Essential Sgt. Fury and his Howling Commandos


By Stan Lee, Jack Kirby, Dick Ayers, George Roussos, Frank Giacoia, Steve Ditko & Chic Stone (Marvel)
ISBN: 978-0-7851-6395-4

Grizzled super-spy Nick Fury debuted in Fantastic Four #21 (December 1963): a grizzled and cunning CIA Colonel at the periphery of big adventures, craftily manipulating the First Family of Marvel superheroes just as the 1960s espionage vogue was taking off, inspired by the James Bond films and TV shows like Danger Man.

What was odd about that? Well, the gruffly capable everyman was already the star of the little company’s only war comic, set twenty years earlier in (depending on whether you were American or European…) the middle or beginning of World War II.

Sgt. Fury and his Howling Commandos, an improbable, decidedly over-the-top and raucous combat comics series, similar in tone to later movies such as The Magnificent Seven, Wild Bunch or The Dirty Dozen, had launched in May of that year and although Fury’s later self became a big-name star when espionage stories went global in the wake of TV shows like The Man from U.N.C.L.E., the elder iteration was given a second series beginning in Strange Tales #135 (August 1965).

Nick Fury, Agent of S.H.I.E.L.D. combined Cold War tensions with sinister schemes of World Conquest by subversive all-encompassing hidden, enemy-organisation Hydra: all with captivating Kirby-designed super-science gadgetry and, later, iconic imagineering from Jim Steranko whose visually groundbreaking graphic narratives took the art form to a whole new level.

For all that time, however, the wartime version soldiered on (sorry: puns are my weapon of choice) combining a uniquely flamboyant house-bravado style and often ludicrous, implausible, historically inaccurate, all-action bombast with moments of genuine heartbreak, unbridled passion and seething emotion.

Sgt. Fury seems to be a pure Jack Kirby creation. As with all his various combat comics, The King made everything look harsh and real and appalling: the people and places all grimy, tired, battered but indomitable.

The artist had served in some of the worst battles of the war and never forgot the horrific and heroic things he saw – and more graphically expressed in his efforts during the 1950s genre boom at a number of different companies – but even at kid-friendly, Comics Code-sanitised Marvel, those experiences perpetually leaked through onto his powerfully gripping pages.

This first massive monochrome compendium features the contents of Sgt. Fury and his Howling Commandos #1-23 (from May 1963 to 1965) plus the new material from the largely reprint Sgt. Fury and his Howling Commandos King Size Annual #1 from 1965, opening as you’d expect with the blistering premier issue introducing ‘Sgt. Fury, and his Howling Commandoes’ (that’s how they speled it in the stoary-title – but knot ennyware else) by Lee, Kirby & inker Dick Ayers. Bursting with full page panels the tale was interrupted by ‘Meet the Howling Commandos’ – a double-page starring the seven members of First Attack Squad; Able Company, namely Fury himself, former circus strongman/Corporal “Dum-Dum” Dugan and Privates Robert “Rebel” Ralston (a jockey), young student Jonathan “Junior” Juniper, jazz trumpeter Gabriel Jones, mechanic Izzy Cohen and glamorous movie star Dino Manelli.

Controversially – even in the 1960s – this combat Rat Pack was an integrated unit with Jewish and Negro members as well as Catholics, Southern Baptists andNew Yorkwhite guys all merrily serving together. The Howling Commandos pushed envelopes and busted taboos from the very start…

The first mission was a non-stop action romp putting the squad through their various paces as the ragged band of indomitable warriors put paid to hordes of square-necked Nazis as they saved D-Day by rescuing a French resistance fighter carrying vital plans of the invasion, and they even brought back a high-ranking “kraut” prisoner. The epic issue even included a Kirby fact-page comparing six different side-arms of the period in ‘Weapons of War’…

Issue #2 found the‘7 Doomed Men!’ up to their torn shirts in Germans as they first  infiltrated a French coastal town to blow up a U-Boat base and got back to England just in time to be sent on a suicide mission. This time it was to destroy a secret facility at Heinemund in the heart of the Fatherland where Nazi scientists were doing something nefarious with “hard water”…

These overblown fustian thrillers always played fast and loose with history and logic, so if you crave veracity above all I’d steer clear, but if you can swallow a heaping helping of creative anachronism there’s always great fun to be had here – especially since nobody drew atomic explosions like The King…

The drama was then topped off with more fact pages as ‘The Enemy That Was!’ explored the capabilities of German Infantryman whilst ‘Weapons of War: “Chatter Guns” of World War II’ tells everything you need to know about submachine guns…

Rough and ready gallows humour and broad comedy became increasingly important to the series from #3 onwards with home base rivalries and wry comradely sparring leavening the outrageous non-stop action of the missions. ‘Midnight on Massacre Mountain!’ found the squad explosively invading Italy to rescue a US army division caught in a Nazi trap. Along the way they met a brilliant OSS officer training partisan troops, and Fury thought that young Reed Richards would go far…

This issue was supplemented by a fascinating feature revealing what ordnance and hardware cost in ‘America’s World War II Shopping List!’

‘Lord Ha-Ha’s Last Laugh!’ in #4 began a long stint of embellishment by George Bell (AKA old Kirby studio-mate George “Inky” Roussos) and introduced a love interest for the Sarge when he met Red Cross volunteer Lady Pamela Hawley during an air raid in London. How strange and tragic was fate then, that the Howlers’ very next mission took them toBerlin to kidnap a young British nobleman with the same name, acting as a crucial propaganda mouthpiece for the Wehrmacht…

The mission was a double disaster. Not only did Pamela’s ignoble brother perish but the debacle also cost the life of the youngest Howler…

‘Weapons of War: Combat Rifles of World War II’ then ended this shocking, surprisingly grim and low-key melodrama…

Fury’s appearance in FF#21 – not included here – was released between that issue and #5, but no mention was made of it when the dark and cunning yarn introduced one of Marvel’s greatest villains. ‘At the Mercy of Baron Strucker’ saw Fury humiliated and defeated in personal combat against an Aryan nobleman and filmed footage used as a propaganda tool of the Nazis, until Dino pointed out how the nonplussed noncom had fallen for the oldest trick in Hollywood’s playbook…

The riotous rematch went rather better after which ‘Weapons of War: Light Machine Guns of World War II’ ended things in a graphically educational manner, whilst ‘The Fangs of the Desert Fox!’ in #6 dumped the Squad in the desert to tackle the hordes of General Rommel in a mission foredoomed to fail…

‘The Court-Martial of Sergeant Fury’ provided a glimpse at the hard-bitten hero’s past and offered insights into his tempestuous relationship with his immediate superior Captain Samuel “Happy Sam” Sawyer. Of course to get that information we had to watch Fury endure a dramatic trial after seemingly sabotaging a mission and striking a commanding officer…

Although he continued to draw the magnificent eye-catching covers, Kirby left the title with this issue. His astounding abilities were more profitably employed in the superhero titles, even as Lee began consolidating the ever expanding Marvel Universe by utilising more WWII iterations of contemporary characters.

‘The Death Ray of Baron Zemo!’ in #8 pitted the Howlers against a Captain America villain recently debuted in The Avengers as Ayers & Roussos ably depicted the team’s attempts to capture the Nazi scientist and a weapon that could shape the outcome of the entire war. The tale also introduced Junior Juniper’s replacement: a rather fruity caricature of a Brit named Percival Pinkerton, who sported horn-rimmed specs, pencil moustache, Fuschia beret and impossibly utilitarian umbrella…

In #9 the impossible ‘Mission: Capture Adolf Hitler!’ went awry when the Howlers’ invasion of Berlin again brought Fury face-to-face with Wolfgang von Strucker; leading to temporary capture and an astounding escape whilst ‘On to Okinawa!’ in #10 saw them achieve greater success when despatched to the Pacific to rescue a captured US colonel from the Japanese.

This tale also saw the debut of a bearded bombastic submarine commander who would become a series regular before eventually winning his own series (Captain Savage and his Leatherneck Raiders) in 1967.

The pace had certainly slowed and melodrama and subplots increased by #11 and ‘The Crackdown of Capt. Flint!’ saw Happy Sam briefly replaced by a spit-and-polish officer who soon learned the limitations of his ways, whilst in #12 a raid on a V1 factory prompted Dino to join the Nazis ‘When a Howler Turns Traitor!’ It was just a trick though, but nobody told the American commander who stuck the star in front of a firing squad…

This issue also included a Marvel Masterwork Pin-up of Fury by Ayers.

Sgt. Fury and his Howling Commandos #13 is arguably the best issue of the entire 167 issue run and the title says why. ‘Fighting Side-by-Side with… Captain America and Bucky!’ reunited Lee, Kirby & Ayers in a blistering battle yarn as the Howlers crossed paths with the masked Sentinels of Liberty after both teams stumble across a top secret Nazi operation to build an invasion tunnel under the channel to England. To resort to the terms of the times: “Wah-Hoo!”…

Ayers & Bell were back in artistic control in #14 as harassed Adolf Hitler ordered the creation of a Nazi answer to Fury’s elite attack force. All ‘The Blitzkrieg Squad of Baron Strucker!’ had to do was lure the Howlers to a V2 rocket base and spring their trap… Yeah, that was all…

Weapons of War: also returned here with all the gen on the ‘B-26 Martin Marauder’ whilst in #15 Steve Ditko stepped in to ink Ayers in ‘Too Small to Fight, Too Young to Die’ wherein a mission in Holland to destroy the dykes and flood the occupation forces went drastically wrong. The Howlers “fled” back to Britain with nothing but a broken-hearted boy named Hans Rooten – who had no idea that his quisling father was in fact the Allies’ top spy in the region…

The boy became the men’s mascot but couldn’t come with them when they flew to Africain #16 to eradicate yet more Nazi super-weapons in ‘A Fortress in the Desert Stands!’ (illustrated by Ayers & Frank Giacoia using the pseudonym Frankie Ray), after which it was only a short camel-ride south until they encountered natives and Nazis engaged in a battle of Hearts and Minds ‘While the Jungle Sleeps!’ (by Ayers & Colletta).

All this time the chalk-and-cheese relationship between Nick and Pam Hawley had been developing to the point where he was ready to propose. That all ended in #18 when, whilst the unit was busy sinking a German battleship in a Norwegian port, she was ‘Killed in Action!’ (Ayers & Chic Stone).

Crushed and crazy, Fury went AWOL in the next issue, ruthlessly hunting down the leader of the bomber flight which had targeted the hospital she worked in before extracting ‘An Eye for an Eye!’ in a satisfyingly shocking story sensitively rendered by Ayers & Giacoia.

A far grimmer Fury was still in the mood for cathartic carnage in #20, so when ‘The Blitz Squad Strikes!’ found the German Kommandos invading a Scottish castle filled with imprisoned Nazi airmen, he and Howlers were happy to lead the mission to retake it.

