Planet of the Apes Adventures – The Original Marvel Years


By Doug Moench, George Tuska, Alfredo Alcala, Mike Esposito, Tony Mortellaro, Dave Hunt, George Roussos & various (MARVEL)
ISBN: 978-1-3029-5073-6 (HB/Digital edition) 978-1-3029-5999-9 (TPB/Epic Collection)

This book includes Discriminatory Content produced in less enlightened times.

One of the most effective and long-lasting explorations of failed human ambition and resultant dystopia is not the last 50 years of global government, but rather a film franchise built on a seminal French science fiction novel.

Peirre’s Boulle’s satirical La Planète des singes (1963) was just another tale from a former secret agent/engineer who earned major accolades and rewards as an author. Your entire family has probably seen his other Oscar-winning blockbuster – David Lean’s The Bridge on the River Kwai – never realising it is an autobiographical saga originally called La Pont de la rivière Kwai.

Translated into English 1964, his other epic became Monkey Planet, and – after numerous major rewrites by screenwriters Rod Serling & Michael Wilson – was 1968’s movie sensation Planet of the Apes. The US production inspired four sequels and a TV series which lived on in reruns and reedited TV movies for decades after, plus an animated series, books, toys, games, a home projector pack, records and comics and other merchandise. In 2001 it was added to the US National Film Registry as the Library of Congress deemed it as being “culturally, historically, or aesthetically significant”… and that’s all before Tim Burton’s 2001 remake, the 2011 reboot and an ongoing, evolving franchise still growing to this day…

There have been numerous comics iterations and adaptations, beginning with two manga interpretations (1968 & 1971) intersecting a 1970 Gold Key movie adaptation and assorted later international versions. In 1974 – no doubt thanks to the impending TV show – a Marvel Magazine continuation combining serialised comics continuations, expanded comics adaptations of the five original films, features and articles began. Sporting an August 1974 cover-date and on sale from June 25th of that year, Planet of the Apes #1 blended photos and articles with Part 1 (of 6) of an adaptation of the 1968 blockbuster movie, plus all-new ape-ventures set in a time period when humans were still sapient talkers living in notional harmony with equally erudite orangutans, chimpanzees and gorillas. For more on that you could consult our review Planet of the Apes Archive volume 1: Terror on the Planet of The Apes or simply go buy that book too. It’s quite good…

Although the US magazine was resolutely aimed at a readership beyond a standard newsstand kids range, in Britain that material was solidly aimed at 10-13-year-olds. When Marvel US abruptly cancelled PotA in December 1976, the franchise lay fallow until Malibu Comics picked it up in 1990 (reprints, new stories and franchise mash-up Ape Nation). Other companies added new material over the years. However, at the height of the fuzzy fun and furore, Marvel reprinted in colour deftly re-edited and toned-down film adaptations from the magazine. The general release incarnation was a simpler affair, and somewhat sporadic in distribution.

Now that Marvel is again helming the simian franchise these tales are again offered to fans: available in hardback and trade paperback Epic Collection each with its digital versions, backstopping new stories in the niche universe. Scripted by Doug Moench (Batman, Moon Knight, Master of Kung Fu), and with comics veteran George Roussos “colorizing” the monochrome art of George Tuska, Mike Esposito, Tony Mortellaro & Dave Hunt, the first film filled #1-6 (October 1975-June 1976) of Adventures on the Planet of the Apes.

Wilson & Serling’s excoriatingly satirical screenplay was faithfully serialised as ‘Planet of the Apes’, ‘World of Captive Humans’, ‘Manhunt!’, ‘Trial’ and ‘Into the Forbidden Zone’ before at last revealing ‘The Secret’ of the anthropoid world to time-lost astronaut George Taylor. Due to calamity and enemy action Taylor is soon the sole survivor of an Earth space flight that lands him on a primitive devastated world. Here talking orangutans, chimpanzees and gorillas live in tense collaboration and humans are barely-sensate beasts of burden or preferred targets of bloodsports. The civilisation is superstitious, uncompromisingly theocratic but, as Taylor quickly deduces, clearly suppressing some awful secret about the human herds they hunt and enslave…

The rebellious talking human is somehow a clear threat to the power and dogma of the ruling simians, but thanks to the aid of well-meaning chimps scientists Zira, Lucius and Cornelius, Taylor and indigenous human companion Nova are able to escape the schemes of chief scientist Zaius who knows the awful truth Taylor and his allies are stumbling towards…

Although film fans waited two years for what happened next, the comics story seamlessly continues as Moench & Roussos join illustrator Alfredo Alcala (Swamp Thing, Batman, Man-Thing) for Beneath the Planet of the Apes. Paul Dehn & Mort Abrams’ bleak, chilling screenplay sequel becomes a dark, brooding and ultimately apocalyptic quest for answers when Taylor is captured by mutated humans who worship nuclear weapons even as Earth’s follow-up expedition smashes to destruction just like the first…

Eponymous opening ‘Beneath the Planet of the Apes’ sees sole survivor Brent similarly stranded in 3955 AD and equally unaware that his ship has brought him back to a much-altered birthworld. He soon meets Nova, who was ignored by whatever rules the “Forbidden Zone”. The fact that she’s wearing Taylor’s dog tags convinces Brent to accompany the mute, but he thinks twice when Nova leads him to Cornelius and Zira in Ape City. The metropolis is in turmoil with gorilla General Ursus increasingly usurping Dr. Zaius and demanding eradication of humans and conquest of the heretically sorcerous Forbidden Zone…

In this febrile atmosphere, Nova brings Brent to Taylor’s chimpanzee benefactors, before they are captured and ‘Enslaved!’ by gorillas preparing to invade the land of terror. On escaping, and barely ahead of an ape army, Brent and Nova return to the lost land where the shocked explorer delves deep into subterranean ruins and discovers the secret after recognising a place where he used to live so very long ago. Now it’s a tomb of terror and temple to ‘The Warhead Messiah’, ruled by cruel telepaths who are all that remain of sapient humanity. As ape forces advance, these ‘Children of the Bomb’ introduce Brent to their other captive, forcing the ancient astronauts to battle. As Ursus’ killers invade the nuclear cultists anticipate detonating the bomb to end all bombs and as violence and brutality explode everywhere, any chance to stop ‘The Hell of Holocaust’ dwindles and dies…

With the collection cover art by E.M. Gist and individual series covers by John Buscema, Joe Sinnott, Rich Buckler, Dan Adkins, Ron Wilson, Vince Colletta, Gil Kane, Frank Giacoia, Klaus Janson, Jim Starlin, Mike Nasser/Netzer, Esposito, Alcala, Paty Anderson, & Earl Norem, this is a straightforward slice of allegorical action hokum that reads remarkably well even after all these years. Moreover, as Marvel recently regained the franchise rights, this iteration neatly inspired its own sequel of sorts – for which see a forthcoming review….

In equal parts vivid nostalgia and crucial component of current comics expansion, this compelling treat is pure whacky fun no film fan or comics devotee should miss… and there’s more to come…
© 2023 20th Century Studios.

Ducoboo volume 5: Lovable Dunce


By Godi & Zidrou, coloured by Véronique Grobet, translated by Mark Bence (Cinebook)
ISBN: 978-1-84918-311-6 (Album PB/Digital edition)

This book includes Discriminatory Content included for comedic effect.

If you’re currently experiencing offspring overload, fear not! The Back to School countdown has begun!

School stories and strips about juvenile fools, devils and rebels are a lynchpin of western entertainment and an even larger staple of Japanese comics – where the scenario has spawned its own numerous wild and vibrant subgenres. However, would Dennis the Menace (ours and theirs), Komi Can’t Communicate, Winker Watson, Don’t Toy with Me, Miss Nagatoro, Power Pack, Cédric or any of the rest be improved or just different if they were created by battle-scarred, shell-shocked former teachers rather than ex-kids or current parents?

