I Killed Adolf Hitler


By Jason, coloured by Hubert and translated by Kim Thompson (Fantagraphics Books)
ISBN: 978-1-56097-828-2 (HB/Digital edition

Jason is secretly John Arne Saeterrøy: born in Molde, Norway in 1965 and an overnight international cartoon superstar since 1995 once his first graphic novel Lomma full ay regn (Pocket Full of Rain) won that year’s Sproing Award (Norway’s biggest comics prize).

He won another Sproing in 2001 for the series Mjau Mjau and in 2002 turned almost exclusively to producing graphic novels. A global star among comics cognoscenti, he has many major awards from such disparate regions as France, Slovakia and the USA.

In this deliciously wry novella his signature surreality is marginally restrained in favour of a shaggy-dog-story plot, although the quirky tale is – as ever – populated with cinematic, darkly comic anthropomorphs and features more bewitching ruminations on his favourite themes of relationships and loneliness viewed, as ever, through a charmingly macabre cast of bestial archetypes and socially-lost modern chumps. Here he puts his sedately fevered mind to an issue that has perplexed the intellects and consciences of many modern generations and produced – as you would imagine – the very last thing anybody expected…

This post-modern short-and-speculative fable unfolds through the usual beguilingly sparse-dialogued, pantomimic progressions Jason favours, but also resonates with the best of B-Movie Sci Fi shtick. The solidly formal page layouts are rendered in Jason’s minimalist evolution of Hergé’s Claire Ligne style: solid blacks, thick lines and settings of seductive simplicity augmented here by Hubert’s enticing but reductive palette of stark pastels and muted hues.

In a world much like our own, but where petty annoyances can be readily eradicated by one of the many contract killers legally plying their trade in shops and cafes, a certain hard-working hitman toils his weary way through the unchanging days. The murder mechanic’s love life is troubled and the work-life balance tipped too far into the repetitive tedium of the next execution. He barely breaks a sweat as someone fails to erase him, and he’s pretty sure he knows who sent the gunman to kill him whilst he watched TV…

That missing spark rekindles the next day, however, when an old professor comes into the office. This decrepit duffer wants him to kill Hitler and has even built a time machine to accommodate accomplishing the assignment. Soon, our assassin is prowling the halls of the Berlin Chancellery, but hasn’t reckoned on the fanatical devotion of the Fuehrer’s minions. His crucial first attempt spoiled, the job becomes impossible after Adolf steals the time machine and escapes to the future, where he makes the best of his opportunity to start over…

Still, a job is a job and the hunter finds a way to persevere – and that’s when things get really complicated…

Jason’s work always jumps directly into the reader’s brain and heart, probing the nature of “human-ness” by using the beastly and bizarre to ask persistent and pertinent questions. Although the clever sight-gags are less prominent here, his repertory company of “funny-animal” characters still effectively depicts the subtlest emotions with devastating flair, proving again just how good a cartoonist he is.

This comic tale is best suited for adults, but makes us all look at the world through wide-open childish eyes. Jason is instantly addictive and a creator serious fans of the medium should move to the top of the “Must-Have” list.
All characters, stories and artwork © 2007 Editions de Tournon-Carabas/Jason. All rights reserved.

Batman: The Golden Age volume 2


By Bob Kane, Bill Finger, Jerry Robinson, George Roussos & various (DC Comics)
ISBN: 978-1-4012-6808-4 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Batman: The Golden Age volume 2 is another paperback-format feast (there’s also a weightier, pricier and more capacious hardback Omnibus available) re-presenting our anniversarial Dark Knight’s earliest exploits. Set out in original publishing release order, it forgoes glossy, high-definition paper and reproduction techniques in favour of a newsprint-adjacent feel and the same flat, bright-yet-muted colour palette which graced the originals. Those necessary details dealt with, what you really need to know is that this is a collection of Batman tales depicting how the character grew into the major player who would inspire so many: developing a resilience to survive the stifling cultural vicissitudes coming decades would inflict upon him and his partner, Robin.

With the majority of material crafted by Bill Finger and illustrated by Bob Kane, there’s no fuss, fiddle or Foreword, and the book steams straight into mesmerising mysterious action, re-presenting astounding cape-&-cowl classics and iconic covers from Detective Comics #46-56, Batman #4-7 and the Dynamic Duo’s stories from World’s Best Comics #1 and World’s Finest Comics #2-3: cumulatively covering all groundbreaking escapades from December 1940 to November 1941…

Plunging right into perilous procedures, Detective #46 (Kane with regular embellishers Jerry Robinson & George Roussos) features the return of Batman’s most formidable fringe scientific adversary as the heroes must counteract the awesome effects of ‘Professor Strange’s Fear Dust’, after which #47 delivers drama on a more human scale in ‘Money Can’t Buy Happiness’. This action-packed homily of parental expectation and the folly of greed leads into Batman #4 (Winter 1941) which opens with a spiffy catch-all visual resume prior to ‘The Joker’s Crime Circus’, plus the piratical plunderings of ‘Blackbeard’s Crew and the Yacht Society!’. ‘Public Enemy No.1’ tells a gangster fable in the manner of Jimmy Cagney’s movie Angels With Dirty Faces, and ‘Victory For the Dynamic Duo’ involves the pair in the treacherous world of sports gambling.

Detective Comics #48 finds the lads defending America’s bullion reserves in ‘The Secret Cavern’, and they face an old foe when ‘Clayface Walks Again’ (Detective Comics #49, March 1941), as the deranged horror actor resumes his passion for murder and re-attempts to kill Bruce Wayne’s old girlfriend Julie. DC #50 pits Batman & Robin against acrobatic burglars in ‘The Case of the Three Devils’, leading neatly into Batman #5 (Spring 1941). Once again, Joker plays lead villain in ‘The Riddle of the Missing Card’, before the heroes prove their versatility by solving a quixotic crime in Fairy Land via ‘The Book of Enchantment’.

‘The Case of the Honest Crook’ follows: one of the key stories of Batman’s early canon. When a mugger steals only $6 from a victim, leaving much more behind, his trail leads to a vicious gang who almost beat Robin to death. The vengeance-crazed Dark Knight goes on a rampage of terrible violence that still resonates in the character to this day. The last story from Batman #5 –‘Crime does Not Pay’ – once again deals with kids going bad and their potential for redemption, after which World’s Best Comics#1 (Spring 1941 – destined to become World’s Finest Comics with its second issue) offers an eerie murder mystery concerning ‘The Witch and the Manuscript of Doom’. With most stories still coming from unsung genius Finger and art chores shared out between Kane, Robinson & Roussos, the team got a new top contributor as Fred Ray signed on to produce fantastic World’s Finest covers that offered the only venue to see the Gotham Gangbusters operating beside the Metropolis Marvel.

Sordid human scaled wickedness informs ‘The Case of the Mystery Carnival’, ‘The Secret of the Jade Box’ and ‘Viola Vane’ (Detective #51, 52 and 53 respectively): all mood-soaked crimebusting set-pieces featuring fairly run-of-the mill thugs, serving as perfect palate-cleansers for ‘The Man Who Couldn’t Remember!’ from WF #2: a powerful character play and a chilling conundrum that still packs a punch today.

‘Hook Morgan and his Harbor Pirates’ finds the Dynamic Duo cleaning up the docks whilst the quartet from Batman #6 (Murder on Parole’, ‘The Clock Maker’, ‘The Secret of the Iron Jungle and ‘Suicide Beat’) offer a broad range of yarns encompassing a prison-set human interest fable to the hunt for a crazed maniac to racket busting and back to the human side of being a cop. Detective #54 heads back to basics with spectacular mad scientist thriller ‘The Brain Burglar’, after which a visit to a ghost town results in eerie romp ‘The Stone Idol’ (Detective #55) before World’s Finest #3 launches a classic villain with the first appearance of one of Batman’s greatest foes in ‘The Riddle of the Human Scarecrow’.

The volume ends with a grand quartet of tales from Batman #7. ‘Wanted: Practical Jokers’ again stars the psychotic Clown Prince of Crime, whilst ‘The Trouble Trap’ sees our heroes crushing a spiritualist racket before heading for Lumberjack country to clear up ‘The North Woods Mystery’.

The last story is something of a landmark case, as well as being a powerful and emotional melodrama. ‘The People Vs. The Batman’ finds Bruce Wayne framed for murder and the Dynamic Duo finally sworn in as official police operatives. They would not be vigilantes again until the grim ‘n’ gritty 1980s…

Kane, Robinson and their compatriots created an iconography which carried Batman well beyond his allotted life-span until later creators could re-invigorate it. They added a new dimension to children’s reading… and their work is still captivatingly accessible.

Moreover, these early stories set the standard for comic superheroes. Whatever you like now, you owe it to these stories. Superman gave us the idea, but inspired and inspirational writers like Bill Finger refined and defined the meta-structure of the costumed crime-fighter.

Where the Man of Steel was as much Social Force and juvenile wish-fulfilment as hero, Batman and Robin did what we ordinary mortals wanted to do most: teach bad people the lessons they richly deserved…

These are tales of elemental power and joyful exuberance, brimming with deep mood and addictive action. Comic book heroics simply don’t come any better.
© 1940, 1941, 2017 DC Comics. All Rights Reserved.

Showcase Presents Ghosts


By Leo Dorfman, Murray Boltinoff, John Broome, Jack Miller, Joe Samachson, George Kashdan, Bob Haney, Richard E. Hughes, Carl Wessler, Tony DeZuñiga, Jim Aparo, Sam Glanzman, Carmine Infantino, Sy Barry, Frank Giacoia, John Calnan, Bob Brown, George Tuska, Wally Wood, Curt Swan, Ruben Moreira, Irwin Hasen, Leonard Starr, Jerry Grandenetti, Nick Cardy, Ramona Fradon, Art Saaf, Michael William Kaluta, Jack Sparling, Win Mortimer, Ernie Chan, Buddy Gernale, Nestor, Quico & Frank Redondo, Alfredo Alcala, Gerry Talaoc, Nestor Malgapo, E.R. Cruz, Rico Rival, Abe Ocampo, Ernesto Patricio & various (DC Comics)
ISBN: 978-0-85768-836-1 (TPB)

Win’s Christmas Gift Recommendation: A Perfect Serving of Spectral Wonderment… 8/10

This book includes Discriminatory Content produced in less enlightened times.

