The Golden Age Green Lantern Archives volumes 1 & 2


By Bill Finger, Martin Nodell, E.E. Hibbard, Irwin Hasen & various (DC Comics)
ISBN: 978-1-56389-507-4 (HB vol 1), 978-1-56389-794-8 (HB vol 2)

This book includes Discriminatory Content produced in less enlightened times.

Time for another Birthday briefing as we exploit the month of renewal and fresh starts by celebrating 85 glorious years for another Golden Age stalwart: someone who has gained a modern cachet as probably DC’s most venerably proud gay icon…

The ever-expanding array of companies that became DC published many iconic “Firsts” in the early years of the industry. Associated outfit All-American Publications (co-publishers until bought out by National/DC in 1946) originated the first comic book super-speedster as well as the monumentally groundbreaking Wonder Woman, The Atom, Hawkman, Johnny Thunder and so many others who became mainstays of DC’s pantheon of stars.

Thanks to comics genius and editorial wunderkind Sheldon Mayer, All-American Comics  published the first comic book super-speedster in Flash Comics. They followed up a few months later with another evergreen and immortal all-star.

Lighting up newsstands from May 17th 1940, The Green Lantern debuted in anthological All-American Comics #16 (cover-dated July of that auspicious year). It was the company’s flagship title just as superheroes began to truly dominate the market, supplanting newspaper strip reprints and stock genre characters in the still primarily anthology-based industry.

The Emerald Gladiator would be swiftly joined in A-AC by The Atom, Red Tornado, Sargon the Sorcerer and Doctor Mid-Nite, until eventually only gag strips such Mutt and Jeff and exceptional topical tough-guy military strips Hop Harrigan (Ace of the Airwaves) and Red, White and Blue remained to represent mere mortal heroes. And then, tastes shifted after the war and costumed crusaders faded away, to be replaced by cowboys, cops, clowns and private eyes…

Devised by up-and-coming cartoonist Martin Nodell (and fleshed out by Bill Finger in the same generally unsung way he had contributed to the success of Batman), GL soon became AA’s second smash sensation.

The arcane avenger gained his own solo-starring title little more than a year after his premiere and also appeared in other anthologies including Comics Cavalcade and All Star Comics for just over a decade before, like most first-generation superheroes, he faded away in the early1950s. However, GL first suffered the uniquely humiliating fate of being edged out of his own strip and comic book by his pet, Streak the Wonder Dog

However, that’s the stuff of other reviews. This spectacular, quirkily beguiling deluxe Archive edition (collecting the Sentinel of Justice’s appearances from All-American Comics #16-30 – covering July 1940 to September 1941 as well as the Fall 1941cover-dated Green Lantern#1) opens with a rousing reminiscence from Nodell in a Foreword discussing the origins of the character before the parade of raw enchantment starts with the incredible history of The Green Flame of Life

Ambitious young engineer Alan Scott only survives the sabotage and destruction of a passenger-packed train due to the occult intervention of a battered old railway lantern. Bathed in its eerie emerald light, he is regaled by a mysterious green voice with the legend of how a meteor once fell in ancient China. It spoke to the people, predicting Death, Life and Power.

The star-stone’s viridian glow brought doom to the savant who reshaped it into a lamp, sanity to a madman centuries later and now promised incredible power to bring justice to wronged innocents.

Instructing Scott to fashion a ring from its metal and draw a charge of power from the lantern every 24 hours, the ancient artefact urges the engineer to use his formidable willpower to end all evil: a mission Scott eagerly takes up by promptly crushing corrupt industrialist Dekker – who had callously caused wholesale death just to secure a lucrative rail contract…

The ring makes Scott immune to all minerals and metals, enables him to fly and pass through walls, but as he battles Dekker’s thugs the grim avenger painfully discovers that living – arguably “organic” – materials such as wood or rubber can penetrate his jade defences and cause him mortal harm. The saboteurs duly punished, Scott resolves to carry on the fight and devises a “bizarre costume” to conceal his identity and strike fear and awe into wrongdoers.

Most of the stories at this time were untitled, and A-AC #17 (August 1940) finds Scott in Metropolis (long before it became the fictional home of Superman) where his new employer is squeezed out of a building contract by a crooked City Commissioner in bed with racketeers. With lives at risk from shoddy construction, the Green Lantern moves to stop the gangsters but nearly loses his life to overconfidence before finally triumphing, after which #18 finds Scott visiting the 1940 New York World’s Fair. This yarn (which I suspect was devised for DC’s legendary comic book premium New York World’s Fair Comics #2 but shelved at the last moment) introduces feisty romantic interest Irene Miller as she attempts to shoot the gangster who framed her brother.

Naturally, gallant he-man Scott had to get involved, promptly discovering untouchable gang-boss Murdock owns his own Judge, by the simple expedient of holding the lawman’s daughter captive…

However, once Alan applies keen wits and ruthless mystic might to the problem, Murdock’s power – and life – are forfeit, after which, in #19, Scott saves a man from an attempted hit-&-run and finds himself ferreting out a deadly ring of insurance scammers collecting big pay-outs through inflicting “accidents” upon unsuspecting citizens.

All-American Comics #20 opened with a quick recap of GL’s origin before instituting a major change in the young engineer’s life. Following the gunning down of a roving radio announcer and assassination of that reporter’s wife, our hero investigates APEX Broadcasting System in Capitol City and again meets Irene Miller. She works at APEX and, with Alan’s help, uncovers a scheme whereby broadcasts are used to transmit coded instructions to smugglers. Once the Ring-wielder mops up the gang and their inside man, engineer Scott takes a job at the company and begins a hapless romantic pursuit of capable, valiant Irene.

Thanks to scripter Bill Finger, Green Lantern was initially a grim, mysterious and spookily implacable figure of vengeance, weeding out criminals and gangsterism but, just as with early Batman sagas, there was always a strong undercurrent of social issues, ballsy sentimentality and human drama. All-American #21 sees the hero expose a cruel con wherein a crooked lawyer presses young criminal Cub Brenner into posing as the long-lost son of a wealthy couple to steal their fortune. Of course, the kid has a change of heart and everything ends happily, but not before stupendous skulduggery and atrocious violence ensue…

In #22, when prize-fighter Kid McKay refuses to throw a bout, mobsters abduct his wife and even temporarily overcome the fighting-mad Emerald Guardian. Moreover, when one brutal thug puts on the magic ring, he swiftly suffers a ghastly punishment allowing GL to emerge victorious. Slick veteran Everett E. Hibbard provided the art for A-AC #23, and his famed light touch frames GL’s development into a less fearsome and more public spirited and approachable champion. As Irene continues to rebuff Alan’s advances – in vain hopes of landing his magnificent mystery man alter ego – the engineer accompanies her to interview movie star Delia Day and stumbles into a cruel blackmail racket. Despite their best efforts the net result is heartbreak, tragedy and many deaths.

Issue #24 then sees the Man of Light going undercover to expose philanthropist tycoon R.J. Karns, who maintains his vast fortune by trafficking unemployed Americans into slavery on a tropical Devil’s Island, and #25 finds Irene uncovering sabotage at a steel mill. With GL’s unsuspected help she then exposes purported enemy mastermind The Leader as no more than an unscrupulous American insider trader trying to force prices down for a simple Capitalist coup…

Celebrated strip cartoonist Irwin Hasen began his long association with Green Lantern in #26 when the hero aids swindled citizens whose lending agreements with a loan shark are being imperceptibly altered by a forger to keep them paying in perpetuity, after which the artist illustrated the debut appearance of overnight sensation Doiby Dickles in All-American #27 (June 1941). The rotund, middle-aged Brooklyn-born cab driver was simply intended as light foil and occasional sidekick for the poker-faced Emerald Avenger, but rapidly grew to be one of the most popular and beloved comedy stooges of the era; soon sharing covers and even by-lines with the star.

In this initial dramatic outing, he bravely defends fare Irene (sorry: irresistible – awful, but irresistible) from assailants as she carries plans for a new radio receiver device. For his noble efforts, Doiby is sought out and thanked by Green Lantern. After the verdant vigilante investigates further, he discovers enemy agents at the root of the problem, but when Irene is again targeted, the Emerald Avenger is apparently killed. This time, to save Miss Miller, Doiby disguises himself as “de Lantrin” and confronts the killers alone before the real deal turns up to end things. As a reward, the Brooklyn bravo is offered an unofficial partnership…

In #28 the convenient death of millionaire Cyrus Brand and a suspicious bequest to a wastrel nephew lead Irene, Doiby & Alan to sinister gangster The Spider, who manufactures deaths by natural causes, after which #29 finds GL and the corpulent cabbie hunting mobster Mitch Hogan, who forces pharmacies to buy his counterfeit drugs and products. The brute utilises strongarm tactics to ensure even the courts carry out his wishes – at least until the Lantern and his wrench-wielding buddy give him a dose of his own medicine…

The last All-American yarn here is from issue #30 (cover-dated September 1941) and again sees Irene sticking her nose into other peoples’ business. This time she exposes a brace of crooked bail bondsmen exploiting former criminals trying to go straight, before being again kidnapped. This high-energy compilation concludes with the rousing contents of Green Lantern #1 from Fall 1941, scripted by Finger and exclusively illustrated by Nodell, who had by this time dropped his potentially face-saving pseudonym Mart “Dellon”. The magic begins with a 2-page origin recap in ‘Green Lantern – His Personal History’, before ‘The Masquerading Mare!’ sees GL & Doiby smash the schemes of racketeer Scar Jorgis… who goes to quite extraordinary lengths to obtain a racehorse inherited by Irene.