It’s no surprise the form is evergreen: schooling (and tragically, sometimes, sufficient lack of it) takes up a huge amount of children’s attention no matter how impoverished or privileged they are, and their fictions will naturally address their issues and interests. It’s fascinating to see just how much school stories revolve around humour, but always with huge helpings of drama, terror, romance and an occasional dash of action…

One of the most popular European strips employing those eternal yet basic themes and methodology began in the last fraction of the 20th century, courtesy of scripter Zidrou (Benoît Drousie) and illustrator Godi. Drousie is Belgian, born in 1962 and for six years a school teacher prior to changing careers in 1990 to write comics like those he probably used to confiscate in class. Other mainstream successes in a range of genres include Blossoms in Autumn, Petit Dagobert, Scott Zombi, La Ribambelle, Le Montreur d’histoires, African Trilogy, Shi, Léonardo, a superb revival of Ric Hochet and many more. His most celebrated and beloved stories are the Les Beaux Étés sequence (only available digitally in English as Glorious Summers) and 2010’s sublime Lydie, both illustrated by Jordi Lafebre.

Zidrou began his comics career with what he knew best: stories about and for kids, including Crannibales, Tamara, Margot et Oscar and, most significantly, a feature about a (and please forgive the charged term) school blockhead: L’Elève Ducobu

Godi is a Belgian National Treasure, born Bernard Godisiabois in Etterbeek in December 1951. After studying Plastic Arts at the Institut Saint-Luc in Brussels he became assistant to comics legend Eddy Paape in 1970, working on the strip Tommy Banco for Le Journal de Tintin whilst freelancing as an illustrator for numerous comics and magazines. He became a Tintin regular three years later, primarily limning C. Blareau’s Comte Lombardi, but also working on Vicq’s gag strip Red Rétro, with whom he also produced Cap’tain Anblus McManus and Le Triangle des Bermudes for Le Journal de Spirou in the early 1980s. Godi soloed on Diogène Terrier (1981-1983) for Casterman prior to moving into advertising cartoons and television. He cocreated animated TV series Ovide with Nic Broca, only returning to comics in 1991 to collaborating with newcomer Zidrou on L’Elève Ducobu. The strip began in Tremplin magazine (September 1992) before transferring to Le Journal de Mickey, with collected albums starting in 1997: 28 so far in a raft of languages. When not immortalising modern school days for future generations, Godi diversified, co-creating (in 1995 with Zidrou) comedy feature Suivez le Guide and game page Démon du Jeu with scripter Janssens. That series spawned a live action movie franchise and a dozen pocket books, plus all customary attendant merchandise paraphernalia.

English-speakers’ introduction to the series (5 volumes only thus far) came courtesy of Cinebook with 2006’s initial release King of the Dunces – in actuality the 5th European collection L’élève Ducobu – Le roi des cancres. The indefatigable, unbeatable format comprises short – most often single page – gag strips like you’d see in The Beano, involving a revolving cast; well-established albeit also fairly one-dimensional and easy to get a handle on. Our star is a well-meaning, good natured but terminally lazy young oaf who doesn’t get on with school. He’s sharp, inventive, imaginative, inquisitive, personable and not at all academical. Today he’d be SEN, banished as someone else’s problem, relegated to a “spectrum” or casually damned by diagnoses such as ADHD, but back then, and at heart, he’s just not interested: a kid who can always find better – or certainly more interesting – things to do…

Dad is a civil servant and Mum left home when Ducoboo was an infant. It’s no big deal: Leonie Gratin – the girly brainbox from whom he constantly and fanatically copies answers to interminable written tests – only has a mum. Ducoboo and his class colleagues attend Saint Potache School and are mostly taught and tested by ferocious, impatient, mushroom-mad Mr Latouche. The petulant pedagogue is something of humourless martinet, and thanks to him, Ducoboo has spent so much time in the corner with a dunce cap on his head that he’s struck up a friendship with the biology skeleton. He (She? They!) answer to Skelly – always ready with a crack-brained theory, wrong answer or best of all, a suggestion for fun and frolics…

Released in 2001, Europe’s sixth collected album Un amour de potache became another eclectic collation of classic clowning about that begins with another new term. Mr. Latouche is hard in, training for the trials to come whilst Ducoboo does his utmost to keep fresh young innocents away from the sinister scholastic hellhole. Here, many strips address burgeoning personal technologies as the wayward lad tests aids like earbuds and smartpens but finds nothing cleverer than his teacher or Leonie…

An extended riff on the kinds of comics and magazines – and free gift premiums – kids consume leads to the cheater retrenching and re-exploring tried-&-tested ways of sneaking answers, before Leonie stumbles into new avenues to exploit and educational toys to distract the big oaf with.

Thanks to Skelly, at least anatomy class is a breeze, but when Ducoboo looks for specialist cadavers for use in his other lessons, Latouche loses his cool – and his esteemed position. Inevitably, the pressure proves too great. Sadly, when teacher has a breakdown, the school replaces him with surly cleaning lady Mrs. Mop, who employs extraordinary methods our bad boy cannot overcome…

With swipes at modern methodology and mercantile means – such as teaching-by-photocopy and growing class sizes – a long section on Christmas holidays, festivities and just rewards leads to a new year and more of the same, as times tables, history and poetry increasingly impinge on Ducoboo’s dreary supposedly free days. Nevertheless, he still finds time to defend Leonie from a bully before life goes topsy-turvy with the arrival of a pretty new girl. She’s also called Leonie Gratin, lives in the same house as his educational fount of knowledge wellspring and has just had – reluctantly – her first maternally funded and fuelled makeover…

When that chaos and confusion concludes, mysteriously returned original Leonie agrees to visit a museum with her engaging oaf and again discovers that there are depths he hasn’t plumbed yet: gifts that come in handy when term end approaches and Latouche plans to upgrade the testing/exams and parental reports side of his job.

As summer comes at last the kids enjoy markedly different vacations and activities, but Ducoboo’s take a wild turn as his desperate dad hires a private tutor and accidentally becomes a sort of teacher’s pet himself. It’s clearly a common condition as, far, far away, Leonie succumbs to a holiday urge and finally tries to honestly communicate what she really feels about her truly aggravating classmate…

Despite the accidental and innocent tones of stalking and potential future abuse, these yarns are wry, witty and whimsical: deftly recycling adored perennial childhood themes. Ducuboo is an up-tempo, upbeat addition to a genre every parent or pupil can appreciate and enjoy. If your kids aren’t back from – or to – school quite yet, why not try keeping them occupied with Lovable Dunce, and again give thanks that there are kids far more demanding than even yours…
© Les Editions du Lombard (Dargaud- Lombard s.a.) 2001 by Godi & Zidrou. English translation © 2016 Cinebook Ltd.

Superman: The Dailies volume III: 1941-1942


By Jerry Siegel & Joe Shuster & the Superman Studio (Kitchen Sink Press/DC)
ISBN: 978-1-56389-462-9 (TPB)

Win’s Christmas Gift Recommendation: Up, Up And Forever Away …10/10

This book includes Discriminatory Content produced in less enlightened times.

The American comic book industry – if it existed at all – would be utterly unrecognisable without Superman. Jerry Siegel & Joe Shuster’s unprecedented invention was fervidly adopted by a desperate and joy-starved generation and quite literally gave birth to a genre if not an actual art form. Spawning an army of imitators and variations within three years of his 1938 debut, the intoxicating blend of breakneck, breathtaking action and wish-fulfilment which epitomised the early Man of Steel grew to encompass cops-&-robbers crimebusting, socially reforming dramas, sci fi fantasy, whimsical comedy and, once the war in Europe and the East sucked in America, patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do.

From the outset, in comic book terms Superman was master of the world. Moreover, whilst transforming the shape of the fledgling funnybook biz, the Man of Tomorrow irresistibly expanded into all areas of the entertainment media. Although we all think of the Cleveland boys’ iconic invention as epitome and acme of comics creation, the truth is that very soon after his springtime debut in Action Comics #1 the Man of Steel was a fictional multimedia monolith in the same league as Popeye, Tarzan, Sherlock Holmes and Mickey Mouse.

We parochial and possessive comics fans too often regard our purest and most powerful icons in purely graphic narrative terms, but the likes of Batman, Spider-Man, Avengers and their hyperkinetic kind long ago outgrew four-colour origins to become fully mythologized modern media creatures familiar in mass markets, across all platforms and age ranges…

Far more people have seen and heard the Man of Steel than have ever read his comic books. His globally syndicated newspaper strips alone were enjoyed by countless millions, and by the time his 20th anniversary rolled around, at the very start of what we call the Silver Age of Comics, he had been a thrice-weekly radio serial star, headlined a series of astounding animated cartoons, become a novel attraction (written by George Lowther) and helmed two films and his first smash, 8-season live-action television show. Superman was a perennial sure-fire success for toy, game, puzzle and apparel manufacturers all over the planet.