Happy Dia de los Muertos! Let’s wind down our own Halloween celebrations and enjoy the more life-affirming Day of the Dead with a fabulously appropriate tome…

DC Comics came relatively late to funnybooks’ phantom-peril party, only bowing to the inevitable hunger for horror and mystery in the early 1950s. Comparatively straight-laced anthology The House of Mystery (cover-dated December 1951/January 1952) started the ball rolling with a gradual pick up that stopped dead after a hysterical censorship scandal and governmental witch-hunt created a spectacular backlash. It resulted in the industry adopting a castrating straitjacket of self-regulatory rules. Horror titles produced under the aegis of the Comics Code Authority were sanitised, anodyne affairs in terms of Shock and Gore, even though the appetite for suspense was still high. Nevertheless, in 1956 National/DC added sister title House of Secrets which specialised in taut human-interest tales in a fantasy milieu.

Stories were dialled back into marvellously illustrated, rationalistic, fantasy-adventure vehicles which dominated the market until the 1960s when super-heroes finally overtook them. When that bout of cape-and-cowl craziness peaked and popped, sales began bottoming out for Costumed Dramas and comics faced another punishing sales downturn.

Nothing combats censorship better than falling profits. As the end of the 1960s saw the superhero boom end with so many titles dead and some of the industry’s most prestigious series circling the drain too, the publishers took drastic action. This real-world Crisis led to the surviving players in the field agreeing to loosen their self-imposed restraints against crime and horror comics. Nobody much cared about gangster titles but as liberalisation coincided with another bump in public interest in all aspects of the Worlds Beyond, a resurrection of spooky comics was a foregone conclusion…

The chilling comeback resumed with The House of Mystery in 1968, and soon supernatural mystery titles dominated the marketplace, DC began a steady stream of launches along narrowly differing thematic lines. There was gothic horror romance title Sinister House of Secret Love, combat iteration Weird War Tales and, from late summer 1970, a bold new book which proudly boasted “True Tales of the Weird and Supernatural!” and challenged readers to read on… if they dared…

Originally released on St Valentine’s Day 2012, this sadly sole and singular monochrome encyclopaedia of the uncanny collects the first 18 issues of Ghosts, covering like a shroud September/October 1970 to September 1973. Lead scripter and supernatural enthusiast Leo Dorfman produced most of the original material for a title he is generally credited with creating. Dorfman was one of the most prolific scripters of the era (also working as David George and Geoff Brown) and a major scripter of horror stories for DC and Gold Key titles.

The thrills and chills begin with a graphic ‘Introduction’ from Tony DeZuñiga – probably scripted by editor Murray Boltinoff – prior to ‘Death’s Bridegroom’ (Dorfman & Jim Aparo) exposing a conniving bluebeard conman who finally picked the wrong girl to bilk and jilt. Sam Glanzman illustrated a fearsome tale of a shipbuilder slain while sabotaging a Nazi U-Boat before returning as a vengeful ‘Ghost in the Iron Coffin’, after which John Broome, Carmine Infantino & Sy Barry’s ‘The Tattooed Terror’ offers a slice of Golden Age anxiety (from Sensation Mystery #112, November 1952) with a career criminal seemingly haunted by his betrayed partner. Broome, Infantino & Frank Giacoia then relived ‘The Last Dream’ (Sensation Comics #107, December 1951-January 1952) as a 400-year old rivalry results in death for a 20th century sceptic, and this initial issue ends with a Western mystery in ‘The Spectral Coachman’ by Dorfman & DeZuñiga.

The second issue opens with a predatory ghost-witch persecuting a Carpathian village in Dorfman, John Calnan & George Tuska’s ‘No Grave can Hold Me’, whilst ‘Mission Supernatural’ (limned by Bob Brown & Wally Wood) reveals a WWII secret perpetually plaguing a modern English airport. A brace of revered reprints begin with light-hearted romp ‘The Sorrow of the Spirits’ from HoM #21 (December 1953, Jack Miller, Curt Swan & Ray Burnley) wherein a plague of famous phantoms attempt to possess their descendants’ bodies and ‘Enter the Ghost’ (Joe Samachson & Ruben Moreira, HoM #29, August 1954) finds an actor endangered by a dead thespian jealous of anyone recreating his greatest role…

With Dorfman still writing the lion’s share of new material, DeZuñiga renders the sorry fate of an unscrupulous diver seduced by discovery of a ‘Galleon of Death’, as Miller & Irwin Hasen’s ‘Lantern in the Rain’ (Sensation Mystery #113, January/February 1953) recounts an eerie railroad episode. Dorfman & Glanzman reunite to tell an original tale of ‘The Ghost Battalions’ who still haunt the world’s battle sites from Gallipoli to Korea.

Dorfman & DeZuñiga visited 17th century Scotland for #3’s opening occult observation, wherein a sea-born princess demands her child back from a wicked Laird in ‘Death is My Mother’, after which ‘The Magician who Haunted Hollywood’ (George Kashdan & Leonard Starr, HoM #10, January 1953) reveals how actor Dick Mayhew may have been aided by a deceased escapologist when playing the starring role in the magician’s biopic…

Drawn by Calnan, ‘The Dark Goddess of Doom’ reveals how a statue of Kali deals with the ruthless collector who stole her, after which anonymously authored ‘Station G.H.O.S.T.’ (limned by Moreira for HoM #17, August 1953) discloses how a man’s scheme to corruptly purchase a house haunted by his ancestor goes weirdly awry, before Tuska draws the saga of a WWII pilot who crashes into a desert nightmare and fatefully meets a ‘Legion of the Dead’. Following a reprinted fact-file on ‘Ghostly Miners’, Jerry Grandenetti depicts how a French landowner who unwisely disturbs a burial ground meets ‘The Screaming Skulls’

Ghosts #4 starts with a secret history of one of America’s most infamous killers in ‘The Crimson Claw’ (Tuska & cover artist Nick Cardy) before The Ghostly Cities of Gold’ (Grandenetti) reveals some truth about fabled, haunted Cibola as the first reprint reveals The Man Who Killed his Shadow!’ Crafted by Miller, Swan & Burnley for HoM #16 (July 1953) it tells how a murdered photographer reaches from beyond the grave for justice. Thereafter, Ernie Chan limns ‘The Fanged Spectres of Kinshoro’, with a Big Game hunter pitting 20th century rationality against an ancient Ju-Ju threat, whilst the superb team of Bob Haney, Ramona Fradon & Charles Paris shine again with ‘The Legend of the Black Swan’ (HoM #48, March 1956) wherein three sceptical US students in Spain have an eerie encounter with doomed 17th century sailors before concluding on ‘The Threshold of Nightmare House’ with Calnan & Grandenetti illustrating inevitable doom for a woman haunted by her own ghost…

During the invasion of China in 1939, a greedy Japanese warlord meets his fate – and the spirits of the Mongol warriors whose tomb he robbed. Issue #5’s lead tale ‘Death, the Pale Horseman’ (Dorfman & Art Saaf) is followed by ‘The Hands from the Grave’ (Calnan) which somehow saves a young tourist from early death, after which reprint ‘The Telltale Mirror’ (by an unknown author & Grandenetti from HoM #13, April 1953) shows the dread downside of owning a looking glass that reflects the future…

Original yarn ‘Caravan of Doom’ (Jack Sparling) tells of an uncanny African warrior aiding enslaved Tommies in WWI Tanganyika, balanced by uncredited reprint ‘The Phantom of the Fog’ (Moreira art from HoM #123, June 1962), wherein valiant rebels overthrow a petty dictator with the apparent aid of an oceanic apparition, before Grandinetti’s ‘The Hearse Came at Midnight’ ends the issue with spoiled college frat boys learning an horrific lesson about hazing and initiation rites…

With Ghosts #6, page counts dropped from 52 to 32 pages and reprints were curtailed in favour of new material. Proceedings begin with Dorfman & Saaf’s cautionary tale of an avaricious arcane apothecary when ‘A Specter Poured the Potion’, before ‘Ride with the Devil’ (Calnan) tells of a most unexpected lift for an unwary hitchhiker whilst ‘Death Awaits Me’ (Grandenetti) exposes an eerie premonition marking the bizarre death of dancer Isadora Duncan. A rare DC outing for mercurial comics genius Richard E. Hughes illustrated by Sparling closes this slimline edition with ‘Ghost Cargo from the Sky’, exposing the incredible power of wishing to Pacific Islanders in the aftermath of WWII.

Michael William Kaluta stood in for Cardy as cover artist for #7 but Dorfman remained as writer, beginning with ‘Death’s Finger Points’ (Sparling) as a bullying Australian sheep farmer falls foul of aborigines he’d abused, whilst President in waiting Lyndon B. Johnson becomes the latest VIP to learn the cost of ignoring a Fakir’s warning in the Saaf-illustrated ‘Touch not my Tomb’.

