Y: the Last Man volume 5


By Brian K Vaughan, Pia Guerra, Goran Sudžuka, José Marzán Jr. & various (Vertigo)
ISBN: 978-1-4012-3051-7 (HB) 978-1-4012-6372-0 (TPB)

Win’s Christmas Gift Recommendation: Timeless Treat and Salutary Warning All in One… 9/10

When an apparent plague killed every male on Earth, student Yorick Brown and his pet monkey Ampersand survived in a world instantly and utterly all-girl. Unexpectedly and unwillingly a crucial natural resource, the wilful lad was confiscated by the new government – his mother – as a potential solution to the problem. Even with a government super-agent and a clued-in geneticist escorting him across the unmanned American continent to a Californian bio-lab for research purposes, all the boy could think of was re-uniting with his girlfriend Beth, trapped in Australia since disaster struck.

With his rather reluctant companions secret agent 355 and Dr. Allison Mann – also deeply invested in solving the mystery of his continued existence – the romantically determined oaf trekked overland from Washington DC to California, getting ever closer to his fiancée… or so he thought.

Each of his minders harbours dark secrets: Dr. Mann fears she might have actually caused the plague by giving birth to the world’s first parthenogenetic human clone, whilst lethally competent 355 has old allegiances to organisations far-more far-reaching than the American government….

Also out to stake their claim and add to the general tension are renegade Israeli General Alter Tse’Elon and post-disaster cult “Daughters of the Amazon” who want to make sure that there really are no more men left to mess up the planet. Further complications include Yorick’s occasionally insane sister, Hero – stalking him across the ultra-feminised, ravaged and now utterly dis-United States – and the inexplicable-once-you’ve-met-him attraction the boy exerts on numerous frustrated and desperate women they encounter en route to Oz…

After four years and some incredible adventures Yorick (a so-so scholar but a proficient amateur magician and escapologist) and crew reached Australia, only to discover Beth had taken off on her own odyssey to Paris. During the hunt, Dr. Mann learned the inconvenient truth: Yorick was only alive because Ampersand (an escaped lab-specimen) was immune and had inoculated his owner via his disgusting habit of chucking crap which Yorick didn’t always avoid. He didn’t keep his mouth closed enough either…

Available in hardback, paperback and digital editions, this concluding volume – reprinting issues #49-60 of the award-winning series – opens with 4-chapter saga ‘Motherland’.

Illustrated by Pia Guerra & José Marzán Jr., it finds Yorick and his minders in Hong Kong, following a trail to the true architect of the plague, only to be captured by the cause of all the world’s woes – a deranged biologist cursed with genius, insanity and a deadly dose of maniacal misogynistic hubris.

Just before a breathtaking denouement wherein Yorick and Allison learn the incredible reasons for the global extinction, Agent 355 and turncoat Australian spy Rose clash for the final time with the ninja who has been stalking them for years, before the scene switches to France where Hero has successfully escorted baby boys born in a hidden Space Sciences lab to relative safety… although General Tse’Elon is not a pursuer easily avoided or thwarted…

Even after the plague is demystified, the villain dealt with and the world teeters on the verge of coming back from the brink of extinction, there’s still more stories to be told…

‘The Obituarist’ (limned by Goran Sudžuka & José Marzán Jr.) focuses on the murder of Yorick’s mother by Tse’Elon. The aftermath takes centre-stage in a divertissement which hints that the planet is already fixing itself before continuing with ‘Tragicomic’ (Sudžuka & Marzán Jr. again) as the lunatic land of Hollywood stages its own comeback: making trash movies, spawning bad comicbooks and splintering into a host of territorial gang-wars…

The end was in sight and even with the series’ overarching plot engine seemingly exhausted there was still one last string of intrigue, suspense and surprise in store from writer Brian K. Vaughn. The last of Y the Last Man proved to be the best yet but that’s an unmissable tale for another time…

Things came to a final full-stop in ‘Whys and Wherefores’ wherein various cast members all rendezvous in Paris. As well as Yorick and 355, his sister Hero is there, having successfully escorted the baby boys born to the City of Lights. She also brought Yorick’s baby daughter and the determined would-be mother who raped him to conceive her…

Still on scene and hungry for blood is General Tse’Elon with her dwindling squad of Israeli commandoes. They’re rapidly diminishing because of their leader’s increasing instability and habit of killing anybody who crosses her.

At long last, the Last Man is reunited with his long lost true love, only to find that she actually never was…

Tragically, his actual one-and-only is forever lost to him when Tse’Elon captures him and the babies, leading to a shocking final confrontation…

For the last chapter ‘Alas’, the action switches to Paris 60 years later. Thanks to cloning and gene manipulation, the human race is secure and other species are returning too. Men are still rarer than hen’s teeth though, as the women seem to prefer girl babies…

The geriatric Yorick is saviour of humanity, but since he keeps trying to kill himself he has to be locked up and constantly guarded. In a desperate attempt to cure his seeming madness the leaders of the matriarchal new world – which suffers just as much from most of the problems and stupidities of the old – have brought in the best of the Last Man’s seventeen viable doppelgangers to talk him round and find out what’s bugging him. The intervention doesn’t go as planned and the old escapologist has one last trick up his straitjacketed sleeve…

Illustrated by Pia Guerra & José Marzán Jr. these concluding adventures are packed with revelation, closures and disclosures plus some moments of genuine painful tragedy, so keep tissues handy if you’re easily moved. Some sense of disappointment is probably unavoidable when an acclaimed and beloved serial finally ends, but at least there’s some tangible accomplishment to savour and if you’re lucky perhaps a hint of more to be said and an avenue for further wonderment…

Also included here is Vaughn’s full script for issue #60 to provide one final treat. The last of Y: the Last Man is as controversial and challenging as ever it was: perfectly providing an ending to everything; lifting you up, breaking your heart and still leaving the reader hungry for more. And that’s just the way it ought to be…

© 2006, 2007, 2008 Brian K Vaughan & Pia Guerra. All Rights Reserved.