Although pretty much a spent force these days, for the majority of the previous century the newspaper comic strip was the Holy Grail that all American cartoonists and graphic narrative storytellers hungered for. Syndicated across the country – and often the planet – it was seen by millions, if not billions, of readers and generally accepted as a more mature and sophisticated form of literature than comic-books. It also paid better, and rightly so. Some of the most enduring and entertaining characters and concepts of all time were created to lure readers from one particular paper to another and many of them grew to be part of a global culture. Mutt and Jeff, Flash Gordon, Dick Tracy, Buck Rogers, Charlie Brown and so many more escaped their humble tawdry newsprint origins to become meta-real: existing in the minds of earthlings from Albuquerque to Zanzibar. Most still do…

The daily Superman newspaper strip launched on 16th January 1939, augmented by a full-colour Sunday page from November 5th of that year. Originally crafted by luminaries like Siegel & Shuster and their studio (Paul Cassidy, Leo Nowak, Dennis Neville, John Sikela, Ed Dobrotka, Paul J. Lauretta & Wayne Boring), the mammoth task required additional talents like strip veteran Jack Burnley and writers including Whitney Ellsworth, Jack Schiff & Alvin Schwartz. The McClure Syndicate feature ran continuously until May 1966, appearing, at its peak, in over 300 daily and 90 Sunday newspapers; a combined readership of more than 20 million. Eventually, Win Mortimer and Curt Swan joined the unflagging Boring & Stan Kaye whilst Bill Finger and Siegel provided stories, telling serial tales largely divorced from comic book continuity throughout years when superheroes were scarcely seen.

This superb, long overdue for re-release collection comes from 1999, re-presents strips #673-866 (episodes 20-28) and is preceded by Steve Vance’s informative, picture and photo-packed introduction ‘Superman Goes Hollywood’, focussing on the hero’s spectacular early triumphs on the big screen in animated and live action formats. If I live long enough, next year I’ll move on to the IDW American classics volumes…

The never-ending battle resumes with Siegel & Shuster attempting something quite spectacular. Although daily strips were never meant to be packaged as units of entertainment but rather present an ongoing, non-stop reading experience, all funnies features incorporated an internal “beginning-middle-end” structure that allowed new readers (preferably in new client regions) to hop aboard the adventure bus. With these tales, however, the creators built in a serial within a serial motif as one deadly enemy enlisted a horde of foes to face the Man of tomorrow, each in his/their own tale…

The saga began on March 10th 1941, as sequence #20, with the initial chapter playing out until April 19th by launching ‘The League to Destroy Superman’ (episodes #673-708). It begins as Daily Planet reporter Clark Kent investigates shady property tycoon Ralph Roland and uncovers a viper’s nest of thugs and bandits resulting in the news hound’s attempted murder. However, after applying his usual heavy-handed solutions, Superman is accused of the manslaughter of one of Roland’s staff – the honest, “nice guy” partner Horace Danvers

Shocked by the accusation and now doubting himself, the Man of Steel is unaware outraged, affronted, arrogant Roland has convened a forum of crime bosses, enemy spies, mad scientists and professional killers, offering $1,000,000 to anyone who can eradicate the vigilante riff-raff…

First to try is Spanish self-proclaimed “super-scientist” Carlos who – with ferocious flunky Rolf – unleashes a wave of diabolical inventions between April 21st and May 22nd in ‘The Scientists of Sudden Death’ (#709-736), all based around luring the caped champion into lethal traps baited with abducted person of interest Lois Lane

The League had also agreed to a gentlemanly running order of attempts, but fiery murderess the Blond Tigress keeps jumping the gun due to her hidden personal stake in the contest…

After epically failing, Carlos is readily replaced by overconfident technologist Block whose weapon can derail trains and shoot planes from the sky but also falls short in ‘The Death Ray’ (#737-774 May 23rd – July 5th).

While the Action Ace is drawing fire, Lois and the Tigress individually and jointly address the bigger mystery of who killed Danvers, and why organised crime is seemingly acting on some hidden mastermind’s agenda: an investigation that keeps both fully in harm’s way all year long…

Evil engineer Coker comes next, but although confident his electro-dart gun can do the job, its short range requires an extra effort and employment of deadly doppelganger ‘The Pseudo-Superman’ (#775-798, July 7th – August 2nd) to get his high-flying target into range. Cue a confusing comedy of errors, twisty twin tumult, and sudden deaths before next contender Slag – AKA ‘The Deadly Dwarf’ – (#799-840 August 4th – September 20th) tries his shaky old hand by deploying his incredible gift for hypnotism. Despite provoking a wave of suicides, terrorism and destruction, Slag too fails to collect the bounty, prompting chemist Fant to modify his plans to kill the hero via a hyper-capsule ‘Explosion’ (#841- 854 September 22nd – October 7th). However, even recruiting Blond Tigress to vamp and distract the caped wonder has no appreciable effect, and last genius standing Sleez orchestrates a crimewave and employs lethal ultimate weapon ‘The Electric Rod’ (#855-876 October 8th – November 1st) with as little success as all his competitors. With the field clear the deeply conflicted final contestant at last officially strikes, but ‘The Blond Tigress Regrets’ (#877-888, November 3rd – November 15th) that she might be playing on the wrong team. That’s confirmed when Lois solves the murder mystery and exposes the big shot behind Superman’s frame up…

The compendium concludes with a slice of justified infomercial bragging as – in loose conjunction with the Man of Tomorrow’s screen triumphs – ‘Superman’s Hollywood Debut’ (#889-966, November 17th 1941 – February 14th 1942) follows Lois & Clark to Lala Land where an impending movie biopic is being hampered by a dearth of suitable leading men. Even after that problem is fixed when klutzy Kent takes off his glasses, a rash of weird accidents seems to indicate someone doesn’t want this Super-flick released…

Cue lights! Action! Cartoonists….

Offering timeless wonders and mesmerising excitement for lovers of action and fantasy, the early Superman is beyond compare. If you love the era or just crave simpler stories from less angst-wracked times, these are perfect comics reading, and this a book you simply must see.
Superman: The Dailies volume III co-published by DC Comics and Kitchen Sink Press. Covers, introduction and all related names, characters and elements are ™ & © DC Comics 1998, 1999. All Rights Reserved.

Gomer Goof volume 11: Goof-Off at the Gomer Corral


By Franquin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-128-6 (PB Album/Digital edition)

Win’s Christmas Gift Recommendation: A Little Euro-Sparkle for Any Occasion …9/10

This book includes Discriminatory Content produced in less enlightened times.

Born in Etterbeek, Belgium on January 3rd 1924, André Franquin began his astonishing comics career in a golden age of European cartooning. As assistant to Joseph “Jijé” Gillain on the strip Spirou, he inherited sole control of the keynote feature in 1946, and went on to create countless unforgettable new characters like Fantasio and The Marsupilami. Over two decades Franquin made the strip purely his, expanding Spirou & Fantasio’s scope and horizons, as they became globetrotting journalists who visited exotic places, exposed crimes, explored the incredible and clashed with bizarre, exotic arch-enemies. Throughout, Fantasio remained a full-fledged – albeit entirely fictional – reporter for Le Journal de Spirou, popping back to base between assignments. Sadly, ensconced there was an arrogant, accident-prone office junior tasked with minor jobs and general dogs-bodying. This was Gaston Lagaffe; Franquin’s other immortal – or peut-être unkillable? – conception…

There’s a hoary tradition of comics personalising fictitiously back-office creatives and the arcane processes they indulge in, whether it’s Marvel’s Bullpen or DC Thomson’s lugubrious Editor and underlings at The Beano and Dandy; it’s a truly international practise. Somehow though, after debuting in LJdS #985 (February 28th 1957), the affable dimwit grew – like one of his monstrous projects – beyond control, becoming one of the most popular and ubiquitous components of the comic, whether guesting in Spirou’s adventures or his own strips/faux reports on the editorial pages he was supposed to paste up. Initial cameos in Spirou yarns or occasional asides on text pages featured well-meaning foul-up and ostensible gofer Gaston lurking and lounging amidst a crowd of diligent toilers: a workshy slacker employed as a general assistant at LJdS’s head office. The scruffy bit-player eventually and inevitably stumbled into his own star feature…

