The Co-operative Revolution – A Graphic Novel


By Polyp, with Paul Monaghan, Rachel Vorburg-Rugh, Gillian Lonergan, Ed May and Ian Nixon (New Internationalist on behalf of the Co-operative Group)
ISBN: 978-1-906523-19-0

You might not be aware of it but 2012 is the United Nations International Year of Co-operatives – which I’ll define here as people working in community rather than competition, and applying that fundamental principle to the world of business.

Today Co-operative societies and groups have spread to every corner of the globe and proved a successful and frequently innovation-friendly alternative model to straight consume-expand-or-die Capitalism in commercial arenas as varied as wholesale and retail, agriculture, journalism, banking, car-making, textiles, construction, hotel management, all sorts of service industries and even Healthcare provision.

The potential of the simple notion of working together for mutual benefit seems to terrify some people – let’s call them greedy and selfish – but since the successful experiment of the Rochdale Pioneers in 1844 the philosophy has grown and blossomed and provided decent livelihoods for generations of workers and enabled them to provide increasingly better lives for their children.

Co-operation isn’t a tactic or model but rather a philosophy that encourages people to take full responsibility and reward for the fruits of their labours, which necessarily makes all their endeavours operate on a human scale and with a face anonymous corporate production finds impossible to match or emulate. The modern, thriving international movement grew from an impassioned but measured response to the worst excesses of the Commercial Age and is deftly recounted in the first section of this compelling and informative graphic history.

During the early years of the Industrial Revolution it was standard practice for the owners of British factories and industrial works to pay appalling wages to their workforces and simultaneously run the only shops where those meagre remunerations could be spent. Usually the bosses also owned the houses where workers lived: another method of ensuring the monies they paid out coming back into their own coffers.

As you’d expect such a closed system was easily prone to abuse: sales to the labourers – food, candles, clothes and every other household need – were rife with shoddy, cheap workmanship, with debased and adulterated food frequently sold in short measures and priced in such a way as to keep workers alive but with no hope of improving themselves or escaping the system. Credit was always extended – with no real intention of ever collecting on it – and workers were trapped forever in an inescapable spiral of debt to the company. It was pure economic feudalism and little better than slavery.

Many times before, workers had attempted to address the problem by uniting to buy goods in bulk and distribute them communally, but always the enterprises had failed. However on December 21st 1844 in Rochdale, a small band of working men – weavers, colliers, woolsorters and cloggers – pooled their small cash reserves and opened a rough-and-ready general store selling flour, sugar, butter and candles, promising “unadulterated wares in honest weights and measures”.

Instead of mutually ruinous credit, The Rochdale Society of Equitable Pioneers offered all members of their collective enterprise a dividend – a fair and regular redistribution of profit after working costs were covered.

As the chapter ‘Yesterday’ details, despite fierce and unscrupulous opposition from established businessmen and authorities terrified of revolution by the lower class, the Co-operative movement endured and grew. When farmers and companies were squeezed to stop them providing produce to the Pioneers, the Society simply went further afield and even began sourcing or making their own items – a process and solution repeated over and again through nearly 170 years of continued existence and growth.

The burgeoning movement was a constant force for social mobility and improvement: in their first rented premises in Toad Lane, the upper floor swiftly became meeting rooms and a free Library, with not just books but microscopes, globes and all modern scientific instruments where the poor could educate themselves to eventually escape the trap of ignorance and poverty the wealthy created for them…

The slow but solid growth and geographical expansion of the radical movement is charted against the changing social and cultural climate in a beguiling and elegiac potted history after which ‘Today’ recounts many examples of successful Co-operative practice currently improving lives better all over the world.

One of the movement’s greatest successes was the establishment of Fair-Trade farms, plantations and other businesses around the globe, from Canada where more than a third of the World’s Maple Sugar is produced by Co-ops, to the USA where 900 rural Co-ops produce 42% of the nation’s electricity distribution, covering 75% of the landmass.

In India – where 239 million people belong to a Co-operative society – a tribe of hereditary snake-catchers even transformed their unique, traditional but dying trade into a thriving repurposed business.

Closer to home, when I first started freelancing as an artist/graphic designer, I belonged to a loose association of specialists who shared or traded jobs according to our specialities and particular strengths…

Almost as soon as they were published, Darwin’s discoveries regarding the fundamental evolutionary principle described as “Survival of the Fittest” were co-opted by Capitalists, hungry to justify their appalling excesses. Here ‘Always’ focuses on the plenitude of scientific discoveries which counter those spurious commercial notions and act as a happy rebuttal to the spurious commercial mantra of an utterly unchecked free market which continuously permits greedy and cavalier bankers to bankrupt economies and nations, whilst rapacious rampant tycoons and corporations create Crash after Recession after Depression, over and over again and with no thought of redress or reparations to the billions of people they impoverish…

‘Tomorrow’ takes a speculative look at how Co-operation could take us to even greater communal achievements by following a really good day in 2044 when the happy partners of the Rochdale Aerotech Co-op celebrate their contribution to the mission which is landing men on Mars…

This alluring and pleasingly education chronicle concludes with an absorbing ‘Timeline’ following the progress of “Co-operation Through History” by tracking changes in politics and culture promoted, prompted and provoked by the movement from the very first recorded 1769 bulk purchase scheme of the Fenwick Weavers to the 2012 UN declaration of the International Year of Co-operatives…

Since its creation, the Co-operative movement has promoted education for the poor, social equality, universal health, and equanimity in farming, banking, manufacturing and production. By making simple retail fair it has freed society’s least advantaged from de facto slavery, shaped political and social reform across the world and offered true opportunity for improvement and a better life for all people.

This wonderful book – hopefully destined for every school library and history syllabus – using all the force and power which only comics narrative can provide, is a sterling example of what people can do when working together and in unity and one no fair minded individual should miss.

© The Co-operative Group. All rights reserved.
Radical cartoonist and activist Polyp has worked with campaigning organizations around the world for over fifteen years. He lives and works in a co-operative housing complex inManchester,England.

Nextwave Agents of H.A.T.E. the Ultimate Collection


By Warren Ellis, Stuart Immonen & Wade Von Grawbadger (Marvel)
ISBN: 978-0-7851-4461-8

Even for the most dedicated fans, superhero comics can become a little samey and pedestrian, so when gifted big- name creators such as Warren Ellis and Stuart Immonen decide to have a little fun with the fringes of such a ponderous continuity as Marvel’s, expectations are always understandably high.

In 2006 Nextwave: Agents of H.A.T.E. (Highest Anti-Terrorism Effort) launched for a breathtaking and controversial 12 issue run and happily proved to be everything one could hope for…

Wry, cynically Post-Modern and malevolently mischievous, the saga borrowed shamelessly from kid’s bubblegum pop culture – especially trans-pacific animation (there was even a theme-song you could hear online and a variant issue readers could colour in to win prizes) – as well as the forgotten contents of the daftest corners of Marvel’s nigh-seventy years of existence to captivatingly satirise the genre, the medium and itself – and it was hilariously anti-globalisation, counter-Capitalist, rude, sexy and excessively ultra-violent…

H.A.T.E. is another of those numerous acronymic quasi-governmental, covert high-tech agencies dedicated to keeping us all safe in our overpriced, indolent beds – at least that was what their eccentric team of operatives initially believed.

When they discovered that their employers were in fact a fully owned subsidiary of the Beyond Corporation© and the latest iteration of diabolical terrorist cabal S.I.L.E.N.T., former Avengers Monica Rambeau (Captain Marvel II/Photon) and artificial individual Aaron (Machine Man) Stack rightly rebelled.

With ex-X-Man girl Tabitha Smith (Meltdown/Boom Boom), stroppy immortal monster-hunter Elsa Bloodstone and hyper-powered, unimaginative enigma The Captain (formerly Captain $#!£ until ostracized by all the other military-monickered mystery-men, after which Captain America punched his foul-mouthed head in and washed his mouth out with soap) in tow, they went AWOL, intending to stop their former paymasters at all costs.