In the next issue a long running rivalry with First Attack Squad; Baker Company again resulted in fisticuffs before being interrupted by another rescue mission ‘To Free a Hostage!’ (inked by Golden Age legend Carl Hubbell, as was the next issue).

However, even after scientist and daughter were reunited, the beef with B Company didn’t diminish and when both units were dispatched to sabotage the oil refinery at Ploesti the defending forces captured everybody. When the gloating Nazis tried to get Fury and his opposite number to kill each they quickly learned ‘Don’t Turn Your Back on Bull McGiveney!’ and even Strucker’s Blitz Squad couldn’t stem the devastating destruction that followed…

The final WWII exploit herein is the Giacoia-inked saga of ‘The Man Who Failed!’ as a trip to Burma to rescue nuns and orphans resulted in the shameful revelation of True Brit Percy Pinkerton’s past, also offering a close insight into why our upper lips are so stiff…

This combat compendium concludes with the 15 page lead story from Sgt. Fury and his Howling Commandos King Size Annual #1 (1965) as the Howlers were called up and mustered to the 38th Parallel to defend democracy from Communist aggression. This particular escapade found them rescuing Colonel Sam Sawyer and resulted in Fury winning a ‘Commission in Korea!’ and at last becoming a Lieutenant in a stirring story by Lee, Ayers & Giacoia before pictorial features ‘A Re-introduction to the Howlers’, ‘A Birds Eye View of HQ, Able Company – Fury’s Base in Britain’, ‘Combat Arm and Hand Signals’ and a 2-page ad feature for the hero’s super-spy iteration as ‘Nick Fury, Agent of S.H.I.E.L.D.’ wraps everything up in Marvel’s military fashion.

Whereas close rival DC increasingly abandoned the Death or Glory bombast at this time in favour of humanistic, almost anti-war explorations of war and soldiering, Marvel’s take always favoured action-entertainment and fantasy over soul-searching for ultimate truths. On that level at least, these early epics are stunningly effective and galvanically powerful exhibitions of the genre. Just don’t use them for history homework.
© 1963, 1964, 1965, 2011 Marvel Characters Inc. All rights reserved.

Showcase Presents the Doom Patrol volume 2


By Arnold Drake, Bruno Premiani, Bob Brown & various (DC Comics)
ISBN: 978-1-85768-077-8

In 1963 DC/National Comics converted a venerable anthology-mystery title – My Greatest Adventure – into a fringe superhero team-book with the 80th issue, introducing a startling squad of champions with their thematic roots still firmly planted in the B-movie monster films of the era which had for so long informed the tone and timbre of the parent title.

That aesthetic subtly shaped the progression of the strip – which took control of the comic within months, prompting a title change to The Doom Patrol with #86 – and throughout a six-year run made the series one of the most eerily innovative and incessantly hip reads of that generation.

No traditional team of masked adventurers, the cast comprised a robot, a mummy and a 50-foot woman in a mini-skirt, who joined forces with and were guided by a brusque, domineering, crippled mad scientist, all equally determined to prove themselves by fighting injustice their way…

Spanning March 1966 to their radically bold demise in the September/October 1968 final issue, this concluding quirky monochrome compilation collects the Fabulous Freaks’ last exploits from Doom Patrol #102 to 121.

The dramas were especially enhanced by the superb skills of Italian cartoonist and classicist artist Giordano Bruno Premiani, whose comfortably detailed, subtly representational illustration made even the strangest situation frighteningly authentic and grimly believable.

As such he was the perfect vehicle to squeeze every nuance of comedy and pathos from the captivatingly involved and grimly light-hearted scripts by Arnold Drake who always proffered a tantalising believably world for the outcast heroes to strive in.

Those damaged champions comprised competitive car racer Cliff Steele, but only after he’d had “died” in a horrific pile up, with his undamaged brain transplanted into a fantastic mechanical body – without his knowledge or permission…

Test pilot Larry Trainor had been trapped in an experimental stratospheric plane and become permanently radioactive, with the dubious benefit of gaining a semi-sentient energy avatar which could escape his body to perform incredible stunts for up to a minute at a time. To pass safely amongst men Trainor had to constantly wrap himself in special radiation-proof bandages.

Former movie star Rita Farr had been exposed to mysterious gases which gave her the unpredictable and, at first, uncontrolled ability to shrink or grow to incredible sizes.

These outcasts were brought together by brilliant but enigmatic Renaissance Man Niles Caulder who, as The Chief, sought to mould the solitary misfits into a force for good. The wheelchair-bound savant directed the trio of solitary strangers in many terrifying missions as they slowly grew into a uniquely bonded family…

Firmly established in the heroic pantheon, the Doom Patrol teamed with fellow outsiders The Challengers of the Unknown in #102, battling murderous shape-shifting maniac Multi-Man and his robotic allies as they planned to unleash a horde of zombies from a lost world upon modern humanity in ‘8 Against Eternity’.

Meanwhile, multi-millionaire Steve Dayton – who had created the psycho-kinetic superhero persona Mento solely to woo and wed Rita, met the outrageous, obnoxious Gar Logan. It was disgust at first sight, but neither the ruthless, driven authority figure nor the wildly rebellious Beast Boy realised how their lives would soon entwine.

Whilst in Africaas a toddler Loganhad contracted a rare disease. Although his scientist parent’s experimental cure had beaten the contagion before they died, it left the boy the colour of cabbage and able to change shape at will. A protracted storyline commenced in #100 wherein the secretive, chameleonic kid revealed how he was now an abused orphan being swindled out of his inheritance by his guardian Nicholas Galtry. The greedy, conniving accountant had even leased his emerald-hued charge to rogue scientists…

Rita especially had empathised with Gar’s plight and resolved to free him from the unscrupulous Galtry whatever the cost…

DP #103 offered two tales beginning with the tragedy which ensued when Professor Randolph Ormsby asked for the team’s aid in a space shot. When the doddery savant was transformed into a rampaging flaming monster dubbed ‘The Meteor Man’ it took the entire patrol as well as Beast Boy and Mento to secure a happy outcome.

‘No Home for a Robot’, however, continued to reveal the Mechanical Marvel’s early days following Caulder’s implantation of Cliff’s brain into an artificial body. The shock had seemingly driven the patient crazy and Steele subsequently went on a city-wide rampage, continuously hunted and hounded by the police. Here the ferrous fugitive found temporary respite with his brother Randy but quickly realised that trouble would trail him anywhere…

Issue #104 astounded everybody when Rita abruptly stopped refusing the loathed Steve and became ‘The Bride of the Doom Patrol’. However the guest star-stuffed wedding was almost spoiled when alien arch-foe Garguax and the Brotherhood of Evil attempted to crash the party and murder the groom. So unhappy were Cliff and Larry with Rita’s “betrayal” that they almost let them…

Even whilst indulging in her new bride status in issue #105, Rita couldn’t abandon the team and joined them in tackling old elemental enemy Mr. 103 during a ‘Honeymoon of Terror’ whilst the back-up yarn ‘The Robot-Maker Must Die’ concluded the origin of Cliff Steele as the renegade attempted to kill the Surgeon who had imprisoned him in a metal hell… which finally give Caulder a chance to fix the malfunction in Steele’s systems…

‘Blood Brothers’ in #106 introduced domestic disharmony as Rita steadfastly refused to be a good trophy wife and resumed the hunt for Mr. 103 with the rest of the Patrol. Her separate lives continued to intersect however when Galtry hired the elemental assassin to wipe Gar Logan and his freakish allies off the books.

The back-up section then shifted focus onto ‘The Private World of Negative Man’: recapitulating Larry Trainor’s doomed flight and the radioactive close encounter which turned him into a walking mummy. However even after being allowed to walk amongst men again, the gregarious pilot found himself utterly isolated and alone…

Doom Patrol #107 began an epic story-arc which concerned ‘The War over Beast Boy’ as Rita and Steve started legal proceedings to get Gar and his money away from Galtry. The embezzler responded by opening a criminal campaign to beggar Dayton and inadvertently aligned himself with the Patrol’s greatest foes. Already distracted by the depredations of marauding automaton Ultimax, the hard-pressed heroes swiftly fell to the murderous mechanoid and Rita was dispatched to a barbaric sub-atomic universe…

Meanwhile the secret history of Negative Man continued with ‘The Race Against Dr. Death’ when fellow self-imposed outcast Dr. Drew tried to draw the pilot into a scheme to destroy the human species which had cruelly excluded them both, and the ebony energy being demonstrated the incredible power it possessed to save the world from fiery doom.

In #108 ‘Kid Disaster’ saw Mento diminished and despatched to rescue Rita whilst Galtry’s allies revealed their true nature before ambushing and killing the entire team…

… Almost.

With only Caulder and Beast Boy remaining, the exceedingly odd couple nevertheless pulled a off a major medical miracle to revive the heroes in time to endure the incredible attack of alien colossus ‘Mandred the Executioner’ whilst Larry’s ‘Flight into Fear’ at the comic’s rear proved that Drew hadn’t finished with the itinerant Negative Man yet…

DP #110 wonderfully wrapped up the Beast Boy saga as Galtry, Mandred and the Brotherhood marshalled one last futile attack before the ‘Trial by Terror’ finally found Gar Logan legally adopted by the newlywed Mr. and Mrs. Dayton, but that was mere prelude to a titanic extraterrestrial invasion which began in #111 with the arrival of ‘Zarox-13, Emperor of the Cosmos!’

The cosmic overlord and his vanguard Garguax made short work of the Fabulous Freaks and with all Earth imperilled an unbelievable alliance was formed, but nor before ‘Neg Man’s Last Road!’ ended the origin of Larry Trainor as the alienated aviator again battled Dr. Death before joining a band of fellow outcasts in a bold new team venture…

Unbelievably, the uneasy alliance of the DP with The Brain, Monsieur Mallah and Madame Rouge as ‘Brothers in Blood!’ in #112 resulted in no betrayals and the last-minute defeat of the invincible aliens – and although no rivalries were reconciled, a hint of romance did develop between two of the sworn foes. At the back, untold tales of Beast Boy began as ‘Waif of the Wilderness’ introduced millionaire doctors Mark and Marie Logan, whose passion for charity took them to deepest Africa and into the sights of native witch-man Mobu who saw his powerbase crumbling.

When their toddler Gar contracted dreaded disease Sakutia, the parents’ radical treatment saved their child and gave him metamorphic abilities, but when they subsequently lost their lives in a river accident, the baby boy didn’t understand their plight and blithely watched them die.

