Ghost Rider Marvel Masterworks volume 4


By Michael Fleischer, Don Perlin, Carmine Infantino, Ricardo Villamonte & Tom Sutton, with Bob Budiansky, Bob Wiacek, Al Gordon, Jack Abel, Al Milgrom, Bob McLeod, Joe Rubinstein, Gil Kane & various (MARVEL)
ISBN: 978-1-3029-3322-7 (HB), 978-1-3029-4371-4 (Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

At the end of the 1960s the US comic book industry was in turmoil, much like the youth of the nation. Superheroes had dominated for much of the previous decade, peaking globally before explosively falling to ennui and overkill. Established genres including teen humour, war, science fiction and particularly westerns and horror came back in a big way, presumably stoked by contemporary events and radical trends in movie-making. On that Big Screen, another new(ish) wrinkle had emerged: a post-hippie, pre-Grunge motorcycle chic idolising disenchanted, rebellious, unchained Youth on Wheels singly and in packs seeking a different way forward…

Robin, the Teen Wonder, O’Neil & Adams’ Green Lantern/Green Arrow, Kirby’s Jimmy Olsen, Captain America and so many others all followed the Easy Rider option to boost flagging sales (and if you’re interested, the very best of that gang was Mike Sekowsky’s tragically unfinished mini-masterpiece of cool Jason’s Quest in Showcase). Over at Marvel – a company still reeling from Kirby’s defection to DC/National in 1970 – canny Roy Thomas green-lit a new character who combined the freewheeling, adolescent-friendly biker-theme with the all-pervasive supernatural furore gripping the entertainment fields.

Back in 1967, Marvel had published a western-era masked hero dubbed Ghost Rider: a whole-hearted appropriation of the cowboy star creation of Vince Sullivan, Ray Krank & Dick Ayers (for Magazine Enterprises from 1949 to 1955), who utilised magician’s tricks to fight bandits by pretending to be an avenging phantom of justice. Scant years later, with the Comics Code prohibition against horror hastily recently revised – amazing how plunging sales can affect morality – scary comics came back in a big way. A new crop of supernatural superheroes and monsters began to appear on newsstands to supplement the revitalised anthology titles filled with ghosts, ghoulies and goblins (but NOT Zombies!) already slowly infiltrating the once science-only scenarios of the surviving superhero titles. In fact, softening the Code ban resulted in such an avalanche of horror titles (new material and especially reprints from the first fear boom in the 1950s), in response to the industry-wide down-turn in costumed crusaders, that it probably caused an even more venerable mystery man to – albeit temporarily – bite the dust.

Almost overnight, nasty monsters became acceptable fare for four-colour pages and whilst a parade of pre-Code reprints made sound business sense, the creative aspects of the fascination in supernatural themes was catered to by embracing trends as much as adapting popular cultural icons before risking whole new concepts on an untested public. As always in mass entertainment, the watchword was fashion: what was big outside comics was incorporated into the mix as soon as possible. When proto-monster Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (cover-dated October 1971) and no one too official spoke up, Marvel moved ahead with a line of shocking superstars beginning with classical tropes – a werewolf and a vampire – before broadening the scope with a haunted biker tapping into both Easy Rider’s freewheeling motorcycling chic and a prevailing supernatural zeitgeist.

Preceded by western hero Red Wolf in #1 and the aforementioned Werewolf by Night in #2-4, an all-new Ghost Rider debuted in Marvel Spotlight #5 (August 1972) and took off like a bat out of… well, you know. Soon he was a solidly steadfast part of an all-inclusive Marvel Universe – although admittedly a bit off to one side! This sturdy hardback (or equivalent digital) compendium collects a ferocious fourth helping of his flame-filled early exploits as our haunted outsider hero began his own search for somewhere safe and something special, as specifically seen in Ghost Rider volume 2, #36-50, spanning cover-dates June 1979 to November 1980. As ever the times, tone and context are pre-explained in a forthright essay conveyed here by Jim Salicrup in his Introduction ‘Please Allow Me to Introduce Myself…’

What Has Gone Before: Carnival stunt cyclist Johnny Blaze sold his soul to the devil in an attempt to save his foster-father Crash Simpson from cancer. As is the way of such things, Satan follows the letter but not spirit of the contract and Simpson dies anyway. When the Dark Lord later comes for his prize, Blaze’s beloved virginal girlfriend Roxanne Simpson intervenes. Her purity prevents the Devil from claiming his due and, temporarily thwarted, Satan spitefully afflicts Johnny with a skeletal form that burns with the fires of Hell every time the sun goes down…

After dancing with the Devil and assorted demons for months, Johnny headed to Hollywood and worked as a cinematic double and stuntman: a hazardous gig that brought him into a romantic dalliance with starlet Karen Page, and team-ups with many superheroes and even more clashes with supervillains. He even dabbled with team superheroics as one of The Champions, but the regular paying gig trapped Blaze in a slow but pitiless war with aspiring super-mobster The Enforcer. Moreover, the infernal taint of his curse increasingly brought the Rider (who increasingly presented as an entirely different personality to Blaze) into conflict with misguided heroes like Doctor Strange, Doctor Druid, Hawkeye & Two-Gun Kid… so Johnny ultimately dropped everything to hit the road again…

He consistently found trouble – mundane and supernal – everywhere. Battling human thugs, mutants, magical demons. monsters and aliens the ride almost ended after a deadly race against the personification of death, but Blaze rode ever on…

Now primarily crafted by Michael Fleischer (November 1st 1942 – February 2nd 2018) & Don Perlin (August 27th 1929 – May 14th 2024), Blaze’s trail resumes here as we roar at top speed down among the dead men for GR #36’s ‘A Demon in Denver!’ Fleischer (Jonah Hex, The Spectre, Conan, Junker) & Perlin (Werewolf By Night, The Defenders, Bloodshot, Solar Man of the Atom) were consolidating a new kind of storytelling style for their hellbound lone star: a nonstop trouble-finding ride across middle America that affected dissolute cycle-bum Blaze as much as his increasingly uncontrollable arcane alter ego…

It brings aimless, penniless Johnny into the mountain metropolis and to a bar where he catches the approving gaze of waitress/dancer Debbie. Tragically, her kindly attentions trigger the brutal, bullying xenophobic and manically possessive local patrons. When their intended beating/lynching of the stranger arouses a diabolical walking hell-storm, Blaze is hard-pressed to divert it and save his attackers from themselves and the city from the enraged, unleashed Ghost Rider…

With their personalities both at war and apparently merging, the flaming demon is then drawn to a circus where stunt cyclists attempting to smash Johnny Blaze’s world car-jumping record. However, his arrival on the ‘Night of the Flame Cycles!’ is also when mobster Dirk Varden sabotages the attempt to extort money out of show owner Farley. In the aftermath, with both his parents dead, the stunt-bikers’ son Davey is offered a way to resurrect them by a satanic cultist…

The cruel temptation is observed by Blaze, who reveals his spectral alter ego to stop the boy repeating his own mistake. As Ghost Rider races away to inflict vengeance on the guilty, the grief-wracked kid follows, witnessing what hell holds as the baleful biker invades Varden’s palatial estate and destroys dozens of mobsters and hangers-on in his drive to punish a killer, subsequently scaring Davey straight when he seeks to shoot Varden, before delivering his own infernal death sentence…

Ever moving on, Blaze faces motorcycle death worshippers ‘The Cult of Doom’ – a growing force in the region but ones who cannot stop him saving the kidnapped daughter of the state Senator Sterling from their acolytes. This noble act makes him a prime target as the disciples of Death and their secret leader turn their full attentions to the Flaming Menace. Blaze finds a job and new friend in mechanic “Harley” Baggs, even agreeing to participate in his dirt bike rally, but when suicidal cult bikers again try to seize Karen Sterling as she also races across the desert, everything turns sour. Johnny again comes to Karen’s rescue, an act that puts him, Baggs and the Brimstone Biker at the top of the Cult’s hit list…

Their next murderous assault unleashes Ghost Rider’s full fury, but only directs the demon into a lethal ambush as ‘Into the Abyss!’ (GR #39, December 1979) reveals his foes are programmed to die rather than fail, and live close to home.

Barely surviving the death riders’ ambush, Johnny joins Senator Sterling’s campaign to end the cult, only to discover vipers at the heart of that project and even more tragedy after briefly growing closer to Karen. In the end, after the demon on wheels confronts the true villains, all Blaze can do is move on and try to forget…

A swift change of pace comes after Johnny reaches the Wichita-Karcinoma Nuclear Plant only to be struck by a hit-&-run driver. Given shelter by disgraced atomic scientist Thurgood Vance and his daughter Angela, Blaze is on hand when gangsters seek to use the boffin’s comeback project – an atom-powered armoured supersuit – to get rich. When their abduction of Angela goes tragically wrong and Thurgood goes berserk, ‘The Menace of the Nuclear Man!’ ultimately pits magical hellfire against atomic fury after Thurgood seeks to assuage his grief by destroying the power plant and everyone in detonation range…

After the Revenant Rider spectacularly foils a truck robbery by notorious bandits The Jackal Gang, exhausted mortal Johnny Blaze hops ‘The Freight Train to Oblivion!’ where fellow freeloaders savagely assault him, thereby stealing not only his wallet and I.D. but also his memories. His befuddled wandering in the desert leads him to an isolated racetrack where race driver Gina Langtree is having car troubles. Whoever the amnesiac is he’s good with engines and soon after she names him Frank Ryder, the wounded wanderer is adopted into the pit crew, provoking an instant attack by pit boss Carl Travis. Thumped by Frank and bollocked by Gina, Travis is put in place and the new couple start some mild canoodling.

Frank ends his very busy day in the bunkhouse. Sadly that’s when the dormant Ghost Rider awakens seeking vengeance on the jackal Gang and roars off into the night of a bike formed from infernal fire…

The lost weekend stops in #42’s ‘The Lonesome Death of Johnny Blaze!’ as Frank awakens in the Langtree Motors bunkhouse, troubled by odd recollections but otherwise unaware of what the Brimstone Biker has done to the robbers he so easily found. Ryder’s second day is his last however as, after saving Gina from a crash, Frank is knocked unconscious by Travis and left to burn in the wreck. Sadly for Carl, Gina sees it all and mourns her new beau even as Travis is arrested. Sadly for what remains of the Jackals, the immolation has reactivated the Ghost Rider who roars off unseen by all to finish what was started the night before. When it is done and humanity returns, a baffled Johnny Blaze is miles from where he last was and taunted by flashes of memories that he can’t explain…

Guest artists Carmine Infantino & Ricardo Villamonte join Fleischer for ‘Night of the Crimson Mage!’ as the Brimstone Biker’s pursuit of robbers traps him into the clutches of scheming sorcerer Azaziah Hornsby. The mystic succeeds in separating the Rider from Blaze, leaving the human to slowly perish whilst the unfettered demon mercilessly rages against all humanity. The tirade one that only pauses after Johnny leaves his deathbed to fight him. In the Tom Sutton inked conclusion ‘Cloak of Crimson – Soul of Dust!’ the unequal contest continues until the unchecked demon notices he also is losing power. The Crimson Mage wants to absorb the hellish force to fuel another thousand years of life, but foiled by Blaze who (despite being hunted by cops) invades the magical citadel and steals paraphernalia to restore the demon to its imprisonment inside him…

Perlin returns for #45 with an overarching plot strand that begins in ‘To Banish a Ghost!’ Downing a beer in Big Herbie’s Tavern, Blaze is infuriated to see swaggering braggart Flagg Fargo on TV, boasting that he will soon take all fabled Johnny Blaze’s stunt records. The clientele soon recognise a star in their midst and drunkenly swear to sponsor him if he will ride against Fargo…

On a new bike with fresh leathers and kit, Johnny starts his comeback duel but his luck runs true and he is hit by a car as he practises. His decline accomplished, his fall comes in ‘The End of a Champion!’ as, despite all his efforts – and in front of the entire world – his boastful opponent proves too much for him. This time even the Ghost Rider cannot help him…

Branding himself a loser, Blaze starts drinking and is targeted by a biker gang, who merciless stalk him. Despite finding some solace with bar server Amy, the relentless bullying and beatings almost break his spirit. In one weak moment he allows ‘The Demon Within!’ to emerge and solve his problems Hell’s way, before finally getting a grip. Blaze recalls his flaming passenger and flees before Amy is harmed, heading into the wastes where more horror awaits. That ride ends as he is attacked by colossal vampire bats in ‘Wind of the Undead!’ before being accused by unfriendly townsfolk of causing trouble and targeted by terrorist Transylvanian émigrés Tabitha Arcanne and Dalton Cartwright. They not only control the winged beasts but also have a medallion that can command the Ghost Rider. It’s not quite enough to save them, though…

As much a lone rider as any cowboy hero, Blaze inevitably met his western cowboy-era prototype predecessor The Night Rider (renamed for convenience and a western reprint title running seven issues from October 1974 to August 1975) as part of his 50th issue celebration. To facilitate that, the modern, devil-tainted Ghost Rider was subject to ‘The Wrath of the Manitou!’ in #49 after failing to stop dam-bombing saboteurs inundating the region and despoiling sacred Indian burial grounds…

The failure hurled the haunted hero back to the 1870s where Bison Bend school teacher Carter Slade battled injustice as Night Rider, blessed by the spirits and employing legerdemain to bamboozle the wicked. Blaze’s arrival converges with a full-scale attack by a masked supervillain/bandit but as ‘Manitou’s Anger… Tarantula’s Sting!’ shows, valour and hellfire are a formidable force that cannot be overcome. Having proved himself to the Spirits and saved history, Johnny is returned to the now just before that bomb detonates and enjoys a second chance to make things right…

To Be Continued…

Big bold bonanza #50 also included a pin-up selection of ‘Ghost Rider’s Gallery of Guest Stars!’ – namely The Son of Satan by Infantino & Wiacek, Incredible Hulk by Gil Kane & Klaus Janson and Phantom Eagle by Herb Trimpe – as well as a comprehensive Index of all his far-flung fearsome appearances. This titanic turbo-charged tome with covers throughout by Bob Budiansky and inkers Bob Wiacek, Al Gordon, Jack Abel, Al Milgrom, Bob McLeod, Joe Rubinstein, then concludes with the original cover art to #50 and a copious Creator Biographies section.

