Mega Robo Bros: Power Up and Mega Robo Bros: Double Threat



By Neill Cameron with Abby Bulmer & Lisa Murphy (David Fickling Books)
ISBNs: 978-1-78845-200-7 (Power Up PB) and 978-1-78845-232-8 (Double Threat PB)

Just like The Beano, Dandy and other perennial childhood treasures, weekly comic The Phoenix masterfully mixes hilarious comedy with enthralling adventure serials… sometimes in the same scintillating strip. Such I the case here, with the synthetic stars of these superbly remastered compilations: mega-magnificent sci fi frolics packed into full-colour volumes of high-octane comedy-action, with added activity pages to complete your entertainment experience. Everybody strapped in?

Plunging straight into the enchanting immersive experience, we open in a futuristic London on a Monday morning. Alexand his younger brother Freddie have missed the airbus for school and dad has to take them. It’s a uniquely Sharma-family catastrophe…

In most ways the boys are typical: boisterous, fractious kids, always arguing, but devoted to each other and not too bothered that they’re adopted. It’s also no big deal to them that they were created by the mysterious Dr. Roboticus before he vanished and are considered by those in the know as the most powerful robots on Earth.

For now, it’s enough that Mum and Dad love them, even though the Robo Bros are a bit more of a handful than most kids. They live as normal a life as possible; going to school, making friends, putting up with bullies and hating homework: it’s all part of their Mega Robo routine…

This week, though, things are a bit different. On Wednesday the lads meet Baroness Farooq of covert agency R.A.I.D. (Robotics Analysis Intelligence and Defence) who – despite being initially unimpressed – changes her mind after seeing what the lads do to her platoon of Destroyer Mechs – all while between singing rude songs, reading comics and squabbling with each other.

Thursday is even better. As a treat, the entire family goes to Robo World where Freddy rescues a trio of malfunctioning exhibits. The baby triceratops with dog-programming is ok, but the French-speaking deranged ape and gloomily existentialist penguin might be a handful in days to come. …and all because Mum was trying to explain how her sons’ sentience makes them different from other mechanoids…

Friday wasn’t so good. Alex had another one of his nightmares, of the time before they came to live with the Sharmas…

With the scene exquisitely set, the drama kicks into overdrive when a school visit to the museum offers a hidden menace constantly watching the boys an opportunity to create chaos by hacking all the exhibits. Even though Freddy and Alex use all their super-powers to set things right, it takes all of the Baroness’ astounding influence to hush up the incident. They are supposed to be getting as normal a childhood as possible, with friends and family aware that they’re artificial and sentient, but not that they are unstoppable weapons systems. Now some malign force seems determined to “out” the Robo Bros for unspecified but undoubtedly sinister purposes…

Even greater cloaking measures are necessary when the hidden enemy causes a sky-train crash. The boys very publicly prevent a disaster, but even they are starting to realise something big is up. It also confirms that and Mum is a bit extraordinary herself, even before Freddy overhears some disturbing news about another one of Dr. Roboticus’ other creations…

The crisis erupts after Gran takes Alex and Freddy to a Royal Street Party outside Buckingham Palace. When the hidden enemy hacks the giant robot guards and sets them loose on the Queen and her family, the wonder-bots have to save them on live TV beamed around the world. The secret is out…

With the entire world camped outside their quiet little house, Mum has R.A.I.D. restore the Mega Robo Status Quo by building a super-secret tunnel system in the cellar. It’s a big day all around: Farooq is finally convinced that Alex is at last ready to join the agency… after school and on weekends, of course…

Freddy is extremely peeved that that he’s not invited. The Baroness still considers him too young and immature. He soon proves it when Alex becomes a Mega Robo Secret Agent, compelling Freddy to at last confide in dad the real reason he’s acting up. He then has opportunity to redeem himself and save the day when their nemesis makes his move and Alex finds himself completely out of his depth. Then only Freddy can save the day… if anyone can…

Crafted by Neill Cameron (Tamsin of the Deep, How to Make Awesome Comics, Pirates of Pangea), this is an astonishingly engaging tale that rockets along, blending outrageous comedy with warmth, wit and incredible verve. This volume also includes copious files on all the characters and activity features ‘How to Draw Alex’ and ‘How to Draw Freddy’ plus hilarious strip-within-a-strip ‘The World According to Freddy!’.

Alex and Freddy are utterly authentic boys, irrespective of their artificial origins, and their exploits strike exactly the right balance of future shock, family fun and bombastic superhero action to capture readers’ hearts and minds. With the right budget and producer what a movie this would make!

 

With additional colouring by Abby Bulmer & Lisa Murphy, second volume Mega Robo Bros: Double Threat sees the marvellous metal (and plastic) paladins return to share more of their awesome adventures and growing pains!

It’s still the Future!

In a London much cooler than ours, boisterous, fractious, argumentative, more-or-less typical kids Alex and Freddie are still devoted to each other and not much bothered that they’re adopted, recently became super-secret agents and that almost the entire world knows…

When occasion demands, they undertake missions for Baroness Farooq. They think it’s because they are infinitely smarter and more powerful than the Destroyer Mechs and other man-made minions she employs…

Moreover, Dad might be just be an average old guy, but Mum is a bit extraordinary too…

Life in the Sharma household is pretty normal. Freddie is insufferably exuberant and over-confident whilst Alex is approaching the age when self-doubt and anxiety start kicking in, but mostly it’s their parents’ other robot rescues that are a bit of a trial.

Baby triceratops Trikey with his dog-programming is ok, but French-speaking loony ape Monsieur Gorilla can be mighty confusing. Gloomily annoying, existentialist aquatic fowl Stupid Philosophy Penguin constantly quotes dead philosophers and makes people rapidly consider self-harm or manic mayhem …

Alex is getting a hard time from classmates Mira and Taia. They used to be best friends, but with all his extra-curricular activities, the girls are feeling neglected. Alex’s guilt turns to something far worse on Monday after a heated football match leads bully Jamal to make a startling accusation. But actually, how do we know if Alex is a Boy or a Girl…?

Deeply shaken, the startled hero naturally asks Mum and she’s never been more grateful for a sudden sneaky Surprise Giant Robot Attack that interrupts her answer…

Alex and Freddie are then called in by the Baroness, before jetting over to Aldgate Tube Station to battle a colossal driller-droid. Further investigation leads the lads and a R.A.I.D. science team deep, deep, deep into the abandoned transport tunnels beneath the city….

Here they encounter an army of rejected, rebuilt robots undertaking the bizarre agenda of a crazy bag-lady calling herself The Caretaker. When she abruptly loses control of her precious charges, all Hell breaks loose. During a massive fight, she escapes to an even more secret lair: an ongoing repair project with hidden ramifications that will have dire consequences for the bombastic boys and the entire world…

Freddie experiences Mum’s stern side when she takes him – kicking and screaming – clothes shopping, after which shameful incident, further mortification and emotional distress arrives as the price of fame is fully paid when Prettiest Girl in School Jamila finally notices Alex.

With his shiny head all turned around, he’s in no mood for Freddie’s jealous response: candid home videos posted on VuTube. The elder sibling’s even less chuffed when those postings go mega-viral, drawing some cruel comfort when Freddie’s celebrity bubble inevitably implodes in a most unfortunate manner…

Wrapping up with a spectacular big finish, the kids – and their surprisingly famous mum – are star guests at the massive London Robo Expo. After taking down obnoxious, fame-craving mech-makers Team Robotix in a gladiatorial contest, the lads understandably think the action portion of the entertainment has ended, only to see the Caretaker’s darkest secret burst in with mass-murder in mind…

The huge rampaging robot quickly reinforces all humanity’s fears and anxieties about sentient mechanicals, but as the Mega Robo Bros drive the belligerent Wolfram off, Alex realises with alarm that Mum knows far more about the rogue – and her own “sons” – than she’s ever let on…

Augmented by more character info-files on the players involved; activity features (an extended) ‘How to Draw Freddy’and ‘How to Draw Stupid Philosophy Penguin’ plus even-more outrageous ‘The World According to Freddy!’ strips, this is another exceedingly engaging romp which rockets along like an anti-gravity rollercoaster, blending mirth with warmth, wit and incredible verve. These books offer unmissable excitement for kids of all ages and vintage, and are true “must-have” items.
Text and illustrations © Neill Cameron 2021. All rights reserved.

Both Mega Robo Bros collections will be released on August 5th 2021 and are available for pre-order now.

The Phantom: The Complete Newspaper Dailies volume 1 1936-1937


By Lee Falk & Ray Moore: introduction by Ron Goulart (Hermes Press)
ISBN: 978-1-932563-41-5 (HB)

There are plenty of comics-significant anniversaries this year, and this guy is probably right at the top of the birthday cake.

For such a long-lived, influential series, in terms of compendia or graphic novel collections, The Phantom has been very poorly served by the English language market (except in Australia where he has always been accorded the status of a pop culture god).

Numerous companies have sought to collect the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success. At least the former issue began to be rectified with this initial curated collection from Archival specialists Hermes Press…

This particular edition is a lovely large hardback (albeit also available in digital formats), printed in landscape format, displaying two days strip per page in black and white with ancillary features and articles in dazzling colour where required.

Born Leon Harrison Gross, Lee Falk created the Jungle Avenger at the request of his King Features Syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician. Although technically not the first ever costumed champion in comics, The Phantom became the prototype paladin to wear a skin-tight body-stocking and the first to have a mask with opaque eye-slits…

The Ghost Who Walks debuted on February 17th 1936 in an extended sequence pitting him against an ancient global confederation of pirates. Falk wrote and drew the daily strip for the first two weeks before handing over illustration to artist Ray Moore. A spectacular and hugely influential Sunday feature began in May 1939.

