Yoko Tsuno: the Prey and the Ghost


By Roger Leloup translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-905460-56-4

Sublime scientific investigator Yoko Tsuno debuted in Spirou in September 1970 and is still going strong. As detailed by Roger Leloup, the astounding, all-action, excessively accessible exploits of the slim, slight Japanese techno-adventurer are amongst the most intoxicating, absorbing and broad-ranging comics thrillers ever created.

The phenomenal magnum opus is an expansively globe-girdling, space-&-time-spanning series devised by another monumentally talented Belgian maestro. Roger Leloup began his solo career after working as a studio assistant on Herge’s Adventures of Tintin. Compellingly told, superbly imaginative and – no matter how fantastic the premise of any individual yarn – always solidly grounded in hyper-realistic settings underpinned by authentic, unshakably believable technology and scientific principles, his illustrated epics were the forefront of a wave of strips changing the face of European comics in the mid-1970s.

This gentle revolution featured the rise of competent, clever and brave female protagonists, all taking their places as heroic ideals beside the boys and elevating Continental comics in the process. Happily, most of their exploits are as timelessly engaging and potently empowering now as they ever were, and none more so than the trials and tribulations of Yoko Tsuno.

Her very first outings – Hold-up en hi-fi, La belle et la bête and Cap 351 – were brief introductory vignettes before the superbly capable engineer and her valiant but less able male comrades Pol Paris and Vic Van Steen properly hit their stride with premier full-length saga Le trio de l’étrange which began in 1971 with Spirou‘s May 13th issue…

In the original European serialisations, Yoko’s exploits alternated between explosive escapades in exotic corners of our world and sinister deep-space sagas with the secretive, disaster-prone alien colonists from Vinea but, for the majority of the English translations thus far, extraterrestrial encounters have been generally sidelined in favour of epically intriguing Earthly exploits such as this sinister, spectrally-inspired crime caper…

There have been 27 European albums to date. This tale was first serialised in 1981 (in Spirou #2244-2264) and collected the following year as 12th volume La Proie et l’ombre. Due to the quirks of publishing it reached us Brits as Yoko’s third Cinebook outing: a suspenseful modern gothic thriller challenging the barnstorming boffin’s courage, resourcefulness and fundamental beliefs…

Yoko and Pol are driving through Scotland on a Highlands road as the afternoon lengthens into evening when they are forced into a ditch by a young woman throwing herself at their car. The dishevelled creature is being pursued by a pack of hounds and gang of men, but Yoko’s horror is momentarily quelled when the leader of the pursuers explains that poor Cecilia is mad…

The deranged waif begs the strangers to save her, but when her guardian Sir William – the local Laird – arrives, further answers emerge. The poor lass believes she is visited by her dead mother…

Yoko and Pol accept an invitation to stay at the castle, but stay behind to repair their vehicle before joining the party. As they change the tyre a stranger approaches, offering another side to the strange family history. An author, scientific ghosthunter and debunker, the anonymous newcomer relates how 15 years previously Cecilia’s mother Mary chose Sir Brian over another ardent suitor. The rejected swain was a self-proclaimed sorcerer named Mac Nab who prophesied the newlyweds would both die violently and that their daughter would perish before reaching her majority…

When Brian died in a strange accident, his brother William took the seat and married the grieving widow. Mary went mad when Cecilia was five and was killed in a riding accident.

In the intervening years William has tried everything to ensure the last part of the curse would never come to pass, but now at twenty, the daughter seems to have gone the way of her tragic mother. Moreover, reports abound that the sorcerer is still alive, hiding on the estate to ensure his prediction’s completion. When Yoko and Tsuno finally reach the castle they are bristling with theories and suspicions, but steadfastly refuse to give any credence to supernatural forces…

As the household convenes for supper, the visitors are astounded to find Cecilia completely recovered: almost a completely different woman, whose only problems are a short temper and tendency to forget things…

The meal is strained and fractious and ends early. Strangely tired and oddly clumsy, Yoko retires to bed but her sleep is disturbed after a veiled woman in black lures her out into the castle halls before disappearing. All that is left of her is an empty gown.

Baffled Yoko heads back upstairs and lets herself into Cecilia’s locked room. The strange girl is now eager to see her; quitting her painting to examine the dress which she claims belonged to her mother. As they talk, the women glance out of a window and Yoko sees a ghostly figure on a far parapet. It looks exactly like the portrait of deceased, tragic Mary…

Giving chase – and carefully noting that every door seems to open for her – Yoko races across the castle grounds in rapid pursuit with Cecilia trying to keep up. The chase ends in the ruins of an abbey where the technologist passes right through the apparition and realises her suspicions have been confirmed.

Even though she is unaware that sinister eyes are watching her, Yoko is pretty convinced that she knows what’s going on now…

The next day she deftly continues her investigations and makes her preparations to expose a criminal conspiracy years in the making, but has she made the foolish mistake of underestimating her opponents and incorrectly deducing who’s actually behind the murderous scheme?

Complex, devious and subtly suspenseful, this fresh take on an old plot bristles with clever clues for the attentive reader to pick-up on and delivers a splendidly crafty conclusion, once more affirming Yoko Tsuno as top flight troubleshooter, at home in all manner of scenarios and easily able to hold her own against the likes of James Bond, Modesty Blaise, Tintin or other genre-busting super-stars: as triumphantly capable facing swindlers and murderers as aliens, mad scientists or unchecked forces of nature…

As always the most effective asset in these breathtaking tales is the astonishingly authentic and staggeringly detailed draughtsmanship and storytelling, which superbly benefits from Leloup’s diligent research and meticulous attention to detail.

The Prey and the Ghost is a brilliant mystery; which will appeal to any devotee of Holmes, Marple, Castle or Scooby-Doo.
Original edition © Dupuis, 1982 by Roger Leloup. All rights reserved. English translation 2008 © Cinebook Ltd.

Mega Robo Bros volume 1


By Neill Cameron with Lisa Murphy (David Fickling Books)
ISBN: 978-1-910200-83-4

In 2012 David Fickling Books launched a traditional anthology comic for girls and boys reviving the good old days of picture-story entertainment Intent whilst embracing the full force of modernity in terms of delivery and Content. Each strip-packed issue of The Phoenix offers humour, adventure, quizzes, puzzles and educational material in a joyous parade of cartoon fun and fantasy. In the years since its premiere, the magazine has gone from strength to strength, winning praise from the Great and the Good, child literacy experts and the only people who actually matter – the perpetually-engaged kids and parents who read it every week…

Just like the golden age of Beano, Dandy and other childhood treasures, The Phoenix masterfully manages the magical trick of marrying hilarious comedy with enthralling adventure serials… sometimes in the same scintillating strip such as the stars of this latest compilation: a mega-magnificent sci fi frolic packed into an extra-long full-colour lexicon of high-octane comedy-action.

Plunging straight into the enchanting immersive experience, we open in a futuristic London on a Monday morning. Alex and his younger brother Freddie have missed the airbus for school and dad has to take them. It’s a uniquely Sharma-family catastrophe…

In most ways the boys are typical: boisterous, fractious kids, always arguing, but devoted to each other and not too bothered that they’re adopted. It’s also no big deal to them that they were created by the mysterious Dr. Roboticus before he vanished and are considered by those in the know as the most powerful robots on Earth.

For now though it’s enough that Mum and Dad love them, even though the Robo Bros are a bit more of a handful than most kids. They live as normal a life as possible; going to school, making friends, putting up with bullies and hating homework: it’s all part of the ‘Mega Robo Routine’…

This week, however, things are a little different. On Wednesday the lads meet Baroness Farooq of covert agency R.A.I.D. (Robotics Analysis Intelligence and Defence) who is initially unimpressed but changes her mind after seeing what they do to her squad of Destroyer Mechs – all while between singing rude songs, reading comics and squabbling with each other.