Orphaned and lonely, the lad inadvertently saved the life of the local chief with his animal antics and was adopted… making of Mobu an implacable, but impatient enemy…

Doom Patrol #113 pitted the team against a malevolent mechanoid one-man army in ‘Who Dares to Challenge the Arsenal’ but the real drama was manifesting in a subplot which saw Caulder attempt to seduce the schizophrenic Rouge away from the lure of wickedness and malign influence of the Brotherhood of Evil. The issue also included another Beast Boy short as ‘The Diamonds of Destiny’ saw two thieves kidnap the amazing boy, just as concerned executor Nicholas Galtry took ship for the Dark Continent to find the heir to his deceased employers millions…

Issue #114 opened with the team attempting to aid Soviet asylum seeker Anton Koravyk and becoming embroiled in a time-twisting fight against an incredible caveman called ‘Kor – the Conqueror’ whilst in the Beast Boy segment ‘The Kid who was King of Crooks’ saw young Gar turned into a thief in Johannesburg until his faginish abductors had a fatal falling out, after which #115’s ‘The Mutant Master’ pitted the Patrol against three hideous but incredibly powerful atomic atrocities determined to eradicate the world which had cruelly treated them. Things might have fared better had not the Chief neglected his comrades in his obsessive – and at last successful – pursuit of Madame Rouge…

The comic also included ‘General Beast Boy – of the Ape Brigade!’ wherein a Nazi war criminal was accidentally foiled by the lost wandering Gar. The madman’s loss was the Galtry’s gain however, as his persistent search ended with the crook “rescuing” the boy and taking him back to safe, secure America…

The mutant maelstrom concluded in #116 as ‘Two to Get Ready… and Three to Die!’ featured the ebullient Caulder save the world from mutant-created obliteration and reap his reward in a passionate fling with the cured but still fragile Rouge.

The wheelchair-bound genius took centre stage in #117 as his neglect drove the team away and left him vulnerable to attack from a mystery man with a big grudge in ‘The Black Vulture’, but it took the whole reunited squad to deal with the grotesque madman ‘Videx, Monarch of Light’ even as the Brain challenged Caulder to return his stolen chattel Rouge. Nobody asked her what she wanted, though…

Tastes and fashions were changing in those turbulent late 1960s and the series was in trouble. Superheroes were about to plunge into a huge decline, and the creators addressed the problem head-on in #119 by embracing the psychedelic culture with a clever tale of supernal power, brainwashing and behaviour modification as the DP found themselves cowering ‘In the Shadow of the Great Guru’…

An issue later they faced the furious Luddite ‘Rage of the Wrecker’ when a crazed scientist declared war on all technology – including the assorted bodies which kept Cliff Steele alive – before the then-unthinkable occurred and the series spectacularly, abruptly ended with what we all believed at the time to be ‘The Death of the Doom Patrol!’

Faced with cancellation, Editor Murray Boltinoff and creators Drake & Premiani had wrapped up all the long-running plot threads as the spurned Madame Rouge went off the deep end and declared war on both the Brain and Caulder’s “children”. Blowing up the Brotherhood, she then attacked the city until the Patrol removed themselves to an island fortress. Even there they were not safe and her forces ambushed them. Captured and facing death, she offered them mercy if they would abandon their principles and allow her to destroy a village of 14 complete strangers instead…

At a time when comics came and went with no fanfare and cancelled titles seldom provided any closure, the sacrifice and death of the Doom Patrol was a shocking event for us youngsters. We wouldn’t see anything like it again for decades – and never again with such style and impact…

With the edge of time and experience on my side, it’s obvious just how incredibly mature Drake & Premiani’s take on superheroes actually was, and these superbly engaging, frenetically fun and breathtakingly beautiful stories should rightfully rank amongst the very best Fights ‘n’ Tights tales ever told.

Even the mercilessly exploitative many returns of the team since can’t diminish that incredible impact, and no fan of the genre or comic dramas in general should consider their superhero education complete until they’ve seen these classics.
© 1966, 1967, 1968, 2010 DC Comics, Inc. All Rights Reserved.

Ignition City


By Warren Ellis, Gianluca Pagliarani & Chris Dreier (Avatar Press)
ISBN: 978-1-59291-087-8

We don’t do clear, wide-eyed optimistic science fiction space opera any more. We’re all much more cynical, defensively sardonic and glumly disappointed: betrayed by the bland Future we inherited rather than the gleaming, enticingly simplistic one we were promised. It’s the 21st century, I still haven’t got my jet-pack and I’m not going to shut up until I get one…

Nevertheless the iconic heroes and villains invented for those now near-extinct Cold-War 20th century tomorrow people still provide the raw material for gripping, evocative post-modern futurist fodder and a few comics creators are truly proficient in blending that cheated Sense of Wonder with modern sensibilities to make whole new science fiction sensations.

One of the better recent modern myth-busting mini masterpieces was a 5-part miniseries from 2010: brainchild of acerbic wunderkind Warren Ellis, whose clear love of all things Wild, Black and Yonder have previously resulted in such superb speculative thrillers as Transmetropolitan, Ministry of Space and Aetheric Mechanics (this last also illustrated by Gianluca Pagliarani, the superbly effective co-creator of the particular space romp under the lens here).

The tale itself is an old and familiar one, but the setting is truly what gives this dark yarn its shockingly addictive appeal. On this Atompunk/Dieselpunk Earth, World War II was cut short when Martians invaded, prompting a couple of explosive decades when square-jawed, burly humans rode rockets to the stars and battled horrendous dictators such as Kharg the Killer, brutal despot of a fantastic alien empire who picked the wrong side when he allied himself with Adolf Hitler…

Now it’s 1956 and the lustre has tarnished for most Terrans regarding space.

With Cold War politics, economic woes and the fear of alien contamination – physical, cultural and social – the planet has turned against space and spacers.

There is only one place on Earth where ships even exist any more – the self-contained enclave island of Ignition City – where all those veteran astronauts grimly await the day when all off-world travel is finally banned.

For young Mary, daughter of interplanetary legend Arthur “Rock” Raven, it’s a cruel fate. Like so many who have been to infinity and beyond, she is addicted to the wonders of the void and the prospect of a life imprisoned on one world is unbearable.

When she gets notification that her dad has died in the interzone settlement ofIgnitionCityshe decides to go there and recover his personal effects – despite strenuous resistance from assorted governments, various Powers-that-be, close friends and her own mother. She has no illusions about her dad or the spacer’s life, but it’s what she wants and she’ll chase any remote chance to hold onto it. Ignoring all that pressure Mary consequently discovers that, as always, nothing is as it seems.

The artificial island is an anarchic hellhole. Draconian military outposts around the coast enclose and isolate a derelict, ramshackle and squalid shanty town of broken beings and beasts from a dozen worlds, eking out an existence amongst the ruins of ships and exotic cosmic technological debris. Everybody seems to be simultaneously waiting for one last chance to get off-world or just die and fade away.

Passing through immigration she first learns how the City is deadly dangerous and that corruption is a way of life as the civil servants confiscate her gun…

In the star-sucking slums, legends of her youth are growing old disgracefully and gradually dying. Saviour of the Universe Lightning Bowman has become the settlement’s chief gunrunner and his once-beloved Gayle Ransom runs a local bar: both eking out a living catering to the daily needs of an army of disillusioned spacers, and aliens trapped by the tide of the times. Their old comrade Doc Vukovic is a crazy hermit now: spending his days prowling the huge junkyards, cobbling together a ship to take him away from the hell of his home world. Violent death is a daily occurrence and only frowned upon because it generates unwelcome paperwork for corrupt Port Authority officials like the jetpack-riding Marshal Pomeroy.

Checking in to the boarding house where her dad died, Mary goes looking for answers and discovers Rock Raven was murdered in his bed. Inspired by discovering the “How”, her efforts to obtain a weapon don’t go as easily, but she’s still determined to stick around and find the “Why” and the “Who”…

Even greedy, paranoid, far-fallen from grace Cosmic Champion Bowman won’t sell her a weapon. He only urges her to get the hell out of the doomed city…

Sticking around and poking her nose in all the wrong places, Mary makes a few unlikely friends but no progress until she reclaims her father’s impervious old briefcase. Deftly manipulating a lock which a lot of people have clearly tried to breach, Mary finds the murdered spacer’s journal – and his fully-charged, highly illegal, honking great, souped-up ray-gun… just the kind of thing specifically prohibited by the authorities.

Now, she thinks, some answers are going to be forthcoming…

Soon, amidst a storm of blood and lethal radiations, she has uncovered why her father died, a sordid government conspiracy involving Humanity’s greatest foe and, with fallen arch-scientist Dragomir Vukovic (builder of the first rocket-ship in history), united the self-loathing, lost and ragged remnants of the Earth’s greatest – and only – star-panning generation to expose the greatest shame of the world which turned its back on the future…

In case you’re dense or just young, this epic space-western classily references, dismantles and reassembles all those glorious heroic archetypes and wonder-men of the pulp science fiction era (complete with cunning conceptual name checks for the iconic characters old farts like me grew up adoring: from the obvious Buck Rogers and Flash Gordon to King of the Rocketmen, the Lensmen, Dan Dare and the rest) in a sharp, bleakly nihilistic tale beautifully rendered and crisply told, that still manages to enflame the frustrated simmering dreams in all of us doddery dreamers cheated out of the stars by shoddy tawdry reality…

Harsh, uncompromising and turbulently trenchant, this overwhelmingly entertaining tome also includes a host of design sheets, covers, variants and pin-up pages in a glorious Gallery section to cap off a powerful paean of praise to forgotten tomorrows which long-time sci-fi fans, comic readers and newcomers alike will adore.
© 2010 Avatar Press, Inc. Ignition City and all properties ™ & © 2010 Warren Ellis.

Usagi Yojimbo book 1: (The Ronin)


By Stan Sakai (Fantagraphics)
ISBN: 978-1-59582-362-5     978-0-93019-335-5 (2005 edition)

One of the very best and most adaptable survivors of the 1980s black and white comicbook explosion/implosion is a truly bizarre and wonderful synthesis of historical Japanese samurai fiction and anthropomorphic animal adventure – a perfect example of the versatility and strengths of a creator-owned character.

Usagi Yojimbo (which translates as “rabbit bodyguard”) first appeared as a background character in multi-talented creator Stan Sakai’s anthropomorphic peripatetic comedy feature The Adventures of Nilson Groundthumper and Hermy, which launched in furry ‘n’ fuzzy folk anthology Albedo Anthropomorphics #1 (1984), subsequently appearing there on his own terms as well as in Critters, Amazing Heroes, Furrlough and the Munden’s Bar back-up in Grimjack.

Sakaiwas born in 1953 inKyoto,Japanbefore the family emigrated toHawaiiin 1955. He attended the University of Hawaii, graduating with a BA in Fine Arts, and pursued further studies at Pasadena’s Art Center College of Design after moving to California.