In a text feature stuffed with sumptuous visual goodies like movie posters; covers for comics, Feature and Little Big Books plus merchandise, Ron Goulart’s eruditely enticing ‘Introduction: Enter the Ghost Who Walks’ tells all you need to know about the character’s creation before the vintage magic begins with ‘Chapter 1: The Singh Brotherhood’.

American adventurer Diane Palmer returns to the USA by sea, carrying a most valuable secret making her the target of mobsters, society ne’er-do-wells and exotic cultists. Thankfully, she seems to have an enigmatic guardian angel who calls himself  “the Phantom”…

As successive attacks and assaults endanger the dashing debutante, she learns that an ancient brotherhood of ruthless piratical thieves wants her secret, but that they have been opposed for centuries by one man…

Kidnapped and held hostage at the bottom of the sea, she is saved by the mystery man who falls in love and eventually shares his incredible history with her…

In the 17th century a British sailor survived an attack by pirates, and – washing ashore on the African coast – swore on the skull of his murdered father to dedicate his life and that of his descendants to destroying all pirates and criminals. The Phantom fights crime and injustice from a base deep in the jungles of Bengali, and throughout Africa is known as the “Ghost Who Walks”.

His unchanging appearance and unswerving war against injustice have led to him being considered an immortal avenger by the credulous and the wicked. Down the decades, one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle. And he’s looking to propagate the line…

In the meantime, however, there’s the slight problem of Emperor of Evil Kabai Singh and his superstitious armies to deal with…

‘Chapter 2: The Sky Band’ (originally published from 9th November 1936 to April 10th 1937) finds the mystery avenger caught in love’s old game as a potential rival for Diana’s affections materialises in the rather stuffy form of career soldier Captain Meville Horton – an honourable man who sadly knows when he’s outmatched, unwanted and in the way. Mistakenly determined to do the right thing too, The Phantom concentrates on destroying a squadron of thieving aviators targeting the burgeoning sky clipper trade: airborne bandits raiding passenger planes and airships throughout the orient.

His initial efforts lead to the Phantom’s arrest: implicated in the sky pirates’ crimes, before escaping from police custody with the aid of his devoted pygmy witch doctor Guran and faithful Bandar tribe allies, he’s soon hot on the trail of the real mastermind…

On infiltrating their base, he discovers the airborne brigands are all women, and that his manly charms have driven a lethal wedge between the deadly commander and her ambitious second in command Sala…

A patient plaything of the manic Baroness, The Phantom eventually turns the tide not by force but by exerting his masculine wiles upon the hot-blooded – if psychopathic – harridan, unaware until too late that his own beloved, true-blue Diana is watching. When she sets a trap for the Sky Band, it triggers civil war in the gang, a brutal clash with the British military and the seemingly end of our hero, triggering Diana’s despondent decision to return alone to America…

‘Chapter 3: The Diamond Hunters’ opened on April 12th 1936 and revealed how the best laid plans can go awry…

In Llongo territory, white prospectors Smiley and Hill unearth rich diamond fields but cannot convince or induce local tribes to grant them mineral rights to the gems they consider worthless. Like most native Africans, they are content to live comfortably under the “Phantom’s Peace” and it takes all the miners’ guile – including kidnapping a neighbouring chief’s daughter and framing the Llongo; gunrunning and claiming the Ghost Who Walks has died – to set the natives at each other’s throats. Recovering from wounds, the Phantom is slow to act, but when he does his actions are decisive and unforgettable…

With the plot foiled and peace restored, Smiley flees, only to encounter a returned Diana who has acted on news that her man still lives. Seeing a chance for revenge and profit, Smiley kidnaps “the Phantom’s girl”; provoking his being shunned by all who live in the region, a deadly pursuit and a spectacular last-minute rescue. Smiley’s biggest and last mistake is reaching the coast and joining up with a band of seagoing pirates…

At least he is the catalyst for Diana and The Ghost finally addressing their romantic issues….

To Be Continued…

‘Afterword: For Those Who Came in Late…’ then sees editor Ed Rhoades offer his own thoughts on the strip’s achievements and accomplishments.

Stuffed with chases, assorted fights, torture, blood & thunder antics, daredevil stunts and many a misapprehension – police and government authorities clearly having a hard time believing a pistol-packing masked man with a pet wolf might not be a bad egg – this a pure gripping excitement that still packs a punch and quite a few sly laughs. …

© 2010 King Features Syndicate, Inc.: ® Hearst Holdings, Inc.; reprinted with permission. All rights reserved.

 

Captain America Marvel Masterworks volume 12


By Roy Thomas, Steve Gerber, Don Glut, Roger McKenzie, Scott Edelman, David Anthony Kraft, Peter B. Gillis, Roger Stern, David Michelinie, Sal Buscema, George Tuska, Dave Cockrum, John Buscema, Bob Budiansky, Steve Leialoha, Mike Zeck & various (Marvel)
ISBN: 978-1-3029-2210-8 (HB)

Created by Joe Simon & Jack Kirby in an era of ferocious patriotic fervour and carefully-manipulated idealism, Captain America was a dynamic and exceedingly bombastic response to the horrors of Nazism and the threat of Liberty’s loss.

He quickly lost focus and popularity after hostilities ceased: fading during post-war reconstruction to briefly reappear after the Korean War: a harder, darker sentinel ferreting out monsters, subversives and the “commies” who lurked under every American bed. Then he vanished once more until the burgeoning Marvel Age resurrected him just in time to experience the Land of the Free’s most turbulent and culturally divisive era.

The old-world hero quickly became a mainstay of the Marvel Revolution during the Swinging Sixties, but lost his way somewhat after that, except for a glittering period under scripter Steve Englehart. Eventually however he too moved on and out in the middle of the 1970s.

Meanwhile, after nearly a decade drafting almost all of Marvel’s triumphs, Jack Kirby had jumped ship to arch-rival DC in 1971, creating a whole new mythology and dynamics pantheon before accepting that even he could never win against any publishing company’s excessive pressure to produce whilst enduring micro-managing editorial interference.

His eventual return was much hyped at the time but swiftly became controversial as his intensely personal visions paid little lip service to company continuity and went explosively his own way. Whilst his new works quickly found many friends, his tenures on those earlier inventions drastically divided the fan base. Kirby was never slavishly wedded to tight continuity and preferred, in many ways, to treat his stints on Cap and the Panther as creative “Day Ones”. This was never more apparent than in the pages of Captain America, and you can judge his endeavours in other collections.

This collection – available in hardback and digital editions – features a return to house continuity: abruptly returning the patriotic paragon fully to Marvel’s restrictively overarching, interlinked continuity. Gathered within are Captain America #215-230 (cover-dated November 1977 to February 1979), plus a bonus crossover tale from Incredible Hulk #232, preceded by an informative Introduction by Don Glut, one of many who sought to fill the King’s boots in the months following his departure.

When Kirby moved on it left a desperate gap in the schedules. Captain America #215 saw Roy Thomas, George Tuska & Pablo Marcos respond by revisiting the hallowed origin story for the latest generation with ‘The Way it Really Was!’: reiterating simultaneously the history of the heroes who had inherited the red, white & blue uniform whilst Steve Rogerswas entombed in ice and ending with our hero desperately wondering who the man beneath his mask might truly be…

For all that, #216 was a deadline-filling reprint of November 1963’s Strange Tales #114, represented here by Gil Kane’s cover and a framing sequence from Thomas, Dave Cockrum & Frank Giacoia.

Thomas, Glut, John Buscema & Marcos actually began ‘The Search for Steve Rogers!’ in #217, with S.H.I.EL.D.’s record division, where the Falcon is distracted by a surprising job offer. Nick Fury, busy with the hunt for capitalist cabal The Corporation, asks Cap’s partner to supervise the agency’s newest project: the SHIELD Super-Agents…

These wonders-in-training consist of Texas Twister, Blue Streak, The Vamp and a rather mature-seeming Marvel Boy, but the squad are already deeply flawed and fatally compromised…

Issue #218 sees Cap targeted by a Corporation agent: fed data which bends his legendarily-fragmented memory back to his thawing from the ice. Heading north to retrace his original journey, Cap spends ‘One Day in Newfoundland!’ (Glut, Sal Buscema & John Tartaglione), uncovering a secret army, an unremembered old foe and a colossal robotic facsimile of himself…

In #219, ‘The Adventures of Captain America’ (Glut, Sal B & Joe Sinnott) reveals how, during WWII, Cap and junior partner Bucky were ordered to investigate skulduggery on the set of a movie serial about them and exposed special effects wizard Lyle Dekker as a highly-placed Nazi spy.

Now in modern-day Newfoundland, that warped genius has built a clandestine organisation with one incredible purpose: revealed in ‘The Ameridroid Lives!’ (inked by Tartaglione & Mike Esposito) as the captive crusader is mind-probed and dredges up shocking submerged memories.

In 1945, when he and Bucky were chasing a swiftly-launched secret weapon, the boy (apparently) died and Rogers fell into the North Atlantic: frozen in a block of ice until found and thawed by the Avengers. At least, he always thought that’s how it happened…

Now as the probe does its devilish work, Captain America finds that he was in fact picked up by Dekker after the spy was punished by the Red Skull and exiled for his failures. Deciding to work only for his own interests, Dekker then attempted to transfer Cap’s power to himself and it was only in escaping the original Newfoundland base that Rogers crashed into the sea and froze…

In the Now, the vile scheme is finally accomplished: Cap’s energies are replicated in a 15-foot-tall super-android with aging Dekker’s consciousness permanently embedded in its metal and plastic brain.

