Green Lantern: The Silver Age volume two


By John Broome, Gardner Fox, Gil Kane, Mike Sekowsky & various (DE Comics)
ISBN: 978-1-4012-6-7107-7

After their hugely successful revival and reworking of The Flash, DC (or National Comics as they were) were keen to build on the resurgent superhero trend. Showcase #22 hit the stands at the same time as the fourth issue of the new Flash comicbook – #108 – and once again the guiding lights were Editor Julie Schwartz and writer John Broome. Assigned as illustrator was action ace Gil Kane, generally inked by Joe Giella.

Hal Jordan was a brash young test pilot in California when an alien policeman crashed his spaceship on Earth. Mortally wounded, Abin Sur commanded his ring – a device which could materialise thoughts – to seek out a replacement officer, honest and without fear.

Scanning the planet, it selected Jordan and brought him to the crash-site. The dying alien bequeathed his ring, the lantern-shaped Battery of Power and his profession to the astonished Earthman.

In six pages ‘S.O.S Green Lantern’ established characters, scenario and narrative thrust of a series that would increasingly become the spine of DC continuity. Now that the concept of the superhero was swiftly being re-established among the buying public, there was no shortage of gaudily clad competition.

The better books survived by having something a little “extra”. With Green Lantern that was primarily the superb scripts of John Broome and Gardner Fox and the astounding drawing of Gil Kane – ably abetted by inker Joe Giella – whose dynamic anatomy and deft page design was maturing with every page he drew, but the concept itself was also a provider of boundless opportunity.

Other heroes had extraterrestrial, other-dimensional and even trans-temporal adventures, but the valiant champion of this series was also a cop: a lawman working for the biggest police force in the entire universe. As such his support team was necessarily composed of some of the brightest talents in American comics.

This fabulous paperback compilation gathers Green Lantern #10-22 (January 1962-July 1963) and reveals how a Space Age reconfiguration of the Golden-Age superhero with a magic ring replaced mysticism with super-science and opens with ‘Prisoner of the Power Ring!’ as the hero responds to a distress call from inside his own emerald wonder-weapon.

Blending Atomic Cold War anxiety with the rescue of a scientist’s family from subatomic exile, GL saves the refugees from their own folly before back up yarn ‘The Origin of Green Lantern’s Oath’ reviews three of the hero’s earliest exploits.

These cases led to him constructing the piece of doggerel he uses to time his ring’s recharging period…

Although neither tale is a blockbuster, the increasingly loose and expressive artwork of Kane, especially on the latter (with Murphy Anderson on inks) are an unalloyed delight of easy grace and power.

The readers were constantly clamouring for more on the alien Corps Jordan had joined and ‘The Strange Trial of Green Lantern’ introduced another half-dozen or so simply to court-martial Hal for dereliction of duty in a saga of cataclysmic proportions, whereas ‘The Trail of the Missing Power Ring!’ focuses on drama of a more human scale when a young boy finds the power ring Hal has foolishly lost.

Issue #12 returned GL to 5700AD as brainwashed Solar Director Pol Manning to thwart an interplanetary coup in ‘Green Lantern’s Statue goes to War’ engineered by an envious magician…

A balance between cosmic and candidly personal stories was developing in those issues sporting two stories, and ‘Zero Hour in the Silent City!’ highlights engineer/grease-monkey Tom Kalmaku‘s close friendship with Hal against the backdrop of bank robbers with a super scientific gimmick.

Green Lantern #13 was a true landmark as an interdimensional invasion led to a team-up and lifelong friendship between our hero and fellow Showcase alumnus the Flash. Controversial for the time, ‘The Duel of the Super-Heroes!’ sees them share each other’s secret identities; a rarity then even among the close comrades of the Justice League of America.

This full-length thriller was followed in #14 by the introduction of Balkan ultra-nationalist super-villain Sonar as ‘The Man Who Conquered Sound!’: a traditional frantic fist-fest complemented by the return of Jim Jordan and snoopy girl reporter Sue Williams.

In the frothy romp ‘My Brother, Green Lantern!’ it’s revealed that she’s now romantically involved with the youngest Jordan sibling and – due to a slight mishap with the boy’s fraternity rings – more certain than ever that her intended is the dashing Emerald Gladiator.

Sinestro once more escapes the justice of the Guardians of the Universe to return in #15’s ‘Peril of the Yellow World!’ a cosmic duel testing GL’s bravery and fortitude as much as Space Race thriller ‘Zero Hour at Rocket City!’ tests his wits. The next issue took the Hal Jordan/Green Lantern/Carol Ferris romantic triangle to a new level. ‘The Secret Life of Star Sapphire!’ introduces the alien women of Zamaron.

Readers of contemporary comics will be aware of their awesome heritage but for the sake of this review and new readers let’s keep that to ourselves. These questing females select Carol as their new queen and give her a gem as versatile and formidable as a power ring, and a brainwash make-over too.

Programmed to destroy the man she loves, Star Sapphire would become another recurring foe, but one with a telling advantage. The second story then solves a puzzle that had baffled readers since the very first appearance of the Emerald Crusader.

Gardner Fox contributes his first tale in ‘Earth’s First Green Lantern’ as Hal finally learns why his predecessor Abin Sur crashed to Earth in a spaceship when all GLs can fly through hyperspace and the interstellar voids on ring power alone. A stirring tale of triumph and tragedy, this short yarn is one of GL’s very best.

Also written by Fox, ‘The Spy-Eye that Doomed Green Lantern!’ again revolves around test pilot Jordan’s personal involvement in the US/Soviet race to the stars, and is a fine example of a lost type of tale. In those long-ago days costumed villains were always third choice in a writer’s armoury: clever bad-guys and aliens always seemed more believable to the creators back then. If you were doing something naughty would you want to call attention to yourself? Nowadays the visual impact of buff men in tights dictates the type of foe more than the crimes committed, which is why these glorious adventures of simpler yet somehow better days are such an unalloyed delight.

Green Lantern #18 (January 1963) led with ‘The World of Perilous Traps!’ by Broome, regular penciller Gil Kane and inker Giella who teamed to produce another cracking, fast paced thriller featuring the renegade GL Sinestro, whilst Mike Sekowsky penciled the end of the intriguing ‘Green Lantern Vs. Power Ring’ wherein Broome engineered a startling duel after larcenous hobo Bill Baggett takes control of the green ring, necessitating a literal battle of wills for its power.

Green Lantern #19 saw the return of radical nationalist Sonar in ‘The Defeat of Green Lantern!’ (Broome, Kane & Giella) a high-energy super-powered duel nicely counter-pointed by the whimsical crime-caper ‘The Trail of the Horse-and-Buggy Bandits!’ by the same team, wherein a little old lady’s crossed phone line led the Emerald Gladiator into conflict with a passel of crafty crooks. Issue #20’s ‘Parasite Planet Peril!’ by Broome, Kane & Anderson then triumphantly reunites GL with the Flash in a full-length epic to foil a plot to kidnap human geniuses.

One of the DCU’s greatest menaces debuted in #21’s ‘The Man Who Mastered Magnetism’. Broome created a world-beater in the dual-personality villain Doctor Polaris for Kane & Giella to limn, whilst ‘Hal Jordan Betrays Green Lantern!’ is the kind of action-packed, cleverly baffling puzzle-yarn Gardner Fox always excelled at, especially with Anderson’s stellar inks to lift the art to a delightful high.

Fox also scripted the return of diabolical futurist villain Hector Hammond in ‘Master of the Power Ring!’ (Giella inks) before Broome turns his hand to a human-interest story with the Anderson-inked ‘Dual Masquerade of the Jordan Brothers!’, with GL playing matchmaker, trying to convince his future sister-in-law that her intended is in fact Green Lantern!

