H.P. Lovecraft’s The Call of Cthulhu


Adapted by Gou Tanabe, with lettering and touch-up by Steve Dutro & translated by Zack Davisson (Dark Horse)
ISBN: 978-1-50674-140-6 (Tank?bon TPB), 978-1-50674-644-9 (Digital edition)

This book includes Discriminatory Content used for dramatic effect.

As it’s now officially cold and dark at night… or at least dark if not actually cold… it’s an apposite moment to reflect that this year is technically the 100th anniversary of a world-changing classic of literature. Moreover, if you’re one of those people who’s STILL never read a manga tale, or who’s been tempted but discouraged by the terrifying number of volumes such sagas can run to, here’s a delicious feast of fearsome fantasy exploiting centenary and an unmissable opportunity thanks to the killer pedigree of an astounding adaptation. Complete in one eerie epistle, this displays all that’s best about comics out of the East in one darkly digestible big gulp.

Most manga can be characterised by a fast, raucous, even occasionally choppy style and manner of delivery but this volume of emphatically eerie adaptations is atmospheric, suitably scary and marvellously moody: just as you’d hope when recreating classic tales by the undisputed master of supernal terror…

Howard Phillips Lovecraft was frail, troubled and remarkably ill-starred. Born August 20th 1890, he was truly and tragically afflicted with a drive to write, but only achieved any degree of success after he died (in March 1937) closing a brief life of desperate penury. Other than disappointment and despondency, his end came from complications of intestinal cancer that ate him from inside. Once he was gone, his literary star swiftly ascended, and posthumous publications pushed by his many friends and writing colleagues made him a household name who changed the face of fiction forever.

His stories have deeply – often life-changingly! – affected generations across and around the world. One person particularly moved is international literary specialist Gou Tanabe. He previously adapted works of Maxim Gorky and Anton Chekov to manga form. During a career lull in 2005 he was introduced to the works of Lovecraft and began assiduously adapting them between his regular commitments, with The Outsider completed in 2007.

Perfectly capturing the relentlessly oppressive and inescapably sombre sense of inexorably approaching fatality permeating most of Lovecraft’s potent prose, ‘The Call of Chthulu’ was done in 2019, transforming the legendary novella which written in mid-1926, but first published three years later in the February issue of pulp magazine Weird Tales. The story has become a foundational document of the subgenre and mythopoeia (shared universe) called The Cthulhu Mythos: frequently referenced and added to across a plethora of media from comics to games as well as constantly accessed by dozens of authors.

Accomplished in stark and staggering monochrome tinged with a palette of morbid grey textures and triggered by an explosive bursts of creepy colour, the saga opens in multihued torrent of horror ‘A Foreword…’ before first chapter ‘The Horror in Clay’ traces the progress of dutiful nephew Francis Wayland Thurston as he unpicks the trail of his recently deceased grand-uncle George Gammell Angell. That deceased historian, scholar and linguistics professor had become increasingly obsessed by artefacts and elements of an apparently lost civilisation and was seemingly aware of his impending death, and now his heir is similarly tormented by nightmares and deeply disturbed by an clay tablet.

It was made by modern sculptor H.A. Wilcox, a troubled soul also afflicted by pervasive night terrors, who had sought out Professor Angell after entering fugue states, seeing visions of human blood, dank mountains and towers rising from the sea. He heard bizarre sounds like alien words that stayed with him in the waking world and had created a clay tablet with a monstrous thing and phrases in an unknown language on it, all while sleeping…

Thurston had first become intrigued and ensnared at his grand-uncle’s funeral in Providence, Rhode Island, and by the time his patron’s effects had been shipped to Thurston’s home in Boston, the young man was caught and drawn ever inwards to something impossible…

Angell’s papers described something ancient called the Cthulhu Cult and cited early findings by an anthropologist studying rural natives in Western Greenland, whilst Wilcox’s tablet and its inscription depicted something beyond comprehension yet irresistibly beguiling. The phrases “Cthulhu fhtagn” and “R’Lyeh” were all over the files, but what really seduced the researcher was a 1908 report provided by a New Orleans policeman…

Angell’s researches had been surprisingly fruitful and responses – so many of them – came from his learned colleagues and other interested parties from all over the world. Many concerned old aboriginal outposts and enclaves, or brutal, spontaneous bloodlettings and mob violence, savage outrages or suicides of fringe religious groups. There was a high incidence of madness and death amongst overly-sensitive creative artists. Often the mantra “Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’agl fhtagn” – translated as “in his house at R’Lyeh dead Cthulhu waits dreaming” – was connected to such incidents.

The investigations takes a solidly chilling turn when Angell hears ‘The Tale of Inspector Legrasse’ who had survived a manic battle with murder cultists in the Louisiana swamps, uncovered appalling atrocities and confiscated a small greenish-black stone idol of a many eyed tentacled thing…

This raid had utterly crushed the vile ‘Cthulhu Cult’ but in the aftermath, when grilling smug unshakable Castro, the spiritual leader of the killers told Legrasse a fantastic tale of interstellar empires ruled by cosmic gods: beings death could not hold and who – sustained by human sacrificial blood offered by those who worshipped them – waited in the dark cold places of the world for their moment to return. Their lord was a supernal force answering to the name Cthulhu…

The weary cop wanted Professor Angell to help him weed out other instances of the cult but time caught up with them. Now, nearly twenty years later Thurston resolves to follow up and begins by tracking down Wilcox. The artist has become fully immersed in the cult and is clearly an enemy, and may have been the cause of Angell’s sudden death…

Thus Thurston locates and interviews Legrasse himself and, with reports of mass hysteria mounting across the world, takes possession of ‘The Terrible Statue’ the cop has kept all this time. Fired up and now fully obsessed, Thurston follows reports and scours global news outlets and finds a likely case in Australia where a salvaged vessel was found carrying a statue similar to the one Legrasse held, clutched in the arms of sole survivor Gustaf Johansen. He had claimed to have lived through a bizarre sea battle in the South Pacific Gyre….

Piecing events together, Thurston deduces the assault coincided with a recent massive earthquake that shook the world and increased cult incidents, and seeks to interview the repatriated mariner. The journey is convoluted but ultimately lands him in Norway… but too late. From the newly widowed Fru Johansen, Thurston learns that her husband arrived back broken and increasingly raving, only to be recently killed in a unlikely accident…

Thankfully, she has compiled all his papers and log books and wants the shocked scholar to read them…

The tale therein is one of utter insanity, detailing how the tragic complement of schooner Emma succumbed to ‘The Madness from the Sea’ after a monumental storm and maelstrom threw the vessel onto a newly arisen island in the Gyre. Their doom was sealed when Emma was attacked by heavily-fortified steam yacht Alert, manned by piratical barbarians who worshipped a stone idol and screamed the chant “Cthulhu fhtagn”. A protracted battle resulted in the destruction of these maniacs but also the loss of Emma, whose handful of survivors commandeered Alert and washed ashore on the foreboding island.

It was a place of studied horror and ancient terrors, bleak, dark and soul-crushing, where incomprehensibly ancient, uncomfortably warped buildings and structures overwhelmed their senses. This was ‘R’Lyeh’ and their fate was confirmed when vast doors opened to unleash the city’s sleeping guardian. It made short work of the pitiful human wretches and only Second Mate Johansen and Able Seaman William Briden made it back to the barely seaworthy Alert.

However, as seen in Final Chapter ‘Great Old Ones’, some things simply cannot be deterred or avoided, a painful recognition finally accepted by Thurston himself as he closed his investigation and prepared for the inescapable fate remorselessly approaching him…

Tapping into the modern vogue for arcane exploratory adventure (as also favoured and perfected by the likes of literary horrorist brethren Seabury Quinn, Clark Ashton Smith, and latterly August Derleth and Robert E. Howard and popularised by contemporary media from video games to MMORPGs) here Lovecraft delivered what most feel to be his most perfect and potent story. Moreover it has never been better interpreted than by Gou Tanabe – and you can learn more about both through the text feature ‘About the Creators’ that closes this book.

Enthralling, understated and astoundingly effective, this supernatural saga is a milestone of horror fiction, reverently adapted and packaged in manner that will delight avowed aficionados and beguile fear-loving newcomers alike.
CTHULHU NO YOBIGOE LOVECRAFT KESSAKUSHU © 2019 Gou Tanabe. All rights reserved. This English-language edition © 2024 Dark Horse Comics, LLC.

Win’s Christmas Gift Recommendation: Ideal Dread for Dark Nights… 9/10

Ghost Stories of an Antiquary – The Compendium (A Graphic Collection of Short Stories by M.R. James adapted by Leah Moore and John Reppion)


By M.R. James, Leah Moore & John Reppion, Aneke, Kit Buss, Fouad Mezher, Alisdair Wood, George Kambadais, Abigail Larson, Al Davison, Meghan Hetrick &various (SelfMadeHero)
ISBN: 978-1-91422-441-6 (HB)

Thanks to cinema, television and the internet, in modern times our deepest emotions are mostly prodded and provoked by creators through sounds and most especially by visuals, but for the longest time artists got into our heads through words and occasionally static images, letting our own imaginations do all the damage.