Calnan closed things out with ‘The Sweet Smile of Death’ in a doomed romance between a 20th century photographer and a flighty Regency phantom who refused to let this last admirer go. ‘The Cadaver in the Clock’ (art by Buddy Gernale) opened #8, as a succession of heirs learn the downside of an inheritance which perforce included a mummified corpse inside a grand chronometer, but Glanzman’s ‘The Guns of the Dead’ shows a far more beneficial side to spectres as US marines are saved by their unstoppable – deceased – sergeant in 1944. Lovingly limned by the wonderful Nestor Redondo, ‘Hotline to the Supernatural’ recounts cases of supernatural premonition, whilst ‘To Kill a Tyrant’ (Quico Redondo) implausibly links the incredible last hours of Rasputin to the so-necessary death of Stalin decades later…

Ghosts #9 begins with Calnan’s ‘The Curse of the Phantom Prophet’ as an Indian holy man continues his war against the insolent British and rapacious white men long after his death by firing squad. The Last Ride of Rosie the Wrecker’ (gloriously illustrated by Alfredo Alcala) then details the indomitable determination of a crushed US tank that shouldn’t have been able to move at all, and Grandenetti’s ‘The Spectral Shepherd of Dartmoor’ shows how a long-dead repentant convict still aids the weak and imperilled in modern Britain. Events end on an eerie note as vacationers see horrific apparitions but discover ‘The Phantom that Never Was’ has created a real ghost out of a hoax disaster in a genuine chiller drawn by Bob Brown & Frank McLaughlin.

Fact page ‘Experimenters Beyond the Grave’ – from Dorfman & Win Mortimer – details attempts by Harry Houdini, Mackenzie King and Aldous Huxley to send messages from the vale of shades before storytelling resumes in #10 with the Gerry Talaoc/Redondo Studio limned tale of a Vietnamese Harbinger of Doom in ‘A Specter Stalks Saigon’. Increasingly, superb Filipino artists took on art chores for the ubiquitous Dorfman’s scripts, such as ‘The Ghost of Wandsgate Gallows’ by Ernie Chan, detailing the inevitable fate of an English noble who hires and then betrays a contract killer. Although naval savant Sam Glanzman could be the only choice for the US maritime mystery ‘Death Came at Dawn’, Nestor Malgapo artfully handles horrific saga ‘The Hell Beast of Berkeley Square’, which for decades slaughtered guilty and innocents alike in prosperous Mayfair…

Ghosts #11 opened with Eufronio Reyes (E.R.) Cruz’s contemporary thriller wherein Nazi war criminals recovering long-hidden loot finally pay for their foul crimes in ‘The Devil’s Lake’, before Chan sketches a subway journey where the ‘Next Stop is Nowhere’. Graphic master Grandenetti visually captures ‘The Specter Who Stalked Cellblock 13’ (of San Quentin), and Brown returns to illustrate how a church organ killed anyone who played it in ‘The Instrument of Death’ before Sparling charts the sinister coincidences of ‘The Death Circle’ dictating that every US President elected in a year ending in zero dies in office. Of course, not everyone today is happy that the myth has been debunked…

Issue #12 featured ‘The Macabre Mummy of Takhem-Ahtem’ (Calnan): more a traditional monster-mash than purportedly true report, after which Grandinetti’s ‘Chimes for a Corpse’ sees a German watchmaker die for his malicious treatment of an apprentice before the always amazing Glanzman-limned Beyond the Portal of the Unknown’ closed proceedings in magnificent style when French soldiers in 1915 uncover a terrible tomb and unleash a centuries old vendetta of vengeance…

Dorfman & Brown open issue #13 with ‘The Nightmare in the Sandbox’ detailing a war of voodoo practitioners in Haitian garden, whilst Calnan’s ‘Voice of Vengeance’ depicts macabre marionette vengeance on an embezzling official who silences their maker. ‘Have Tomb, Will Travel’ (Talaoc) sees contract killers using a scrapyard to lose their latest corpse discover their brand-new car comes with his unquiet spirit as an angry extra as Nestor Redondo depicts the inexplicable experience of lost GIs spending a night in a castle that isn’t there and learning ‘Hell is One Mile High’

In #14, an heirloom wedding dress that comes with a curse doesn’t stop Diane Chapman marrying her young man in Gernale’s ‘The Bride Wore a Shroud’, whilst ‘Death Weaves a Web’ (Kashdan & Chan) sees a bullying uncle live to regret destroying his little nephew’s spider collection – but not for long. Talaoc’s ‘Phantom of the Iron Horseman’ finds a young train driver and host of passengers saved from disaster by the spirit of his disgraced grandpa before the issue ends with a catalogue of global portents warning of the appalling 1966 Aberfan tragedy in Cruz’s ‘The Dark Dream of Death’.

Gernale opened #15 with ‘The Ghost that Wouldn’t Die’, another case of domestic gold-digging, ectoplasmic doppelgangers and living ghosts, whilst ‘A Phantom in the Alamo’ (Carl Wessler & Glanzman) reveals the ghastly fate of the American who sold out the valiant defenders to the Mexican attackers. Alcala lent his prodigious gifts to the Balkan tale of a corpse collector who abandons morality and to profit from his sacred trust in ‘Who Dares Cheat the Dead?’ and Rico Rival delineates a gripping yarn wherein a corrupt surgeon is haunted by the hit-and-run victim he’d silenced in ‘Hand from the Grave’.

Ghosts #16 has a Spanish “gypsy” cursed to see ‘Death’s Grinning Face’ whenever someone is going to die, in a stirring thriller from Rival, and Glanzman again displays his uncanny knack for capturing shipboard life – and death – when, after 25 years, a deserter finally joins his dead comrades in ‘The Mothball Ghost’. Talaoc then delineates Napoleon Bonaparte’s services to France after the Little Corporal dies to become ‘The Haunted Hero of St. Helena’.

Issue #17 finds a phantom lady saving flood-lost children in Dorfman & Alcala’s moving ‘Death Held the Lantern High’ after which editor Murray Boltinoff & Talaoc reveal ‘The Specters Were the Stars’ as a film company tries to capture the horror of the 1920 Ulster Uprising, whilst Kashdan & Calnan expose the seductive allure and inescapable power of traditional Roma using ‘The Devil’s Ouija’ to combat centuries of prejudice…

This first terrifying tome terminates with Ghosts #18 and Alcala’s account of a hateful Delaware medicine chief still luring white men to his watery ‘Graveyard of Vengeance’, centuries after his death, whilst Abe Ocampo details the unlikely ‘Death of a Ghost’ at the hands of a very smug inventor who has just moved into a haunted mansion. Frank Redondo describes how villagers in old Austria knew young Adolf would come to a bad end because the boy had ‘The Eye of Evil’ and the spookiness at last ceases with Ernesto Patricio & Talaoc’s ‘Death Came Creeping’ as a visiting Egyptian merchant and his unique pet stop a sneak thief’s predations in an age-old manner…

These turbulent terror-tales captivated readers and critics alike when they first appeared and it’s almost certain that they saved DC during one of the toughest downturns in comics publishing history. Their blend of sinister mirth, classic horror scenarios and suspense set-pieces can most familiarly be seen in such children’s series as Goosebumps, Horrible Histories and their many imitators. Everybody loves a good healthy scare – especially today or even on those dark Christmas nights to come – and this beautiful gathering of ethereal escapism (sadly, still only available in monochrome and paperback) is a treat fans of fear and fantastic art should readily take to their cold, dead hearts…
© 1971, 1972, 1973, 2011 DC Comics. All Rights Reserved.

Prez: Setting a Dangerous President


By Mark Russell, Ben Caldwell, Mark Morales, Dominike “Domo” Stanton & various (DC Comics)
ISBN: 978-1-7795-2896-4 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: A Sublime Example of Saying What You Mean …9/10

I’ve been saving this fabulously funny, viciously satirical gem for the closing moments of an actual election, and now that my seditious and apparently unwelcome British interference can’t possibly affect what has become the strangest and most contentious campaign in US history, as well as the icing on the Great Big Cake celebrating the utter devaluation of democracy, I think it’s well past time to offer the world a different vision of leadership and governance before it’s too late…

It won’t change anything in the grand scheme of things, but at least we can comfortably shout “I told you so!” from the comfort of our cynicism-lined bunkers…

The original Prez was a hippie teenager created by comic book royalty. In the early 1970s, Joe Simon made one of his irregular, yet always eccentrically fruitful, sojourns back to DC Comics, sneaking a bevy of exceedingly strange concepts right past the usually-conservative powers-that-be and onto the world’s newsstands and spinner racks. The most anarchic and subversive of these was Prez, postulating a moment approximately 20 minutes into the future when teenagers had the vote and elected a diligent, naively idealistic young man who was every inch the hardworking, honest patriot every American politician claimed to be. In 2015, the concept was given a devilishly adroit makeover for post-millennials and the result was a superbly outrageous cartoon assessment of the State of the Nation.

As is the nature of the most effective social commentary (Slaughterhouse Five, Make Room! Make Room!, Stranger in a Strange Land, A Clockwork Orange, Rollerball, Judge Dredd, American Flagg!), although external trappings are futuristic and science fictional, the meat of the matter is all about Right Here, Right Now…

Originally released as the first half of a proposed 12-issue maxi-series the majority of this material was originally collected as Prez: Corndog-In-Chief. Tragically, even written by Mark Russell (Deadbox, Superman: Space Age, The Flintstones, God Is Disappointed in You) and illustrated by Ben Caldwell (Justice League Beyond, Star Wars: Clone Wars), the project stalled with only little additions forthcoming in latter days despite the efforts of  Mark Morales, Sean Parsons & John Lucas.

Special mentions and congratulations should go to colourist Jeremy Lawson and especially letterers Travis Lanham, Marilyn Patrizio & Sal Cipriano whose efforts in supplying screen furniture, hilarious newsbleeds and strapline commentaries added so much to the overall feeling of helter-skelter information overload.

