Doctor Who Graphic Novel #24: Emperor of the Daleks


By Dan Abnett, Paul Cornell, Warwick Gray, Richard Alan, John Ridgway, Lee Sullivan, Colin Andrew & various (Panini Books)
ISBN: 978-1-84653-807-0

The British love comic strips and they love celebrity and they love “Characters.”

The history of our graphic narrative has a peculiarly disproportionate amount of radio comedians, Variety stars and film and television actors such as Charlie Chaplin, Flanagan & Allen, Shirley Eaton (“The Modern Miss”), Arthur Askey, Winifred Atwell, Max Bygraves, Jimmy Edwards, Charlie Drake and their ilk as well as actual shows and properties such as Whacko!, ITMA, Our Gang (a British version of the Hal Roach film sensation by Dudley Watkins ran in The Dandy as well as the American comicbook series by Walt Kelly), Old Mother Riley, Supercar, Pinky and Perky and literally hundreds more.

Anthology comics such as Radio Fun, Film Fun, TV Fun, Look-In, TV Tornado, TV Comic and Countdown among others all translated our viewing and listening favourites into pictorial joy every week, and it was a pretty poor star or show that couldn’t parley their day job into a licensed comic property.

Doctor Who premiered on black and white televisions across Britain with the first episode of ‘An Unearthly Child’ on November 23rd 1963, and in 1964 his decades-long association with TV Comic began in #674 and the premier instalment of ‘The Klepton Parasites’.

On 11th October 1979 (although adhering to the US off-sale cover-dating system so it says 17th) Marvel’s UK subsidiary launched Doctor Who Weekly, which became a monthly magazine in September 1980 (#44) and has been with us – under various names – ever since. All of which only goes to prove that the Time Lord is a comic hero with an impressive pedigree.

Panini’s UK division is in the ongoing process of collecting every strip from its archive in a uniform series of over-sized graphic albums, each concentrating on a particular incarnation (those in the know refer to them as “regenerations”) of the deathless wanderer. This particular tome reprints tales plucked from the annals of history and the Terran recording dates November 1992 and July 1995.

These yarns all feature the Seventh Doctor (Sylvester McCoy – my second favourite after Patrick Troughton – but I’m sure I’ll be advised why that’s so very wrong by somebody in due course…)

This collection features both monochrome and full-colour episodes and kicks off with sinister espionage thriller ‘Pureblood’ (originally seen in Doctor Who Magazine #193-196: November 1992 to January 1993) by writer Dan Abnett and artist Colin Andrew. Here the devious Time Lord and his formidable companion Benny save the last survivors of the Sontarran race from extinction at the hands of their immortal enemies the Rutan – despite hostage humans and a spy in the embattled clone-warriors’ midst. Why save a deadly enemy? Ah well, The Doctor has a rather convoluted plan…

The epic yarn leads directly into the moody ‘Flashback’ (Doctor Who Winter Special 1992, by Warwick Gray and the superb John Ridgway) as we get a glimpse of the First Doctor (William Hartnell, keep up, keep up!) having a potentially universe- shattering falling out with his best friend: a proudly arrogant young Gallifreyan called Magnus (any guesses who he eventually regenerated as?)

The main meat of this massive collection is the eponymous ‘Emperor of the Daleks’ (Doctor Who Magazine #197-202) which reunites the dashing time meddler with his deadliest foe and their deadliest foe: Abslom Daak, a deranged maniac in love with a dead woman and determined to die gloriously exterminating Daleks…

Written by Paul Cornell and John Freeman with art from Lee Sullivan (and one chapter in full-colour thanks to the talents of Marina Graham), the sprawling epic reveals a civil war between the murderous pepperpots’ creator Davros and their current supreme commander, with the Doctor (two of them, in fact) and a motley crew of allies stirring the bubbling mix and nudging the feuding megalomaniacs in a certain direction…

And when the dust settles Richard Alan and Sullivan provide a salutary epilogue in ‘Up Above the Gods’ (Doctor Who Magazine #227, July 1995) as The Doctor explains his actions to Davros… or so, at least, the deluded devil believes…

Warwick Gray & Colin Andrew then introduce a universe where The Doctor perished in his Third Regeneration leading to a cross dimensional incursion by ours, as well as Benny and Ace, to foil the ‘Final Genesis’ of Silurian/Sea Devil renegade Mortakk (from Doctor Who Magazine #203-206) after which the full-colour fun returns in ‘Time & Time Again’ (Doctor Who Magazine #207, by Cornell, Ridgway and hues-smith Paul Vyse) with all seven incarnations of the Gallivanting Gallifreyan in action to retrieve the Key to Time in hope of stopping the Black Guardian recreating the universe in his own vile image…

Abnett and Ridgeway return to the black & white days of Kent in the 1840s for ‘Cuckoo’ (Doctor Who Magazine #208-210) as Ace and Benny understandably revolt when The Doctor seeks to steal the limelight from the first woman palaeontologist Mary Anne Wesley. His motives are quite pure: what the young scientist has found is not a missing link in human evolution but something alien that its descendants are prepared to kill for…

The dramas conclude in fine styles as Gray & Ridgway expose the ferocious spleen of the Doctor in full indignant mode as he becomes an ‘Uninvited Guest’ (Doctor Who Magazine #211) delivering judgement and punishment to a soiree of indolent and callous timeless beings who enjoyed making sport and playing games with “lesser” beings. They soon learned to their dismay that such valuations are all a matter of perspective…

Supplemented with commentaries by the original creators, this is a splendid book for casual readers, a fine shelf addition for dedicated fans of the show and a perfect opportunity to cross-promote our particular art-form to anyone minded to give comics another go…
All Doctor Who material © BBCtv 2014. Doctor Who, the Tardis and all logos are trademarks of the British broadcasting corporation and are used under licence. All other material © 2017 its individual creators and owners. Published 2017 by Panini. All rights reserved.

Secret Invasion: Black Panther


By Jason Aaron, Jefte Palo & various (Marvel)
ISBN: 978-0-7851-3397-1

The Skrulls are pernicious and persistent shape-shifting aliens who’ve bedevilled Earth ever since Fantastic Four #2 to become a cosmic cornerstone of the Marvel Universe. After years of humiliation and constant defeat, in the early years of the 21st century the metamorphic malcontents finally hit on a winning plan and to this end gradually and methodically abducted and replaced a number of crucial Earth citizens – most notably metahumans and their friends…

When the plot of the Secret Invasion (a colossal braided crossover which ran throughout all Marvel’s titles from Spring to Christmas in 2008) was first uncovered, it led to a confrontation between Earth’s champions and a Skrull starship full of what appeared to be old comrades; many of whom had been accounted dead for years.

Were they truly escaped humans or yet another army of newly undetectable Super-Skrulls?