A truly Great British tradition is the Christmas Ghost Story. The art form, at least in literary iteration, has never been better expressed than in the cool, dry, chillingly understated tales of scholar and cleric M. R. James, whose sinister soirees and skilful acts of after-dinner revelry ruled in an empire of clerks and bureaucrats, and incredibly high levels of literacy across the classes.

A series of BBC TV adaptations appeared on our small screens sporadically from the late 1960s onwards, thoroughly warping the unformed minds of a generation of kids like me and Mark Gatiss who, in fact, revived the tradition in 2013 with his dramatization of The Tractate Middoth on December 25th 2013 with A Ghost Story for Christmas…

So successful were M. R. James’ painfully small canon of stories that he has been given the honour of defining a genre. “Jamesian” style revolves around and usually includes a familiar if bucolic setting such as an English hamlet, manorial estate or seaside town, ancient European edifices like old Abbeys and University libraries where quiet, naive bookish types finds lost books or ancient artefacts, thereby arousing the ire of something far better left dead and forgotten…

A man equally well known for his educational, scholastic and ecumenical achievements as his horrorist hobby, Montague Rhodes James OM, MA, FBA (August 1st 1862 – June 12th 1936) – when not disturbing the dreams of a nation and empire – was a medieval researcher and latterly Provost of King’s College Cambridge and Eton College. This sedate secondary existence somehow was not at odds with his ceaseless forays into tales of darkness, retribution and debts paid at all cost. His works are a cautionary cavalcade of subdued, understated, ferociously evocative revelations wherein comfortable elements of the ordinary and safely commonplace are over and again suddenly compromised by the relentless howling unknown.

This fearsome full-colour compendium revives and combines eight of his best, as first unleashed in a brace of comics adaptations from Leah Moore & John Reppion realised by an international cast of crafts-folk and published in 2016 – 2017. These tales sacrifice the vague self-inflicted scourging of prose and one’s own warped imagination for visual certainty – if not any greater degree of comfort or safety…

Each volume came with an arcane Introduction (Ramsey Campbell’s ‘Pictures That Live’ in the first and ‘Something is Coming’ by Jason Arnopp in the second), and they are included in this graphic grimoire of eerily arcane anticipation and unspoken outcomes, which also offers  a full biographical breakdown of the creators/adaptors.

The perilously refined literary pilgrimage begins with Spanish artist Aneke (Carmen: The Graphic Novel, Ripcord) whose vivid interpretation of  ‘Canon Alberic’s Scrap-Book’ (first published in National Review, March 1895) finds a student and collector of scriptural antiquities re-experience the close call he had when offered an illicit mediaeval manuscript volume. He had no qualms about purchasing the relic… until he saw what was hidden at the back of the text…

This is followed by Kit Buss (The Thrill Electric, The Masked Knight), whose stylish take adds fresh lustre to the classic ‘Lost Hearts’ (debuting in Pall Mall Magazine, December 1895 and adapted into a TV masterpiece by Robin Chapman for the BBC’s Christmas top-slot in 1973). This describes how young orphan Stephen is adopted by his elderly cousin resident in a remote mansion. The lucky lad’s extremely distant benefactor is obsessed with immortality but the truly disturbing problem is frequent peripheral glimpses of a gypsy girl and Italian boy with holes in their chests…

Both tales were later included in 1904’s anthology Ghost Stories of an Antiquary, as were all the rest that follow.

A far more sedate yet equally sinister situation unfolds here with slow perversity after a university museum curator acquires a rare artwork in ‘The Mezzotint’ (1904). Odd corner of the eye, almost unnoticeable shifts are captured by Fouad Mehzer (Saraya, Samanodal) who brings to unlife a photomechanical print of a local scene depicted seemingly changing whenever people look away. Moreover, research finds elements of that subtly shifting picture bear ghastly echoes of a local atrocity from years past…

From that same landmark 1904 anthology volume comes ‘The Ash-Tree’ – reconfigured with dark vigour here by Alisdair Wood (May Payne, Horrere, Claret) – and forcefully exposing how the inheritor of an ancient, much-accursed country estate discovers to his horror the Things which have caused so much misery over the centuries and where they’ve been hiding…

Without pause, Ghost Stories of an Antiquary Part II continues the Devil’s dance with ‘Number 13’ converted into a potently claustrophobic pictorial narrative by Greek illustrator George Kambadais (The Lion King, John Carter of Mars). Also premiering as prose in GSoaA, it traces the path of  a church historian visiting Scandinavia, who whilst staying at one Danish inn uncovers true terror through the uncanny appearances and disappearances of both his sometime neighbours and even the aforementioned thirteenth room itself…

Another gift of that landmark book, ‘Count Magnus’ is limned here by Abigail Larson (The Cats of Ulthar) and coloured by Al Davison, observing as travelogue author Mr Wraxall tours Sweden and becomes obsessed (or maybe possessed?) by the legend of a long gone local potentate. Wraxall breaks all bounds of propriety in his prying – and even some of the padlocks holding the Count’s coffin closed in his fortified mausoleum – before he is done, but by the time the writer regains his senses it’s all gone far too far…

Another deservedly legendary and indeed infamous tale from GSoaA is ‘…Oh, Whistle, and I’ll Come to You, My Lad…’ It’s one of James’ most celebrated chillers which, as adapted by Jonathan Miller in 1968, set the entire tone and format for the BBC’s seasonal horror-offerings for decades to come. The original prose piece concerns a stuffy, solitary academic who discovers an old whistle whilst poking about in a ruin once occupied by the Knights Templar. He then unleashes something incomprehensible and malign after he blows on it. Here that macabre inescapable concatenation of events is stylishly reconfigured by Al Davison (The Spiral Cage, Doctor Who, The Minotaur’s Tale) and cunningly adds some much-needed gallows comedy to the enterprise, before Meghan Hetrick (Fairest, Young Justice) tackles the last tale of the tome.

Gleaming like starkly exotic stained glass cut to chilling panel size, ‘The Treasure of Abbott Thomas’ was written to “fill up” Ghost Stories of an Antiquary but also included in 1931’s The Collected Ghost Stories of M.R. James on its own merits. Anthologised many times and places, it was adapted as 1974’s BBC Ghost Story For Christmas.

Delivered in a non-linear narrative, it is a clever treasure hunt tracing scholarly antiquary Mr Somerton and his valet William Brown as they seek a fabled trove of gold reputedly hidden in Germany’s Steinfeld Abbey by renegade feudal cleric Abbot Thomas von Eschenhausen. Smart and ingenious, Somerton gradually deciphers long-unsolved clues and is pulled to numerous locations across Europe, but ultimately is not wise enough to leave what he unearths well alone…

Calmly disquieting, approachably uneasy and superbly scary, these are stories every fear fan should know; and there are plenty more artists and so many more stories just waiting to be exposed to the light of the modern day…
Part I Introduction © 2016 by Ramsey Campbell. Part II Introduction © 2017 by Jason Arnopp. All rights reserved.

Win’s Christmas Gift Recommendation: Timeless Terror Treats to Traumatise All Night Long… 8/10

Star Trek Gold Key Archives volume 2


By Dick Wood, Len Wein, Alfredo Giolitti & various (IDW)
ISBN: 978-1-63140-108-4 (HB), 978-1-62302-656-1 (Digital edition)

This book includes Discriminatory Content produced in less enlightened times

Star Trek debuted on American televisions on September 8th 1966, running until June 3rd 1969: three seasons comprising 79 episodes. A moderate success, the series only really became popular after going into syndication, running constantly in American local TV regions throughout the 1970s. It was also sold all over the world, popping up seemingly everywhere and developing quite a devoted fanbase.

Being a third world country, Britain didn’t see the show until July 12th 1969 during the rocket fever surrounding the Apollo moon landings. BBC One screened “Where No Man Has Gone Before” in black-&-white before proceeding to broadcast the rest of the series in the wrong order. “Arena” was the first episode screened in colour (November 15th 1969), but viewers didn’t care. We were all hooked anyway and many of the show’s catchphrases – quite a few erroneous and some entirely fictitious – swiftly entered the popular lexicon of the nation.

The series spawned a licensed but British-originated comic strip which ran from the late 1960s into the 1970s in Joe 90, TV21 & TV21 and Valiant. These have also been collected and I’ll get to them in the fullness of time and space.

Back in the USA, although there was some merchandising, the phenomenon was a little less enthusiastically embraced. Even though there was a comic book from “properties magnate” Gold Key and running for almost a decade after the show’s cancellation, authenticity at the start wasn’t really a watchword. Nor was immediacy or urgency an issue. In fact, only six issues were released during the show’s entire three-season run. Published between July 1967 and December 1968, they were all gathered in the first Star Trek Gold Key Archive…

Printing giant Whitman Publishing had been producing their own books and comics for decades via their Dell and Gold Key imprints which rivalled in sales and popularity and often surpassed DC and Timely/Marvel at the height of their powers. Famously Whitman never capitulated to the wave of anti-comics hysteria resulting in the crippling self-censorship of the 1950s and Dell Comics never displayed a Comics Code Authority symbol on their covers.