 

Methods of Dyeing


By B. Mure (Avery Hill Publishing)
ISBN: 978-1-910395-62-2 (TPB)

Win’s Christmas Gift Recommendation: A Mesmerising Magnum Opus Actively Unfolding Before Your Very Eyes… 8/10

Most forms of fiction depend on strong memorable characters and heaping helpings of tension, suspense and of action to hold the attention. You need to be really good and quite brave to try anything outside those often-infantile parameters. B. Mure is that good.

The Nottingham based artist and storyteller’s other notable work to date is the remarkable webcomic Boy Comics. You should check that out too.

In 2018, B. Mure pulled together threads and ideas from years of planning, dreaming and doodling, to begin building an epic fantasy saga. It started with Original Graphic Novel Ismyre, introducing a strange ancient city of song and tired wonders, unsettled by magical eco-terrorists and weaponised flora, where a sculptor’s works inspired and moved the strangest of folk. This magical city was entering a period of “interesting times”…

That was closely followed by sequel Terrible Means, which seemingly had very little to do with the protagonists of the first, but instead took readers back to a time when wizardly green rebels Niklas, Henriett and Emlyn were simply researchers whose studies divined a growing imbalance in the natural ecosystem…

The Tower in the Sea focused in on a different point in time and tale, providing a fresh approach to what is shaping up to be a vast and expansively multi-layered saga.

Contemporary Ismyre is more dictatorship than civil metropolis, and for years gifted children were spirited away from it by a clique of outlaw magicians and taken to a hidden island to be schooled in magical arts. That haven of learning was not proof against intrigue and plots, however, and before long unscholarly events upset lots of apple carts…

Now, fourth volume Methods of Dyeing returns us to the Big City, but sticks to educational themes and macabre mysteries as potential scandal rocks staid and stolid Ismyre University. Mere moments before the delivery of a much heralded lecture, visiting Professor Detlef of rival city-state Belsithan is murdered. The renowned botanist, textile expert and master dyer was discovered in bushes just outside the lecture hall…

The event manifests the usual journalistic scavengers, but both the Chief of Police and University Dean are suspiciously keen to shut down sordid speculation and all enquiries as rapidly as possible.

All hope of that outcome ends with the arrival of a forceful and enigmatic detective from Belsithan. She quickly assumes jurisdiction and begins to make herself extremely unwelcome in every stratum of college and city life. Her diligent, persistent investigations uncover plenty of secrets and suspects as well as possible motive: Detlef had accommodated the beliefs of the Eco-anarchist movement increasingly disrupting Ismyre’s economy and politics…

However, as the detective zeroes in on the truth, her own big secret is about to be exposed…

The word “tapestry” is one much overused but it really fits the gradual unpeeling of layers comprising the history of Ismyre: beautiful images coming together, small self-contained stories unfolding depending upon where you start from, yet all part of a greater whole, promising more and clearer revelations further ahead. You must read all these books but (so far) it really doesn’t matter where you start from. So, it might as well be here, right?

Sadly, this deliciously genteel, sublimely illustrated cosy murder-mystery is not available digitally yet, but that just means you can give physical copies to all your friends, suitably gift-wrapped and properly appreciated by the tactile senses as well as cerebral ones…

An anthropomorphic, luscious and compellingly realised world of wonder to savour and ponder over is waiting for you – and if you’re quick, you can exploit the publisher’s sagacious generosity by visiting the Avery Hill website and buying all four Ismyre books in one big sales bundle…
© 2021 B. Mure. All rights reserved.

Methods of Dyeing will be released on November 11th 2021 and is available for pre-order now.

The Chagos Betrayal – How Britain Robbed an Island and Made Its People Disappear


By Florian Grosset (Myriad Editions)
ISBN: 978-1-912408-67-2 (TPB) eISBN 978-1-912408-93-1

Win’s Christmas Gift Recommendation: Because Knowledge is Power and Shame is a Weapon… 9/10

Words wedded to images have long been a cheap and reliable tool of the functionally powerless in addressing injustice. When used to craft potent and damning testaments of authoritarian oppression and atrocity, they stand a pretty good chance of shifting balances of power, changing the course of events and auditing history. Let’s hope it’s still the case here…

Comics and Graphic Novels carry a powerful ability to whip up empathy, deliver damaging detail, summarise complex issues and events without lessening emotional impact, and visually embed nuance that dry reports and impassioned novels cannot, at a fraction of the cost of a live action documentary. That’s exactly what graphic designer and first person witness Florian Grosset has achieved here as she details how successive British governments have displaced, lied to and fatally ignored some of their poorest, weakest and most trusting subjects, simply to curry favour with foreign allies and obtain discount weapons systems…

The uprooting and forced relocation of thousands of mostly brown-skinned, generally poor and universally uneducated British citizens by the British government in London to lease America a strategically advantageous naval base in the Indian Ocean has been a shameful ongoing affair since 1965. The plight of the displaced people of the Chagos archipelago as they perpetually petition British and International Courts and struggle to return to their ancestral homes on the island of Diego Garcia is still a slowly unfolding current affair, not a done and dusted historical footnote.

Utilising beautiful imagery, blunt facts and beguiling personal testimonies Grosset has assembled a grimly unforgettable argument, detailing how the Chagos litigants were belittled, lied to, discounted, ignored and ultimately stalled in hope that they would die out or go away.