In terms of schtick and delivery, older readers will recognise favourite beats and elements of well-intentioned helpfulness wedded to irrepressible self-delusion as seen in Benny Hill or Jacques Tati vehicles and recognise recurring riffs from Only Fools and Horses and Mr Bean. It’s blunt-force slapstick, paralysing puns, fantastic ingenuity and inspired invention, compiled to mug smugness, puncture pomposity, lampoon the status quoi? (that there’s British punning, see?) and ensure no good deed goes noticed, rewarded or unpunished…

As previously stated, Gaston/Gomer can be seen (if you’re quick) toiling at Spirou’s editorial offices: initially reporting to Fantasio, but latterly complicating the lives of office manager Léon Prunelle and other harassed and bewildered staffers, all whilst effectively ignoring any tasks he’s paid to actually handle. These include page paste-up, posting packages, filing, clean-up, collecting stuff inbound from off-site and editing readers’ letters (the real reason fans’ requests and suggestions are never acknowledged or answered)…

Gomer is lazy, hyperkinetic, opinionated, ever-ravenous, impetuous, underfed, forgetful and eternally hungry: a passionate sports fan and animal lover whose most manic moments all stem from cutting work corners, stashing or consuming contraband nosh in the office or inventing the Next Big Thing. It leads to constant clashes with colleagues and draws in notionally unaffiliated bystanders like increasingly manic traffic cop Longsnoot and fireman Captain Morwater, plus ordinary passers-by who should know by now to keep away from this street. Through it all, the obtuse office oaf remains affable, easy-going and incorrigible. Only three questions matter: why everyone keeps giving him one last chance, what does gentle, lovelorn Miss Jeanne see in the self-opinionated idiot, and will perpetually-outraged capitalist financier De Mesmaeker ever get his perennial, pestiferous contracts signed?

In 1979, after a long pause while the auteur dealt with his mental health issues, Gaston – Lagaffe mérite des baffes became the 13th collected album and in 2023 was Cinebook’s 11th translated compilation. As Goof-off at the Gomer Corral, it offers single page bursts and half-page gags in non-stop all-Franquin jabs and japes. From this point on the frequency of Gaston collections reduced by 50%…

A brighter spotlight falls upon Longsnoot (AKA Joseph Longtarin in European editions) too, a protracted war of nerves across future volumes as Gomer increasingly clashed with forces of authority, and revealed here via many car-based clashes and a cold war involving parking meters culminating in the Goof’s invention of mobile dummy replicas of the despised coin collectors.

As always, forward looking Gomer is blind to the problems his antiquated automobile causes, despite numerous attempts to soup up, cleanse, modify and mollify the motorised atrocity he calls his. The decrepit, dilapidated Fiat 509 is more in need of assisted execution than his many well-meant engineering interventions, as seen in its brief conversion to natural gas fuel, petrol-powered gassifiers, onboard coal-burners and addition of crash bags years ahead of anything produced by hitmen or torturers. With travel so important, it’s no wonder he also finds time to similarly improve his motor bike with augmented horns and lethally heated seats…

Work gets tougher as a succession of nightmares plague Gomer even as unanswered mail piles up, making more trouble for Prunelle and in-house staff artist Yves (occasionally “Yvon”) Lebrac who often act as unwilling, inadvertent beta testers for our well-meaning, overly-helpful, know-it-all office hindrance. This time the poor saps are at ground zero for numerous moments of projectile madness after Gomer improves the pedal bin lid springs…  Devoted to his inhouse menagerie (Cheese the mouse, goldfish Bubelle, an adopted feral cat and a black-headed gull) our loving lad adds doors and passages and even teaches them all to blow gum bubbles. It doesn’t take long, but the clean-up sure does… almost as long as training a troupe of snails to perform a nightclub act…

Although there’s less opportunity to invent interesting foodstuffs, Gomer has leisure enough to augment office traffic, filing and even automate suitcase usage, but his greatest triumph this time round is renovating the office reference library, creating a thing of architectural wonder and lethal imprecision…

At least lovely Miss Jeanne and forever faithful pal Jules-from-Smith’s-across-the-street are able to appreciate the efforts made to improve the world, even if it seems at the cost of a few paltry lives and much municipal and private property…

Far better enjoyed than précised or spoken of, these strips allowed Franquin to flex whimsical muscles, subversively sneak in satirical support for their environmental beliefs, pacifism and animal rights and remain sublime examples of all-ages comedy: wholesome, barbed, daft and incrementally funnier with every re-reading. Why haven’t you got your Goof on yet?

Isn’t it time you started Goofing around?
© Dupuis, Dargaud-Lombard s.a. 2009 by Franquin. All rights reserved. English translation © 2023 Cinebook Ltd.

They Shot the Piano Player – A Graphic Novel


By Fernando Trueba & Javier Mariscal, translated by Mediasaur (SelfMadeHero)
ISBN: 978-1-91422-424-9 (HB)

Win’s Christmas Gift Recommendation: Look, Listen and Learn …8/10

Comics are serious business in South and Central America, but not as much as Music is. Add to that the fact that all of us hate evil and love a mystery and the result is a captivating read. It’s also a captivating film but that’s not my point today…

As much a treatment on the power of obsession and curiosity as a (fictionalised) account of one creator’s fascination with another, They Shot the Piano Player is a lovely, tortured beast: an account of how a multi-award-winning writer, director, producer and documentarian became obsessed with the forgotten fate of a “disappeared” musician Francisco Tenório Cerqueira Júnior and went looking for answers – albeit at one remove and using a made-up “journo” as his literary bloodhound.

The story is true. Tenório lived, loved and died through the most appalling of times, for the most stupid and venal of reasons and the world moved on. At least, until one man heard some old Bossa Nova records and decided to know more about the incredibly talented man who made them…

Delivered in a parade of vivid and captivating styles by major mainstream artist/designer Javier Mariscal, the dry obsession blossoms into a captivating murder mystery with clues unpicked and suspects followed until an awful truth about governments and power is exposed. There’s no restorative justice to be found here, just an acknowledgement of unpunished wickedness and sombre warnings that it can still happen again…

Devious, relentless and compelling, the multimedia masterwork concludes with a copious section on the how the book/film came to be. ‘Searching for Tenório’ combines Trueba’s research notes, visits and interviews across Central and South America and through generations with photos and Mariscal’s amazing art and sketches. These are subdivided into ‘The Characters’, ‘The Family’, ‘The Buenos Aires Group’, ‘Musicians’, ‘Argentina’, ‘Guest Artists’, and ‘The Tragedy’, and precede a glorious gallery of ancillary art studies from the book itself.

Reading like no other graphic biography you’ve ever seen but subtly gripping like the most potent crime fiction or UN report on war crimes, They Shot the Piano Player is a ferociously addictive read you will never forget.
© 2023, Fernando Trueba. © 2023, Javier Mariscal. Originally published as DISPARARON AL PIANISTA © 2023, Penguin Random House Grupo Editorial S.A.U. Travessera de Gracia, 08021 Barcelona

The Drowned Girl


By Jon Hammer (Piranha Press/DC)
No ISBN: ASIN: B002KZ8ENI

This book includes Discriminatory Content produced during less enlightened times.

During the “anything goes” 1980s, the field of comics publishing expanded exponentially with new companies offering a vast range of fresh titles and ideas. To combat this upstart expansion, Marvel and DC instigated and commissioned innovative material for those freshly growing markets, with the latter cartoon colossus especially targeting readers for whom old-fashioned comic books were anathema… or at least a long-abandoned or clandestine dalliance. DC created new, mature-oriented imprints such as Vertigo and Helix, but some of the most intriguing projects came out of their Piranha Press sub-division, formed in 1989 and re-designated Paradox Press in 1993.

When DC founded the adult special projects imprint, the resulting publications and reader’s reaction to them were mixed. It had long been a Holy Grail of the business to produce “comics for people who don’t read comics” and, despite the inherent logical flaw, that’s a pretty sound and sensible plan. However, delivery of such is always problematic.

Is the problem resistance to the medium? Then try radical art and narrative styles, unusual typography and talent from outside the medium to tell your stories: you get some intriguing results but risk still not reaching a new audience whilst alienating readers already on board…

This eclectic and overwhelmingly effective tome was one of the best and simultaneously – as all you cynics might expect – one of the least appreciated…

Dick Shamus lives in New York City. Not necessarily the one you know, but one equally composed of book snippets, flickers of films and TV titbits, all filtered through the fried brains of an incorrigible addict who’s been off his prescription Lithium for far too long now.