Thursday is even better. As a treat, the entire family goes to Robo World where little Freddy rescues a trio of malfunctioning exhibits. The baby triceratops with dog-programming is ok, but the French-speaking deranged ape and gloomy existentialist penguin will be a handful…

And all because Mum was trying to explain how her sons’ sentience makes them different from all other mechanoids…

Friday wasn’t so good. Alex had another one of his nightmares, of the time before they came to live with the Sharmas…

With the scene exquisitely set, the drama kicks into overdrive with ‘Mega Robo School Trip’ as a visit to the museum gives a hidden menace watching the boys the opportunity to create chaos by hacking the exhibits and forcing the boys to use all their super-powers to set things right. It takes all of the Baroness’ astounding influence to hush up the incident. The boys are supposed to be getting as normal a childhood as possible, with friends and family aware that they’re artificial and sentient, but not that they are unstoppable weapons systems.

Now some malign force seems determined to “out” the Robo Bros for an unspecified but undoubtedly sinister purpose…

Even greater cloaking measures are necessary when the enemy causes a sky-train crash and the boys very publicly prevent a ‘Mega Robo Disaster’, but even they are starting to realise something big is up and Mum is a bit extraordinary herself.

Then Freddy overhears some disturbing news about another one of Dr. Roboticus’ other creations in ‘Mega Robo Full House’…

The crisis comes in ‘Mega Robo Royal Rumble’ after Gran takes Alex and Freddy to a Royal Street Party outside Buckingham Palace. When the hidden enemy hacks the giant robot guards and sets them loose on the Queen and her family, the wonder-bots have to save them on live TV beamed around the world. The secret is out…

Now the entire world is camped outside their quiet little house, so Mum has R.A.I.D. restore some semblance of the ‘Mega Robo Status Quo’ by building a super-secret tunnel system in the cellar. It’s a big day all around: Farooq is finally convinced that Alex is at last ready to join R.A.I.D. as a full-fledged operative… after school and on weekends, of course…

Freddy is far from happy to learn that he’s not invited. The Baroness still considers him too young and immature…

He quickly proves it when big brother Alex becomes the ‘Mega Robo Secret Agent’. Freddy at last shares with dad the real reason he’s acting up, but has the opportunity to redeem himself and save the day when the ‘Mega Robo Nemesis’ at last makes his move and Alex finds himself completely out of his depth. Then only Freddy can save the day… if anyone can…

Written and drawn by Neill Cameron (Tamsin of the Deep, How to Make Awesome Comics, Pirates of Pangea), this is an astonishingly engaging tale which rockets along, blending outrageous comedy with warmth, wit and incredible verve. Alex and Freddy are utterly authentic boys, irrespective of their artificial origins, and their exploits strike exactly the right balance of future shock, family fun and bombastic superhero action to capture readers’ hearts and minds. With the right budget and producer what a movie this would make!

Unmissable excitement for kids of all ages and vintage, this is a true “must-have” item.

Text and illustrations © Neill Cameron 2016. All rights reserved.
Mega Robo Bros will be released on June 2nd 2016 and is available for pre-order now.

The Eyes of the Cat


By Moebius & Jodorowsky (Humanoids)
ISBN: 978-1-59465-032-1                  978-1594650420 (Yellow Edition)

Some of the world’s greatest comics exponents are cruelly neglected these days. It’s not because they are out of vogue or forgotten, it’s simply that so much of their greatest material lies temporarily out of print. This little gem is one of the few exceptions…

Born in Tocopilla, Chile in 1929, Alejandro Jodorowsky Prullansky is a filmmaker, playwright, actor, author, world traveller, philosopher, spiritual guru and comics writer.

The modern polymath is most widely known for such films as Fando y Lis, El Topo, The Holy Mountain, Sante Sangre, The Rainbow Thief, The Dance of Reality and others, plus a vast and influential comics output, including Anibal 5 (created whilst living in Mexico), Le Lama blanc, Aliot, The Meta-Barons, Borgia, Madwoman of the Sacred Heart and so many more, created with some of South America and Europe’s greatest artists.

His decade-long collaboration with Moebius on the Tarot-inspired adventure The Incal (1981-1989) completely redefined and reinvented what comics could aspire to and achieve.

Most widely regarded for his violently surreal avant-garde films, loaded with highly-charged, inspired imagery – blending mysticism and what he terms “religious provocation” – and his spiritually-informed fantasy and science fiction comics tales, Jodorowsky is also fascinated by humanity’s inner realms and has devised his own doctrine of therapeutic healing: Psychomagic, Psychogenealogy and Initiatic massage.

He still remains fully engaged and active in all these creative areas to this day.

He has never stopped creating and most of his lifelong themes and obsessions are seamlessly wedded together in this glorious re-release of his first comics collaboration with the creator most inextricably associated with him.

Jean Henri Gaston Giraud was born in the suburbs of Paris on May 8th 1938 and raised by his grandparents after his mother and father divorced in 1941.

In 1955, he attended the Institut des Arts Appliqués where he became friends with Jean-Claude Mézières who, at 17, was already selling strips and illustrations to magazines such as Coeurs Valliants, Fripounet et Marisette and Spirou. Giraud apparently spent most of his college time drawing cowboy comics and left after a year.

In 1956 he travelled to Mexico, staying with his mother for eight months, before returning to France and a full-time career drawing comics, mostly westerns such as Frank et Jeremie for Far West and King of the Buffalo, A Giant with the Hurons and others for Coeurs Valliants in a style based on French comics legend Joseph Gillain AKA “Jijé”.

Giraud spent his National Service in Algeria in 1959-1960, where he worked on military service magazine 5/5 Forces Françaises and on returning to civilian life became Jijé’s assistant in 1961, working on the master’s long-running (1954-1977) Western epic Jerry Spring.

A year later, Giraud and Belgian writer Jean-Michel Charlier launched the serial Fort Navajo in Pilote #210, and soon its disreputable, anti-hero lead character Lieutenant Blueberry became one of the most popular European strips of modern times. In 1963-1964, Giraud produced a number of strips for satire periodical Hara-Kiri and, keen to distinguish and separate the material from his serious day job, first coined his pen-name “Moebius”.

He didn’t use it again until 1975 when he joined Bernard Farkas, Jean-Pierre Dionnet and Philippe Druillet – all inspired science fiction fans – as the founders of a revolution in narrative graphic arts created by “Les Humanoides Associes”. Their groundbreaking adult fantasy magazine Métal Hurlant utterly enraptured the comics-buying public and Giraud again wanted to utilise a discreet creative persona for the lyrical, experimental, soul-searching material he was increasingly driven to produce: series such as The Airtight Garage, The Incal and the mystical, dreamy flights of sheer fantasy contained in Arzach…

To further separate his creative twins, Giraud worked inks with a brush whilst the futurist Moebius rendered with pens…

After a truly stellar career which saw him become a household name, both Giraud and Moebius passed away in March 2012.

As explained in Jodorowsky’s Foreword, this magnificently macabre minimalist monument to imagination came about as brief tale in a free, promotional premium “Mistral Edition” of Métal Hurlant constituted their very first collaboration – outside the creative furnace that was the pre-production phase of the aborted movie Dune where they first met (also included in that imaginative dream-team was Dan O’Bannon, Douglas Trumbull, H.R. Giger and Chris Foss) and secrets of that time are also shared here).

Les Yeux du chat was realised between 1977 and 1979: a dark fable that is sheer beauty and pure nightmare, rendered in stark monochrome and florid expansive grey-tones. Text is spartan and understated: more poetic goad than descriptive excess or expositional in-filling.

There’s a city, a boy at a window, an eagle and a cat. When their lives intersect, shock and horror are the result…

Available in a number of formats since 2011, this is a visual masterpiece no connoisseur of comics can afford to miss.
© 2013 Humanoids, Inc. All rights reserved.

Valerian and Laureline volume 11: the Ghosts of Inverloch


By Méziéres & Christin, with colours by E. Tranlé; translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-263-8

Val̩rian: Spatio-Temporal Agent debuted in weekly Pilote #420 (9th November 1967) and was an instant smash-hit. The feature soon became Val̩rian and Laureline as his feisty distaff sidekick quickly developed into an equal partner Рif not scene-stealing star Рthrough a string of fabulously fantastical, winningly sly and light-hearted time-travelling, space-warping romps.

