T.H.U.N.D.E.R. Agents Classics volume 5


By Wally Wood, Steve Skeates, Jerry Siegel, Ralph Reese, Dan Adkins, Mike Sekowsky, George Tuska, Frank Giacoia, John Giunta, Ogden Whitney, Chic Stone & various (IDW)
ISBN: ?978-1-63140-182-4 (HB) eISBN: 978-1-62302-754-4

This book includes Discriminatory Content produced in less enlightened times.

The meteoric lifespan and output of Tower Comics is one of the key creative moments in American comic book history. The brief, bombastic saga of The Higher United Nations Defense Enforcement Reserves was a benchmark of quality and sheer fun for fans of both the then-still-reawakening superhero genre and that era’s spy-chic obsession. In the early 1960s, the Bond movie franchise was going from strength to strength, with blazing action and heady glamour totally transforming the formerly low-key and seedy espionage genre. The buzz was infectious: soon a Man like Flint and Matt Helm were carving out their own piece of the action as television shanghaied the entire bandwagon with the irresistible Man from U.N.C.L.E. (premiering in September 1964), bringing the whole shtick into living rooms across the planet.

Veteran Archie Comics editor Harry Shorten was commissioned to create a line of characters for a new distribution-chain funded publishing outfit – Tower Comics. He brought in creative maverick Wally Wood, who called on some of the biggest names in the industry to produce material in the broad range of genres the company demanded; as well as T.H.U.N.D.E.R. Agents and its spin-offs Undersea Agent, Dynamo and NoMan, there was a magnificent anthology war-comic Fight the Enemy and wholesome youth-comedy Tippy Teen.

Samm Schwartz & Dan DeCarlo handled the funny stuff – which outlasted everything else – whilst Wood, Larry Ivie, Len Brown, Bill Pearson, Steve Skeates, Dan Adkins, Russ Jones, Gil Kane, Ditko and Ralph Reese contributed scripts for themselves and the industry’s other top talents to illustrate on the adventure series. With a ravenous appetite for super-spies and costumed heroes growing in comic-book popularity and amongst the general public, the idea of blending the two concepts seemed inescapable…

T.H.U.N.D.E.R. Agents #1 appeared with no fanfare or pre-publicity on newsstands in August 1965 (with a cover off-sale date of November, so many, many, many happy returns team!). Better yet, all Tower titles were in the beloved-but-rarely-seen 80-page Giant format, offering a huge amount of material in every issue. All that being said these tales would not be so revered if they hadn’t been so superbly crafted. As well as Wood, the art accompanying the compelling, subtly more mature stories was by some of the greatest talents in comics: Reed Crandall, Gil Kane, George Tuska, Mike Sekowsky, Dick Ayers, Joe Orlando, Frank Giacoia, John Giunta, Ogden Whitney, Steve Ditko and more, as well as budding stars like Ralph Reese, Steve Skeates and Dan Adkins…

For those who came in late: When philanthropic benevolent supergenius Professor Emil Jennings perished in an assault by forces of the mysterious Warlord, late-arriving UN troops salvaged some of his greatest inventions. These included a belt that increased the density of the wearer’s body until it became as hard as steel; a cloak of invisibility and a brain-amplifier helmet. These uncopiable prototypes were divided between several agents: the basis of a unit of super-operatives to counter the increasingly bold attacks of multiple global terror threats such as the aforementioned Warlord. First chosen was affable, honest, but far from brilliant file clerk Len Brown. To the astonishment of everyone who knew him, he was assigned the belt and codename Dynamo.

T.H.U.N.D.E.R. Agent NoMan was previously decrepit Dr. Anthony Dunn who chose to have his mind transferred into an android body and then gifted with the invisibility cape. If his artificial body was destroyed, Dunn’s consciousness could transfer to another android body. As long as he had a spare ready, he could never die. The helmet went to John Janus: a seemingly perfect UN employee and mental and physical marvel. He easily passed all the tests necessary to wear the Jennings helmet. Sadly, he was also a double agent: the Warlord’s mole poised to betray T.H.U.N.D.E.R. at the earliest opportunity. All plans went awry once he donned the helmet and became Menthor as the device awakened his mind’s full potential, granting him telepathy, telekinesis and mind-reading powers, but also drove all evil from his mind. Such was the redemptive effect that Janus actually gave his life to save his comrades: an event which astounded readers at the time…

Guy Gilbert was leader of crack Mission: Impossible style T.H.U.N.D.E.R. Squad and asked to beta-test an experimental super-speed suit. As Gung-ho Lightning he proudly did so, even if every use of the hyper-acceleration gimmick shortened his life-span. As the concept grew and the niche universe expanded other augmented agent appeared – such as human fighter jet Raven and subsea spin-off U.N.D.E.R.S.E.A. Agent (AKA Davy Jones of the United Nations Department of Experiment and Research Systems Established at Atlantis

This penultimate collection re-presents the compelling contents of T.H.U.N.D.E.R. Agents#12-14 and Dynamo #4 (cover dated April to June 1967) – with the incomparably cool concept and characters going from strength to strength as a spirit of eccentric experimentation and raucous low comedy increasingly manifested in the wake of the defeat of the Warlord (part of a subterranean race intent on world conquest) and rise of independent supervillains, sinister crime cabals S.P.I.D.E.R. and O.G.R.E. or political foes like China’s Red Star

As always the action opens with a Dynamo solo tale as ‘Strength is Not Enough’ by an unknown scripter, Steve Ditko, Dan Adkins & Wally Wood sees S.P.I.D.E.R. unleash a petty thug transformed into human weapon able to outpower the hero. Sadly, Rocky Stone loved to fight but had a conscience, and when he learned from Dynmao that his rebuild left him with only days to live he sought to make amends on his own terms. Fighting fire with fire was a persistent theme then, as Lightning battled a super-fast ‘Speed Demon’ unleashed by S.P.I.D.E.R.’s Nazi-trained mad scientist Herr Doktor in a rapidly unfolding romp by Steve Skeates, Mike Sekowsky & Frank Giacoia while android avenger NoMan faces ‘The Rock’ (John Giunta & Giacoia): a seemingly unkillable madman with the ability to vitrify his victims and petrify buildings…

Lightning quits using the speed augmenter and returns to the T.H.U.N.D.E.R. Agent squad in a tense thriller by Skeates, Mike Sekowsky & Giacoia, but the act is merely a ploy to locate ‘The Road to Spider HQ’ after which flying agent in Craig Lawson suits up in his heavily armed augmented flight-costume to crush another neo-Nazi revival in Manny Stallman’s politically-charged battle bonanza ‘The Raven Battles the Storm Troopers of Xochimilco’

Behind a Wally Wood cover for Dynamo #4, ‘The Maze’ (Wood & Dan Adkins) sees the strongman undergo terrifying psychologically reinforcement prior to being beamed to another world to face aliens that have previously probed Earth after which Ralph Reese, Joe Orlando, Adkins & Wood reveal the teething of a voice-controlled Thunderbelt in ‘The Secret Word is…’, before Reese & Chic Stone depict the awful monkeyshines of ‘Dynamo’s Day Off’ and the seductive power of returned foe The Iron Maiden who uses her wiles and stuff to turn the super-agent into ‘The Weakest Man in the World’

The fun expands and concludes with a tale of T.H.U.N.D.E.R. Agent Weed (a character Wally Wood regarded as his “spirit animal”) as ‘Once Upon a Time’ (Wood & Ditko) sees the seedy spook reinterpret state secrets and the final battle with the Iron Maiden as an expurgated fairy tale for the kids he’s babysitting…

The big spy bubble was bursting by this point and the spin-off titles had all folded by the time T.H.U.N.D.E.R. Agents #13 was released. The anthological line up continued as always however, and opens here with Adkins & Wood’s ‘ “A” Bullet for Dynamo’ as a handheld atom bomb launcher is stolen by a S.P.I.D.E.R. infiltrator and only Len Brown has any chance of averting ultimate armageddon…

Jerry Siegel & Ogden Whitney then had NoMan seemingly ‘Escape From Destiny’ when a bizarre accident implants his consciousness in a human body. Sadly, conscience and sense of duty ruin his dreams of real life before Steve Skeates and Stone unite to pit Lightning against evil duplicates in ‘The Quick and the Changing’ and the entire T.H.U.N.D.E.R. Agents cadre unites against a villain using ‘The Black Helmet’ once used by Menthor in a titanic tussle by Reese, Wood & George Tuska. The issue ends with an unused U.N.D.E.R.S.E.A. Agent short by Skeates & Paul Reinman. Evil android duplicates also infest this fishy tale as Davy Jones and assistant Skooby inadvertently invade ‘The Second Atlantis’ and foils a dastardly plot to replace all their friends and allies…

Sporting a Gil Kane Raven cover, T.H.U.N.D.E.R. Agents #14 opens with Ditko & Wood & Adkin’s ‘Dynamo vs Andor! Return Engagement’: another spectacular bravura battle between the agent and a misunderstood modern Prometheus.

Long ago the Warlords stole a human baby and spent decades turning the waif into a biological superman devoid of sentiment or compassion. Sadly, they lost all control of the living weapon once he met fellow mortals. Since their defeat, the pitiful misfit’s attempts to rejoin mankind are constantly thwarted and derailed. Here, his latest sanctuary – a hippy commune – is taken over by S.P.I.D.E.R. until he single-handedly repels them and in retaliation they orchestrate a clash with their other nemesis Len Brown…

Lightning’s campaign against disguise master Mock-Man intensifies in return match ‘To Fight is to Die’ by Skeates & Stone and ends with the hero the loser, after which S.P.I.D.E.R. also score a win by reprogramming NoMan and making him an operative ‘On the Other Side’ (Skeates & Giunta) before Kane writes and illustrates ‘Darkly Sees the Prophet’ wherein Raven confronts a rabble rousing, clairvoyant demagogue who is far more than he seems before the entire gang reassembles to save New York and the UN building from terrifying weapons platform ‘The Fist of Zeus’ (anonymous & George Tuska).

With stories all shaded in favour of fast pace, knowing wit, sparse dialogue, explosive action and breathtaking visuals, T.H.U.N.D.E.R. Agents was decades ahead of its time and informed everything in Fights ‘n’ Tights comics that came after it. These are truly timeless comic classics which improve with every reading, so do yourself a favour and add these landmark super-sagas to your collection.
T.H.U.N.D.E.R. Agents Classics volume 5 © 2015 Radiant Assets, LLC. All rights reserved.

Robin Archive Edition volume 1 & 2



By Bob Kane, Bill Finger, Win Mortimer, Jim Mooney, Curt Swan, Jack Burnley, Sheldon Moldoff, Charles Paris, John Fischetti, John Giunta, Fred Ray, Don Cameron, David Vern Reed, Jack Schiff & various (DC Comics)

ISBN: 978-1-4012-0415-0 (HB/vol 1) 978-1-4012-2625-1 (HB/vol 2)

These books include Discriminatory Content produced in less enlightened times.

Robin the Boy Wonder debuted in Detective Comics #38, cover-dated April 1940 and on sale from March 6th of that momentous year. He was created by Bob Kane, Bill Finger & Jerry Robinson, introducing a juvenile circus acrobat whose parents were murdered by a mob boss. The story of how Batman took the orphaned Dick Grayson under his scalloped wing and trained him to fight crime has been told, retold and revised many times over the decades (some of which we’ll revisit over the next 12 months) and still regularly undergoes tweaking to this day.

In chronological DC comics continuity Grayson fought beside Batman until 1970 when, as an indicator of those turbulent times, he flew the nest, becoming a Teen Wonder college student and ultimately leader of a team of fellow sidekicks and young justice seekers: the Teen Titans. He graduated to his own featured solo spot in the back of Detective Comics from the end of the 1960s, where he alternated and shared space with Batgirl, holding a similar spot throughout the 1970s in Batman, before winning a starring feature in the anthological Batman Family and Giant Detective Comics Dollar Comics. During the 1980s he led a New Teen Titans team, initially in his original costumed identity, but eventually reinvented himself as Nightwing, whilst (re)establishing a turbulent working relationship with his mentor Batman.

Robin’s groundbreaking creation as a junior hero for young readers to identify with inspired an incomprehensible number of costumed kid crusaders, and Grayson continues in similar innovative vein for the older, more worldly-wise readership of America’s increasingly rebellious contemporary youth cultures. However, his star potential was first realised much earlier in his halcyon career…

From 1947 to 1952 (and issues #65-130), Robin the Boy Wonder carried his own solo series – and regular cover spot – in Star Spangled Comics at a moment when the first superhero boom was fading and being replaced by traditional genres like crime, westerns, war and boys’ adventure stories. His exploits blended in-continuity action capers with more general youth-oriented fare, reducing adults Batman, Alfred and Commissioner Gordon to minor roles or indeed rendering them entirely absent, allowing the kid crusader to display not just his physical skills but also his brains, ingenuity and guts.

Long out of print and crying out for modern reissue in some form as well as completion of the full run, these stellar Archive compilations re-present the first 21 tales from Star Spangled #65-85 (covering February 1947 to October 1948) in volume 1 before adding the exploits from ASC #86-105 (November 1948-June 1950) as a second tome.