Oldsters Please Take Note: on no account skip or skim the texts that scuttle across the bottom of these pages, just like a proper 24-hour TV news feed. Also, don’t read them whilst eating or drinking either. Laughing out loud and ejecting matter out of your nose is undignified and embarrassing…

In Washington DC, the fix is always in. It’s 2036 and the election of the next President is being quietly decided by an elite group of Senators known as “the Colonels”. Ultimate powerbroker Senator Thorn is addressing a crisis: their sitting incumbent has been scandalously “outed” and withdrawn from the race with a week to polling day. All alternatives for his position are pitiful and frankly embarrassing…

In Eugene, Oregon, 19-year-old Beth Ross is cleaning the grills at a franchised fast food joint and manages to deep-fry one of her pigtails. Naturally, her friends have the incident posted on the internet in seconds and she goes viral as “corndog girl”. As the days count down, the two main political parties lurch into panic mode: sucking up to every media darling, publicity whore and news outlet in a frantic bid to get their particular privileged rich white guy elected. It doesn’t help that the feckless mutants and farm animals comprising “Amerkuh’s yoof” can now vote on their phones without leaving the house… but still don’t bother to…

Thorn diligently pursues his own welfare-cutting, businessman-rewarding, military-expanding schemes. He’s not that fussed about winning. He can do deals with anybody…

Beth, meanwhile, is considering going on a game show. It’s the only way to pay her father’s hospital bills. He’s dying from a new form of cat flu ravaging the nation and winning Double Dare Billionaire is the sole option left to her. She doesn’t even make the final cut. It’s probably for the best: the winner had to shoot himself on live TV to get his cash…

Meanwhile, hacker collective Anonymous has started an internet campaign to get Corndog Girl onto the electoral ballot. Since Congress voted to allow Corporations the right to vote, all age restrictions have been abolished. Moreover, in a move to get people to participate, Congress has allowed the public to vote on what is once again – “Twitter”…

Deeply embarrassed and paying no attention, Beth is astounded when she wins Ohio by a landslide and becomes an actual, genuine contender…

‘The Democratic Circus’ has been a complete disaster for professional politicians. The Electoral College system has produced no clear winner and thus – due to the arcane and archaic rules of the process – moves to the House of Representatives where each State has one vote. Thorn is finally in his element, but has grievously underestimated the overwhelming personal greed of each Senator he seeks to bribe. When the dirty pool, double-dealing and horse-trading reaches its peak, his frustrated targets turn against him and before long the incorruptible (he knows she is because he and many others have already tried) Beth Ross becomes the Most Powerful Woman in the World.

During ‘Adventures in Cabinetry’, suddenly everybody in DC is breaking down Beth’s door, but the guy she listens too is Preston Rickard: the most despised man in politics. He suggests he be made Vice President. It’s the only way to save her life. No-one will have her assassinated if he’s next in line…

And so it goes as Beth, emboldened by idealism and the pointless death of her father, resolves to genuinely fix America. The first thing is appoint a cabinet of actual smart people and experts, before joining forces with the most brilliant inventor in the world. Fred Wayne is also the world’s richest man: his unique algorithm made him enough cash to buy Delaware (and its votes and electoral college) and disappear. With the advent of President Ross, however, Fred is once more interested in the world beyond his so very impassable doors…

Ross’ inauguration has everything: threats, more bribe offers, a spectacular assassination attempt and her first crisis.

‘The Beast of War’ details how increasing global tension results in a wave of bloodbaths. America’s armies have been largely replaced by drones and robots piloted by nerdy couch-potato slackers working out of their own front rooms. Sadly, their tendency is to treat work like a gaming session, so with casualties from US drones skyrocketing, the Military-Industrial Complex are eager to move on to the next plateau. Unfortunately for all concerned, the spontaneously sapient/sentient/intelligent AI robotic Sentry War Beast – as designed by Preferred Contractor Securi-Tech – is lethal, indestructible and has ideas uniquely her own.

Thorn cannot see a downside, but he’s about to be very surprised again…

‘Apologies in Advance’ sees Beth decommission the entire drone Sentry Program and go on a world tour, apologising publicly and in person to every country the USA has subverted, invaded, insulted or strong-armed over its brief but checkered history. Of course, that brings its own dangers and ramifications, but a domestic catastrophe is looking to be even more serious. Human deaths from the mutant feline flu are rocketing, but “Big Pharma” wants certain promises – and lots of cash – before it will release a cure. Their smug bubble bursts when President Ross again comes up with a novel solution and makes a truly tough decision in ‘Beware of Cat’

That was where the series initially paused, and in lieu of an actual conclusion, what is gathered here is a snippet that leaked out to appease rabid (albeit clearly not enough) fan demands for more as first seen in Catwoman: Election Night #1 (2016), an entirely new tale and swathes of extras.

The recount begins with ‘Trigger Warnings’ as in 2049 the latest ride of the NRA – get your voice-activated gun hat here! – overlaps with Ross being one of only two women attending the massive Senate Conference on Women’s Health Care. Unwelcome and not caring, as the good ol’ boys decide what guns they love most and why the fillies can’t have birth control, the President has a deviously delicious trick to get things back on target for real folk…

The final bit of business offers hope for the future as the corporate bigwigs finally think they scored a hit by taking NASA off the President’s overstretched dockets in ‘The Final Frontier’, but uber bread-head Boss Smiley has again utterly underestimated the Corndog-in Chief…

Also collecting Prez #1-6, plus a short vignette of how Ross survived being shot down over the South Pacific as first seen in Sneak Peek: Prez #1, this remarkable tome is peppered with delicious ironies and superb prognostications on the state of the union. Sinister undercurrents are provided by a cabal of masked billionaires in a Special Interest Group providing suitable Machiavellian menace whilst the progress of canny, sensible neophyte Ross pokes gaping holes in ideological Sacred Cows and sacrosanct ruling policies that have become the fundamentals of modern political thinking.

Most importantly Prez: Corndog-In-Chief offers a grimly hilarious and outrageously sardonic glimpse at how far it’s all gone wrong. To sweeten the pill it does come with a slush-fund filled with bonus features by Caldwell, plus character and logo designs, roughs, unused colour cover ideas.

And if that isn’t enough the hole campaign concludes with an intriguing excerpt from Ngozi Ukazu’s YA comics thriller Barda to whet your appetite for more women take charge fans.

Funny, angry and delicious, this trenchant tome is one no fully enfranchised fan should miss, and – like Die Hard every Christmas – this book needs to be reissued every four years at the very least.
© 2015, 2016, 2024 DC Comics. All Rights Reserved.

Black Max volume 3


By Frank S. Pepper, Ken Mennell, Alfonso Font & various (Rebellion Studios)
ISBN: 978-1-83786-102-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Astoundingly Eerie Air Ace Action… 8/10

It’s time for another sortie down memory lane for us oldsters and, hopefully a frolic down a new, untrodden path for fans of the fantastic in search of a traditionally quirky British comics experience. This compelling compilation is another stunning nostalgia-punch from Rebellion’s superb, ever-expanding Treasury of British Comics, concluding the exotic, esoteric episodic exploits of seminal shocker Black Max: another darkly sparkling gem from our crown jewels of weird kids’ comics… and yes, there’s a strong argument that the readers were as wild and whacko as the strips we loved…

This sinister selection delivers the last gasps of the unsavoury war criminal of the skies, and includes rare-for-the-era crossover with another strip star. Black Max debuted in the first issue of Thunder and more than ran the distance: surviving cancelation and merger, soaring on into Lion & Thunder which finally gave up the ghost mid-decade. This third volume carries the last wave of those stories, covering 15th January to October 21st 1972 with the aviation excitement augmented by a brace of longer yarns taken from Thunder Annual 1974.

The series was typical of the manner in which weekly comics functioned back then: devised by screenwriter, veteran editor and prolific scripter Ken Mennell (Cursitor Doom, Steel Claw, The Spider and many more), with the first episode limned by the company’s star turn for mood and mystery, Eric Bradbury (Invasion, The Black Crow, Cursitor Doom, House of Dolman, Hookjaw and dozens more). The whole kit and kaboodle was then handed off to another team to sink or swim with, which they did until 1973: a pretty respectable run for any British comic feature…

In many ways, the attrition rate of British strips bore remarkable similarities to WWI casualty figures, but this serial was well-starred. The assigned follow-up writer was Frank S. Pepper. who began his legendary comics career in 1926. By 1970, he had clocked up many major successes including Dan Dare, Rockfist Rogan, Captain Condor, Jet-Ace Logan and Roy of the Rovers to name but a very, very few. Series illustrator Alfonso Font was a 10-year veteran – mostly for overseas publications – when he succeeded Bradbury. Based in Spain, Font had worked not just for Odhams/Fleetway but on strips for US outfits Warren and Skywald and continental classics such as Historias Negras (Dark Stories), Jon Rohner, Carmen Bond, Bri D’Alban, Tex Willer, Dylan Dog, Clark & Kubrick: Spiritualists Inc., Taxi, Héloise de Montfort and more…

Episodic by nature and generally delivered in sharp, spartan 3-page bursts, by the time of these trench warfare and skyborne tales, the premise and key characters were firmly established and Pepper & Font were growing bolder and more experimental…

In 1917, Germany and her allies were slowly losing the Great War. In the Bavarian schloss of Baron Maximilien von Klorr, the grotesque but brilliant scientist/fighter ace devised a horrific way to tip the scales back in favour of his homeland. His extremely ancient family had, for millennia, enjoyed an almost affinity with bats, and the current scion had bred giant predatory versions he controlled by various means – including magic amulets and telepathy. These flew beside him to terrify and slaughter the hated English. Initially, they had been a secret weapon used sparingly, but by this juncture allied soldiers and aviators knew well this other form of death from the skies…

His schemes were imperilled and countered on a weekly basis by young British pilot Tim Wilson. Originally a performer in a peacetime flying circus, the doughty lad was possibly the best acrobatic aviator on the Western Front and his constant clashes with von Klorr and the colossal chiropterans constantly frustrated the manic monster master…

Now, with Wilson’s superiors fully aware of the fearsome bioweapons, and thanks to the peasant’s constant interference, the Baron devotes an astonishing amount of time and effort to killing the English fighter ace… when not butchering Allied fliers and ground troops in vast numbers.