…And only then does the fanatic realise he’s made himself into a monster at once unique, solitary and utterly apart from humanity…

The deadline problems still hadn’t eased and this episode is chopped in half with the remainder of the issue affording Falcon a short solo outing as ‘…On a Wing and a Prayer!’ by Scott Edelman, Bob Budiansky & Al Gordon finds the Pinioned Paladin hunting a mad archer who has kidnapped his avian ally Redwing…

The remainder of the Ameridroid saga appears in #221 as Steve Gerber and David Kraft co-script ‘Cul-De-Sac!’, wherein the marauding mechanoid is finally foiled – by reason not force of arms – whilst ‘The Coming of Captain Avenger!’(Edelman, Steve Leialoha & Gordon) provides another space-filling vignette with former sidekick Rick Jones given a tantalising glimpse of his most cherished dreams…

Captain America #222 sees Gerber fully in the writer’s seat as ‘Monumental Menace!’ (Sal B, Tartaglione & Esposito) relocates “The Search for Steve Rogers” storyline to Washington DC. As our hero examines army records at the Pentagon, the Corporation’s attempts to destroy him become more pronounced and bizarre. After escaping an animated, homicidal Volkswagen, Steven Grant Rogers learns at last that he was born the son of a diplomat and lost a brother at Pearl Harbor (all these revelations were later rather ingeniously retconned out so don’t worry about spoilers).

However, contemporary events spiral and Liberty’s Sentinel is attacked by the Lincoln Memorial, sacrilegiously brought to lethal life…

The madness continues as the hulking, monstrous horror responsible screams ‘Call Me Animus’ before unleashing a succession of blistering assaults resulting in hundreds of collateral casualties before being finally repulsed…

The epic is again interrupted as Peter Gillis, Mike Zeck, Esposito & Tartaglione contrive a thrilling mystery with a battered, partially amnesiac Cap awakening in a river with a new face. Investigating what happened, the sinister trail leads Cap to guest-villains Senor Suerte and Tarantula in ‘Saturday Night Furor!’…

The Search for Identity saga resumes in #225 with ‘Devastation!’ (Gerber, Sal Buscema, Esposito & Tartaglione) as Fury gives Captain America access to incarcerated mind-master Mason Harding (inventor of the “Madbomb”, as seen in previous collections), who uses his embargoed technology to unlock the Avenger’s closed memories at long last…

Sadly, the cathartic shock has terrifying repercussions. Although Rogers regains many memories, the machines somehow denature the Super-Soldier serum in his blood and he is forced to ask ‘Am I Still Captain America?’ when his perfect warrior’s frame reverts to the frail, sickly mess it used to be.

New scripter Roger McKenzie begins his superb run of tales – with Sal B, Esposito & Tartaglione still illustrating – as SHIELD puts all its resources into restoring the One-Man Army before being suddenly brought low by an invasion of body-snatching Red Skulls.

Back in fighting trim, the incursion is rapidly repelled by the resurgent Patriotic Paragon in ‘This Deadly Gauntlet!’ but the aftermath sees the too-often compromised Peacekeeping agency mothball many of its facilities. During the closure and destruction of the Manhattan branch, Cap is ambushed by The Constrictor in #228’s ‘A Serpent Lurks Below’, but subsequently provides the first real lead on the Corporation…

The trail leads back to Falcon and the Super Agents, and with ‘Traitors All About Me!’, Cap exposes the rotten apples working for elusive boss Kligger – and another enemy force – leading to an ‘Assault on Alcatraz!’ (McKenzie, Roger Stern, Sal B & Don Perlin) to rescue hostage friends and end the Corporation’s depredations in Captain America #230…

While this slowly-unfolding epic was entertaining readers here, fans of The Hulk were reading of equally shady shenanigans in his title (and Kirby’s Machine Man) where the Corporation’s West Coast Chief Curtiss Jackson was ruthlessly enacting his own perfidious plans. This volume concludes in a crossover conclusion from Incredible Hulk #232 as parallel plotlines converge into bombastic action-extravaganza ‘The Battle Below’ by Stern, David Michelinie, Buscema & Esposito…

Also displaying house ads, original art pages, covers and sketches, these are thoughtful yet fast-paced, action-packed, totally engrossing fights ‘n’ tights masterpieces no fan should ignore and above all else, more fabulously fun tales of a true American Dream in his anniversary year…
© 2011 MARVEL

Yoko Tsuno volume 10: Message for Eternity


By Roger Leloup translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-251-5 (Album PB)

The uncannily edgy yet excessively accessible exploits of Japanese scientific adventurer Yoko Tsuno first graced the pages of Le Journal de Spirou in September 1970 and are still going strong, with 29th album Anges et Faucons (Angels and Falcons) released in 2019.

The eye-popping, expansively globe-girdling multi-award-winning series is the brainchild of Roger Leloup, another hugely talented Belgian who worked as a studio assistant on Herge’s Adventures of Tintin before striking out on his own. Compellingly told, astoundingly imaginative yet always grounded in hyper-realistic settings whilst sporting utterly authentic and unshakably believable technology, these illustrated epics were at the vanguard of a wave of comics featuring competent, clever and brave female protagonists that revolutionised Continental comics from the last third of the 20th century onwards and are as potently empowering now as they ever were.

The initial Spirou stories ‘Hold-up en hi-fi’, ‘La belle et la bête’ and ‘Cap 351’ were short introductory vignettes prior to the superbly capable Miss Tsuno and her always awestruck and overwhelmed male comrades Pol and Vic truly hitting their stride with premier extended saga Le trio de l’étrange (which began serialisation with the May 13th 1971 issue).

That epic of extraterrestrial intrigue was the first of many European albums, with the one here first serialised in LJdS #1882-1905 (from 9th May-17 October 17th 1974) and released a year later as Message pour l’éternité. A skilfully crafted suspenseful mystery thriller, the chronologically fifth album over there reaches us as Cinebook’s 10th translated chronicle.

It all begins as Yoko perfects her skills in a new hobby. Gliding high above Brittany. she fortuitously sets down in a field near a vast telecommunications complex. Offered a tour of the space-probing facility, she learns from one of the scientists of a fantastic “ghost message” recently picked up by their satellites: a Morse code signal from a British plane lost in 1933. Moreover, the signal is still being regularly broadcast…

As Yoko tries to arrange for her glider to be collected, a mysterious Englishman offers her a lift in his private helicopter but he has an ulterior motive. He works for the company which insured the lost flight and is looking for someone with certain exacting qualifications to trace the downed flight and recover a fortune in jewels from it. Her fee will be £20,000…

His firm has known where the plane went down for quite some time, but geographical and logistical difficulties have prevented them from undertaking a recovery mission until now. Moreover, although they have now started the process, the petite engineer is physically superior to the candidates the company are currently working with…

Cautiously accepting the commission, Yoko starts planning but even before Pol and Vic can join her the following day, strange accidents and incidents impact and imperil her life…

The boys are understandably reluctant but that attitude turns to sheer frustration and terror after someone tries to shoot Yoko down as she practises in her glider. This only makes her more determined to complete the job at all costs…

Two weeks later the trio are heading to the daunting Swiss fortress the company uses as a base, when another spectacular murder attempt almost ends their lives. Yoko remains undaunted but not so Vic and Pol, especially after overhearing that two of her fellow trainees recently died in similar “accidents” in the mountains…

Carrying on regardless, she assesses the technologically sophisticated glider-&-launch system which will take her to the previously unattainable crash site and perfects her landing technique in a fantastic training simulator. Eventually more details are provided and the real story unfolds.

In November 1933, the Handley-Page transport they are hunting was conveying diplomatic mail from Karachi to London before vanishing in a storm over Afghanistan. Decades later, a satellite somehow picked up a broken radio message stating it had landed…

Somewhere…

The businessman the trio call “Milord” identifies himself as Major Dundee – a spymaster from Britain’s Ministry of Defence – who explains how a shady American former U2 pilot approached the British government, claiming to have spotted the downed ship during a clandestine overflight of Soviet territories.

He provided purloined photos showing the plane in the centre of a vast circular crater on the Russo-Chinese border, but subsequent reconnaissance flights revealed nothing in the hole so the decision was taken to make a physical assessment, even though the already inaccessible site was deep in hostile enemy territory. Since then, it has become clear that some unidentified agent or group is acting against the recovery project, presumably intent on retrieving the ship’s mysterious but valuable cargo for a foreign power.

Events spiral out of control when a traitor in the training team attempts to kill Yoko and “Operation Albatross” is rushed to commencement before the unknown enemy can try again…

Within a day she is transported in a speedy manner around the world before her space-age glider prototype is secretly deployed over the enigmatic crater…

Narrowly avoiding patrolling Soviet jets, Yoko deftly manoeuvres into the mist-covered chasm and plunges into one of the most uncanny experiences of her life.

