Chibi Vampire

Chibi Vampire
Chibi Vampire

By Yuna Kagesaki (TokyoPop)
ISBN: 1-59816-322-1

This supernatural teen comedy takes a few liberties with the traditional concept of vampires and some more genteel readers might have a few problems with the underlying metaphor in this tale of a family of immigrant Nosferatu whose middle daughter is a little different from most bloodsuckers.

Karin produces an excess of blood and about once a month is forced to expel it by biting someone. As well as injecting rather than draining her victims (which hyper-energises them) she is also able to move safely in daylight and sleep at night. Her peculiar life is disrupted when a new student Kenta Usui transfers to her High School – another thing most vampires can avoid.

Whenever he is near her condition manifests: She gets hot and dizzy, her blood pounds and the excess gushes out of her nose…

This gross-out horror comedy-romance has more charm than you’d expect from my description and as Karin discovers the meaning of her rare but not unique condition this nine volume tale really comes into its own. The comic strip, which originally appeared in Monthly Dragon Age between 2003 and 2006, spawned a series of Light Novels and an anime TV show.

Entitled simply Karin in Japan, the English version takes its name from the word “Chibi” which translates as “Short Person” or “Small Child”, but whatever you call it, you should also read it…

© 2003 Yuna Kagesaki. English text © 2006 Tokyopop Inc. All Rights Reserved.

The Greatest Stories Never Told

The Greatest Stories Never Told
The Greatest Stories Never Told

By Tony Husband (Corgi)
ISBN: 978-0- 552133-40-1

What is it about the Judaeo-Christian religion that positively invites us to laugh along with it? When I was a wee lad at the convent, there used to be a periodical pamphlet called the Crusade Messenger that the nuns would sell to us kids. There may have been uplifting fables and wholesome tracts in them, but all the children ever read were the copious jokes and gag pages. But I digress.

Accepting that – for the moment – there’s loads in the Bible that we can laugh at, who better than the prolific and award-winning cartoonist Tony Husband (of The Reduced… series of books and a jazillion other gag-tomes) to bring them to our attention in a smart, cheeky but never disrespectful and certainly not blasphemous manner, Hem Hem.

Ranging from dry and laconic to just plain silly these doodles will carry you back to Sunday School and happy hours spent whittling your name into somebody’s else desk and stifling the urge to say “yeah, but…” to that know-it-all in the cassock… It’s no sin to laugh so track down this nifty little chronicle for a spiritually uplifting moment or two.

© 1988 Tony Husband. All Rights Reserved.

Spacehawk

Spacehawk
Spacehawk

By Basil Wolverton (Archival Press)
ISBN: 0-915822-26-1

Basil Wolverton was one of the most unique – not to say controversial – stylists ever to work in comics and indeed the field of illustration. Equally at home and renowned for horror and comedy subjects he was also one of the earliest and greatest exponents of science fiction comics. His greatest triumph is undoubtedly the pre-WWII adventures of a mysterious and solitary steely-jawed he-man known only as Spacehawk. The strip debuted in the June 1940 issue of Target Comics (volume 1 #5) and ran for thirty issues until Wolverton left the company for less hostile climes.

Spacehawk was a grim, relentless avenger of the innocent, prowling the star-lanes and outer reaches, and the stark meticulous art served only to highlight the singular appearance of the alien monstrosities and landscapes crafted by Wolverton. Many kids had nightmares after reading Spacehawk, and many parents wrote complaining letters because of it…

When the US entered the war in December the editors decided to bring the Lone Wolf of Space down to Earth to fight the Nazis and Japanese, diluting further the eerie power of the series. By the end of 1942 (Target Comics volume 3, #10) Wolverton and his interplanetary masterpiece were gone.

This wonderful collection from 1978 reprints 4 early Outer Space adventures, including the premiere outing ‘The Creeping Death from Neptune’, two earthbound war yarns and a delightful single page teaser of Saturnians and Neptunians in vibrant black and white, some of which owners of the 1990s Dark Horse reprint miniseries will recognise, but this is only the tip of a superb graphic iceberg.

Although some Spacehawk material is available as “bit-torrents” – with all that entails – what this classic character needs is a definitive book edition to captivate us citizens trapped here in a lacklustre future. Let’s hope it’s soon…

© 1940, 1941 Funnies Inc. © 1942 Novelty Inc. © 1978 Archival Press Inc. All Rights Reserved.