His first comics work was as a letterer, most famously for the incredible Groo the Wanderer, before his nimble pens and brushes, coupled with a love of Japanese history and legend and hearty interest in the filmic works of Akira Kurosawa and his peers, combined to turn a proposed story about a historical human hero into one of the most enticing and impressive – and astonishingly authentic – fantasy sagas of all time.

The deliciously rambling and expansive period fantasy series is nominally set in a world of sentient animals (with a few unobtrusive human characters scattered about) and specifically references the Edo Period of Feudal Japan or the beginning of the 17th century, simultaneously sampling some classic contemporary cultural icons from sources as varied as Lone Wolf and Cub, Zatoichi and even Godzilla. The epic saga specifically recounts the life of Miyamoto Usagi, a Ronin or masterless, wandering Samurai, making an honourable living as a Yojimbo or bodyguard for hire. As such, his fate is to be drawn constantly into a plethora of incredible situations.

And yes, he’s a rabbit – a brave, sentimental, gentle, artistic, long-suffering, conscientious and heroic bunny who just can’t turn down any request for help or ignore the slightest evidence of injustice…

The Lepine Legend appeared in Albedo #2-4, The Doomsday Squad #3 and seven issues of Critters (1, 3, 6-7, 10-11 and 14) before leaping into his own long-running series and this initial collection gathers those key tales and material from the Usagi Yojimbo Summer Special, from 1984-1986.

The Sublime Swordsbun has changed publishers a few times but has been in continuous publication since 1987 – with over 29 graphic novel collections and books to date. He has also guest-starred in numerous other series, such as Teenage Mutant Ninja Turtles and its TV incarnation – he even almost made it into his own small-screen show but there’s still time yet and fashions can revive as quickly as they die out…

There are high-end collectibles, art prints, computer games and RPGs, a spin-off sci-fi comics serial and lots of toys.

Sakai and his creation have won numerous awards both within the Comics community and amongst the greater reading public, and in 2009 current publisher Dark Horse Comics commissioned an all-new, fully painted anniversary tale which allowed the creator to hone his considerable skills with watercolours.

This debut monochrome compilation opens with ‘The Goblin of Adachigahara’ from 1984 as a weary warrior trudges through the snow and accepts hospitality from a lonely old woman. In return for food and a night’s shelter he tells her of his history and how he lost his master at the battle waged near this hovel many years ago.

Warring against usurper Lord Hikiji, the wanderer’s noble clan chief was betrayed by trusted General Toda and all the rabbit could do was preserve the falling leader’s body from further shame and desecration. Since that time he has been a masterless itinerant living out his tragic Karma…

Now his journey has brought him back to the region of his greatest shame… and although he doesn’t know it, to the shack of foul Toda’s wife and the ghastly debased creature she still loves…

That incredible clash of hero against horror led to ‘Lone Rabbit and Child!’ which set up major plot threads for the future as the Ronin was hired by beautiful swordswoman Tomoe Ame to protect her Lord Noriyuki. The callow youth had been travelling to the capital to ratify his role as leader of the prestigious Geishu Clan following the death of his father, but the party had been repeatedly attacked by ninjas working for the infamous Hikiji – now risen high in the Emperor’s hierarchy.

The insidious schemer was determined to foil the investiture and appropriate the Geishu properties for himself, but had not reckoned on fate and the prowess of the lethally adept Usagi…

In the sequel, as Tomoe recovered from wounds incurred in the defence of her young master and Noriyuki slowly adapted to the subtly perilous life as Lord of a powerful clan, Hikiji’s scapegoat committed suicide and left a damning testament to the villain’s perfidy. But even though a fruitless pursuit of ‘The Confession’ led the Rabbit Ronin to danger and momentary joy it provided no lasting peace or justice…

‘Bounty Hunter’ added outrageous comedy to the all-action mix when conniving thief-taker Gennosuké bamboozled the big hearted bunny into joining in a potentially profitable hunt for a band of outlaw brothers after which Usagi found himself on the wrong side of the law when his noble efforts to save a caravan from bandits resulted in his being rewarded with a stolen steed and branded a ‘Horse Thief’.

‘Village of Fear’ leapt straight into terror territory when the wandering samurai stumbled into a township trapped by a were-beast who treated the peasants as its rapidly-dwindling larder…

Moments of peace and contemplation were few in the Yojimbo’s life but, even when a drunken horde interrupted ‘A Quiet Meal’, the rabbit’s patience took a lot of rousing. Some folks however, really don’t know when to stop boozing and leave well enough alone…

‘Blind Swordspig’ is a masterful comedic parody that also sets up future conflicts as the landless lepus meets a formidable companion on the road whose incredible olfactory sense more than compensates for his useless eyes. How tragic then that the affable Ino is also a ruthless, blood-spilling outlaw who won’t let comradeship affect his hunger for freedom or carnage…

A hint of past tragedies informs ‘Homecoming!’ parts 1 and 2, as the penniless roving, Ronin accidentally returns to the village of his birth and finds his first love wedded to his oldest rival. Moreover when invading ninjas starving in the deepest of winters threaten the village, they take as hostage the son who should have been Usagi’s…

This poignant and heartbreaking glimpse into the past is gloriously offset by the concluding inclusion as ‘Bounty Hunter II’ sees the uproarious return of the bombastic Gennosuké who is again determined to enlist the lethally skilled and formidable swordsbun in a dangerously profitable get-rich-quick scheme involving literally hordes of hostile criminals…

Fast-paced yet lyrical, funny, thrilling and simply bursting with veracity and verve, Usagi Yojimbo is a magical saga of irresistible appeal that will delight devotees and make converts of the most hardened hater of “funny animal” stories.

Sheer comicbook poetry by a True Master…
Text and illustrations © 1987, 2005 Stan Sakai. Book editions © 1987, 2005 Fantagraphics books. All rights reserved.

Fantastic Four by Waid & Wieringo Ultimate Collection Book 3


By Mark Waid & Mike Wieringo, with Howard Porter, Norm Rapmund, Karl Kesel & Paul Smith (Marvel)
ISBN: 978-0-7851-5657-4

The Fantastic Four is widely regarded as the most pivotal series in modern comics history, introducing both a new style of storytelling and a strikingly fresh manner of engaging readers’ imaginations and attention. The heroes are felt by fans to be more family than team and, although the roster has temporarily changed many times over the years, the line-up always inevitably returns to the original core group of maverick genius Reed Richards, wife Sue, trusty friend Ben Grimm and Sue’s younger brother Johnny; all survivors of a privately-funded space-shot which went horribly wrong when Cosmic Rays penetrated their ship’s inadequate shielding.

After crashing back to Earth, the quartet found they had all been hideously mutated into outlandish freaks. Richards’ body became astoundingly elastic, Sue gained the power to turn invisible and project force-fields, Johnny could turn into living flame, and poor, tormented Ben was transformed into a horrifying brute who, unlike his comrades, could not reassume a semblance of normality on command.

This particular compilation gathers issues #503-513, highlighting more of the spectacular run by writer Mark Waid and much-missed illustrator Mike Wieringo, gloriously celebrating their “back-to-basics” approach which utterly rejuvenated the venerable property, beginning in 2003.

Waid’s greatest gift is his ability to embed hilarious moments of comedy into tales of shattering terror and poignant drama, but that’s sensibly suppressed here for the story-arc ‘Authoritative Action’ (illustrated by guest artists Howard Porter & Norm Rapmund) which sees the team return to Latveria following their spectacular defeat of Dr. Doom (for which see Fantastic Four by Waid & Wieringo Ultimate Collection book 2).

Arguably the most dangerous man alive, their arch foe was also supreme ruler of the tiny Balkan nation, his deadly inventions and ruthless reputation holding his subjects in an all-enveloping security cocoon whilst simultaneously keeping at bay every country surrounding the Ruritanian holdover.

Now, with the Iron Dictator gone,Hungaryis only the first of a dozen states seeking to forcibly annexe the territory and seize Doom’s lethal arsenal of technological terrors…

Maimed and potentially crazy following that fateful final clash, Reed has brought the FF back to the kingdom to keep the far-from-grateful citizens safe until the Latverians themselves can decide their future. Unfortunately the responsibility-wracked Reed Richards has neglected to inform the United Nations and his own government of this arbitrary action. In the eyes of the world it looks like the heroes have simply staged a coup…

Most Latverians are equally suspicious. To them their aloof, autocratic, media-controlling former ruler was a paternalistic despot who provided a paradise free from hunger, crime and strife with all the benefits of full employment and cradle-to-grave healthcare…

As the team break into Doom’s castle they find his robots removing their master’s creations and Reed orders his increasingly uneasy comrades to stop them, destroy the trash and store any devices that might be useful. They are even more disturbed when their leader hangs their logo from a flagpole and tells them that the team is staying to run the country…

The deed precipitates an international crisis and the UN calls in super-spy Nick Fury (leader of the organisation’s peacekeeping force S.H.I.E.L.D.) to take charge asHungary,Serbia and Symkaria all mobilise their armies to take back “their” territory.America too is incensed, fearing the FF’s actions will be construed as Yankee imperialism.

In the beleaguered principality Reed is clearly losing it. All his efforts to show the people what a monster Doom was go awry and he is slowly uniting the culture-shocked citizens against him. Even his devoted friends and family have their doubts – at least until Richards uncovers Doom’s hidden nuclear arsenal and underground intercontinental missile base…

Resorting to a media blitz, Reed opens Doom’s Fortress to the Latverians but only succeeds in provoking a suicide attack by ultra-nationalists, even as the UN issues an ultimatum: unless the FF vacate the country within 48 hours a “Coalition of the Willing’ comprising 39 nations including Russia and China, will declare war on them and America, liberating Latveria – and Doom’s arsenal…

In the postage-stamp kingdom, Ben and Johnny, frightened that Reed’s recent traumas have tipped him over the edge, try to negotiate with the Latverian resistance before the situation worsens, but are caught in a police sweep of deadly Doombots controlled by the now clearly insane Mr. Fantastic…

With Fury compelled to lead the coalition to proveAmerica’s innocence, Reed finally drives away his family just as the massed armies utterly surrounding the kingdom attack. But of course he has always had a plan. It involved plucking Doom from the torments of Hell and exacting a truly horrific and proper punishment upon the dictator and himself, but it’s all ruined when Sue, Ben and Johnny return to save him, allowing the dictator’s soul to escape and possess the Fantastic Four…

Even after that debacle is successfully concluded, Doom dispatched back to Hell and Latveria finally free to chart her own course, the FF are international pariahs awaiting trial for treason…

The battle also cost Ben’s life.