The old plane is certainly gone. The floor of the crater is strangely  cracked and at the centre stands a burned and blackened monolith; there are uncharacteristic animal bones everywhere and at one end of the vast cavity is a primitive but large graveyard…

When the astounded girl goes exploring, she is ambushed by her treacherous fellow trainee who has raced after her by conventional means before parachuting into the bizarre basin. However, his original plans have changed drastically since arrival, and despite the machine gun he wields, he needs Yoko’s help. He’s already located the Handley-Page – somehow manually dragged under an unsuspected overhang in the crater – but is mortally afraid of what he describes as the “tiny people” infesting the terrifying impact bowl…

As the unlikely allies head towards the eerily preserved plane, the truth about the terrifying homunculi is shockingly revealed and they encounter the last human survivor of the downed Diplomatic Flight, discovering to their cost the uncanny and ultimately deadly atmospheric anomaly which has kept the plane a secret for decades and turned the crater into a vast geological radio set…

When the dust settles, Yoko realises she is trapped in the subterranean anomaly. With all her escape plans rendered useless she must align herself with the bizarre sole survivor and his bestial, rebellious servants, but she also refuses to give up on the recovery mission. Of course, that doesn’t mean that she has to trust anything the old relic in the hole or Major Dundee has said. With that in mind she lays her own plans to settle matters…

As ever, the most potent asset of these breathtaking dramas is the astonishingly authentic and staggeringly detailed draughtsmanship and storytelling, which benefits from Leloup’s diligent research and meticulous attention to detail, honed through years of working on Tintin.

With this sleekly beguiling tale Yoko proved that she was a truly multi-faceted adventurer, equally at home in all manner of dramatic milieux and able to hold her own against the likes of James Bond, Modesty Blaise, Tintin or any other genre-busting super-star: as triumphantly capable thwarting spies and crooks as alien invaders, weird science effects or unchecked forces of nature…

This is a splendidly frenetic, tense thriller which will appeal to any fan of blockbuster action fantasy or devious espionage exploit.
Original edition © Dupuis, 1973, 1979 by Roger Leloup. All rights reserved. English translation 2015 © Cinebook Ltd.

Plastic Man Archives volume 7


By Jack Cole, with Joe Millard, Gwen Hansen, John Spranger, Alex Kotzky & various (DC Comics)
ISBN: 978-1-4012-0413-6 (HB)

Jack Cole was one of the most uniquely gifted talents of American comics’ Golden Age. Before moving into mature magazine and gag markets, he originated landmark tales in horror, true crime, war, adventure and especially superhero comicbooks, and his incredible humour-hero Plastic Man remains an unsurpassed benchmark of screwball costumed hi-jinks: frequently copied but never equalled. It was a glittering career of distinction which Cole was clearly embarrassed by and unhappy with.

In 1954 Cole quit comics for the lucrative and prestigious field of magazine cartooning, swiftly becoming a household name when his brilliant watercolour gags and stunningly saucy pictures began regularly running in Playboy from the fifth issue.

Cole eventually moved into the lofty realms of newspaper strips and, in May 1958, achieved his life-long ambition by launching a syndicated newspaper strip, the domestic comedy Betsy and Me.

On August 13th 1958, at the peak of his greatest success, he took his own life. The reasons remain unknown.

Without doubt – and despite his other triumphal comicbook innovations such as Silver Streak, Daredevil, The Claw, Death Patrol, Midnight, Quicksilver, The Barker, The Comet and a uniquely twisted and phenomenally popular take on the crime and horror genres – Cole’s greatest creation and contribution was the zany Malleable Marvel who quickly grew from a minor back-up character into one of the most memorable and popular heroes of the era.

Plastic Man debuted at the back of Police Comics #1 (August 1941) as a slight, comedy filler feature amongst the more serious Cops ‘n’ Robbers fare but “Plas” was the wondrously perfect fantastic embodiment of the sheer energy, verve and creativity of an era when anything went and comics-makers were prepared to try out every outlandish idea…

Eel O’Brian is a brilliant career criminal wounded during a factory robbery, soaked by a vat of spilled acid and callously abandoned by his thieving buddies. Left for dead, he is saved by a monk who nurses him back to health and proves to the hardened thug that the world is not filled with brutes and vicious chisellers after a fast buck.

His entire outlook altered and now blessed with incredible elasticity, Eel resolves to put his new powers to good use: cleaning up the scum he used to run with. Creating a costumed alter ego, he starts a stormy association with the New York City cops before being recruited as a most special agent of the FBI…

He soon reluctantly adopts the most unforgettable comedy sidekick in comics history. Woozy Winks is a dopey, indolent slob and utterly amoral pickpocket who once – accidentally – saved a wizard’s life. He was blessed in return with a gift of invulnerability: all the forces of nature will henceforth protect him from injury or death – if said forces feel like it…

After utterly failing to halt the unlikely untouchable’s subsequent crime spree, Plas appeals to the scoundrel’s sentimentality and, once Woozy tearfully repents, is compelled to keep him around in case he ever strays again. The oaf is slavishly loyal but perpetually back-sliding into pernicious old habits…

Equal parts Artful Dodger and Mr Micawber, with the verbal skills and intellect of Lou Costello’s screen persona or the over-filled potato sack he resembles, Winks is the perfect foil for Plastic Man: a lazy, greedy, morally bankrupt reprobate with perennially sticky fingers who gets all the best lines, possessing an inexplicable charm and habit of finding trouble. It was always the ideal marriage of inconvenience…

Despite being a fan favourite for decades and regularly reinvented for both comics and television Plas, is woefully underrepresented in the archival reprint realm. These long out-of-print Archive editions are the only seriously curated collections of his outlandish adventures, but hope springs eternal for new editions or – at the very least – a digital collection someday…

Covering May to October 1947, this sublimely sturdy seventh full-colour hardback exposes more eccentrically exaggerated exploits of the elastic eidolon from Plastic Man #7 and 8 and his regular monthly beat in Police Comics #66-71. Before the hilarious action kicks off, Bud Plant offers a historical assessment of Cole and his collaborators in the Foreword after which the power-packed contents of Plastic Man #7 (Spring 1947) commence with ‘The Evil Doctor Volt’by scripter Joe Millard and Cole, wherein an elite criminal genius’ plans are continually scuppered by common uneducated crooks and the world’s dumbest hero sidekick, after which Woozy’s eagerness to do good deeds lands him on a treasure-hunter’s ship after he’s ratcheted by a sinister seductress pressganging innocent men into a ‘One-Way Voyage of Villainy’ (by Cole with Millard & Alex Kotzky)…

Woozy had his own regular solo feature in Plastic Man, and here the Stalwart Simpleton seek to improve his deductive abilities and crimebusting skills at ‘Professor Rudge’s Mind-Training School’ (Gwen Hansen & Cole), Perhaps, he should have asked where teacher got all his knowledge and experience from…

Prose science fiction tale ‘The Glass Planet’ leads back to comical comics as Millard & Cole reveal ‘The Billboard’s Tale’, closing the issue with a skyscraper ad display detailing a war between marketing companies that endangered the entire city and made the signage feel really special again…

Cole expended most of his creative energies and multitalented attentions on the monthly Police Comics and in #66, depicts Plas trying to get the goods on ruthless construction cheat Naughty Nikko as he skimps on a new West River Tunnel. Everybody would be far better served watching stylish concubine ‘Beauteous Bessie’. Woozy sure is…

For #67, our heroes are put through the wringer by jolly joker ‘The Gag Man’ whose love of kids extends to their worth as police diversions and human shields after which Plastic Man #8 opens with ‘The Hot Rod’ (Hansen & Cole) wherein a contract killer successfully eludes all efforts to catch him until injected by one victim with a serum that turns him into a human firebrand before ‘Concerto for Murder’ (Hansen & Cole) sees Woozy join an orchestra just in time to see the conductor murdered in full view of everyone. Happily, supportive Plas is on hand…

Winks’ solo strip – by Hansen & John Spranger – sees the affable goon befriend a crazy artist who can instantly change the appearance of everything by covering it with ‘The Mystery Paint’, whilst anonymous prose vignette ‘Doomsby’s Doom’explodes a monster myth threatening a plantation crop, after which the comic concludes with the tragedy of deranged criminal Mr. Uglee who offers a huge pay-out to the person who can turn himself into ‘The Homeliest Man in the World’(Millard & Spranger)…

Police Comics #68 (July 1947) follows the FBI star – and Woozy – as he trails an escaped criminal mastermind to California and is sucked into showbiz inPlas Goes to Hollywood’ before returning home to meet his match in #69’s ‘Stretcho, the India Rubber Man’: a murderous performer who frames the hero at the behest of vengeful convicts.

Spies frantically, lethally hunting a hidden secret shade #70’s ‘It’s an Ill Wind that Blows the Hat’, with Woozy sporting a string of chapeaus likely to lose him his head before the manic mayhem pauses once more with a case in cowboy country as ‘East is East and West is West’ finds FBI tenderfeet Plas and Woozy hunting rustlers and stamp-stealers and finding an East Coast bigshot who’s gone native…

Augmented by all the astoundingly ingenious gag-packed covers, this is a true masterclass of funnybook virtuosity: still exciting, breathtakingly original, thrilling, witty, scary, visually outrageous and pictorially intoxicating eight decades after Jack Cole first put pen to paper.

Plastic Man is a unique creation and this is a magical experience comics fans should take every opportunity to enjoy, so let’s pray someone at DC is paying attention…

© 1946, 1947, 2004 DC Comics. All Rights Reserved.

 

29th Plas 7 (Comedy/DC Superhero/Humour/Plastic Man)

Plastic Man Archives volume 7

By Jack Cole, with Joe Millard, Gwen Hansen, John Spranger, Alex Kotzky & various (DC Comics)

ISBN: 978-1-4012-0413-6 (HB)

Jack Cole was one of the most uniquely gifted talents of American comics’ Golden Age. Before moving into mature magazine and gag markets, he originated landmark tales in horror, true crime, war, adventure and especially superhero comicbooks, and his incredible humour-hero Plastic Man remains an unsurpassed benchmark of screwball costumed hi-jinks: frequently copied but never equalled. It was a glittering career of distinction which Cole was clearly embarrassed by and unhappy with.