Following an article by Dr. William Moulton Marston (an eminent psychologist familiar to us as the creator of Wonder Woman) discussing the topic of ‘Will Power’, comic thrills resume when a city official is accused of mishandling funds allocated to buy pneumonia serum in ‘Disease!!’ Although GL & Doiby spearhead a campaign raising money to prevent an epidemic, events take a dark turn when untouchable, unimpeachable Boss Filch experiences personal tragedy and exposes his grafting silent partners high in the city’s government hierarchy…

Blistering spectacle is the focus of ‘Arson in the Slums’, as Alan and Irene are entangled in a crusading publisher’s strident campaign to renovate a ghetto. Of course, philanthropic Barton and his real estate pal Murker have only altruistic reasons for their drive to re-house the city’s poorest citizens. Sure, they do…

Doiby is absent from that high octane thriller but guest-stars with the Emerald Ace in prose tale ‘Hop Harrigan in “Trailers of Treachery” – by an unknown scripter and probably illustrated by Sheldon Mayer: a ripping yarn starring AA’s aviation ace (and radio star) after which ‘Green Lantern’ & Doiby travel South of the Border to scenic Landavo to investigate tampering with APEX’s short-wave station and end up in a civil war. They soon discover the entire affair has been fomented by foreign agents intent on destroying democracy on the continent…

With the threat of involvement in the “European War” a constant subject of US headlines, this type of spy story was gradually superseding general gangster yarns, and as Green Lantern displayed his full bombastic might against tanks, fighter planes and invading armies, nobody realised that within mere months America and the entire comic book industry were to be refitted and reconfigured beyond all recognition. Soon mystery men would be patriotic morale boosters parading and sermonising ad infinitum in every corner of the industry’s output as the real world brutally intruded on the hearts and minds of the nation…

Including a breathtaking selection of stunning and powerfully evocative covers by Sheldon Moldoff, Hasen & Howard Purcell, this magnificent book is a sheer delight for lovers of the early Fights ‘n’ Tights genre: gripping, imaginative and exuberantly exciting – but yet again remains out of print and unavailable in digital formats. One day, though…


Golden Age Green Lantern Archives volume 2

This second engagingly impressive hardcover Archive edition spans October 1941 to May 1942, collecting the Viridian Vigilante’s appearances from Green Lantern Quarterly #2-3 (Winter & Spring 1942) and the leads tales from All-American Comics #31-38. It opens with rousing reminiscences, intriguing comparisons and tantalising trivia titbits, in a Foreword by godfather of American fandom Dr. Jerry Bails, prior to the procession of pictorial peril begins…

Ambitious young engineer Alan Scott survived the sabotage and destruction of a passenger-packed train due only to the intervention of a battered old railway lantern. Bathed in its eerie verdant glow, he was regaled by a mysterious “green voice” with the legend of how a meteor fell in ancient China and spoke to the people: predicting Death, Life and Power.

After bringing doom to the mystic who reshaped it into a lamp and, centuries later, sanity to a madman, it now promised incredible might to bestow justice to the innocent. Instructing the engineer to fashion a ring from its metal and draw a charge of power from the lantern every 24 hours, the ancient artefact urged the engineer to use his formidable willpower to end all evil – a mission Scott eagerly embraced. The ring made him immune to all minerals and metals, and enabled him to fly and pass through solid matter amongst many other miracles, but was powerless against certain organic materials such as wood or rubber which could penetrate his jade defences and cause him mortal harm…

After wandering the country for months, Scott eventually settled in Capitol City, taking a job as first engineer and eventually radio announcer at APEX Broadcasting System. He also fruitlessly pursued feisty reporter Irene Miller. Before long he had a trusted sidekick in the flabby form of Doiby Dickles, a rotund, middle-aged Brooklyn-born cab driver. Originally intended as a light foil for the grim, poker-faced Emerald Avenger, the bumbling buddy grew to be one of the most popular and beloved sidekicks of the era. Thanks to scripter Bill Finger – who wrote all the stories in this volume – GL was a grim, brooding, spookily mysterious figure of vengeance weeding out evil in tales strongly highlighting social realism, ballsy sentimentality and human drama.

Illustrated by Nodell, the comics action starts in All-American Comics #31’s ‘The Adventure of the Underfed Orphans!’ as Alan & Irene probe food poisoning at a municipal children’s home, and uncover a shocking web of abuse and graft leading to the upper echelons of City Hall and the grimiest gutters of the underworld…

Most of the All-American GL tales were untitled, such as Hasen’s effort in #32, revealing how a veteran beat cop’s son falls in with the wrong crowd. Framed by his boss and arrested by his own dad, vengeful Danny is only saved from ruining his life forever by the Emerald Avenger & Doiby who help him get the goods on Gardenia and reconcile with his grateful dad. The next story (limned by Nodell) strikes close to home as gangster Pug Deagan tries to take over the Taxicab Drivers’ union and Doiby calls on his Grim Green pal to clean up the racket and expose the real brain behind the operation, whilst in A-AC #34, the Dynamic Trio of Alan, Irene & Mr. Dickles investigate a collapsing building and are drawn into a colossal construction scandal involving the Mayor, and culminating in the horrific failure of Capitol City’s biggest and busiest bridge. Always one of the most powerful characters in comics, this tale especially demonstrates the sheer scope and scale of Green Lantern’s might.

All-American Comics #35 sees Doiby wracked by toothache and haplessly stumbling into a grisly murder at the dentist’s office. Once again racketeers are trying to take over a union and only GL & Dickles can stop them. The tale concludes with the cabbie having that tooth punched out and learning the secret of Alan Scott – an even bigger shock!

A huge hit from the off, the Emerald Crusader was fast-tracked into his own solo title, where creators were encouraged to experiment with format. Green Lantern Quarterly #2 (cover-dated Winter 1942) offered ‘The Tycoon’s Legacy’ by Finger & Nodell: a 4-chapter “novel-length story” seeing radio engineer Scott promoted to roving man-with-a-microphone, and promptly rushing to the assistance of a poor but honest lawyer and a porter swindled out of a $5,000,000 bequest. Both cases deliciously intertwine like a movie melodrama, and also see a framed man freed from the asylum to challenge the swindling estate executors who had trapped him there…

Events take a murderous turn just as Alan’s emerald alter ego gets involved, and before long Green Lantern is cracking heads and taking names in the hunt for the mastermind behind it all – a man known only as ‘Baldy’

Finger was a master of such socially redeeming mystery thrillers, and the unrepentant fan in me can’t help but wonder what he could have accomplished with such a prodigious page count on his other “Dark Avenger” assignment Batman and Robin

Hasen illustrated the remaining All-American yarns in this collection, beginning with #36 (March 1942), taking GL & Doiby to the motor racing circuit to foil the machinations of mobsters murdering drivers of a new kind of car. With no clue as to how the killings are accomplished, Doiby volunteers to drive the ill-fated Benson Comet, trusting in his pal “Da Lantrin” to save the day as usual…

A-AC #37 has the heroes helping a disgraced pilot whose crashed plane cost America its greatest scientific minds. Closer investigation reveals not only Fog Blake’s innocence but that the Brain Trust had actually been cunningly abducted by Nazi agents – but not for long, after which #38 pits the Emerald Avenger against a diminutive criminal strategist organising American gangs like ‘Another Napoleon’ before facing his own Waterloo in a blaze of verdant light…

With America freshly put on an all-encompassing war-footing, superheroes at last tackled the world’s latest monsters full-on, and with great verve and enthusiasm this stunning selection concludes with another novel-length epic from the third Green Lantern Quarterly and deliciously crafted by Finger & Nodell.

It begins with ‘The Living Graveyard of the Sea’ as Alan & Irene (plus stowaway Doiby) take ship for Australia, only to be torpedoed by a gigantic German super U-Boat. Although Green Lantern fights off the air and sea assault, the liner is lost. Survivors take to lifeboats and the one with Doiby, Irene & Alan is drawn into a vast impenetrable fog-bank. The vapours conceal an ancient wonder: a Sargasso Sea enclave of mariners from many eras who have, over centuries, evolved into a truly egalitarian, pacifist society. Sadly, the lifeboat contains a cross section of modern America, all horribly infected with greed, arrogance, prejudice and pride, so – although welcomed – the newcomers soon disrupt the idyllic microcosm.

Things take an even worse turn as another U-Boat surfaces within the sea city and fanatical Kapitan Schmidt attempts to annexe the realm and convert the ancients to ‘The Nazi Dream’. Stakes are raised even further when he finally gets a message through to Berlin and Hitler himself demands that the strategically crucial secret island be taken at all costs…

The fantastic finale comes as Irene & Doiby redeem their selfish fellow Americans and even convince the calmly neutral Sargasso citizens to fight for freedom and liberty in ‘Utopia vs. Totalitarianism’ whilst all Green Lantern has to do is sink an entire Nazi naval and aerial armada tasked with taking the hidden sea world…

I believe – like so many others – that superhero comics are never more apt or effective than when they wholeheartedly combat fascism with explosive, improbable excitement and mysterious masked marvel men. The most satisfyingly evocative and visceral moments of the genre all seem to come when gaudy gladiators soundly thrash bigots, supremacists and agents of organised intolerance, and the staggering denouement depicted here is one of the most expansive and breathtaking ever seen…

Complete with stellar covers by Nodell & Hasen, this riotous vintage assembly of classic Fights ‘n’ Tights fare is enthralling, engrossing and overwhelmingly addictive – even if not to every modern fan’s taste – and no lover of Costumed Dramas can afford to miss out on the fun…
© 1940, 1941, 1942, 1999, 2002 DC Comics. All Rights Reserved.

Good Night, Hem


By Jason (Fantagraphics Books)
ISBN: 978-1-68396-461-2 (HB/Digital edition)

This book includes Discriminatory Content produced for dramatic and comedic effect.

Happy Birthday Jason!

Born this day in 1965 in Molde, Norway, John Arne Sæterøy is known globally by his enigmatic, utilitarian nom de plume. The shy & retiring draughts-scribe started on the path to overnight international cartoon superstardom in 1995, once first graphic novel Lomma full ay regn (Pocket Full of Rain) won Norway’s biggest comics prize: the Sproing Award. Prior to that, he had contributed to alternate/indie magazine KonK whilst, from 1987, studying graphic design and illustration at Oslo’s Art Academy, before going on to Norway’s National School of Arts. After graduating in 1994, three years later he founded his own comic book Mjau Mjau, citing Lewis Trondheim, Jim Woodring and Tex Avery as his primary influences and constantly refining his style into a potent form of meaning-laden anthropomorphic minimalism.

Moving to Copenhagen Jason worked at Studio Gimle alongside Ole Comoll Christensen (Excreta, Mar Mysteriet Surn/Mayday Mysteries, Den Anden Praesident, Det Tredje Ojet) and Peter Snejbjerg (Den skjulte protocol/The Hidden Protocol, World War X, Tarzan, Books of Magic, Starman, Batman: Detective 27). His efforts were internationally noticed, making waves in France, The Netherlands, Slovenia, Spain, Germany and other Scandinavian countries as well as the Americas, and he won another Sproing in 2001 for self-published series Mjau Mjau. From 2002 he turned nigh-exclusively to producing graphic novels… and won a succession of major awards.

