Essential Luke Cage: Power Man volume 1


By Archie Goodwin, Steve Englehart, George Tuska, Billy Graham & others (Marvel)
ISBN: 978-0-7851-1685-1

As a sickly pale kid growing up in a hugely white area of the Home Counties in the 1960s and 1970s, I got almost all my early experience of black people from television and films (for which I’m most profoundly sorry ) – and, of course, comics – for which I’m not.

Blithely unaware of the struggle for equality in my formative years, the incredible consciousness-raising explosion of Black Power after the 1968 Olympic Games rather politicised me, and even though some comics companies had by this time made tentative efforts to address what were national and socio-political iniquities, issues of race and ethnicity took a long time to filter through to the still-impressionable young minds avidly absorbing knowledge and attitudes via four colour pages that couldn’t even approximate the skin tones of African-Americans.

As with television, breakthroughs were small, incremental and too often reduced to a cold-war of daringly liberal “firsts.” Excluding a few characters in Jungle comic-books of the 1940s and 1950, Marvel clearly led the field with a black member of Sgt. Fury’s Howling Commandos team (the historically impossible Gabe Jones who debuted in #1, May 1963, and was accidentally re-coloured Caucasian at the printers, who clearly didn’t realise his ethnicity), as well as the first negro superheroes Black Panther in Fantastic Four #52 (July 1966), and the Falcon in Captain America #117 (September 1969).

The honour of America’s first Black hero to star in his own title came in a little remembered or regarded title from Dell Comics. Lobo was a gunslinger/vigilante in the old west who sought out injustice just like any cowboy hero would, first appearing in December 1965, created by artist Tony Tallarico and scripter D.J. Arneson.

Arguably a greater breakthrough was Joe Robertson, City Editor of the Daily Bugle, an erudite, brave and magnificently ordinary mortal distinguished by his sterling character, not a costume or skin tone and who first appeared in Amazing Spider-Man # 51 (August 1967), proving in every panel that the world wouldn’t end if black folk and white folk worked and ate together…

This big change slowly grew out of raised social awareness during a terrible time in American history – although Britain had nothing to be smug about either. Race riots had started early in the Sixties here and left simmering scars that only comedians and openly racist politicians dared to talk about. Shows such “Till Death Us Do Part” and “Love Thy Neighbour” made subtly telling headway but still raise a shudder when I see clips today…

Slowly more positive ethnic characters were let in, with DC finally getting a Black hero in John Stewart (Green Lantern #87 December 1971/January 1972), although his designation as replacement Green Lantern might be construed as more conciliatory and insulting than revolutionary. The first DC hero with his own title was Black Lightning, who didn’t debut until April 1977, although Jack Kirby had introduced Shilo Norman as Scott Free’s apprentice (and eventual successor) in Mister Miracle ##15 (August (1973).

As usual it took a bold man and changing economics to really promote change, and with declining comics sales at a time of rising Black Consciousness cash – if not cashing in -was probably the trigger for “the Next Step.” Contemporary “Blacksploitation” cinema and novels had fired up commercial interests throughout America and in that atmosphere of outlandish dialogue, daft outfits and barely concealed – if justified – outrage an angry black man with a shady past and apparently dubious morals debuted as Luke Cage, Hero for Hire in the summer of 1972. A year later the Black Panther finally got his own series in Jungle Action #5 and Blade: Vampire Hunter debuted in Tomb of Dracula #10.

This volume collects the first 27 issues of the breakthrough series and begins with Lucas, a hard-case inmate at brutal Seagate Prison. Like all convicts he claimed to have been framed and his uncompromising attitude made mortal enemies of the savage, racist guards Rackham and Quirt whilst not exactly endearing him to the rest of the prison population such as out and out bad-guys Shades and Comanche either…

‘Out of Hell… A Hero!’ was written by Archie Goodwin and illustrated by George Tuska & Billy Graham (with some initial assistance from Roy Thomas and John Romita senior) and saw a new warden arrive promising to change the hell-hole into a proper, legal penal institution. Prison Doctor Noah Burstein then convinced Lucas to participate in a radical experiment in exchange for a parole hearing, having heard the desperate con’s tale of woe…

Lucas had grown up in Harlem, a tough kid who had managed to stay honest even when his best friend Willis Stryker had not. They remained friends even though they walked different paths – at least until a woman came between them. To get rid of his romantic rival Stryker planted drugs and had Lucas shipped off to jail. While he was there his girl Reva, who had never given up on him, was killed when she got in way of bullets meant for Stryker…

With nothing to lose Lucas undergoes Burstein’s process – an experiment in cell-regeneration – but Rackham sabotages it, hoping to kill the con before he can expose the guard’s illegal treatment of convicts. The equipment goes haywire and something incredible occurs. Lucas, super-strong punches his way out of the lab and the through the prison walls, only to be killed in hail of gunfire. His body plunges over a cliff and is never recovered…

Months later a vagrant prowls the streets of New York City and stumbles into a robbery. Almost casually he downs the felon and accepts a reward from the grateful victim. He also has a bright idea. Super-strong, bullet-proof, street-wise and honest, Lucas would hide in plain sight while planning his revenge on Stryker. Since his only skill was fighting, he became a private paladin – A Hero For Hire…

Making allowances for the colourful, often ludicrous dialogue necessitated by the Comics Code’s sanitising of “street-talking Jive” this is probably the grittiest origin tale of the classic Marvel years, and the tense action continued in ‘Vengeance is Mine!’ as the man now calling himself Luke Cage stalked his target. Stryker had risen quickly in the drugs world, controlling a vast portion of the illicit trade as the deadly Diamondback, and the solitary Cage had a big surprise in store when beautiful Doctor Claire Temple came to his aid after a calamitous struggle.

Thinking him fatally shot her surprise was dwarfed by his own when Cage met her boss. Trying to expiate his sins Noah Burstein had opened a rehab clinic on the deadly streets around Times Square, but his efforts had drawn the attention of Diamondback who didn’t like someone trying to cure his paying customers…

Burstein apparently did not recognise him, and even though faced with eventual exposure and return to prison Cage offered to help the doctors. Setting up an office above a movie house on 42nd Street he met a lad who would become his greatest friend: DW Griffith – nerd, film freak and plucky white sidekick. But before Cage could settle in Diamondback struck and the age-old game of blood and honour played out the way it always does…

Issue #3 introduced Cage’s first returning villain in ‘Mark of the Mace!’ as Burstein, for his own undisclosed reasons decided to keep Cage’s secret, and disgraced soldier Gideon Mace launched a terror attack on Manhattan. With his dying breath one of the mad Colonel’s troops hired Cage to stop the attack, which he did in explosive fashion.