In 1954 Cole quit comics for the lucrative and prestigious field of magazine cartooning, swiftly becoming a household name when his brilliant watercolour gags and stunningly saucy pictures began regularly running in Playboy from the fifth issue.

Cole eventually moved into the lofty realms of newspaper strips and, in May 1958, achieved his life-long ambition by launching a syndicated newspaper strip, the domestic comedy Betsy and Me.

On August 13th 1958, at the peak of his greatest success, he took his own life. The reasons remain unknown.

Without doubt – and despite his other triumphal comicbook innovations such as Silver Streak, Daredevil, The Claw, Death Patrol, Midnight, Quicksilver, The Barker, The Comet and a uniquely twisted and phenomenally popular take on the crime and horror genres – Cole’s greatest creation and contribution was the zany Malleable Marvel who quickly grew from a minor back-up character into one of the most memorable and popular heroes of the era.

Plastic Man debuted at the back of Police Comics #1 (August 1941) as a slight, comedy filler feature amongst the more serious Cops ‘n’ Robbers fare but “Plas” was the wondrously perfect fantastic embodiment of the sheer energy, verve and creativity of an era when anything went and comics-makers were prepared to try out every outlandish idea…

Eel O’Brian is a brilliant career criminal wounded during a factory robbery, soaked by a vat of spilled acid and callously abandoned by his thieving buddies. Left for dead, he is saved by a monk who nurses him back to health and proves to the hardened thug that the world is not filled with brutes and vicious chisellers after a fast buck.

His entire outlook altered and now blessed with incredible elasticity, Eel resolves to put his new powers to good use: cleaning up the scum he used to run with. Creating a costumed alter ego, he starts a stormy association with the New York City cops before being recruited as a most special agent of the FBI…

He soon reluctantly adopts the most unforgettable comedy sidekick in comics history. Woozy Winks is a dopey, indolent slob and utterly amoral pickpocket who once – accidentally – saved a wizard’s life. He was blessed in return with a gift of invulnerability: all the forces of nature will henceforth protect him from injury or death – if said forces feel like it…

After utterly failing to halt the unlikely untouchable’s subsequent crime spree, Plas appeals to the scoundrel’s sentimentality and, once Woozy tearfully repents, is compelled to keep him around in case he ever strays again. The oaf is slavishly loyal but perpetually back-sliding into pernicious old habits…

Equal parts Artful Dodger and Mr Micawber, with the verbal skills and intellect of Lou Costello’s screen persona or the over-filled potato sack he resembles, Winks is the perfect foil for Plastic Man: a lazy, greedy, morally bankrupt reprobate with perennially sticky fingers who gets all the best lines, possessing an inexplicable charm and habit of finding trouble. It was always the ideal marriage of inconvenience…

Despite being a fan favourite for decades and regularly reinvented for both comics and television Plas, is woefully underrepresented in the archival reprint realm. These long out-of-print Archive editions are the only seriously curated collections of his outlandish adventures, but hope springs eternal for new editions or – at the very least – a digital collection someday…

Covering May to October 1947, this sublimely sturdy seventh full-colour hardback exposes more eccentrically exaggerated exploits of the elastic eidolon from Plastic Man #7 and 8 and his regular monthly beat in Police Comics#66-71. Before the hilarious action kicks off, Bud Plant offers a historical assessment of Cole and his collaborators in the Foreword after which the power-packed contents of Plastic Man #7 (Spring 1947) commence with ‘The Evil Doctor Volt’by scripter Joe Millard and Cole, wherein an elite criminal genius’ plans are continually scuppered by common uneducated crooks and the world’s dumbest hero sidekick, after which Woozy’s eagerness to do good deeds lands him on a treasure-hunter’s ship after he’s ratcheted by a sinister seductress pressganging innocent men into a ‘One-Way Voyage of Villainy’ (by Cole with Millard & Alex Kotzky)…

Woozy had his own regular solo feature in Plastic Man, and here the Stalwart Simpleton seek to improve his deductive abilities and crimebusting skills at ‘Professor Rudge’s Mind-Training School’ (Gwen Hansen & Cole), Perhaps, he should have asked where teacher got all his knowledge and experience from…

Prose science fiction tale ‘The Glass Planet’ leads back to comical comics as Millard & Cole reveal ‘The Billboard’s Tale’, closing the issue with a skyscraper ad display detailing a war between marketing companies that endangered the entire city and made the signage feel really special again…

Cole expended most of his creative energies and multitalented attentions on the monthly Police Comics and in #66, depicts Plas trying to get the goods on ruthless construction cheat Naughty Nikko as he skimps on a new West River Tunnel. Everybody would be far better served watching stylish concubine ‘Beauteous Bessie’. Woozy sure is…

For #67, our heroes are put through the wringer by jolly joker ‘The Gag Man’ whose love of kids extends to their worth as police diversions and human shields after which Plastic Man #8 opens with ‘The Hot Rod’ (Hansen & Cole) wherein a contract killer successfully eludes all efforts to catch him until injected by one victim with a serum that turns him into a human firebrand before ‘Concerto for Murder’ (Hansen & Cole) sees Woozy join an orchestra just in time to see the conductor murdered in full view of everyone. Happily, supportive Plas is on hand…

Winks’ solo strip – by Hansen & John Spranger – sees the affable goon befriend a crazy artist who can instantly change the appearance of everything by covering it with ‘The Mystery Paint’, whilst anonymous prose vignette ‘Doomsby’s Doom’explodes a monster myth threatening a plantation crop, after which the comic concludes with the tragedy of deranged criminal Mr. Uglee who offers a huge pay-out to the person who can turn himself into ‘The Homeliest Man in the World’(Millard & Spranger)…

Police Comics #68 (July 1947) follows the FBI star – and Woozy – as he trails an escaped criminal mastermind to California and is sucked into showbiz inPlas Goes to Hollywood’ before returning home to meet his match in #69’s ‘Stretcho, the India Rubber Man’: a murderous performer who frames the hero at the behest of vengeful convicts.

Spies frantically, lethally hunting a hidden secret shade #70’s ‘It’s an Ill Wind that Blows the Hat’, with Woozy sporting a string of chapeaus likely to lose him his head before the manic mayhem pauses once more with a case in cowboy country as ‘East is East and West is West’ finds FBI tenderfeet Plas and Woozy hunting rustlers and stamp-stealers and finding an East Coast bigshot who’s gone native…

Augmented by all the astoundingly ingenious gag-packed covers, this is a true masterclass of funnybook virtuosity: still exciting, breathtakingly original, thrilling, witty, scary, visually outrageous and pictorially intoxicating eight decades after Jack Cole first put pen to paper.

Plastic Man is a unique creation and this is a magical experience comics fans should take every opportunity to enjoy, so let’s pray someone at DC is paying attention…
© 1946, 1947, 2004 DC Comics. All Rights Reserved.

Fantastic Four Marvel Masterworks volume 16


By Roy Thomas, Bill Mantlo, George Pérez, John Buscema, Rich Buckler, Sal Buscema Joe Sinnott & various (Marvel)
ISBN: 978-0785188452 (HB)

Monolithic Marvel truly began at the end of 1961 with the adventures of a small super-team who were as much squabbling family as coolly capable costumed champions. Everything the company produces now is due to the quirky quartet and the groundbreaking, inspired efforts of Stan Lee and Jack Kirby. Happy Anniversary, all…

With Lee & Kirby long gone but with their mark very much still stamped onto every page of the still-prestigious title, this full-colour compendium – available in hardcover and digital editions – collects Fantastic Four #164-175, Fantastic Four Annual #11 and a crossover epic from the first Marvel Two-In-One Annual #1 and #20 of the monthly MTIO: cumulatively spanning November 1975 to October 1976.

What You Should Already Know: maverick scientist Reed Richards, his fiancé Sue Storm, their close friend Ben Grimm and Sue’s teenaged tag-along little brother Johnny miraculously survived an ill-starred private space-shot after cosmic rays penetrated their stolen ship’s inadequate shielding. As they crashed back to Earth the uncanny radiation mutated them all in unimaginable ways…

Richards’ body became astoundingly elastic, Sue gained the power to turn invisible and project forcefields whilst Johnny could turn into living flame and tragic Ben devolved into a shambling, rocky freak. They agreed to use their abilities to benefit mankind and thus was born the Fantastic Four.

Following another effusively fact-filled Introduction from writer/editor Roy Thomas, a new direction begins with #164 (part one of a reconditioned yarn originally intended for Giant-Size Fantastic Four), courtesy of Thomas and neophyte illustrator George Pérez, backed up by veteran inker Joe Sinnott. ‘The Crusader Syndrome!’ finds the team battling a veteran superhero gone bad since his last outing as Atlas-Era champion Marvel Boy.

The Crusader wages savage war on the financial institutions whose self-serving inaction doomed his adopted Uranian race in the 1950s. However, his madness and savagery are no match for the FF and ‘The Light of Other Worlds!’ sees his apparent demise. It also sparks many successful additions to Marvel Continuity, such as new hero Quasar, the 1950s Avengers and Agents of Atlas whilst introducing Galactus‘ herald-in-waiting Frankie Raye as Johnny’s new girlfriend …

Vince Colletta inks #166 as ‘If It’s Tuesday, This Must be the Hulk!’ sees the team hunting the Gamma Goliath with a potential cure for Bruce Banner. Sadly, military treatment of their target enrages fellow-monster Ben Grimm who unites with the Hulk to menace St. Louis, Missouri as ‘Titans Two!’ (with Sinnott back on inks).