A tragically effective tactic still in use – especially by civilised First World governments – is to rewrite the terms rules and definitions. Great Britain is a past master of this: even today glibly changing the status of any troublesome citizen from “British” to “Somebody Else’s Problem, Now”.

In the case of the former Chagos Archipelago islanders, redefining their centuries-old home as the British Indian Ocean Territory (BIOT) and its British-citizen inhabitants as “migrant workers” before summarily shipping them off against their will to imminently independent Mauritius probably seemed a “cunning wheeze”, but what it was – and remains – is damning proof of how elites regard the rest of us…

This staggeringly moving account – broken down into understated but powerfully enthralling chapters ‘You must leave and never return’, ‘Life in the slums’, ‘A troubled history’, ‘We must be very tough about this…there will be no indigenous population except seagulls..’, ‘There may be times when we are powerless to prevent injustice, but there must never be a time when we fail to protest.’ And ‘…any person who enters BIOT without permission may be liable to imprisonment for three years and/or a fine of £10,000…’ – summarises the current state of play and offers a chance for us all to make ourselves heard about the things done in our name but without our knowledge or consent.

Fully backed up by a ‘Sources’ section and grateful ‘Acknowledgements’ this is a superbly designed weapon of enlightenment no concerned citizen of our dying Earth should miss.
© 2021 Florian Grosset. All rights reserved.

The Moomins and the Great Flood


By Tove Jansson, translated by David McDuff (Sort Of Books)
ISBN: 978-1-90874-513-2 (HB)

Win’s Christmas Gift Recommendation: Heartfelt, Fantastic, Perfect… 10/10

Tove Jansson was one of the greatest literary innovators and narrative pioneers of the 20th century: equally adept at shaping words and images to create worlds of wonder. She was especially expressive with basic primal tools like pen and ink, manipulating slim economical lines and patterns to manifest sublime realms of fascination, whilst her deeply considered dexterity made simple forms into incredibly expressive and potent symbols.

Tove Marika Jansson was born into an artistic, intellectual and practically bohemian Swedish family in Helsinki, Finland on August 9th 1914. Her father Viktor was a sculptor, her mother Signe Hammarsten-Jansson a successful illustrator, graphic designer and commercial artist. Tove’s brothers Lars and Per Olov became a cartoonist/writer and photographer respectively. The family and its tight-knit intellectual, eccentric circle of friends seems to have been cast rather than born, with a witty play or challenging sitcom – or immortal kids’ fantasy – as the piece they were all destined to act in.

After intensive study (from 1930-1938, at the University College of Arts, Crafts and Design, Stockholm, the Graphic School of the Finnish Academy of Fine Arts and L’Ecole d’Adrien Holy and L’Ecole des Beaux-Arts, Paris) she became a successful exhibition artist throughout the troubled Second World War period. She was immensely creative in numerous fields, and began her first novel as war clouds began blighting Europe in 1939. As she recounts in her Preface to the 1991 Scandinavian edition, it soon became too much and she laid it aside. Only once the war was over did she acquiesce to the urgings of friends to complete it.

In 1945 the first fantastic Moomins adventure was published: SmÃ¥trollen och den stora översvämningenThe Little Trolls and the Great Flood or latterly and more euphoniously The Moomins and the Great Flood – a whimsical epic of gentle, inclusive, accepting, understanding, bohemian, misfit trolls and their strange friends, all searching for something precious but now lost in the aftermath of a terrible calamity…

A youthful over-achiever, from 1930-1953 she worked as an illustrator and cartoonist for Swedish satirical magazine Garm, and achieved some measure of notoriety with an infamous political sketch (of Hitler in nappies) that lampooned the Appeasement policies of British Premier Chamberlain and other European leaders in the build-up to World War II.

She was also an in-demand illustrator for many magazines and children’s books, and had started selling comic strips as early as 1929. Moomintroll was her signature character.

Literally.

The lumpy, lanky, gently adventurous big-eyed romantic goof began life as a spindly sigil next to her name in her political works. She called him “Snork”: claiming to have designed him in a fit of pique as a child. He was the ugliest thing a precocious little girl could imagine and a response to losing an argument with her brother about Immanuel Kant.

The term “Moomin” came from her maternal uncle Einar Hammarsten who attempted to stop her pilfering food when she visited by warning her that a Moomintroll guarded the kitchen: creeping up on trespassers and breathing cold air down their necks. Over the years Snork/Moomin filled out, became timidly nicer – if a bit clingy and insecure – acting as a placid therapy-tool to counteract the grimness of the post-war world.

The Moomins and the Great Flood didn’t make much of an initial impact but Jansson persisted, probably as much for her own edification as any other reason, and in 1946 her second book Kometjakten (Comet in Moominland) was published. Many critics and commentators have reckoned the terrifying tale a skilfully compelling allegory of impending Nuclear Armageddon. I’m sure we all have some idea what that feels like, these days…

When it and her third illustrated novel Trollkarlens hatt (1948’s Finn Family Moomintroll also occasionally seen as The Happy Moomins) were translated into English in 1952, they reaped great acclaim, prompting British publishing giant Associated Press to commission a newspaper strip about her seductively sweet and sensibly surreal creations.

Jansson had no misgivings, pretensions or prejudices about strip cartoons and had already adapted Comet in Moominland for Swedish/Finnish paper Ny Tid. Mumintrollet och jordens undergängMoomintrolls and the End of the World – was a popular feature, so she readily accepted the chance to invite her eclectic family into homes across the world.