Billy Graham pencilled and inked ‘Cry Fear… Cry Phantom!’ in #4 as a deranged and deformed maniac carried out random assaults in Times Square. Or was there perhaps another motive behind the crazed attacks? Steve Englehart took over as scripter and Tuska returned to pencil ‘Don’t Mess with Black Mariah!’ the sordid tale of organised scavengers which introduced unscrupulous reporter Phil Fox, an unsavoury sneak with greedy pockets and a nose for scandal.

The private detective motif proved a brilliant stratagem in generating stories for a character perceived as a reluctant champion at best and outright anti-hero by nature. It allowed Cage to maintain an outsider’s edginess but also meant that adventure literally walked through his shabby door every issue.

Such was the case of ‘Knights and White Satin’ (by Englehart, Gerry Conway, Graham and Paul Reinman) as the swanky, ultra-rich Forsythe sisters hired him to bodyguard their dying father from a would-be murder too impatient to wait the week it would take for the old man to die from a terminal illness. This more-or less straight mystery yarn (not counting the madman and killer-robots) was followed by ‘Jingle Bombs’, a strikingly different Christmas tale by from Englehart Tuska & Graham, before Cage properly entered the Marvel Universe in ‘Crescendo!’ when he was hired by Doctor Doom to retrieve rogue androids that had absconded from Latveria, subsequently hiding as black men among the shifting masses of Harlem.

Naturally Cage accomplished his mission, only to find Doom had stiffed him for the fee. Big mistake…

Issue #9 ‘Where Angels Fear to Tread!’ saw the enraged Hero for Hire borrow a vehicle from the Fantastic Four and play Repo Man in Doom’s own castle just in time to get caught in the middle of a grudge match between the Iron Dictator and an alien invader called the Faceless One.

It was back to street-level basics in ‘The Lucky… and the Dead!’ as Cage took on a gambling syndicate led by the schizophrenic Señor Suerte who doubled his luck as the murderous Señor Muerte (that’s Mr. Luck and Mr. Death to you), a two-part thriller complete with rigged games and death traps that climaxed in the startling ‘Where There’s Life…!’ as the relentless Phil Fox’s finally uncovered Cage’s secret…

Issue #12 saw the first of many battles against alchemical villain ‘Chemistro!’, whilst Graham assumed full art duties with ‘The Claws of Lionfang’ a killer who used big cats to destroy his enemies, and Cage tackled a hyperthyroid lawyer in ‘Retribution!’ as the tangled threads of his murky past slowly became a noose around his neck…

‘Retribution: Part II!’ saw Graham and new kid Tony Isabella share the writer’s role as those many disparate elements converged to expose Cage, and with Quirt kidnapping his girlfriend, fellow Seagate escapees Comanche and Shades stalking him and the New York cops hunting him, the last thing the Hero For Hire needed was a new super-foe, but that’s just what he got in #16’s ‘Shake Hands With Stiletto!’ by Isabella, Graham and inker Frank McLaughlin.

That dramatic finale cleared up a lot of old business and led to a partial re-branding of the nation’s premier black crusader. From #17 onwards the mercenary aspect was downplayed (at least on the covers) as the comic became Luke Cage, Power Man and Len Wein, Tuska and Graham concocted another tumultuous team-up in ‘Rich Man: Iron Man… Power Man: Thief!’ as the still “For Hire” hero was commissioned to test Tony Stark’s security by stealing his latest invention. Unfortunately neither Stark nor Iron Man knew anything about it…

Vince Colletta joined the team as inker for #18’s ‘Havoc on the High Iron!’ as Cage battled a murderous high-tech Steeplejack and the next two issues offered Cage a tantalising chance to clear his name as ‘Call Him… Cottonmouth!’ introduced a crime-lord with inside information of the frame-up perpetrated by Willis Stryker in issue #1. Tragically the hope was snatched away in the Isabella scripted follow-up ‘How Like a Serpent’s Tooth…’

‘The Killer With My Name!’ (Isabella, Wein, Ron Wilson & Colletta) found Cage attacked by old Avengers villain Power Man who wanted his name back, but who changed his mind after waking up from the resultant bombastic battle, whilst Stiletto returned with his brother Discus in ‘The Broadway Mayhem of 1974’ (Isabella, Wilson & Colletta) to reveal a startling connection to Cage’s origins.

All this carnage had sent sometime romantic interest Claire Temple scurrying for points distant, and with #23 Cage and D.W. went looking for her, promptly fetching up in a fascistic planned-community run by old foe Mace. ‘Welcome to Security City’ (inked by Dave Hunt) led directly into a two-part premier for another African-American superhero as Cage and D.W. traced Claire to the Ringmaster’s Circus of Crime in #24’s ‘Among Us Walks… a Black Goliath!’ by Isabella, Tuska & Hunt.

Bill Foster was another educated black supporting character, a biochemist who worked with Henry Pym (the scientist-superhero known as Ant-Man, Giant-Man, Goliath and Yellowjacket over the decades of his costumed career) when he was trapped as a giant, unable to shrink to normal size. Foster first appeared in Avengers #32 (September 1966, or see Essential Avengers volume 2), before fading from view when Pym regained his size-changing ability.

Here it was revealed that Foster was Claire’s ex-husband, and when his own size experiments trapped him at fifteen feet tall, she had rushed back to his colossal side to help him find a cure. When Cage arrived passions were stoked, resulting in a classic heroes-clash moment until the mesmeric Ringmaster hypnotised the combatants, intent on using their strength to feather his own three-ring nest.

‘Crime and Circuses’ (by Isabella, Bill Mantlo, Wilson and Fred Kida) saw the heroes helpless until Claire came to the rescue before making her choice and returning to New York with Luke. Foster soon gravitated to his own short-run series, becoming Marvel’s fourth African American costumed hero under the heavy-handed and rather obvious sobriquet Black Goliath.

A spoof of popular ’70’s TV show provided the theme for ‘Night Shocker!‘ (Englehart, Tuska & Colletta) as Cage hunted an apparent vampire, and this first black and white volume concludes with a touching human drama as Cage was forced to subdue a tragically simple-minded but super-powered wrestler in ‘Just a Guy Named “X”!’ (by Mantlo, George Pérez and Al McWilliams, all paying tribute to the Ditko classic from Amazing Spider-Man #38).

Perhaps a little dated now, these tales were nonetheless instrumental in breaking down one more barrier in the intolerant, WASP-flavoured American comics landscape and their power if not their initial impact remains undiminished to this day. These are tales well worth your time and money.

© 1972, 1973, 1984, 1975, 2005 Marvel Characters, Inc.  All Rights Reserved.