Showcase Presents: Teen Titans

Showcase Presents: The Teen Titans
Showcase Presents: The Teen Titans

By Bob Haney & various (DC Comics)
ISBN13: 978-1-84576-677-1

The concept of kid hero teams was not a new one when the 1960s Batman TV show finally prompted DC to trust their big heroes’ assorted sidekicks with their own regular comic in a fab, hip and groovy ensemble as dedicated to helping kids as they were to stamping out insidious evil.

The biggest difference between wartime groups as The Young Allies, Boy Commandos and Newsboy Legion or such 1950s holdovers as The Little Wise Guys or Boys Ranch and the creation of the Titans was quite simply the burgeoning phenomena of “The Teenager” as a discrete social and commercial force. These were kids who could be allowed to do things themselves without constant adult help or supervision.

As early as the June-July 1964 issue of The Brave and the Bold (#54), DC’s powers that be had tested the waters with a gripping tale by writer Bob Haney superbly illustrated by unsung genius Bruno Premiani. ‘The Thousand-and-One Dooms of Mr. Twister’ united Kid Flash, Aqualad and Robin the Boy Wonder in a desperate battle against a modern wizard-cum-Pied Piper who had stolen the teen-agers of Hatton Corners. The young heroes had met in the town by chance when students invited them to mediate in a long-running dispute with the town adults.

This element of a teen “court-of-appeal” was the motivating factor in many of the group’s cases. One year later the team reformed for a second adventure (The Brave and the Bold #60, by the same creative team) and introduced two new elements. ‘The Astounding Separated Man’ featured more misunderstood kids – this time in the coastal hamlet of Midville – threatened by an outlandish monster whose giant body parts could move independently. They added Wonder Girl (not actually a sidekick, or even a person, but rather an incarnation of Wonder Woman as a child – a fact the writers of the series seemed blissfully unaware of) and finally had a team name: ‘Teen Titans’.

Their final try-out appearance was in Showcase (issue #59, November-December 1965), birthplace of so many hit comic concepts, and was the first to be drawn by the brilliant Nick Cardy (who became synonymous with the 1960s series). ‘The Return of the Teen Titans’ pitted the team against teen pop trio ‘The Flips’ who were apparently also a gang of super-crooks, but as was so often the case the grown-ups had got it all wrong…

The next month their own comic debuted (#1 was dated January-February 1966 – released mere weeks before the Batman TV show aired on January 12th) with Robin the point of focus on the cover – and most succeeding ones. Haney and Cardy produced an exotic thriller entitled ‘The Beast-God of Xochatan!’ which saw the team act as Peace Corps representatives involved in a South American drama of sabotage, giant robots and magical monsters. The next issue held a fantastic mystery of revenge and young love involving ‘The Million-Year-Old Teen-Ager’.

‘The Revolt at Harrison High’ cashed in on the craze for drag-racing in a tale of bizarre criminality. Produced during a historically iconic era, many readers now can’t help but cringe when reminded of such daft foes as ‘Ding-Dong Daddy’ and his evil biker gang, and of course the hip, trendy dialogue (it wasn’t that accurate then, let alone now) is pitifully dated, but the plot is strong and the art magnificent.

‘The Secret Olympic Heroes’ guest-starred Green Arrow’s teen partner Speedy in a very human tale of parental pressure at the Olympics, although there’s also skulduggery aplenty from a terrorist organisation intent on disrupting the games. In #5’s ‘The Perilous Capers of the Terrible Teen’ the Titans faced the dual task of helping a troubled young man and capturing a super-villain called the Ant, despite all evidence indicating that they’re the same person, and another DC sidekick made his Titans debut in ‘The Fifth Titan’. Easily the weakest tale in the book, Beast Boy (from the iconic Doom Patrol) falls under the spell of an unscrupulous circus owner and the kids need to set things right. Painfully illustrated by Bill Molno and Sal Trapani, it’s the absolute low-point of a stylish run.

Quite a few fans would disagree, however, citing #7’s ‘The Mad Mod, Merchant of Menace’ as the biggest stinker, but beneath the painfully dated dialogue there’s a witty, tongue-in-cheek tale of swinging London and novel criminality, plus the return of the magnificent Nick Cardy to the art chores.

It was back to America for ‘A Killer called Honey Bun’ (illustrated by Irv Novick and Jack Abel) another tale of intolerance and misunderstood kids, played against a backdrop of espionage in Middle America, and #9’s ‘Big Beach Rumble’ found the Titans refereeing a vendetta between rival colleges when modern day pirates crash the scene. Novick pencilled it and Cardy’s inking made it all very palatable.