Compelling but uncomplicated, these yarns recapture the bold, verve and universal appeal of one of fantasy literature’s greatest youth icons, opening with volume 1’s fascinating Roy Thomas penned Foreword, discussing the origins and merits of boy heroes and history of the venerable anthology title before offering some insightful guesses as to the identity of the generally un-named writers of the Robin strip. Although almost universally unrecorded, most historians consider Batman co-creator Bill Finger to be author of most if not all of the stories and I’m going to happily concur here with that assessment until informed otherwise…

Star Spangled Comics #65 starts the ball rolling with ‘The Teen-Age Terrors’ illustrated by Win Mortimer (with the inking here misattributed to Charles Paris) in which the Caped Crusaders’ faithful butler happens across an unknown trophy and is regaled with Dick’s tale of that time when he infiltrated a Reform School to discover who inside was releasing the incarcerated kids to commit crimes on the outside…

That tale segues seamlessly into ‘The No-Face Crimes’ wherein the Boy Wonder acts as stand-in to a timid young movie star targeted by a ruthless killer, and #67 reveals ‘The Case of the Boy Wonders’ as our hero becomes part of a trio of boy geniuses kidnapped for the craziest of reasons. In #68 an outrageously flamboyant killing results in the pre-teen titan shipping out on a schooner as a cabin boy, spending ‘Four Days Before the Mast’ to catch a murderer, after which modern terror takes hold when Robin is the only one capable of tracking down ‘The Stolen Atom Bomb’ in a bombastically explosive contemporary spy thriller. Star Spangled Comics #70 then introduced an archvillain all his own for the junior crime crusher, as ‘Clocks of Doom’ premiered an anonymous criminal time-&-motion expert forced into the limelight once his face was caught on film. The Clock’s desperate attempts to sabotage the movie Robin is consulting on inevitably leads to hard time in this delightful romp (this one might possibly scripted by Don Cameron)…

Chronal explorer Professor Carter Nichols succumbs to persistent pressure and sends Dick Grayson back to the dawn of history in #71’s ‘Perils of the Stone Age’ – a deliciously anachronistic cavemen & dinosaurs epic with Robin kickstarting freedom and democracy, after which the Boy Wonder crashes the Batplane on a desert island, encountering a boatload of escaped Nazi submariners in ‘Robin Crusoe’ – a full-on thriller illustrated by Curt Swan & John Fischetti. In SSC #73 the so-very-tractable Professor Nichols dispatches Dick to revolutionary France where Robin battled Count Cagliostro, ‘The Black Magician’ in a stirring saga drawn by Jack Burnley & Jim Mooney, after which the Timepiece Terror busts out of jail set on revenge in ‘The Clock Strikes’ as illustrated in full by Mooney – who would soon become the series’ sole artist. Before that Bob Kane & Charles Paris step in to deliver a tense courtroom drama in #75 as ‘Dick Grayson for the Defense’ finds the millionaire’s ward fighting for the rights of a schoolboy unjustly accused of theft. Then cunning career criminal The Fence comes a cropper when trying to steal 25 free bikes given as prizes to Gotham’s city’s best students in ‘A Bicycle Built for Loot’ (Finger & Mooney).

Prodigy and richest kid on Earth, Bert Beem is sheer hell to buy gifts for, but since the lad dreams of being a detective, the offer of a large charitable donation secures the Boy Wonder’s cooperation in a little harmless role play. Sadly, when real bandits replace actors and Santa, ‘The Boy Who Wanted Robin for Christmas’ enjoys the impromptu adventure of a lifetime…

Another rich kid is equally inspired in #78, becoming the Boy Wonder of India, but soon needs the original’s aid when a Thuggee murder-cult decides to destroy ‘Rajah Robin’, after which ‘Zero Hour’ (illustrated by Mooney & John Giunta) sees The Clock strike again with a spate of regularly-scheduled time crimes before Star Spangled #80 reveals Dick Grayson as ‘The Boy Disc Jockey’, only to discover the station is broadcasting coded instructions to commit robberies in its cryptically cunning commercials. Robin is temporarily blinded in #81 whilst investigating the bizarre theft of guide dogs, but quickly adapts to his own canine companion and solves the mystery of ‘The Seeing-Eye Dog Crimes’, but has a far tougher time as a camp counsellor for ghetto kids after meeting ‘The Boy Who Hated Robin’. It takes grit, determination and a couple of escaped convicts before the kids learn to adapt and accept…

A radio contest leads to danger and death before one smart lad earns the prize for discovering who ‘Who is Mr. Mystery?’ (#83), after which Robin investigates the causes of juvenile delinquency by going undercover as new recruit to ‘The Third Street Gang’, before the outing ends on a spectacular high as the Boy Wonder sacrifices himself to save Batman and ends up marooned in the Arctic. Even whilst the distraught Caped Crusader is searching for his partner’s body, Robin must respond to the Call of the Wild, joining Innuits and capturing a fugitive from American justice in #85’s ‘Peril at the Pole’

The second hardback Archive Edition re-presents more tales from Star Spangled recapturing the dash, verve and universal appeal of one of fantasy literature’s greatest youth icons – albeit with a greater role for Batman – and opens with a Foreword by Bill Schelly adding layers of historical perspective and canny insight to the capers to come.

Every beautiful cover is included – although most of the later ones feature colonial-era frontier sensation Tomahawk – lovingly rendered by Mooney, Mortimer, Paris, Bob Kane and Fred Ray. Although unverified, writers Bill Finger, Don Cameron, David Vern Reed and Jack Schiff are considered by most comics historians to be the authors of these stories. Easier to ascertain is Mooney as penciller of almost all and inker of the majority, with other pencil and penmen credited as relevant.

Action-packed, relatively carefree high jinks recommence with Star Spangled Comics #86 and ‘The Barton Brothers!’ (inked by Mortimer, who remained until #90) as the Boy Wonder seeks lone vengeance, hunting a trio of killers whose crime spree includes gunning down Batman, after which racketeer Benny Broot discovers he’s related to aristocracy and patterns all his subsequent vicious predations on medieval themes as ‘The Sinister Baron!’

In defiance of his mentor Robin goes AWOL to exonerate the father of a schoolmate in ‘The Man Batman Refused to Help!’, although his good intentions clearing an obviously framed felon almost upset a cunning plan to catch the real culprit, after which SSC #89 has ingenious hoods get hold of ‘The Batman’s Utility Belt!’ and sell customised knock-offs until the Dynamic Duo crush their racket. Then the murder of a geologist sends the partners in peril out west in #90 to solve ‘The Mystery of Rancho Fear!’, acting undercover as itinerant cowboys to deal with a gang of extremely contemporary claim-jumpers.

With Mooney now handling all art chores, #91 sees the Boy Wonder instigating a perplexing puzzle to stump his senior partner in ‘A Birthday for Batman!’ It would have been a perfect gift if not for genuine gangsters who stumble upon the anniversary antics. The crimebusting kid played only a minor role in #92’s ‘Movie Hero No. 1’ wherein Batman surreptitiously replaces and redeems an action film actor who is a secret coward, but resumes star status for ‘The Riddle of the Sphinx!’ when a mute, masked mastermind seemingly murders the Dark Knight and supplants Gotham’s criminal top dog Red Mask.

Entertainment motifs abounded in those days and Star Spangled Comics #94 heralds ‘The End of Batman’ as the Dynamic Duo stumble on a film company crafting movie masterpieces tailored to the unique tastes and needs of America’s underworld, after which greed and terror grip Gotham’s streets when a crook employs an ancient artefact to apparently transform objects – and even the Boy Wonder – to coldly glittering gold in #95’s ‘The Man with the Midas Touch!’

Indication of changing times and tastes came with September 1949 Star Spangled Comics as Fred Ray’s Tomahawk took over the cover-spot with #96. Inside, Robin’s solo saga ‘The Boy Who Could Invent Miracles!’ – pencilled by Sheldon Moldoff with Mooney inks – saw the kid crusader working alone whilst Batman recovers from gunshot wounds, encountering a well-meaning bright spark whose brilliantly conceived conceptions revolutionise the world… prior to almost exposing the masked avenger’s secret identity. With Mooney back on full art, The Clock returns yet again in #97 in ‘The Man Who Stole Time!’: determined to publicly humiliate and crush his juvenile nemesis through a series of suitably-themed crimes

… but with the same degree of success as always. Next, Dick Grayson’s classmate briefly becomes ‘Robin’s Rival!’ after devising a method of travelling on phone lines as Wireboy.

Sadly, his ingenuity is far in excess of his fighting ability or common sense and he’s wisely convinced to retire, after which gambling gangster Sam Ferris breaks jail, turning his obsession with turning circles into a campaign of ‘Crime on Wheels!’ until Robin sets him straight again in advance of SSC #100’s powerfully moving tale of the Boy Wonder giving shelter to ‘The Killer-Dog of Gotham City!’ and proving valiant Duke can shake off his criminal master’s training to become a boon to society. In #101, High School elections are being elaborately suborned by ‘The Campaign Crooks!’ employing a bizarre scheme to make an illicit buck from students, whilst ‘The Boy with Criminal Ears!’ develops super-hearing: making his life hell and ultimately bringing him to the attention of sadistic thugs with an eye to the main chance…

Star Spangled Comics #103 introduces ‘Roberta the Girl Wonder!’ as class polymath Mary Wills follows her heart and tries to catch the ideal boyfriend by becoming Robin’s crimefighting rival, before #104’s ‘Born to Skate’ shows classmate Tommy Wells’ freewheeling passion leading Robin to a gang using a roller-skate factory to mask crimes as varied as smuggling, kidnapping and murder. Then the wholesome adventures end with a rewarding tale blending modelmaking and malfeasance, as guilt-wracked Robin comes to the aid of a police pilot who has been crippled  and worse whilst assisting on a case. As part of his rehabilitation, the Junior Manhunter devises high-tech models for Bill Cooper’s aviation club, but when ‘The Disappearing Batplanes!’ are purloined by cunning air pirates, the scene is set for a terrifying aerial showdown…

Beautifully illustrated, wittily scripted and captivatingly addictive, these rousingly traditional superhero escapades are a perfect antidote to teen angst and the strident, overblown, self-absorbed whining of so many contemporary comic book kids. Fast, furious and ferociously fun, these superb Fights ‘n’ Tights classics are something no Bat-fan, Robin-rooter or fun-fan will want to miss.
© 1947, 1948, 2005 DC Comics. All Rights Reserved. © 1948, 1949, 1950, 2010 DC Comics. All Rights Reserved.

Spirou & Fantasio volumes 14 & 16 – The Comet and the Clockmaker and The Z Rises Again


By Tome & Janry with Carlos Rocque and Stuf, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-404-5 (Album PB/Digital edition Clockmaker)
ISBN: 978-1-84918-441-0 (Album PB/Digital edition Z Rises Again)

These books include Discriminatory Content produced in less enlightened times.

Apparently, there’s no time like the present!

Spirou (whose name translates as “squirrel”, “mischievous” and “lively kid” in the language of the Flemish Walloons) was created by French cartoonist François Robert Velter – AKA “Rob-Vel” – for Belgian publisher Éditions Dupuis. The evergreen youngster in red was a response to the success of Hergé’s Tintin at rival outfit Casterman. In the beginning, the character Spirou was a plucky bellboy/lift operator employed by the Moustique Hotel (an in-joke reference to Dupuis’ premier periodical Le Moustique) whose improbable adventures with pet squirrel Spip evolved into astounding and often surreal comedy dramas.

The other red-headed boy adventurer premiered on April 21st 1938 in an 8-page tabloid (in (French and/or Dutch) magazine bearing his name to this day. Fronting a roster of new and licensed foreign strips – Fernand Dineur’s Les Aventures de Tif (latterly Tif et Tondu) and US newspaper imports Red Ryder, Brick Bradford and SupermanLe Journal de Spirou expanded exponentially, adding Flemish-edition Robbedoes on October 27th 1938, boosting page counts and adding action, fantasy and comedy features until it was an unassailable, unmissable necessity for continental kids. His likeness and exploits fuelled mountains of merch, public acclaim, statues and civic art and in 2018 he got his own theme park.

Spirou and chums helmed the magazine for most of its life, with many notable creators building on Velter’s work, beginning with his wife Blanche “Davine” Dumoulin, who took over the strip when her husband enlisted in 1939. She was aided by Belgian artist Luc Lafnet until 1943, when Dupuis purchased all rights to the feature. Thereafter comic strip prodigy Joseph Gillain (“Jijé”) carried it until 1946 when his assistant André Franquin inherited the entire affair. Gradually, the new auteur retired traditional short gag vignettes in favour of longer adventure serials, introducing a wide returning cast. Ultimately, Franquin created his own milestone character. Phenomenally popular animal Marsupilami debuted in 1952’s landmark yarn Spirou et les héritiers, swiftly evolving into a scene-stealing regular and eventually one of the most significant stars of European comics.

Jean-Claude Fournier succeeded Franquin: overhauling the feature over nine stirring serial adventures between 1969-1979 by tapping into a rebellious, relevant zeitgeist in tales of drug cartels, environmental concerns, nuclear energy and repressive regimes. By the 1980s, the series seemed stalled; three different creative teams alternated on the serial: Yves Chaland, Raoul Cauvin & Nic Broca, and Philippe Vandevelde writing as “Tome & illustrator Jean-Richard Geurts – AKA Janry. These last reverently referenced the revered and adored Franquin era: reviving the feature’s fortunes over 14 wonderful albums between 1984-1998. On their departure the strip diversified into parallel strands: Spirou’s Childhood/Little Spirou and guest-creator specials A Spirou Story By…

Later teams and guests to tackle the wonder boys include Lewis Trondheim, Jean-Davide Morvan & Jose-Luis Munuera, Fabien Vehlmann & Yoann, Benoît Feroumont, Emile Bravo, Jul & Libon, Makyo, Toldac & Tehem, Guerrive, Abitan & Schwartz, Frank le Gall, Flix and many more. By my count that brings the album count to approximately 92 if you include specials, spin-offs series and one-shots, official and otherwise. Happily, in recent years, even some of the older vintages have been reprinted in French, but there are still dozens that have not made it into English yet. Quelle sodding horreur!

