Archie Horror Presents Chilling Adventures in Sorcery


By Harry Doyle, Gray Morrow, Marvin Channing, Don Glut, Steve Skeates, Mary Skrenes, Carol Seuling, Phil Seuling, Larry Hama, Bob Holland, Stan Goldberg, Vicente Alcazar, Dick Giordano, Carlos Pino, Dan DeCarlo, Howard Chaykin, Alex Toth, Bruce Jones, Ed Davis, Frank Thorne & various (Archie Comics)
ISBN: 978-1-62738-990-7 (TPB)

Win’s Christmas Gift Recommendation: Shockingly Wicked Chronicle of Chills… 9/10

For nearly 8 decades Archie Comics have epitomised good, safe, wholesome, fun but the company has always been a surprisingly subversive one. Family friendly – and not – iterations of superheroes, spooky chills, sci fi thrills and genre yarns have always been as much a part of the publisher’s varied portfolio as the romantic comedy capers of America’s cleanest-cut teens.

As you probably know by now, the eponymous Archie has been around since 1941, but the publisher has other wholesome stars – such as Sabrina the Teenage Witch or Josie and the Pussycats – in their stable, almost as well known… and just as prone to radical reinterpretation.

To keep all that accumulated attention riveted, the company has always looked to modern trends with which to expand upon their archetypal storytelling brief. The contemporary revival in horror across all media has thus resulted in a few supernatural sidebar titles such as Afterlife with Archie and Jughead: The Hunger.

Moreover, in times past the publisher have cross-fertilised their pantheon through such unlikely team-ups as Archie Meets the Punisher, Archie Vs Sharknado and Archie Vs Predator, whilst every type of fashion fad and youth culture sensation has invariably been accommodated into and explored within the pages of the regular titles.

Following-up the stunning success of aforementioned zombie apocalypse Afterlife with Archie, they took another boldly controversial step: radically reinventing their saccharine-TV teen witch in astoundingly sophisticated Chilling Adventures of Sabrina after playwright, screenwriter and comics scribe Roberto Aguirre-Sacasa (whose many hits include The Mystery Plays, 4: Marvel Knights Fantastic Four, Stephen King’s The Stand and Afterlife with Archie amongst others) pitched the idea to re-imagine the saucy sorceress in terms of Rosemary’s Baby and The Exorcist.

Archie Comics was no stranger to such material. In the 1970s the company created sub-imprint Red Circle for anthology terror tales during a previous supernatural boom time, before gradually converting the line to superhero features as the decade progressed and the fad faded. They even had resident witch-girl Sabrina narrating Chilling Tales of Sorcery for the first two issues…

The title dropped subhead “…As Told by Sabrina” for #3, and with #6 (April 1974) became Red Circle Sorcery until folding in February 1975’s issue #11.

In a great example of circularity, the newly-wicked 21st century Sabrina features snippets from the ’70’s anthology, sparking this edgy compilation of many of those lost classics in a spiffy monochrome collection, available in paperback and digital formats.

Following a fervent Introduction by letterer and fright-fan Jack Morelli, the vintage terrors open with Chilling Tales of Sorcery …as Told by Sabrina #1 (September 1972): a rather standard anthology of short thrillers with twist-endings, little different from those churned out by DC, Gold Key or Charlton at the time and crafted by Archie’s on-staff comedy creators.

‘Behold the Beast’ by Frank Doyle & Stan Goldberg, revealed the fate of a lonely and misunderstood deformed lad, after which ‘The Boy Who Cried Vampire’ (Doyle & Dan DeCarlo) deals out ironic justice to a pesky kid and ‘Assignment in Fear’ (Doyle & DeCarlo) sees a teacher with a secret sort out a class bully in horrific style.

Anonymous prose yarn ‘A Real Hot Talent’ gets under the skin of a juvenile firestarter after which Doyle & DeCarlo return to exhibit ‘Quick Justice’ in an art gallery before Doyle & Goldberg reveal how ‘Curiosity Kills’ in a story of an accursed inheritance.

Issue #2 opens with Doyle & Goldberg’s ‘The Ultimate Cure’ wherein a waiting bride’s tragic misapprehension destroys her man and her sanity, and text tale ‘Look Upon Your Legacy’ warns of the dangers of an over-active imagination. Pictorial perils resume with ‘Sonny’s World’ (Doyle & Dan DeCarlo) with a little brat learning how to make all reality his plaything after which ‘The Measure of a Monster’ Doyle & Goldberg) sees mad science unleash a colossal creature and (almost) find a safe conclusion and the same creators outline the fate of a jewel-obsessed lass succumbs to ‘The Cameo’s Curse’…

A massive shift in style and tone began with issue #3 (October 1973) as writer/artist Gray Morrow came aboard, personally crafting or supervising far more mature fare that seemed closer to Warren’s adult horror magazines than contemporary newsstand fare such as House of Mystery, Ghostly Haunts or Boris Karloff Tales of Mystery.

Dwight Graydon “Gray” Morrow was born in Fort Wayne, Indiana in 1934 and studied at the Chicago Academy of Fine Arts. After serving in the army he moved to New York City in 1955 and began a steady career contributing strips, covers and illustrations to Cracked, Classics Illustrated, Atlas Comics (pre-Marvel), numerous children’s books and pulps such as Galaxy.