The editor obviously agreed as the art remained for the next few issues. ‘Scramble at Wildcat’ was crime caper featuring dirt-bikes and desert ghost-towns, whilst Speedy returned in #11’s spy-thriller ‘Monster Bait’. Twin hot-topics the Space-Race and Disc Jockey’s informed the whacky sci fi thriller ‘Large Trouble in Space-ville!’ and #13 was a veritable classic as Haney and Cardy produced a seasonal comics masterpiece with ‘The TT’s Swingin’ Christmas Carol!’, a styish retelling that’s one of the most reprinted Titans tales ever.

At this time Cardy’s art really opened up as he grasped the experimental flavour of the times. The cover of #14, as well as the interior illustration for the grim psycho-thriller ‘Requiem for a Titan’ are unforgettable. The tale introduced the team’s first serious returning villain (Mad Mod does not count!) the Gargoyle is mesmerising and memorable, and although he only inked Lee Elias’s pencils for #15’s eccentric tryst with the Hippie counter-culture, ‘Captain Rumble Blasts the Scene!’ is a genuinely unique crime-thriller from a time when nobody over age 25 understood what the youth of the world was doing…

Teen Titans #16 returned to more solid ground with the superb thriller ‘The Dimensional Caper!’ when aliens infiltrate a rural high-school (and how many times have you seen that plot used since this 1968 epic?). Cardy’s art reached dizzying heights of innovation both here and in the next issue’s waggish jaunt to London ‘Holy Thimbles, It’s the Mad Mod!’, a criminal chase through Cool Britannia which even included a command performance from Her Majesty, the Queen!

This volume ends with a fannish landmark as novice writers Len Wein and Marv Wolfman got a big break with a tale that introduced Russian superhero Starfire and set them firmly on a path of teen super-team writing. ‘Eye of the Beholder’ is a cool cat burglar yarn set in trendy Stockholm, drawn with superb understatement by Bill Draut, and acts a perfect indicator of the changes in style and attitude that would become part of the Teen Titans and the comics industry itself.

Although perhaps dated in delivery, these tales were a liberating experience for kids when first released. They truly betokened a new empathy with independent youth and tried to address problems that were more relevant to and generated by that specific audience. That they are so captivating in execution is a wonderful bonus. This is absolute escapism and absolutely delightful.

© 1964-1968, 2006 DC Comics. All Rights Reserved.

Flash — The Fastest Man Alive: Lightning in a Bottle

Lightning in a Bottle
Lightning in a Bottle

By Danny Bilson, Paul DeMeo, Ken Lashley & various (DC Comics)
ISBN13: 978-1-4012-1229-2

In the slow build up to Final Crisis and by way of all those other “end-of-everything” multi-part mega-sagas, the grandson of the Silver Age Flash finally acceded to the mantle. Bart Allen had been introduced as the impetuous boy hero Impulse and had matured through a career as the second Kid Flash to finally become the third hero to wear the costume after the death of Barry Allen and the mysterious disappearance of Wally West. If you’re counting or caring he’s technically the fourth Flash since Jay Garrick was the first heroic speedster to use the name, albeit in a different outfit.

As this slim book (collecting issues #1-6 of the monthly comic-book) begins, Bart Allen is making a life for himself as an ordinary mortal. It’s One Year Later and the world has acclimatised to the aftermath of the Infinite Crisis. Jay Garrick is once again the hyper-speed guardian of the twin cities of Keystone and Central and Bart is a young blue-collar worker, stripped of his connection to the extra-dimensional Speed Force which enables super-fast metahumans to achieve Sub-Light velocities.

But when a disgruntled worker bombs the factory, that connection is explosively re-established. Unfortunately Bart’s best friend Griffin Gray is caught in the blast, and in tried and true comics tradition gets superpowers in the process. When Griffin decides to become a costumed crime-fighter, however, his tactics and motivations leave a lot be desired…

As troubled Bart reluctantly becomes a hero once more, he realises he will never be fast enough to outrun his responsibilities – or destiny. And in the wings a new love and old foe are both waiting for the perfect moment…

Slick and effective, this take on the Fastest Man Alive is very palatable, if a little insubstantial. Writers Bilson and DeMeo have a light touch, and the assembled artistic hordes of Ken Lashley, KWL Studio, Norm Rapmund, Marlo Alquiza, Jay Leisten, Walden Wong, Art Thibert, Karl Kerschl, Serge Lapointe, Sal Velluto, Ron Adrian, Alex Lei, Rob Lea and Andy Smith are surprisingly effective. As reboots go this version could have gone far… (and isn’t that a foreboding note to end on?)