With no defender of the Earth knowing who to trust, the planet almost fell to a determined massed onslaught…

Most worrisome was the fact that the cosmic charlatans had recently unravelled the secrets of Terran magic and superpowers genetics: thereby creating amped-up equivalents of Earth’s mightiest for their own armies. Now primed and capable of defeating the world’s champions in face-to-face confrontations the smug Skrulls moved into a second stage after certain human heroes caught on…

Scripted by Jason Aaron and illustrated by Jefte Palo, this slim and insidiously engaging paperback (and eBook) reprints the last three issues of Black Panther volume 4 (#39-41 (September-November 2008), offering more insights into the slow progress of the invidious infiltration and a harsh look at the fabled lost kingdom of Wakanda: homeland of the mysterious Black Panther…

T’Challa the Black Panther rules over a fantastic African paradise which isolated itself from the rest of the world millennia ago. Blessed with unimaginable resources – both natural and not so much – the nation developed uninterrupted and unmolested into the most technologically advanced human nation on Earth. The country has also, never been conquered…

The three-part saga ‘See Wakanda and Die…’ opens as veteran Skrull Commander K’vvv’r confidently approaches the border in his three mighty space dreadnoughts, ready to mop up the human primitives defeated and demoralised by his shapeshifting Fifth Column.

He is astounded when he sees his soldiers – or at least their heads – stuck on spears: the time-honoured Wakandan response to invasion…

Angered and ignoring the warning, K’vvv’r’s forces are, within minutes, battling a host of deadly mechanical weapons and cyber-war tactics which reduce his super-scientific fleet to three dead rocks crashed on the plains before the capital city. It’s not all one way however: the deadly digital duel also derives Wakanda of electrical power. Soon the two inimical forces are reduced to facing each other with hand-weapons…

And that’s where it gets really nasty. The Skrulls have decades of military experience utilising their innate metamorphic abilities, bolstered by a new sub-breed of genetically engineered super-powered commandoes. They are confident they will massacre the part-time militia and terrified citizenry of the human enclave…

The Wakandans have their King T’Challa, his recent bride and former X-Man Storm, and faith in their god. Of course, their god is Bast, the Panther Spirit: interventionist sponsor of an indomitable warrior-cult with its origins stretching back beyond the beginning of Ancient Egypt, and currently imbuing the entire populace with all the strength and ferocity of a wild beast defending its home and family…

With covers by Jason Pearson, Secret Invasion: Black Panther is dark, moody, packed with cunning twists and turns and ferociously violent in delivery. This is a superbly smart and gritty Fights ‘n’ Tights take on the old Alien Incursion plot that stands alone for readers only now discovering the Panther but also offers insight and increased nuance for more informed fans. Be warned though, this is a war story and really not suitable for the young or squeamish…
© 2008, 2013 Marvel Characters, Inc. All rights reserved.

The Complete Dickie Dare


By Milton Caniff (Fantagraphics Books)
ISBN: 0-93019-322-9 (HB)                ISBN: 978-0-93019-321-8 (PB)

Despite being one of the greatest and most influential cartoonists in world history, Milton Caniff wasn’t an overnight sensation. He worked long and hard before he achieved his stellar status in the comic strip firmament, before Terry and the Pirates brought him fame, and Steve Canyon secured his fortune. The strip which brought him to the attention of legendary Press Baron “Captain Joseph Patterson” – in many ways the co-creator of Terry – was an unassuming daily feature about a little boy who was hungry for adventure…

Caniff was working for The Associated Press as a jobbing cartoonist when a gap opened in their strips department. AP was an organisation which devised and syndicated features for the thousands of regional and small-town newspapers which could not afford to produce the cartoons, puzzles, recipes and other fillers that ran between the local headlines and the regional sports.

Over a weekend Caniff came up with Dickie, a studious lad who would read a book and then fantasize himself into the story, taking his faithful little white dog Wags with him. The editors went for it and Dickie Dare premiered on July 31st, 1933.

Caniff would write and draw the adventures for less than eighteen months before moving on, although his excellent but unappreciated replacement Coulton Waugh steered the series until its conclusion two decades later.

The first day-dream was with Robin Hood, followed by a frantic, action-packed visit with Robinson Crusoe and Friday, battling hordes of yelling savages and scurvy pirates. Rugged combat gave way to fantastic mystery when the scholarly tyke studied Aladdin, resulting in a lavish and exotic trip to the fabled Far East. This adventure closed near Christmas, and when his father read Dickie the story of the Nativity, Caniff began his long tradition of creating seasonally topical strips.

The visit to Bethlehem ended on Christmas morning, and one of Dickie’s Christmas presents then triggers his next excursion, when he starts reading of General George Armstrong Custer…

King Arthur is next, followed by Captain Kidd the Pirate, but by then Caniff was chafing under the self-imposed limitations of his creation. He believed the strip had become formulaic and there was no real tension or drama in mere dreams. In a creative masterstroke, he revised the strip’s parameters, and by so doing produced the prototype for a masterpiece.

On 11th May, 1934, Dickie met a new uncle: a globe-trotting author and two-fisted man-of-action dubbed Dan Flynn, and one week later the pair embarked on a Round-the-World trip. Caniff had moved swiftly, crafting a template that would become Terry and the Pirates.

The wide-eyed, nervy All-American Kid with the capable adult pal and ultra-capable adventurer, whilst a subject of much controversy and even ill-advised and outright scurrilous modern disparagement, was a literary archetype since before Treasure Island and adapting the relationship to comic-strips was commercially sound: a decision that would hit a peak of popularity with the horde of sidekicks/partners that followed in the wake of Robin the Boy Wonder six years later.

No sooner have Dickie and Dan taken ship for Africa than the drama begins, as the restless kid uncovers a hidden cargo of smuggled guns. Aided by feisty Debutante Kim Sheridan and sailor Algy Sparrow, our heroes foil the scheme, but not before Dickie is captured by Kuvo, the Arab chieftain awaiting the guns.

Pursued by the French authorities, Kuvo retreats to a desert fortress where Kim, disguised as a native slave-girl, rescues the lad, only to be caught herself. The full-tilt action comes to a splendid conclusion before the boys, with Algy in tow as butler, head for Tunis where they stumble across a plot to use a World War I U-Boat for ocean-going piracy….

This long adventure (beginning September 13th) is a thoroughly gripping yarn which encompasses much of the Mediterranean and Atlantic, as the boys escape the pirates and aid the Navy in hunting down the villains. There’s loads of action and an astonishing amount of tension but the tale ends a tad abruptly when Caniff, lured away by Patterson, simply drops the feature and Coulton Waugh takes over the storyline from the next Monday (3rd December).

With no break in the tale Waugh rapidly (14 episodes) wraps up the saga, and even has Dickie home by Christmas.

From the New Year the strip would chart new waters with Waugh at the helm, aided (and briefly replaced) by assistant and spouse Odin Burvik, whilst he wrote his seminal book on Comics and also when he was producing the strip Hank for the New York magazine PM. Dickie Dare eventually ended its run in October 1957 with the now adult adventurer beginning a new career as a US Navy Cadet.

Although usually dismissed as a mere stage on the road to his later mastery, and certainly long before Milton Caniff – and sometime studio partner Noel Sickles – made the chiaroscurist breakthroughs in line-art that revolutionised the form, these tales of Dickie Dare delighted and enthralled readers and deserve to be appreciated on their own merits. Full of easy whimsy and charm, the strip evolved into a rip-roaring, all-ages thriller, full of wit and derring-do, in many ways an American answer to Hergé’s Tintin. It’s long overdue for rediscovery by the mass-market, and while we’re at it, let’s see some of the work that the criminally under-valued Waugh originated too.
Artwork originally © 1933-1934 The Associated Press. Other contents this edition © Richard Marschall All rights reserved.