Jason’s breadth of interest is wide and deep: comics, movies, animated cartoons, music, high literature and pulp fiction all feature equally with no sense of rank or hierarchy. This puckish and egalitarian mixing and matching of inspirational sources always and inevitably produces picture-treatises well worth a reader’s time. Over successive tales Jason employed a repertory company of stock characters to explore deceptively simplistic milieux based on classic archetypes of movies, childhood entertainments and historical and literary favourites. These all role play in deliciously absurd and increasingly surreal sagas centred on his preferred themes of relationships and loneliness. In latter years, Jason returned to these “found” players as he built his own highly esoteric universe, and in Good Night, Hem, even has a whole bizarre bunch of them “team-up”…

As always, visual/verbal bon mots unfold in beguiling, sparse-dialogued, or even pantomimic progressions, with compellingly formal page layouts rendered in a stripped-down adaptation of Hergé’s Claire Ligne style: solid blacks, and thick outlines dominating settings of seductive monochrome simplicity.

Good Night, Hem is a deliciously wry triptych of novellas again harnessing and displaying all that signature arbitrary surreality, only marginally restrained by the overarching conceit that it is three snapshots of real life he-man author Ernest Hemingway. That gritty scribe was previously utilised in 2006’s The Left Bank Gang wherein he and fellow glitterati-in-waiting including Ezra Pound, James Joyce, F. Scott Fitzgerald and others struggle with a lack of success and decide to rob a bank.

Here, that situation is sidelined, as in 1925 the wastrel émigrés – now also including the likes of future screenwriter Donald Ogden Stewart and artist Max Ernst – meet Hem’s exact double in the form of a man dressed as a musketeer. They have no conception that the newcomer is the actual Athos of fiction: a tragic, love benighted-immortal who has outlived his time and has never found peace or love…

The time & space conquering hero was previously seen in 2008’s The Last Musketeer (please link to 14th July 2023) and 2011’s Athos in America and soon makes his indelible mark on the Americans. He is even dragged along as Hemingway cajoles/bullies them all into joining him at the bullfighting festival in Pamplona…

In the midst of all that blood, sand, jealousy and constant sexual tension, Hem – keen to exploit Athos’ innocence and their uncanny resemblance – then asks a monumentally stupid favour…

Abandoning literary speculation for baroque adventure, the second tale marches right into brutal he-man action territory as hero-in-waiting (and his own mind) Hem hatches a plan to end World War II at a stroke. It’s August 1944 in Paris, and war correspondent Ernest Hemingway uses his contacts to assemble a do-or-die squad to accompany him on a mission into embattled Berlin to punch out Adolf Hitler. First though, comes a period of intense secret training and more opportunities for bitter romance, betrayal and lethally unruly machismo before the mission – and all its appalling consequences – are realised…

The final chapter opens in 1959 and delves deep into contemplation as Hem seeks to write his memoirs. Trapped into reminiscing about his life and those he met, whilst resident in pre-revolutionary, Mafia-run Cuba, he recalls how Athos recently reappeared. He was utterly untouched by the weight of 30 more years and asked the author to pen an introduction for his own proposed autobiography: an encounter that set the writer on a spiral of painful self-examination…

These quirky episodes are populated with cinematic, darkly comic anthropomorphs and festooned with bewitching ruminations on love, loneliness, friendship, renown, expectation and life goals viewed – as ever – through a charmingly macabre cast of bestial archetypes and socially-lost modern chumps and people you think you know.

Blending literary pretention and modern fictive mythology with the iconography and ironic bombast of Reservoir Dogs and Inglourious Basterds is a stroke of genius no one else could pull off. Jason’s work always jumps directly into the reader’s brain and heart, incisively probing the nature of “human-ness” via the beastly and unnatural asking persistent and pertinent hard questions. Although smart sight-gags are less prominent here, his staff of “funny-animal” players still uncannily depict the subtlest emotions with devastating effect, proving again just how good a cartoonist he is. Effortlessly switching back and forth between genre, milieu and narrative pigeonholes, this grab-bag of graphic goodies again proves that Jason is a creative force in comics like no other: one totally deserving as much of your time, attention and disposable income as possible.
All characters, stories and artwork © 2021 Jason. All rights reserved. This edition © 2021 Fantagraphics books. All rights reserved.

Silver Surfer Epic Collection volume 1: When Calls Galactus (1966-1968)


By Stan Lee & Jack Kirby, Marie Severin, Joe Sinnott, Frank Giacoia & various (MARVEL)
ISBN: 978-0-7851-9002-8 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

I gather there’s a degree of pre-condemnation in the usual quarters regarding the upcoming Fantastic Four film regarding the gender of one of the imaginary alien characters in it. Guys – and it is of course guys – it’s NOT REAL. It’s not even the comics you purport to love. It’s just another movie designed to appeal to the largest number of movie fans possessing only rudimentary knowledge of what involved. If you genuinely want to uphold the purity of the comics incarnations, buy a book like this one. Heck, buy a bunch and hand them out to people you’d like to impress and convert.

Or you could lurk in your mancave whining and trying to be relevant to people who just don’t care…

Cautiously bi-monthly and cover-dated November 1961, Fantastic Four #1 (by Stan Lee, Jack Kirby, George Klein & Christopher Rule) was crude: rough, passionate and uncontrolled excitement. Thrill-hungry readers pounced on it and the raw storytelling caught a wave of change starting to build in America. It and succeeding issues changed comicbooks forever.

In eight short years FF became the indisputable core and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: bombarding readers with a ceaseless salvo of new concepts and characters. Kirby was in his conceptual prime, unleashing his vast imagination on plot after spectacular plot. Clearly inspired, Lee scripted some of the most passionate superhero sagas that Marvel – or any publisher – had or has ever seen. Both were on an unstoppable roll, at the height of their creative powers, and full of the confidence only success brings. The King was particularly eager to see how far the genre and medium could be pushed. A forge of stunning creativity and endless excitement, Fantastic Four was the forge and proving ground for dozens of future stars and mesmerising concepts, none more timely or apt than freewheeling cosmic wanderer and moral barometer The Silver Surfer.

Collecting every scrap of pertinent material from Fantastic Four #48-50, 55-61, 72, 74-77 FF Annual #5 and Tales to Astonish #92-93, this compendium reprints all appearances of the Starry-eyed Sentinel spanning March 1966 to August 1968 (admittedly some only in excerpt): a chronological countdown to the outcast winning his own landmark title.

Although pretty much a last-minute addition to Fantastic Four #48-50’s Galactus Trilogy, Jack’s scintillating creation quickly became a watchword for depth and subtext in the Marvel Universe, one Stan Lee kept as his own personal toy for many years to come. The debut was a creative highlight from a period where the Lee/Kirby partnership was utterly on fire. The tale is all power and epic grandeur and has never been surpassed for drama, thrills and sheer entertainment, so you should really read it in all its glory.

Here, however, and without preamble the wonderment commences with a mere portion of ‘The Coming of Galactus!’ (by Lee, Kirby & Joe Sinnott from FF #48) as halfway through a storyline, the origins of The Inhumans saga is swiftly wrapped up (by page 6!) with the entire clandestine race sealed behind an impenetrable dome called the Negative Zone (later retitled Negative Barrier to avoid confusion with the gateway to subspace Reed Richards worked on for years).

Meanwhile, a cosmic entity approaches Earth, preceded by a gleaming herald on a surfboard of pure, shining cosmic energy…

I suspect this experimental – and uncomfortable – approach to narrative mechanics was calculated and deliberate, mirroring the way TV soap operas were increasingly delivering interwoven storylines, and used as a means to keep readers glued to the series. They needn’t have bothered. The stories and concepts were enough…

Issue #49 declares ‘If this be Doomsday!’ and sees planet-eating Galactus setting up shop over the Baxter Building despite the team’s best efforts, whilst his coldly gleaming herald has his humanity accidentally rekindled by simply conversing with The Thing’s blind girlfriend Alicia Masters. The first 13 pages of FF #50 concludes ‘The Startling Saga of the Silver Surfer!’ as the reawakened ethical core of the Surfer and gallantry of the human heroes buys enough time for Richards and the Human Torch to literally save the world with a boldly-borrowed Deus ex Machina gadget…
Once again, the tale ends mid-issue, with the remainder concentrating on the team getting back to “normal”, but that’s the work of a different review. Here, we resume with FF #55 as ‘When Strikes the Silver Surfer!’ sees the naive alien exiled on Earth by his former master and uncomprehendingly locked in brutal battle with the Thing, whose insecurities over his relationship with Alicia explode into searing jealousy when the soaring skyrider pays a purely platonic visit…

A portentous excerpt from #56 then tantalisingly teases another forthcoming epic. Fantastic Four #57-60 is Lee & Kirby at their utmost best; with unbearable tension, incredible drama and breathtaking action on all fronts as the most dangerous man on Earth steals the Surfer’s Power Cosmic, even as the Inhumans finally win their freedom and we discover the tragic secret of mighty mute Black Bolt in all its awesome fury.

It begins with a jailbreak by The Sandman in #57’s ‘Enter… Dr. Doom!’; escalates in ‘The Dismal Dregs of Defeat!’ as Doom tests his limitless stolen power in acts of random cruelty and destruction; builds to a crescendo in ‘Doomsday!’ with the heroes’ utter defeat and abject humiliation, before culminating in brains and valour saving the day – and all humanity – in truly magnificent manner with ‘The Peril and the Power!’

A 2-page postscript from #61 then shows the return to the Silver Surfer of his purloined life-energies, but there was never really a dull moment: no sooner had the exile returned to solitary wandering than he encounters another of Earth’s incredible denizens. It coincided with a new narrative tone for The Hulk in his solo feature in split-book Tales to Astonish. After months on the run, fugitive Bruce Banner reached a ‘Turning Point!’ (TtA #92, June 1967, by Lee and superb, criminally underrated Marie Severin & Frank Giacoia), wherein the Jade Giant – hunted through a terrified New York City – has a close encounter with a gleaming light in the sky…

Back then, the Hulk didn’t really team-up with visiting stars, he just got mad and smashed them. Such was certainly the case when he became ‘He Who Strikes the Silver Surfer!’, ironically battling with and driving off a fellow outcast who held the power to cure him of his atomic affliction…

The skyrider was only driven as far as November’s Fantastic Four Annual #5, where – after a Kirby & Giacoia pin-up depicting a colossal group shot of Galactus, The Watcher, Silver Surfer and others – the rapidly rising star-in-the-making enjoyed his first solo appearance. ‘The Peerless Power of the Silver Surfer’ (Lee, Kirby & Giacoia) is a pithily potent fable of ambition and ingratitude, reintroducing and upgrading the threat-level of The Mad Thinker’s lethal AI murder-machine Quasimodo

Things went quiet until FF #72 (March 1968) and ‘Where Soars the Silver Surfer!’, as the cruelly imprisoned wanderer goes cage-crazy and attacks humanity, forcing the quarrelsome quartet to make a valiant but violent intervention. Slightly calmer, the skyrider returns in #74 ‘When Calls Galactus!’ as the world-eater revisits Terra, demanding his former herald once more become a food-finding slave. However, despite his increasingly aggressive world-shaking probes and the FF’s holding action against the ravenous invader’s robotic Punisher, mighty Galactus cannot locate his target.

