Mighty Marvel Masterworks presents Daredevil volume 3: Unmasked


By Stan Lee & Gene Colan with Frank Giacoia, Dick Ayers, John Tartaglione & various (MARVEL)
ISBN: 978-1-3029-5428-4 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Matt Murdock is a blind lawyer whose remaining senses hyper-compensate, making him an astonishing acrobat, formidable fighter and living lie-detector. Very much a second-string hero for most of his early years, Daredevil was nonetheless a striking and popular one, due in large part to the roster of brilliant artists who had illustrated the strip. He battled thugs, gangsters, a plethora of super-villains and even the occasional monster or alien invasion, quipping his way through life and life-threatening combat. His civilian life consisted of assorted legal conundra and manfully standing back and suppressing his own feelings as his portly best friend and law partner Franklin “Foggy” Nelson vainly romanced their secretary Karen Page.

DD only really came into his own once illustrator Gene Colan signed up for the long haul, which properly begins with the tales in this collection: part of a series of Mighty Marvel Masterworks available as kid-friendly digest paperbacks and eBooks. Gathering Daredevil #22-32 (November 1966 to September 1967) it traces a move from morose masked avenger to wisecracking Scarlet Swashbuckler, offering a marked improvement in overall quality as scripter Lee utilises extended soap operatic plot-threads to string together Colan’s unique fight scenes as he shook off the remnants of predecessor John Romita’s art style.

In a very short time Romita had made the Sightless Swashbuckler his own before graduating to Spider-Man, so when Colan took over on DD, he initially kept the clipped, solid, nigh-chunky lines for rendering the Man Without Fear, but increasingly drew everything else in his loose, fluid, tonal manner. With these tales, his warring styles coalesced and the result was literally poetry in non-stop motion…

Without preamble the action opens with ‘The Tri-Man Lives’ (inked by Frank Giacoia & Dick Ayers), containing Gangland themes and malignant machinations whilst sharing focus with super-menaces The Gladiator and Masked Marauder, whose eponymous killer android proves less of a threat than expected. The villains had sought control of international organised crime syndicate The Maggia but their master plan to prove their worthiness by murdering the Man Without Fear goes badly awry after the kidnapped hero refuses to simply lie down and die…

Concluding in #23 with ‘DD Goes Wild!’, the ending sees our hero trapped in Europe, but soon making his way to England and a violent reunion with Tarzan analogue Ka-Zar who has become prime suspect in #24’s chilling puzzle ‘The Mystery of the Midnight Stalker!’

This tale contains my vote for the Most Obnoxious Misrepresentation of Britain in Comic Books Award as a policeman – sorry, “bobby” – warns, “STAY BACK, PLEASE! THE MILITIA WILL BE ARRIVING IN JIG TIME!”…

After clearing the jungle hero’s name, Matt Murdock heads back to America in time to enjoy the less-than-stellar debut of a certified second-rate super-villain as ‘Enter: The Leap-Frog!’ introduces a thief dressed like Kermit on steroids with springs on his flippered feet. Yes, really…

However, the big event of the issue is meeting Matt’s hip and groovy twin brother Mike

By the time ‘Stilt-Man Strikes Again’ (DD #26, March 1967) Colan is totally in command of his vision and a leaner, moodier hero is emerging. The major push of the next few issues was to turn the hopeless romantic triangle of Matt, Foggy and Karen Page into a whacky quadrangle by dint of fictitious twin Mike, who Matt would be “expose” as Daredevil to divert suspicion from the blind attorney who actually battled all those weird villains…

Confused, much?

Still skulking in the background, arch-villain Masked Marauder slowly closes in on DD’s alter ego. He gets a lot closer in ‘Mike Murdock Must Die!’ (Giacoia inks) after Stilt-Man teams with the Marauder and the ever-fractious Spider-Man once again clashes with old frenemy Daredevil before the villains meet their apparent ends.

The Sightless Swashbuckler has his first encounter with extraterrestrials in #28’s moody one-trick-pony ‘Thou Shalt Not Covet Thy Neighbor’s Planet!’ – an Ayers-inked thriller wherein invading aliens’ blindness-inducing rays prove inexplicably ineffective against the Crimson Crime-crusher. John Tartaglione inked the next tale, a solid, action-packed gangster-thriller entitled ‘Unmasked!’ whilst issue #30 opened a protracted and impressive clash with former Thor foes the Cobra and Mister Hyde. The bombastic first bout comes complete with an Asgardian cameo in ‘…If There Should Be a Thunder God!’

Attempting to catch the rampant super-criminals, DD masquerades as the Asgardian Avenger only to encounter the real McCoy. Sadly, the villains ambush the mortal hero once the Thunderer departs and, as a result of the resultant battle, DD loses his compensating hyper-senses. Thus, he must perpetrate a ‘Blind Man’s Bluff!’… which almost fools Cobra & Hyde…

Naturally, it all goes wrong before it all comes right and against all odds Murdock regains his abilities just in time ‘…To Fight the Impossible Fight!’

Supplemented by a Colan cover gallery and original art pages, this tome reveals how The Man Without Fear blossomed into a truly magnificent example of Marvel’s compelling formula for success: smart stories, human characters and magnificent illustration. This is pure Fights ‘n’ Tights magic no fan of stunning super-heroics can afford to ignore.
© 2024 MARVEL.

Marvel Team-Up Marvel Masterworks volume 7


By Chris Claremont, Bill Kunkel, Bill Mantlo, Gary Friedrich, Ralph Macchio, John Byrne, Dave Wenzel, Jim Mooney, Kerry Gammill, Bob Hall, Marie Severin, Howard Chaykin, Jeff Aclin, Dave Hunt, Bob Wiacek, Ricardo Villamonte, Tony DeZuñiga, Dan Green & various (MARVEL)
ISBN: 978-1-3029-3324-1 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times

The concept of team-ups – an established star pairing or battling (usually both) with new or less well-selling company characters – has been with us since the earliest days of comics, but making the brief encounter/temporary alliance a key selling point really took hold with DC’s The Brave and the Bold before being taken up by their biggest competitor.

Marvel Team-Up was the second regular Spider-Man title, launched as 1971 ended. A big hit, it proved the time had finally come for expansion and offering a venue for uncomplicated action romps to supplement the company’s complex subplot fare in regular books. However, even in an infinite Marvel Multiverse, certain stars shine more brightly than others and some characters turn up in team-ups more often than others. In recent years, carefully curated themed collections from the back-catalogue have served to initiate new readers intrigued by Marvel’s Movie and TV endeavours, but there’s no real substitute for seeing Marvel’s continuity unfolding in chronological order. This compelling compilation gathers the contents of Marvel Team-Up #65-77, collectively covering January 1977 to January 1979 and – following Chris Claremont’s Introduction offering fond remembrances of the times and key writer Bill Mantlo – opens onto a period of superior sagas.

After a short and sweet flurry of original adventures in his own UK title, Captain Britain eventually succumbed to the English version of funnybook limbo: his title subsumed by a more successful one with CB reduced to reprints. Soon after, he pyrrhically debuted across the water in Marvel Team-Up #65 ‘Introducing Captain Britain’ by originating scripter Claremont and British-born, Canada-bred illustrator John Byrne. The story depicts exchange student Brian Braddock on transfer to Manhattan and the unsuspecting houseguest of Peter Parker. Before long the heroes formally meet, fight and unite to defeat flamboyant games-obsessed hit-man Arcade, with the transatlantic tussle concluding in #66 as the abducted antagonists systematically dismantled the mercenary maniac’s ‘Murderworld’.

The mystery of a long-vanished feline were-woman warrior is then resolved in ‘Tigra, Tigra, Burning Bright!’ as the webslinger is targeted by Kraven the Hunter, using the Feline Fury as his enslaved attack beast until Spider-Man breaks her conditioning, after which Claremont, Byrne & Bob Wiacek explore ‘The Measure of a Man!’ in #68. Here, the Amazing Arachnid philanthropically returns the captive Man-Thing to his Florida swamp habitat. Of course, no good deed ever goes unpunished and soon he encounters horrific demon D’Spayre torturing benevolent enchanters Dakimh and Jennifer Kale. It takes every ounce of courage both man and monster possess to defeat the sadistic feeder on torment…

A clash with Egyptian-themed thieves next draws Spidey into the years-long duel between cosmic powered X-Man Havoc and his nemesis the Living Monolith in ‘Night of the Living God!’ (inked by Ricardo Villamonte), but when the battle turns against them, it requires the thunderous might of Thor to stop the ravening mutant menace in ‘Whom Gods Destroy!’ (Claremont, Byrne & Tony DeZuñiga).

This epic clash signalled an end to the creative team’s good times as MTU downshifted to short filler tales. Courtesy of Bill Kunkel, Dave Wenzel & Dan Green, Spidey and The Falcon save Captain America from death by poison by a minor villain with big plans in #71’s ‘Deathgarden’ after which beloved Police officer Jean DeWolff features heavily in the psionic rogue The Wraith’s demented revenge plot ‘Crack of the Whip!’ (#72 by Bill Mantlo & Jim Mooney) which sees the wallcrawler linking up with Iron Man to mangle Maggia stooges and assassin-for-hire Whiplash.

MTU #73 paired the webslinger with old frenemy Daredevil in a workmanlike thriller by Gary Friedrich, Kerry Gammill & Don Perlin as vicious gang leader The Owl returned in ‘A Fluttering of Wings Most Foul!’ and a flurry of frenzied felonious forays, setting the scene for a minor mirth-quake. Long embargoed and seemingly lost due to intellectual rights issues, lost gem ‘Live From New York, Its Saturday Night!’ depicts a comedy of errors set on an ongoing TV sensation. Starring Spider-Man and the Not-Ready-for-Prime-Time-Players (Dan Aykroyd, John Belushi, Jane Curtin, Garrett Morris, Bill Murray, Laraine Newman, Gilda Radner & Lorne Michaels), the sinister Silver Samurai searches for his missing teleportation ring takes place live to a totally oblivious TV audience and temporary host Stan Lee. The manic episode is written by Claremont and a triumph of caricaturing brilliance for Bob Hall & majestic Marie Severin.

Assisted by Ralph Macchio, Claremont then reunited with Byrne and inker Al Gordon to team up in tribute to the New York Fire Department with #75’s ‘The Smoke of That Great Burning!’ wherein Spider-Man and Hero for Hire Luke Cage are caught up in a robbery and hostage crisis which soon turns into a major conflagration…

The collection closes with a continued tale co-starring mystic master Dr. Strange and Clea,  Ms. Marvel (AKA Carol Danvers the present-day Captain Marvel), in what I’m guessing was intended as an annual before being chopped in two. Limned by Howard Chaykin, Jeff Aclin & Jose Ortiz, ‘If Not For Love…’ and second chapter ‘Death Waits at Bayou Diable!’ sees the mundane mortal metahumans stumble into an attempt to murder the Sorcerer Supreme and his disciple, leading Spidey, Ms. M and a much reduced Stephen Strange south to Bourbon Street and a risky rendezvous with voodoo practitioner Marie Laveau, Witch Queen of New Orleans. Sadly, she is far more than she seems and the trio are trapped in a scheme perpetrated by magic-loathing sorcerer Silver Dagger leading to astounding arcane action in #77’s ‘If I’m to Live… My Love Must Die!’

This epic edition is packed with rarely-seen extras, beginning with ‘Aunt May’s Photo Album’: a selection of stills from the 1977-1979 Spider-Man television show as originally published in Marvel Treasury Edition #18 (1978). It’s followed by that album’s covers, illustrated by Bob Budiansky & Ernie Chan, and a large selection of original art pages and covers by Byrne, Hunt, Dave Cockrum, Tom Palmer & Mooney. A gallery of covers from Marvel Tales (#193-207, 235-236) by Ron Frenz, Josef Rubinstein, John Romita Sr., Mark Bright, Vince Colletta, Mark McKenna George Perrez, Joe Sinnott, Joe Albeo, Byrne, Frank Giacoia, Hall, Todd McFarlane & Sam Keith, spanning November 1986 to November 1991 follows a rare treat: a selection of Byrne’s un-inked pencil pages.

A series of short stories from Marvel Tales (#255, 262 & 263) based on earlier MTU stories ends this tome. ‘Shock Therapy’ by Scott Lobdell, Vince Evans & Phil Sheehy reveals a clash between the Trapster and Ghost Rider, whilst Barry Dutter & Vince Evans’ ‘A Case of Sunstroke’ shows what happened to the X-Men after MTU Annual #2, whilst Woodgod runs wild again in ‘The Scream’ by Lobdell, Robert Walker & Jim Sanders.

These tales are generally superb examples of Marvel’s Second Wave, Bronze Age yarns fans will find little to complain about. Although not perhaps a book for casual or more maturely-oriented readers there’s lots of fun on hand and young readers – or Marvel Cinematic supporters – will have a blast, so why not consider this tome for your “Must-Have” library?
© 2023 MARVEL.

Dazzler Marvel Masterworks volume 1


By Chris Claremont & John Byrne, Marv Wolfman, Tom DeFalco, Danny Fingeroth, John Romita Jr, Frank Springer, Keith Pollard, Alan Kupperberg, Terry Austin, Mike Esposito, Alfredo Alcala, Danny Bulanadi, Armando Gil, Ricardo Villamonte, Frank McLaughlin, Vince Colletta & various (MARVEL)
ISBN: 978-1-3029-2212-2 HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There are quite a few comics anniversaries this year. Some of the most significant will be rightly celebrated, but a few are going to be unjustly ignored. Here’s one you should have no trouble finding physically or in digital formats…

Until relatively recently US comics and especially Marvel had very little in the way of positive female role models and almost no viable solo stars. Although a woman starred in the very first comic of the Marvel Age, The Invisible Girl took decades to become a potent and independent character in her own right – or even just be called “woman”. The company’s very first starring heroine was leather-clad, whip-wielding crimebuster Black Fury: imported from a newspaper strip created by Tarpe Mills in April 1941.

The seductive sentinel was resized and repackaged as a reprint for Timely’s funnybooks and renamed Miss Fury, enjoying a 4-year (1942-1946) run – although her tabloid incarnation carried on until 1952. Fury was actually predated by Silver Scorpion, who debuted in Daring Mystery Comics #7 (April 1941), but the homegrown hero was rapidly relegated to a minor position in the book’s line-up and she had a very short shelf-life.

Miss America premiered in anthological Marvel Mystery Comics (#49, November 1943), created by Otto Binder & artist Al Gabriele. After a few appearances, she won her own title in early 1944. Miss America Comics lasted, but the costumed crusader did not as – with the second issue (November1944) – the format changed, becoming an amalgam of teen comedy, fashion feature and domestic tips magazine. Feisty take-charge superheroics were steadily squeezed out and the title is most renowned now for introducing virginal evergreen teen ideal Patsy Walker. Other woman warriors appeared immediately after the War, the majority as spin-offs/sidekicks of established male stars such as distaff Sub-Mariner Namora (debuting in Marvel Mystery Comics #82, May 1947 before graduating to her own 3-issue series in 1948).

She was soon joined by the Human Torch’s secretary Mary Mitchell who, as Sun Girl, helmed her own 3-issue 1948 series before becoming a wandering sidekick and guest star in Sub-Mariner and Captain America Comics. Draped in a ballgown and wearing high heels, masked detective Blonde Phantom was created by Stan Lee & Syd Shores for All Select Comics #11 (Fall 1946) whilst cover-dated August 1948, kind-of, sort-of goddess Venus debuted in her own title, becoming the gender’s biggest Timely-Atlas-Marvel success… until the advent of the “Jungle Girl” fad in the mid-1950s.

Her triumph came mostly by dint of the superb stories and art by the great Bill Everett and by ruthlessly changing genres from crime to romance to horror as any popular trend inched forward in other media…

Don Rico & Jay Scott Pike’s Jann of the Jungle was just part of an anthology line-up in Jungle Tales #1 (September 1954), yet she took over the title with the 8th issue (November 1955). Jann of the Jungle ran until June 1957 (#17), spawning a host of in-company imitators like Leopard Girl, Lorna the Jungle Queen and so on…

During the costumed hero boom of the 1960s, Marvel experimented with a title shot for Inhuman émigré Madame Medusa in Marvel Super-Heroes (#15, July 1968) and a solo series for the Black Widow in Amazing Adventures #1-8 (August 1970 to September 1971). Both were sexy, reformed villainesses, not wholesome girl-next-door heroes – and neither lasted solo long on their own. With a costumed crazies craze subsiding as the 1970s, began, Stan Lee & Roy Thomas looked into creating a girl-friendly boutique of “heroines” written by and for women. Opening shots in this mini-liberation war were Linda Fite, Marie Severin & Wally Wood’s Claws of the Cat and Night Nurse by Jean Thomas & Win Mortimer (both #1’s cover-dated November 1972). Modern day jungle queen Shanna the She-Devil #1 – by Carole Seuling & George Tuska – came out in December 1972, but despite impressive creative teams none of these fascinating experiments lasted beyond a fifth issue.

Red Sonja, She-Devil with a Sword, caught every one’s attention in Conan the Barbarian #23 (February 1973) and eventually won her own series, whilst in Giant-Size Creatures #1 (July 1974), The Cat mutated into Tigra, the Were-Woman. However, the general editorial position was still “books starring chicks don’t sell”…

The company kept on plugging though, and eventually found the right mix at the right time when Ms. Marvel launched in her own title (cover-dated January 1977). She was followed by equally copyright-protecting Spider-Woman (Marvel Spotlight #32: February 1977), who secured her own title 15 months later) and Savage She-Hulk (#1 February 1980). The last was supplemented by the music-biz inspired Dazzler who sagely premiered in top-selling title Uncanny X-Men #130 the same month, before inevitably graduating to her own book.