Valerian: The Complete Collection volume 1


By J.-C. Méziéres & P. Christin with colours by E. Tranlé and translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-352-9

Valérian is possibly the most influential science fiction series ever drawn – and yes, I am including both Buck Rogers and Flash Gordon in that expansive and undoubtedly contentious statement.

Although to a large extent those venerable newspaper strips formed the medium itself, anybody who has seen a Star Wars movie has seen some of Jean-Claude Méziéres & Pierre Christin’s brilliant imaginings which the filmic phenomenon has shamelessly plundered for decades: everything from the look of the Millennium Falcon to Leia’s Slave Girl outfit…

Don’t take my word for it: this splendid oversized hardback compendium – designed to cash in on the epic movie from Luc Besson released this summer – has a copious and good-natured text feature entitled ‘Image Creators’ comparing panels to stills from the films…

In case you were curious, other additional features include the photo and design art-packed ‘Interview Luc Besson, Jean-Claude Méziéres and Pierre Christin (Part I)’ and bullet-point historical lectures ‘How it All Began…’, ‘Go West Young Men!’, ‘Colliding Worlds’, ‘Explore Anything’ and ‘Hello!’ This is Laureline…’

Simply put, more carbon-based lifeforms have experienced and marvelled at the uniquely innovative, grungy, lived-in tech realism and light-hearted swashbuckling roller-coasting of Méziéres & Christin than any other cartoon spacer ever imagined possible.

Valérian: Spatio-Temporal Agent launched in the November 9th 1967 edition of Pilote (#420, running until February 15th 1968). It was an instant hit. However, the graphic album compilations only began with second tale The City of Shifting Waters, as all concerned considered the first yarn as a work-in-progress and not quite up to a preferred standard. You can judge for yourself, as Bad Dreams kicks off this volume, in its first ever English-language translation…

The groundbreaking series followed a Franco-Belgian mini-boom in science fiction triggered by Jean-Claude Forest’s 1962 creation Barbarella. Other notable successes of the era include Greg & Eddy Paape’s Luc Orient and Philippe Druillet’s Lone Sloane adventures, which all – with Valérian – stimulated mass public reception to science fiction and led to the creation of dedicated fantasy periodical Métal Hurlant in 1977.

Valérian and Laureline (as the series eventually became) is a light-hearted, wildly imaginative time-travel adventure-romp (a bit like Doctor Who, but not really at all), drenched in wry, satirical, humanist and political commentary, starring (at least in the beginning) an affable, capable, unimaginative and by-the-book cop tasked with protecting the universal time-lines and counteracting paradoxes caused by casual time-travellers…

The fabulous fun commences with the aforementioned Bad Dreams – which began life as ‘Les Mauvais Rêves – a blend of comedy and adventures as by-the-book time cop Valérian voyages to 11th century France in pursuit of a demented dream-scientist seeking magical secrets to remake the universe to his liking. Sadly, our hero is a little out of his depth but is soon rescued from a tricky situation by the fiery, capable young woman named Laureline.

After handily dealing with the dissident Xombul and his stolen sorceries, Valerian brings Laureline back with him to the 28th century super-citadel and administrative wonderland of Galaxity, capital of a vast and mighty Terran Empire.

The indomitable girl trained as a Spatio-Temporal operative and was soon an apprentice Spatio-Temporal Agent accompanying Val on his missions throughout time and space…

Every subsequent Valérian adventure – until the 13th – was first serialised in weekly Pilote until the conclusion of The Rage of Hypsis (January 1st-September 1st 1985) after which the mind-bending sagas were simply launched as all-new complete graphic novels, until the magnificent opus concluded in 2010.

(One clarifying note: in the canon “Hypsis” is counted as the twelfth tale, due to the collected albums being numbered from The City of Shifting Waters. When Bad Dreams was finally released in a collected edition in 1983 it was given the number #0.)

The City of Shifting Waters was originally published in two tranches; ‘La Cité des Eaux Mouvantes’ (#455 25th July to 468, 24th October 1968) and followed by ‘Terre en Flammes’ (Earth in Flames, #492-505, 10th April to 10th July 1969).

Both are included in this compilation and the action opens here with the odd couple dispatched to 1986 – when civilisation on Earth was destroyed due to ecological negligence and political chicanery and atomic holocaust – to recapture Xombul, still determined to undermine Galaxity and establish himself as Dictator of the Universe.

To attain his goal the renegade has travelled to New York after a nuclear accident has melted the ice caps and flooded the metropolis – and most of everywhere else. He is hunting hidden scientific secrets that will allow him to conquer the devastated planet and prevent the Terran Empire from ever forming… at least that’s what his Galaxity pursuers believe…

Plunged back into an apocalyptic nightmare where Broadway and Wall Street are under water, jungle vines connect the deserted skyscrapers, Tsunamis are an hourly hazard and bold looters are snatching up the last golden treasures of a lost civilisation, the S-T agents find unique allies to preserve the proper past, but are constantly thwarted by Xombul who has built his own deadly robotic slaves to ensure his schemes.

Visually spectacular, mind-bogglingly ingenious and steeped in delightful in-jokes (the utterly-mad-yet-brilliant boffin who helps them is a hilarious dead ringer for Jerry Lewis in the 1963 film The Nutty Professor) this is still a timelessly witty delight of Science Fiction which closes on a moody cliffhanger…

Rapidly following, Earth in Flames concludes the saga as our heroes head inland and encounter hardy survivors of the holocaust. Enduring more hardships they escape even greater catastrophes such as the eruption of the super-volcano under Yellowstone Park before finally frustrating the plans of the most ambitious mass-killer in all of history… and as Spatio-Temporal Agents they should know…

Concluding this first fantastic festive celebration is The Empire of a Thousand Planets which originally ran in Pilote #520-541(October 23rd 1969 to March 19th 1970) and saw the veteran and rookie despatched to the fabled planet Syrte the Magnificent, capital of a vast system-wide civilisation and a world in inexplicable and rapid technological and social decline.

The mission is one of threat-assessment: staying in their base time-period (October 2720) the pair are tasked with examining the first galactic civilisation ever discovered that has never experienced any human contact or contamination, but as usual, events don’t go according to plan…

Despite easily blending into a culture with a thousand separate sentient species, Valerian and Laureline find themselves plunged into intrigue and dire danger when the acquisitive girl buys an old watch in the market.

Nobody on Syrte knows what it is since all the creatures of this civilisation have an innate, infallible time-sense, but the gaudy bauble soon attracts the attention of one of the Enlightened – a sinister cult of masked mystics who have the ear of the Emperor and a stranglehold on all technologies….

The Enlightened are responsible for the stagnation within this once-vital interplanetary colossus and they quickly move to eradicate the Spatio-Temporal agents. Narrowly escaping doom, the pair reluctantly experience the staggering natural wonders and perils of the wilds beyond the capital city before dutifully returning to retrieve their docked spaceship.

