Master of Rampling Gate


By Anne Rice, adapted by Colleen Doran (Innovation)
ISBN: 978-1-56521-009-7

Usually I’m a big advocate of the purity of original material over adaptations – never ask my opinions on movies made from comics, for example – but every so often a piece of reworked work transcends not only its origins but even the source material itself.

Such a gem is the Colleen Doran interpretation of a short Anne Rice vampire tale which was first published in Redbook in 1982 tenuously attached to the author’s ponderous Vampire Lestat universe but set in England in the 14th and 19th centuries.

1888: Richard and Julie Rampling are travelling to the country seat they have jointly inherited on the passing of their father. The journey is tainted with trepidation and apprehension as their sire made them swear on his deathbed to have the estate razed to the ground.

As the train brings them closer they reminisce on odd events that have occurred over the years, and on arriving at the beautiful manse their hesitation in executing the last wish increases. The mere thought of obliterating such a serene and beautiful setting is appalling whilst getting rid of the many generations of retainers who still service Rampling Gate is too painful to countenance. Yet their father was adamant: the house is a place of hidden horror and must be eradicated.

As their fact-finding mission proceeds the seductive lure of the house works its magic on Julie and even Richard feels the ancient call and struggles to comprehend why his obligation must result in loss of such a wondrous and compelling inheritance. A sensitive girl with aspirations to be a writer, Julie is inspired by the majestic environment but when her brother uncovers some old journals she becomes consciously aware of an ancient presence that has permeated and protected the estate for half a millennium.

Moreover the undying master has made his desires and intentions appallingly clear…

Slow and moody, this somewhat shallow tale is elevated to glittering heights by the chromatic dazzle of Doran’s artwork which treats the pages as brilliant, impossibly perfect concoctions reminiscent of stained glass window designs. All trace of terror is subdued by the inevitable culmination of Julie’s fascination with the hidden creature and the upbeat (at least for a vampire romance story) conclusion makes this slim book more dream than nightmare.

Impressive, understated and effectively brief, Master of Rampling Gate is a lost delight for those dark winter nights and one no fantasy fan will care to miss.
â„¢ & © 1991 Anne O’Brien Rice. Cover art © 1991 John Bolton. Adaptation and interior art 1991 Innovation Corp. All rights reserved.

Walt Disney’s Uncle Scrooge: The Money Well


By Carl Barks and others (Gladstone Comic Album #14)
ISBN: 978-0-94459-914-3

Carl Barks was born in Merrill, Oregon in 1901, growing up in the rural areas of the West where during some of the leanest times in American history. He tried his hand at many jobs before settling into the profession that chose him. His early life is well-documented elsewhere if you need detail, but briefly, Barks worked as a animator at Disney’s studio before quitting in 1942 to work in the newborn field of comicbooks.

With cartoon studio partner Jack Hannah (himself an occasional strip illustrator) he adapted a Bob Karp script for an animated cartoon short into the comicbook Donald Duck Finds Pirate Gold (published as Dell Four Color Comics Series II #9 in October of that year). Although not his first published comics work, it was the story that shaped the rest of his career.

From then until his official retirement in the mid-1960s Barks worked in self-imposed isolation seclusion writing and drawing a vast array of adventure comedies, gags, yarns and covers, creating a Duck Universe of memorable and highly bankable characters such as Gladstone Gander (1948), Gyro Gearloose (1952), Magica De Spell (1961) and the nefarious Beagle Boys (1951) to supplement Disney’s stable of cartoon actors. His greatest creation was undoubtedly the crusty, energetic, paternalistic, money-mad gazillionaire Scrooge McDuck: the World’s wealthiest winged septuagenarian and the harassed, hard-pressed star of this show.

Whilst producing all that landmark innovative material Barks was just a working guy, generating cover art, illustrating other people’s scripts when asked and contributing story to the burgeoning canon of Duck Lore. Gladstone Publishing began re-packaging Barks material – and a selection of other Disney comics strips – in the 1980s and this fabulous and spectacular tome is another of the very best – as they all seem to be.

So potent were his creations that they inevitably fed back into Disney’s animation output itself, even though his brilliant comic work was done for the licensing company Dell/Gold Key, and not directly for the studio. The greatest tribute was undoubtedly the animated series Duck Tales heavily based on his comics output of the 1950s and 1960s.

This album is printed in the large European oversized format (278mm x 223mm) -although dedicated collectors should also seek out the publisher’s superb line of Disney Digests and comics books that grew out of these pioneering tomes – and features one of the most madcap and wryly funny yarns Barks ever concocted.

Taken from Uncle Scrooge #21 (March-May 1958) this is one of the most ingenious campaigns by the Beagle Boys to divest the Billed Billionaire of his ocean of cash and  kicks off when the ever-vigilant miser spots the canine crooks attempting to pump his stupendous money-bin dry with oil-drilling technology.

Determined to find a completely secure home for his money Scrooge consults experts and electronic brains but eventually outsmarts himself by hiding the loot in a place where the Beagles can actually take it legally! Happily, Scrooge is mean yet honourable and always ready to take advantage of a situation when the opportunity arises. Therefore he’s able to reclaim his hard-earned horde when the crucial moment comes…

The lead story is balanced by ‘Quest for the Curious Constable’ an anonymous saga produced by Disney’s European packager the Gutenberghus Group and translated and rewritten by Barks historian Geoffrey Blum. Here Donald and the nephews Huey, Dewie and Louie become embroiled in the decades-long rivalry between Scrooge and rival magnate Flintheart Glomgold and find themselves travelling back in time to obtain bragging rights to a lost art masterpiece, courtesy of Ãœber-inventor Gyro Gearloose.

This fast-paced, whacky romp is a fine continuation of and addition to the Barks canon as the ducks rampage in a quest against the clock through the foggy, cobbled meta-fictional streets of 19th century London in search of treasure and adventure. Of course there’s a little sting in this tale too…

Barks’ work – as well as the best of the rest – is now readily accessible through a number of publications and outlets. No matter what your age or temperament if you’ve never experienced this captivating magic, you can discover “the Hans Christian Andersen of Comics” simply by applying yourself and your credit cards to any search engine.
© 1988, 1958 The Walt Disney Company. All rights reserved.

Archie & Friends All-Stars: Christmas Stocking


By Dan Parent & various (Archie Comics Publications)
ISBN: 978-1-879794-57-3

Win’s Christmas Gift Recommendation: Perfect for all the Good little girls and Boys who deserve something extra-special this year 8/10

My good lady wife and I have a peculiar ritual that I’m not ashamed to share with you. Every Christmas we lock the doors, draw the shutters and stoke up the radiators before settling down with a huge pile of seasonal comics from yesteryear. There’s a few DC’s, a bunch of Disneys and some British annuals, but the huge preponderance is Archie Comics. From the 1950s onwards this seldom-mentioned comics institution has quite literally “owned Christmas” with a gloriously funny, charming, nostalgically sentimental barrage of perfect stories capturing the spirit of the season throughout a range of comicbooks running from Archie to Veronica, Betty to Sabrina and Jughead to Santa himself…

For most of us, when we say comicbooks people’s thoughts turn to buff men and women in garish tights hitting each other and lobbing trees or cars about, or stark, nihilistic crime, horror or science fiction sagas aimed an extremely mature and sophisticated readership of confirmed fans – and indeed that has been the prolific norm of late. Throughout the years though, other forms and genres have waxed and waned but one that has held its ground over the years – although almost completely migrated to television – is the teen-comedy genre begun by and synonymous with a carrot topped, homely (at first just plain ugly) kid named Archie Andrews.