They never needed to: their canny blend of media and entertainment licensed titles were always produced with a family market in mind and the creative staff took their editorial stance from the mores of the filmic Hayes Code and the burgeoning television industry.

Just like the big and little screen, the product enticed but never shocked and kept contentious social issues implicit instead of tacit. It was a case of “violence and murder are fine, but never titillate”…

Moreover, the vast majority of their adventure comics’ covers were high quality photos or paintings – adding a potent degree of veracity and verisimilitude to even the most outlandish of concepts for us wide-eyed waifs in need of awesome entertainment. The company seemed the only logical choice for a licensed comic book, and to be honest, these stories are cracking space opera yarns, even if they occupy an odd position in the hearts of older screen-dominant fans. In the UK, distribution of US comics was haphazard at best, but Gold Key Trek yarns were reprinted in our beloved hardback Christmas annuals. Nevertheless, the earliest ones bore little resemblance to what we’d seen on TV. Our little minds were perplexed and we did wonder, but as the tales offered plenty of action and big sci fi concepts we just enjoyed them anyway. Those original British Star Trek yarns came in serialised comic-strip form, superbly illustrated and bearing a close resemblance to the source material. The feature only appeared as 2 or 3-page instalments in weekly anthologies, but was at least instantly familiar to TV viewers.

The reason for the inaccuracies between the US screen and page versions was simple and probably a clear indicator of the attitude both studio and publisher held about science fiction material. Scripter Dick Wood (a veteran comics writer with credits ranging from on hundreds of series from Batman to Crime Does Not Pay to Doctor Solar, Man of the Atom) had never seen any episodes when commissioned to write the comic, with he and Italian artists Nevio Zaccara – and latterly Alberto Giolitti – receiving only the briefest of outlines and scant reference materials from the show’s producers. The comics craftsmen were working almost utterly in a vacuum…

Nevertheless, by the time of these interstellar exploits (reprinting Star Trek #7-12 and cover-dated March 1970 to November 1971) the well-intentioned contradictions to now-firmly established Trek lore were slowly fading, thanks to better reference. Also vastly increasing veracity for a solid Gold Key seller was creator who had an actual familiarity with TV episodes which solidly steered the printed Enterprise incidents towards canonical parity with the TV phenomenon.

Following revelatory Introduction ‘The Adventure Continues…’ from licensed-character specialists/authors Scott & David Tipton, another stunning photo-collage cover – a rarity at the time outside Gold Key titles – leads into an eerie cosmic quest as Kirk and his crew discover ‘The Voodoo Planet’ (#7 by Wood & Giolitti). In an unexplored region of space, Enterprise discovers an uninhabited duplicate of Earth, complete with monuments and landmarks. When a hidden mastermind then causes the Eiffel Tower to crumble, word comes that the original back home has also come tumbling down…

As the seemingly magical destruction continues, Enterprise tracks a transmission and travels to another planet almost obscured by debris and space junk and finds there a primitive race practising voodoo. Shock follows shock as a landing party finds escaped Earth war-criminal Count Dressler has subjugated the natives and adapted their abilities to launch devastating attacks on the world that exiled him…

However, the villain’s arrogance proves his undoing as Dressler underestimates the ingenuity of Mr. Spock and sheer bloody-mindedness of James T. Kirk…

‘The Youth Trap’  was released with a September 1970 cover-date and sees assorted crew members transformed into children by a manic alien explorer who has turned a fantastic survival technology into an irresistible weapon. Whilst Kooba’s appalled comrades only want to get home, the madman believes his chronal ray will win him a universe. Once again the combination of Spock’s brains and Kirk’s daredevil brawn win the day…

From the February 1971 9th issue, Wood was replaced by devoted Trek viewer Len Wein (Swamp Thing, Batman, Spider-Man, Hulk) who joined astounding Alberto Giolitti to explore ‘The Legacy of Lazarus’, wherein the ever outward-bound Enterprise fetches up to a remote planet and finds it populated with all the great figures of humanity’s past. When Spock vanishes, his trail leads to a hidden cavern where Earth’s greatest historian Alexander Lazarus has combined robotics and recovered alien technology to locate and gather in the actual brainwaves of history’s giants and create the most astounding resource for knowledge ever conceived.

Sadly, the great feat has only whetted the savant’s appetite. Lazarus wants to perform the same feat with the great and good of Vulcan’s past. To get started, he needs the brain of a native and Spock is the nearest and therefore only logical candidate. Luckily for the endangered Science Officer, Kirk and his shipmates can call on the wisdom and courage of Earth’s greatest heroes to aid in their rescue attempt…

With Star Trek #10 (May 1971) stills from Paramount were no longer forthcoming and George Wilson began his series of captivating painted covers. Meanwhile, on the pages within, mystery and imagination hold sway as the starship is plucked out of the void by a cosmic genie whilst Kirk, Spock, Dr. Leonard McCoy and Chief Engineer Montgomery Scott are dumped at the feet of a storybook tyrant who demands they steal for him the awesome ‘Sceptre of the Sun’. All too soon though, the doughty space-farers unravel the lies underpinning the seeming omnipotence of Chang the Sorcerer and find his true origins stem from a long-lost expedition from Earth in ages past…

From August 1971, ‘The Brain Shockers’ details how neophyte Yeoman Pandora Trask is tricked by a marauding alien into opening a hatch she wasn’t meant to, unleashing a wave of malignant emotions hidden aboard the Enterprise. These deadly feelings were originally extracted and bottled at the time Vulcans first sought to abandon passion for logic and were being transported to a secret destination, but now their rampage through the ship and the assailant’s world will wreak total havoc unless Spock can outthink both them and immortal, seemingly suicidal custodian Malok…

Closing this bombastic treasure-trove is ‘The Flight of the Buccaneer’ (#12, November 1971) with Kirk, McCoy, Scott & Spock ordered undercover to infiltrate a nest of interstellar pirates and recover Star Fleet’s stolen store of Dilithium crystals in a fast-paced, all-guns-blazing romp referencing and homaging Treasure Island…

Packed with photo-covers, promotional photos and a complete Cover Gallery this is another fabulously enticing, expansive and epic compendium of thrills: truly engaging stories to delight young and old alike and well worthy of your rapt attentions.
® and © 2014 CBS Studios, Inc. Star Trek and related marks are trademarks of CBS Studios, Inc. All Rights Reserved.

Star Trek Archives volume 5: Best of Captain Kirk


By Peter David, James Fry, Gordon Purcell, Arne Starr & various (IDW)
ISBN: 978-1-60010-571-5 (TPB) 978-1-62302-507-6 (Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

The stellar Star Trek brand and franchise probably hasn’t reached any new worlds (strange or otherwise) just yet, but it certainly has permeated every aspect of civilisation here on Earth. Even though Canadians saw it first on Sept 6th 1966,“The Man Trap” went out on September 8th in the USA, which is why today is STAR TREK DAY.

The brand is arguably the biggest franchise engine on Earth, permeating every merchandisable sector imaginable. You can find daily live-action and animated screen appearances constantly screening somewhere on the planet, toys, games, conventions, merchandise, various comics iterations generated in a host of nations and languages and a reboot of the assorted movie divisions proceeding apace even as I type this. There’s a wealth of new series – live action and animated, all-ages and strictly adult and even as I just hinted, competing blockbuster film franchises. Like the most hallowed of fiction (Dracula, Tarzan, Peter Pan, Sherlock Holmes) the show and its spinoffs have become part of shared human cultural heritage and like Shakespeare & Dickens (and The Simpsons!) the show has added concepts to and enlarged the vocabulary of the language. Happy 60th Birthday Star Trek. Live long and keep on prospering…

Many companies have published comic book adventures based on the exploits of Gene Roddenberry’s immortal brainchild. Currently, IDW have that treasured funnybook license and have combined splendid new tales with a choice selection of older examples from other publishers. A particularly fine extended exploit fills this epic sequence taken from the wonderful run of missions produced under the DC badge during the 1980s and early 1990s. Never flashy or sensational, those tales assiduously and scrupulously referenced the TV and movie canon whilst embracing the same storytelling values, by concentrating on stories simultaneously character-led and plot-driven – and never taking themselves too seriously.

Here Federation history blends seamlessly with suspenseful drama and spectacular action, subtle character interplay, boisterous humour and good old fashioned thrills as much-missed scripter Peter David and his artistic allies concocted a tense, politically-tinged saga first seen; between cover-dates April – September 1990, in issues #7-12 of DC’s monthly Star Trek comic book.