However, our dauntless duo are distracted and embroiled in a deadly rebellion fomented by the Commercial Traders Guild. Infiltrating the awesome palace of the puppet-Emperor and exploring the mysterious outer planets, Valerian and Laureline discover a long-fomenting plot to destroy Earth – a world supposedly unknown to anyone in this Millennial Empire…

All-out war looms and the Enlightened’s incredible connection to post-Atomic disaster Earth is astonishingly revealed just as interstellar conflict erupts between rebels and Imperial forces, with our heroes forced to fully abandon their neutrality and take up arms to save two civilisations a universe apart yet inextricably linked…

Comfortingly, yet unjustly, familiar this spectacular space-opera is fun-filled, action-packed, visually breathtaking and mind-bogglingly ingenious.

Drenched in wide-eyed fantasy wonderment, science fiction adventures have never been better than this.
© Dargaud Paris, 2016 by Christin, Méziéres & Tranlệ. All rights reserved. English translation © 2016 Cinebook Ltd.

Amazing Spider-Man Masterworks volume 11


By Stan Lee, Gil Kane, John Romita & various (Marvel)
ISBN: 978-0-7851-3507-4 (HB)

Amazing Spider-Man was always a comicbook that matured with – or perhaps just slightly ahead – of its fan-base. As memories of the Swinging Sixties sank beneath the depressing weight of the Sordid Seventies, that feeling seemed to intensify with every issue…

This electrifying eleventh full-colour collection of chronologically congregated early adventures of the Amazing Arachnoid sees the World’s Most Misunderstood Hero foreshadowing a major change in the tone and timbre of comics even while continuing the long climb to becoming a global household name…

After a rather nervous nativity The Amazing Spider-Man soon became a certified sensation with kids of all ages. Before too long the quirky, charming, thrillingly action-packed comics soap-opera would become the model for an entire generation of younger heroes impatiently elbowing aside the staid, (relatively) old thirty-something mystery-men of previous publications and hallowed tradition.

Smart-but-alienated Peter Parker was bitten by a radioactive spider during a school trip. Discovering strange superhuman abilities which he augmented with his own natural chemistry, physics and engineering genius, the kid did what any lonely, geeky nerd would do with such newfound prowess: he tried to cash in for girls, fame and money.

Making a costume to hide his identity in case he made a fool of himself, Parker became a minor media celebrity – and a criminally self-important one. To his eternal regret, when a thief fled past him one night he didn’t lift a finger to stop him, only to find when he returned home that his guardian uncle Ben Parker had been murdered.

Crazed and vengeful, Peter hunted the assailant who’d made his beloved Aunt May a widow and killed the only father he had ever known, discovering, to his horror, that it was the self-same felon he had neglected to stop. His irresponsibility had resulted in the death of the man who raised him, and the traumatised boy swore to forevermore use his powers to help others…

Since that night, the Wondrous Wallcrawler tirelessly battled miscreants, monsters and madmen, with a fickle, ungrateful public usually baying for his blood even as he perpetually saves them…

Re-presenting Amazing Spider-Man #100-109 – originally released between September 1971 and June 1972 – the astonishing tales begins with ‘The Spider or the Man?’ (by Stan Lee, Gil Kane & Frank Giacoia): a long-anticipated anniversary issue which proved to be a game-changing shocker as, determined to retire and marry, Peter attempts to destroy his powers with an untested self-concocted serum…

The result is a hallucinogenic trip wherein action ace Kane got to draw an all-out battle between Spidey and an army of old enemies, culminating in a waking nightmare when Parker regains consciousness and discovers he’s grown four additional arms…

With #101 Roy Thomas stepped in as scripter for ‘A Monster Called… Morbius!’, as the eight-limbed hero desperately seeks some way to reverse his condition. Fortuitously, he stumbles across a murderous costumed horror who drinks human blood. Making matters even worse is old foe The Lizard who turns up, determined to kill them both…

Amongst the many things banned by the Comics Code in 1954 were horror staples vampires and werewolves, but the changing comics tastes and rising costs of the early 1970s were seeing superhero titles dropping like flies in a blizzard.

With interest in suspense and the supernatural growing, all comics publishers were pushing to re-establish scary comics again, and the covert introduction of a “Living Vampire” in superhero staple Spider-Man led to another challenge to the CCA, the eventually revision of the horror section of the Code and a resurgent rise of supernatural heroes and titles.

For one month Marvel also experimented with double-sized comicbooks (DC’s switch to 52-page issues lasted almost a year – August 1971-June 1972 cover-dates) and Amazing Spider-Man #102 featured an immense, three-chapter blockbuster beginning with ‘Vampire at Large!’ wherein the octo-webspinner and anthropoid reptile join forces to hunt the a science-spawned bloodsucker after discovering a factor in the vampire’s saliva could cure both part-time monsters’ respective conditions.

‘The Way it Began’ briefly diverges from the main narrative to present the tragic secret origin of Nobel Prize winning biologist Michael Morbius and how be turned himself into a haunted night-horror before ‘The Curse and the Cure!’ brings the tale to a blistering conclusion and restores the status quo and requisite appendage-count.

Designed as another extra-length epic, ‘Walk the Savage Land!’ began in the now conventionally paginated #103 but was sliced in half and finished as #104 ‘The Beauty and the Brute’ in #104.

When the Daily Bugle suffers a financial crisis, bellicose publisher J. Jonah Jameson takes Peter Parker and his girlfriend Gwen Stacy on a monster-hunt to the Lost World under the Antarctic, to encounter not only dinosaurs and cavemen but also noble savage Ka-Zar, perfidious villain Kraven the Hunter and terrifying giant alien baby Gog in a fabulous pastiche and homage to Willis O’Brien’s King Kong delivered with love and pride from Thomas, Kane & Giacoia.

Capitalising on an era rife with social unrest and political protest, Stan Lee returned in #105 with ‘The Spider Slayer!’ as the New York City police install spy cameras on every rooftop and discredited technologist Spencer Smythe resurfaces with an even more formidable anti-Spider-Man robot for Jameson to set against the Wall-crawler.

The story also features the release of Harry Osborn from drug rehab and former school bully and gadfly Flash Thompson returning from Vietnam, but the big shock is discovering the once beneficent Smythe has gone totally bonkers…

Responsible for the police spy-eyes too, Smythe observes Spidey without his mask and in ‘Squash! Goes the Spider!’ (triumphantly pencilled by the returning John Romita Sr.) the Professor sells out old employer Jameson, allies with criminal gangs and attempts to plunder the entire city. When the Amazing Arachnid attempts to block the banditry, he finds himself facing the ultimate Spider-Slayer before valiantly battling his way to victory in ‘Spidey Smashes Thru!’

The secret of Flash Thompson starts to unfold in issue #108’s ‘Vengeance from Vietnam!’ (with Romita inking his own pencils) as our troubled war hero reveals an American war atrocity. The event left a peaceful in-country village devastated and a benign wise man comatose and near-dead, consequently setting a vengeful cult upon the saddened soldier’s guilt-ridden heels, which all Spider-Man’s best efforts could not deflect or deter.