MLJ were a small publisher who jumped on the “mystery-man” bandwagon following the debut of Superman. In November 1939 they launched Blue Ribbon Comics, promptly following with Top-Notch and Pep Comics. The content was the common blend of funny-book costumed heroes and two-fisted adventure strips, although Pep did make some history with its lead feature The Shield, who was the industry’s first super-hero to be clad in the flag (see America’s 1st Patriotic Hero: The Shield)

After initially profiting from the Fights ‘N’ Tights crowd Maurice Coyne, Louis Silberkleit and John Goldwater (hence MLJ) were quick to spot a gap in their blossoming market. In December 1941 the costumed heroes and two-fisted adventure strips were supplemented by a wholesome ordinary hero, an “average teen” who would have ordinary adventures like the readers, but with the laughs, good times, romance and slapstick emphasised.

Pep Comics #22 introduced a gap-toothed, freckle-faced red-headed goof showing off to the pretty blonde next door. Taking his lead from the popular Andy Hardy matinee movies starring Mickey Rooney, Goldwater developed the concept of a wholesome youthful everyman protagonist, tasking writer Vic Bloom and artist Bob Montana with the job of making it work. It all started with an innocuous six-page tale entitled ‘Archie’ which introduced boy-goofball Archie Andrews and pretty girl-next-door Betty Cooper. Archie’s unconventional best friend and confidante Jughead Jones also debuted in that first story as did the small-town utopia of Riverdale.

The feature was an instant hit and by the winter of 1942 had graduated to its own title. Archie Comics #1 was the company’s first non-anthology magazine and with it began the slow transformation of the entire company. With the introduction of rich, raven-haired Veronica Lodge, all the pieces were in play for the industry’s second Phenomenon (Superman being the first).

By May 1946 the kids had taken over, so the company renamed itself Archie Comics, retiring its heroic characters years before the end of the Golden Age and becoming to all intents and purposes a publisher of family comedies. Its success, like the Man of Steel’s, changed the content of every other publisher’s titles, and led to a multi-media industry including TV, movies, pop-songs and even a chain of restaurants.

Those costumed cut-ups have returned on occasion (see High Camp Superheroes), but the company now seems content to simply license them to DC whilst they concentrate on what they do uniquely best.

Archie is a well-meaning boy but lacks common sense. Betty is the pretty, sensible girl next door, with all that entails, and she loves Archie. Veronica is rich, exotic and glamorous; she only settles for our boy if there’s nobody better around. She might actually love him, though. Archie, typically, can’t decide who or what he wants…

This family-friendly eternal triangle has been the basis of nearly seventy years of charming, raucous, gentle, frenetic, chiding and even heart-rending comedy encompassing everything from surreal wit to frantic slapstick, as the kids and an increasing cast of friends grew into an American institution. So pervasive is the imagery that it’s a part of Americana itself. Adapting seamlessly to every trend and fad of the growing youth culture, the battalion of writers and artists who’ve crafted the stories over the decades have made the “everyteen” characters of mythical Riverdale a benchmark for youth and a visual barometer of growing up.

Archie’s unconventional best friend Jughead Jones is Mercutio to Archie’s Romeo, providing rationality and a reader’s voice, as well as being a powerful catalyst of events in his own right. That charming triangle (+ one) has the foundation of decades of comics magic. Moreover the concept is eternally self-renewing…

Each social revolution was painlessly assimilated into the mix (the company has managed to confront a number of social issues affecting the young  in a manner both even-handed and tasteful over the years) and the addition of new characters such as Chuck, an African-American kid who wants to be a cartoonist, his girlfriend Nancy, fashion-diva Ginger, Hispanic couple Frankie and Maria and a host of others such a spoiled home-wrecker-in -waiting Cheryl Blossom all contributed to a broad and refreshingly broad-minded scenario.

Archie Comics has always looked to new formats for their material and this volume is the sixth in a line of albums blending old with new and capitalising on the growing popularity of graphic novels. This sparkling volume collects some of the best Christmas stories of recent years as well as an all-original Yule adventure which delightfully shows the overwhelming power of good writing and brilliant art to captivate an audience of any age.

Beginning with ‘Have Yourself a Cheryl Little Christmas’, this volume sees the gang head off en masse for a winter break, not knowing that Queen of Mean Cheryl Blossom is intending to spoil all their fun. Luckily the ever-vigilant Santa knows who’s going to be naughty or nice and dispatches his top agent Jingles the Elf (an Archie regular for decades) to foil her plans…

‘The Night Before Christmas’ adapts the perennial 1823 poem “A Visit from St. Nicholas” attributed to Clement Clarke Moore into a handy introduction to the Riverdale stars before culminating in a clever and heart-warming family moment for Archie and his long-suffering parents, whilst Jughead’s family take centre-stage in the mini-miracle ‘Playing Santa’.

The stresses of having two girlfriends finally overcomes Archie in ‘A Not-So-Cool Yule’ whilst Veronica’s hard-pressed dad once more gets the short end of the stick in ‘Santa Cause’ before the rivals Betty & Veronica succumb to another bout of insane competition in ‘Tis the Season For… Extreme Decorating’.

That darned elf returns in ‘Jingles All the Way’ trying to pry Archie out from under Betty & Veronica’s shapely thumbs, but faces unexpected opposition from that pixie hottie Sugar Plum the Yule Fairy, and we get a glimpse of the kids’ earliest experiences when Betty digs out her diary for a delightful trip ‘Down Memory Lane’ after which this sparkling comic bauble concludes with another tale based on that inescapable ode in ‘The Nite Before X-Mas!’

These are perfect stories for young and old alike, crafted by those talented Santa’s Helpers Dan Parent, Greg Crosby, Mike Pellowski & George Gladir, and polished up by the artistic talents of Parent, Stan Goldberg, Fernando Ruiz, Rich Koslowski, Bob Smith, Al Milgrom, John Lowe, Jack Morelli, Vickie Williams, Jon D’Agostino, Tito Peña, Barry Grossman and Digikore Studios.

These stories epitomise the magic of the Season and celebrate the perfect wonder of timeless children’s storytelling: What kind of Grinch could not want this book in their stocking?

© 2010 Archie Comics Publications, Inc. All rights reserved.