Further investigation disclosed that the terrorist conglomerate was actually planning to product-test potentially lucrative BWMDs – Bizarre Weapons of Mass Destruction – on American soil and ordinary folks, so the shocked quintet promptly stole a super-ship and all the plans, determined to stop the callous campaign and take down the despicable Beyond©-ers forever…

With their increasingly deranged, suicidal and sexually outré former commander Dirk Anger in hot pursuit, the team begins its fightback in Abcess, North Dakota where the legendary giant dragon in underpants Fin Fang Foom has been awakened and… stimulated… into going on a rampage of destructive frustration…

On the streets of Abcess, hordes of Beyond©’s mass-produced vegetable warriors are attacking the citizenry and exacerbating the chaos until Elsa and The Captain intervene with their signature lack of restraint.

As property damage and general unrest spiral upwards, Monica devises an unsavoury plan and orders Aaron – a fantastic robot who despises human “fleshy ones” and has reprogrammed himself to crave vast amounts of beer – to get himself swallowed and deal with the dragon from the inside…

With no rest for the Wicked-crushers the renegade revengers then head to Sink City, Illinoiswhere brutally corrupt cop Mac Mangel has been infected with a mechanistically mutating program, transforming him into a colossal flesh and steel beast hungry to eat metal and children…

With mounting carnage everywhere, the Captain still gets distracted into an origin flashback, leaving Tabitha to deal with the Transfomer-ed Mangel in her stylishly simple yet permanent manner…

In Wyoming, the Nextwave discover a Beyond© War Garden and set about destroying the next crop of broccoli berserkers and cabbage crusaders, just as Dirk Anger and his other – still-loyal – agents of H.A.T.E. arrive in their flying citadel to unleash all the insane instruments of doom in their arsenal. However even the Drop Bears of Cuddly Koala Death, a flock of Assault Pterosaurs, Samurai Robots and Homicide Crabs cannot contain the righteous indignation of the forgotten heroes, and when Aaron counterattacks by stealing Dirk’s chic-est most secret possession the deviant Director has no choice but to retreat…

Beyond©orp’s follow-up BWMD event sees the terrorist entrepreneurs summon an extremely minor and rather young Elder God, Rorkannu, Lord of the Dank Dimension, and trade that for access to a deadly invading army of mystic behemoths that Dr. Strange fans will recognise as merciless “Mindless Ones” to decimate the town of Shotcreek, Colorado. Ready to back-up the embattled townspeople are Monica and her crew but things take a decidedly surreal turn as the monolithic marauders prove to be not all that mindless…

In the blistering last-stand battle Elsa becomes lost in fond reminiscences of her truly unique and bloody childhood, before, against all odds, the Captain stumbles onto Rorkannu and contrary to everyone’s expectations finally does something right…

When Steve Rogers became CaptainAmerica in 1941, nobody realised that a second Nazi spy stole his urine sample. Now, through most torturous and arcane paths, that last remnant of the original Super-Soldier serum has allowed the ruling elite of the Beyond© group to create whole battalions of customised metahuman champions…

When Nextwave finally track the terrorists to their inverted floating fortress they are confronted by an army of esoteric adversaries derived and developed from the misappropriated hero-pee and aligned in specifically themed teams such as The Surgery, The Vestry and The Homosexuality, but even such lethally dedicated foes as Dr. Headless, Father Pain, Dr. Nosexy, Sun King, Red Rosary and Slightly Creepy Policewoman pale into insignificance beside the reality-altering threat of Forbush-Man and his eerily familiar comrades the New Paramounts…

Once again plunged into horrifically violent combat, the Nextwave are slowly making bloody headway until the diminutive demon plunges the team into depressing and dreary alternate lives from the worst recesses of their inner visions. Sadly for Forbush-Man, nobody had ever found any evidence of intellect or imagination in Tabitha, just an overwhelming vacuity, urge to steal and need to blow stuff up…

With the end in sight the triumphant heroes invade the Beyond Corporation©’s hidden HQ State 51 just as Dirk Anger, transformed and degraded beyond imagination, arrives culminating in an even more spectacular clash before confronting the utterly macabre mastermind behind the monstrous marketing campaign of destruction; only to discover an even more bizarre kingmaker behind it all and finally bringing the hammer down once and for all…

As action comics in their purest form, the tales are laced with light-hearted lethality and superbly smutty innuendo with hints of Garth Ennis and John McCrea’s Hitman, Ben Edlund’s The Tick, Pat Mills and Kevin O’Neill’s Marshall Law and Ambush Bug, with all the verve, panache and invention of the Powerpuff Girls, Dexter’s Laboratory, Time Squad and Kids Next Door, all wrapped up in pithy corporate sloganeering a la Better Off Ted and Joseph Goebells…

Stuffed with in-joke extras such as the faux letters pages, sketches, the original Nextwave Pitch and the lyrics for that aforementioned theme song this is a glorious comic – in every sense of the word – and an experience no modern, fun-loving fan could possibly find fault with.

“Healing America by Beating People Up” and making us laugh by taking the piss…
© 2006, 2007, 2010 Marvel Characters, Inc. All rights reserved.

Brain Camp


By Susan Kim, Laurence Klavan & Faith Erin Hicks, coloured by Hilary Sycamore & Sky Blue Ink (First Second)
ISBN: 978-1-59643-366-3

When I was a kid comics were cheap, plentiful and published in cognitive strands: Pre-school stuff read to you, kindergarten magazines read with someone, “Juvenile” stories for boys and girls together and “Post-juvenile” material you bought for yourself, generally divided by both genre and gender (although that’s not a consequence of old fashioned parochial prejudice these days, but more a sales-sensitive concern when getting simply boys to read anything at all is a tricky problem…).

Irrespective of quality, quantity or historical significance, that long-gone wealth and riot of affordable personal and private entertainment taught kids of all ages how to absorb and enjoy illustrated narratives, but although I can still lay claim to premature juvenility most days, in latter times the sheer cost of producing comics items have all but killed the market. If younger kids read printed comics at all these days it’s almost certainly as graphic novels.

So it’s a good thing that there are so many good ones around and – just like the good old days – separated into bands for kids of differing ages, temperaments, interests and cognitive abilities.

A sterling case in point is this moody, paranoiac fantasy chiller by writers Susan Kim and Laurence Klavan (more usually known as kids’ TV scripter and novelist as well as playwrights), beguilingly interpreted by cartoonist and pictorial tale-teller Faith Erin Hicks, which compellingly addresses children’s issues of parental pressure, self-worth and achievement whilst relating a rollicking rollercoaster scary story…

In the deep woods two kids from a Summer Camp are undertaking an orienteering exercise when one of them is taken ill. One minute Clerkson is his usual obnoxious self and then he’s having a fit, choking, and coughing up feathers…

Soon after in New Jersey, Jenna Chun is still disappointing her go-getting doctor parents with her useless obsession about art, and over in Queens, New York, slacker Lucas Meyer is also a problem for his mother. Stealing cars, goofing off and generally wasting everybody’s time, he’s certainly destined for jail, just like his dad…

However things change radically when mysterious distinguished gentlemen turn up and offer both families a last-minute place for their problem children at Camp Fielding: America’s most successful educational institution for hot-housing failing kids and difficult “late bloomers”. Some all-expenses-paid places have suddenly become vacant, but if the parents want to guarantee that their problem children will grow into successful, contributing citizens one day they must start them the very next day…

Set in isolated woodlands the camp doesn’t seem that different from other Summer catch-up boarding schools but there are a few oddities. No electronic devices, cellphones or games, no outside food  – and the dorm rooms are filthy. There are no lessons or teaching, just activities you can join if you want to, regular time-trials to solve a giant maze in the middle of the compound and, strangest of all for a specialist educational centre, the kids seem to be the usual mix of morons, geeks and bullies, some of whom suddenly become brilliant…

Lucas quickly makes a friend in perennial victim Dwayne, but when the new kid meets fellow late-starter Jenna it’s a case of mutual hate at first sight…

That soon passes as Dwayne and a friendly girl named Sherry clue them in to the lay of the land; which kids to avoid, Cabins Three and Six where the genius boys and girls sleep, and the cafeteria with its nauseating beige and grey goo-food, bizarre nutritional regime and ice cream-based reward system.