The odds seemed to shift once von Klorr began mass-producing his monsters, but Wilson eventually gained the upper hand: driving “Black Max” out of his castle HQ and into a hidden facility where the vile villain retrenched and made bigger, better terrors…

As lengthy, multi-part serials became the standard, the human fliers’ private duel expanded to include many veteran English Aces, infiltrating traitors into the Royal Flying Corps, brainwashing and torturing prisoners, steering zeppelins on civilian raids, and kidnapping British animal scientist Professor Dutton to improve the strength of his killer beasts…

Always, however, the Baron is foiled by his inability to ignore or avoid Wilson: a mistake that scuttles his grand schemes and costs him dearly…

Down but never out, the Baron returns to successful strategies and familiar killing fields, but suffers another reversal when Wilson discovers his current laboratory base. With only one giant bat left and his resources exhausted, Von Klorr relocates to a deserted aerodrome to consider his options and is shocked to receive a message from his grandfather. The terrifying patriarch of the “bat clan” has knowledge spanning millennia and reveals he has unearthed an ancient potion to recreate the “great Kingbat!”

Thanks to more timely interference from Tim, the killer beast attacks both German and British lines, necessitating an unprecedented alliance of the sworn enemies. Wilson is completely ready for von Klorr to betray him, but is still taken unawares when the moment comes as they kill the rampaging terror…

Here and now, it’s mere weeks after the crisis, and business as usual in the skies over Europe. As brave men shoot at each other, Von Klorr is almost court-martialled by his own leaders, but responds by secretly unleashing his last killer bat in defiance of the generals. It leads to a shocking meeting with another German freak and outcast every bit as nefarious and deranged as the Baron. Doktor Gratz is a towering intellect and supergenius in a warped, stunted body as proved by the mighty mole machine he travels under the earth in and the whirlwind weapon he uses to smash ships from the sky. He hates the British too and knows a fellow fiend when he sees one…

Soon they are attacking the allies and making a real dent, but Herr Doktor is keeping secrets from his partner. Sadly for them, Wilson is dogging their trail and prevents Gratz gaining his true objective, whilst exposing his perfidy to the furious Baron. The upshot is a sundered alliance, but Von Klorr does regain the trust of the generals which he uses – with his grandfather’s aid – to unleash more colossal Kingbats. His scheme is incredible in its audacity: employing the monsters to sink a British naval flotilla, capture an entire experimental battleship and imprison its crew…

Once again, it’s Wilson to the rescue, infiltrating a German internment camp to spring the sailors before leading the cruiser’s recovery in the face of the very worst the Kingbats can do. Von Klorr, meanwhile, has found even more uncanny allies in the form of an ancient race of subterranean bat-men dwelling unsuspected under the French countryside. These he controls with an amulet, but the sentient horrors are more than happy to kill humans…

Nearby, opportunistic Doktor Gratz reemerges and negotiates a truce with the Baron in anticipation of killing more enemy soldiers. Soon the macabre coalition is pushing back the Allied advance and all looks very bleak, but Wilson has a plan…

Defeated again and in retreat, Black Max and Gratz launch a new terror weapon – sinister “ghost planes” – but once more their subtle trickery is exposed, but not before the human devils unleash an assassination plot against French leaders and attack Paris in force with a legion of flying monsters. The build-up of months climaxes with relentless pursuit as the Germans abandon all schemes in a vengeful effort to kill the British flier, but as chaos mounts they reach too far…

In a rare event the series came to a fitting conclusion here and although the Baron was declared dead, Gratz did very well out of these walk-on appearances: he won his own spin-off series once Black Max ended. Uncomfortably entitled Secrets of the Demon Dwarf, it ran in Lion from October 28th 1972 to March 17th 1973 (plus annual and specials) as the mad scientist accidentally stranded himself in the 1970s and sought revenge for losing two World Wars and presumably just the one World Cup. Font did some of most expressive and inventive work on the feature, but I suspect Rebellion won’t be archiving this series any time soon…

As previously stated, this closing collection also includes two complete adventures from Thunder Annual 1974: one in prose and illustrated by an artist unknown and a final furious comics foray. The text tale saw Von Klorr visiting a Serbian castle to bolster failing Austrian forces only to fail due to Tim Wilson, whilst the final flight sees the true Brit following the Baron to Africa in search of ingredients to make a potion that might save his dying Kingbats from a dire disease…

These strip shockers are amongst the most memorable and enjoyable exploits in British comics: smart, scary and beautifully rendered. This a superb example of war horror that deserves to be revived and revered.
© 1972, 1973 & 2024 Rebellion Publishing IP Ltd. Black Max and all related characters, their distinctive likenesses and related elements are ™ Rebellion Publishing Ltd. All Rights Reserved.

Shazam! The Monster Society of Evil



By Jeff Smith, coloured by Steve Hamaker (DC Comics)
ISBN: 978-1-4012-1466-1 (HB) 978-1-4012-0974-2 (2009 TPB) 978-1-4012-9307-9 (2019 TPB/Digital edition)

Win’s Christmas Gift Recommendation: Fights ‘n’ Tights Fiction for the Whole Family… 10/10

Superhero comics don’t get better than this.

No soft-soap, no easing you in. Jeff Smith (in a tale originally published as a 4-issue prestige format miniseries in 2007) came the closest yet to recapturing the naive yet knowing charm that made the World’s Mightiest Innocent far and away the most successful super-character of the Golden Age in this sharp and seductive reworking of one of his greatest adventures.

Following an adulatory Introduction from Alex Ross, the trip back to our magical communal childhood kicks off with a scene of appalling deprivation and terror…

Billy Batson is a little homeless kid with a murky past and a glorious destiny. One night, he follows a mysterious figure into an abandoned subway station and meets the wizard Shazam, who gives him the ability to turn into a hefty adult superhero called Captain Marvel. Gifted with the wisdom of Solomon, strength of Hercules, stamina of Atlas, power of Zeus, courage of Achilles and speed of Mercury, the literal man-child is sent into the world to do good.

Accompanied by verbose tiger-spirit Mr. Tawky Tawny, Billy sets out to find a little sister he never knew he had, and even parlays himself into a job as a source for TV reporter Helen Fidelity

He sets to, fighting evils big and small, but at his heart he’s still just a kid. After impetuously causing a ripple in the world’s magical fabric, he must face the escalating consequences it causes: cosmic conniption fits that endanger the entire universe. When Billy finally tracks down his little sister, he also – accidentally – shares his powers with her and suffers the ignominy of having her be better at the job than he is…

The Captain soon encounters evil genius, US Attorney General and would-be ruler of the universe Dr. Sivanna, as well as the deadly and hideous minions of mysterious Mr. Mind, whose Monster Society of Evil is dedicated to wiping out humanity! Can he make amends and save the day?

Maybe, if Mary Marvel helps…

The original saga this gem is loosely based on ran from 1943-1946 in Captain Marvel Adventures #22-46: a boldly ambitious, captivating chapter-play in the manner of the era’s movie serials, and still regarded as one of the most memorable achievements of Golden Age comic books. It’s fairly safe to say that this reworking will stay in people’s hearts and minds just as long, too. It certainly spawned an excellent spin-off series which I’ve covered a time or two…

Jeff Smith accomplished the impossible here: crafted a superhero tale for all ages restoring some part of the genre to the children for whom it was originally intended. Shazam! The Monster Society of Evil is exciting, spectacular, moving and unselfconscious; revelling in the power of its own roots and the audience’s unbridled capacity for joy.

If you can track down the original hardback volume, it’s stuffed with added features. The dust-jacket opens into a truly magical double-sided poster, there are sketch and script pages for the reader with industry aspirations, biographies and historical sections, a lavishly illustrated production journal, puzzles and even a modern version of the secret code used as a circulation builder in the 1940s. Most important though, and irrespective of what iteration you get, it is the mesmerising quality of the story and artwork that you’ll remember, forever.

Words are cheap and I’ve used enough: now go get this is a truly magical, utterly marvellous book.

© 2007, 2009, 2019 DC Comics. All Rights Reserved.

The A-Z of Marvel Monsters


By Jack Kirby, Dick Ayers, Stan Lee, Larry Lieber & various (Marvel)
ISBN: 978-1-3029-0863-8 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Fan Smash! … 9/10

This book includes Discriminatory Content produced in less enlightened times.

To dyed-in-the-wool comic book fanboys there’s a much beloved period in history when a frankly daft and woefully formulaic trend produced utter, joyous magic. We look back on it now and see only the magnificent art, or talk with loving derision of the crazy (and frequently onomatopoeic) names, but deep down we can’t shake the exuberant thrill inside or the frisson of emotion that occurs when we see or even think of them.

Before Jack Kirby & Stan Lee brought superheroes back to Marvel Comics, the company was on its last legs. Locked into a woefully disadvantageous distribution deal, the company’s output was limited to some sixteen genre titles. But there was hope…

The outside, mainstream, world was currently gripped in an atomic B-movie monster craze, so Lee, Kirby and Steve Ditko dutifully capitalised on it in their anthology mystery titles Journey into Mystery, Strange Tales, Tales to Astonish and Tales of Suspense. In an unending procession of brief inspirational novelettes, dauntless or canny or just plain outsider humans outsmarted a succession of bizarre aliens, mad scientists, an occasional ghost or sorcerer (this was, after all, the heyday of the Comics Code Authority when any depiction of the supernatural was BAD) and a horde of outrageous beasties in a torrent of wonders best described by the catchphrase “monsters-in-underpants.”