Cinebook have been publishing Spirou & Fantasio’s exploits since October 2009, initially concentrating on bringing Tome & Janry’s superb pastiche/homages of Franquin before dipping into the original Franquin oeuvre and latterly adding tales by some of the bunch listed above.

On January 3rd 1924, (belated bon anniversaire!) Belgian superstar André Franquin was born in Etterbeek. Drawing from an early age, he began formal art training at École Saint-Luc in 1943. When the war forced the school’s closure a year later, he found work as an animator at Compagnie Belge d’Animation in Brussels. There he met future bande dessinée superstars Maurice de Bevere (Lucky Luke-creator “Morris”), Pierre Culliford/Peyo (creator of The Smurfs) and Eddy Paape (Valhardi, Luc Orient). In 1945 everyone but Culliford signed on with Dupuis, and Franquin began his career as a jobbing cartoonist/illustrator. He produced covers for Le Moustique and scouting magazine Plein Jeu and, throughout those early days, was (with Morris) trained and mentored by Jijé. At that time main illustrator at Le Journal de Spirou, Jijé turned the youngsters and fellow neophyte Willy Maltaite – AKA Will (Tif et Tondu, Isabelle, Le jardin des désirs) – into a creative bullpen known as the La bande des quatre. This “Gang of Four” promptly revolutionised Belgian comics with their engaging “Marcinelle school” style of graphic storytelling.

Jijé handed Franquin all responsibilities for the flagship strip part-way through Spirou et la maison préfabriquée, (LJdS #427, June 20th 1946) and the eager beaver ran with it for two decades, enlarging the scope and horizons until it became purely his own. Almost every episode, fans would meet startling new characters like comrade/rival Fantasio or crackpot inventor The Count of Champignac. Spirou & Fantasio were globe-trotting troubleshooting journalists, endlessly expanding their exploits in unbroken four-colour glory. They travelled to exotic places, uncovering crimes, capturing the fantastic and clashing with a coterie of extraordinary arch-enemies such as Zorglub and Zantafio. Along the way Franquin premiered one of the first strong female characters in European comics – competitor journalist Seccotine (Cellophine in current English translations).

In an admirable example of good practise, Franquin mentored his own apprentice cartoonists during the 1950s. These included Jean Roba (La Ribambelle, Boule et Bill), Jidéhem (Sophie, Starter, Gaston Lagaffe) and Greg (Bruno Brazil, Bernard Prince, Zig et Puce, Achille Talon), who all worked with him on Spirou et Fantasio. In 1955, a contractual spat with Dupuis led to Franquin signing up with rivals Casterman on Le Journal de Tintin, where he collaborated with René Goscinny and old pal Peyo whilst also creating raucous gag strip Modeste et Pompon. Franquin quickly patched things up with Dupuis and returned to LJdS, subsequently co-creating Gaston Lagaffe (AKA Gomer Goof) in 1957, but was still obliged to carry on those Casterman commitments too…

From 1959, writer Greg and background artist Jidéhem began regularly assisting Franquin, but by 1969 the master storyteller had reached his Spirou limit. He quit, taking his mystic yellow monkey with him. Later creations include fantasy series Isabelle, illustration sequence Monsters and bleak adult conceptual series Idées Noires, but his greatest creation – and one he retained all rights to on his departure – was Marsupilami, which – in addition to comics – has become a megastar of screen, plush toy store, console and albums.

Plagued in later life by bouts of depression and cardiac problems, Franquin passed away on January 5th 1997, but his legacy remains: a vast body of work that reshaped the landscape of European comics. The payout for all that good practise can be enjoyed here as we review hopefully happier if undoubtedly weirder days as,via the vagaries of publishing (almost as byzantine as time travel in its own way) we encounter a continued story annoyingly broken up for English readers due to an adventure published out of sequence…

Spirou & Fantasio volume 14 – The Comet and the Clockmaker

Serialised in 1984, Tome & Janry’s L’Horloger de la comète was their 4th tale together, running in Le Journal de Spirou  #2427-2448 before becoming the 36th S&F album in February 1986). In it, the valiant lad and his inseparable pal are foolishly left housesitting the wonder-packed chateau of their inspirational boffin buddy: mushroom-mutating magician Pacôme Hégésippe Adélard Ladislas, comte de Champignac AKA Count Champignac… and someone else who turns 75 this year…

In the course of the evening, the lads use the installed telescope to track a comet across the sky but are distracted by a ship crashing into the lawn. Inside it is a time traveller who is also the Count’s descendant Aurélian de Champignac. Accompanied by his faithful pet Snuffeller Timothy, Aurélian has come on a mission of extreme importance, one crucially linked throughout history by the comet’s regularly returning appearances. Sadly, his task – to gather plants and reseed the barren world of tomorrow – is made more dangerous by unsuspected and extremely sinister seeming pursuers from beyond his own lifeless era, intent on keeping the future’s status quo intact…

And then the new allies are off, triggering alarms and military responses all over the world as they head for deepest, greenest Palombia, land of lunacy and the Marsupilami. Of course, everything goes wrong and before long our dauntless saviours are not only lost in the green hell but also in time. Fetching up in Portuguese-colonised climes circa 1531 anno Domini, the regreening of Earth seems destined to fail when they crash smack in the middle of a native resistance to European expansion and an internal power-grabbing insurrection amongst the invaders. But then…

If you’re fussy, the Zordolt story which breaks up the narrative flow (volume 15: Shadow of the Z) was reviewed here, so if it makes you more comfortable stop now, go read that and return here once that affirms your particular or preferred take on reality.

Spirou & Fantasio volume 16 – The Z Rises Again

In Europe, L’Horloger de la comète was promptly followed in Le Journal de Spirou #2487-2508 by Le réveil du Z which in September 1986 became the 37th collection. A wry, satirically-charged notional sequel to Franquin’s 1960 yarn Z is For Zorglub, it sees a kind of return for the pompous, conflicted Bond-style supervillain…

Back in their present, Spirou & Fantasio strive to return to their regular lives only to discover that although they have had enough of time travel, it has not had enough of them. Scorned, derided and disbelieved at home and the editorial office, our unruly investigators are suddenly kidnapped to 2062 by Aurélian de Champignac’s assistant So-Yah, where Zorglub Junior is using his ancestor’s mind-bending technologies and mastery of Champignac’s time travel techniques to become ruler of the world…

Happily, the Count has a plan to foil the ascendant tyrant, so all Spirou & Fantasio – with Timothy the Snuffeller – have to do is liberate Aurélian from the forbidding timeless citadel where the villain’s army of ruthless Zorglmen are holding him captive until their war of chronal conquest is won…

… Oh and probably destroying the giant Zorglock device enslaving every mind and directing every life on Earth might be beneficial too…

Fast-paced, wry, edgily-barbed, compellingly convoluted and perfectly blending helter-skelter excitement with keen suspense and outrageous slapstick humour, The Z Rises Again is a terrific romp to delight devotees of easy-going adventure and a perfect counter to the riotous eco-adventure that precedes it. Read together, they comprise a superbly wild sci-fi ride any fan of the genre or just good storytelling will adore. Easily accessible to readers of all ages and drawn with the beguiling style and seductively wholesome élan that make Asterix, Lucky Luke and Tintin so compelling, these are enduring tales from a long line of superb exploits, as deserving to be a household name as much as those series.
Original editions © Dupuis, 1986 by Tome & Janry. All rights reserved. English translations 2018, 2019 © Cinebook Ltd.

Captain America Epic Collection volume 6: The Man Who Sold the United States (1974-1976)


By Steve Englehart, Jack Kirby, John Warner, Tony Isabella, Bill Mantlo, Marv Wolfman, Frank Robbins, Sal Buscema, Herb Trimpe, Vince Colletta, Frank Giacoia, D. Bruce Berry, Joe Giella, Mike Esposito, Frank Chiaramonte Barry Windsor-Smith John Romita, John Verpoorten, Dan Adkins, John Byrne, Joe Sinnott, Marie Severin, Charley Parker, Bob Budiansky, Paty Cockrum, & various (MARVEL)
ISBN: 978-1-3029-4873-3 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

It’s customary – right here at least – to end our year with bit of timey-wimey extrapolation and conjecture, or celebrate an anniversary. However, due to the parlous state of global existence, I’ve instead opted for political pontificating. I decided that with the horror of the next four years barely begun, it’s time to stand tallish and make a sly whiny statement and see who even notices…

Created by Joe Simon & Jack Kirby in an era of ferocious patriotic fervour and carefully-manipulated idealism, Captain America was a dynamic and exceedingly bombastic response to the horrors of Nazism and the threat of Liberty’s loss.

He quickly lost focus and popularity once hostilities ceased: fading away as post-war reconstruction began. He briefly reappeared after the Korean War: a harder, darker sentinel ferreting out monsters, subversives and the “commies” who lurked under every American bed. Then he vanished once more until the burgeoning Marvel Age resurrected him just in time to experience the Land of the Free’s most turbulent and culturally divisive era. Here the Star-Spangled Avenger was in danger of becoming an uncomfortable symbol of a troubled, divided society, split along age lines and with many of the hero’s fans apparently rooting for the wrong side. Now into that turbulent mix crept issues of racial and gender inequality…

Cap had quickly evolved into a mainstay of the Marvel Revolution during the Swinging Sixties but lost his way somewhat after that, except for a glittering period under writer Steve Englehart. Eventually however, in the middle of the decades, that enlightened voice-of-a-generation scribe also moved on and out. Meanwhile, after nearly ten years drafting almost all of Marvel’s successes, Jack Kirby had jumped ship to arch-rival DC in 1971, creating a whole new mythology, dynamically inspiring pantheon and new way to tell comics stories. Short term though, cowardly editorial practices and lack of support had convinced him that DC was no better than Marvel for men of vision. Eventually, he accepted that even he could never win against any publishing company’s excessive pressure to produce whilst enduring micro-managing editorial interference.

Seeing which way the winds were blowing, Kirby exploded back into the Marvel Universe in 1976 with a signed promise of free rein to concoct another stunning wave of iconic creations – licensed movie sensations such as 2001: a Space Odyssey (and – so very nearly – seminal TV paranoia-fest The Prisoner); Machine Man; Devil Dinosaur and The Eternals. He was also granted control of two of his previous co-creations – firmly established characters Black Panther and Captain America to do with as he wished…

His return was much hyped at the time but swiftly became controversial since his intensely personal visions paid little lip service to company continuity: Jack always went his own bombastic way. Whilst those new works quickly found many friends, his tenure on those earlier inventions drastically divided the fan base. Kirby was never slavishly wedded to tight continuity and preferred, in many ways, to treat his stints on Cap and the Panther as creative “Day Ones”. That was never more apparent than for the Star-Spangled Sentinel of Liberty…

This resoundingly resolute rabble rousingly rambunctious sixth full-colour Epic Collection re-presents Captain America and the Falcon #180-200 and 1976’s colossal Marvel Treasury Special: Captain America’s Bicentennial Battles, cover-dated December 1974 to August 1976: spanning and neatly wrapping up the post-Englehart period and revealing how, when Kirby came aboard as writer, artist and editor, he had big plans for the nation’s premiere comicbook patriotic symbol in the year of its 200th anniversary…

At this time the US was a nation reeling from loss of idealism caused by Vietnam, Watergate and the (then partial) exposure of President Richard Nixon’s crimes. The general loss of idealism and painful public revelation that politicians are generally unpleasant – and even potentially ruthless, wicked exploiters – kicked the props out of most Americans who had an incomprehensibly rosy view of their leaders. Thus, Cap’s exposing a conspiracy reaching into the halls and backrooms of government to undemocratically seize control of the country by deceit and criminal conspiracy (sounds like sheer fantasy these days, doesn’t it?) was extremely controversial but compellingly attractive in those distant, simpler days. Now after doing what was necessary, the idealistic hero could no longer be associated with a tarnished ideal…

Previously: the Sentinel of Liberty had become a lost symbol in and of a divided nation. Uncomfortable in his red, white and blue skin but looking to carve himself a new place in the Land of the Free he is also unable to  abandon the role of do-gooder. When Steve Rogers is convinced by Avenging comrade Hawkeye that he could still serve his country and people even if he can’t be a star-spangled representative of America, it sparks a life-changing decision in opening tale ‘The Coming of the Nomad!’ Sadly, survivors of the sinister Serpent Squad (Cobra and The Eel) return with psychotic Princess Python in tow and maniac nihilist Madame Hydra murderously assuming the suddenly vacant leader’s role as a new Viper. When Rogers – as Nomad, “the Man Without a Country” – tackles the ophidian villains, he battles ineptly and fares badly but still stumbles across a sinister scheme by the Squad and Sub-Mariner’s arch-nemesis Warlord Krang. That subsea tyrant – in the thrall of ancient evil force the Helmet of Set – seeks to raise a sunken continent and restore an ancient civilisation in ‘The Mark of Madness!’ Elsewhere at the same time, former partner Sam Wilson/The Falcon is ignoring his better judgement and training determined young Roscoe Simons to become the next Captain America…

A glittering era ended with #182 as artist Sal Buscema moved on and newspaper-strip star Frank Robbins came aboard for a controversial run, beginning with ‘Inferno!’ (inked by Joe Giella). Whilst Nomad successfully mops up the Serpent Squad – despite well-meaning police interference – Sam and Cap’s substitute Roscoe encounter the Sentinel of Liberty’s greatest enemy with fatal consequences. The saga shifts into top gear as ‘Nomad: No More!’ (Frank Giacoia inks) sees shamed, grief-stricken Rogers once more take up his star-spangled burden after the murderous Red Skull simultaneously attacks the hero’s loved ones and dismantles America’s economy by defiling the banks and slaughtering the financial wizards who run them.