Peter Allen David (23rd September 1956-24th May 2025) wrote thousands of stories: continuity-changing runs on Spider-Man, The Incredible Hulk (which he helmed for 12 years), Aquaman,  Supergirl, Captain Marvel, She-Hulk, Scarlet Spider, The Phantom, Young Justice, Dreadstar, X-Factor and Wolverine, as well as notable runs on countless more. In an industry heavily reliant on adapting media properties, he was the go-to guy for dozens of tie-in titles including all Star Trek books at various companies; Babylon 5; manga import Negima; Halo: Helljumper; Tron and younger reader titles like Powerpuff Girls and The Little Mermaid. His screen credits include Babylon 5 and animated series including Ben 10, Young Justice and Space Cases which he co-created with Bill Mumy. In comics he created or co-created Spiderman 2099, Fallen Angel, Sachs and Violens, Soulsearchers and Co., SpyBoy, The Atlantis Chronicles and so much more.

A tireless scribe and popular culture maven, his nigh 100 prose books include original creations, genre and franchise spin-off  novels for all Star Trek sub-franchises, Babylon 5, Alien Nation, Battlestar Galactica, Swamp Thing, Transformers, novelisations and adaptations, movie, biographies commentary and nonfiction. Outspoken, ferociously liberal, minority-advocating and never, never boring, he was a master of spit-take comedy moments and crushing emotional body blows in his work, and we are all poorer for his passing.

Previously on the Final Frontier: a number of hostile alien races – the Klingons just prior to a grand rapprochement with the Federation – and a now-uncomfortably un-PC fundamentalist species called Nasguls (based on then-contemporary bugbear Iran under the Ayatollahs) had recently fallen foul of James T. Kirk’s unconventional problem-solving methods. Having had enough of that human’s impious interference, the sacred Salla of the Nasguls had placed a planet-sized bounty on the Enterprise’s Captain.

Kirk didn’t care: he always has bigger problems, but finally fed up with his interstellar shenanigans and maverick solutions, Starfleet had appointed civilian protocol officer R. J. Blaise to the USS Enterprise to ensure Kirk behaves properly. Somehow this particular beautiful woman is completely immune to our hero’s amatory charms…

The astral action opens on Earth where Starfleet Vice-Admiral Tomlinson and the Federation President are enduring a fractious and tiresome meeting with the Klingon ambassador and the august Salla himself. The tyrannical aliens have temporarily suspended their disdain for each other and are now (relatively) united in pursuing quasi-legal avenues; seeking to have Kirk cashiered from the service, tried in a Federation court and then (naturally) executed.

Events take a most unwelcome turn in ‘Not… Sweeney!’ (by David, James W. Fry & Arne Starr) as news comes that the most dreaded bounty hunter in the universe has decided to collect the price on Kirk’s head. Although caring little for the death-sentence dogging him, the starship captain is utterly incensed when it adversely affects his job. Despatched to Tau Gamma II to rescue a human colony before the geologically unstable planet shakes itself to bits, Kirk is flabbergasted to find the survivors demanding another ship or to be left to the world’s erratic mercies, rather than endure certain doom when Sweeney comes for the Enterprise’s captain…

Their anxiety proves well-founded when, mere hours later, the infallible stalker arrives with a fleet of ships and instantly attacks…

After a tremendous struggle in ‘Going, Going…’, Kirk – with Spock and Blaise as collateral captives – is confined aboard the disturbingly effete bounty hunter’s flagship and made the star of an impromptu auction. Kirk has made many enemies in his career and a ferocious bidding war begins, but Sweeney’s attentions are soon diverted by the captive Vulcan. The scrupulously polite and terrifyingly brilliant manhunter has never met a prisoner like Spock, and his distracting new fascination eventually leads to Sweeney’s first defeat as Kirk and Blaise break out of the Brig just as competing Klingon and Nasgul forces warp in to claim the prize lot in Sweeney’s auction…

Things come to a head when the situation deteriorates into a petulant shooting war in ‘…Gone!’, leaving Kirk to pull off yet another hairsbreadth escape and even save the Tau Gamma II colonists. However, no longer willing to tolerate the political machinations, Kirk forces the issue to a head by surrendering himself to Federation authorities on Earth and demanding his day in court to clear his name once and for all…

Given the chance for a show trial, the Salla and his Klingon antagonists revel in the chance to destroy the greatest hindrance to their plans and ‘The Trial of James T. Kirk’ opens with ‘The First Thing We Do…’

This story-within-a-story is stuffed with hilarious cameos and vignettes from many old TV episodes (but in an easily accessible manner for newcomers unfamiliar with lore) and sees Kirk’s attorneys Samuel T. Cogsley and Areel Shaw (look them up if you need to) deftly manoeuvre to remove most of the charges whilst rolling out a host of fan-favourites from TV episodes to act as “character witnesses”…

Despite making some telling points, an Enterprise crewman turning to the Dark Side and the frank sworn testimony of R. J. Blaise, the case is clearly going against the Klingons and Nasgul. Thus they individually and clandestinely resort to their respective Plan Bs in ‘…Lets Kill All the Lawyers!’ The bellicose warrior race fly in their own Emperor to give personal testimony and demand Kirk’s destruction, whilst the fundamentalist tyrant of the Nasgul opts for a far more hands-on and devastatingly final solution…

Pencilled by Gordon Purcell, the saga explosively concludes in ‘Trial and Error!’ as deft work by Spock and the Bridge Crew uncover a plot to eradicate the courtroom and everyone in it, leading to a cessation of hostilities between Federation and Klingons and Kirk’s full exoneration.

Sadly, those efforts completely fail to expose the treacherous mole high in Star Fleet Command who was crucial to instigating the entire affair…

This tale is pure classic Trek. Fans loved it then and you will now. It’s also a superb example of how to do a licensed property in comic form, and readers and wannabe creators should buy and take note. Balancing action and drama are captivating moments of interpersonal byplay filling out the roles of beloved characters like Uhura & Sulu and – as you’d expect from Peter David – the story is packed with outrageously hilarious quotable moments…

These yarns are magical romps of fun and thrills fully embracing and enhancing canonical Star Trek for the dedicated devotee, offering memorable comic book adventure for followers of our art-form and, most importantly, providing an important bridge between the insular world of fans and the wider mainstream. Stories like these about such famous characters can only bring more people into comics and isn’t that what we all want?
Star Trek ® and © 2009 CBS Studios, Inc. All Rights Reserved. Star Trek and related marks are trademarks of CBS Studios, Inc.

Master of Kung Fu Epic Collection volume 2: Fight Without Pity


By Doug Moench, Paul Gulacy, Sal Buscema, Keith Pollard, Jim Craig, Dan Adkins, Jack Abel, Pablo Marcos, Mike Esposito, Sal Trapani, John Tartaglione, Duffy Vohland, Tom Sutton & various (MARVEL)
ISBN: 978-1-3029-0135-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times Comic books have always operated within outworld popular trends and fashions – just look at what got published whenever westerns or science fiction dominated on TV – so when the ancient philosophy and discipline of Kung Fu made its mark on western entertainment, it wasn’t long before all those kicks and punches found their way onto four-colour pages of America’s periodicals. Early starter Charlton Comics added Yang and House of Yang to their pioneering Judo Joe title and Frank McLaughlin’s Judomaster; DC debuted Richard Dragon and rebooted Karate Kid; Atlas/Seaboard opened (and as quickly closed again) The Hands of the Dragon and Marvel converted an already in-development proposed literary adaptation into an ongoing saga about a villain’s son…

A month after it launched, a second orient-inspired hero debuted with Iron Fist: combining combat philosophy, high fantasy and magical forces with a proper superhero mask and costume…

Although largely retrofitted for modern times, inspirational Master of Kung Fu star Shang-Chi originated with lots of tricky baggage. He kicked off in the autumn of 1973, cashing in on the contemporary West’s craze for Eastern philosophy and martial arts action that had already generated an avalanche of “Chop Sockey” movies and a controversial TV sensation entitled Kung Fu. You may recall that the lead in that cowboy-set saga was a half-Chinese Shaolin monk, played – after much publicised legal and industry agitation – by a white actor…

At Marvel, no one at that time particularly griped about the fact that Shang-Chi was designed by editor Roy Thomas and artisans Steve Englehart, Jim Starlin & Al Milgrom as a naive innocent (also half Chinese, with an American mother) thrown into tumultuous modern society as a rebellious yet involved counterpoint to his father: an insidious scheming fiend intent on global domination. Back then, securing rights to a major literary property and wrapping new comics in it was an established practise. It had worked spectacularly with Conan the Barbarian and horror stars Dracula and The Monster of Frankenstein. The same process also brilliantly informed seminal science fiction icon Killraven in War of the Worlds and plenty more…

These days we comics apologists keep saying “it was a different era”, but I genuinely don’t think anyone in the editorial office paused for a moment of second thoughts when their new Kung Fu book secured the use of one of literature’s greatest villains as a major player. Special Marvel Edition #15 (cover-dated December 1973) launched to great success, with Fu Manchu an overarching villain already a global personification of infamy.