The team return to America in ‘Hereafter’ (illustrated by the returning Wieringo & Karl Kesel) which saw the ultimate inventor push his intellect to the limits of imagination and create a device to take Richards – and his unbelieving wife and brother-in-law – to Heaven and bring Ben back…

Spectacular and truly cosmic in scope, this bold tribute to the unlimited imagination of Jack Kirby acts as an inspirational re-set button for the series and this volume ends with a bunch of far lighter tales celebrating the team’s past and highlighting that comedy touch Waid, Wieringo & Kesel were famed for.

Fantastic Four #512 and 513 led with a 2-part action romp ‘Spider Sense’ as in the wake of the Latveria incident, self-promoting “playa” Johnny Storm went wild after his old frenemy Spider-Man surrendered (after five straight years) the title of “New York’s Least Eligible Batchelor” to the Human Torch…

Unable to handle the prospect of being unpopular Johnny became even more unconsciously obnoxious, demanded satisfaction of the arachnid avenger and got into a battle at a water park that deprived him of his confidence, his dignity and his pants – and that was before the hilariously Z-list villain Hydro-Man attacked…

This outrageous exploration of super-heroic Bromanticism was supplemented by a brace of superb and gently affectionate short stories rendered by the masterful Paul Smith. ‘Gone Fishin” peeked into the restored relationship of Reed and Sue as both dwelt upon old potential paramours, whilst the last teamed the Invisible Woman and her husband’s college girlfriend Alyssa Moy in a telling time-travel yarn which disturbingly hinted that  some things were ‘Best Left Forgotten’…

With a full cover gallery by Tony Harris & Tom Feister, Wieringo & Karl Kesel

and Paul Mounts, this power-packed primer also includes

 

Superbly entertaining, immensely exciting and genuinely challenging, this run of tales was a sublime renaissance for the “World’s Greatest Comics Magazine” and this collection also includes bonus material comprising deleted scenes, the ‘E-mail Exchange’ resulting from the proposal to go political and also add God to the list of luminaries who have guest-starred in the series, notes of the art tribute to Kirby in #511 and unused pencil art and promotional designs.

Utterly absorbing, top quality Fights ‘n’ Tights mastery from some of the greatest creators in modern comics, this is another book no aficionado should ignore …

© 2003, 2004, 2011 Marvel Characters, Inc. All rights reserved.

Plastic Man Archives volume 2


By Jack Cole (DC Comics)
ISBN: 1-56389-621-4

Jack Cole was one of the most uniquely gifted talents of American Comics’ Golden Age, crafting landmark tales in horror, true crime, war, adventure and especially superhero genres. His incredible humour-hero Plastic Man remains an unsurpassed benchmark of screwball costumed hi-jinks: frequently copied but never equalled. In 1954 Cole quit comics for gag and glamour cartooning, becoming a household name when his brilliant watercolour gags and stunningly saucy pictures began running in Playboy with the fifth issue. Cole eventually moved into the lofty realms of newspaper strips and, in May 1958, achieved his life-long ambition by launching a syndicated newspaper strip, the domestic comedy Betsy and Me.

OnAugust 13th 1958, at the moment of his greatest success he took his own life. The reasons remain unknown.

Without doubt – and despite his other comicbook innovations and triumphs such as Silver Streak, Daredevil, The Claw, Death Patrol, Midnight, Quicksilver, The Barker and The Comet as well as through a uniquely twisted take on the crime and horror genres – Cole’s greatest creation was the zany, malleable Plastic Man who quickly grew from a minor back-up character into one of the most memorable and popular heroes of the Golden Age. “Plas” was the wondrously perfect fantastic embodiment of the sheer energy, verve and creativity of an era when anything went and comics-makers were prepared to try out every outlandish idea…

This second superbly lavish full-colour deluxe hardback reprints Plastic Man #1 and the cover-featured lead tales from Police Comics #21-30, covering August 1943 to May 1944 and sees, after a convivial commentary in the Foreword by author, strip writer and historian Ron Goulart, the Stretchable Sleuth’s meteoric rise, fully converting from hilariously edgy benevolent rogue to malleable super straight man as his comedy relief sidekick increasingly stole the show in a series of explosive exploits which shaped the early industry every inch as much as Superman, Batman, Wonder Woman or the “Shazam” shouting Captain Marvel…

Eel O’Brian was a career criminal wounded during a factory robbery, soaked by a vat of spilled acid and callously abandoned by his thieving buddies. Crawling away to die, O’Brian was found by a monk who nursed him back to health and proved to the hardened thug that the world was not just filled with brutes and vicious chisellers after a fast buck.

His entire outlook altered and, gifted with incredible malleability (he surmises it was the chemical bath mingling with his bullet wounds), Eel resolved to put his new powers to use in cleaning up the scum he used to run with.

Creating a costumed alter ego he began a stormy association with theNew York Citycops before being recruited as a most special agent of the FBI…

Shortages and government rationing were gripping the country at this time. For publishers it was lack of paper that particularly plagued and Plastic Man #1 was released (a Summer 1943 cover-date) through a subsidiary company Vital Books, rather than as a straight addition to Quality Comics’ prestigious line of stars.

Irrespective of the name on the masthead, the mammoth 64 page tome offered a quartet of stunning tales of humour, heroic hi-jinks and horror, beginning with cover-featured ‘The Game of Death’ in which Plas and his inimitable, often unwanted assistant set upon the trail of an engrossing mystery and incredible threat posed by a rich man’s gambling club which concealed a sadistic death cult using games of chance to recruit victims …and new disciples…

Said assistant Woozy Winks was an indolent slob, paltry pickpocket, utterly venal yet slavishly loyal oaf who accidentally saved a wizard’s life and was gifted in return with a gift of invulnerability: all the forces of nature would henceforth protect him from injury or death – if said forces felt like it.

After failing to halt the thief’s impossible crime spree, Plas appealed to his sentimentality and better nature and, once Woozy tearfully repented, was compelled to keep him around in case he strayed again…

Winks – equal parts Artful Dodger and Mr. Micawber, with the verbal skills and intellect of Lou Costello’s screen persona or the over-filled potato sack he resembled – was the perfect foil for Plastic Man: a lazy, greedy, ethically challenged reprobate with perennially sticky fingers who got all the best lines, possessed an inexplicable charm and had a habit of finding trouble. It was the perfect marriage of inconvenience…

In ‘Now You See it, Now You Don’t’ the rotund rogue got involved with a goofy Professor and became the greedy owner of an invisibility spray. He wanted to sell it to the Army but Japanese spies captured both the formula and Plastic Man, and dispatched them toTokyo for disposal.

Of course this simply allowed the Man of a Thousand Shapes to deliver such a sound and vicariously joyful thrashing to the Dishonourable Sons of Nippon that it must have had every American kid who saw it jumping for joy.

Cole then touched the heartstrings with the tragic tale of ‘Willie McGoon, Dope’ as a hulking yet gentle simpleton disfigured by neighbourhood kids became the embittered pawn of a career criminal. The duo’s terrifying crime-wave paralysed the city until Plas and Woozy stepped in.

The stunning solo package closed with ‘Go West Young Plastic Man, Go West’ after Woozy bought a gold mine from a guy in a bar and greedily galloped to Tecos Gulch to make his fortune. By the time Plas arrived to save him from his folly the corpulent clown had been framed for rustling and murder…

Police Comics #21 featured conspiracy by a financial cabal attempting to corner the travel and shipping routes of the nation. Only one man could counter the impending monopoly but he was missing, seduced by the prognostications of a circus fortune teller. If Plas couldn’t rescue Sylvester Smirk from ‘The Menace of Serpina’ the entire country would grind to a standstill…

In #22, ‘The Eyes Have It!’ pitted Plas and Woozy against a child-trafficking human horror dubbed The Sphinx who was exercising all his resources to regain possession of a little mute boy who had seen too much, whilst #23’s purportedly supernatural thriller saw the Stretchable Sleuth prove ‘The Ghost Train’ to be no such thing, but only a scam by a shareholder trying to buy up a rail line the Government needed to acquire for vital war work.

A rash of tire thefts (also severely rationed during war time) in Police #24 had a sinister purpose as gangsters and a mad scientist joined forces to synthesise evil knock-offs of their greatest enemy in ‘The Hundred Plastic Men’ after which Woozy again stole the show – and sundry other items – when his addiction to mystery stories led him and Plastic Man on a deadly chase to discover the culprit and cause of ‘The Rare Edition Murders’ in #25.

Over and above his artistic virtuosity, Jack Cole was an astonishing adept writer. His regular 15-page adventures were always packed with clever, innovative notions, sophisticated character shtick and far more complex plots than any of his competitors. In #26’s ‘Body, Mind and Soul’ he starts with Plas’ FBI boss discovering his shady past, and builds on it as the exposed O’Brian agrees to a take on three impossible cases to prove he really has reformed. From there it’s all rollercoaster action as the Pliable Paladin rounds up brutish Slugger Crott, ferrets out the true identity of the city’s smartest mob boss and ends the depredations of a tragically cursed werewolf…

The rotund rascal again took centre stage – and even the cover – in #27 as ‘Woozy Winks, Juror’ hilariously endangered the very nature and sacred process of jurisprudence after being excluded from jury duty. After all, he only had a small criminal record and the impish imbecile was determined to serve so when a sharp operator gave him a few tips Woozy was so grateful that he…

The star-struck schmuck dominated again in #28 as Hollywoodcalled and the Flexible Fed agreed to star in a film. However with Mr. Winks as his manager it was inevitable that ‘Plastic Man – the Movie’ would start with intrigue, sex and murder but as usual end as a furious fun-filled fiasco.

The trail of America’s biggest tax-evader drew Plastic Man to ‘Death in Derlin’s Castle’ as the FBI’s Odd Couple followed the absence of money to an historic pile and a nefarious scheme with moody movie echoes of Citizen Kane and The Cat and the Canary, before this sublime Archive selection ceases with the outrageously odd and supremely surreal ‘Blinky Winks and Gooie Louie’ from Police Comics #30.

Plas and Woozy are drawn into incredible peril when ruthless butter-leggers begin supplying illicit spreads to the city’s dairy-deprived (rationing again) denizens. Even dedicated crime-busters like Woozy found it hard to resist the lure of the lard and when the creamy trail unfortunately led to Woozy’s uncle Blinky justice had to be done. Of course there was always lots of hard-to-find food to be found on a farm but that was just a happy coincidence…

Always exciting, breathtakingly original, thrilling, funny, scary and still visually intoxicating seventy years later, Jack Cole’s Plastic Man is a truly unique creation that has only grown in stature and appeal. This is a magical, unique comics experience fans would be crazy to deny themselves.
© 1943, 1944, 2000 DC Comics. All Rights Reserved.

Batman: Battle for the Cowl


By Tony S. Daniel, Sandu Florea, Fabian Nicieza & various (DC Comics)
ISBN: 978-0-4012-2417-2

I’m innately suspicious of and generally hostile to big, bombastic braided crossover events in comics.