From Shadow to Light: The Life and Art of Mort Meskin


By Stephen Brower with Peter & Philip Meskin (Fantagraphics Books)
ISBN: 978-1-60699-358-3

Win’s Christmas Gift Recommendation: Perfect for art lovers, wannabe illustrators and lovers of pure comic magic  9/10

There’s currently a delightful abundance of beautiful coffee-table art-books/biographies celebrating the too-long ignored founding fathers and lost masters of American comic books, but few have been as well anticipated and hungered for as this magnificent tome highlighting the troubled life and stunning ability of Morton Meskin, one of the guiding spirits of the industry and a man clearly unaware or unwilling to admit just how influential he actually was.

Rather than waste your time being overly specific (just buy the book – it’s extremely informative and truly wonderful) let me just state that Meskin is the kind of creative force that no real fan of the medium can afford to be ignorant of. This lavishly illustrated, oversized tome traces his life and awesome body of work from school days and early career as a pulp magazine illustrator, through his pioneering superhero art for MLJ, DC, Standard and others through the leaner years and appalling treatment by editors in the 1960s through to the superb advertising art of his later life.

A quiet, diligent and incredibly prolific artist (the text contains numerous accounts of “races” with Jack Kirby, vying to see who could produce the most pages in a day!) Meskin’s manner and philosophical approach influenced dozens of major artists – as the testimonials from Kirby, Steve Ditko (a young student from Meskin’s days as a teacher), Jerry Robinson, Joe Kubert, Alex Toth, Carmine Infantino, George Roussos, Will Eisner and so many others attest over and over again.

Evocatively written by creative/art director, designer, educator and biographical author Stephen Brower, with dozens of first hand accounts from family, friends and contemporaries; the sad, unjust life of this major figure of popular art is fully explored and gloriously justified by every miraculous page of his work reproduced herein. As well as dozens of full colour reproductions from his breathtaking Sheena, Queen of the Jungle, Vigilante, Johnny Quick, Seven Soldiers of Victory, Wildcat, Starman, Fighting Yank, Black Terror and particularly Golden Lad and Tom Corbett, Space Cadet superhero action-adventure delights are lesser known gems of crime, horror, historical and mystery tales.

His prolific days at Simon & Kirby’s S&K Studios producing content for Headline, Crestwood and Prize Comics are well represented with many striking examples of his 1900 or so pages of mystery, psycho-drama, western and romance work, as well as Meskin’s latter days at DC, turning mediocre, fright-free mystery yarns and anodyne science fiction tales into stunning exercises of minimalist tension and drama.

Most importantly for collectors and art-fans there is a huge amount of space devoted here to the artist’s unique manner of working; from compelling page layouts and compositions to bold, vibrant inking, and for we comics cognoscenti, the visual El Dorado of never before seen unpublished pages.

There are dozens of penciled, inked and camera-ready art-boards – many shot from actual original artwork – including assorted genre-works (humour, horror, westerns, romances, covers), legendary features such as Boy’s Ranch, Fighting Yank, Black Terror and Captain 3-D) and even complete unpublished stories including a whole Golden Lad superhero romp, a nautical epic from colonial days starring Bill Blade, Midshipman and a positively electric gangland reworking of Macbeth.

Eventually Meskin left the industry, as so many unappreciated master artists did, for advertising work where he found appreciation, security and financial reward, if not creative contentment, and the latter portion of the scintillating tome is filled with not only an amazing selection of magnificent illustrations, sketches, ad layouts and storyboards but also the purely experimental art – painting, prints, collage and lots of lovely drawings in every medium possible – that clearly kept this obsessively questing artisan’s passions fully engaged..

Brilliant, captivating, utterly unforgettable and unknown, Meskin’s enforced anonymity is finally coming to an end and this magical chronicle is hopefully only the first step in rediscovering this major talent. Buy this book and lobby now for complete collected editions of Mark Merlin, Vigilante, Johnny Quick, Golden Lad and all the fabulous rest…

© 2010 Fantagraphics Books. Text © 2010 Stephen Brower. All art © its respective owners and holders. All rights reserved.

Spicy Tales Collection


By various, compiled and edited by Tom Mason (Malibu Graphics)
ISBN: 0-944735-32-0

Before the birth of the American comic-book industry the most popular mass-market home-entertainment was reading and a vast market of cheap, readily accessible pulp magazines provided escapist literature on every subject for every genre imaginable.

There’s no real artistic or literary justification for today’s featured item, and I’m not even particularly inclined to defend some of material within on historical grounds either.  Not that there isn’t an undeniable and direct link between these enchantingly tawdry vignettes and today’s comic book market of age-and-maturity-sensitive cartoons, and when taken on their own terms the stories do have a certain naively beguiling quality. Moreover the rather seedy little strips gathered here are an early turning point for the American branch of our industry for the plain and simple reason that they singled out and were aimed at grown-up readers of picture strips at a key moment before comic book even existed.

The story of how Max Gaines turned freebie pamphlets containing reprinted newspaper strips into a discrete and saleable commodity thereby launching an entire industry, if not art-form, has been told far better elsewhere, but I suspect that without a ready public acceptance of serialised sequential narrative via occasional book collections of the most lauded strips and these saucy little interludes in the all-pervasive but predominantly prose pulps, the fledgling comic-book companies might never have found their rabid customer-base quite so readily.

There were pulps for every possible genre and topic including racier “men’s adventures”; two-fisted exotic action-thrillers heavy on mildly fetishistic sadism and bondage themes, with rugged American men coming to the rescue of white women in peril from thugs and foreigners and especially saving them (the white women, of course) from “fates worse than death”, but only just in time and never before they had lost most of their clothes (the girls – well actually the Rugged American too, in many cases…). How much better than words then would a pictorial adventure seem?

One publisher in particular specialised in this niche market, producing a range of saucy genre thrillers all graced with a defining appellative: Spicy Detective, Spicy Western, Spicy Mystery and Spicy Adventure Stories. This was printer-turned-publisher Harry Donenfeld, who assumed control of some companies who couldn’t pay their print bills in 1934 and knowing pretty well what readers liked, created a Men’s Mag mini Empire under the twin banners of Culture and Trojan Publications. Of course, that’s also how he assumed control of the companies that became DC Comics less than a decade later, but the flak that eventually accrued to Trojan and Culture dictated a diametrically opposing editorial policy in 1940…

In 1943 the pressure exerted by various censorious elements in America became too much and the Trojan/Culture company changed tack and “Spicy” overnight evolved into “Speed Detective”, “Speed Western” and so forth…

This cheap and cheerful black and white compilation, neatly packaged behind a delightful Bruce Timm cover, features a couple of fascinating and informative assays from Tom Mason and John Wooley who provides background for each of the star turns revived here. The art for all of these strips was supervised if not provided by Adolphe Barreaux, through his own Majestic Studios Art “Shop” and these strips were first re-surfaced in Malibu’s Eternity Comics imprint Spicy Tales in 1989.