Constantly bathed in Gamma radiation, Ben is permanently reduced to human form and, as Rich Buckler pencils #168’s ‘Where Have All the Powers Gone?’, Reed is forced to replace him with Hero for Hire Luke Cage. The former Thing has his greatest dream realised at last, but happiness still eludes him and events take a worse turn in #169 as ‘Five Characters in Search of a Madman!’ sees Cage attack his new teammates thanks to the machinations of a veteran FF foe…

Pérez and Sinnott reunite for concluding chapter ‘A Sky-Full of Fear!’ as Ben returns to his team and spectacularly saves the day wearing a Thing exoskeleton suit built by Reed. The original and genuine is back at last (sort of), but there’s no time to pause for applause…

The yarn segues directly into Fantastic Four Annual #11 which features time-travel saga ‘And Now… Then… the Invaders! by Thomas, John Buscema & Sam Grainger, wherein Marvel’s First Family flash back to 1942 to retrieve a cylinder of miracle-metal Vibranium. When it somehow fell into Nazi hands it had started unwriting history as a consequence…

On arrival, the FF are attacked by WWII super-team The Invaders – comprising early incarnations of Captain America, Sub-Mariner and the original, android Human Torch. The time-busting task goes better once all the heroes finally unite to assault a Nazi castle where the Vibranium is held, but after the quartet return to their own repaired era, Ben realises the mission isn’t over yet…

Thanks to Uatu the Watcher, the action continues in Marvel Two-In-One Annual #1 as – with the present unravelling around him – Ben blasts back to 1942. ‘Their Name is Legion!’ (Thomas, Sal Buscema, Grainger, John Tartaglione & George Roussos) finds him linking up with Home Front Heroes the Liberty Legion (collectively The Patriot, Thin Man, Red Raven, Jack Frost, Blue Diamond, Miss America and The Whizzer) to thwart Nazis Skyshark and Master Man, Japanese agent Slicer and Atlantean turncoat U-Man‘s invasion of America.

The battle proves so big, it spills over and concludes in Marvel Two-In-One #20 (October 1976): a shattering ‘Showdown at Sea!’ pitting the myriad heroes against diabolical Nazi boffin Brain Drain, courtesy this time of Thomas, Sal B & Grainger.

Cover-dated June, Fantastic Four #171 reveals ‘Death is a Golden Gorilla!’ (Thomas, Pérez, Buckler & Sinnott) as a giant alien anthropoid rampages through Manhattan until corralled by the FF. Calmed and physically reduced to standard gorilla proportions, the talking ape delivers a desperate plea for help from the High Evolutionary…

Bill Mantlo scripts Thomas’ plot and Pérez & Sinnott excel themselves as ‘Cry, the Bedeviled Planet!’ sees the heroes head for the other side of the Sun to save Counter-Earth from certain annihilation only to meet their nemesis in the depths of space…

Thomas writes and John Buscema steps in as penciller with #173’s ‘Counter-Earth Must Die… At the Hands of Galactus!’ Inexplicably, the world-devourer debates minor deity High Evolutionary: offering hope to his intended repast before despatching the heroes across the universe in search of a planet that will voluntarily sacrifice itself for Counter-Earth…

‘Starquest!’ (Thomas, Buscema & Sinnott) follows each unsavoury search to its logical conclusion, but as the Evolutionary abandons rhetoric for cosmic combat in a desperate delaying tactic, Sue Richards accidentally locates a civilisation willing to make the ultimate gesture…

Returned and augmenting the Evolutionary, a reunited FF attack Galactus ‘When Giants Walk the Sky!‘ (drawn & inked by JB), with the Devourer delivering a cruel delayed punishment to Ben before consuming the planetary substitute and realising he has been tricked in a bizarre and wry conclusion that only adds fresh complications to the First Family of the Marvel Universes…

To Be Continued…

This power-packed package also includes the covers (by freshly returned Jack Kirby) and all-new material from The Fabulous Fantastic Four Marvel Treasury Edition #11; house ads and cover and splash page by Dave Cockrum & Sinnott from November 1977’s Marvel Super Action #4 which reprinted Marvel Boy stories from the early 1950s.

Although the “World’s Greatest Comics Magazine” never quite returned to the stratospheric heights of the Kirby era, this later collection offers a tantalising taste-echo of those glory days. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but can still thrill and enthral the generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement.
© 1975, 1976, 2017 Marvel Characters, Inc. All rights reserved.

Batman Year 100 and Other Tales Deluxe Edition


By Paul Pope, with José Villarrubia, Ted McKeever, James Jean & others (DC Comics)
ISBN: 978-1-4012-5807-8 (HB)

Paul Pope is one of the most individualistic comics creators in the business, both in his writing and the superbly moody drawing which usually resembles a blend of manga and European modern realism.

He was born in 1970 and straddles a lot of seemingly disparate arenas. The multi award-winning raconteur began making waves in 1995 with self-published Sci-Fi caper THB, simultaneously working for Japan’s Kodansha on the serial feature Supertrouble.

Pope is dedicated to innovation and inquiry: taking fresh looks at accepted genres with works such as One-Trick Ripoff, 100%, Escapo, Heavy Liquid, Sin Titulo or his Young Adult OGN franchise Battling Boy. He’s worked on a few DC projects over the years but none quite as high-profile or well-received as his 2006 prestige mini-series Batman: Year 100.

This collection – available in hardback and digital formats – gathers the entire saga whilst also representing a few other pertinent titbits for your delectation and delight…

In Gotham City 2039AD there’s a conspiracy brewing. It’s a dystopian, authoritarian world where the Federal Government is oppressive, ruthless and corrupt, but from out of the shadows a long-vanished threat to that iron-fisted control has resurfaced. In spite of all odds and technologies of the ultimate surveillance society, a masked vigilante is once again taking the law into his own hands…

Eschewing our contemporary obsession with spoon-fed explanations and origin stories, Pope leaps head-first into the action for this dark political thriller. We don’t need a backstory. There’s a ‘Bat-Man of Gotham’ dispensing justice with grim effectiveness. There’s a good but world-wearied cop named Gordon, helpless but undaunted in the face of a bloated and happily red-handed bureaucracy. There’s a plot to frame this mysterious vigilante for the murder of a federal agent. Ready, steady, Go!

Fast paced, gripping, eerie and passionate, this stripped-down version of the iconic Batman concept taps into the primal energy of the character seldom seen since those early days of Bob Kane, Bill Finger & Jerry Robinson. Once more, a special man who – at the end – is only human fights for good against all obstacles, and uncaring of any objections… especially the police.

For me, Guys with Suits and a Plan have always been scarier than nutters in spandex and it’s clear I’m not alone in that anxiety, as Pope’s smug, officious civil servant antagonists callously and continually cut a swathe of destruction through the city and populace they’re apparently protecting. Like so many previous Administrations in US history, the objectives seem to have obscured the intentions in Gotham 2039. With such sound-bite gems as “To save the village, we had to destroy the village” echoing in your head, follow the projected Caped Crusader and his dedicated band of associates as they clean house in the dirtiest city in a dirty world.

Following that clarion call to liberty are a small selection of graphic gems beginning with Pope’s first ever Bat tale from 1997. Accompanied by a commentary, ‘Berlin Batman’ (originally published in The Batman Chronicles #11) sees Pope and colourist Ted McKeever relate the career of a German Jewish costumed avenger plaguing the ascendant Third Reich in the dark days of 1939.

Winning the 2006 Eisner Award for Best Short Story, ‘Teenage Sidekick’, from Solo #3, sees first Robin Dick Graysonescape a chilling fate and learn a chilling lesson at the hands of both his masked mentor and the Joker, before Batman: Gotham Knights #3 (May 2000) provides a black & white memory as a neophyte Dark Knight ponders the repercussions of his first ever ‘Broken Nose’ and takes a rather petty revenge on the perpetrator…

Also included here are ancillary text pages to supplement the main story, delivered as ‘Batman: Year 100 News Archives’and as plus notes, design sketches and unused artwork

All science fiction is commentary on the present, not prognostication of tomorrows. The Heroic Ideal is about wish-fulfilment as much as aspiration and escapism. Batman: Year 100 is a moody yet gloriously madcap story honouring the history and conventions of the primal Batman by speaking to modern audiences in the same terms as the 1939 prototype did. This is a book for the generations.
© 1998, 2000, 2005, 2006, 2015 DC Comics. All Rights Reserved.

Captain America – Two Americas


By Ed Brubaker, Luke Ross, Butch Guice, Rick Magyar, Dean White & various (Marvel)
ISBN: 978-0-7851-4510-3 (HB) 978-0-7851-4511-0 (TPB)

Created by Joe Simon & Jack Kirby, the Star-Spangled Avenger debuted in his own title in an era of anthology publishing. Cover-dated March 1941, Captain America Comics #1 was a shattering success. The Sentinel of Liberty was the absolute and undisputed star of Timely (now Marvel) Comics’ “Big Three” (the other two being the Human Torch and the Sub-Mariner). He was also in the first rank to fade as the war changed tastes and the Golden Age closed.