Packed with cunningly satirical humanist action, challenging philosophy and astute political commentary, the stellar yarns struck a chord with the public and especially other creators who have been swiping, “homaging” and riffing off the series ever since.

Initially Valerian was an affably capable yet unimaginatively by-the-book space cop tasked with protecting the official universal chronology (at least as it affects humankind) by counteracting and correcting paradoxes caused by incautious time-travellers.

When he travelled to 11th century France in debut tale Les Mauvais Rêves (Bad Dreams and still not yet translated into English), he was rescued from doom by a tempestuously formidable young woman named Laureline whom he had no choice but to bring back with him to Galaxity: the 28th century super-citadel and administrative capital of the Terran Empire.

The indomitable female firebrand crash-trained as an operative and accompanied him on subsequent missions – a beguiling succession of breezy, space-warping, social conscience-building epics. This so-sophisticated series always had room to propound a satirical, liberal ideology and agenda (best summed up as “why can’t we all just get along?”), constantly launching telling fusillades of commentary-by-example to underpin an astounding cascade of visually appealing, visionary space operas.

This eleventh Cinebook translation – beginning another multi-album epic – is especially significant. Each Valérian adventure was first serialised in Pilote before being collected in book editions, but after this adventure – which concluded in The Rage of Hypsis (January 1st – September 1st 1985) the publishing world shifted gears. From the next tale and every one thereafter, the mind-bending sagas were released as all-new graphic novels. The switch in dissemination affected all popular French comics characters and almost spelled the end of periodical comics publication on the continent…

(One clarifying note: in the canon, “Hypsis” is counted as the twelfth tale, due to the collected albums being numbered from The City of Shifting Waters: the second actual story but the first to be compiled in book form. When Bad Dreams was finally released as a European album in 1983, it was given the number #0.)

Les Spectres d’Inverloch originally appeared in then-monthly Pilote (#M110-117, spanning July 1983 to February 1984) and opens here as Laureline enjoys the comforts of a palatial manor in Scotland, somewhere at the tail end of the 20th century. Unflappable dowager Lady Charlotte is the most gracious host and is happy to share all the benefits of life in Clan McCullough, even though her young charge can’t help but wonder why she has to cool her heels with the old biddy in this odd time and place…

Once again the Spatio-Temporal partners-in-peril are separated by eons and light years. Valerian is at the other end of everything: impatiently stuck on water-world Glapum’t, trying to capture a hulking aquatic beast who easily defies his every stratagem. Finally, once brute, force, commando tactics and super-science have all proved ineffectual, the frustrated agent tries bribery. Naturally, the tasty morsels he offers are heavily drugged…

However, as he carries the second phase of his orders, a real problem crops up. Valerian can’t establish contact with Galaxity…

Far ago and elsewhere, London is enduring a paralysing wave of industrial actions. The strikes are particularly galling to volubly affable, infuriatingly unrushed and always tardy Mr. Albert. Galaxity’s 20th century information gatherer/sleeper operative is trying to get to Scotland, but wonders if he’s ever going to get out of the English capital…

On far-flung Rubanis, dictatorial secret police chief Colonel Tlocq is having a duel of wits with the engagingly ruthless data-brokers known as the Shingouz. Naturally, the spymaster is utterly outmanoeuvred by the devious little reptiles who gleefully take off with the secret they required. All-in-all, they are rather enjoying working for Earth…

Way back in West Virginia, Lady Charlotte’s husband Lord Seal is consulting with the CIA. The dapper Briton is a past master of “tradecraft” and remains unperturbed even after reviewing the terrifying situation facing both the Communist Bloc and Free World. Something is making all persons in charge of nuclear weapons – politicians and military alike – go mad. There have been numerous near-misses and even a couple of swiftly hushed-up actual disasters on both sides of the Iron Curtain. Moreover, the Americans have got hold of strange little devices used to cause the insanity. Somebody is deliberately trying to spark atomic Armageddon…

Only the veteran spy’s swift actions prevent the entire assembly going the same way, when a concealed insanity-gadget goes off during their top-secret meeting…

As Seal jets off home, the scene switches to Galaxity. The super-city, impregnable bastion of human dominance, is deserted. Only its supreme master remains, and as the fortress and Terran empire start dissolving into nothingness he makes a desperate jump into time…

On a clear autumn afternoon, Lady Charlotte and Laureline are enjoying the view from Castle Inverloch’s rear windows when the immaculate, lovingly-manicured-for-centuries lawns are wrecked by the crash-landing of a Shingouz shuttle. Naturally, the visitors are granted every gracious vestige of hospitality, even after Lord Seal arrives in flamboyantly bombastic fashion and sees his beloved grass…

Aplomb and grace under pressure alone cannot account for the elderly couple’s acceptance, and when Albert pops in and Valerian shows up – much to the detriment of what remains of the lawns – it becomes clear that the elderly gentry know much more about the workings of the universe than everybody else in this century…

Even the previously-captive Glapumtian – who likes to be called “Ralph” – has a part to play in the baffling, pre-ordained proceedings.

What exactly that means starts to become clear after Lord and Lady Seal introduce their outré guests to the legendary ghost of Inverloch. Valerian usually just calls him “boss”…

Soon the Spatio-Temporal Agents are being made painfully aware of a monumental threat to the universe which has already unmade the events leading to the birth of Galaxity and the Terran Empire and which now poses a threat to all that is…

To Be Concluded…

Smart, subtle, complex and frequently hilarious, this sharp trans-time tale beguilingly lays the groundwork for an epic escapade. This is one of the most memorable romps Méziéres & Christin ever concocted, and heralded the start of a whole new way to enjoy the future…
© Dargaud Paris, 1983 Christin, Méziéres & Tran-Lệ. All rights reserved. English translation © 2016 Cinebook Ltd.

Silent Invasion volume 2: Red Shadows


By Michael Cherkas & Larry Hancock (NBM)
ISBN: 978-0-91834-850-0

During the vast expansion of opportunity and outpouring of innovation that graced comics during the 1980s, much of the “brain-rotting trash” or “silly kid’s stuff” stigma which had plagued the medium was finally dispelled. America started catching up to the rest of the world; acknowledging sequential narrative as an actual Art-Form, and their doors opened wide open for foreigners to make a few waves too…

One of the most critically acclaimed and just plain fun features of the period came from semi-Canadian outfit Renegade Press which set up shop in the USA and began publishing at the very start of the black & white comics bubble in 1984. They quickly established a reputation for excellence, with a strong line of creator-based properties and some genuinely remarkable series such as Ms. Tree, Journey: the Adventures of Wolverine MacAlistaire, Normalman, Flaming Carrot and the compulsively backwards-looking Cold War/UFO/paranoia-driven The Silent Invasion.

That last was a stunningly stylish saga, bolting 1950s domestic terrors (invasion by Reds; invasion by aliens; invasion by new ideas…) onto Film Noir chic and employing 20-20 hindsight to produce a phenomenally fresh and enticing delight for the strangely similar Reagan era.

I firmly believe that in this business nothing good stays lost, but I’m fed up waiting for it to be rediscovered so I’m continuing to revisit my battered old copies of the original album compilations as no one has tried to revive it yet. At least they’re all still readily available if I successfully brainwash you…

This second superbly oversized monochrome tome – a whopping 298 x 2058 mm – gathers the lead story from issues #4-6, with co-creators Michael Cherkas & Larry Hancock piling on the paranoiac pressure in a delightful confection combining all the coolest genre elements of classic sci-fi, horror, spy, conspiracy theory, crime, romance and even comedy yarns…

The 1950s in American were a hugely iconic and paradoxical time. Incredible scientific and cultural advancements and great wealth inexplicably arose amidst an atmosphere of immense social, racial, sexual, intellectual and political repression with an increasingly insular populace seeing avaricious plots and subversive attacks in every shadow and corner of the rest of the world.