The major portion of this book features 24 tales of Sally the Sleuth, feisty special agent who debuted in the torrid two page yarn ‘A Narrow Escape’ wherein she lost all her clothes, but not her dignity, and with vagabond boy wonder sidekick Peanuts saved the day against vile gangsters.

Format firmly established they went on to tackle burlesque-murderers, white-slavers, fashion-poisoners, trial-tamperers, mad scientists, foreign devils and assorted criminal scum in such startling visual vignettes as ‘The Dart of Death’, ‘Crimson Menace’, ‘The Torso Murder’, ‘Maid to Order’, ‘The Spider’ and ‘Toy of Fate’. The stories are slick and minimalist, playing heavily on prevalent racial and sexual stereotypes of the era but well constructed and devilishly moreish, spanning November 1934 to October 1940.

Sally even graduated to proper comic-books for a while in the 1950s anthology Crime Smashers, drawn as ever by Barreaux.

The adroit and prolific artist also illustrated Dan Turner – Hollywood Detective, who began life as a prose gumshoe in Spicy Detective, becoming so popular that he graduated to his own title, winning himself a comic strip feature into the bargain. He even became the star of his own Tinseltown movie “Blackmail” in 1947.

The novellas and strip were written by the stunningly prolific pulp-writer Robert Leslie Bellem and the decadent glamour of Turner’s profession and location afforded the movie-land mystery-solver a longevity denied to his generally underdressed co-stars here. I don’t recall him ever having to get his kit off either…

Turner also got substantially more room to solve his pictorial puzzles – usually 6-8 pages per episode  – and is represented here 5 early cases: ‘The Murdered Mummy’, ‘Murder With Music’, ‘Zoot Suit Killers’, ‘Killer’s Foil’ and ‘Sinister Santa Claus’ all culled from Spicy Detective between January 1943 and October 1944.

One of the most intriguing and disturbing strips came from Spicy Western Stories, and launched relatively late – November 1936. Polly of the Plains was a decent girl called from the civilised East into the Wildest of Wests to manage a homestead in trouble. Once there she undergoes kidnap by Mexican bandit Pancho, is whipped, chained, tortured and generally abused for a year by all the bad things cowboy fiction contains, until the feature was abruptly dropped mid-cliffhanger in December 1937.

The first two strips were drawn by the ever-so-young Bill Everett (who would find immortality creating Amazing Man and Sub-Mariner) a few years later, then taken over by Joseph Sokoli who eschewed Everett’s mild but pretty innuendo for a far more raw, racy and graphic (mis)treatment of the harassed heroine. The strips reprinted here cover the first half of the run.

The final distressed damsel on show is Diana Daw whose fantastic exploits debuted in Spicy Adventure Stories in November 1934; the tale of a far less innocent, more competent African explorer who stumbled into a lost world of barbarian natives, hidden kingdoms, knock-off Tarzans and a forgotten colony of Crusaders. Diana gets stripped and tied up an awful lot but is by no means a frail female – she revels in her naked savagery and kills as many attackers – be they Ape, Arab or Aborigine – as any of her brawny he-men admirers…

The seven 2-page serial instalments reproduced here show a woman far more in keeping with post-millennium attitudes, most probably crafted by writer Robert Maxwell (who wrote for the Superman Radio and TV shows as well as scripting the 1951 movie Superman and the Mole Men) and illustrator Max Plaisted, collaborating under the pen-name Clayton Maxwell. The episodes here run from the introductory chapter until June of 1935.

Hard to find, difficult to justify but inarguably a vital stepping stone to our modern industry there is a rough, guilty gratification to be found in these undeniably effective little tales. This book and the era it came from are worthy of far greater coverage than has been previously experienced and no true devotee can readily ignore this stuff.
© 1989 Malibu Graphics, Inc. All Rights Reserved.

Lucky in Love Book 1: A Poor Man’s History


By George Chieffet & Stephen DeStefano (Fantagraphics Books)
ISBN: 978-1-60699-354-5

The medium of comics has a number of inbuilt advantages: it is quick, it is personal, the only limits are imagination and ability and – most importantly for this magical work – it is both magically modern and potently, subversively nostalgic. A book with pictures in it is one of our oldest and most effective technological creations, but it is also astoundingly instant and immediate.

In stunning black ink on gloriously evocative sepia pages (that startling shade which so terrifies comicbook collectors, presaging the imminent crumbling to dust of their beloved artifacts) comes a light-hearted, heavy-hitting barbed-edged faux autobiography that is a moving testament to the life of the average Joe.

Teacher, poet, author and playwright George Chieffet combines with the supremely talented cartoonist and animator Stephen DeStefano (when, oh when will DC release a ‘Mazing Man compilation volume… and while were at it where’s the Hero Hotline book too?) to delineate discrete episodes in the ordinary epic of a little American with the gift of the gab, growing up Italian in Hoboken, New Jersey – just a dreaming glance away from the neon allure of New York City.

After a sparkling dream-sequence prologue which introduces us to the modern “Lucky” Testaduda, the book opens with the first of three chapter-plays starring our diminutive narrator recollecting the key moments of his long life. ‘Lucky Fifteen’ finds the horny kid on the cusp of manhood in 1943, dreaming of girls and flying and getting into the war; spending his days at the movies, shooting the breeze with his pals and trying to get laid… but always the spectre of something bigger, better and far more dangerous than “the neighborhood” is looming…

‘Lucky at War’ sees the kid a lowly mechanic rather than glamorous pilot of his dreams, still hungry for sex but as always preferring to “talk the good fight” rather than get down and dirty. Mentoring. for which read “showing off” to even callower youths than he, a trip to the off-base cat-house as the war in the Pacific draws to a close goes uncomfortably awry. Moreover when a distant acquaintance is lost in a bomber Lucky worked on, his care-free life takes a melancholy turn…

Returning home in 1946 ‘Lucky Triumphant’ finds the young veteran having trouble readjusting. For the folks in Hoboken it’s a boom-time with sons returned and the promise of peace and prosperity, but the only work the de-mobbed mechanic can get is through shamefully exploiting the memory of a dead comrade he didn’t even really know…

In lots of ways Lucky’s world hasn’t changed at all since he was that eager, horny kid, but when a genuinely honest, victorious moment is soured because of unwanted familial nepotism Lucky begins to realise that just maybe he has

Drawn in a wild and captivating pastiche of Zoot-Suit era animated styles and frenetically Jitterbugging teen movies; marrying Milt Gross’ ‘He Done Her Wrong’ and ‘Count Screwloose’ to Milton Knight’s ‘Hugo’ and ‘Midnight the Rebel Skunk’ the bold, broadly Bigfoot cartooning style used imparts a seductive gaiety to the folksy monologue and completely disguises the subtle landmines this tale conceals in the narrative.