When the Korean War and Communist aggression dominated America’s collective psyche in the 1950s, he was briefly revived – with the Torch and Sub-Mariner – but sank once more into obscurity until a resurgent Timely/Atlas reinvented itself as Marvel Comics. Resurrected again in Avengers #4 (March 1964) with the Vietnam conflict just starting to pervade the minds of the American public, this time he stuck around…

Whilst perpetually agonising over the death of teen sidekick (James Buchanan Barnes AKA Bucky) in the final days of the war, living war story Steve Rogers first stole the show in the Avengers, promptly graduated to his own series and, ultimately, returned to solo stardom.

He waxed and waned through the most turbulent period of social change in US history, but always struggled to find an ideological niche and stable footing in the modern world.

In 2006-2007 – as another morally suspect war raged in the real world – he became an anti-government rebel for Marvel event Civil War: subsequently arrested and assassinated on the steps of a Federal Courthouse.

Over the course of 3 epic volumes, he was replaced by the presumed-dead sidekick. In actuality, Bucky had been captured by the Soviets in 1945 and systematically transformed into their own super-agent/assassin The Winter Soldier.

Once rescued from his unwanted enslavement, artificially young and semi-cyborg Barnes reluctantly stepped into his mentor’s big crimson boots…

Set squarely in the immediate aftermath of the original Star-Spangled Avenger’s return from the dead (see various Captain America Reborn collections), this politically-charged compilation – written by Ed Brubaker – collects one-shot Captain America: Who Will Wield the Shield? and issues #602-605 of the monthly Captain America comic book. Available in hardback, trade paperback and digitally, it explores extremism with potent passion and cynical skill…

A rabble-rousing tale of ideology and patriotism begins with ‘Who Will Wield the Shield?’ (art by Luke Ross & Butch Guice), as the liberated Winter Soldier ponders his future in the wake of the “real” Captain America’s recent return to life and considers returning the role and unique Star-emblazoned disc to its rightful owner…

Meanwhile Steve Rogers, fresh from a timeless suspension where he perpetually relived his life over and again, battles debilitating, haunting memories by prowling snow-bound streets where he encounters his replacement and immortal super-spy Black Widow in combat with the ferociously brutal Mr. Hyde.

Content to observe his old partner at first, Rogers soon joins the fray. As the dust settles, the comrades-in-arms reach an understanding: Bucky Barnes will stay as the one-&-only Sentinel of Liberty as the President of the USA has a far more strategic role in mind for his mentor Steve…

That one is the meat of a different tome. Here we jump directly to the eponymous ‘Two Americas’ (Brubaker, Ross, Guice & Rick Magyar), focussing on a deranged duplicate super-soldier who briefly played Captain America in the 1950s, whilst the original languished in icy hibernation in the arctic.

William Burnside was a student from Boise, Idaho, obsessed with the war hero. The lad had ferreted out the hero’s true name, rediscovered most of the super-soldier serum which had created the Star-Spangled Avenger and even had his name and features changed to perfectly mimic the Missing-In-Action Rogers.

Volunteering his services to the FBI, at that time conducting a nationwide war on spies, subversives and (potential) commies, Burnside and impressionable youngster Jack Monroe briefly became the new Captain America and Bucky: crushing poorly-perceived threats to the Land of the Free.

Sadly, it quickly became apparent that their definition of such included not only criminals but also non-whites, independent women and anybody who disagreed with the government…

Some months later the reactionary patriot was forcibly “retired” as the super-soldier serum he and Monroe used turned them into super-strong, raving, racist paranoids.

Years later, when the fascistic facsimiles escaped suspended animation in Federal prison, they attacked the revived real deal, only to be defeated by Cap, his new partner Sam Wilson (AKA the Falcon) and S.H.I.E.L.D. agent Sharon Carter. Monroe was eventually cured, but Burnside’s psychosis was too deeply rooted and he returned often to confront the man he felt had betrayed the real America…

Used most recently as a pawn of the Red Skull, malign psychologist Dr. Faustus and genetic wizard Arnim Zola in a plot to plant a Nazi stooge in the Oval Office, the dark Captain America escaped, fleeing to the nation’s heartland and planning…

When police in Idaho raid a den of reactionary separatist fanatics the Watchdogs, they are butchered by the delusional Burnside who has aligned himself with them in a crazed bid to take back the nation for right-thinking ordinary people like himself. Alerted by Nick Fury, Barnes and the Falcon head for the economically-depressed Midwest where crumbling economy and lack of prospects has driven hard-pressed, hardworking folk into the open arms of the seditionists.

Intending to infiltrate the movement now led by the faux Captain America, things go sideways after Burnside recognises Barnes from his college researches…

Intent on starting a second American Revolution, the crazed patriot ambushes the newest Cap and the Falcon and, whilst planning to set off the biggest bomb in history against the Hoover Dam, demands Barnes returns to his first and proper heroic identity: becoming Bucky to Burnside’s one-and-only Cap…

Determined to convince the equally time-lost Winter Soldier that modern America must be destroyed and the Good Old Days restored, Burnside is still savvy enough to use the hostage Falcon to achieve his ends, but far too prejudiced to accept that a mere black man and flunky sidekick could be competent enough to foil his schemes…

Imprisoned on a train packed with explosives, Wilson busts free, trashing his Watchdog jailers and – with the aid of a simple working Joe (yes, a true “ordinary American”) – diverts the runaway bomb. Burnside and his fanatics then invade Hoover Dam with an even more devastating device, ready to send a message that will spell the end of the failed country and signal the return of the madman’s cherished if illusory idealised America…

However, when Bucky learns the Falcon is safe, he lashes out with ruthless efficiency…

This thoroughly readable thriller is a fascinating examination of idealism and the mutability of patriotism: a sharp, scary saga that avoids the usual trap of overly-depending on a working knowledge of Marvel continuity by providing in situ what little back-story new readers might need. It thunders along to its climactic conclusion, providing thrills, spills and chills in full measure for all fans of Fights ‘n’ Tights action and – sadly – offers insights into nationalism that are more pertinent now than they ever have been…
© 2009, 2010, 2012 Marvel Characters Inc. All Rights Reserved.

Metropolis


By Thea von Harbou, illustrated by Michael W. Kaluta (Donning/Starblaze)
ISBN: 0-89865-519-6 (HB)

People who work in comics adore their earliest influences, and will spout for hours about them. Not only did they initially fire the young imagination and spark the drive to create but they always provide the creative yardstick by which a writer or artist measures their own achievements and worth. Books, comics, posters, even gum cards (which mysteriously mutated into “Trading Cards” in the 1990s) all fed the colossal hungry Art-sponge which was the developing brain of the kids who make comics.

But by the 1970s an odd phenomenon was increasingly apparent. It became clear that new talent coming into the industry was increasingly aware only of comic-books as a source of pictorial fuel. The great illustrators and storytellers who had inspired the likes of Howard Chaykin, Bernie Wrightson, Mike Kaluta, P. Craig Russell, Charles Vess, Mike Grell, and a host of other top professionals were virtually unknown to many youngsters and aspirants. I suspect the reason for this was the decline of illustrated fiction in magazines – and general magazines in general.

Photographs became a cheaper option than artwork in the late 1960s and, as a broad rule, populations read less and less each year from that time onwards.

In the late 1980s, publisher Donning created a line of oversized deluxe editions reprinting “lost” prose classics of fantasy, illustrated by major comics talents who felt an affinity for the selected texts. Charles Vess illustrated Shakespeare’s A Midsummer Night’s Dream, P. Craig Russell created magic for The Thief of Bagdad and Mike Grell revisited Pyle’s take on the world’s greatest archer in The Merry Adventures of Robin Hood of Great Renown in Nottinghamshire.

Arch period stylist Mike Kaluta lucked in to something a little more exotic; illustrating the original film scenario (a broad shooting script used by movie-makers in the days before dialogue) written by Thea von Harbou after her husband returned from a trip to America.

Herr “von Harbou” was German expressionist genius Fritz Lang, and his account of his fevered impressions, responses and reminiscences became the ultimate social futurist fiction film Metropolis – possibly the most stirring, visually rich and influential movie of the silent era – and officially the most expensive film ever made during the pre-Talkies era.

If you haven’t seen the film… Do. Go now, a new re-re-restored version was released in 2010 – the most complete yet. I’ll wait…

The plot – in simple terms – concerns the battle between proletarian workers and the rich, educated elite of a colossal city where workers toil in hellish, conformist subterranean regiments to provide a paradise for the bosses and managers who live like gods in the lofty clouds above.

It would be the perfect life for Freder, son of the grand architect Joh Fredersen, except for the fact that he has become besotted with Maria, an activist girl from the depths. The boy will move Heaven and Earth to have her love him. He even abandons his luxuries to become a worker near her…

Distraught Fredersen renews his tempestuous relationship with the crazed science-wizard Rotwang, once an ally and rival for the love of the seductive woman Hel.

Rotwang offers his aid but it is a double-edged sword. He kidnaps Maria and constructs an incredible robotic replacement of her, to derail her passive crusade and exact his own long-deferred revenge…

This “novelisation” – for want of a better term – is as engrossing as the film in many ways, but the story is elevated by the incredible illustrations produced by Kaluta: 5 full page artworks in evocative chalk-and-pastel colour, two incredible double-page spreads in black line plus 32 assorted monochrome half-frames and full pages rendered in black & white line, grey-tones, charcoal, chalk monotones and pastel tints – an absolute banquet for lovers of art deco in particular and immaculate drawing in general.

Whilst no substitute for the actual filmic experience, this magnificent book is a spectacular combination of art and story that is the perfect companion to that so-influential fantasy masterpiece beloved by generations of youngsters. Well overdue for refit, recovery and revival…
© 1988 by the Donning Company/publishers. Art © 1988 Michael W. Kaluta. All rights reserved.

