Diana: Princess of the Amazons


By Shannon Hale & Dean Hale, illustrated by Victoria Ying with Lark Pien, Dave Sharpe & various (DC Comics)
ISBN: 978-1-91422-406-5 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Myth Making Gift Giving… 9/10

In recent years DC opened up its shared superhero universe to generate Original Graphic Novels featuring its stars in stand-alone adventures for the demographic inappropriately dubbed Young Adult. To date, results have been rather hit or miss, but when they’re good, they are very good indeed.

They’ve been especially scrupulous producing material catering to girls and other previously neglected comics minorities, tapping into the communal history and mystique of the DCU and always visiting aspects of youthful rebellion and growing independence.

Here – crafted by Shannon Hale (Rapunzel’s Revenge, The Princess in Black, Squirrel Girl, Princess Academy, Ever After High, Real Friends) & Dean Hale (Rapunzel’s Revenge, The Princess in Black, Squirrel Girl), illustrator, author and animator Victoria Ying (Big Hero 6, Moana, Meow!, Not Quite Black and White) colourist Lark Pien and letterer Dave Sharpe – is a tale of the earliest icon women in comics ever had: Earth’s most recognisable Female Heroic Ideal.

Wonder Woman is the acme of female role models. Since her premier she has permeated every aspect of global consciousness, becoming not only a paradigm of comics’ very fabric but an affirming symbol to women everywhere. In whatever era you observe, the Amazing Amazon epitomises a perfect balance between Brains and Brawn and, over decades, has become one of a rarefied pantheon of literary creations achieving meta-reality.

Her origins have been common cultural currency for so long and assimilated by so many generations that it’s a given the story can now be massaged and reinvented to accommodate and address any readership – just like all the best fairy tales.

Diana: Princess of the Amazons opens on the paradisical island of Themyscira: home of immortal Hellenic warriors called Amazons. They are mighty and wise and each is millennia old, happily ruled by their Queen Hippolyta. A few years prior to this tale she was blessed with a daughter. Diana is smart, courageous and inquisitive, spending her days learning from her thousands of “aunties”, playing with the vast number of animals inhabiting the land, exploring and having fun. Of course, as the only child on an isolated island, there’s no one to have all that fun with…

When she little everybody paid her attention and sought to share Diana’s life, but now that she’s nearly a teenager she often feels in the way of grown up stuff. It’s like she’s always in trouble… too old and simultaneous still too young for anything…

Then one day, Auntie Lyssa reminds Diana how Hippolyta moulded a baby out of clay and the gods and goddesses breathed life into it. More out of boredom than anything else, Diana heads to the beach and using clay, sand and surf tries ‘Making a Friend’ She isn’t surprised that it doesn’t work, but a little later meets the almost-breathing fruits of her labours when someone follows her…

The sand creature calls herself Mona and wants to be friends but refuses to let adults see her. Slowly, Mona becomes a covert but constant presence in Diana’s life, but that comes at a cost. There’s a flaw in her and an exciting wildness, leading to ‘Cutting Class on Themyscira’ and even wilful mischief. The princess should be ashamed of herself – but increasingly isn’t…

When one prank goes awry, Diana desperately wants to make amends and earn back her mother’s respect, and Mona hints that she should demonstrate her warrior prowess…

Of course the island is a paradise and no heroic deeds are possible there. All the Amazons’ martial training is because they are tasked with guarding Doom’s Doorway: the entrance to a hell dimension where the gods have imprisoned all the monsters of mythology. Thankfully ‘Only an Amazon’ can even turn the key holding the horrors in check.

With the incessant cajoling voice of her only friend in her ears, Diana makes the biggest mistake of her life…

However, with Hell unleashed and her aunties losing a savage battle against unholy terrors, she soon proves why she is ‘The Best of Us’: making hard decisions, exposing the truth of Mona and ultimately facing death to make things right again…

A superb example of a beloved character living up to her full potential, this is a sublime and rousing romp proving heroism comes in all manner of packages and affirming everyone can be the hero.

If further proof were required, this book also contains an enchanting extended excerpt from Zatanna and the House of Secrets to hammer home the point by entertaining the heck out of you and leaving you wanting more…
© 2020 DC Comics. All Rights Reserved.

Blue Beetle Graduation Day


By Josh Trujillo & Adrián Gutiérrez, with Wil Quintana, Lucas Gattoni & various (DC Comics)
ISBN: 978-1-7795-2324-2 (TPB/Digital edition)

As the most recent incarnation of the vintage and venerable Blue Beetle brand at last makes the jump from comic book limbo and kids’ animation into live action movie madness, the event sparked a new comics miniseries bridging the teen hero’s old life and new comic book series. Here that is…

The Blue Beetle first appeared in Mystery Men Comics #1, published by Fox Comics and cover-dated August 1939. The eponymous lead character was created by Charles Nicholas (AKA Charles Wojtkowski) as a pulp-styled mystery man and born nomad. Over years and crafted by a Who’s Who of extremely talented creators, the Beetle was also inexplicably popular and hard to kill: surviving the collapse of numerous publishers before ending up as a Charlton Comics property in the mid-1950s.

After a few issues sporadically published, the company shelved him until the superhero revival of the early 1960s when Joe Gill, Roy Thomas, Bill Fraccio & Tony Tallarico revised and revived the character in a 10-issue run (June 1964, February 1966). Cop-turned-adventurer Dan Garrett was reinvented an archaeologist, educator and scientist who gained super-powers whenever he activated a magic scarab with the trigger phrase “Khaji Da!”

Some months later, Steve Ditko (with scripter Gary Friedrich) utterly reimagined the Blue Beetle. Ted Kord was an earnest and brilliant young researcher who had been a student and friend of Professor Garrett and when his mentor seemingly died in action, Kord trained himself to replace him: a purely human inventor/combat acrobat, bolstered by ingenious technology. This latter version joined DC’s pantheon during Crisis on Infinite Earths, earning a solo series and quirky immortality partnered with Booster Gold in Justice League International and beyond…

When Kord was murdered in the run up to Infinite Crisis, it led to all-out war across realities and at the height of the linked catastrophes El Paso high-schooler Jaime Reyes found a weird blue jewel shaped like a bug. That night, as he slept, it invaded him and turned him into a bizarre insectoid warrior. suddenly gifted with great powers, and revealed how some heroes are remade, not born – especially when a sentient scarab jewel affixes itself to your spine and transforms you into an armoured bio-weapon. Almost instantly, he was swept up in the chaos, joining Batman and other heroes in a climactic space battle.

Inexplicably returned home, Jaime revealed his secret to his family and tried to do some good in his hometown but had to rapidly adjust to huge changes. Best bud Paco had joined a gang of super-powered freaks, he learned the local crime mastermind was the foster-mom of his other best bud Brenda, and scary military dude named Christopher Smith (The Peacemaker) started hanging around. He claimed the thing in Jaime was malfunctioning alien tech, not life-affirming Egyptian magic that he also had an unwelcome and involuntary connection to…

That led to a secret war against an alien collective of conquerors called the Reach whose shady dealings and defeat have been covered in Blue Beetle: Jaime Reyes volumes One & Two. You should get those also.

Gathering Blue Beetle: Graduation Day #1-6 (cover-dated January to June 2022), and including an excerpt from the new Blue Beetle series it leads into, this collection is also quite rightly available in a Spanish language edition.

In an effort to maximise your fun and save time let’s briefly hit the high notes here.

Crafted by scripter Josh Trujillo (Adventure Time, Captain America, Rick & Morty), illustrator Adrián Gutiérrez (Batman, The Flash), colourist Wil Quintana and letterer Lucas Gattoni, ‘Graduation Day’ is set following recent DC megaevent Dark Crisis on Infinite Earths with our neophyte champion at long last getting a handle on his other life. He’s even become pals with his sentient passenger bug Khaji Da, allowing them to seamlessly work together.

With school days practically done, as the story opens Jaime is currently wrecking downtown El Paso battling magical thief Fadeaway and worrying about his non-superhero future. After almost missing his own graduation ceremony, Reyes suddenly finds it all going wrong again when he receives a terrifying vision of The Reach and loses control, uncontrollably shifting to his blue battle form…

His family share his secret, but aren’t happy about it and when he returns to his own party hours later, the festivities are long over and his furious mother wants to know what he’s doing with his life. So does Superman, who “just” popped by to see if the alien conquerors had regained control of their greatest weapon…

Intel confirms that The Reach are coming back and the (adult) superhero community feels it might be prudent if Jaime doesn’t use his powers for the foreseeable future…

Benched, grounded, jobless and not destined for college any time soon, the frustrated lad is summarily packed off to toil in his aunts’ diner in Palmera City, but fate has other plans. Repeatedly targeted by extremely Reach-like and savage Beetle-morphs Dynastes and Nitida, BB is forced to fight back until the Justice League shut him down again…

Some salvation comes when mentor Ted and his terrifying older smarter sister Victoria Kord offer him an (unpaid!) internship at Kord Industries. Ted is laid back and cool but Jaime can’t stop thinking how Victoria has the largest collection of alien tech on Earth and keeps looking at him funny…

As Beetle catastrophes keep coming, Reyes and still-on-the-fritz Khaji Da encounter a splinter faction of The Reach. Unable to trust The Horizon, they instead put themselves in the hands of Teen Titans Starfire, Cyborg and their allies. At least they can keep Batman and his private superhero goon squad off their collective shiny blue buggy back. Or Not…

And that’s when Paco and Brenda show up, begging Jaime to help their new best buddy Fadeaway. That does not go well…

With imminent doom encroaching and everybody telling him what” they” should do, Jaime and Khaji Da finally unlock the root problem that’s been jamming them up, consequently evolving into whole new Blue Beetle able and ready to fix their own problems…

And that’s when the aliens all come screaming into Earth’s atmosphere…

An enticing extra offers an extract and sneak peek from the new Blue Beetle #1 (‘Scarab War!’) due for release in September 2023, before a gallery of covers and variants by Cully Hamner, Rafael Albuquerque, David Marquez & Alejandro Sánchez, Ramon Villalobos, Gutiérrez & Quintana, Joe Quinones, Chokoo!, Danny Miki & Ivan Plascencia, Serg Acuña, Ricardo López Ortiz, Baldemar Rivas, Daniel Sampere & Alejandro Sánchez, Bruno Redondo, Jorge Corona & Sarah Stern segue into an extensive and expansive sketch gallery from Gutiérrez.

Here’s another smart, fast and joyous fun ride to delight fans of comics and other, lesser, media forms. So few series combine action and adventure with all-out fun and genuine wit, or can evoke shattering tragedy and poignant loss on command. Now read this even before you wallow in film fun…
© 2022, 2023 DC Comics. All Rights Reserved.

Lex Luthor: A Celebration of 75 Years


By Jerry Siegel & Joe Shuster, Bill Finger, Edmund Hamilton, Len Wein, Cary Bates, Elliot S. Maggin, John Byrne, Roger Stern, Grant Morrison, Greg Rucka, Brian Azzarello, Paul Cornell, Geoff Johns, John Sikela, Wayne Boring, Curt Swan, Jackson Guice, Howard Porter, Matthew Clark, Lee Bermejo, Frank Quitely, Pete Woods, Doug Mahnke & various (DC Comics)
ISBN: 978-1-4012-6207-5 (HB/Digital edition) 978-1- (TPB)

We’re all celebrating the anniversary of the ultimate superhero this year, but who’s thinking of his archenemy – the world’s first true supervillain? Time to address the balance, even if it’s actually two years until the mogul of menace is actually due his bit of candle-covered cake…

Closely paralleling the evolution of the groundbreaking Man of Steel, the exploits of the mercurial Lex Luthor are a vital aspect of comics’ very fabric. In whatever era you choose, the prototypical and ultimate mad scientist epitomises the eternal feud between Brains and Brawn and over eight decades has become the Metropolis Marvel’s true antithesis and nemesis. He’s also evolved into a social barometer and ideal perfect indicator of what different generations deem evil.

This stunning compilation – part of a dedicated series reintroducing and exploiting the comics pedigree of venerable DC icons – comes in Hardback, Trade Paperback and digital formats, sharing a sequence of snapshots detailing what Luthor is at key moments in his never-ending battle with Superman. Groundbreaking appearances are preceded by brief critical analyses of the significant stages in the villain’s development, beginning with Part I: 1940-1969 The Making of a Mastermind.

After history and deconstruction comes sinister adventure as the grim genius debuts in ‘Europe at War Part 2’ (Action Comics #23 April 1940 by Jerry Siegel & Joe Shuster). Although not included here, Action #22 had loudly declared ‘Europe at War’ – a tense, thinly-disguised call to arms for the still-neutral USA, and as the Man of Tomorrow sought to stem the bloodshed, the saga became a continued story (almost unheard of in the early days of funny-book publishing).