These costumed drama romps are in themselves a great read for most ages, but when also considered as the building blocks of all DC continuity they become vital fare for any fan keen to make sense of the modern superhero experience.

Judged solely on their own merit, these are snappy, awe-inspiring, beautifully illustrated captivatingly clever thrillers that amuse, amaze and enthral both new readers and old devotees. This lovely collection is a must-read item for anybody in love with our art-form and especially for anyone just now encountering the hero for the first time through his movie incarnations.
© 1962, 1963, 2017 DC Comics. All Rights Reserved.

Tamsin and the Dark


By Neill Cameron & Kate Brown (David Fickling Books)
ISBN: 978-1-910989-95-1

In January 2012 Oxford-based family publisher David Fickling Books launched a weekly anthology comic aimed at under-12 girls and boys; revelling in reviving the good old days of traditional picture-story entertainment intent whilst embracing the full force of modernity of style and content.

Each issue offers humour, adventure, quizzes, puzzles and educational material in a joyous parade of cartoon fun and fantasy. In the years since its premiere, The Phoenix has gone from strength to strength, winning praise from the Great and the Good, child literacy experts and the only people who really count – the astoundingly engaged kids and parents who read it…

Like the golden age of The Beano and Dandy the magazine masterfully manages the magical trick of marrying hilarious humour strips with potently powerful adventure serials such as the subject of this latest compilation: a wondrous seaside sorcerous saga with intriguing overtones of the darker works of Alan Garner.

Written by Neill Cameron (Mega Robo Bros, How to Make Awesome Comics, Pirates of Pangea) and beguilingly illustrated by Kate Brown (Manga Shakespeare: A Midsummer Night’s Dream, Young Avengers, Fish + Chocolate), the eerie tale opens with schoolgirl Tamsin Thomas resuming her part-time job as the last Pellar: magical protector of Cornwall’s human population from creatures ancient and uncanny…

Tamsin first inherited the sacred duty and oppressive pain-in-the-butt responsibility after her brother Morgan was targeted by a malign mystic sea-sorceress who had years previously taken their father. Her newfound power hasn’t come with any extra knowledge however, and being able to fly hasn’t stopped Morgan’s obnoxious new friends from picking on her…

Even sometime mentor and full-time bird King Arthur is no use: preferring to let her learn on the job rather than share anything useful…

After a brief educational interlude detailing the legend of how Mankind and the terrible Cornish Giants came to an accommodation in the Times before Time, Tamsin’s day starts getting ruined when a shadowy monster attacks her dog Pengersek. Happily, her apparently all-powerful Magic Lucky Stick is able to dispel the horror.

King Arthur even tells her it was a “Spriggan” before uttering mysterious warnings, talking technobabble about her stick and flying off to deal with some supposed crisis elsewhere…

Sadly, any tiny sense of triumph dissipates when bullying neighbour Blake Trescothick starts picking on her again and Morgan chooses to side with the jock rather than stick up for his own sister…

He’s even less keen to help her research the legends of Cornwall: despite what he’s seen and been through, Morgan has no time for magic and fairies…

Later when the school goes on a trip to a decommissioned tin-mine, we learn about the ancient pact between man the miner and the ancient Bucca creatures – and so would Tamsin if Blake and Morgan hadn’t started vandalising the site and accidentally re-opened a pit into the darkest recesses of the Earth…

When Morgan is teased into climbing down something awful happens and he’s not the same boy when he comes back up…

And so begins another stunning eldritch thriller blending old-world myth and mayhem with superbly modern and matter-of-fact treatment of properly 21st century kids. Addressing issues of bullying, school-girl pregnancy, and regional job security with primal animosity and terror in a manner suitable and engaging for kids, Tamsin and the Dark reveals how an ancient inimical evil is overwhelmed by good magic and dutiful study, antediluvian bonds and pacts are renewed, old magical allies return to supplement a doughty band of pesky interfering but valiant kids and man’s darkest enemy is repelled. Tamsin even gets to refresh her street cred with the locals mundane and otherwise…

However, her next crisis has already begun…

A mesmerising mix of scary and astounding, the latest exploit of the Last Pellar is bombastic, bold and brilliantly engaging: a romp of bright and breezy supernatural thrills just the way kids love them, leavened with brash humour and straightforward sentiment to entertain the entire family. How and why this series hasn’t been optioned for a TV series or movie is utterly beyond me. Read it and you’ll surely agree…

Text © Neill Cameron 2018. Illustrations © Kate Brown 2018. All rights reser–ved.
Tamsin and the Dark will be released on January 4th 2018 and is available for pre-order now.

Krazy & Ignatz 1933-1934: “Necromancy by the Blue Bean Bush”


By George Herriman, edited by Bill Blackbeard & Derya Ataker (Fantagraphics Books)
ISBN: 978-1-56097-620-2

The Krazy Kat cartoon strip is arguably the pinnacle of graphic narrative innovation; a singular and hugely influential body of work which shaped the early days of the comics industry and became an undisputed treasure of world literature.

Krazy and Ignatz, as it is now dubbed for these glorious commemorative tomes from Fantagraphics, is a creation which must be appreciated on its own terms. The strip developed a unique language – at once both visual and verbal – and dealt with the immeasurable variety of human experience, foibles and peccadilloes with unfaltering warmth and understanding without ever offending anybody.

Sadly, however, it baffled far more than a few…

It was never a strip for dull, slow or unimaginative people who simply won’t or can’t appreciate the complex multi-layered verbal and pictorial whimsy, absurdist philosophy or seamless blending of sardonic slapstick with arcane joshing. It is still the closest thing to pure poesy that narrative art has ever produced.

Herriman was already a successful cartoonist and journalist in 1913 when a cat and mouse who had been cropping up in his ever-evolving, outrageous domestic comedy strip The Dingbat Family/The Family Upstairs graduated to their own feature. Krazy Kat debuted in William Randolph Hearst’s New York Evening Journal on Oct 28th 1913 and – largely by dint of the publishing magnate’s overpowering direct influence and interference – gradually spread throughout his vast stable of papers.

Although Hearst and a host of the period’s artistic and literary intelligentsia (notably – but not exclusively – e.e. Cummings, Frank Capra, John Alden Carpenter, Gilbert Seldes, Willem de Kooning, H.L. Mencken and – latterly – Jack Kerouac) all adored the strip, many local and regional editors did not; taking every potentially career-ending opportunity to drop it from the comics section.

Eventually the feature found a home and safe haven in the Arts and Drama section of Hearst’s papers. Protected there by Hearst’s heavy-handed patronage, the Kat flourished unharmed by editorial interference and fashion, running generally unmolested until Herriman’s death in April 1944.

The basic premise is simple: Krazy is an effeminate, dreamy, sensitive and romantic feline of indeterminate gender hopelessly in love with Ignatz Mouse: rude crude, brutal, mendacious and thoroughly scurrilous.

Ignatz is a true unreconstructed male; drinking, stealing, fighting, conniving, constantly neglecting his wife and children and always responding to Krazy’s genteel advances by clobbering the Kat with a well-aimed brick (obtained singly or in bulk from noted local brick-maker Kolin Kelly) which the smitten kitten invariably misidentifies as tokens of equally recondite affection.

The third crucial element completing an anthropomorphic eternal triangle is lawman Offissa Bull Pupp, a figure of honesty and stolid duty completely besotted with Krazy, professionally aware of the Mouse’s true nature, yet hamstrung – by his own amorous timidity and sense of honour – from permanently removing his devilish rival for the foolish feline’s affections.