Thus, please find gathered here that mutant-motivated launch tale from #130-131, a crafty crossover from Amazing Spider-Man #203 and then #1-13 of Dazzler, all cumulatively covering cover-dates February 1980 to March 1982. Before it all kicks off there’s even an informative Introduction ‘Dazzler and Me’ by sometime scribe Danny Fingeroth…

Previously and elsewhere: Having saved Edinburgh and perhaps the world from reality-warping Proteus, The X-Men return to Charles Xavier at their Westchester home where – thanks to sinister psionic predator Jason Wyngarde, Jean Grey/Phoenix is increasingly experiencing visions of a former life as a spoiled, cruel slave-owning child of privilege, contrasting sharply with her renewed love for Scott Summers/Cyclops, but the home atmosphere is troubled by another discordant factor. Xavier is insensitively intent on training the team, haughtily oblivious that this group are grizzled, seasoned veterans of combat, rather than the callow teenagers he first tutored.

Elsewhere, a cabal of mutants and millionaires plot murder and conquest. Black King Sebastian Shaw, White Queen Emma Frost and the rest of The Hellfire Club hierarchy know Wyngarde is an ambitious, presumptuous upstart, but the possibility of subverting the almighty Phoenix to their world-dominating agenda is irresistible…

Beginning here, the action opens as two new mutants manifest, and Xavier must split the team to initiate a “first contact” with both. He goes with Storm, Wolverine and Colossus to Chicago and meets the nervous parents of naive 13-year-old Kitty Pryde. She has just realised that, along with all the other problems of puberty, she now uncontrollably falls through floors and walks through walls…

However, no sooner does the Professor offer to admit enrol her in his select and prestigious private school than they are all attacked by war-suited mercenaries and shipped by Emma Frost to the Hellfire Club. Only Kitty escapes, but instead of running, she stows away on the transport; terrified but intent on saving the day…

The other Homo Superior neophyte to debut sees Cyclops, Phoenix and Nightcrawler head into Manhattan’s club district, tracking a disco singer dubbed ‘Dazzler’. They are unaware that they too have been targeted for capture. However, Kitty’s attempts to free the Hellfire base captives forces the villains to tip their hand early and with the assistance of “disco diva” Dazzler – AKA Alison Blaire and a wannabee musician who converts sound to devastating light effects – the second mercenary capture team is defeated…

The drama concludes in #131 as Kitty is forced to frantically ‘Run for Your Life!’ – happily, straight into the arms of the remaining X-Men. Soon the plucky lass, after an understandable period of terror, confusion and kvetching, leads a strike on the lair of the White Queen: freeing Wolverine, Colossus and Xavier as Frost faces off in a deadly psionic showdown with a Phoenix far less kind and caring than ever before…

Suitably introduced into the Marvel milieu, Dazzler promptly encored in Amazing Spider-Man #203 (April 1980) ‘Bewitched. Bothered and Be-Dazzled!’ wherein Marv Wolfman, Keith Pollard & Mike Esposito (and inking friends) jammed a short tale of opportunism as old arachnid adversary Lightmaster tapped into Blaire’s inherent abilities to liberate himself from an all-enveloping “light dimension”. Having returned to Earth the malign menace kept Dazzler as living battery to amp up his powers until Spider-Man stepped in and put him down…

Dazzler the character had been born of another of those 1980-1990s doomed-from-the-start cross-media deals wherein comics companies attempted to break out of their “ghetto” into the real money world. In 1979 Disco specialists Casablanca Records began an development project with Marvel to create a TV based character who would release records like the Archies or The Monkees, but set in an animated Marvel Universe. A giant-sized comics special was set into motion but when the deal was cancelled, the company was left with a lot of talented people going “now what?” since Dazzler had already been launched and guested in the company’s top titles (her shot in Fantastic Four #217 the same month as the Spider-Man tale and nipped-in-the-bud flirtation with Johnny Storm is not included here). Failing to find other record companies willing to commit, big boss Jim Shooter decreed that the comics special would be expanded/recycled as #1 & 2 of her own title…

After the singer went dark until for a year she debuted again in ‘So Bright This Star’ (cover-march 1981) and credited conceptually to Alice Donenfeld, John Romita Jr., Shooter, Stan Lee, Al Milgrom, Roger Stern and Tom DeFalco with DeFalco, Romita Jr., Alfredo Alcala, and Walt Simonson actually delivering the pages of an epic premier.

Unknown to everyone but heroes and villains, Blaire is a sound-transducing mutant able to convert noise of any kind (rhythmic is best!) into light that she can manipulate and direct. She’s also a performer still trying to make it big in music. A promising law student, she dropped college studies and forever disappointed her austere father – Judge Carter Blair – to pursue a frivolous, worthless life on stage. At least Grandma Bella still supports her, confident that one day Dazzler will be a star…

Now down to the dregs of her savings and still stumbling into crimes and emergencies at every turn, Alison checks in regularly with her superhero pals but cannot drop the hope that fame, not fighting is her destiny. That seems less likely than ever as, in Asgard, evil sorceress Amora the Enchantress awaits a shift in the cosmic axis.

For the person standing in one location on Midgard at the correct moment, awesome unspeakable energies are ready for the taking. Sadly, that’s the stage of the Numero Uno club. When the advertised star performer falls ill with a mystery ailment. Amara successfully auditions for the spot but only until Dazzler gets a last-minute call to try-out. With the goddess out and the secret mutant in, Enchantress is most displeased and makes plans to take that stage no matter what…

Alison only got the gig thanks to hedonist pal/fan Hank The Beast McCoy, and he brings all the Avengers, X-Men, Fantastic Four and other super-doers to her big night in #2. Before long Enchantress strikes, using magic and an army of mythical beasts and monsters to disrupts Alison’s act and secure the coveted axis spot until an army of superheroes come to Dazzler’s aid in all-out battle bonanza ‘Where Demons Fear to Dwell!’ with the roller-skating woman warrior (no really!) personally dealing with the sorceress New York street-style…

After a promising start, however, the series quickly reverted to hoary company traditions regarding books read by girls. These again tapped into and blended older male-assumed tropes of females seeking independence and careers whilst also seeking love and a settled home life.

And lots of shots of women in underwear, dressing and undressing or getting into and out of baths and showers.

However, gradually the faithful standbys faded and Dazzler began facing and dealing with ever-tougher challenges. It would some while before later scribes like Archie Goodwin added some modern innovations and true confirmation that girls just didn’t want the same kind of stories as pubescent males – at that time still much of Marvel’s fan base and possibly a fair proportion of the writing staff and illustrators…

Alison’s life changes as she lucks into an (W.C. Fields-channelling) agent/promoter – Harry S. Osgood – who begins shaping her music career immediately after a full-page Bonus Pinup, as DeFalco, Romita Jr., Alan Kupperberg, Danny Bulanadi & Armondo Gil detail how a show for UNICEF leaves Alison at the UN just as Doctor Doom tries to reclaim part of his magical arsenal in ‘The Jewels of Doom!’ Despite her most valiant efforts, Dazzler is defeated and dragged to the Iron Despot’s lair, intended as a weapon in his battles with dream demon Nightmare. Despite battling her own darkest nature in ‘Here Nightmares Abide!’ (DeFalco, Frank Springer, Bulanadi & Gil), Blair blasts her way back to Earth and destroys the purloined jewels; earning a brutal punishment from Doom…

Ricardo Villamonte inks a change of pace yarn in #5 as ‘Tell Joey I love Him!’ sees Alison recuperate in hospital and overhear an old lady’s pleas. Mrs Anita Cartelli is married to the mob and worries about her son growing up in the life, and do-gooder Dazzler promises to look into it. It’s a bold but bad move, as Joey is also streel level vigilante the Blue Sheild, violently dismantling the Bo Barrigan gang from the inside… although he does need some laser assistance once the mobster unleashes his killer robots…

The ups-&-downs of building her career are constantly exacerbated by obnoxious Lancelot Steele; a sexist macho jerk/stage manager/field rep for Harry on road gigs, and Alison’s growing fondness for her doctor Paul Janson is giving her pause , but all that is put in proper perspective when DeFalco, Fingeroth, Springer, Quickdraw Studios & Gil advise ‘The Hulk May Be Hazardous to Your Health!’ after a last-minute cancellation drops Allie and her band at Gordon University just as desperate Bruce Banner seeks to burgle their science labs for a possible cure for his “condition”…

Sadly although Banner and Blaire hit it off, when his alter ego inevitably arrives student riots and National Guard assaults literally bring the house down in ‘Fort Apache, the Hulk!’

Fabled Good Girl artist/romance comics inker Vince Colletta joins Fingeroth, DeFalco & Springer, as intrigue overtakes action in ‘Hell… Hell is for Harry!’ The music magnate is being ruthlessly targeted and tormented for undescribed past transgressions and sinister mastermind Techmaster has begun including Alison in his sly assaults, but she has more than enough problems of her own. The situation with Paul is worsening and she feels constantly diminished and belittled. Worst of all, somebody is following her everywhere…

When the Enforcers (Ox, Montanna & Fancy Dan) wreck Harry’s office, it compels Osgood to reveal his shared pas with Techmaster, but even Dazzler is not ready when they come back for her, employing the tactics that once defeated Spider-Man. She is far better prepared for the rematch…

Her own enigmatic stalker strikes next. Mr. Meeker works for Federal energy thinktank Project Pegasus but greatly oversteps his remit, using shady contracts to rendition Blaire and ultimately hold her at the upstate facility. Despite the strident protests of in-house superhero Wendell Quasar Vaughn Dazzler is held and cruelly experimented upon like any other energy-based villain and monster, until pushed too far she tries to escape and triggers a mass breakout in #9’s ‘The Sound and the Fury!’

Some Pegasus internees deserve to be there, and when living sound monster Klaw goes on a murderous rampage, almost killing Quasar, Dazzler reluctantly absorbs him. However, the monumental energy increase brings her to the attention of planet devouring Galactus and ‘In the Darkness… A Light’ reveals why the space god needs the over-juiced mutant to extract his fugitive herald Terrax from a black hole. Sadly, the victim doesn’t want to be saved and ‘…Lest Ye Be Judged!’ displays just how annoyed she can get when pushed too far…

Returned to Earth and her normal power levels, Alison has a hard time explaining why she’s been off the grid for so long – even her draconian dad was starting to worry – before ‘Endless Hate!’ drops her right into the most unconventional conclusion of the Techmaster saga.

Closing this initial collection with gentle probing of Alison’s past and discussion of her long missing mother. Dazzler #13 had Fingeroth, Springer & Colletta depict ‘Trial …and Terror!’ as still furious Mr. Meeker abuses the federal power of Pegasus to regain control of Blaire by charging her with Klaw’s murder. Remanded to Riker’s Island and dumped amidst he savage superhumans in the women’s wing, Alison overcomes the mighty Titania and the Grapplers (Screaming Mimi, Letha & Poundcakes) before getting her day in court and proving that she was paying attention in law school…

To Be Continued..

The rather meagre bonus offerings here include the house ad from all May 1981 Marvel titles plus the original art for #1 page 1 by Romita Jr. & Alcala, prior to much modification and editorial adjustment, and a simply huge Biographies section on the many folk involved in getting Dazzler into the spotlight.

Although very much of its troubled times, this collection also sees the beginnings of the transformative shift in attitudes that resulted in women becoming less ornamental, no longer decorative and always the authors of their own fates. Even if not to everyone’s taste there is enough of significance here to make the Dazzler worthy of any modern readers attention.
© 2020 MARVEL.

Marvel Two-In-One Epic Collection volume 2: Two Against Hydra (1976-1978)


By Marv Wolfman, Roy Thomas, Bill Mantlo, Jim Shooter, Ron Wilson, John Buscema, Sal Buscema, Ernie Chan, Marie Severin, Sam Grainger, Pablo Marcos, George Roussos, John Tartaglione & various (MARVEL)
ISBN 978-1-3029-3176-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Above all else, Marvel has always been about team-ups. That concept of an established star pairing with, or battling – often both – new or less well-selling company characters was already long established when Marvel awarded their most popular hero the same deal DC had with Batman in The Brave and the Bold. Although confident in their new title, they wisely left options open by allocating an occasional substitute lead in the Human Torch. In those long-ago days, editors were acutely conscious of potential over-exposure – and since super-heroes were actually in a decline they may well have been right.

Nevertheless, after the runaway success of Spider-Man’s guest vehicle Marvel Team-Up, the House of Ideas carried on the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Four’s most iconic and popular member – beginning with test runs in Marvel Feature #11-12, before awarding him his own team-up title…

This second eclectic compendium gathers the contents of Marvel Two-In-One #20 & 21-36, Marvel Two-In-One Annual #1 and Fantastic Four Annual #11, covering October 1976-February 1978. And opens without preamble on a crisis in time.

Devised and delivered by Roy Thomas, John Buscema & Sam Grainger, Fantastic Four Annual #11 featured portentous time-travel saga ‘And Now Then… the Invaders!’ wherein Marvel’s First Family dash back to 1942 to retrieve a cylinder of miracle-metal Vibranium. It had somehow fallen into Nazi hands and had begun to unwrite history as a consequence…

On arrival, the team are embroiled in conflict with WWII super-team The Invaders – comprising rawer, rougher, early incarnations of Captain America, Sub-Mariner and the original, android Human Torch. The time-busting task goes well once the heroes finally unite to assault a Nazi castle where the miracle mineral is secured, but after the quartet return to their own repaired era, only Ben realises the mission isn’t completed yet…

The action carries over and continues in Marvel Two-In-One Annual #1 as, with the present unravelling around him, Ben blasts back to 1942 again in ‘Their Name is Legion!’ (Thomas, Sal Buscema, Grainger, John Tartaglione & George Roussos), linking up with Home Front Heroes The Liberty Legion (collectively The Patriot, Thin Man, Red Raven, Jack Frost, Blue Diamond, Miss America and The Whizzer) to thwart Nazi raiders Skyshark and Master Man, Japanese agent Slicer and Atlantean traitor U-Man who have united to invade America.

The battle proves so big it spills over and concludes in Marvel Two-In-One #20 (October 1976) in a shattering ‘Showdown at Sea!’: pitting the heroes against diabolical Nazi scientist Brain Drain, courtesy this time of Thomas, Sal B & Grainger.

In many collections the tale would be followed by Marvel Two-In-One #21 (November 1976), which featured a pairing with legendary pulp superman Doc Savage. This isn’t one of them.

For years the tale has been embargoed: unavailable for fans due to Marvel having no access to the Man of Bronze’s proprietary rights. To see it, you’ll want to read Marvel Two-in-One Marvel Masterworks vol. 3.

Here we jump to MTIO #22 as Ben contacts physician Dr. Don Blake, just as the Egyptian death god attacks Thor’s alter ego in ‘Touch Not the Hand of Seth!’ (Bill Mantlo, Ron Wilson & Pablo Marcos): a fantastic cosmic action-extravaganza concluded with the assistance of Jim Shooter & Marie Severin in #23’s ‘Death on the Bridge to Heaven!’

The Thing then enjoys a far more prosaic time battling beside neophyte hero Black Goliath as a devastated downtown Los Angeles – and creators Mantlo, Shooter, Sal Buscema & Marcos – ask ‘Does Anyone Remember… the Hijacker?’

A new era opens as a much delayed and postponed team-up with Iron Fist, the Living Weapon heralds the start of writer/editor Marv Wolfman’s lengthy run on the title. Illustrated by Wilson & Grainger ‘A Tale of Two Countries!’ sees Ben and the master martial artist shanghaied to the Far East as part of a Machiavellian plan to conquer the island kingdom of Kaiwann. Naturally, they both strenuously object to the abduction…

The innate problem with team-ups was always a lack of continuity – something else Marvel had always prided itself upon – and Wolfman sought to address it by the simple expedient of having stories connected through evolving, overarching plots taking Ben from place to place and guest to guest to guest. Here the tactic begins with bustling bombast in ‘The Fixer and Mentallo are Back and the World will Never be the Same!’ (illustrated by Wilson & Marcos) uniting Ben with Nick Fury, Agent of S.H.I.E.L.D. to battle a brace of conniving bad guys trying to steal killer-cyborg-from-an-alternate-future Deathlok.

The good guys spectacularly fail and the artificial assassin is co-featured in #27 as ‘Day of the Demolisher!’ sees the now-reprogrammed killer targeting the inauguration of new US President Jimmy Carter. This time Big Ben has an alien ace up his sleeve and the hit happily fails…

The tempestuous Sub-Mariner shares the watery limelight in #28 as Ben and his blind girlfriend Alicia Masters ferry the deactivated Deathlok to a London-based boffin for further tests. When they are shot down mid-Atlantic by a mutated fish-man, Ben must battle against and beside Namor whilst Alicia languishes ‘In the Power of the Piranha!’ (Tartaglione inks). Master of Kung Fu Shang-Chi then steps in as Ben and Alicia finally land in London. Inked by Grainger, ‘Two Against Hydra’ sees aforementioned expert Professor Kort snatched by the sinister secret society before the Thing can consult him: the savant’s knowledge being crucial to Hydra’s attempts to revive their own living weapon…

As part of Marvel’s compulsive ongoing urge to protect their trademarks, a number of their top male characters had been spun off into female iterations. Thus, at the end of 1976, Ms. Marvel debuted (with a January 1977 cover-date). She-Hulk arrived at the end of 1979 (Savage She-Hulk #1 February 1980) whilst Jessica Drew premiered in Marvel Spotlight #32 as The Spider-Woman a mere month after Ms. Marvel’s launch. Her cameo appearance in Marvel Two-In-One #29 (July 1977) heralded an extended 6-chapter saga designed as a promotional lead-in to her own series.