The campaign of terror was only concluded in #109 when ‘Enter: Dr. Strange!’ sees America’s Master of the Mystic Arts divine the truth and set things aright, but only after an extraordinary amount of unnecessary violence…

Blending cultural authenticity with captivating art and making a dramatic virtue of the awkwardness, confusion and sense of powerlessness most of the readership experienced daily resulted in an irresistibly intoxicating read, delivered in addictive soap-opera instalments, but none of that would be relevant if the stories weren’t so compellingly entertaining. This is Spider-Man at his very best and also shows the way in which the hero began to finally outgrow his (co)creator.
© 1971, 1972, 2011 Marvel Characters, Inc. All rights reserved.

Justice League of America: The Silver Age volume 3


By Gardner Fox, Mike Sekowsky, Bernard Sachs & various (DC Comics)
ISBN: 978-1-4012-6862-6

The moment the Justice League of America was published marks the moment when superheroes truly made comicbooks their own particular preserve. Even though the popularity of masked champions has waxed and waned many times since 1960 and other genres have re-won their places on published pages, in the minds of America – and the world – Comics means Superheroes.

The JLA signalled that men – and even a few women – in capes and masks were back for good…

When Julius Schwartz began reviving and revitalising the nigh-defunct superhero genre in 1956, his Rubicon move came a few years later with the uniting of these reconfigured mystery men into a team…

The JLA debuted in The Brave and the Bold #28 (cover-dated March 1960) and cemented the growth and validity of the revived sub-genre, consequently triggering an explosion of new characters at every company producing comicbooks and spreading to the rest of the world as the decade progressed.

Spanning June 1963 to September 1964, this latest full-colour paperback compendium of classics (also available digitally) re-presents issues #23-30 of the epochal first series with scripter Gardner Fox and illustrators Mike Sekowsky & Bernard Sachs seemingly able to do no wrong…

The adventures here focus on the collective exploits of Superman, Batman, Flash, Green Lantern, Wonder Woman, Aquaman, J’onn J’onzz – Manhunter from Mars, Green Arrow, hip and plucky mascot Snapper Carr and latest inductee The Atom and see the team further transform the entire nature of the American comicbook experience…

The wonderment begins with Justice League of America #20 and ‘The Mystery of Spaceman X’: an interplanetary adventure and cunning brainteaser featuring a marauding giant roaming Earth, serving up oodles of action and mystery but only really serving to whet the appetite for the pivotal classic which follows.

‘Crisis on Earth-One’ (Justice League of America #21) and ‘Crisis on Earth-Two’ (#22) combine to become one of the most important stories in DC history and arguably one of the most important tales in American comics.

When ‘Flash of Two Worlds’ (Flash #123 September 1961) introduced the concept of Infinite Earths and multiple, diverse iterations of heroes to the public, pressure began almost instantly to bring back the lost heroes of the “Golden Age”. Bizarrely by modern standards, the editorial powers-that-be were hesitant, fearing that too many heroes – especially with the same name – would be silly and unmanageable, or worse yet put readers off. If only they knew what we know now…

Here the plot sees a team-up of assorted villains from two separate Earths plundering at will and trapping our heroes in their own HQ. Temporarily helpless, the JLA contrive a desperate plan to combine forces with the champions of a bygone era and alternate existence: the Justice Society of America!

It’s impossible for me to be totally objective about this saga. I was a drooling nipper in short trousers when I first read this story and the thrills haven’t diminished with this umpty-second re-reading. This is what superhero comics are all about! You really should read it and see for yourself…

Faced with the impossible task of topping themselves, creative team Gardner Fox, Mike Sekowsky and Bernard Sachs rose to the challenge with an eccentric outer-space thriller: as ‘Drones of the Queen Bee’ the team was compelled to make the alien Zazzala immortal empress of the universe… Morevoer, even as the team combine to escape enslavement to an alien seductress, the continuity bug was growing, and the mention of the individual cases of members outside the confines of strictly JLA pages would become a mainstay of most future issues.

Alien despot Kanjar Ro returns in ‘Decoy Missions of the Justice League’: a sinister world conquest plot featuring a return engagement guest-shot for off-world adventurer Adam Strange, followed by a perplexing mystery with planet-shaking consequences that temporarily baffles the team in rousing cosmic romp ‘Outcasts of Infinity!’

In issue #26,‘Four Worlds to Conquer’ reveals the insidious revenge plot of three-eyed alien despot Despero after which a far more metaphysical menace troubled the team in ‘The “I” Who Defeated the Justice League’, despite deadly android Amazo appearing to add some solid threat to the proceedings…

The charmingly naff Headmaster Mind and a bunch of second-string super-villains tried to outfox the League in #28’s ‘Case of the Forbidden Super-Powers’ by orchestrating a UN ban on using superpowers but the real treat is saved for last in this epic collection…

‘Crisis on Earth-Three’ and ‘The Most Dangerous Earth of All!’ reprised the team-up of the Justice League and Justice Society, after the metahuman marvels of yet another alternate Earth discover the secret of multiversal travel. Unfortunately, Ultraman, Owlman, Superwoman, Johnny Quick and Power Ring are ruthless villains from a world without heroes who see the costumed crusaders of the JLA and JSA as living practice-dummies to sharpen their evil skills upon…

With this cracking two-part thriller a tradition of annual summer team-ups was solidly entrenched in heroic lore, giving fans endless joys for years to come and making the approaching end of school holidays less gloomy than they could have been.

A little note: although the comic cover-date in America was the month by which unsold copies had to be returned – the off-sale date – export copies to Britain travelled as ballast in freighters. Thus they usually went on to those cool, spinning comic-racks the actual month printed on the front. You can now unglaze your eyes and return to the review proper now, and thank you for your patient indulgence…

With iconic covers by Sekowsky and Murphy Anderson, these tales are a perfect example of all that was best about the Silver Age of comics, combining optimism and ingenuity with bonhomie and adventure. This slice of better times also has the benefit of cherishing wonderment whilst actually being historically valid for any fan of our medium. And best of all the stories here are still captivating and enthralling transports of delight.

These classical compendia are a dedicated fan’s delight: an absolute gift for modern readers who desperately need to catch up without going bankrupt. They are also perfect to give to youngsters as an introduction into a fabulous world of adventure and magic…
© 1963, 1964, 2017 DC Comics. All Rights Reserved.

Indian Summer


By Milo Manara & Hugo Pratt, translated by Jeff Lisle (Catalan Communications)
ISBN: 0-87416-030-2-8

Hugo Eugenio Pratt (June 15th 1927-August 20th 1995) was one of the world’s paramount comics creators, and his enthralling graphic narratives inventions since ‘Ace of Spades’ (whilst still a student at the Venice Academy of Fine Arts) in 1945 were both many and varied.

His signature character – based in large part on his own exotic early life – is the mercurial soldier (perhaps sailor would be more accurate) of fortune, Corto Maltese.

After working in both Argentinean and English comics for years Pratt returned to Italy in the 1960s. In 1967 he produced a number of series for monthly comic Sgt. Kirk. In addition to the Western lead character, he created pirate strip Capitan Cormorand, detective feature Lucky Star O’Hara, and a moody South Seas adventure called Una Ballata del Mare Salato (A Ballad of the Salty Sea).