Krazy is, of course, blithely oblivious to Pupp’s dilemma…

Also populating the ever-mutable stage are a stunning supporting cast of inspired bit players such as Joe Stork, dreaded deliverer of unplanned, and generally unwanted, babies; hobo Bum Bill Bee, unsavoury conman and trickster Don Kiyoti, self-aggrandizing Walter Cephus Austridge, busybody Pauline Parrot, inscrutable, barely intelligible Chinese mallard Mock Duck, dozy Joe Turtil and a host of other audacious characters, all equally capable of stealing the limelight or even supporting their own strip features.

The exotic, quixotic episodes occur in and around the Painted Desert environs of Coconino (based on the artist’s vacation retreat in Coconino County, Arizona) where absurdly surreal playfulness and the fluid ambiguity of the flora and landscape are perhaps the most important member of the cast.

The strips are a masterful mélange of unique experimental art, wildly expressionistic and strongly referencing Navajo art forms whilst graphically utilising sheer unbridled imagination and delightfully evocative lettering and language: alliterative, phonetically and even onomatopoeically joyous with a compelling musical force (“Mitt me at the Musharoon”, “l’il dahlink” or “Ignatz, ware four is thou at Ignatz??”).

Yet for all that, the adventures are poetic, satirical, timely, timeless, bittersweet, self-referential, fourth-wall bending, eerily idiosyncratic, astonishingly hilarious escapades encompassing every aspect of humour from painfully punning shaggy dog stories to riotous, violent slapstick.

Sometimes Herriman even eschewed his mystical mumblings and arcane argots for the simply sublime grace of a supremely entertaining silent gag in the manner of his beloved Keystone Cops and other stars of silent slapstick comedies…

The wealth of Krazy Kat collections started in the late 1970s when the strip was first rediscovered by a better-educated, open-minded and far more accepting generation. This delirious tome, covering the last of the full-page black-&-white Sunday Page material from 1933-1934 – prior to a switch to full colour and a sheltered safe-haven in a sheltered Hearst comics insert package – comes in a comfortably hefty (231 x 305 mm) softcover or eBook edition: one last monochrome masterpiece expansively “Compounding the Complete Full-Page Comics Strips, with some extra Rarities”…

The machinations that brought about that transformation and an account describing the herculean efforts involved in finding and restoring those final strips can be found in Bill Blackbeard’s Introduction ‘No Kidding… We’ve Run Out of Kats!’, supplemented by examples of another Herriman lost treasure – ‘Mary’s Home From College’ – plus contemporary photo-material from King Features promotional magazine Circulation, and additional strip examples such as Dempsey Under Wraps and beguiling hand drawn postcard by the master himself.

Extra treats manifest in a selection of Herriman’s Krazy Kat Daily strips hilariously discussing the gender-confabulation of the mixed-up moggy and lost strips and gag-panels are uncovered with samples of ‘The Amours of Marie Anne Magee’, ‘Embarrassing Moments’, ‘Darktown Aristocracy Caught in the Swirl’ and ‘Baron Bean’ plus pertinent newspaper clippings featuring the artist from a time when cartoonists were actual celebrities…

On to the strips then: within this compelling compendium of incessant passions thwarted in another land and time, the torrid triangular drama dwindles and expires in the middle of 1934 in preparation for later, greater full-colour glories but never ceases to revel in the wild wonders of blithe whimsy as winningly as ever, but with the old familiar faces popping up to contribute to the insular insanity and well-cloaked social satire…

One thing to note: during this period local editors who actually ran the strip usually had the manically expressive layouts reformatted to standard tiers – and the Fantagraphics staff are to be praised eternally for their efforts to restore the original designs…

We open on January 1st 1933 with the tangled trio greeting another year with the same heartworn and forlorn shenanigans, although Offisa Pupp is now pressing his attentive suit with more desperate forcefulness…

A spate of strips sees the lawdog proactively stalking and thwarting Ignatz, but as always, the mouse’s continual search for his ammunition of choice and the perfect ambush spot predominate, leading to many brick-based gags and increasing frustration.

One happy circumstance is the growing use of the county lock-up as the escalating slapstick silliness frequently concludes with Ignatz incarcerated. Naturally that just means the malign Mus Musculus (look it up if you must) magnifying his malevolent efforts; even regularly taking to the air in a series of aeronautical escapades…

In response, Coconino’s (occasionally “Kokonino”) Finest has taken to hurling missiles of his own in retaliation and – on the rare but exceeding satisfactory occasion – Pretaliation…

Of course, the mouse is a macho jerk who enjoys revenge served hot, cold or late…

The region still abounds with a copious coterie of confidence tricksters – a scurrilous sub-population which seems to grow weekly – but a new addition is a perennial reoccurring abundance of giant fungi, adding confusion, bewilderment and visual zest to proceedings …

Amongst the new arrivals is a colony of extremely bellicose kingfishers and a helpful sawfish and greater use of inspired comedy trigger Joe Stork, whose delivery of unexpected babies still brings dread responsibility and smug schadenfreude in equal amounts to all denizens of the county and the introduction of enhanced aerial bombardment courtesy of an actual flying carpet…

As ever there is a solid dependence on the strange landscapes and eccentric flora – especially the viciously ferocious coconuts – for humorous inspiration, and bizarre weather plays a greater part in inducing anxiety and bewilderment. Strip humour never got more eclectic or off-kilter…

Supplementing the cartoon gold and ending this slim tome is another erudite and instructional ‘Ignatz Mouse Debaffler Page’, providing ‘Komments on Mysteries of the Master’s Drawing Mesa’ through pertinent facts, snippets of contextual history and necessary notes for the young and potentially perplexed.

Herriman’s epochal classic is a phenomenal achievement: in all the arenas of Art and Literature there has never been anything like these comic strips which have shaped our industry and creators, and inspired auteurs in fields as disparate as prose fiction, film, dance, animation and music, whilst delivering delight and delectation to generations of wonder-starved fans.

If, however, you are one of Them and not Us, or if you actually haven’t experienced the gleeful graphic assault on the sensorium, mental equilibrium and emotional lexicon carefully thrown together by George Herriman from the dawn of the 20th century until the dog days of World War II, this astounding compendium is a most accessible way to do so.
© 2004, 2015 Fantagraphics Books. All rights reserved.

Willie and Joe: the WWII Years


By Bill Mauldin, edited by Todd DePastino (Fantagraphics Books)
ISBN: 978-1-56097-838-1 (HB)                                978-1-60699-439-9 (PB)

During World War II a talented, ambitious young man named William Henry “Bill” Mauldin (29/10/1921 – 22/01/2003) fought “Over There” with the 45th Division of the United States Infantry as well as many other fine units of the army. He learned to hate war and love his brother soldiers – and the American fighting man loved him back.

During his time in the service he produced civilian cartoons for the Oklahoma City Times and The Oklahoman, and intimately effective and authentic material for his Company periodical, 45th Division News, as well as Yank and Stars and Stripes: the US Armed Forces newspapers. Soon after, his cartoons were being reproduced in newspapers across Europe and America.

They mostly featured two slovenly “dogfaces” (a term he popularised) giving their trenchant and laconic view of the war from the muddied tip of the pointiest of Sharp Ends. Willie and Joe, much to the dismay of the brassbound, spit-and-polish military martinets and diplomatic doctrinaires, became the unshakable, everlasting image of the American soldier: continually revealed in all ways and manners the upper echelons of the army would prefer remained top secret.

Willie and Joe even became the subject of two films (Up Front – 1951 and Back at the Front – 1952) whilst Willie made the cover of Time Magazine in 1945, when 23-year old Mauldin won his first Pulitzer Prize.

In 1945 a collection of his drawings, accompanied by a powerfully understated and heartfelt documentary essay, was published by Henry Holt and Co. Up Front was a sensation, telling the American public about the experiences of their sons, brothers, fathers and husbands in a way no historian would or did. A biography, Back Home, followed in 1947.