In 1953, The London Evening News began the first of 21 Moomin strip sagas which inevitably captivated readers of all ages. Tove’s involvement in the cartoon feature ended in 1959, a casualty of its own success and a punishing publication schedule. So great was the strain that towards the end she had recruited brother Lars to help. He took over completely, continuing the feature until its end in 1975, captivating generations of children and adults alike and pushing Jansson’s gentle gang to the forefront of literary universes…

Eventually, after a succession of 9 novels, 5 picture books and that sublime strip, Tove returned to painting, writing and her other creative pursuits, generating plays, murals, public art, stage designs, costumes for dramas and ballets, a Moomin opera as well as 13 books and short-story collections strictly for grown-ups.

Tove Jansson died on June 27th 2001 and her awards are too numerous to mention, but consider this: how many modern artists – let alone comics creators – get their faces on the national currency?

Her Moomin strips are now available in many languages – including English – and just waiting for you to enjoy. Expect untrammelled delight and delectation.

Available in hardback and ecologically sound digital editions, The Moomins and the Great Flood was out of print for years in Europe and never translated into English at all until 2005 – published by Schildts of Finland in a 60th anniversary of the series – probably because it’s slightly more sombre than the later tales. This particularly resplendent hardback hails from 2012, published in Britain by Sort Of Books and a charmingly moving little thing it is.

Neither comic strip or graphic novel, but rather a beautifully illustrated picture book, it remains unafraid to be allegorical or scary or sad yet closes with a message of joy and hope and reconciliation. Something else we could all do with…

It begins one day at the end of August as quietly capable Moominmamma and her nervous little son enter the deepest part of the great Forest. They are tired and hungry and have been searching for the longest time for Moominpappa. The big gallant oaf went off adventuring with the crazy wandering Hattifatteners and no one has seen him since. It’s been years…

Soon they are joined by a nervous Little Creature and, after escaping a Great Serpent, meet a blue haired girl named Tulippa who used to live in a flower…

Travelling together, they meet an old gentleman who lives in a tree containing a huge park full of sweets and treats, traverse a terrific abyss in a railway cart and narrowly escape an ant-lion. Persevering, the hopeful party continue their wandering search until encountering a band of Hattifatteners: joining them on their boat just as the skies begin to darken and a vast deluge begins…

The tumultuous voyage search takes all concerned through a world turned upside down by calamity, but eventually leads to a joyous reunion after all the assorted individualistic creatures affected by disaster pull together to survive the inundation and its effects…

Augmented with 14 stunning sepia-wash illustrations and 34 spot-illos in various styles of pen and ink scattered like cartoon confetti throughout the confection, this is a magical lost masterpiece for the young, laced with unfettered imagination, keen observation and mature reflection. It all enhances and elevates a simple kid’s story into a sublime classic of literature. Charming, genteel, amazingly imaginative and emotionally intense, this is a masterpiece of fantasy no one could possibly resist…
Text and illustrations © Tove Jansson 1945, 1991. English translation © David McDuff 2012.

There’s a HAIR in My Dirt! – A Worm’s Story


By Gary Larson, coloured by Nick Bell (Little, Brown and Co/HarperCollins)
ISBNs: 978-0-31664-519-5 (HB) 978-0060932749 (PB)

We may not be rocket scientists but all cartoonists tend to lurk at the sharp end of the IQ bell curve – and then there’s Gary Larson. He could be a rocket scientist if he wanted to. Happily though, his inclinations tend towards natural history, Jazz and Life Sciences.

And making people laugh in a truthful, thinking kind of way…

Larson was born in 1950 and raised in Washington State. After school and college (also Washington State where he got a degree in communications), he bummed around and got a job in a music store – which he hated. During a self-imposed sabbatical he evolved into a cartoonist by submitting to Pacific Search Magazine) in Seattle, who astonished him by accepting and paying for his six drawings. Bemused and emboldened, Larson kept on doodling and in 1979 The Seattle Times began publishing his strip Nature’s Way. When The San Francisco Chronicle picked up the gag feature, they renamed it The Far Side…

From 1980 on, the Chronicle Syndicate peddled the strip with huge success. The Far Side became a global phenomenon and Larson’s bizarre, skewed and bitingly surreal strip – starring nature Smug in Tooth and Claw – almost took over the world. With 23 collections (over 45 million copies sold), two animated movies, calendars, greetings cards and assorted merchandise seemingly everywhere, the smartypants scribbler was at the top of his game when he retired the feature on January 1st 1995.

After fifteen years at the top, Larson wanted to quit while he was ahead. He still did the occasional promo piece or illustration but increasingly devoted his time to ecological causes and charities such as Conservation International. He is still passionately crusading for environmental reform – hell, even a slim simple common sense will do – and other issues affecting us all. Happily, on July 7th this year, he began releasing new material online: just go to the Far Side website and check out “New Stuff”…

Of course, even back in the 1990s, he couldn’t stop drawing or thinking or, indeed, teaching even if officially off the clock. In 1998 he crafted this stunningly smart and cool children’s book for concerned and nervous adults. It was a huge hit and is more relevant now than ever…

There’s a HAIR in My Dirt! brilliantly, mordantly tells a parable within a fable and serves up a marvellously meaningful message for us to absorb and ingest whilst simultaneously making us laugh like loons and worry like warts.

One day underground, a little worm having dinner with his folks finds something unnatural and icky in his meal and starts bemoaning the lowly status and general crappiness of his annelidic existence (look it up, I’m showing off and making a comedic point too…).