© 2006, 2007 DC Comics. All Rights Reserved.

Chinese Hero: Tales of the Blood Sword, Vol 7

Tales of the Blood Sword 7
Tales of the Blood Sword 7

By Wing Shing Ma (DrMaster Publications)
ISBN13: 978-1-59796-131-8

The end is in sight for the spellbindingly action-packed, yet largely nonsensical, martial arts drama from Hong Kong. In this penultimate volume the plot, as ever, is largely incidental as Hero Hua continues to defend the mystical Blood Sword from a horde of vicious and exotic villains determined to use its powers for evil.

His lost son too faces threat after threat. Whether on sleazy city streets or jungle-lost temples The Black Dragon Gang persists in its wicked plans, and around the world Hero’s friends and surviving family endure a never-ending war for survival as magic and combat blend into a whirlwind of danger.

If you need a starting context, it all kicked off when a gangster tried to steal the Sword, which Hero’s family had guarded for centuries. That fight’s collateral damage included most of Hero’s family, launching a vendetta encompassing half the planet.

The villains are thoroughly evil, masters of every fighting art and dirty trick whom Hero and his incomprehensibly wide circle of friends and associates – coming and going with dazzling brevity – must fight unceasingly to preserve the sword and achieve their vengeance. By this volume nobody really cares: if you’re already buying this series it’s because of the astounding action and incredible art.

Hong Kong comics are beautiful. They’re produced using an intensive studio art-system that means any individual page might be composed of painted panels, line-art, crayons and coloured pencils: literally anything that will get the job done. And that presumably is to enhance not so much nuances of plot but rather details of the mysticism and philosophy of Kung Fu that my western sensibilities just aren’t attuned to.

They’re wonderful to look at, but don’t expect them to make much sense, because fundamentally this genre of comic is one glorious, spectacular exhibition of Kung Fu mastery. Like much of the region’s classic cinema, all other considerations are suborned to the task of getting the fighting started and to keeping it going.

If you’re looking for characterisation, sharp dialogue or closure, look elsewhere. If, however, you want Good Guys thumping Bad Guys in extended, eye-popping ways, give this a shot.

© 2008 Yasushi Suzuki. © 2008 DGN Production Inc.

Captain Britain, Volume 2: A Hero Reborn

Captain Britain, Vol 2
Captain Britain, Vol 2

By Friedrich, Lieber, Buscema, Wilson, Marcos & Kida (Marvel/Panini UK)
ISBN13: 978-1-905239-72-6

Marvel UK set up shop in 1972, reprinting the company’s earliest US successes in the traditional British weekly papers format, swiftly carving out a corner of the market – although the works of Lee, Kirby et al had already been appearing in other British comics (Smash!, Wham!, Pow!, Eagle, Fantastic!, Terrific!, and the anthologies of Alan Class Publications) since their inception, thanks to the aggressive marketing and licensing policies of and Stan and the gang.

In 1976 the company decided to augment their output with an original British hero – albeit in that parochial, US style and manner beloved by English comics readers – in a new weekly, although fan favourites Fantastic Four and Agent of S.H.I.E.L.D. reprints filled out the issues. One bold departure was the addition of full colour printing up front for the new hero, and the equivalent back quarter of each issue.

This second collection of those all-original adventures covers issue #24 through 39, the end of Captain Britain the comic, and includes the continuation of the strip when it was merged with a more successful comic to form Super Spider-Man & Captain Britain Weekly #231-238. Except for the covers the art had reverted to black and white midway through the previous volume.

Kicking off with the conclusion of the epic struggle against the Red Skull, Gary Friedrich and Larry Lieber have the benefit of artwork by comics legends John Buscema and Tom Palmer. The latter is replaced by a less well known but just as worthy inker, Fred (Airboy, The Heap) Kida, who stayed as the main brush-man for the majority of the strip’s run. The Skull, Nick Fury and Captain America hung around for the next four chapters before our boy flew solo again, but with #28 a new adventure started with the eccentric Lord Hawk whose weaponized robot raptor terrorised England until CB shut them both down. Kida alternated with Palmer on some truly brilliant Buscema super-hero art on this rather mediocre tale, but the quality lurched just a tad when Ron Wilson and Bob Budiansky assumed the pencilling chores.

With issue #33 Captain Britain’s powers got upgraded as his patrons Merlin and Roma tested him in another dimension, and on his return first Len Wein and then Jim Lawrence (best known in Britain as the scripter of the James Bond newspaper strip) took over the writing in a tale of the Queen’s Silver Jubilee with defrocked African dictators and a high-tech Highwayman. During this epic Pablo Marcos also joined the art team, alternating with the regulars on the punishing weekly production.