A master of graphic realism, his art and stories graced a vast array of comics titles, magazines such as Space: 1999 and alternative vehicles such as Wally Wood’s Witzend. He freelanced for dozens of companies (he co-created DC’s El Diablo and Marvel’s Man-Thing, and revamped Archie’s Black Hood into a gritty urban avenger during his tenure at Red Circle), as well as drawing the newspaper iterations of Tarzan and Buck Rogers. He won numerous awards – including three Hugos – over a long and extremely wide-reaching artistic life. He died in 2001.

His influence on the title was instantaneous. With the imprint renamed Red Circle Comics for the third (almost all-Morrow) issue, the new chief introduced a growing band of fresh writers and master artists, as the title unleashed a wave of terror tales that owed much to movies and TV of the period.

It began with ‘…Cat’ (written, drawn & lettered by Morrow) wherein a ruthless, misogynistic society burglar targets the wrong gem-bedecked senorita and lives to regret it forever.

Following prose thriller ‘A Stab in the Dark’ – exposing a plot to murder by witchcraft – a thematic diversion into EC-tinged science fiction finds a time traveller accidentally become an evolutionary ‘Missing Link!’ whilst a bereaved man investigates the death of a sister and discovers that a new ‘Immortality Factor’ is anything but.

An embezzler then pays the price for his betrayal in ‘Haunted Gallery’ before the issue closes with fact-page ‘Essays into the Supernatural’: a featurette by Phil Seuling & Morrow exploring timeless rituals of magic and the use of ‘Familiars’…

Due to his prestige and sheer artistic quality, Morrow could call upon a lot of high-end associates to fill pages and #4 (December 1973) introduced an internationally famous master of mood as Spaniard Vicente Alcazar (Jonah Hex, Commando Picture Library, Star Trek, Space: 1999) began his association by writing and illustrating ‘Suicide… Maybe’: a saga of Faustian tragedy wherein a lifelong failure makes a fool’s bargain and discovers politics is the Devil’s playground…

Text vignette ‘Loophole’ also explores such contracts before Don Glut & Dick Giordano highlight the ‘Horripilate Host’ whose TV show excesses lead to infernal doom, after which Morrow adds a sinister tweak to the legend of Midas when a greedy creep gains the legendary ‘Golden Touch!’

The power of a Hebrew Golem deals poetic justice to a modern oppressor in ‘A Thousand Pounds of Clay’ by Glut & Alcazar before the issue ends with another fictive factoid as ‘Essays into the Supernatural’ finds Morrow exploring truths and fictions of ‘The Witch’…

Cover-dated February 1974, #5 opens with a vivid pastiche of Arabian adventure courtesy of writers Morrow and Larry Hama. Limned by Alcazar ‘The Two Thieves of Baghdad’ exposes the fatal flaw of overconfidence before the all Alcazar ‘Esme’ details the fate of a hit-&-run victim whose vision is horrifically enhanced by her accident.

Morrow brings his lifelong affinity for baroque, barbaric science fantasy to the creepy epic ‘Barometer Falling…’ after which Alcazar’s ‘The Choker is Wild’ reveals the shocking history of blood-drinking sovereign Queen Maleena and the ‘Essays into the Supernatural’ featurette – by Seuling & Morrow – catalogues the totemic value of ‘Dragons’.

Red Circle Sorcery #6 (April) opens with ‘Warrior’s Dream’ by Steve Skeates, Mary Skrenes & Morrow as a lusty barbarian finally pays the price for all that wenching and, following an ‘Essays into the Supernatural’ page detailing legends of ‘The Werewolf’ (by Marvin Channing & Morrow), sees a conjuring upstart destroyed by a sagacious warlock in ‘Out of Practice’ by Seuling & Ed Davis.

British comics stalwart Carlos Pino was Alcazar’s studio partner for years (often collaborating as “CarVic”) and here he solos in Channing’s tale of vengeance-by-witchcraft ‘Death Goes to a Sales Convention!’, before Carol Seuling & Howard Chaykin go full medieval in epic saga of demonic manipulation and feline vengeance ‘The Patience of a Cat’…

Futuristic sensory-inundation tech is the driving force in T. Casey Brennan’s extended prose mystery ‘Black Fog’ – illustrated by Morrow – after which Channing & Alcazar serve out just deserts to a serial womaniser in ‘Face of Love – Face of Death’ to close the issue.

Red Circle Sorcery #7 commences with ‘A Twist in Time’ by Skeates & Pino as an ancient wizard is drawn into Fate’s plan to punish a modern-day murderer after which Channing & Morrow explore legends of ‘The Dibbuk’ in another gripping ‘Essays into the Supernatural’ featurette before Channing & Alcazar memorably reveal the dangers of owing ‘The Knife of Jack the Ripper’…

Channing scripts a rare but welcome artistic foray for Bruce Jones as ‘The Rivals’ follows two kids from mid-western poverty to dizzying heights and their grim, witchcraft assisted ends after which Brennan & Alcazar showcase the frustrating fate of ‘The Benefactor’ nobody will listen to…

Closing the chronological portion, ‘Essays into the Supernatural’ then offers a featurette by Morrow detailing ‘Possession and Exorcism’ which happily leads not to the end, but rather a selection of Bonus Stories from later issues.

From #9 (October 1974) comes ‘…If I Were King’ by Channing & the magnificent Alex Toth, wherein a meek nobody gets his greatest wish fulfilled – with the usual regrets – before #8 (August 1974) offers a compelling ‘Essays into the Supernatural’ featurette by Channing & Frank Thorne, detailing the tricks of pesky ‘Poltergeists’ and closure via illustrated calligraphic ode ‘The Spectre’ by Bob Holland & Morrow.