Mauldin’s anti-war, anti-Idiots-in-Charge-of-War views became increasingly unpopular during the Cold War and despite being a War Hero his increasingly political cartoon work fell out of favour and those efforts are the subject of companion volume Willie & Joe: Back Home. Mauldin left the business to become a journalist and illustrator.

He was a film actor for a while (appearing in Red Badge of Courage with Audie Murphy, among other movies); a war correspondent during the Korean War and – after an unsuccessful campaign for Congress in 1956 – finally returned to newspaper cartooning in 1958.

He retired in 1991 after a long, glittering and award-studded career. Mauldin only drew Willie and Joe four times in that entire period (for an article on the “New Army” in Life magazine; for the funerals of “Soldier’s Generals” Omar Bradley and George C. Marshall; and to eulogize Milton Caniff). His fondest wish had been to kill the iconic dogfaces off on the final day of World War II, but Stars and Stripes vetoed it.

The Willie and Joe cartoons and characters are some of the most enduring and honest symbols of all military history. Every Veterans Day in Peanuts, from1969 to 1999, fellow veteran Charles Schulz had Snoopy turn up at Mauldin’s house to drink Root Beers and tell war stories with an old pal.

When you read Sgt. Rock you’re looking at Mauldin’s legacy, and Archie Goodwin even drafted the shabby professionals for a couple of classy guest-shots in Star-Spangled War Stories (see Showcase Presents the Unknown Soldier).

This immense mostly monochrome compendium (with some very rare colour and sepia items) comes in hardback, softcover and even as an eBook: collecting all Mauldin’s known wartime cartoons and featuring not only the iconic dog-face duo, but also the drawings, illustrations, sketches and gags that led, over 8 years of army life, to their creation.

Mauldin produced most of his work for Regimental and Company newspapers whilst under fire: perfectly capturing the life and context of fellow soldiers – also under battlefield conditions – and gave a glimpse of that unique and bizarre existence to their families and civilians at large, despite constant military censorship and even face-to-face confrontations with Generals such as George Patton, who was perennially incensed at the image the cartoonist presented to the world.

Fortunately, Supreme Commander Eisenhower, if not an actual fan, at least recognised the strategic and morale value of Mauldin’s Star Spangled Banter and Up Front features with indomitable everymen Willie and Joe…

This far removed in time, many of the pieces here might need historical context for modern readers and such is comprehensively provided by the notes section to the rear of the volume. Also included are unpublished pieces and pages, early cartoon works, and rare notes, drafts and sketches.

Most strips, composites and full-page gags, however, are sublimely transparent in their message and meaning: lampooning entrenched stupidity and cupidity, administrative inefficiency and sheer military bloody-mindedness whilst highlighting the miraculous perseverance and unquenchable determination of the ordinary guys to get the job done while defending their only inalienable right – to gripe and goof off whenever the brass weren’t around…

Moreover, Mauldin never patronises the civilians or demonises the enemy: the German and Italians are usually in the same dismal boat as “Our Boys” and only the war and its brass-bound conductors are worthy of his inky ire…

Let’s just hope that in these tense, “ten-seconds-to-doomsday” times the latest batch of brass-hats and political ass-hats keep that in mind and remember what’s always at stake here…

Alternating trenchant cynicism, moral outrage, gallows humour, absurdist observation, shared miseries, staggering sentimentality and the total shock and awe of still being alive every morning, this cartoon catalogue of the Last Just War is a truly breathtaking collection no fan, art-lover, historian or humanitarian can afford to miss.

…And it will make you cry and laugh out loud too.

With a fascinating biography of Mauldin that is as compelling as his art, the mordant wit and desperate camaraderie of his work is more important than ever in an age where increasingly cold and distanced leaders send ever-more innocent lambs to further foreign fields for slaughter. With this volume (and the aforementioned Willie & Joe: Back Home) we should finally be able to restore Mauldin and his works to the forefront of graphic consciousness, because tragically, his message is never going to be out of date…
© 2011 the Estate of William Mauldin. All right reserved.

Fantastic Four Marvel Masterworks volume 4


By Stan Lee & Jack Kirby with Chic Stone, Frank Giacoia, Vince Colletta and others (Marvel)
ISBN: 978-0-7851- 4566-0 (PB)                    978-0-7851-1183-2 (HB)

The monolith of Marvel truly began with the adventures of a small super-team who were as much squabbling family as coolly capable costumed champions. Everything the company produces now comes due to the quirky quartet and the groundbreaking, inspired efforts of Stan Lee and Jack Kirby…

This full-colour compendium – also available in digital editions – collects Fantastic Four #31-40 plus the second giant-sized Annual: issues of progressive landmarks spanning September 1964 to July 1965 with Stan & Jack cannily building and consolidating a shared universe with the FF as the central title and most innovative series of that web of cosmic creation.

As seen in the landmark premier issue, maverick scientist Reed Richards, his fiancé Sue Storm, their close friend Ben Grimm – with Sue’s teenaged tag-along brother – survived an ill-starred private space-shot after Cosmic rays penetrated their ship’s inadequate shielding and mutated them all.

Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame and tragic Ben devolved into a shambling, rocky freak.

Without any preamble the wonderment resumes here with the contents of Fantastic Four Annual #2 (September 1964) and Chic Stone inking ‘The Fantastic Origin of Doctor Doom!’

A short (12 page) scene-setter, it momentously details how brilliant gypsy boy Victor Von Doom remakes himself into the most deadly villain in creation, ruthlessly surmounting obstacles such as ethnic oppression, crushing poverty and the shocking stigma of a sorceress mother to rise to national dominance and global status…

Following a fresh batch of rogues starring in ‘A Gallery of the Fantastic Four’s Most Famous Foes!’Super-Skrull, Rama-Tut, Molecule Man, Hate-Monger, The Infant Terrible and Diablo – plus pin-ups of Johnny, Sue, Ben, Alicia Masters and Reed, the past informs the present as the ultimate villain believes he has achieved ‘The Final Victory of Dr. Doom!’, through guile, subterfuge and mind-control but has in fact suffered his most ignominious defeat…

The monthly wonderment resumes with #31’s ‘The Mad Menace of the Macabre Mole Man!’ which precariously balances a loopy plan by the subterranean satrap to steal entire streets of New York City with a portentous sub-plot featuring a mysterious man from Sue’s past, as well as renewing the quartet’s somewhat fractious relationship with the Mighty Avengers…

The secret of that mystery man is revealed in ‘Death of a Hero!: a powerful tale of tragedy and regret spanning two galaxies starring the uniquely villainous Invincible Man… who is not at all what he seems…

Supplemented by a glorious Kirby & Stone ‘Prince Namor Pin-up’, ‘Side-by-Side with Sub-Mariner!’ follows, bringing the aquatic anti-hero one step closer to his own series as the team lend surreptitious aid to the embattled undersea monarch against deadly barbarian Attuma who makes his debut in FF #33.

In ‘A House Divided!’ the team are nearly destroyed by Mr. Gregory Hungerford Gideon, the power-hungry Richest Man in the World after which (following a wry ‘Yancy Street Pin-Up’) ‘Calamity on the Campus!’ sees the team visit Reed’s old Alma Mater in a tale designed to pander to the burgeoning college fan-base Marvel was cultivating.

Incorporating a cameo role for then prospective college student Peter Parker, the rousing yarn brings back demon alchemist Diablo whilst introducing the monstrous misunderstood homunculus Dragon Man.