It looks fun and funny – and indeed it is – but the content delves far deeper than mere jolly japes of yesteryear. Lucky’s journey is full of heartbreak and injustice masked by the character’s innate bravado and self-delusion, thus the festive interpretation of fantasy and reality hits you below the conscious level like a blackjack in a velvet pillowcase.

Lucky in Love is utterly absorbing, purely cartoon entertainment, strictly for adults and immensely enjoyable. The concluding volume is scheduled for release in 2013 and it can’t come a second too soon for me…

© 2010 DC Comics. All rights reserved.

Deadworld


By Vincent Locke & Stuart Kerr (Caliber Press)
Original edition No ISBN  re-released edition ISBN: 978-1-60010-817-4

Zombies are taking over the world. Or so it seems with all the restless dead rambling about on television, in cinemas and even in children’s books (check out the intriguing Charley Higson kid’s novels The Enemy and The Dead), but this is only a relatively recent resurrection. Arguably the unliving onslaught really kicked back into high gear during the mid-1980s explosion of self-published titles that came – and mostly went – in the wake of the Teenage Mutant Ninja Turtles comic phenomenon.

Ambitious newcomer Arrow Comics launched with a number of impressive fantasy, adventure and horror titles in 1985, including Tales From the Aniverse, System 7, Nightstreets, Oz, The Realm and Deadworld, but the subsequent glut and implosion of the marketplace caught the good with the very, very bad and the newborn company foundered. Head honchos Ralph Griffith and Stuart Kerr closed down in 1989, with the latter three titles transferring to Gary Reed’s Caliber Comics, which had successfully weathered the storm.

Kerr and Griffith were not just entrepreneurs. They created Deadworld, easily the most popular – and controversial – of their stable, bringing in eager and talented Vince Locke to illustrate over Kerr’s scripts. When the series moved they sold Locke the rights.

This edition was released in 1989 and collected the first seven episodes, with a gallery that included both the “graphic” (for which read gory) and “tame” covers created for each issue.

So, what’s it all about?

In all honesty if you’re not a big fan of the genre, you’ve seen it all before: a mysterious event kills and resurrects the greater part of humanity as zombies and a disparate, dwindling band of human survivors struggle to survive and escape the toxically infectious, ravenous hordes…

However if you count yourself a devotee of the walking dead you’ve seen it all before too: a plucky band of heroes battle increasingly intense odds and their own human natures whilst trying to escape from appalling, overwhelming horror…

The story begins with the impressive ‘Eye of the Zombie’ as a school-bus full of weary youngsters – horny teenagers and a frankly terrifying ten-year old called Spud – make plans to escape the Louisiana bayou where they’ve been hiding from a horde of terrifying monsters – mindless, shambling ravenous. At least the things are slow and stupid and can be stopped by destroying their brains…

Nobody knows how the world ended or why they have been spared so far, but as the kids ready for a dash to California dead eyes are watching. Unfortunately, these are something new: King Zombie might be Dead but he’s still Quick – also vengeful, calculating and super-smart…

After a spectacular battle the kids are off, trailed by the Thinking Dead in ‘Born to Be Wild’, having gut-wrenching, splattery narrow escapes as they head west. Hints begin as to how humanity was lost and in ‘Mississippi Queen’ the survivors trade the bus for a riverboat, thinking this will provide greater security.

The supernatural horror responsible or killing the world is revealed, as is the one mortal he cannot afford to kill. King Zombie and his shambling hordes invade the riverboat and ‘Funeral For A Friend’ sees the first winnowing of the cast…

Reduced to four now the haunted survivors encounter demons as well as the ever-present zombies in ‘Welcome to My Nightmare’, meeting the sorcerer’s apprentice who caused the zombie plague to invade our dimension and discovering another enclave of survivors hours before their undead pursuers do…

‘One of These Days’ sees King Zombie and the hell-spawn decimate the refuge, slowly torturing his captured prey until a mysterious stranger comes to their rescue – an unsuspected and dangerously traumatised survivor of the riverboat massacre. An all-out final battle breaks out before ‘Bad Moon Rising’ ends events on a cliffhanging high as the resurgent US military streak in to rescue the embattled humans.

What happens next hasn’t been collected yet but with a re-issued edition of this superbly exuberant horror classic released in 2009 and an unholy appetite for the walking dead zipping up the zeitgeist charts that must surely be only a matter of time…

Charmingly character-driven, gloriously gory, superbly enthusiastic and wickedly comedic this is a series by fans for fans, and what polish might be lacking is more than compensated for by sheer pace and raw talent. Kerr handles the ensemble cast well and Locke’s nasty, scratchy, atmospheric illustration blends Wrightson with Windsor-Smith to great effect. Moreover he wasn’t afraid to experiment and wasn’t shy about filling a page with terror, slapstick or both.

Merry mordant fun and well worth stalking…

This edition © 1989 Vincent Locke. All Rights Reserved. Deadworld © 2010 and ™ Gary Reed.

David Boring


By Daniel Clowes (Jonathan Cape)
ISBN: 978-10-22406-323-4

One of the greatest assets of the comics medium is the ostensibly straightforward nature of its storytelling. With pictures wedded to text what you see is so clearly what you get. So whenever a master creator deliberately subverts that implicit convention the result might be occasionally obscure or confusing, but always utterly engrossing.

At the forefront of comics storytelling for nearly three decades Daniel Clowes is, for many, an acquired taste but once he’s in your brain there’s certainly no shaking the things he can do with pen and ink, motive, character and the special kind of situational magic that inhabits the world of pictures and word on paper.

Born in Chicago in 1961 he began his career as a cartoonist with humour magazine Cracked before creating uniquely skewed short comic tales for Fantagraphics. His first piece debuted in Love and Rockets # 13 (September 1985), an introductory prelude to his retro-chic detective magazine Lloyd Llewellyn which launched soon after, running in various incarnations for three years.

In 1989 he created the anthology vehicle Eightball and began producing a variety of tales – short and serial-lengths – ranging from social satire, nostalgic absurdist anthropomorphic yarns to surreal, penetrating human dramas, all viewed through the lens of iconic popular cultures and social motifs. All that material has since been collected into graphic novels and two of these, Ghost World and Art School Confidential, have been adapted into critically acclaimed feature films.