The magazine folded in 1970, but Pratt took one of Ballata’s characters to the French weekly, Pif, before eventually settling into the legendary Belgian periodical Tintin. Corto Maltese proved as much a Wild Rover in reality as in his historic and eventful career…

However, a storyteller of such vast capabilities as Pratt was ever-restless, and as well as writing and illustrating his own tales, he scripted for other giants of the industry. In 1983 he crafted a steamy tale of sexual tension and social prejudice set in the New England colonies in the days before the Salem Witch Trials. The tale is timeless, potent and – naturally – out of print in the English language. In a world of digital publishing I find that utterly incomprehensible…

Tutto ricominciò con un’estate Indiana (released and known as Indian Summer – although a more appropriate and illustrative translation would be “All things begin again with an Indian Summer”) was brought to stunning pictorial life by fellow Italian graphic raconteur Milo Manara.

Maurilio Manara (born September 12th 1945) is best known for his wry, controversial erotica – but that’s more an indicator of the English-speaking comics market than any artistic obsession. The compelling creator is an intellectual, whimsical craftsman with a dazzling array of artistic skills ranging from architecture, product design, painting and of course an elegant, refined, clear-clean line style with pen and ink.

He studied painting and architecture before becoming a comic artist in 1969, beginning with the Fumetti Neri series Genius, worked on the magazine Terror and in 1971 began his erotic career illustrating Francisco Rubino’s Jolanda de Almaviva. In 1975 his first major work Lo Scimmiotto (The Ape – a reworking of the Chinese tales of the Monkey King) was released.

By the end of the decade he was working for the Franco-Belgian markets where he is still regarded as a first-rank creator. It was while working for Charlie Mensuel, Pilote and L’Écho des savanes that he created his signature series HP and Giuseppe Bergman – which initially saw print in A Suivre.

The “HP” of the title is his good friend Hugo Pratt…

New England in the 17th century: The Puritan village of New Canaan slowly grows in placid, if uneasy, co-existence with the natives who have fished and hunted these coastal regions for centuries. When young Shevah Black is raped by two young Indians, outcast Abner Lewis kills them both. Taking the “ruined” girl back to his mother’s cottage in the woods, he introduces her to the entire family – mother Abigail, siblings Jeremiah, Elijah and Phyllis – a whole brood of damned sinners banished by her uncle the Reverend Pilgrim Black.

The mother was once a servant in the Black household, but has lived in the woods for twenty years, ever since Pilgrim Black’s father raped her. When Abigail fell pregnant she was cast out for her sin and her face still bears a sinner’s brand. Aided by the Indians the reluctant mother built a cabin, and over the years had three further children.

Her progeny are all wild creatures of nature; healthy, vital and with many close ties both to the natives (from choice) and the truly decadent Black family (by sordid, unwelcome history and association)…

Now blood has spilled and passions are roused: none of those ties can prevent a bloodbath, and as the day progresses many dark secrets come to light as the intolerance, hypocrisy and raw, thwarted lust of the upstanding Christians leads to an inexorable clash with the Indians – by far the most sensible and decent individuals in the place – with the pitifully isolated, ostracized and alienated Lewis clan stuck in middle and betrayed by everybody…

Beautiful, disturbing and utterly compelling, this thoroughly adult examination of sexual tension, attitudinal eugenics and destructive, tragic love is played out against the sweltering seductive heat and primitive glories of a natural, plentiful paradise which only needs its residents to act more like beasts and less like humans to achieve a perfect tranquillity.

Sadly, every Eden has serpents and here there are three: religion, custom and pride…

Pratt’s passion for historical research is displayed by the graphic afterword in which he not only cites his extensive sources – including a link to Nathaniel Hawthorne’s classic novel The Scarlet Letter – but adds some fascinating insights and speculations on the fates of the survivors of the New Canaan massacre…

Although there is a 1994 NBM edition available, I’m reviewing from my 1986 Catalan copy principally because I own that one, but also because the Catalan copy has a magnificent four-page foldout watercolour cover (which I couldn’t fit onto my scanner no matter how I tried) and some pretty amazing sketches and watercolour studies gracing Javier Coma’s insightful introduction.

This is a classic tale of humanity frailty, haunting, dark and startlingly lovely. Whatever version you find, you must read this superb story and if any print or digital publisher is reading this, you know what you should do…
© 1986, 1994 Milo Manara & Hugo Pratt. English language edition © 1986 Catalan Communications. All rights reserved.

Captain America and the Falcon: Secret Empire


By Steve Englehart, Mike Friedrich, Sal Buscema & various (Marvel)
ISBN: 978-1-3029-0422-7

Created by Joe Simon & Jack Kirby in an era of frantic patriotic fervour, Captain America was a dynamic and highly visible response to the horrors of Nazism and the threat of Liberty’s loss. He faded away during the post-war reconstruction and briefly reappeared after the Korean War: a harder, darker sentinel, ferreting out monsters, subversives and the “commies” who lurked under every American bed.

Then he vanished once more until the burgeoning Marvel Age resurrected him just in time to experience the turbulent, culturally divisive 1960s. Perhaps it’s just coincidence but at the time the USA were just getting heavily involved in a conflict in Southeast Asia…

This sterling collection reprints issues #169-186 (January-August 1974) of his monthly comicbook and shows the once convinced and confirmed Sentinel of Liberty as the troubled man: unhappy and uncomfortable as a symbol of a divided nation, but looking to make the best of things and carve himself a new place in the Land of the Free. Real world events were about to put paid to that American dream…

In response to a subtle vengeance ploy by advertising exec and part-time supervillain Viper, one of the Star-Spangled Avenger’s most durable enemies sort-of resurfaced in the tense opening gambit of a certified Conspiracy thriller as ‘…When a Legend Dies!’ (written by Steve Englehart and Mike Friedrich with art by Sal Buscema & Frank McLaughlin).

Those long-laid plans began to finally bear bitter fruit as anti-Captain America TV spots made people doubt the honesty and sanity of the nation’s greatest hero. As Sam Wilson – AKA The Falcon – and his “Black Power” activist girlfriend Leila Taylor left for the super-scientific African nation of Wakanda in search of increased powers and enhanced effectiveness, Cap battled third-rate villain the Tumbler who very publicly ambushed the hero for no discernible reason.

In the heat of battle the Sentinel of Liberty seemed to go too far and the thug died…

‘J’Accuse!’ (with Englehart solo-scripting and Vince Colletta inking) saw Cap beaten and arrested by too-good-to-be-true neophyte crusader Moonstone, whilst in Africa Leila is kidnapped by former Harlem hoodlum Stone-Face: far from home and hungry for some familiar foxy friendship…

The enigma expanded in #171 as ‘Bust-Out!’ found Cap forcibly sprung from jail by a mysterious pack of “supporters” even as Black Panther and the newly-flying Falcon crushed Stone-Face preparatory to a quick dash back to America and a reunion with Cap.

‘Believe it or Not: The Banshee!’ began with Cap and the Falcon reuniting to be beaten by Moonstone. Narrowly escaping detention by his obscurely occluded masters, the hard-luck heroes follow a lead to Nashville, encounter the fugitive mutant Master of Sound, and stumble into a secret pogrom against Homo Superior citizens.