The company’s recent resurgence on TV and in the comics has seen a variety of alternate iterations of the timeless pantheons and this no-frills massively monochrome trade paperback (or digital download) is a perfect complement to those aforementioned horror-tinged titles.

Please don’t be put off by the black-&-white reproduction here: these tales are crafted by masters of line art and tonal values and their efforts actually benefit from the subtraction of the cheap colour used in the original releases. These are superb voyages into the bizarre unknown that no lover of dark fiction should miss.
© 2017 Archie Comic Publications, Inc. All rights reserved.

Scared to Death volume 2: Malevolence and Mandrake


By Mauricet & Vanholme, with Lee Oaks: colours by Laurent Carpentier and translated by Luke Spear (Cinebook)
ISBN: 978- 1-905460-77-9 (PB Album)

There’s a grand old tradition of scaring, empowering and entertaining kids through carefully crafted horror stories starring junior protagonists, and this occasional series is one of the better modern examples.

Conceived and executed by journalist Virginie Vanholme and youthful yet seasoned illustrator Alain Mauricet, the Mort de Trouille albums launched through Casterman in the year 2000. There have been seven sinister sorties thus far…

Whilst I’ve not been able to find out much about the author, the artist is rather well travelled, having worked for CrossGen, Image and DC in America as well as on a wide variety of features in Europe.

He’s also seen in David Lloyd’s magnificently wonderful digital delight Aces Weekly…

Born in 1967, Mauricet originally inherited the comic bug from his parents and, after studying at the Academy of Fine Arts under legendary creator Eddy Paape, began his own career aged 20 at Le Journal de Spirou.

From spot cartoons he graduated to strips, creating superhero parody Cosmic Patrouille with Jean-Louis Janssens and Les Rastafioles with Sergio Salma. Following the aforementioned stateside sojourn, he resumed his Franco-Belgian efforts with the strip under review here, as well as basketball comedy Basket Dunk (with Christophe Cazanove) and Boulard (with Erroc) and others.

He now lives in Brussels, and also designs for computer games whilst working on a more personal graphic enterprise entitled Une Bien Belle Nuance de Rouge…

Back in early 2000, though, he was detailing a sequence of spooky yarns starring studious Robin Lavigne, son of an esteemed forensic scientist and boisterous, overly-imaginative, horror-story obsessed Max Mornet: a couple of lads with an infallible instinct for ferreting out the weird and uncanny and increasing dependent – though they’d never admit it – upon the wit and bravery of Robin’s brilliant little sister Sophie…

Cinebook’s second translated selection was third French chilling chronicle Mort de Trouille: Maléfice et mandragora: suitably set around All Hallows Eve and posing uniquely terrifying problems for the youthful, trouble-magnets…

It all begins a little before the much-anticipated night with the Elizabeth Simon Secondary School abuzz with worries over missing student Thomas and seemingly simultaneous arrival of oddly-attractive, exotic new student Emma Corpescu. She comes from Romania and Max is strangely antipathic to her at first, but that soon changes…

Robin also feels a bit off as the newcomer blatantly insinuates herself into their lives, paying particular attention to Max. Soon, so-savvy Sophie is paying close attention. Far more so than the idiot boys…

She’s very wise to do so: Emma soon revealed as an ancient shapeshifting sorceress named Malevolence, who steals the youth of boys to restore her own life force and to one day resurrect her dead sister Mandrake…

After doing research online, Sophie arms herself with anti-witch tricks and gadgets and, after discovering the incredible fate of Thomas, ultimately convinces her incredulous brother to stalk the wicked enchanter to her lair in Deadwater Swamp to rescue the now missing Max. The poor lad has succumbed to Emma’s wiles and now resides in her lair transformed into the same uncanny form as Thomas…

Arriving just in time, his rescuers are set for an incredible clash of wills and powers – especially Sophie, who’s borrowed a few supernatural forces for the ordeal…

Of course, good triumphs in the end, but can such seductive evil truly die?

Deliciously delivered in the manner of Goosebumps and Scooby-Doo, this is a superb slice of all-ages spooky fun in the classic mould, seamlessly mixing fear with hilarity to enthral and enchant all generations equally.
Original edition © Casterman, 2003 by Mauricet & Vanholme. English translation © 2008 by Cinebook Ltd.

Lafcadio Hearn’s The Faceless Ghost and Other Macabre Tales from Japan: A Graphic Novel


By Seán Michael Wilson & Michiru Morikawa (Shambhala Publications)
ISBN: 978-1-61180-197-2 (TPB)

If you read prose and love old stories you should really track down the works of Patrick Lafcadio Hearn, an Irish-Greek raconteur laterally renamed Koizumi Yakumo. They are wonderful and truly compelling. He was a pretty impressive character too, so you’d be best served to learn of his remarkable life too…

I’m not certain how the socially pioneering teacher, journalist, historian, translator and archivist would react to seeing some of his most engaging works translated into graphic narratives but as a renowned breaker of borders and flouter of taboos, I suspect he’d approve, even if this gleefully wry collation hadn’t been produced by such stellar luminaries as Scottish author Seán Michael Wilson (Breaking the Ten and Portraits of Violence – An Illustrated History of Radical Thinking) and his frequent collaborator Michiru Morikawa.

Wilson’s life has some parallels with Hearn’s. The Japan-based writer, educator and dedicated Humanist has written political and philosophical tracts such as Goodbye God – An Illustrated Examination of Science Vs. Religion in graphic form and has adapted Western and Eastern literary classics such as Wuthering Heights, A Christmas Carol, Sweeney Todd, and Chinese classics Tao Te Ching and The Garden, as well as original genre pieces such as urban interacial romance The Story of Lee.