‘Battle Atop Big Ben!’ (#30 by Wolfman, John Buscema & Marcos) has her meet the Thing as she struggles to be free of her Hydra controllers, even as a petty thieves embroil Ben and Alicia in a complex and arcane robbery scheme involving a strange chest buried beneath Westminster Abbey. Unable to kill Ben, the Arachnid Dark Angel kidnaps Alicia, who becomes ‘My Sweetheart… My Killer!’ (#31, Wilson & Grainger) after Kort and Hydra transform the helpless sculptor into a spidery monster. In #32’s ‘And Only the Invisible Girl Can Save Us Now!’ (inked by Marcos) Sue Storm joins the repentant Spider-Woman and distraught Thing in combat to cure an out-of-control Alicia. In the wings, those two robbers continue their campaign of acquisition, accidentally awakening a quartet of ancient elemental horrors…

It requires the magics of the Arthurian sorcerer Modred the Mystic to help Spider-Woman and Ben triumph over the horrors in the concluding chapter ‘From Stonehenge… With Death!’ before a semblance of normality is restored. Back to business as usual in Marvel Two-In-One #34, Ben and sky-soaring Defender stalwart Nighthawk tackle a revived and cruelly misunderstood alien freed from an antediluvian cocoon in ‘A Monster Walks Among Us!’ (Wolfman, Wilson & Marcos) before Ernie Chan joins Wolfman to illustrate a 2-part wrap-up to one of Marvel’s recently folded series.

Marvel Two-In-One often acted as a clearing-house for unresolved series and plot-lines, and #35 found Ben dispatched by the US Air Force through a Bermuda Triangle time-portal to a fantastic world of dinosaurs, robots, dinosaurs, E.T.’s and more dinosaurs. ‘Enter: Skull the Slayer and Exit: The Thing’ details the short history and imminent deaths of a group of modern Americans trapped in a bizarre time-lost land. Now marooned in the past with them, it takes the intervention of Mister Fantastic to retrieve Ben and his new friends in #36’s ‘A Stretch in Time…’, bringing this compilation to a satisfactory halt.

That yarn ends the narrative thrills and chills for now, but there’s still room for a brief gallery of original art and roughs by Jack Kirby, Frank Giacoia, Wilson, Marcos, Tartaglione, George Pérez, Joe Sinnott, Klaus Janson & John Buscema to delight and astound.

These stories from Marvel’s Middle Period are unarguably of variable quality, but whereas some might feel rushed and ill-considered they are balanced by timeless classics, still as captivating today as they always were.

Even if artistically the work varies from only adequate to superb, most fans of Costumed Dramas will find little to complain about and there’s lots of fun to be found for young and old readers. So why not lower your critical guard and have an honest blast of pure warts ‘n’ all comics craziness? You’ll almost certainly grow to like it…
© 2024 MARVEL.

Mighty Marvel Masterworks presents Mighty Thor volume 4: When Meet the Immortals


By Stan Lee & Jack Kirby, with Vince Colletta, Art Simek, Sam Rosen & various (MARVEL)
ISBN: 978-1-3029-5426-0 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

These stories are timeless and have been gathered many times before, but today I’m once again focussing on format. The Mighty Marvel Masterworks line launched with economy in mind: classic tales of Marvel’s key creators and characters re-presented in chronological publishing order. It’s been a staple since the 1990s, but always in lavish, hardback collectors editions. These editions are cheaper, on lower quality paper and – crucially – smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for digital editions, that’s no issue at all…

Even more than The Fantastic Four, Sci Fi fantasy title The Mighty Thor was the arena in which Jack Kirby’s boundless fascination with all things Cosmic was honed and refined through his increasingly groundbreaking graphics and captivating concepts. The King’s plethora of power-packed signature pantheons began in a modest little monster mag called Journey into Mystery where – in the summer of 1962 – a tried-&-true comic book concept (feeble mortal transformed into god-like hero) was revived by the rapidly resurgent company who were not yet Marvel Comics: adding a Superman analogue to their growing roster of costumed adventurers.

This cheap & cheerful epochal pocket tome re-presents more pioneering Asgardian exploits from Journey into Mystery Annual #1, JiM #120-125, and The Mighty Thor #126-127: altogether spanning cover-dates September 1965 to April 1966 as the venerable anthology title changed name to further magnify its magnificent wide-screen feature hero, in a blazing blur of innovation and seat-of-the-pants myth-revising and universe-building. It is lettered throughout by unsung superstars Art Simek & Sam Rosen, and an unjustly anonymous band of colourists.

As you already know: Once upon a time, lonely, lamed American doctor Donald Blake took a vacation in Norway and encountered the vanguard of an alien invasion. Trapped in a cave, Blake found a gnarled old walking stick, which when struck against the ground, turned him into the Norse God of Thunder! Within moments he was defending the weak and smiting the wicked. As months swiftly passed, rapacious extraterrestrials, Commie tyrants, costumed crazies and cheap thugs gradually gave way to a vast panoply of fantastic worlds and incredible, mythic menaces. Moreover, from JiM #110, the wild warrior’s Realm of Asgard was a regular feature and mesmerising milieu for our hero’s earlier exploits, heralding an era of cosmic fantasy to run beside young Marvel’s signature superhero sagas.

Every issue carried spectacular back-up sagas Tales of Asgard – Home of the Mighty Norse Gods gifting Kirby space to indulge his fascination with legends. They also allowed both complete vignettes and longer epics – in every sense of the word. Initially adapted myths, these yarns evolved into serial sagas unique to the Marvel universe where Kirby constructed his own cosmos and mythology, underpinning the company’s entire continuity.

Here – with everything attributed to Lee, Kirby & Vince Colletta and after Thor has defeated his malign step-brother Loki and The Destroyer in Vietnam – the Thunder God returns to America, leaving room for a special event and flashback tale too big for the regular periodical.

The blockbusting lead story from Journey into Mystery Annual #1 reveals how in undisclosed ages past the God of Thunder fell across dimensions into the realm of the Greek Gods for a landmark heroic hullabaloo ‘When Titans Clash! Thor vs. Hercules!’ The spectacular clash of theologies was an incredible all-action episode, and is augmented by a stunning double-page pin-up of downtown Asgard – a true example of Kirby magic…

Back in the now, Thor stops at Pittsburgh’s steel mills to repair Mjolnir – cut into pieces by the Destroyer – and ‘With My Hammer in Hand..!’ prepares to denounce Loki’s villainy to Odin. In the process he mislays one of his brother’s magical Norn Stones: a mishap that will cost him dearly later. Meanwhile, beloved Jane Foster has been abducted by a hidden miscreant with mischief in mind but before the Thunderer can act on that he is ambushed by Loki’s contingency plan as the awesome Absorbing Man returns…

In the back, the Tales of Asgard serial ‘The Quest’ further unfolded as hand-picked warriors on Thor’s flying longship endure further hardship in their bold bid to forestall Ragnarok. This month’s Asgardian edda sees their bold but misguided attempt finally start, as they ‘Set Sail!’ against their legendary prophesied foes…

JiM #121 opens mid-melee as the Thunderer’s attack against colossal Crusher Creel intensifies in ‘The Power! The Passion! The Pride!’ before the god’s compassion for human spectators sparks his downfall and defeat. Seemingly doomed Thor’s cliffhanger fate is paused as B-feature ‘Maelstrom!’ sees Asgardian Argonauts epically encounter an uncanny living storm…

In #122’s ‘Where Mortals Fear to Tread!’ triumphant Crusher Creel is prevented from finishing Thor when he is abducted by Loki to attack Asgard and Odin himself: an astounding clash capped by cataclysmic conclusion ‘While a Universe Trembles!’ Meanwhile at the rear, ‘The Grim Specter of Mutiny!’ invoked by seditious young Loki is quashed in time for valiant Balder to save the Argonauts from ‘The Jaws of the Dragon!’ in the ever-escalating Ragnarok Quest.

In modern times, with the latest threat to Asgard ended and Creel and Loki banished, Thor returns to Earth to defeat The Demon: a “witchdoctor” empowered by the magical Norn Stone left behind after the Thunder God’s Vietnamese venture. However, whilst the Storm Lord is away, Hercules is dispatched to Earth on a reconnaissance mission for Zeus. ‘The Grandeur and the Glory!’ opens another extended story-arc/action extravaganza, bouncing the Thunderer from bruising battle to brutal defeat to ascendant triumph…

As seen in Journey into Mystery Annual #1, long ago the God of Thunder inadvertently invaded the realm of the Greek Gods. Now with the Greek godling clearly popular with readers, Hercules properly enters the growing Mavel Universe. After the impending imbroglio with Thor, the Prince of Power would battle the Hulk and eventually join the Avengers but right now he’s still just another enemy for the Thunderer to face…

Issue #125 –‘When Meet the Immortals!’ – was the last Journey into Mystery for decades. With next month’s ‘Whom the Gods Would Destroy!’, the comic became The Mighty Thor and the drama amped up, culminating with ‘The Hammer and the Holocaust!’ In short order Thor crushes the Norn-fuelled Demon, tells Jane his secret identity and is deprived of his powers by Odin. He is then brutally beaten by Hercules, and subsequently seemingly loses Jane to the Prince of Power, yet still manages to save Asgard from unscrupulous traitor Seidring the Merciless who had usurped Odin’s mystic might while the All-Father was distracted with family matters. And in the wings another epic encounter opened as a certain satanic terror set his infernal sights on an unwitting godly prince…

To Be Continued…

The accompanying Tales of Asgard instalments see the Questers home in on the cause of all their woes. ‘Closer Comes the Swarm’ pits them against the Flying Trolls of Thryheim, before ‘The Queen Commands’ sees Loki captured until Thor answers ‘The Summons!’, promptly returning all Argonauts to Asgard to be shown ‘The Meaning of Ragnarok!’

In truth, these mini-eddas were, although still magnificent in visual excitement, becoming rather rambling in plot, so the narrative reset was neither unexpected nor unwelcome…

The episodic exploits then close with the original pencil art to the cover of JiM #123.

These Thor tales show the development not only of one of Marvel’s fundamental continuity concepts but more importantly the creative evolution of the greatest imagination in comics. Set your common sense on pause and simply wallow in the glorious imagery and power of these classic adventures for the true secret of what makes graphic narrative a unique experience.
© 2024 MARVEL.

Fantastic Four Epic Collection volume 10: Counter-Earth Must Die (1976-1978)


By Roy Thomas, Len Wein, Bill Mantlo, Gerry Conway, Archie Goodwin, Jim Shooter, Marv Wolfman, George Pérez, John Buscema, Sal Buscema, Rich Buckler, Ron Wilson, Joe Sinnott, Sam Grainger, John Tartaglione, George Roussos, Dave Hunt, Tony DeZuñiga & various (MARVEL)
ISBN 978-1-3029-5544-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Monolithic modern Marvel truly began with the adventures of a small super-team who were as much squabbling family as coolly capable costumed champions. Everything the company is now stems from the quirky quartet and the groundbreaking, inspired efforts of Stan Lee & Jack Kirby…

Cautiously bi-monthly and cover-dated November 1961, Fantastic Four #1 – by Stan, Jack, George Klein & Christopher Rule – was raw and crude even by the ailing company’s standards: but it seethed with rough, passionate and uncontrolled excitement. Thrill-hungry kids pounced on its dynamic storytelling and caught a wave of change starting to build in America. It and succeeding issues changed comics forever. As seen in the premier issue, maverick scientist Reed Richards, his fiancée Sue Storm, their close friend Ben Grimm and Sue’s bratty teenaged brother Johnny survived an ill-starred private space-shot after Cosmic Rays penetrated their ship’s inadequate shielding.

All four permanently mutated: Richards’ body became elastic, Sue became (even more) invisible, Johnny Storm burst into living flame and tragic Ben shockingly devolved into a shambling, rocky freak. After the initial revulsion and trauma passed, they solemnly agreed to use their abilities to benefit mankind. Thus was born The Fantastic Four.

Throughout the 1960s it was indisputably the key title and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters. Kirby was approaching his creative peak: unleashing his vast imagination on plot after spectacular plot, whilst Lee scripted some of the most passionate superhero sagas ever seen. Both were on an unstoppable roll, at the height of their powers and full of the confidence only success brings, with The King particularly eager to see how far the genre and the medium could be pushed… which is rather ironic since it was the company’s reticence to give the artist creative freedom which led to Kirby’s moving to National/DC in the 1970s.

Without Kirby’s soaring imagination the rollercoaster of mind-bending High Concepts gave way to more traditional tales of characters in conflict, with soap-opera leanings and super-villain-dominated Fights ‘n’ Tights dramas. This stripped-down, compelling compilation gathers Fantastic Four #168-191 and Annual #11, plus crossover components from Marvel Two in One #20 and that title’s first Annual. Collectively spanning cover-dates March 1976 to February 1978 they cemented a change of pace that would eventually move the title away from the glory days of Kirby even as he enjoyed a partial return as cover artist…

A new direction had kicked off with FF #164, courtesy of Thomas and then-neophyte illustrator George Pérez, backed up by veteran inker Joe Sinnott. Now, after another clash with The Hulk, the team seems forever shattered as Ben – returned to human form by extended exposure to the Jade Juggernaut’s gamma radiation – contemplates life as an ordinary mortal and former superhero…

Returned to the massed ranks of humanity the ex-Thing is less than delighted at achieving his greatest desire as Rich Buckler pencils #168’s ‘Where Have All the Powers Gone?’, wherein Reed is forced by contractual obligation to replace him with Hero for Hire Luke Cage.

However, although human again, happiness still eludes Grimm with events taking a worse turn in #169 as ‘Five Characters in Search of a Madman!’ finds Cage attacking his new teammates thanks to the machinations of a veteran FF foe. Pérez & Sinnott reunite for concluding chapter ‘A Sky-Full of Fear!’ as Ben returns to his team and spectacularly saves the day wearing a Thing exoskeleton suit constructed by Reed. Sadly. although the original and genuine is back at last (sort of), there’s no time to pause for applause as the yarn segues directly into Fantastic Four Annual #11.

Momentous time-travel saga ‘And Now Then… The Invaders!’ by Thomas, John Buscema & Sam Grainger, sees Marvel’s First Family flash back to 1942 to retrieve a cylinder of miracle-metal Vibranium. When it somehow then fell into Nazi hands it had started to unwrite history and on arrival, the FF are attacked by WWII super-team The Invaders – comprising early incarnations of Captain America, Sub-Mariner and the original, android Human Torch. The time-repair task goes far better once all the heroes finally unite to assault a Nazi castle where the Vibranium is held, but after the modern quartet return to their own restored era, Ben realises the mission isn’t over yet…

Thanks to Uatu the Watcher, the action continues in Marvel Two-In-One Annual #1 as – with the present unravelling around him – Ben blasts back to 1942 yet again. ‘Their Name is Legion!’ (Thomas, Sal Buscema, Grainger, John Tartaglione & George Roussos) finds him linking up with Home Front Heroes the Liberty Legion (collectively The Patriot, Thin Man, Red Raven, Jack Frost, Blue Diamond, Miss America and The Whizzer) to thwart Nazis Skyshark and Master Man, Japanese agent Slicer and Atlantean turncoat U-Man’s invasion of America. The battle proves so big, it spills over to concludes in Marvel Two-In-One #20 (October 1976) in a shattering ‘Showdown at Sea!’ pitting the massed heroes against diabolical Nazi boffin Brain Drain, courtesy this time of Thomas, Sal B & Grainger.

Cover-dated June Fantastic Four #171 reveals ‘Death is a Golden Gorilla!’ (Thomas, Pérez, Buckler & Sinnott) as a giant alien anthropoid rampages through Manhattan until corralled by the FF. Calmed down and physically reduced to standard gorilla proportions, the talking ape delivers a desperate plea for help from the High Evolutionary. Bill Mantlo scripts Thomas’ plot and Pérez & Sinnott excel themselves as ‘Cry, the Bedeviled Planet!’ sees the heroes head for the other side of the Sun to save Counter-Earth from certain annihilation only to meet their nemesis in the depths of space…

Thomas writes and John Buscema steps in as penciller with #173’s ‘Counter-Earth Must Die… At the Hands of Galactus!’ Inexplicably, the world-devourer debates minor deity High Evolutionary: offering hope to his intended repast before despatching the heroes across the universe in search of a planet that will voluntarily sacrifice itself for Counter-Earth…

‘Starquest!’ (Thomas, Buscema & Sinnott) follows each unsavoury search to its logical conclusion, but as the Evolutionary abandons rhetoric for cosmic combat in a desperate delaying tactic, Sue Richards accidentally locates a civilisation willing to make the ultimate gesture…

Returned and augmenting the Evolutionary, a reunited FF attack Galactus ‘When Giants Walk the Sky!’ (drawn & inked by JB), with the Devourer delivering a cruel delayed punishment to Ben before consuming the planetary substitute and realising he has been tricked in a bizarre and wry conclusion that only adds fresh complications to the First Family of the Marvel Universe. Then another new direction begins with #176 and Thomas, Pérez & Sinnott revealing that ‘Improbable as it May Seem… The Impossible Man is Back in Town!’ The mighty manic shapeshifter – having just saved everybody from Galactus – returns to Earth with our heroes and promptly turns the city upside down in his relentless search for amusement and entertainment. The high point of the day is his impromptu visit to the Marvel Bullpen where even more hilarity and hysteria ensue…

By the time the flustered four drag him back to the Baxter Building in #177, it’s straight into an ambush as ‘Look Out for the Frightful Four!’ finds their evil counterparts gaining the upper hand. There are only three – The Wizard, Sandman and Trapster – but with our heroes shackled there’s no better time for a casting call of evil. Soon a succession of potential fourths (like latterday B-Listers Texas Twister and Captain Ultra) are filing through in search of fame and glory…

Also in the queue are a few valiant allies such as Thundra and Tigra – who almost manage a last-minute rescue – until an unstoppable mystery candidate crushes all opposition and hurls the Thing into the antimatter Negative Zone. Inked by Dave Hunt, FF #178 ‘Call My Killer… The Brute!’ sees the devious, deadly monster revealed as the Reed Richards of Counter-Earth, carrying grudges and enacting his own masterplan until Impossible Man – oblivious to everything since discovering television – responds to the horrific home invasion in typical manner. The Fantastic Four, Thundra and Tigra soon rescue Ben and drive off the bad guys, but in the melee the Brute is fittingly lost in the Negative Zone.