Essential Iron Man volume 3


By Archie Goodwin, Gerry Conway, George Tuska, Don Heck & various (Marvel)
ISBN: 978-0-7851-2764-2

Having finally overtaken the aging colossus of National/DC, upstart Marvel Comics sometimes seemed to be at a loss for what to do next. The answer is obvious to us: more of the same… but back then the rules were being constantly rewritten, the country was changing and conflict was everywhere. Perhaps what was needed was more experimentation…

Created in the aftermath of the Cuban Missile Crisis and at a time when “Red-baiting” and “Commie-bashing” were American national obsessions, the emergence of a brilliant new Thomas Edison, using Yankee ingenuity, invention and wealth to safeguard and better the World, seemed inevitable. Combine the then-sacrosanct belief that technology and business could solve any problem with the universal imagery of noble knights battling evil and the concept behind the Invincible Iron Man seems an infallibly successful proposition.

Of course where once Tony Stark was the acceptable face of 1960s Capitalism; a glamorous millionaire industrialist/inventor and a benevolent all-conquering hero when clad in the super-scientific armour of his alter-ego Iron Man, the tumultuous tone of the times soon resigned his suave, fat-cat image to the dustbin of history and with ecological disasters and social catastrophe from the abuse of industry and technology the new mantras of the young, the Golden Avenger and Stark International were soon confronting some tricky questions from the increasingly socially conscious readership.

All of a sudden maybe that money and fancy gadgetry weren’t quite so fun or cool anymore…?

This third gleaming black and white chronological compendium covers that transitional period, reprinting Iron Man #12-38 and also includes a tumultuous team-up with the Man Without Fear from Daredevil #73, which held a key portion of an rather complex comics crossover.

Writer Archie Goodwin and artists George Tuska & Johnny Craig continued their sterling run of solid science-flavoured action epics with the introduction of a new sinister super-foe in #12 with ‘The Coming of the Controller’ a twisted genius who used the energy of enslaved citizens to power a cybernetic exo-skeleton and the embezzled funds of Stark’s girlfriend Janice Cord to pay for it all. Of course Iron Man was ready and able to overcome the scheming maniac, culminating in a cataclysmic climax in ‘Captives of the Controller!’

With #14’s ‘The Night Phantom Walks!’ Goodwin paid tribute to Craig’s past history drawing EC’s landmark horror comics as the artist pencilled and inked the tale of a zombie-like monster which prowled a Caribbean island destroying Stark Industry installations. As well as being a terse, moody thriller this story marked the first indications of a different attitude as the menace’s ecologically inspired reign of terror included some pretty fair arguments about the downsides of “Progress” and rapacious globalisation…

Tuska returned with #15 and ‘Said the Unicorn to the Ghost…!’ as the demented former spy allied himself with Fantastic Four foe Red Ghost in a bid to find a cure for his drastically shortened his life-span. Attempting to kidnap Tony Stark the Ghost betrayed the Unicorn and retrenched to an African Cosmic Ray research facility in the concluding ‘Of Beasts and Men!’, and it took a risky alliance of hero and villain to thwart the phantom mastermind’s ill-conceived plans…

An extended epic began in Iron Man #17 as an android designed to protect Stark’s secret identity gained sinister sentience and actually replaced him. ‘The Beginning of the End!’ also introduced the enigmatic Madame Masque and her malevolent master Midas, who planned to take control of America’s greatest technology company.

Dispossessed and on the run Stark is abducted and aligns with Masque and Midas to reclaim his identity only to suffer a fatal heart-attack in ‘Even Heroes Die!’ (guest-starring the Avengers) before a ground-breaking transplant – still practically science fiction in those distant days – gave him renewed hope in ‘What Price Life?’ The opportunist Midas instantly struck again whilst the enigmatic Madame Masque switched sides…

X-Men’s alien nemesis attacked the restored hero in ‘Who Serves Lucifer?’ (inked by Joe Gaudioso – AKA Mike Esposito) before being returned to his dungeon dimension whilst an African-American boxer, Eddie March, became the next Iron Man in #21’s ‘The Replacement!’ as Stark , free from the heart-stimulating chest-plate which had preserved his life for years was briefly tempted by a life without strife. Unfortunately, unknown to all Eddie had a little health problem of his own…

When armoured menace Titanium Man resurfaced, another old threat in the form of the Crimson Dynamo returned in #22’s classic ‘From this Conflict… Death!’ and a vengeance-crazed Iron Man went ballistic in the innovative action-thriller ‘The Man who Killed Tony Stark!!’ before finding solace in the arms of Madame Masque as Johnny Craig returned to fully illustrate the superb mythological monster-mash ‘My Son… The Minotaur!’ and stayed on as Archie Goodwin pinned Iron’s Man new Green colours to the comic’s mast in #25’s stunning eco-parable ‘This Doomed Land… This Dying Sea!’

Teamed with and battling against antihero Sub-Mariner the Armoured Avenger was forced to destroy one of his own hyper-polluting facilities, subsequently changing his company’s ethical position and business model – although his attempts to convince other industry leaders to do likewise met with the kind of reaction that tragically typified America’s response to the real-world situation.

Original Iron Man artist Don Heck returned for the fantasy-fuelled romp ‘Duel in a Dark Dimension!’ (inked by Craig) with guest villain The Collector and racial tensions took centre-stage in ‘The Fury of the Firebrand!’ which introduced an inflammatory radical with secret and highly personal agenda of hate aimed squarely at Stark and the fat-cat he represented. He was also a human napalm grenade…

Goodwin bowed out with #28’s riotous return match ‘The Controller Lives!’ so Mimi Gold scripted an old-fashioned commie-buster yarn, drawn by Heck and inked by Chic Stone, as Iron Man freed a tropical paradise from its enslaving socialist overlords in ‘Save the People… Save the Country!’ before Allyn Brodsky took over as scripter with #30’s ‘The Menace of the Monster-Master!’ a rousing rampage full of Maoist menace as a giant lizard ravaged Japan until the Golden Avenger stepped in and took charge…

Far more intriguing were ‘Anything… For the Cause!’ wherein back-to-nature hippie protesters were manipulated by an unscrupulous businessman, and which introduced new regular cast-member Kevin O’Brian, and #32’s ‘Beware… The Mechanoid!’ (illustrated by Tuska & “Gaudioso”) which related the salutary tale of an alien explorer who made the lasting mistake of exploring America whilst disguised as a black man…

Heck & Gaudioso handled the art for ‘Their Mission: Destroy Stark Industries!!’ as corporate raider Spymaster unleashed his Mission: Impossible-inspired team the Espionage Elite to deprive America of both the inventor and his company, a fast-paced thriller which concluded in the bombastic finale ‘Crisis… and Calamity!!’

Something of a comics wunderkind, Gerry Conway assumed the writer’s reins in Iron Man #35 as the Armoured Avenger sought ‘Revenge!’ on the Spymaster but was distracted by an ongoing battle between Daredevil, Nick Fury, Madame Masque and criminal network called Zodiac – all contesting the ownership of an extra-dimensional wish-granting super weapon. That battle spilled over into Daredevil #73 ‘Behold… the Brotherhood!’ (Conway, Gene Colan & Syd Shores) before messily concluding halfway through Iron Man #36 (art by Heck & Esposito) before the Steely Centurion was waylaid by terra-forming aliens in ‘…Among Men Stalks the Ramrod!’