Illustrator and manga artist Michiru Morikawa won the 2005 International Manga and Anime Award before going on to illustrate Wilson’s books Buskers, Yakuza Moon, The Demon’s Sermon on the Martial Arts and Musashi, amongst numerous comics series.

Hearn visited Japan as a correspondent in 1890, and fell in love with the land and the culture. He ended his days there in 1904, after marrying, becoming a Japanese citizen, teaching in numerous schools and universities and introducing the western world to the exotic enigmatic East through his writings and translations of its myths and legends.

Absurdly accessible, the tales here are gathered from the nation’s feudal period and open with a samurai yarn dubbed ‘Diplomacy’, wherein a highborn executioner performs his onerous task and plays a subtle and crafty trick upon the imminently departed to ensure that there will be no repercussions from beyond the grave…

That mordantly amusing distraction then gives way to a classic ghost story in ‘The Snow Woman’, wherein a young woodcutter survives an icy encounter with a mystical spirit at the cost of a simple promise. Tragically, in all such stories, a keeping one’s word is always impossible and leads to appalling inescapable circumstances…

Vanity and dissatisfaction fuel the saga ‘Of a Mirror and a Bell’, after the priests of Mugenyama ask the local women to donate their bronze mirrors so they can be cast into a great bell. After complying, one farmer’s wife began to bitterly regret her actions and so intense were her feelings that the mirror could not be melted down.

Wracked with guilt for her shameful intentions and the spoiling of the bell, she took her life, triggering a concatenation of unfortunate events…

After the history-making final clash between Heike (Taira) and Genji (Minamoto) clans, the rulership of Japan was decided for centuries to come. However, the sea battle created thousands of ghosts and ‘Hoichi the Earless’ relates how a blind musician and bard was tricked and beguiled by these restless spirits until a Buddhist priest intervened.

The end result was not an unqualified success…

Straight, inescapable horror drives the brief yet potent tale of a luckless merchant who encounters ‘The Faceless Ghost’, whilst love and friendship inspire the story of a young man in need of bride who prospers after he graciously saves a shark spirit and is uniquely rewarded by ‘The Gratitude of the Samebito’…

As recounted in the ‘Author’s Note’ – detailing the origins and source material of the adaptions – the stories are mostly taken from Hearn’s books Kwaidan: Stories and Studies of Strange Things (1903) and Shadowings (1900), and come packed with sleek, informative and delightfully rambling diversions which add fabulously engaging context to the stories.

Eerie, exotic and wonderfully compelling, these “yokai” stories are gems of unease, disquiet and wonder that no lover of the strange can fail to adore.
© 2015 by Sean Michael Wilson. Illustrations © 2015 by Michiru Morikawa. All rights reserved.

Batman: The Doom That Came to Gotham


By Mike Mignola, Richard Pace, Troy Nixey, Dennis Janke & Dave Stewart (DC Comics)
ISBN: 978-1-4012-5806-1 (TPB)

The origins of the Dark Knight are so well-known now that it’s simple to twist and tweak them to suit almost any tale. It doesn’t hurt that the character has a universal recognition factor that holds up in almost any imaginary scenario…

Released in 2015, available in trade paperback and digital formats and collecting the 3-issue Elseworlds miniseries (from November 2000 – January 2001), The Doom That Came to Gotham was written by horror moodmeister Mike Mignola (Hellboy; duh!) and Richard Pace (Negative Burn; Ashes; Imaginary fiends) with art from Troy Nixey (Harley Quinn; Trout; Only the End of the World Again), inker Dennis Janke & colourist & Dave Stewart.

In case you came in late: During the 1990s, DC regrouped and rebranded its frequent dalliances with alternate reality scenarios under the copious and broad umbrella of a separate imprint. The Elseworlds banner and credo declared that heroes would be taken out of their usual settings and put into strange places and times – some that have existed, or might have existed, and others that can’t, couldn’t or shouldn’t exist…

No doubts here, however, as the tale deftly takes us back to Roaring Twenties America, dishing out a daring dose of pulp fiction plumb centre in the ghastly spine-chilling mythos of H.P. Lovecraft, Clark Ashton Smith and their darkly-demented contemporaries…

It’s 1928 and orphaned Bruce Wayne is returning to Gotham City two decades after his parents were murdered by a maniac. He’s been roving the world, and recently uncovered the fate of long-lost Professor Cobblepot‘s Antarctic expedition. That resulted in a clash with a naked madman who talked to penguins and a large slab of ice with a creature inside it: a thing that never evolved on this world…

By the time he and his close associates Alfred, Dick, Jason and the rest have docked in his bleak and daunting home town, they have all had more than enough of the vile dreams the thing in the hold has generated…

There are more surprises when he reaches his long-closed mansion: a dead man who somehow speaks and a mysterious stranger named Jason Blood who has been sent to deliver a dire warning. Turning into an actual demon the visitor warns that to save Gotham, Bruce must cut out its heart…

Although shocked, Bruce is ready to act, and dons the strange uniform that makes him look like a human bat…

And thus begins a skilful, macabre pastiche as the desperate driven mystery man haunts the alleys and byways of the city, testing corrupt cops, self-serving officials and outright villains – all with names most comics fans will recognise – uncovering a long-suppressed, centuries-old secret even as literal Things From Beyond human comprehension and the borders of time and space congregate.

Can even a heroic Bat Man triumph against such odds and if so, at what cost…?