Arthur Henry Sarsfield Ward AKA Sax Rohmer’s ultimate embodiment of patronising mistrust and racist suspicion had been hugely popular since 1913’s The Mystery of Dr. Fu-Manchu. The prime archetype for mad scientists and remorseless “Yellow Peril” threatening civilization, the character spread to stage, screen, airwaves and comics (even appropriating the cover of Detective Comics #1, heralding an interior series that ran until #28), but most importantly, became the visual affirmation and conceptual basis for countless evil “Asiatics”, “Orientals” and “Celestials” dominating popular fiction ever since. In recent years we’ve all (well, mostly all) acknowledged past iniquities and Shang-Chi has been fully reimagined, with that paternal link downplayed and ultimately abandoned – as much for licensing laws as social justice. And cultural respect, naturally…

Like most comics companies, Marvel employed plenty of “Yellow Peril” knock-offs and personifications – including Wong Chu; Plan Tzu (AKA the Yellow and latterly Golden, Claw); Huang Zhu; Silver Samurai; Doctor Sun, ad infinitum: all birds of another colour that are still nastily pejorative shades of saffron. Perhaps this is just my white guilt and fanboy shame talking. These stories, crafted by Marvel’s employees were – and remain – some of the best action comics you’ll ever encounter, but never forget what they’re actually about -distrust of the “other”. Without making excuses, I should also state that despite the casual racism suggested by legions of outrageously exotic, inscrutable lemon-hued bad guys haunting this series at every level, Master of Kung Fu did sensitively address issues of race and honestly attempt to share non-Christian philosophies and thought whilst – most importantly – offering potently powerful role models to kids of Asian origins. So at least there’s that…

Packed with stunning exotic adventure and compellingly convincing drama, this collection gathers Master of Kung Fu #29-53 and Master of Kung Fu Annual #1 (spanning June 1975 to August 1977). Written entirely by Doug Moench and primarily showcasing the developing graphic realism of Paul Gulacy, surrendering to his love of spy fiction it opens without a preamble in the middle of a mighty struggle…

Previously: the series inauspiciously launched in bimonthly reprint title Special Marvel Edition as The Hands of Shang Chi: Master of Kung Fu, but by the third issue (April 1974) became exclusively his. The origin episode introduced a vibrant, brilliant young man raised in utter isolation in the style and manner of imperial China. Reared by monks and savants, the boy was the result of a match between a physically perfect American woman and “misunderstood patriot” Fu Manchu. The boy was raised to accept that his sire was a noble hero unfairly hunted and slandered by corrupt western governments and the communist usurpers now blasphemously controlling the world’s greatest empire.

Fu’s son was schooled to respect and obey his father, trained to perfection in martial arts and designed as the ultimate warrior servant: the doctor’s devoted personal weapon against lifelong enemies Sir Dennis Nayland Smith and Doctor Petrie.

On reaching maturity, Shang – whose name means “the rising and advancing of a spirit” – was despatched to execute Petrie. However, after the obedient weapon completed his mission, he subsequently questions his entire life and the worldly benefit of killing an elderly, frail, already dying man. An emotional confrontation with Nayland Smith (who endured daily agonies from being maimed at the Devil Doctor’s command) further rattled the boy’s resolve and eventually Shang’s sublime education demanded he reassess everything his father had taught him…

After invading the villain’s New York citadel and crushing an army of freaks and monsters, Shang Chi faced his father and rejected all he stood for. The battle lines of an epic family struggle had been drawn. Banished from his cloistered childhood home and environs, the philosophically minded innocent adapted rapidly to the constant violence of the modern world. eventually accepting shelter with Nayland Smith in return for (espionage) services rendered…

Now, a turning point in his rising and advancement comes in MOKF #29 as Shang finds reason to abandon his pacifistic aspirations and get involved in western affairs after seeing firsthand the harm drugs cause, joining Nayland Smith’s team to cripple the drug trade. The unwelcome allies include veteran heavy Blackjack Tarr, and Petrie – not dead at Shang’s hand after all and subsequently rescued from his father’s clutches – working with British agent Clive Reston. He is, by his own account, a descendent of a famed “Consulting Detective” and a Double-0 operative “on Her Majesty’s Secret Service”)

The entire series was slowly morphing into a James Bond pastiche and with this mission to end effetely urbane drug dealer turned nuclear terrorist Carlton Velcro, illustrator Gulacy began a ballistic visual progression that would make him one of most watched and admired artists of the era as he referenced movie star and set pieces throughout the saga.

‘The Crystal Connection’ begins with Reston undercover at Velcro’s French coast fortress, playing heroin buyer Mr Blue until Shang & Tarr can infiltrate and secure the dope stocks. No one expected such massive defences; an army of killers led by deadly assassin Razor-Fist and a nuclear arsenal hidden below ‘A Gulf of Lions’ (#30, inked by Dan Adkins), with the pitched battle ranging far and wide as Razor Fist’s defeat leads to Shang clashing with whip-wielding panther woman Pavane before a truly explosive conclusion in ‘Snowbuster’…

‘Assault on an Angry Sea!’ was a hasty fill-in illustrated by Sal Buscema & Mike Esposito as Shang returns to London by ship and is drawn into the hunt for an undercover courier who is unaware that counteragents intend to intercept and end them. In this traditional mystery yarn, Chi finds too many suspects and can’t tell friend from foe from target, but triumphs nonetheless, before MOKF #33 resumes the Moench/Gulacy filmic fun-fest with ‘Wicked Messenger of Madness!’ This introduces seductive, conflicted agent Leiko Wu as both romantic interest and wedge between Shang Chi and his colleagues, and sees a robotic mannequin fail to assassinate Nayland Smith thanks to martial arts mastery but opens the door to a complex web of lies, double-dealing, insane artificial intelligences and a doomsday weapon.

The robot was a literal tool of missing agent Simon Bretnor, revealed far too late as narcissistic hired killer and would-be world conqueror Mordillo, who wants a space weapon using the ozone layer and sunlight to ravage sites on Earth. The plans for it are encoded in Wu’s brain, but by the time she realises her current boyfriend Bretnor is the bad guy, Leiko’s his prisoner on a manically murderous version of Fantasy Island…

As Shang & Reston race to the madly modified atoll-turned-playground-of-peril, Wu attempts to reason with the crazed Mordillo, but gets more sense from his Pinocchio-like AI robot sidekick Brynocki, who is trying to mediate a ‘Cyclone at the Center of a Madman’s Crown!’ She does, however, learn that her captor had a connection to Pavane and Velcro and now holds Chi responsible for a huge loss of face and fortune. Another spectacular conclusion comes when maniac and martial artist clash in the skies above the island as the villain briefly unleashes his stolen Solar Chute to rain destruction down on the island in ‘Death-Hand and the Sun of Mordillo’…

What feels like a reformatted leftover from the Giant-Size Master of Kung Fu era follows in #36 & 37 (January & February 1976, by Moench, Keith Pollard & Sal Trapani) with Shang entering a magical maze of mystery. He seeks to defend from ninjas and their leader Darkstrider a carnival of hapless freaks voluntarily living in ‘Cages of Myth, Menagerie of Mirrors!’ but is initially hard-pressed saving anyone from the villain who subtly weaves a ‘Web of Dark Death!’ Moench, Pollard, John Tartaglione & Duffy Vohland continue fantasy themes in Master of Kung Fu Annual #1 during a team-up with fellow transplanted warrior Iron Fist. Here Danny Rand and Shang are tricked into entering another dimension to invade ‘The Fortress of S’ahra Sharn!’ The culprit is trickster wizard Quan-St’ar, whose true goal is the destruction of immortal city K’un-Lun, but he makes one huge mistake…

At their creative peak Moench & Gulacy started an epic, ambitious, truly sophisticated and industry-changing run in MOKF #38 (March 1976). Here Shang Chi reluctantly accepts a rescue mission to extract an agent from Hong Kong, meeting lies, passion, disinformation and deadly love in ‘Cat’. Nayland Smith has again orchestrated events to satisfy his own agenda and saving Julia leads Chi into a ‘Fight Without Pity’ against an opponent who might well be his superior in combat ability… and also holds the moral high ground.

The landmark clash is simply prologue to an extended, character driven serial that opens at ‘The Murder Agency’ (#40 with Gulacy inking himself) as on-fire creators pioneer storytelling techniques later seen in Christopher Nolan’s Memento. A traitor in British Intelligence is murdering agents and the information Nayland Smith wanted from Julia should have given them vital advantage. However, as Shang again quits all “games of death and deceit” he, Tarr & Leiko Wu are attacked by (apparent) Chinese agents masquerading as “Oriental Expediters”.