Midway through this story Captain Britain folded, and in tried and true tradition was merged with Super Spider-Man. Regrettably it did not improve the quality of the story-telling. Always a painful effort, it became increasingly clear that the US team had no real grasp of the British comics-reading experience (at this moment in time 2000AD was revolutionising our industry and the Beano was still the top-selling comic in the country).

Equally the creators seemed wedded to the idea that they needed to tailor their own – successful – Marvel style and formula to a separate, distinctly “English” audience. But if they were reading Marvel reprints didn’t it stand to reason that the buyers wanted established super-villains, and guest-stars?

Despite solid, professional art the last two adventures, ‘The Monster from the Murk!?’ (a Loch Ness and aliens yarn) and a gothic monster tale of vampires, werewolves and demons set in ‘Nightmare Castle’ make for an embarrassing end to this book.

Included in this primarily black and white volume are comments from Gary Friedrich, Ron Wilson and Bob Budiansky, a feature on the abortive Captain Britain project cancelled by Fleetway Publishing in 1973 and a nice selection of colour covers and reproduction ad pages.

Despite the reservations stated this book has a lot to commend it, especially to art fans with a tolerant or forgiving disposition, and in a world of angst and trauma, surely there’s still room for old-fashioned adventure?

© 1977, 2007 Marvel Characters, Inc. All Rights Reserved. (A UK EDITION FROM PANINI UK LTD)

Captain America: Disassembled

Captain America: Disassembled
Captain America: Disassembled

By Robert Kirkman & Scot Eaton and Priest & Joe Bennett (Marvel Comics)
ISBN: 0-7851-1648-6

A few years ago the “World’s Mightiest Heroes” were shut down and rebooted in a highly publicised event known as Avengers Disassembled. Of course it was only to replace them with both The New and The Young Avengers. Affiliated comic-books such as the Fantastic Four and Spectacular Spider-Man ran parallel but not necessarily interconnected story-arcs to accompany the Big Show.

The Star Spangled Avenger’s portions of that imbroglio are more or less collected in this volume, and originally ran in Captain America and the Falcon #5-7 and Captain America volume 3, #29-32, but be warned: if you’re a new or casual reader, that doesn’t include the beginning of the tale and the CA&TF portion is bewilderingly unclear. The book simply starts midway through an adventure.

Written by Priest and illustrated by Joe Bennett and Jack Jadson, the heroes are pursuing and protecting a young man who has been experimented on by the US Department of the Navy to create their own Captain America – kind of a Super-Sailor, if you will. All the while Nick Fury and the Daily Bugle are squabbling in the background, Cap is on the run and experiencing hallucinations of his dead sidekick Bucky and an overly-amorous Scarlet Witch driving a taxi!

Meanwhile over in Cap #29-32 (by Robert Kirkman, Scot Eaton and Drew Geraci) a series of nostalgic battles with Hydra, Mr. Hyde, Batroc the Leaper and the Serpent Society distract our hero as much as his returned paramour Diamondback, which is a shame as the red Skull and Modok are lurking with murder in mind. But are even they the real villains here?

Glossy and competent the book looks good and reads well, but the overall effect is truly marred by excluding the opening chapters from the collection. Would it have hurt so much to just have included it all?

© 2004 Marvel Characters, Inc. All Rights Reserved.

Boneyard in Color Volume 4

Boneyard Volume 4
Boneyard Volume 4

By Richard Moore (NBM)
ISBN13: 978-1-56163-528-3

Richard Moore goes from strength to strength in the latest colour collection of his superb horror-comedy as an invasion of flesh-eating zombies puts the cast of lovable monsters and their endearing human minder Paris through a range of emotional hoops that elevates them from the merely humorous into well-rounded characters that we can weep with and feel for.

Well except Glump of course. He’s still a demonic little rat-bag pervert with delusions of grandeur and an insatiable need to conquer the world: this time via his diabolical Doomsday Frog!

This delightful supernatural Rom-Com displays depths many “serious works” can only dream of whilst the entrancing art augments the sneaky cleverness of a born comedian. Sad, silly and unrelentingly funny this is a book every adult with a funny-bone (visible or otherwise) should own.

© 2003, 2004, 2007 Richard Moore. All Rights Reserved.

Showcase Presents: SHAZAM!

SHAZAM!
SHAZAM!