Complementing the eldritch epic is a full cover gallery by Mignola and a hefty sketches and design section, featuring pencilled pages by Pace (originally slated to illustrate the tale) and layouts by Nixey.

Bold, compelling, potently stylish and chilling in all the right places, The Doom That Came to Gotham is a supernatural romp to delight and impress: once read and never forgotten…
2000, 2001, 2015 DC Comics. All Rights Reserved.

Batman: Gotham County Line


By Steve Niles & Scott Hampton, with Jose Villarrubia (DC Comics)
ISBN: 978-1-4012-0905-6 (TPB)

Many superheroes have a universal genre plasticity and can fit seamlessly into almost any kind of story. Even so, it’s almost no stretch at all to see DC’s Dark Knight tackling marauding monsters and dire demonic disaster, such as in this lost gem, long overdue for a new edition.

Released in 2006 and collecting a 3-issue miniseries (October-December 2005) by written by Steve Niles (30 Days of Night; Simon Dark; Criminal Macabre) with art by Scott Hampton (Silverheels; Batman: Night Cries; Simon Dark) and colourist Jose Villarrubia, the sinister suspense opens in ‘The Obvious Kill’ as yet another Batman-Joker clash throws up an aggravating mind-worm for the Dark Knight: is there a continuance of spirit and personality after death?

Suddenly obsessed with the notion, the manhunter’s subsequent researches are interrupted by a strange series of robbery/murders in the notionally peaceful, sleepy suburbs of the big, bad city. Reluctantly investigating, Batman overturns the police findings and discovers a serial killer at work. In the process of stopping the slaughter, Detective Radmuller of the Gotham County Sheriff’s Department is killed. He won’t be the last…

After closing the case, Batman returns to the city, unaware that the officer has subsequently risen from the dead. With unalloyed horror Batman realises that this case only really kicked into high gear after the death of the perpetrator. …

With zombies prowling the city and county – and even faithful manservant Alfred exhibiting symptoms – a nightmare-wracked but still ardently rationalistic Batman is forced to face the incredible facts of supernatural incursion by the ghost of Boston Brand – murdered aerialist and questing spirit Deadman – who accompanies him on ‘Death’s Highway’ in search of a solution to the plague of walking dead…

With life itself in retreat, Deadman, mystic guardian Phantom Stranger and recently deceased sidekick Jason (Robin) Todd hold back the hordes of unlife, allowing Batman to divine the root cause of the necromantic disaster and set the balance right again on the ‘Night of the Living Death’.

Batman is one of the few heroic icons who has always been equally at home with super-science and the supernatural and the Dark Knight’s arena is here extended to beyond the veil of tears and deep into nightmare territory.

Rife with zombies, ritual killers, early life revelations and doom-drenched guest-stars, this still manages to be a crime thriller and a detective mystery Bat-fans will enjoy and cross-over readers – especially horror aficionados – can revel in.
© 2006 DC Comics. All Rights Reserved.

Ghosts and Ruins


By Ben Catmull (Fantagraphics Books)
ISBN: 978-1-60699-678-2 (HB)

If you know the works of Sidney Sime and Edward Gorey, the horror comics of Bernie Wrightson and Michael Kaluta or simply love to peer through your interlocked fingers at the films of Tim Burton or the creepy backgrounds in Charles Addams creations, you’re clearly an aficionado of silly, spooky business and know mordant fantasy plays best when played for laughs.

With that in mind, you might be interested in this macabrely monochrome coffee-table art book (and also digital formats) from cartoonist Ben Catmull (Monster Parade, Paper Theater) which classily celebrates the stuff of nauseating, stomach-churning terror and sinister, creeping suspense in a series of eerie illustrated plates crafted in scratchboard on Masonite… for extra-spooky darkness!

All that audaciously arcane art is wedded to epigrammatic prose snippets to comprise tantalising skeletons of stories best left untold and consequences safely ajudged as unimaginable…

The engrossing landscape hardback (268 x 222mm) combines gloomy gothic imagery with wry and witty updates on uncanny situations in a procession of locations best left well enough alone, and commences with six views of the dank domicile of diabolical ‘Drowned Shelley’ and a single ghastly glimpse of ‘The Buried House’.

A queasy quartet then divulges the doings of the ‘The Disgusting Garden’, after which one peek at ‘The Secluded House’ leads inexorably to a triptych revealing ‘The Woman Outside the Window’…

Four frightful frames of ‘Wandering Smoke’ roam towards ‘The Order of the Shadowy Finger’ – five in full – before giving way to three glimpses of ‘The Lighthouse’; a visit to a domicile all ‘Hair and Earwigs’ and thence to numerous views of the monstrous masterpieces hewn by horrific revenant ‘The Sculptor’…

On view is the ‘Labyrinth of Junk’ once concocted by a demonic carpenter, but that is as nothing compared to the sheer terror of ‘The Crawling House’ and the ghastly practises of a ‘Lonely Old Spinster’…

Mordantly blending bleak, spectral dread and anxious anticipation with timeless scary scenarios, this terrifying tease is a sheer delight no lover of Dark Art could conceivably resist…
© 2013 Ben Catmull. This edition © 2013 Fantagraphics. All rights reserved.