These tales return Ghost Rider to his roaming roots, and imminent threat of the real-deal Infernal Realm: showing a good man struggling to save his soul from the worst of all bargains – as much as the revised Comics Code would allow – so brace yourself, hold steady and accept no supernatural substitutes…
© 2022 MARVEL.

Win’s Christmas Gift Recommendation: Fast ‘n’ Loose Spooky Truths… 8/10

The Bluecoats volume 20: Bloomers and Bone Saws


By Willy Lambil & Raoul Cauvin, with Leonardo; translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-199-6 (Album PB/Digital edition)

This book includes Discriminatory Content employed for dramatic and comedic effect.

Devised by Louis “Salvé” Salvérius & Raoul Cauvin – who scripted the first 64 volumes until retirement in 2020 – Les Tuniques Bleues (or Dutch iteration De Blauwbloezen) began as the 1960s ended: created to soften the blow of losing Lucky Luke when that mild-mannered maverick megastar defected from Le Journal de Spirou to arch-rival periodical Pilote. From the start, the substitute strip was popular: swiftly becoming one of the most-consumed bande dessinée series in Europe. After stints by the Jose-Luis Munuera/BeKa writing partnership, it is now scribed by Kris and up to 70 volumes.

Salvé was a cartoonist in the Gallic big-foot/big-nose humour manner, and after his sudden death in 1972, successor Willy “Lambil” Lambillotte gradually moved towards a more realistic – albeit still overtly comedic – tone and look. Born in 1936, Lambil is Belgian and, after studying Fine Art in college, joined publishing giant Dupuis in 1952 as a letterer. Arriving on Earth two years later, scripter Cauvin was also Belgian and (prior to joining Dupuis’ animation department in 1960) studied Lithography. He soon discovered his true calling was comedy and began a glittering, prolific writing career at LJdS. In addition, he scripted dozens of long-running, award winning series including Cédric, Les Femmes en Blanc and Agent 212: clocking up more than 240 separate albums. Les Tuniques Bleues alone has sold over 15 million copies… and counting. Cauvin died on August 19th 2021, but his vast legacy of barbed laughter remains and – as of ten minutes ago – Lambril, at 90, is still drawing the Boys in Blue…

The Bluecoats are long-suffering protagonists Sergeant Cornelius Chesterfield and Corporal Blutch: worthy, honest fools in the manner of Laurel & Hardy; ill-starred US cavalrymen defending a vision of a unified America during the War Between the States – well, at least one of them is, as the comrades spend all of their time bickering over the war, patriotism, honour, and the stupid callousness of their leaders and cause…

The original format offered single-page gags set around an Indian-plagued Wild West fort, but from second volume Du Nord au Sud, the sad-sack soldiers were situated back East, perpetually fighting in the American Civil War. Subsequent exploits are set within the scant timeframe of the Secession conflict, but often range far beyond the traditional environs of the sundered USA, dipping into and embracing actual events (like today’s tale), tackling genuine, thoroughly researched moments of history…

Blutch is an everyday, whinging little-man-in-the street: work-shy, mouthy, devious and ferociously critical of the army and its inept orchestrators and commanders. Ducking, diving, deserting at every opportunity, he’s you or me – except at his core he’s smart, principled, loyal and even heroic… if no easier option presents itself.

Chesterfield is a big, burly professional fighting man: a proud career soldier of the 22nd Cavalry who devoutly believes in nationalistic patriotism and the esprit-de-corps of The Army. Brave, bold, never shirking his duty and appallingly hungry to be a medal-wearing hero, he’s quite naïve yet also loves his cynical little pal. Naturally, they quarrel like a married couple, fight like brothers and simply cannot agree on the point and purpose of the horrendous war they are trapped in. That situation again stretches their friendship to breaking point in this cunningly conceived instalment, in which both find themselves again at odds…

On offer here is a far more plain-speaking and trenchant outing than usual, one including actual historical characters rather than regulation schtick & settings providing mostly humour. Coloured as ever by Vittorio Leonardo, Les Tuniques Bleues – Miss Walker was serialised continentally in Le Journal de Spirou #3773-3778, before becoming the 54th album in 2010, and now Cinebook’s 20th translated Bluecoats book.

As already hinted, it differs from the majority of tales treading a fine line between comedy and righteous anger, so if you share these books with younger kids, best read this one pre-emptively first. Here, swingeing wit and sardonic comedy are doctor’s orders with slapstick reigned in and “bigfoot clown” antics toned down and with even the illustration carefully reined in. Thus the more authentic illustration provides a magnificently barbed, double pronged assault on masculine attitudes and military protocols and procedures, as a wild card arrives to propagate rebellion on two fronts (sexism and military ruthlessness)…

Mary Edwards Walker (26th November 1832-21st February 1919) qualified as a doctor in 1855, earning her degree from the renowned and prestigious Syracuse Medical College, New York. In her most eventful life she was an abolitionist; battlefield surgeon (the US army’s first female one); prisoner of war; Prohibitionist, writer; lecturer and suffragette, as well as the only woman in US history to be awarded the Medal of Honor. When war broke out, she was immediately rejected on applying to serve as a Union forces medic, but, after working in a Washington DC field hospital, she was sought out and hired by the military to work on the front lines. You should go read up on her. She was a forceful, successful and amazing pioneer and advocate of all the right causes…

Deeply wedded to her beliefs and causes, Dr. Walker’s comics analogue makes quite a splash when she arrives. Clad in her outlandish trademark “bloomers”, she looks very much like a man…

As usual the Confederate and Union armies have fought themselves to a bloody standstill and barely have enough men mobile enough to mount an attack. Particularly vexatious are the daily-rising desertion rates, but now these are compounded by the fact that the Union medical team has been eradicated and survivors, sick and wounded are just piling up in an old community building in a nearby village. Thankfully, General Alexander’s request for a replacement reaches Ulysees Grant at just the right moment. The military Commander-in-Chief has a growing problem involving one doctor he would be happy to lend his suffering troops…

As always a command decision divides the old comrades and unleashes calamity and catastrophe. It begins with the ferocious, short-tempered doctor requesting a permanent assistant and which wily Blutch immediately volunteers for in his constant search to stay out of the Greycoats’ – and his own superiors’ – sights.

Despite Chesterfield’s constant chiding, lazy, idle Blutch is soon avidly sweeping floors, making beds, changing bandages, scrubbing bodies and delousing patients and the scratch-hospital itself. Soon he’s unwillingly progressed to dressing wounds and helping to lop off limbs…

Meanwhile, his formidable new boss goes about making more enemies. From the start Walker laid down her law: the hospital was her domain and she could not be overruled regarding its function. Moreover, she obsessively despised smoking, boozing and gambling and refused to let her patients – or any man in her sight – indulge in such dangerous vices. Sadly, for the nonplussed Alexander’s general staff, Walker is possibly the best surgeon and doctor they will ever meet. Her rate of success is astounding and many who should be dead are diligently restored to active service.

Tragically, that’s where her biggest fault comes into play and it’s one Blutch wholeheartedly supports. Wherever Mary Walker cures the wounded, her lectures somehow provoke mass-desertions…

Her unrestrained truthfulness infects the unceasing arguments between Blutch & Chesterfield and soon the whole camp from callow replacements to scarred veterans are (over)hearing facts they would rather not face, and before long those desertion figures are skyrocketing…

With morale in tatters, the staff try reason and bluster, but Walker refuses to mend her ways or hold her tongue, and Alexander, alerted to the imminent threat of another Confederate attack, embarks on a ruthless scheme. It involves having Walker and Blutch take a medical wagon to troops lying wounded beyond the camp, and Chesterfield soon has reason to regret inveigling himself aboard to look after his wrong-headed (but instantly-aware-of-subterfuge) pal…

The entire notion is to have Walker captured by the enemy. An apolitical healer at heart, she immediately begins treating Rebel wounded… until the cycle begins again and Confederate troops start to abscond in droves. With battle postponed due to lack of manpower, the Greys find their own way of removing the doctor, which circuitously lands Blutch & Chesterfield back where they started. However, with Walker safely removed from doing more harm, General Alexander has time to punish the pestilential pair in a most unique and far-seeing manner…

Highlighting not only the disparities between officers and enlisted men but also foundational America’s class structure and entrenched gender divisions, Bloomers and Bone Saws is a disturbingly edgy epic that makes fun from the very worst of human endeavours. Shocking, powerful and hard-hitting as well as painfully funny, beautifully realised and eminently readable, this is one of the most sardonic Bluecoats yarns in the canon and finest kind of war-story/Western. It appeals to the best, not worst, of the human spirit; and hopefully that means you.
© Dupuis, 2010 by Lambil & Cauvin. All rights reserved. English translation © 2026 Cinebook Ltd.

Lucky Luke volume 54: Rodeo and volume 55: Arizona


By Morris, with Louis De Bevere translated by Jerome Saincantin  (Cinebook)
ISBN Rodeo: 978-1-84918-259-1 (Album PB), 978-1-84918-833-3 (Digital edition)
ISBN Arizona: 978-1-84918-268-3 (Album PB), 978-1-84918-739-8 (Digital edition)

These book includes Discriminatory Content produced in less enlightened times.

Our Continental cousins have a mature relationship with comics, universally according them academic and scholarly standing as well as nostalgic value and the validation of acceptance as an art form. These particular tomes collect one long lived western hero’s earliest material: stories that shaped that accepting, and formative yarns of a fictional wonder who is certainly a national treasure in Belgium and France if not America…

Fair warning, there are images (very few but nonetheless…) here that utilise the ubiquitous, unreconstructed and casually racist narrative shorthand seen in so many areas of popular media – and actual history books – of this post-war era. Thus, here is where informed consent and parental responsibility are required. This does not mean knee-jerk overreactions. This is history. It can’t and must not be painted over and if such matters are important to you, please look at the material here and make a reasoned judgement (in this instance and in all others) before someone perilously impressionable does.

As we know him now, Lucky Luke is a rangy, good-natured, lightning-fast cowboy roaming the mythic Old West, enjoying light-hearted adventures with and astride his super-smart, hyper-sarcastic steed Jolly Jumper whilst interacting with a host of historical and legendary figures of the genre.

His unceasing exploits over 80 years (Happy Birthday Lucky and Jolly Jumper!) have made him one of the best-selling comic characters in Europe (83 albums, at least 13 spin-off books and more than 300 million albums in at least 31 languages thus far), with a mega-mesa of merchandise: posters, toys, computer games, apparel, animated cartoons, TV shows and live-action movies.

He was created in 1946 by Belgian animator, illustrator and cartoonist Maurice de Bévère (“Morris”). For years we all believed it was for Le Journal de Spirou Christmas Annual (L’Almanach Spirou 1947), before being launched into his first weekly adventure ‘Arizona 1880’ on December 7th 1946. However, scholarly research and rereading old comics with a calendar at hand have revealed that I’ve been inadvertently lying to you all these years…

In fact, the strip debuted in the multinational weekly comic, but without a title banner or logo and only in the edition released in France…

Morris was a precocious, westerns-&-art-mad kid unhappily educated by Jesuits, but who escaped via pranks at school and who sought out “useless” work after leaving. His pre-comics cartooning led into film animation before he settled into his true vocation. Working at the CBA cartoon studio, Morris met future comics superstars Franquin & Peyo, and toiled for weekly magazine Le Moustique as a caricaturist. Morris became one of la Bande des quatre – The Gang of Four – comprising Jijé, Will and old comrade Franquin – all leading proponents of the loose-limbed, free-wheeling art style dubbed the “Marcinelle School” which soon dominated Le Journal de Spirou. This was in aesthetic contention with the “Ligne Claire” style utilised by Hergé, EP Jacobs and other artists in Le Journal de Tintin.

In 1948 said Gang (all but Will) visited America, meeting US creators and sightseeing. Morris stayed for six years, meeting fellow traveller René Goscinny, scoring commissions from newly-formed EC sensation Mad and making copious notes and sketches of the swiftly vanishing Old West. That research would resonate on every page of his life’s work.

Working solo (with script assistance from his brother Louis De Bevere) until 1955, Morris produced ten albums worth of affectionate sagebrush parody before reuniting with Goscinny, who became regular wordsmith as Luke attained the dizzying heights of superstardom, commencing with Des rails sur la Prairie (Rails on the Prairie), which began serialisation in LJdS on August 25th 1955. In 1967 the 6-gun straight-shooter switched teams, transferring to Goscinny’s own magazine Pilote with La Diligence (The Stagecoach).