To counter this outburst of whingeing, Father Worm offers up a salutary tale to put things into their proper perspective…

Thus begins the tragic tale of Harriet, a beautiful human maiden living – she believed – at one with the whole world. Dwelling in the woods, she was enraptured with the bountiful Magic of Nature and on one particularly frolicsome day encountered cute squirrels, lovely flowers, icky bugs, happy birds, playful deer, tortoises and every kind of creature… and completely missed the point about all of them…

Masterfully mimicking an acerbic fairytale teller, Larson delivers an astoundingly astute and unforgettable ecology lesson, equally effective in educating young and old alike about Nature’s true nature – and yet still miraculous wonders – whilst maintaining a monolithic amount of outrageous comic hilarity.

This sublime illustrated yarn became a New York Times Best Seller on its release and still serves as a fabulous reminder of what really clever people can achieve even if they don’t do rocket science…

There’s a HAIR in My Dirt! is one of the smartest, funniest and most enticingly educational kid’s books ever created and should be on every school curriculum. Since it isn’t, perhaps it’s best if you picked one up for the house…?
© 1998 FarWorks, Inc. All rights reserved.

Gaia Blues


By Gud (Europe Comics)
No ISBN: digital release only

Win’s Christmas Gift Recommendation: Because it’s never too soon and not quite too late… 8/10

Assuming you don’t live in a bubble – and maybe we’ll all be doing that soon – you know the planet is in a parlous state whilst those we put in charge are refusing to do anything meaningful to fix it.

Comics and creators have a great deal of soft power but we can’t do much to mend a planet – more’s the pity. However, we can keep banging on about the crisis, capturing hearts and minds until some sort of tipping point – or spontaneously assembled citizens’ committee of eco-assassins dedicated to primal justice – removes the political and business interests sabotaging the path to salvation. Aah, it’s good to dream…

Gaia Blues was first released in 2011, an epic journey and painful odyssey painted in comely cartoons by Italian artist, animation designer and storyteller Gud (Gentes; Heidi, Mon Amour; Timothy Top)

It details in a beguiling rollercoaster ride of images, an endless journey around our increasingly befouled and besieged world, rendered in an inviting wealth of primary colours and images bereft of text: a tragic silent movie with adorable characters pantomiming the end of the world so simplistically even the youngest of kids and most dissembling and disingenuous of world leaders will get the message. It even offers a tantalising spark of hope at the end.

You should read it while we still have time…
© 2016 TUNUÉ (Tunué S.r.l.) – Gud. All rights reserved.

Zatanna and the House of Secrets – A Graphic Novel


By Matthew Cody, Yoshi Yoshitani & various (DC Comics)
ISBN: 978-1- 4012-9070-2 (TPB)

Win’s Christmas Gift Recommendation: Timeless and Magical… 9/10

In recent years DC has opened up its shared superhero universe to generate Original Graphic Novels featuring its stars in stand-alone adventures for the demographic unfortunately dubbed Young Adult. To date, results have been rather hit or miss, but when they’re good, they are very good indeed…

An ideal example is this cheery chiller reinterpreting the formative years of DC’s mystic marvel Zatanna byconcentrating on her early relationship with her oh-so-mysterious parents…

As I’m sure you already know, Zatanna has been around since the 1960s, and boasts an impressive heritage going back to the first moments of comic book superheroes…

With Julius Schwartz and John Broome, writer extraordinaire Gardner Fox invented the Silver Age of comics and laid the foundations of the modern DC universe. They were also canny innovators and Fox was one of the earliest proponents of extended storylines which have since become so familiar to us as “braided crossovers.”

A lawyer by trade, Fox began his comics career in the Golden Age on major and minor features, working in every genre and for most companies. One of the B-list strips he scripted was Zatara; a magician-hero in the Mandrake manner who had fought evil and astounded audiences in the pages of Action and World’s Finest/World’s Best Comics for over a decade, beginning with the very first issues…

He fell from favour as the 1940s ended, fading from memory like so many other outlandish crime-crushers. In 1956, Schwartz & Co reinvented the superhero genre, reintroducing costumed characters based on the company’s past pantheon. Flash, Green Lantern, Hawkman and The Atom were refitted for the sleek, scientific atomic age, and later their legendary predecessors were reincarnated, returning as champions of an alternate Earth.

The experiment became a trend and then inexorable policy, with enduring heroes Superman, Batman, Green Arrow, Aquaman and Wonder Woman retrofitted to match the new world order. The Super Hero was back and the public’s appetite for more seemed inexhaustible.

For their next trick, Fox & Schwartz turned to the vintage magician and presumably found him wanting. However, rather than condemn him to Earth-Two, they instead created the first “legacy hero” by having Zatara reported long-missing with a dutiful daughter, set on a far-reaching quest to find him. Zatanna debuted in Hawkman #4 (October-November 1964) illustrated by the great Murphy Anderson in a tale entitled ‘The Girl who Split in Two’. From that yarn, she moved on to a string of guest shots, winning her own occasional series and becoming a mainstay of the Justice League and greater DCU.

Scripted by children’s author Matthew Cody (Powerless, Super, Villainous) and illustrated by concept artist Yoshi Yoshitani in their debut graphic novel – with letters by Ariana Maher – this stylish spooky shocker is available in paperback and eBook editions. It resets continuity so that she is now a vivacious schoolgirl living in a rather foreboding manse with her stage magician dad. Her mother has been gone for a long time, lost to sickness, but Zatanna and her rabbit Pocus are pretty much happy and normal…

Everything changes one day at school after a pack of bullies are inexplicably changed during a confrontation. On returning home, she overhears a charged conversation between her dad and.. Someone… in his workshop. When he is called away, over-inquisitive Zatanna breaks in and discovers evidence that her mother Sindella is still alive.