Spectacularly concluding in #23, Clark Kent’s European investigations revealed a red-headed fiend employing outlandish science to foment war for profit: intent on conquering the survivors as a modern-day Genghis Khan. The Man of Steel strenuously objected…

Next is ‘The Challenge of Luthor’ (Superman #4, Spring/March1940) and produced at almost the same time: a landmark clash with the rogue scientist who, back then, was still a roguish red-head with a bald and pudgy henchman.

Somehow in the heat of burgeoning deadlines, master got confused with servant in later adventures, and public perception of the villain irrevocably crystalized as the sinister slap-headed super-threat we know today. The fact that Superman was also a star of newspapers – which operated under a different inworld continuity – is widely considered the root cause of that confusion…

Siegel & Shuster’s story involves an earthquake machine and ends with Luthor exhausting his entire arsenal of death-dealing devices attempting to destroy his enemy… with negligible effect.

From Superman #17 (July 1942), ‘When Titans Clash’, by Siegel & John Sikela, depicts how the burly bald bandit uses a mystic “powerstone” to survive his justly earned execution by stealing Superman’s abilities. However, the Action Ace retains his wily intellect and outsmarts his titanically-empowered foe…

Jumping ahead 10 years, ‘Superman’s Super Hold-Up’ (by Bill Finger, Wayne Boring & Stan Kaye from World’s Finest Comics #59 July 1952) is a supremely typical duel of wits in which the Einstein of Evil renders the Metropolis Marvel helpless with the application of a devilish height- and pressure-sensitive mega explosive device… if only for a little while…

WFC #88 (June 1957 by Edmond Hamilton, Dick Sprang & Kaye) offers ‘Superman and Batman’s Greatest Foes!’ wherein “reformed” master criminals Lex and The Joker ostensibly set up in the commercial robot business. Nobody really believes them… as it happens, quite correctly!

As the mythology grew and Luthor became a crucial component of Superman’s story, the bad boy was retroactively inserted into the hero’s childhood. ‘How Luthor Met Superboy!’ (Siegel & Al Plastino in Adventure Comics #271, April 1960) details how Boy of Steel and budding genius were pals until a lab accident burned off Lex’s hair. In his prideful fury Lex blamed the Kryptonian and swore revenge…

In Finger, Curt Swan & John Forte’s ‘The Conquest of Superman’ (Action Comics #277, June 1961) the authorities parole Lex to help with an imminent crisis, only to have the double-dealer escape as soon as the problem is fixed. By the time Superman returns to Earth, Luthor is ready for him…

For October 1963, Superman #164 featured ‘The Showdown between Luthor and Superman’ (Hamilton, Swan & George Klein). The ultimate Silver Age confrontation between the Caped Kryptonian and ultimate antithesis pitted them in an unforgettable clash on devastated planet Lexor – a lost world of forgotten science and fantastic beasts – resulting in ‘The Super-Duel!’ and displayed a whole new side to the often two-dimensional arch-enemy.

Part II: 1970-1986 Luthor Unleashed previews how a more sophisticated readership demanded greater depth in their reading matter and how creators responded by adding a human dimension to the avaricious mad scientist. ‘The Man Who Murdered the Earth’ from Superman #248 (cover-dated February 1972, by Len Wein, Swan & Murphy Anderson). Here Luthor dictates his final testament after creating a Galactic Golem to destroy his sworn enemy, and ponders how his obsession caused the demise of humanity.

For Action Comics’ 45th anniversary, Superman’s two greatest foes – the other being Brainiac – were radically re-imagined for an increasingly harder, harsher world. ‘Luthor Unleashed’ in #544 (June 1983, by Cary Bates, Swan & Anderson) saw the eternal enmity between Lex and Superman lead to Lexor’s destruction and death of Luthor’s new family after the techno-terror once more chose vengeance over love.

Crushed by guilt and hatred, the maniacal genius reinvents himself as an implacable human engine of terror and destruction…

Elliot S. Maggin, Swan & Al Williamson offer a glimpse into the other motivating force in Luthor’s life, exposing ‘The Einstein Connection’ (Superman #416, February 1986) wherein a trawl through the outlaw’s life reveals a hidden link to the greatest physicist in history…

The Silver Age of comic books utterly revolutionised a flagging medium, bringing a modicum of sophistication to the returning sub-genre of masked mystery men. However, after decades of cosy wonderment, Crisis on Infinite Earths transformed the entire DC Universe, leading to a harder, tougher Superman. John Byrne’s radical re-imagining was most potently manifested in Luthor, who morphed from brilliant, obsessed bandit to ruthless billionaire capitalist as seen in the introduction to Part III: 1986-2000 Captain of Industry

The tensions erupt in ‘The Secret Revealed’ (Superman volume 2 #2, February 1987 by Byrne, Terry Austin & Keith Williams) as the pitiless tycoon kidnaps everyone Superman loves to learn his secret. After collating all the data obtained by torture and other means, the corporate colossus jumps to the most mistaken conclusion of his misbegotten life…

‘Metropolis – 900 Miles’ (Superman vol. 2 #9, September 1987 by Byrne & Karl Kesel) then explores the sordid cruelty of the oligarch who cruelly torments a pretty waitress with a loathsome offer and promise of a new life…

‘Talking Heads’ appeared in Action Comics #678 (June 1992, by Roger Stern, Jackson Guice & Ande Parks), set after Luthor – riddled with cancer from wearing a green Kryptonite ring to keep Superman at arms’ length – secretly returned to Metropolis as his own son in a cloned (young and handsome) body. Acting as a philanthropist and with Supergirl as his girlfriend/arm candy, young Luthor has everybody fooled, Sadly, everything looks like falling apart when rogue geneticist Dabney Donovan is arrested and threatens to tell an incredible secret he knows about the richest man in town…

‘Hostile Takeover’ comes from JLA #11 1997) wherein Grant Morrison, Howard Porter & John Dell opened interstellar saga ‘Rock of Ages’ with the Justice League facing a newly-assembled, corporately-inspired Injustice Gang organised by Lex and run on his ruthlessly efficient business model.

Superman, Batman, Wonder Woman, Martian Manhunter, Flash, Green Lantern and Aquaman are targeted by a coalition of arch-enemies comprising Chairman-of-the-Board Lex, Joker, Circe, Mirror Master, Ocean Master and Doctor Light, with ghastly doppelgangers of the World’s Greatest Heroes raining destruction down all over the globe.

Even with new members Aztek and second-generation Green Arrow Connor Hawke on board, the enemy are running the heroes ragged, but the stakes change radically when telepath J’onn J’onzz detects an extinction-level entity heading to Earth from deep space…

The action and tension intensify when the cabal press their advantage whilst New God Metron materialises, warning the JLA that the end of everything is approaching.

As ever, these snippets of a greater saga are more frustrating than fulfilling, so be prepared to hunt down the complete saga. You won’t regret it…

A true Teflon businessman, Lex met the millennium running for President and Part IV: 2000-Present 21st Century Man follows a prose appraisal with ‘The Why’ from President Luthor Secret Files and Origins #1 (2000, by Greg Rucka, Matthew Clark & Ray Snyder). Here the blueprint to power and road to the White House is deconstructed, with daily frustrations and provocations revealing what inspired the nefarious oligarch to throw his hat into the truly evil political ring…

The next (frustratingly incomplete) snippet comes from a miniseries where the antagonist was the star. ‘Lex Luthor Man of Steel Part 3’ by Brian Azzarello & Lee Bermejo offers a dark and brooding look into the heart and soul of Superman’s ultimate eternal foe: adding gravitas to villainy by explaining Lex’s actions in terms of his belief that the heroic Kryptonian is a real and permanent danger to the spirit of humanity.

Luthor – still believed by the world at large to be nothing more than a sharp and philanthropic industrial mogul – allows us a peek into his psyche: viewing the business and social (not to say criminal) machinations undertaken to get a monolithic skyscraper built in Metropolis. The necessary depths sunk to whilst achieving his ambition, and manipulating Superman into clashing with Batman, are powerful metaphors, but the semi-philosophical mutterings – so reminiscent of Ayn Rand’s The Fountainhead – although flavoursome, don’t really add anything to Luthor’s character and even serve to dilute much of the pure evil force of his character.

Flawed characters truly make more believable reading, especially in today’s cynical and sophisticated world, but such renovations shouldn’t be undertaken at the expense of the character’s heart. At the end Luthor is again defeated; diminished without travail and nothing has been risked, won or lost. The order restored is of an unsatisfactory and unstable kind, and our look into the villain’s soul has made him smaller, not more understandable.

Lee Bermejo’s art, however, is astoundingly lovely and fans of drawing should consider buying this simply to stare in wonder at the pages of beauty and power that he’s produced here. Or read the entire story in its own collected edition…

Rather more comprehensive and satisfying is ‘The Gospel According to Lex Luthor’ as first seen in All-Star Superman #5. Crafted by Morrison, Frank Quitely & Jamie Grant from September 2006, here an unrepentant Luthor on Death Row grants Clark Kent the interview of his career and scoop of a lifetime, after which ‘The Black Ring Part 5’ (Action Comics #894, December 2010 by Paul Cornell & Pete Woods) confirms his personal world view as Death of the Endless stops the universe just so she can have a little chat with Lex and see what he’s really like…

This epic trawl through the villain’s career concludes with a startling tale from Justice League volume 2, #31 (August 2014) as, post-Flashpoint, a radically-rebooted New 52 DCU again remade Lex into a villain for the latest generation: brilliant, super-rich, conflicted and hungry for public acclaim and approval. In ‘Injustice League Part 2: Power Players’ by Geoff Johns, Doug Mahnke, Keith Champagne & Christian Alamy, bad-guy Luthor has helped Earth from extradimensional invaders and now wants to be a hero. His solution? Make real superheroes invite him into the Justice League, which can be accomplished by ferreting out Batman’s secret identity and blackmailing the Dark Knight into championing his admission…

Lex Luthor is the most recognizable villain in comics and can justifiably claim that title in whatever era you choose to concentrate on; goggle-eyed Golden Age, sanitised Silver Age or malignant modern/Post-Modern milieux. This book captures just a fraction of all those superb stories and offers a delicious peek into the dark, unhealthy side of rivalry and competition…

This monolithic testament to the inestimable value of a good bad-guy is a true delight for fans of all ages and vintage.
© 1940, 1942, 1952, 1954, 1957, 1960, 1961, 1963, 1972, 1983, 1986, 1987, 1992, 1997, 2001, 2005, 2006, 2007, 2010, 2014, 2015 DC Comics. All Rights Reserved

The Jack Kirby Omnibus volume 2 – starring The Super Powers


By Jack Kirby, with Mike Royer, D. Bruce Berry, Wally Wood, Pablo Marcos, Adrian Gonzalez, Greg Theakston, Alex Toth, Vince Colletta, Joe Simon, Denny O’Neil, Martin Pasko, Steve Sherman, Michael Fleisher, Joey Cavalieri, Paul & Alan Kupperberg, Bob Rozakis & various (DC Comics)
ISBN: 978-1-4012-3833-9 (HB)

Famed for larger-than-life characters and gigantic, cosmic imaginings, Jack Kirby was an astute, imaginative, spiritual man who lived through poverty, gangsterism, the Depression, Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures. He was open-minded and utterly wedded to the making of comics stories on every imaginable subject. He always believed that sequential narrative was worthy of being published as real books beside mankind’s other literary art forms.

History has proved him right, and showed us just how ahead of the times he always was.

There’s a magnificent abundance of Kirby commemorative collections around these days (though still not all of it, so I remain a partially disgruntled dedicated fan). This particular magnificent hardback compendium re-presents most of the miscellaneous oddments of the “King’s DC Canon”; or at least those the company still retains rights for. The licenses on stuff like his run on pulp adaptation Justice Inc. (and indeed Marvel’s 2001: A Space Odyssey comic) will not be forthcoming any time soon…

Some of the material here is also available in 2019’s absolutely monster DC Universe Bronze Age Omnibus by Jack Kirby, but since it isn’t available digitally either (yet), you’d best have strong wrists and a sturdy desk at hand for that one.

Happily, this less massive tome from 2013 is less of a strain physically or financially. It opens with pages of hyper-kinetic Kirby pencil pages and a moving ‘Introduction by John Morrow’ before hurtling straight into moody mystery with a range of twice told tales.