Walking Distance


By Lizzy Stewart (Avery Hill Publishing)
ISBN:978-1-910395-50-9 (HB)

Win’s Christmas Gift Recommendation: Heartwarming and Thought Provoking… 9/10

Assuming you do still think, where do you go and what do you do to get in touch with yourself? I only ask because, in these days of a million and one ways to chemically, digitally functionally and emotionally sedate the mind, one the most effective ways to process information is still a good long walk…

Thirty-something artist Lizzy Stewart lives in London and Shanks’ Pony is not only how she manages city life but is also a physical act which seemingly obsesses her. She even keeps a list of favourite movie walks by a host of female stars that fit all her personal criteria for moments of perfection…

Walking Distance is a meandering meditation on right here, right now, utilising a stunning sequence of painted views of what she sees on her various perambulations – a stunning travelogue of London literally at ground level – wedded to tracts of text graciously sharing her innermost, scattershot thoughts and deliberations on notions that trouble women (and perhaps the odd man or two) today.

All the bugbears trot along: getting by, success and failure, body issues, direction and achievement, growing up and growing old, family pressures, norms of behaviour, unfair expectations, balances of power in gender relationships and what the future holds in store…

Naturally – and shamefully for us men – a large proportion of that menu includes concerns about personal safety and a right to privacy and agency in public. There’s isn’t a woman anywhere who hasn’t had a walk marred at some moment after apprehensively anticipating what a complete stranger in the vicinity might abruptly say or do…

Happily, the grim is balanced by the delightful: ponderings on art and work, a sense of home space and just the sheer joy of observing the fresh and new as well as the comfortingly familiar. There’s even room for intimate views of personal history and opinion, yet the overall progress is always hopeful, tending towards examination rather than hasty judgement or solutions and in the direction the walker chooses…

This beguiling stroll offers a blend of philosophy, anxiety and anticipation, all brainstormed as she – and you, if you can keep up – strides ever onward.

Clearly, walks do anything but clear your head, but can result in beautiful visual ruminations like this one: no glib sound-bite responses, no roles modelled and no solutions, but you can consider this a privileged personal chat while she walks and you don’t.
© Lizzy Stewart, 2019. All rights reserved.

Walking Distance will be published on October 24th 2019 and is available for pre-order now.

The Thirteenth Floor volume 01


By John Wagner, Alan Grant & Jose Ortiz (Rebellion)
ISBN:978-1-78108-653-7 (TPB)

Win’s Christmas Gift Recommendation: Eerie Seasonal Sensation… 9/10

It’s time for another shamble down memory lane for us oldsters whilst, perhaps, offering a fresh, untrodden path for younger fans of the fantastic in search of a typically quirky British comics experience.

This stunning paperback (and eBook) package is another knockout nostalgia-punch from Rebellion Studios’ superb and ever-expanding Treasury of British Comics, collecting the opening episodes of seminal shocker The Thirteenth Floor.

The strip debuted in the first issue of Scream and ran the distance – spanning all 15 issues from 24th March – 30th June 1984. It then survived the comic’s premature cancelation and subsequent merger, continuing for a good long while in Eagle & Scream – with the remaining stories here taking us from 1st September 1984 to 13th April 1985.

Although arguably the most popular – and certainly most lavishly illustrated – of Scream‘s fearsome features, The Thirteenth Floor is actually the third strip to be gathered, having been preceded by Monster in 2016 and The Dracula File in 2017. We’ll get to those in the fullness of time…

This book carries out its terrorising in stark, shocking monochrome but does include at the end a gallery of full-colour wraparound covers by series artist Jose Ortiz, and then-newcomer Brett Ewins, plus introductory contextual notes from editor Ian Rimmer and a darkly dry history lesson from co-author Alan Grant. With regular writing partner John Wagner, he wrote all the electronically eldritch episodes as enigmatic “Ian Holland”.

Grant maintains the strip derived in part from his own time of residence on the 11th floor of a similar tower block, and, having done my own time in a south London multi-story edifice, I can imagine why the sojourn was so memorable for him…

The series benefitted tremendously from the diligent mastery of its sole illustrator – sublime Jose Ortiz Moya – a veteran creator with a truly international pedigree. He was born on September 1st 1932 in Cartagena in the Spanish region of Murcia and started professional illustration early, after winning a comics competition in national comic Chicos.

Whilst working on comics digest books and strips like as Sigur el Vikingo, he gradually transitioned to the better-paying British market to draw newspaper strip Carolynn Baker for the Daily Express in 1962. He also worked for many kids’ comics here before making a wise move to America in 1974, to become a mainstay of Warren Publishing on horror magazines Eerie, Creepy and Vampirella.

In the early 1980s Ortiz returned to Spain, joining Leopold Sanchez, Manfred Sommer and Jordi Bernet in short-lived super-group cooperative Metropol even as he worked with Antonio Segura on a number of long-lasting strips such as post-apocalyptic action-thriller Hombre.

Metropol’s failure brought him back to British comics where he limned The Tower King and The House of Daemon for Eagle, Rogue Trooper and other strips for 2000AD and this macabre masterpiece…

Ortiz continued to excel, eventually settling in the Italian comics biz, with significant contributions to Tex Willer, Ken Parker and Magico Vento. He died in Valencia on December 23rd 2013.

Because of the episodic nature of the material, originally delivered in sharp, spartan 4-page bursts (eventually dropping to a standard 3), I’m foregoing my usual self-indulgent and laborious waffle and leaving you with a precis of the theme and major landmarks…

A little way into the future (as seen from dystopian yet still partially civilised Britain in 1984), a council tower block is equipped with an experimental computer system to supervise all the building systems and services whilst monitors the welfare and wellbeing of tenants. Maxwell Tower (just one of the names we creative contributors waggishly called the offices of IPC’s comics division at the time) looms into the rather bleak urban night.