Fantastic Four #36 premieres the team’s theoretical nemeses ‘The Frightful Four’: a team of villains comprising The Wizard, Sandman, Trapster (he was still Paste Pot-Pete here, but not for long) plus enigmatic new character Madame Medusa, whose origin was to have a huge impact on the heroes in months to come…

Most notable in this auspicious, action-packed but inconclusive duel is the announcement after many months of Reed and Sue’s engagement – in itself a rare event in the realm of comicbooks.

Issue #37 finds the team spectacularly travelling to the homeworld of the shape-shifting Skrulls in search of justice or vengeance in ‘Behold! A Distant Star!’ They return only to be ‘Defeated by the Frightful Four!’ in FF #38: a sinister sneak attack and catastrophic clash of opposing forces with a startling cliff-hanger that marked Chic Stone’s departure in suitably epic manner.

Frank Giacoia – under the pseudonym Frank Ray – stepped in to ink #39’s ‘A Blind Man Shall Lead Them!’ wherein a suddenly-powerless Fantastic Four are targeted by an enraged Doctor Doom with only sightless vigilante Daredevil offering a chance to keep them alive. The tale – and this volume – concludes in #40 with ‘The Battle of the Baxter Building’ as Vince Colletta assumes the inking duties for a bombastic conclusion that perfectly displays the indomitable power, overwhelming pathos and undeniable heroism of the brutish Thing.

These are the tales that built a comics empire. The verve, imagination and sheer enthusiasm shines through and the wonder is there for you to share. If you’ve never thrilled to these spectacular sagas then this book of marvels is the perfect key to another world and time.
© 1964, 1965, 2017 Marvel Characters, Inc. All rights reserved.

Viking Glory: The Viking Prince


By Lee Marrs & Bo Hampton (DC Comics)
ISBN-13: 978-1-56389-007-9

During the rather anodyne mid-1950s, when superheroes were in a seemingly inescapable trough, comicbook companies looked to different forms of leading men for their action heroes.

In 1955 writer/editor Robert Kanigher created a traditional adventure comic entitled The Brave and the Bold that featured historical strips. The Golden Gladiator – illustrated by Russ Heath – was set in the declining days of Imperial Rome. Courtesy of illustrator Irv Novick, the Silent Knight fought injustice in post-Norman Invasion Britain and the already-legendary Joe Kubert drew the astounding exploits of a valiant young Norseman dubbed the Viking Prince.

This last strip appeared in all but one issue (#6), eventually taking over the entire comic, until the burgeoning superhero boom saw B&B metamorphose into a try-out title with its 25th issue.

Those fanciful, practically “Hollywoodish” Viking sagas were among some of the finest adventure comics of all time and they’re long overdue for a definitive collection of their own, since the character of Jon has long been a fan-favourite, intermittently returning in DC’s war titles and often guest-starring in such varied venues as Sgt. Rock and even Justice League of America.

This beautiful, vital and enchanting tale was released to very little fanfare in 1991, but remains a worthy sequel to those early strips and also long overdue for revival and re-issue…

Scripter Lee Marrs took all the advances in our historical knowledge since the 1950s and blended them with the timeless basics of a Classical Edda to entrancing effect. Amidst a culture vibrantly brought to full life by her words and Bo Hampton’s awesome skill with a paintbrush, she has grasped a passionate but reserved old archetype and remade him as a fiery young hero of devastating charm, full of all the boisterous vigour of his mythic race, and confronted him with his worst nightmare.

In 10th century Scandinavia, Jon Rolloson – heir to Jarl Rollo of Gallund – is a perfect Northman’s son; fast, tough, fearless and irresistible to all the maids of the village. But the greatest horror of his sixteen years has finally come for him: an arranged marriage for political advantage. He must leave his home and the Viking life to wed a “Civilised” Princess. His joyous days are all done…

But Princess Asa of Hedeby is a young beauty every inch his match in vigour and vitality, and as composed and smart as he is coarse and oafish. Unfortunately, somebody is stealthily trying to thwart the match, even though Jon’s boorishness is enough to give both fathers cause to reconsider, and only the Viking Prince’s rash vow to recover a lost rune treasure and slay a fearsome dragon preserves the bargain. The wedding will proceed… Now all he has to do is find and kill Ansgar, the vilest of all Fire-Wyrms, and not die in the process…

As well as being a superb writer Marrs is an underground cartoonist, animator and computer artist who has assisted Hal Foster on that other sword-wielding epic Prince Valiant, and her grasp of human character and especially comedy elevates this classic tale of romantic endeavour into a multi-faceted gem of captivating quality. Bo Hampton has created some of the best drawn or painted comics in the medium (such as Swamp Thing, Batman: Legends of the Dark Knight, Batman: Castle of the Bat, 3 Devils, The Once and Future Tarzan), and this book is probably still the very best of them.

One of the most accomplished and enjoyable historical romances ever produced in comic form, Viking Glory deserves to be on every fan’s bookshelf. Let’s hope that it’s on DC’s shortlist for a swift re-release.
© 1991 DC Comics. All Rights Reserved.

Challengers of the Unknown by Jack Kirby


By Jack Kirby, France “Ed” Herron, Dave Wood, Roz Kirby, George Klein, Bruno Premiani, Marvin Stein & Wally Wood (DC Comics)
ISBN: 978-1-4012-7719-2

The Challengers of the Unknown were a bridging concept between the fashionably all-American human trouble-shooters who monopolised comicbooks for most of the 1950s and the costumed mystery men who would soon return to take over the industry.

As superheroes began to return in 1956 here was a super-team – the first of the Silver Age – with no powers, the most basic and utilitarian of uniforms and the most dubious of motives… Suicide by Mystery.

Yet they were a huge hit and struck a chord that lasted for more than a decade before they finally died… only to rise again and yet again. The idea of them was stirring enough, but their initial execution made their success all but inevitable.

Jack Kirby was – and remains – the most important single influence in the history of American comics. There are quite rightly millions of words written (such as Paul Kupperberg’s enthusiastic Introduction and John Morrow’s pithy Afterword in this superb Trade Paperback and eBook compilation) about what the man has done and meant, and you should read those if you are at all interested in our medium.

I’m going to add a few words to that superabundance in this review of one of his best and most influential projects which, like so many others, he perfectly constructed before moving on, leaving highly competent but never quite as inspired talents to build upon.

When the comics industry suffered a witch-hunt-caused collapse in the mid-50’s, Kirby returned briefly to DC Comics where he produced tales of suspense and science fiction for the company’s line of mystery anthologies and revitalised Green Arrow (then simply a back-up strip in Adventure Comics) whilst creating the newspaper strip Sky Masters of the Space Force.

He also re-packaged for Showcase (a try-out title that launched the careers of many DC mainstays) an original super-team concept that had been kicking around in his head since he and long-time collaborator Joe Simon had closed their innovative but unfortunately ill-timed Prize/Essankay/Mainline Comics ventures.

After years of working for others Simon & Kirby had finally established their own publishing company, producing comics with a much more sophisticated audience in mind, only to find themselves in a sales downturn and awash in public hysteria generated by an anti-comicbook pogrom spearheaded by US Senator Estes Kefauver and pop psychologist Dr. Frederic Wertham.

Simon quit the business for advertising, but Kirby soldiered on, taking his skills and ideas to a number of safer, if more conservative and less experimental, companies.

The Challengers were four ordinary mortals; explorers and adventurers who walked away unscathed from a terrible plane crash. Already obviously what we’d now call “adrenaline junkies”, pilot Ace Morgan, diver Prof Haley, acrobat and mountaineer Red Ryan and wrestler Rocky Davis summarily decided that since they were all living on borrowed time, they would dedicate what remained of their lives to testing themselves and fate. They would risk their lives for Knowledge and, naturally, Justice.

The series launched with ‘The Secrets of the Sorcerer’s Box!’ in Showcase #6 (cover-dated January/February 1957 – so it was on spinner-racks and news-stands in time for Christmas 1956).