On returning from WWII, Kirby reconnected with long-term creative partner Joe Simon. National Comics/DC was no longer a welcoming place for the reunited dream team supreme and by 1947 they had formed their own studio. Subsequently enjoying a long and productive relationship with Harvey Comics (Stuntman, Boy’s Ranch, Captain 3-D, Lancelot Strong, The Shield, The Fly, Three Rocketeers and more) the duo generated a stunning variety of genre features for Crestwood/Pines supplied by their “Essankay”/ “Mainline” studio shop.

Triumphs included Justice Traps the Guilty, Fighting American, Bullseye, Police Trap, Foxhole, Headline Comics and especially Young Romance amongst many more: a veritable mountain of mature, challenging strip material in a variety of popular genres.

One was mystery and horror, and amongst the dynamic duo’s Prize Comics concoctions was noir-informed, psychologically-underpinned supernatural anthology Black Magic – and latterly, short-lived yet fascinating companion title Strange World of Your Dreams.

These comics anthologies eschewed traditional gory, heavy-handed morality plays and simplistic cautionary tales for deeper, stranger fare, and – until the EC comics line hit their peak – were far and away the best mystery titles on the market.

When the King quit Marvel for DC in 1970, his new bosses accepted suggestions for a supernatural-themed mature-reading magazine. Spirit World was a superb but poorly received and largely undistributed monochrome magazine. Issue #1 – and only – appeared in the summer of 1971, but editorial cowardice and backsliding scuppered the project before it could get going.

Material from a second, unpublished issue eventually appeared in colour comic books Weird Mystery Tales and Forbidden Tales of Dark Mansion, but with his ideas misunderstood, ignored or side-lined by the company, Kirby reverted to more traditional fare. Never truly defeated though, he cannily blended his belief in the marketability of the supernatural with flamboyant superheroics to create another unique and lasting mainstay for the DC universe. The Demon only ran a couple of years but was a concept later talents would make a pivotal figure of the company’s continuity.

Jack’s collaborations with fellow industry pioneer Joe Simon always produced dynamite concepts, unforgettable characters, astounding stories and huge sales, no matter what genre avenues they pursued, blazing trails for so many others to follow and always reshaping the very nature of American comics with their innovations and sheer quality.

As with all their endeavours, Simon & Kirby offered stories shaped by their own sensibilities. Identifying a “mature market” gap in the line of magazines they autonomously packaged for publishers Crestwood and Prize, they realised the sales potential of high-quality spooky material. Thus superb, eerily seminal Black Magic debuted with an October/November 1950 cover-date; supplemented in 1952 by boldly obscure psychological drama anthology The Strange World of Your Dreams. This title was inspired by studio-mate Mort Meskin’s vivid and punishing night terrors: dealing with fantastic situations and – too frequently for comfort – unable or unwilling to provide pat conclusions or happy endings. There was no cosmic justice or calming explanations available to avid readers. Sometimes The Unknown just blew up in your face and you survived – or didn’t. No one escaped whole or unchanged…

Thus, this colossal compendium of cult cartoon capers commences with DC’s revival of Black Magic as a cheap, modified and toned down reprint title.

The second #1 launched with an October/November 1973 cover-date, offering crudely re-mastered versions of some astounding classics. Benefitting from far better reproduction technology here is ‘Maniac!’ (originating in Black Magic #32 September/October 1973): an artistic tour de force and a tale much “homaged” by others in later years, detailing how and why a loving brother stops villagers taking his simple-minded sibling away. This is followed by ‘The Head of the Family!’ (BM #30 May/June 1954, by Kirby & Bruno Premiani) exposing the appalling secret shame of a most inbred clan…

DC’s premier outing ended with a disturbing tale first seen in Black Magic #29 (March-April 1954). Specifically cited in 1954’s anti-comic book Senate Hearings, ‘The Greatest Horror of them All!’ told a tragic tale of a freak hiding amongst lesser freaks…

Cover-dated December 1973/January 1974, DC’s second shot opened with ‘Fool’s Paradise!’ (BM #26, September/October 1953) as a petty thug stumbles into a Mephistophelean deal and reveals how ‘The Cat People’ (#27 November/December 1953) mesmerised and forever marked an unwary tourist in rural Spain before ‘Birth After Death’ (#20 January 1953) retold the true tale of how Sir Walter Scott’s mother survived premature burial, and ‘Those Who Are About to Die!’ (#23 April 1953) sketched out how a painter could predict imminent doom…

‘Nasty Little Man!’ (#18 November 1952) fronted DC’s third foray and gets my vote for creepiest horror art job of all time. Here three hobos discover to their everlasting regret why you shouldn’t pick on short old men with Irish accents. ‘The Angel of Death!’ (#15 August 1952) then details an horrific medical mystery far darker than mere mystic menace…

In the 1950s, as their efforts grew in popularity, S & K were stretched thin. Utilising a staff of assistants and crafting fewer stories themselves meant they could keep all their deadlines.

The ‘Cover art for Black Magic #4, June/July 1974’ swiftly segues into ‘Last Second of Life!’(Black Magic volume 1 #1, October-November 1950 and their only narrative contribution to that particular DC issue) wherein a rich man, obsessed over what the dying see at their final breath, soon regrets the unsavoury lengths he went to in finding out…

There were two in the next issue. ‘Strange Old Bird!’(courtesy of Black Magic #25 June/July 1953) is a gently eerie thriller of a little old lady who gets the gift of renewed life from her tatty and extremely flammable feathered old friend and ‘Up There!’ from the landmark 13th issue (June 1952) – the saga of a beguiling siren stalking the upper stratosphere and scaring the bejabbers out of a cool test pilot…

DC issue #6 reprises ‘The Girl Who Walked on Water!’ (BM #11 April 1952), exposing the immense but fragile power of self-belief whilst the ‘Cover art for Black Magic #7, December 1974/January 1975’ (originally #17 October 1952) provides a chilling report on satanic vestment ‘The Cloak!’ (BM #2 December 1950/January 1951) and ‘Freak!’ (also from #17) shares a country doctor’s deepest shame…

DC’s #8 revisited The Strange World of Your Dreams, beginning with “typical insecurity nightmare” ‘The Girl in the Grave!’ (#2, September/October 1952). The Meskin-inspired anthology of oneiric apparitions eschewed cheap shocks, mindless gore and goofy pun-inspired twist-ending yarns in favour of dark, oppressive suspense, soaked in psychological unease and tension over teasing…

Following up with ‘Send Us Your Dreams’ from the same source (requesting readers’ ideas for spokes-parapsychologist Richard Temple to analyse), DC’s vintage fear-fest concludes with # 9 (April/May 1975) and ‘The Woman in the Tower!’ as originally seen in SWoYD #3, (November/December 1952) detailing the symbolism of oppressive illness…

When his Fourth World Saga stalled, Kirby continued creating new material with Kamandi – his only long-running DC success – and explored WWII in The Losers whilst creating the radical, scarily prophetic, utterly magnificent Omac: One Man Army Corps, but still could not achieve the all-important sales the company demanded. Eventually he was lured back to Marvel and new challenges like Black Panther, Captain America, 2001: A Space Odyssey, Devil Dinosaur, Machine Man and especially The Eternals.

Before that though, he unleashed new concepts and even filled in on established titles. As previously moaned about, however, his 3-issue run on Justice Inc. – adapting 1930s’ licensed pulp star The Avenger – is not included here, but at least his frankly astounding all-action dalliance with martial arts heroics is…

Inked by D. Bruce Berry and debuting in all-new try-out title 1st Issue Special #1 (April 1975), ‘Atlas the Great!’ harked back to the dawn of human civilisation and followed the blockbusting trail of mankind’s first super-powered champion in a blazing Sword & Sorcery yarn.

1st Issue Special #5 (August 1975, Berry) highlighted the passing of a torch as a devout evil-crusher working for an ancient justice-cult retired and tipped his nephew – Public Defender Mark Shaw – to become the latest super-powered ‘Manhunter’, after which a rare but welcome digression into comedy manifested as ‘The Dingbats of Danger Street (1st Issue Special #6, September 1975). With Mike Royer inking, Kirby unleashed a bizarre and hilarious revival of his Kid Gang genre, starring four multi-racial street urchins united for survival and to battle surreal super threats…

Kirby – and Berry – limned the third issue of troubled martial arts series Richard Dragon, Kung Fu Fighter (August/September 1975). Scripted by Denny O’Neil, the savage shocker pits the lone warrior against an army of assassins in ‘Claws of the Dragon!’

‘Fangs of the Kobra!’ comes from Kobra #1, released with a February/March 1976 cover-date. The tale is strange in both execution and delivery, with Kirby’s original updating of Dumas’ tale The Corsican Brothers reworked by Martin Pasko, Steve Sherman and artists Pablo Marcos & Berry.

It introduces brothers separated at birth. Jason Burr grew up a normal American kid whilst his twin – stolen by an Indian death cult – was reared as Kobra, the most dangerous man alive. Sadly for the super-criminal, young adult Jason is recruited by the authorities because of a psychic connection to the snake lord: a link allowing them to track each other and also feel and experience any harm or hurt the other experiences…

When Simon & Kirby came to National/DC in 1942 one of their earliest projects was revitalising the moribund Sandman strip in Adventure Comics. Their unique blend of atmosphere and dynamism made it one of the most memorable, moody and action-packed series of the period (as you can see by reading their companion volume The Sandman by Simon & Kirby).

The band was brought back together for The Sandman #1 (cover-dated Winter 1974): a one-shot project which kept the name but created a whole new mythology. Scripted by Simon and inked by Royer, ‘General Electric’ revealed how the realm of dreams was policed by a scarlet-&-gold super-crusader dedicated to preventing nightmares escaping into the physical world. With unwilling assistants Glob and Brute, the Sandman also battled real world villains exploiting the unconscious Great Unknown. The heady mix was completed by frail orphan Jed, whose active sleeping imagination seemed to draw trouble to him.

The proposed one-off was a minor hit at a tenuous time in comics publishing, and DC kept it going, even though the originators were not interested. Kirby & Royer did produce the ‘Cover art Sandman #2, April/May 1975’ and ‘Cover art Sandman #3, June/July 1975’ before the King returned to the series with #4.

‘Panic in the Dream Stream’ – August/September 1975 – was scripted by Michael Fleisher, and revealed how a sleepless alien race attempted to conquer Earth through Jed’s fervent dreams: a traumatic channel that also allowed them to invade Sandman’s Dream Realm. The next issue (October/November 1975) heralded an ‘Invasion of the Frog Men!’ into an idyllic parallel dimension whilst the next reunited a classic art team. Wally Wood inked Jack for Fleisher’s ‘The Plot to Destroy Washington D.C.!’. Here mind-bending cyborg Doctor Spider subverted and enslaved Glob and Brute in his eccentric ambition to take over America…

Although Sandman #6 (December 1975/January 1976) was the last published issue, another tale was already completed. It finally appeared in reprint digest Best of DC #22 (March 1982). ‘The Seal Men’s War on Santa Claus’ with Fleisher scripting and Royer handling the brushwork was a sinister seasonal romp with Jed’s wicked foster-family abusing him in classic Scrooge style before the Weaver of Dreams summons him to help save Christmas from bellicose well-armed aquatic mammals…

During the 1980s costumed heroes stopped being an exclusively print cash cow. Many toy companies licensed Fights ‘n’ Tights titans and reaped the benefits of ready-made comic book spin-offs. DC’s most recognizable characters morphed into a top-selling action figure line and were inevitably hived off into a brisk and breezy, fight-frenzied miniseries.

Super Powers launched in July 1984 as a 5-issue miniseries with Kirby covers and his signature characters prominently represented. Jack also plotted the stellar saga with scripter Joey Cavalieri providing dialogue, and Adrian Gonzales & Pablo Marcos illustrating a heady cosmic quest comprising numerous inconclusive battles between agents of Good and Evil.