Within, however, novel computer-controlled systems assure everyone lives happy lives. The servers also manifest a congenial personality offering advice and a bit of company. Dubbed “Max” by tenants, it – like $%*£!! Alexa today – increasingly inserts itself into every aspect of their lives through its constantly active monitoring systems. For their own good, naturally…

Because humans are fallible and a bit silly, the builders and architects fancifully never designated a 13th floor. Cognizant of human superstition, they designed the block to arbitrarily transit straight from 12 to 14. A human onsite controller/concierge/handyman lives in the penthouse. His name is Jerry and everything is just hunky-dory… until one day it isn’t…

The troubles apparently begin when a mother and son move in. They are trying to make a new start after losing the family breadwinner, but are plagued by a particularly persistent and violent debt-collector. After Mr. Kemp threatens the bereaved Henderson family, he stalks into an elevator and is later found on the ground floor, having suffered an agonising and fatal heart attack. The police write it off as an accident or misadventure, but they don’t know the truth.

Over-protective Max is far more powerful than anyone suspects and can turn his lifts into a terrifyingly realistic arena of terror, judgement and retribution at will. He calls it his “Thirteenth Floor”…

Over the weeks and months that follow, Max detects outrages and injustices and subjects assorted vandals, hooligans, burglars, bailiffs, lawyers, conmen, extortionists, shoddy plumbers, shady workmen, and even a family of problem tenants preying on their own neighbours, to the varied and impossibly realistic terrors of the damned.

Equally vexatious to the monitoring machine is the useless bureaucrat from its own housing department who treats people like subhuman trash. Max devises a very special hell for him after his lazy blunders temporarily make one of Max’s families homeless…

Sometimes these experiences are enough to modify behaviour and ensure silence, but too often the end result is simply another death. It happens so often that Max is reluctantly forced to brainwash husky tenant Bert Runch into acting as his agent: a mindless servant hypnotically conditioned to act as Max’s arms and legs, excising incriminating evidence – or bodies – before forgetting what he’s done.

Sadly, veteran policeman Sergeant Ingram suspects something is amiss and doggedly persists in returning to Maxwell Tower over and over again, ultimately forcing the coddling computer into precipitate action…

Moreover, as Max’s actions grow increasingly bold, even Jerry starts to suspect something is wrong. When he checks the hardware and finds a cracked Integrated Function Module, Jerry calls in council computer experts and Max has to act quickly to preserve his newfound intellectual autonomy. This triggers a cascade of uncontrollable events with Max taking ever-crazier risks, resulting in the tower being stormed by an army of police determined to shut down the AI murder machine…

And that’s where this moody masterpiece pauses with a great big To Be Continued, but there’s a second volume coming soon…

These strip shockers are amongst the most memorable and enjoyable exploits in British comics: smart, scary and rendered with stunning imagination and skill. Don’t believe for a moment that the seemingly limited set-up restricts the visual impact. The eerie punitive illusions of The Thirteenth Floor incorporate every possible monster from zombies and dinosaur to hell itself and history’s greatest villains, whilst the settings range from desert islands to the infinities of time and space. This a superb example of sophisticated suspense, leavened with positively cathartic social commentary that is impossible to dismiss.
© 1984, 1985 & 2018 Rebellion Publishing IP Ltd. All Rights Reserved.

Vintage Geek


By Marshall Julius (September Publishing)
ISBN: 978-1-91283-602-4 (PB)

Win’s Christmas Gift Recommendation: For The Man Who Has Grandchildren Who Never Know What To Get Him… 9/10

I’m notionally interrupting our eldritch Occultoberfest ramblings to offer a “heads up” on a splendidly accessible book that will bring joy and frustration to a good many of you and even, at least tangentially, counts as a celebration of spooky doings. Read on…

It’s sometimes hard to appreciate, but the world has in some ways improved. When I was a kid, those fringe-&-border youngsters who obsessed over weird stuff like comics or shows like Thunderbirds or Star Trek mostly got beaten up by the Normal Kids who only spent passion and brain cells on pop star names, sports statistics and the right shoes to wear.

Not me, of course. I was able to hide my otherness under a shell of sporting excellence, barbed wit and by occasionally uterly tuoghing up the odd swot or two (that was a test just there, and you’ll only know if you passed it by being already in the know…), Hem Hem…

Anyway, these days the terms Geek – and its concomitant sub-rankings Nerd and Wonk – are badges of affectionate honour (well, alright, not honour, but tolerable enough to have people accept and even grudgingly admire the obsessively tenacious striving for pedantic accuracy and stultifying clarity in subjects of supposedly minimal general interest): enough so that said topics of interest have become appropriate nostalgic fare for family gatherings, game shows and pub quizzes. Some of these forbidden subjects even get blockbuster movies made out of their clunky antecedents…

Knowing stuff other than football and cricket stats and showing off are acceptable activities these days, so uber-fan Marshall Julius – who has expertise and appropriately vast memorabilia collections in many separate disciplines of past pop culture and confesses to being a “film critic, blogger, broadcaster, quizmaster and collector of colourful plastic things” – has compiled a traditional quiz book to do his boasting in print: creating quite possibly one of the most family-friendly group-socializing books of the century.