Such a melting pot couldn’t help but be fertile soil for imaginative outsiders to craft truly incisive and evocative tales dripping with convoluted mystery and taut tension, especially when wedded to the nation’s frenzied obsessions with gangsterism, rogue science, flying saucers and espionage…

Last Time: In April 1952, famed Union City private eye Dick Mallet saw a strange light in the night sky. Next morning the cops found his empty, crashed car. A month later reporter Matt Sinkage was still getting grief from Frank Costello, his Editor on the Union City Sentinel. Matt wanted to expose “The Truth behind Flying Saucers” but was quickly becoming a laughing stock. He was also starting to think his foreign-sounding neighbour Ivan Kalashnikov was a Russian spy….

Sinkage was alienating his family and worrying his fiancée Peggy Black. All he could think about was that night six months back in Albany when he saw a UFO and impetuously chased after it: a crazy night everyone but him remembers…

Getting drunk, Matt broke into Ivan’s apartment where a quick glance revealed the foreigner and others in front of a huge, weird machine. It confirmed his suspicions that they were Atomic spies!

Days later Matt collided with Mr K’s pretty friend Gloria Amber, and asked her out to lunch. Things developed when Gloria begged him to save her from what she claimed were Red operatives. They subsequently claimed to be Federal agents…

Hiding out at his brother’s Walter‘s place, Matt was still seeing flying saucers everywhere and could not understand why everybody else thought they were just jets. Back in Union City, Frank was being pressured by FBI Agent Phil Housley: an old acquaintance who regularly forced him to suppress news items…

This time though, he wanted Sinkage. What no newsman knew was that Housley was also working for a shadowy agency calling itself the Council. What Housley didn’t know was that he was not their only operative in this matter…

Back in suburbia, Walter’s wife Katie – convinced Matt and his new floozy were up to no good – had contacted the FBI…

Fugitives Matt and Gloria were heading out in Walter’s car when Peggy showed up. She couldn’t understand why her man was with a flashy trollop even though Gloria had told Matt the Reds were after Kalashnikov’s memoirs and files. Although Matt knew Gloria was playing double game, he agreed to go with to a remote town where a “contact” could protect them both…

Mr K meanwhile had called in his own heavies to hunt the couple. All were unaware that the FBI had visited Katie and a net was closing around Sinkage and the mystery woman…

As the Council discussed their Sinkage problem and heard Housley’s reports, they learned the reporter was involved in the “Albany event” and near-panic ensued. Matt meanwhile had succumbed to suspicion. Gloria kept vanishing and refused to acknowledge it. Later, she helped Kalashnikov’s hoods Zanini and Koldst abduct her and rough up Matt. After that the FBI interviewed Walter and Katie about Matt, and let slip that they were the only Feds working the case, denying any other government officials were involved…

Katie spilled all she knew and the agents went into overdrive, marshalling all their forces and heading for sleepy Stubbinsville. Matt meanwhile had called the only guy he still trusted. Fellow researcher Dan Maloney warned him of the confusing profusion of agents all claiming to be working for the government, before sharing the same info with Costello…

As Housley’s team flew in, Matt decided to push on, hitchhiking to a rendezvous with destiny. En route he reunited with the oddly-compliant Gloria, and they battled on to Stubbinsville in a stolen car. With less than 100 miles to go she fell ill but made him promise to get her there at all costs…

As the assorted pursuers converged, she directed Matt to a lonely wilderness region. The net closed around them as a fantastic and terrifying light-show ignited the dark skies. By the time Housley reached them Gloria had vanished and Sinkage was slumped in a coma…

Days later, Matt was freed and all charges dropped. He was strangely content. Despite another blatant cover-up and no clue as to whom all the various parties hounding them really were, Sinkage knew what he had seen when Gloria vanished. Now he could only wait for her inevitable return…

Preceded by Max Allan Collins’ expansive Introduction ‘Dick Tracy, Tintin and Serious Comics’, this titanic tale resumes with ‘Chapter One: A Pink Slip for a Pink’. It’s June 1952 and Matt Sinkage is tormented by nightmares of lights in the sky, Housley hunting him and Gloria beseeching him to join her kind…

His life has gone rapidly downhill. Stories of his being a “Commie” are everywhere, the FBI shadows his every move and the oppressive tension is becoming overwhelming. When he gets a phone call from long-missing Dick Mallet, Matt arranges to meet the PI, consequently noticing sister-in-law Katie is always listening and has become very chummy with his ominously ever-present FBI surveillance detail…

First, though, Matt has to get the last of his belongings: the “Red” smear has allowed his landlord to terminate his lease. Aided by faithful fiancée Peggy and ever-friendly custodian Mr. Schneider, Sinkage collects his things and has an uncomfortable meeting with Kalashnikov. Almost in passing Matt notices that he now has a different team of Feds dogging him.

When he finally meets Mallet, the detective shows him an incredible set of photos: interior and exteriors shots of the flying saucers taken by the aliens…

At the Sentinel, Dan Maloney has made progress investigating Kalashnikov and Gloria but wants to finish his research before sharing. Sinkage has bigger problems though, his fellow workers have sent him Coventry and the paper’s owner wants the “Commie” fired. Costello is fighting back though. He suspects Housley is behind the smear tactics targeting Matt.

Staying with Walter and Katie isn’t helping his mental state. As visions of the Albany event haunt him, Matt’s life takes another plunge as he finds Mallet murdered. Housley is there but frankly admits he knows Sinkage is innocent and (probably) the patsy of a cunning contrived frame-up. That doesn’t stop him trying to pump Matt for further information – just as his Council bosses ordered him to…

When Matt is finally fired and Maloney is killed in a freak accident he knows is murder-by-aliens, Sinkage feels the walls closing in and makes a run for it…

‘Chapter Two: Identity Crisis’ opens one night in July 1952 with Matt holed up in Maloney’s old hunting shack. He’s been utterly alone for weeks but is still seeing flying saucers in the night skies. He’s also reliving past events, helplessly mixing memories of Gloria with other moments. He’s so confused that when Peggy suddenly turns up he mistakes her for his missing blonde mystery-woman…

Peggy visits him every night, offering food and company. She seems so different, warm and vivacious, but is always gone when he blearily wakes up in the morning.

Back in Union City, Housley and his secretary Meredith Monroe are going over the facts and reach a disturbing conclusion. Somebody on Phil’s team has their own agenda. He fears it’s his own boss – and Council stooge – Buzz Brennan but can’t find reasons to ignore their orders. Both his official employers and the secret ones want Sinkage found at all costs…

In the wilderness Matt is starting to crack. Anonymously buying a gun from a local store he travels back to the city for Dan’s funeral and sees Housley and Brennan clash with Costello. He then sneaks back to his old building and breaks into Kalashnikov’s apartment. He finds a cache of files and as he reads them experiences a horrifying flashback: he’s strapped into some sort of brainwashing machine in a spaceship…

Matt is roused from the memories by Ivan’s return and bolts, leaving the scattered files behind. He then visits Peggy’s house where her mother’s hostile reception confirms a suspicion that has been growing in his mind…

His intended is waiting in the truck he borrowed, and as they furtively drive out to the country Matt drops his bombshell. He believes he’s an alien consciousness improperly overlaid on a human mind and he knows Peggy is too: the same one he used to know as Gloria Amber…

‘Chapter Three: What We Really Know about Flying Saucers’ pushes the drama into overdrive as Peggy frantically tries to dissuade Matt. He is adamant and, as Peggy storms off, Matt goes to Costello. They compare notes, unaware that the Council is mobilising all its covert assets in Housley’s FBI team to get Sinkage at all costs…

It might have worked had not Matt surprised everybody by turning himself in and sharing what he saw in Kalashnikov’s files with Housley and Meredith. Sadly, as he’s being taken to a safe-house Zanini and Koldst kidnap Sinkage and drag him back to Ivan… and Peggy!