In ‘Power Beyond Price!’, ultimate nemesis Darkseid despatches four Emissaries of Doom to destroy Earth’s superheroes. Sponsoring Lex Luthor, The Penguin, Brainiac and The Joker the monsters jointly target Superman, Batman & Robin, Wonder Woman, The Flash, Aquaman and Hawkman

The combat escalates in #2’s ‘Clash Against Chaos’ with the Man of Steel and Scarlet Speedster tackling Luthor, whilst Aquaman and Green Lantern pummel the Penguin as Dark Knight and Winged Wonder confront a cosmically-enhanced Harlequin of Hate…

With Alan Kupperberg inking, an inconclusive outcome leads to a regrouping of evil and an attack by Brainiac on Paradise Island. With the ‘Amazons at War’ the Justice League rally until Superman is devolved into a brutal beast who attacks his former allies. All-out battle ensues in ‘Earth’s Last Stand’, before Kirby stepped up to write and illustrate the fateful finale: cosmos-shaking conclusion ‘Spaceship Earth – We’re All on It!’  (November 1984, with Greg Theakston suppling inks)…

A bombastic Super Powers Promotional Poster leads into a nostalgic reunion as DC Comics Presents #84 (August 1985) reunited Jack with his first “Fantastic Four”. ‘Give Me Power… Give Me Your World!’ – written by Bob Rozakis, Kirby & Theakston (with additional art by the legendary Alex Toth) – pits Superman and the Challengers of The Unknown against mind-bending Kryptonian villain Zo-Mar, after which the ‘Cover art for Super DC Giant S-25, July/ August 1971’ (inked by Vince Colletta) segues into the Super Powers miniseries, spanning September 1985 to February 1986.

Scripted by Paul Kupperberg the Kirby/Theakston saga ‘Seeds of Doom!’ recounts how deadly Darkseid despatches techno-organic bombs to destroy Earth, requiring practically every DC hero to unite to end the threat.

With squads of Super Powers travelling to England, Rome, New York, Easter Island and Arizona the danger is magnified ‘When Past and Present Meet!’ as the seeds warp time and send Aquaman and the Martian Manhunter back to days of King Arthur

Issue #3 (November 1985) finds Red Tornado, Hawkman and Green Arrow plunged back 75 million years in ‘Time Upon Time Upon Time!’ even as Doctor Fate, Green Lantern and Wonder Woman are trapped in 1087 AD, battling stony-faced giant aliens on Easter Island.

Superman and Firestorm discover ‘There’s No Place Like Rome!’as they battle Darkseid’s agent Steppenwolf in the first century whilst Batman, Robin and Flash visit a future where Earth is the new Apokolips for #5’s ‘Once Upon Tomorrow’, before Earth’s scattered champions converge on Luna to spectacularly squash the schemes-within-schemes of ‘Darkseid of the Moon!’

Rounding out the astounding cavalcade of wonders is a selection of Kirby-crafted Profiles pages from Who’s Who: The Definitive Directory of the DC Universe 1985-1987: specifically, Ben Boxer, the Boy Commandos, Challengers of the Unknown, Crazy Quilt, Etrigan the Demon, Kamandi, The Newsboy Legion, Sandman (the Dream Stream version from 1974), Sandy, the Golden Boy and Witchboy Klarion.

Kirby was and remains unique and uncompromising. His words and pictures comprise an unparalleled, hearts-and-minds grabbing delight no comics lover can possibly resist. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind.

That doesn’t alter the fact that his life’s work from 1937 to his death in 1994 shaped the entire American comics scene – and indeed the entire comics planet – affecting the lives of billions of readers and thousands of creators in all areas of artistic endeavour for generations and is still winning new fans and apostles every day, from the young and naive to the most cerebral of intellectuals. His work is instantly accessible, irresistibly visceral, deceptively deep and simultaneously mythic and human.

He is the King and will never be supplanted.
© 1971, 1973, 1974, 1975, 1976, 1984, 1985, 1986, 1987, 2013 DC Comics. All Rights Reserved.

DC Pride 2021


By Vita Ayala, Sina Grace, Sam Johns, Danny Lore, Nicole Maines, Steve Orlando, Andrea Shea, Mariko Tamika, James Tynion IV, Andrew Wheeler, Stephen Byrne, Elena Casagrande, Klaus Janson, Nic Klein, Trung Le Nguyen, Amancay Nahuelpan, Slylar Patridge, Amy Reeder, Ro Stein & Ted Brandt, Lisa Sterle, Rachael Stott, Luciano Vecchio & various (DC Comics)
ISBN: 978-1-88456-804-6 (HB/Digital edition)

Since the 1960s and the birth of the Civil Rights Movement, comics have always been at the forefront of the battle for equality. Maybe more so in terms of racial issues at the start and not so much on gender disparity or sexual complexity, but now most print and screen superheroes work towards greater diversity and inclusion. The most noticeable strides and breakthroughs have come from industry leaders DC and Marvel, but maybe it’s just that more is expected of them…

In 2021, the former celebrated accumulated personal freedoms by collecting one-shot DC Pride #1 and select material from similarly-themed specials New Years Evil #1, Mysteries of Love in Space #1 and Young Monsters in Love #1 (cumulatively spanning 2018-2021), celebrating the infinite variety of interpersonal relationships focusing on LGBTQIA+ characters in the DC catalogue as interpreted by creators equally all-embracing.

The compilation – variously lettered by Aditya Bidikar, Josh Reed, Arian Maher, Becca Carey, Steve Wands, Tom Napolitano and Dave Sharpe – opens with a fulsome Foreword from Out & Proud bestselling author and comics scribe Mark Andreyko before we plunge into assorted antics…

James Tynion IV & Trung Le Nguyen begin the festivities with ‘The Wrong Side of the Looking Glass’ as Batwoman Kate Kane confronts memories of her twin sister/deranged arch nemesis Alice and how her enforced solitude after Beth Kane seemingly died may have affected her own life path, after which John Constantine meets magician Extraño in a pub and starts chatting. Gregorio de la Vega was officially DC’s first openly gay super-character, debuting in weekly megaseries Millennium #2 (January 1988) and latterly as a member of The New Guardians. For ‘Time in a Bottle’ creators Steve Orlando & Stephen Byrne pit him in a tall tale contest co-starring Midnighter and featuring queer Nazi vampire cultist Count Berlin

Vita Ayala, Skylar Patridge and colourist José Villarrubia then set lesbian cop Renee Montoya and her alter ego The Question on the trail of a missing politician in ‘Try the Girl’ whilst Mariko Tamaki, Amy Reeder & Marissa Louise have Harley Quinn & Poison Ivy spectacularly and near-lethally address their unique relationship problems in ‘Another Word for a Truck to Move Your Furniture’.

After being in the closet since the 1930s, original Green Lantern Alan Scott shares the story of his first love with openly out son Todd AKA Obsidian. As related by Sam Johns, Klaus Janson & colourist Dave McCaig, ‘He’s the Light of My Life!’ is a sweet romantic interlude balanced by ‘Clothes Makeup Gift’ – by Danny Lore, Lisa Sterle & Enrica Angiolini – a female wherein future Flash multitasks prepping for a date with a new girlfriend and taking down a Mirror Master knockoff Reflek

The Flash connection continues with reformed Rogue Pied Piper foiling and then mentoring social activist outlaw Drummer Boy in wry caper ‘Be Gay, Do Crime’ by Sina Grace, Ro Stein & Ted Brandt before DCTV superhero Dreamer makes their comic book debut in ‘Date Night’, courtesy of Nicole Maines, Rachael Stott and Angiolini.

Arch villains Monsieur Mallah and The Brain prove to gay cop Maggie Sawyer that love truly comes in all forms in Orlando & Nic Klein’s moving confrontation ‘Visibility’ after which Lobo’s troubled, long-abandoned daughter Crush learns some hard truths from the wrong role model in ‘Crushed’ by Andrea Shea and Amancay Nahuelpan Trish Mulvihill…

Harley Quinn offers her particular seasonal felicitations to Renee Montoya and Gotham City in Ayala, Elena Casagrande & Jordie Bellaire’s rendition of ‘Little Christmas Tree’ prior to a host of gay heroes attending a Pride March and forming a team of their own to battle Eclipso in ‘Love Life’ by Andrew Wheeler, Luciano Vecchio & Rez Lokus.

The combination of Aqualad Jackson Hyde, Aerie, Wink, Apollo & Midnighter, Bunker, Tasmanian Devil, The Ray, Shining Knight, Steel/Natasha Irons, Sylvan Ortega, Tremor, Traci 13, Extraño, Batwoman and Crush proved unbeatable and led to them proudly declaring themselves Justice League Queer

This award-winning collection also comes with a cover gallery including 17 variant covers for DC titles during Pride Month and featuring many other out stars, crafted by David Talaski, Brittney Williams, Kevin Wada, Kris Anka, Nick Robles, Sophie Campbell, Travis Moore & Alejandro Sánchez, Jen Bartel, Paulina Ganucheau, Stephen Byrne and Yoshi Yoshitani and closes with a screen-loaded fact feature.

‘DCTV: The Pride Profiles’ offers brief interviews, and Q-&-As of LGBTQ characters in The CW shows – including Batwoman/Ryan Wilder (played by Javicia Leslie), Dreamer (Nicole Maines), White Canary/Sara Lance (Caity Lotz), John Constantine (Matt Ryan), Thunder (Nafessa Williams) and Negative Man (Matt Bomer).

Forthright, fun, thrilling and fabulous, feel free to find and feast on these comics and stories.
© 2018, 2019, 2021, 2022 DC Comics. All Rights Reserved.

Team-Ups of the Brave and the Bold


By J. Michael Straczynski, Jesus Saiz, Chad Hardin, Justiniano, Cliff Chiang & various (DC Comics)
ISBN: 978-1-4012-2793-7 (HB) 978-1-4012-2809-5 (TPB/Digital edition)

The Brave and the Bold premiered in 1955; an anthology adventure comic featuring short complete tales starring a variety of period heroes and a format mirroring and cashing in on that era’s filmic fascination with historical dramas.

Devised and written by Robert Kanigher, issue #1 led with Roman epic Golden Gladiator, medieval mystery-man The Silent Knight and Joe Kubert’s now legendary Viking Prince. The Gladiator was soon replaced by National Periodicals/DC Comics’ iteration of Robin Hood, and the high adventure theme carried the title until the end of the decade when a burgeoning superhero revival saw B&B remodelled as a try-out vehicle like the astounding successful Showcase.

Deployed to launch enterprising concepts and characters such as Task Force X: The Suicide Squad, Cave Carson, Strange Sports Stories, Hawkman and the epochal Justice League of America, the title then evolved to create a whole sub-genre – although barely anybody noticed at the time…

That innovation was Superhero Team-Ups.

For almost a decade DC had enjoyed great success pairing Superman with Batman and Robin in World’s Finest Comics, and in 1963 sought to create another top-selling combo from their growing pantheon of masked mystery men. It didn’t hurt that the timing also allowed extra exposure for characters imminently graduating to their own starring vehicles after years as back-up features…

This was during a period when almost no costumed heroes acknowledged the jurisdiction or (usually) existence of other costumed champions. When B&B offered this succession of power pairings, they were unknowingly laying foundations for DC’s future close-knit comics continuity. Nowadays, there’s something wrong with any superstar who doesn’t regularly join every other cape or mask on-planet every five minutes or so…

The short-lived experiment eventually calcified as “Batman and…” but, for a while, readers were treated to some truly inspired pairings such as Flash and the Doom Patrol, Metal Men and Metamorpho, Flash and The Spectre or Supergirl and Wonder Woman.

The editors even achieved their aim after Robin, Kid Flash and Aqualad remained together after their initial foray and expanded into the ever-popular Teen Titans

That theme of heroes united together for a specific time and purpose was revived in 2007 for the third volume of The Brave and the Bold, resulting in many exceedingly fine modern Fights ‘n’ Tights classics, and this compilation collects issues #27-33 (November 2009 – June 2010): the first seven issues scripted by TV/comics star scribe J. Michael Straczynski.

The run of easily accessible, stand-alone tales delved into some of the strangest nooks and crannies of the DCU and opens here with ‘Death of a Hero’, illustrated by Jesús Saíz, wherein teenager Robby Reed visits Gotham City and decides to help out a Batman sorely pressed by the machinations of The Joker

The child prodigy had his own series in the 1960s as a kid who found a strange rotary device dotted with alien hieroglyphics that could temporarily transform him into a veritable army of super-beings when he dialled the English equivalents of H, E, R and O…

Here, however, after the lad dials up futuristic clairvoyant Mental Man, the visions he experiences force him to quit immediately and take to his bed…

He even forgets the Dial when he leaves, and it is soon picked up by down-&-out Travers Milton who also falls under its influence and is soon saving lives and battling beside the Dark Knight as The Star. What follows is a meteoric and tragic tale of a rise and fall…

Again limned by Saíz, B&B #28 takes us a wild trip to the ‘Firing Line’ as the Flash (Barry Allen) falls foul of a scientific experiment and winds up stranded in the middle of World War II. Injured and unable to properly use his powers, the diminished speedster is taken under the wing of legendary paramilitary aviator squadron The Blackhawks, but finds himself torn when his scruples against taking life crash into the hellish cauldron of the Battle of Bastogne and his manly, martial love of his new brothers in arms…

Brother Power, The Geek was a short-lived experimental title developed by legendary figure Joe Simon at the height of the hippy-dippy 1960s (or just last week if you’re a baby booming duffer like me).