That’s because the Surfer has already – and utterly obliviously – departed for ‘World Within Worlds!’, forcing Reed, Ben & Johnny’s pursuit to save humanity from consumption. When the pioneering micronauts are subsequently attacked by sadistic alien empath Psycho Man, our heroes are subsequently ‘Stranded in Sub-Atomica!’

As they struggle to survive, Galactus applies ever-more pressure in ‘Shall Earth Endure?’, until a now-fully-apprised Surfer turns himself in to save humanity by finding the great Devourer an alternative snack. His reward is to be summarily slapped back into captivity here as soon as ungrateful Galactus finishes feeding, just in time to begin his own landmark series – but that’s also the subject of another review, another time…

Art lovers and history buffs can also enjoy a bountiful bonanza at the back of this volume: fascinating freebies including pages of original Kirby art, cover reproduction of earlier collection Silver Surfer: The Coming of Galactus! (by Ron Lim, Dan Panosian & Paul Mounts), composite cover art for Wizard Ace Edition: Fantastic Four (2002) #48 by Mike Wieringo, Karl Kesel & Mounts, José Ladrönn’s cover for The Fantastic Four Omnibus volume 2 and Dean White’s painted cover based on FF #49 (for Marvel Masterworks: The Fantastic Four volume 5). Also on show is a gallery of new covers crafted for 1970s reprint series Marvel’s Greatest Comics (#35-7 by John Buscema & Sinnott, Sal Buscema, Gil Kane & Giacoia) and Marvel Triple Action #1-4 (John B & Giacoia, Kane & John Romita, Vince Colletta and Sal B & Sinnott) which previously reprinted the material contained herein.

Epic, revolutionary and unutterably unmissable, these stories made Marvel the unassailable leaders in fantasy entertainment and remain some of the most important superhero comics ever crafted. The verve, conceptual scope and sheer enthusiasm shines through on every page and the wonder is there for you to share. If you’ve never thrilled to these spectacular sagas then this book of marvels is the perfect key to another – far brighter – world and time.
© 2019 MARVEL. All rights reserved.

Lucky Luke volume 48: Dick Digger’s Gold Mine


By Morris, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-208-9 (Album PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Lucky Luke was created in 1946 by Belgian animator, illustrator and cartoonist Maurice de Bévère (AKA “Morris”). For years we believed it was for Le Journal de Spirou Christmas Annual (L’Almanach Spirou 1947), before being launched into his first weekly adventure ‘Arizona 1880’ on December 7th 1946. However, eventually it came to light that the strip actually debuted in the multinational weekly comic mid-year, but sans a title banner and only in the French-language edition.

Doughty, rangy, and dashingly dependable, the cowboy is an implacably even-tempered do-gooder who can “draw faster than his own shadow”, amiably ambling around the mythic, cinematically realised Old West, enjoying light-hearted adventures on his petulant, stingingly sarcastic wonder-horse Jolly Jumper. Ever since that natal moment, his exploits in Le Journal de Spirou – and, from 1967, in rival periodical Pilote have made the sharpshooter a legend of stories across all media and monument of merchandising.

Working solo with occasional script assistance from his brother Louis, Morris produced 10 albums worth of affectionate and thrilling sagebrush parody before formally uniting with René Goscinny, who became regular wordslinger with Des rails sur la Prairie (Rails on the Prairie), which commenced in LJdS on August 25th 1955.

They literarily rode together on another 44 albums whilst Luke attained dizzying heights of superstardom. The partnership continued when the six-gun straight-shooter switched teams, transferring to Goscinny’s own magazine Pilote with La Diligence (The Stagecoach). When Goscinny died, Morris continued both singly and with fresh collaborators. The dream team’s last ride was 1986’s La Ballade des Dalton et autres histoires/The Ballad Of The Daltons and Other Stories.

Morris briefly went solo again before inviting an inspiring passel of legacy creators to step in: luminaries like Achdé & Laurent Gerra, Benacquista & Pennac, Xavier Fauche, Jean Léturgie, Jacques Pessis and more, who all took their own shots at the lovable lone rider. Morris died in 2001, having drawn fully 70 adventures, plus an assortment of sidebar and spin-off sagebrush sagas. Since 2016 Julien Berjeaut, AKA Jul (Silex and the City) has handled the tall tale telling…

Lucky is one of the top-ranked comic characters in the world, having generated 94 albums (if you count spin-off series like Kid Lucky and Ran-Tan-Plan, and artist’s specials) with sales well north of 300 million in 33 languages. That renown has translated into a mountain of merchandise, toys, games, animated cartoons, TV shows and live-action movies and even commemorative exhibitions. No theme park yet, but you never know…

Our taciturn trailblazer’s travails draw on western history as much as movie mythology and regularly interact with historical and legendary figures as well as even odder fictional folk as he re-explores and refines key themes of classic cowboy films – as well as some uniquely European notions and interpretations. As previously hinted, the happy wanderer is not averse to being a figure of political change and Weapon of Mass Satire… but not in this primal, heavily cartoon-short-influenced outing…

We Brits first encountered Lucky Luke in the late 1950s, syndicated to weekly comic Film Fun, and again in 1967 in Giggle, where he blazed trails as Buck Bingo. In all these venues – as well as in numerous attempts to capitalise on the English-language success of Tintin and Asterix albums from Brockhampton and Knight Books – Luke had his trademark cigarette hanging insouciantly from his lip, but in 1983 Morris – no doubt amidst both pained howls and muted mutterings of political correctness gone mad – substituted a piece of straw for the much-travelled dog-end, which garnered him an official tip of the hat from the World Health Organization. However, in this restored remastered but still prototypical collection, Lucky doesn’t smoke at all although violence and booze consumption are pretty constant. If that’s a problem, stop here and seek out another, later Lucky lark…

This collection re-presents the contents of the first album, released in 1949 as La Mine d’or de Dick Digger/Dick Digger’s Gold Mine. Gathering strips from Spirou #478-502) the serial unrolls in a riotous concatenation of fast-paced, rollercoaster rapid gag sequences like the screwball US animated features that inspired it, as Lucky helps recover the much-coveted map to a lost payload, causing great grief to the eponymous miner until our hero returns it to the true owner.

The album also includes a second serial romp. Le Journal de Spirou #505 (18th December 1947) began the third adventure, by which time the Lonesome Cowboy was clearly here to stay. Running until #527 (May 20th 1948) ‘Lucky Luke’s Double’ completed that landmark first compiled album: another riotous slapstick chase and comedy of errors as our hero is constantly mistaken for deadly desperado Mad Jim, much to the profit of minor crooks Stan Strand and Tiny Charley Chick. After much rowdy behaviour and larcenous hijinks, thanks to Jolly Jumper, justice and decency triumph in the end…

These youthful, prototypical and formative forays of an indomitable hero offer grand joys in the wry tradition of near-contemporary cinema classics like Destry Rides Again or Laurel & Hardy’s Way Out West – perfectly understandable as Morris was a devout fan of the immortal bumblers and their gentle but astonishingly imaginative action-slapstick capers. Superbly executed by a master storyteller these tales are a wonderful introduction to a unique genre for modern kids who might have missed the allure of a Wild West that never was…
© Dargaud Editeur Paris 1971 by Morris. © Lucky Comics. English translation © 2014 Cinebook Ltd.

DC Finest: Legion of Super-Heroes – Zap Goes the Legion


By James Shooter, E. Nelson Bridwell, Cary Bates, Curt Swan, J. Winslow “Win” Mortimer, Jack Abel, Ross Andru & Mike Esposito, George Tuska, Vince Colletta, Dave Cockrum, Murphy Anderson, Mike Grell, Carmine Infantino, Neal Adams, Nick Cardy & various (DC Comics)
ISBN: 978-1-77952-849-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

This stunning compilation is another of the first wave of long-awaited DC Finest editions: full colour continuations of their chronologically curated but monochrome Showcase Presents line. The line delivers“affordably priced, large-size (comic book dimensions and generally around 600 pages) paperback collections” highlighting past DC glories. Whilst primarily concentrating on the superhero pantheon, there will also be genre selections like horror and war books, and themed compendia. Sadly, they’re not yet available digitally, as were the last decade’s Bronze, Silver and Golden Age collections, but we live in hope…

Once upon a time, a thousand years from now, super-powered kids from many worlds took inspiration from the greatest legend of all time and formed a club of heroes. One day those Children of Tomorrow came back in time and invited their inspiration to join them…

Thus began the vast and epic saga of the Legion of Super-Heroes, as first envisioned by writer Otto Binder & artist Al Plastino when the many-handed mob of juvenile universe-savers debuted in Adventure Comics #247 (April 1958). That was just as a revived taste for superheroes was gathering an inexorable head of steam in the US. Since then, the fortunes and popularity of the Legion have perpetually waxed and waned, with their future history tweaked and overwritten, retconned and rebooted over and over again to comply with editorial diktat and fickle fashion.

This sturdy, cosmically-captivating compendium gathers the chronological parade of futuristic delights from Adventure Comics #374-380 & 403, Action Comics #378-387 & 389-392, Superboy #172-173, 176, 183-184, 188, 190-191,193, 195 and Superboy Starring the Legion of Super-Heroes #197-203, cumulatively spanning cover-dates November 1968 through July/August 1974.