Beginning in the chillingly evocative ‘Cap’s Back!’ (art by Herb Trimpe, Giacoia & Mike Esposito), rampaging through the utterly shocking ‘Scream of the Scarlet Skull!’ (Sal Buscema, Robbins & Giacoia), it all climaxes in ‘Mindcage!’ (with additional scripting by John Warner and art by Robbins & Esposito) wherein our titular hero’s greatest ally is apparently revealed as his enemy’s stooge and slave. As the Red Skull, in all his gory glory, gloatingly reveals that his staggeringly effective campaign of terror was as nothing to his ultimate triumph, we learn that the high-flying Falcon has been his unwitting secret weapon for years. The staunch ally was originally cheap gangster “Snap” Wilson, radically recreated and reprogrammed by the Cosmic Cube to be Captain America’s perfect partner; and a tantalising, ticking time bomb waiting to explode…

Captain America and the Falcon #187 opens on ‘The Madness Maze!’ (Warner, Robbins & Frank Chiaramonte) with the Skull recently-fled and a now-comatose Falcon in custody of superspy agency S.H.I.E.L.D. Abruptly, the Star-Spangled Avenger is abducted, snatched by by a mysterious flying saucer and latterly attacked by alchemical androids employed by a rival espionage outfit, culminating in a ‘Druid-War’ (Warner, Sal B & Colletta), before Tony Isabella, Robbins & Chiaramonte put Cap into an ‘Arena For a Fallen Hero!’ where deception, psychological warfare and unarmed combat combine into a risky shock therapy to kill or cure the mind-locked Sam Wilson. However, just as the radical cure kicks in, an old foe takes over S.H.I.E.L.D.’s flying HQ in ‘Nightshade is Deadlier the Second Time Around!’ (Isabella, Robbins & Colletta). Once she’s defeated, the past crimes of forcibly-reformed Snap Wilson are reviewed and judged in an LA courtroom in climactic wrap-up ‘The Trial of the Falcon!’ (Isabella, Bill Mantlo, Robbins & D. Bruce Berry): proffering a predictable court ruling, a clutch of heroic cameos and a bombastic battle against the sinister Stilt-Man – hired by mob bosses to ensure Snap’s silence on his gangland activities…

Narrative decks cleared, CAatF #192 delivered an ingenious, entertaining filler written by outgoing editor Marv Wolfman, illustrated by Robbins & Berry, wherein Cap hops on a commercial flight back to the East Coast and finds himself battling deranged psychiatrist Dr. Faustus and a contingent of mobsters on a ‘Mad-Flight!’ thousands of feet above New York. With all plots safely settled, the stage was set for the return of Cap’s co-creator: returning with a bombastic fresh take that would take the Sentinel of Liberty into regions never before explored…

It begins with Captain America and the Falcon #193, offering the opening salvo in an epic storyline leading up the immortal super-soldier’s own Bicentennial issue (sort of). Gone now was all the soul-searching and breast-beating about what the country was or symbolised: The USA is in peril and its sentinel was ready to roar into action…

Inked by fellow veteran Frank Giacoia ‘The Madbomb’ exposes a ‘Screamer in the Brain!’ as a miniscule new weapon is triggered by unknown terrorists, reducing an entire city block to rubble by driving the populace into a mass psychotic frenzy. Experiencing the madness at close hand, Cap and the Falcon are swiftly seconded by the US government to ferret out the culprits and find a full-scale device hidden somewhere in the vast melting pot of America…

‘The Trojan Horde’ introduces plutocratic mastermind William Taurey who intends to correct history, unmaking the American Revolution and restoring a privilege-ridden aristocracy upon the massed millions of free citizens. Using inestimable wealth, a cabal of similarly disgruntled billionaire elitists (what a ree-dicalus ideah!), an army of mercenaries, slaves cruelly transformed into genetic freaks and other cutting-edge super-science atrocities, the maniac intends to forever eradicate the Republic and plunder the resources of the planet. Thank every god you know that it couldn’t happen today…

Moreover, when he is finally elevated to what he considers his rightful place, the first thing Taurey intends to do is hunt down the last descendent of Colonial-era hero Steven Rogers: a rebel who had killed Taurey’s Monarchist ancestor and allowed Washington to win the War of Independence. Little does he suspect the subject of his wrath has already infiltrated his secret army…

Inked by D. Bruce Berry, in ‘It’s 1984!’ Cap & Falcon get a firsthand look at the kind of fascistic world Taurey advocates, battling their way through monsters, mercenaries and a mob fuelled by modern mind-control and pacified by Bread & Circuses, before ultra-spoiled elitist Cheer Chadwick takes the undercover heroes under her bored, effete and patronising wing. Sadly, even she can’t keep her new pets from being sucked into the bloody, brutal Circus section of the New Society, where American loyalists are forced to fight for their lives in ultra-modern gladiatorial mode in the ‘Kill-Derby’, even as the US army raids the secret base in Giacoia inked ‘The Rocks are Burning!’ Soon, the Patriotic Pair realise it has all been for nought since the colossal full-sized Madbomb is still active: carefully hidden somewhere else in their vast Home of the Brave…

The offbeat ‘Captain America’s Love Story’ then takes a decidedly different and desperate track as the Bastion of Freedom must romance a sick woman to get to her father – the inventor of the deadly mind-shattering device – after which ‘The Man Who Sold the United States’ accelerates to top speed for all-out action as the hard-pressed heroes race a countdown to disaster with the Madbomb finally triggering by ‘Dawn’s Early Light!’ for a spectacular showdown climax that truly  surpasses all expectation.

This compilation compellingly concludes with a once in a lifetime special event. Captain America’s Bicentennial Battles was originally released (on June 15th 1976) as part of the nationwide celebration of the USA’s two hundredth year. One of Marvel’s tabloid-sized “Treasury Format” (80+ pages of 338 x 258mm dimensions) titles, it took the Star-Spangled Avenger on an incredible excursion through key eras and areas of American history. An expansive, panoramic and wildly iconic celebration of the memory and myth of the nation, this almost abstracted, deeply symbolic 84-page extravaganza perfectly survives reduction to standard comic dimensions, following Captain America as cosmic savant – and retrofitted Elder of the Universe The ContemplatorMister Buda propels the querulous hero into successively significant slices of history. Enduring a blistering pace of constant change, Cap encounters lost partner Bucky during WWII, meets Benjamin Franklin in Revolutionary Philadelphia and revisits the mobster-ridden depression era of Steve Roger’s own childhood as ‘The Lost Super-Hero!’.

In ‘My Fellow Americans’, Cap confronts Geronimo during the Indian Wars and suffers the horrors of a mine cave-in, before ‘Stop Here for Glory!’ finds him surviving a dogfight with a German WWI fighter ace, battling bare-knuckle boxer John L. Sullivan, resisting slavers with abolitionist John Brown, and observing both the detonation of the first Atom Bomb and the Great Chicago Fire. ‘The Face of the Future!’ even sees him slipping into the space colonies of America’s inevitable tomorrows, and segueing into pure emotional fantasy by experiencing the glory days of Hollywood, the simple joys of rural homesteading and the harshest modern ghetto, before drawing strength from the nation’s hopeful children…

Inked by such luminaries as Barry Windsor-Smith, John Romita Sr., Herb Trimpe and Dan Adkins, the book length bonanza comes peppered with a glorious selection of pulsating pin-ups.

With covers throughout by Gil Kane, Kirby, Giacoia, Esposito, Joe Sinnott, Ron Wilson, John Romita (Sr.), Sal Buscema &John Verpoorten, this supremely thrilling collection also has room for a selection of bonus treats beginning with the Kane & Esposito cover for reprint title Giant-size Captain America #1 (1975); relevant Cap & Falcon pages from Mighty Marvel Calendar for 1975 ((July, by John Romita); the Marvel Bullpen Bulletins page announcing the King’s return in all October issues, and assorted house ads. Also on view are extracts and articles from company fanzine F.O.O.M. #11, September 1975; an all-Kirby issue declaring – behind a Byrne/Joe Sinnott cover – that “Jack’s back!”. Material includes ‘The King is Here! Long Live the King!’, ‘Kirby Speaks!’, stunning artwork from 2001: A Space Odyssey, Alex Boyd’s appreciation ‘The Once and Future King!’, Charley Parker’s ‘The Origin of King Kirby’, ‘Kirby’s Kosmik Konsciousness’ and a caricature from the wonderful Marie Severin.

Also on show are cover roughs and un-inked pencils to delight art fans and aficionados, as well as original page art by Kirby inked by Giacoia & Windsor Smith.

King Kirby’s commitment to wholesome adventure, breakneck action and breathless wonderment, combined with his absolute mastery of the medium and unceasing quest for the Next Big Thrill, always make for a captivating read and this stuff is amongst the most bombastic and captivating material he ever produced. Fast-paced, action-packed, totally engrossing Fights ‘n’ Tights masterpieces no fan should ignore and, above all else, fabulously fun tales of a true American Dream and a perfect counterpoint and exemplar to the moodily insecurity of the Englehart episodes that precede them here. Despite the odd cringeworthy story moment (I specifically omitted the part where Cap battles three chicken-themed villains for example, and still wince at some of the dialogue from this forthright and earnest era of “blaxsploitation” and emergent ethnic awareness), these tales of matchless courage and indomitable heroism are fast-paced, action-packed, totally engrossing fights ‘n’ tights no comics fan should miss, and joking aside, their cultural significance is crucial in informing the political consciences of the youngest members of post-Watergate generation, and so much more so today…
© 2024 MARVEL.

Mac Raboy’s Flash Gordon volume 4


By Mac Raboy & Don Moore, Dan Barry & various (Dark Horse Books)
ISBN: 978-156971-979-9 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

By almost every metric, Flash Gordon is the most influential comic strip in the world. When the hero debuted on Sunday January 7th 1934 (Happy Birthday Flash!) with equally superb Jungle Jim running as a supplementary “topper” strip, it was a slick, sophisticated answer to Philip Nolan & Dick Calkins’ revolutionary, ideas-packed, inspirational, but quirkily clunky Buck Rogers (which also launched on January 7th – albeit in 1929) with two fresh elements added to the wonderment: Classical Lyricism and Poetic Dynamism. The newcomer became a weekly invitation to stunningly exotic glamour and astonishing beauty.

Where Buck merged traditional adventure with groundbreaking science concepts, Flash reinterpreted fairy tales, hero epics and mythology, draping them in the spectacular trappings of contemporary futurism, with the varying “rays”, “engines” and “motors” of modern pulp sci fi substituting for trusty swords and lances. There were also plenty of those too – and exotic craft and contraptions stood in for galleons, chariots and magic carpets. Look closely, though, and you’ll see cowboys, gangsters and of course, contemporary flying saucer fetishes adding flourish to the fanciful fables. The narrative trick made the far-fetched satisfactorily familiar – and was continued with contemporary trends and innovations by Austin Briggs and Don Moore before Mac Raboy (with Moore and Robert Rogers) took over the Sunday strips for a groundbreakingly modern yet comfortably familiar tenure lasting from 1948 to 1967.

The sheer artistic talent of Raymond, his compositional skills, fine linework, eye for clean, concise detail and just plain genius for drawing beautiful people and things, swiftly made this the strip that all young artists swiped from literally all over the world. When original material comic books began a few years later, many talented kids used Gordon as their model and ticket to future success in the field of adventure strips. Almost all the others went with Raymond’s stylistic polar opposite: emulating Milton Caniff’s expressionist masterwork Terry and the Pirates (and to see one of his better disciples check out Beyond Mars, limned by the wonderful Lee Elias).

Flash Gordon began on present-day Earth (which was 1934, remember?) with a wandering world about to smash into our planet. As global panic ensued, polo player Flash and fellow passenger Dale Arden narrowly escaped disaster when a meteor fragment downed their airliner. They landed on the estate of tormented genius Dr. Hans Zarkov, who imprisoned them in the rocket-ship he had built. His plan? To fly the ship directly at the astral invader and deflect it from Earth by crashing into it! Thus began a decade of sheer escapist magic in a Ruritanian Neverland: a blend of Camelot, Oz, John Carter of Mars and a hundred other fantasy realms promising paradise yet concealing vipers, ogres and demons, all cloaked in a glimmering sheen of sleek scientific speculation. Worthy adversaries such as utterly evil yet magnetic Ming, emperor of the fantastic wandering planet; myriad exotic races and shattering conflicts offered a fantastic alternative to drab and dangerous reality for millions of avid readers around the world.

With Moore handling the bulk of scripts, Alex Raymond’s ‘On the Planet Mongo’ ran every Sunday until 1944, when the artist joined the Marines. On his return, he forsook wild imaginings for sober reality by introducing gentleman gumshoe Rip Kirby. The public’s unmissable weekly appointment with wonderment perforce continued under the artistic auspices of Austin Briggs – who had drawn the monochrome daily instalments since 1940.

In 1948, eight years after beginning his career drawing for the Harry A. Chesler production “shop”, comic book artist Emmanuel “Mac” Raboy took over illustrating the Sunday page. Moore remained as scripter and began co-writing with the new artist. Raboy’s sleek, fine-line brush style – heavily influenced by his idol Raymond – had made his work on Captain Marvel Jr., Kid Eternity and especially Green Lama a pinnacle of artistic quality in the early days of the proliferating superhero genre. His seemingly inevitable assumption of Flash Gordon’s extraordinary exploits led to a renaissance of the strip and in a rapidly evolving post-war world, it became once more a benchmark of timeless, hyper-realistic quality escapism which only Hal Foster’s Prince Valiant could match.