He/it was a tailor’s mannequin mysteriously brought to life through extraordinary circumstances, just seeking his place in the world: a bizarre commentator and ultimate outsider philosophising on a world he could not understand.

That cerebral angst is tapped in ‘Lost Stories of Yesterday, Today, and Tomorrow’ when the elemental outcast crawls out of wreckage in Gotham City and clashes with Batman as they both strive to save homeless people from authoritarian brutality and greedy arsonists.

Like the times it references, this story is one you have to experience rather than read about…

Straczynski & Saíz play fast and loose with time travel in ‘The Green and the Gold’ as mystic Lord of Order Doctor Fate is helped through an emotional rough patch by Green Lantern Hal Jordan. As a result of that unnecessary kindness, the mage gets to return the favour long after his own demise at the moment the Emerald Warrior most needs a helping hand…

Illustrated by Chad Hardin & Walden Wong and Justiniano, The Brave and the Bold #31 describes ‘Small Problems’ encountered by The Atom after Ray Palmer is asked to shrink into the synapse-disrupted brain of The Joker to perform life-saving surgery. Despite his better judgement, the physicist eventually agrees but nobody could have predicted that he would be assimilated into the maniac’s memories and forcibly relive the Killer Clown’s life…

Straczynski & Saíz reunite as sea king Aquaman and hellish warrior Etrigan the Demon combine forces in a long-standing pact to thwart a revolting Cthonic invasion of ‘Night Gods’ from a hole in the bottom of the ocean before this mesmerising tome concludes with a bittersweet ‘Ladies Night’ from times recently passed, illustrated by Cliff Chiang.

When sorceress Zatanna experiences a shocking dream, she contacts Wonder Woman and Batgirl Barbara Gordon, insisting that they should join her on an evening of hedonistic excess and sisterly sharing. Only Babs is left out of one moment of revelation: what Zatanna foresaw would inescapably occur to her the next day at the hands of the Joker…

Smart, moving and potently engaging, these heroic alliances are a true treat for fans of more sophisticated costumed capers, and skilfully prepared in such a way that no great knowledge of backstory is required. Team-ups are all about finding new readers and this terrific tome is a splendid example of the trick done right…
© 2009, 2010 DC Comics. All Rights Reserved.

Showcase Presents Doom Patrol volume 2


By Arnold Drake, Bruno Premiani, Bob Brown & various (DC Comics)
ISBN: 978-1-85768-077-8 (TPB)

In 1963 DC/National Comics converted a venerable anthology-mystery title – My Greatest Adventure into a fringe superhero team-book with #80, introducing a startling squad of champions with their thematic roots still firmly planted in the B-movie monster films of the era which had for so long informed the tone and timbre of the parent title.

That aesthetic subtly shaped the progression of the strip – which took control of the title within months, prompting a title change to The Doom Patrol with #86 – and throughout a 6-year run made the series one of the most eerily innovative and incessantly hip reads of that generation. Happy 60th Anniversary, you “Fabulous Freaks”!

No traditional team of masked adventurers, the cast comprised a robot, a mummy and a 50-foot woman in a mini-skirt, united with and guided by a brusque, domineering, crippled mad scientist, all equally determined to prove themselves by fighting injustice their way…

Two relatively recent compilations are still awaiting a third and final edition to complete the reprint run, and this monochrome tome from 2010 might have to do for some time yet.

Should you be afflicted with the curse of a completist nature, Doom Patrol: The Silver Age volume 1 spans June 1963 to May 1965, re-presenting in full colour My Greatest Adventure #80-85 and Doom Patrol #86-95, whilst Doom Patrol: The Silver Age volume 2 covers June 1965-November 1966 via Doom Patrol #96-107, The Brave and the Bold #65 and Challengers of the Unknown #48. They’re both available digitally, but should you want a comprehensive read-through, that’s going to take a little more effort than we spoiled 21st Centurians are used to…

Spanning March 1966 to their radically bold demise in the September/October 1968 final issue, this quirky monochrome compilation collects their last exploits as seen in Doom Patrol #102 to 121: a landmark run that truly deserves better dissemination…

These creepy Costumed Dramas were especially enhanced by the superb skills of Italian artist Giordano Bruno Premiani, whose comfortably detailed, subtly representational illustration style made even the strangest situation frighteningly authentic and grimly believable.

As such, he was the perfect vehicle to squeeze every nuance of comedy and pathos from the captivatingly involved and grimly light-hearted scripts by Arnold Drake who always proffered a tantalising believably world for the outcast heroes to strive in.

Those damaged champions comprised competitive car racer Cliff Steele, but only after he’d had “died” in a horrific crash, with his undamaged brain transplanted into a fantastic mechanical body – without his knowledge or permission…

Test pilot Larry Trainor was trapped in an experimental stratospheric plane and become permanently radioactive, with the dubious benefit of gaining a semi-sentient energy avatar which could escape his body to perform incredible stunts …for up to a minute at a time. To pass safely amongst men, Trainor had to be perpetually wrapped in radiation-proof bandages.

Former movie star Rita Farr was exposed to mysterious gases on location. These gave her the unpredictable, initially uncontrolled ability to shrink or grow – in part or wholly – to incredible sizes.

The outcasts were brought together by brilliant, enigmatic Renaissance Man Niles Caulder who, as The Chief, sought to mould the solitary misfits into a force for good. The wheelchair-bound savant directed the trio of solitary strangers in many terrifying missions as they slowly grew into a uniquely bonded family…

Here – now firmly established in the heroic pantheon – The Doom Patrol join fellow outsiders The Challengers of the Unknown in #102’s ‘8 Against Eternity!’: battling murderous shape-shifter Multi-Man and his robotic allies as they seek to unleash a horde of zombies from a lost world upon modern humanity

Meanwhile, super-rich Steve Dayton – who had created a psycho-kinetic superhero persona Mento solely to woo and wed Rita, met outrageous, obnoxious Gar Logan. It was disgust at first sight, but neither the ruthless, driven billionaire authority figure nor wildly rebellious Beast Boy realised how their lives would soon entwine…

Whilst a toddler in Africa, Logan had contracted a rare disease. Although his scientist parents’ experimental cure beat the contagion before they died, it left him the colour of cabbage and able to change shape at will. A protracted storyline commenced in #100 wherein the secretive, chameleonic kid revealed how he was now an abused orphan being swindled out of his inheritance by his unscrupulous guardian Nicholas Galtry. The greedy, conniving accountant had even leased his emerald-hued charge to rogue scientists…

Rita especially had empathised with Gar’s plight and resolved to free him from Galtry whatever the cost…

DP #103 held two tales, beginning with a tragedy ensuing after Professor Randolph Ormsby sought the team’s aid for a space shot. When the doddery savant mutates into flaming monster ‘The Meteor Man’ it takes the entire patrol plus Beast Boy and Mento to save the day.

‘No Home for a Robot’, continues unpacking the Mechanical Man’s early days following Caulder’s implantation of Cliff’s brain into an artificial body. The shock had seemingly driven the patient crazy as Steele went on a city-wide rampage, hunted and hounded by the police. Here, the ferrous fugitive finds brief respite with his brother Randy, before realising that trouble would trail him anywhere…

DP #104 astounded everyone as Rita abruptly stopped refusing loathsome Steve to become ‘The Bride of the Doom Patrol!’ However, her star-stuffed wedding day is almost ruined when alien arch-foe Garguax and The Brotherhood of Evil crash the party to murder the groom. So unhappy are Cliff and Larry with Rita’s “betrayal” that they almost let them…

Even whilst indulging her new bride status in #105, Rita can’t abandon the team and joins them in tackling old elemental enemy Mr. 103 during a ‘Honeymoon of Terror!’ before back-up yarn ‘The Robot-Maker Must Die’ concludes Cliff Steele’s origin as the renegade attempts to kill the mystery surgeon who had imprisoned him in a metal hell… finally giving Caulder a chance to fix a long-term malfunction in Steele’s systems…

‘Blood Brothers!’ in #106 introduces domestic disharmony as Rita steadfastly refuses to be a good trophy wife: resuming the hunt for Mr. 103 with the rest of the DP. Her separate lives continue to intersect, however, when Galtry hires that elemental assassin to wipe Gar and his freakish allies off the books…

The back-up section shifts focus onto ‘The Private World of Negative Man’: recapitulating Larry Trainor’s doomed flight and the radioactive close encounter that turned him into a walking mummy. However, even after being allowed to walk amongst men again, the gregarious pilot finds himself utterly isolated and alone…

Doom Patrol #107 began an epic story-arc concerning ‘The War over Beast Boy!’ as Rita and Steve open legal proceedings to get Gar and his money away from Galtry. The embezzler responds by commencing a criminal campaign to beggar Dayton which inadvertently aligns him with the team’s greatest foes. Already distracted by the depredations of marauding automaton Ultimax, the hard-pressed heroes swiftly fall to the murderous mechanoid as Rita is banished to a barbaric sub-atomic universe…

The secret history of Negative Man resumes with ‘The Race Against Dr. Death!’ when fellow self-imposed outcast Dr. Drew draws the pilot into a scheme to destroy the human species which had cruelly excluded them both, before Larry’s ebony energy being demonstrates the incredible power it possesses by saving the world from fiery doom.

In #108, ‘Kid Disaster!’ sees Mento diminished and despatched to rescue Rita whilst Galtry’s allies reveal their true nature before ambushing and killing the entire team…

…Almost.

Despite only Caulder and Beast Boy remaining, our exceedingly odd couple nevertheless pull off a major medical miracle: reviving the heroes in time to endure the incredible attack of alien colossus ‘Mandred the Executioner!’ whilst Larry’s ‘Flight into Fear’ at the comic’s rear proves that Drew hasn’t finished with the itinerant Negative Man yet…

DP #110 wonderfully wraps up the Beast Boy saga as Galtry, Mandred and the Brotherhood marshal one last futile attack before the ‘Trial by Terror!’ finally finds Logan legally adopted by newlyweds Mr. and Mrs. Dayton. Sadly, it’s a prelude to a titanic extraterrestrial invasion in #111, which heralds the arrival of ‘Zarox-13, Emperor of the Cosmos!’

The awesome overlord and his vanguard Garguax make short work of the Fabulous Freaks and, with all Earth imperilled, an unbelievable alliance forms, but not before ‘Neg Man’s Last Road!’ ends Trainor’s tale as the alienated aviator again battles Dr. Death, before joining a band of fellow outcasts in a bold new team venture…

Unbelievably, the uneasy alliance of the DP with The Brain, Monsieur Mallah and Madame Rouge as ‘Brothers in Blood!’ in #112 results in no betrayals and the last-minute defeat of the invincible aliens.

Moreover, although no rivalries were reconciled, a hint of romance does develop between two of the sworn foes, whilst at the back, untold tales of Beast Boy begin as ‘Waif of the Wilderness’ introduces millionaire doctors Mark and Marie Logan whose passion for charity took them to deepest Africa and into the sights of native witch-man Mobu who saw his powerbase crumbling…

When their toddler Gar contracts dread disease Sakutia, the parents’ radical treatment saves their child and grants him metamorphic abilities, but as they subsequently lose their lives in a river accident, the baby boy cannot understand their plight and blithely watches them die.

Orphaned and lonely, he inadvertently saves the life of a local chief with his animal antics and is adopted, …making of Mobu an implacable, impatient enemy…

Doom Patrol #113 pits the team against a malevolent mechanoid one-man army in ‘Who Dares to Challenge the Arsenal?’ but the real drama manifests in a subplot showing Caulder seeking to seduce schizophrenic Rouge away from the lure of wickedness and malign influence of the Brotherhood of Evil.

The issue includes another Beast Boy short as ‘The Diamonds of Destiny!’ finds two thieves kidnapping the amazing boy, just as concerned executor Nicholas Galtry takes ship for the Dark Continent to find the heir to his deceased employer’s millions…

DP #114 opens with the team aiding Soviet asylum seeker Anton Koravyk and becoming embroiled in a time-twisting fight against incredible caveman ‘Kor – the Conqueror!’ whilst Beast Boy segment ‘The Kid who was King of Crooks!’ sees toddler Gar turned into a thief in Johannesburg… until his Fagin-ish abductors have a fatal falling out…

The next issue debuts ‘The Mutant Master!’: pitting the team against three hideous, incomprehensibly powerful atomic atrocities resolved to eradicate the world which had cruelly treated them. Things might have fared better had not the Chief neglected his comrades in his obsessive – and at last successful – pursuit of Madame Rouge…

Also included is ‘General Beast Boy – of the Ape Brigade!’, wherein a Nazi war criminal is accidentally foiled by lost wanderer Gar. The madman’s loss is Galtry’s gain, however, as his search ends with the crook “rescuing” Logan and taking him back to safe, secure America…

The mutant maelstrom concludes in #116 as ‘Two to Get Ready… and Three to Die!’ features Caulder saving Earth from mutant-triggered obliteration to reap his reward in a passionate fling with the cured – but still fragile – Rouge.