During this time the superhero again went into recession, briefly supplanted by horror and other traditional genre entertainment, but was slowly recovering to another peak. That plunge in costumed character caper saw the team lose a long-held lead spot in Adventure Comics and relegated to a back-up slot in Action… and even vanish completely for a time. Legion fans, however, are the most passionate of an already fanatical breed…

No sooner had the LSH faded than agitation to revive them began. Following a few tentative forays as an alternating back-up feature in Superboy, the game-changing, sleekly futuristic artwork of newcomer Dave Cockrum inspired a fresh influx of fans. Soon the back-ups took over the book – exactly as they had done in the 1960s when the Tomorrow Teens took Adventure from The Boy of Steel to make it uniquely their own…

At this time the youthful, generally fun-loving and carefree Club of Champions hit top form, having only just evolved into a dedicated and driven dramatic action series starring a grittily realistic combat force in constant, galaxy-threatening peril. Although now an overwhelming force of valiant warriors ready and willing to pay the ultimate price for their courage and dedication, science itself, science fiction and costumed crusaders all increasingly struggled against a global resurgence in spiritual questioning and supernatural fiction…

The main architect of the transformation was teen sensation Jim Shooter, whose scripts and layouts (generally finished and pencilled by the astoundingly talented and understated Curt Swan) made the series accessible to a generation of fans growing up with their heads in the Future. However once fashions shifted, the series was unceremoniously ousted from its ancestral home and full-length escapades to become a truncated back-up feature. Typically, that shift occurred just as the stories were getting really, really good and truly mature…

With covers by Curt Swan, Mike Esposito, Carmine Infantino, Neal Adams, Nick Cardy and Dave Cockrum throughout, the tense suspense begins with Adventure #374 and ‘Mission: Diabolical!’ (by Shooter & Golden Age veteran Win Mortimer) and a peep at the future equivalent of organised crime when most of the Legionnaires are ambushed and held hostage by the insidious Scorpius gang. Hard-pressed by rival outfit Taurus, the mobsters have decided to “recruit” a team of heroes to equal their enemies’ squad of hyper-powered goons – Rogarth, Mystelor, Shagrek, Quanto and Black Mace. Of course, after defeating their targets, the pressganged kids – Supergirl, Element Lad, Dream Girl, Ultra Boy and Matter-Eater Lad – are double-crossed by Scorpius and would have died if not for a fortuitous intervention by the Legion of Substitute Heroes

Next #375 & 376 comprises a powerful and devious 2-part thriller introducing galaxy-roving heroes The Wanderers and seeing those temporarily-insane-&-currently-evil alien champions battle the United Planets’ metahuman marvels – who are distracted by an interdimensional conundrum and far more concerned with determining who amongst them will be crowned ‘The King of the Legion!’  The matter was only relevant because a trans-reality challenger has demanded a duel with the “mightiest Legionnaire”…

However, when the dust settles the only hero left standing is chubby comic relief Bouncing Boy

After the triumphant winner is spirited away to another cosmos, he materialises in a feudal wonderland complete with comely princess menaced by a terrifying invader. Unfortunately our hero is soon exposed as shapeshifting Durlan Legionnaire Reep Daggle, not obese-but-Human Chuck Taine, and he manfully overcomes his abductors’ initial prejudices and defeats evil usurping threat Kodar. The freakish victor even wins the heart of Princess Elwinda before being tragically rescued and whisked back across a permanently sealed dimensional barrier by his ignorant legion buddies who mistake a Royal Wedding for ‘The Execution of Chameleon Boy!’

A welcome edge of dark and bitter cynicism was creeping into Shooter’s stories, and ‘Heroes for Hire!’ (pencilled by Mortimer and inked by Jack Abel) sees the team begin charging for their unique services, but it’s only a brilliant ploy to derail the criminal career of Modulus, an avatar of sentient living planet Modo who had turned that world into an unassailable haven for the worst villains of the galaxy…

Adventure #378 opened another tense and moving two-parter which began when Superboy, Duo Damsel, Karate Kid, Princess Projectra and Brainiac 5 are poisoned and find themselves with ‘Twelve Hours to Live!’  With no cure possible the quintet separate to spend their last day in the most personally satisfying ways they can – from sharing precious moments with soon-to-be bereaved family to K-Kid’s one-man assault on major league supervillain team the Fatal Five – only to reunite in their final moments and die together…

The incredible conclusion begins when a hyper-advanced being calling itself a Seeron freezes time and offers to cure the barely walking dead victims… but only if new arrivals Ultra Boy, Phantom Girl, Chameleon Boy, Timber Wolf, Star Boy, Lightning Lad & Chemical King return to his universe and defeat an invasion by brutes invulnerable to the mighty mental powers of the intellectual overlords. However, even as the shanghaied Legionnaires triumph and return, their comrades had been found and afforded the honour of ‘Burial in Space!’

Happily, a brilliant last-second solution enables the dead to rise just in time to lose their long-held position in Adventure Comics as changing tastes and shrinking sales prompted an abrupt change of venue. ‘The Legion’s Space Odyssey!’ (# 380, May 1969 by Shooter, Mortimer & Abel) sees a select band of Legionnaires teleported to the barren ends of the universe only to laboriously battle their way home against impossible odds, which include the “death” of Superboy and persistent sabotage by the Legion of Super-Pets. Of course there’s a perfectly rational, reasonable excuse for the devious scheme, so the tale is best remembered by fans for being the mission on which Duo Damsel and Bouncing Boy first get together…

From #381 onwards Adventure was filled with the 20th century exploits of Supergirl, whilst the Legion occupied her secondary spot in Action Comics, beginning with a reprint in #377 not included here. All new short Tales of the Legion of Super-Heroes began in #378 (July 1969) with Shooter, Mortimer & Esposito’s ‘The Forbidden Fruit!’ wherein Timber Wolf is deliberately addicted to a hyper-narcotic lotus in a vile scheme to turn the team into pliable junkies. Fortunately, the hero’s love for Light Lass allows him to overcome his awful burden, before #379’s ‘One of us is an Impostor!’ by E. Nelson Bridwell, Mortimer & Murphy Anderson offers a sharp mystery yarn to baffle Mon-El, Dream Girl, Element Lad, Shadow Lass and Lightning Lad once thermal thug Sunburst and a clever infiltrator threaten to tear the team apart from within…

Duo Damsel declares war on herself in #380 when her other body falls under the sway of an alien Superboy and turns to crime, leaving Bouncing Boy to clean up the psychological mess of ‘Half a Legionnaire?’ (Shooter, Mortimer & Abel) and in #381, Matter-Eater Lad reveals his lowly origins and dysfunctional family to lonely Shrinking Violet and ends up ‘The Hapless Hero!’ battling her absurdly jealous absentee boyfriend Duplicate Boy… the mightiest hero in the universe…

In #382 covert sub-team Ultra Boy, Karate Kid, Light Lass, Violet & Timber Wolf attempt to quell a potential super-robot arms-race and find that to succeed they might ‘Kill a Friend to Save a World!’, after which our still-heartbroken Durlan finds an Earthly double of his lost love Elwinda. However, when he morphs into her ideal man, he soon sees the folly of ‘Chameleon Boy’s Secret Identity!’ – a true tear-jerker with the hint of a happy ending from Bridwell, Mortimer & Abel… and a worrisome glimpse into how lonely guys think…

Shooter left his dream job with #384, but signed off in style with his landmark ‘Lament for a Legionnaire!’ which offers a welcome fill-in job by the superb Curt Swan under Abel’s inks, relating how Dream Girl’s infallible prophecy of Mon-El’s demise comes true, whilst his shocking resurrection introduces a whole new thrilling strand to the Lore of the Legion.

Bridwell, Mortimer & Abel depicts the failure of a vengeance-crazed killer’s quest for ultimate retribution in ‘The Fallen Starboy!’ prior to crafting Action Comics #386’s ‘Zap Goes the Legion!’, wherein cunning Uli Algor believes she has out-thought and outfought the juvenile agents of justice but has overlooked one crucial detail…

In #387 the creators delightfully add a touch of wry social commentary when the organisation must downsize and lay off a Legionnaire (for tax purposes!) after the government declares the team has ‘One Hero Too Many!’ before Action #389 (#388 being an all-reprint Supergirl giant), sees a now revenue-compliant Club of Heroes face ‘The Mystery Legionnaire!’ Here Cary Bates, Mortimer & Abel detail how robot dictator Klim is defeated by a hero who doesn’t exist, before Bridwell’s ‘The Tyrant and the Traitor’ (#390) reflects 1970’s political turmoil with a tale of guerrilla atrocity, destabilising civil war and covert regime change.

The Legion Espionage Squad is tasked with doing the dirty work, but even Chameleon Boy, Timber Wolf, Karate Kid, Brainiac 5 & Saturn Girl are out of their depth. Only ‘The Ordeal of Element Lad!’ in #391 saves the undercover unit from ignominious failure and certain death. Action #392 (September 1970) temporarily ended the feature’s unbroken run with a low-key but gripping yarn from Bates, Mortimer & Abel including alternate dimensions and some preposterous testing of ‘The Legionnaires that Never Were!’

The Frantic Futurians weren’t gone too long. In 1971 a concerted push to revive the Teen Warriors of Tomorrow culminated in a giant reprint issue of Adventure Comics. Cover dated April 1971, #403’s classic yarns were supplemented by new ‘Fashions from Fans’ as reinterpreted by Bridwell, Ross Andru & Esposito and also included a comprehensive ‘Diagram of Legion Headquarters Complex’, included here for your delight and delectation…


Then, March cover-dated Superboy #172 began an occasional series of new Legion exploits, beginning with ‘Brotherly Hate!’ by Bridwell & George Tuska. The sharp, smart sibling saga detailed the convoluted origins of twins Garth and Ayla Ranzz – AKA Lightning Lad & Light Lass – and their troubled relationship with older brother Mekt; lethal outlaw Lightning Lord

Some of those fan-costumes – generally the skimpier ones designed for the girl heroes produced in an era when underwear passed for combat attire – were adopted for the ongoing backups, which continued the comeback trail in ‘Trust Me or Kill Me!’ (#173 by Bates & Tuska), with the Boy of Steel compelled to devise a way to determine which Cosmic Boy is his friend and which a magical duplicate wrought by malefic mage Mordru

The origin of Invisible Kid and the secrets of his powers are explored when a thief duplicates the boy genius’ fadeaway gifts in #176’s ‘Invisible Invader!’, whilst Bates, Tuska & Vince Colletta report on the ‘War of the Wraith-Mates!’ in #183 as energy entities renew an eons-old war of the sexes after possessing Mon-El, Shadow Lass, Karate Kid & Princess Projectra.