Thanks to disgust, stubbornness, ill-grace, Jenna’s first period and Dwayne’s illicit stash of cash, the kids manage to survive without eating much of the goo, whilst their attention is frequently diverted by a range of odd events: strange lights and sounds in the woods, personality and intellect changes in some of the kids, odd lesions and growths on others, and Jenna even finds a strange featherless dead bird behind one of the cabins…

After a night in the woods (somehow nobody noticed she was missing), Jenna makes a map of the area and Lucas decides to use it to run away – at least as far as the nearest fast-food diner. Accompanied by Dwayne and Jenna they set off and discover a secret lab in the woods, where more kids are locked in. Their faces are grossly malformed and they are spitting out feathers. One of them is the presumed flunked-out-and-sent-home Sherry…

Caught and hauled up before Director Fielding, the kids play dumb and are talked out of quitting camp and further disappointing their parents. But whilst eating Pizzas stolen from theCampCounsellors’ regular takeaway deliveries, the trio compare notes and theories, theorising that Fielding is covering up a disease outbreak in hisCampCash-cow.

The boys organise the other kids in their hut to attempt a mass breakout, but in Jenna’s cabin it’s too late: all the other girls have become smart and snarky, cackling at her like crows…

That night Lucas wakes from a disturbing dream about Jenna, and whilst cleaning his shorts in the sink spies two of the counsellors secretly injecting all the sleeping boys with a mystery drug. Next morning before he can tell anyone he realises how much smarter they have all become after the regular maze-run – even Dwayne…

Terrified and using his old bad-boy skills, Lucas hotwires a car and drives off with Jenna but they are quickly caught and returned, just in time for Parents’ Day. Again their punishment is negligible and, after stuffing themselves on the event’s catered food, the pair confront Fielding who surprisingly admits that they were right…

There is a medical emergency amongst the children and unless they also take the vaccine which the staff have been secretly dosing their classmates with, Jenna and Lucas could die horribly, just like Sherry…

Moreover, a side-effect of the necessary drug will increase their intelligence…

Complying with the inevitable Jenna and Lucas take their medicine, and with their intellects rapidly expanding, the still-suspicious kids spy on Fielding and his crew, only to discover the terrible truth: the Director is in league with extraterrestrials, using dumb kids as hosts for alien avian spawn!

Even worse, the conspiracy reaches high up into government and the exploited children’s ambitious parents were in on it from the start…

Something is different however: even with the embryos growing in their heads Lucas and Jenna are still resisting the change-over, still basically themselves, and with time running out, their intelligence increasing every minute and their feelings for each other growing too, they hatch a desperate last-minute plan to destroy the infestation and save all the implanted kids, even if their parents won’t…

Dark, seditious and creepily effective, this is a thriller with a bark and a bite that will satisfy the most demanding teen reader or aged savant, rendered in a loose and beguiling manner that easily combines innocent charm with clinical precision.
Text © 2010 Susan Kim and Laurence Klavan. Illustrations © 2010 FaithErinHicks. All rights reserved.

The Fantastic Four – a Full Colour Comic Album


By Stan Lee, Jack Kirby and Joe Sinnott (World Distributors {Manchester} Ltd)
No ISBN:

The origin of the Fantastic Four saw maverick scientist Reed Richards summon his girl-friend Sue Storm, their friend Ben Grimm and Sue’s teenaged brother Johnny before heading off on their first mission against invading subterranean monsters and their malevolent master the Mole Man. In a handy flashback we discovered that they were driven survivors of a private space-shot which went horribly wrong.

In the depths of space Cosmic Rays penetrated their ship’s inadequate shielding and they plummeted back to Earth where they found that they’d all been hideously mutated into outlandish freaks…

Reed’s body became elastic, Sue gained the initially involuntary power to turn invisible, Johnny could briefly and harmlessly burst into living flame and poor, tragic Ben turned irrevocably into a shambling, rocky freak. Shaken but unbowed they vow to dedicate their new abilities to benefiting mankind…

With their red and gold uniforms in stark contrast to the Torch’s lethally hot blue flame and the Thing’s gritty granular monolithic mauve hide, the heroes won global renown and…

No, wait, surely that’s not right…

Well yes, but only in this beguilingly peculiar British album released to tie-in with a strictly regional British release of the 1967-1968 Fantastic Four cartoon series produced by Hanna-Barbera and designed by the legendary Alex Toth.

As the only survivor of a family day out, it’s still one of my most treasured comic possessions and I’ll admit it makes precious little sense on a cognitive level.  It’s certainly no more than an intriguing or irrelevant oddity to most fans, but for me – and many similar Brits of a certain vintage – items like this are irreplaceable nostalgic touchstones of a personal Grand Age of comics wonderment which even smell and feel of thrills and fun and innocent joy…

The contents are an odd mix too. The cartoon show adapted many of the earliest and formative groundbreaking Stan Lee/Jack Kirby classics but the trio of terrific tales came from the stunning mid-Sixties run when the creators were at their absolute peak of perfection…

The only complete and self-contained yarn is ‘This Man This Monster’ from Fantastic Four #51 (June, 1966) and still considered by many to be the greatest single FF story ever. A masterpiece of mood and introspection, it found the Thing’s body usurped by a vengeful, petty maverick scientist who subsequently discovered the true measure of a man, paying the ultimate price for his jealous folly…

The Black Panther was an African monarch whose secretive kingdom was the only source of a unique alien metal dubbed Vibranium. These mineral riches had enabled him to turn his country into a technological wonderland and he had attacked the FF as part of an extended plan to gain vengeance on the murderer of his father. He was also the first Negro superhero in American comics.

Although that tale didn’t make the final cut his origin was revealed here in ‘The Way it Began..!’ (from Fantastic Four #53, cover-dated August 1966) and disclosed how decades before when a ruthless scientist and his mercenary army had invaded Wakanda,  the young Prince T’Challa had single-handedly avenged the murder of his father T’Chaka and driven off the raiders. Now, as incredible creatures of living sound ravaged the Hidden Kingdom, the Panther and the FF teamed up to stop the returned villain who had been transformed into an utterly new form of life and was calling himself Klaw, Master of Sound…

Fantastic Four #57-60 displayed Lee & Kirby at their utmost best; with an extended epic of astounding drama and majesty as the most dangerous man on Earth stole the Cosmic Power of alien refugee the Silver Surfer and rampaged unstoppably across the face of the planet.

Sadly, ‘Enter… Dr. Doom!’, ‘The Dismal Dregs of Defeat!’ and ‘Doomsday’ were omitted for this edition and the strangely compelling card cover classic only includes the very last chapter of that superlative saga wherein the team’s valiant resistance allowed Reed’s ingenuity and sheer guts to turn the tables and save all humanity in magnificent manner in ‘The Peril and the Power!’(#60, March 1967)…

These are the stories that cemented Marvel’s reputation and enabled the company to overtake all its competitors. They’re also still some of the best comics ever produced and as exciting and captivating now as they ever were, even in this truly bizarre and torturously truncated form. This is a surely only one for the most dedicated completists, but the timeless tales reprinted are stories every fan should know.

© MCMLXIX (that’s 1969 to you True Believer!) Marvel Comics Group. All rights reserved throughout the world.