This fourth and final 276-page paperback volume – printed in stark monochrome, landscape format and still criminally out-of-print/long overdue for a fresh edition – spans December 16th 1962 through December 31st 1967 – by which time successor Dan Barry was already adding his artistic contributions to the final chapter (from December 24th). After one last informative appraisal of Raboy in Bruce Jones’ Introduction ‘Walking with Giants’ it’s time for one last blast-off as the adventure resumes with already-in-progress thriller ‘Sons of Saturn’… Sequence SO91 had begun on October 21st 1962 and cliffhangerly closed the previous volume barely weeks in. It resumes here with the episode for December 16th and carries on until January 20th 1963 revealing how the hitherto unsuspected super-civilisation thriving in the clouds of the Sixth Planet is revealed when an Earth probe provokes its current overlord to determine human nature and resource by sending super-criminal outcast Baldr to plague, punish and test them. That results in the indestructible giant breaking into Flash’s ship and going on a rampage, but ultimately alien force proves no match for human – i.e. Flash Gordon’s – ingenuity and the embattled visitors accidentally initiate a sudden and very permanent regime change…

Running from January 27th to April 14th pure cold war paranoia shapes sequence S092. ‘The Force Dome’ sees well-meaning Professor Howe build a perfectly impenetrable protective energy barrier and convince the authorities to let him run a live test by shielding all of Metropole City. When Howe dies suddenly the experiment goes awry and the generators can’t be switched off. Thankfully, Flash and Zarkov are on site and able to avert the crisis before all the air under the city-sized bubble is used up…

Its back to the beyond next as (S093: 21/4/63 – 14/7/63) finds our hero further testing the bounds of Earth’s recently-developed Faster-Than-Light technologies, with Flash despatched to a far star system to discover what happened to an off-line ‘Star Beacon’ that has stopped providing subspace navigation data. That all sounds quite technical, but it’s just a plot device to enable Flash & Co to wryly clash with cunning alien primitives after which it’s back to Earth and the Himalayas to rescue explorer Bill Penrose from fabled monsters (S094: 21/7/63-17/11/63). However, as Flash digs deeper, he learns these ‘Yeti’ are actually robots employed by extraterrestrial resource bandits to steal uranium, resulting in an epic battle beneath the Earth, before returning to space and a new station orbiting Jupiter. Set on Earth’s newly-constructed interstellar transit station, sequence S095 (24/11/63 to 15/3/1964) sees Dale and Flash accidentally in loco parentis to Miki – an extremely impulsive ‘Boy From Another World’ …and his disruptively radioactive pet Zhlubb

The furore builds as the star waifs suddenly go missing just as interplanetary bandit trio the Breen Brothers invade the station whilst Flash is testing Zarkov’s latest super-ship, triggering a monumental and manic battle beyond the stars. When the shooting stops and with Miki restored to his parents, Flash finally boosts off in the new FTL vessel, destined for a colony world that has called for help by sending back all its women and children. In truth, the castaways’ return is a bid by aliens on a dying world who seek to inveigle tribute and rations for their starving civilisation by holding the male human colonists hostage.

Backed up by colonist Kitty Corum and rash, overconfident Star Patrol Special Service recruit Dino, Flash’s test ride becomes a rescue/diplomatic mission to the ‘Dark Sun of Dragor’ (S096: 22/3/ to 7/19/64): a most unconventional confrontation that culminates in the death of a star system, followed by a brief diversion. Spanning 26th July to November 8th, sequence S097 sees a family of giant, shapeshifting aliens crash on Earth and their colossal child faces typical panic and bigotry until Dale steps in to salve tensions and save ‘The Chameleon’, prior to sheer arrogance almost destroying the world’s hopes of halting chaotic storms caused by solar flares and securing reliable ‘Man-Made Weather’ (S098: 15/11/64 – 2/14/February 65). The problem is a clash of wills between abrasive Dr Franz Graf and Zarkov, but eventually the meteorological fireworks spark a world-saving inspiration…

Another mountaintop yarn finds Flash and junior shuttle pilot Wally Green captive of the ‘Lost Tribe of the Andes’ (S099: February 21st to 13th June), facing the bellicose descendants of Spanish conquistadors shielded from progress for hundreds of years and ultimately duelling dastardly power-hungry despot-in-waiting El Mono, before a return to modern civilisation brings the first Moon’s Fair and a transport nightmare when the best pilot in space gets involved in transporting Michelangelo’s David to the exhibition site. It all results in ‘The Greatest Art Theft’ (SI00: June 20th – October 10th) as petty tyrant/organised crime overlord Baron Borgaz purloins the masterpiece for his private orbital fiefdom and is vain enough to allow Flash entrance to search his sinister, thug-&-monster-stuffed citadel…

Next comes a yarn older British fans might recognise as part of the 1967 digest series World Adventure Library: a line that also included Mandrake the Magician, The Phantom, The Man from U.N.C.L.E. and Batman. Here Flash plays space cop in pursuit of devious disguise artist/thief Merlyn, who swindles his way across the solar system and even escapes Gordon’s justice… but not his fate or just deserts in year spanning comedic change-of-pace ‘Con Man in Space’ (SI01: 17/10/1965 to 30/01/1966). It’s followed by ‘A Visit From Mercury’ (February 6th to June 5th ’66 and another tale reprinted in the UK) as a trip to erupting volcano Vesuvius allows “impervium”-clad Flash, Dale & Zarkov to enter a undiscovered base deep in the magma, where visitors fleeing the first rock from the sun are hiding. Sheltered from geological upheaval and basking in Earth’s warmth, they’re ultimately restored to their point of origin with Earth’s aid, but only after Gordon deals with flaming recidivist usurper Janj

Old-style mystery and monster hunting shapes survival saga ‘Death World’ (SI03: 12/06 – 23/10/66) as Flash and a Space Agency Survival Corps squad led by Sikh commander Singh are despatched to learn what caused the disappearance of an entire human colony and rise of a swathe of killer beasts. What they discover changes lives and the annals of bio-science, before Flash tangles with another low-orbit lowlife when ‘The Duke of Naples’ (SI04: 30th October 1966 – April 2nd 1967) reinstitutes privateering, slave-taking and gladiatorial combat on his private space station in his passionately plutocratic desire to return humanity to feudalism, after which big science engineering finds Flash and Zarkov mediating war between grudge-bearing Madame Mimi Duclos and martinet Godfrey Ledge as each attempts to seize control and complete construction of ‘The Moon Launcher’ (April 9th to July 16th). The ion launch platform is an obvious and permanent boon to human space expansion, but the project takes on desperate urgency after explorers on Pluto encounter trouble and the acceleration launcher offers the only possibility of getting a rescue ship to them in time.

The bitter war between the project chiefs sparks industrial strife, worker mutiny and even criminal changes against Flash’s new best pal Pancho, but sooner rather than later the job is done and Gordon (plus fugitive stowaway Pancho) are rocketing into infernal darkness and Raboy’s last adventure.  Sequence SI06 spans 23/7/1967 to 7/1/1968 (with Dan Barry taking over on December 24th) as the voyagers find the lost explorers but are ‘Captured on Pluto’ by super-advanced aliens playing mindgames and conjuring fantastic worlds and beings in a cosmic scaled romp deeply redolent of 1964 Star Trek pilot episode The Cage

To Be Continued… by other hands

Each week as he toiled on the strip, Raboy produced ever-more expansive artwork filled with distressed damsels, deadly monsters, incredible civilisations, increasingly authentic space hardware and locales, and all sorts of outrageous adventure that continued until the illustrator’s untimely death in 1967. Perhaps it was a kindness. He was the last great Golden Age romanticist illustrator and his lushly lavish, freely-flowing adoration of perfected human form was beginning to stale in popular taste. The Daily feature had already switched to the solid, chunky, He-Manly burly realism of Dan Barry and Frank Frazetta, but here at least the last outpost of ethereally beautiful heroism and pretty perils still prevailed: a dream realm you can visit as easily and often as Flash, Dale & Zarkov popped between planets, just by tracking down this book and the one which preceded it…
© 2003 King Features Syndicate Inc. ™ & © Hearst Holdings, Inc. All rights reserved.

The Batman Annuals volume 2 – DC Comics Classic Library


By Bob Kane, Bill Finger, Edmond Hamilton, Ed France Herron, Jerry Coleman, David Wood, Sheldon Moldoff, Lew Sayre Schwartz, Dick Sprang, Curt Swan, Charles Paris, Stan Kaye, Ray Burnley & various (DC Comics)
ISBN: 978-1-4012-2791-3 (HB)

This book includes Discriminatory Content produced in less enlightened times.

There’s a lot of truly splendid 1940s and 1950s comics material around these days in a lot of impressive formats. DC’s Classics Comics Library hardbacks were a remarkably accessible, collectible range of products – inexplicably still not available in digital editions! – and one of the best is this wonderful aggregation of four of the most influential and beloved comic books of the Silver Age of American comic books.

Batman Annual #1 was released in June 1961, a year after the phenomenally successful Superman Annual #1. The big, bold anthology format was hugely popular with readers. The Man of Steel’s second Annual was rushed out before Christmas and the third came out a mere year after the first. That same month a Secret Origins compilation and the aforementioned Batman Blockbuster all arrived in shops and on newsstands. It’s probably hard to appreciate now but those huge comics – 80 pages instead of 32 with practically no advertising except other comics – were a magical resource with a colossal impact on kids who loved comics. I don’t mean the ubiquitous scruffs, oiks, scofflaws and scallywags of school days who read casually before chucking them away (most kids were comics consumers in the days before computer games) but rather those quiet, secretive few of us who treasured and kept them, constantly re-reading, listing, discussing, pondering, and even making our own. Only posh kids with wicked parents read no comics at all: those prissy, starchy types who were beaten up by the scruffs, oiks and scallywags even more than us bookworms. But I digress…

For budding collectors the Annuals were a gateway to a fabulous lost past. Just Imagine!: adventures your heroes had from before you were even born

Those fantastic innovative aggregations in the early 1960s changed comics publishing. Soon Marvel, Charlton, and Archie were also releasing giant books of old stories, then came new ones, crossovers, continued stories. Annuals proved two things to publishers: that there was a dedicated, long-term appetite for more material – and that punters were willing to pay a little bit more for it. This hardback compendium completes a set by gathering Batman Annuals #4-7 (from 1963-1966) in their mythic entirety: 33 terrific complete stories, stunning pin-ups and especially all those magnificently iconic compartmentalized covers. Also included are original publication details and credits (the only bad thing about those big books of magic was never knowing “Who” and “Where”); creator biographies and another reminiscing Introduction from Michael Uslan, putting the entire nostalgic experience into perspective.

Way back then editors sagely packaged Annuals as themed collections, the first here being The Secret Adventures of Batman and Robin (released November 8th 1962) which started the ball rolling with ‘The First Batman’ (by Bill Finger & Sheldon Moldoff as originally seen in Detective Comics #235, September 1956): a key story of this period, introducing a strong psychological component to Batman’s origins by disclosing how, when Bruce Wayne was still a toddler, his father had clashed with gangsters whilst clad in a fancy dress bat costume…

‘Am I Really Batman?’ (Finger, Moldoff & Charles Paris; Batman #112, December 1957) saw bona fide mad scientist Professor Milo poison the hero with a rare plant, forcing Robin and Alfred to put the Masked Manhunter through a baffling psychological ordeal to counteract the toxin…

Today fans are pretty used to a vast battalion of bat-themed champions haunting Gotham City and its troubled environs, but for the longest time it was just Bruce, Dick Grayson and occasionally borrowed dog Ace keeping crime on the run. However, with Detective #233 (July 1956, and 3 months before The Flash’s debut officially ushered in the Silver Age) editorial powers-that-be introduced vivacious heiress Kathy Kane who – for the next eight years – incessantly suited-up in chiropteran red & yellow. Edmond Hamilton, Moldoff & Paris premiered ‘Origin of the Batwoman’ with a former circus acrobat bursting into Batman’s life, challenging him to discover her secret identity at the risk of exposing his own…

The Boy Wonder began very publicly working solo after ‘The Vanished Batman’ (Hamilton, Moldoff & Stan Kaye, (Batman #101, August 1956) saw the Gotham Gangbuster declared dead and presumed gone by the underworld whilst ‘The Phantom of the Bat-Cave’ (Hamilton, Moldoff & Paris, Batman #99, April 1956) offered a genuine mystery as persons unknown began somehow stealing/replacing items from the heroes’ sacrosanct trophy room. ‘Batman’s College Days’ (Finger, Moldoff & Paris, Batman #96, December 1955) saw Bruce Wayne on a sea cruise with three fellow alumni, one of whom planned murder and had deduced his alter ego, after which ‘The Marriage of Batman and Batwoman’ (Finger, Moldoff & Ray Burnley, Batman #122, March 1959) depicted Robin’s nightmares should such a nuptial event occur whereas ‘The Second Boy Wonder’ (France Herron, Moldoff & Burnley, Batman #105, February 1957) was all too real as a stranger apparently infiltrated the Batcave by impersonating the kid crimebuster. The Annual ended with ‘The Man who Ended Batman’s Career’ (Finger, Moldoff & Paris; Detective #247, September 1957) presenting a significantly different-looking Professor Milo using psychological warfare and scientific mind-control to attack the Dark Knight by inducing a fear of bats…

The next Annual, released in summer 1963, highlighted The Strange Lives of Batman and Robin, opening with ‘The Power that Doomed Batman’ (Finger, Moldoff & Paris, DC #268 June 1959) as exposure to a comet gifts the Dark Knight with super-strength. Sadly, the effect is also cumulatively fatal, forcing them into a desperate hunt for a missing man possessing a cure. The same creative team dredged up ‘The Merman Batman’ (Batman #118, September 1958) wherein an lightning strike transforms the Caped Crimebuster into a water-breather, aroused ‘Rip Van Batman’ (Batman #119, October 1958) who fell into a plant-induced coma to seemingly awake in the future and corralled ‘The Zebra Batman’ (Detective Comics #275, January 1960) when the hero becomes an uncontrollable human magnet…