After Sunday lunch or a during a party, whip out this missive containing 1000 questions and suitably detailed answers and just watch the armchair experts strive to display their personal proficiency whilst reliving their cherished but distant childhoods…

All topics stem from the 20th century (certainly the most entertaining one we’ve had thus far) and offer 50 questions only the most sagacious aficionado and savant could know. Each section even includes brain-busting interrogatives from star guests such as George Takei, Carrie Henn, Sam Neill, Louise Jameson, Mark Hamill, Dan Slott, Pat Mills, James Arnold Taylor and dozens of others. If you don’t know at least four of these celebs then your other excuse for buying the book is for educational purposes…

If you or yours think they know about James Bond: The Roger Moore Years; The Simpsons: The First Ten Years; George A. Romero: Night, Dawn and Day; The Mighty Marvel Age of Comics; The Force is Strong With These Three: Star Wars!/Empire/Jedi or Doctor Who: The Tom Baker Years they can proudly and loudly prove it now.

They might even have puissant affinity for the serried secrets of John Carpenter’s Apocalypse Trilogy; The 2600: Atari’s Electric Dream; Retrofuturistic: Fifties’ Sci Fi Cinema; Crossing Over into The Twilight Zone; Walt’s Wonderful World of Disney; Stephen King: Carrie to Christine and Ray Harryhausen’s Creature Features, but can even they complete the testing to mental abstraction that lies within Star Trek: The Original Series; If It Bleeds We Can Kill It: Eighties’ Action Classics; 2000AD: The First 500 Thrill-Powered Progs; Universal Monsters Unleashed!; Hanna-Barbera: The General Motors of Animation; Steven Spielberg: Jaws to Jurassic Park and – toughest of all – Batman: The Animated Series?

Preceded by a photo-packed Introduction by the author and an effulgent Foreword from The Simpsons writer Michael Reiss, Vintage Geek is the ultimate “Dad” book and will give all oldsters their best chance to prove they once had a life…

Sort of…
© Marshall Julius 2019. All Rights Reserved.

The Marquis of Anaon volume 1: The Isle of Brac


By Vehlmann & Bonhomme: coloured by Delf and translated by Mark Bence (Cinebook)
ISBN: 978-1-84918-255-3 (PB Album)

Win’s Christmas Gift Recommendation: A Daring Dip into the Dark Underside of History… 9/10

Fabien Vehlmann was only born in 1972 yet his prodigious canon of work (from 1998 to the present) has earned him the soubriquet of “the Goscinny of the 21st Century”. He entered the world in Mont-de-Marsan and grew up in Savoie, growing up to study business management before taking a job with a theatre group.

In 1996, after entering a writing contest in Le Journal de Spirou, he caught the comics bug and two years later published – with illustrative collaborator Denis Bodart – a mordantly quirky and sophisticated portmanteau period crime comedy entitled Green Manor. From there on his triumphs grew to include – many amongst others – Célestin Speculoos for Circus, Nicotine Goudron for l’Écho des Savanes and major-league property Spirou and Fantasio…

Scion of an artistic family, Matthieu Bonhomme received his degree in Applied Arts in 1992, before learning the comics trade working in the atelier of western and historical strip specialist Christian Rossi. Le Marquis d’Anaon was Bonhomme’s first regular series, running from 2002-2008, after which he began writing as well as illustrating a variety of tales from L’Âge de Raison, Le Voyage d’Esteban, The Man Who Shot Lucky Luke and others.

So, what’s it about? Imagine the X-Files set circa 1720s in France during the Age of Enlightenment, and played as a solo piece by a young hero growing reluctantly into the role of crusading troubleshooter…

Nomadic, middle class Jean-Baptiste Poulain is the son of a merchant, a disciple of Cartesian logic and former medical student. Educated but impoverished, he accepts a post to tutor the son of the mysterious Baron of Brac.

As he approaches the windswept, isolated island off the Brittany Coast, he cannot understand the fear and outrage he sees in the downtrodden villagers who secretly call their master “the Ogre”, and believe him to be a visiting nobleman. He is utterly astounded by how violently overprotective they are regarding their children…

The story gradually unfolds under ever-mounting tension, as the young man endures suspicion and hostility from the lowest classes, whilst slowly fostering a deep appreciation for the forward-thinking rationalist Baron. Soon, however, his student Nolwen is found murdered and, amid the heightened tensions, Poulain learns that this is not the first body to be found…

From then on, it’s hard to determine who is friend or foe and although a trained rationalist, Poulain begins to suspect unworldly forces are in play…

Conversations with the mariner known as the Storyteller lead to the tutor being attacked by villagers – or perhaps just thieves? – and, after barely escaping, the scholar sees murdered Nolwen before passing out…

He wakes under the Baron’s care and resolves to leave at the first opportunity. When housemaid Ninon begs him to take her with him, an incredible saga of unremitting horror is exposed, leading to Brac hunting his fleeing employees and trapping them in his hidden laboratory.

Here Poulain discovers the appalling experiments the Baron has indulged in, and the astounding answer to the “ghosts” who walk the island. When the Baron and his terrifying flunkey come for him, fortune favours the tutor and apparently divine justice is rendered unto all…

In the aftermath, Poulain escapes the island alone, as much to avoid the grateful fearful villagers as to resume his life. He cannot, sadly, outrun the title they have bestowed upon him: Le Marquis d’Anaon – the Marquis of Lost Souls…

With potent overtones of Jane Eyre and similar traditional gothic romances, L’ÃŽle de Brac was the first of five albums (all available in paperback and digital formats) tracing the development of a true hero against darkness and human venality. Moody, compelling and utterly enthralling, this is a spooky series well-deserving of a greater audience.
Original edition © Dargaud Paris 2002 by Vehlmann & Bonhomme. All rights reserved. English translation © 2015 by Cinebook Ltd.