Incapacitated and with his new heart damaged, Stark revealed his secret to Kevin O’Brian ‘In This Hour of Earthdoom!’ (inked by Jim Mooney) before the invaders were finally repelled. This volume ends on a pleasantly low-key note in an engaging gangster drama from Conway, Tuska & Esposito wherein Iron Man is forced to respond quite assertively ‘When Calls Jonah…!’

With this volume Marvel firmly paced itself in the camp of the young and the restless experiencing firsthand the social upheaval America was experiencing. This rebellious teen sensibility and increased political conscience permeated the company’s publications as their core audience grew from Flower Power innocents into a generation of aware activists. Future tales would increasingly bring reformed capitalist Stark into many unexpected and outrageous situations…

But that’s the meat of another review, as this engrossing graphic novel is done. From our distant vantage point the polemical energy and impact might be dissipated, but the sheer quality of the comics and the cool thrill of the perennial dream of man in perfect synchrony with magic metal remains. These superhero shenanigans are some of the most underrated but impressive tales of the period and are well worth your time, consideration and cold hard cash…

© 1969, 1970, 2008 Marvel Characters, Inc. All Rights Reserved.

The Sandman


By Joe Simon & Jack Kirby with Mike Royer & others (DC Comics)
ISBN: 978-1-4012-2299-4

Win’s Christmas Gift Recommendation: Perfect for the die-hard fanboy superhero purists and lovers of pure comic magic  9/10

In the early days of the American comicbook the fledgling industry was awash with chancers, double-dealers, slick operators and outright crooks. Many creative types fell foul of this publishing free-for-all but a rare few took to the cut and thrust and managed not only to survive but also to prosper.

Just as the Golden Age of comics was beginning two young men with big hopes met up and began a decades-long association that was always intensely creative, immensely productive and spectacularly in tune with popular tastes. Joe Simon was a sharp-minded, talented young man with five years experience in “real” publishing, working from the bottom up to art director on a succession of small paper such as the Rochester Journal American, Syracuse Herald and Syracuse Journal American before moving to New York City and a life of freelancing as an art/photo retoucher and illustrator. Recommended by his boss, Simon joined Lloyd Jacquet’s pioneering Funnies Inc., a comics production “shop” generating strips and characters for a number of publishing houses eager to cash in on the success of Action Comics and its stellar attraction Superman.

Within days Simon created The Fiery Mask for Martin Goodman of Timely Comics (now Marvel) and met young Jacob Kurtzberg, a cartoonist and animator just hitting his stride with the Blue Beetle for the Fox Feature Syndicate.

Together Simon and Kurtzberg (who went through a legion of pen-names before settling on Jack Kirby) enjoyed a stunning creative empathy and synergy which galvanized an already electric neo-industry with a vast catalogue of features and even sub-genres. They produced the influential Blue Bolt, Captain Marvel Adventures (#1) and, when Martin Goodman made Simon the editor of Timely, created a host of iconic characters such as Red Raven, the first Marvel Boy, The Vision, Young Allies and of course the million-selling mega-hit Captain America.

Famed for his larger than life characters and colossal cosmic imaginings, “King” Kirby was an astute, spiritual hard-working family man who lived though poverty, gangsterism, the Depression and World War II. He had seen Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures. He was open-minded, always saw the best in people and was utterly wedded to the making of comics stories on every imaginable subject.

When Goodman failed to make good on his financial obligations, Simon & Kirby jumped ship to National/DC, who welcomed them with open arms and a big chequebook. Initially an uncomfortable fit, bursting with ideas the company were not comfortable with, the pair were soon given two strips that were in the doldrums until they found their creative feet.

Once established and left to their own devices they created the “Kid Gang” genre with The Newsboy Legion (plus super-heroic mentor The Guardian) and the unique international army The Boy Commandos – who shared the spotlight with Batman in Detective Comics and whose own solo title was frequently the company’s third best seller.

Those moribund strips they were first let loose upon were a big game feature called Paul Kirk, Manhunter, which they overnight turned into a darkly manic, vengeful superhero strip, and one of comics’ first masked mystery-men – The Sandman.

This superb hardback collection reprints all the Simon and Kirby Sandman tales, including the covers they produced for the issues they didn’t craft, lost art pages, original art reproductions plus informative text articles from Kirby historian John Morrow and writer Mark Evanier and also includes Simon & Kirby’s reunion reinvention of Sandman from 1974 (which in turn spawned one of Kirby’s last, short-lived series for DC).

Created by Gardner Fox and originally illustrated by Bert Christman, the Sandman premiered in either Adventure Comics #40 July 1939 (two months after Batman debuted in Detective Comics #27) or two weeks earlier in New York World’s Fair Comics 1939, depending on whether some rather spotty distribution records can be believed.

Face utterly obscured by a gasmask; caped and business-suited millionaire adventurer Wesley Dodds wielded a sleeping-gas gun to battle a string of crooks and spies, accompanied by his paramour Dian Belmont, before gradually losing the readers’ interest and slipping from cover-spot to last feature in Adventure Comics, just as the cloaked pulp-hero avengers he emulated slipped from popularity in favour of more flamboyant fictional fare.

Possessing a certain indefinable style and charm but definitely no pizzazz, the feature was on the verge of being dropped when he abruptly switched to a skintight yellow and purple costume complete with billowing cape and gained a boy-sidekick, Sandy the Golden Boy (Adventure Comics #69, December 1941, by Mort Weisinger & Paul Norris), presumably to move closer to the overwhelmingly successful Batman model.

It didn’t help much.

So when Simon & Kirby came aboard with #72, the little banner above the logo on the Jack Burnley Starman cover gave no hint of the pulse-pounding change that had occurred. ‘Riddle of the Slave Market’ saw a sleek, dynamic pair of gleaming golden lions explode across eleven pages of graphic fury as the Sandman, sans that daft cape, crushed a white-collar criminal with a nasty line in illicit indentured servitude. Moreover the character had overnight acquired his unique gimmick: Sandman’s crusades against crime were presaged by the perpetrator suffering nightmares of imminent retribution…

This semi-supernatural element and fascination with the world of dreams (revisited by S&K a decade later in their short-lived experimental suspense series The Strange World of Your Dreams) added a conceptual punch to equal the kinetic fury of their art, and when #73 (with the S&K Manhunter now hogging the cover) the Sandman strip ‘Bells of Madness!’ ramped up the tension with another spectacular action epic as the Dream Warriors exposed a cunningly murder plot.

With Adventure #74 Sandman and Sandy took back the cover spot (only their third since #51) keeping it until the feature ended. Only once did Sandman not appear on the cover – #99: another S&K Manhunter classic. With #103 the magazine underwent a complete overhaul with new feature Superboy leading a cast of established regulars – Green Arrow, Aquaman, Shining Knight and Johnny Quick – parachuted in from other magazines.