By the time Housley realises what’s occurred and rushed to the apartment, it’s too late. The files are gone, but no one can determine whether they were cleared out by the foreigners or simply lost in the fire set by the Council’s inside man…

Matt has a different story. He survived the conflagration by rushing to the roof where he saw a saucer pick up one of his abductors, coldly leaving the rest to perish. It was a story he stuck to, even after he was committed…

To Be Continued…

Potently evocative, impeccably tailored and fabulously cool, The Silent Invasion remains a unique, boldly imagined and cunningly crafted adventure. Rendered in a style then considered revolutionary and even today still spectacularly expressionistic, this is a classic epic long-overdue for a modern revival: an unforgettable gateway to an eerily familiar yet comfortably exotic era of innocent joy and a million “top secrets” which no fan of fantastic thriller fiction should ignore.
© 1988 Michael Cherkas & Larry Hancock. Introduction © 1988 Max Allan Collins. All rights reserved.

The Deliverer


By Nemanja Moravic Balkanski & various (the Publishing Eye)
ISBN: 978-0-986844-01-0

As I’ve often stated, some comics creators seduce and beguile whilst others choose to inform and affect with confrontational shock tactics. One of the most evocative and uncompromising efforts that I’ve ever seen came from Belgrade émigré Nemanja Moravic “NeMo” Balkanski. Don’t just take my word for it, track down his stunning FIB Chronicles, compiling much of his early material. …And now he’s done it again…

Balkanski was born in Belgrade in 1975 and, after indulging in and mastering a multitude of artistic disciplines from comics to graphic design, theatre arts to film-making, and poetry to performance, emigrated to Vancouver in 2007. When not working as an Art Director or storyboard artist for big and little screen productions he continues to produce thought-provoking comics.

It has all clearly been an inspirational experience and NeMo – a skilful plunderer of social tropes and cultural memes – has absorbed the meat and ephemera of his new environs to produce a stunningly confrontational allegory and state-of-the-union fairy tale with plenty of bite.

Canada, not long from now: society is on the edge of collapse and has been for as long as anyone can recall. And that’s not long: crass, shallow media has all but lobotomised the people, making them sensation-seeking celebrity-hungry drones told how to think and act and especially what to buy from the rich bastards to own everything.

King of those rats is the aged billionaire whose Watchmaker Labs and Watchmaker Studios strives tirelessly to mechanise and monetise every last iota of humanity and spirituality. They have already successfully commoditised sport and sex and are close to replacing their fragile flesh-&-blood customer base with mechanical hybrids…

A land like that expects its citizens to do nothing more than work and be consumers, so it employs a certain kind of lawkeeper: semi-cyborg sadists like Canuck, macho psychotics such as talking police dog Le Chien, lickspittles like Token Indian Winnetou and even sometimes starry-eyed do-gooders like hapless Mountie Sergeant Prickstone, but they’re just not enough to keep order in a city which – although tacitly owned by Watchmaker – still moves to its own decadent rhythms…

When uncompromising natural force Cayenne the Shark eats half of Vancouver – despite the army of gigantic robotic buildings and trucks slowly superseding humanity – a new kind of champion emerges.

The Deliverer used to bring pizza to the slavishly mass media-addicted self-medicating hoi-polloi, making money to buy time with certified sex-worker Lula, but as the end rushes closer he finds that selfishly helping himself is actually working to repair the world…

Clearly the world is made up of far more than what Watchmaker can grasp in his withered, grasping hands and as Prickstone and the Deliverer join the Vancouverite Underground to help the declining First Nation regain their stolen mystic Mojo a concatenation of unlikely circumstances look like turning them into Canadian humanity’s last hope of survival…

Abstruse, blackly humorous, shockingly explicit, complacently violent and bleakly hilarious, this disquieting parable uses the modern go-to story form of the summer Action Blockbuster to tenaciously attack media mass-produced self-image and the casual hypocrisy which runs the world and picks enough scabs off that you simply have to stop and think.

This substantial full-colour landscape-format  hardback is another strident, sardonically whimsical cartoon diagnosis of the state of our society: a uniquely entertaining read the brave and bold and reasonably old must not miss…
© 2015 The Publishing Eye.

Why not scope out the official website and trailer at http://www.thepublishingeye.com/books/the-deliverer/

Annihilation Classic


By Todd Dezago, Stan Lee, Larry Lieber, Marv Wolfman, Mark Gruenwald, Bill Mantlo, Doug Moench, Scott Edelman, Roy Thomas, Derec Aucoin, Jack Kirby, John Buscema, Paul Ryan, Mike Mignola, Tom Sutton, Mike Zeck, Gil Kane & various (Marvel)
ISBN: 978-0-7851-3410-7

Annihilation was another of those company-wide publishing events that “Changed the Marvel Universe Forever” (and don’t they all?) which ran for most of 2006, involving most of the House of Ideas’ outer space outposts and cosmic characters. Among the stalwarts in play were Silver Surfer, Galactus, Firelord, Moondragon, Quasar, Star-Lord, Thanos, Super-Skrull, Gamora, Ronan the Accuser, Nova, Drax the Destroyer, Watchers and a host of alien civilisations such as the Kree, Skrulls, Xandarians, Shi’ar et al., all falling before a invasion of rapacious Negative Zone bugs and beasties unleashed by the insectoid horror Annihilus.

If you’re new to the Marvel universe and that bewildering list of daunting data didn’t leave you screaming in frustration, then please read on…

As is usual in these public thinnings of the herd, a number of good guys and bad died and had their trademark assumed by newer, glitzier models whilst some moribund careers got a successful and overdue shot in the arm…

The event spawned a number of specials, miniseries and new titles, (subsequently collected as three volumes plus this Annihilation Classic compilation which reprinted key and origin appearances of some major players) and led to follow-up event Annihilation: Conquest. Of particular interest to fun-loving screen-watchers should be early appearances of Galaxy Guardians Rocket Raccoon and Groot…

This smart selection comprises of and contains pertinent material from Bug #1, (March 1997), Tales to Astonish #13, (December 1960), Nova #1, (September 1976), Quasar #1 (October 1989), Rocket Raccoon #1-4 (May-August 1995) Marvel Spotlight #6 (May 1980), Logan’s Run #6 (June 1977) and Marvel Premiere #1 (April 1972) and opens with the frenetic and light-hearted solo outing for Galactic Warrior Bug (originally a cheeky stalwart from the 1970’s toy-license phenomenon Micronauts)…

Here in ‘Apples and Oranges’ by Tod Dezago, Derec Aucoin, Rich Farber & Ralph Cabrera, the insectivorid from the Microverse accidentally clashes with all-consuming cosmic menace Annihilus and gets stuck in a time/space warp.

Bounced around the history of the Marvel Universe, the warring weirdoes reveal their unheralded contributions to the origin stories of a number of the company’s greatest stars before Bug finally triumphs…

With accompanying pinup by Pat Broderick and hilarious game pages by Fred Hembeck including ‘Bug’s Brain -Tik- lers’, ‘The Help Bug Right the Time/Space Continuum Board Game’, ‘What’s Wrong with This Picture?’ and ‘Bug’s Catch-All Activity Page’, this is a splendidly engaging and irreverent treat, followed by an absolute classic of the gloriously whacky “Kirby Kritter” genre as a humble biologist saved earth from a rapacious walking tree in ‘I Challenged Groot! The Monster from Planet X’ (from Tales to Astonish #13 by Stan Lee/Larry Lieber, Jack Kirby & Dick Ayers).

Next to grab the spotlight is The Man Called Nova who was in fact a boy named Richard Rider. A working class nebbish in the tradition of Peter Parker – except he was good at sports and bad at learning – Rich attended Harry S. Truman High School, where his strict dad was the principal. His mom worked as a police dispatcher and he had a younger brother, Robert, who was a bit of a genius. Other superficial differences to the Spider-Man canon included girlfriend Ginger and best friends Bernie and Caps, but Rich did have his own school bully, Mike Burley…

An earlier version, “Black Nova” had apparently appeared in the author Marv Wolfman’s fan-mag Super Adventures in 1966 (produced with fellow writer Len Wein), but with a few revisions and an artistic make-over by the legendary John Romita (Senior) the Human Rocket was launched into the Marvel Universe in his own title, beginning in September 1976, ably supported by the illustration A-Team of John Buscema & Joe Sinnott.