Simplistic, moralistic, visually experimental yet reassuringly predictable in narrative, these Outer Limits-style yarns were – and still are – the epitome of sheer unrelenting fun with no redeeming social context required. Marvel have increasingly celebrated that fact in recent years (even folding most of the yarns into their modern multiversal continuity) and – over the course of one month – commissioned a line of 26 “Kirby Monster” variant covers for their periodical releases, all lovingly crafted by a number of top names to highlight the treasured contribution of beasties, things and what-nots…

This volume gathers those images in a handy hardcover primer (and eBook edition) whilst gloriously gilding the lily with a splendid selection of a few of the original mini-epics as created from those pre-Marvel Age masterpieces. The short sharp surprise is suitably augmented by ‘Jack Kirby, Atlas Comics & Monsters!’: a 1994 Introduction from the King himself.

The next bit’s another shopping-list moment, so if you want to skip ahead a little, I shouldn’t be at all surprised…

Augmented by the original cover of each diabolical debut, the worshipful A to Z art-section opens with Erica Henderson’s reinterpretation of ‘The Awesome Android!’ (as first seen in Fantastic Four #15) and rapidly follows up ‘The Blip!’ by Simon Bisley, and ‘The Crawling Creature!’, delineated by Maguerite Sauvage. An extreme late entry in the Kirby-Kritter Circus, ‘Devil Dinosaur!’ launched in his own title in 1978 and his moody reprise from Matthew Wilson is followed by Jeff Lemire’s take on ‘Elektro!’ and ‘Fin Fang Foom!’ – first seen in Strange Tales #89, and rendered here by Walter Simonson & Laura Martin.

Michael & Laura Allred depict latter-day cellulose celluloid star ‘Groot!’ (originating in Tales to Astonish #13), before Francesco Francavilla highlights ‘The Hypno-Creature!’, Paolo Rivera revisits Fantastic Four #24’s weird menace ‘The Infant Terrible!’ and Glenn Fabry regales us with an Asgardian god battling ‘The Jinni Devil!’ in a scene that didn’t make it into 1967’s Thor #137…

Dave Johnson details a key point in the life of ‘Kraa the Unhuman!’ before John Cassaday & Matthew Wilson illuminate the depredations of ‘Lo-Karr, Bringer of Doom!’, after which Geof Darrow whisks us back to Thor #154 to meet again amalgamated atrocity ‘Mangog!’

Kirby’s astounding 1976 Eternals series produced many incredible images, with Paul Pope & Shay Plummer selecting 2,000 feet tall Space God ‘Nezarr the Calculator!’ to set the pulses racing, whilst Mike del Mundo plumps for Strange Tales #90’s ‘Orrgo!’ and James Stokoe recalls Strange Tales of the Unusual #1 (December 1956)’s forgotten fiend ‘Poker Face!’

Recurring FF foe ‘The Quonian!’ first appeared in Fantastic Four #97 and wows again here thanks to Christian Ward, after which Eric Powell previews ‘Rommbu!’ and Tradd Moore pits Ant-Man against Tales to Astonish #39 terror ‘The Scarlet Beetle!’ before Chris Bachalo & Tim Townsend show us the power of ‘Thorr!’ Chris Samnee & Wilson expose the fervent ferocity of Journey into Mystery #63’s undersea goliath ‘Ulvar!’ and Arthur Adams & Chris Sotomayor hark back to Tales to Astonish #17 to focus on ‘Vandoom’s Monster’ after which one last FF antagonist features as Cliff Chiang reveals ‘The Wrecker’s Robot!’ as seen in Fantastic Four #12.

Wrapping up this astounding alphabet are Dan Brereton’s rendition of ‘Xemnu!’ and Phil Noto’s depiction of ‘The Yeti!’ who battled Kirby’s Black Panther in #5 before Tony Moore & John Rauch hilariously conclude the countdown with alien outlaw ‘Zetora’.

Okay. Maybe a few of those spooky stalwarts might have been from a later era and star in superhero sagas, but the influence and intent was clearly seen throughout and just sets the tone for the Kirby-crafted fearsome fantasy-fest that follow…

The family-friendly monster mash – featuring scripts by Lee and Larry Lieber with Dick Ayers inking – opens with ‘I Learned the Dread Secret of The Blip!’ (Tales to Astonish #15, January 1961) wherein an openminded radar operator attempts to assist a stranded alien energy being. ‘I Dared to Battle the Crawling Creature!’ comes from TtA #22 (August 1961) as a scrawny High School nerd travels into the bowels of the Earth to face a primitive predator, whilst an aging electronicist creates and eventually counters would-be computerised conqueror ‘Elektro! He Held the World in his Iron Grip!’ (Tales of Suspense #19, January 1961).

The hideous Hypno-Creature harried a very human hero in extra-dimensional invasion epic ‘I Entered the Dimension of Doom!’ (ToS #23, November 1961) whilst facing hulking atomic victim ‘Kraa the Unhuman!’ (ToS #18, June 1961) proves the making of a timid American teacher…

A sunken stone head on a Pacific Island proved to be big trouble when explorers awakened ancient alien invaders in ‘Here Comes… Thorr the Unbelievable’ (Tales to Astonish #16, February 1961) and the origins of Defenders villain Xemnu the Titan are exposed in ‘I Was a Slave of the Living Hulk!’ (Journey into Mystery #62, November 1960) whilst one hapless human proves to be the perfect hideout for extraterrestrial fugitive Zetora in ‘The Martian Who Stole My Body!’, as seen in JiM #57 (March 1960).

Foolish, fabulous, thrill-packed, utterly intoxicating and unforgettable, these are fun-filled tales no puny human could possibly resist.
© 1956-1961, 2017 Marvel Characters Inc. All rights reserved.

Ducoboo volume 4: The Class Struggle


By Godi & Zidrou, coloured by Véronique Grobet, translated by Luke Spear (Cinebook)
ISBN: 978-1-84918-031-3 (Album PB/Digital edition)

If you’re currently experiencing Half Term, fear not! Back to school countdown begins now!

School stories and strips of every tone about juvenile fools, devils and rebels are a lynchpin of modern western entertainment and an even larger staple of Japanese comics – where the scenario has spawned its own wild and vibrant subgenres. However, would Dennis the Menace (ours and theirs), Komi Can’t Communicate, Winker Watson, Don’t Toy with Me, Miss Nagatoro, Power Pack, Cédric or any of the rest be improved or just different if they were created by former teachers rather than ex-kids or current parents?

It’s no surprise the form is evergreen: schooling (and tragically, sometimes, lack of it) takes up a huge amount of children’s attention no matter how impoverished or privileged they are, and their fictions will naturally address their issues and interests. It’s fascinating to see just how much school stories revolve around humour, but always with huge helpings of drama, terror, romance and an occasional dash of action…

One of the most popular European strips employing those eternal yet basic themes and methodology began in the last fraction of the 20th century, courtesy of scripter Zidrou (Benoît Drousie) and illustrator Godi. Drousie is Belgian, born in 1962 and for six years a school teacher prior to changing careers in 1990 to write comics like those he probably used to confiscate in class.

Other mainstream successes in a range of genres include Petit Dagobert, Scott Zombi, La Ribambelle, Le Montreur d’histoires, African Trilogy, Shi, Léonardo, a superb revival of Ric Hochet and many more. However, his most celebrated and beloved stories are the Les Beaux Étés sequence (digitally available in English as Glorious Summers) and 2010’s sublime Lydie, both illustrated by Spanish artist Jordi Lafebre. Zidrou began his comics career with what he knew best: stories about and for kids, including Crannibales, Tamara, Margot et Oscar Pluche and, most significantly, a feature about a (and please forgive the charged term) school dunce: L’Elève Ducobu

Godi is a Belgian National Treasure, born Bernard Godisiabois in Etterbeek in December 1951. After studying Plastic Arts at the Institut Saint-Luc in Brussels he became an assistant to comics legend Eddy Paape in 1970, working on the strip Tommy Banco for Le Journal de Tintin whilst freelancing as an illustrator for numerous comics and magazines. He became a Tintin regular three years later, primarily limning C. Blareau’s Comte Lombardi, but also working on Vicq’s gag strip Red Rétro, with whom he also produced Cap’tain Anblus McManus and Le Triangle des Bermudes for Le Journal de Spirou in the early 1980s. He also soloed on Diogène Terrier (1981-1983) for Casterman. Godi moved into advertising cartoons and television, cocreating with Nic Broca animated TV series Ovide. He only returned to comics in 1991, collaborating with newcomer Zidrou on L’Elève Ducobu for Tremplin magazine. The strip began there in September 1992 before transferring to Le Journal de Mickey, with collected albums starting in 1997, 27 so far in French, Dutch, Turkish and for Indonesian readers.

When not immortalising modern school days for future generations, Godi diversified, co-creating (1995 with Zidrou) comedy feature Suivez le Guide and game page Démon du Jeu with scripter Janssens. That series spawned a live action movie franchise and a dozen pocket books, plus all the usual attendant merchandise paraphernalia. English-speakers’ introduction to the series (5 volumes only thus far) came courtesy of Cinebook with 2006’s initial release King of the Dunces – in actuality the 5th European collection L’élève Ducobu – Le roi des cancres.