‘The Grown-Up Boy Wonder’ (Finger, Moldoff & Kaye, Batman #107, April 1957) details what happens when space gas turns the likely lad into a strapping young man – but only in body, not mind – after which World’s Finest Comics #109 (May 1960) reveals Robin & Superman’s tense race to save Gotham’s Guardian from an ancient curse in ‘The Bewitched Batman’ by Jerry Coleman, Curt Swan & Moldoff. ‘The Phantom Batman’ (Hamilton, Dick Sprang & Paris, Batman #110, September 1957) shows how an electrical mishap reverses the polarity of the Caped Crusader’s atoms, relegating him to helpless intangibility, before the uncanny yarns end with ‘The Giant Batman’ (DC #243 May 1957, by the same team and originally entitled Batman the Giant!’). Here our hero is exposed to a well-meaning scientist’s “Maximizer” ray and grows too large to catch the thieves who stole it and the antidote…

Six months later Batman Annual #6 (Winter 1963-1964) featured Batman and Robin’s Most Thrilling Mystery Cases, kicking off with ‘Murder at Mystery Castle’ (Finger, Moldoff & Paris, Detective #246 August 1957) as visitors – Batman & Robin included – to a reconstructed medieval fortress witness a devilish remote control killing and must deduce who set the fiendish trap…

‘The Gotham City Safari’ (Finger, Moldoff & Paris; Batman #111, October 1957) saw the Dynamic Duo hunting a hidden killer through a fabulous theme-park of exotic locales whilst ‘The Mystery of the Sky Museum’ (Hamilton, Moldoff & Paris; Batman #94, September 1955) finds them at an aviation museum on the trail of sinister smugglers. Next, Hamilton, Sprang & Paris’ ‘The Mystery of the Four Batmen’ (Batman #88, December 1954) is a seagoing enigma with the Partners in Peril seeking a mysterious smuggler with a tenuous connection to bats in one form or another, after which a movie monster makes trouble on location, compelling the crimebusting champions to tackle ‘The Creature from the Green Lagoon’ (David Wood, Moldoff & Paris; D C #252 February 1958)…

A stunning chase to expose a killer searching for a lost golden hoard involved solving ‘The Map of Mystery’ (Hamilton, Sprang & Paris; Batman #91, April 1955), before a disgruntled family member seemingly threatens to kill every member of ‘The Danger Club’ (Hamilton, Lew Sayre Schwartz & Paris; Batman #76, April/May 1953). The astounding sleuthing only ceases after uncovering ‘Doom in Dinosaur Hall’ (Finger, Moldoff & Paris, Detective Comics #255 May 1958) where the curator’s murder at Gotham’s Mechanical Museum of Natural History led to a fantastic chase and a surprise culprit…

Summer 1964 spawned Batman Annual #7 and Thrilling Adventures of the Whole Batman Family: beginning by introducing the hero’s most controversial “partner” – a pestiferous, prank-playing extra-dimensional elf – in ‘Batman Meets Bat-Mite’ (Finger, Moldoff & Paris; Detective #267 May 1959), after which eponymous masked dog Ace narrates ‘The Secret Life of Bat-Hound’ (Finger, Moldoff & Paris; Batman #125, August 1959) and his part in capturing the nefarious Midas Gang. Finger, Moldoff & Paris enlarge the clan in Batman #139 (April 1961), ‘Introducing Bat-Girl’ as Kathy Kane’s niece Betty starts dressing up and acting out as an unwanted assistant, eventually proving adults and boys wrong by taking down the deadly King Cobra and his crew, before Hamilton delivers the only adventure of ‘The Dynamic Trio’ (DC #245 July 1957), with a very old friend donning cape and cowl as Mysteryman to help combat a smuggling ring facilitating the escape of Gotham’s fugitives. Courtesy of Finger, Moldoff & Paris, faithful manservant Alfred personally reveals an early failure and shocking resolution in ‘The Secret of Batman’s Butler’ (Batman #110; September 1957) before ‘The New Team of Superman and Robin’ (Finger, Swan & Moldoff; WFC # 75, March/April 1955) depicts how disabled Batman can only fret and fume as his erstwhile assistant seemingly dumps him for a better man…

When Bat-Mite elects himself ‘Batwoman’s Publicity Agent’ (Finger & Moldoff; Batman #133, August 1960), the result is chaos and unbridled craziness, but not as much as an “Imaginary Story” devised by Alfred debuting ‘The Second Batman and Robin Team’ (Finger, Moldoff & Paris: Batman #131, April 1960) which would inevitably emerge after Bruce and Kathy wed and Dick assumes the mantle of the bat…

Moldoff’s unforgettable back page pin-up ‘Greetings from the Batman Family’ wraps up this final glimpse at simpler but wilder times. Strange, addictive and still potently engrossing, these weird wonder tales typify a lost era of gentler danger, more wholesome evil and irresistible fun. They’re also impossibly compelling, incredibly illustrated and undeniably influential. A perfect treat for young and old alike and anyone who came to the characters via Saturday morning cartoons…
© 1962, 1963, 2010 DC Comics. All Rights Reserved.

Buster Book 1974


By many and various (IPC)
No ISBN: ASIN: 85037-054X

This book includes Discriminatory Content produced in less enlightened times.

The 1950s ushered in a revolution in British comics. With wartime restrictions on printing and paper lifted, a steady stream of new titles emerged from many companies, and when Hulton Press launched The Eagle in April 1950, the very idea of what weeklies could be altered forever. Fleetway was an adjunct of IPC (at that time the world’s largest publishing company) and had, by the early 1970s, swallowed or out-competed all other English companies producing mass-market comics except the exclusively television-themed Polystyle Publications. As it always had been, the megalith was locked in a death-struggle with Dundee’s DC Thomson for the hearts and minds of their assorted juvenile markets – a battle the publishers of The Beano and The Dandy would finally win when Fleetway sold off its diminishing comics line to Egmont publishing and Rebellion Studios in 2002.

At first glance, British comics prior to Action and 2000 AD seem to fall into fairly ironclad categories. Back then, you had genial and/or fantastic preschool fantasy; a large selection of licensed entertainment properties; action; adventure; war; school dramas, sports and straight comedy strands. Closer looks would confirm that there was always a subversive merging, mixing undertone, especially in such antihero series as Dennis the Menace or our rather strained interpretation of superheroes. Until the 1980s, UK periodicals employed a traditional anthological model, offering variety of genre, theme and character on a weekly – sometimes fortnightly – basis. Primarily humorous comics like The Beano were leavened by action-heroes like The Q-Bikes or General Jumbo whilst adventure papers like Smash, Lion or Valiant always carried palate-cleansing gagsters like The Cloak, Grimly Feendish, Mowser and other laugh treats. Buster offered the best of all worlds.

Accomplishing 1902 issues from May 28th 1960 to 4th January 2000,(plus specials, spin-offs and annuals), Buster juggled drama, mystery, action and comedy, with its earliest days – thanks to absorbing Radio Fun and Film Fun – heavily spiced with celebrity-licensed material starring popular media mavens like Charlie Drake, Bruce Forsyth and Benny Hill backing up the eponymous cover star who was billed as “the son of Andy Capp” – cartoonist Reg Smyth’s drunken, cheating, skiving, wife-beating global newspaper strip star. The comic became the final resting place of many, many companion papers in its lifetime, including The Big One, Giggle, Jet, Cor!, Monster Fun, Jackpot, School Fun, Nipper, Oink! and Whizzer and Chips, so its cumulative strip content was always wide, wild and usually pretty wacky…

From 1973 (all UK annuals are forward-dated to next year), just as Marvel UK was making inroads with its own brand of comics madness, comes this experimental collation. Fleetway’s hidebound, autocratic bureaucracy still ruled the roost, even though sales had been steadily declining in all sectors of the industry – Pre-school, Juvenile, Boys and Girls, Educational – since the 1960s closed, and increasingly the company were sanctioning niche products to shore up sales rather than expand or experimental endeavours like the Buster Book of Scary Stories and others.

That’s all reflected here in the oversized, soft-card covered Buster Book 1974 which opens with a sporty fishy visit to Buster’s Dream-World (probably scripted by editor Nobby Clark and illustrated by Spanish mainstay Ángel Nadal Quirch) wherein our lad conflates rugby with angling, before dipping into drama with a tale of Fishboy – Denizen of the Deep: a kind of undersea teen Tarzan mostly produced by Scott Goodall & John Stokes but is here limned by possibly Fred Holmes or an overseas artist unknown to me. Here the briny boy hero scuppers the schemes of sinister, polluting, illegal uranium prospectors, before we segue to spooky nonsense in Rent-A-Ghost Ltd., courtesy of Reg Parlett, as the haunts for hire discourage someone’s noisy neighbour, whilst domestic sitcom clones The Happy Family endure a nosy noisome aunt’s visit and The Kids of Stalag 41 (by Jimmy Hansen or Mike Lacey?) face another cold Christmas outwitting Colonel Schtink and his oafish Nazi guards whilst Clever Dick – by Leo Baxendale – builds another labour-intensifying manic invention.

Drifter Long – The Football Wanderer finds his superstitious nature works to his advantage in a short tale by someone doing a passing impression of Tony Harding, as a selection of cartoon gags offer Fun Time! apre Parlett’s Dim Dan the Film Stunt Man and idiot pet shop pooch Bonehead leading into a dentist dodging caper for Face Ache (possibly by Ken Reid but more likely unsung substitute hero Ian Mennell), before fish out of water drama ‘The Laird of Lazy Q’ sees kilt-wearing Scottish highlander Duncan MacGregor inherit a ranch in Kansas and face hostility, gunfighters, fake “injuns” and murderous gold-stealing owlhoots before making the place his home. The tale was a reformatted serial from companion comic Knockout in 1967 which originally ran as ‘McTavish of Red Rock’.

Well-travelled veteran strip kid Smiler (by Eric Roberts, as also seen in Whoopee and Knockout) loses a pin next, whilst Sam Sunn – the Strongest Boy in the World finds circus life profitable, after which classic monster yarn Galaxus – The Thing from Outer Space finds the size-shifting alien ape and his human pals Jim & Danny Jones still hunted by humanity but finding time to save an explorer from lost Inca tribesmen in a cracking tale from the Solano Lopez studio.

More Clever Dick by Baxendale precedes car crash yarn Buster Tells a Tale before Eric Bradbury shines in a short tale of evil hypnotist Zarga – Man of Mystery and Face Ache visits a haunted house whilst Hobby Hoss – He knows it all!– sees the smug mansplainer prove his lack of equestrian expertise in advance of more gags in Linger for a laugh and fresh jungle hijinks for old Valiant expat/lion lag Tatty-Mane – King of the Jungle (Nadal again?)

Baxendale cowboy spoof Pest of the West segues into more mirthful magical mystery with Rent-A-Ghost Ltd., and Dim Dan the Film Stunt Man prior to clueless cub scout Bob-A-Job wrecking a jumble sale before western drama The Laird of Lazy Q (drawn by Mike Western?) concludes and Baxendale’s anarchic pachyderm Nellyphant debuts, just as The Happy Family go treasure hunting even as Another Tale from Buster reveals bath night woes with a guest appearance by Andy Capp’s long suffering “missus” – AKA Buster’s mum – Flo

Willpower Willy – The Coward who Turned Tough details how a bullied schoolboy turns the tables after becoming a boffin’s human guinea pig, and model plane enthusiasts fail to benefit from their lecture by Hobby Hoss (who still knows it all!) before more Bonehead antics, Sam Sunn exertions and Smiler capers bring us to time travelling thievery courtesy of Jack Pamby whose rendition of The Astounding Adventures of Charley Peace find the old rogue on the right side of the law for once…

Animal fun and frolics then wrap up festivities with Tatty-Mane – King of the Jungle facing imminent usurpation and Nellyphant learning to fly…

Eclectic, eccentric, egalitarian  and always packed with surprises, Buster offered variety in all forms for any palate, and could well be a still-accessible treat you should seek out and share.
© IPC Magazines Ltd., 1973 All rights reserved throughout the world.

The Dandy Book 1978


By Eric Roberts, Bill Holroyd, Hugh Morren, Jimmy Hughes, George Martin, Jack Prout, Charles Grigg, Ron Spencer, Ken H. Harrison, & many & various (DC Thomson & Co, Ltd.)

ISBN: 978-0-85116-043-6 (HB) ASIN ? : ?B004WY70VW

This book includes Discriminatory Content produced in less enlightened times.

For generations of British (and – Tharg help us! – former colonial) fans, Christmas means The Beano Book, The Broons, Oor Wullie and making every December 25th magical. There used to be many more DC Thomson titles, but the years have gradually winnowed them away. Thankfully, time means nothing here, so this year I’m concentrating on another Thomson Christmas cracker that made me the man wot I am. As usual my knowledge of the creators involved is woefully inadequate but I’m going to hazard a few guesses anyway, in the hope that someone with better knowledge will correct me whenever I err.

The Dandy comic predated The Beano by eight months, utterly revolutionising the way children’s publications looked and – most importantly – how they were read. Over decades it produced a bevy of household names that delighted millions, with end of year celebrations being bumper bonanzas of the weekly stars in magnificent hardback annuals.