At least, one of the Reeds is…

A joint effort by Thomas, Gerry Conway, Ron Wilson & Sinnott, FF #179 shows the good Dr. Richards ‘A Robinson Crusoe in the Negative Zone!’, and – deprived of his stretching powers (a long running plot-thread finally paying off) – struggling to survive in hostile conditions against appalling monsters… until ultimate predator Annihilus finds him…

Back on Earth, everything seems fine and the deadly doppelganger continues to insinuate himself into all aspects of FF life. The power loss works to his advantage and Reed’s oldest friend Ben is distracted by a giant robbing robot and increasingly flirtatious Tigra…

FF #180 was a new Jack Kirby cover on a deadline-busting reprint from issue #101, so only it stands between us and next episode ‘Side by Side with… Annihilus??’ (#181 by Thomas, Wilson & Sinnott) as the zone-marooned supergenius allies with the antimatter monster. Meanwhile, Ben, “Impy”, Tigra and Thundra form an impromptu quartet to sort out that robot and Susan Richards – just starting to suspect something’s wrong with her man – is distracted when former governess and still-current witch Agatha Harkness flamboyantly abducts her old charge Franklin from Sue’s arms.

Fantastic Four #182 reveals nigh-omnipotent Annihilus has a problem he can’t handle: an incredibly adaptable, constantly mutating android recently banished to the Zone after failing to destroy the quirky quartet. Now its creator has regained control and ‘Enter: The Mad Thinker!’ (Mantlo with Len Wein, Jim Shooter, Archie Goodwin, Sal Buscema & Sinnott) sees Reed and Annihilus working together to stop it, even as on Earth evil Reed tricks the Thing and Torch into the Negative Zone too. Sue, meanwhile, rushes to spooky Whisper Hill to confront Harkness, arriving just in time to see the eldritch elder and Franklin spirited away by ghostly beings…

Her return to the Baxter Building is even more traumatic as the now-exposed Brute attempts to murder her, culminating in a spectacular all action conclusion from Mantlo, Sal B & Sinnott as #183’s ‘Battleground: The Baxter Building!’ sees all opposing elements clash and an unexpected turn of events restore the status quo with one last-minute change of heart and tragic sacrifice…

A new era dawned as Wein took became writer/editor and his artist partners Pérez & Sinnott began as they meant to go on. In FF #184, ‘Aftermath: The Eliminator!’ sees romantic rivals Tigra and Thundra go their own ways as the restored First Family searches for Franklin, reaching the Whisper Hill mansion just as a mystic cyborg begins removing all traces of the edifice and its former occupier. Brutal, pointless battle proves useless but science scores again in #185 as Reed tracks the Eliminator to the Colorado Rockies. The team, with Richards using tech to pinch-hit for his lost powers, head incognito for isolated town New Salem and once there discover ‘Here There Be Witches!’… and they be hostile…

Sequel ‘Enter: Salem’s Seven!’ delivers an explanation for Harkness’ actions, Franklin’s abduction and tantalising hints of a hidden town of mystic refugees led by deranged demagogue Nicholas Scratch, whose dark secret doesn’t stop him unleashing a septet of sorcerous sentinels on the cosmic-powered but woefully human heroes. It does, sadly, ultimately lose him the support of his peers and the battle: resulting in #187 depicting the victorious heroes (and “the help”) heading home just in time for ‘Trouble Times Two!’

When “Master of Sound” Klaw and the almighty Molecule Man ambush the FF, the furious fight raises the ire of TV-addicted Impy with the resultant rumble resolved by Molecule Man’s disembodied intellect possessing Reed’s weary body. In #188 ‘The Rampage of Reed Richards!’ sees the city wrecked and events of cosmic import occur, with Uatu the Watcher closely observing as the heroes triumph in the end, but only at the cost of their leader’s confidence.

Weary, devoid of superpowers, Richard makes the only logical decision and calls it a day for the team…

At the time tensions were especially enhanced as the next issue was another reprint (from FF Annual #4 and again represented here only by Keith Pollard’s cover art from #189). Normal service resumed with #190 as incoming writer/editor Marv Wolfman collaborated with Sal Buscema & Tony DeZuñiga to reassess past glories in ‘The Way It Was’. Here, shellshocked Ben and girlfriend Alicia Masters review the glory days leading up to his current unemployment, before #191 closes this compilation’s story component with ‘Four No More’ wherein Wein, Pérez & Sinnott detail the decommissioning of the Baxter Building and track the fond farewells as the team go their separate ways. However, there’s time and space for one last hurrah as the scurrilous Plunderer tries to steal all the FF’s toys and rapidly learns to regret his impertinence…

To Be Continued

This power-packed package also includes house ads, original cover art, pertinent pages by Sinnott from The Mighty Marvel Bicentennial Calendar 1976, and the Kirby/Sinnott Marvel Comics Memory album Calendar 1977 plus the new material from The Fabulous Fantastic Four Marvel Treasury Edition #11 (December 1976). This bombastic oversized tabloid edition featured a bevy of classic yarns and is represented here by front-&-back cover art by Kirby & John Verpoorten, plus a Marie Severin & Frank Giacoia frontispiece/contents page. Also on view is the letters page from FF #176, explaining how the Impossible Man’s visit to the Marvel Bullpen came about, and the Jim Steranko covers from Marvel Index #4: Fantastic Four from 1977 as well as Peter Iro’s monochrome frontispiece and a cover rough by Dave Cockrum.

Although the “World’s Greatest Comics Magazine” never quite returned to the stratospheric heights of the Kirby era, this collection offers a tantalising taste-echo of those heady heights and a promise of change. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and enthral the generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement. Even if artistically the work varies from only adequate to superb, most fans of Costumed Dramas will find little to complain about and there’s lots of fun to be found for young and old readers. So why not lower your critical guard and have an honest blast of pure warts ‘n’ all comics craziness? You’ll almost certainly grow to like it…
© 2024 MARVEL.

The Mighty Thor Omnibus volume 2


By Stan Lee & Jack Kirby, Vince Colletta, Bill Everett, Frank Giacoia,  & various (MARVEL)
ISBN: 978-0-7851-6813-3 (HB/Digital edition)

Win’s Christmas Gift Recommendation: A Epic Jewel of Historic Import… 10/10

This book includes Discriminatory Content produced in less enlightened times.

Even more than Fantastic Four, The Mighty Thor was the arena in which Jack Kirby’s restless fascination with all things Cosmic was honed and refined through dazzling graphics and captivating concepts. The King’s string of power-packed signature pantheons began in a modest little fantasy/monster title called Journey into Mystery where – in the summer of 1962 – a tried-and-tested comic book concept (feeble mortal transformed into god-like hero) was revived by the fledgling Marvel Comics to add a Superman analogue to their growing roster of costumed adventurers.

This monumental tome re-presents pioneering Asgardian exploits from JiM #121-125 and The Mighty Thor #126- 152, plus The Mighty Thor Annual #2, and a clod-ly godly gift parcel from Not Brand Echh #3, altogether spanning cover-dates November 1965 to May 1968 in a blazing blur of innovation and seat-of-the-pants myth-revising and universe-building. It is lettered throughout by unsung superstars Art Simek and Sam Rosen, and an unjustly anonymous band of colourists. As well as a monolithic assortment of nostalgic treats at the back, this mammoth tome is dotted throughout with recycled Introductions – ‘So Utterly Godlike’ & ‘The Spectacle and Excitement’ by Stan Lee, and Mark Evanier’s ‘The Best at Their Best’ – taken from earlier Marvel Masterworks editions, and also includes editorial announcements and ‘The Hammer Strikes!’ newsletter pages for each original issue to enhance overall historical experience…

Once upon a time, lonely, lamed American doctor Donald Blake took a vacation in Norway and encountered the vanguard of an alien invasion. Trapped in a cave, Blake found a gnarled old walking stick, which when struck against the ground, turned him into the Norse God of Thunder! Within moments he was defending the weak and smiting the wicked. As months swiftly passed, rapacious extraterrestrials, Commie tyrants, costumed crazies and cheap thugs gradually gave way to a vast panoply of fantastic worlds and incredible, mythic menaces.

From JiM #110, the magnificent warrior’s ever-expanding world of Asgard was a regular feature and mesmerising milieu for the hero’s earlier adventures, heralding a fresh era of cosmic fantasy to run beside the company’s signature superhero sagas.

Every issue also carried a spectacular back-up series that grew to be a solid fan-favourite. Tales of Asgard – Home of the Mighty Norse Gods gave Kirby space to indulge his fascination with legends and allowed both complete vignettes and longer epics – in every sense of the word. Initially adapted myths, these little yarns grew into sagas unique to the Marvel universe where Kirby built his own cosmos and mythology, underpinning the company’s entire continuity.

Here we resume mid-melee as Thor, having defeated The Destroyer and Loki, returns to America only to clash once more with the awesome Absorbing Man. The Thunderer’s attack intensifies in ‘The Power! The Passion! The Pride!’ but soon seemingly sees the end of Thor: a cliffhanger somewhat assuaged by ‘Maelstrom!’ wherein Asgardian Argonauts epically encounter an uncanny storm. This Tales of Asgard serial formed part of “the Quest” which further unfolds as a band of hand-picked warriors on Thor’s flying longship endure further hardship in their bold bid to forestall Ragnarok…

In JiM #122’s ‘Where Mortals Fear to Tread!’ triumphant Crusher Creel is abducted by Loki to attack Asgard and Odin himself: an astounding clash capped by cataclysmic conclusion ‘While a Universe Trembles!’ Meanwhile, ‘The Grim Specter of Mutiny!’ invoked by seditious young Loki is quashed in time for valiant Balder to save the Argonauts from ‘The Jaws of the Dragon!’ in the ever-escalating Ragnarok Quest.

With the contemporary threat to Asgard ended and Creel banished, Thor returns to Earth to defeat the Demon, a “witchdoctor” empowered by a magical Norn Stone left behind after the Thunder God’s Vietnamese venture. Whilst the Storm Lord is away Hercules is dispatched to Earth on a reconnaissance mission for Zeus. ‘The Grandeur and the Glory!’ opens another extended story-arc and action extravaganza, bouncing the Thunderer from bruising battle to brutal defeat to ascendant triumph…

Previously, in Journey into Mystery Annual #1, in undisclosed ages past the God of Thunder fell into the realm of the Greek Gods for landmark heroic hullabaloo When Titans Clash! Thor vs. Hercules!’ and now with the Greek godling clearly popular with readers, he properly enters the growing Mavel Universe.

Issue #125 – ‘When Meet the Immortals!’ – was the last Journey into Mystery: with next month’s ‘Whom the Gods Would Destroy!’ the comic was re-titled The Mighty Thor and the drama amped up, culminating with ‘The Hammer and the Holocaust!’ In short order Thor crushes the Demon, seemingly loses beloved Jane to Hercules, is deprived of his powers and is subsequently thrashed by the Prince of Power, yet still manages to save Asgard from unscrupulous traitor Seidring the Merciless who had usurped Odin’s mystic might…

Meanwhile Tales of Asgard instalments see the Questers home in on the cause of all their woes. ‘Closer Comes the Swarm’ pits them against the flying trolls of Thryheim, whilst ‘The Queen Commands’ sees Loki captured until Thor answers ‘The Summons!’, promptly returning the Argonauts to Asgard to be shown ‘The Meaning of Ragnarok!’ In truth, these mini-eddas were, although still magnificent in visual excitement, becoming rather rambling in plot, so the narrative reset was neither unexpected nor unwelcome…

Instead of ending, the grandiose saga grew in scope with Thor #128 as ‘The Power of Pluto!’ introduced another major foe. The Greek god of the Underworld tricks Hercules into replacing him as ruler of his dread, dead domain, just as the recuperated Thunder God is looking for a rematch, whilst in Tales of Asgard Kirby pulls out all the creative stops to depict the ‘Aftermath!’ of Ragnarok – for many fans the first indication of what was to come in the King’s landmark Fourth World tales half a decade later…

‘The Verdict of Zeus!’ condemns Hercules to the Underworld unless he can find a proxy to fight for him, even as at the back of the comic, assembled Asgardians face ‘The Hordes of Harokin’ as another multi-chapter classic begins. However, for once the cosmic scope of the lead feature eclipses the serialised odysseys.  ‘Thunder in the Netherworld!’ depicts Thor and Hercules carving a swathe of destruction through an unbelievably alien landscape; the beginning of a gradual sidelining of Earthly matters and mere crime-fighting in this series. Thor and Kirby were increasingly expending their efforts in greater realms than ours…

‘The Fateful Change!’ then reveals how a younger Thunder God trades places with Genghis Khan-like Harokin – leaving the drama on a tense cliff hanger mimicked in this epic omnibus by Lee’s recycled essay ‘The Spectacle and Excitement’.

Cosmic calamity recommences with the Thunderer and his Olympian rival returning triumphant from Hades. Thor even secures a pledge from his terrifyingly inconsistent father Odin that he may wed mortal love Jane Foster, but, hurtling back to Earth finds her long gone and erstwhile roommate Tana Nile exposed as a superpowered Rigellian Colonizer who has just taken possession of Earth. ‘They Strike from Space!’ was mere prologue for a fantastic voyage to the depths of space and a unique universal threat…

In Tales of Asgard the assembled Asgardians face different dramas as young Thor impersonates dynamic reiver Harokin until exposed, even as colossal companion Volstagg steals the enemy’s apocalyptic wizard-weapon ‘The Warlock’s Eye!’ before the next instalment sees ‘The Dark Horse of Death!’ arrive, looking for its next doomed rider…

Thor #132 also reveals the Thunderer explosively laying down the law on Rigel: Where Gods May Fear to Tread!’ and single-handedly liberating Earth. The following issue is a certified Kirby Classic, as ‘Behold… the Living Planet!’ introduces malevolent Ego: a sentient world ruling a living Bio-verse and a stunning visual tour de force that piled one High Concept after another upon Thor, his new artificial ally The Recorder and the reeling readership, whilst Harokin’s tale terminated in one last ride to ‘Valhalla!’

The invasion threat ended, Thor returns to Earth in search of Jane, and after diligent efforts finds her with ‘The People Breeders!’ – a hidden Balkan enclave wherein pioneering geneticist The High Evolutionary is instantly evolving animals into men. His latest experiment creates a lupine future-nightmare – The Maddening Menace of the Super-Beast!’ so it’s just as well the Thunder God was on hand.

Back in Asgard and an undefinable time agone, ‘When Speaks the Dragon!’ and ‘The Fiery Breath of Fafnir!’ pit Thor and his Warriors Three comrades Fandral, Hogun and Volstagg against a staggering reptilian monstrosity: a threat finally quashed in #136’s ‘There Shall Come a Miracle!’

The lead story in that issue is a turning point in the history of the Storm Lord. ‘To Become an Immortal!’ has Odin transform Jane into an Asgardian goddess and relocate her to Asgard, but her frail human mind cannot cope with the Realm Eternal’s wonders and perils and she is mindwiped(!), mercifully restored to mortality and all but written out of the series.