Goscinny produced 45 albums with Morris before his death, from whence Morris continued both singly and with fresh collaborators. Morris died in 2001, having drawn 70 books worth of adventures, plus spin-off sagebrush sagas of Rantanplan (“dumbest dog in the West”) whilst Achdé, Laurent Gerra, Benacquista & Pennac took on the franchise, producing another five tales to date.

Lucky Luke first appeared in Britain in the fifties, syndicated to weekly anthology comic Film Fun and again in 1967 in Giggle where he was renamed Buck Bingo. In all these venues – as well as the numerous attempts to follow the English-language successes of Tintin and Asterix albums from Brockhampton and Knight Books – Luke had a trademark cigarette hanging insouciantly from his lip. In 1983 Morris, amidst both pained howls and muted mutterings of “political correctness gone mad”, substituted a piece of straw for the much-travelled dog-end, which garnered him an official tip of the hat from the World Health Organization. The most recent and successful attempt to bring Lucky Luke to our shores and shelves comes from Cinebook who have rightly restored the foul weed to his lips on the interior pages if not the covers and also recently translated every last official album into our mother tongue…

Lucky Luke volume 54: Rodeo

Originally seen in Europe in 1951 as second collected hardback album Rodéo, the material contained within were extended simplistic romps and western movie riffs from the cowboy’s youngest, brashest moments.

It opens with ‘Grand Rodeo’ which first ran in Le Journal de Spirou #528-545, ending in September 1948. The art took a major upturn towards what we are familiar with today as Lucky arrives in Navajo City to compete in a legendary competition and uncovers both skulduggery and poor sportsmanship. Most of that comes from cheating  scoundrel and poor loser turned prize-money bandit Cactus Kid, but Lucky – and his steed – soon teach him the meaning of sportsmanship…

Without a pause, fresh escapade ‘Lucky Luke in Desperado City’ followed on (LJdS #546-566, ending 17th February 1949), as Lucky becomes sheriff of an embattled frontier town to defeat tyrannical owlhoots The Pistol Brothers. They prove to be far tougher to stop than expected, implicating the lone rider in stage coach robberies and even nearly having him lynched. Eventually, however, they are caught and exposed as the stooges of a hidden criminal mastermind posing as decent, law-abiding citizen.

When the dust settles and smoke clears, our hero rides off into the sunset bidding farewell to newly tamed town Justice City…

‘The Buffalo Creek Goldrush’ (serialised in LJdS #567-584 as La ruée vers l’or de Buffalo Creek, and ending 23rd June 1949), filled out the tome with a delicious satire on greed as a supposedly harmless prank on Lucky’s part goes horribly wrong. Surreptitiously dropping a gold nugget into the pan of a down-on-his luck prospector proves to be huge mistake as greed and wild rumours grip the entire region, turning a barren wasteland into an ephemeral metropolis of miners – until the penny finally drops and reality is painfully restored…

Lucky Luke volume 55: Arizona (& Lucky Luke Versus Cigarette Cesar)

Although the third album (published in November 1951), Arizona re-presents the very first exploit from 1946 and another primal perambulation across the mythic wild west.

Still very much delivered in all action mode as most similarly seen in Fleischer Popeye, Warner Brothers and MGM cartoons of the era, the original untitled debut tale was re-designated Arizona 1880 (LJdS #443-462) and details an archetypical wandering cowboy tenaciously tracking down stagecoach bandits Big Belly and Cheat.

Le Journal de Spirou #585- 601 revisited the fourth saga, by which time the Lonesome Cowboy was clearly here to stay. It was back to outright villains for ‘Lucky Luke versus Cigarette Cesar’ (ending October 20th 1949), as Lucky trails a deadly and devious escaped convict south of the border and indulges in the kind of animal cruelty gags we just don’t tolerate these days where and when bullfighting is largely discredited (please consider that a gentle warning…)

This book restores many serial pages that were edited out of the first albums for brevity and comes with extras including a Lucky pin-up, recurring cast crowd shot and a colourised contemporary woodcut print of a stage coach robbery.

Packed with contemporaneous extras, commentary, creator biographies and more, these will delight older kids with a bit of perspective and historical understanding, although the action and comedy set pieces are no more contentious than any Laurel and Hardy film (perfectly understandable as Morris was a devout fan of the bumbling duo).

The first forays of an indomitable hero, these grand old hoots stand in the tradition of Destry Rides Again and Support Your Local Sheriff, superbly executed by a master storyteller finding his feet, and are splendid introductions to a unique genre for modern kids who might well have missed the romantic allure of the Wild West that never was…
Rodeo © Dargaud Editeur Paris 1971 by Morris. © Lucky Comics. English Translation ©  Cinebook Ltd.
Arizona © Dargaud Editeur Paris 1971 by Morris. © Lucky Comics. English Translation ©  Cinebook Ltd.

Hal Foster’s Prince Valiant volume 15: 1965-1966


By Hal Foster (Fantagraphics Books)
ISBN: 978-1-68396-025-6 (HB)

These books include Discriminatory Content included for dramatic effect

Prince Valiant in the Days of King Arthur premiered on Sunday February 13th 1937: a fabulous rainbow-hued weekly peek into a world where history met myth to produce something greater than both. Canadian illustrator-turned pioneering comics creator Harold “Hal” Foster developed the feature after a groundbreaking and astoundingly popular run on the Tarzan of the Apes comic strip, seeking something that could be his personal domain.

Prince Valiant offered action, adventure, exoticism, romance and a surprisingly high quota of laughs in its engrossing depiction of noble knights, scheming kings and wicked barbarians played out against a glamorised, dramatized Dark Ages backdrop. The never-ending story traces the eventful life a refugee lad of royal blood, driven from an ancestral Scandinavian homeland – Thule – and who grows up to roam the world, attaining a paramount position amongst the fabled heroes of Camelot.

Foster wove his generational epic romance over decades, tracing the progress of a feral wild boy who became a paragon of chivalric virtue: knight, warrior, saviour, secret agent, avenger and ultimately family patriarch through a constant storm of wild, robust and joyously witty wonderment. The restless champion visited many far-flung lands, siring a dynasty of equally puissant heroes whilst enchanting generations of readers and thousands of creative types in all the arts.

The glorious strip saga spawned films, animated series, comic books and all manner of toys, games, books and collections. Prince Valiant was – and remains – one of the few adventure strips to have run continuously from the thunderous 1930s to the present day (well north of 4000 episodes and still going strong) – and, even here at the end-times of newspaper strips as an art form, it continues in hundreds of papers and via the internet.

Foster soloed on the feature until 1971 when John Cullen Murphy (Big Ben Bolt) succeeded him as illustrator and the originator continued as writer and designer. That ended in 1980, when Foster fully and finally retired. Cullen Murphy’s daughter Mairead took over colouring and lettering whilst her brother John assumed the writer’s role, and in 2004 the senior Cullen Murphy also retired, since when the strip has soldiered on under the aegis of other extremely talented artists such as Gary Gianni, Scott Roberts and latterly Thomas Yeates & Mark Schultz.

This luxuriously oversized (362 x 264 mm) full-colour hardback (tragically, the series is still unavailable digitally) re-presents pages spanning January 3rd 1965 to December 25th 1966, (individual Strips #1456 to 1559) and comes with all the regular bonus trimmings. Preceding two years’ worth of graphic narrative wonderment, historian/editor Brian M. Kane conducts an interview with a veteran comic book artist/comics strips illustrator. Heavily illustrated, the Foreword ‘Sir Robert of Dell: the Prince Valiant Art of Bob (Rip Kirby; Flash Gordon; Doctor Solar, Man of the Atom; Turok, Son of Stone; Lassie) Fujitani’ shares many secrets at the front, and the titanic tome ends with a flurry of illustrated essays and the rear.

These include fabulous King Features promotional material and inducements to newspapers plus Kane’s critical appraisal and discussion of the strip in other media. ‘Not Just For Sundays: Prince Valiant’s Adventures Beyond the Fourth Estate’ details collected editions from around the world; spin-offs and edited collections for the children’s book trade; novelisations (mainly by Max Trell); Hal Foster’s other books and curated compendia that fuelled the global demand for the apparently inexorable knight extant. Heavily illustrated with a wealth of book and comics covers (by Foster, John Cullen Murphy or Mike Grell) and candid photos, the reprint round-up also includes a gallery of covers by Michael Wm. Kaluta that graced the all-new sagas published by Marvel in 1994 (as written by Charles Vess & Elaine Lee and illustrated by the deeply underrated John Ridgway).

What Has Gone Before: valued vassal and infallible secret asset of King Arthur of Britain, Prince Valiant has travelled the world carrying out missions for his liege lord, embattled Christendom, honour and decency. His greatest comrades are stalwart Knights like Sir Gawain, Sir Kay and Sir Launcelot and barbarous Viking pirate Baltar. Val’s life of duty and action won him a glorious, implacable and equally incomparable wife in Mediterranean monarch Queen Aleta of the Misty Isles. Their first son Arn was born on an unknown continent and since has thrived on a life of constant peril. He stands on the brink of manhood and his own path of Royal service.

Val’s offspring currently number four: Arn, precocious twin girls Karen & Valeta and recent addition Galan, arriving during Aleta’s last peril-packed stay in her Misty Isles homeland. Arn rapidly advanced from Court Page to Novice and began official combat training. He swiftly became a Batchelor-at-Arms and constantly excels. Some battles are purely personal as when vindictive Mordred attempted to traduce Aleta’s honour by orchestrating a vicious scandal involving her and Lancelot, but the plot was foiled by clear thinking and valiant action…

In combination with his father, Arn’s gifts proved invaluable in repelling invasion by Saxon hordes and foiling rebellions in Scotland, Cornwall and Wales, as well as an international insurrection when savage Skogul Oderson united disparate Nordic tribes into a united force to ravage his grandfather’s kingdom of Thule. In the aftermath of that triumph, Valiant’s large family wintered in those chilly climes. While taking their ease, Arn and Boltar’s son Hatha talked much of the lost lands of Arn’s birth, recalling the prophecy that Valiant’s heir (deemed “son of the Sun Woman and the Bringer of Harvests”) would one day return to Vinland (the Americas) and his Niagara birthplace to do great deeds…

It should be noted that Hatha’s mother Tillicum is a princess of the Algonquin folk the Vikings befriended 15 years previously. She accompanied the Sun Woman on her return north and east, becoming Aleta’s bondswoman, royal nursemaid and confidante…

Now, as the year reaches mid-point Arn yearns to fulfil his mother’s promise of his return, not only to prove his manhood, but also to make good his family honour, forge trade alliances, and do mighty deeds. The most import of these goals is the first… receiving his father’s approval and mother’s grudging acquiescence. As winter approaches, Arn and Hatha must ready a ship – the province of Valiant’s old friend and ingenious shipwright Gundar Harl – and recruit a competent crew who can survive the perilous voyage and handle anything they might meet on the other side…

Arn further prepares by learning the Algonquin language from Tillicum and discovers her gift for strategic planning. He is delighted when she invites herself along for the trip – a gesture that convinces many holdouts that mayhap the callow youth might make them all rich after all…

Preparations are geared to a spring embarkation and Arn spends every moment seeking to anticipate problems and solve them. Disbelief and dwindling confidence in his proposed crew is offset by Arn undertaking a perilous midwinter sortie to the chilly home of his grandfather Aguar and convincing the hard-headed businessman to back the venture. That gained, Arn almost dies on the return trip, but survives to recruit even more men from local lads who would rather fight than farm…

Arn’s relentless proselytising (he even recruits a skald to visit outlying homesteads singing of the glorious exploit to come in hopes of boosting support and manpower) pays dividends and the voyage begins with the Prince, Hatha, Tillicum and Gundar leading an untried crew across largely unknown waters. Early upsets are all deftly dealt with by Arn and his nursemaid: pirates, rebellious crewmen, deadly winds, dire doldrums, pack ice and resource shortages, before they make landfall in the chilly climes of Vinland…

Here the real adventure begins as the explorers make their way down from the far north to the more hospitable shores of what will be New England a thousand years hence. Arn manipulates the understandably anxious tribes and stage-manages a charm offensive that sees him accepted as the supernatural “Bringer of Harvests” promised by the Sun Woman, as he introduces new weapons and tactics, farming implements, fresh food production methods, new ways to fight and fish, permanent sustainable dwellings and a staggering haul of trade goods. In the course of an epic exploration of the region via the St Lawrence river and overland, Arn learns the art of ruling and that physical wealth means nothing. Hatha narrowly escapes marriage, Tillicum reunites with her long-abandoned father and Viking knowhow saves the Algonquin from eradication by tribal nemeses the Iroquois, and apparently unkillable (chainmail-clad) Arn raises their status with the so-far neutral Ottowa and Huron. In the aftermath of a colossal tribal war, preparations begin for the return to Thule with their trade items (amber, seeds, furs, pemmican and precious minerals) being constantly computed and weighed against sufficient provisions to sustain them for the entire trip home. However, even readying themselves to leave generates tension and clashes with Mohawk and Mohegan enclaves before Gundar declares his modified dragonship refitted and ready to go…

During this rite of passage and voyage of bloody discovery life continued to present challenges in civilised Thule. As their children endured the return trip, both Valiant and Boltar were at the end of their patience and the Prince unwisely organised a tournament to amuse the warriors and himself. Sadly, unlike Arthur’s knights rowdy reivers have no understanding of ritual combat and the event was called off; barely before the competitors killed each other…

Soon after the debacle their boys triumphantly return, but their exploits and triumphs are not celebrated for long, as a ship from Camelot follows, bidding Valiant back into service. Beyond Hadrian’s Wall, life-long foes the Picts and Caledonians have somehow buried past grievances and are massing to attack England together. Arthur needs his greatest operative to find out how the miracle occurred and how best to counter it. Disguised as a vagabond sell-sword Val infiltrates the alliance and discovers Mordred is the unifying force, and embarks on a rapid but brutal solution. There is no love lost between the factions and less trust even now, so it only takes a few covert – and rather macabre – dirty tricks to set clan against clan. Sadly, Mordred sees his old enemy’s hand in the affair and determines to be revenged…

Arn would have joined the undercover mission, but as the latest Man of the House his job was to escort Aleta and the family back to Arthur’s court. By the time they arrive, Mordred and his half-brothers Agravaine and Gaheris have enacted a scheme to targeting Valiant’s loved one, but which is humiliating foiled by playful romance-obsessed Karen & Valeta and their burly handmaiden Katwin. Upon his return to Court, Valiant seeks out Mordred and lays down the law…

The year and the book close on lighter notes as skinny-dipping Aleta accidentally starts a mermaid panic after taking up bathing in Britain’s chilly seas, before her husband is called upon to apply his diplomatic skills to end a succession crisis. A staunch supporter of Arthur, King Bedwin of Dimore had trained his son Prince Harwick to carry on his wise reign and peaceful policies. Now though, as death approaches the aged monarch, Harwick has vanished and Bedwin’s brothers make ready for civil war should the son not be available to take over. When Val traces the absent heir apparent, he finds an obnoxious layabout dedicated only to fishing and carousing, but still smart enough to trick an oath of non-interference out of Arthur’s agent…

As war clouds gather, Valiant seems utterly stifled by his own honour and beliefs..