Angry and betrayed, she breaks curfew to attend a school dance and encounters a weird kid who steals a key from Pocus’ collar. When she finally gets back to their dilapidated domain she finds the house bizarrely altered and the weird kid already there, cowering behind a bossy woman calling herself the Witch Queen. When Zatara abruptly confronts them all, his daughter’s life changes forever…

Suddenly catapulted into a world where magic is real and deadly dangerous, the feisty girl learns that her father is a true sorcerer: caretaker of magical preserve The House of Secrets and a vast reservoir of arcane power. Sadly, that cannot save him from the cruel Queen and her son Klarion the Witch Boy, and with his defeat Zatanna is trapped in a dread domicile where all reality is overwhelmed by eldritch chaos. Thankfully, Pocus is now able to verbally explain a few facts and rules whilst giving her a crash course in making magic: arming her for a lifechanging duel with cosmic forces and catastrophic showdown with the malefic invaders.

That encompasses redeeming Klarion, rescuing her dad, defeating the Queen and embracing her destiny, but along with newfound responsibility for the House of Secrets comes an incredible unexpected reward…

Bold, beguiling and deliciously uplifting, this magical rite of passage is a slick reinvention  of Zatanna’s wondrous worlds and a rousing reminder that there is magic everywhere.
© 2020 DC Comics. All Rights Reserved.

Death: At Death’s Door


By Jill Thompson (DC/Vertigo)
ISBN: 978-1-56389-938-6 (PB)

In 2003, multi-talented Jill Thompson crafted a canny alternative look to the overwhelmingly successful (and imminently televisual) Sandman as reimagined by Neil Gaiman, giving the esoteric eidolon a radical manga treatment for an intriguing reinterpretation of pivotal events from the landmark fantasy series.

During Sandman: Season of Mists Dream Lord Morpheus sought to liberate an old lover from Hell, whence he banished her ten thousand years previously. His confrontation with Lucifer took an unexpected turn when the Lord of the Damned promptly abdicated. Shutting Hell down, he liberated all the demons and souls in punishing bondage, gifting the infernal realm place and the responsibility of it all to the Sandman.

Repercussions of those events resounded for years through the Vertigo corners of the DC Universe – and ultimately onto our TV screens – and here Thompson’s sharp, light tale details background events that might have happened “off-camera” during those tumultuous times.

As Morpheus entertains embassies from gods and devils all eager to obtain the supernatural lebensraum of the Underworld, his sister Death has a couple of problems of her own.

Primarily, deprived of an abode, the damned dead souls from Hell are all turning up on her doorstep, but almost as troubling is the fact that her untrustworthy sisters Desire and Delirium have decided to turn the whole mess into an excuse for the wildest party in the Universe…

Cutesy comedy hi-jinks coupled with chilling suspense and fantasy make for an uncomfortable mix but Thompson makes it work, although the end result might not be to every modern fan’s taste.

Available in monochrome paperback and digital formats, later editions also offer a text afterword/Introduction ‘Death’, samples from Thompson’s sketchbook and a folksy recommended reading list of other books starring Dream, Death and the other Endless.
© 2003 DC Comics. All Rights Reserved.

GWAR – The Enormogantic Fail


By Matt McGuire & Matt Miner, Jeff Martin, Katie Longua, Matt Young, Liana Kangas, Lukasz Kowalczuk, Clay Henss, Matt Harding & various (Renegade Arts Entertainment)
ISBN: -978-1-98890-351-4 (TPB) eISBN: 978-1-98890-364-4

Fancy a bit of scary dress-up?

GWAR have played loud, fantasy-themed heavy metal music since 1984. The ever-shifting band roster comprises of an excessively theatrical rock combo performing as mythological Sci Fi personas, delivering raucous, rousing good times as well-defined yet fluid fantasy characters. They are happy to shock and might well offend your nan – unless she’s like my nan was…

Operating under the umbrella designation Slave Pit Inc., they should more correctly be assessed as an arts collective of musicians, artists and filmmakers. You should check them out, especially if you’re the sort of reader who was weaned on the anarchic glory days of British comics like 2000 AD and The Beano…

Their brand and output is soaked in rude, crude satire, ultra-violent and sexualised imagery and a deliciously deviant sense of fun…

Shock Rockers GWAR positively encourage sidebar story projects and ventures. This graphic novel is their second starring vehicle (the first was in 1998), craftily capturing the spirit of the performances through the lens of comic combat as pawns and agents of rival galactic archetypes The Master, the Destructo Brothers and Cardinal Syn.

Crafted collaboratively by writers Matt McGuire & Matt Miner, and finishers Jeff Martin, Katie Longua, Matt Young, Liana Kangas, Lukasz Kowalczuk, Clay Henss, Matt Harding and others, this rocket-paced, rollicking yarn exposes the very origins of humanity after the daft but doughty warrior-scumdogs go on trial for their many failures – and failings – in pursuit of the much-desired Jizmogoblin.

Tragically, and as per normal operating conditions, there’s far more going on than these simple berserker grunts can fathom…

Wild, rowdy and manically cathartic, this exuberant romp is heaped high with fun and sly commentary, masquerading as simple cosmic cartoon carnage. Think Hitchhikers Guide to the Galaxy on steroids mating with Red Dwarf‘s disinherited half-brother, scored by Cradle of Filth and catered by Slipknot and you won’t be far out… but will be much amused.

Or you will be utterly shaken, outraged and appalled, and reinforced in your views that the modern world and its sundry entertainments are further confirmatory proof of the end of days. You be the judge…
GWAR The Enormogantic Fail © Slave Pit Inc. 2019.

The Sandman by Joe Simon and Jack Kirby


By Joe Simon & Jack Kirby, with Mike Royer & others (DC Comics)
ISBN: 978-1-4012-2299-4 (HB)

In the early days of the American comicbook the fledgling industry was awash with chancers, double-dealers, slick operators and outright crooks. Many creative types fell foul of this publishing free-for-all but a rare few took to the cut and thrust and managed not only to survive but also to prosper.