Dick Shamus is a Private Eye. If he says so then it’s got to be true, right?

On one night so much like every other, Dick, bombed out of his gourd on his tipple of choice – embalmers’ formaldehyde with a chocolate drink chaser – picks up a useful tip about a Nazi weight-lifting club from one of his usual sources: far too few of them at all credible and none of them at all real. The drink might be the secret CIA vaccine to prevent AIDS, but it sure plays hob with the old deductive faculties…

The side of the city that only he can see informs our weary, ravaged gumshoe that there’s a connection between the Fascist health fanatics, India and the Drowned Girl – whoever she is. As his personal reality intercepts and continually collides with equally outrageous consensus realities the rest of us are stuck with, Dick is carried along by events to a tragic and disturbing rendezvous. If only he could recall who the client was…

Raw and savagely beguiling, here is a one night odyssey of a perceptually challenged shamus weaving between rich bastards, gutter-scum, gullible art-trendoids, yuppie-gentrifiers and armchair anarchists. On the way he encounters affable protester-bashing cops and a hundred other “normal” folks all in search of his dimly perceived targets – as anyone would…

This disturbing, hard-luck pilgrim’s progress is as truly thought-provoking, hard-bitten, revelatory and socially castigating as the best works of Dashiell Hammett, William Burroughs, Hunter S. Thompson, Raymond Chandler or Gabriel García-Márquez, whilst the brutally unrefined and intoxicatingly vibrant painting of author Jon Hammer (The Batman Adventures) makes this perhaps the very best psycho-detective graphic novel you’ve never read.

But all that could change if and when you too track down or dredge up The Drowned Girl
© 1990 Jon Hammer. All rights reserved.

Superman: The Dailies volume II: 1940-1941


By Jerry Siegel & Joe Shuster & the Superman Studio (Kitchen Sink Press/DC)
ISBN: 978-1-56389-461-0 (TPB)

Win’s Christmas Gift Recommendation: Up, Up And Forever Away …10/10

This book includes Discriminatory Content produced in less enlightened times.

The American comic book industry – if it existed at all – would be utterly unrecognisable without Superman. Jerry Siegel & Joe Shuster’s unprecedented invention was fervidly adopted by a desperate and joy-starved generation and quite literally gave birth to a genre if not an actual art form. Spawning an army of imitators and variations within three years of his 1938 debut, the intoxicating blend of breakneck, breathtaking action and wish-fulfilment which epitomised the early Man of Steel grew to encompass cops-&-robbers crimebusting, socially reforming dramas, sci fi fantasy, whimsical comedy and, once the war in Europe and the East sucked in America, patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do.

From the outset, in comic book terms Superman was master of the world. Moreover, whilst transforming the shape of the fledgling funnybook biz, the Man of Tomorrow irresistibly expanded into all areas of the entertainment media. Although we all think of the Cleveland boys’ iconic invention as epitome and acme of comics creation, the truth is that very soon after his springtime debut in Action Comics #1 the Man of Steel was a fictional multimedia monolith in the same league as Popeye, Tarzan, Sherlock Holmes and Mickey Mouse.

We parochial and possessive comics fans too often regard our purest and most powerful icons in purely graphic narrative terms, but the likes of Batman, Spider-Man, Avengers and their hyperkinetic kind long ago outgrew four-colour origins to become fully mythologized modern media creatures familiar in mass markets, across all platforms and age ranges…

Far more people have seen and heard the Man of Steel than have ever read his comic books. His globally syndicated newspaper strips alone were enjoyed by countless millions, and by the time his 20th anniversary rolled around, at the very start of what we call the Silver Age of Comics, he had been a thrice-weekly radio serial star, headlined a series of astounding animated cartoons, become a novel attraction (written by George Lowther) and helmed two films and his first smash, 8-season live-action television show. Superman was a perennial sure-fire success for toy, game, puzzle and apparel manufacturers all over the planet.

Although pretty much a spent force these days, for the majority of the previous century the newspaper comic strip was the Holy Grail that all American cartoonists and graphic narrative storytellers hungered for. Syndicated across the country – and often the planet – it was seen by millions, if not billions, of readers and generally accepted as a more mature and sophisticated form of literature than comic-books. It also paid better, and rightly so. Some of the most enduring and entertaining characters and concepts of all time were created to lure readers from one particular paper to another and many of them grew to be part of a global culture. Mutt and Jeff, Flash Gordon, Dick Tracy, Buck Rogers, Charlie Brown and so many more escaped their humble tawdry newsprint origins to become meta-real: existing in the minds of earthlings from Albuquerque to Zanzibar. Most still do…

The daily Superman newspaper comic strip launched on 16th January 1939, augmented by a full-colour Sunday page from November 5th of that year. Originally crafted by luminaries like Siegel & Shuster and their studio (Paul Cassidy, Leo Nowak, Dennis Neville, John Sikela, Ed Dobrotka, Paul J. Lauretta & Wayne Boring), the mammoth task required additional talents like strip veteran Jack Burnley and writers including Whitney Ellsworth, Jack Schiff & Alvin Schwartz. The McClure Syndicate feature ran continuously until May 1966, appearing, at its peak, in over 300 daily and 90 Sunday newspapers; a combined readership of more than 20 million. Eventually, Win Mortimer and Curt Swan joined the unflagging Boring & Stan Kaye whilst Bill Finger and Siegel provided stories, telling serial tales largely divorced from comic book continuity throughout years when superheroes were scarcely seen.

This superb, long overdue for re-release collection comes from 1999, re-presents strips #307-672 (episodes 11-19) and is preceded by Steve Vance’s informative, picture/photo-packed introduction ‘The Superman Bandwagon’, focussing on the hero’s spectacular early merchandising successes prior to the never-ending battle resumes with story-sequence #11 comprising daily episodes strips #307-334, spanning January 8th to February 8th 1940. The tale is in fact a continuance of sabotage saga ‘Unnatural Disasters’ (18th December 1939 – January 6th 1940 as seen in the previous volume) wherein a gang blew up a dam and poisoned a reservoir. Too late to stop them, Superman saved what lives he could and vowed to avenge the dead…

Now, as ‘Clark Kent – Spy’, that promise is kept as the reporter infiltrates the Ajax News Agency to find out more, and allows himself to be blackmailed by subversive spies Nikol and Ratoff. Systematically foiling all their murderous schemes, Superman ultimately delivers harsh justice before going after belligerent aggressor nations Blitzen and Rutland in ‘Superman Goes to War’ (335-354 from February 9th to March 2nd), showing his power to a still-isolationist America all over war-torn Europe, by trashing modern military might and armaments before making the bellicose, greedy rulers personally settle their grievances in a fist fight…

Having imposed peace in Europe, Superman heads home to tackle ‘Trouble in the Tenements’, (355-396; March 4th – April 20th) by helping cruelly exploited tenants against hired thugs and teaching law-exploiting slumlord Mr Lewis that he cannot treat human beings like his neglected properties, whilst instalments 396-414 (April 22nd – May 11th) depict the return of Pinelli – ‘The Big Boss’ of Prohibition racketeering who thinks he can return to his old heights of depravity until Superman/Clark and Lois Lane show him otherwise…

As the rest of the world reeled under an almost all-encompassing war, still-neutral America concentrated on domestic issues like crime. Superman thus clashed with another bank robbing gangster as ‘“The Unknown” Strikes’ (415-462 May 13th – July 6th) with Siegel & Shuster continuing their social reforming crusade via a villain who was a respectable capitalist simply making his own rules… and ruthlessly exploiting them at the public’s expense until the Man of Tomorrow stepped in. Actual news headlines provided the next plot – a gripping comedy of errors – as Lois and Clark hunt the ‘King of the Kidnapping Ring’ (463-510; July 8th – August 31st). When the mild-mannered reporter again goes undercover to prove untouchable crime boss Big Bill Bowers is the man behind Metropolis’ current woes, Clark proves surprisingly good at being a bad guy, but ultimately needs his bulletproof alter ego to save the day, after which world events again come to the fore as the city is plagued with infrastructure catastrophes caused by ‘The Hooded Saboteur’ (511-540, September 2nd – October 5th). Big on spectacle, having a truly disturbing death toll by modern strip standards, and displaying Superman’s awesome powers, the case saw “agents of a foreign power” creating chaos and served to prepare the public for a war almost everyone felt was inevitable now…