To Be Continued…

A mesmerising non-stop panorama of visual passion and precision, Prince Valiant is a tremendous procession of boisterous action, exotic adventure and grand romance; blending epic fantasy with dry wit and broad humour, and soap opera melodrama with dark vividly authentic violence. Lush, lavish and captivatingly lovely, it is an indisputable landmark of comics fiction and something no true fan should miss.
All comics © 2017 King Features Syndicate. All other content and properties © 2016 their respective creators or holders. This edition © 2015 Fantagraphics Books. All rights reserved.

Today in 1892 cartoonist and animator Otto Messmer (Fun, Feline Follies, Felix the Cat) was born, sharing the natal celebrations with fellow cartoon gamechanger Hal Foster (Tarzan, Prince Valiant). In 1916 Golden Age art star Paul Gustavson (The Angel, The Human Bomb, A-Man, Alias the Spider, Quicksilver) was born; as was British writer Dick Foreman (Black Orchid, Hellblazer) in 1952; illustrator Brian Stelfreeze (Black Panther, CyCops, Shadow of the Bat, Gun Candy) in 1962 and Italian artist Enrico Marini (Batman: Dark Prince Charming, Gipsy, The Scorpion) in 1969.

Lucky Luke volume 29: The Bounty Hunter


By Morris & Goscinny, translated by Erica Jeffrey (Cinebook)
ISBN: 978-1-84918-083-2 (Album PB) 978-1-84918-819-7 (Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also includes Discriminatory Content added for comedic effect.

Time for another Anniversary announcement, non?

Created by Belgian animator, illustrator and cartoonist “Morris” (AKA Maurice de Bévère), Lucky Luke debuted in the summer of 1946, initially riding out in Le Journal de Spirou in mid-summer sans title or banner, and only in the French-language edition of the multinational comic. The Lone Rider’s official launch came in (Christmas Annual) L’Almanach Spirou 1947, before beginning his first official serial – ‘Arizona 1880’ – in 1946’s all-regional, multilingual weekly edition for December 7th.

Doughty, dashing, dependable cowboy “good guy” Lucky is a rangy, implacably placid do-gooder able to “draw faster than his own shadow”. He amiably ambles around the mythic Old West, having light-hearted adventures on his petulant and rather sarcastic wonder-horse Jolly Jumper. For 80 years his exploits have made Lucky a top-ranking global comic icon, packing more than 90 individual albums and spin-off series like Kid Lucky & Ran-Tan-Plan, with sales well north of 300 million copies in 30 languages. That renown translates into a merch mountain of toys, games, animated cartoons, TV shows and live-action movies and even commemorative exhibitions. No theme park yet, but you never know…

After a relatively slow start for such a fast gun, Lucky’s global dominance came via a decades-long collaboration with superstar scripter René Goscinny. The official partnership spanned Des rails sur la Prairie/Rails on the Prairie (starting August 25th 1955) to La Ballade des Dalton et autres histoires/The Ballad Of The Daltons And Other Stories in 1986, during which time the sixgun straight-shooter switched teams, transferring to Goscinny’s own magazine Pilote with La Diligenc/The Stagecoach in 1967. Goscinny crafed 45 albums with Morris before his death, after which the artist continued both singly and with other literary pardners, before recruiting a posse of legacy creators including Lo Hartog van Banda, Achdé & Laurent Gerra, Xavier Fauche, Benacquista & Pennac, Jean Léturgie, Jacques Pessis and more, all taking their own shots at the venerable vigilante. Morris continued until his own death in 2001, having drawn fully 70 adventures, plus numerous sidebar and spin-off sagebrush sagas.

His grande idée draws on western history less than movie mythology, but – as here(ish) – our hero regularly met historical figures as well as fictional folk in tales drawn from key themes of classic cowboy lore, lensed through uniquely European notions and interpretations – as also seen here. Our sixgun star is not averse to being a figure of political change and Weapon of Mass Satire, as well as spoofing his own antecedents whilst wallowing in movie schtick to trigger delicious drives down memory lane in the eternal game of cowboys and imbeciles…

In the ‘50’s Goscinny began scripting Lucky uncredited. Morris had spent almost a decade filling nine albums with affectionate sagebrush parody, action and Lucky Laughs, but when Goscinny was fully deputised as lead wordsmith, Luke popped up more often and rapidly attained dizzying heights of super swift superstardom. Moreover, the hits just kept coming. The 40th European album Le Grand Duc was first seen serially in weekly Pilote from January 25th to May 24th 1973 (issues #690 to 707). In 2011, as The Grand Duke, it became Cinebook’s 29th English-language tome of scathing sagebrush satire and horsefeather hijinks.

Morris drew from a deep shared well of visual and cinematic motifs, gilded with historical veracity as Goscinny’s rip-roaring yarn borrowed heavily from an actual Diplomatic “Jolly” enjoyed between 1871 – 1872 by Grand Duke Alexei Alexandrovich, the son of Russian Emperor Alexander II. As the new ambassador to the United States, and alongside living legend Buffalo Bill Cody, Alexei felt it vital that he visit the fabled plains and unfolding frontier, sneering at natives and peasants whilst slaughtering any beast crossing his gunsights…

Here, however, it begins with Lucky once more summoned to Washington DC – this time by the Secretary of State, a big man in need of a little favour. Visiting Russian dignitary Grand Duke Leonid is an enthusiastic fan of James Fenimore Cooper and other modern American authors, and wishes to experience all the grandeur and wildness (such as bandits, cattle-towns, owlhoots, prairies, stage robbers, gold rushes, gunslingers, bar room brawls, ghost towns, varmints, prospectors, Indian attacks and all the rest) of the west, as described in his hobby reads. Despite his often fanciful studies he is not particularly eloquent and most of his communication comes via interpreter/attaché/aide-de-camp His Excellency Colonel Fedor Mikhailovich Boulenkov of His Majety the Czar’s Guard. What they really need is an experienced guide who can inconspicuously double as bodyguard and babysitter. A vital trade treaty depends on our hero keeping the visiting VIP safe and sweet, and of course they will all be utterly incognito…

Impatient Leonid demands an immediate start, so they are all aboard a train heading to desperado-plagued cow-town Abilene within the hour, which is bad news for the Russian anarchist/bomber dogging their heels and blowing up all the wrong coaches and vehicles they should have been in…

The tourists have a rather uneventful journey west, but only because they don’t notice Lucky quietly dealing with train robbers, the bomber and even cardsharps set to fleece the coffers of a foreign government. Instead, the Duke in mufti teaches them a game of chance from his homeland… Russian Roulette…

By the time they get to Kansas – on horseback! Not comfortable rail carriage – the voyagers are ready to sample all the hedonistic delights of the bustling flesh exchange (animal and otherwise). Having Americanised his name to “Bob” and still guided by his reading, Grand Duke Leonid is open to all the town offers and heads for the saloon where lovely – albeit rather hardboiled – chanteuse Laura Legs beguiles and breaks hearts. The aristocrat is unaware that Lucky has already vigorously discouraged all the cowboy patrons from taking advantage or making fun of the foreign tenderfoot about to arrive through those swing doors…

Sadly, Laura’s boss, saloon owner Jackson, reads Eastern newspapers and recognises The Duke. He thinks he’s going to be very rich very soon but hasn’t accounted for his target’s low boredom threshold. Finding this Abilene too sedate, Bob insists on a stagecoach ride further into the west, hoping that it might be held up by desperate gunmen. The ever-close anarchist also lays plans and more bombs, but again Luke is anticipating problems and finding solutions. Before anything can happen, the travellers ditch the coach and alter destination, heading off again on horseback and missing anything even remotely resembling action, adventure or attempted assassination…

Cunningly steering his charges to sedate enclave Bellow Springs, Lucky hopes for peace, quiet and a nice bath but is frustrated when Bob finds a newspaper trumpeting a manhunt for deadly desperado Texas Ripper and wants to join the posse combing nearby Sioux Hills. With no way out, Luke leads the trio into the brush where they soon meet the monster… with astonishing results….

Then, after subverting the press in Grassy Junction, Luke believes a faux newspaper will lead Bob to a dull, dead ghost town. Ironically, even fake news spreads fast and soon Nugget Town is born again in the heat of another rumour-fuelled gold rush. Sadly the bored Duke has already moved on. Bob is ready to call it a day and heads back to dreary Bellow Springs… where the anarchist is waiting. It’s again in vain as the Duke changes his mind and demands to experience an Indian war before finally retreating east. Sadly, with no natives – outraged or otherwise – to hand, Lucky must requisition the local US cavalry contingent to play the furious feathered aggressors… and as usual nothing goes as it should…

It would have been so much easier if someone had ridden to the next fort and spread the word of the imaginary “uprising” but as always, when the unnecessary reinforcements arrive Lucky thinks as fast as he draws and saves the day, the jaunt and that treaty…

A cunning conception and sly amalgam of deception and surreal slapstick, The Grand Duke is a rowdy romp and raucous antidote to dark realpolitik dramas and mirthless mood-driven melodramas of the mesas. This engaging comedy thriller is ideal for kids tall-to-small with a smidgen of historical perspective and social understanding The action and set pieces – even the Russian Roulette running gag – are no more contentious than any Laurel and Hardy film (understandable as Morris was a huge fan of the duo) and genuinely hilarious. Such foolish forays are a grand old hoot in the tradition of Destry Rides Again or Cat Ballou, superbly executed by master storytellers and a perfect introduction to a unique genre for anyone who might well have missed the romantic allure of the Wild West that never was.
© Dargaud Editeur Paris 1973 by Goscinny and Morris. © Lucky Comics. English translation © 2011 Cinebook Ltd.

Today in 1911 writer/artist Kin Platt (Doc Strange, Happy, The Mask, Captain Future, Mr. & Mrs.) was born, sharing birthdays with British artist Staz Johnson (Catwoman, Rogue Trooper, Robin, Action Force) in 1965; writer Gregg Hurwitz (Foolkiller) in 1973; writer Al Ewing (Judge Dredd, Loki: Agent of Asgard, Ultimates, The Immortal Hulk) in 1977 and editor Alanna Smith in 1990.

Today in 1996 we lost writer/editor Mark Gruenwald (the Omniverse, Captain America, Hawkeye, Squadron Supreme) with Mike Wieringo (Amazing Spider-Man, Impulse, Flash, Tellos, Fantastic Four) passing in 2007 and the irreplaceable Joe Kubert (Sgt Rock, Enemy Ace, Hawkman, Flash, Tarzan, Fax from Sarajevo) in 2012.

Spacehawk


By Basil Wolverton with commentary by Monte Wolverton (Fantagraphics Books)
ISBN: 978-1-60699-550-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Basil Wolverton was one of a kind: an artist, humourist and wordsmith of unique skill and imagination and one whose controversial works inspired and delighted many whilst utterly revolting others. Born in Central Point, Oregon on July 9th 1909, Wolverton worked as a Vaudeville performer, reporter, illustrator and cartoonist. However, unlike most artistic tyros of his time, he preferred to stay far away from the big city. For most of his life, he mailed in his artistic offerings from the rural wilderness of Vancouver, Washington State.

He made his first national cartoon sale at age 16 and began pitching newspaper strips in the late 1920s. A great fan of fantastic tales and the swiftly-developing science fiction genre, Wolverton sold Marco of Mars to the Independent Syndicate of New York in 1929, but the company ultimately declined to publish it, citing its similarity to the popular Buck Rogers feature they sought to compete with!

Equally at home with comedy, horror and adventure/fantasy material, the young creative dynamo adapted easily to the notion of superheroes, and began working extensively in the new medium of comic books, generating such gems as Spacehawks and Disk-Eyes the Detective for Circus Comics, plus a brace of minor hits and unabashed classics. These included Rockman – Underground Secret Agent for Timely/Marvel’s USA Comics and today’s star: the grimly imaginative (but unrelated) cosmic avenger Spacehawk for Target Comics. Apparently tireless and blessed with unlimited imagination, Wolverton also produced a seemingly endless supply of comedic features, ranging from extended series (like Superman/sports parody Powerhouse Pepper) to double-, single- and half-page gag fillers such as Bedtime Bunk, Culture Quickie and Bedtime Banter.