The wheelchair wonder seizes centre stage in #117 as his neglect drives the team away, leaving him vulnerable to attack from a mystery man with a big grudge in ‘The Black Vulture!’, before a reunited squad deals with grotesque madman ‘Videx, Monarch of Light!’ even as the Brain challenges Caulder to return his stolen chattel Rouge. Nobody thought to ask her what she wanted, though, and that’s a fatal oversight…

Tastes were changing in the turbulent late 1960s and the series was in trouble. Superheroes were about to plunge into mass decline, and the creators addressed the problem head-on in #119: embracing psychedelic counter culture in a clever tale of supernal power, brainwashing and behaviour modification leaving the DP cowering ‘In the Shadow of the Great Guru!

An issue later they faced a furious Luddite’s ‘Rage of the Wrecker!’ when a crazed scientist declares war on technology – including the assorted bodies keeping Cliff alive…

The then-unthinkable occurred next and the series spectacularly, abruptly ended with what we all believed at the time to be ‘The Death of the Doom Patrol!’

Faced with cancellation, Editor Murray Boltinoff and creators Drake & Premiani wrapped up all the long-running plot threads as spurned Madame Rouge goes off the deep end and declares war on both the Brain and Caulder’s “children”…

Blowing up the Brotherhood, she attacks the city until the DP remove themselves to an isolated island fortress. Even there they are not safe and her forces ambush them…

Captured and facing death, Rouge offers mercy if they abandon their principles and allow her to destroy a village of 14 complete strangers in their stead…

At a time when comics came and went with no fanfare and cancelled titles seldom provided any closure, the sacrifice and death of the Doom Patrol was a shocking event for us youngsters. We wouldn’t see anything like it again for decades – and never again with such style and impact…

With the edge of time and experience on my side, it’s obvious just how incredibly mature Drake & Premiani’s take on superheroes was, and these superbly engaging, frenetically fun and breathtakingly beautiful stories rightfully rank amongst the very best Fights ‘n’ Tights tales ever told.

Even the mercilessly exploitative many returns of the team since can’t diminish that incredible impact, and no fan of the genre or comic dramas in general should consider their superhero education complete until they’ve seen these classics. Let’s hope DC wise up quickly and release that final volume soon…
© 1966, 1967, 1968, 2010 DC Comics, Inc. All Rights Reserved.

The Brave and the Bold volumes 1 & 2: The Lords of Luck and The Book of Destiny


The Lords of Luck By Mark Waid & George Pérez & various (DC Comics)
ISBN: 978-1-84576-649-8 (US HB) 978-1-84576-649-8 (TPB)

There are so many great graphic novels and compilations available these days that it’s always a shock when I realise how many more are still out of print. Here’s a classic example just begging for revival and digital editions…

The Brave and the Bold: The Lords of Luck collects the first 6 issues of another revival of a venerable DC title (technically volume 3 and spanning April -September 2007): returning it not only to the fitting team-up format we all enjoyed, but doing so with such style, enthusiasm and outright joy that I’m reduced to a gawping, drooling nine-year-old again.

Here Mark Waid, George Pérez and inkers Bob Wiacek & Scott Koblish crafted an intergalactic romp through time and nether dimensions, ripping across the DC Universe in a funny, thrilling and immensely satisfying murder-mystery-come-universal-conquest saga.

When Batman and Green Lantern (in part one ‘Roulette’ and concluding episode ‘The Girl Who Knew Too Much’) discover absolutely identical corpses hundreds of miles apart it sets them on the trail of probability-warping aliens and the missing Book of Destiny – a mystical chronicle of everything that ever was, is, and will be!

And yes, that makes this a notional tie-in to The Sandman series by Neil Gaiman and his coterie of classy creatives…

Each issue/chapter highlights a different team-up and eventually the hunt by Adam Strange, Blue Beetle (‘The Lord of Time’), Destiny (of the Endless, no less in chapter 4 ‘The Garden of Destiny’), the Legion of Super Heroes (‘The Batman of Tomorrow’), Lobo, Supergirl (‘Ventura’) and a mystery favourite from long-ago (you’ll thank me for not blowing the secret, honestly!) plus an incredible assortment of cameo stars coalesces into a fabulous free-for-all that affirms and reinforces all the reasons I love this medium.

With the value-added bonus of an annotated exploration of Waid & Pérez’s creative process to entrance the aspiring creator-of-tomorrow, this is a great story with great art, and is perfect for all ages to read and re-read over and over again. So let’s hope that happens soon…

© 2006, 2007 DC Comics. All Rights Reserved.

 

The Book of Destiny

By Mark Waid, George Pérez, Jerry Ordway, Bob Wiacek & Scott Koblish (DC Comics)

ISBN: 978-1-4012-1838-6 (HB) 978-1-4012-1861-4 (TPB)

The Book of Destiny is a mystical ledger which charts the history, progress and fate of all Reality and everything in it – except for the four mortals entrusted with its care at the end of The Brave and the Bold: The Lords of Luck. The death-defying Challengers of the Unknown – cool pilot Ace Morgan, indomitable strongman Rocky Davis, intellectual aquanaut Prof. Haley and daredevil acrobat Red Ryan – live on borrowed time and were bequeathed the terrifying tome by Destiny of the Endless since their lives are no longer included within its horrifying pages…

After the staggering spectacle of the previous Brave and the Bold story-arc, here Waid & Pérez, with inkers Bob Wiacek & Scott Koblish are joined by co-penciller Jerry Ordway for a stunning sequel featuring most of the DC universe…

This compilation collects issues #7-12 (volume 3 from December 2007-June 2008) of the high-energy, all-star revival of the venerable DC title: playing novel games with traditional team-up format as a mysterious mage begins manipulating heroes and villains in a diabolical alchemical scheme to transform the cosmos fundamentally and forever…

Beginning with ‘Scalpels and Chainsaws’ – wherein Wonder Woman and the ever-abrasive Power Girl rub each other the wrong way (oh please, what are you, ten!?) whilst tackling an undead invasion, the case takes a stranger turn and Kara-Zor-L accidentally discovers the Caped Kryptonian has been brainwashed into trying to murder her cousin Superman

Their ill-tempered investigations lead to the fabled Lost Library of Alexandria and a disastrous confrontation with the deranged Dr. Alchemy, but he too is only a pre-programmed pawn – of a sinister presence called Megistus – who needs Power Girl to use the mystical artefact known as the Philosopher’s Stone to turn the Fortress of Solitude into pure Red Kryptonite…

Thanks to Wonder Woman’s battle savvy, the plot is frustrated and the stone thrown into the sun… just as Megistus intended…

All this has been perused in the mystic chronicle by the Challengers and their fifth member Dr. June Robbins – whose merely mortal existence and eventual doom are tragically recorded in the Book. They rush off to investigate a universe-rending menace even as ‘Wally’s Choice’ brings The Flash and his rapidly aging children Jai and Iris West into unwelcome contact with manipulative genius Niles Caulder and his valiant Doom Patrol. “The Chief” claims he can cure the twins’ hyper-velocity malady, but Caulder never does anything for selfless reasons…

With no other hope, Wally and wife Linda acquiescence to the mad genius’ scheme – which relies on using elemental hero Rex Mason to stabilise their kids’ critical conditions. It might have worked, had not Metamorpho been mystically abducted mid-process – consequently transforming the children into bizarre amalgams of Negative Man and Robot Man

Worst of all, Flash is almost forced to choose which child to save and which should die…

Thinking faster than ever, the Scarlet Speedster beats the odds and pulls off a miracle but, in a distant place, the pages of the Book are suddenly possessed and abruptly attack the Challengers…

‘Changing Times’ features a triptych of short team-up tales which play out as the Men that History Forgot battle a monster made of Destiny’s pages, beginning as the robotic Metal Men joined forces with young Robby Reed who could become a legion of champions whenever he needs to Dial H for Hero.

Sadly not even genius Will Magnus could have predicted the unfortunate result when crushingly shy robot Tin stuck his shiny digit in the arcane Dial…

Next, during WWII the combative Boy Commandos are joined by The Blackhawks in battling animated mummies intent on purloining the immensely powerful Orb of Ra from a lost pyramid, after which perpetually reincarnating warrior Hawkman joined All-New Atom Ryan Choi in defending Palaeolithic star-charts from the marauding Warlock of Ys.

None of them are aware that they are doing the work of malignly omnipresent Megistus…

The fourth chapter paralleled the Challengers’ incredible victory over the parchment peril with a brace of tales seeing the Man of Steel travel to ancient Britain to join heroic squire Brian of Kent (secretly the oppression-crushing Silent Knight) in bombastic battle against a deadly dragon, whilst the Teen Titan’s untold second ever case finds Robin, Wonder Girl and Kid Flash in Atlantis for the marriage of Aquaman and Mera.

Unfortunately Megistus’ drone Oceanus crashes the party, intent on turning Aqualad into an enslaved route map to the future…

And in California, the Challengers attempted to save Green Lantern’s Power Battery from being stolen only to find it in the possession of an ensorcelled Metamorpho…

As the Element Man easily overwhelms Destiny’s Deputies, Jerry Ordway assumed the penciller’s role for issues #11-12.

‘Superman and Ultraman’ saw the natural enemies initially clash and then collaborate at the behest of an alternate universe’s Mr. Mixyezpitelik, who reveals the appalling scope and nature of Megistus’ supernal transformational ambitions, leading to a gathering of the heroic clans and a blistering Battle Royale in the roaring heart of the Sun…

With the fate of reality at stake and featuring a veritable army of guest stars ‘The Brave and the Bold’ concludes the saga with a terrible, tragic sacrifice from the noblest hero of all, whilst subtly setting the scene for the then-upcoming Final Crisis

With fascinating designs and pencil drawings from Ordway to tantalise the art lovers, this second captivating collection superbly embodies all the bravura flash’n’dazzle thrills superhero comics so perfectly excel at. This is a gripping fanciful epic with many engaging strands perfectly coalescing into a frantic and fabulous free-for-all overflowing with all the style, enthusiasm and exuberant joy you’d expect from top costumed drama talents.

The Brave and the Bold: The Book of Destiny is another great story with great art, ideal for kids of all ages to read and re-read over and over again.
© 2007, 2008 DC Comics. All Rights Reserved.

Bizarro Comics! – The Deluxe Edition


By a big bunch of very funny people AKA Jessica Abel, Todd Alcott, Rick Altergott, Peter Bagge, Kyle Baker, Gregory Benton, Charles Berberian, Aaron Bergeron, Nick Bertozzi, Ariel Bordeaux, Rand & David Borden, Ivan Brunetti, Eddie Campbell, Jim Campbell, Dave Cooper, Leela Corman, Mark Crilley, Jef Czekaj, Farel Dalrymple, Brian David-Marshall, Paul Dini, Paul Di Filippo, D’Israeli, Evan Dorkin, Mike Doughty, Eric Drysdale, Ben Dunn, Philippe Dupuy, Sarah Dyer, Phil Elliott, Hunt Emerson, Maggie Estep, Bob Fingerman, Abe Foreu, Ellen Forney, Liz Glass, Paul Grist, Matt Groening, Tom Hart, Dean Haglund, Tomer & Asaf Hanuka, Dean Haspiel, Danny Hellman, Sam Henderson, Gilbert Hernandez, Jaime Hernandez, Matt Hollingsworth, Paul Hornschemeier, Dylan Horrocks, Nathan Kane, John Kerschbaum, Chip Kidd, Derek Kirk Kim, James Kochalka, John Krewson, Michael Kupperbaum, Tim Lane, Roger Langridge, Carol Lay, Jason Little, Lee Loughridge, Matt Madden, Tom McCraw, Pat McEown, Andy Merrill, Scott Morse, Peter Murrietta, Tony Millionaire, Jason Paulos, Harvey Pekar, Will Pfeifer, Paul Pope, Patton Oswalt, Brian Ralph, Dave Roman, Johnny Ryan, Alvin Schwartz, Marie Severin, R. Sikoryak, Don Simpson, Jeff Smith, Jay Stephens, Rick Taylor, Raina Telgermeier, Craig Thompson, Jill Thompson, M. Wartella, Andi Watson, Steven Weissman, Mo Willems, Kurt Wolfgang, Bill Wray, Jason Yungbluth, & various (DC Comics)
ISBN: 978-1-7795-1012-9 (HB/Digital)

Here am big, dull shopping list of top-ranking cartoonists from beginning of twenty-oneth century. Bunch of names not very entertaining, but what they draw and write am, especially when taking loving pot-shots at beloved DC Comics icons and moments…

I’ll happily go on record and say that practically all of the fun and true creativity in comics has come out of the ‘alternative’ or non-mainstream writers and artists these days. To prove my point I’d list a bunch of things, and very near the top of that list would be this book -actually two older, smaller books sensibly nailed together in 2021.