Outsiders: Five of a Kind


By many and various (DC Comics)
ISBN: 978-1-4012-1672-6

Set after and resulting from the earth-shaking events of 52, this tension-drenched, fast-paced series always combined gritty metahuman angst with ferocious action and a huge helping of wry, bleak cynicism as it followed a band of outcast and undercover champions into places and situations safe, regular superheroes wouldn’t and couldn’t go, but times and changing fashions – and probably shrinking sales – eventually predicated the return of Batman to the masthead and the mix of epic unrealpolitik and edgy, cynically grim-and-gritty nastiness…

Finally exposed to a world which had believed them all dead, and also blamed for setting off an atomic blast which devastated a large part of Russia, the underground metahuman coalition known as The Outsiders – “rogue” superheroes who proactively sought out threats and ignored political boundaries or repercussions – found themselves on the edge of oblivion as their series hurtled towards a blistering climax and a major reboot.

Following the spectacular crossover Outsiders/ Checkmate: Check Out this concluding collection gathers five one-shots (released under the umbrella title Five of a Kind) in which Batman auditioned established members and intriguing alternates to form the core of a new covert unit which worked on the peripheries of the system, beyond the niceties of the law, but always at the Dark Knight’s express command…

Collecting Nightwing and Captain Boomerang Jr., Katana and Shazam!, Thunder and Martian Manhunter, Metamorpho and Aquaman, and Grace and Wonder Woman as well as that climactic last issue finale in Outsiders #50, the drama begins after a mercifully concise text recap with ‘Grudge Match’ by Nunzio Defillipis, Christina Weir & Freddie Williams III, wherein the super-fast son of Digger Harkness and Batman’s oldest protégé were dispatched to investigate a space station that had gone ominously dark, only to find a deadly chemical menace and brutal betrayal…

‘The Queen of Swords & the King of Rock’ by Mike W. Barr, Kevin Sharpe & Robin Riggs, saw Katana and magical maven Captain Marvel invade the ghostly realm where her sword imprisoned the souls of all the people it had killed to forestall a rebellion of the doubly-damned…

‘Bug-Eyed Monsters’ (Tony Bedard, Koi Turnbull & Art Thibert) found J’onn J’onzz and the tempestuous daughter of Black Lightning investigating an alien incursion miles beneath the Earth’s crust, only to stumble into Grayven, Prince of Apokolips, a murdering maniac fleeing the unstoppable eradicator of his species (for which check out the imaginatively titled The Death of the New Gods), whilst ‘Rogue Elements’ by G. Willow Wilson & Josh Middleton saw the Chemical Crusader and a very raw replacement Sea King try to save an aquifer under the Sahara Desert from contamination and corporate exploitation with the unexpected assistance of Arabic Avenger Hadya.

Finally ‘Member of the Tribe’ (Marc Andreyko, Cliff Richards & Thibert) plunged irascible orphan Grace into a storm of anti-Amazon prejudice and a potential nuclear nightmare that not even distant cousin Wonder Woman could help her with before all the weary applicants reluctantly reunited for a fraught epilogue by Bedard…

The convoluted  casting-call concluded with ‘You Killed the Outsiders!’ by Bedard, Matthew Clark, Ron Randall & Art Thibert, as the Dark Knight sent his newly-minted but utterly unhappy undercover ultra-squad to infiltrate a nightclub where only the weirdest and wildest of Gotham’s criminal underworld hung out.

What they didn’t know was that the sting wasn’t to trap bad guys but rather off-the-books government spooks illegally rounding them up and deporting them without due process to an alien world…

For the end of that tale you’ll need to see the companion graphic novel JLA: Salvation Run…

As much a clearing of the decks as cleansing of the palate, this last hurrah still delivers a supremely stylish knockout Fights ‘n’ Tights punch that older fans will truly appreciate and if you love outrageous adventure, sexy heroes and truly vile bad-guys (many of them working for “our side”), this deliciously dark, utterly OTT compilation has great pace, superb dialogue, loads of gratuitous violence and beautifully cool art.

Brutal, uncompromising and savagely action-packed, the maverick tendencies of the Outsiders ended long ago, yet these painfully plausible superhero sagas are still gripping, shocking and extremely readable: compelling comics tales which will enthral all serious fans of the genre.
© 2008 DC Comics. All Rights Reserved.

Spider-Man: The Osborn Identity


By Brian Reed & Philippe Briones with Patrick Olliffe, Chad Hardin, Wayne Faucher, Stephen Segovia, Hector Olazaba, Joe Caramagna & Todd Nauck (Marvel)
ISBN: 978-1-7851-4687-2

When the Spider-Man continuity was drastically dialled-back and controversially revised for the ‘Brand New Day’ publishing event, a refreshed, now single-and-never-been-married Peter Parker was parachuted into a new life, so if this is your first Web-spinning yarn in a while – or you’ve drawn your cues from the movies – be prepared for a little confusion.

That being said, in any continuity the Wall-Crawler’s greatest and most implacable foe will always be Norman Osborn, whether in his guise as the grotesque Green Goblin or as an insidious billionaire inventor/industrialist turned politician.

The psychotic Osborn has dogged Spider-Man/Peter Parker for years even though his abused son Harry was the maligned hero’s greatest friend and the stress and strain has, over time, turned the Osborn heir into a drug addict, a costumed carbon copy of his old man and latterly, a certifiable basket case.

Callously oblivious, Norman, through various machinations became America’s Security Czar: the “top-cop” in sole charge of the beleaguered nation’s defence and freedom, especially in regard to the USA’s costumed community.

Under his draconian tenure the Superhuman Registration Act led to the Civil War, Captain America was arrested, murdered and resurrected and numerous horrific assaults on mankind occurred: including the Secret Invasion and the oppressive Dark Reign as Osborn drove the World’s Mightiest Heroes underground and formed his own team of deadly Dark Avengers.

Not content with commanding all the covert and military resources of the USA, Osborn personally led the team, wearing his own formidable suit of Iron Man armour and calling himself the Iron Patriot, even while conspiring with a coalition of major super-villains to divvy up the world between them.

He finally overreached himself and led an unsanctioned assault on Asgard (see Siege: the Cabal) and when the fugitive Avengers reunited to stop him, Osborn’s fall from grace and subsequent incarceration led to a new Heroic Age.

During that period of ascendancy however, Osborn had again attempted to dominate, subjugate and manipulate his disgustingly disappointing heir Harry by dosing him with a mind-and-body bending blend of Goblin potions and Super-Soldier serum and forcing him to don a genetically triggered cybernetic super-suit, so that his unwilling boy could join the Dark Avengers as the crushingly conflicted American Son…

Thanks to Spider-Man however, Harry finally overcame his deadly daddy’s diabolical influence and violently turned on his sire. In the aftermath the shocked and traumatised junior Osborn retired to a life of anonymity and therapy…

This slight but engaging sequel – containing the 4-part mini-series Amazing Spider-Man Presents: American Son and supplemental material from Age of Heroes #2 – opens with a prologue tale from that latter anthology as ‘Heroic Rage’ by Brian Reed, Chad Hardin & Hector Olazaba, finds scoop-starved reporter Norah Winters on the scene when the American Son spectacularly slaughters a rampaging monster. She jumps to the same conclusion as the late-arriving Spider-Man that the certifiably unstable Harry Osborn is back inside the high-tech armour…

The saga proper – by Reed and artists Philippe Briones, Hardin, Patrick Olliffe, Wayne Faucher & Stephen Segovia – commences with ‘A Patriot Act’ as the recovering Harry, now running a coffee shop on the campus of Empire State University, is increasingly harassed by news-teams and paparazzi as American Son continues to appear in steadily escalating and high profile emergencies and in clashes with street thugs.