For long months mutants had been disappearing unnoticed, but now the last remaining X-Men – Cyclops, Marvel Girl and Professor Charles Xavier – had tracked them down only to realise that Captain America’s problems also stemmed from ‘The Sins of the Secret Empire!’ whose ultimate goal was the conquest of the USA.

Eluding capture by S.H.I.E.L.D., Steve and Sam infiltrate the clandestine Empire, only to be exposed and confined in ‘It’s Always Darkest!’ before turning the tables and saving the day in #175’s ‘…Before the Dawn!’ wherein a horrific grand plan is revealed, all mutants liberated and the true culprits captured.

In a shocking final scene, the ultimate instigator is unmasked and shockingly dispatched deep within the sacrosanct White House itself…

At this time, America was a nation reeling from a loss of idealism caused by the daily-televised horror of the Vietnam War, the ever-unfolding Watergate scandal and the partial exposure of President Nixon’s many crimes and misdemeanours.

The painful waking-up to smell some pretty rancid coffee and stomaching the nauseating public revelation that politicians are generally unpleasant – and even possibly ruthless, wicked exploiters – kicked the props out of most Americans who had an incomprehensibly rosy view of their leaders, so a conspiracy that reached into the halls and backrooms of government was extremely controversial yet oddly attractive in those distant, simpler days…

In the days that follow shocked, stunned Steve Rogers searches his soul and realises he cannot be the symbol of such a country. Despite arguments and advice from his Avenging allies he decides that ‘Captain America Must Die!’

Unable to convince him otherwise Sam Wilson carries on alone…

And on that staggering cliffhanger note this controversial collection concludes…

Despite the odd cringeworthy moment (if you’ve already lived through the dialogue of this era of “blaxsploitation” and painfully-growing ethnic awareness once, you’ll know what I mean, Ma-aan) this saga of matchless courage and indomitable heroism is a fast-paced, action-packed, totally engrossing fights ‘n’ tights yarn no comics fan will care to miss, and joking aside, the cultural significance of this story was crucial in informing the political consciences of the youngest members of the post-Watergate generation…

Above all else though, Secret Empire is a fabulously fun tale of a true American Dreamer, still painfully relevant for a new generation who may not be aware of the power and perils of electioneering and the people who beg us to trust them…
© 1974, 2016 Marvel Characters, Inc. All rights reserved.

Ant-Man/Giant Man Epic Collection: The Man in the Ant-Hill


By Stan Lee, Larry Lieber, Ernie Hart, Jack Kirby, Don Heck, Dick Ayers & various (Marvel)
ISBN: 978-0-7851-9850-5

Marvel Comics initially built its fervent fan base through strong and contemporarily relevant stories and striking art, but most importantly by creating a shared continuity that closely followed the characters through not just their own titles but also through the many guest appearances in other comics.

Such an interweaving meant that even today completists and fans seek out extraneous stories to get a fuller picture of their favourite’s adventures.

In such an environment, series such as these Epic Collections are an economical and valuable commodity which approaches the status of a public service for collectors especially when you can now purchase and peruse them electronically from the comfort of your own couch, or the lesser luxury of your parents’ basement…

If you’re of a particularly picky nature – and what true comic fan isn’t? – you could consider the Astonishing Ant-Man to be one of the earliest heroes of the Marvel Age of Comics. He first appeared in Tales to Astonish #27 (cover-dated January 1962), in one of the splendidly addictive men-vs-monsters anthology titles that dominated in those heady days of Science Fiction Double-Feature B-Movies.

This episodic, eclectic and entomologically edifying compendium gathers pertinent portions of Tales to Astonish #27 and a major proportion of the succeeding series (which ran from #35-69: September 1962 to July 1965). terminating here with #59 from September 1964.

The itty-bitty sagas reveal the scintillating solo outings of a brilliant but troubled scientist who became an unlikely, uncomfortable and even mentally unstable superhero and begins with what was just supposed to be another throwaway filler thriller…

A 7-page short introduced Dr Henry Pym, a maverick scientist who discovered a shrinking potion and became ‘The Man in the Anthill!’ discovering peril, wonder and even a kind of companionship amongst the lowliest creatures on Earth and under it…

This engaging piece of fluff, which owed more than a little to the classic movie The Incredible Shrinking Man, was plotted by Stan Lee, scripted by Larry Lieber and stunningly illustrated by Jack Kirby & Dick Ayers.

Obviously, the character struck a chord with someone since, as the DC Comics-inspired superhero boom flourished, Pym was rapidly retooled as a full-fledged costumed do-gooder, debuting again in issue #35 (September 1962) in ‘The Return of the Ant-Man’ (Lee, Lieber, Kirby & Ayers). The plot concerned a raid by Soviet agents (this was during the height of Marvel’s ‘Commie-Buster’ period when every other villain was a Red somebody or other and rampaging socialism was a cultural bête noir) wherein Pym was captured and held prisoner in his own laboratory.

Forced to use the abandoned shrinking gases and cybernetic devices he’d built to communicate with ants, Dr. Pym soundly trounced the spies and determined to use his powers for the good of Mankind.

The same creative team produced the next four adventures beginning with ‘The Challenge of Comrade X!’ (TTA #36) as an infallible Soviet super-spy was dispatched to destroy the Diminutive Daredevil, after which Ant-Man was temporarily ‘Trapped by the Protector!’ – a cunning jewel-thief and extortionist who ultimately proved no match for the Tiny Titan.

‘Betrayed by the Ants!’ featured the debut of intellectual arch-foe Egghead, a maverick and mercenary research scientist who attempted to usurp the hero’s control of insects whilst ‘The Vengeance of the Scarlet Beetle!’ saw a return to scary monster stories as a radioactively mutated, super-intelligent bug sought to eradicate humanity with only Hank Pym capable of stopping him…

Sol Brodsky replaced Ayers as inker for ‘The Day that Ant-Man Failed!’(TTA #40), with a deadly Hijacker robbing trucks and pushing the shrinking inventor to new heights of ingenuity, after which Kirby too moved on: his lavishly experimental perspectival flamboyance replaced by the comforting realism and enticing human scale of Don Heck who limned a classy alien invasion yarn in ‘Prisoner of the Slave World!’ and depicted a mesmerising menace who could control people with ‘The Voice of Doom’ (in TTA #42).

The following issue H. E. Huntley (AKA veteran writer/artist Ernie Hart) replaced Lieber as scripter with ‘Versus the Mad Master of Time’; a run-of-the-mill mad – or, rather, disgruntled and misguided – scientist yarn. The next issue (#44) saw Kirby return to pencil a significant change to the series….

‘The Creature from Kosmos’ (inked by Heck) introduced The Wasp – Pym’s bon vivant crime-fighting partner Janet Van Dyne – in a double-length tale featuring a murderous alien marauder who killed her father. There was even a secret origin of Ant-Man:  a rare and uncharacteristic display of depth revealing that Pym was a widower. When his Hungarian wife Maria was murdered by Communist agents, it irrevocably changed the young scientist from a sedentary scholar into a driven man of action….