By various (DC Comics)
ISBN13: 978-1-4012-1089-2

One of the most venerated and loved characters in American comics was created by Bill Parker and Charles Clarence Beck as part of the wave of opportunistic creativity that followed the successful launch of Superman in 1938. Although there were many similarities in the early years, the Fawcett character moved solidly into the area of light entertainment and even comedy, whilst as the 1940s progressed the Man of Steel increasingly left whimsy behind in favour of action and drama.

Homeless orphan and good kid Billy Batson is selected by an ancient wizard to be given the powers of six gods and heroes to battle injustice. He transforms from scrawny boy to brawny (adult) hero Captain Marvel by speaking aloud the wizard’s name – itself an acronym for the six patrons Solomon, Hercules, Atlas, Zeus, Achilles and Mercury

At the height of his popularity Captain Marvel outsold Superman and was even published twice a month, but as tastes and the decade changed sales slowed and an infamous court case begun by National Comics citing copyright infringement was settled. The Big Red Cheese disappeared – as did many superheroes – becoming a fond memory for older fans.

In Britain, where an English reprint line had run for many years creator/publisher Mick Anglo had an avid audience and no product, and so swiftly transformed Captain Marvel into the atomic age hero Marvelman, continuing to thrill readers into the early 1960s.

As America lived through another superhero boom-and-bust, the 1970s dawned with a shrinking industry and a wide variety of comics genres servicing a base that was increasingly founded on collector/fans and not casual or impulse buys. National, now DC Comics, needed sales and were prepared to look for them in unusual places. After the settlement with Fawcett in 1953 they had secured the rights to Captain Marvel and Family, and even though the name itself had been taken up by Marvel Comics (via a circuitous and quirky robotic character published by Carl Burgos and M.F. Publications in 1967) decided to tap into that discriminating fanbase.

In 1973 riding a wave of nostalgia DC brought back the entire beloved cast of the Captain Marvel crew in their own kinder, weirder universe. To circumvent the intellectual property clash, they entitled the new comic book Shazam! (‘With One Magic Word…’) the trigger phrase used by the Marvels to transform to and from mortal form and a word that had already entered the American language due to the success of the franchise the first time around.

Recruiting the top talent available the company tapped editor Julie Schwartz – who had a few successes with hero revivals – to steer the project. He teamed top scripter Denny O’Neil with the original artist C.C. Beck for the initial story. ‘In the Beginning’ in grand old self-referential style retold the classic origin whilst ‘The World’s Wickedest Plan’ related how the entire cast had been trapped in a “Suspendium” trap for twenty years after their arch-foes the Sivana family attacked them at a public awards ceremony. Two decades later, they were all freed, baddies included, to restart their lives. That first issue also included a text-feature/score-card by devotee E. Nelson Bridwell to bring new and old readers up to speed.

With issue #2 a format of two stories per issue was instigated. ‘The Astonishing Arch Enemy’ saw the return of the super-intelligent worm Mr. Mind and a running gag about how strange people in the 1970s were. The second tale was written by Elliot Maggin and introduced irresistible Sunny Sparkle ‘The Nicest Guy in the World’. O’Neil wrote ‘A Switch in Time’ wherein magic disrupted the boy-to-super-adult gimmick for young Billy in #3 and a wry spy tale ‘The Wizard of Phonograph Hill’ by Maggin and Beck filled out that issue. Evil Captain Marvel analogue ‘Ibac the Cursed’ returned in #4 courtesy of O’Neil, and Maggin again went for a human interest yarn with ‘The Mirrors that Predicted the Future’.

In the ’70s economics dictated costs in comics be cut whenever possible so there was really no choice about filling pages with reprints, which had been an addition from the start. A huge benefit however is that almost all of those stories were unknown to the general readership and of a very high standard. Although not included in this volume I mention them simply because they kept the page-count of most issues to around fifteen pages of new material per month (Shazam! was actually published eight times a year so the savings were even greater). Hopefully DC will get around to reprinting the Fawcett stories too – perhaps in the same format as the excellent Batman and Superman Chronicles trade paperbacks.

Maggin took the lead slot with #5’s ‘The Man who Wasn’t’ and provide the back-up which saw the return of Sunny Sparkle and his obnoxious cousin Rowdy who briefly was ‘The World’s Toughest Guy!’ O’Neil returned in the next issue as did Dr, Sivana in ‘Better Late than Never!’ and Maggin reintroduced the 1940’s boy-genius in the charming ‘Dexter Knox and his Electric Grandmother’. The loquacious Tawky Tawny took centre-stage in O’Neil’s ‘The Troubles of the Talking Tiger’ and uber-fan and wonderful guy E. Nelson Bridwell finally got to write a tale with the delightfully zany and clever ‘What’s in a Name? Doomsday!