As the troubled vendor’s flatmate Mary Jane Watson asks Peter Parker to have a word with his former friend, both Norah and the FBI separately confront Harry, unwilling to believe that somebody else can be using the full-body weapons-system specifically geared to Osborn genes…

Harry is already at breaking point when Spider-Man also challenges him, but explodes in violent rage when the web-spinner also refuses to believe in his innocence…

Returning to the Coffee Bean, Harry serves one last customer who awkwardly introduces himself as Gabriel Stacy before abruptly claiming to Norman Osborn’s other child, pulling a gun and shooting the astounded barista…

In ‘The Other Son’ the enigmatic armoured object of media-frenzy then smashes through the wall and frantically rushes Harry to medical aid, categorically proving that the suit is being used by somebody else and leading to a swift change of priorities for the FBI, if not Norah.

Despite a credible threat, the merely wounded and incensed Harry checks himself out of hospital and teams up with the penitent yet determinedly suspicious Winters to track down the impossible truth.

First stop is a terrifying prison visit with Osborn Senior which culminates in the enraged madman claiming Gabriel is his true son…

With all she needs and Harry for corroboration, Norah goes straight to her editor with the story of a lifetime, but Stacy’s secret is far more crazy and convoluted than any of them could possibly suspect…

‘Side Effects’ further ramps up the psychological tension as good old police work determines how, if not why, American Son saved Harry from Gabriel’s murderous assault, but not before the other Osborn child kidnaps Norah and takes her to one of the Green Goblin’s old hideouts, leading to a spectacular and cataclysmic three (or is it four?) way showdown between Harry, Spider-Man and the terrifyingly twisted possessor of the sinister super-suit in ‘American Slayed’…

With the shocking suspense ended and order temporarily restored, there’s even room for a charming human interest yarn from Joe Caramagna & Todd Nauck as cash-strapped Harry battles a corporate incursion that threatens to undercut and close the Coffee Bean.

Luckily old friends, the outré tastes of ESU students, a handy drop-in by Spider-Man and a video-blogging super-villain eventually prove more than a match for the big-business blandishments of ‘Bargain Donuts!’ and Harry happily lives to brew another day…

Despite feeling a little rushed in places, this is a solid, engaging old-fashioned Fights ‘n’ Tights drama refreshingly focusing on the rich supporting cast and perfectly capturing the familial feel that made Spider-Man sagas such a compelling experience.
© 2010 Marvel Characters, Inc. All rights reserved.

Point Blanc: the Graphic Novel – an Alex Rider Adventure


By Anthony Horowitz, adapted by Antony Johnston, Kanako Damerum & Yuzuru Takasaki (Walker Books)
ISBN: 978-1-84428-112-1

If Americais the spiritual home of the superhero, Britainis Great because of our fictional heritage of super spies and consulting detectives. Our mainstream literary life is littered with cunning sleuths and stealthy investigators from Sherlock Holmes, Sexton Blake, Campion and Lord Peter Wimsey to the Scarlet Pimpernel, George Smiley and Harry Palmer. And Bond… James Bond…

In 2000 Anthony Horowitz produced Stormbreaker, the first of nine (and counting…) rip-snorting teen novels featuring orphan Alex Rider: a smart, fit, sports-mad lad like any other, who tragically discovers that his guardian Uncle Ian has suddenly been killed. Moreover the deceased gentleman was apparently a spy of some distinction and had been surreptitiously teaching the lad all the skills, techniques and disciplines needed to become a secret agent…

Soon MI6 were knocking on his door and he was inextricably embroiled in a fantastic plot with only his wits and courage keeping him alive against fantastic odds and vicious villains…

As well as a major motion picture and video game, some of the books have also been adapted to the comics medium; their easy blend of action, youthful rebellion and overwhelmingly comfortable 007-style pastiche winning many fans in the traditionally perilous older-boys book market. They’re really rather good…

This particular graphic novel – the second cataclysmic case for the British Agent too young to drink martinis, whether shaken or stirred – comes to you simply because it was hanging about in the graphic novel section of my local library and caught my attention. Besides, I never have enough to read (that last bit is sarcasm…).

Despite his potentially fabulous, intoxicating, adrenaline-fuelled lifestyle, all Alex wants is a normal life but his lifelong conditioning and utterly heroic nature make all that an impossibility.

This gripping thriller for older kids opens with a shocking death at New York conglomerate Roscoe Electronics, just as in London, far-from-average student Alex determines to end the predations of a couple of drug pushers targeting his classmates at the Brookland School…

The boy’s solution is, as always, unconventional but highly effective, forever ending the dealers’ insidious threat with no lives lost, but unfortunately causing millions of pounds of collateral damage and publicly humiliating the Home Secretary.

It does however bring the lad into police custody and leave him at the tender mercies of blackmailing MI6 spymaster Mr. Blunt, who just happens to specifically need a trained teenager for a perilous new assignment…

It transpires that two of the world’s most influential and wealthy men have recently died in mysterious circumstances. One was Blunt’s old college friend Michael Roscoe and the other ex-KGB Kingmaker Viktor Ivanov – the second most powerful man in post-Cold War Russia. The only thing they have in common is “difficult” sons with a history of crime and troublemaking who both settled down after attending the French Alpine boarding school Point Blanc Academy…

Ever-reluctant to get involved with people he doesn’t trust, Alex only acquiesces after Blunt threatens to revoke the visa of Rider’s housekeeper and Guardian Miss Starbright…

The school is something of a legend among the rich and powerful. Run by an enigmatic albino named Hugo Grief, the establishment – a converted castle atop a mountain – has an incredible reputation for turning around spoiled rich boys with discipline problems and making them into solid citizens their fathers can be proud of…

However, when Roscoe’s son Paul came home for a holiday, the father felt something was amiss. Calling his old friend inLondon, the senior Roscoe fell down an elevator shaft before he could share his misgivings…

Coincidentally, Ivanov’s son Dimitry, also on holiday, was the only survivor when his father’s yacht mysteriously blew up in theBlack Sea…

Up against a wall as usual, Rider agrees to go undercover at the Finishing School/Boot Camp and becomes wild-child brat Alex Friend, incorrigible scion of an aristocratic retail magnate dispatched to Grief’s tender mercies by a long-suffering billionaire parent with the ear of Prime Ministers and royalty…

Kitted out with a few handy gadgets courtesy of the ingenious quartermaster Mr. Smithers, Alex is soon collected by the formidable Mrs. Stellenbosch and hurtling by private helicopter to Paris, for one last night of relative freedom. However, Grief’s incredible Gemini Project has already been put into operation and Alex is drugged and subjected to a barrage of covert tests and measurements…

The next day he checks into the austere institution and meets fellow 14-year old reprobate James Sprintz, chief disappointment of Germany’s richest banker…

Oddly for such a disciplinarian place, there seem to be few rules and no scheduled lessons. Stranger still is the fact that the entire student body only consists of seven 14-year old sons of rich and influential men, and all the boys are of approximately the same weight, height and skin colour…

Even with security cameras everywhere and armed guards constantly watching, within a week Alex uncovers the bare bones of an incredible scheme: a plot to somehow make the kids slaves of the sinister headmaster. However Rider/Friend has no idea of the actual scope of the plot or how truly insane and dangerous Grief is until he finds hidden dungeons and sees a plastic surgeon callously murdered.

Finding photos and measurements of himself taken whilst unconscious in Paris, Alex realises the idea involves replacing the heirs of the world’s most influential people and presses his concealed panic button for immediate rescue, but Blunt arbitrarily decides to hold off, preferring to see what else will happen…

Abandoned and left to his own resources, Alex attempts to free the real students but is captured, after which Grief reveals his true ambition. The replacements are not actors or doctored doubles, but 16 actual clones of the insane biochemist, surgically altered to look like the wild boys and imbued with the all aging albino’s memories, aspirations and ambitions….