The story in #74 was an eerie instant classic: ‘The Man Who Knew All the Answers’ was a small-town professor who artificially increased his intellect – but not his morality. When his perfectly planned crimes brought him into conflict with the Sandman it was clear that his brain enhancer did nothing for his common sense either.

‘The Villain From Valhalla!’ (Adventure Comics #75 June 1942) pitted the galvanic heroes against a hammer-wielding Norse god in a cataclysmic Battle Royale, which is followed here by an equally astounding clash with sinister floral villain Nightshade. ‘The Adventure of the Magic Forest’ comes from World’s Finest Comics #6 (Summer 1942), one of two S&K exploits in that legendary high-profile anthology.

Sandman was also a founding member of the Justice Society of America, appearing in many issues of All-Star Comics. A number of the pertinent chapters were also produced by Joe & Jack but are not included in this otherwise comprehensive compendium: completists will need to track down the superb All-Star Archives (volumes 4 and 5) for those dynamic classics.

Adventure #76 again heavily emphasised the foreboding dream element in ‘Mr. Noah Raids the Town!’ as a soothsaying mastermind unleashed preposterously intelligent animals to steal and kill whilst #77’s ‘Dreams of Doom!’ found an innocent man plagued by nightmares and compelled to solicit the aid of the Master of Dreams… and only just in time!

A sinister Swami was exposed in ‘The Miracle Maker!’ whilst the final World’s Finest guest-shot (#7, Fall 1942) dipped heavily into exotic fantasy for ‘A Modern Arabian Nightmare!’ before Adventure #79 perfectly banged the patriotic drum in an eerie temporal-trap mystery ‘Footprints in the Sands of Time!’

It was back to thrill-a-minute manic crime mayhem in #80’s ‘The Man Who Couldn’t Sleep!’ but ‘A Drama in Dreams’ presented a baffling conundrum for Sandy alone to solve whilst the creators went for seasonal shocks in the madcap Yule yarn ‘Santa Fronts for the Mob.’

Issue #83 led with a blockbusting boxing romance as the heroes came to the aid of ‘The Lady and the Champ!’ and included a gloriously over-the-top Boy Commandos ad featuring Hitler, Mussolini and Tojo as only Jack and Joe could defame them. Next comes the gloriously Grand Guignol saga of the ‘Crime Carnival’ and a delightfully wry romp ‘The Unholy Dreams of Gentleman Jack’ before the creators once more returned to a favourite theme of childhood poverty in ‘The Boy Who Was Too Big for his Breeches.’

The war was progressing and soon both Joe and Jack would be full-time servicemen so perhaps the increasingly humanistic tales of the latter run were only to be expected. The shift in emphasis certainly didn’t affect the quality of such gems as ‘I Hated the Sandman!’ from #87 wherein narcoleptic Silas Pettigrew learned a salutary lesson or the heartwarming and exuberant childhood fantasy ‘The Cruise of the Crescent’ whilst #89’s kidnap drama ‘Prisoner of his Dreams’ and the boisterous ‘Sleepy Time Crimes!’ proved that whatever else happened action and excitement would always be the series’ watchwords.

In the months prior to their induction Simon & Kirby went into overdrive, building up a vast reserve of inventory stories for their assorted strip commitments, but even so relentless publishing deadlines soon ate them up. Adventure Comics #91 featured the last S&K yarn for a year and a half, long after Kirby had shipped out to fight in Europe and Simon had begun his service with the US Coast Guard.

‘Courage a La Carte’ has precious little – if indeed any – Kirby art in it, but is nonetheless a sterling saga of malice unmasked and justice triumphant, after which only the covers of Adventure #92-97 reprinted here kept the artist’s light burning in the heart of their fans.

They returned for issue #100 (October/November 1945) with tempestuous crime caper ‘Sweets for Swag!’ – the cover of #101and again inside #102 with the swansong drama ‘The Dream of Peter Green!’ as Sandman and Sandy exposed shoddy dealings in city contracting and gave ghetto kids decent playgrounds to grow fit and healthy in.

National Comics was no longer a welcoming place for the reunited duo and by 1947 they had formed their own studio and begun a long and productive relationship with Harvey Comics (Stuntman, Boy’s Ranch, Captain 3-D, Lancelot Strong, The Shield, The Fly, Three Rocketeers and others) and created an stunning variety of genre features for Crestwood/Pines (supplied by their Essankay/Mainline studio shop) which included Justice Traps the Guilty, Black Magic, Fighting American, Bullseye, Foxhole and Young Romance amongst many more (see the superb Best of Simon and Kirby for a salient selection of these classic creations).

As comics went through bad times the pair eventually went their separate ways but were reunited for one last hurrah in 1974 whilst both working once more for DC. As a result they re-imagined the Sandman as a fully fantastic scientific master of the metaphysical, policing the nightmares of humanity from a citadel deep in “The Dream-stream.”

‘The Sandman’ (scripted by Joe, drawn/edited by Jack and inked by Mike Royer) is pure escapist delight as young Jed Paulsen tapped into the oneiric horrors of villainous cybrid General Electric as he attempted to conquer the World of Our Dreams. When all hope seemed exhausted Jed was rescued and befriended by the omniscient Lord of Sleep and his ghastly assistants Brute and Glob…

This rambunctious romp is a great place to end our volume but since six further adventures of this Weaver of Dreams were completed (albeit with no Simon and varying degrees of Kirby) perhaps one day they too will make the jump to graphic novel immortality…

After years of neglect the glorious wealth of Jack Kirby material available these days is a true testament to his influence and legacy, so this magnificent collection of his collaborations with fellow industry pioneer Joe Simon is another gigantic box of delights that perfectly illustrates the depth, scope sheer thundering joy of the early days of comics: something no amount of corporate shoddy behaviour can ever diminish.

© 1942, 1943, 1944, 1945, 1946, 1974, 2009 DC Comics. All rights reserved.

Showcase Presents Batman volume 4


By Frank Robbins, Irv Novick, Bob Brown, Joe Giella & various (DC Comics)
ISBN13: 978-1-84856-357-5

After three seasons (perhaps two and a half would be closer) the overwhelmingly successful Batman TV show ended in March, 1968. It had clocked up 120 episodes since the US premiere on January 12, 1966. As the series foundered and crashed the global fascination with “camp” superheroes – and no, the term had nothing to do with sexual proclivities no matter what you and Mel Brooks might think about Men in Tights – burst as quickly as it had boomed and the Caped Crusader was left with a hard core of dedicated fans and followers who now wanted their hero back.

For the editor who had tried to keep the most ludicrous excesses of the show out whilst still cashing in on his global popularity, the reasoning seemed simple: get him back to solving baffling mysteries and facing genuine perils as soon and as thrillingly as possible.

No problem.