Does any other popular art form use them yet, or are they too often simply an excuse to shear cash from hard-up fans?

(Coming Soon to Your Screen: CSIs Las Vegas, Miami, New York and Croydon must race both NCISs, all the various Law & Orders, The Bill and Inspector Montalbano to battle an international conspiracy and discover who ate all the pies on Man vs. Food, with sidebar stories on Holby City, Grey’s Anatomy and Body of Proof, whilst Cold Case investigates the connection to an unsolved Miss Marple poisoning before Dr. Who wraps it up in a time-spanning Christmas Special…)

Undoubtedly in terms of mainstream superhero stories, with some key characters spread out over many titles, epochal continuity events can and should be reflected in all the various comicbooks, but the whipping up of buyer’s frenzy until readers don’t dare miss any mention or moment of an event has always struck me as cruel and unusual punishment directed towards the people who love you most – and that’s just abuse, plain and simple…

That’s not to say that some pretty impressive yarns haven’t resulted from the practice and undoubtedly the modern wrinkle of producing discrete “Nested Storylines” within the broader framework has eased the previously daunting burden somewhat – although that might be more a necessary function of the increasingly important trade paperback/graphic novel market: after all who could even lift a book containing every episode and instalment of Civil War or Crisis on Infinite Earths?

Even so, I prefer not to get caught up in the hype and furore if at all possible, and even re-reread such blockbusters before passing my own awesome, implacable Final Judgement…

Thus with all the fervour and kerfuffle surrounding the epic death and inevitable resurrection of Batman finally finished and forgotten, now seems the moment to take another look at one the critical elements of the positively vast Batman R.I.P./Final Crisis/Last Rites/Batman Reborn/Return of Bruce Wayne affair to see how it stands bereft of hysteria…

Following a harrowing and sustained campaign of terror by insidious cabal The Black Hand, the mighty Batman was apparently killed by diabolical New God Darkseid during the “Final Crisis”. Although the news was kept from the general public, the superhero community secretly mourned and a dedicated army of assistants, protégés and allies assembled through the years by the Dark Knight formed a “Network” of champions to police Gotham City in the tumultuous days and weeks that followed…

This slim volume collects the contents of core miniseries Batman: Battle for the Cowl #1-3 plus themed anthology specials Gotham Gazette: Batman Dead? #1 and Gotham Gazette: Batman Alive? #1 (March-July 2009) recounting how with the city descended into chaos as the hard-pressed Network strive against a three-way power struggle whilst hoping to keep their patriarch’s legacy alive…

Most of the Batman-trained Network refuse to believe their inspirational mentor is dead and thus, believing him only lost, have urged Dick Grayson – first Robin , now Nightwing – to assume his teacher’s identity again (as he did post-KnightFall during the Batman: Prodigal storyline) until Bruce Wayne can find his way back to them. This, the bereaved junior hero has steadfastly refused to do…

Written and pencilled by Tony S. Daniel with inks from Sandu Florea, the epic opens during ‘A Hostile Takeover’ with third Robin Tim Drake and his British analogue The Squire valiantly battling a gang of killer clowns only to find their job finished for them by an unseen vigilante who deals out justice with extreme violence and leaves little love-notes declaring “I AM BATMAN”…

As an army of heroes – including The Knight, Wildcat, Birds of Prey, Outsiders and even a new Batwoman work with the police to maintain order, but as the Dark Knight hasn’t been seen for weeks Gotham’s criminal classes are beginning to suspect that something has happened to their greatest nemesis…

Already moving to consolidate power are The Penguin and Two-Face: each attempting to create an insurmountable powerbase and win complete control of the underworld by the time the Batman shows his face again, but unknown to each a third player has begun his own campaign.

Black Mask is a sadistic psychotic – but a methodical and strategically brilliant one. His first move is to free a busload of Batman’s most maniacal menaces being shipped back to Arkham Asylum and let them loose to add to the chaos and carnage…

Meanwhile Tim continually presses Nightwing to assume the mantle of the Bat, arguing that even a fake Caped Crusader will have a terrifying calming effect onGotham’s rampant rogues and robbers.

Moreover, it must be one of them, rather than allowing the increasingly out-of-control mystery impostor to steal the role and tarnish the legend…

Grayson again refuses before heading back to damage control leaving Tim to track the fake as he brutally demolishes and even murders malefactors throughout the city. With a chilling inkling as to the fraud’s identity, Drake himself puts on the cowl and costume to hunt the killer to his hidden lair beneath Gotham’s sewers, even as Bruce Wayne’s assassin-trained son Damian – continuing as the headstrong and potentially lethal latest iteration of Robin, the Boy Wonder – is attacked by liberated lunatics Poison Ivy and Killer Croc and a horde of lesser criminals.

Even after Nightwing swings in to assist, the odds seem hopeless …until the Fake Knight bursts in, all guns blazing…

‘Army of One’ finds Nightwing battling the killer charlatan to a standstill amidst the bodies of his dead and dying attackers and reaching the same conclusion Tim had. The blood-hungry facsimile is Jason Todd …

Another orphan taken in by Batman, Todd served valiantly as the second Boy Wonder but his psychological problems remained hidden and unresolved and the boy was murdered by the Joker. Subsequently resurrected by one of the frequent Cosmic Upheavals (Infinite Crisis if you’re interested, but it all happened off-camera and post hoc…) that plague the DC Universe, the boy took on the identity of the Red Hood and began cleaning up Gotham his way; using his Bat-training and the merciless tactics of the villains he remorselessly stalked. Now with the role of Dark Knight vacant he intends to become theBatmanGothamCity always deserved…

Unable to defeat each other, the impasse between Nightwing and the killer Caped Crusader is broken when Birds of Prey Huntress and Black Canary arrive. Todd simply shoots Damian in the chest and escapes whilst the heroes rush to tend the boy…

Black Mask, meanwhile, is deploying more of the freed Arkham inmates; using them to covertly amp up the death-struggle between Two-Face and the Penguin. Deep below Gotham Tim, still dressed as his teacher, searches Todd’s hideout and encounters a far from friendly Catwoman…

As Grayson and Alfred doctor the wounded Damian in the Batcave, Black Mask’s sinister subordinates blow up Police Headquarters, whilst Catwoman and Tim search Todd’s files for clues. Her hostility had stemmed from the lad wearing her ex-lover’s clothes, but she’s a lot angrier when the impostor returns and attacks…

Leaving them both for dead, Todd then moves to his lethal endgame intent on being the ‘Last Man Standing’…

As Nightwing gathers his Network to tackle the mounting chaos, Black Mask unobtrusively takes full control of the underworld and Grayson at last realises that only one man can be allowed to carry the burden of being Batman. All he has to do is beat Jason, who has brutally removed and almost murdered every other contender for the Cowl…

Book-ending the actual event, but safely tucked in at the back of this book, were a brace of anthology specials scripted by Fabian Nicieza and focussing on some of the supporting characters involved in the affair.

Thus Gotham Gazette: Batman Dead? #1 introduces a new player in ‘The Veil’ – illustrated by Dustin Nguyen (who also provided covers for both comics) – an enigmatic figure hidden in shadows and cogently assessing the situation for both her and our benefit, after which disgraced reporter and ex-Wayne girlfriend ‘Vicki Vale’ begins to investigate her former beau in a tantalising teaser limned by Guillem March.

Temporary hero ‘Stephanie Brown’ (The Spoiler and, briefly, Robin Mark IV) returned to the city after being run out of town by Batman and soon stumbles back into her old ways after seeing her ex-boyfriend Tim Drake hunting the deliriously larcenous Nocturna (art from ChrisCross), whilst Bruce Wayne’s closest confidante and replacement mum ‘Leslie Thompkins’ also snuck back in, determined as ever to open a free clinic for the underprivileged.

Illustrated by Jamie McKelvie, the tale showed why Batman closed her down as she quickly began treating escaped lunatics like the Cavalier, regardless of how many innocents they had harmed…

The first collection closed with a glimpse at bad cop ‘Harvey Bullock’ (Alex Konat & Mark McKenna) given one more “last chance” by Commissioner Gordon and determined to find a killer who beheaded his victims…

Gotham Gazette: Batman Alive? #1 resumed all of these opened affairs with all the same creators finishing what they started.

‘The Veil’ at last reached her conclusions and passed judgement on the new Batman whilst ‘Harvey Bullock’ identified his mystery killer and opened the doors for a new Azrael to haunt the city’s criminals and ‘Leslie Thompkins’ proved that her help could provide redemption for even the most lost and depraved souls…

‘Stephanie Brown’ then began her own road back by taking up her original costumed identity as ‘Vicki Vale’ began piecing together many threads to uncover absentee playboy Bruce’s darkest, most incredible secret…

This collection also offers the assorted covers and variants the comicbooks generated, dotted throughout the saga, and this tumultuous tome concludes with ‘Building the Network’  – a copious collection of pencilled cover art, story-pages and sketches by Daniel that will dazzle and delight those interested in the creative process.

So what’s the verdict? Actually, I’d go with a tentative “thumbs up”…

There’s not much plot to wrestle with, but the action and drama are kept to an angsty maximum and, even though not all the characters and backstory might be familiar to new or casual readers, the pace and delivery will carry fans of the genre along with suitable panache. Moreover it’s all very, very pretty to look at and even the freshest neophyte is well aware that it’s all just a prelude to the return of the real Dark Knight…

© 2009 DC Comics. All Rights Reserved.

Casey Ruggles: The Pearl Galleon


By Warren Tufts (Western Winds Productions)
No ISBN

Warren Tufts was a phenomenally talented illustrator and storyteller born too late. He is best remembered now – if at all – for creating two of the most beautiful western comics strips of all time: this one and the elegiac, iconic Lance.

Sadly the artist began his career at a time when the glory days of newspaper syndicated strips were gradually giving way to the television age and an era of ostensibly free family home entertainment. Had he been working scant years earlier in adventure’s Golden Age he would undoubtedly be a household name – at least in the dusty, book- stacked shacks and basements of comics fans…

Born in Fresno, California on Christmas Day 1925, Tufts was a superb, meticulous draughtsman with an uncanny grasp of character, a wicked sense of storytelling and a great ear for dialogue whose art was effective and grandiose in the representational manner, favourably compared to both Hal Foster’s Prince Valiant and the best of Alex Raymond. On May 22nd 1949 he began Casey Ruggles – a Saga of the West as a full-colour Sunday page, supplementing it with a black and white daily strip on September 19th of that year.

Tufts worked for United Features Syndicate, owners of such popular strips as Fritzi Ritz and L’il Abner, and his lavish, expansive tales were crisply told and highly engaging, but – since he was a compulsive perfectionist – he regularly worked 80-hour weeks at the drawing board and often missed deadlines. This led him to often use assistants such as Al Plastino, Rueben Moreira and Edmund Good. Established veterans Nick Cardy and Alex Toth also spent time working as “ghosts” on the series.