After helping to defeat the attackers, Wu leaves on a similar extraction mission and suggests that the embattled operatives re-enlist disgraced former agent/current drunken sot James Larner. When they try, he’s got a new pal also boozing himself to death: lovelorn abandoned Clive Reston. That’s when another heavily-armed gang burst in guns blazing, laying down their lives simply to bait a trap the agents can’t afford to avoid…

With the spy saga solidly underway, everything suddenly screeched to a halt as a deadline crunch necessitated another fill-in moment, with Moench, Sal B & Esposito revealing a childhood moment in ‘Slain in Secrecy, and by Illusion!’ Here Shang recalls reluctant clashes with childhood companion M’nai – AKA Si Fan super-assassin Midnight – to prove Fu Manchu’s hallowed home harboured a thief and traitor…

Inked by Tom Sutton, the main event resumes in #42 in a welter of flashbacks, crosscuts and flash forwards as ‘The Clock of Shattered Time’ introduces a mechanically augmented, electrically-enhanced martial arts assassin who almost kills Chi. Shock-Wave has a strong but top-secret connection to Nayland Smith and nearly succeeds in blowing up the spy chief too…

As the MI5 mole and Shock-Wave set more bombs, MOKF #43 sees a changed and vengeful Shang win a rematch with the amplified assassin in ‘A Flash of Purple Sparks’. As Wu escorted her own living package across Europe with the Oriental Expediters chasing them all the way to an MI5 safehouse in Switzerland, Shang was waiting, but his triumph was short-lived as Leiko’s charge revealed who was behind all the deaths – and the Oriental Expediter organisation – and that, in London. another of his allies had fallen…

The drama kicked into overdrive with a long-anticipated event. Cover-dated September 1976, #44 heralded ‘The Return of Fu Manchu, Prelude: “Golden Daggers (A Death Run)”’ with the scattered British agents heading for home under a hail of gunfire and assorted ambushes. Crucially revealed now is how the Devil Doctor’s recalcitrant first-born Fah Lo Suee is at war with their father for control of his empire…

She originally debuted in third novel The Si-Fan Mysteries /The Hand of Fu-Manchu in 1917 (or fourth outing The Daughter of Fu-Manchu in 1931, depending on who you ask) and became a minor character here in Master of Kung Fu #26, but now steps into the full spotlight after Nayland Smith is finally downed… by his most trusted ally! On the back foot and losing, Fah Lo Suee seeks alliances and her brother’s aid in ‘Part One (Shang Chi): “The Death Seed!”’ while Fu Manchu is occupied with resurrecting his founding ancestor to be his new – loyal – son/enforcer.

In London, Larner saves Nayland Smith even as Reston, Shang & Wu reunite and rebuff the “daughter of the Devil”… and that’s when Clive makes a big mistake and is taken by Fah Lo Suee. Inked by Pablo Marcos, ‘Part Two (Clive Reston): “The Spider Spell!”’ splits attention between the British agent’s trial and eventual triumph and Fu resurrecting legendary warlord Shaka Kharn, before ‘Part Three (Leiko Wu): “Phantom Sand”’ details how she & Shang infiltrate a fantastic city at the north pole in advance of what’s left of the team joining them to destroy the citadel. Before that, though, the final clash between father and daughter again confirms the total mastery of the malevolent mandarin…

The true appalling scope of the Devil Doctor’s ambitions are exposed in ‘Part Four (Black Jack Tarr): “City in the Top of the World”’ as the schemer prepares to leave Earth and cull its population by 90%! Meanwhile Shang duels revived revenant Shaka Kharn, and battles his way aboard his sire’s space shuttle even as his companions destroy the base at the cost of another valiant soul in ‘Part Five (Sir Dennis Nayland Smith): “The Affair of the Agent Who Died!”’ The astounding saga – and Gulacy’s interior involvement – ends with #50 as the villain speaks for himself with his plans and perhaps his over-extended life ended for real in ‘Part Six (Fu Manchu): “The Dreamslayer!”’

Master of Kung Fu #51 saw Jim Craig join Moench & Marcos, taking over pencil duties for ‘Epilogue: “Brass and Blackness!” (A Death Move!!)’ infilling details of interments and getting back to Earth where our unhappy reluctant warrior again quits the spy world. The final tale here (#52, May 1977) is one more fill-in as Moench & Pollard reintroduce Groucho Marx knock-off Rufus T. Hackstabber who invites our baffled battler to ‘A Night at the 1001 Nights!’ in search of family (such as reprobate/WC Fields analogue Quigley J. Warmflash); riches and safety from mercenaries led by Si-Fan general Tiger-Claw.

Ernie Chan’s cover to MOKF #53 (which reprinted #20) leads into an bonus section including Gil Kane & Adkins’ covers to Savage Fists of Kung Fu tabloid collector’s edition; house ads: 10 pages of original art plus unused and modified covers. The published ones throughout were crafted by Kane, Adkins, Sal Buscema, Rich Buckler, Dave Cockrum, Marie Severin, Chan, Gulacy, John Romita Jr., Ron Wilson & Jack Abel, Al Milgrom, Esposito, Joe Sinnott, Frank Giacoia and Klaus Janson.

In recent years, Shang Chi’s backstory has been adapted and altered. His dad was understandably reinvented as Zheng Zu, Mr. Han, Chang Hu, Wang Yu-Seng and The Devil Doctor, so, depending on your attitude, you have the ultimate choice and sanction of not buying or reading this material. If you do – with eyes wide open and fully acknowledging that the past is another place that we can and should now consign to history – your comics appreciation faculties will see some amazing stories incredibly well illustrated: ranking amongst the most exciting, visually beguiling and enjoyable in Marvel’s canon.
© 2018 MARVEL.

Today in 1987 the final issue of British toddlers weekly Playhour was published, ending a 1700+ run that had commenced on 16th October 1954, whilst on this day back in 1982 cartoonist and master of minimalism Ernie Bushmiller (Mac the Manager, Fritzi Ritz, Nancy) died.

The day saw the birth of Golden Age Superman artist Ed Dobrotka in 1917; Indian cartoonist Pran Kumar Sharma (Billoo, Chacha Chaudhary) in 1938; realist action artist Paul Gulacy (Sabre: Slow Fade of an Endangered Species, Master of Kung Fu, Batman: Prey, Black Widow, Slash Maraud, Six From Sirius, Sci-Spy, James Bond 007) in 1953; writer/Conspiracy historian Lamar Waldron (Lightrunner, M.I.C.R.A.: Mind Controlled Remote Automaton) in 1954; artist Terry Shoemaker (X-Men, Spellbound, Legion of Super-Heroes) in 1960 and “Bad Grrrl” artist Jim Balent (Catwoman, Purgatori, Vampirella, Tarot: Witch of the Black Rose) in 1963. Also blowing out candles today are Iron Man, XO Manowar, Elektra & Wolverine artist Sean Chen and quite rude Norwegian cartoonist Frode Øverli (Pondus, Riskhospitalet, Rutetid, Deep Shit Junkies) – both in 1968, and artists David Nakayama (City of Heroes, Big Hero Six, Proximity) in 1978 and Clay Mann (Magneto: Not a Hero, X-Men: Legacy, XO Manowar, Gambit, Heroes in Crisis) in 1990.

Pigeons from Hell


By Robert E. Howard, adapted by Scott Hampton & lettered by Steve Vance (Eclipse Books)
ISBN: 0-913035-69-6 (Limited Edition Album HB), 978-0-91303-568-9 (Album TPB)

This book contains Discriminatory Content commonplace in less enlightened times. This book includes Discriminatory Content used for dramatic effect.

Robert Ervin Howard is justly celebrated for his burly, barbarian sword-&-sorcery creations such as Conan, Kull, Bran Mak Morn and others but as a successful jobbing writer in the heyday of pulp fiction he also turned his blazing typewriter to most of the other extant genres of the era. Moreover, as aficionados of his blistering fantasy fiction are well aware, he was a dab hand at creating tension, suspense and moody macabre horror.

During the too-brief time of his creative peak he crafted a select pack of chilling spooky supernatural stories set in the evocative southern milieu known as ArkLaTex – a doom- shrouded, decadence-driven Deep South meeting-point of the darkest corners of Arkansas, Louisiana, Oklahoma and his beloved Texas. Deeply moved and inspired by old stories heard at his grandmother’s knee, Howard transformed oft-told anecdotes into timeless masterpieces of terror such as The Shadow of the Beast, Moon of Zambebwie, Black Hound of Death, Black Canaan and especially the yarn under scrutiny here: a chilling confection described by Stephen King as “one of the finest horror stories of our century”.

The tirelessly prolific Howard took his own life in 1936 and the prose Pigeons from Hell (unsold since its completion in 1932) was published posthumously in the May 1938 edition of premier pulp Weird Tales. It has become a classic not just of the genre but also a notional inclusion of the prestigious Southern Gothic movement of writers including Thomas Wolfe, William Faulkner, Erskine Caldwell, Tennessee Williams and others.

In 1988 the original text was incorporated into a stunningly lush, lavishly painted deeply faithful adaptation by Scott Hampton and published by West Coast mavericks Eclipse Books, which, despite a later version by Joe R. Lansdale & Nathan Fox in 2008 (published by Dark Horse and reviewed here, remains one of the best horror graphic novels ever produced. This is in no small part due to its being printed on magnificently larger-than-life, glossy square white pages produced in the oversized European Album format of 285 x 220mm rather than the standard US proportions of 258 x 168mm.

Following an impassioned Introduction from Horrorist Supreme Ramsey Campbell the Depression-era exercise in the unnatural opens with ‘The Whistler in the Dark’ as a pair of perambulating New Englanders bumming their way across America on a motoring vacation reach the southlands region of Piney Woods and decide to spend the night in a dark, decrepit, abandoned antebellum plantation house.