‘Nova’– which borrowed heavily from Green Lantern as well as Spider-Man’s origin, was structured like a classic four-chapter Lee/Kirby early Fantastic Four tale, and rapidly introduced its large cast before quickly zipping to the life-changing moment in Rider’s life when a star-ship with a dying alien aboard transferred to the lad all the mighty powers of an extraterrestrial peacekeeper and warrior.

Rhomann Dey had tracked a deadly marauder to Earth. Zorr had already destroyed the idyllic world of Xandar, but the severely wounded vengeance-seeking Nova Prime was too near death and could not avenge the genocide. Trusting to fate, Dey beamed his powers and abilities towards the planet below where Richard Rider was struck by the energy bolt and plunged into a coma. On awakening Rich realised he had gained awesome powers and the responsibilities of the last Nova Centurion…

Wendell Vaughn had debuted at the end of 1977 as SHIELD super-agent Marvel Boy in Captain America #217, graduating to Quasar during a stint as security chief of Project Pegasus during the early 1980. He finally got an origin with his own title Quasar #1 in October 1989. He learned ‘The Price of Power!’ courtesy of Mark Gruenwald, Paul Ryan & Danny Bulanadi in a stirring tale wherein he washed out of agent training for lack of a killer instinct. Whilst acting in a security detail Wendell donned alien quantum wrist-bands to stop them falling into the hands of AIM, even though they had vaporised every SHIELD operative who had test-piloted them. As well as not dying he gained incredible powers and began his brief but glorious career as Avenger and Protector of the Universe…

Rocket Raccoon was a minor character who appeared in brief backup sci fi serial ‘The Sword in the Star’ (specifically Marvel Preview #7 in 1976). He won a larger role in Incredible Hulk #271 (May 1982), and like Wolverine years before refused to go away quietly.

Reprinted here in its entirety is the 4-issue Rocket Raccoon miniseries (cover-dated May to August 1985 as crafted by Bill Mantlo, Mike Mignola, Al Gordon & Al Milgrom): a bizarre and baroque sci-fi fantasy which blended the charm of Pogo with the biting social satire of One Flew Over the Cuckoo’s Nest, all whilst ostensibly describing a battle between Good and Evil in a sector of space completely crazy even by comicbook standards.

Rocket was one of many talking animals in the impenetrable, inescapable Keystone Quadrant; a Ranger in charge of keeping the peace as robots and anamorphic beasties went about their holy, ordained task of caring for the distinctly odd and carefree humans known as The Loonies on their idyllic, sybaritic planet Halfworld.

However when a brutal shooting war between voracious apex toymakers Judson Jakes and Lord Dyvyne led to Rocket’s girlfriend Lylla Otter being kidnapped, the planet went wild, or more accurately… ‘Animal Crackers’.

In rescuing her, Rocket and his faithful deputy Wal Rus had to contend with a murderous army of mechanised Killer Clowns, face an horrific, all-consuming bio-weapon at ‘The Masque of the Red Breath’, and even team up with arch-foe and disreputable mercenary bunny Blackjack O’Hare before uncovering the horrendous truth behind the mad society he so tirelessly defended in ‘The Book of Revelations!’

The final chapter then shook everything up as ‘The Age of Enlightenment’ saw the end of The Loonies, allowing Rocket and his surviving companions to escape the confines of the eternally segregated Keystone Quadrant into the greater universe beyond…

 

Starlord (without the hyphen) premiered in monochrome mature-reader magazine Marvel Preview # 4 in 1976, appearing thrice more – in #11, 14 and 15 – during the height of a Star Wars inspired Science Fiction explosion.

Years previously, a warrior prince of an interstellar empire was shot down over Colorado and had a fling with solitary Earther Meredith Quill. Despite his desire to remain in idyllic isolation, duty called the starman back to the battle and he left, leaving behind an unborn son and a unique weapon. A decade later, the troubled boy saw his mother assassinated by alien lizard men. Peter Jason Quill vengefully slew the creatures with Meredith’s shotgun, before his home was explosively destroyed by a flying saucer.

The newly-minted orphan awoke in hospital, his only possession a “toy” ray-gun his mother had hidden from him his entire life. Years later his destiny found him, as the half-breed scion was elevated by the divinity dubbed the “Master of the Sun”, becoming StarLord. Rejecting both Earth and his missing father, Peter chose freedom, the pursuit of justice and the expanse of the cosmos…

Here, from Marvel Spotlight volume 2 #6 Doug Moench & Tom Sutton revisit and clarify that origin saga as the pacifistic Quill and his sentient starship return to Sol and discover the truth about his nativity and ascension as well as the true nature of The Master of the Sun…

Logan’s Run was a short-lived licensed property tie-in and #6 incongruously featured a 5-page short starring mad Titan Thanos in battle against his precision-crafted nemesis Drax the Destroyer: a typically inconclusive out-world clash over ‘The Final Flower’ by Scott Edelman & Mike Zeck before this star-studded compilation concludes with an allegorical masterpiece by Roy Thomas, Gil Kane & Dan Adkins from Marvel Premiere #1.

During a time of tremendous social upheaval Thomas transubstantiated an old Lee/Kirby Fantastic Four throwaway foe into a potent political and religious metaphor. Debuting as a dreaded mystery menace, the character dubbed Him was re-imagined as a contemporary interpretation of the Christ myth and placed on a world far more like our own than the Earth of Marvel’s unique universe.

‘And Men Shall Call Him… Warlock’ adroitly recapitulated the artificial man’s origins as a lab experiment concocted by rogue geneticists eager to create a superman they could control for conquest. After facing the FF, Him subsequently escaped to the stars and later initiated a naive clash with Thor over the rights to a mate before returning to his all-encompassing cocoon to evolve a little more.

Now that stellar shell was picked by the moon-sized ship of self-created god the High Evolutionary who was wrapped up in a bold new experiment. The hand-made hero observed as the evolutionary created a duplicate Earth on the far side of the sun, running through billions of years of evolution in mere hours. The man-god’s intent was to create a civilisation without aggression or rancour, but the Evolutionary collapsed from exhaustion just as proto-hominid became Homo Sapien and his greatest mistake took instant advantage of the fact…

Years previously Man-Beast had been hyper-evolved from a wolf and instantly became his creator’s nemesis. Now he and his equally debased minions invaded the ship and interfered with the experiment: reintroducing evil to the perfect creatures below and, in fact, making them just like us. At incredible speed Earth’s history re-ran with the creature in the cocoon afforded a ring-side seat to humanity’s fall from grace…

When the High Evolutionary awoke and fought Man-Beast’s army, Him broke out his shell and helped rout the demons, who fled to the despoiled Counter-Earth. With calm restored, the science-god prepared to sterilise his ruined experiment: a world now indistinguishable from our own. No superheroes; disease and poverty rampant; injustice in ascendance and moments away from nuclear Armageddon… but the cosmic newborn begged him not to.

He claimed the evil tide could be turned and begged the Evolutionary to stay his hand. The grieving, despondent creator agreed… but only until the rechristened Adam Warlock should admit that humanity was beyond redemption…

And this ends a magnificent compendium of genuine magical Marvel moments: an eclectic but hugely entertaining procession of thrills, spectacle and laughs no comic fan or interested neophyte could possibly resist.
© 1960, 1972, 1976, 1977, 1980, 1985, 1989, 1997, 1997, 2009 Marvel Characters, Inc. All Rights Reserved.

Small Press Sunday

I started out in this game when marks on paper were considered Cutting Edge, making minicomics, collaborating on fanzines and concocting stripzines with fellow weirdoes, outcasts and comics addicts. Even today, seeing the raw stuff of creativity in hand-crafted paper pamphlets still gets me going in ways that threatens my tired old heart…

With that in mind here’s a selection of tantalising treats that have landed in my review tray recently…

I’ve been collecting comics for more than fifty years now and my biggest regret is that for all the magnificent things I’ve read and enjoyed, only a pitifully fraction of the superb Alternative/Small Press/Self Published stuff I’ve seen has ever been collected in the online or graphic novel boom of this century.