This fourth impressively economical black and white compendium gathers Batman and Robin yarns from Batman #202-215 and the front halves of Detective Comics #376-390; the back-up slot being delightfully filled until #383 by the whimsically wonderful Elongated Man, whereafter he was unceremoniously dropped to make room for Batgirl’s own solo sallies.

The 27 stories here (some of the Batman issues were giant reprint editions so only their covers are reproduced within these pages) were written and illustrated by an evolving team of creators as editor Julie Schwartz lost some of his elite stable to age, attrition and corporate pressure, but the “new blood” was only fresh to the Gotham Guardian, not the industry and their sterling efforts deftly moulded the character into a hero capable of actually working within the new “big things” in comics: suspense, horror and the supernatural…

The book leads off with ‘Gateway to Death!’ (Batman #202, June 1968) by Gardner Fox, an un-attributed artist – possibly Dick Dillin or Mike Sekowsky – & Sid Greene, a spooky graveyard chiller which found the Dynamic Duo chasing a psychic plunderer towards their own prognosticated doom, after which Detective #376 (by the same creative team) asked ‘Hunted or …Haunted?’ as a time-traveller inadvertently put the fear of death and worse into the Caped Crusader.

Batman #203 was an 80-Page Giant with a cover by Neal Adams, whilst an old foe returned in ‘The Riddler’s Prison-Puzzle Problem!’ (Detective #377, Fox, Frank Springer & Greene) before Frank Robbins (creator of newspaper strip Johnny Hazard) joined the writing team for ‘Operation: Blindfold!’ illustrated by Irv Novick & Joe Giella, a two-part criminal conspiracy saga wherein a legion of thugs and sightless beggars almost took over Gotham.

With veteran penciller Bob Brown on Detective and Novick on Batman the artistic quality was high and consistent but unfortunately the strictly chronological reprinting works against the reader as the concluding episode is postponed and derailed here by Detective #378, the first half of a generation gap murder-mystery ‘Batman! Drop Dead… Twice!’ (Robbins, Brown & Giella) which itself climaxed after ‘Blind as a… Bat?’ from Batman #204 with a rollicking rollercoaster ride of spills and chills in ‘Two Killings For the Price of One!’ in Detective #379.

Issue #380 follows, introducing a new love-interest in Ginny Jenkins, the ‘Marital-Bliss Miss!’ (Robbins, Brown & Giella) who only pretended to be the new Mrs. Bruce Wayne for the very best of motives – saving his life – whilst in Batman #206 Novick & Giella illustrated a canny thriller ‘Batman Walks the Last Mile!’ pitting the Caped Crusader against a conman who claimed to be the brains behind the Dynamic Duo’s success.

In an era where teen angst and the counter-culture played an increasingly strident part Robin’s role as spokesperson for a generation was becoming increasingly important, with disputes and splits from his senior partner constantly recurring. Detective #381 featured one of the best as Batman literally dumped the Boy Wonder in ‘One Drown… One More to Go!’ – another clever crime conundrum from Robbins, Brown & Giella.

Batman #207 carried a classy countdown to catastrophe drama as all Gotham hunted for ‘the atomic nightmare’ of ‘The Doomsday Ball!’ whilst ‘Tec #382 continued the theme of youth in revolt with ‘Riddle of the Robbin’ Robin!’ but the disagreements were never serious or genuine, although that would soon change. Batman #208 was another reprint Giant: this time focusing on the women in his life. However even though Schwartz varied the usual format by having Gil Kane draw interlocking framing sequences, turning the issue into one big single story, all that has all been left out here so you just get the rather nifty Nicky Cardy cover.

Detective #383 was a straightforward thriller set in Gotham’s Chinatown: ‘The Fortune-Cookie Caper!’ but outlandish mind-bending mystery was the order of the day in ‘Jungle Jeopardy!’ in Batman #209 and ‘Tec #384 asked ‘Whatever Will Happen to Heiress Heloise?’ a crafty last tale of cross and double-cross from Gardner Fox, illustrated as ever by Brown & Giella.

Catwoman returned mob-handed – or is that mob-pawed? – in Batman #210 with eight other cat chicks in tow so the Caped Crimebuster was hard-pressed to solve ‘The Case of the Purr-Loined Pearl!’ whilst Bob Kanigher wrote one of the best tales of his long and illustrious career for Detective #385 as a nameless nonentity became the most important man Batman never met in the deeply moving ‘Die Small… Die Big!’

Issue #386 found Bruce Wayne a ‘Stand-In for Murder’ (Robbins, Brown & Giella) whilst the heroes had secret identity woes in ‘Batman’s Big Blow-Off!’ (#211, (Robbins, Novick & Giella) and Young Turk Mike Friedrich returned to script a reworking of Batman’s very first appearance for the 30th Anniversary issue of Detective Comics. ‘The Cry of Night is… Sudden Death!’ was a contemporary reworking of issue #27’s ‘The Case of the Chemical Syndicate’ which launched the Dark Knight on the road to immortality (and to see the original check out Batman Chronicles Volume 1, or any of the many “Best of” collections that feature this landmark tale) but once more the relationship between Batman and Boy Wonder came under probing scrutiny.

‘Baffling Deaths of the Crime-Czar!’ (Batman #212, Robbins, Novick & Giella) pitted a trio of exuberant hit-men against the heroes, before John Broome made a final scripting contribution that moved the Joker away from Clown crimes and back towards the insane killer we all cherish in ‘Tec #388’s ‘Public Luna-tic Number One!‘  – a classy sci-fi thriller that totally reinvented the Laughing Loon, in no small part thanks to the artistic efforts of Brown & Giella.

Batman #213 was another reprint Giant, celebrating other landmarks of the 30th Anniversary and featured a new retelling of ‘The Origin of Robin’ courtesy of E. Nelson Bridwell, Ross Andru & Mike Esposito, which is included here after the spiffy cover from Bill Draut & Vince Colletta.

The road to a scary hero continued with Detective #389 and the Robbins-scripted ‘Batman’s Evil Eye’ wherein the Scarecrow infected Gotham’s Guardian with the power to terrify at a glance – obviously somebody saw the long-term story potential in that stunt…

There was still potential to be daft too, though as seen in ‘Batman’s Marriage Trap!’ (#214, Robbins, Novick & Giella) wherein a wicked Femme Fatale set the unhappy spinsters of America on the trail of Gotham’s Most Eligible Bat-chelor (see what I did there? Wishing I hadn’t…?) Not even a guest-shot by positive role-model Batgirl can redeem this peculiar throwback – although the art just might…

The last Detective tale is from #390 and pits the Dynamic Duo against lacklustre costumed assassin The Masquerader in ‘If the Coffin Fits… Wear It!’ before the end of an era is presaged in Batman #215 and ‘Call Me Master!’ by Robbins, Novick and the soon to become legendary Dick Giordano. Although a clever tale of mind-control skullduggery, this tale trialed the loss of Wayne Manor and an all-out split between Dark Knight and Boy Wonder: events that would come to pass within mere months, ushering in a bold new direction for the Bat-Universe

This volume brings three decades of Batman to a solid conclusion. Soon safe boy-scout Caped Crusader would become a terrifying creature of passion, intellect and shadowy suspense.