Crashing out on the musty floor of the main downstairs room they sink into exhausted sleep, but in the middle of the night Griswell is awakened by bad dreams. They’d begun with replaying their arrival at sunset, discovery of the ramshackle edifice and all the oddly ethereal white birds their presence had disturbed. From there his visions had moved on to their quick, cold repast and weary lapse into slumber before shifting into nightmare feelings of disquiet. When Griswell roused, anxious and disturbed, it was with images of ghostly doves, hidden rooms concealing ancient hanging bodies and a sense that something was hiding just beyond his sight…

Trying to shake himself to full alertness, Griswell suddenly heard an eerie whistling and, helpless, watched his companion John Branner rise – as if sleepwalking – to ascend the grand staircase to the upper storey and into all-enveloping darkness. Incapable of movement, Griswell followed the sounds of Branner’s progress and suddenly, a hideous scream came…

Before he could move, Griswell heard Branner’s slow return. Then moonlight allowed a glimpse of his companion, and the sight was enough to send Griswold screaming helter-skelter into the night…

Reaching their automobile he found the vehicle infested with snakes and kept on running, convinced some unknown beast was at his heels. Careering ever on, he ran straight into a local lawman who instantly emptied his revolver into a shadow that pursued him…

‘Return’ fully introduces capable County Sheriff Kirby Buckner, who surprisingly accepts much of Griswell’s incredible tale and provides historical insight into the woeful tale and sinister reputation of Blassenville Manor as he and the terrified vacationer revisit – in full, comforting daylight – a scene of dreadful slaughter.

Swiftly ruling out the possibility of argument and murder amongst friends, Buckner begins searching the house for the true killer but comes up empty. Furthermore, knowing how bad things would look in a rational courtroom, he invites traumatised Griswell to help him get to the truth, by joining him and spending another night in the house…

‘The Snake’s Brother’ finds them preparing for that horrific prospect by researching the tragic history of the last of the Blassenvilles. In the years following the Civil War, three unwed daughters and a cousin, struggling to maintain the old pile, were eventually joined and chaperoned by their cold, brutal Aunt Celia, who had returned from the West Indies to watch over them.

Celia was a terrifying presence, as harsh with the girls as she was with remaining plantation staff and her own much-maltreated “mulatto” maid Joan…

The legend of the girls’ mysterious and sudden disappearance was common knowledge, but for more details Buckner and Griswold question an aged Negro who used to work on the plantation. When pressed, the still-mortally terrified dotard Jacob reveals a fantastic tale of brutal oppression, serpent worship, voodoo and appalling, unleashed, brooding vengeance… until he is hideously struck down by the power that lurks in the mansion…

Appalled, deeply shaken but more resolved than ever, Buckner and Griswold head for the Manor, mistakenly believing that they have a handle on what unquiet horror haunts the place and how to handle it in final chapter ‘The Call of Zuvembie’. They have jumped to a ghastly and tragic wrong conclusion…

Not only is the original prose work one of the best pieces of horror fiction ever written, but in this rare instance this adaptation – crafted over two long, meticulous years by Hampton – more than matches the power and all-encompassing mood of its source material. This is a classic of graphic narrative and fear fiction no fan will want to miss – but only with all the lights on…
© 1932, 1988 the Estate of Robert E, Howard, Glenn Lord Executor. Adaptation and painting © 1988 Scott Hampton. Introduction © 1988 Ramsey Campbell. Pigeons from Hell © 2008, 2009 Robert E. Howard Properties Inc. (“REHP”). All rights reserved.

Today in 1907 Antonia Yeoman was born: an Australian-Englishwoman cartoonist who became the only female member of Punch’s elite (male only) Toby Club. She shares the date with veteran colourist Gene D’Angelo (The Phantom, Flash Gordon, Blondie, Mandrake the Magician, Beetle Bailey, Superman Family, Action Comics, World’s Finest, Flash, Superboy, Justice League of America), born in 1924; Batman artist Lew Sayre Schwartz in 1926; artist Ricardo Villamonte (Doctor Strange, Saga of Crystar) in 1932; Australian cartoonist, sculptor, caricaturist and satirist Pat Oliphant in 1935. In 1947 Filipino artist Romeo Tanghal (New Teen Titans, Wonder Woman, Men of War) arrived on Earth, joined in 1958 by writer/editor Bob Greenberger (Crisis on Infinite Earths, Doom Patrol, Who’s Who in the DC Universe, Star Trek, Suicide Squad), and one year later by Guyanese American illustrator Trevor Von Eeden (Black Lightning, Batman, Thriller), with Colleen Doran (A Distant Soil, Amazing Spider-Man, The Sandman, Orbiter) coming along in 1963.

British Superman Garth debuted today in 1943, in a Daily Mirror strip by Steve Dowling & John Allard that ran until 1997.

The day also saw the deaths of some major and much-beloved players, such as illustrator Lou Fine (The Ray, Black Condor, The Flame, Uncle Sam, The Spirit, Taylor Woe, Adam Ames) in 1971; All Ages All Star Warren Kremer (Richie Rich, Caspar the Friendly Ghost, Hot Stuff the Little Devil, Little Audrey, Stumbo the Giant, Joe Palooka, Planet Terry, Count Duckula, Ewoks, Royal Roy, Top Dog) in 2003 and in 2012, Chilean cartoonist Themístocles Nazario Lobos Aguirre – AKA “Themo Lobos” – (Máximo Chambónez, Ferrilo, Nick Obre, Alaraco, with his most famous work being Mampato, Cucalón) and Indonesian comics author “R. A.” (Raden Ahmad) Kosasih (Sri Asih, Ramayana, Siti Gahara, Seri Mahabharata, Setan Cebol).

Virginia Woolf’s Orlando – Adapted by Jules Scheele (Orlando: A Graphic Novel Biography)


By Virginia Woolf, adapted by Jules Scheele with Garry Mac (Avery Hill)
ISBN: 978-1-917355-24-7 (TPB/Digital edition)

Some stories don’t translate well from prose to other narrative media, whilst others are simply made for it. In October 1928, author Virginia Woolf published a heavily-satirical appraisal of English literature down the ages. However, her fantasy epic was simultaneously a not-even-barely-veiled dramatised account of her ongoing, uproarious relationship with an equally notorious member of the British aristocracy…

Everyone in the know knew Orlando: A Biography detailed Woolf’s affair with British High Society’s supreme scandal-instigator… Vita Sackville-West. You can look all that history stuff up elsewhere or read the concise contextual precis that comes with this glorious, striking adaptation in the Foreword by Musician, Diarist and Modern Dandy Dickon Edwards…

The original novel is smart, wry and a fabulous historical whimsy that has become a rallying point and clarion call for all matters Queer, Trans, and Proud, and here is even further enhanced by the fitting tactic of adding seductive pictures to form a sequential narrative…

The tale is simple yet compelling: a beautiful, young and so-innocent poet who is a contemporary (and eventually favourite) of Queen Elizabeth I does not age or die.

Enduring and surviving perilous royal favour, great wealth and privilege, personal beauty and vast creative gifts, the poet has many adventures – most of them amorous, but also involving espionage intrigues, great disasters and shady services to The Crown undertaken abroad – before settling in the beloved old family seat to spend the majority of time and effort writing a magnificent novel: The Oak Tree.

Over decades and centuries Orlando adapts and is transformed by love affairs, courtly adventures, travel and writing. At one point, possibly thanks to the ministrations of a Romani witch (the lore and reputation of “Gypsies” fascinated Vita and Virginia cheekily indulged her in these pages) or simply through benevolent evolution, Orlando becomes an equally enchanting and beguiling woman. She too is left largely untouched by the world – except for its arts and fashions – and continues a life of creative and romantic abundance peppered with affairs and dalliances spiked with memorable personal encounters into an unguessable, primarily creative future…

Preceded by a Dedication culled from Derek Jarman, director of the 1992 film adaptation, Jules Scheele’s necessarily arcanely abbreviated Orlando sidelines the book’s formal presentation for a free-flowing cascade of multi-level images and key incidents broken down into ‘Chapter One: Part One: Orlando as a Boy’ & ‘Part Two: Two Years Later…’; ‘Chapter Two: Part Three: Afflicted with a love of literature’ & ‘Part Four: Vanity Rebuked’; ‘Chapter Three Part Five: Some Kind of Miracle’ & ‘Part Six: Orlando Remained Precisely As He Had Been’; ‘Chapter Four, Part Seven: Life, and a lover’ & ‘Part Eight: The clothes that wear us’ with scenes including days at Court and elsewhere subdivided into ‘Whitehall’, ‘The Court of King James at Greenwich’, ‘The Poet’, ‘The Great Frost’, and ‘Time Passed…’ before the settled days and nights of ‘Life, a lover’ presage a reduction in betrayals and forced exiles as constant war with conformity gives way to creative fruition, personal power and security and the ponderous march of time via ‘Chapter Five, Part Nine: Beyond the shadow of a doubt, Female’ and ‘Chapter Six Part Ten: What, Then, is Life?’ prior to the pausing of passing years in ‘Part Eleven: A Single Self, A Real Self’…

Glasgow-based illustrator Jules Scheele’s previous works have been for the educational and voluntary sectors, including the NHS, Scottish Government, UCL, University of Glasgow, LGBT Youth Scotland, Refugee Sanctuary Scotland, Edinburgh Arts Festival and others. His passion projects are fuelled by and stem from queer media, popular culture, and grass roots politics, and were previously seen via and expressed through DIY zine culture. With Dr. Meg-John Barker, Scheele has created numerous non-fiction graphic novels such as Queer: A Graphic History; Gender: A Graphic Guide and Sexuality: A Graphic Guide.
© Jules Scheele, 2026. All rights reserved.