Now miraculously stable these good sons will return to their homes and welcoming parents, patiently awaiting the day when they will inherit the planet…

In fact eight finished Point Blanc graduates are already in situ, just waiting for the right moment…

With no one to rely on, Alex busts out in spectacular fashion and is chased through the Alps to his death – or at least that’s what Grief and Stellenbosch are told – whilst Rider leads a crack team of SAS troops on a mission to rescue the fifteen boys still held in the mastermind’s dungeon…

The raid culminates in a brutal firefight, the deaths of the biochemist and his savage major domo and the rounding up and incarceration of Grief’s 15 deadly doppelgangers, so with the job done and Miss Starbright safe from deportation, Alex returns to Brookland and a salutary, surprise lesson in the value of simple arithmetic…

This is an another supremely scintillating adventure-romp; hitting all the thrill-buttons for an ideal summer blockbuster, even though it’s told – and very convincingly – from the viewpoint of an surly, uncertain boy rather than a suave, sophisticated adult. Johnson’s adaptation is slick and sharp whilst the art by sisters Kanako & Yuzuru is in a full-colour, computer-rendered manga style which might not please everybody but certainly works exceedingly well in capturing the tension, rollercoaster pace and spectacular action set-pieces.

Be warned however, even though this is a kid’s book there is a substantial amount of fighting and a big bodycount, and the violence is not at all cartoony in context. If you intend sharing the story with younger children, best read it yourself first.

These books and their comic counterparts are a fine addition to our splendid fiction tradition and Alex Rider will return over and again… so why don’t you join him?
Text and illustrations © 2007 Walker Books Ltd. Based on the original novel Point Blanc © 2001 Anthony Horowitz. All rights reserved.

Iron Man: War of the Iron Men


By Fred Van Lente, Matteo Casali, Steve Kurth & various (Marvel)
ISBN: 978-0-7851-4730-5

First conceived in the wake of the Cuban Missile Crisis at a time when the economy was booming and “Commie-bashing” was an American national obsession, the emergence of a new and sexy young Thomas Edison using Yankee ingenuity, wealth and determination to safeguard the Land of the Free and better the World seemed an obvious development. Combining the then-sacrosanct faith that technology and business in unison could solve any problem with the universal imagery of noble knights battling evil, the Invincible Iron Man seemed an infallibly successful proposition.

Of course whilst Tony Stark was the acceptable face of 1960s Capitalism – a glamorous millionaire industrialist and a benevolent all-conquering hero when clad in the super-scientific armour of his alter-ego Iron Man – the turbulent tone of the 1970s soon relegated his suave, “can-do” image to the dustbin of history, and with ecological disaster and social catastrophe from the myriad abuses of big business the new zeitgeists of the young, the Golden Avenger and Stark International were soon confronting a few tricky questions from the increasingly politically savvy readership.

With glamour, money and fancy gadgetry not quite so cool anymore, the questing voices of a new generation of writers began posing uncomfortable questions in the pages of a series that was once the bastion of militarised America …

Arch-technocrat and supreme survivor Stark has had many roles in the Marvel Universe since his debut in Tales of Suspense #39 (March 1963) when, as a visitor to an East Asian war-zone, he was critically wounded and captured by sinister, cruel Communists. Put to work building weapons with the dubious promise of medical assistance on completion, Stark instead created the first Iron Man armour to keep himself alive and deliver him from his oppressors.

Since then the inventor and armaments manufacturer became a liberal capitalist, eco-pioneer, space pioneer, Federal politician, Statesman and even Director of the world’s most scientifically advanced spy agency, the Strategic Hazard Intervention Espionage Logistics Directorate.

…And, of course, one of the world’s most prominent superheroes with the Mighty Avengers…

At this time in the mainstream Marvel universe, the perpetually shell-shocked citizenry of the planet are still recovering from an interminable series of major and almost annual catastrophes such as the Civil War and a Secret Invasion by shape-shifting Skrulls, and technical wizard and billionaire weapon-smith Stark has been publicly revealed to the world as the armour-clad superhero Iron Man – or at least one of them…

In this brief but decidedly back-to-basics compilation (collecting from 2010 the first 5-part story-arc of the on-going series Iron Man Legacy, plus a tale from the one-shot Iron Man: Titanium), Stark has cut himself loose from all his Governmental affiliations and returned to the life of a maverick entrepreneur, happily endangering the profits of global energy interests with his new, clean and cheap Arc Reactor technology.

Even as Iron Man is quelling rioting “environmental activists” – actually saboteurs in the pay of “Big Oil” – ancient ethnic strife in the Balkan country of Transia is turning into a very one-sided genocidal bloodbath as the Muslim Romani are targeted by Slavic death-squads calling themselves Zmaj and wearing old versions of Stark’s Iron Man armour.

It is the inventor’s worst nightmare come to life again. As the son of America’s greatest munitions maker, Tony is tormented by the generations of innocent blood spilled by the Stark dynasty’s genius, but whereas his father Howard always looked for more effective methods of carrying out combat, his heir has always believed his own inventions saved more lives than they cost. However, night after night the news shows helpless men, women and children slaughtered by barbaric travesties of his greatest creation…

With Russiaand China- both protecting illegitimate energy interests in the region – stalling the debate, the UN is locked in interminable useless argument over the situation and Tony is ordered by the American authorities not to interfere. But ignoring the advice – and commands – of the powers-that-be and his closest friends and allies, the tormented inventor goes undercover, invading the blood-soaked combat zone masquerading as one of his own bodyguards, leaving an android Tony Stark in charge of his company, programmed to placate the press and deter Federal gadfly Henry Peter Gyrich of the Metahuman Affairs Commission.

Utilising all his latest upgrades and innovations and with the aid of old Romani woman Nina, Stark begins hunting down and destroying the Iron Man knock-offs but soon discovers some are equipped with tech and kit that hasn’t even made it off his drawing board yet. Somehow, the rabid killers have a pipeline into the most secure crannies of Stark Enterprises…

Moreover, Transia’s neighbour Latveria is eagerly offering the assistance the UN is unable to expedite, but Doctor Doom never does anything for anyone but himself…

Still believing himself to have the upper hand, Iron Man is unexpectedly overwhelmed in blistering battle against his purloined creations and becomes a prisoner of the Zmaj leader Darko and his armourer Svarog, a being claiming to be the Slavic god of blacksmiths…

Once more put to work building weapons for bloody monsters, Stark meets fellow prisoner Dragana, a mutilated Romani genius forced into building and repairing the unstoppable Iron Warriors, knowing full well they are being used to exterminate her own people.

Those oppressed folk have a champion of their own now: Stark’s old foe Dreadknight has come to save the Romani at the express command of Doctor Doom, but what the Master of Latveria really wants is the pod of Stark Tech the infuriated but too-trusting inventor left in Nina’s barn…

History repeats itself as Stark again builds himself a weapon suit to escape his captors. But as he blasts free promising to return for the wheelchair-bound psychologically broken Dragana, the American is intercepted by Dreadknight…

Despite overwhelming odds Stark is victorious, but in Americahis deception has been discovered and his trusted assistant Pepper Potts arrested by Gyrich. Moreover Russiaand Chinahave dispatched super-powered assets to the region to clean things up quickly and quietly, but such ruthless agents as Crimson Dynamo, Titanium Man and the Radioactive Man are chronically incapable of doing anything subtly, especially when their oldest enemy is there to muddy the waters and stubbornly resist their unmatchable nationalistic might…

The Iron Dictator, meanwhile, has incorporated the stolen Stark Tech into his latest generation of Doombots and moved to his long-planned endgame: annexing Transia and all its unimaginably secret untapped resources at the request of its endangered minorities, making it an autonomous Protectorate of Latveria…

As Iron Doombots invade the conflicted country, only Stark’s erstwhile enemies and a newly minted-national champion forged in this moment of final crisis are able to protect Transia until the original and genuine Iron Man finally triumphs over Doom…

Even then there’s that traitor to find at Stark and a hidden American instigator behind all the bloodshed to expose and punish…

Short, sweet, shocking and surprisingly engaging, this compelling Fights ‘n’ Tights thriller by Fred Van Lente & Steve Kurth offers breakneck pace, astounding action and superbly suspenseful global realpolitik underpinnings that will satisfy any fan who likes their fantasy tinged with a touch of contemporary hyper-authenticity.