Luckily for the despondent Thunder God beauteous warrior-maiden Sif is on hand to lend an understanding ear and shoulder to cry on…

With this story, Thor’s closest link to Earth was neatly severed: from now on adventures on Midgard are as a tourist or beneficent guest, not a resident. Asgard and infinity were now his true home, a situation quickly proved by the bombastic clash ‘If Asgard Falls…’ Set in the Gleaming City during the annual Tourney of Heroes (and originally published in The Mighty Thor Annual #2, 1966) this a martial spectacular of outlandish armours and exotic weaponry that turns decidedly serious when the deadly Destroyer is unleashed amidst wildly warring warriors in full competition mode…

Although Thor had lost his human paramour, he rediscovered a childhood sweetheart, now all grown up and a fierce warrior maid to boot. A good thing too, as ‘The Thunder God and the Troll!’ (#137) debuts bestial menace super-troll Ulik and depicts open warfare between the Asgardians and their implacable, monstrous foes. During the spectacular carnage and combat Sif is captured and Thor rushes to Earth to rescue her, whilst legions of deadly subterranean troglodytes attack the very heart of the eternal kingdom…

Tales of Asgard feature was gradually wrapping up, but still offered Kirby somewhere to stretch his creative muscles. ‘The Tragedy of Hogun!’ shares gripping revelations of the dour warrior in an Arabian Nights pastiche also introducing sinister sorcerer Mogul of the Mystic Mountain. In ‘The Flames of Battle!’ Thor reunites with Sif but is deprived of magical mallet Mjolnir courtesy of exotic technology the trolls have mysteriously developed. Do the malign invaders have a potent new ally or a terrifyingly powerful slave? Trapped on Earth, the hammerless hero has no means of returning to the realm beyond the Rainbow Bridge whilst in Asgard, the war goes badly and the gods are close to final defeat…

In Tales of Asgard, ‘The Quest for the Mystic Mountain!’ finds Hogun and his comrades edging closer to victory and vengeance, culminating in a truly stunning Kirby spectacle in #139 as the wandering warriors discover ‘The Secret of the Mystic Mountain!’ In the lead story of that issue, ‘To Die Like a God!’ wraps up the Troll War in eye-popping style as Thor and Sif invade the bowels of the Earth to save humanity and Asgardians alike…

With Mighty Thor #140, extended epics give way to a short run of compete, single episode tales heavy on action, starting with ‘The Growing Man!’ as Thor heads to Earth and discovers New York under attack by a synthetic warrior who grows larger and stronger with every blow struck against him. Time-travelling tyrant Kang the Conqueror is behind the Brobdingnagian brute, whilst in back-up ‘The Battle Begins!’, Hogun & Co are menaced by a terrifying genie.

Mark Evanier’s ‘The Best at Their Best’ precedes Thor #141, where the Storm Lord faces ‘The Wrath of Replicus’ – a bombastic, bludgeoning epic involving gangsters, aliens and super-robots, counter-pointed by stunning fantasy as the wandering Asgardians meet ‘Alibar and the Forty Demons!’ ‘The Scourge of the Super Skrull!’ then pits Thunderer against an alien with all the powers of the Fantastic Four, even as, in Asgard, a new menace is investigated by Sif and indomitable Balder the Brave. The back-up tale sees Kirby’s seamless melange of myth and legend leap into overdrive as ‘We, Who are About to Die…!’ depicts young Thor and the Warriors Three confounding all the mystic menaces of Mogul. Thor #143 returns to extended epics with ‘…And, Soon Shall Come: the Enchanters!’ (inked by magnificent Bill Everett) as Sif and Balder encounter a trio of wizards plotting to overthrow All-Father Odin, only to fall prey to their power. Escaping to Earth they link up with Thor, but they have been followed…

Everett also inked Tales of Asgard instalment ‘To the Death!’ as comic relief colossus Volstagg takes centre-stage to seduce Mogul’s sinister sister…

Colletta returns for ‘This Battleground Earth!’, as two Enchanters attack the warriors on Midgard whilst the third duels directly with Odin in the home of the gods. At the back, Mogul declares ‘The Beginning of the End!’ At the height of the battle in the previous issue Odin had withdrawn all the powers of his Asgardian followers, leaving Sif, Balder and Thor ‘Abandoned on Earth!’ Now victorious, the All-Father wants his subjects home, but again his wayward son opts to stay with mortals, driving Odin into a fury. Stripped of magical abilities, alone, hungry and in need of a job, the former god becomes embroiled with the Circus of Crime and is hypnotised into committing an audacious theft…

Tales of Asgard wrapped up in spectacular fashion with ‘The End!’, to be replaced in the next issue with The Inhumans – but as that’s a subject of a separate volume, the remainder of this chronicle is all-Aesir action, beginning in #146’s ‘…If the Thunder Be Gone!’ Deprived of all power except his natural super-strength, Thor is helpless against the mesmerism of the nefarious Ringmaster, and steals a life-sized, solid gold bull at the villain’s command. When the police interrupt the raid, our hero awakens to find himself an outlaw and a moving target. Things get worse when he is arrested in ‘The Wrath of Odin!’: left a sitting duck for the vengeance of malign brother Loki. However, the god of Evil’s scheme is thwarted when Sif and Balder rush to Thor’s rescue, provoking Odin to de-power and banish them all in ‘Let There be… Chaos!’

As all this high-powered frenzy occurs, a brutal burglar is terrorising Manhattan. When Public Enemy #1 The Wrecker breaks into the house where Loki is hiding, the cheap thug achieves his greatest score – intercepting a magic spell from the formidable Norn Queen intended to restore the mischief maker’s evil energies. Now charged with Asgardian forces, the Wrecker goes on a rampage with only the weakened Thor to challenge him…

Thor #149 enters new territory ‘When Falls a Hero!’ as – after a catastrophic clash – the Wrecker kills the Thunderer. ‘Even in Death…’ has the departed deity facing Hela, Goddess of Death, as Balder and Sif hunt the Norn Queen and Loki. Hoping to save her beloved, Sif enters into a devil’s bargain, surrendering her soul to animate unstoppable war-machine the Destroyer, unaware her lover has already convinced Death to release him. In ‘…To Rise Again!’ the Destroyer, fresh from crushing the Wrecker, turns on a resurrected Thor as Sif is unable to communicate with or overrule the death-machine’s pre-programmed hunger to kill. The situation is further muddled when Odin arbitrarily restores Thor’s godly might, leading the Destroyer to go into lethal overdrive…

Meanwhile in the wilds of Asgard, Ulik the Troll attacks Karnilla, Queen of the Norns and Balder offers to be her champion if Sif is freed from the Destroyer. An astounding turning point comes in ‘The Dilemma of Dr. Blake!’ as Thor joins his lost companions against Ulik, only to lose his newly re-energised hammer to Loki, who flees to Earth with it…

To Be Continued…

However there’s one last reading treat in store as Marvel’s superhero spoof title Not Brand Echh #3 provides a barbed and pitiless pastiche of “Jazzgardian” life in ‘The Origin of Sore, Son of Shmodin!’ by Lee, Kirby & Giacoia. It’s followed by artistic and historical treasure including original and unused cover art and pencil pages, editorial Marvel Bullpen Bulletins and Thor Kirby covers from reprint titles Special Marvel Edition (#3 & 4) and Marvel Spectacular #1-19, plus Maximum Security: Thor vs Ego (2000).

These Thor tales show the development not only of one of Marvel’s fundamental continuity concepts but more importantly the creative evolution of the greatest imagination in comics. Set your common sense on pause and simply wallow in the glorious imagery and power of these classic adventures for the true secret of what makes graphic narrative a unique experience.
© 2022 MARVEL.

Marvel Firsts: The 1960s


By Stan Lee, Jack Kirby, Steve Ditko, Larry Lieber, Roy Thomas, Gary Friedrich, Arnold Drake, Steve Parkhouse, Don Heck, Bill Everett, Dick Ayers, Gene Colan, John Buscema, George Tuska & various (Marvel)
ISBN: 978-0-7851-5864-6 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Marvel’s Most Magical… 9/10

This book includes Discriminatory Content produced during less enlightened times.

For most fans, the Marvel Age of Comics began with Fantastic Four #1 at the tail end of 1961, but the company itself cites Marvel Comics #1 from 1939, when the outfit was called Timely, as the big natal event. That means this year is their 85th anniversary. So with the year rapidly closing it’s time to celebrate some big-ticket compilations.

This hefty tome from 2011 isn’t one of them, but is a superb compilation of the decade which made the House of Ideas a global force and household name. It gathers the first story of each character’s own series (not necessarily the same as a debut appearance) highlighting key moments via material taken from Rawhide Kid #17, Amazing Adventures #1, Fantastic Four #1, Tales to Astonish #27, 51 & 70, Incredible Hulk #1, Amazing Fantasy #15, Journey into Mystery #83, Strange Tales #101, 110 & 135, Two-Gun Kid #60, Tales of Suspense #39, 49 & 59, Sgt. Fury and his Howling Commandoes #1, The Avengers #1, X-Men #1, Daredevil #1, Ghost Rider #1, Marvel Super-Heroes #12, 19 and 20, Captain Savage #1 and Silver Surfer #1, collectively covering August 1960 to May 1969 and incorporating a vast gallery of covers from other titles that came and went with such breathtaking rapidity in those days.

As stated, the company-that-became-Marvel was still going – albeit in dire straits – when Stan Lee, Jack Kirby, Steve Ditko and a select few others started their comics revolution, and these tales offer unmatched insights into how that all happened by re-presenting official first appearances. Opening in January 1960 with a selection of 16 genre covers ranging from Battle #70 to Love Romances #87 to Patsy Walker #89, the first inklings of what’s to come are seen in Rawhide Kid #17, by Lee, Kirby and inker Dick Ayers.

The Kid was one of Atlas’ older icons, having starred in his own title since 1955. A stock buckskin-clad sagebrush centurion, he was one of the first casualties when Atlas’ distribution crisis forced the company to cut back to 16 titles in the autumn of 1957. However, with westerns huge on TV and youthful rebellion a hot topic in 1960, Lee & Kirby conceived a brand-new six-gun stalwart – a teenager in fact – and launched him in the summer of the year, tidily retaining the numbering of his cancelled predecessor. It’s important to remember that these yarns aren’t trying to be gritty or authentic: they’re accessing a vast miasmic morass of wholesome, homogenised Hollywood mythmaking that generations of consumers preferred to learning the grim everyday toil, travail and terror of the real Old West, so sit back, reset your moral compass to “fair enough” and revel in simplistic Black Hats versus White Hats, with all the dynamic bombast and bravura Kirby & inker Dick Ayers could muster…

It all begins with adopted teen Johnny Bart teaching all and sundry in a cow-town named Rawhide to ‘Beware! The Rawhide Kid’ after his retired Texas Ranger Uncle Ben is gunned down by fame-hungry cheat Hawk Brown. After very publicly exercising his right to vengeance, the naive kid flees Rawhide before he can explain, resigned to living as an outlaw forevermore…

His reputation is further enhanced when he routs a masked gang robbing the ‘Stagecoach to Shotgun Gap!’ after which Don Heck delivers one of his sleekly authentic western tales when a veteran gunslinger devises a way to end his own fearsome career ‘With Gun in Hand!’ The issue closes with by Lee, Kirby & Ayers revealing how another tragic misunderstanding confirms Johnny Bart’s destiny ‘When the Rawhide Kid Turned… Outlaw!’

Following a trio of romantic comedy covers – My Girl Pearl #7, Teen-Age Romance #77 and Life with Millie #8 – we turn to the company’s splendidly addictive men-vs-monsters anthology titles wherein Amazing Adventures #1 (cover-dated June 1961) begins a cautious experiment by launching a low-key – un-costumed – paranormal mystically empowered investigator for a short run of pre-superhero escapades. ‘I Am the Fantastic Dr. Droom!’ (Lee & Kirby with Ditko inking) finds a seemingly sedate American drawn to Tibet to learn ancient mysteries before returning home as an occult consultant after which, the cover for Linda Carter, Student Nurse #1 takes us to the big moment when everything changed…

Fantastic Four #1 (November 1961) introduces a brave new world in eponymous landmark ‘The Fantastic Four’ as maverick scientist Reed Richards summons fiancée Sue Storm, their pilot pal Ben Grimm and Sue’s kid brother Johnny before heading off on their first mission. In a flashback we discover that they are driven survivors of a private space-shot that went horribly wrong when Cosmic Rays penetrated their ship’s inadequate shielding. On crashing back to Earth, they found they’d all been hideously mutated into outlandish freaks.

Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame and tragic Ben turned into a shambling, rocky freak. Shaken but unbowed they vow to dedicate their new abilities to benefiting mankind. Crafted by Lee & Kirby with inks by George Klein & Christopher Rule, the drama intensified with ‘The Fantastic Four meet the Mole Man’, foiling a plan by another outcast who controls monsters and slave humanoids from far beneath the Earth. This summation of the admittedly mediocre plot cannot do justice to the engrossing wonder of that breakthrough issue – we really have no grasp today of just how different in tone, how shocking it all was.

Next comes Ditko’s cover to Amazing Adult Fantasy #7, preceding a throwaway vignette from another of the company’s anthological monster mags. Taken from Tales to Astonish #27 (January 1962) a 7-page short introduces Dr Henry Pym, a maverick scientist who discovers a shrinking potion and discovers peril, wonder and a kind of companionship amongst the lowliest creatures on Earth and under it. This engaging piece of fluff – which owed more than a little to the movie The Incredible Shrinking Man – was plotted by Lee, scripted by his brother Larry Lieber and stunningly illustrated by Kirby & Ayers.

The Incredible Hulk smashed right into his own bi-monthly comic and, after some classic romps by Young Marvel’s finest creators, crashed right out again. After 6 issues, the series was cancelled and Lee retrenched, making the Gruff Green Giant a perennial guest-star in other titles until such time as they could restart the drama in their new “Split-Book” format in Tales to Astonish where Ant/Giant-Man was rapidly proving to be a character who had outlived his time. Cover-dated May 1962, that first issue observes puny atomic boffin Bruce Banner, sequestered on a secret military base in the American desert and perpetually bullied by bombastic commander General “Thunderbolt” Ross as the clock counts down to the world’s first Gamma Bomb test. Besotted by Ross’s daughter Betty, Banner endures the General’s constant jibes as the timer ticks on and tension increases. At the final moment Banner sees a teenager lollygagging at Ground Zero and frantically rushes to the site to drag the boy away. Unknown to everyone, the assistant he’s entrusted to delay the countdown has an agenda of his own…

Rick Jones is a wayward but good-hearted kid. After initial resistance he lets himself be pushed into a safety trench, but just as Banner prepares to join him The Bomb detonates…

Somehow surviving the blast, Banner and the boy are secured by soldiers, but that evening as the sun sets the scientist undergoes a monstrous transformation. He grows larger; his skin turns a stony grey. In 6 simple pages that’s how it all starts, and no matter what any number of TV or movie reworkings or comicbook retcons and psycho-babble re-evaluations would have you believe that’s still the best and most primal take on the origin. A good man, an unobtainable girl, a foolish kid, an unknown enemy and the horrible power of destructive science unchecked. Written by Lee, drawn by Kirby with inking by Paul Reinman, ‘The Coming of the Hulk’ barrels along as the man-monster and Jones are then kidnapped by Banner’s Soviet counterpart the Gargoyle for a rousing round of espionage and Commie-busting…

Crafting extremely well-received monster and mystery tales for and with Stan Lee, Ditko had been rewarded with his own title. Amazing Adventures/Amazing Adult Fantasy featured a subtler brand of yarn than Rampaging Aliens and Furry Underpants Monsters and their ilk which, though individually entertaining, had been slowly losing traction in the world of comics ever since National/DC had successfully reintroduced costumed heroes. Lee & Kirby had responded with Fantastic Four and the ahead-of-his-time Incredible Hulk, but there was no indication of the renaissance to come when the cover of officially just-cancelled Amazing Fantasy #15 (August 1962) highlighted a brand new and rather eerie adventure character.

The wonderment came and went in 11 captivating pages: ‘Spider-Man!’ telling the parable of Peter Parker, a smart but alienated kid bitten by a radioactive spider on a high school science trip. Discovering he has developed arachnid abilities – which he augments with his own natural engineering genius – Parker does what any lonely, geeky nerd would do when given such a gift… he tries to cash in for girls, fame and money. Creating a costume to hide his identity in case he makes a fool of himself, he becomes a minor celebrity – and a vain, self-important one. To his eternal regret, when a thief flees past, he doesn’t lift a finger to stop him, only to find when he returns home that his Uncle Ben has been murdered.

Crazy for vengeance, Parker stalks the assailant who made his beloved Aunt May a widow and killed the only father he had ever known, to find that it is the felon he couldn’t be bothered with. Since his irresponsibility led to the death of the man who raised him, the boy swears to always use his powers to help others…

It wasn’t a new story, but the setting was one familiar to every kid reading it and the artwork was downright spooky. This wasn’t the gleaming high-tech world of moon-rockets, giant aliens and flying cars – this stuff could happen to anybody…

The tragic last-ditch tale struck a chord with the reading public and by Christmas a new comic book superstar was ready to launch in his own title, with Ditko eager to show what he could do with his first returning character since the demise of Charlton action hero Captain Atom

The Mighty Thor was the comic series in which Jack Kirby’s restless fascination with all things Cosmic was honed and refined through his dazzling graphics and captivating concepts. The King’s examination of space-age mythology began in modest fantasy title Journey into Mystery where – in the summer of 1962 – a tried-and-true comicbook concept (feeble mortal transformed into god-like hero) was revived by fledgling Marvel to add a Superman analogue to their growing roster of costumed adventurers. JiM #83 (August 1962) saw a bold costumed warrior jostling aside the regular fare of monsters, robots and sinister scientists in a brash, vivid explosion of verve and vigour.

The initial exploit follows crippled American physician Donald Blake who takes a vacation in Norway only to encounter the vanguard of an alien invasion. Fleeing, he is trapped in a cave where he finds an old, gnarled walking stick. When in his frustration he smashes the stick into a huge boulder obstructing his escape, his puny frame is transformed into the Norse God of Thunder Mighty Thor! Plotted by Lee, scripted by Lieber and illustrated by Kirby & inker Joe Sinnott (at this juncture a full illustrator, Sinnott would become Kirby’s primary inker for most of his Marvel career), ‘The Stone Men of Saturn’ is pure dawn Marvel: bombastic, fast-paced, gloriously illogical and captivatingly action-packed. The hugely under-appreciated Art Simek was the letterer and logo designer. It was clear that they were making it up as they went along – not in itself a bad thing – and all that infectious enthusiasm shows…

Amazing Fantasy #15 came out the same month as Journey into Mystery #83 and a month later Tales to Astonish #35 – first to feature Henry Pym’s Astonishing Ant-Man costumed capers – appeared. Here you’ll find the cover to TtA #35 to mark that occasion. Hot on the heels of the runaway success of Fantastic Four, Stan & Jack spun the most colourful and youngest member of the team into his own series, hoping to recapture the glory of the 1940s when the original Human Torch was one of the company’s “Big Three” superstars. Within a year, the magic-&-monsters anthology title Strange Tales became home to the hot-headed hero: in #101, Johnny Storm started his ancillary solo career in eponymous exploit ‘The Human Torch’.