Superboy #184 hints at days of greatness to come in ‘One Legionnaire Must Go!’ when Matter-Eater Lad is framed and replaced by his own little brother in a tasty tale by Bates. However, the big advance is the inking of LSH fan-fanatic Dave Cockrum over Murphy Anderson’s pencils. The neophyte artist would transform the look, feel and fortunes of the Legion before moving to Marvel and doing the same with a nigh-forgotten series: X-Men

With #188’s Bates scripted ‘Curse of the Blood-Crystals!’ (July 1972), Anderson started inking Cockrum in the sixth stunning tale of a now unstoppable Legion revival that would eventually lead to their taking over the comic book. A diabolical yarn of cross-&-double-cross sees a Legionnaire possessed by a magical booby-trap and forced to murder Superboy – but which of the two dozen heroes is actually the prospective killer? Issue #190 then featured ‘Murder the Leader!’ as the Fatal Five attack during the election of a new Legion head and rival candidates Saturn Girl and Mon-El must work together if either is to take the top job, after which Bates & Cockrum’s stunning thriller ‘Attack of the Sun-Scavenger!’ offers a staggering burst of comics brilliance, as manic solar scoundrel Dr. Regulus uses his own death as the key to ultimate victory after again attacking Sun Boy and his Legion comrades…

In Superboy #193, Bates & Cockrum’s back-up sees Chameleon Boy, Duo Damsel, Chemical King & Karate Kid undercover on a distant world to prevent atomic Armageddon in ‘War Between the Nights and the Days!’, followed by #195’s ‘The One-Shot Hero!’ telling the tale of ERG-1 – a human converted to sentient energy in an antimatter accident. The character had been mentioned in a 1960’s tale of the Adult Legion, with Bates & Cockrum at last fleshing out his only mission and heroic sacrifice with passion and overwhelming style…

The really big change came with the July issue as the long-lived title (which had premiered in 1949 just as the Golden Age was ending) transformed into Superboy Starring the Legion of Super-Heroes with #197. The relaunch kicked off with full-length extravaganza ‘Timber Wolf: Dead Hero, Live Executioner!’ as the Boy of Steel is summoned to the future to be greeted by a hero he believed had died in the line of duty. Somehow, Timber Wolf had survived and triumphantly greets his old comrade, but astute Legion leader MonEl fears some kind of trick in play. He’s proved right when the miraculous survivor goes berserk at an awards ceremony, seeking to assassinate the President of Earth.

Wolf is restrained before any harm can be done and a thorough deprogramming soon gives him a clean bill of mental health. Unfortunately, that’s exactly what the team’s hidden enemy had planned and when a deeper layer of brainwashing kicks in, the helpless mind-slave sabotages security systems, allowing militaristic alien warlord Tyr to invade Legion HQ. Happily, telepath Saturn Girl is on hand to free the mental vassal and scupper the assault, but in the scuffle Tyr’s computerised gun hand escapes, swearing vengeance…

The organisation’s greatest foes resurface with a seemingly infallible plan in #198’s ‘The Fatal Five Who Twisted Time!’: travelling back to 1950s Smallville and planting a device to edit the next thousand years and prevent the Legion ever forming. Second chapter ‘Prisoners of the Time Lock’ reveals how a squad comprising Brainiac 5, Element Lad, Chameleon Boy, Karate Kid, Princess Projectra and Mon-El has already slipped into the relative safety of the time stream, resolved to restore history or die with a resultant clash concluding in ‘Countdown to Catastrophe’

With an entire issue to play with but short stories still popular with readers, the format settled on alternating epics with a double dose of vignettes. Thus #199 opened with ‘The Gun That Mastered Men!’ as Tyr’s computerised wonder weapon sought to liberate its creator, only to rebel at the last moment and try taking over Superboy instead. When that threat is comprehensively crushed, Bouncing Boy takes centre stage to relate his solo battle against Orion the Hunter in ‘The Impossible Target’ It’s mere prelude to anniversary issue #200 wherein he loses his power to hyper-inflate and must resign. However, it does allow the Bounding Bravo to propose to Duo Damsel, unaware that she had been targeted and designated ‘The Legionnaire Bride of Starfinger’. The marriage is an event tinged with grandeur and tragedy as the supervillain kidnaps her in ‘This Wife is Condemned’, attempting to emulate her powers and make an army of doppelgangers, but ‘The Secret of the Starfinger Split!’ is never revealed once Superboy enacts a cunning counter-ploy…

SsLSH #201 featured the resurrection of ERG-1 as the energy-being reconstitutes himself to save the team from treachery in ‘The Betrayer From Beyond!’ whilst ‘The Silent Death’ sees precognitive Dream Girl infallibly predict a comrade’s imminent demise – even though no hero anywhere appears to be endangered. The next issue was a 100-Page Giant but only two tales were new. They were also Cockrum’s final forays in the 30th century and saw the debut of his equally impressive successor Mike Grell as inker on ‘Lost a Million Miles from Home!’ Here Colossal Boy & Shrinking Violet face perplexing mystery in deep space: an inexplicable loss of ship’s power which compels them to abandon ship in the worst possible place imaginable. This is followed by ‘The Lore of the Legion’ as Bridwell & Cockrum detail the facts and figures on 16 Legionnaires…

Closing that issue was Bates & Cockrum’s ‘Wrath of the Devil-Fish!’ It was the artist’s swan song, featuring the debut of the re-designated ERG-1 as Wildfire when an eerie amphibian creature attacks a pollution-cleansing automated Sea-Station. Of course, the monster is not what he seems and the Legion hope they might have found a unique new recruit…

Having utterly transformed the look, feel and fortunes of the Legion, Cockrum moved to Marvel where he would perform the same service for another defunct and almost forgotten series called the X-Men. With Grell now handling full art, the youthful Club of Champions were still on the meteoric rise, depicted as a dedicated, driven, combat force in constant, cosmos-threatening peril. However, our super-science stalwarts still struggled against a real-world resurgence in spiritual soul-searching and supernatural dramas, with most of the comics industry churning out a myriad of monster and magic tales. The dominant genre even invaded the bastions of graphic futurism in #203’s ‘Massacre by Remote Control’ (Bates & Grell) when increasing indifference and neglect prompt veteran Invisible Kid to sacrifice his life to save his comrades. Sadness is tinged with arcane joy, however, as this was a twist on gothic ghost stories with the fallen hero united with a lover from the far side of the Veil of Tears…

The Legion of Super-Heroes is one of the most beloved but bewildering creations in funnybook history and largely responsible for the growth of the groundswell movement that became Comics Fandom. Moreover, these scintillating and seductively addictive stories – as much as Julie Schwartz’s Justice League or Marvel’s Fantastic Four – fired up the interest and imaginations of generations of readers and underpinned the industry we all know today.

If you love comics and haven’t read this stuff, you are the poorer for it and need to enrich your future days as soon as possible.
© 1968, 1969, 1970, 1971, 1972, 1973, 1974, 2024 DC Comics. All Rights Reserved.

The Dick Tracy Casebook – Favourite Adventures 1931-1990


By Chester Gould, selected by Max Allan Collins & Dick Locher (St. Martins/Penguin)
ISBN: 978-0-31204-461-9 (HB) 978-0-14014-568-7 (PB)

This book includes Discriminatory Content produced in less enlightened times.

Lost in all the landmarks and events of the moment, I’d intended to commemorate and memorialise the anniversary of a true comics giant yesterday, but missed my shot. On May 11th 1985, Chester Gould passed away. On that same day in 1953, latterday Dick Tracy scribe Mike Curtis was born. He wrote the latest exploits of the unflinching super-cop, as collected in Calling Dick Tracy!. Justice may be slow sometimes, but if the comics are anything to go by, cannot be deferred forever…

All things considered, comics have a pretty good track record on creating household names. We could play the game of picking the most well-known fictional characters on Earth (with Sherlock Holmes, Mickey Mouse, Superman, James Bond and Tarzan usually topping most lists) but you’ll also see Batman, Popeye, Blondie, Charlie Brown, Tintin, Wonder Woman, Spider-Man, and not so much now – but once upon a time – Dick Tracy there as well.

At the height of the Great Depression cartoonist Chester Gould was looking for strip ideas. The story goes that as a decent guy incensed by the exploits of gangsters (like Al Capone who monopolised front pages of contemporary newspapers) he settled upon the only way a normal man could fight thugs: Passion and Public Opinion.

Raised in Oklahoma, Gould was a Chicago resident who hated seeing his home town in the grip of such wicked men, with far too many honest citizens beguiled and seduced by the gangsters’ power and charisma. Boy, if they could see how politics today exploits that self-destructive tendency…

Gould decided to pictorially get it off his chest with a procedural crime thriller championing the ordinary cops who protected civilisation. He took “Plainclothes Tracy” to legendary newspaperman/comic strip Svengali Captain Joseph Patterson, whose golden touch had blessed such strips as Gasoline Alley, The Gumps, Little Orphan Annie, Winnie Winkle, Smilin’ Jack, Moon Mullins and Terry and the Pirates among others. Casting his seasoned eye on the samples, Patterson renamed its stark, stern protagonist Dick Tracy and revised his love interest into steady girlfriend Tess Truehart. The series launched on October 4th 1931 through Patterson’s Chicago Tribune Syndicate and rapidly became a huge hit, with all the attendant media and merchandising hoopla that follows.

Amidst the toys, games, movies, serials, animated features, TV shows et al, the strip soldiered on, influencing generations of creators and entertaining millions of fans. If you’ve never seen the original legend in action this collection – still readily available and originally released to accompany a movie adaptation in 1990 – is a great introduction.

Selected by successor scripter Max Allen Collins & Dick Locher, who worked on the strip after Gould retired in 1977, it re-presents complete adventures from each decade of the strip’s existence to date, offering a grand overview of the development from radical, ultra-violent adventure to forensic Police Procedural, through increasingly fantastical science fiction and finally back-to-basics cop thriller under Collins’ own script tenure.

From the 1930s comes the memorable and uncharacteristic ‘The Hotel Murders’ (9th March – 27th April, 1936) wherein the terrifyingly determined – some might say obsessed – cop solves a genuine mystery with a sympathetic antagonist instead of the usual unmitigated, unsavoury, unrepentant outlaw.

Whodunits with clues, false trails and tests of wits were counterproductive in a slam-bang, daily strip with a large cast and soap-opera construction, but this necessarily short tale follows all the ground rules as Tracy, adopted boy side-kick Junior, special agent Jim Trailer and the boys on the beat track down the killer of a notorious gambler.