Due to a falling-out over rights and property exploitation, Tufts left United Features and his first wonderful Western creation in 1954. Thereafter Al Carreño continued the feature until its inevitable demise in October 1955. The departure came because TV producers wanted to turn the strip into a weekly television show but the syndicate demurred, suggesting the “free” show would harm the popularity of the strip.

At that time most cartoonists and syndicates feared the new medium (correctly as it turned out), convinced it would cause the destruction of their particular form of mass entertainment…

During a year spent creating the political satire feature ‘Lone Spaceman’, Tufts formed his own syndicate for his next and greatest project, Lance (probably the last great full page Sunday strip in American newspapers, and another series crying out for a high-quality collection) before moving peripherally into comic-books, working extensively for West Coast outfit Dell/Gold Key, where he drew various westerns and cowboy TV show tie-ins like Wagon Train, Korak son of Tarzan, The Amazing Chan and the Chan Clan and a long run on the Pink Panther comic. Eventually he quit drawing completely, working instead as an actor, voice-actor and eventually moved into animation on such shows as Challenge of the Super Friends.

Tufts also had a lifelong passion for flying, even to the point of designing and building his own planes. In 1982 whilst piloting one, he crashed and was killed.

The Pacific Comics Club collected many “lost strip classics” during the 1980s, including six volumes (to my knowledge) of Casey Ruggles adventures. This fifth stupendous black and white compilation (approximately 15 inches x 10 inches), edited as ever by Dr. Henry Yeo, contains stories that highlighted Tufts’ splendid grip on taut plots, passion for bold adventure, grasp of irony and love of comedy; showing the author at the height of his creativity from early 1953 to January 1954. Although nobody knew it, the wonderful series’ days were numbered…

Casey Ruggles – a Saga of the West used authentic Western motifs and scenarios to tell a broad range of stories stretching from shoot-’em-up dramas to comedy yarns and even the occasional horror story. It debuted as a centenary tribute to the California Gold Rush and its ever-capable hero was a dynamic ex-cavalry sergeant and sometime US Marshal making his way to that promised land to find his fortune (this was the narrative engine of both features until 1950 where daily and Sunday strips divided into separate tales), meeting historical personages like Millard Fillmore, William Fargo, Jean Lafitte and Kit Carson in realistically gripping two-fisted action-adventures and devastatingly wry and sharp light comedy episodes.

Here, however, the drama opens with an enthralling and timely conspiracy thriller as our hero, freshly sacked as a US Marshal, takes a job ferrying hides from Mexico for slick businessman Cal Naglee. Although deeply suspicious, the hero can’t find anything amiss in the scheme until he is arrested for causing the deaths of a dozen miners.

Whilst in jail he discovers that an unknown mastermind has been selling the packing material protecting the worthless animal skins – something called “coca leaves” – as a health supplement labelled “Ruggles Patented Leaves of Strength”…

The wonder herb, when chewed, enables workers to endure arduous 18-hour shifts and many unscrupulous mine owners have been forcing their underpaid wage-slaves to consume the stuff in their greedy efforts to increase productivity.

However when men and women started dying all the blame somehow settled on Casey’s broad shoulders. Nobody but the sheriff believes the hero when he uncovers the true villain behind the plot, somebody with a deep and abiding grudge against the former Marshal, and as damning “evidence” continues to pile up around him, Ruggles is indicted and held for trial.

With due process utterly thwarted and his hidden nemesis trying to stir up a lynch mob, Casey has no choice but to break jail and take matters into his own capable hands before justice is done and the true villains exposed…

‘Leaves of Strength’ originally ran from May 25th to August 22nd 1953, and was promptly followed by a delightful high-adventure romp as Tufts seamlessly switched tone and timbre to craft a yarn as imaginatively fanciful as any conceived by H. Rider Haggard or Rudyard Kipling.

‘The Spanish Pearl Galleon’ ran from August 24th to December 5th and introduced a new twist on the concept of romantic interest as the still-itinerant and unemployed Casey hauls food to a ship moored at the San Francisco pier and discovers the good ship Dolphin conceals a woman held captive.

The gallant soon frees desperate aristocrat Julalee from her perilous situation and is promptly embroiled in her impossible quest for a fabled treasure ship which somehow foundered in the Colorado Desert. The wreck was carrying a huge consignment of pearls and men have hunted it for centuries, but she and her brother had a map – at least until the scurvy Captain Angel killed her sibling and took it…

With the ruthlessly persistent rogue hard on their heels, the new partners resume her mission and head into the deep desert, encountering and overcoming incredible threats as they continually clash with the pursuing Angel and the worst the elements can offer before, in true adventurers’ fashion, they win less than what they wanted whilst the villains get all that they deserve…

With the epic trek over, however, Julalee is reluctant to head home…

The final tale in this stupendous monochrome collection, originally running from December 7th 1953 to January 2nd 1954, is a marvellously sentimental and devilishly funny crime-caper with a gloriously rough-and-ready seasonal twist as ‘Santy Claus’ came to town and robbed the brand new bank where Julalee had stored the few pearls she had salvaged from her recent quest. He also took all the ready cash his big sack could hold.

As Julie and Casey trail the old reprobate and his ill-gotten gains to the Indian orphanage he tirelessly struggled to keep open, the Sheriff didn’t fret much. After all, that sweetly cantankerous old coot did it every year and no one ever got hurt…

Human intrigue and fallibility, bombastic action and a taste for the ludicrous reminiscent of John Ford or Raoul Walsh movies made Casey Ruggles the ideal western strip for the discerning post-war audience and all of its brilliance and charm remains, happily undiminished by time or today’s post-modern sensibilities.

Westerns are a uniquely perfect vehicle for action, drama and humour and Casey Ruggles is one of the very best produced in America: easily a match for the generally superior European material like Tex or Lieutenant Blueberry.

Surely the beautiful clean-cut lines, chiaroscuric flourishes, sheer artistic ingenuity and easy veracity of Warren Tufts can never be truly out of vogue? These great tales are desperately deserving of a wider following, and at a time when so many great strips are finally being revisited, I’m praying some canny publisher knows another good thing when he sees it…
© 1949, 1950, 1953 United Features Syndicate, Inc. Collection © 1981 Western Winds Productions. All Rights Reserved.

Amazing Spider-Man: Grim Hunt


By Joe Kelly, Fred Van Lente, Zeb Wells, J.M. Dematteis, Phil Jimenez, Michael Lark, Marco Checchetto, Phillippe Briones, Max Fiumara & various (Marvel)
ISBN: 978-0-7851-4618-6

Outcast, geeky school kid Peter Parker was bitten by a radioactive spider and, after seeking to cash-in on the astonishing abilities he’d developed, suffered an irreconcilable personal tragedy. His beloved guardian Uncle Ben was murdered and the traumatised boy determined henceforward to always use his powers to help those in dire need. For years the brilliant young hero suffered privation and travail in his domestic situation, whilst his heroic alter ego endured public condemnation and mistrust as he valiantly battled all manner of threat and foe…

During this continuous war for the ordinary underdog, Parker has loved and lost many more close friends and family…

Following a particularly hellish period when a multitude of disasters seemed to ride hard on his heels and a veritable army of old enemies simultaneously resurfaced to attack him (an overlapping series of stories comprising and defined as “The Gauntlet”), Parker’s tidal wave of woes was revealed to be the culmination of a sinister, slow-building scheme by the surviving family of one of his most implacable foes – and one who had long been despatched to his final reward.

Of course in comics death is far from The End…

Collecting material in whole or in part from Amazing Spider-Man Extra! #3, Web of Spider-Man #7, Amazing Spider-Man #634-637 and the Grim Hunt Digital Prologue (cherry-picked from 2009-2011) this powerful and portentous tome opens with ‘Gauntlet Origins: Kraven – Bride of the Hunter’, written by Fred Van Lente and illustrated by Phillippe Briones, and reveals how decades ago, Russian émigré Sergei Kravinoff  – AKA Kraven the Hunter – met fellow refugee expatriate Aleksandra “Sasha” Nikolaevna and began a tempestuous relationship which took them together to the wildest corners of the earth. So drawn to each other were the bloodthirsty pair that not even inherited madness, paternal bonds and the laws of god or man could keep them apart…

‘Loose Ends’ (from Amazing Spider-Man Extra! #3 and by Phil Jimenez) is preceded by a text catch-up page revealing how years after the Russian’s’ death (See Spider-Man: Kraven’s Last Hunt), two successors and a third pretender to the name emerged. This latest was a psychotic 12-year old girl claiming to be the Hunter’s daughter and arguably the most dangerous creature the Wall-crawler had ever faced.

In a classic case of mistaken identity, Ana Kravinoff carefully trailed the Arachnid Avenger to his home but subsequently captured and tortured Parker’s roommate Vin Gonzales before escaping. Now, as Spider-Man finally finds her, the explosive, inconclusive confrontation results in more questions, extensive property damage but no real resolution…

‘Grim Hunt Prologue’ (Joe Kelly, Michael Lark & Stefano Gaudiano) commences the main event as Ana and Sasha are revealed to behind the prolonged Gauntlet of foes Spider-Man had recently faced. Moreover the driven Kravinoffs have also been targeting other Arachnoid champions, kidnapping clairvoyant Madame Web and latest Spider-Woman Mattie Franklin. As the weakened, near-exhausted Parker enjoys a rare moment of relaxation in the park, he is assaulted and tormented by an impossible psychic vision of death and worse awaiting him and all he loves…

The full drama unfolds next (from Amazing Spider-Man #634-637, crafted by Kelly, Zeb Wells, Michael Lark, Marco Checchetto & Stefano Gaudiano) – as second  son Alyosha Kravinoff gloats over the grave of his dead brother Vladimir. There he is found and recruited by Sasha and Ana. They are planning something impossibly crazy in honour of the departed clan head…

Across town Peter is woken from a troubled sleep by the warped outlaw Kaine – a last surviving Spider-Man clone created by crazed geneticist Miles Warren from Parker’s stolen cells. The formidably terrifying former thug has been brutally beaten and warns Parker that something is hunting all the earthly avatars of the primal totemic Spider-force which actually gave the hero his powers…

Following explosions across town Spider-Man finds Julia Carpenter – the former Avenger dubbed Arachne – fighting for her life against Kravens Ana and Alyosha. Even acting in concert the web-slingers barely escape with their lives, since Parker is increasingly handicapped by psychic traumas and the incessant pounding of jungle drums only he can hear…

Whilst catching their collective breaths the heroes are approached by presumed-deceased Spider-Shaman Ezekiel Sims (see Amazing Spider-Man: Coming Home) who reveals the true nature of the peril they face. At the same time the debased Kravens mercilessly sacrifice one of their Spider captives to resurrect the dead brother Vladimir. However, although risen from the grave, he is no longer even remotely human…

A dark interlude than takes us back for an untold story of Kraven as ‘Hunting the Hunter: Adrift’ (J.M. DeMatteis & Max Fiumara) found the world-weary stalker forced to work for a cheapChicago gangster until his honour could stand it no longer. When he quit in his own spectacular manner, the infuriated mobster hired a mercenary named Kaine to teach the Hunter a lesson…

The Grim Hunt continues as Ezekiel informs Spider-Man and Arachne that the Kravens are exterminating all avatars of The Spider and that teenager Añya Corazon – a neophyte crimebuster calling herself Araña – is next. Rushing toCentral Park, the delirious, exhausted Spider-Man and his allies find her and Kaine battling Ana and the bestial Vladimir. Diving in, the battered hero is ambushed by Alyosha…

As Parker succumbs to some hidden hoodoo deployed by the hunters, the fiendish family flee with their new prizes Araña and Arachne whilst the wounded Kaine is barely able to contain the increasingly out-of-control and out-on-his-feet original Spider-Man.