A welcome whiff of humorous whimsy, ‘Pawns of the Master’ (541-588; October 7th – November 30th) sees Lois’ sharp tongue and unrestrained opinions get her fired. A magnet for trouble, her visit to an employment agency drops her right into a criminal conspiracy run by a devious hidden mastermind who is also the Man of Steel’s greatest archfoe. Thankfully, a concerned, not-at-all parochially patronising Superman has been keeping a telescopic X-ray eye on her…

This rip-roaring review of early glories ends with strip sequence 19 and episodes 598-672 (December 2nd 1940 to March 8th 1941) as Superman offers some life advice to Eustace Watson, a downtrodden lovelorn sap crushed by existence and considered ‘The Meekest Man in the World’. When even Superman cannot shift the weight of mediocrity from the poor fool’s shoulders he is forced to resort to plan B. Isn’t it a happy coincidence that Eustace and Clark Kent could pass for identical twins…

To Be Continued…

Offering timeless wonders and mesmerising excitement for lovers of action and fantasy, the early Superman is beyond compare. If you love the era or just crave simpler stories from less angst-wracked times, these yarns are perfect comics reading, and this a book you must see.

Superman: The Dailie volumes II co-published by DC Comics and Kitchen Sink Press. Covers, introduction and all related names, characters and elements are ™ & © DC Comics 1998, 1999. All Rights Reserved.

Evaristo: Deep City


By F. Solano Lopez & Carlos Sampayo (Catalan Communications)
ISBN: 978-0874160345 (Album TPB)

This book includes Discriminatory Content included for dramatic effect.

For British and Commonwealth comics readers of a certain age, the unmistakable artistic style of Francisco Solano Lopez always conjures up dark moods and atmospheric tension because he drew such ubiquitous boyhood classics as Janus Stark, Kelly’s Eye, Adam Eterno, Tri-Man, Galaxus: The Thing from Outer Space, Pete’s Pocket Army, Nipper, The Drowned World, Raven on the Wing, Master of the Marsh and a host of other stunning tales of mystery, imagination and adventure in the years he worked for British publishers.

However, the master of blackest brushwork was not merely a creator of children’s fiction. In his home country of Argentina he was considered a radical political cartoonist whose work eventually forced him to flee to more hospitable climes.

On October 26th 1928 Francisco Solano López was born in Buenos Aires. He began illustrating comics in 1953 with Perico y Guillerma for publisher Columba. With journalist Héctor Germán Oesterheld (a prolific comics scripter “disappeared” by the Junta in 1976 and presumed killed the following year) Solano López produced Bull Rocket for Editorial Abril’s magazine Misterix. After working on such landmark series as Pablo Maran, Uma-Uma, Rolo el marciano adoptive and El Héroe, López joined Oesterheld’s publishing house Editorial Frontera to become a member of the influential Venice Group which included Mario Faustinelli, Hugo Pratt, Ivo Pavone and Dino Battaglia.

López alternated with Pratt, Jorge Moliterni and José Muñoz on Oesterheld’s legendary Ernie Pike serial but their most significant collaboration was the explosively political and hugely popular allegorical science fiction thriller El Eternauta, which began in 1957. By 1959 the series had come to the unwelcome attention of the Argentinian and Chilean authorities, forcing López to flee to Spain. Whilst an exile there, he began working for UK publishing giant Fleetway from Madrid and London. In 1968 he returned to Argentina and with Oesterheld started El Eternauta II for Editorial Records, producing sci-fi series Slot-Barr (written by Ricardo Barreiro) and period cop drama Evaristo with kindred spirit Carlos Sampayo.

In the mid-1970s López was e again compelled to flee his homeland, returning to Madrid where he organised publication of El Eternauta and Slot-Barr in Italian magazines LancioStory & Skorpio. He never stopped working: producing a stunning variety of assorted genre tales and mature-reader material and erotica such as El Instituto (reprinted by Eros as Young Witches), El Prostibulo del Terror (story by Barreiro) and Sexy Symphonies: bleak thrillers Ana and Historias Tristes with his son Gabriel. He illustrated Jim Woodring’s adaptation of the cult movie Freaks and once safely home in Argentina, continued El Eternauta with new writer Pablo “Pol” Maiztegui. He even found time for more British comics with strips such as ‘Jimmy’, ‘The Louts of Liberty Hall’, ‘Ozzie the Loan Arranger’ and ‘Dark Angels’ in Roy of the Rovers, Hot-Shot and Eagle.

Francisco Solano López passed away in Buenos Aires on August 12th 2011.

Poet, critic and author Carlos Sampayo is most well-known for his grimly powerful comics collaborations with Muñoz on Joe’s Bar and Alack Sinner (both also long overdue for comprehensive re-release) as well as other contemporary classics like Jeu de Lumières, Sophie, Billie Holiday and ‘Sudor Sudaca’.

Born in 1943, Sampayo was another outspoken creative Argentinean forced to flee the Junta in the early 1970s. Travelling to Europe he found a home for his desolate, gritty, passionately evocative stories in France and Italy, working with Julio Schiaffino, Jorge Zentner and Oscar Zarate before settling in Spain. Here in 1985, he and fellow expat Solano López produced compelling anti-hero Evaristo.

The long-running serial featured a seemingly brutish ex-boxer who had risen to the rank of Police Commissioner in late 1950s Buenos Aires: a debased and corrupt city of wealth and prestige, cheek-by-jowl with appalling poverty and desperate degradation.

After a compelling introduction by Xavier Coma, the graphic odyssey begins with ‘Breaking the Ties’ as a bank hostage crisis devolves into a long-postponed grudge match when Commissioner Evaristo is confronted by old ring-rival Fournier, who has returned to finally settle an old score. As is so often the case in such long-lived hatreds, there’s a woman at the heart of it…

‘The Famous Lubitsch Case’ sees the grizzled morally ambivalent prize-fight veteran pushed by his bosses to locate a missing heiress who has either been abducted or eloped with a notorious gangster and womaniser. Unfortunately, for reasons even he can’t fathom, Evaristo seems determined to discover the truth, rather than follow the “clues” his bosses have directed him to find…

In ‘The Herman Operation’, secretive guys with German accents and connections to the Argentinean military keep disappearing and the Commissioner is no use at all. It’s like he isn’t even trying…

The hunt for a cop-killing bandit takes a long hard look at the Commissioner’s sordid past – and some dubious child-care practises by the local clergy – in ‘The Crazy Grandson’, whilst ‘Shanty Town’ catches the cops looking for a serial killer whilst a corrupt minister causes a devastating water-shortage – and riots – in the slums. As usual, Evaristo ignores his bosses and keeps looking for the “wrong” people…

As a hit-squad tasked with assassinating the troublesome cop uses what seems to be perfect leverage by kidnapping a kid claiming to be his son, Evaristo appears more concerned with an escaped lion causing ‘Terror in the Streets’ before this superb noir mini-masterpiece concludes with ‘Legend of a Wounded Gunman’ as a case from the Commissioner’s early days eerily replays itself. This this time the ending will be different…

Released in America as Deep City this oversized (277 x 206mm), 112 page monochrome collection depicts the compelling solutions found by a cop who bends all the rules just to win a modicum of justice in an utterly corrupt society: a powerfully cynical, shockingly effective series of vignettes examining freedom and equality in a totally repressive time and place devoid of hope. However at no time does the ideology overwhelm the artistry of the narrative or distract from the sheer power of the art.

This magnificent book and all the other Evaristo tales are long overdue for revival, and this series has never been more relevant. Surely some savvy publisher must take another shot at the big time for this big tale?…
© 1986 F. Solano López, Carlos Sampayo & Xavier Coma. English language edition © 1986 Catalan Communications. All rights reserved.

Charley’s War – The Definitive Collection volume 3: Remembrance


By Pat Mills & Joe Colquhoun & various (Rebellion)
ISBN: 978-1-78108-621-6 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Uncompromising and Unmissable… 10/10

This book includes Discriminatory Content included for dramatic effect.