The best case of the 1940s – and for many the best ever – was ‘The Brow’ (22nd May – 26th September 1944) in which the team hunt down a brilliant but ruthless Nazi spy. As my own personal favourite, I’m doing you all the favour of saying no more about this compelling, breathtaking yarn, and you’ll thank me for it, but I will say that this is a complete reprinting, as others have been edited for violence and one edition simply left out every Sunday instalment – which is my own definition of police brutality.

By the 1950s Gould was at his creative peak. ‘Crewy Lou’ (22nd April – 4th November, 1951) and ‘Model’ (23rd January – 27th March, 1952) are perfect examples of the range of his abilities. The first is an epic of minor crimes and perpetrators escalating into major menaces whilst the latter is another short shocker with the conservative Gould showing social ills could still move him to action in a tale of juvenile delinquency as Junior grows into a teenager and experiences his first love affair…

As with many established cartoonists in it for the long haul, the revolutionary 1960s were a harsh time. Along with Milton Caniff’s Steve Canyon, Dick Tracy especially foundered in a cultural climate of radical change where popular slogans included “Never trust anybody over 21” and “Smash the Establishment!”. The strip’s momentum faltered, perhaps as much from the shift towards science fiction themes (Tracy moved into space and an alien character – Moon Maid – was introduced) as any old-fashioned attitudes.

In the era when strip proportions had begun to diminish as papers put advertising space above feature clarity, his artwork had attained dizzying levels of creativity: mesmerising, nigh-abstract monochrome concoctions that grabbed the eye no matter what size editors printed it. ‘Spots’ (3rd August – 30th November) 1960 comes from just before the worst excesses, but still displays the artist’s stark, chiaroscurist mastery in a terse thriller demonstrating the fundamental secret of Tracy’s success and longevity… Hot Pursuit wedded to Grim Irony…

The 1970s are represented by ‘Big Boy’s Open Contract’ (12th June – 30th December 1978) by Collins & Rick Fletcher. Although officially retired since 1977, Gould still consulted with the new creative team, and the third outing for the new guys saw the long-awaited return of Big Boy, the thinly disguised Capone analogue Tracy had sent to prison at the very start of his career, and whose last attempt at revenge tragically cost the dutiful hero a loved one whilst forever changing the strip. Despite a strong core readership the series had stalled, especially as improbable, Bond-style villains were utilised to beef up its perceived “old-fashioned” attitudes. Even the introduction of more minority and women characters and hippie cop Groovy Groove couldn’t stop the rot. However, the feature soldiered on regardless…

When Gould retired, 29-year-old author Max Allen Collins (Road to Perdition Nathan Heller, Mike Mist, Ms. Tree) won the prestigious writer’s role, promptly taking the series back to its crimebusting roots for a breathtaking run, assisted by Gould’s insights as his chief artistic assistant Rick Fletcher was promoted to full illustrator. After 11 years, in 1992 Collins was removed and replaced by Mike Kilian – who apparently worked for half the author’s price – until his death in October 2005, whereafter Dick Locher took over story and art, with assistant Jim Brozman assuming drawing duties from March 2009.

On January 19th 2011, Tribune Media Services announced Locher’s retirement and replacement by a new team – Mike Curtis and Joe Staton. You already know where to find them…

Representing the 1980s, the final tale here is ‘The Man of a Million Faces’ (October 5th 1987 – April 10th 1988) by Collins & Locher. Like Fletcher, this illustrator was an art assistant to Gould who took up the master’s mantle. Despite the simply unimaginable variety of crimes and criminals Tracy has brought to book, this sneaky story of a bank robber and his perfect gimmick proves that sometimes a back to basics approach produces the best results.

Dick Tracy is a milestone strip that has influenced all popular fiction, not simply comics. Baroque villains, outrageous crimes and fiendish death-traps pollinated the work of numerous strips and comics such as Batman, but his studied use – and startlingly accurate predictions – of crimefighting technology and techniques gave the world a taste of cop thrillers, police procedurals and forensic mysteries decades before TV made those disciplines everyday coinage.

This is fantastically readable, and this chronological primer is a wonderful way to sneak into his stark, no-nonsense, Tough-love, Hard Justice world.
© 1990 Tribune Media Services, Inc. All Rights Reserved.

The March to Death – Drawings by John Olday


By John Olday with Marie Louise Berneri, edited by Donald Rooum (Freedom Press)
ISBN: 978-0900384806 (TPB)

This book includes Discriminatory Content produced in less enlightened times

We tend to remember World War II as a battle of opposites, of united fronts and ubiquitous evil – Us vs Them. In these increasingly polarised days where any disagreement or demurring opinion on any issue is treated as heresy punishable by death or flogging, it’s valuable and comforting to be reminded that even under the most calamitous conditions and clearest of threats, dissent is part of the human psyche and our most valuable birthright.

Comics strips and especially cartoons are an astonishingly powerful tool for education as well as entertainment and the images rendered by London born, German émigré of Scottish descent John Olday (neé Arthur William Oldag) were, are and remain blistering attacks on the World Order of all nations that had led humanity so inexorably and inescapably to a second global conflagration in less than a generation.

Born illegitimate in London on April 10th 1905, the boy Oldag was raised in New York before ending up in Hamburg – in 1913, left in the charge of his German grandmother. By 1916 as the chaos of the Great War unfolded, 11-year old John was an active participant in workers’ strikes and protests against starvation and uncontrolled black marketeering. He was an activist in the Kiel Mutiny and subsequent German revolution (1918-1919) and fled the country when it was crushed. A gifted draughtsman and cartoonist, he graduated from Communism (in the Kommunistischer Jugend Deutschlands/KJD) to find a true ideological home as an anarchist. Unceasingly politically active, he resisted the rise of Hitler and National Socialism before being forced to flee, initially to England before moving to Australia in the 1950s. He died in 1977, having returned to his birthplace.
The March to Death was an unashamed political tract, a collection of antiwar cartoons and tellingly appropriate quotations generated immediately before and during his war service, and first published by Anarchist publishing organisation Freedom Press in 1943. He drew the majority of the images whilst serving in the British Royal Pioneer Corps, before deserting in 1943. For that so-typical act of rebellion, Olday was imprisoned until 1946.

The accompanying text for this edition was selected by his colleague and artistic collaborator Marie Louise Berneri, a French Anarchist thinker who had moved to Britain in 1937.

Still readily available, the 1995 edition has a wonderfully informative foreword by cartoonist, letterer, and deceptively affable deep thinker Donald Rooum painting with powerful precision the time and the tone for the younger and less politically informed. This is a work all serious advocates of the graphic image as more than a vehicle for bubble gum should know of and champion.

Makes you think, absolutely. Hopefully it will make you act, too.
© 1943, 1995 Freedom Press.

Alice in Cryptoland – Bitcoin, NFT and Other Curiosities


By Nicolas Balas, Daniel Villa Monteiro, translated by Margaret Morrison (NBM)
ISBN: 978-1-68112-355-4 (HB) eISBN: 978-1-68112-356-1

This book also includes some Discriminatory Content included for dramatic and literary effect.

Sequential narrative is a nigh-universal, overwhelmingly powerful medium fluent in a host of topics and genres, but the area where it has always shone brightest is in its chimeric capacity to convey complex arguments, positions and states in a clear and compelling manner. Although daubing marks on a surface is possibly our oldest art form, the potential to ask questions, make stories and concisely communicate via that primal process remains infinitely adaptable to modern mores and as powerful as it ever was in exploring the unchanging basics of the human condition.

Narrative plus image – and the interactions such conjunctions can embrace – underpin all of our communal existence and form the primary source for how we view our distant forbears; especially as if employed by incisive, sensitive, uncompromising agents and interlocutors…

That’s never been more apparent than in this short sweet deep dive into one of the most controversial of new modern innovations.

Crafted during the Covid lockdowns and released on the continent in 2023, using the avatar of a cute and appealing young woman disaffected with the contemporary financial, governmental and environmental status quo, writer/educator Daniel Villa Monteiro and animator/illustrator Nicolas Balas jointly outline the pros & cons of cryptocurrencies, addressing the history, development, advantages and pitfalls of Bitcoin, Non Fungible Tokens, Blockchain and other trade/pecuniary artefacts of the digital age in a staggeringly accessible manner that even I could grasp.

Just before coronavirus is set to change human society forever, art student Alice receives an inheritance from her grandmother. Constantly harassed by her “breadhead” banker/financier dad on how best to invest the nest egg, self-aware, system-suspicious, rebellious Alice eventually discovers alternate currency Bitcoin and after some trepidation dives into a new world. As an artist, she thinks visually, using cartoons and graphics to enhance her understanding of this brand new world and even explain what she’s doing to her little brother. The results are so effective that soon she is sharing her images and online tutorials with other curious pre-converts, becoming well known to advocates of digital economy and is on the cusp of a promising new career.

If only she can completely convince herself that it’s all safe and secure…

Warm, beguiling and immensely straightforward Alice in Cryptoland is a charming and readily comprehensible argument for its subject that puts understanding of a bewildering subject first and foremost, not only in its context-rammed ‘Foreword’ and utterly crucial ‘Glossary of Terms’ but also on every lovely welcoming cartoon page.

Why not invest some of your actual capital resources on something that could end your dependence on it?

Originally published as Alice au pays des cryptos by Editions du Faubourg, © 2023. All rights reserved. © 2025 NBM for the English translation.
Scheduled for UK release on 13th May, Alice in Cryptoland is available for pre-order now.

Ginseng Roots


By Craig Thompson (Faber)
ISBN: 978-0-571-38661-1 (HB)

This is one of those reviews where I try quite hard not to say too much about the content, because it’s a sin and a form of theft to deprive readers of the joy of it unfolding just for them. You could and should just go buy this now and save time, but if I can’t convince you of that here, please read on and think again…

In no way a sequel to his landmark masterpiece Blankets but every inch and ounce as compelling, engaging and important, Ginseng Roots sees auteur Craig Thompson return to what you or I would deem an incredibly harsh – nigh-dystopian – childhood to craft another incredibly engaging paean of love and fond wonder to his home, his family and his extraordinary life.

In a book encompassing biographical revelation, philosophical rumination and religious re-exploration we see the auteur share incredibly candid events from his profession and career. Wrapped up in a most engaging, amusing and occasionally distressing tutorial on the history and global cultural significance of Ginseng, we see Thompson return to Wisconsin. The Thompson kids were raised in a fundamentalist Christian household, with the Rapture anticipated any day now, but it wasn’t all bad. They were loved, if ruled hard, and here we see how that panned out, as well as the transformative power of comics via a broad, deep and astonishingly informative yarn viewed through the ruminative lens of the Thompson family’s recollections of being child labourers for local farmers growing American Ginseng in the 1980s.