The indefatigable, unbeatable format comprises short – most often single page – gag strips like you’d see in The Beano, involving a revolving cast; well-established albeit also fairly one-dimensional and easy to get a handle on. Our star is a well-meaning, good natured but terminally lazy young oaf who doesn’t get on with school. He’s sharp, inventive, imaginative, inquisitive, personable and not academical at all. Today he’d be SEP, banished as someone else’s problem, relegated to a “spectrum” or diagnosed with a disorder like ADHD, but back then, and at heart, he’s just not interested: a kid who can always find better – or at least more interesting – things to do…

Dad is a civil servant and Mum left home when Ducoboo was an infant. It’s not a big deal: Leonie Gratin – the girly brainbox from whom he constantly and fanatically copies answers to interminable written tests – only has a mum. Ducoboo and his class colleagues attend Saint Potache School and are mostly taught and tested by ferocious, impatient, mushroom-mad Mr Latouche. The petulant pedagogue is something of humourless martinet, and thanks to him, Ducoboo has spent so much time in the corner with a dunce cap on his head that he’s struck up a friendship with the biology skeleton. He (She? They!) answer to Skelly – always ready with a crack-brained theory, wrong answer or best of all, a suggestion for fun and frolics…

Released in 1999, fourth collected album La Lutte des classes is another eclectic collation of classic clowning about that begins with another new term and Ducoboo doing his utmost to not be there by means of forged notes and silly comic excuses. However once remanded to his seat beside Leonie, his latest scheme unfolds as he seeks to convince her – and all concerned – that the bad boy is still absent and new girl Agatha Booducu is ready to be besties with the incumbent brainbox. As little miss Gratin is as smart as everyone thinks, it’s not long before the copying kid is exposed and extraordinary vengeance inflicted…

Leonie’s next seat sharer is tubby blonde new kid Ernest Finkle, but the enlightened lass is resolved to not fall for same trick twice. Poor, poor Ernest…

Tracing another year in the life of all concerned, the skiver’s antics to get illicit answers include feigning creating a philosophy of cribbing, Q-&-A psy-ops with Latouche, many planning sessions with Skelly, and puzzles that leave the teacher temporarily sectioned, and arrested as a serial killer, as well as a host of purpose-built copying gadgets which include ghost-radio channelling Albert Einstein and Beethoven, nanny-cam hats, wigs and worse. The champion cheat almost meets his match when Leonie gets a second copycat in noxious new boy Marcel Molasses and their battle for her intellectual favours assumes epic proportions.

The brief blessed interlude of Christmas offers little respite and one last Ducoboo “answers-please” assault, before a New Year’s resolution sparks an extended crisis. Fired by integrity, or perhaps playing a really long con game, the bratty boy refuses to copy any more, leaving Leonie isolated and desperate to make him cheat with her again…

Hostage-taking, sleight of hand, outright rebellion, time-bending and other small scams abound but never diminish the barrage of tests, questions, times tables demonstrations and lines given. Even magical interference by a misplaced Genie of the Pencil Sharpener who swaps his body with Leonie’s can’t really add to the anarchy and catastrophe of the average school day…

Somehow, everyone lives to the end of another year and vacation time beckons, but even here poor Latouche cannot escape the effects of his most difficult pupil. Unbeknownst to all the entire cast have decide to vacation at sunny Breeze-on-Sea, where apparently, our copycat kid can’t stop himself doing exactly what little Leonie does…

Despite the accidental and innocent tones of stalking and potential future abuse, these yarns are wry, witty and whimsical: deftly recycling adored perennial childhood themes. Ducuboo is an up-tempo, upbeat addition to the genre every parent or pupil can appreciate and enjoy. If your kids aren’t back from – or to – school quite yet, why not try keeping them occupied with The Class Struggle, and calmly give thanks that there are kids far more demanding than even yours…
© Les Editions du Lombard (Dargaud- Lombard) 1999 by Godi & Zidrou. English translation © 2010 Cinebook Ltd.

Mandrake the Magician: Fred Fredericks Sundays volume 1 – The Meeting of Mandrake and Lothar


By Lee Falk & Fred Fredericks (Titan Books)
ISBN: 978-1-78276-692-6 (HB/Digital edition)

This book includes Discriminatory Content produced during less enlightened times.

Time for another Birthday briefing as we exploit the month of mystery and imagination to celebrate 90 glorious years for another Golden Age stalwart…

Regarded by many as comics’ first superhero, Mandrake the Magician debuted as a daily newspaper strip on 11th June 1934 – although creator Lee Falk had sold the strip almost a decade previously. Initially drawing it too, Falk replaced himself as soon as feasible, allowing the early wonderment to materialise through the effective understatement of sublimely solid draughtsman Phil Davis. An instant hit, Mandrake was quickly supplemented by a full-colour Sunday companion page from February 3rd 1935.

Falk – as 19-year-old college student Leon Harrison Gross – had sold the strip to King Features Syndicate years earlier, but asked the monolithic company to let him finish his studies before dedicating himself to it full time. Schooling done, the 23-year-old born raconteur settled into his life’s work, entertaining millions with astounding tales. Falk also created the first costumed superhero in moodily magnificent generational manhunter The Phantom, going on to spawn an entire comic book subgenre with his first creation. Most Golden Age publishers boasted at least one (and usually many) nattily attired wizards in their gaudily-garbed pantheons: all roaming the world(s) making miracles and crushing injustice with varying degrees of stage legerdemain or actual sorcery.

Characters like Mr. Mystic, Ibis the Invincible, Sargon the Sorcerer, and an assortment of  the Magician”’s like Zatara, Zanzibar, Kardak proliferated ad infinitum: all borrowing heavily and shamelessly from the uncanny exploits of the elegant, enigmatic man of mystery gracing the world’s newspapers and magazines. In the Antipodes, Mandrake was a suave and stalwart regular of Australian Women’s Weekly and became a cherished icon of adventure in the UK, Australia, Italy, Brazil, Germany, Spain, France, Turkey and across Scandinavia: a major star of page and screen, pervading every aspect of global consciousness.

Over many decades he has been a star of radio, movie chapter-serials, a theatrical play, television and animation (as part of series Defenders of the Earth). With that has come the usual merchandising bonanza of games, toys (including magic trick kits), books, comics and more…

Falk worked on Mandrake and “The Ghost who Walks” until his death in 1999 (even on his deathbed, he was laying out one last story), but also found a few quiet moments to become a renowned playwright, theatre producer and impresario, as well as an inveterate world-traveller. After drawing those first few strips Falk united with sublimely polished cartoonist Phil Davis, whose sleekly understated renditions took the daily strip, and especially the expansive full-page Sunday pages (collected in companion volume The Hidden Kingdom of Murderers), to unparalleled heights of sophistication. Davis’ steadfast, assured realism was the perfect tool to render the Magician’s mounting catalogue of spectacular miracles. Soon the Magician was a major star of page & screen, pervading all aspects of global consciousness as hinted at in a furore of fact features and massed memorabilia treats, beginning with introductory essay ‘The Real Mandrake the Magician’. This discusses real-life stage magician Leon Mandrake – who shared the evocative sobriquet in the mid-20th century – as revealed courtesy of his son Lon. Next on the bill is an appreciation of Davis’ inspired replacement as illustrator, in ‘Fred Fredericks – My Mandrake Artist’ by Andreas Erikson, with incisive exploration of Harold “Fred” Fredericks, who took over art production when Davis died and who ultimately assumed full creative duties when Falk himself passed on in 1999. This briefing covers that his tenure and includes his prodigious pre- and post-Mandrake comics work.

Those in the know are well aware that Mandrake was educated at the fabled College of Magic in Tibet, thereafter becoming a suave globe-trotting troubleshooter. Always and everywhere he was accompanied by African partner-in-crimefighting Lothar and, from early on, capable companion (eventually, in 1997, bride) Princess Narda of Cockaigne. Together they solved mysteries and fought evil. Those exploits took the close-knit team literally everywhere, and the strips section of this luxury monochrome landscape hardback opens on ‘Traveler’s Tale’ which ran from March 21st to August 22nd 1965 and saw the last episodes illustrated by Davis, before his death in 1964 from a heart attack.

The saga sees Mandrake in the arctic, where iceberg-watching leads to the recovery of an apparent alien in a survival capsule. A physical and mental marvel, while slowly awakening Opolo deduces not just the English language but also that he’s been in hibernation for 60,000 years. He goes on to reveal that he’s actually from Earth, albeit part of a space-faring race that preceded Homo Sapiens. He’s also pining for his estranged true love Adrana, and Mandrake is happy to help him find her and the long buried civilisation they both came from and are the last survivors of…

Incredibly, along the way, the magician also solves an ancient murder mystery and plays cupid to the reunited survivors, before seeing them abandon their birthworld for the stars…

Always well in tune with contemporary zeitgeists – like sci fi and spy fi – Falk dipped into the growing well of supervillains monopolizing book shelves and airwaves by next reviving Mandrake’s personal arch-nemesis as ‘The Cobra Returns’ (August 29th 1965 – April 3rd 1966). The sinister savant was once Mandrake’s tutor at The College of Magic and here begins a globally destabilising assassination spree, provoking crime busting agency Inter-Intel to call in the Magician and his crew to consult. Sadly, the ploy only makes the perfidious plotter turn his full murderous attentions on our heroes, in an escalating series of attacks that ultimately end in a spectacular showdown and apparent end of the evil one…

With global stability secured, organised crime goes wild, and the miracle trio are kept busy helping the good guys crack down on mobsters in ‘The Underworld vs. Inter-Intel’ (April 10th – August 7th 1966), after which ‘The Astro Pirates’ (August 14th – December 25th 1966) highlights a modern spin on an old racket…

When bold bandits begin holding up airliners in the stratosphere they foolishly pick a jet carrying Narda, and a fully-engaged Mandrake and Lothar spare no effort to end the sinister sky-jinks, after which – inspired by the “Great Northeast Blackout” of November 5th 1965 – Falk & Fredericks fill us in on ‘The Blackout Caper’ (January 1st – April 23rd 1967), as a mad scientist teams up with mobsters to use darkness and chaos to get rich quick and fulfil even nastier nuclear ambitions but underestimate the power of the mighty magician…

Fredericks was a liberal and civil rights proponent, and had for months been subtly changing the “happy, loyal native” appearance of the African globetrotter to match the acts and character Falk had been crafting for years. The process was completed with a reboot of their first adventure together spanning April 30th – September 24th. ‘The Meeting of Mandrake and Lothar’ relates how the practically superhuman prince of reclusive kingdom “the 12 Nations” joins Mandrake in stopping crazed fugitive Mad Dog Dill, before abdicating all monarchical responsibilities to fight evil everywhere. However, returning to the present, shocks abound as Lothar agrees to helm his people’s transition to democracy by becoming their president, just as Mandrake and Narda are targeted by a manic gambler turned master-villain.