The Great War officially ended today in 1918. I can’t tell you how glad I am that we got all that jingoism, racism, seductive superiority, addictive violence and nationalistic avarice out of our collective systems back then. It’s a much calmer, nicer world now, right?

Meanwhile, here’s more of the best story – bar none, in any medium – to translate those appalling, internationally insane, diplomatically deranged and pointlessly self-destructive days into scenarios we can accept and process, if not understand today. Charley’s War evocatively and emotionally depicts not only the mud and mire, military madness and mass mortality of that conflict, but also shared with the young and impressionable the social impact on the poor and the mighty who survived into the totally different world that followed. You must read it and the other two collected volumes. Message ends.

When Pat Mills & Joe Colquhoun began their tale of a patriotic working-class kid who broke the rules to proudly fight for his country just in time for the disastrous Somme campaign, I suspect they had, as always, the best of authorial intentions but no real idea that this time they were making comics history. The epochal feature was originally published in UK anthology Battle (AKA Battle Picture Weekly, Battle Action, etc.). A surprise hit, the serial proper launched in #200, eventually running from January 1979 to October 1986. It recounted, in heartrending, harrowing and often utterly surreal detail – and with amazing maturity and passion for a Boys’ Periodical – the life of an East End teen who grew up in the British Army reinforcements setting out to fight the Hun in 1916.

The strip contingent in this third stunning collection covers episodes #177-293 spanning October 2nd 1982-January 26th 1985, and closes the book on our lad’s wartime life, although the series did go on, as Charley went back to war when the Germans did in 1939…

One of the most powerful and influential characterisations of the oh-so-ironic “war to end all wars”, the comic feature was lovingly researched, lavishly limned and staggeringly authentic. Stories touched upon many diverse aspects of the conflict and even reveal the effects on the Home Front, all delivered with a devastatingly understated dry sense of horror and cruel injustice, albeit constantly leavened with gallows humour as trenchant as that legendarily “enjoyed” by the poor trench-bound “Tommies” of the time.

It all began  with “the Story of a Soldier in World War One” which saw 16-year-old London Bus Company worker Charley Bourne lie about his age to illegally go “over there”. Once he got there, Bourne endured unending, horror on the muddy, blood-soaked battlefield of The Somme. He also experienced the callous ineptitude and toxic entitlement of the upper class idiots running the war, most of whom believed their own men were utterly expendable. Military life was alternately hard and unremittingly dull – except for brief bursts of manic aggression and strategic stupidity which ended so many lives. Closely following the recorded course of the war, Mills & Colquhoun placed young Charley in the Westshire Regiment and added a rapidly changing cast constantly whittled away by various modes of combat attrition.

The weekly hellscapes showed lesser known, far from glorious sides of the conflict readers in the 1980s had never seen in any other war comic. Each episode was punctuated by a narrative device of the simple lad’s letters to his family in “Blighty” whilst also cleverly utilising reproductions of cartoons and postcards of the period. For this closing edition most of those conceits were absent, leaving room for astounding action, increasingly surreal true incidents folded into Charley’s story and mounding indignation in every script Mills submitted…

With Boer War veteran Ole Bill Tozer as his mentor, Charley narrowly survived shelling, mudslides, digging details, gas attacks, the Trench Cat, rats, snipers, smug stupidity of commanding officers – although there are examples of good “brasshats” too – and the far too often insane absurdity of a modern soldier’s life.

On July 1st 1916 The Battle of the Somme began and Charley and his comrades were ordered “over the top”: expected to walk steadily into mortars and machine gun fire of entrenched German defenders. When his commanding officer was unable to stand the stupidity and ordered them to charge at a run, it saved the squad but ultimately led to Lt. Thomas being executed by firing squad. Charley and former musical hall ventriloquist Weeper Watkins refused to shoot him and were extensively punished by sadistic military policemen.

When Charley and his crooked brother-in-law Oliver Crawleigh were caught in the first tank battle in history and the dreadful German response, “Oiley” offered to pay Charley to either protect him or wound him in some minor way that would get safely back to Britain. When Charley refused, Oiley misused a tank to earn his “Blighty” passage home…

As previously stated, Charley’s War closely followed key historic events, using them as a skeleton to hang specific incidents upon, but this was not the strip’s only innovation. Highly detailed research concentrated more on character development than fighting – although there is so much shocking action – and declared to the readership (which at time of publication was categorically believed to be boys aged 9-13) that “our side” was as monstrous and stupid as “the Boche.” Mills also fully exercised his own political and creative agendas on the series and was constantly amazed at what he got away with and what seeming trivialities his editors pulled him up on (more fully expanded upon in the author’s informative ‘Strip Commentary’ which concludes this edition)…

No longer a fresh-faced innocent but a weary, battle-scarred veteran, Charley and the strip marched beyond the cataclysmic Somme Campaign into the conflict’s most bloody events. He was wounded again and sent home, albeit via torturous routes involving amnesia and U-Boat warfare. Mills & Colquhoun delivered acerbic social criticism as the recuperating lad experienced fresh horrors when the troop ship carrying him and Bill Tozer was torpedoed…

When the perilous North Sea odyssey at last brought Charley back to Silvertown in London’s West Ham, it was in the wake of a real-world catastrophic disaster wherein 50 tons of TNT detonated at a munitions factory, killing 70 workers and injuring a further 400.

No longer comfortable around civilians and with no stomach for the jingoistic nonsense of the stay-at-homes or the lies of boastful “war-hero” Oiley, Charley hung out in pubs with the Sarge, but was caught up in enemy air raids (giving the creators room to explore the enemy side via the zealous actions of devoted family man Kapitan Heinrich von Bergmann who led Zeppelins in night sorties against the hated English)…

London was under constant threat, not just from increasingly common aerial bombing raids which provoked mindless panic and destruction at the very heart of the British Empire, but also profiteering British industrialists and greedy munitions magnates who cared more for profit than the safety of their workers or even the victory of their homeland. During one raid Charley realised his mum was still in the local works as her boss refused to sound air raid evacuation alarms because he had profits and contracts to consider. His view of the land he was fighting for barely survived his valiant efforts to save her and took an even bigger hit when an unscrupulous army recruiter (earning bonuses for every volunteer signed up) attempted to entrap his underaged but battle-obsessed little brother Wilf

The second volume opened with a bold experimental diversion as, in March 1917 readers experienced the testimony of a charismatic deserter. ‘Blue’s War’ was a story within a story with the strip’s titular character reduced to an avid and appalled listener…

Set in bombed-out London Streets where Red Caps hunted deserters, Charley learns even more horrific truths about “his side”. The military police are led by a pitiless, fanatical dying-of-wounds officer The Drag Man obsessively hounding a desperate character called Blue – based on real-world “Monocled Mutineer” Percy Toplis. The knife-wielding fugitive met Charley while looking for Oiley who has graduated from thievery and looting to selling fake papers and passage abroad to military absconders …

Disgusted, but unwilling to force anyone back into the war, Charley says nothing, and hears the hows & whys of Blue’s situation – a staggering tale of combat, cruelty, bravery and more army ineptitude. Blue is an Englishman who joined the French Foreign Legion. He served with the French Army and survived the hell of Verdun (longest battle of the WWI, lasting from February 21st to December 18th 1916), commandeering the strip for months to come.

Bourne’s grudging return to the Western Front in April 1917 sees him a seasoned veteran posted to the Salient before the Third Battle of Ypres and caught up in daily skirmishes, sudden deaths, simmering feuds among his comrades and even more arrant stupidity from the Brass. His job become more difficult when arrogant old enemy and ruthless aristocrat Captain Snell – who thinks the war a terrific lark – returns as commanding officer and appoints Charley his manservant/dogsbody…

Snell constantly undermines and crushes the spirit of the riffraff cannon fodder under his command and loves making their lives intolerable. By May the infantry have survived heat, the Third Battle of Ypres and – by August – Passchendaele. Snell’s unit is posted to an engineering detail where Bourne and co. endure backbreaking toil as “clay-kickers”, risking cave-ins, flood, gas, explosions and Germans above them digging into their tunnels: a year-long project undermining a vast ridge of solid rock that is the enemy artillery emplacement on the Messine Ridge. The goal was the biggest manmade explosion in history… thus far. In the build-up everyone dies, but at least Snell also goes to his infernal reward, with the pitiful survivors despatched to a brutal retraining centre, bringing Charley into contact with organised deserters and reuniting him with many lost comrades. In England Oiley facilitates war-mad Wilf Bourne’s enlistment years before he is legally eligible, and Charley spends agonised months trying to find out what happened to Wilf…

The mounting tensions, barbarous treatment and institutionalised class injustice at Etaples leads to a British army mutiny in September, triggering the most shameful moments of Charley’s life when he is forced to join another firing squad. The mutiny goes on for days, emptying stockades and allowing the settling of many old scores, but Charley’s war is even more complicated after encountering Blue again. Bourne is even more astonished by the Army’s capitulation to the mutineers’ terms, and totally unprepared for inevitable retaliations. In response he transfers to the most dangerous job in the army to expiate his guilt…

This final mostly monochrome collection commences with Charley’s utterly astounding experiences as a stretcher bearer, enduring insane rules of conduct and increased enemy action whilst ferrying wounded and the dead from the battlefields. In another experimental sortie the story even switches to “the future” to follow one of the Tommies Charley saves.