The way it all worked is unpicked with remarkable even-handedness, as the man who became a major force in his field of graphic narrative expression revisits those formative days before embarking on a quest to learn all he can of the How and Why of it all. This involves returning home before ultimately crisscrossing the world with little brother Phil to research a new graphic novel undertaken in the light of potentially losing all he could be to an inexorable physical decline: one destined to take away his self-defining ability to draw…

When first released in July 2003, Blankets started slowly before achieving monumental international fame and near-unanimous critical approval from comics’ Great & Good & Fabled. If you have a favourite author or artist they probably loved the book – and rightly so.

Taking 3½ years to create, Blankets won 3 Harvey Awards, 2 Eisners, 2 Ignatz Awards and a France’s Prix de la Critique. Translated into French, Italian, Spanish, Catalan, Portuguese, Greek, German, Norwegian, Danish, Dutch, Czech, Polish, Korean, Hungarian, Slovenian, Estonian, Serbian and Greek, it was latterly published in 17 foreign editions (so far) and kept on winning glittering prizes and acclaim. It’s also won a YALSA Popular Paperback for Young Adults prize: listed as one of Entertainment Weekly’s Top Ten Graphic Novels of All Time. You can expect Ginseng Roots to do as well or better, even if young love and tragic foredoomed passions have been downplayed in favour of the inexorable march of time, unsatisfied injustices, midlife crises and failing faculties.

Reading this, you will learn all about a wonder herb, global trade, Chinese medicine, Big Agriculture & pesticides, many flavours of immigrant workers, exploitation and corporate ruthlessness, the economic history of many nations, the narcotic tendencies of comic books of grade school kids, and so much about human nature, that you’ll probably laugh, cry and get angry quite a lot…

Originally released in serialised instalments by Uncivilized Book (between 2019 -2023, as Covid ravaged the US and the world) just as Craig Thompson was confronting presumed career burnout, impostor syndrome and the loss of his ability to draw, the fascinating pictorial discourse is divided into 12 chapters beginning with ‘Real Ginseng Runs’, as Craig, Phil and their sister Sarah reunite at the parental homestead and trade tales of the old days. The reminiscences blend with flashback and flashforwards in ‘Sister Species’ as the story of Ginseng from America expands, with ‘Broad Stripes’ covering the history of Wisconsin – especially the region around Marathon – and growth of Ginseng trading: its use by First Nations before colonisation, white/French and Christian exploitation after that, and eventually an unshakeable connection to Asian nations that bought it from Wisconsin’s farmers and entrenched rivalry with its clearly inferior Canadian competition…

Interviews with old friends and former employers begins in ‘Rock(s) & Roll(ie)’, augmented by modern convolutions in ‘MAGGA’ (Make American Ginseng Great Again!) and ‘Good Seed Sinks’, before Craig’s declining health is more extensively explored in ‘No More Cartoons’. This leads to a vast expansion of purpose that culminates in fact finding missions all over “the orient” and the undertaking of a major literary project as expanded upon in ‘Father Abraham’, ‘Dark Night of the Soil’ and ‘Insam Respects’, before all that global and historical interconnection is pulled together as one big ‘Red Thread’, and laid to bed in grand ‘Agricultural Appreciation’

So much better read than read about, this marvellously moving memoir and ruminatory treatise is backed up with full contextual ‘Notes’, genuinely evocative ‘Acknowledgments’ and bonus art from the little brother/willing accomplice and henchman on a ‘Phil(er) Page’ and closes with an extended cartoon ad for Craig’s other books – debut tome Good-bye Chunky Rice, Blankets, Carnet de voyage, Habibi and Space Dumplins. You should sample them too and Faber has them all in print for just that purpose.

Loving, informatively wistful and never angry or condemnatory, for such a weighty tome, Ginseng Roots is a remarkably quick and easy read, with Thompson’s imaginative and ingenious marriage of text and images carrying one along in the way only comics can. Expect his cartoon avatar of the root to be pinched and copied by ad men for some time to come…

Charming, engrossing and irresistible, this may well be Thompson’s best and most enduring book, but if fate and Ginseng will it, not his last as it is another perfect story in pictures.
This edition © 2025 by Craig Thompson. All rights reserved. Originally serialised by Uncivilized Books © 2019, 2021, 2021, 2022, 2023 by Craig Thompson.

The Sarge volume 1


By Gerry Finley-Day, Mike Western, with Jim Watson, Mike Dorey & various (Rebellion Studios)
ISBN: 978-1-78618-633-1 (HB) eISBN 978-1-78618-805-2 (Webshop Exclusive)

This book includes Discriminatory Content produced in less enlightened times. This book also includes Discriminatory Content included for dramatic effect.

The European phase of World War II officially ended today in 1945 and I can’t tell you how glad I am that we got all that jingoism, racism, seductive superiority, addictive violence and nationalistic avarice out of our collective systems back then. And the fascism. All that vile opportunistic targeted intolerance employed as a path to power stuff is pretty much done & dusted now. Yay Us. It’s a much calmer, nicer world now, right?

For most of the industry’s history, British comics were renowned for the ability to tell a big story in satisfying small instalments. This, coupled with supremely gifted creators and the anthological nature of our publications, guaranteed dozens if not hundreds of memorable characters and series searing themselves into the little boy’s psyche lurking inside most adult males.

One of the last great weeklies was Battle: a combat-themed confection which began as Battle Picture Weekly on 8th March 1975. Through absorption, merger and re-branding – as Battle Picture Weekly & Valiant, Battle Action, Battle, Battle Action Force and Battle Storm Force – it reigned supreme in Blighty before itself being combined with Eagle on January 23rd 1988. Over 673 blood-soaked, testosterone-drenched issues, it carved its way into the bloodthirsty hearts of a generation, producing some of the best, most influential and just plain entertaining war stories ever.

Happily, many of the very best – like Charley’s War, Johnny Red, Hellman of Hammer Force and El Mestizo – have been preserved and revisited in resilient reprint collections, but there’s still loads of superb stuff to rediscover, as typified by recent releases from Rebellion Studios (stay alert for those in days to come, chums…!).

The Sarge is nothing like any of them…

This particular combat compendium re-presents possibly the most sublimely conventional series in the title’s eccentric history: one that ran in Battle from June 25th 1977 to 27th December 1980, with this initial compilation covering that debut through to 18th March 1978.  It’s fully supported by an effusive introduction from Garth Ennis and reinforced by a cover gallery and photo feature on main illustrator Lance-Corporal-as-was Mike Western by his son Peter at the end.

In most ways the strip was all about the old order and the Right Thing Done. A veteran of WWI, Sergeant Jim Masters returns to action when the new war breaks out. We open in France during May 1940 as the pipe-smoking grizzled warrior teaches his raw men how to survive in the first of many episodic encounters that will span the whole British war effort.

Masters is “non-com” to a unit of untried troops of the British Expeditionary Force, and must save them during the debacle of Dunkirk, after which comes posting to North Africa in early 1941 as part of the British Eighth Army, battling Italians, Nazis, desert bandits/insurgents, the SS and Rommel’s Afrika Korps at key history points including Tobruk, Libya and El Alamein.

Comparisons to DC’s Sgt. Rock and Easy Company are impossible to avoid, but the tone is quite different here, even after co-creator/scripter Gerry Finlay-Day (Slaves of ‘War Orphan Farm’, Rat Pack, The Bootneck Boy, D-Day Dawson, Action Force, One-Eyed Jack, Dredger, Hellman of Hammer Force, Dan Dare, Judge Dredd, Blackhawk, Rogue Trooper, Fiends of the Eastern Front, The V.C.s, Harry 20 on the High Rock, Ant Wars and so much more) cautiously introduces a strong but always ultimately expendable supporting cast position such as Savage, Fletcher, Bates, Specky Spence and Big Sid Strong who would carry the saga forward. By this time the feature had become popular enough that it was granted the prestigious centre spot and the two full colour pages that commanded for the constant combat clashes and interpersonal conflicts the series revelled in.

The art is by stunningly talented Fleetway/IPC “Go-To Guy” Mike Western. He had been with the company in its various guises since the early 1950s, brilliantly illustrating adventure and humour with equal aplomb on series like Lucky Logan, Biggles, No Hiding Place, The Wild Wonders, The Leopard from Lime Street, Darkie’s Mob, HMS Nightshade and Roy of the Rovers as well as filling in for other artists on countless more. In this volume his own sterling efforts are occasionally aided by Jim Watson (Commando Picture Library, Colony Earth, Zero X, Action Force, The Heavy Mob) on pages18-25 and inked by Mike Dorey (Cadman, the Fighting Coward, Invasion, Ro-Busters, M.A.C.H. Zero, Victor Drago, Computer Warrior) on 133-135.

As weeks whizzed by, simple repeated confirmation that “experience is what counts” gave way to more complex extended story arcs such as when Masters’ lads are trapped on the ruins of a Roman fort and must channel their inner Horatios to overcome a German siege; enduring the Sarge’s brutal tactics to march them out of the deep desert despite having no water, or the bitter struggles to survive an encounter with Sarge’s German equivalent Sergeant Schwartz

The darkest moments come when Masters takes hopeless outsider replacement Private Kidd under his wing. Teaching the weak lad proper soldiering and how to shoot seems like a good deed done, but when Kidd gets a taste for killing and mania for “souvenirs”, repercussions are appalling and change the nature of this now-tight-knit squad forever…

With history as the guide, the end of 1942 sees the US Army arrive and – after a fractious encounter and some mutual respect earning – the British Eighth depart for Italy. They land with the first liberators on Sicily and the debuts of most remarkable radio man “Beetle” Beattie and handsome smoothie “Lover Boy” Lovat, each adding a little light relief as the action intensifies during some of the hardest, dirtiest fighting of the entire war…

To Be Continued…

Telling stories that are painfully authentic but still find uplifting moments even during constant, intense struggle against some of the most terrifying deranged and psychopathic personalities ever assembled (theirs and ours!), these are British war stories at their very best: no flash, precious little dazzle and absolutely no supermen, just extraordinary mortals doing their utmost… almost like the real thing.

© 1977, 1978 & 2022 Rebellion Publishing IP Ltd. All Rights Reserved.