Kirby and scripter Dave Wood, plus inkers Marvin Stein and Jack’s wife Roz, crafted a creepily spectacular epic wherein the freshly introduced doom-chasers were hired by the duplicitous magician Morelian to open an ancient container holding otherworldly secrets and powers.

This initial story roars along with all the tension and wonder of the B-movie thrillers it emulates and Jack’s awesome drawing resonates with power and dynamism, which grew even greater for the sequel: a science fiction drama instigated after an alliance of leftover Nazi technologists and contemporary American criminality unleashes a terrible robotic monster.

‘Ultivac is Loose!’ (Showcase #7, March/April 1957) introduced a necessary standard appendage of the times and the B-movie genre in the form of brave, capable, brilliant and beautiful-when-she-took-her-labcoat-off boffin Dr. June Robbins, who became the no-nonsense, ultra-capable (if unofficial) fifth Challenger at a time when most funnybook females had returned to a subsidiary status in that so-conventional, repressive era.

The uncanny exploits then paused for a sales audit and the team didn’t reappear until Showcase #11 (November/December 1957) as The Flash and Lois Lane got their respective shots at the big time. When the Challengers returned it was in alien invasion epic ‘The Day the Earth Blew Up’.

Uniquely engaging comics realist Bruno Premiani (a former associate and employee from Kirby’s Prize Comics days) came aboard to ink a taut doomsday chiller that keeps readers on the edge of their seats even today, and by the time of their last Showcase issue (#12, January /February 1958) the Questing Quartet were preparing to move into their own title.

‘The Menace of the Ancient Vials’ was defused by the usual blend of daredevil heroics and inspired ingenuity (with the wonderful inking of George Klein adding subtle clarity to the tale of an international criminal who steals an ancient weapons cache that threatens the entire world if misused), but the biggest buzz would come two months later with the first issue of their own magazine.

Challengers of the Unknown #1 (May 1958) was written and drawn by Kirby, with Stein on inks and presented two complete stories plus an iconic introductory page that would become almost a signature logo for the team. ‘The Man Who Tampered with Infinity’ pitted the heroes against a renegade scientist whose cavalier dabbling loosed dreadful monsters from the beyond onto our defenceless planet, before the team were actually abducted by aliens in ‘The Human Pets’ and had to win their freedom and a rapid rocket-ship (sphere actually) ride home…

The same creators were responsible for both stories in the second issue. ‘The Traitorous Challenger’ is a monster mystery, with June returning to sabotage a mission in the Australian Outback for the very best reasons, after which ‘The Monster Maker’ finds the team seemingly helpless against super-criminal Roc who can conjure and animate solid objects out of his thoughts.

Issue #3 features ‘Secret of the Sorcerer’s Mirror’ with Roz Kirby & Marvin Stein again inking The King’s mesmerising pencils, as the fantastic foursome pursue a band of criminals whose magic looking-glass can locate deadly ancient weapons, but undoubtedly the most intriguing tale for fans and historians of the medium is ‘The Menace of the Invincible Challenger’ wherein team strongman Rocky Davis is rocketed into space only to crash back to Earth with strange, uncanny powers.

For years the obvious similarities of this group – and especially this adventure – to the origin of Marvel’s Fantastic Four (#1 was released in November 1961) have fuelled fan speculation. In all honesty I simply don’t care. They’re both similar but different and equally enjoyable so read both. In fact, read them all.

With #4 the series became artistically immaculate as the sheer brilliance of Wally Wood’s inking elevated the illustration to unparalleled heights. The scintillant sheen and limpid depth of Woody’s brushwork fostered an abiding authenticity in even the most outrageous of Kirby’s designs and the result is – even now – simply breathtaking.

‘The Wizard of Time’ is a full-length masterpiece of the art form and opens with a series of bizarre robberies that lead the team to a scientist with a time-machine. By visiting oracles of the past rogue researcher Darius Tiko has divined a path to the far future. When he gets there, he intends to rob it blind, but the Challengers deftly find a way to follow and foil him…

‘The Riddle of the Star-Stone’ (#5) is a full-length contemporary thriller, wherein an archaeologist’s assistant uncovers an alien tablet bestowing various super-powers when different gems are inserted into it. The exotic locales and non-stop action are intoxicating, but Kirby’s solid characterisation and ingenious writing are what make this such a compelling read.

Scripter Dave Wood returned for #6’s first story. ‘Captives of the Space Circus’ sees the boys shanghied from Earth to perform in a interplanetary travelling carnival, but the evil ringmaster is promptly outfoxed and the team returns for France “Ed” Herron’s mystic saga ‘The Sorceress of Forbidden Valley’, wherein June becomes an amnesiac puppet in a power struggle between a fugitive gangster and a ruthless feudal potentate.

Issue #7 is another daring double-feature both scripted by Herron. First up is relatively straightforward alien-safari tale ‘The Beasts from Planet 9’, but it’s followed by a much more intriguing yarn on the ‘Isle of No Return’ as the lads face a super-scientific bandit whose shrinking ray leaves them all mouse-sized.

Concluding Kirby issue #8 (July 1959) offers a magnificent finale to a superb run as The King & Wally Wood went out in stunning style with a brace of gripping thrillers – both of which introduced menaces who would return to bedevil the team in future tales.

‘The Man Who Stole the Future’ by Dave Wood, Kirby and the unrelated Wally Wood, introduces Drabny – an evil mastermind who steals mystic artefacts and conquers a small nation before the team dethrones him. Although this is a tale of spectacular battles and uncharacteristic, if welcome, comedy, the real gem here is space opera tour-de-force ‘Prisoners of the Robot Planet’, (probably) written by Kirby & Herron. Petitioned by a desperate alien, the Challs travel to his distant world to liberate the population from bondage to their own robotic servants, who have risen in revolt under the command of the fearsome autonomous automaton, Kra…

These are classic adventures, told in a classical manner. Kirby developed a brilliantly feasible concept with which to work and heroically archetypical characters. He then tapped into an astounding blend of genres to display their talents and courage in unforgettable exploits that informed and affected every team comic that followed – and certainly influenced his successive landmark triumphs with Stan Lee.

But then Jack was gone…

The Challengers would follow the Kirby model until cancellation in 1970, but due to a dispute with Editor Jack Schiff the writer/artist resigned at the height of his powers. The Kirby magic was impossible to match, but as with all The King’s creations, every element was in place for the successors to run with. Challengers of the Unknown #9 (September 1959) saw an increase in the fantasy elements favoured by Schiff, and perhaps an easing of the subtle tension that marked previous issues (Comics Historians take note: the Challs were bitching, bickering and snarling at each other years before Marvel’s Cosmic Quartet ever boarded that fateful rocket-ship).

But that’s meat for another book and review…

Challengers of the Unknown is sheer escapist wonderment, and no fan of the medium should miss the graphic exploits of these perfect adventurers in that ideal setting of not-so-long-ago in a simpler, better galaxy than ours.
© 1957, 1958, 1959, 2003, 2017 DC Comics. All Rights Reserved

Battle Picture Weekly Annual (1976)


By various (Fleetway)
ISBN: 85037-266-6

For most of the medium’s history British comics have been renowned for the ability to tell a big story in satisfying little instalments which nevertheless left the reader hungry for more. This, coupled with superior creators and the anthological nature of our publications, has ensured hundreds of memorable characters and series have seared themselves into that dim corner inside most British adult males that houses the all-important Little Boys’ Psyche.

One of the last great weekly anthology comics was actually dedicated to a single theme: the all-combat Battle, which launched as Battle Picture Weekly on 8th March 1975, and through the traditional forge of absorption, merger and re-branding (becoming Battle Picture Weekly & Valiant, Battle Action, Battle, Battle Action Force and Battle Storm Force) carved itself a place in British comics history.