When Ezekiel suggests recruiting the monstrous arachnoid avatars Venom and Anti-Venom, Kaine refuses to go along, leaving Parker to walk into a trap organised by Kravinoff allies Mysterio and the Chameleon. The subsequent hunt and calamitous conflict results in Spider-Man’s death and his life energies are used to achieve Sasha’s ultimate goal – the mystic resurrection of her husband…

The next flashback ‘Hunting the Hunter’ interlude is ‘A Prophecy’ (from DeMatteis & Fiumara) as Kraven and Kaine’s first clash goes badly for the debased Spider-clone before the overarching epic resumes with the revived Kraven clearly unhappy at being brought back and extremely disappointed with his far-from beloved family. As unnatural tension grips the entire city and the curs of clan Kravinoff come to blows, Kraven turns to his latest bloody trophy and reveals that the body concealed under the uniform is not Spider-Man…

When Parker revives from a drugged sleep and finds the clone’s body it is mockingly draped in the old white-on-black Spider costume, and pinned to the chest is a taunting note “hunt me!”…

Before the fateful, game-changing conclusion, a third ‘Hunting the Hunter’ chapter by DeMatteis, Emma Rois & Fiumara describes the savage ‘War’ between Kraven and Kaine, after which part four of the Grim Hunt follows the revenge-obsessed black clad web-spinner as he finally, terrifyingly ends the threat of the Kravinoffs and rescues the captive Spider avatars… or at least the last two the crazed Sasha has left alive…

As a new normal settles on the Spider survivors this tome uses the last ‘Hunting the Hunter’ chapter by DeMatteis & Fiumara to conclude the battle between Kaine and Kraven and offers a tantalising terrifying taste of the mystic power of the Spider force in the blistering ‘Burning Bright’…

Nihilistic, dark and bloody, this tale is a far cry from the Wall-crawler’s usual fare – which is not a bad thing – but suffers here from a surfeit of unaddressed backstory… which actually is. Nonetheless, the tale is frequently compelling and beautifully illustrated throughout so art lovers and established fans have plenty to enjoy. Moreover, the bleak and occasionally confusing Fights ‘n’ Tights thriller is graced with an abundance of art extras, covers and variants by Jelena Kevic Djurdjevic, Tom Coker, Michael Lark & Jodi Wynn, Mike Fyles, Joe Quinones, Leinil Francis Yu, Gabriele Dell’ Otto, Esad Ribic, Olivier Coipel, Mark Morales, Justin Ponsor, Michael Lark & Jodi Wynn and Marco Checchetto that will delight the eyes if not soothe those tired brain cells.

All in all, this is that oddest and most disappointing of ducks; a great story but an unsatisfactory book…

© 2009, 2010, 2011 Marvel Characters, Inc. All Rights Reserved.

Fringe


By Zack Whedon, Julia Cho, Mike Johnson, Alex Katsnelson, Danielle DiSpaltro, Matthew Pitts, Kim Cavyan, Tom Mandrake, Simon Coleby & Cliff Rathburn (WildStorm)
ISBN: 978-1-4012-2491-2

Comicbooks always enjoyed a long, successful affiliation and almost symbiotic relationship with television, but in these days when even the ubiquitous goggle-box business is paralysed and endangered by on-demand streaming, too many channels and far too much choice, the numbers and types of program that migrate to funnybooks is increasingly limited.

Excluding kids’ animation shows, cult fantasy adventure series now predominate in this dwindling arena and one such that made an impressive – albeit troubled – transition to the printed page featured the enthrallingly bizarre cases of the FBI’s “Fringe Division” – a joint Federal Task Force assembled to tackle all threats to Homeland Security presented by unexplained phenomena.

Over five seasons from 2008, the TV series wove an intricate tapestry of technological terrors into an overarching grand design starring ex-lab rat and current FBI agent Olivia Dunham, institutionalised experimenter Dr. Walter Bishop and the freshly paroled scientist’s estranged son Peter; who were forced together and given a remarkably free hand to deal with a growing epidemic of ghastly – apparently unconnected – events.

Using government resources and the suspiciously convenient aid of scientific and industrial powerhouse Massive Dynamic – a company formed by Bishop Senior’s old lab partner William Bell – the team every week confronted untold horrors ranging from genetic monsters and abominations, technological terrorists, mad scientists, unsanctioned trans-human experimentation, ancient civilisations, hidden cults, purported alien invasions, time travel, parallel universes and even weirder stuff…

That all sounds like a lot to take in before reading a book cold, but even if you are unaware of the parent series this particular collection, re-presenting stories from the first Fringe 6-issue miniseries, ought to be worth a moment of your time; especially since it was designed as a prequel describing the growing relationship and early exploits of college wonder-kids Bell and Bishop in the heady days before William went incomprehensibly corporate and Walter went dangerously mad…

Moreover each chapter on the road to Fringe (this saga ends with Agent Dunham rescuing the brilliant but bewildered Walter Bishop from a decades-long incarceration in draconian mental hospital St Claire’s – as seen in the television pilot) is supplemented with an eerie many-layered, self-contained instalment depicting the kind of case the unit was formed to combat…

Almost entirely illustrated by the moodily magnificent Tom Mandrake, the dates with destiny begin in ‘Bell and Bishop: Like Minds’, scripted by Zack Whedon & Julia Cho, wherein shy, unassuming young graduate student Walter meets his frivolous future lab partner William Bell. It’s 1974 and Harvard has no idea what the at-first acrimonious odd couple are capable of…

When mystery Man-In-Black Richard Bradbury offers them unlimited resources and absolutely no annoying legal or ethical restrictions to assist in their researches in Quantum Entanglement, the Young Turks – after some initial qualms – soon find themselves at a top-secret private facility in Alaska in the Mike Johnson authored ‘Excellent Soap’.

Although the Fresh Start Soap Company is ostensibly a commercial enterprise, the student geniuses are keenly aware that they’re now working for a clandestine government agency in their quest to create a feasible teleportation device, but are pathetically unprepared for the draconian shop of horrors they find themselves in…

Only sexy scientist Dr. Rachel Matheson seems to be on their side as they plan ‘The Escape’ (written by Alex Katsnelson) but since even their very thoughts are open to the sinister supervisors of the facility, nobody can truly be trusted – even after they make their spectacular, physics-bending getaway…

As Mandrake stepped up the artistic angst, Danielle DiSpaltro & Katsnelson took over for ‘Bell and Bishop: Best Laid Plans’ wherein the older, wiser pair found that they literally can’t refuse a “request” from the US Air Force to examine a potentially alien artefact recovered after a raid in Argentina. With no choice and the temptation of something truly unknown to tinker with the students set to, but realise too late that letting Belly’s dog run loose in the lab was a really bad idea…

Catapulted back to Nazi Germany in 1945, William is forced to admit to his dubious ancestry when ‘It Runs in the Family’ (DiSpaltro & Katsnelson) leads them to a top-secret factory where the artefact was built. Moreover it was designed by a young Wehrmacht genius who would one day beBell’s father…

This section then ends with ‘Bell and Bishop: The Visitor’ (DiSpaltro, Justin Doble, Katsnelson & Mandrake) as, in 2008, outrageously over-medicated psychiatric patient Walter Bishop endures another punishing round of electro-convulsive therapy and refuses to deny the memories we’ve shared for the previous five chapters.

However institute director Sumner is unaware that the FBI agent “treating” his brilliant patient is an impostor tasked with extracting Bishop’s technical secrets and hidden discoveries. Even as the genuine Feds move to have Walter released, the still-brilliant savant is executing his own plans to get free and end his daily torments.

Good thing too – since the fraudulent inquisitor has orders to let nobody else have access to his distraught subject’s drug-drowned memories…

As the main story leads into Walter’s introduction to Olivia, this collection seamlessly slips into the aforementioned Strange Cases beginning with ‘The Prisoner’ scripted by Katsnelson & DiSpaltro with art from Simon Coleby & Cliff Rathburn, wherein a happily-married decent citizen suddenly wakes up in the body of a maximum-security convict – and that’s only his first stop, whilst ‘Strangers on a Train’ (Katsnelson, Matthew Pitts & Mandrake) offers a bewildered spy a terrifying, unending Moebius trip when he has to courier a mysterious device to his unreachable final destination…

On the birth of a baby whose very presence killed everything near him, the Government stepped in and raised the boy in utter isolation and in the interests of National Security. ‘Run Away’ by Johnson & Mandrake showed what happened years later after the lad had grown into a rebellious teenager, desperate for human contact and smart enough to escape from the High Security lab he’d always been penned in.

In ‘Space Cowboy’ (Kim Cavyan & Mandrake) a celebrated Astronaut’s unexpected death revealed some unwelcome effects about the “vitamins” his superiors had been making him take, and this chilling thrilling compendium closes with ‘Hard Copy’ by Johnson & Mandrake and the final shocking scoop of TV journalist Michelle Taylor whose sensation-chasing “weird science” reports always led her back to the Global Good Guys corporation Massive Dynamic.

It was such a shame she never paid better attention to the stories she broadcast or remembered that nobody was irreplaceable. Still, no one noticed when she was…

Dark, clever and immensely entertaining in the classic conspiracy theory mould, this book is a smart and very readable fiction-feast even for those with no knowledge of the source material, whilst fans of the show will reap huge extra enjoyment dividends by talking a sneaky peek into this catalogue of the unknown…
© 2010 Warner Bros. Entertainment Inc. All Rights Reserved. Fringe and all characters, distinctive likenesses and related elements are ™ of Warner Bros. Entertainment Inc.