In 1946, he notoriously won a national competition held by Al Capp – of Li’l Abner fame – to visualise Lena the Hyena, that strip’s “ugliest woman in the world”, and, during the space and horror boom the 1950s, crafted some of the most imaginative short stories comics have ever seen. He also worked for Mad Magazine with staggering effect…

Wolverton became a member of the Radio Church of God in 1941. The organisation was devised by Herbert W. Armstrong: a prototype televangelist of a then-burgeoning Christian fundamentalist movement. In 1956, Wolverton illustrated the founder’s pamphlet 1975 in Prophecy and two years later produced a stunning illustrative interpretation of The Book of Revelation Unveiled at Last. Soon after, he began writing and drawing an illustrated 6-volume adaptation of the Old Testament. Entitled The Bible Story: The Story of Man, it was serialised in the sect’s journal The Plain Truth. His association with the Radio Church of God endured for the rest of his life. In 1973 the artist returned to comic books, illustrating more of his memorably comedic grotesques for DC’s Plop!, before suffering a stroke the next year. Basil Wolverton died on December 31st 1978.

His greatest triumph is undoubtedly the WWII-adjacent adventures of a mysterious, solitary steely-jawed he-man known only as Spacehawk. The strip debuted in the June 1940 issue of Target Comics (volume 1, #5) and ran for 30 issues until Wolverton left the company. With his origins only hinted at, Spacehawk initially prowled the star-lanes and outer reaches: a grim, relentless avenger of the persecuted innocent,. The stark, boldly exaggerated but meticulous art served only to highlight the singular appearance of the alien monstrosities and landscapes envisaged by Wolverton and defeated by “the Superhuman Enemy of Crime”. Some kids had nightmares after reading Spacehawk, and many parents wrote complaining letters because of it…

This epic assemblage gathers all those stunning stories in one breathtaking curated outburst, and begins by sharing pertinent background and context regarding the artist and his works in Monte (his son and also a cartoonist) Wolverton’s Introduction “The Lone Wolf of Void”. The heir also provided – from his father’s notes – individual episode names for those yarns that were originally untitled. Thereafter, the entire Spacehawk oeuvre unfolds in blistering force and all its delightfully overwhelming mechanistic totality.

Wolverton senior was clearly an avid follower of the nascent new genre of “scienti-fiction” in the grand Hugo Gernsback manner and his vivid, vibrant pages were bursting with highbrow concepts and images built from Functional Utilitarianism, with every panel crumbling under the weight of assorted tubes or tentacles, rockets, rays and bolts (both kinds) in service to the tale of a solitary, implacable dispenser of pitiless cosmic justice and retribution…

Just remember, this is not “retro”. This is what the term retro is referring to…

In the first episode (from Target Comics volume 1 #5 and cover-dated June 1940) the living enigma prowls the life-packed solar system in an era of constant interplanetary travel and commerce, albeit one plagued by petty regional tyrants and interworld piracy. With nothing but veiled hints of his coming from another system – if not galaxy – Spacehawk was simply a superior being resolved to do good and punish evil: a physical and mental marvel, brilliant beyond measure, and armed with psionic powers and an arsenal of astounding devices he set about righting wrongs wherever he found them. Yes: Doc Savage in space…

Delivered in an eye-popping and baroque style of fantastic imagination, introductory exploit ‘Spacehawk and the Creeping Death from Neptune’ sees the pitiless, mysteriously masked nemesis of evil drawn to the eighth planet to rescue kidnapped humans used as test subjects for sadistic Martian pirate Gorvak who is employing protoplasmic horrors to kill his victims.

With those monsters safely despatched, the still-faceless hero returned in vol. 1 #6 for ‘Spacehawk and the Lost Tribe of Mercury’ to save – through forced evolution – peaceful sea-dwellers on Venus as predatory Mercurians Rogg & Grebo ravage the water-world as they seek to locate, rob and kill refugees from their own fiery world, before #7 details how a beautiful Earth woman unmasks him. Whilst battling bizarre bandits Jark & Zork in ‘Spacehawk and the Perilous Planetoid Trap’ he strives to crush ruthless pirates using ballistic asteroids and gravity waves to plunder stellar shipping, but almost abandons his mission thanks to the charms of a newly-liberated slave girl…

Back to his stolid dedicated self, the Lone Wolf then battles cunning scavengers from his past and another star-system in ‘Spacehawk and the Vulture Men from the Void’ and displays his undercover credentials when he is dragged into the cesspit morass of politics in #9’s ‘Spacehawk and Mayhem at the Martian Election’. In Target Comics #10 ‘Spacehawk and the Pirate City on Venus’ – wherein the vigilante saves interplanetary police from a cosmic corsair citadel by extraordinary trans-species brain surgery – is supplemented by prose vignette ‘The Scratches of Doom – A Spacehawk Adventure’ as the astral avenger uses ancient detective methods to ferret out a cunning but short-sighted murderer. TC #11 finds him back in all his visual magnificence for ‘Spacehawk and the Pirates of Saturn’ as his relentless pursuit of evil briefly reunites him with Galar: another of his own race of supermen but one who has drifted from the path of virtue and valour…

Target #12 (January 1941) ended the first volume by introducing some recurring friends and foes as ‘Spacehawk and the Treachery of Smebar’ sees the hero save Neptune’s Noomite Queen Haba from her lustful, ambitious and usurping chief minister – who sees himself as a potential global overlord – whilst volume 2 #1 sees the Lone Wolf still in the vicinity and the focus of ‘Droon’s Plot Against Spacehawk’. However, the promise of Haba’s vile science advisor to make the enigmatic hero more tractable and amenable to her amorous overtures is foiled in vol. 2 #2’s ‘Spacehawk and the Master Plan of Droon’… just in time for a radical course correction…

Redefined by the designation Defender of America, the remaining Spacehawk tales are all Earth-based, with his mighty mentality and staggering superscience aimed at a contemporary, immediate and local threat. When the US entered the war on December 8th 1941, Wolverton’s editors compelled him to shift his story perspectives. Thus the space ranger took up a close orbit and faced Axis powers Nazi Germany and Imperial Japan (but not Italy) who gave the stellar Sentinel far more trouble than all the devils in the rest of the solar system, thereby further diluting the eerie power of the series but never the astounding illustration. By the end of 1942 (Target Comics volume 3, #10) Wolverton and his interplanetary masterpiece were gone, and headed for less hostile climes and more appreciative bosses.

In the first Terran trial he rapidly ends a Japanese scheme to bomb American cities from an artificial asteroid before vol. 2 #3’s ‘Spacehawk and the Undersea Tank’ sees Democracy’s newest champion spectacularly scuttling a city-sized subsea moving fortress constructed to sink US shipping and destroy the Panama Canal…

Wolverton’s wicked gift for caricature increasingly came into play from now on, and in Spacehawk and the Submarine Attack’ the alien Übermensch abducts grotesque and clownish German dictator “Moosler” and gives him a terrifying taste of battlefield conditions before deploying his mentally-controlled robotmen to wreck another marine masterplan in vol 2. #5’s ‘Spacehawk and the German Submarine Carrier’, after which ‘Spacehawk and the German Snow Airbase’ details how a hidden arctic airfield is destroyed and all its bombers shot down by the Stratospheric Sentinel…

An earthly archenemy manifests next as a sinister mercenary scientist steals many of the Lone Wolf’s secrets (including the ubiquitous and awesome antigravity principles) after our hero is ambushed and tortured in ‘Dr. Gore’s Hidden Lab’. Although his escape is prompt and vengeance terrible, the miscreant is as hard to kill as a cockroach and promptly retaliates in sequel saga ‘Dr. Gore’s Ant-Gravity Villainy’. Thankfully, the hero has enlisted a willing extraterrestrial sidekick in mighty minion Dork, a gleeful but so-homely comedic collaborator set on smashing bad guys and a being happy to maroon Gore on barren Mars once Spacehawk has done with him…

Target Comics vol, 2 #9 introduces another manic and hilariously libellous faux Fuhrer as ‘Nitwitler’s Secret Stratosphere Ships’ finds Spacehawk saving Canada from high-altitude bombardment before ‘Spacehawk and the Disks of Death’ sees him perform similar service, saving San Franciso from propaganda inundation and deadly skyscraper-scything missiles…

A change of pace in v2 #11 has the hero and Dork heading out west to stop subversive Bund leader Herman Vogel building a Fifth Column army in ‘Spacehawk and the Bullet Ship …That Brought Vengeance from the Void’ before the final issue of volume 2 (cover-dated February 1942) explores ‘Spacehawk and the Return of Dr. Gore’. Now, having escaped Mars, the tyrannical technologist wreaks vengeance on American infrastructure using stolen antigravity tricks… until Spacehawk intervenes…

Volume 3 #1 (March 1942) ramps up the patriotic fervour as ‘Spacehawk and the Battling Bullet Ships’ details the Deep Space Duo’s demolition of enemy planes bombing Iceland, before again going undercover to ferret out saboteurs wrecking dam construction in ‘Spacehawk and the Case of the Black Avenger’. Then, madder than ever, Dr. Gore resurfaces in ‘Spacehawk and the Blazing Death’ using an artificial storm cloud to blast US ships after which a turning point is reached…

Vowing to use his science directly for the war effort, the alien ace joins government think tanks in ‘Spacehawk and his Super Divebomber’ (Target vol. 3 #4) building revolutionary aircraft and crushing the wave of saboteurs resolved to destroy them. However, he is soon called away to wipe out a fiendish Japanese super-sub squadron in 5 ‘Spacehawk and the Devil Divers of the Deep’ before going on to Alaska in vol.3 #6 and destroying an invasion force in ‘Spacehawk and the Secret Japanese Base’…

‘Spacehawk and the Mystery of the Green Faces’ finds him recalled to Washington DC to cure a diabolical bio-weapon that turns sufferers into emerald-hued raving fascists. After defeating the archenemy behind the threat he then delves into creating his own weapon of mass destruction in ‘Spacehawk and the Supersonic Siren’…

The foe of fascism was happy to employ their own methodology against them with both bio-weapons and ultimate destruction devices leaping off his drawing board and into action, but he also fought an occasional small battle. In TC v3 #9, Spacehawk and the Case of The Missing Tires’ delivers a wry, light-hearted romp as the Lone Wolf grudgingly helps a feisty motorist made victim of tyre thieves (a grievous and growing felony in those times of war-effort rationing) and finds himself in over his head as left-leaning actress Diana Drean refuses to be patronised, assisted, sidelined or assassinated by the tyre-stealing gangsters…

Sadly that delightful switch in tone was never built upon as vol 3 #10 (December 1942) presented one final exploit in ‘Spacehawk and the Secret Submarine Fuel Depot’ with the space ace uncovering an enemy U-Boat installation in neutral Mexico and taking appropriate definitive action….

And that was that.

Changing times and tastes meant that Wolverton never returned to dramatic serial storytelling but instead went on to master anthological short graphic fiction – especially in the booming post-war fields of horror and science fiction (so stay tuned for those in days to come). This titanic tome also abruptly ends, delivering one last treat in a sublimely pencilled ‘Spacehawk cover sketch’ plus his only front of house appearance in the ‘Spacehawk cover’ on Traget Comic vol. 1 7…

Finally achieving the measure of popular recognition he always deserved, Basil Wolverton was a truly unique visionary and graphic pathfinder who inspired hundreds and entertained millions. This compendium from 2012 gathers all those so-Retro sidereal sagas and is an unmissable example of a creator given latitude and permission to be himself. If you love outré wonder and breathless, breakneck joy in motion, this is a treat you must not miss…
© 2012 Fantagraphics Books, Inc. All contents © 2012 Fantagraphics Books, Inc. unless otherwise noted. “The Lone Wolf of the Void” © 2012 Monte Wolverton. All rights reserved.

Today in 1897 pioneering and groundbreaking Russo-Serbian cartoonist Ivan Sensin was born, with Barney Google creator Fred Lasswell arriving in 1916; Archie Comics head honcho Richard Goldwater, coming along in 1936 and Underground legend S. Clay Wilson (Zap Comix, The Checkered Demon) in1941. Italian comics creator Anna Brandoli (Cuba 42, La Strega) was born in 1945 and French artist/raconteur Thierry “Ted” Benoit (Bingo Bongo et son Combo Congolais, Ray Banana, Blake and Mortimer) followed in 1947: as did cartoonist Ray Billingsley (Lookin’ Fine, Curtis) in 1957 and artist/letterer Galen Showman in 1972.

Today in 1887 journalist, playwright, social reformer and Punch co-founder Henry Mayhew died. In 1982 Canadian adventure strip god Hal Foster (Tarzan, Prince Valiant) died too.

Today in 2007 The United States Postal Service introduced Marvel superhero postage stamps.

Comanche volumes 1 to 3: Red Dust, Warriors of Despair, Wolves of Wyoming


By Hermann & Greg, translated by Montana Kane (Europe Comics)
No ISBNs Digital-Only editions

This book includes Discriminatory Content produced in less enlightened times.