Scripted by Lieber (over a plot by brother Stan) and sublimely illustrated by Kirby & Ayers, the plucky lad investigates sabotage at a new seaside amusement park and promptly discovers Commie-conniving thanks to Red spy the Destroyer. Kirby would pencil the first few yarns before moving on, after which Ayers assumed control for most of its run, although The King generated some of the best covers of his Marvel career throughout the Torch’s tenure.

An odd inconsistency – or more likely tension- and drama-inducing gimmick – did crop up here. Although public figures in the FF, Johnny and sister Sue live part-time in Long Island hamlet Glenville where, despite the townsfolk being fully aware of her as the glamorous and heroic Invisible Girl, they seem oblivious to the fact that her baby brother is the equally famous Torch. Many daft-but-ingenious pages of Johnny protecting his secret identity would ensue before the situation was brilliantly resolved…

Despite the runway success of its new superheroes, Marvel was still offering a range of genres such as westerns. August 1962 saw the retooling of another Atlas property as Two-Gun Kid #60 (cover-dated November) introduced Eastern lawyer Matt Hawk who moved to barbarous and unruly Tombstone, Texas in ‘The Beginning of the Two-Gun Kid’ (Lee, Kirby & Ayers). After merciless and relentless bullying, the tenderfoot is mentored by aged gunslinger Ben Dancer and transforms into a powerful, ultrafast deadly accurate shootist. When Ben is driven out of town by a pack of thugs working for land baron Clem Carter, Hawk adopts a masked identity to see justice done. Don Heck limned stand-alone tale ‘The Outcast’, revealing the naked ambition of a Navajo warrior before Hawk returns to complete his origin story in ‘I Hate the Two-Gun Kid!’ as romantic interest Nancy Carter falls foul of a scheme by her stepbrother to defraud her and frame the new hero in town…

More striking covers – Modelling with Millie #21 and Amazing Spider-Man #1 – precede the debut of the next Marvel milestone in Tales of Suspense #39 (March 1963 and on the newsstands for Christmas 1962). Created in the aftermath of the Cuban Missile Crisis and at a time when “Red-baiting” and “Commie-bashing” were national obsessions in the U.S., the emergence of a brilliant new Thomas Edison employing Yankee ingenuity and invention to safeguard the World was an inevitable proposition. Combining the cherished belief that (US) technology could solve every problem with universal imagery of noble knights battling evil and the proposition became certainty. Of course, kids thought it great fun and very, very cool.

Scripted by Lieber (over Lee’s plot) and illustrated by criminally unappreciated Don Heck, ‘Iron Man is Born’ see electronics wizard Tony Stark field testing his latest invention in Viet Nam when he is wounded by a landmine. Captured by Viet Cong commander Wong-Chu, he is given a grim ultimatum. Create weapons for the Reds and a doctor will remove from his chest the shrapnel that will kill him within seven days. If not…

Knowing Commies can’t be trusted, Stark and aged Professor Yinsen – another captive scientist – build a mobile iron lung (remember this was years before heart transplants and pace-makers) to keep his heart beating, equipping it with all the weapons their ingenuity and resources can secretly build. Naturally they succeed, defeating Wong-Chu, but not without tragic sacrifice…

Next was a new genre title, once again given a fresh treatment by Lee, Kirby & Ayers. Sgt. Fury and his Howling Commandos (May 1963) was an improbable, over-the-top WWII combat comic series similar in tone to later ensemble action movies such as The Magnificent Seven, The Wild Bunch and The Dirty Dozen. The surly squad of sorry reprobates were the first of three teams concocted by men-on-fire Kirby & Lee to secure fledgling Marvel’s growing position as the publisher to watch. Sgt. Fury started out as a pure Kirby creation. As with all his various war comics, The King made everything look harsh and real and appalling: the people and places are all grimy and tired, battered yet indomitable.

The artist had served in some of the worst battles of the war and never forgot the horrific and heroic things he saw – and more graphically expressed in his efforts during the 1950s genre boom at a number of different companies. However, even at kid-friendly, Comics Code-sanitised Marvel, those experiences perpetually leaked through onto his powerfully gripping pages. The saga began with blistering premier ‘Sgt. Fury, and his Howling Commandoes’ (that’s how they spelled it in the storrie-title – altho knot ennyware else): a rip-snorting yarn bursting with full-page panels interrupted by ‘Meet the Howling Commandos’ – a double-page spread spotlighting the seven members of First Attack Squad; Able Company. This comprised Fury himself, former circus strongman/Corporal “Dum-Dum” Dugan and privates Robert “Rebel” Ralston (a Kentucky jockey), college student Jonathan “Junior” Juniper, jazz trumpeter Gabriel Jones, mechanic Izzy Cohen and movie heartthrob Dino Manelli.

Controversially – even in the 1960s – this battle Rat Pack was an integrated unit, with Jewish and black members as well as Catholics, Southern Baptists and New York white guys all merrily serving together. The Howling Commandos pushed envelopes and busted taboos from the very start. The first mission was a non-stop riot pitting ‘Seven Against the Nazis!’ and putting the squad through their unique paces: a ragged band of indomitable warriors taking on hordes of square-necked Nazis to save D-Day and rescue a French resistance fighter carrying vital plans of the invasion…

A low-key introduction served for the next debut as something different debuted at the back of Strange Tales #110. When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963 it was a bold and curious move. Bizarre adventures and menacing monsters were still incredibly popular but mention of magic or the supernatural – especially vampires, werewolves and their eldritch ilk – were all severely proscribed by a censorship panel which dictated almost all aspects of story content.

At this time – almost a decade after an anti-comics public campaign led to Senate hearings – all comics were ferociously monitored and adjudicated by the draconian Comics Code Authority. Even though some of the small company’s strongest sellers were still mystery mags, their underlying themes and premises were almost universally mad science and alien wonders, not necromantic or thaumaturgic horrors. That might explain Lee’s unobtrusive introduction of Steve Ditko’s mystic defender: an exotic, twilit troubleshooter inhabiting the shadowy outer fringes of rational, civilised society in one of those aforementioned monster titles.

Tales of Suspense #41 (May 1963) had seen newcomer Iron Man battle deranged technological wizard Doctor Strange, and with the name legally in copyrightable print, preparations began for a truly different kind of ongoing hero. The company had recently published a quasi-mystic precursor in balding, trench-coated Doctor Droom (later renamed Dr. Druid) and when Stephen Strange scored big, the prototype would be subsequently retro-written into Marvel continuity as an alternative candidate and precursor for the ultimate role of Sorcerer Supreme. Thus, without any preamble, our first meeting with the man of mystery comes courtesy of a quiet little chiller which has never been surpassed for sheer mood and imagination. Lee & Ditko’s ‘Doctor Strange Master of Black Magic!’ in Strange Tales #110 (July 1963) saw a terrified man troubled by his dreams approach an exceptional consultant in his search of a cure. That perfect 5-page fright-fest introduces whole new realms and features deceit, desperation, double-dealing and the introduction of both a mysterious and aged oriental mentor and devilish dream demon Nightmare in an unforgettable yarn that might well be Ditko’s finest moment…

After a period of meteoric expansion, by mid-1963 the ever-expanding Marvel Universe was finally ready to emulate the successful DC concept that cemented the legitimacy of American comics’ Silver Age – the concept of putting a bunch of all-star eggs in one basket which had made the Justice League of America such a winner and inspired the moribund Atlas outfit to try superheroes again. Nearly 18 months after Fantastic Four #1, the fledgling House of Ideas had a viable stable of leading men (if only sidekick women) so Lee & Kirby assembled a handful of them and moulded them into a force for justice and soaring sales…

Seldom has it ever been done with such style and sheer exuberance. Cover dated September 1963, The Avengers #1 kicks off with ‘The Coming of the Avengers’: one of the cannier origin tales in comics. Instead of starting at a zero point and acting as if the reader knew nothing, Stan & Jack (plus inker Dick Ayers) assumed readers had at least passing familiarity with Marvel’s other titles and wasted very little time or energy on introductions.

In Asgard, God of Mischief Loki is imprisoned on a dank isle, hungry for vengeance on his half-brother Thor. Observing Earth, the wicked Asgardian espies monstrous, misunderstood Hulk and mystically engineers a situation wherein the man-brute seemingly goes on a rampage, simply to trick the Thunder God into battling the brute. When the Hulk’s sidekick Rick Jones radios the FF for assistance, devious Loki diverts the transmission and smugly awaits the outcome of his trickery Sadly, Iron Man, Ant-Man and the Wasp also pick up the redirected SOS. As the heroes converge in the American Southwest to search for the Jade Giant, they soon realize that something is oddly amiss…

This terse, epic, compelling and wide-ranging yarn (New York, New Mexico, Detroit and Asgard in 22 pages) is Lee & Kirby at their bombastic best, but that same month they also premiered another super squad that was the hero team’s polar opposite. X-Men #1 introduced gloomy, serious Scott Summers (Cyclops), ebullient Bobby Drake AKA Iceman, wealthy golden boy Warren Worthington III codenamed Angel, and erudite, brutish genius Henry McCoy as The Beast. These teens were very special students of Professor Charles Xavier, a wheelchair-bound telepath dedicated to brokering peace and achieving integration between the sprawling masses of humanity and Homo Superior: an emergent off-shoot race of mutants with incredible extra abilities.

Scripted by Lee, ‘X-Men’ opens with the boisterous students welcoming new classmate Jean Grey (promptly dubbed Marvel Girl): a young woman possessing the ability to move objects with her mind. Whilst Xavier is explaining the team goals and mission in life, actual Evil Mutant Magneto is single-handedly taking over American missile-base Cape Citadel. A seemingly unbeatable threat, the master of magnetism is nonetheless valiantly driven off by the young heroes on their first outing in under 15 minutes…

It doesn’t sound like much, but the gritty, dynamic power of Kirby’s art, solidly inked by veteran Paul Reinman, imparted a raw aggressive energy to the tale which carried the bi-monthly book irresistibly forward.

As Henry Pym matured from Ant-Man to Giant-Man, he took on a crimefighting partner in Janet Van Dyne – The Wasp. Although she almost never got a chance to solo star, with Tales to Astonish #52 (January 1964) Jan won a back-up series where she narrated horror stories like this one. Crafted by Lee, Lieber & Roussos, ‘Somewhere Waits a Wobbow!’ is a standard cautionary tale of fate and justice catching up to a crooked ne’er-do-well and is followed here by a similar new position for an alien first introduced in Fantastic Four #13. By the same team and in the same month, Tales of the Watcher launched in Tales of Suspense #49 as the omnipotent intergalactic voyeur relates ‘The Saga of the Sneepers!’ wherein predatory extraterrestrials observe Earth and make plans to conquer humanity…

As the evolved Atlas Comics grew in popularity, it gradually supplanted its broad variety of genre titles with more and more superheroes. The recovering powerhouse was still hampered by a crippling distribution deal that limited the company to 16 titles per month (which would restrict their output until 1968), so each new untried book would have to fill the revenue-generating slot (however small) of an existing title. Moreover, as costumed characters were selling, each new similarly-themed title would limit the breadth of the monster, western, war, humour or girls’ comics that had been the outfit’s recent bread and butter. It was putting a lot of eggs in one basket, and superheroes had failed twice before for Marvel.

So, Daredevil, the Man Without Fear (April 1964) might have seemed a risky venture. Yes, the artist was one of the industry’s most talented veterans, but not to the young kids who were the audience. Crucially, he wasn’t Kirby or Ditko. ‘The Origin of Daredevil’ recounts how young Matthew Murdock grew up in the slums, raised by his father Battling Jack Murdock, a second-rate prize-fighter. Determined that the boy will be something, the father extracts a solemn promise from his son that he will never fight. Mocked by other kids who sarcastically dub him “Daredevil”, Matt abides by his vow, but secretly trains his body to physical perfection.

One day he saves a blind man from being hit by a speeding truck, only to be struck in the face by its radioactive cargo. His sight is burned away forever but his other senses are super-humanly enhanced and he gains a sixth: “radar-sense”. He tells no-one, not even his dad. The senior Murdock is in dire straits. As his career declined, he signed with The Fixer, knowing full well what the corrupt promoter expected from his fighters. Yet Jack’s star started to shine again and his downward spiral reversed itself. Unaware he was being set up, Murdock got a shot at the Big Time, but when ordered to take a dive, refused. Winning was the proudest moment of his life. When his bullet-riddled corpse was found, the cops had suspicions but no proof. Heartbroken Matt graduated college with a law degree and set up in business with his room-mate Franklin “Foggy” Nelson. They hired a lovely young secretary named Karen Page and, with his life on track, young Matt now had time to solve his father’s murder…

His promise stopped him from fighting; but what if he became somebody else?

Scripted by Lee and moodily illustrated by the legendary Bill Everett (with assistance from Ditko) this is a rather nonsensical yet visually compelling yarn that just goes through the motions, barely hinting at the magic yet to come.

A cover gallery highlighting Marvel Tales Annual #1, Tales to Astonish #60 and photo mag Monsters to Laugh With #1 then leads to the return of Captain America in his own series. After his resurrection in Avengers #4, the Golden Age Cap grew in popularity and was quickly awarded his own solo feature, sharing Tales of Suspense with Iron Man. Sparsely scripted by Lee with the ideal team of Kirby & Chic Stone illustrating, ‘Captain America’ is one phenomenal fight scene as an army of thugs invades Avengers Mansion because “only the one without superpowers” is at home. They soon learn the folly of that misapprehension…

Veteran war-hero Nick Fury was reimagined in Fantastic Four #21 (December 1963) as a grizzled, world-weary and cunning CIA Colonel at the periphery of really big events in a fast-changing world. Fury’s latter-day self then emerged as a big-name star once espionage yarns went global in the wake of popular TV sensations like The Man from U.N.C.L.E. The elder iteration was given a second series beginning in Strange Tales #135 (August 1965). Nick Fury, Agent of S.H.I.E.L.D. combined Cold War tensions with sinister schemes of World Conquest by a subversive, all-encompassing, hidden enemy organisation. The unfolding saga came with captivating Kirby-designed super-science gadgetry…

Kirby’s genius for graphic wizardry and gift for dramatic staging mixed with Stan Lee’s manic melodrama to create a tough and tense series which the writers and artists who followed turned into a non-stop riot of action and suspense. The main event starts with ST #135 as the Human Torch lead feature is summarily replaced by ‘Nick Fury, Agent of S.H.I.E.L.D.’ – which back then stood for Supreme Headquarters International Espionage Law-enforcement Division

In the rocket-paced first episode, Fury is asked to volunteer for the most dangerous job in the world: leading a new counter-intelligence agency dedicated to stopping secretive subversive super-science organisation Hydra. With assassins dogging his every move, the Take-Charge Guy with the Can-Do Attitude quickly proves he is ‘The Man for the Job!’ in a potent 12-page thriller by Lee, Kirby & Ayers.

Originally devised by Bill Everett in 1939, Prince Namor, the Sub-Mariner is the offspring of a water-breathing Atlantean princess and an American polar explorer: a hybrid being of immense strength, highly resistant to physical harm, able to fly and exist above and below the waves. Namor technically predates Marvel/Atlas/Timely Comics. He first caught the public’s attention as part of the fire vs. water headlining team in Marvel Comics #1 (October 1939 and Marvel Mystery Comics from the second issue onward), sharing honours and top billing with the original Human Torch, but he had originally been seen (albeit in a truncated black and white version) in Motion Picture Funnies: a weekly promotional giveaway handed out to moviegoers earlier in the year. Rapidly emerging as one of the company’s biggest draws, Namor gained his own title at the end of 1940 (cover-dated Spring 1941) and was one of the last super-characters to go at the end of the first heroic age. In 1954, when Atlas briefly revived its “Big Three” (the Torch and Captain America being the other two) costumed characters, Everett returned for an extended run of superb fantasy tales, but even so the time wasn’t right and the title sunk again.

When Lee & Kirby started reinventing comic books in 1961 they revived the all-but-forgotten awesome amphibian as a troubled, semi-amnesiac, and decidedly more regal, grandiose anti-hero in Fantastic Four #4. The returnee despised humanity; embittered at the loss of his sub-sea kingdom (seemingly destroyed by American atomic testing) whilst simultaneously besotted with Sue Storm. Namor knocked around the budding Marvel universe for a few years, squabbling with other assorted heroes such as the Hulk, Avengers and X-Men, before securing his own series as one half of Tales to Astonish. In 1968 the company ended its restrictive publishing commitments and expanded exponentially.