This book also includes a stunning cover-gallery displaying the artistic talents of Francis Tsai, Brandon Peterson, Salvador Larroca, Pascal Alixe, Bill Pressing, Ryan Meinerding and a photographic movie variant cover-spread, as well as finding time and space for a blockbusting brief encounter between the Golden Avenger and a giant alien robot in ‘Heavy Rain’ by Matteo Casali & Kurth, originally seen as part of the Iron Man: Titanium one-shot.

Gritty, clever and hard-hitting, this is another explosively entertaining yarn that will delight regular fans, with the rare added bonus of being self-contained and readily accessible to new, returning or casual readers.
© 2010, 2011 Marvel Characters, Inc. All rights reserved.

Superman: the Action Comics Archives volume 5


By Jerry Siegel & Joe Shuster, Don Cameron, Ed Dobrotka, Sam Citron, Ira Yarbrough, John Sikela & others (DC Comics)
ISBN: 978-1-4012-1188-2

It’s almost incontrovertible: the American comicbook industry – if it existed at all – would be an utterly unrecognisable thing without the invention of Superman. His unprecedented adoption by a desperate and joy-starved generation quite literally gave birth to a genre if not an actual art form.

Within three years of his 1938 debut, the intoxicating blend of eye-popping action and social wish-fulfilment which hallmarked the early Man of Steel had grown to encompass cops-and-robbers crime-busting, socially reforming dramas, science fiction, fantasy, whimsical comedy and, once the war in Europe and the East embroiled America, patriotic relevance.

In comicbook terms at least Superman was master of the world, and had already utterly changed the shape of the fledgling industry. There was the phenomenally popular newspaper strip, a thrice-weekly radio serial, games, toys, as much global syndication as the war would allow and the perennially re-run Fleischer studio’s astounding animated cartoons.

The Golden Age greats herein reprinted from issues #69-85 of the groundbreaking anthology Action Comics begin their mind-warping wonderment after a fond Foreword reminiscence from Silver Age scribe and comicbook International Treasure Roy Thomas

Co-creator Jerry Siegel was finally called up in 1943 and his prodigious script output was curtailed, necessitating greater contributions from the ingenious and multi-faceted Don Cameron and others, whilst Joe Shuster – increasingly debilitated by failing eyesight and tied up producing the far more prestigious newspaper strip – had to leave the bulk of the artwork in the hands of the trusty, ever-changing stalwarts of the Superman Studio who were drawing most of the comicbook output at this time.

By this time though the quality of the source material began to suffer slightly as Siegel & Shuster’s rotating band of artistic stand-ins were themselves continually called away to serve in the armed forces, but the three magazines supplying the Metropolis Marvel’s core readership (Action Comics, Superman and World’s Finest Comics) always adapted and always came through with more and greater spectacular thrills, spills and chills to cope with the relentless demands of the growing legion of fans.

Superman was definitely every kid’s hero, as confirmed yet again in this classic compendium which saw the Man of Tomorrow and the avid audiences through the last weary days of World War II.

Due to the exigencies of periodical publishing, although the terrific tales collected in this fabulous fifth hardback tome putatively take the Man of Steel from February 1944 to June 1945, since cover-dates described return-by, not on-sale dates they were all prepared well in advance, and real-world events and reactions took a little time to filter through to the furious four-colour pages, so some of the stories have a tinge of uncertainty and foreboding that was swiftly fading from the minds of the public as the far more immediate movie-newsreels showed an inexorable turning of the tide in the Allies’ favour.

As the months rolled by however, mention of the conflict declined as the characters got on with the business of battling for Truth, Justice and the American Way, unencumbered by the dwindling threat of real-world monsters and tyrants…

There’s no greater evidence of that fact than the simple realisation that only one of the stunning covers included in this compilation (#76, by Wayne Boring & Stan Kaye) has a war theme – and that’s directly pertinent to the tale within – whilst the rest by Boring, Kaye, Jack Burnley, Joe Shuster & John Sikela, all feature more general themes of calamity, comedy and criminality, augmented by the then-new notion of using the first image seen by readers to actually highlight the Superman story inside…

Action Comics #69 offered ‘The Lost-and-Found Mystery!’ (credited here to Sam Citron but more likely Ed Dobrotka illustrating a Siegel script) wherein pernicious plunderer The Prankster returned with a wily wrangle that involved using bogus small ads to extort money from prominent people with something to hide.

Issue #70 saw ‘Superman Takes a Holiday!’ (Cameron & Citron) when a criminal spree by the brilliantly insidious Thinker proved the villain had the Action Ace’s number. However the Gangster Genius couldn’t outwit merely mortal crimebuster Clark Kent, whilst a calamitous comedy of errors in #71’s ‘Valentine Villainy!’ (Cameron & Ira Yarbrough) saw Kent, Superman, Lois Lane, Jimmy Olsen and a bold jewel thief all collide and inadvertently trade their lovers’ lagniappes with heartbreaking, hilarious, catastrophic and near catastrophic results.

Although Action #72 saw the Man of Steel uncover Nazi spies in ‘Superman and the Super-Movers!’ by Siegel, Shuster & George Roussos, they were merely a throwaway sidebar to the gripping tale of a construction company performing big jobs for a clandestine criminal purpose, after which ‘The Hobby Robbers!’ (#73 by Siegel, Citron & Roussos) predicted today’s modern-day collector mania in an astute tale about the lengths enthusiasts will go to if their treasured possessions are pilfered. Oddly comicbooks were not one of the collections under threat…

Even today the authors of many early tales are still unknown to us, as with the delightfully daft romance illustrated by Yarbrough in #74. ‘The Courtship of Adelbert Dribble!’ saw a Jack Benny look-alike wimp lure the Man of Tomorrow into an ingenious trap simply so the sap could play Superman for a day and woo his far-from fair maid. Of course it all went awry but the Metropolis Marvel was eventually there to save the day and see true love victorious.

Also anonymous are the Yarbrough-limned ‘Aesop’s Modern Fables’ which pitted the Man of Steel against a cunning gangster who planned his capers along classical Greek lines, and the unconventional Dobrotka chiller ‘A Voyage to Destiny!’ wherein Superman’s early days were revisited as a spoiled trust-fund brat became a reluctant sailor in 1939, shipping out solely to secure his inheritance. However, after battling thugs and confronting Japanese soldiers – with the covert assistance of a Kryptonian Guardian Angel – wastrel Roger Carson had become a man Superman could be proud of, and a credit to the US Navy…

Action #77 – credited to Cameron & Dobrotka but possibly scripted by Siegel – saw the Prankster on his uppers until the rotund reprobate began scamming greedy but technically honest citizens with ‘The Headline Hoax!’ Happily Superman showed everybody the error of their ways before aiding ‘The Chef of Bohemia!’ (by Alvin Schwartz & Yarbrough in #78) whose simple diner supported many starving artists but stood in the way of murderous property speculators…

Micawber-like conman Wilbur J. Wolfingham reared his unscrupulous head in #79’s ‘The Golden Fleece!’ by Cameron & Yarbrough, attempting to con sheep-farmers into re-purchasing their own gold-salted properties until Lois and Superman again proved honesty was his best policy, after which zany pixy and madcap mystical gadfly ‘Mr. Mxyztplk Returns!’ found the aggravating elf driving Superman batty in a brilliantly bonkers yarn from Cameron & Yarbrough.