Welcome to another Wild West Wednesday with an self-indulgent peek at a favourite series I first saw way back in the 1980s, crafted by two Belgian masters of graphic narrative…

Best known as Greg, Michel Régnier was born in 1931 in Ixelles. The cartoonist, writer editor and publisher, sold his first series – Les Aventures de Nestor et Boniface – at age 16 to Belgian magazine Vers l’Avenir and followed up over many decades with legendary strips like Luc Orient, Bruno Brazil, Bernard Prince and Achille Talon in Héroïc- Albums, Le Journal de Spirou (where he scripted the title feature amongst many others), Paddy and Le Journal de Tintin (which he eventually edited from 1966-1974). One of his new finds on LJdS during this period was an artist named Hermann Huppen. Greg is estimated to have worked as writer or artist on more than 250 strip albums during his career. He died in 1999, leaving behind an astounding and beautiful legacy of drama and adventure crying out for revisiting in English…

Hermann Huppen entered the world on July 17th 1938 in what’s now the Malmedy region of Liège Province. He studied to become an interior architect and furniture maker but was thankfully swayed and diverted by comics. His narrative career began in 1963 but really took off three years later when he joined with writer Greg to create cop series Bernard Prince for Le Journal de Tintin. The artist soon added to his weekly chores with Roman adventure serial Jugurtha (scripted by Jean-Luc Vernal). In 1969 Hermann expanded his portfolio further, adding the Greg-penned western Comanche to his seamlessly stunning output. At his time Charlier & Jean Giraud’s epic Blueberry was reaching its peak of excellence…

Bernard Prince and Comanche made Hermann a superstar of the industry, a status built upon with further classics such as The Towers of Bois-Maury, Sarajevo-Tango, Station 16, Afrika, Lune de Guerre, Duke and many more (I estimate 30 separate series and a total well north of 115 albums up until his death on March 22nd 2026).

In 1978 Hermann bravely dropped guaranteed money-spinner Bernard Prince to create as (writer & illustrator) Jeremiah but he stayed with Comanche until 1982 (10 albums in total) because of his abiding love for western-themed yarns. Thanks to digital-only publishing commune Europe Comics, it’s easy to see why in these three (thus far) translated volumes of the sprawling epic which introduces a wandering gunslinger who finds a home – if not peace & quiet – after joining a most unlikely band of comrades on a cattle-spread in Wyoming…

 

Comanche volume 1: Red Dust

Comprised of linked weekly episodes and beginning in 1978, ‘Red Dust’ introduces an eponymous, lethally capable shootist wandering into a desolate cow-town just as trouble seems to be brewing. In fact, even before he gets into Greenstone Falls, the enigmatic Mr Dust has to kill manic mercenary Wally Hondo who refuses to share “his” stagecoach with a shabby drifter…

Moreover, when the stage finally pulls into what passes for civilisation, Red is approached by unctuous fixer Mr Cathrell who erroneously assumes him to be the latest addition to his growing army of pitiless hired guns. The mistake is soon cleared up after the newcomer unexpectedly reacquaints himself with Cathrell’s top stooge.

Red Dust and The Kentucky Kid have unsettled scores and old grievances in common…

Before long Red learns that the newly-arrived killer elite have all been commissioned to deal with a stubborn rancher refusing to sell out to their mysterious and always unseen boss. Mind made up, the taciturn nomad heads for the 666 Ranch and inveigles a job with aged, crotchety pioneer Ten Gallons and the new ranch-owner he apparently dotes upon: a young, lovely and immensely stubborn woman called Comanche…

She is determined to make her inheritance a successful going concern, but has been having lots of bad luck. Red soon determines it’s not her luck that’s at issue after a new herd of cattle she has bought apparently come down with a mystery sickness. As well as exposing a cruel trick, Red also recruits new hands Toby and Tenderfoot following the exposure of a nefarious scam.

That, in addition to decimating Cathrell’s gunslingers when they ambush the ranchers on a shopping trip to town, swiftly forces the mystery mastermind into the open and reveals just why the 666 is such a valuable property… but only after a few of those old scores are finally settled…

A gripping introduction to the ongoing saga this is a splendid confection of traditional western themes combined with sleek yet gritty European style. Red Dust is the kind of timeless treat comics fans and movie lovers will adore.

 

Comanche volume 2: Warriors of Despair

In the second translated volume of the sprawling cowboy epic which here resumes with no-longer-wandering gunslinger Red Dust and his new pals at the Triple 6 ranch. The taciturn hombre has found a home – if not peace and quiet – after joining a most unlikely band of comrades at the on-its-uppers cattle spread in Wyoming. The heart of the crew are still crotchety ancient Ten Gallons and young, lovely and stubborn neophyte owner Comanche.

Second serial ‘Warrior of Despair’ sees our quotidian, ever-expanding cast prepare steers for hungry railway workers rapidly building their way across the plains. That backbreaking toil is suddenly disrupted by the arrival of a party of Cheyenne who want the beef the cowboys are guarding…

A fractious but peaceful conference reveals the tribes are starving: supplies they’ve been promised by treaty haven’t arrived and no one can locate the Government’s Indian Agent to sort out the problem…

After the warriors rush off with the cattle, Comanche and Red join them at their camp in a last attempt to prevent a mess becoming a crisis. The upshot is that Dust has three days to find the Agent and restore the missing provisions. For that time Comanche will remain a “guest” of the Cheyenne…

…And so begins a desperate chase with double-dealing, ingrained mistrust and sheer bad luck on every side hindering the retired gunslinger’s quest and leading to the inescapable conclusion that the plains will soon be awash in flame and blood…

An epic tale in the classical manner, this yarn also has plenty of European verve, panache and ingenuity to recue it from the unreconstructed reputation and unsavoury old tropes that make even venerated old movie an uncomfortable experience in these enlightened days.

It’s also a tale that gets more visually compelling with every page…

A stunning appreciation of mythical Cowboys and Indians combined with a sleekly authentic sheen of grime and gutsy European style, Warriors of Despair is another classic collation comics fans and entertainment-starved readers will be unable to put down. Don’t miss out on a chance to enjoy one of the most celebrated comics classics of all time…

 

Comanche volume 3: The Wolves of Wyoming

The third translated volume of the unfolding epic starring no-longer-wandering shootist Red Dust and his expanding circle of friends sees the taciturn hombre accepting that he has finally found a home – if not peace and contentment – after joining the Triple 6 ranch and its unlikely cast of comradely outcasts on a struggling cattle-spread in Wyoming. The weekly episodes of The Wolves of Wyoming were originally published in 1974, seeing our roster embroiled in a classic cinematic scenario which begins with a stagecoach hurtling over dusty plains. Of course, it also has ruthless bandits slinging lead in hot pursuit…

Doughty driver Sid Bullock is hit, but the lone passenger is more than holding his own with a sixgun, and when Triple 6 ranch-hands Toby and Clem intercept the frantic chase, the vilely predatory Dobbs Brothers peel off and flee…

Diverting to the homestead, the hands formally meet self-confessed lay preacher Brian Braggshaw, a notorious former gunslinger with an extremely unforgiving attitude to sin (and sinners) and who takes an instant dislike… mutual and fully reciprocated… to Red.

As Ten Gallons doctors Bullock, Comanche learns the Dobbs’ were after a cash shipment to the Ranchers Union – money nearby Greenstone Falls depends on. The gang have bled the town dry with their recent raids. It’s almost as if they have an inside man informing them of key shipments and times…

Compounding the problem is that fact that wily Sid actually diverted the latest tranche of money: carrying an empty, decoy strongbox while local legendary old drunk Pharoah Colorado transported the actual cash by a circuitous route. It’s a cunning, brilliant plan that only falls short on one point. Finishing his booze early, Colorado has been forced to make a detour, visiting local moonshine-maker Trapper Hans even as the Triple 6 hands split up into search parties to find the leathery soak and precious funds…

Covering many potential routes, they are being secretly observed. The Dobbs’ are mostly cruel brutes, but oldest brother Russ is as smart as he is sadistic and quickly deduces what the ranchers are hunting for: money he feels is his by right. Moreover, Red has been paired with the vengeance-happy Braggshaw, and their heated debates over morality bring them close to blows. It’s not enough to stop the preacher killing Melvin Dobbs when he tries bushwhacking them, and as they backtrack to the gang’s cabin, they observe the entire clan riding off…

Investigating the cabin, Red finds missing Indian Affairs Commissioner Howard Calhoun, who embezzled funds and almost sparked an new Indian war. His cunning hideaway amongst the Dobbs Boys has clearly proved there’s no honour among thieves, and their treatment of their criminal comrade has resulted in what can only be regarded as divine justice…

Russ has gathered the clan to scour the region, whilst Red has made some deductions of his own. Trapper Hans’ sturdy shack is the only place to find booze in the Wyoming wilds so he and Braggshaw head there. As night falls, Comanche &Toby are already there, preparing to fight for their lives against the besieging Dobbs mob.

As the bloodshed begins, the rest of the Triple 6 men converge on the scene. With battle joined it’s not long before a hero dies and the gang turn tail. In the aftermath, Red rides off, having embraced the Preacher’s unforgiving doctrine and now determined to destroy all the “wolves of Wyoming”…

To Be Continued? Apparently not here, but we live in hope…

A classic of the western genre, these European yarns grew in style, passion and sublime, compulsive expression, methodically lifting them far above the now-unacceptable majority of cowboy stories that make even beloved older tales an uncomfortable experience in contemporary times. They are also so hauntingly lovely to look upon. Don’t miss out on one of the most celebrated comics cowboys ever devised…
Vols 1-3 © 2017 – LE LOMBARD – HERMANN & GREG. All rights reserved.

Today in 1925, cartoonist Henry Martin (Good News/Bad News) was born, with inker illustrator Jack Abel (Tales of the Green Berets, Legion of Super-Heroes, Richard Dragon: Kung-Fu Fighter & probably every Marvel and DC title you can think of) coming along in 1927 and Italian Master Guido Crepax (Valentina, Dr Jekyll and Mr Hyde, The Man from Harlem, Il processo di Franz Kafka) arriving in 1933. A later generation includes author and comics scripter Christopher Golden (Baltimore, Beach High, Hellboy, The Punisher) in 1967; writer/editor/adapter Kelly Sue DeConnick (Castle, Ghost, Bitch Planet, Wonder Woman) in 1970; Norwegian creator/autobiographer Mads Eriksen (M, Gnom) in 1977, and writer Tom King (The Sheriff of Babylon, The Vision, Strange Adventures, Mister Miracle, Supergirl: Woman of Tomorrow) in 1978.

Lucky Luke volume 26: The Bounty Hunter


By Morris & Goscinny (Cinebook)
ISBN: 978-1-84918-059-7 (Album PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also includes Discriminatory Content added for comedic effect.

Time for a big Birthday bash…

Created by Belgian animator, illustrator and cartoonist “Morris” (AKA Maurice de Bévère), Lucky Luke debuted in the summer of 1946, initially riding out in Le Journal de Spirou in mid-summer sans title or banner, and only in the French-language edition. The Lone Rider’s official launch came in Christmas Annual L’Almanach Spirou 1947, before beginning his first official serial – ‘Arizona 1880’ – in 1946’s multinational weekly issue for December 7th. Doughty, dashing, dependable cowboy “good guy” Lucky is a rangy, implacably placid do-gooder able to “draw faster than his own shadow”. He amiably ambles around the mythic Old West, having light-hearted adventures on his petulant and rather sarcastic wonder-horse Jolly Jumper.

For 80 years (Joyeux anniversaire, Mon Brave!), his exploits have made Lucky a top-ranking global comic icon, filling more than 90 individual albums and spin-off series like Kid Lucky and Ran-Tan-Plan, with sales well north of 300 million copies in 30 languages. That renown translated into a mountain of merchandise, toys, games, animated cartoons, TV shows and live-action movies and even commemorative exhibitions. No theme park yet, but you never know…

After a relatively slow start for such a fast gun, Lucky’s global dominance came via a decades-long collaboration with superstar scripter René Goscinny. The official partnership spanned Des rails sur la Prairie/Rails on the Prairie (beginning August 25th 1955) to La Ballade des Dalton et autres histoires/The Ballad Of The Daltons And Other Stories in 1986, during which time (in 1967) the sixgun straight-shooter switched teams, transferring to Goscinny’s own magazine Pilote with La Diligenc/The Stagecoach.

Goscinny produced 45 albums with Morris before his death, after which Morris continued both singly and with other literary pardners, before recruiting a posse of legacy creators including Lo Hartog van Banda, Achdé & Laurent Gerra, Xavier Fauche, Benacquista & Pennac, Jean Léturgie, Jacques Pessis and more, who all took their own shots at the venerable vigilante. Morris soldiered on until his own death in 2001, having drawn fully 70 adventures, plus numerous sidebar and spin-off sagebrush sagas.