Just as the Golden Age of comics was beginning, two young men with big hopes met up and began a decades-long association that was always intensely creative, immensely productive and spectacularly in tune with popular tastes. Joe Simon was a sharp-minded, talented young man with 5 years’ experience in “real” publishing, working from the bottom up to art director on a succession of small papers such as the Rochester Journal American, Syracuse Herald and Syracuse Journal American before moving to New York City and a life of freelancing as an art/photo retoucher and illustrator. Recommended by his boss, Simon joined Lloyd Jacquet’s pioneering Funnies Inc., a comics production “shop” generating strips and characters for a number of publishing houses eager to cash in on the success of Action Comics and its stellar attraction Superman.

Within days Simon created The Fiery Mask for Martin Goodman of Timely Comics (now Marvel) and met young Jacob Kurtzberg, a cartoonist and animator just hitting his stride with the Blue Beetle for the Fox Feature Syndicate.

Together Simon and Kurtzberg (who went through a legion of pen-names before settling on Jack Kirby) enjoyed a stunning creative empathy and synergy which galvanized an already electric neo-industry with a vast catalogue of features and even sub-genres. They produced the influential Blue Bolt, Captain Marvel Adventures (#1) and, when Martin Goodman made Simon the editor of Timely, created a host of iconic characters such as Red Raven, the first Marvel Boy, The Vision, Young Allies and of course million-selling mega-hit Captain America.

Famed for his larger than life characters and colossal cosmic imaginings, “King” Kirby was an astute, spiritual hard-working family man who lived through poverty, gangsterism, the Depression and World War II. He had seen Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures. He was open-minded, always saw the best in people and was utterly wedded to the making of comics stories on every imaginable subject.

When Goodman failed to make good on his financial obligations, Simon & Kirby jumped ship to National/DC, who welcomed them with open arms and a big chequebook. Initially an uncomfortable fit, bursting with ideas the company were not comfortable with, the pair were handed two strips languishing in the doldrums, to tide them over until they found their creative feet.

Settled and left to their own devices, they consolidated their “Kid Gang” genre innovation with The Newsboy Legion(and super-heroic mentor The Guardian) and a unique international army – The Boy Commandos – who shared the spotlight with Batman in Detective Comics (and whose own solo title became frequently the company’s third best seller).

Those moribund strips they were first unleashed upon were a big game hunter feature called Paul Kirk, Manhunter, which they overnight turned into a darkly manic, vengeful superhero strip, and one of comics’ first masked mystery-men – The Sandman.

This superb hardback collection – also available in digital editions – reprints all the S&K tales, including covers produced for issues they didn’t craft; lost art pages, original art reproductions as well as informative text articles from Kirby historian John Morrow and writer Mark Evanier. It even includes Simon & Kirby’s reunion reinvention of Sandman from 1974 (which in turn spawned one of Kirby’s last series for DC).

Created by Gardner Fox and first illustrated by Bert Christman, the Sandman premiered in either Adventure Comics#40 July 1939 (two months after Batman debuted in Detective Comics #27) or two weeks earlier in New York World’s Fair Comics 1939, depending on whether some rather spotty distribution records can be believed.

Face utterly obscured by a gasmask, caped and business-suited millionaire adventurer Wesley Dodds wielded a sleeping-gas gun to battle a string of crooks and spies, accompanied by his paramour Dian Belmont, before gradually losing the readers’ interest and slipping from cover-spot to last feature in Adventure Comics, just as the cloaked pulp-hero avengers he emulated slipped from popularity in favour of more flamboyant fictional fare.

Possessing a certain indefinable style, eerie charm but definitely no pizzazz, the feature was on the verge of being dropped when he abruptly switched to a skintight yellow and purple costume, complete with billowing cape. He also gained a teenaged sidekick in Sandy the Golden Boy (Adventure Comics #69, December 1941, by Mort Weisinger & Paul Norris), presumably to move closer to the overwhelmingly successful Batman model.

It didn’t help much.

So, when Simon & Kirby came aboard with #72, the little banner above the logo on the Jack Burnley Starman cover gave no hint of the pulse-pounding change that had occurred. ‘Riddle of the Slave Market’ saw a sleek, dynamic pair of gleaming golden lions explode across 11 pages of graphic fury as the Sandman – sans daft cape – crushed a white-collar criminal with a nasty line in illicit indentured servitude. Moreover, the character had overnight acquired his unique gimmick: Sandman’s crusades against crime were presaged by the perpetrator suffering nightmares of imminent retribution…

This semi-supernatural element and fascination with the world of dreams (revisited by S&K a decade later in their short-lived experimental suspense series The Strange World of Your Dreams) added a conceptual punch to equal the kinetic fury of their art, and when #73 (with S&K’s Manhunter now hogging the cover) Sandman strip ‘Bells of Madness!’ramped up the tension with another spectacular action epic wherein the Dream Warriors expose a cunning murder plot.

With Adventure #74 Sandman and Sandy took back the cover spot (only their third since #51), keeping it until the feature ended. Only once did Sandman not appear on the cover – #99: another S&K Manhunter classic. From #103 the magazine underwent a complete overhaul with new feature Superboy headlining established regulars Green Arrow, Aquaman, Shining Knight and Johnny Quick parachuted in from other magazines.

The story in #74 was an eerie instant classic: ‘The Man Who Knew All the Answers’ was a small-town professor who artificially increased his intellect – but not his ethics. When his perfectly planned crimes bring him into conflict with the heroes, it proves that his brain enhancer did nothing for common sense either.