His experiences in Hollywood combined with deep-seated childhood influences of noir movies and comics books combined and resulted in ‘David Boring’ which originally ran in Eightball #19-21, before being collected by Pantheon Books in America and this British edition.

David Boring is the narrator of his own story, living a life of unsatisfactory gratification, harassed by his mother and obsessed by his absentee father, a second rate cartoonist and comic book artist who disappeared decades previously. He spends his days with his only real friend, a lesbian named Dot he has known since High School. David is listlessly indulging in his life’s work by searching for his perfect woman when an old friend suddenly shows up and triggers a series of bizarre events that should make his life a living action movie, but instead it all just steers him into increasingly unpalatable and mundane tragedies and horrors…

Set against a backdrop of impending catastrophes, ranging from murder to the end of the world, David’s progress is trenchantly plebeian and low-key: an odyssey rendered drama-free by the protagonist’s relentless lack of – or rather resistance to – passion and unwillingness to fully engage in the events occurring around him. His world is full of sexual encounters, assaults, murders, chases and even global holocausts but he passively accepts and adapts to it all.

Clowes has stated that he crafted this stunningly engaging and challenging tale as an exercise in writing an un-filmable comic. He has, but it’s still been optioned by Hollywood…

This is another of those too-rare productions that shouldn’t really be reviewed, just read, with themes of adolescence, maturity, the quest for self and the impending end of life delivered via a landscape of comics, film noir, mock-heroics and the irreducible knowledge that families make individuals combining to make a truly personal experience for every reader.

But be warned: the most telling narrative device used here is uncertainty. A tremendous amount of the story is left unstated: this is a saga littered with the reader’s conclusions not the characters’ actions. Events are set in motion, consequences are noted but the course of intervening actions if not experienced by David can only be surmised or extrapolated: David is a protagonist with few of the overt trope/meme drives of a standard narrative vehicle hero and his story is one that can’t happen to any one of us…

Brilliant, compelling and utterly wonderful? That’s up to you…

© 2000, 2002 Daniel Clowes. All rights reserved.

Moto Hagio’s A Drunken Dream and Other Stories


By Moto Hagio, translated by Matt Thorn (Fantagraphics Books)
ISBN: 978-1-60699-377-4

It’s Great Big Gift Giving Season: Win’s Christmas Recommendation: 10/10

Girls’ comics have always taken a secondary role in publishing – at least in most countries. In Japan this was the case until a new wave of female artists and writers stormed the male bastions in the 1970s transforming a very much distaff niche into a viable, autonomous marketplace, consequently reshaping the entire manga landscape in the process. At the forefront and regarded as part of a holy trinity of astoundingly gifted and groundbreaking creators is Moto Hagio. The other two, if you’re in the mood to Go Googling (and of course, other search engines are available) are Keiko Takamiya and Yumiko Oshima…)

This lovely hardback collection presents ten of her best short stories gleaned from a career than spans more than forty years, over which time she and her revolutionary compatriots created whole genres, advanced the status of fantasy, horror and science fiction tales, reinvented and perfected the shōjo (“girl’s story”) form, and introduced a degree of literacy, symbology, authority and emotional depth to the medium that has gone on to transform comics in Japan and globally.

Editor, translator and cultural ambassador Matt Thorn has contributed an informative historical treatise on Japan’s comic world and those revolutionary comics creators (thoroughly annotated) as well as providing a far-reaching, moving and engrossing interview with the artist and academic herself.

Although her most popular works are generally science fictional (another arena where she broke new ground in such sagas as ‘They Were Eleven!’, ‘Marginal’ and ‘Otherworld Barbara’), socially probing human dramas like ‘Mesh’ and ‘A Savage God Reigns’ explored previously forbidden realms of psycho-sexual and abusive family relationships with such deft sensitivity that they served to elevate manga from the realm of cheap escapism to literature and even Great Art – a struggle we’re still waging in the West…

This volume traces her beginnings through more traditional themes of romance, but with growing success came the confidence to probe into far darker and more personal subjects, so whereas my usual warnings are about pictorial nudity and sexual situations, here I’m compelled to say that if your kids are smart enough the contextual matter in these tales might be a tad distressing. It is all, however, rendered with stunning sensitivity, brilliantly visual metaphors and in truly beautiful graceful tones and lines.

The comics section (which is re-presented in the traditional front-to-back, “flopped” manner) begins with ‘Bianca’ from 1971: a wistful reminiscence and disguised disquisition on creativity wrapped in the tragic story of a childhood companion whose parents separated, whilst ‘Girl on Porch with Puppy’ (1971) is a disquieting cautionary tale about disobedient little girls who don’t try to fit in and ‘Autumn Journey’ from the same year is a complex mystery concerning a young man trying to meet his favourite author – as well as a painful exploration of families growing up apart.

‘Marié, Ten Years Late’ from 1977 is a heartbreaking example of a “Sophie’s Choice” as a lonely, frustrated artist discovers the truth behind the breakup of a perfect friendship which twisted three lives whilst the eponymous science fictional ‘A Drunken Dream’ (1980) describes a doomed reincarnating romance which has spanned centuries and light-years. This is the only full colour story in a generally monochrome volume.

Moto Hagio is one of a select band of creators credited with creating the “boy’s love” sub-genres of shōnenai and Yaio: sensitively homoerotic romances, generally created by women for women and now more popularly described as BL (as opposed to Bara – gay manga created by men for men) and this lyrical, star-crossed fantasy is a splendid example of the form.

Hanshin: Half-God’ (1984) is a disturbing, introspective psychological exploration of Hagio’s favoured themes of familial pressure and intolerance, described through the lives of anther girls’ comic favourite; twin sisters. The siblings here however are conjoined: Yucy is a beautiful angelic waif whilst her monovular other Yudy is an ugly withered homunculus.

The story is told by ugly Yudy whose life is changed forever by an operation to separate them. This incredibly moving tale adds barbed edges and ground glass to the ugly ducking fairytale and cannot fail to shock and move the reader…

From the same year comes the longer romantic tale ‘Angel Mimic’ as a failed suicide eventually evolves into a slim chance of ideal love, which poesy leads into the harrowing tale of rejection that is ‘Iguana Girl’.

Although couched in fantasy terms this tale of contemporary Japanese family life follows the life of Rika, an ordinary girl whose mother thinks she is a monster, and how that view warps how the child perceives the world throughout her life.