Stay tuned: This book is wonderfully good but the very best is still to come…

© 1968, 1969, 2009 DC Comics. All rights reserved.

Incredible Hulk: Return of the Monster


By Bruce Jones, John Romita Jr. & Tom Palmer (Marvel)
ISBN: 978-0-7851-0943-3

Bruce Banner was a military scientist accidentally caught in a gamma bomb blast of his own devising. As a result he would unexpectedly transform into a giant green monster of unstoppable strength and fury when distressed or surprised. As both occasional hero and mindless monster he rampaged across the Marvel Universe for years, finally finding his size 700 feet and a format that worked, becoming one of young Marvel’s most resilient features.

An incredibly popular character both in comics and more global media beyond, he has often undergone radical changes in scope and direction to keep his stories fresh and his exploits explosively compelling…

One of the most impressive runs of recent vintage was by noted thriller and horror writer Bruce Jones (see especially his impressive Hitchcock pastiche Somerset Holmes) who injected some long-neglected suspense and pure menace back into the saga. This slim volume (re-presenting issues #34-39 of The Incredible Hulk comicbook from 2001) combines his moody, humanistic writing with the ponderously powerful pencilling of John Romita Jr. and the slickly realistic inking of Tom Palmer to stunning effect.

Always running from the authorities and himself, Banner has finally lost all hope in the aftermath of one of the Hulk’s bouts of mindless destruction which devastated Chicago and resulted in the death of a little boy, Ricky Myers. This book opens with ‘The Morning After’ as a cold and emotionally dead Banner hides in a sleazy hotel where he encounters Jerome, a kid so smart that he knows joining a gang is the only thing that can keep someone with his kind of brains alive.

The desperate lad gets a glimpse at another option after he tries to burglarize the skinny, repressed white guy down the hall and when Jerome gets in over his head it is Banner not the Hulk who is the solution…

Incognito, restlessly wandering but with a mysterious ally keeping him one step ahead of his myriad pursuers Banner is slowly reconnecting with the humanity he has avoided ever since the monster was first created. In the wordless, deeply moving ‘Silent Running’ the fugitive narrowly escapes capture at a diner due to the inadvertent assistance of an autistic child, whilst ‘The Gang’s All Here!’ introduces a mismatched pair of assassins hired by the secret organisation actually behind the current manhunt for Banner and the Hulk.

Both the lethal killer Slater and his rival/partner Sandra Verdugo have been co-opted by a cabal of Men in Black with an unspecified interest in ramping up anti-Hulk hysteria and they definitely want Banner. They also appear to have the literal power of life and death over their unwilling agents…

With Banner’s old friend Doc Samson lured into the pursuit the cabal makes its move in ‘You Must Remember This…’ but when the gamma-fuelled psychologist is distracted by a small child’s experience of school bullying the Hulk-hunters converge and generate a colossal amount of collateral damage at the ‘Last Chance Café’, before events get totally out of hand and terrifyingly weird in the concluding ‘Tag… You’re Dead!’

Using the theme of troubled childhoods and imagery based on the classic Frankenstein films that were such an integral part of the Jade Giant’s conceptual genesis, these tales focus on Banner and judiciously limit the use of his emerald alter ego to the point where the monster almost becomes a ghost. Ever-present but never seen (the monster is only on 21 of the 144 pages of this collection and that includes covers, dream-sequences, flashbacks and spot illustrations) like a catastrophic Rebecca haunting a Midwestern Manderley, the Hulk is a oppressive force of calculated salvation and last resort rather than mere reader-friendly graphic destruction and gratuitous gratification.

Like all great monsters he lurks in the shadows, waiting for his moment…

One of the most beguiling and impressive Hulk yarns of all, this book is the first of three self-contained volumes which utterly reinvigorated the character and completely refocused the series for the 21st century. If you’re new to the series or looking for an excuse to jump back on, this is the book for you…
© 2001, 2002 Marvel Characters Inc. All rights reserved.

Fables volume 8: Wolves


By Bill Willingham, Mark Buckingham & others (Vertigo)
ISBN: 978-1-84576-388-6

Fables is one of those blessed delights that makes a reviewers job almost impossible. Series of matchless quality that still improve with each volume are rare and most welcome but you soon run out of superlatives to express your enthusiasm, so unless the reviewer wants to cross the border into Spoiler Territory (giving away a plot to a potential fan ought to be a Capital Offence) you really have nothing to offer: therefore I’m repeating my standard short review: Best One Yet – Get Them All.

Still and all you might want a little more, so…

The monthly comicbook Fables details the exploits of fairytale and storybook characters that we humans regard as fictional, living secret immortal lives among us, refugees from a monstrous all-consuming Adversary who had conquered their original otherworldly homelands.

Allow me to elucidate. Keeping their true nature hidden from humanity the Fables have created enclaves where their magic and sheer strangeness (all the talking animals are sequestered on a remote farm in upstate New York, for example) keep them luxuriously safe. Many characters do wander the human world, but always under strict injunction not to draw attention. These magical, perfect, cynical yet perversely human creatures dream of one day returning to their own homes and interrupted lives.

They used to live with the constant threat that their all-consuming foe would one day find them…

However their nemesis has been revealed as the puppeteer Geppetto, who used his ability to carve living, sentient beings out of wood to build all-powerful armies, soon supplemented with goblins, monsters and collaborators who joined rather than die when his unstoppable marionette forces came marching in. ruling in anonymity from behind his greatest creation the Emperor. Geppetto has almost conquered all of Reality, but now with his secret revealed the indomitable refugees of Fabletown are planning to retaliate…

Collecting issues # 48-51 of the monthly comic this volume brings everybody up to speed with the handy ‘Who’s Who in Fabletown’ featurette before the eponymous two-parter ‘Wolves’ (illustrated by Mark Buckingham, Steve Leialoha & Andrew Pepoy) finds the eternally young Mowgli prowling the Arctic hinterlands attempting to track down absent friend – and experienced warrior – Bigby; shape-changing Big Bad Wolf and son of the storm god known alternately as Mr. North and the Great North Wind.

When the mortals of Siberia prove useless the Jungle Boy turns to the wolves and soon discovers what he needs. Meanwhile back in America on the farm Bigby’s cubs are growing increasingly hard to handle…

Of course Mowgli is eventually successful and Bigby returns to Fabletown, although not without some pretty conniving convincing, just in time for the celebratory 50th issue extravaganza which opens with ‘Secret Agent Man’ as Bigby undertakes an covert mission deep into the Adversary’s territory, reviews the Fables indescribably unique war-resources in ‘Castles in the Sky’ before dropping ‘Behind Enemy Lines’ to set up a spectacular confrontation and coup.