Issue #8 was the first of many 100 Page Spectaculars stuffed with great old reprints, but as such it’s only represented here by the C.C. Beck cover, whilst the normal-sized #9 provides us with O’Neil’s ‘Worms of the World Unite’ and the first solo adventure of Captain Marvel Jr. in over twenty years. ‘The Mystery of the Missing Newsstand!’ is a fine tribute to the works of early Fawcett mainstay and Flash Gordon maestro Mac Raboy, written by Maggin and drawn by a young and brilliant Dave Cockrum. It is truly lovely to look upon. A third new story completed the issue. Maggin and Beck had heaps of fun on ‘The Day Captain Marvel Went Ape!’ as a mystic jewel deflected Shazam’s magic lightning into a monkey.

Beck, notoriously opinionated, had been unhappy with the stories he was being asked to draw and left the series with #10. He was a supremely understated draughtsman with a canny eye for caricature and gag-timing, and his departure took away an indefinable charm. Many other fine artists would continue the strip but a certain kind of magic left the strip with him. He wasn’t even the lead artist on that issue.

Bob Oksner and Vince Colletta illustrated Maggin’s mediocre ‘Invasion of the Salad Men’, but Mary Marvel’s solo debut ‘The Thanksgiving Thieves’ was a much better effort with Bridwell’s script handled by Oksner alone (if ever an artist should ink himself it was this superb stylist). Beck bowed out with Bridwell’s ‘The Prize Catch of the Year’ which returned the formidable octogenarian villainess Aunt Minerva – one of the most innovative baddies of the Golden Age.

Issue #11 kicked off with ‘The World’s Mightiest Dessert!’ by Bridwell, Oksner and Colletta, but the real gem of this comic was ‘The Incredible Cape-Man’ written by Maggin and featuring the long-awaited return of Kurt Schaffenberger, a brilliant and highly accomplished artist who by his own admission considered drawing Captain Marvel the best of all possible jobs.

He began his career at Fawcett before moving to DC when the company folded, and his resumption of the art-chores was inevitable. In this tale of a mail man who becomes a Mystery Man the art positively glows with joyous enthusiasm. This end of year issue concluded with a good old-fashioned Yule yarn featuring the entire extended cast in Maggin and Schaffenberger’s ‘The Year Without a Christmas!’

The twelfth issue was another 100 Page Spectacular but with three all new tales, ‘The Golden Plague’ by Bridwell and Oksner, another glorious Captain Marvel, Jr. adventure ‘The Longest Block in the World!’ by Maggin and Dick Giordano, and the cheerfully daft Kung Fu spoof ‘Mighty Master of the Martial Arts!’ by Maggin, Oksner and Colletta. The next six issues retained this same format, combining around twenty pages of new material with a superb selection of Fawcett reprints, but as the character spawned a children’s TV show, the comic was again slimmed down to a cheaper standard format.

‘The Case of the Charming Crook!’ by Maggin and Oksner led in #13 wherein a felon managed to synthesise “essence of Sunny Sparkle” and the artist was on familiar ground as an illustrator of beautiful women when he drew Bridwell’s Mary Marvel solo strip ‘The Haunted Clubhouse!’ The entire Marvel Family was needed in the next issue when O’Neil and Schaffenberger produced ‘The Evil Return of the Monster Society’ a splendid action thriller that served to remind us that Shazam wasn’t just about charm and comedy.

You know what fans are like: they had been arguing for decades – and still do – over who was best (for which read “who would win if they fought?”) out of Superman or Captain Marvel so it’s amazing that a meeting took as long as it did to materialise. However the lead strip in #15 wasn’t it. Instead fans had to be content with a guest villain when Mr. Mind and ‘Captain Marvel Meets… Lex Luthor!?!’ by O’Neil, Oksner and veteran inker (Phillip) Tex Blaisdell, who had worked un-credited on many DC strips over the decades, as well as drawing Little Orphan Annie, On Stage and many others. Bridwell and Schaffenberger contributed an excellent crime–caper in ‘The Man in the Paper Armor!’ to round out the issue.