In its near 90 years of comics publishing, DC Comics has produced many of the most memorable, most engaging and most peculiar comic characters and concepts you could imagine. For all that, they also managed to stir echoes and forge a deep and abiding affection in the hearts and minds of some of the most creative people on the planet.

As I’ve already said, the material in this titanic tome of titters (sorry, apparently I’m channelling my inner Frankie Howerd today) first emerged in a brace of cartoon anthology volumes: Bizarro Comics and Bizarro World in 2001 and 2005, disrespectively.

They delivered fast and furious skits, sketches and gags by profoundly engaged – often deeply disturbed – fans turned pros. There was a heavy dependence on small-press and self-published creators all used to having complete control of their work…

It was all meant to make you laugh and feel longing for simpler whackier times, and the Introduction by Kyle Baker should be all you need to steer you through what follows.

If I were you, I’d stop here and just buy the book, but just in case you’re a stubborn holdout, I’m going to add to my editor and proof-reader’s many woes by listing exactly who is in the thing, what they did and even add a few critical comments, just to earn my keep.

Then I’ll make my poor staff read the book too, just to cheer them up after all my word salad…

Following Matt Groening’s Bizarro Comics cover (which you get here for free) lurks a hilarious framing sequence, as a monstrous unbeatable creature attempts to conquer Mr Mxyzptlk’s 5th dimensional home. Chris Duffy & Stephen DeStefano – aided by legendary cartoonist and colourist Marie Severin – tell a weird and wonderful tale of outlandish failed Superman clone Bizarro that begins in ‘Bizarre Wars Part One’ and diverges into a wonderland of individual battles against cosmic games player A.

As the appointed defender of the entire endangered dimension, Bizarro resorts to a heretofore unsuspected ultimate power: producing comic strips featuring unfamiliar adventures of DC’s most recognizable heroes that come to life …ish.

Cue a veritable Who’s Who of the cool and wonderful of modern comics creating a plethora of wacky, dreamy, funny, wistful and just plain un-put-downable strips that would delight any kid who read comics but then accidentally grew up.

In rapid rollercoaster fashion and Fighting the Goof Fight for reality come ‘Bizarro-X-Ray One’ by Gregory Benton, Bizarro-X-Ray Two’ by John Kerschbaum and Bizarro-X-Ray Three’ by Gilbert Hernandez – all coloured by Tom McCraw. Sam Henderson & Bob Fingerman reconvene the ‘Super-Pets’ whilst Duffy & Craig Thompson expose Green Lantern in ‘The Afterthoughts’. Chip Kidd & Tony Millionaire revisit early days of ‘The Bat-Man’ in stylish monochrome before Henderson, Dean Haspiel, Bill Oakley & Matt Madden recount the silly charm-packed saga of ‘Captain Marvel and the Sham Shazam’

Baker & Elizabeth Glass test the mettle of ‘Letitia Lerner, Superman’s Babysitter!’ and Aquaman endures double trouble as Evan Dorkin, Brian David-Marshall, Bill Wray & Matt Hollingsworth draw attention to ‘Silence of the Fishes’ before Andy Merrill & Jason Little douse the Sea King in ‘Porcine Panic!’

Fingerman, Pat McEown, Oakley & Hollingsworth inflict ‘The Tinnocchio Syndrome’ on The Metal Men before Andi Watson, Mark Crilley & Lee Loughridge orchestrate ‘Wonder Girl vs Wonder Tot’ and James Kochalka, Dylan Horrocks & Abe Foreau pit Hawkman against ‘The Egg-Napper!’, even as ‘The GL Corps: The Few, The Proud’ glean more story glory courtesy due to Will Pfeifer, Jill Thompson, Clem Robins, Rick Taylor & Digital Chameleon.

Horrocks, Jessica Abel & Madden then see Supergirl and Mary Marvel have a moment in ‘The Clubhouse of Solitude’ whilst Nick Bertozzi & Tom Hart tune in to ‘Kamandi: The Last Band on Earth!’ before Jeff Smith, Paul Pope & Loughridge depict Bizarro demanding ‘Help! Superman!’ as Jef Czekaj & Brian Ralph confront Aquaman with ‘The Man Who Cried Fish!’ in advance of Wonder Woman pondering ‘One-Piece, Two-Piece, Red-Piece, Blue-Piece’ on a shopping trip organised by Fingerman & Dave Cooper.

Ellen Forney, Ariel Bordeaux & Madden probe a young girl’s ‘Bats Out of Heck’ and Eddie Campbell, Hunt Emerson, Rick Taylor & Digital Chameleon went full-on Batmaniacal in ‘Who Erased the Eraser’ before Crilley & Watson negotiate a shocking ‘First Contact’ with The Atom, after which The Batman invites us ‘Inside the Batcave’ with Pope & Jay Stephens as tour guides.

Dorkin, D’Israeli & Digital Chameleon expose ‘Solomon Grundy: Bored on a Monday’ before Alvin Schwartz, Roger Langridge & Loughridge debut ‘The Most Bizarre Bizarro of All’ and Ivan Brunetti, Dorkin & Sarah Dyer reveal ‘That’s Really Super, Superman!’ to The World’s Finest Team whilst Dorkin, Carol Lay, Tom McCraw & Digital Chameleon invite everyone to ‘The J’onn J’onzz Celebrity Roast’ before Bordeaux, Forney & Madden share ‘Wonder Woman’s Day Off’

The initial volume and that framing Mxyzptlk yarn are coming to a close as Dorkin, Wray, John Costanza & Hollingsworth craft ‘Unknown Challenges of the Challengers of the Unknown’ and Dorkin, Steven Weissman & Dyer go to bat for all the forgotten creature sidekicks in ‘Without You, I’m Nothing’ before Duffy, DeStefano, Phil Felix, Severin & Digital C reunite for the climactic conclusion of ‘Bizarre Wars – Part Two’

If you haven’t heard of anybody on that overwhelming list then get Googling. Then get this book and get enjoying.

No? that’s okay… There’s More…

The turn of this century was a particularly fraught time – aren’t they always? – and one of the best ways to combat the impending travail was to make people laugh. A follow up to the remarkably successful Bizarro Comics again invited a coterie of alternative comics creators (and guests!) to make sport of various hallowed DC icons. Superman, Batman, Wonder Woman and all the lesser gods were dragooned into more tales humorous, dolorous and just plain peculiar, drawn in an eye-wrenching range of styles. Many of those involved continued to display a disturbing knowledge of, if not respect for, the DC continuity of the 1960s whilst others seem to centre on the TV and Movie interpretations, but the fondness for times gone by was readily apparent throughout.

Behind a Bizarro World cover from Jaime Hernandez, Rian Hughes & Coco Shinomiya is unsurprisingly story ‘Bizarro World’ by Duffy, Scott Morse, Rob Leigh & Dave Stewart as a couple of unwary kids fall into a universe stuffed to overflowing with everyday super people…

Answers come from a crusty reporter with extensive files and notes from many stringers…

Kidd, Millionaire & Jim Campbell review ‘Batman with Robin the Boy Wonder’ and Merrill, Langridge & Madden get seasonally silly in ‘Jing Kal-El’, whilst Mo Willems, Forney & Madden reveal ‘The Wonder of it All’ for the youthful feminist before Foreu, Kochalka & Madden have shapeshifter Chameleon Boy ask ‘Where’s Proty?’

Nostalgia and childish wish-fulfilment masterfully merge in pants-wettingly funny ‘Batman Smells’ by American National Treasures Patton Oswalt, Fingerman & Stewart, whilst Duffy & Craig Thompson channel ‘The Spectre’ and Jasons Yungbluth & Paulos confirm with Hal Jordan that ‘It’s Not Easy Being Green’ even as Aaron Bergeron & Kerschbaum revel in ‘The Power of Positive Batman’

Mike Doughty & Danny Hellman’s Fish-out-of-water ‘Aquaman’ segues into another true Stand Out story: ‘Batman: Upgrade 5.0’ by Dean Haglund & Peter Murrieta, illustrated by Don Simpson, before comics bad boy John Ryan joins Dave Cooper to explore being ‘Super-Dumped’ via the sad story of Clark and Diana

Elsewhere, Dorkin & M. Wartella retroactively introduce Batman to ‘Monkey, the Monkey Wonder’ whilst comics verité legends Harvey Pekar & Dean Haspiel declare ‘Bizarro Shmizarro’ just as Dylan Horrocks, Farel Dalrymple & Paul Hornschemeier proposition ‘Dear Superman’ on behalf of a youngster with a secret…

‘The Red Bee Returns’ courtesy of Peter Bagge, Gilbert Hernandez & Madden, after which Eric Drysdale, Tim Lane, Oakley & Madden organise ‘The Break’ for the JLA. Dorkin & Watson then find The Legion of Super-Heroes ‘Out with the In Crowd’ just as Todd Alcott, Michael Kupperman & Ken Lopez detail the ‘Ultimate Crisis of the Justice League’

Tomer & Asaf Hanuka join Lopez & Campbell to define ‘Batman’ whilst Paul Dini & Carol Lay have the very last word on ‘Krypto the Superdog’ and Ariel Bordeaux & Rick Altergott unwisely launch ‘Legion.com’ before mercurial Harvey Dent enjoys a ‘Dinner for Two’ thanks to Dorkin & Iva Brunetti…

Maggie Estep & Horrocks take on ‘Supergirl’ and her horsey history before Leela Corman & Tom Hart steer a ‘Power Trip’ for Batgirl, Wonder Woman and the Girl of Steel, whilst Eddie Campbell, Paul Grist & Phil Elliott schedule ‘A Day in the Life in the Flash’ before hilariously reprising their manic madness via ‘The Batman Operetta’

Bizarro returns in an activity page from his ‘Daily Htrae’ – by Dorkin & R. Sikoryak – and the GL Corps turn Japanese in ‘Lantern Sentai’ from Rand & David Borden of Studio Kaiju, manifested by multi-talented Benn Dunn. Philippe Dupuy & Charles Berberian then offer a continental touch in ‘Batman of Paris’, Kurt Wolfgang & Brian Ralph have fun with ‘The Demon’ and John Krewson, Dorkin & Dyer expose ‘Kamandi, The Laziest Boy on Earth’.

Despite all the craziness, the best has wisely been left until last and end begins with The Justice League of America regretting ‘Take Your Kids to Work Day’ (by Dave Roman & Raina Telgemeier) whilst ultimate manservant Alfred Pennyworth conducts his master’s business as a “Personal Shopper” thanks to Kyle Baker & Elizabeth Glass, before we finish with Deadman who learns with horror – from Paul Di Filippo & Derek Kirk Kim – that ‘Good Girls Go to Heaven. Bad Girls Go Everywhere’

What do you get if you give a whole bunch of vets and alternative comics creators carte blanche and a broad brief? You should get this.
© 2001, 2005, 2021 DC Comics. All rights reserved.

Wonder Woman: The Golden Age volume 1


By William Moulton Marston & Harry G. Peter & various (DC Comics)
ISBN: 978-1-4012-7444-3 (TPB/Digital edition)

We can’t get too far into a month of comics by and/or about women without acknowledging the greatest role model of all time…

Wonder Woman was famously created by polygraph pioneer William Moulton Marston – apparently at the behest of his formidable wife Elizabeth – and illustrated by Harry G. Peter in a well-intentioned attempt to offer girls a positive and forceful role model. Her spectacular launch and preview (that’s the comic book superstar, not Mrs. Marston) came in one of the company’s most popular publications: an extra feature inside All Star Comics #8, home of the immortal Justice Society of America.

One month later the Perfect Princess gained her own series – including the cover-spot – in new anthology title Sensation Comics, and was a huge and instant hit. She won her own eponymous title in late Spring of that year (cover-dated Summer 1942).

Using the nom de plume Charles Moulton, Marston scripted all the Amazing Amazon’s many and miraculous adventures until his death in 1947, whereupon Robert Kanigher took over the writer’s role. Venerable co-creator H.G. Peter illustrated almost every WW tale until his own death in 1958.