His grande idée draws on western history less than movie mythology, but our heroes still regularly meet historical figures as well as even odder fictional folk in tales drawn from key themes of classic cowboy lore – as well as some uniquely European notions or interpretations such as seen here. As previously hinted, our sixgun star is not averse to being a figure of political change and Weapon of Mass Satire, but here spoofs his own antecedents and wallows in venerated movie schtick for a delicious drive down memory lane and game of cowboys and imbeciles…

In the ‘50’s Goscinny had started scripting Lucky uncredited. Morris had taken almost a decade to fill nine albums with affectionate sagebrush parody, action and Lucky Laughs, but when Goscinny was deputised as wordsmith, Luke was seen more often and rapidly attained dizzying heights of super swift superstardom. Moreover, his hits just kept coming. Chasseur de primes was the 39th European album, having been seen serially in weekly Pilote from #658 to 679, spanning June 15th to November 8th 1972. In 2010 as The Bounty Hunter, it became Cinebook’s 26th English-language volume of hilarious horsefeather history. As always, Morris drew from a deep shared well of visual and cinematic motifs and here tips his hat to the then-new phenomenon of “spaghetti westerns” as the unmistakable image of Lee Van Cleef makes it onto Lucky’s graphic gallery and most Unwanted list…

More an assemblage of themed and interlinked skits than a full feature, The Bounty Hunter is unsavoury stalker/reward-obsessed killer-without-a-badge Elliot Belt who derives far too much joy from collecting fees and even bigger thrills and obscene jollies from hunting down legalised  prey… like anyone he sees on a wanted poster.

Despised by all and not caring one whit, his life and dark joys are forever spoiled when he arrives in Cheyenne Pass and sees Lucky Luke capturing felons. When the stalwart refuses the reward and gives it to charity, Belt slips into murderous madness after realising his cheery, unsuspecting rival is a better gunslinger than him but refuses to kill anyone…

The intolerable situation worsens when super-rich, horse-mad rancher Bronco Fortworth puts a private $100,000 bounty on the head of his Cheyenne farmhand Wet Blanket, who has gone missing at the same time as the plutocrat’s immensely valuable new stud steed His Highness. Without any evidence or recourse to real lawmen, Fortworth will pay anyone who uses ANY means to bring the missing Cheyenne back to him to personally hang…

After failing to join forces or partner up with Lucky – who is convinced Wet Blanket is innocent and wants to avoid another Indian war – Belt infiltrates the local Reservation to ply the residents with booze and worse in hopes of finding the missing stable hand. They don’t care about any of the white man’s nonsense but can’t get past their highly developed commercial instincts, weird rituals and trashy tourist traps…

Belt does, however, convince entrepreneurial wizard Chief Little Fish Knife to hold Lucky hostage (twice!) and terrorise the town (mostly just the saloon, actually) but Luke is hard to hold and ultimately, when all else fails, Belt grudgingly recruits a small army of other (lesser) bounty hunters, all the while plotting to cheat them out of their fair shares…

Events are completely out of control when Wet Blanket obliviously returns from his vacation and immediately joins Luke in stopping the bounty hunters-inspired “Indian uprising” just as the never-vigilant US cavalry turn up where they’re not wanted to heap coals on a growing wildfire sparked by Belt and Bronco Fortworth…

Through deft manipulation Lucky de-escalates the situation and even finagles a proper day in a real court for all concerned. As His Highness is discovered romping with a herd of wild mustangs, what really happened to the so-valuable steed is shockingly revealed by the one person nobody expected to be involved…

Pursued by his betrayed hirelings and “cheated of his rightful reward”, Elliot Belt finally goes too far even for western justice and at last learns what it means to be the face and name on a wanted poster…

As much barbed morality play as rowdy light thriller, this yarn again proves how crucial great villains are to any hero. These tall-to-small tales are perfect for kids with a smidgen of historical perspective and social understanding, although the action and surreal slapstick situations are no more contentious than any Laurel and Hardy film; perfectly understandable as Morris was a huge fan of the duo. These forcefully foolish forays are a grand old hoot in the tradition of Destry Rides Again or Blazing Saddles, superbly executed by master storytellers and a perfect introduction to a unique genre for anyone who might well have missed the romantic allure of the Wild West that never was.
© Dargaud Editeur Paris 1972 by Goscinny and Morris. © Lucky Comics. Published in 2010 by Cinebook Ltd.

Today in 1887, Flemish comics writer Raymundus Joannes de Kremer AKA Jean Ray AKA John Flanders (Malpertuis, Whisky Tales, Ghouls in My Grave) was born, sharing the day with artist Irwin Hasen (Wildcat, Green Lantern, Dondi) in 1918; “father of seinen manga” Shinji Nagashima in 1937; horrorist, author and educator Mort Castle in 1946; Belgian creator Philippe Liégeois AKA Turk (Clifton, Léonard, Robin Dubois) in 1947; illustrator Stan Woch (Airboy, The Sandman, Swamp Thing) in 1959 and Whilce Portacio (X-Factor, Iron Man, Wetworks) in 1963.

The date saw the launch of Alex Graham’s Fred Bassett strip in the UK’s Daily Mail in 1963; the final appearance of the original Buck Rogers strip in 1967 and the deaths of The Katzenjammer Kids creator Harold Knerr in 1949; King Features Editor Sylvan Byck in 1982; Underground Commix pioneer Clay Geerdes (Comix World) in 1997 and Firehair, Captain Wings, Tarzan, Li’l Abner and Long Sam illustrator Bob Lubbers in 2017.

T.H.U.N.D.E.R. Agents Classics volume 6


By Wallace Wood, Steve Ditko, Steve Skeates, Gil Kane, Ralph Reese, Dan Adkins, George Tuska, Reed Crandall, John Giunta, Ogden Whitney, Chic Stone, Paul Reinman, Jack Abel & various (IDW)
ISBN: 978-1-63140-182-4 (HB) eISBN: 978-1-62302-879-4

This book includes Discriminatory Content produced in less enlightened times.

The meteoric lifespan and output of Tower Comics is one of the key creative moments in US comic book history. Bombastic, brilliant but brief, the era of The Higher United Nations Defense Enforcement Reserves was a benchmark of quality and sheer unadulterated fun for fans of both the then-still-reawakening superhero genre and the global spy-chic obsession of those distant times. Throughout the early 1960s, the Bond movie franchise was going from strength to strength, with blazing action and heady glamour totally transforming the formerly low-key, seedy and darkly patriotic espionage genre. The buzz was infectious: soon a Man Like Flint and Matt Helm were carving out their own piece of the action as TV shanghaied the entire bandwagon with the irresistible Man from U.N.C.L.E. (premiering September 1964), bringing the whole shtick into living rooms around the world.

Thus veteran Archie Comics editor Harry Shorten was commissioned to create a line of characters for a new distribution-chain funded publishing outfit: Tower Comics. He brought in creative maverick Wallace (he hated the contraction “Wally”) Wood, who called on many of the biggest names in the industry to craft material for the broad cross-section of genres the new company demanded; as well as T.H.U.N.D.E.R. Agents and spin-offs Undersea Agent, Dynamo and NoMan, there was a magnificent anthology war-comic Fight the Enemy and wholesome youth-comedy Tippy Teen.

Samm Schwartz & Dan DeCarlo handled the funny stuff – which outlasted everything else – whilst Wood, Larry Ivie, Len Brown, Bill Pearson, Steve Skeates, Dan Adkins, Russ Jones, Gil Kane, Ditko & Ralph Reese contributed scripts for themselves and the industry’s other top talents to illustrate on the adventure line. With a ravenous appetite for superspies and costumed heroes growing in comic book popularity and amongst the general public, the idea of blending the two concepts seemed inescapable…

T.H.U.N.D.E.R. Agents #1 appeared with no fanfare or pre-publicity on newsstands in August 1965. Beguilingly, all Tower titles were in the beloved-but-rarely-seen 80-Page Giant format, offering a huge amount of material in every issue. All that being said, these tales would not be so revered if they hadn’t also been so superbly crafted. As well as Wood, the art accompanying compelling, subtly more mature stories was by some of the greatest talents in comics: Reed Crandall, Gil Kane, George Tuska, Mike Sekowsky, Dick Ayers, Joe Orlando, Frank Giacoia, John Giunta, Ogden Whitney, Steve Ditko and more, as well as budding stars including Ralph Reese, Steve Skeates and Dan Adkins…

For those who came in late: When philanthropic benevolent super-genius Professor Emil Jennings perished in an assault by forces of the mysterious Warlord, late-arriving UN troops salvaged some of his greatest inventions. These included a belt that increased the density of the wearer’s body until it became as hard as steel; a cloak of invisibility and a brain-amplifier helmet. These uncopiable prototypes were divided between several agents: the basis of a unit of super-operatives to counter the increasingly bold attacks of multiple global terror threats such as the aforementioned Warlord. First chosen was affable, honest, but far from brilliant file clerk Len Brown. To the astonishment of everyone who knew him, he was assigned the belt and codename Dynamo.

T.H.U.N.D.E.R. Agent NoMan was previously decrepit Dr. Anthony Dunn who chose to have his mind transferred into an unaging android body and then gifted with the invisibility cape. If his artificial body was destroyed, Dunn’s consciousness could transfer to another android body. As long as he had a spare ready, he could never die. The helmet went to John Janus: a seemingly perfect UN employee and mental and physical marvel. He easily passed all tests necessary to wear the Jennings helmet. Sadly, he was also a double agent, the Warlord’s mole poised to betray T.H.U.N.D.E.R. at the earliest opportunity. All diabolical plans went awry once he donned the helmet and became Menthor since the device awakened his brain’s full potential, granting him telepathy, telekinesis and mindreading powers, but it also drove all evil from his mind. Such was the redemptive effect that Janus actually gave his life to save his comrades: an event which astounded readers at the time. In the wake of that tragedy, the Helmet vanished, passing through many hands but always escaping T.H.U.N.D.E.R.’s attempts to retrieve it.

Guy Gilbert was leader of crack Mission: Impossible-styled special forces commando unit T.H.U.N.D.E.R. Squad until asked to beta-test an experimental super-speed suit. As gung-ho, duty-obsessed Lightning, he proudly did so, even if every use of the hyper-acceleration gimmick shortened his life-span. As the concept and the niche universe expanded, other augmented agents appeared – like human jet Raven or subsea spin-off U.N.D.E.R.S.E.A. Agent (AKA Davy Jones of the United Nations Department of Experiment and Research Systems Established at Atlantis…

This concluding compilation of classic costumed-spycraft re-presents the compelling contents of T.H.U.N.D.E.R. Agents#15-20 (cover-dates July 1967 to November 1969) – with the incomparably cool concept and characters going from strength to strength as a spirit of eccentric experimentation and raucous low comedy increasingly manifested in the wake of the defeat of the Warlord (actually exposed as only one of a subterranean race intent on world conquest) and rise of independent, lone wolf supervillains, sinister crime cabals such as SPIDER or international/political foes like China’s Red Star…

As always the action opens with a Dynamo solo tale. ‘Collision Course!’ – by an unknown author and depicted by Wood – sees superhuman Andor resurface. A misunderstood modern Prometheus, he was abducted by the Warlords as a baby and spent decades being turned into a biological superman devoid of sentiment or compassion. However, they lost control of their living weapon once he met fellow mortals. Since their shattering defeat, the pitiful outsider’s attempts to rejoin mankind had been constantly thwarted and derailed. Here, following a clash with Dynamo and SPIDER, Andor is a blind (but still immensely powerful) Samson living as a hobo with a cunning grifter. Sadly. he’s again exploited by the underworld – in the form of ruthless criminal freelancer Iron Maiden – and precipitates another shattering duel with the super strong G-man as well as SPIDER’s own hyper-strong, enhanced operative Brutus Kanassus.

When the dust and rubble settles, Andor is gone again, but is now again a slave of Uru, the last surviving subterranean warlord…

Steve Skeates & Chic Stone then detail the next step in Lightning’s life. Dying because of the speed suit he volunteered to wear, Agent Gilbert is placed into cryostasis, but ‘While Our Hero Sleeps…!’ archfoe Warp Wizard wickedly swipes the body. He, however, utterly underestimates the skills and determination of Guy’s former T.H.U.N.D.E.R. Squad colleagues Dynamite AKA Daniel John Adkins, Katheryn “Kitten” Kane & William “Weed” Wylie to save him, before Bill Pearson & Ogden Whitney despatch NoMan’s scattershot free-floating consciousness on a ‘Starflight to the Assassin Planet!’ Here the invisible agent faces uncanny extraterrestrial terrors and saves earth from impending invasion…

Dynamo’s best efforts are not enough in ‘Hail to the Chief!’ (by an unknown author, Giunta, Wood & Adkins) wherein his commanding officer Sam Short mistakenly believes he’s being pensioned off. Obsessed with proving himself, “the Old Man” is captured by SPIDER and almost kills both of them before this day is saved. T.H.U.N.D.E.R. Agent Weed (a character Wood regarded as his “spirit animal”) closes the show with a delicious comedy thriller by author unknown and George Tuska.

When a big dumb thug is bitten by a radioactive mole and gains regulation theme-based excavation powers, his small, cunning pal decides ‘Dig We Must’ and has them become costumed crooks robbing from below ground. Their exploits utterly outfox the super-augmented T.H.U.N.D.E.R. Agents but wily Weed has the perfect plan to trap The Mole and Dapper Dan…

Cover-dated October 1967, T.H.U.N.D.E.R. Agents #16 opens with a Dynamo mini-epic illustrated and possibly written by Steve Ditko at the peak of his creative powers and political paranoia. Here the mighty hero and missing frenemy Andor are both beset with a ‘Dream of Doom!’ sent by the last subterranean.