Premiering on December 4th December 1937, The Dandy broke the mould of its hidebound British predecessors by utilising word balloons and captions rather than narrative blocks of text under sequential picture frames. A colossal success, it was followed on July 30th 1938 by The Beano. Together they revolutionised children’s publications. Dandy was the third longest running comic in the world (behind Italy’s Il Giornalino – launched in 1924 – and Detective Comics in March 1937). Over decades the “terrible twins” spawned countless cartoon stars of unforgettable and beloved household names who delighted generations of avid and devoted readers…

The Christmas Annuals were traditionally produced in the wonderful “half-colour” British publishers used to keep costs down whilst bringing a little spark into our drab and gloomy young lives. The process involved printing sections with only two (of potentially 4) plates, such as blue/Cyan and red/Magenta as seen in this majority of this tome. The versatility and palette range provided was astounding. Even now the technique screams “Holidays” to me and my contemporaries, and this volume uses the technique to stunning effect.

As you can see, the fun-filled action begins on the covers and continues on the reverse, with front-&-back covers occupied by superstar Korky the Cat (Charlie Grigg) setting the tone with a sequence of splendid seasonal sight gags that begins with a suitably destructive Desperate Dan frontispiece spread – which concludes on the inner back pages at the end, all limned by Grigg.

Framed in blue and red, Korky’s playing foosball on the Introduction pages as D.C. Thomson confirm again how adept they were at combining anarchic, clownish comedy with solid fantasy/adventure tales. Peter’s Pocket Grandpa (Ron Spencer) sees the pint-sized pensioner creating chaos after using a roller skate and unwilling mutt as his chariot after which Jimmy Hughes’ feuding fools The Jocks and the Geordies renew their small nationalistic war in a duel of soap box carts.

In a quick switch to blue & black and all the tones between, cowboy superman Desperate Dan’s Christmas morning is spent trying to free his nephew Danny and niece Katey’s football from arboreal bondage. It should have been quick work but they told him it was a lost cat not mislaid toy and he applied due caution if not reason…

The daftness drifts into sublimely entertaining drama as Black Bob the Dandy Wonder Dog – presumably by veteran Jack Prout – sees shepherd Andrew Glenn and his canine companion solve the mystery of a persistent – and violent – hole excavator over four thrilling chapters prior to Korky renewing his decades-old conflict with gamekeepers and fishing wardens before Bill Holroyd switches us to blue and red while detailing how alien schoolboy Jack Silver – still visiting Earth from fantastic planet Marsuvia – joins human pal Curley Perkins in battling an apelike giant thieving bazzoon employed by supervillain Captain Zapp.

From there we revert to the cheeky comfort of simpler times as Dirty Dick – by the incredibly engaging Eric Roberts (no, not the actor) – finds our perennially besmudged and befouled boy profiting from turning a tip into a sports ground whilst George Martin’s mighty pooch/sheriff Desperate Dawg benefits from a brief diet and Holroyd’s young DIY enthusiast disastrously modify grandad’ pipe in The Tricks of Screwy Driver

Back in blue, it all goes typically wrong in Bully Beef and Chips (Hughes) when the bullied boy builds a yeti before the second Black Bob instalment carries us away into the big bad dirty city before The Smasher enters the picture. A brawny lad hewn from the same mould as Dennis the Menace, in the first of his vignettes (drawn by Hugh Morren or perhaps David Gudgeon?) he attempts to score boxing match tickets go awfully awry, just as Desperate Dan resurfaces in a bad odour over poor quality eggs and Martin’s Izzy Skint – He Always Is! finds the youthful entrepreneur failing spectacularly to secure an archery kit of his own…

Korky the Cat clashes with old enemies the house mice whilst the snack-deprived students of Martin’s arch nosh-stealer Greedy Pigg (ever-attempting to confiscate and scoff his pupils’ treats) score a singular triumph.

Prolific Eric Roberts always played a huge part in making these annuals work and next up his signature star – schoolboy grifter Winker Watson – scores for the Third Form lads of Greytowers School not only a forbidden trampoline but also an illicit pet dog, despite the worst efforts of form master Mr. Creep. As usual Winker’s a cunning scheme – worthy of Mission Impossible or Leverage – makes the teacher the butt of a joke and star of the show but does so with spectacular slapstick panache…

Desperate Dawg goes camping and spars with assorted wildlife in advance of the third Black Bob chapter (where the wonder dog is captured by crooks) before Holroyd – or perhaps Steve Bright – conjures up confusion and excitement for schoolboy Charley Brand and robotic pal Brassneck when the pals mistakenly bring home an escaped convict rather than the visiting uncle they had never met…

Another spate between The Jocks and the Geordies at a camping site leads to civic minded good Samaritan Desperate Dan turning vigilante to capture gunslinging bank bandits after which Ken H. Harrison’s Rah-Rah Randall plays hooky in stolen boots and Peter’s Pocket Grandpa discovers the disadvantage of his height when beekeeping…

In a non-existent (if not wholly imagined on my part) homage to the rise of Punk, there’s a concatenation if not concentration of violent young offenders next as The Smasher indulges in indoor/domestic mountain climbing and Bully Beef and Chips clash over water, whilst scuff supreme Dirty Dick goes dousing – for trash – before Black Bob part 4 brings the mystery to a solid conclusion.

Desperate Dawg effectively but accidentally captures renegades and The Tricks of Screwy Driver bring poachers to justice even as Greedy Pigg settles his own nefarious hash, although an incensed teacher intervenes in the final mismatched battle between Bully Beef and Chips, before The Smasher’s attempts to share his violent skillset leads to injury all around…

One last Korky yarn, involving cannon and football training, bring us to an ad for more Dandy delights to close this year’s treasury of wonders (via that aforementioned Desperate Dan frontispiece… back-ispiece? spread). Stuffed with glorious gag-pages and bursting with classic all ages’ adventure, this remains a tremendously fun read and even in the absence of the legendary creators such as Dudley Watkins, Leo Baxendale and Ken Reid, there’s still so much merriment on offer I can’t believe this book is over 45 years old. If ever anything needs to be reissued as commemorative collections it’s D.C. Thomson annuals such as this one.

The only thing better would be curated archive reissues and digital editions…
© D.C. Thomson & Co., Ltd, 1977.

Batman Annual 1967


By Bill Finger, Jack Miller, Sheldon Moldoff, Joe Certa, Dick Sprang, Henry Boltinoff & various (Atlas Publishing & Distributing Co. Ltd/K. G. Murray Publishing)
No ISBN: ASIN: B000SBX0N0

This book includes Discriminatory Content produced in less enlightened times.

As stated below, before DC Comics and other US publishers exported directly into Britain, our exposure to their unique brand of fantasy fun came from licensed reprints. As well as monochrome anthologies from UK publishers and/or printers like Miller, Class & Co, Australian outfit K. G. Murray there were  many sturdy Annual compilations.

Britain saw hardcover Atlas Batman Annuals from 1960 but, due to vagaries of licensing, once the 1966 TV series started were soon inundated with a wealth of choices as World Distributors’ released their own collections Batman Story Book Annuals – between 1967 and 1970. Since then a variety of publishers have carried on the tradition but only one at a time…

This particular tome – Batman Annual 1967 – was the eighth UK-targeted US comics compilation, released the same year as the other Bat-book seen here today and possibly offering grandparents and other elders a moment of agonised total recall as they flash back to the moment at the start of that Batman phenomenon when they stood arguing with equally harassed and panicked shopkeepers over which was the right book “from the telly”…

Printed in the cheap and quirky mix of alternatively monochrome, dual-hued and full-colour pages which made Christmas books such bizarrely beloved treats, and re-presenting material from before all Earth went Camp-Crazed and Bat-Manic, this book delivers a delightfully eclectic mix of material crafted just before Julie Schwartz’s 1964 stripped-down relaunch of the character. Here crimebusting mixes with alien fighting and idle daydreaming, as the world’s greatest crime-fighters indulge in a comfortably strange, masked madness that was the norm in the Caped Crusader’s world.

The sublime suspense and joyous adventuring begins with ‘The Return of the Second Batman and Robin Team’ (by Bill Finger & Sheldon Moldoff from Batman #135, October 1960): a sequel to a tale within a tale wherein faithful butler Alfred postulated a time when Bruce Wayne married Batwoman Kathy Kane and retired to let their son join grown-up Dick Grayson as a second-generation Dynamic Duo. Here the originals are forced to don the bat mantles one last time when an old enemy captures the new kids on the block…

British books always preferred to alternate action with short gag strips and the Murray export publications depended heavily on the amazing output of DC cartoonist Henry Boltinoff. Delivery man ‘Homer’ then suffers a canine interruption before Batman invades ‘The Lair of the Sea Fox’ (Batman #132; June 1960, by Finger, Moldoff & Charles Paris). The nefarious underwater brigand’s scheme to use Gotham City’s watery substructure to facilitate his plundering soon founders when the Caped Crusaders break out the Bat-Sub…

Boltinoff’s crystal-gazing ‘Moolah the Mystic’ clears up the ether his way as a prelude to the introduction of this Annual’s engaging co-star. John Jones, Manhunter from Mars debuted at the height of American Flying Saucer fever in Detective Comics #225. He was created by Joe Samachson, and is now generally accepted as the first superhero of the Silver Age, beating by a year the new Flash (in Showcase #4. cover-dated October 1956). The eccentric, often formulaic but never disappointing B-feature strip depicted the clandestine adventures of stranded alien J’onn J’onzz. Hardly evolving at all – except for finally going public as a superhero in issue #273 (November 1959) – the police-centred strip ran in Detective until #326 (1955- 1964 and almost exclusively written by Jack Miller from issue #229 and illustrated from inception by Joe Certa), before shifting over to The House of Mystery (#143 where he continued until #173) and a whole new modus vivendi. J’onzz temporarily faded away during the Great Superhero Cull of 1968-70 but is back in full fettle these days.

His origins were simple: reclusive genius scientist Dr. Erdel built a robot-brain which could access Time, Space and the Fourth Dimension, accidentally plucking an alien scientist from his home on Mars. After a brief conversation with his unfortunate guest, Erdel died of a heart attack whilst attempting to return J’onzz to his point of origin. Marooned on Earth, the Martian discovered that his new home was riddled with the ancient and primitive cancer of Crime and – being decent and right-thinking – determined to use his natural abilities (telepathy, psychokinesis, super-strength, speed, flight, vision, super-breath, shape-shifting, invisibility, intangibility, invulnerability and more) to eradicate evil, working clandestinely disguised as a human policeman. His only concern was the commonplace chemical reaction of fire which sapped Martians of all their mighty powers…

With his name Americanised to John Jones he enlisted as a Middletown Police Detective: working tirelessly to improve his new home; fighting evil secretly using inherent powers and advanced knowledge with no human even aware of his existence. Here in a thriller from Detective #299 (January 1962) Miller & Certa’s ‘Bodyguard for a Spy’ sees the mighty Manhunter almost fail in his mission, because his human assistant Diane Meade is jealous of the beautiful Princess in his charge…

The magnificent Dick Sprang – with Paris inking – astoundingly illustrated Finger’s script for ‘Crimes of the Kite Man’ (Batman #133, August 1960): a full-colour extravaganza with the Caped Crusader hunting an audacious thief plundering the skyscrapers of Gotham whilst ‘The Deadly Dummy’ (Finger, Moldoff & Paris; Batman #134, September 1960) pitted the heroes against a diminutive showman-turned-bandit fed up with being laughed at.

Reverting to monochrome, ‘The Martian Show-Off’ (Detective #295, September 1961) poses a confusing conundrum as the eerie extraterrestrial connives to inexplicably deprive a fellow cop of his prestigious 1000th arrest after which ‘Batman’s Interplanetary Rival’ (Detective Comics #282, August 1960) by Finger, Moldoff & Paris finds the human heroes constantly upstaged by an alien lawman hungry for fame and concealing a hidden agenda before the interplanetary intrigue – and the Annual action – ends with ‘The Mystery of the Martian Marauders’ (Detective Comics #301, March 1962) as deranged scientist Alvin Reeves fixes Erdel’s robot brain and accidentally brings Martian criminal invaders to Earth. After battling impossible odds, the Manhunter triumphs and wins the ability to return at any time to his birthworld…

Cheap, cheerful and deliriously engaging, this is a fantasy masterwork and nostalgic treat no baby-boomer could possibly resist.
© National Periodicals Publications Inc., New York 1967. Published by arrangement with the K. G. Murray Publishing Company, Pty. Ltd., Sydney.

Namor, the Sub-Mariner Epic Collection volume 4: Titans Three (1970-1972)


By Roy Thomas, Gerry Conway, Allyn Brodsky, Sal Buscema, Gene Colan, Ross Andru, George Tuska, Marie Severin, Frank Springer, Mike Esposito, Jim Mooney, Bernie Wrightson, John Severin, Sam Grainger, Tom Palmer, Dick Ayers & various (MARVEL)
ISBN: 978-1-3029-5539-7 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Salty Stalwart Superhero Action… 8/10

This book includes Discriminatory Content produced in less enlightened times.

In his most primal incarnation (other origins are available but may differ due to timeslips, circumstance and screen dimensions) Prince Namor, the Sub-Mariner is the proud, noble but exceedingly bellicose offspring of the union of a water-breathing Atlantean princess and an American polar explorer. That doomed romance resulted in a hybrid being of immense strength and extreme resistance to physical harm, able to fly and thrive above and below the waves. Over decades, a wealth of creators have played with the fishy tale and today’s Namor is often hailed as Marvel’s First Mutant. What remains unchallenged is that he was created by young, talented Bill Everett, for abortive cinema premium Motion Picture Weekly Funnies: #1 (October 1939) so – technically – Namor predates Marvel, Atlas & Timely Comics.

The Marine Miracleman first caught the public’s avid attention as part of an elementally appealing fire vs. water headlining team-up in the October 1939 Marvel Comics #1 (which renamed itself Marvel Mystery Comics from #2 onwards. The amphibian antihero shared honours and top billing with The Human Torch, having debuted (albeit in a truncated, monochrome version) in the aforementioned promotional booklet which had been designed to be handed out to moviegoers earlier in the year. The late-starter antihero rapidly emerged as one of the industry’s biggest draws, and won his own title at the end of 1940 (cover-dated Spring 1941). His appeal was baffling but solid and he was one of the last super-characters to vanish at the end of the first heroic age.