Spanning December 1941 – February/March 1943, this superb full-colour compilation (also collects that seminal debut from All Star Comics #8, and her every iconic adventure from Sensation Comics #1-14 and Wonder Woman #1-3, plus the first outing in anthological book of (All) Stars Comics Cavalcade.#1

Naturally, we begin with ‘Introducing Wonder Woman’

On a hidden island of immortal super-women, an American aviator crashes to Earth. Near death, US Army Intelligence Captain Steve Trevor is nursed back to health by young Princess Diana. Fearing her growing obsession with the man, her mother Queen Hippolyte reveals the hidden history of the Amazons to the child. Diana learns how her people were seduced and betrayed by men but rescued by the goddess Aphrodite on condition that they thenceforward isolate themselves from the rest of the world and devote their eternal lives to becoming ideal, perfect creatures.

However, after Trevor explains the perfidious spy plot which accidentally brought him to the Island enclave, divine Athena and Aphrodite appear, ordering Hippolyte to assign an Amazon warrior to return with the American to fight for freedom and liberty.

Hippolyte diplomatically and democratically declares an open contest to determine the best candidate and, despite being forbidden to participate, Diana enters and wins. Accepting the will of the gods, the worried mother outfits her in the guise of Wonder Woman and sends her out to Man’s World…

A month later the story continued where the introduction had left off. Sensation Comics #1 declares ‘Wonder Woman Comes to America’, seeing the eager immigrant returning the recuperating Trevor to the modern World. She also trounces a gang of bank robbers and falls in with a show business swindler…

One major innovation here is the newcomer buying a secret identity: that of lovelorn Army nurse Diana Prince, elegantly allowing the Amazon to be close to Steve whilst enabling the heartsick medic to join her own fiancé in South America…

Even with all that going on, there was still room for Wonder Woman and Captain Trevor to bust up a spy ring attempting to use poison gas on a Draft induction centre, before Steve breaks a leg and ends up in hospital again, where “Nurse Prince” is assigned to tend him…

Sensation #2 introduced deadly enemy agent ‘Dr. Poison’ in a cannily crafted tale which also debuted the most radical comedy sidekicks of the era…

The plucky fun-loving gals of the Holliday College for Women and their chubby, chocolate-gorging Beeta Lamda sorority-chief Etta Candy would get into trouble and save the day in equal proportions for years to come: constantly demonstrating Diana’s – and Marston’s – philosophical contention that girls, with correct encouragement, could accomplish anything that men could…

With War raging and in a military setting, espionage and sabotage were inescapable plot devices. ‘A Spy at the Office’ finds Diana arranging a transfer to the office of General Darnell as his secretary so that she can keep a closer eye on the finally fit Steve. She isn’t there five minutes before uncovering a ring of undercover infiltrators amongst the typing pool and saving her man from assassination.

Unlike most comics of the period, Wonder Woman employed tight continuity. ‘School for Spies’ in #4 sees some of those fallen girls murdered by way of introducing inventive genius and Nazi master manipulator Baroness Paula von Gunther. She employs psychological tricks to enslave girls to her will and sets otherwise decent Americans against their homeland.

Even Diana succumbs to her machinations… until Steve and the Holliday Girls crash in…

America’s newest submarine is saved from destruction and cunning terrorists brought to justice in ‘Wonder Woman versus the Saboteurs’ before issue #6 has the Amazing Amazon accepting a ‘Summons to Paradise’ to battle her immortal sisters in Kanga-riding duels before receiving her greatest weapon: an unbreakable Lasso of Truth which compels and controls anyone who falls within its golden coils.

It proves quite handy when Paula escapes prison and uses an invisibility formula to wreak havoc on American coastal defences…

‘The Milk Swindle’ is pure 1940s social advocacy drama, with homegrown racketeers and Nazi von Gunther joining forces to seize control of America’s milk supply with the incredibly long-sighted intention of weakening the bones of the country’s next generation of soldiers.

Closely following in Sensation #8 is ‘Department Store Perfidy’ wherein the Amazon goes undercover in the monolithic Bullfinch emporium to win better working conditions and fair pay for the girls employed there.

There was a plethora of surprises in #9 with ‘The Return of Diana Prince’ from South America. Now Mrs Diana White, the young mother needs her job and identity back until her inventor husband can sell his latest invention to the US army. Luckily, Wonder Woman and an obliging gang of saboteurs help to expedite matters…

The next major landmark was the launch of the Amazon’s own solo title. The first quarterly opens here a text feature on the Amazon’s pantheon of godly patrons in ‘Who is Wonder Woman?’ after which comic action commences with a greatly expanded revision of her first appearance in ‘A History of the Amazons: The Origin of Wonder Woman’. This precedes a beguiling mystery tale as ‘Wonder Woman Goes to the Circus’ wherein Diana solves the bizarre serial murders of the show’s elephants before Paula von Gunther rears her shapely head again in ‘Wonder Woman versus the Spy Ring’ wherein the loss of the Golden Lasso almost causes her demise and ultimate defeat of the American Army…

The issue ends with ‘The Greatest Feat of Daring in Human History’ as Diana and Etta head for Texas, only to become embroiled in a sinister scheme involving Latin Lotharios, lady bullfighters, lethal spies and a Nazi attempt to conquer Mexico…

Back in Sensation Comics #10 (October 1942) ‘The Railroad Plot’ celebrates Steve and Wonder Woman’s first anniversary by exposing a sinister plan devised by Japanese and German agents to blow up New York using the labyrinth of subway tunnels under the city, whilst ‘Mission to Planet Eros’ debuts the Princess’ long line of cosmic fantasy exploits. The Queen of Venus requests Diana’s aid in saving an entire planetary civilisation from gender inequality and total breakdown, before ‘America’s Guardian Angel’ – from Sensation #12 – sees the Warrior Princess accepting an offer to play herself in a patriotic Hollywood movie, only to find the production infiltrated by the insidious Paula and her gang of slave-girls…

Preceded by an illustrated prose piece about ‘The God of War’, Wonder Woman #2 comprises a 4-part epic introducing the Astounding Amazon’s greatest enemy in ‘Mars, God of War’. He apparently instigated a World War from his HQ on the distant red planet but chafes at the lack of progress since Wonder Woman entered the fray on the side of the peace-loving allies. He now opts for direct action, no longer trusting his earthly pawns Hitler, Mussolini and Hirohito

When Steve goes missing, Diana allows herself to be captured and ferried to Mars. Here she starts disrupting the efficient working of the war-god’s regime and fomenting unrest amongst the slave population, before rescuing Steve and heading home to Earth. ‘The Earl of Greed’, one of Mars’ trio of trusted subordinates, takes centre stage for the second chapter, with orders to recapture Steve and Diana at all costs.

As the duo attempt to infiltrate Berlin, Greed uses his influence on Hitler to surreptitiously redirect the German war effort, using Gestapo forces to steal all the USA’s gold reserves…

With Steve gravely injured, the Amazon returns to America and whilst her paramour heals, uncovers and foils the Ethereal Earl’s machinations to prevent much-needed operating funds from reaching Holliday College, where young girls learn to be independent free-thinkers…

With Greed thwarted, Mars dispatches ‘The Duke of Deception’ to Earth, where the spindly phantom impersonates Wonder Woman and frames her for murder.

Easily escaping from prison, the Princess of Power not only clears her name but also finds time to foil a Deception-inspired invasion of Hawaii, leaving only ‘The Count of Conquest’ free to carry out Mars’ orders.

His scheme is simple: through personal puppet Mussolini, the Count tries to physically overpower the Amazing Amazon with a brutal giant boxing champion, even as Italian Lothario Count Crafti attempts to woo, seduce and suborn her. The latter’s wiles actually worked, too, but capturing and keeping her are two different things entirely and after breaking free on the Red Planet, Diana delivers a devastating blow to the war-machine of Mars…

This issue ends with a sparkling double page patriotic plea when ‘Wonder Woman Campaigns for War Bonds’

Sensation Comics #13 (January 1943) claims ‘Wonder Woman is Dead’ when a corpse wearing her uniform is discovered, and the astounded Diana Prince discovers her alter ego’s clothes and the irreplaceable magic lasso are missing…

The trail leads to a diabolical spy-ring working out of Darnell’s office and an explosive confrontation in a bowling alley, whilst ‘The Story of Fir Balsam’ in #14 presents a seasonal tale concerning lost children, an abused mother and escaped German aviators. All was happily resolved around a lonely pine tree, after which the Immortal Warrior celebrated her next publishing milestone…

The 1938 debut of Superman propelled National Comics to the forefront of their fledgling industry and a year later the company was licensed to produce a commemorative comicbook celebrating the opening of the New York World’s Fair.

The Man of Tomorrow prominently featured on the appropriately titled New York World’s Fair Comics among such four-colour stars as Zatara, Butch the Pup, Gingersnap and The Sandman. In 1940 another abundant premium emerged with Batman and Robin added to the roster, and the publishers felt they had an item and format worth pursuing commercially.

The spectacular card-cover 96-page anthologies had been a huge hit: convincing editors that an over-sized anthology of their pantheon of characters, with Superman and Batman prominently featured, would be a worthwhile proposition. Thus, the format was retained for a wholly company-owned, quarterly high-end package, retailing for the then-hefty price of 15¢.

Launching as World’s Best Comics #1 in Spring 1941, the book morphed into World’s Finest Comics from #2, beginning a stellar 45-year run which only ended as part of the massive clear-out and decluttering exercise that was  Crisis on Infinite Earths. During the Golden Age, however, it remained a big blockbuster bonanza of strips to entice and delight readers…

At this time National/DC was in an editorially-independent business relationship with Max Gaines that involved shared and cross promotion and distribution for the comicbooks released by his own outfit All-American Publications. Although technically competitors if not quite rivals, the deal included shared logos and advertising and even combining both companies’ top characters in the groundbreaking All Star Comics as the Justice Society of America.

However, by 1942 relations between the companies were increasingly strained – and would culminate in 1946 with DC buying out Gaines, who used the money to start EC Comics.

All-American thus decided to create its own analogue to World’s Finest, featuring only AA characters. The outsized result was Comics Cavalcade

Cover-dated December 1942-January 1943 – and following Frank Harry’s gloriously star-studded cover to Comic Cavalcade #1 – Wonder Woman’s fourth regular star slot began with the company superstar solving the ‘Mystery of the House of the Seven Gables’ (as ever the fruits of Marston & Peter’s fevered imaginations) wherein Diana Prince stumbles upon a band of Nazi spies. All too soon, the Amazing Amazon needs the help of some plucky youngsters to quash the submarine-sabotaging brutes…

Wonder Woman #3 then dedicates its entirety to the return of an old foe; commencing with ‘A Spy on Paradise Island’ as the undergrads of Holliday College for Women – and Etta Candy – are initiated into some pretty wild Amazon rites on Paradise Island. Sadly, the revels inadvertently allow an infiltrator to gain access and pave the way for an invasion by Japanese troops…

Naturally Wonder Woman and the Amazons prevail on the day but the sinister mastermind behind it all is exposed and strikes back in ‘The Devilish Devices of Baroness Paula von Gunther’.

Whilst the on-guard Amazons build a women’s prison that will be known as “Reform Island”, Wonder Woman – acting upon information received by the new inmates – trails Paula and is in time to crush her latest scientific terror: an invisibility ray…

‘The Secret of Baroness von Gunther’ offers a rare peek at a villain’s motivation when the captured super-spy reveals how her little daughter Gerta has been a hostage of the Nazis for years and remains a goad to ensure the genius’ total dedication to the German cause… Naturally, the Amazing Amazon instantly determines to reunite mother and child at all costs after which ‘Ordeal by Fire’ confirms the Baroness aiding Diana and Steve in dismantling the spy network and slave-ring the Nazis had spent so long building in America… but only at great personal and physical cost to the repentant Paula…

Much has been posited about subtexts of bondage and subjugation in Marston’s tales – and, to be frank, there really are lots of scenes with girls tied up, chained or about to be whipped – but I just don’t care what his intentions (subconscious or otherwise) might have been: I’m more impressed with the skilful drama and incredible fantasy elements that are always wonderfully, intriguingly present: I mean, just where does the concept of giant war-kangaroos come from?

Exotic, baroque, beguiling and uniquely exciting, these Golden Age tales of the World’s Most Famous female superhero are timeless, pivotal classics in the development of comic books and still provide lashings of fun and thrills for anyone looking for a great nostalgic read. If that’s you, you know what you need to do…
© 1941, 1942, 1943, 2017 DC Comics. All Rights Reserved.