Showcase Presents Metal Men volume 2


By Robert Kanigher, Otto Binder, Mike Sekowsky, Ross Andru & Mike Esposito, Gil Kane & various (DC Comics)
ISBN: 978-1-4012-1559-0 (TPB)

The metamorphic Metal Men first appeared in four consecutive issues of National-DC’s prestigious try-out vehicle Showcase. Legendarily the concept and first issue script were created over a weekend by veteran author/editor Robert Kanigher after the intended feature blew its press deadline, then rapidly-but-inspirationally rendered by the iconic art-team of Ross Andru & Mike Esposito.

This last-minute filler attracted a large, avid readership’s eager attention and within months of their fourth and final exploit, the gleaming gladiatorial gadgets were stars of their own title.

This iteration of the sterling squad is sadly neglected these days and their earliest adventures are egregiously unavailable in modern collections or digital formats but can be re-enjoyed of discovered in a previous collection and this follow-up mammoth monochrome tome. It collects the solid gold stories from Metal Men #16-35 and the second of their nine guest appearances in Brave and the Bold (#66).

Once upon a time, brilliant young polymath Will Magnus constructed a doomsday-duelling suicide squad of self-regulating, intelligent automatons, governed by astounding microcomputers dubbed “Responsometers”. These miracles of nano-engineering not only simulate – or perhaps originate – thought processes and emotional character for the robots, but also constantly reprogram their basic forms – allowing them to instantaneously change shapes.

Magnus patterned his handmade heroes on pure metals, with regal leading-man Gold commanding a tight knit team of Iron, Lead, Mercury, Platinum and Tin warriors. Thanks to their responsometers, each robot specialised in physical changes based on its elemental properties, but due to some quirk of programming the robots developed personality traits mimicking the metaphorical attributes of their base metal.

This compendium takes the manmade myrmidons through the best and worst of the 1960s “Camp Craze” and solidly into the bizarrely experimental phase that presaged a temporary decline of costumed heroes and rise of mystery and supernatural comics: a fascinating period of social and emotional experimentation that allowed comics to finally start “growing up”…

Metal Men #16 (October/November 1966) opens proceedings as Kanigher, Andru & Esposito pull out all the stops for the spectacularly whacky ‘Robots for Sale!’

Platinum or “Tina” believes herself passionately in love with Magnus and his constant rebuffs regularly drive her crazy. Here, his latest rejection makes her so mad she flees into space. When the Metal Men chase her, everyone ends up doll-sized on a derelict planet where ravenous mechanical termites have almost eradicated native wooden robots living there…

Issue #17 depicts Tina’s worst nightmare as Magnus and his motley metal crew investigate cosmic cobwebs fallen across Earth. The inventor is bizarrely bewitched by a horrifying mechanical Black Widow in ‘I Married a Robot!’, before the team tackle a terrifying technological tyrannosaur in #18’s ‘The Dinosaur Who Stayed for Dinner!’

‘The Man-Horse of Hades!’ features a mythic menace who has waited centuries for his true love to return, and promptly mistakes Tina for his missing “centaurette”, after which the Alloyed Avengers meet Metamorpho, the Element Man in Brave and the Bold #66 (June/July 1966).

‘Wreck the Renegade Robots’ (by Bob Haney & Mike Sekowsky) sees the reluctant heroic freak beg Magnus to remedy his unwelcome elemental condition, just as utterly mad scientist Kurt Borian resurfaces from years of self-imposed obscurity. He’s got his own Metal Men, and is extremely distressed that somebody else has already patented his idea. Tragically, the only way to stop Borian’s rampage involves reversing Metamorpho’s cure…

‘Birthday Cake for a Cannibal Robot!’ offers a second appearance for Kanigher’s craziest – not to say incredibly racist – creation. Egg Fu is a colossal, ovoid Chinese Communist constructed robot programmed to “Destloy Amelica” (I know, I know: deeply unsuitable but tolerated under the “different times” rule, OK?).

The mechanical mastermind had first battled Wonder Woman, but resurfaces here to crush the West’s greatest homemade heroes with a giant automaton of his own, after which ‘The Metal Men vs the Plastic Perils!’ plays it all slightly more seriously in a guest-star-stuffed romp (Batman, Robin, Wonder Woman and Flash) pitting the team against criminal genius Professor Bravo and his synthetic stalwarts Ethylene, Styrene, Polythene, Silicone and Methacrylate…

Soviet scientist Professor Snakelocks then unleashes an unpredictable synthetic life-form against the heroes in #22’s ‘Attack of the Sizzler!’ before launching an invasion of America. Although the canny constructs can handle hordes of mechanical Cossacks, they are completely outgunned when the sparkling synthezoid transforms Magnus into a robot and the Metal Men into flesh and blood humans…

Issue #23 sees the robots restored, but Doc still steel-shod as they face ‘The Rage of the Lizard!’ – another sinister spy attacking the Free World – but before the inevitable end, Magnus too, regains mortal form. Unfortunately, now Tina and Sizzler are rivals for his non-existent affections…

Metal Men #24 pits the expanded team against a monstrous marauding inflatable alien in ‘The Balloon Man Hangs High!’ after which the ‘Return of Chemo…the Chemical Menace!’ sees tragedy strike as Sizzler is destroyed and Doc grievously injured just before the toxic terror attacks. Mercifully, the Shiny Sentinels prove equal to the task even without their mentor-inventor and it’s back to tried-and-true zaniness for #26’s ‘Menace of the Metal Mods!’ wherein mechanical fashion icons go on a robbing rampage. ‘The Startling Origin of the Metal Men!’ rehashes their first mission as a modern Mongol Genghis Khan launches an anti-American assault.

‘You Can’t Trust a Robot!’ finds a fugitive gang-boss taking control of the Metal Men’s spare bodies, resulting in a spectacular “evil-twin” battle between good and bad mechanoids, before it’s back into outer space to battle ‘The Robot Eater of Metalas 5!’ and his resource-hungry masters: a staggeringly spectacular romp marking an end to Kanigher, Andru & Esposito’s connection with the series.

Metal Men #30 (February/March 1968) featured the first of 2 fill-in issues by Otto Binder and Gil Kane – with Esposito hanging on to provide inks – after which a highly radical retooling began.

Following a laboratory accident that leaves Magnus in a coma, ‘Terrors of the Forbidden Dimension!’ finds metal marvels exploring other realms in search of a cure. No sooner do they defeat a host of hazards to fix him than he insults them by building another team! Issue #31’s ‘The Amazing School for Robots!’ introduces Silver, Cobalt, Osmium, Gallium, Zincand Iridium – although she prefers “Iridia”…

It’s all barely manageable until disembodied alien intelligence Darzz the Dictator possesses the newcomers and civil war breaks out…

By1968, superhero comics were in steep and rapid decline. Panicked publishers sought new ways to keep audiences as tastes changed. Back then, the entire industry depended on newsstand sales, so if you weren’t mass-popular, you died.

Editors Jack Miller and George Kashdan tapped veteran Mike Sekowsky to stop the metal fatigue, and he had a radical solution: the same nuts and bolts overhaul he was also helming with Denny O’Neil on the de-powered Diana Prince: Wonder Woman.

The enchantingly eccentric art of Sekowsky was a DC mainstay for decades and his unique take on the Justice League of America had cemented its overwhelming success. He had also scored big with Gold Key’s Man from Uncle and Tower Comics’ T.H.U.N.D.E.R. Agents and Fight the Enemy!

Now he was creatively stretching himself with a number of experimental, youth-targeted projects; tapping into the teen zeitgeist with the Easy Rider-inspired drama Jason’s Quest, sci-fi reboot Manhunter 2070, the (at that time) hopelessly moribund Amazon and eventually Supergirl.

Sekowsky began conservatively enough in MM #32 as illustrator, with Binder scripting ‘The Metal Women Blues!’wherein Doc builds counterparts and companions for his valiant crew – with disastrous results – after which the boldly innovative “relevancy” direction kicked in with The New Hunted Metal Men #33 (cover-dated August/September 1968).

Kanigher resumes as scripter with Sekowsky & George Roussos crafting a darkly paranoic tone for ‘Recipe to Kill a Robot!’ wherein the once-celebrated team go on the run from humanity. The problems start when Magnus increases their power-levels exponentially, causing them to constantly endanger the very people they are trying to help. The tension is compounded after their creator is injured: plunged into yet another coma.

Pilloried by an unforgiving public and only stopping briefly to defeat an invasion by voracious giant alien insects, the misunderstood mechanoids flee, finding sanctuary with Doc’s brother David – a high-ranking military spook.

Issue #33’s ‘Death Comes Calling!’ sees them encountering a ghastly extraterrestrial force which murderously animates America’s shop mannequins after Tina rejects its amorous advances. The concomitant carnage and highly visible collateral damage are exacerbated in #35 – the last tale in this rousing tome – which adds to humanity’s collective woes when a vast, love-starved Volcano Man joins the chase in ‘Danger… Doom Dummies!’

Kanigher’s unmatched ability to dream up outlandish visual situations and bizarre emotive twists might have dropped out of vogue, but this simply opened the door for more evocative and viscerally emotive content more in keeping with the series’ now teen-aged audience, and the best was still to come…

It’s long past time we saw those tales – as well as these lost comics classics – again in suitable archival editions and all modern formats: ASAP, please!
© 1965-1969, 2008 DC Comics. All Rights Reserved.