‘The Child Who Comes Home’ (1998) again examines rejection but uses the memory of a dead son and brother to pick open the hidden scabs of home and hearth – or perhaps it’s just a sad ghost story to clear the palate before this superb commemoration ends with the elegiac and almost silent, solitary pantomime of 2007’s ‘The Willow Tree’ which shows yet another side of family love…

Abuse of faith and trust. Love lost or withheld. Isolation, rejection, loss of purpose: all these issues are woven into a sensuously evocative tapestry of insightful inquiry and beautiful reportage. These tales are just the merest tip of a cataclysmic iceberg that invaded the stagnant waters of Girls’ comics and shattered their cosy world forever. The stories grew up as the readers did; offering challenging questions and options not pat answers and stifling pipedreams.

Until the day our own comics industries catch up at least we have these stories – and hopefully many more from the same source. Sequels please, ASAP!

All rights reserved. Original Japanese edition published 1977, 1985, 2007, 2008 by Shogakukan Inc. English translation rights arranged through Viz Media, LCC, USA. © 2010 Fantagraphics Books.

Teen Titans: Titans of Tomorrow


By Sean McKeever, Geoff Johns, George Pérez & others (DC Comics)
ISBN: 978-1-84576-899-7

This slim volume of frantic Fights ‘n’ Tights teen angst follows on from an earlier saga when the constantly changing team of junior heroes arrived a decade into their own future and were aghast to find that their adult selves had conquered America in the name of peace and security. Forearmed with the knowledge of this dystopian tomorrow the kids came back to now (see Teen Titans: The Future is Now) and resolved to counter those events…

Superhero lives are fairly chaotic and in the interim a number of Crises occurred which seemed to guarantee that Tomorrow would never come true. This volume, collecting issues #50-54, opens with a memorial for Superboy and Kid Flash (both recently deceased) as Robin, Wonder Girl, Ravager, Kid Devil, Miss Martian and Supergirl share their grief and memories with previous members.

‘Passage’ (team written by Sean McKeever, Geoff Johns, Marv Wolfman & Todd Dezago and illustrated by Randy Green, Mike McKone, George Pérez, Todd Nauck, Andy Lanning, Sandra Hope, Marlo Alquiza & Larry Stucker) finds the survivors reminiscing in ‘Friday Night Lights’ and ‘Dear Barry…’ whilst including a neat, entertaining digression that provides the other side of a team-up with the new Blue Beetle against Biker-Berserker Lobo (the main part of that saga is collected in the superb Blue Beetle: Reach For the Stars).

Meanwhile a mysterious gang are systematically defeating the Justice League and replacing them…

The four-part epic ‘The Titans of Tomorrow… Today!’ begins with ‘Futures of the Past’ (McKeever, Alé Garza, Derek Fridolfs, Rob Hunter & Marlo Alquiza) as the future Titans – including versions of the dead Superboy and Kid Flash – arrive in contemporary times to ensure their own existence by forcing their younger selves to comply with their draconian counterparts continually re-editing memories.

Simple, no? Perhaps not, as wild card Blue Beetle has inexplicably re-entered the mix…

Selecting a key moment when the alien invader Starro nearly conquered Earth, the future Titans substitute themselves for the JLA and attempt to seduce, demoralise and even thrash their teen incarnations into becoming the fascist monsters they are, but youth is always rebellious and plans go very wrong indeed in ‘Beat Yourself Up’ (art by Jamal Igle, Alquiza, Jesse Delperdang & Hunter) as Robin finds a uniquely dramatic way to stymie his tomorrow tormentor and Blue Beetle leads a counterattack…

The temporally fluid situation shifts again as the future Luthor materializes with a battalion of tomorrow’s corrupted superheroes in ‘Combine and Conquer’ (illustrated by Eddy Barrows & Rob Hunter) to finish the battle and save his own timeline, but his Titan’s Army has overlooked the mind-controlling power of Starro who (which?) simply takes them all over.

The action spectacularly concludes in ‘Fight the Future’ (Barrows, Joe Prado, Greg Tocchini, Hunter, Julio Ferreira & Oclair Albert) as allegiances shift and the future dies forever in an explosive battle and simple resignation…

Fast, furious, this extremely twisty-turny, time-travel extravaganza is better than most of its ilk, and on the whole this is a genuinely fun-filled action romp; but once again I can only remark that for the less well-informed reader or DC newcomer, the bits without hitting and explosions might be very confusing. As always, the choice is yours. The future is not immutable…

© 2007, 2008 DC Comics. All rights reserved.

Bone volume 1: Out of Boneville


By Jeff Smith (Cartoon Books)
ISBN: 978-0-96366-094-7

Jeff Smith burst out of relative obscurity in 1991 and changed the comics-reading landscape with his enchanting all-ages comic-book Bone. The compelling black and white saga captivated the market and prospered at a time when an endless procession of angst-ridden, steroid-breathed super-vigilantes and implausibly clad “Bad-Grrls” came and went with machine-gun rapidity.

Born in Pennsylvania and raised in Ohio, Smith absorbed the works of Carl Barks, Charles Schultz and especially Walt Kelly from an early age, and purportedly first began producing the adventures of his Boneville creations at age ten. Whilst at Ohio State University he crated a strip for the College newspaper: ‘Thorn’ was another early incarnation of his personal universe and a proving ground for many characters that would appear in Bone. A high school classmate became a Disney animator and Smith subsequently worked in the industry before striking on his own, mastering the graceful slapstick timing and high finish that typifies his art style.

He founded Cartoon Books to self-publish 55 delightful black and white issues (to be accurate ten of them were put out under the Image Comics imprimatur, but reverted to Smith’s company with #29): a fantasy quest yarn that owed as much to Tex Avery as J.R.R. Tolkien, as well as his holy trinity, Barks Schultz & Kelly. The bold thrilling and fantastically funny saga progressed at its own unique pace between 1991 and 2004. Since then it has been collected into nine volumes from Cartoon Books (with two further collections of prequels and side tales), reissued in colour by Scholastic Books and even reprinted in Disney Adventures magazine.

At series’ end Smith issued a monumental one volume compilation (more than 1300 black and white pages) which Time magazine dubbed “the best all-ages graphic novel yet published” and one of the “Top Ten Graphic Novels of All Time.”

Smith has won many awards including 11 Harveys and 10 Eisners. In 2003 he turned his magic loose again and revived the World’s Mightiest Mortal for DC with Shazam: The Monster Society of Evil. The project took three years but was worth every moment…

His latest work is the science fiction tale RASL.

As you can see there are plenty of versions to opt for but purist that I am I’ve plumped for the original Cartoon Books collection where the action commences in Out of Boneville, which re-presents the first six episodes.