In 1954, when Atlas (as the company then was) briefly revived its “Big Three” – the Torch and Captain America being the other two – Everett returned for an extended run of superbly dark, mordantly timely fantasy fables. However, even his input wasn’t sufficient to keep the title afloat and eventually Sub-Mariner sank again. Seven years later as Stan Lee & Jack Kirby were reinventing superheroes with landmark title Fantastic Four, they revived the awesome, all-but-forgotten aquanaut as a troubled, semi-amnesiac antihero. Decidedly more bombastic, regal and grandiose, this returnee despised humanity: embittered by the loss of his subsea kingdom – seemingly destroyed by atomic testing. His rightful revenge was infinitely complicated after he became utterly besotted with the FF’s Susan Storm.

Namor knocked around the budding Marvel universe for a few years, squabbling with other star turns such as The Hulk, Avengers, X-Men and Daredevil before securing his own series as one half of Tales to Astonish, and duly graduating in 1968 to his own solo title. This fourth subsea selection collects Namor, the Sub-Mariner #28-49, Daredevil #77 and material from Ka-Zar #1 covering August 1970 to May 1972, and sees the sea lord as a recently self-appointed guardian of the safety and ecology of all Earth’s oceans. As we open the Prince of Atlantis furtively returns to the surface world, to recover from wounds earned in service of ungrateful humanity in the company of human Diane Arliss. Wandering Manhattan streets Namor is incensed by the actions of an unrepentant industrial polluter and joins teen protestors fighting developer Sam Westman’s thugs and mega machines in ‘Youthquake!’ before we pause for a little diversion…

Beginning as a Tarzan tribute act relocated to a lost world in a sub-polar realm of swamp-men and dinosaurs, Ka-Zar eventually evolved into one of Marvel’s more complex and mercurial characters. Wealthy heir to one of Britain’s oldest noble families, his best friend is Zabu the “sabretooth tiger”, his wife is feisty environmental-crusader Shanna the She-Devil and his brother is a homicidal super-scientific bandit. Kevin Reginald, Lord Plunder is perpetually torn between the clean life-or-death simplicity of the jungle and the bewildering constant compromises of modern civilisation. The primordial paragon even outranks Namor in terms of longevity, having begun as a prose pulp star, boasting three issues of his own magazine between October 1936 and June 1937. They were authored by Bob Byrd – pseudonym for publisher Martin Goodman or one of a fleet of writers on his staff – and he was latterly shoehorned into a speculative new-fangled comic book venture Marvel Comics #1. There he roamed alongside another pulp mag graduate: The Angel, plus Masked Raider, the Human Torch and Sub-Mariner

When Ka-Zar reappeared all rowdy and renovated in 1965’s X-Men #10, it was clear the Sovereign of the Savage Land was destined for bigger things. However, for years all he got was guest shots as misunderstood foe du jour for Daredevil, Sub-Mariner, Spider-Man, and the Hulk. In 1969, he took his shot with a solo saga in Marvel Super-Heroes and later that year – after Roy Thomas & Neal Adams used him so effectively in their X-Men run (i#62-63) – was awarded a giant-sized solo title reprinting previous appearances. The title also incongruously offered all-new stories of Hercules and the second, mutant X-Man Angel. That same month, Ka-Zar’s first regular series began in Astonishing Tales. That aforementioned Hercules back up from Ka-Zar #1 (August 1970 by Allyn Brodsky, Frank Springer & Dick Ayers) is reprinted here as prelude to Namor’s next exploits…

‘In his Footsteps… The Huntsman of Zeus!’ sees the Prince of Power on the run from an Olympian agent despatched by the King of the Gods. Following another bitter dispute with his sire, Hercules returns to Earth leaving Ares to foment trouble and prompt Zeus to set his terror-inducing Huntsman on the godling’s trail. After fruitlessly seeking sanctuary with the Avengers, Hercules sees his mortal friends brutally beaten and flees once again…

The panicked rush takes him to Sub-Mariner #29 and the distant Mediterranean where the Huntsman ensorcells Namor and pits him against the fugitive. Although Hercules soon breaks the hypnotic spell, ‘Fear is the Hunter!’ readily revealing why the pursuer is so dreaded as he sends mythical terrors Scylla, Charybdis and Polyphemus against the outcast heroes and pitiful mortals of the region, until a valiant breakthrough ends the threat and forces a paternal reconciliation…

Another guest star treat materialises in #30 as ‘Calling Captain Marvel!’ finds Namor again reduced to a mesmerised puppet: attacking the Kree warrior and human host Rick Jones. This time the condition is due to the amphibian’s falling in battle against toxic terrorist Mr. Markham currently trying to blackmail Earth by threatening to poison the seas with his molecular polluter. Once Mar-Vell batters Namor back to his right mind, they make quick work of the maniac in a concerted twin assault…

Fallout from his recent actions have unsettled Namor’s old friend Triton, and the Inhuman goes looking for the prince in #31, just as apparent Atlantean attacks on surface shipping mounts. Meeting equally concerned human Walt Newell (who operates as undersea Avenger Stingray) they finally find – and fight – Sub-Mariner, only to learn the crisis has been manufactured by his old enemy who is now ‘Attuma Triumphant!’ The barbarian’s plans include destroying human civilisation, but he still has time to pit his captives against each other in a gladiatorial battle to the death; which of course is Attuma’s undoing…

Jim Mooney comes aboard as inker with #32 as a new and deadly enemy debuts in ‘Call Her Llyra… Call Her Legend!’ when fresh human atomic tests prompt Namor to voyage to the Pacific and renew political alliance with the undersea state of Lemuria. However, on arrival he finds noble ruler Karthon replaced by a sinister seductress who lusts for war and harbours a tragic Jekyll & Hyde secret. By the time the prince reaches Atlantis again the Sunken City is being ravaged by seaquakes and old political enemy Byrrah is seizing control from Namor’s deputies and devoted partner Lady Dorma. ‘Come the Cataclysm’ sees him first accuse surface-worlders before locating and defeating the true culprits – an alliance of Byrrah with failed usurper Warlord Krang and malign human mastermind Dr. Dorcas. In the throes of triumph, Namor announces his imminent marriage to Dorma…

Antihero super-nonteam The Defenders officially begin with Sub-Mariner #34-35 (cover-dated February & March 1971). As previously stated, the Prince of Atlantis had become an early and ardent activist and advocate of the ecology movement, and here takes radical steps to save Earth by fractiously recruiting The Hulk and Silver Surfer to help him destroy an American Nuclear Weather-Control station. In ‘Titans Three!’ and concluding chapter ‘Confrontation!’ (Thomas, Sal B & Jim Mooney) the always-misunderstood outcasts unite to battle a despotic dictator’s legions, the US Army, UN defence forces and Avengers to prevent the malfunctioning station vaporising half the planet…

Inked by Berni Wrightson, Sub-Mariner #36 heralds a huge sea change in Namor’s fortunes that begins with time-honoured holy preparations for a happy event as ‘What Gods Have Joined Together!’ Elsewhere, arcane enemy Llyra is resurrected and seeks to steal the throne by abducting and replacing the bride-to-be, whilst Namor is distracted by an invasion of Attuma’s hordes. Ross Andru & Esposito take over illustration with #37 as an era ends and tragedy triumphs, leading to a catastrophic battle on ‘The Way to Dusty Death!’ Betrayed by one of his closest friends and ultimately unable to save his beloved, the heartbroken prince thinks long and hard before abdicating in #38 ‘Namor Agonistes!’ (inked by John Severin): reprising his origins and life choices before choosing to henceforth pursue the human half of his hybrid heritage as a surface dweller…

Despite his abdicating the throne and pursuing the human half of his hybrid heritage as a surface dweller, Namor’s tragic tribulations instantly intensify in Sub-Mariner #39 as seasoned scripter Roy Thomas bows out with ‘…And Here I’ll Stand!’ Illustrated by Andru & Mooney, it sees the former royal arrive in New York City and move onto abandoned, desolate Prison Island. Intrusion is taken for invasion by curmudgeonly human authorities who mobilise the military to drive him out. A tense stand-off soon escalates and a typically bombastic response all round reduces Sub-Mariner’s sanctuary to shards and rubble.

In the aftermath, human friends Diane Arliss and Walt Newell bring the twice-exiled Prince staggering news. Meanwhile in Manhattan – and depicted in Daredevil #77 – Gerry Conway, Gene Colan & Tom Palmer embroil Namor in a 3-way clash after a strange vehicle materialises in Central Park. Irresistibly summoned by telepathic force, Namor arrives just in time for the Sightless Swashbuckler to jump to a wrong conclusion and attack… Then a late-arriving third hero butts in…

Guest stars abound in ‘…And So Enters the Amazing Spider-Man!’ and when the uncanny alien artefact explodes, a mysterious woman ominously invites DD, the webspinner and Namor to participate in a fantastic battle in a far-flung, dimensionally-adrift lost world. Exhausted by the traditional misunderstanding and subsequent fight, Daredevil begs off and goes home, leaving the wallcrawler to join now-nomadic Namor on a fantastic voyage and bizarre adventure that concludes in the Atlantean’s own comic…

Sub-Mariner #40 sees Conway, Colan & Sam Grainger detail how Spider-Man and Namor are compelled ‘…Under the Name of Ritual…’ to save The People of the Black Sea from murderous usurper Turalla. The telepathic subspecies has undisclosed links to Atlantis and a claim on Namor’s honour: demanding he fight on their behalf since their true king has been missing for decades. In distant Boston, angry, reclusive elder Stephan Tuval is psionically aware of what’s transpiring and – just when arachnid and amphibian are about to fall in the brutal duel – strikes with all the terrifying power of his mind…

Returned to Manhattan, the heroes part, and Sub-Mariner #41 reveals Namor following up revelations shared by Diane and Walt. Illustrated by George Tuska & Grainger, ‘Whom the Sky Would Destroy!’ sees the sea lord struck down over rural New York state by mutants artificially created by deranged scientist Aunt Serr. Her son Rock is terrifying, but the real threat is meek, gentle, deceptive Lucile, and before long Namor has fallen to the demonic clan. Considered raw material, the former prince barely escapes destruction in #42’s ‘…And a House Whose Name…is Death!’ as Conway, Tuska & Mooney briskly build to larger epic featuring Tuval. If you’re completist, this issue offers a brief Mr. Kline interlude, as Conway continued an early experiment in close-linked crossover continuity. Issue #42 contributes to the convoluted storyline involving a mystery mastermind from the future, twisting human lives and events. For the full story you should see contemporaneous Iron Man and Daredevil collections: you won’t be any the wiser, but at least you’ll have a complete set…

For one month, Marvel experimented with double-sized comic books (whereas DC’s switch to 52-page issues lasted nearly a year: August 1971 to June 1972 cover-dates). November’s Sub-Mariner #43 held an immense, 3-chapter blockbuster beginning with ‘Mindquake!’ as Namor reaches Boston, still searching for his father Leonard McKenzie, whom he believed had been killed by Atlanteans in the 1920s. Instead, he finds Tuval driven mad by his re-emerging psychic abilities and now a danger to all. Crafted throughout by Conway, Colan & Esposito, the tale of the aged tele-potent reveals how he has built a cult around himself ‘…And the Power of the Mind!’, before his increasingly belligerent acts trigger ‘The Changeling War!’ and cause his downfall…

Cruelly unaware how near he is to his dad, Sub-Mariner is distracted by the return of Llyra and new consort Tiger Shark in #44’s ‘Namor Betrayed!’ Illustrated by magnificent Marie Severin & Mooney, the story reviews the antihero’s love-hate relationship with Human Torch Johnny Storm, just in time for the sultry shapeshifter to orchestrate a heated clash with the teen hero. The blistering battle concludes in #45 with McKenzie’s abduction, as ‘…And Fire Stalks the Skies!’ sees Namor surrender himself to save his sire…

Conway, Colan & Esposito pile on the trauma in #46 in ‘And Always Men Will Cry: Even the Noble Die!’ with the son’s quest ending in death and disaster, despite the best – if badly mismanaged – interventions and intentions of the Torch and Stingray. Doubly orphaned and traumatised, Namor loses his memory again, and is easily gulled by ultimate manipulator Victor Von Doom in #47’s ‘Doomsmasque!’: duly deployed as cannon fodder in the Demon

Doctor’s duel with M.O.D.O.K. and A.I.M. to control a reality-warping Cosmic Cube.

The war is dirty and many-sided, with a frontal assault in #48’s ‘Twilight of the Hunted!’ leaving Namor to a pyrrhic triumph in concluding chapter ‘The Dream Stone!’ (Frank Giacoia inks) before retrenching in confusion to ponder his obscured future…

To Be Continued…

Sunken treasures salvaged here include Buscema’s cover to all-reprint Sub-Mariner Annual #1 (January 1971, reprising the underwater portions of Tales to Astonish #70-75); Bill Everett’s similar job on Sub-Mariner Annual #2 plus an Everett pinup of the Golden Age iteration, house ads, glorious Marie Severin cover sketches and a vast gallery of original art by Sal B, Tuska, Gil Kane & Giacoia; Andru & Mooney.

Many early Marvel Comics are more exuberant than qualitative, but this volume, especially from an art-lover’s point of view, is a wonderful exception: historical treasures with narrative bite that fans will delight in forever. Moreover, as the Prince of Atlantis is now a bona fide big screen sensation, now might be the time to get wise and impress your friends with a sunken treasure…
© 2024 MARVEL.