Action #81’s seasonal thriller ‘Fairyland Isle!’ (the first of two anonymous tales drawn by Yarbrough) saw Superman and a millionaire Santa Claus join forces to give deprived kids a free holiday, despite the worst efforts of two of the rich man’s greedy nephews, whilst a small town with big plans was plagued by a seemingly supernatural killer called ‘The Water Sprite!’ determined to scotch plans for an artificial lake until Lois and Clark did a little digging of their own in issue #82.

Siegel & Shuster reunited in #83 to introduce a team they clearly had high hopes for. ‘Hocus and Pocus… Magicians by Accident!’ saw affable chumps Doc and Flannelhead, mistakenly believing themselves to have gained magical powers, threatened into committing miraculous crimes: luckily an ever-vigilant Man of Tomorrow was invisibly at their sides to set things right… Hocus and Pocus – and their indomitable bunny pal Moiton – set themselves up as consulting detectives at the end and would return to complicate Superman’s life again and again…

Joe Greene & John Sikela concocted the crafty crime tale ‘Tommy Gets a Zero!’ wherein a lovelorn little boy writes a report on gangsters for school and accidentally becomes Superman’s sidekick. Of course his teacher didn’t believe him but Tommy had a higher authority to appeal to…

This stellar collection concludes with the reappearance of another lethal old lag as the mercilessly murderous Toyman resurfaced, attacking apparently poor targets whilst secretly attempting to solve ‘The Puzzle in Jade!’ (by Cameron & Dobrotka). Happily Superman was there to keep casualties to a minimum and put the Ghastly Gamesman back in his prison box…

These vintage vignettes offer irresistible and priceless enjoyment at an affordable price and this superbly robust and colourful format has inestimably advanced the prestige and social standing of the medium itself as well as preserving a vital part of American popular culture.

Still some of the very best action adventures any fan could ever find, these tales belong on your bookshelf in a place of easily accessible honour you can reach for over and over again…
© 1944, 1945, 2007 DC Comics. All Rights Reserved.

Klaws of the Panther


By Jonathan Mayberry, Shawn Moll, Gianluca Gugliotta, Walden Wong & Pepe Larraz (Marvel)
ISBN: 978-0-7851-5118-0

Long lauded as the first black super hero character in American comics and one of the first to carry his own series, the Black Panther’s popularity and fortunes have waxed and waned since the 1960s when he attacked the Fantastic Four as part of an extended plan to gain vengeance on the murderer of his father. He was also the first Negro superhero in American comics, debuting in Fantastic Four #52 (cover-dated July 1966).

Time passed and T’Challa, son of T’Chaka was revealed as an African monarch whose hidden kingdom was the only source of a vibration-absorbing alien metal upon which the country’s immense wealth was founded. Those mineral riches – derived from a fallen meteor which struck the continent in lost antiquity – had enabled him to turn his country into a technological wonderland. The tribal wealth had long been guarded by a cat-like champion who derived physical advantages from secret ceremonies and a mysterious heart-shaped herb that ensured the generational dominance of the nation’s warrior Panther Cult.

In recent years the Vibranium mound had made the country a target for increasing subversion and incursion and after an all-out attack by the forces of Doctor Doom, culminating in the Iron Dictator seizing control of Wakanda, T’Challa was forced to render all Vibranium on Earth inert, defeating the invader but leaving his own homeland broken and economically shattered.

During this cataclysmic clash T’Challa’s flighty, spoiled brat half-sister Shuri took on the mantle of the Black Panther and became the clan and country’s new champion whilst her predecessor struggled with the disaster he had deliberately caused…

This slim, unassuming but extremely engaging Costumes Drama outing collects pertinent portions of the portmanteau Age of Heroes #4 and the guest-star packed Klaws of the Panther 4-part fortnightly miniseries from 2010-2011, and follows Shuri’s progress through the Marvel Universe as she strives to outlive her wastrel reputation, serve her country and the world and – most importantly – defeat the growing homicidal rage that increasingly burns within her…

The story starts with ‘Honor’ by Jonathan Mayberry, Shawn Moll & Walden Wong as the latest Panther Champion brutally repels an invasion by soldiers of AIM, merely the latest opportunist agency attempting to take over the decimated country of Wakanda. With her brother and Queen Storm absent, Shuri is also de facto ruler of the nation but faces dissent from her own people, as embarrassing reports and photos of her days as a millionaire good-time girl are continually being unearthed to stir popular antipathy to her and the Panther clan. So when opportunist G’Tuga of the outlawed White Gorilla sect challenges her for the role of national champion, Shuri almost sees the ritual combat as a welcome relief from insurmountable, intangible problems; but has badly misjudged her opponent and the sentiment of the people…

The main event by Mayberry, Gianluca Gugliotta & Pepe Larraz  opens with ‘Savage Tales’ as Shuri is lured to the fantastic dinosaur kingdom dubbed the Savage Land, where she hopes to purchase a supply of the metal-eating Vibranium isotope, but instead uncovers a deadly plot by Advanced Idea Mechanics and sentient sound-wave Klaw.

The incredible fauna of the lost world has been enslaved by the Master of Sound – who years ago murdered Shuri and T’Challa’s father in an earlier attempt to win ultimate power – and the villain has captured the region’s protector Ka-Zar whilst he strives to secure all the Savage Land Vibranium for his nefarious schemes.

Klaw however only thought he had fully compensated for the interference of Shuri and Ka-Zar’s wife Shanna the She-Devil…

Driven by a lust for vengeance, Shuri almost allows Klaw to destroy the entire Savage Land and only the timely intervention of mutant sister-in-law Storm prevents nuclear Armageddon in ‘Sound and Fury’, after which the impulsive Panther seeks out Wolverine on the outlaw island of Madripoor, looking for help with her out-of-control anger management issues. Once again however AIM attacks, attempting to steal the bandit nation’s priceless stockpile of Savage Land Vibranium but instead walking into a buzz saw of angry retribution…

Shuri is about to extract information from a surviving AIM agent in time-honoured Wakandan manner when Klaw appears, hinting at a world-shattering plan called “The Scream” which will use the mysterious device dubbed M.U.S.I.C. to totally remake the Earth…

After a deadly battle, the new Panther gains the upper hand by using SLV dust but squanders her hard-won advantage to save Wolverine from certain death…

With knowledge that the entire planet is at stake Shuri acknowledges the need for major-league assistance in ‘Music of the Spheres’ but unfortunately the only one home at Avengers Tower is the relatively low-calibre Spider-Man, Reluctantly she takes the wisecracking half-wit on another raid on AIM and finally catches a break when one of Klaw’s AIM minions reveals the tragic secret of the horrific M.U.S.I.C device…

All this time the Black Panther has had a hidden ally in the form of tech specialist Flea who has been providing intel from an orbiting spaceship. Now the truth is revealed and the heroes find that Klaw’s plans are also centred on an attack from space. The maniac is intending to destroy humanity from an invulnerable station thousands of miles above the planet and nothing can broach the base’s incredible defences. However Spider-Man and ex-Captain America Steve Rogers know the world’s greatest infiltration expert and soon ‘Enter the Black Widow’ finds Earth’s last hopes depending on an all-or-nothing assault by the icily calm Panther and the planet’s deadliest spy.

Cue tragic sacrifice, deadly combat, spectacular denouement, reaffirmed dedication and a new start for the ferociously inspired and determined Black Panther…

Slight but gloriously readable, this compelling thriller also comes with an impressive cover gallery by Jae Lee, Michael Del Mundo and Stephanie Hans, and also includes an information-packed text feature on Shuri’s life-history, career and abilities to bring the completist reader up to full speed.

If you don’t despise reboots and re-treads on unswerving principle and are prepared to give something new(ish) a go, there’s a lot of fun to be had in this infectious, fast-paced Fights ‘n’ Tights farrago, so why not set your sights and hunt this down?
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