Schaffenberger kicked off the next issue with Maggin’s ‘The Man Who Stole Justice’; a taut thriller involving the incarnation of the one of the iconic Seven Deadly Enemies of Man (Sins to you and me) and a key part of the legend since the strip’s inception. Bridwell and Oksner utilised another Deadly Enemy in the Mary Marvel solo story ‘The Green-Eyed Monster!’ but aliens and a Hippie musician were the antagonists in the feature-length tale that lead off #17, the last 100 page issue. ‘The Pied Un-Piper’ was a tongue-in-cheek thriller from O’Neil and Schaffenberger but a slightly older tone started to creep into the whimsy with #18’s ‘The Celebrated Talking Frog of Blackstone Forest!’ (Maggin and Oksner) and Bridwell and Schaffenberger’s CM Jr. thriller ‘The Coin-Operated Caper’, but still not enough to deaden the charm.

Issue #19 introduced extra-dimensional delinquent Zazzo, the culprit revealed when Maggin and Schaffenberger asked ‘Who Stole Billy Batson’s Thunder?’. Mary Marvel was the back-up feature in the first slim-line comic, solving Bridwell and Oksner’s ‘Secret of the Smiling Swordsman!’, but the next issue teamed the entire Marvel Family in the full-length Sci Fi thriller ‘The Strange and Terrible Disappearance of Maxwell Zodiac!’, courtesy of Maggin and Schaffenberger.

Shazam! #21, 22,23 and 24 were all reprint, represented here by covers from Ernie Chua/Bob Oksner, two from Kurt Schaffenberger and then another from Chua & Oksner, reflecting a scheduling change that saw the comic come out quarterly.

I suspect, but have no proof, that this coincided with the TV show being off-air, as when issue #24 appeared in Spring 1976, new editor Joe Orlando oversaw a massaging of the scenario which would see young Billy and Uncle Dudley (a mainstay of the TV incarnation) set off around America in a minivan as roving reporters, encountering threats and felons in America’s Bicentennial year. Bridwell and Schaffenberger became the permanent creative team, with occasional inkers such as Vince Colletta, Bob Wiacek and Bob Smith pitching in, but seldom to the enhancement of Schaffenberger’s pencils.

To further confuse things issue #25 isn’t included even as a cover since it depicted a team-up of the Captain with Mighty Isis, a TV character that DC was then licensing for a tie-in comicbook. As that cover and story are absent I’m assuming that some Intellectual Property problem couldn’t be solved. That issue’s back-up ‘The Bicentennial Villain’ which introduces the new roving format does appear though. It was followed by the far less contentious and highly enjoyable ‘The Case of the Kidnapped Congress’ as Billy and Dudley combat Sivana in Washington DC. Colletta inked the self-explanatory ‘Fear in Philadelphia’, and the less than perfect art doesn’t detract from a right royal romp as Sivana uses a resurrection machine to bring back the greatest rogues in America’s history (that was a much shorter list to pick from in 1976).

Clearly having tremendous fun, writer Bridwell began his own resurrections: bringing back Fawcett and Quality Comics characters as guest-stars. First up was the ghostly Kid Eternity, and with the next issue he scripted his masterstroke with ‘The Return of Black Adam’, a Golden-Age villain whose fabled single appearance was a landmark long remembered by fans. That this character is still a huge favourite today shows the astuteness of that decision. That was in Boston, and #29 was set in Buffalo and Niagara Falls where ‘Ibac meets Aunt Minerva!’ a comedic battle of the sexes that was heavy on the hitting.

Another Faux meeting with his greatest rival occurred in #30’s ‘Captain Marvel Fights the Man of Steel’ when the Batson bus reached Pittsburgh, Pennsylvania, as folk legend Joe Magarac (the Paul Bunyan of Steel workers) and the Three Lieutenant Marvels guest-starred. All girl villain-team ‘The Rainbow Squad’ found Captain Marvel’s gentlemanly weakness in #31 which heralded the return of patriotic hero Minute Man to save the day.

Tenny Henson pencilled #32’s tale from Detroit as aliens led by Mr. Mind tried to destroy Baseball in ‘Mr. Tawny’s Big Game!’ and fans knew that the good old days were coming to an end. A radical change to Shazam! was coming but mercifully that’s a tale for another time since this book ends with #33’s ‘The World’s Mightiest Race’ when Bridwell, Henson and Colletta reintroduced the Nuclear robotic menace Mister Atom during the Indianapolis 500 motor race.

Although controversial amongst older fans the 1970’s incarnation of Captain Marvel has a tremendous amount going for it. Gloriously free of angst and agony, (mostly) beautifully, simply illustrated, and charmingly scripted, these are clever, funny wholesome adventures that would appeal to any child and positively promote a love of graphic narrative. There’s a horrible dearth of exuberant superhero adventure these days. Isn’t it great that there is somewhere to go for a little light action?

© 1973-1978, 2006 DC Comics. All Rights Reserved.