Breathtaking in its audacity ‘The Israel Analogy’ establishes a new relationship between Geppetto and the refugee Fables before Bigby returns to Earth in ‘Home is the Hunter’ for a different kind of confrontation and unexpected revelation with Snow White (long-abandoned mother of his cubs) in ‘Restoration’ leading to a reconciliation in ‘The Big Valley’ and ending, as proper stories should, in ‘The Wedding’. There’s even a pithy little epilogue ‘Mr. and Mrs. Wolf’ for all us helpless romantics…

Shawn McManus then illustrates ‘Big and Small’ wherein special emissary Cinderella goes to extraordinary lengths to maintain allies amongst both giants and mouse governments, which ends the narrative portion of this splendid tome but there are still treats in store beginning with assorted ‘Maps of the Fable Territories’ and ending with the complete script to Fables #50, illustrated by cover illustrator James Jean.

There is nothing around today that can touch this series for imagination, style and quality, and you’ll never know the real meaning of “happy ever after” until you turn on to this magnificent saga.

© 2006 Bill Willingham and DC Comics. All rights reserved.

Neil Gaiman’s Neverwhere


Adapted by Mike Carey & Glenn Fabry (Vertigo)
ISBN 1-84576-353-X

Just as he was reaching the narrative heights with his comics works Neil Gaiman wrote a six part television series for the BBC which met with mixed responses from the not-necessarily overlapping audiences of print and TV. Neverwhere had plenty of literary antecedents but its contemporary setting and post-punk attitude clearly caused a few confusions, whilst the legendary BBC budget “make-do-and-mend” policy and financial restrictions left the show looking far less impressive than the writing and acting warranted (a superficial viewer prejudice which still deprives far too many potential fans from taking the pre-1989 Dr. Who series as seriously as they should…)

Concocted by Gaiman and comedian Lenny Henry – long-time comics fan – the show was broadcast on BBC 2 in 1996 and was soon forgotten, but they eventually returned to the concept and it was adapted, restored and expanded as a novel which became a substantial hit (most recently re-published in 2006 in an “Author’s Preferred Text” edition). The core concepts have also been referenced in some of Gaiman’s subsequent fiction.

In 2005 the story was adapted to comics form by Mike Carey and Glenn Fabry as a 9-part miniseries from Vertigo and this compilation graphic novel seems to be the ultimate and most comfortable arena for this engaging urban quest into the dark and hidden side of cities and civilisation.

Abridged and distilled rather than adapted from the novel, Neverwhere recounts the journey and fate of harassed would-be yuppie Richard Mayhew who, against his fiancée’s wishes, stops to help a young homeless girl they find collapsed on the streets of London.

The frail, Goth-like waif calls herself Door and reveals that she is running for her life. Unfortunately that life is a mystical, metaphysical, subterranean analogue of reality notionally located under the sewers beneath our feet. Populated by the lost and forgotten, indigents, outcasts and creatures of legend and fevered fantasy this world is both seductive and dangerous. Moreover, once on those hidden paths mere mortals almost never return…

Door is the last of House Portico, a dynasty once powerful in “London Below” but all dead now. Her family’s relentless enemies have followed her to the world above and when Mayhew is threatened by thugs-for-hire Messrs Croup and Vandemar, pressing him for her location, he inadvertently crosses over, becoming forgotten and eventually invisible to his old friends and acquaintances.

As Door assembles allies to combat the plot against her, Mayhew is dragged along; a well-meaning innocent determined to win back his old life by completing a quest to cross Night’s Bridge, defeat Croup, Valdemar and their hidden master, overcome the fearsome Beast of London and win the support of the supreme power of this underworld: the Angel called Islington.

The path is long and hard however and Mayhew isn’t sure if he and the orphan Door can trust such unique, uncompromising companions as the derelict Iliaster, the Marquis de Carabas, Lord Rat-Speaker, Old Bailey and Hunter. Most importantly, should he win his heart’s desire, is Mayhew even aware of what it might truly be…?

Clever and engaging this dark romance is packed with tension, drama and the lure of the arcane and exotic, skilfully wrangled by Carey and Fabry into a pretty, enthralling package. This is a solid comics treat for full-on fans and tantalised dabblers alike.

© 2005, 2006 Neil Gaiman. All Rights Reserved.

JLA Volume 6: World War III


By Grant Morrison, J.M. DeMatteis, Howard Porter, Mark Pajarillo & various (DC Comics)
ISBN: 978-1-84023-184-7

With this sixth collection of breathtaking adventures starring the World’s Greatest Superheroes, the progression of gargantuan epics and mind-boggling conceptual endeavours culminated in the cosmic spectacle re-originators Grant Morrison and Howard Porter had been patiently working towards for three years: a “Big Finish” saga that proved well worth the wait.

This book, collecting issues #34-41of the monthly comic-book, also includes contributions from writer J.M. DeMatteis and art by Mark Pajarillo, John Dell, Drew Geraci & Walden Wong as an ancient extra-universal terror-weapon finally began to eat its way through reality.

Beginning with the thematic prelude ‘The Ant and the Avalanche’ (Morrison, Porter & John Dell) the JLA faced increased super-villain violence, natural disasters and general madness and New God Orion determines that a threat from the time of the Primal Gods is loose and closing on Earth. With the entire planet in turmoil, Lex Luthor and his malevolent allies prepared to destroy all heroes once and for all…

‘The Guilty’ by J.M. DeMatteis, Mark Pajarillo & Walden Wong took a timely sidestep to focus on debased angel Zauriel and the Hal Jordan-bonded Spectre and the past mortal sins of the assembled Leaguers. Cleansed and refreshed the team then embarked on the six-part epic ‘World War Three’ (Morrison, Porter and Dell), starting by learning the origins of Mageddon, a semi-sentient doomsday weapon that fostered hatred and violence. And now it approached Earth…

Responding to its presence the erstwhile hero Aztek (see JLA Presents Aztek, the Ultimate Man) came out of retirement as Luthor’s team ambushed the JLA in their lunar citadel with devastating success… Meanwhile on Earth, the inexorably approaching God-Weapon was driving the populace, human and not, into mania and blood-frenzy whilst the hard-pressed superhero community found that even they were not immune from Mageddon’s influence…

When even Heaven refused to act in Earth’s defence all hope seemed lost until the long-lost Flash returned with assistance from the end of time and space and Zauriel won help from an unexpected source, but even this was not enough until a hero made the ultimate sacrifice and humanity took its fate into its own disparate hands for a spectacular and cathartic cosmic climax that will delight fans of every persuasion and preference.

Compelling, challenging and genuinely uplifting this tale is a high-mark in modern superhero comics and one no fan can afford to miss. Morrison & Porter’s JLA was never afraid of looking back fondly or laughing at itself: an all-out effort to be Thrilling, Smart and Fun. For a brief moment in the team’s long and chequered career they were truly the “World’s Greatest Superheroes.” This is the kind of joyous frolic that nobody should ever outgrow and these are graphic novels to be read and re-read forever…

© 1999, 2000 DC Comics.  All rights reserved.