After spectacularly battling Daredevil in the Scarlet Swashbuckler’s 7th issue, Tales to Astonish #70 heralded ‘The Start of the Quest!’ as Lee, Gene Colan (in the pseudonymous guise of Adam Austin) & Vince Colletta set the Sub-Mariner to storming an Atlantis under martial law ordered by his usurping Warlord Krang. The effort is for naught and the returning hero is rejected by his own people. Callously imprisoned, the troubled Prince is freed by his oft-neglected and ignored paramour Lady Dorma, compelling him to begin a mystical quest to find the lost Trident of King Neptune which only the rightful ruler of Atlantis can hold…

More covers follow – Monsters Unlimited #1, Patsy Walker’s Fashion Parade #1, reprint anthologies Marvel Collectors’ Items Classics #1, Fantasy Masterpieces #1, Marvel Tales #3, King Size Special Marvel Super-Heroes #1 and Thor #126 (a first issue as Journey into Mystery was sensibly retitled) before a new masked-&-costumed western hero debuted in Ghost Rider #1 (December 1966). ‘The Origin of the Ghost Rider’ by Gary Friedrich, Roy Thomas, Ayers & Colletta revealed how Eastern teacher Carter Slade is shot by fake Indians and brought back from the brink of death by real ones. Saved by recently-orphaned Jamie Jacobs, Slade is healed by shaman Flaming Star who trains him in combat and gives him gifts which enable him to perform tricks of stage magic (such as night-time invisibility, image projection and bodily discorporation). Creating a glowing costume, Slade goes after the plundering white men impersonating native tribes – and who killed Jamie’s parents – as a spectral avenging spirit: “He who rides the Night Wind”…

Older fans – or their parents – might possibly recognise this hero as the western legend created by Ray Krank & Dick Ayers for Tim Holt #11 (Magazine Enterprises, 1949), later immortalised by Frank Frazetta. They are stunningly, litigiously similar and Marvel made good use of the original’s reputation and recently voided copyright ownership…

The same holds true for their next superhero addition, who crops up following another cover gallery featuring Not Brand Echh #1 and animated cartoon tie-in one-shot America’s Best (TV) Comics #1. After years as an also-ran/up-and-comer, by 1968 Marvel Comics was in the ascendant. Their sales were catching up with industry leaders National/DC Comics and Gold Key, and they finally secured a new distribution deal that would allow them to expand their list of titles exponentially. Once the stars of Tales of Suspense, Tales to Astonish and Strange Tales all got their own titles, the House of Ideas just kept on going.

One dead-cert idea was a hero named after the company – and one with a huge amount of popular cachet and nostalgic pedigree as well. After the DC/Fawcett court case of the 1940s-1950s, the name Captain Marvel disappeared from the newsstands, but in In 1967 – during the superhero boom and camp craze generated by the Batman TV show, publisher MLF secured rights to the name and produced a number of giant-sized comics featuring an intelligent robot who could divide his body into segments and shoot lasers from his eyes.

Quirky, charming and devised by the legendary Carl (Human Torch) Burgos who had recently worked for Marvel, the feature nevertheless could not attract a large following. Upon its demise, the name was quickly snapped up by the resurgent Marvel Comics Group.

Marvel Super-Heroes was a brand-new title: it had been giant-sized reprint comic book Fantasy Masterpieces, combining monster and mystery tales with Golden Age Timely classics. With #12, it added an all-new lead experimental section for characters without homes such as Medusa and Black Knight when not debuting new concepts like Guardians of the Galaxy, Phantom Eagle (for some reason not included here) – and, to start the ball rolling, a troubled alien spy sent to Earth from the Kree Galaxy. He held a Captain’s rank and his name was Mar-Vell.

Courtesy of Lee, Colan & Giacoia, the initial MS-H 15 page-instalment ‘The Coming of Captain Marvel!: Phase One!!’ devolved directly from Fantastic Four #64-65 wherein the quartet defeated a super-advanced robotic Sentry from a mythical alien race, only to be attacked by a high official of those long-lost extraterrestrials in their very next issue!

After defeating Ronan the Accuser, the FF heard no more from the far-from-extinct Kree, but the millennia-old empire was once again interested in Earth. Dispatching a surveillance mission, the Kree wanted to know everything about us. Unfortunately, the agent they chose was a man of conscience; whilst his commanding officer Colonel Yon-Rogg was a ruthless rival for the love of the ship’s medical officer Una. No sooner has the good captain made a tentative planet-fall and clashed with the US military from the local missile base than the first instalment ends…

Although cover-dated January 1968, Capt. Savage and his Leatherneck Raiders #1 was released in November of the previous year, and promoted a supporting character from Sgt. Fury and His Howling Commandos to lead status and WWII’s Pacific Theatre of War. Crafted by Friedrich, Ayers & Syd Shores, ‘The Last Banzai!’ sees US submarine commander Simon Savage placed at the head of a squad of elite (multicultural/multi-ethnic) marines to clear the way for the imminent Allied landing on the fortified atoll of Tarawa. It’s a dirty job but…

The aforementioned expansion is celebrated in the covers for Groovy #1, Captain America #100, Incredible Hulk #102, Iron Man and The Sub-Mariner #1, Iron Man #1, Sub-Mariner #1, Captain Marvel #1, Doctor Strange #169, Nick Fury, Agent of S.H.I.E.L.D. #1 and Spectacular Spider-Man #1 and cemented by the first full solo tale of one the company’s breakthrough stars. Although pretty much a last-minute addition to Fantastic Four #48-50’s ‘Galactus Trilogy’, Jack Kirby’s scintillating creation the Silver Surfer quickly became a watchword for depth and subtext in the Marvel Universe and one Stan Lee kept as his own personal toy for many years.

Tasked with finding planets for space god Galactus to consume and, despite the best efforts of intergalactic voyeur Uatu the Watcher, one day the Surfer discovers Earth, where the latent nobility of humanity reawakens his own suppressed morality; causing the shining scout to rebel against his master and help the FF save the world. In retaliation, Galactus imprisons his one-time herald on Earth, making him the ultimate outsider on a planet remarkably ungrateful for his sacrifice. The Galactus Saga was a creative highlight from a period when the Lee/Kirby partnership was utterly on fire. The tale has all the power and grandeur of a true epic and has never been surpassed for drama, thrills and sheer entertainment. It’s not included here: for that treat you’ll need to see a Fantastic Four Epic Collection or many other Marvel collections…

In May 1968, after frequent guest-shots and even a solo adventure in the back of Fantastic Four Annual #5, the Surfer finally got his own (initially double-length) title at long last.

‘The Origin of the Silver Surfer!’ is illustrated by John Buscema & Joe Sinnott, with the drama opening on a prolonged flashback sequence of the outcast’s forays on Earth and repeated examples of crass humanity’s brutal callousness and unthinking hostility, detailing how Norrin Radd, discontented soul from an alien paradise Zenn-La, became the gleaming herald of a planetary scourge. Radd had constantly chafed against a culture in comfortable, sybaritic stagnation, but when Galactus shattered their vaunted million years of progress in a fleeting moment, the dissident without hesitation offered himself as a sacrifice to save the world from the Devourer’s hunger.

Converted into an indestructible, gleaming human meteor, Radd agreed to scour the galaxies looking for uninhabited worlds rich in the energies Galactus needs to survive, thus saving planets with life on them from destruction. He didn’t always find them in time…

The stories in this series were highly acclaimed – if not really commercially successful – both for Buscema’s agonised, emphatic and lush artwork as well as Lee’s deeply spiritual and philosophical scripts. The tone was accusatory; with the isolated alien’s travails and social observations creating a metaphoric status akin to a Christ-figure for an audience that was maturing and rebelling against America’s creaking and unsavoury status quo.

The company had early learned the value of reprinting their past glories; both to update new readers and to cheaply monopolise sales points and here a gallery blends ongoing titles such as newly retitled Captain Savage and his Battlefield Raiders #5 and adult-oriented Pussycat #1 with double-sized classics compilations Tales of Asgard #1 and The Mighty Marvel Western #1 before Marvel Super-Heroes #19 (March 1969 and on the stands in December 1968) saw Tarzan analogue Ka-Zar in his first solo story ‘My Father, My Enemy!’ courtesy of Arnold Drake, Steve Parkhouse, George Tuska & Sid Greene,

Beginning as a barbarian wild man in a lost sub-polar realm of swamp-men and dinosaurs, Ka-Zar eventually evolved into one of Marvel’s more complex – and exceedingly mutable – characters. Wealthy heir to one of Britain’s oldest noble families, his best friend is a sabre-tooth tiger, his wife is feisty jungle warrior/zoologist Shanna the She-Devil and his brother is a homicidal super-scientific bandit. He is one of Marvel/Timely’s oldest heroes. Prose pulp hero Kazar predates Martin Goodman’s first foray into comics and strip incarnation Kazar the Great was in Marvel Comics #1, right beside The Human Torch, Sub-Mariner and The Angel…

Lord Kevin Plunder was perpetually torn between the clean life-or-death simplicity of the jungle and the bewildering constant compromises of modern civilisation as he guest-starred in titles as varied as X-Men, Daredevil and Amazing Spider-Man.

As this enjoyable, under-appreciated tale unfolds, many of the hero’s inconsistencies and conflicts are squared as the aristocratic outsider leaves his British castle for the Antediluvian Savage Land to investigate claims that his dead father was a scientific devil intent on using his discovery of anti-metal for evil. Tragically, his warped brother Parnival is ruthlessly determined to hide the truth for his own vile ends. A wild excursion to Antarctica follows, featuring the discovery of a lost land, dinosaurs, lost cities, spectacular locations, mystery and all-out action: it doesn’t get better than this…

Ending the astounding adventures is a tale taken from February 1969 as the industry began experiencing a downturn in superhero sales and the rise of other genres. Co-written and pencilled by Lieber with Thomas, Giacoia & Vince Colletta, ‘This Man… This Demon!’ was the last solo try-out from Marvel Super-Heroes (#20, cover-dated May) before it became an all-reprint vehicle. It restated Dr. Victor von Doom’s origins and revealed his tragic, doomed relationship with a gypsy girl named Valeria. That relationship is then exploited by demon alchemist Diablo who claims to need an ally but actually wants a new slave. The terrifying monarch of Latveria deals with the charlatan in typically effective style…

Marvel continued expanding for the remainder of the decade, but not with superheroes, as a final clutch of covers – Mad About Millie #1, Chili #1, My Love #1, Tower of Shadows #1, Chamber of Darkness #1, Our Love Story #1, Marvel’s Greatest Comics #22, Homer, the Happy Ghost #1, Peter the Little Pest #1, a revived Kid Colt Outlaw (#140), Ringo Kid #1 and Where Monsters Dwell #1 – comes full circle and highlights the publisher’s return to genre themes, after which a brief bonus section reveals Stan Lee’s original synopsis for Fantastic Four #1 and house ads from the early moments of the decade…

The 1960s was the turning point in the history of American comic books: the moment when a populist industry became a true art form. These are the tales that sparked that renaissance and remain some of the best stories and art you will ever experience. Nuff Said?
© 2017 Marvel Characters, Inc. All rights reserved.

The A-Z of Marvel Monsters


By Jack Kirby, Dick Ayers, Stan Lee, Larry Lieber & various (Marvel)
ISBN: 978-1-3029-0863-8 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Fan Smash! … 9/10

This book includes Discriminatory Content produced in less enlightened times.

To dyed-in-the-wool comic book fanboys there’s a much beloved period in history when a frankly daft and woefully formulaic trend produced utter, joyous magic. We look back on it now and see only the magnificent art, or talk with loving derision of the crazy (and frequently onomatopoeic) names, but deep down we can’t shake the exuberant thrill inside or the frisson of emotion that occurs when we see or even think of them.

Before Jack Kirby & Stan Lee brought superheroes back to Marvel Comics, the company was on its last legs. Locked into a woefully disadvantageous distribution deal, the company’s output was limited to some sixteen genre titles. But there was hope…

The outside, mainstream, world was currently gripped in an atomic B-movie monster craze, so Lee, Kirby and Steve Ditko dutifully capitalised on it in their anthology mystery titles Journey into Mystery, Strange Tales, Tales to Astonish and Tales of Suspense. In an unending procession of brief inspirational novelettes, dauntless or canny or just plain outsider humans outsmarted a succession of bizarre aliens, mad scientists, an occasional ghost or sorcerer (this was, after all, the heyday of the Comics Code Authority when any depiction of the supernatural was BAD) and a horde of outrageous beasties in a torrent of wonders best described by the catchphrase “monsters-in-underpants.”

Simplistic, moralistic, visually experimental yet reassuringly predictable in narrative, these Outer Limits-style yarns were – and still are – the epitome of sheer unrelenting fun with no redeeming social context required. Marvel have increasingly celebrated that fact in recent years (even folding most of the yarns into their modern multiversal continuity) and – over the course of one month – commissioned a line of 26 “Kirby Monster” variant covers for their periodical releases, all lovingly crafted by a number of top names to highlight the treasured contribution of beasties, things and what-nots…

This volume gathers those images in a handy hardcover primer (and eBook edition) whilst gloriously gilding the lily with a splendid selection of a few of the original mini-epics as created from those pre-Marvel Age masterpieces. The short sharp surprise is suitably augmented by ‘Jack Kirby, Atlas Comics & Monsters!’: a 1994 Introduction from the King himself.

The next bit’s another shopping-list moment, so if you want to skip ahead a little, I shouldn’t be at all surprised…

Augmented by the original cover of each diabolical debut, the worshipful A to Z art-section opens with Erica Henderson’s reinterpretation of ‘The Awesome Android!’ (as first seen in Fantastic Four #15) and rapidly follows up ‘The Blip!’ by Simon Bisley, and ‘The Crawling Creature!’, delineated by Maguerite Sauvage. An extreme late entry in the Kirby-Kritter Circus, ‘Devil Dinosaur!’ launched in his own title in 1978 and his moody reprise from Matthew Wilson is followed by Jeff Lemire’s take on ‘Elektro!’ and ‘Fin Fang Foom!’ – first seen in Strange Tales #89, and rendered here by Walter Simonson & Laura Martin.

Michael & Laura Allred depict latter-day cellulose celluloid star ‘Groot!’ (originating in Tales to Astonish #13), before Francesco Francavilla highlights ‘The Hypno-Creature!’, Paolo Rivera revisits Fantastic Four #24’s weird menace ‘The Infant Terrible!’ and Glenn Fabry regales us with an Asgardian god battling ‘The Jinni Devil!’ in a scene that didn’t make it into 1967’s Thor #137…

Dave Johnson details a key point in the life of ‘Kraa the Unhuman!’ before John Cassaday & Matthew Wilson illuminate the depredations of ‘Lo-Karr, Bringer of Doom!’, after which Geof Darrow whisks us back to Thor #154 to meet again amalgamated atrocity ‘Mangog!’

Kirby’s astounding 1976 Eternals series produced many incredible images, with Paul Pope & Shay Plummer selecting 2,000 feet tall Space God ‘Nezarr the Calculator!’ to set the pulses racing, whilst Mike del Mundo plumps for Strange Tales #90’s ‘Orrgo!’ and James Stokoe recalls Strange Tales of the Unusual #1 (December 1956)’s forgotten fiend ‘Poker Face!’

Recurring FF foe ‘The Quonian!’ first appeared in Fantastic Four #97 and wows again here thanks to Christian Ward, after which Eric Powell previews ‘Rommbu!’ and Tradd Moore pits Ant-Man against Tales to Astonish #39 terror ‘The Scarlet Beetle!’ before Chris Bachalo & Tim Townsend show us the power of ‘Thorr!’ Chris Samnee & Wilson expose the fervent ferocity of Journey into Mystery #63’s undersea goliath ‘Ulvar!’ and Arthur Adams & Chris Sotomayor hark back to Tales to Astonish #17 to focus on ‘Vandoom’s Monster’ after which one last FF antagonist features as Cliff Chiang reveals ‘The Wrecker’s Robot!’ as seen in Fantastic Four #12.

Wrapping up this astounding alphabet are Dan Brereton’s rendition of ‘Xemnu!’ and Phil Noto’s depiction of ‘The Yeti!’ who battled Kirby’s Black Panther in #5 before Tony Moore & John Rauch hilariously conclude the countdown with alien outlaw ‘Zetora’.

Okay. Maybe a few of those spooky stalwarts might have been from a later era and star in superhero sagas, but the influence and intent was clearly seen throughout and just sets the tone for the Kirby-crafted fearsome fantasy-fest that follow…

The family-friendly monster mash – featuring scripts by Lee and Larry Lieber with Dick Ayers inking – opens with ‘I Learned the Dread Secret of The Blip!’ (Tales to Astonish #15, January 1961) wherein an openminded radar operator attempts to assist a stranded alien energy being. ‘I Dared to Battle the Crawling Creature!’ comes from TtA #22 (August 1961) as a scrawny High School nerd travels into the bowels of the Earth to face a primitive predator, whilst an aging electronicist creates and eventually counters would-be computerised conqueror ‘Elektro! He Held the World in his Iron Grip!’ (Tales of Suspense #19, January 1961).

The hideous Hypno-Creature harried a very human hero in extra-dimensional invasion epic ‘I Entered the Dimension of Doom!’ (ToS #23, November 1961) whilst facing hulking atomic victim ‘Kraa the Unhuman!’ (ToS #18, June 1961) proves the making of a timid American teacher…

A sunken stone head on a Pacific Island proved to be big trouble when explorers awakened ancient alien invaders in ‘Here Comes… Thorr the Unbelievable’ (Tales to Astonish #16, February 1961) and the origins of Defenders villain Xemnu the Titan are exposed in ‘I Was a Slave of the Living Hulk!’ (Journey into Mystery #62, November 1960) whilst one hapless human proves to be the perfect hideout for extraterrestrial fugitive Zetora in ‘The Martian Who Stole My Body!’, as seen in JiM #57 (March 1960).