It was itself combined with Eagle on January 23rd 1988, after 673 blood-soaked, testosterone-drenched issues, having carved its way into the savage hearts of a generation, consequently producing some of the best and most influential war stories ever.

Annuals began immediately and this forward-dated first volume was released in the autumn of 1975: an action-packed compendium featuring opening salvos of some of the very best creators in Fleetway’s international stable and offering a bonanza of war-tinged fact and fiction features: (presumably) a winning blend of such writers as Pat Mills, John Wagner, Gerry Finley-Day, Tom Tully, Eric and Alan Hebden and artists such as Colin Page, Pat Wright, Giralt, Carlos Ezquerra, Geoff Campion and others I’m not savvy enough to recognise…

The literary and graphic conflict diamonds open with a full-colour text-&-picture spread explaining ‘Crete – The Airborne Invasion’ after which vivid strip vignette ‘Two Pints for the Panzers’ (perhaps painted by Carlos Pino?) details a brief Dunkirk skirmish between a deadly Nazi battlewagon and a few infernally devious Tommies…

A brace of prose recollections entitled ‘This Amazing War – Sailing Home!’ and ‘The Invisible Eye… is Shut!’ neatly proceed into monochrome adventure ‘Petty Officer Perkins’ with a bureaucratic quartermaster accidentally saving a British patrol from Japanese ambush through his small-minded penny-pinching whilst ‘The Escapers: Jail Break’ recounts an amazing true tale of a Mosquito raid to liberate Gestapo prisoners…

Legendary, Dirty Dozen-inspired misfit antiheroes Rat Pack (by Finley-Day and perhaps Fred T. Holmes?) muster next, sinking a docked Italian battleship with their usual gritty overkill, after which ‘Boys At War: A Medal for Badgie – Trumpeter Stanley Waldron, DCM, RFA’ honours in prose the achievements of a remarkable young warrior whilst ‘The Experts: The Sniper’ recounts a forgotten tale of the Anzacs in WWI…

Switching to red and black duo-hues, ‘Brothers in Arms’ reveals how two eternally squabbling heirs to an English Baronial Seat bury their animosity in the forge of combat before ‘This Amazing War – Underwater Strike’ regales the avid readership with an exploit of submarine combat.

Looking like early Eric Bradbury ‘Battle Honour: Sixty Minutes of Glory’ was probably culled from Fleetway’s long-running War Picture Library and detailed the valiant holding action of doomed Merchant cruiser Jervis Bay and is followed by text feature ‘The Escapers: Only One Got Away’ which details the astounding true story of German POW Franz von Werra whom no British, Canadian or American prison could hold…

‘Private War’ then details a clash of wills between supposed allies as a commando and British naval officer put personal animosities ahead of the life and mission of a Coast-Watcher stuck behind Japanese lines before ‘Boys At War: The Youngest Rifleman – Rifleman Ronald Bassett, KRRC’ details the accomplishments of a wilful 15-year-old youngster who enlisted three years too early to fight in WWII…

‘Fun Parade’ offers a wealth of cartoon military mirth whilst ‘Lofty’s One-Man Luftwaffe’ (by Kev O’Neill?) finds the undercover cockney still sabotaging the German Fighter Group he’s flying with as Nazi Air Ace Major Ranke after which ‘The First Great War’ is reviewed in an informative text-&-painted illustration feature.

‘Rogues Gallery’ offers visual insight into enemy aircraft ‘Mitsubishi A6M Type 0 Zero’, ‘Junkers 87 Stuka’, ‘Junkers 88’ and ‘Bachem 349 Viper’ and precedes a fictionalised account of the North African campaign via ‘The Experts: The Long Range Desert Group’ whilst ‘The Seventh Earl’ reveals how members of a group of the Canadian Parachute Battalion on a mission in occupied Holland become entangled in a transatlantic succession battle in England…

Geoff Campion’s classic ‘Private Bolt – a Bad Soldier’ details the grim life, controversial service career and glorious end of a true fighting man and leads off a section of short combat strips, followed in close order by ‘Dutchy’s Battlewagon’ which sees a driver in the Western Sahara teach the Afrika Korps a few lessons about desert warfare and how a D-Day soldier offsets one sensible anxiety against a silly but crippling phobia in ‘One Man’s Fear’…

Text feature ‘The Escapers: The Trojan Horse’ re-examines the mythic tale of POW ingenuity before ‘Tiger Cubb’ (Mike Western) pits Tibetan-trained British boy martial artist Johnny Cubb against sadistic Japanese invaders in China and ‘The Red Knight: Baron Manfred von Richthofen’ blends fact and legend in a biographical strip before the military annals conclude in spectacular fashion with ‘A Game of Bluff’ as British agent and French Resistance fighters unite to uncover a traitor and expedite the D-Day landings…

This bombastic blend of action, tension and drama hasn’t paled in the intervening years and these gripping gems are as powerful and engrossing now as they’ve ever been…
© IPC Magazines Ltd. 1975.

Captain Scarlet Annual 1969


By various (Century 21 Publishing /City Magazines Ltd)
No ISBN:

During the 1960s Gerry Anderson’s high-tech puppet-show dramas revolutionised kids’ TV, and their comics tie-ins did exactly the same for our pictorial reading habits.

TV Century 21 (the unwieldy “Century” was eventually dropped) was patterned on a newspaper – albeit from 100 years into the future – and this shared conceit carried the avid readers into a multimedia wonderland as television and reading matter fed off each other. The incredible graphic adventures were supplemented with stills taken from the TV shows (and later, films) and a plenitude of photos also graced the text features and fillers which added to the unity of one of the industry’s first “Shared Universe” products,

Number #1 launched on January 23rd 1965, instantly capturing the hearts and minds of millions of children, and further proving to British comics editors the unfailingly profitable relationship between television shows and healthy sales.

Filled with high quality art and features, printed in gleaming photogravure, TV21 featured previous shows in strips such as Fireball XL5, Supercar and Stingray to supplement currently airing big draw Thunderbirds. In a bizarre attempt to be topical, the allegorically Soviet state of Bereznik constantly plotted against the World Government (for which read “The West”) in a futuristic Cold War to augment the aliens, aquatic civilizations and common crooks and disasters that threatened the general well-being of the populace. Even the BBC’s TV “tomorrows” were represented by a full-colour strip starring The Daleks.

Although Thunderbirds did not premiere on TV until September (with Frank Bellamy’s incredible strip joining the line-up in January 1966) Lady Penelope and Parker had an earlier debut to set the scene, and eventually the aristocratic super-spy won her own top-class photogravure magazine in January 1996.

And as Anderson’s newest creations launched into super-marionated life, their comics exploits filtered into TV21 and even their own titles.

Captain Scarlet and the Mysterons was originally broadcast from September 1967 to May 1968, sold to 40 other countries including the USA, Australia, New Zealand and Japan. In case you aren’t au fait, the series details the struggle between super-security agency Spectrum and disembodied intelligences from Mars. After an Earth survey mission resulted in the accidental destruction of a Mysteron City, the invisible aliens declared a vengeance war on humanity, using their ability to reconstruct matter and reanimate the dead.

Their prime agent is Captain Black, resurrected after he destroyed the Martian base, and their major obstacle is Captain Scarlet. The latter was killed by Mysterons too, but when he was brought back to life, he threw off the alien programming and fights for Spectrum. Thanks to the process, Scarlet can detect the presence of “Mysteron-ised” agents and cannot be killed…

Progressively multi-ethnic and considerably darker in tone, the series made a seamless jump to strip form in TV21 – under the auspices of creators such as Alan Fennell, Mike Noble, Eric Eden, Ron Embleton, Howard Elson, Don Harley, Scott Goodall, Frank Bellamy and Frank Langford.

