and drowned herself, refusing to be a weapon aimed at her man’s heart…

The debacle sparked a disaster. The mercenaries went wild and pillaged the hamlet, but after taking his revenge Thorgal was left bereft and broken…

The saga resumes a year later in ‘Beyond the Shadows’ as gaunt shaman Wargan wanders into a vile tavern in a sordid settlement in search of noble warrior Thorgal Aegirsson. He quickly stirs up a hornet’s nest of trouble amongst the brutal warriors polluting the hamlet.

After a macabre magical death and violent chase, the wizard drags a stinking, shambling shell-shocked derelict and a sad, over-protective girl named Shaniah to a strange plain of bizarre stone structures where they meet the rebel Galathorn. The Prince still wants to reclaim Brek Zarith from Shardar, but for that he needs Thorgal restored to vital, vibrant humanity…

The task is simpler than the plotters expected. When the Viking hears that Aaricia still lives, his wits return instantly, and when he further learns that she is dying he instantly agrees to travel into the Second World and beyond to save her. The epic path leads to duels with supernatural creatures, a reunion with a notionally friendly goddess and confrontation with the one who weaves life’s threads and cuts them. Although Thorgal convinces the uncanny reaper to restore his beloved wife to health and vigour, there is a frightful cost…

The chilling and spectacular odyssey through the underworld is followed by a far darker and more visceral adventure in ‘The Fall of Brek Zarith’ as deranged potentate Shardar hunkers down in his lavish but unassailable coastal citadel.

When he’s not playfully slaughtering his obsequious, treacherous barons, Shardar spends all his time with Aaricia and her son Jolan. His mages have divined incredible power within the boy and the aging usurper wants it.

He doesn’t seem to care that Galathorn and Thorgal have raised a rebel army which has taken back almost the entire country, nor that their ally Jorund the Bull is leading a fleet of forty berserker-packed drakkars against the sea coast, fuelled with the promise of first pick of Brek Zarith’s treasure vaults…

With the Vikings in clear sight and Galathorn’s forces a day away, Shardar seems remarkably unperturbed. A partial answer to his sanguine mood comes after his soldiers and wizards unleash a devastating secret weapon which routs Jorund’s ships…

Smugly content, the madman resumes his attempts to turn Aaricia to his cause. His courtiers descend into a mad bacchanal that night and are blissfully unaware that a lone scout has penetrated the impregnable keep. Nothing could keep Thorgal away with his wife and son so close and in such peril…

What the warrior finds stuns him: proof positive that Shardar is completely insane or, worse yet, utterly evil beyond human comprehension…

What follows is an astounding battle of wills as the warrior relentlessly pursues the diabolical dictators, escaping an unceasing barrage of deadly traps and devilish devices. However, what neither hunter nor prey is prepared for is the uncanny power of seeming-innocent Jolan or the ferocious devotion of his traumatised, single-minded mother…

Fierce, fantastic and phenomenally gripping, this magnificently illustrated, astonishingly addictive tale offers a multitude of enchanting wonders. Thorgal is every fantasy fan’s ideal dream of unending adventure. How can you possibly resist?
Original editions © Rosiński & Van Hamme 1983-1984 Les Editions du Lombard (Dargaud- Lombard). English translation © 2007 Cinebook Ltd.