I don’t know how to fix that problem – maybe a communal site where old stuff can be posted for readers to enjoy – but that means finding shy, lost or embarrassed creators and securing permissions and, most distressingly, so many of the creative folk I loved most are dead, vanished or cured now…

I’m not going to let such great material pass un-eulogized though, so whenever I feel like it I’m going to review something ancient, handmade and wonderful, and if the paper gods permit, perhaps you’ll find copies lurking in back-issue bins (do they still exist?) or at conventions or maybe the forgotten ones will re-emerge to take their long-deserved bows.

I’m going to start with a glorious prototype graphic novel compilation far ahead of its time, solely because creator Bob Lynch has already preserved it – and all of his other work – online. Skip my babblings and go right to his site if you wish.

Behold the Hamster

By Bob Lynch (Bob Comics)
No ISBN:

Most British comics devotees first noticed the self-effacing Bob Lynch through his contributions to the wonderfully eclectic self-publishing phenomenon Fast Fiction. From 1981 through 1990 Paul Gravett, Phil Elliott and Ed Pinsent’s Little Creative Co-operative That Could made conventions, comic-marts and monthly meetings of the Society of Strip Illustrators and Comics Creators Guild distractingly fun and bemusingly intoxicating with hand-crafted magazines of tiny print-runs yet immeasurably vast and broad comics entertainment.

Bob’s work first featured in the middle teens of the run (my memory is even more worn out than I am) and Behold the Hamster ran in #19, 20 and 22 – amongst other Bob bits such as Sav Sadness and rhymic slug Samantha – before being collected by your man himself in the book under discussion here and The Whirlpool of Disaster and Sadness in Space.

Lynch’s artwork is deceptively simple and astoundingly stylish, with puckish characterisations rendered in strong, bold black lines (sheer self-defence in an era where paper printing plates and public photocopiers were the acme of affordable reproduction technology for most of us). He was – hopefully still is – also one of the most surreal and simultaneously inviting story-men in the business; incorporating shared cultural icons from all vistas of the TV-watching, pub-going, comics-reading UK public into whacky whimsies and gently barbed observations on the human condition. You know: all the usual stuff…

This little A-5 64-page pamphlet has brightened my day on many occasions since I bought it in 1991, with its mad mash-up of time-travel, Frankensteinian science, detective mystery, true love and daft humour starring a star-crossed hamster named Behold who was brought back from beyond the grave to achieve an incredible destiny and save something or other…

Don’t take my word for it: check out –
https://www.flickr.com/photos/8424687@N08/sets/72157618049179283/

If I’ve piqued your interest you can catch a different flavour of Bob’s fantastic life at http://savsadness.blogspot.co.uk/

Yoko Tsuno Volume 2: The Time Spiral


By Roger Leloup translated by Luke Spear (Cinebook)
ISBN: 978-1-905460-43-4

Arch-adventuress and scientific investigator Yoko Tsuno debuted in Spirou in September 1970 and is still going strong. As detailed by Roger Leloup, the astounding, all-action, uncannily edgy, excessively accessible exploits of the slim, slight Japanese techno-hero are amongst the most intoxicating, absorbing and broad-ranging comics thrillers ever created.

Leloup’s brainchild is an expansively globe-girdling, space-&-time-spanning series devised by the monumentally talented Belgian maestro after finishing his time as a studio assistant on Herge’s The Adventures of Tintin. Compellingly told, superbly imaginative but always solidly grounded in hyper-realistic settings underpinned by authentic, unshakably believable technology and scientific principles, his illustrated epics were the forefront of a wave of strips changing the face of European comics in the mid-1970s.

They all featured competent, clever and brave female protagonists, revolutionising Continental comics and they are as timelessly engaging and potently empowering now as they ever were.

The very first stories ‘Hold-up en hi-fi’, ‘La belle et la bête’ and ‘Cap 351’ were brief introductory – and possibly beta-testing – vignettes before the superbly capable Miss Tsuno and her valiant but less able male comrades Pol Paris and Vic Van Steen properly hit their stride with premier full-length saga Le trio de l’étrange which began in Spirou‘s May 13th 1971 issue…

In the original European serialisations, Yoko’s exploits alternated between explosive escapades in exotic corners of our world and sinister deep-space sagas with the secretive, disaster-prone alien colonists from Vinea but, for the majority of the English translations thus far, the extraterrestrial endeavours have been mostly sidelined in favour of epically intriguing Earthly exploits. That changes with this particular tale as a new thematic strand of classic sci fi endeavour is convincingly introduced…

There have been 27 European albums to date and this one was first serialised in 1980 (Spirou #2189-2210 before being released the following year as compellingly gripping thriller album La Spirale du temps. It was chronologically the 11th album, yet due to the quirks of publishing reached us Brits as Yoko’s second Cinebook outing, offering enigma and mystery and three shots of global Armageddon…

Yoko is visiting a cousin and enjoying old childhood haunts in Borneo, with Vic and Pol along for the ride and – as ever – scouting film footage for another of their documentary projects. As the boys take to the skies in a helicopter their companion is befriending elephants and exploring an ancient, ramshackle and beloved temple. She is particularly taken with the bas-relief of a beautiful dancer on the wall of the crumbling edifice which has fascinated her since her earliest years…

This night, however, her bucolic routine is shattered by a strange sequence of events. Staying out later than usual, Yoko observes a bizarre machine appear out of thin air near the temple. As a young girl steps out of the contraption she is barracked by two men, one of whom then shoots her.

Instantly Yoko intervenes but when she decks the shooter he vanishes in an explosive swirl of light. Incredible explanations follow as the girl introduces herself as Monya, a time traveller from the 39th century. It’s hard to believe but she does have a gadget which closes and repairs her wound in seconds…

Monya has come back in time to prevent a scientific experiment currently running in the area which will result in Earth’s destruction in her era. In fact, the voyager from 3872 saw her father die and the planet turn to a cinder relative moments before arriving. Now she is intent on finding scientist Stephen Webbs and stopping his imminent test of an antimatter bomb…

Taking Monya to cousin Izumi‘s home, Yoko confers with Vic and Pol, who listen with astonishment to her story of future war, a devastated ecology and the planet’s destruction and how the fourteen year old has been tasked with ensuring that her reality never comes to pass. Monya’s attacker had been a man named Stamford: a fellow time-traveller who had gone off-mission and died because of it. Chrononauts cannot exist outside their own time without biological regulators to attune them to foreign times, and he must have damaged his when he tried to kill her…

A lucky chance then points them to a remote area where an Australian named Webbs has set up a site for an international telecomms company. The next morning our heroes are heading for the Dragon Mountain in two helicopters, although they are not sure what they will do when they get there: certainly not kill Webbs as Stamford wanted…

Bluffing their way in, Yoko and Monya leave the boys in the air as back-up and quickly discover the site has precious little to do with radio communications. It’s an old Japanese fortress from WWII, reconditioned to be utterly impregnable and manned by a private army. They even have a particle accelerator…

Whatever the researchers are up to, they don’t discount Monya’s story. Too many strange things have happened lately. Webbs was acquainted with Stamford; another colleague – Leyton – has gone missing and a rash of strange events has plagued the project. Before suspicious Webbs can explain further, and as if to underscore the point, a massive piece of machinery flies across the room and almost kills the girls…

Webbs is at his wits end, but Monya’s futuristic tech detects a strange energy field and leads Yoko to another fantastic discovery. On a tunnel wall sealed for decades she reads a military warning inscription. It is signed by her uncle, Toshio Ishida. An engineer and part of the occupation forces, he stayed and married a local after the war. Yoko is staying in his home with the colonel’s son Izumi…

Webbs is desperate to talk. Taking the girls aside he reveals what Monya already knows: he has isolated antimatter. What she didn’t know, however, is that the revelation was given to him by some unknown manipulator and only he can handle the material. Everybody else is held back by the kind of force that is causing objects to fly about and explode. Most terrifying of all, Webbs has uncovered evidence that the Japanese also had antimatter. If so, why didn’t they win the war…?