Fone Bone is a strange, amorphous, yet decent little bald guy, a thematic blend of Mickey Mouse and Asterix who has been run out of the town of Boneville along with his tall and not-so-bright cousin Smiley Bone. Well to be exact they haven’t, but their dastardly, swindling cousin Phoncible P. “Phoney” Bone has, due to the kind of irregularities, misdemeanours and malfeasances that bring down presidents – and he running for Mayor at the time…

Crossing a deadly desert and near death the trio are separated by a storm of locusts and Fone finds himself in a lost valley: an oasis of pastoral beauty hidden from the rest of the world. Along the way he is adopted by a dragon he doesn’t believe in, stalked by ghastly rat monsters and befriended by a talking leaf-insect (like a stick insect but flat, not long – and very talkative…)

The little refugee is forced to spend a harsh winter living wild in the deep forest where he befriends many of the small creatures who live there, but as the thaw approaches he meets the beauteous and oddly compelling human girl Thorn. It is Crush-at-First-Sight…

She invites him to stay with her and her grandmother Rose until he can find his lost cousins, but soon regrets it when Phoney turns up: rude, duplicitous, greedy as ever and determined to be a real pain…

Phoney’s insatiable drive to steal, cheat and fake a buck makes life pretty uncomfortable for the besotted Fone Bone, but trouble is brewing in the deep woods. An ancient evil has stirred, driving the rat creatures into a frenzy. An old, cold war is heating up again and for the humans of nearby village Barrelhaven the stakes are really high. The dark creatures have only been waiting for the arrival of their prophesied one – a small bald creature with a star on its chest remarkably similar to the one on Phoney’s shirt…

The assembled horror-hordes attack Thorn’s cottage but their chosen one is long gone. Phoney has scented money and gone to Barrelhaven in search of easy marks. Gran’ma fights a desperate holding action as Thorn and Fone flee through the forest to warn the villagers. After a nightmarish retreat the pair are rescued by the dragon – sworn foe of the rat things and their master. They return to the cottage to find that Gran’ma has survived: moreover she and the Dragon are old acquaintances…

As the Dragon returns to the deep woods the humans (and Bone) relocate to Barrelhaven, where Fone discovers that Smiley has been there all along, working as a bartender in the local tavern. Phoney is there too – working off a tremendous bar-tab…

This volume ends on a happy note as the cousins are finally reunited, but malevolent forces are gathering all around them and there are dark days ahead…

I’ve talked a lot about the influences that informed this wonderful series and there’s one more that cannot be ignored: if you squint your eyes just right you can hear the dulcet deceptions of Bill Watterson’s Calvin (see The Essential Calvin and Hobbes. Just Do. It’s wonderful and so are all the other collections) leaking in to flavour this equally marvelous, child-friendly extravaganza…

Bone is a truly perfect comic tale and one that appeals to kids and adults equally. Already it is in the rarefied rank starring Tintin, Pogo, Rupert Bear, Little Nemo and the works of Carl Barks. It is only a matter of time before it breaks out of the comic club completely and becomes kin to the likes of Wind in the Willows, the Moomins and the Oz books.

If you have kids or can still think and behave like one you must have these books…

© 1996 Jeff Smith. All rights reserved.

Lifelike


By Dara Naraghi & various (IDW)
ISBN: 978-1-60010-122-9

We do it for fame, we do it for fortune (or at least to pay bills), we do it for fun and the very best of us make comics because we absolutely have to. Every story we hear, every event we see provokes the reaction “how would I break that down into panels? How many on the page?” All data – from shopping lists to bad TV – is taken in, screened through an internal grid and then we worry about how we’ll draw the damn thing one day…

All creative people are a little bit chained to their art-form, and Dara Naraghi apparently more so than most. As well as his own celebrated BigCityBlues comic he keeps busy adapting licensed properties such as Robert Patterson’s Witch & Wizard novels, Terminator: Salvation, It! The Terror From Beyond Space and Ghostbusters into comics form, writing for DC, Image and IDW and running his own publishing house Ferret Press. He also scripts (and occasionally draws) utterly wonderful tales covering every aspect of the human experience from wild fantasy to chilling slice-of-life in a splendid series of webcomic features.

Wonderfully expansive in narrative scope and illustrated by an astounding gathering of talented graphic artisans, an exemplary bunch of these brief delights has been compiled into a fabulous hardcover compilation. All the stories in this anthology come from that webcomic site and are written (and lettered) by Naraghi, complete with commentary and context on the illustrators interpreting each piece.

The wonderment begins with ‘The Long Journey’ illustrated by Irapuan Luiz, which follows the dramatic escape of a disillusioned Iranian soldier determined to leave the Iran-Iraq War behind him forever. Naraghi is Iranian (born in Tehran in 1971) and no doubt his own journey to the west would make pretty interesting reading, although probably without the telling sting in the tale embedded here…

‘Imaginarians’ winningly crafted by award winning artist Tom Williams, takes a barbed look at how the media deals with artists on the promo circuit whilst equally lauded Marvin Mann’s atmospheric ‘Double Cross at the Double Down’ proves that even if crime doesn’t pay, stories about it definitely do.

‘Art/Life’ rendered by Neil Errar is a feel-good fable about a comics creator we all concur with, Jerry Lange’s moody, misty paint-and-Paintbox (showing my digital age there) treatment examines the exquisite pain of unconditional love lost with ‘Remembrance’ whilst Stephen Spenser Ledford opts for monochrome ink washes to recount a particularly trenchant tale of crime and ‘Punishment.’

Sex and booze and rock ‘n’ roll form the basis of the cheeky dating vignette ‘Intermission’, illustrated by Andy Bennett, whilst Jerry Lange’s watercolour expertise displays a different arena for the relationship dance in ‘Crush’ and ‘Comeback’ by Tim McClurg describes a the meteoric fall from stardom for a has-been actor.

Marvin Mann displays his artistic versatility in ‘Smoke Break’, a heartwarming look at modern life and ‘The Routine’ by Steve Black touchingly reminds us that even small victories count in our work-a-day world, whereas the stunning drawing of Adrian Barbu’s gritty thriller ‘Rooftop Philosophy’ adds acres of edge to a dark tale of criminal Darwinism. Tom Williams astounds again with ‘Skin Deep’ a charming semi-autobiographical shaggy-dog story and pictorial programme ends on a heartwarming high note with ‘Repair’ as Shom Bhuiya treats us to a view of the common man at his very best…

The 14 tales collected in Lifelike demonstrate the sheer breadth that material comics could and should be covering rather than the narrow band of easily defined genres usually seen. This book opens up all of human experience and imagination to the cartoonist’s particular skills and insights. Now it’s up to the rest of us to respond and react…

Created and © 2007 Dara Naraghi. All artwork © 2007 by its respective artist. © 2007 Idea and Design Workshop. All Rights Reserved.

Read Dara’s free webcomic, Lifelike under the Stan Lee’s Sunday Comics banner @ Komikwerks.com.