There were three annuals during the1960s first run and this middle edition – released for Christmas 1968 – employed the company’s policy of total immersion in the subject matter. Every strip, story, fact feature and photo all worked under the assumption that the reader was enjoying a piece of journalism, not drama…

Opening with a Contents spread teeming with series stills, the thrills come quickly following as full-colour strip ‘The Mysterons Will Destroy International Engineering’s Workshops’ finds Captains Scarlet and Blue striving diligently to stop an insidious scheme to eradicate the company supplying Spectrum’s incredible vehicles, after which the first of three quizzes tests your potential as a Spectrum Agent in ‘Counterpoint 7 part 1’…

Following cartoons and jokes in ‘Spectrafun’ schematics and blueprints for a new patrol jet are revealed in ‘Spectrum Research SPJ’ before ‘We, the Mysterons Will Destroy the Entire Northern Hemisphere’ finds our heroes racing against time to stop the deliberate detonation of Earth’s mothballed nuclear arsenal.

A text-&-photo profile of ‘Captain Black’ then segues into prose thriller ‘We, the Mysterons Will Cause a Germ War Throughout Earth!’ wherein the indestructible agent faces a diabolical biological weapon. Balancing the tension comes the specs for ‘Spectrum Research Saloon Car’ and an exploded cutaway technical feature on the ‘Spectrum Clam Sub’, after which colour strip ‘We, the Mysterons Will Destroy Kalipur’ results in a partial victory for the extraterrestrial aggressors…

A tense prose yarn sees the Free World’s greatest freelance spy hired to breach the ‘Security’ of Earth’s most advanced organisations including W.A.S.P. and Spectrum, after which a rapid response is called for in strip form when ‘In Six Hours Time, We, the Mysterons, Will Assassinate Colonel White!’

Faux road ‘Signs of Fun’ and details of Scarlet’s jet pack in ‘Spectrum Research SPV’ leads to photo feature ‘Operation Jigsaw’, disclosing how agents like Captain Ochre are recruited before prose yarn ‘We, the Mysterons Will Destroy World Peace!’ shows just how devious the implacable aliens can be…

More technical info follows: designs for the ‘Spectrum Research Helijet’, an exploded view of a ‘Spectrum Hovercraft’, anticipate strip thriller – and Martian triumph – ‘We, the Mysterons, Will Use Wallis Simpson to Flood the Atlantic Tunnel’ (by John Cooper) before more tests in ‘Counterpoint 7 part 2’…

An exploded view of Spectrum’s ‘Radar Van’ and more ‘Spectrafun’ gags segue neatly into plans for the ‘Spectrum Research MSV’ and Mike Nobel’s enticing strip ‘Tomorrow Morning as Big Ben Chimes, the City of London Will be Destroyed’ sees Captain Scarlet perform one of his most daring feats…

More ‘Spectrafun’ leads to the job assessment concluding with ‘Counterpoint 7 part 3’ and details of ‘Spectrum Research Angel Craft’ before the future shocks spectacularly end with Cooper’s cataclysmic strip saga ‘We, the Mysterons, Will Destroy the New Houston Oil Depot!’…

Crisp, imaginative writing, great characters and some of the most evocative science-fiction art of all time make this a must-have book for just about anybody with a sense of adventure and love of comics. This fabulous album is a superb example of the quality of those old British comics and there can be no greater argument of the necessity for a new and permanent collection of these strips books.
© 1968 Associated Television (Overseas) Ltd.

Logan’s Run Annual


By anonymous, illustrated by David Lloyd (Rainbow Book/Brown Watson)
No ISBN

British Comics have always fed from other media and as television grew during the 1960s – especially the area of children’s shows and cartoons – those programmes increasingly became a staple source for the Seasonal Annual market. There would be a profusion of stories and strips targeting not readers but young viewers and more and more often the stars would be American not British.

Much of this stuff wouldn’t even be as popular in the USA as here, so whatever comic licenses existed usually didn’t provide enough material to fill a hardback volume ranging anywhere from 64 to 160 pages. Thus, many Annuals such as Champion the Wonder Horse or Lone Ranger and a host of others would require original material, or as a last resort, similarly themed or related strips. Logan’s Run was one that relied on solely British-sourced talent for both solutions…

Following a successful 1976 movie adaptation of William F. Nolan and George Clayton Johnson’s dystopic novel, the concept was adapted to television in a 14-episode series starring Gregory Harrison, Heather Menzies, Donald Moffat and Randy Powell.

The premise was simple and traditionally effective. When state enforcer – AKA – “Sandman” Logan discovers the shocking secret of his enclosed past atomic war city-state (all citizens enjoy a perfect sybaritic life until they turn thirty at which time they are expected to die) he escapes into the wilderness with dissident Jessica to find a mythic paradise dubbed Sanctuary.

As they stumbled from one fantastic enclave of survival to another, the “runners” were relentlessly pursued by Logan’s dogmatic and implacable former partner Francis…

All of this is superbly recapitulated in duo-coloured opening strip ‘Logan’s World’ by the magnificent David Lloyd in his pre-V for Vendetta days, after which a photo pin-up and maze puzzle ‘City of Domes’ leads into prose thriller ‘All in the Mind’ (possibly written by Steve Moore, as is the rest of the book) wherein the wanderers stumble into an all-female settlement dominated by a vile male telepath…

More photos and games take us to another prose tale with Lloyd providing full colour illustrations. ‘Reawakenings’ sees the fugitives and their trusty cyborg companion Rem fall into danger after entering a long-abandoned museum and giving entirely the wrong impression to its ancient robotic Caretaker…

Photo text features follow. ‘Star File: Gregory Harrison alias Logan’ offers an interview with the show’s star whilst ‘Logan’s Forerunners’ explores previous large and small screen Sci Fi hits including Star Trek, Flash Gordon, Doctor Who, Planet of the Apes and Close Encounters of the Third Kind and wraps up with eponymous board game Logan’s Run…

Drama resurfaces in full-colour strip ‘Sunrise… Moonset’ with the runners encountering a hidden sect of devout Samurai just as the relentless Francis traps his prey and forces a final showdown…

‘Depths of Terror’ is another prose-&-colour illustration escapade as the Runners are lured into a mountain cave and almost become food for some extremely unpleasant mutant pets, and is followed by fact-features ‘Rem and the Robots’ – discussing the differences between cyborgs and fully mechanical man-servants – and ‘Space Age Travel’ highlighting the vehicles of Logan’s world after which pin-up ‘Deadly Truce’ leads into ‘Logan’s Runners’ providing interviews with Heather (Jessica) Menzies and Donald (Rem) Moffat.

The action concludes with another two-colour Lloyd strip as ‘City of the Nighthawks’ finds the wanderers in peril of their lives after entering a settlement infested with vampire-like cannibals before one last photo pin-up page and another maze challenges the reader to ‘Find Your Way to Sanctuary’…

Packed with monochrome stills, publicity bumph and a variety of non-comics material, annuals like these proliferated in the late 1970s and pretty much became the standard form for the following decades: combining celebrity cachet and cheap production costs in books about popstars, TV shows and even sports stars. Nevertheless, the early albums do feature strips world and illustration from young mega stars such as Lloyd, John Bolton, Paul Neary, Alan Davis and many more.

If you ever see annuals dedicated to long-gone shows like Kung Fu, Kojak, Grange Hill, The Professionals or so many others, do yourself a favour and look inside before passing on to the next back issue bin. You may be pleasantly surprised as well as nostalgically overwhelmed…
© 1978 Metro-Goldwyn-Mayer.