With no other option available Yoko decides she and Monya must travel back to 1943 to solve the mystery…

What they discover is a viper’s nest of criminality and intrigue, a scheme to unleash hell on Japan’s democratic enemies and an arcane horror which tests Yoko’s guts and ingenuity to the limit. Moreover, even after spectacularly defeating the threat in 1943, the alien menace remembers its enemies once they return to the present…

Complex, devious and superbly fast-paced, this mesmerising thriller is an onion-skinned marvel of clever plotting: a fabulous monster-hunting yarn which reveals more of Yoko’s past as she tackles a threat to today and saves a distant tomorrow.

Building to a thundering climax and uplifting conclusion, it again confirms Yoko Tsuno as an ultimate hero, at home in all manner of scenarios and easily able to hold her own against the likes of James Bond, Modesty Blaise, Tintin or other genre-busting super-stars: as triumphantly capable facing spies and madmen as alien invaders, weird science or unchecked forces of nature…

As always the most effective asset in these breathtaking tales is the astonishingly authentic and staggeringly detailed draughtsmanship and storytelling, which superbly benefits from Leloup’s diligent research and meticulous attention to detail.

The Time Spiral is a magnificently wide-screen thriller, tense and satisfying, which will appeal to any fan of blockbuster action fantasy or devious derring-do.
Original edition © Dupuis, 1981 by Roger Leloup. All rights reserved. English translation 2007 © Cinebook Ltd.

Archie vs. Predator


By Alex de Campi, Fernando Ruiz, Rich Koslowski, Jason Millet & various (Dark Horse Books)
ISBN: 978-1-61655-805-5

For nearly three-quarters of a century Archie Andrews has epitomised good, safe, wholesome fun, but inside the staid and stable company which shepherds his adventures there has always hidden an ingenious and deviously subversive element of mischief.

Family-friendly iterations of superheroes, spooky chills, sci-fi thrills and genre yarns have always been as much a part of the publisher’s varied portfolio as the romantic comedy capers of America’s cleanest-cut teens since they launched as MLJ publications in the Golden Age’s dawning.

As you probably know by now, Archie has been around since 1941, spending most of those seven-plus decades chasing both the gloriously attainable Betty Cooper and wildly out-of-his-league debutante Veronica Lodge whilst best friend Jughead Jones alternately mocked and abetted his romantic endeavours and rival Reggie Mantle sought to scuttle his every move…

As crafted over the decades by a legion of writers and artists who’ve skilfully logged innumerable stories of teenage antics in and around the idyllic, utopian small-town Riverdale, these timeless tales of decent, upstanding, fun-loving kids have captivated successive generations of readers and entertained millions worldwide.

To keep all that accumulated attention riveted, the company has always looked to modern trends with which to expand upon their archetypal brief. In times past they have strengthened and cross-fertilised their stable of stars through a variety of team-ups such as Archie Meets the Punisher, Archie Meets Glee, Archie Meets Vampirella and Archie Meets Kiss, whilst every type of fashion-fad and youth-culture sensation have invariably been accommodated into and explored within the pages of the regular titles.

That willingness to dip traditional toes in unlikely waters led in 2015 to the publishers taking a bold and potentially controversial step which paid huge dividends and created another monster sales sensation…

The genesis of this most unlikely cross-fertilisation of franchises is explained in great detail and with a tremendous sense of “how did we get away with it?” in Roberto Aguirre Sacasa’s ‘Introduction’, but just in case you’re new to the other participant in all this…

Predators are an ancient alien species of trophy-taking sporting types who have visited the hotter parts of Earth for centuries, if not millennia. They are lone hunters who can turn invisible and resort to a terrifying selection of nasty weapons. They particularly like collecting skulls and spinal columns…

Predator was first seen in the eponymous movie from 1987 and started appearing in comic book extensions and continuations published by Dark Horse with the 4-issue miniseries Predator: Concrete Jungle (June 1989 to March 1990). It was followed by 22 further self-contained outings and numerous crossover clashes ranging from Batman and Superman to Judge Dredd and Tarzan, steadily keeping the franchise alive and kicking whilst the movie iteration waxed and waned…

This spectacularly eccentric yarn pulls off the peculiar and miraculous trick of creating a hilarious and scary family-friendly teen-slasher flick which begins ‘When You Wish Upon a Star’ as all the young cast regulars head to Costa Rica for Spring Break and are having the time of their lives, until Betty and Veronica have a particularly vicious spat over Archie which leads to a spooky confrontation and a curse uttered over what might be an actual voodoo dagger.

Science-whiz Dilton is occupied with his telescope watching and everybody is blissfully unaware that they’ve piqued the attention of something patient, invisible and completely alien…

When they all head home they have no conception that some of their number are already trophies on a wall…

With the youngsters back in Riverdale Archie and his companions settle back into their routine but soon realise that something has followed them when a beloved adult is decapitated in plain sight. Soon the community is cut off and they are all waiting ‘To Live and Die in a Small Town’…

Convinced their meddling with the occult has brought on the killing-spree, Betty and Veronica testily consult sorcerous expert Sabrina (the Teenage Witch) but that ends in another welter of scarlet and screaming and the first sighting of the thing from the stars…

Thing get grim and crazy as the rapidly depleting posse of teens meet the Government agents tasked with covertly countering the Predators but continue to fall until Dilton rolls out the weird science and Archie dons a ‘Full Metal Varsity Jacket’…

Soon the beloved cast is down to the barest essentials and the last few resistors face their final curtain in ‘Guess Who’s Coming to Dinner’…

After a surprisingly gripping and gory conclusion that will astonish and delight everyone an ‘Afterword’ by series Editor Brendan Wright gives more insight into the impetus and creative process behind this inspired tale, but there are still plenty of treats in store.

Scripter Alexi de Campi also got to play with others creators’ toys in a series of Bonus Crossovers, which rounded out the comics issues. Here follow quirky, perky little one and two page vignettes such as the eerily satisfying ‘Sabrina Meets Hellboy’ with art and colours by Robert Hack, lettered by Clem Robins, and the fabulously bizarre ‘Li’l Archie and his Pals meet Itty Bitty Mask’ by Art Baltazar.

Philosophical and physical depths are plumbed as ‘Jughead meets Mind MGMT’ (Matt Kindt) and the girls have fun when ‘Josie and the Pussycats meet Finder’ illustrated by Carla Speed McNeil, with colours from Jenn Manley Lee and letters from the ubiquitous de Campi.

By all accounts, when news of this project got out an army of eager professionals clamoured to get involved. The miniseries offered a wealth of covers-&-variants – some scattered about and acting as chapter-breaks by Ruiz, Koslowski, Millet, Dan, Parent, Gisèle, Maria Victoria Robado and Andrew Pepoy. The rest are gathered in a massive Variant Cover Gallery displaying varying degrees of gore, whimsy and humour from Eric Powell, Francesco Francavilla, Colleen Coover, Darick Robertson with Millet, Pepoy with Millet, Dennis Calero, Patrick Spaziante, Robert Hack with Stephen Downer, Dustin Nguyen, Kelley Jones with Michelle Madsen, Paul Pope with Shay Plummer, Faith Erin Hicks with Cris Peter, Joe Quinones, Tim Seeley, Richard P. Clark, Ruiz with Anwar Hanano, Koslowski as full illustrator and even more.

Also on view are samples of ‘Promo Art’ prepared for the comics convention circuit and a large section of Ruiz’s developmental ‘Character Studies’ plus a feature on the ‘Art Process’ from rough pencils through to finished colour pages.

But wait, there’s still more as ‘Unused Covers’ offers eight final tantalising ideas which never made it off the drawing boards of Ruiz, Pepoy, Gisèle and Faith Erin Hicks.

This book is one of those “Pitch hooks” Hollywood producer types thrive by. All you need is the three word title and a graphic acronym to know whether you’ll love this yarn.

Archie Versus Predator….

AVP.

Another Victorious Pairing.

Astounding.
Visual.
Perfection.

Archie vs. Predator © 2015 Archie Comic Publications, Inc. and Twentieth Century Fox Film Corporation. Archie™ and © 2015 Archie Comic Publications, Inc. Predator™ and © 2015 Twentieth Century Fox Film Corporation. All guest material ™ and © 2015 its creators or copyright holders. All rights reserved.