Emboldened by recapturing the Warlord’s living weapon, Uru modifies and heals Andor before unleashing him against humanity, but has again underestimated his tool’s strength of will, affinity for his own kind and all too human feeling for Agent Kitten…

Fast paced and furiously violent, this is a classic example of astounding Ditko’s gift for combat staging as well as his signature graphic psychedelia in action. The era was intensely fruitful for artists as seen in a follow-up by Gil Kane & Jack Abel who limn another uncredited yarn as NoMan learns ‘One of Our Androids is Missing!’ Plunged into a frantic and convoluted global chase whilst again succumbing to psychological traumas triggered by being an undying ancient in a mobile plastic coffin, he soon recovers his emotionless equilibrium after fellow agent Linda Rogers uncovers a plot by the Red Chinese to steal one of his artificial carcases. They intend on turning it into a bomb with the sole purpose of tricking the Soviet Union into leaving the United Nations and blaming T.H.U.N.D.E.R. for the crime. It doesn’t work…

With Lightning notionally cured and declared fit for duty, Skeates & Stone amp up the superpower arms race as old enemy Professor Forkliff uses SPIDER resources to dope the speedster with super hallucinogens before unleashing his own enhanced speed freak – ‘The Whirligig!’ – to crush T.H.U.N.D.E.R. Sadly for them, Gilbert does everything – even recover from a bad trip – at top speed…

The entire Agents roster assembles for anonymously scripted Tuska tale ‘The End of the T.H.U.N.D.E.R. Agents?’ after SPIDER finds a way to negate all their advanced technology and entombs them all… until Weed, Kitten & Dynamite prove that a great plan and deathwish determination is all that’s really needed to send evil packing…

Dynamo closes the issue with a psychologically harrowing tale revealing how constant missions have burned him out. Enduring random descents into mindless fugue states, he is a hero lost to reality. Mature, disturbing, chilling and decades ahead of its time, ‘A Slight Case of Combat Fatigue’ comes courtesy of old soldier Wood and reset the tone as superheroes and spies began to pall in the public’s attention…

T.H.U.N.D.E.R. Agents #17 (December 1967) began with Dynamo in lighter mode as ‘Return of the Hyena!’ (by that mystery scribe, Wood & Reese) saw the husky but not highbrow hero repeatedly made a jackass by a cunning costumed criminal who indulged himself in a battle of wits with an enemy he deemed completely unarmed. Happily. Brawn and determination… and sneaky rogue Agent Weed… balanced the scales of justice enough to cage the beastly bandit, after which Whitney renders an uncredited modern monster mash wherein NoMan learns ‘The Locusts are Coming!!’ before saving embattled missile bases from marauding robotic raiders led by ambitious but unruly King Locust.

With readers tastes changing, Tuska took the weakest but wily-est Agent deep into genre territory for ‘Weed Out West!’ Scouting out SPIDER sightings in Antelope Haunch, Oklahoma, he finds shady doings at the local cowboy film shoot and soon embroils butch back-up Dynamo in uranium smuggling rings, murder plots and wedding plans before the entire T.H.U.N.D.E.R. Agents cadre unites the arch enemy foe in show-stopping closer ‘Put Them All Together, They Spell S.P.I.D.E.R.!’ (by anonymous & Stone). Here Dynamo leads the charge after an ordinary undercover mission exposes the cabal’s secret leaders (“The Council”) as a coalition comprising old enemies Demo, Dr. Sparta, Mastermind, Mayven and The Tarantula, led by the utterly unknown Spider Secretary General, just as the group turn on each other.

That debacle began when SPIDER recovered the all-powerful Menthor Helmet but could not peacefully decide on who should wear it and ended when the good guys explosively arrived to mop up the remains of the heated debate…

Nearly a year passed before #18 was published (cover-dated September 1968), but the contents were worth the wait. It began with another Ditko classic as ‘Dynamo and the Amazing Mr. Mek!’ saw the super-agent clash with a little nebbish suddenly granted uncanny power over machines and mechanisms. Sadly, he had no problem robbing banks but baulked when SPIDER abducted him to inflict massive global terror and death. Those unshakeable, ironclad scruples cost Mek his life and baffled his foes, but not as much as ‘The Sinister Schemes of Professor Reverse!’ (illustrated by Whitney) baffled and bamboozled NoMan when the bonkers boffin began regressing animals, humans and top military personnel into ancient ancestor iterations such as cavemen and tyrannosaurs…

Next, thanks to an unknown writer and the astounding Reed Crandall, classical fantasy rendered in the classical manner finds Dynamo trapped in an Italian volcanic eruption to somehow awaken in ancient Rome. Experiencing firsthand the grandeur, glory and petty injustices, only a miracle saves him from ‘The Arena!’ and sees him returned to his proper place and station in time to solve ‘The Secret of the Abominable Snowman!’ Crafted by unknown & Stone, here hapless Len Bown must uncover how satellite and space-race launches are being sabotaged from Tibet. Close investigation beside saucy British spy Carnaby Mod soon uncovers a plot by “commie” robotics genius The Red Lama, but there are still mysteries of the upper slopes to unravel even when all the shooting and thumping stops…

The big spy bubble had burst by this point and the spin-off titles had all folded by the time T.H.U.N.D.E.R. Agents #19 (November 1968) was released. All art with no ads, it felt like a rapid using up and closing down exercise which began with the Wood pencilled, Ralph Reese written & inked ‘Half an Hour of Power!’ as SPIDER scientist Dr. Orgo unleashes an army of super androids – including perfect duplicates of all T.H.U.N.D.E.R. Agents and personnel – and poor Len goes on a rampage uncertain who to hit and who to save…

Feeling suspiciously like Dynamo inventory material, it’s followed by another rowdy riot as ‘Dynamo vs. The Ghost!’ (art by Paul Reinman) sees a traitor abscond with T.H.U.N.D.E.R.’s latest breakthrough: a belt enabling the wearer to phase molecules and pass through walls. So can Dynamo – in his own way – but it’s equipment misuse that ends the blockbusting chase that follows in horrific tragedy…

Reese scripts Dynamo’s clash with the ‘All-Girl Gang!’ for Tuska to illustrate, as sinister spymaster Satana operates a squad of female agents no ordinary man can handle. Of course, T.H.U.N.D.E.R. Agent Kitten Kane is an expert in disguise, infiltration and close combat too…

NoMan then confronts ‘A Matter of Transmitters’ (anonymous & Reinman) as SPIDER’s captive scientist Dr. Einzwei subverts T.H.U.N.D.E.R.’s teleport systems and captures all the super-agents as they innocently travel to work. Of course, NoMan has more than one body to report in with and the web soon untangles…

One year later, a final issue appeared. Cover-dated November 1969, T.H.U.N.D.E.R. Agents #20 pretty much signalled the end of spy fever and a dialling back of superheroic shenanigans. The issue was filled with reprint masterpieces but did offer an editorial in ‘Dear T.H.U.N.D.E.R. Fan’ by Wood & Adkins and new 4-page recap of the way it all began in ‘The Origin of T.H.U.N.D.E.R. Agent Dynamo’, drawn by Chic Stone, both of which are included here to sign off the first era of spies in spandex.

With covers by Wood, Kane, Ditko, Reese, Crandall & Stone, these stories all favour fast pace, wry wit, sparse dialogue, explosive action and breathtaking visuals. T.H.U.N.D.E.R. Agents was decades ahead of its time and informed everything in Fights ‘n’ Tights comics that came after it. These are truly timeless superhero comic classics which improve with every reading, so do yourself a favour and add these landmark super-sagas to your collection.
T.H.U.N.D.E.R. Agents Classics volume 6 © 2015 Radiant Assets, LLC. All rights reserved.

Today in 1927 master craftsman and inveterate storyteller Wallace Wood (EC Comics, Mad Magazine, T.H.U.N.D.E.R. Agents, Daredevil, Power Girl, Cannon, Sally Forth, The Wizard King, Witzend, Mars Attacks) was born, sharing the natal anniversary with Hi and Lois artist Chance Browne in 1948, scripter/artist Hilary Barta (Starslayer, Plastic Man) in 1957, artist Pat Olliffe (Untold Tales of Spider-Man, Spider-Girl, Captain Britain and MI:13) in 1965 and Italian illustrator Mirka Andolfo (Hex Wives, Wonder Woman, The Amazing World of Gumball, Ms. Marvel) in 1989.

This date in 1919 Billy DeBeck’s Barney Google and Snuffy Smith strip premiered, as did Sgt. George Baker’s Sad Sack in 1942 in the first issue of service magazine Yank – the Army Weekly.

Jonah Hex volume 7: Lead Poisoning


By Justin Gray & Jimmy Palmiotti, Jordi Bernet, Rafa Garres, David Michael Beck, Rob Schwager, Rob Leigh & various (DC Comics)
ISBN: 978-1-4012-2485-1(TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also contains Discriminatory Content produced with dramatic intent.

When Justin Grey & Jimmy Palmiotti reinvigorated comic book Western legend Jonah Hex they deftly blended a blackly ironic streak of wit with a sanguine view of morality and justice to produce some of the most accessible and enjoyable comics fiction of the period. They also had the services of extremely talented people such as colourist Rob Schwager and letterer Rob Leigh, and the pick of top artists like European maestro Jordi Bernet who illustrates fully half the gritty tales in this compilation from 2009. The contents comprise issues #37-42 of the superb and much-missed iteration.

I first recognised Jordi Bernet’s work on UK weekly strip The Legend Testers. By “recognised” I mean that very moment when I actually understood that somebody somewhere drew the stuff I was adoring, and that it was better than the stuff either side of it. This was 1966, when British comics were mostly black & white and never had signatures or credits, so it was years before I knew who had sparked my interest.

Jordi Bernet Cussó was born in Barcelona on June 14th 1944, son of a prominent and successful humour cartoonist. When his father died suddenly Jordi, aged 15, took over his father’s strip es Doña Urraca (Mrs. Magpie). A huge fan of Alex Raymond, Hal Foster and particularly expressionist genius Milton Caniff, Bernet yearned for less restrictive horizons and left Spain in the early 1960s to chance his hand at dramatic storytelling.

He worked for Belgium’s Le Journal de Spirou, and Germany’s Pip and Primo, before finding work on English weeklies. Bernet toiled for British publishers between 1964 and 1967, and as well as the Odhams/Fleetway/IPC anthologies Smash!, Tiger and War Picture Library, also produced superlative material for DC Thomson’s Victor and Hornet. He even illustrated a Gardner Fox short for Marvel’s Vampire Tales #1 in 1973, but mainstream America was generally denied his mastery (other than some translated Torpedo tomes and a Batman short story) until Jonah Hex’s 21st century reincarnation.

Bernet’s most famous strips include thrillers Dan Lacombe (written by his uncle Miguel Cussó), Paul Foran (scripted by José Larraz) the saucy Wat 69 and spectacular post-apocalyptic barbarian epic Andrax (both with Cussó again). When General Franco died Bernet returned to Spain and began working for Cimoc, Creepy and Metropol, collaborating with Antonio Segura on the sexy fantasy Sarvan and dystopian SF black comedy Kraken. His other job was collaborating with Enrique Sánchez Abulí on gangster and adult themed tales that made him one of the world’s most honoured artists, and which culminated in the incredibly successful crime saga Torpedo 1936…

Here, however, the rawhide dramas commence with Bernet in top form as Hex tangles and torridly tussles with a trio of female former circus performers who take up bounty hunting and prove that ‘Trouble Comes in Threes’, after which ‘Hell or High Water’ finds the gritty gunslinger enduring horrific tortures at the hands of a sheriff he once shamed. The brutal psychopath has no idea what real vengeance feels like until Jonah gives him a fast and final lesson…

Baroque stylist Rafa Garres supplies art and colours for a grim parable examining ‘Cowardice’ wherein a rookie sheriff gets life lessons in doing his job after Hex tracks murderous escaped convicts to a quiet country backwater. Then David Michael Beck depicts a gruesome two-part tale of savage madness.

When Hex and sometime ally/constant foil Tallulah Black track a serial-killing civil war surgeon teaching other perverts and deviants his bloody discoveries, the red-handed butcher displays enough body-shredding acumen to almost end them both. However, even his gory assaults and inclinations to devil-worship of the ‘Sawbones’ are no match for Jonah Hex in a mood to display his all-consuming displeasure and irritation…

Bernet wraps things up in inimitable blackly comedic style as ‘Shooting the Sun’ offers a shocking glimpse at the bounty hunter’s formative years with parental sadist Woodson Hex. Apparently, the abusive behaviour made Jonah the man he is: someone able to turn an inescapable death-trap into a private shooting gallery offering the added attraction of long-deferred vengeance on the bullies who garnished little Jonah’s hellish childhood with extra misery…

With captivating covers from Bernet, Garres and Beck, Lead Poisoning is an explosively grim, darkly hilarious outing for the very best Western antihero ever created: an intoxicating blend of action and social commentary no fan of the genre or cream-of-the-crop comics magic can afford to miss.
© 2009 DC Comics. All Rights Reserved.

This day in 1917 was when Canadian editorial cartoonist Sid Barron joined the world, followed in 1929 by Archie artist Jon D’Agostino; premier Welsh cartoonist Grenfell “Gren” Jones, MBE in 1934 and Spanish story wizard Antonio Segura (Hombre, Bogey, Sarvan, Kraken, Jack el Destripador, Eva Medusa) in 1947. In 1956 multi-talented Frank Cirocco (Alien Legion) arrived, with inker Brett Breeding born in 1961 and Brazilian artist Marcelo “Marc” Campos (Green Lantern, Iron Man) stopping by in 1965.

The day also saw the departures of UK cartoonist Reg Smythe (Andy Capp) in 1998 and animator, cartoonist (Peter Rabbit, Krazy Krow, Ziggy Pig and Silly Seal) & Marvel/ Timely Comics editor in chief Vince Fago in 2002.