Ant-Man used his discoveries to endow Janet with the power to shrink and fly and she became his crime-fighting partner. Together they overcome ‘The Terrible Traps of Egghead’ (Lee, Huntley & Heck) before travelling to Greece and thwarting another alien invasion ‘When Cyclops Walks the Earth!’

Back in the USA, the Diminutive Duo battled mystic trumpeter Trago in ‘Music to Scream By’ and then defeat an avaricious weapons designer who builds himself a unique battle suit to become super-thief ‘The Porcupine!’: all serving as placeholding before the next big change came with Tales to Astonish #49’s ‘The Birth of Giant-Man!’.

Lee scripted and Kirby returned to pencil the epic story of how Pym learned to enlarge as well as reduce his size, just in time to tackle the threat of trans-dimensional kidnapper The Eraser. In the next issue Steve Ditko inked The King in ‘The Human Top’, the first chapter of a two-part tale which showed our hero struggling to adapt to his new strength and abilities.

The blistering concluding episode ‘Showdown with the Human Top!’ was inked by Ayers who would draw the bulk of the succeeding stories until the series’ demise. Also with this issue (TTA #51) back-up feature The Wonderful Wasp Tells a Tale began; blending sci-fi mystery vignettes narrated by the heroine, fact-features and solo adventures. The first is chilling space thriller ‘Somewhere Waits a Wobbow!’ crafted by Lee, Lieber & George Roussos in his Marvel identity of George Bell.

The super-hero adventures settled into a rather predictable pattern from then on: individually effective enough but rather samey and uninspired when read in quick succession.

First up is a straight super-villain clash as ‘The Black Knight Strikes!’ (Lee & Ayers from TTA #52, supplemented by the Wasp’s homily ‘Not What They Seem!’ whilst #53 led with another spectacular battle-bout ‘Trapped by the Porcupine!’ and finished with Wasp yarn ‘When Wakes the Colossus!’ by Lee, Lieber & Heck before #54 found Heck briefly reinstated to illustrate the Crusading Couple’s catastrophic trip to South of the Border Santo Rico and finding ‘No Place to Hide!’: trapped and powerless in a South American banana republic run by brutal commie agent El Toro. This was neatly counter-balanced by the Wasp’s sci fi saga ‘Conquest!’ by Lee, Lieber & Brodsky.

An implacable old foe defeated himself in ‘On the Trail of the Human Top!’ when the psychotic killer stole Giant-Man’s size changing pills in #55, following which Lee, Lieber & Bell produced the Wasp’s tale of ‘The Gypsy’s Secret!’

A criminal stage conjuror was far more trouble than you’d suspect in ‘The Coming of The Magician!’; even successfully abducting the Wasp before his defeat, which she celebrated by regaling us all with the tall tale ‘Beware the Bog Beast!’ (Lee, Lieber & Paul Reinman) after which TTA #57 featured a big guest-star as the size-changing sweethearts set out ‘On the Trail of the Amazing Spider-Man!’ courtesy of Lee, Ayers & Reinman, with the sinister Egghead waiting in the wings and pulling strings, before the Wasp actually enjoyed a complete solo adventure with ‘A Voice in the Dark!’ by Lee, Lieber & Chic Stone.

These were not only signs of the increasing interconnectivity that Lee was developing but also indicated that the strip was losing impetus. In a market increasingly flooded with superheroes, the adventures of Giant Man were not selling as well as they used to or should…

Captain America cameo-ed in #58’s epic Africa-based battle with a giant alien in ‘The Coming of Colossus!’, supplemented by the Wasp’s lone hand played against her old enemy in The Magician and the Maiden!’

The last tale in this collection and beginning of the end for Giant-Man came in Tales to Astonish #59 and ‘Enter: the Hulk!’ with the Avengers inadvertently prompting the Master of Many Sizes to hunt down the Green Goliath. Although the Human Top engineered that blockbusting battle, Lee was the real mastermind as, with the next issue, The Hulk began to co-star in his own series and on the covers whilst Giant-Man’s adventures shrank back to a dozen or so pages. Ten issues later Hank and Jan would retire making way for amphibian antihero Namor, the Sub-Mariner…

(Gi)-Ant-Man and the Wasp did not die, but instead joined the vast cast of characters which Marvel kept in relatively constant play through team books, via guest shots and in occasional re-launches and mini-series.

Despite variable quality and treatment, the eclectic, eccentric and always fun exploits of Marvel’s premier “odd couple” remain an intriguing and engaging reminder that the House of Ideas didn’t always get it right, but generally gave their all to entertaining their fans.

By turns superb, stupid, exciting and appalling, this Epic encounter epitomises the best and worst of Early Marvel (with the delightful far outweighing the duff). It certainly won’t appeal to everybody, but if you’re a Fights ‘n’ Tights fan with a forgiving nature or a movie-goer looking for extra input the good stuff here will charm, amaze and enthral you whilst the rest could just be considered as a garish garnish to provide added flavour…
© 1962, 1963, 1964, 2015 Marvel Characters, Inc. All rights reserved.

Wildcat: Health Service Wildcat


By Donald Rooum & “Victoria N. Furmurry” (Freedom Press)
ISBN: 0-900384-73-5

The truly amazing – and most disheartening – thing about Donald Rooum’s immaculate Anarchist cartoon strip is not the superb drawing talent displayed, nor even the staggeringly broad range of subjects that fall under the bellicose scrutiny of his coterie of lampooning and lambasting characters.

It is simply and sadly that the issues he and his occasional collaborators highlight and skewer just never, never go away. The names and faces of the political mountebanks and industrial scoundrels may change but the mistakes and problems they create just keep going.

Take this particular collection of strips, originally released in 1994 and dedicated to “the daft doctrine that people trained in making profits can provide a better Health Service than people trained in caring for the sick” as a particularly telling case in point.

…And now, a whole bunch of regime-changes later I’m telling you to buy the book again, because the “all-the-same-as-each-other sods” we let govern us are still at it…

Victoria N. Furmurry was a long serving Health Service worker. She spent decades doing her job and even managed to enjoy a rather successful sideline as a professional comic book writer.

She was eventually compelled to combine her two jobs here in a desperate attempt to highlight the problems that beset the new management structure and system.

The obvious pseudonym was also necessary. Among the new crimes in the service were “bringing the service into disrepute” for which read ‘complaining or disagreeing’ and the truly Orwellian “causing the management to lose confidence in you as an employee”, both of which constituted “Gross Misconduct” and were grounds for instant dismissal. Understandably, she took the advice offered and kept her head down whilst delivering the fusillade of brickbats and jabs for the erudite and talented Mr. Rooum to render and compile in this slim monochrome tome.

Twenty-three years later and nothing has really changed and the care provision offered is actually under even greater threat and more insidious assault. When was the last you checked if your local hospital still has an A&E or Maternity unit?

Market principles still rule the Health Service, the wrong people still give impossible orders and profit handsomely from their ineptitude, the workers at the sharp end are still ignored and blamed, and ultimately it’s All Our Fault for letting ourselves be ill or injured, or old or incurably poor…

So why not pick up this slim book of scathing and deadly funny indictments and at least give an alternative treatment a shot. After all, isn’t laughter the best medicine?
© 1994, 2007 Donald Rooum and “Victoria N. Furmurry”. All Rights Reserved.