‘The Villain From Valhalla!’ (Adventure Comics #75 June 1942) pits the galvanic heroes against a hammer-wielding Norse god in a cataclysmic Battle Royale, followed here by an equally astounding clash with sinister floral villain Nightshade. ‘The Adventure of the Magic Forest’ stemmed from World’s Finest Comics #6 (Summer 1942), one of two S&K exploits in that legendary anthology.

Sandman was also a founding member of the Justice Society of America, appearing in many issues of All-Star Comics. A number of the pertinent chapters were also generated by Joe & Jack, but are sadly not included in this otherwise comprehensive compendium: completists will need to track down the superb All-Star Archives (volumes 4 and 5) for those dynamic classics.

Adventure #76 again heavily emphasised foreboding oneiric elements in ‘Mr. Noah Raids the Town!’ as a soothsaying mastermind unleashes preposterously intelligent animals to steal and kill, whilst #77’s ‘Dreams of Doom!’ finds an innocent man plagued by nightmares and compelled to solicit the aid of the Master of Dreams… and only just in time!

A sinister Swami is exposed in ‘The Miracle Maker!’ before the final World’s Finest guest-shot (#7, Fall 1942) dips heavily into exotic fantasy for ‘A Modern Arabian Nightmare!’ Adventure #79 then bangs the patriotic drum in eerie temporal-trap mystery ‘Footprints in the Sands of Time!’

It’s back to thrill-a-minute manic crime mayhem in #80’s ‘The Man Who Couldn’t Sleep!’, but ‘A Drama in Dreams’presents a baffling conundrum for Sandy to solve alone, after which the creators indulge in some seasonal shocks in madcap Yule yarn ‘Santa Fronts for the Mob.’

Issue #83 led with a blockbusting boxing romance as the heroes aid ‘The Lady and the Champ!’ while including a gloriously over-the-top Boy Commandos ad featuring Hitler, Mussolini and Tojo as only Jack and Joe could defame them. Next comes a gloriously Grand Guignol saga – ‘Crime Carnival’ and delightfully wry romp ‘The Unholy Dreams of Gentleman Jack’, before S&K return to a favourite theme of childhood poverty in ‘The Boy Who Was Too Big for his Breeches.’

The war was progressing and soon both Joe and Jack would be full-time servicemen, so perhaps the increasingly humanistic tales of their latter run were only to be expected. The shift in emphasis certainly didn’t affect the quality of such gems as ‘I Hated the Sandman!’ from #87 wherein narcoleptic Silas Pettigrew learns a salutary lesson, or heartwarming, exuberant childhood fantasy ‘The Cruise of the Crescent’, whilst #89’s kidnap drama ‘Prisoner of his Dreams’ and the boisterous ‘Sleepy Time Crimes!’ proved that whatever else happened, action and excitement would always series watchwords.

In the months prior to their induction, Simon & Kirby went into overdrive, building up a vast reserve of inventory stories for their strip commitments, but even so relentless publishing deadlines soon ate them up. Adventure Comics #91 featured the last S&K yarn for a year and a half, long after Kirby had shipped out to fight in Europe and Simon had begun his service with the US Coast Guard.

‘Courage a La Carte’ has precious little – if indeed any – Kirby art in it, but is nonetheless a sterling saga of malice unmasked and justice triumphant, after which only the covers of Adventure #92-97 kept the artist’s light burning in the heart of fans.

The star creators returned for issue #100 (October/November 1945) with tempestuous crime caper ‘Sweets for Swag!’, the cover of #101and again inside #102 with swansong drama ‘The Dream of Peter Green!’, as Sandman and Sandy expose shoddy dealings in city contracting before ensuring ghetto kids had decent playgrounds to grow fit and healthy in.

National Comics was no longer a welcoming place for the reunited duo. By 1947 they formed their own studio, beginning a long and productive relationship with Harvey Comics (Stuntman, Boy’s Ranch, Captain 3-D, Lancelot Strong: The Shield, The Fly, The Three Rocketeers and others) and created a stunning variety of genre features for Crestwood/Pines (supplied by their Essankay/Mainline studio shop). These included Justice Traps the Guilty, Black Magic, Fighting American, Bullseye, Foxhole and landmark innovation Young Romance amongst many more (see the superb Best of Simon and Kirby for a salient selection of these classic creations).

As comics went through bad times the pair eventually went their separate ways but were reunited for one last hurrah in 1974 whilst both working once more for DC. The result was a re-imagined Sandman: now a fully fantastic scientific master of the metaphysical, policing the nightmares of humanity from a citadel deep in “The Dream-Stream.”

‘The Sandman’ (scripted by Joe, drawn/edited by Jack and inked by Mike Royer) is pure escapist delight, describing how young Jed Paulsen taps into the oneiric horrors of villainous cybrid General Electric as he attempts to conquer the World of Our Dreams. When all hope seems exhausted, Jed is rescued and befriended by the omniscient Lord of Sleep and his ghastly assistants Brute and Glob…

This rambunctious romp is a great place to end our volume but since six further adventures of this Weaver of Dreams were completed (albeit with no Simon and varying degrees of Kirby) perhaps one day they too will make the jump to graphic novel immortality…

After years of neglect the glorious wealth of Kirby material available these days is a true testament to his influence and legacy, so this magnificent collection of his collaborations with fellow pioneer Joe Simon is a gigantic box of delights perfectly illustrating the depth, scope and sheer thundering joy of the early days of comics: something no amount of corporate shoddy behaviour can ever diminish.
© 1942, 1943, 1944, 1945, 1946, 1974, 2009 DC Comics. All Rights Reserved.