‘The Game of Chance’ (October 1st 1967 – February 11th 1968) soon sees Lothar return to aid in the comeuppance of devious blackmailer, kidnapper and influence-peddler Baron Chance and, prior to a resurgence of full-on fantasy, returns in ‘Invasion of the Babu’ (February 18th – July 21st 1968). No stranger to space adventure, Mandrake and Co are best friends with Magnon and Carola, Emperor and Empress of the Central Galaxy and benign rulers of one million worlds. The humans were there when the potentates had their baby Nardraka, and, as dutiful “godparents”, pull out all the stops when the toddler princess is abducted by barbaric invaders the Baboos.

Sadly for them, the apelike alien aggressors make a string of mistakes, beginning with hiding the hostage on even more barbaric Earth, continuing with trying to outsmart Mandrake and closing with believing Nardraka is “just” a stupid little female…

With one crisis resolved, Mandrake barely survives the renewed attentions of the Baron as ‘Second Chance’ (July 28th – November 3rd 1968) sees the magician and Inter-Intel hunt the murderous malefactor to his hidden island fortress and strike a major blow against organised crime, after which ‘The All or Nothing Hunt’ (November 10th 1968 – March 30th 1969), heralds the arrival of alien gamblers Alpha and Beta, who have made the mage their next obsession. Hiding a planet-eradicating bomb on Earth, the wagerers expect the wonder wizard to traverse the globe, deciphering clues to deactivate it. Of course, the extraterrestrials don’t play fair, but Mandrake isn’t playing at all…

No good deed goes unpunished, however, and ‘The Galactic Rumble’ (April 6th – September 7th 1969) reveals that Alpha and Beta are intergalactic crime lords with millions of thugs now indulging in an intergalactic gang war Magnon’s military and peacekeepers are helpless to stop. Isn’t it time to call in some consultants with the know-how to fight them on their own terms?

Yes it is, and not even exploding stars and marauding star dragons can long slow them down…

Ending the show are ‘The Fred Fredericks Mandrake the Magician Complete Sunday Checklist (1965-2002)’, plus full biographies of Fred Fredericks and Lee Falk. This thrilling tome offers exotic locales, thrilling action, bold belly laughs, cunning crime action and sheer wonder in equal measure. Paramount taleteller Falk instinctively knew from the start that the secret of success was strong and, crucially, recurring villains to test and challenge his heroes, and make Mandrake an unmissable treat for every strip addict. These stories have lost none of their impact and only need you reading them to concoct a perfect cure for the 21st century glums.
Mandrake the Magician © 2018 King Features Syndicate. All Rights Reserved. All other material © 2018 the respective authors or owners.

Strange Suspense: The Steve Ditko Archives volume 1


By Steve Ditko, Joe Gill, and various (Fantagraphics Books)
ISBN: 978-1-60669-289-0 (HB/Digital edition)

Win’s Christmas Gift Recommendation: A Timely Tome of Terrors … 9/10

This book includes Discriminatory Content produced in less enlightened times.

Steve Ditko (November 2nd 1927 -c. June 29th 2018) was one of our industry’s greatest talents and probably America’s least lauded. His fervent desire was to just get on with his job telling stories the best way he could. Whilst the noblest of aspirations, that dream was always a minor consideration and frequently a stumbling block for the commercial interests which for so long controlled all comics production and still exert an overwhelming influence upon the mainstream bulk of Funnybook output.

Before his time at Marvel, the young Ditko mastered his craft creating short stories for a variety of companies, and it’s an undeniable joy to look at this work from such an innocent time. At this time he was just breaking into the industry: tirelessly honing his craft with genre tales for whichever publisher would have him, free from the interference of intrusive editors.

This first fantastic full-colour deluxe hardback – and potently punchy digital treasure trove – reprints his early works (all from the period 1953-1955), comprising stories produced before the draconian, self-inflicted Comics Code Authority sanitised the industry, and although most are wonderfully baroque and bizarre horror stories there are also examples of Romance, Westerns, Crime, Humour and of course his utterly unique Science Fiction tales, cunningly presented in the order he sold them and not the more logical, albeit far less instructive chronological release dates. Sadly, there’s no indication of how many (if any) were actually written by moody master Ditko either.  If guessing authors, I’d plump for editor Pat Masulli and/or the astoundingly prolific Joe Gill (who was churning out hundreds of stories per year) as the strongest suspects…

And, whilst we’re being technically accurate, it’s also important to note eventual publication dates of the stories in this collection don’t have a lot to do with when Ditko rendered these mini-masterpieces: Charlton paid so little, the cheap, anthologically astute outfit had no problem buying material it could leave on a shelf for months – if not years – until the right moment arrived to print. All tales and covers here are uniformly wonderfully baroque and bizarre fantasies, suspense and science fiction yarns, helpfully annotated with a purchase number to indicate approximately when they were actually drawn.

Ditko’s first strip sale was held for a few months and printed in Fantastic Fears #5 (an Ajax/Farrell publication cover-dated January/February 1954): a creepy, pithy tale entitled ‘Stretching Things’, followed here by ‘Paper Romance’ – an eye-catching if anodyne tale from Daring Love #1 (September 1953, Gilmor). A couple of captivating chillers from Simon and Kirby’s Prize Comics hot horror hit Black Magic come next. ‘A Hole in his Head’ (#27, November/December 1953) combines psycho-drama and time travel whilst more traditional tale ‘Buried Alive’ (#28 January-February 1954) is a self-explanatory gothic drama.

Stylish cowboy hero Utah Kid stopped a ‘Range War’ in Blazing Western #1 (January 1954, Timor Press), and Ditko’s long association with Charlton Comics properly began with the cover and vampire shocker ‘Cinderella’ from The Thing #12 (February 1954). The remainder of the work here was published by Charlton, a small company with few demands.

Their diffident attitude to work was ignore creative staff as long as they delivered on time: a huge bonus for Ditko, still studiously perfecting his craft and never happy to play office politics. They gave him all the work he could handle and let him do it his way…

After the cover for This Magazine is Haunted #16 (March 1954) comes ‘Killer on the Loose’: a cop story from Crime and Justice #18 (April 1954), and the same month saw him produce cover and three stories for The Thing #13: ‘Library of Horror’, ‘Die Laughing’ and ‘Avery and the Goblins’. Space Adventures #10 (Spring 1954) first framed the next cover and the witty cautionary tale ‘Homecoming’, followed by three yarns and a cover from the succeeding issue – ‘You are the Jury’, ‘Moment of Decision’ and the sublimely manic ‘Dead Reckoning’

This Magazine is Haunted #17, (May 1954), featured a Ditko cover and three more moody missives: ‘3-D Disaster, Doom, Death’, ‘Triple Header’ and intriguingly experimental ‘The Night People.’ That same month he drew the cover and both ‘What was in Sam Dora’s Box?’ and ‘Dead Right’ for mystery title Strange Suspense Stories #18. He had another shot at gangsters in licensed title Racket Squad in Action (#11, May-June 1954), producing the cover and stylish caper thriller ‘Botticelli of the Bangtails’ and honed his scaring skills with the cover and four yarns for The Thing #14 (June 1954): ‘Rumpelstiltskin’, ‘The Evil Eye’, the utterly macabre ‘Doom in the Air’ and grisly shocker ‘Inheritance!’

He produced another incredible cover and five stories in the next issue, and, as always was clearly still searching for the ultimate in storytelling perfection. ‘The Worm Turns’, ‘Day of Reckoning’, ‘Come Back’, ‘If Looks could Kill’ and ‘Family Mix-up’ range from giant monster yarn to period ghost story to modern murder black comedies , but throughout, although all clearly by the same artist, no two tales are rendered the same way. Here is a true creator pushing himself to the limit.

Steve drew the cover and ‘Bridegroom, Come Back’ for This Magazine is Haunted #18, (July 1954), ‘A Nice Quiet Place’ and the cover of Strange Suspense Stories #19, plus the incredible covers of Space Adventures #12 and Racket Squad in Action #11, as well as cover and two stories in Strange Suspense Stories #20 (August 1954) – ‘The Payoff’ and ‘Von Mohl Vs. The Ants’ – but it was clear that his astonishing virtuosity was almost wasted on interior storytelling.

His incredible cover art was compelling and powerful and even the normally laissez-faire Charlton management must have exerted some pressure to keep him producing eye-catching visuals to sell their weakest titles. Presented next are mind-boggling covers for This Magazine is Haunted #19 (August 1954), Strange Suspense Stories #22 and The Thing #17 (both November 1954) as well as This Magazine is Haunted #21, (December1954).

The Comics Code Authority began judging comics material from October 26th 1954, by which time Ditko’s output had practically halted. He had contracted tuberculosis and was forced to return to his family in Johnstown, Pennsylvania, until the middle of 1955. From that return to work come the final Ditko Delights in this volume: the cover and a story which originally appeared in Charlton’s Mad Magazine knockoff From Here to Insanity (#10, June 1955). A trifle wordy by modern standards, ‘Car Show’ nevertheless displays the sharp, cynical wit and contained comedic energy that made so many Spider-Man/Jonah Jameson confrontations an unforgettable treat a decade later…

This is a cracking collection in its own right but as an examination of one of the art form’s greatest stylists it is also an invaluable insight into the very nature of comics. This is a book true fans would happily kill or die for.
This edition © 2009 Fantagraphics Books. All Rights Reserved