Foolish, fabulous, thrill-packed, utterly intoxicating and unforgettable, these are fun-filled tales no puny human could possibly resist.
© 1956-1961, 2017 Marvel Characters Inc. All rights reserved.

Fantastic Four Omnibus volume 2


By Stan Lee & Jack Kirby with Chic Stone, Frank Giacoia, Vince Colletta, Sam Rosen, Art Simek & various (MARVEL)
ISBN: ?978-0-7851-8567-3 (HB/Digital edition)

It’s not an international public holiday yet but August 28th is the birthday of Comics’ Greatest Imagineer…

Jacob Kurtzberg AKA Jack Curtiss, Curt Davis, Lance Kirby, Ted Grey, Charles Nicholas, Fred Sande, Teddy The King and others was born on this day in 1917 in New York City, U.S.A. Before dying on February 6th 1994 he did lots of stuff and inspired millions of people. This is some of the most inspirational stuff he did…

In my opinion Fantastic Four #1 is the third most important Silver Age comic book ever, behind Action Comics #1 – introducing Superman – and All Star Comics  #3, which invented superhero teams with the debut of The Justice Society of America. Feel free to disagree…

After a troubled period at DC Comics (National Periodicals as it then was) and a creatively productive but disheartening time on the poisoned chalice of the Sky Masters newspaper strip (see Complete Sky Masters of the Space Force), Jack Kirby settled into his job at a small outfit that used to be publishing powerhouse Timely/Marvel/Atlas Comics. He churned out high quality mystery, monster, romance and western material in a market he feared to be ultimately doomed, as always doing the best job possible. That generic fare is now considered some of the best of its kind ever seen. However, his fertile imagination couldn’t be suppressed for long and when the Justice League of America caught readers’ attention it gave him and writer/editor Stan Lee an opportunity to change our industry forever.

According to popular myth, a golfing afternoon led to ever-opportunistic publisher Martin Goodman ordering his nephew Stan to do a title about a group of super-characters like the DC crowd then dominating the marketplace.

The resultant team took those same fans by storm. It wasn’t the powers: they’d all been seen since the beginning of the medium. It wasn’t the costumes: they didn’t have any until the third issue. It was Kirby’s compelling art and the fact that these characters weren’t anodyne cardboard cut-outs. In a real and recognizable location – New York City – imperfect, raw-nerved, touchy outsider people banded together out of tragedy, disaster and necessity to face the incredible. In many ways, The Challengers of the Unknown (Jack’s prototype partners-in-peril for National/DC) had already laid all the groundwork for the wonders to come, but staid, nigh-hidebound editorial strictures of the market leader would never have allowed the undiluted energy of the concept to run all-but-unregulated.

Concocted by “Lee & Kirby”, with inks by George Klein & Christopher Rule, Fantastic Four #1 (bi-monthly and cover-dated November 1961) saw maverick scientist Dr. Reed Richards summon his fiancée Sue Storm, their close friend Ben Grimm and Sue’s teenaged brother before heading off on their first mission. They are all survivors of a private space-shot that went horribly wrong when Cosmic Rays penetrated their ship’s inadequate shielding and mutated them all.

Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame and tragic Ben devolved into a shambling, rocky freak. It was crude, rough, passionate and uncontrolled excitement unlike anything young fans had ever seen before. Thrill-hungry kids pounced on it and the raw storytelling caught a wave of change starting to build in America. It and succeeding issues changed comic books forever.

This second omnibus compendium collects Fantastic Four #31-60, double-sized Annuals #2-4 and and a tale from parody vehicle Not Brand Echh #1 (spanning September 1964 to August1967): issues of progressive landmarks cannily building on that early energy to consolidate the Fantastic Four as the leading title and most innovative series of the era.

Following typically effusive “found footage”, Foreword: A Universal Favorite from Stan – with two more to follow as these many pages turn – precedes the contents of Fantastic Four Annual #2 (September 1964) with Chic Stone inking ‘The Fantastic Origin of Doctor Doom!’ A short (12 page) scene-setter, it momentously details how brilliant Roma (called “gypsy” back then) boy Victor Von Doom remakes himself into the most deadly villain in creation. Ruthlessly surmounting obstacles such as ethnic oppression, crushing poverty and the shocking stigma of a sorceress mother, he rises to national dominance and global status…

Following a batch of villains in ‘A Gallery of the Fantastic Four’s Most Famous Foes!’ (Super-Skrull, Rama-Tut, Molecule Man, Hate-Monger, The Infant Terrible and Diablo) plus pin-ups of Johnny, Sue, Ben, Alicia Masters and Reed, Past informs Present as the ultimate villain believes he has achieved ‘The Final Victory of Dr. Doom!’ through guile, subterfuge and mind-control whereas he has in fact suffered his most ignominious defeat…

Monthly wonderment resumes with #31’s ‘The Mad Menace of the Macabre Mole Man!’ which precariously balances a loopy plan by the subterranean satrap to steal entire streets of New York City with a portentous subplot featuring a mysterious man from Sue’s past, as well as renewing the quartet’s somewhat fractious relationship with The Mighty Avengers

After the first of every Fantastic 4 Fan Page letter column included for your delectation, the mystery man’s secret is revealed in ‘Death of a Hero!’: a powerful tale of tragedy and regret spanning two galaxies starring the uniquely villainous Invincible Man – who is not at all what he seems…

Supplemented by a glorious Kirby & Stone ‘Prince Namor Pin-up’ and adorned with an experimental photo montage cover from Kirby, FF #33’s ‘Side-by-Side with Sub-Mariner!’ follows, bringing the aquatic antihero one step closer to his own series as the quarrelsome quartet lend surreptitious aid to the embattled undersea monarch against deadly debuting barbarian Attuma after which ‘A House Divided!’ sees the team almost destroyed by power-hungry Mr. Gregory Hungerford Gideon, a Richest Man in the World who still can’t get all he wants…

Following a wry ‘Yancy Street Pin-Up’, #35’s ‘Calamity on the Campus!’ sees the fighting family visit Reed’s old Alma Mater in a tale designed to pander to a burgeoning college fan-base Marvel was then cultivating. Incorporating a cameo role for then-prospective college student Peter Parker, the rousing yarn brings back demon alchemist Diablo and introduces monstrous misunderstood homunculus Dragon Man.

Fantastic Four #36 premiered the team’s theoretical nemeses ‘The Frightful Four’: a group of villains comprising The Wizard, Sandman, Trapster (he was still Paste Pot-Pete here, but not for much longer) plus enigmatic new character Madame Medusa, whose origins were to have a huge impact on the heroes in months to come…

Most notable in this auspicious, action-packed, guest-star-stuffed (all the Avengers and X-Men) but inconclusive duel is the official announcement after so many months of Reed & Sue’s engagement – in itself a rare event in the realm of comic books at that time.

The team spectacularly travel to the homeworld of the shapeshifting Skrulls in #37, seeking justice or vengeance for Sue & Johnny’s recently-murdered father in ‘Behold! A Distant Star!’ They return only to be ‘Defeated by the Frightful Four!’ in #38: a sinister sneak attack and catastrophic clash of opposing forces with a startling cliffhanger that marked Chic Stone’s departure in suitably epic manner.

Frank Giacoia – under the pseudonym Frank Ray – stepped in to ink #39’s ‘A Blind Man Shall Lead Them!’ wherein a suddenly-powerless FF are targeted by an enraged and humiliated Doctor Doom, with only sightless vigilante Daredevil offering a chance to keep them alive.

The saga concludes in ‘The Battle of the Baxter Building’ as Vince Colletta assumes inking duties for a bombastic conclusion dramatically displaying the undeniable power, overwhelming pathos and indomitable heroism of the brutish Thing.

Pausing for another Lee Introduction – ‘When Inspiration Struck’ – a new era of fantastic suspense begins with the first chapter of a tensely traumatic trilogy in which the other (EVIL) FF brainwash the despondent and increasingly isolated Thing: turning him against his former team-mates. It starts with ‘The Brutal Betrayal of Ben Grimm!’, continues in rip-roaring fashion as ‘To Save You, Why Must I Kill You?’ pits the monster’s baffled former comrades against their best friend and the world’s most insidious villains, before concluding in bombastic glory with #44’s ‘Lo! There Shall be an Ending!’

After that Colletta signed off by inking the most crowded Marvel story yet conceived. Cover-dated November 1965, Fantastic Four Annual #3 famously features every hero, most of the villains and lots of ancillary characters from the company pantheon (such as teen-romance stars Patsy Walker & Hedy Wolf and even Stan & Jack themselves). ‘Bedlam at the Baxter Building!’ spectacularly celebrates the Richards-Storm nuptials, despite a massed attack by an army of baddies mesmerised by diabolical Doctor Doom. In its classical simplicity it signalled the end of one era and the start of another…

FF #44 was also a landmark in so many ways. Firstly, it saw the arrival of Joe Sinnott as regular inker: a skilled brush-man with a deft line and a superb grasp of anatomy and facial expression, and an artist prepared to match Kirby’s greatest efforts with his own. Some inkers had problems with just how much detail the King would pencil in; Sinnott relished it and the effort showed. What was wonderful now became incomparable…

‘The Gentleman’s Name is Gorgon!’ premieres a mysterious powerhouse with ponderous metal hooves instead of feet: a hunter implacably stalking Medusa. She then entangles the Human Torch – and thus the whole team – in her frantic bid to escape, and that’s before tmonstrous android Dragon Man shows up to complicate matters. All this is mere prelude, however: with the next issue we meet a hidden race of super-beings secretly sharing Earth for millennia. ‘Among Us Hide… The Inhumans’ reveals Medusa to be part of the Royal Family of Attilan, paranormal aristocrats on the run ever since a coup deposed the true king.

Black Bolt, Triton, Karnak and the rest would quickly become mainstays of the ever-expanding Marvel Universe, but their bewitching young cousin Crystal with her faithful giant teleporting dog Lockjaw (“who’s a Guh-hood chunky Boh-oy?”) were the real stars here. For young Johnny it is love at first sight, and Crystal’s eventual fate would finally season and mature his character, giving him a hint of angst-ridden tragedy to resonate greatly with the generation of young readers who were growing up with the comic…

‘Those Who Would Destroy Us!’ and ‘Beware the Hidden Land!’ (#46 – 47) see the team join the Inhumans as Black Bolt struggles to take back the throne from his bonkers brother Maximus the Mad, only to stumble into the usurper’s plan to wipe “inferior” humanity from the Earth.

Ideas just seem to explode from Kirby at this time. Despite being only halfway through one storyline, FF #48 trumpeted ‘The Coming of Galactus!’ so the Inhumans saga was swiftly but satisfyingly wrapped up (by page 6!) with the entire clandestine race sealed behind an impenetrable dome called the Negative Zone (later retitled Negative Barrier to avoid confusion with the sub-space gateway Reed worked on for years). Meanwhile, a cosmic entity approaches Earth, preceded by a gleaming herald on a board of pure cosmic energy…

I suspect this experimental – and vaguely uncomfortable – approach to narrative mechanics was calculated and deliberate, mirroring the way TV soap operas increasingly delivered their interwoven overlapped storylines, and used here as a means to keep readers glued to the series.

They needn’t have bothered. The stories and concepts were more than enough…

‘If this be Doomsday!’ sees planet-eating Galactus setting up shop over the Baxter Building despite the FF’s best efforts, whilst his coldly gleaming herald has his humanity accidentally rekindled by simply conversing with The Thing’s blind girlfriend Alicia. Issue #50’s ‘The Startling Saga of the Silver Surfer!’ concludes the epic in grand manner as the reawakened ethical core of the Surfer and heroism of the FF buy enough time for Richards to literally save the world with a boldly-borrowed Deus ex Machina gadget…

Once again, the tale ends in the middle of the issue, with the remaining half concentrating on the team getting back to “normal”. To that extent, Johnny finally enrols at Metro College, desperate to forget lost love Crystal and his unnerving jaunts to the ends of the universe. On his first day, the lad meets imposing and enigmatic Native American Wyatt Wingfoot, who is destined to become his greatest friend…

That would be a great place to stop but its only a final pause and third Lee Introduction ‘A Combo That’s Hard to Beat’ before moving on to a tale many fans consider the greatest single FF story ever. Illustrated by Kirby and inked by Sinnott, ‘This Man… This Monster!’ finds Ben’s grotesque body usurped and stolen by a vengeful, petty-minded scientist harbouring a grudge against Reed. The anonymous boffin subsequently discovers the true measure of his unsuspecting intellectual rival and willingly pays a fateful price for his envy…

By now the FF had become the most consistently groundbreaking and indisputable core title and series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters at a time when Kirby was in his conceptual prime and continually unleashing his vast imagination on plot after spectacular plot as Lee scripted some of the most passionate superhero sagas that Marvel – or any publisher for that matter – has ever seen.

Both were on an unstoppable roll, at the height of their creative powers, and full of the confidence that only success brings, with The King particularly eager to see how far the genre and the medium and even society could be pushed…

Without preamble the wonderment recommenced with an actual cultural revolution as a new unforgettable character debuted. ‘The Black Panther!’ (#52, cover-dated July 1966) was an enigmatic African monarch whose secretive kingdom was the only source of a vibration-absorbing alien metal. Mineral riches had enabled him to turn his country into a technological wonderland and – bold and confident – he lured the quartet into his savage super-scientific kingdom as part of an extended plan to gain vengeance on the murderer of his father. He was the first black superhero in American comics.

After battling the team to a standstill, King T’Challa reveals his tragic origin in ‘The Way it Began..!’, therby also introducing sonic supervillain Klaw. In the aftermath Johnny and tag-along college roommate Wyatt embark on a quest to rescue Crystal (still imprisoned with her people behind an impenetrable energy barrier in the Himalayas). The journey is paused when they discover the lost tomb of Prester John in #54’s‘Whosoever Finds the Evil Eye…!’ and almost perish in devastating, misguided combat…

For aiding the FF against Galactus, the Silver Surfer was imprisoned on Earth by the vengeful space-god. The brooding, perpetually moralising former herald had quickly become a fan-favourite and his regular appearances were always a guarantee of something special. ‘When Strikes the Silver Surfer!’ sees him in uncomprehending, brutal battle with Ben Grimm, whose insecurities over his sightless girlfriend explode into searing jealousy when the gleaming skyglider comes calling, before business as unusual resumes when ‘Klaw, the Murderous Master of Sound!’ ambushes the team in their own home in #56.

Throughout all the stories since their imprisonment, a running sub-plot with The Inhumans had been slowly building, with Johnny & Wyatt stuck on the other side of the Great Barrier: wandering the Himalayan wilds whilst seeking a way to liberate the Hidden City.

Their quest led directly into spectacular battle yarn ‘The Torch that Was!’: lead feature in the fourth FF Annual (November 1966) wherein The Mad Thinker recovers and resurrects the original Human Torch (in actuality world’s first android and a major star of Timely/Marvel’s Golden Age). The reawakened revanant is soon reprogrammed to destroy the flaming teenager who succeeded him and the blistering battle briefly reunites the entire team, leading into an epic clash with their greatest foe…

Fantastic Four #57-60 is Lee & Kirby at their sublime best, with unbearable tension, breathtaking drama and shattering action on all fronts as the most dangerous man on Earth steals and empowers himself with the Silver Surfer’s cosmic forces, even as The Inhumans at last win their freedom and we learn the tragic secret of mute Black Bolt in all its awesome fury.

It begins with a jailbreak by Sandman in #57’s ‘Enter… Dr. Doom!’, escalates in ‘The Dismal Dregs of Defeat!’ as Doom tests his limitless stolen power and crushes all earthly resistance; builds to a crescendo in ‘Doomsday’ with the heroes’ utter defeat and humiliation before culminating in brains and valour saving the day – and all humanity – in truly magnificent manner in ‘The Peril and the Power!’

After all the heartstopping action and suspense the affair ends for the present on a comedic note, with a pertinent parody from spoof title Not Brand Echh, opening with #1 (August 1967) and Lee, Kirby & Giacoia’s reassessment of Doom’s theft of the Power Cosmic in ‘The Silver Burper!’

Art lovers and history buffs can also enjoy a boundless hidden bounty at the end of this volume as we close with fascinating freebies in the form of essays ‘Fantastic Four’s Golden Year’ by Roy Thomas, ‘From This Day Forward: How Marriage Changes Everything (Even for the FF)’ by Jon B. Cooke, ‘Wonderment Aplenty’ by Mark Evanier, ‘What’s in a Name’ by John Morrow and ‘The Start of a Revolution’ by Reginald Hudlin, all supported by visual treats including numerous house ads, initial designs for Coal Tiger (who evolved into the Black Panther), Kirby & Sinnott’s unused first cover for FF #52, an unmodified version of the cover for #38, bolstered by the covers for FF reprint titles Marvel Collectors’ Item Classics/Marvel’s Greatest Comics #1-43 and Marvel Triple Action #1-4 by Kirby, Gil Kane, John Buscema, Sal Buscema, Jim Starlin and Kirby augmented by original art pages and Ladrönn’s cover for the 2007 FF Omnibus #2 edition.

Epic, revolutionary and unutterably unmissable, these are the stories which made Marvel the unassailable leaders in comics fantasy entertainment and they remain some of the most important superhero stories ever crafted. The verve, conceptual scope and sheer enthusiasm shines through on every page and the wonder is there for you to share. If you’ve never thrilled to these spectacular sagas then this book of marvels is the perfect key to another – far brighter – world and time.
© 2022 MARVEL.

And since So Many Others are already talking of Yule fuel…
Win’s Christmas Gift Recommendation: Total Entertainment Perfection… 10/10