The creators wallow in bizarre historical accuracy and intriguing gallows humour but such heartfelt sentimental moments are truly breathtaking. Just keep telling yourself it’s a kids’ comics and see if you believe it…

Due to shocking injustices and standard army prejudices, Charley is soon a shooting soldier again, just in time for some of the most horrific tank and cavalry battles in history. He then becomes a sniper at the same time as a fanatical corporal named Adolf Hitler starts haunting the trenches in his sights, before the scene again shifts. Interlaced with Charley’s exploits, focus shifts week-by-week to encompass the air war as seen via the illicit adventures of under-age Wilf Bourne. An extended, crushing sequence follows as the dead end kid gives everything he has to achieve his dreams of being a fighter pilot…

It’s January 1918, and Charley is accused of shooting himself in a ploy to dodge combat. The storyline involves his surviving a court martial and meeting a nurse who will – after much misunderstanding – become his “missus”. As ever Mills seeks to demonstrate how this war and this strip affected the non-combatants involved. The sequence also sees the return of arch-nemesis Snell: released from an English mental asylum to lead his old regiment, because he’s apparently the “still-useful” side of “mad as a hatter”…

Another military sidestep brings Charley’s cousin Jack into the picture, allowing a powerful and memorable exploration of the sea war, particularly the disaster of Gallipoli and sinking of Scharnhorst, Gneisenau and Nürnberg at the first Battle of the Falkland Islands. Somehow, this overt political act of comics subversion and antiwar protest completely escaped editors in the months after the country experienced the second one…

At last surrendering to the forces of narrative, as the war staggered to a close, Charley was back at the front facing a desperate defeated enemy now fighting for their families’ lives. Gradually re-meeting and saying farewell to almost everyone he had met along the way Charley soldiered on to the end. The vicious fighting was aided by American troops. Some were brave, valiant and good comrades-in-oppression. Others were white…

In the end, the entire war comes down to a brutal personal grudge match with Snell, who was determined to kill the peasant who had ruined his life. It happened on November 11th 1918, but even though Bourne was triumphant, Snell had the posthumous last world. It also allowed the creators to extend the strip and shine a light on another shameful episode. Although most soldiers downed arms in November 1918, in Russia the conflict continued as Tsarist White Russians battled the growing Soviet power of Red Russians. Two dozen countries – England included – sent men and resources to fight communism at a distance. And thanks to Snell, poor Charley was one of them…

What he saw and did there would shape the rest of his life…

These compilations of Mills & Colquhoun’s comic strip condemnation of the Great War (and war-mongering and profiteering in general) reaffirm how then and now the feature was one of the most sophisticated and adult dramas ever seen in fiction, let alone the pages of a kids’ war comic. Lifted to dizzying heights of excellence by the phenomenal artwork of Joe Colquhoun – much of it in colour as the strip alternated between the prized cover spot and almost as prestigious centre-spread slot – these are masterpieces of subversive outrage. Included in this volume are restored colour sections (reproduced in monochrome for earlier collections but vibrantly hued here to vivid effect) plus Mills’ amazingly informative chapter notes and commentary on episodes 177-293. These were not the last strips to feature Charley Bourne or indeed Joe Colquhoun’s incredible art, but in Mills’ view were the true end of the dramatic arc as the soldier boy came home to his wife, and decades of poverty and unemployment… until WWII saw him return to fighting for a country that really didn’t care about its people, only prestige, status and entrenched power. The book concludes with the author’s incisive essay and pleas for more comics featuring ‘A Working Class Hero’

Charley’s War is a highpoint and benchmark in the narrative examination of the Great War in any artistic medium and exists as a shining example of how good “Children’s Comics” can be. It is also one of the most powerful pieces of fiction ever produced for readers of any age. I know of no anti-war story that is as gripping, as engaging and as engrossing, no strip that so successfully transcends mass-market origins and popular culture roots to become a landmark of fictive brilliance. I’d bribe Ministers to get these wonderful books onto the National Curriculum. We can only thank our lucky stars no Hollywood hack has made it a “blockbuster” inescapably undercutting the tangibility of the “heroes” whilst debasing the message. There is nothing quite like it and you are diminished by not reading it.
© 1979, 1980, 1981, 1982, 1983, 1984, 1985 & 2018 Rebellion Publishing Ltd. All rights reserved. Charley’s War is ™ & © Rebellion Publishing Ltd. All Rights Reserved.

Enemy Ace: War Idyll


By George Pratt (DC Comics)
ISBN: 978-0-93028-965-2 (HB) 978-0-93028-978-2 (TPB)

Win’s Christmas Gift Recommendation: Visions of Hell to Witness Ever After… 9/10

This book includes Discriminatory Content included for dramatic effect.

During the 1960s Marvel gave industry leader National (now DC) Comics an artistic and sales drubbing, overhauling their 20-year position as industry leader – but only in the resurgent genre of super-heroes. In such areas as young kids’ comics, teen-comedies and romance, the House of Ideas still lagged way behind, and in the venerable and gritty war-comics market they rated lower even than Charlton.

Admittedly, they weren’t really trying, with only the highly inconsistent Sgt. Fury and his Howling Commandos and latterly Captain Savage and his Leatherneck Raiders as publications of any longevity, but that didn’t stop National’s editors and creators from forging ahead: creating a phenomenal number of memorable series and characters to thrill and inform a generation very much concerned with all aspects of military life.

Enemy Ace first appeared as a back-up in issue #151 of flagship war comic Our Army at War (cover-dated February 1965): home of the already legendary Sergeant Rock. Crafted by combat comics dream-team Robert Kanigher & Joe Kubert, the series told bitter tales of valour and honour from the point of view of German WWI fighter pilot Hans Von Hammer: a pure and noble old-world warrior fighting for his country in a conflict that was swiftly excising all trace of such outmoded concepts from the extremely profitable business of industrialised mass-killing.

The tales – loosely based on “Red Baron” Manfred von Richthofen – were a magnificent tribute to the discipline of soldiering whilst wholeheartedly condemning the utter madness of war, produced during the turbulent days of Vietnam: first conflict to be televised and contemporaneously news-packed.

They are still moving and powerful beyond belief.

As is this seminal sequel Enemy Ace: War Idyll. Delineated in moody, misty, strikingly sombre images by painter George Pratt, the story follows the quest of troubled veteran Edward Mannock, a recently returned Vietnam grunt turned photo-journalist. This is a man desperately seeking answers to imponderable questions, and great truths to cure the damage his own combat experiences have caused.

It’s 1969, and Mannock’s search takes a pivotal turn when, on a routine assignment, he discovers elderly, infirm Von Hammer. The mythic “Hammer of Hell” is dying in a German nursing home, but instantly sees that he and the distraught young man share a deep kinship, common bond and the same nightmares…

Inexplicably allowed to drop out of print in both hardback and softcover editions and still criminally unavailable in digital formats, this is an astounding, excoriatingly incisive exploration of war and its extended repercussions good and bad, and the effect that combat has on singular men. War Idyll is visceral, poetic, emotive, evocative and terrifyingly instructive: with as much impact as All Quiet on the Western Front, Goddam This War! or Charley’s War. Every child who wants to be a soldier should be made to read this book.

You don’t want me to talk about it, but you do need to experience it, and once you have you’ll want to share that experience with others, This is one of those items worth every iota of effort required to find it…
© 1990, 1998 DC Comics. All Rights Reserved.