Orlando – A Graphic Novel Biography will be published on June 18th 2026 and is available for pre-order now.

Today in 1934 Lee Falk’s magnificent epitome of wonder and superheroics Mandrake the Magician first appeared.

Today in 1949 British writer and oriental scholar Steve Moore (Rick Random, Laser Eraser & Pressbutton, Hulk, Doctor Who, Absalom Daak, Tales of Telguuth, Warrior, 2000 AD, Fortean Times) was born.

The Michael Moorcock Library – Elric: the Eternal Champion Collection


Adapted by James Cawthorn and Philippe Druillet, & various (Titan Comics)
ISBN: 978-1-78586-955-6 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Michael Moorcock began his career at age 15; writing and editing classic British comic strips like Dogfight Dixon, Jet Ace Logan, Captain Condor, Olac the Gladiator, Tarzan and many, many other weekly favourites. As the swinging Sixties dawned he made the transition to prose fiction where he single-handedly revitalised a genre via the creation of Elric and the high-concept notion of an Eternal Champion.

Debuting in 1961, Elric is a landmark of fantasy and particularly its Sword & Sorcery subdivision: the foretold, fore-doomed last ruler of pre-human civilisation Melniboné, a race of cruel, nigh-demonic sorcerers. These arrogant, dissolute creatures are at the end of a slow, decadent decline after millennia of dominance over Earth. Albino Elric is physically weak, buoyed up by drugs, blood and dark magic, and of a brooding, philosophical temperament. He cares for little save his beautiful cousin Cymoril, who will die one day whilst he battles her loathsome usurping brother Prince Yyrkoon in service to a manipulative god of Chaos.

In this collection that day is right now as primary and premiere Elric artist Jim Cawthorne limns that final clash in a hugely personal adaptation from 1976, first and privately published by British concern Savoy Books in an edition that never really reached its natural audience…

“White Wolf” Elric doesn’t even want to rule, but it is his duty, and he is the only one of his debased race to see the (comparatively) freshly evolved race of Man as a threat to the Empire. He is owned if not actually possessed by terrible black sword Stormbringer: one of a matched pair of sorcerous weapons that steal the souls of their victims and feed that stolen life and vitality to the wielder…

Elric is a tragic incarnation of the restless Eternal Champion, reincarnated in every time, place and alternate dimension. His life is violence, blood and unending tragedy, exacerbated by dependence on that soul-drinking ebony blade and his sworn – if somewhat compelled and thus reluctant – allegiance to the chimerical Lords of Chaos.

Everybody knows all that, right?

The 13th volume in a proposed complete Michael Moorcock Library of comics adaptations (as well as reissue of the prose works), these yarns – chronologically at least – are the very first pictorial narratives of the doomed king; given an archival polish and pictorial upgrade by way of a brace of Introductions from Moorcock himself and Philippe Druillet. They are bolstered by a substantial contextual essay at the end. First, though, is time for a little history…

A migrated Tynesider lodged surreptitiously and contentedly in Ladbroke Grove at a time of great turmoil in the UK, James Cawthorn was an old friend, comics co-worker and always Moorcock’s preferred illustrator of the Last Emperor. Driven, solitary, universally respected and wedded to his craft, he wrote strips for Lion, Tiger and the UK weekly comics mill, painted murals and probably book covers; made backdrops for theatre productions; private art commissions; decorated apparel and/or instruments for musicians and bands like Hawkwind and Motörhead while toiling laboriously (and far too slowly and meticulously to be commercial) on beloved passion pieces like Stormbringer.

Cawthorne’s unique and potent adaptation of Moorcock’s epic book (a reworking of novellas Dead God’s Homecoming, Black Sword’s Brother, Sad Giant’s Shield and Doomed Lord’s Passing) was his masterpiece: released by admirers at Savoy because its owners Dave Britton & Michael Butterworth were prepared to pay in advance and wait for him to finish according to his own excoriatingly exaction standards. It was worth the wait when that epically huge cardstock album (600 x 430mm – 24 inches by 17!) finally blew away those lucky enough to get a copy. This reproduction gives readers everything they could want, but sadly cannot impart the wonderous sheer bloody size of it in your hands…

It was mostly missed here but hugely popular in German…

The complex convoluted story of that book’s creation holds even more revelations but are Moorcock’s to share, so let’s turn briefly to the tale itself.

Michael Moorcock’s irresistible blend of brooding Faustian tragedy and all-consuming action is (arguably) best enjoyed in his stories of Elric, but that restless imagination crafted many incarnations of his Eternal Champion able to stand on their own bloody merits and constantly shaped and reinterpreted by a vast and varied array of unique artistic visions. Elric is one doom-drenched, tragedy-attracting incarnation of the Eternal Champion, an aspect of a heroic force reincarnated in every time, place and alternate dimension. His specific life is bound to blood and self-torment, exacerbated by his dependence on a soul-drinking black sword and his sworn allegiance to callous and chimerical Lords of Chaos.

Here that angst-filled destiny come crashing around the hero’s head as brief moments of domestic contentment are washed away in blood when the eternal war between the Lords of Chaos and Order leads to the abduction of his human wife Zarozinia and Elric taking up the black blade for the final times. He reunites with old companion Moonglum and hunts down Jagreen Lern, Theocrat of Pan Tang as he attempts to conquer the world for his allies, the Dukes of Hell. The battles are long, savage, brutal and fantastical and result in the end of all that exists. However, it’s never been about when or where one dies but how and why…

Admit it, you should read more books, right?

Counterpointing that epic comics narrative is a contemporaneous appreciation from across the channel, where Europe also caught the cosmic zeitgeist of the era..

In the 1960s Elric’s oeuvre was translated by Moorcock & author Maxim Jakubowski introducing an up and coming illustrator to the world of Heroic Fantasy. Comics and fantasy storytelling took a huge leap forward in 1975 when Gallic comics collective Les Humanoides Associes began publishing groundbreaking magazine Métal Hurlant. However, one of their future visual mainstays had begun breaking borders and boundaries almost a decade earlier.

Photographer/artist Philippe Druillet started his comics career in 1966 with apocalyptic science fiction epic Le Mystère des abîmes (The Mystery of the Abyss) which introduced doom-tainted intergalactic freebooter and nomadic wanderer Lone Sloane in a tale of a far distant tomorrow thematically influenced in equal measure by H.P. Lovecraft, Clark Ashton Smith and A.E. Van Vogt. We will get to his other works in the courses of times…

Born in Toulouse in 1944, Druillet was raised in Spain, and his comics work was grandiose, panoramic, deeply baroque and overwhelmingly cosmic in scope. He also pretty much rejected standard formats and panels layouts in favour of boldly shocking graphics. Druillet began working for Pilote in 1969 and revived his star-rover in numerous shorter pieces, initially published together in 1972 as The Six Voyages. This collection, however, focuses on his brief but inspirational dealings with Moorcock’s primary ill-fated cosmic traveller…

After preliminary tentative spreads in Moi Aussi, in 1969, a 21-plate portfolio entitled La Saga d’Elric le Necromancien was published. In 1973 Moorcock’s reworking of Michel Demuth’s text for the portfolio became Elric: The Return to Melniboné as published by Unicorn Bookshop in 1973. Its influence was far-reaching: just ask American creators like Keith Giffen, who repatterned his entire drawing style on what he saw…

Reproduced in its original monochrome, the brief interlude spectacularly and mind-alteringly details how the former Emperor reclaims his throne and position from apparently-ascendant rival Prince Yyrkoon and reacquaints himself with his bride-to-be Cymoril. Elric has no conception that the Lords of Chaos are closely watching and laying their plans for his future…

Closing the arcana and antiquities is ‘Elric and the Artists’ an incisively informative briefing by John Davey, detailing earlier efforts to visualise the Last Emperor, concentrating on his prose debuts, before going on to summarise and scrutinise the long history of graphic novel and comics interpretations.

Moorcock and his visual collaborators changed the comics world forever, This is how that all started…

Adapted from the works of Michael Moorcock related to the character of ELRIC © 2021, Michael & Linda Moorcock. All characters, the distinctive likenesses thereof, and all related indicia are TM & © Michael Moorcock and Multiverse Inc.
Elric the Return to Melniboné was first published by Unicorn Bookshop, 1973. Stormbringer was first published by Savoy Books in 1976.

EC horror and romance maestro Jack Kamen was born today in 1920, and shares the date with eco-activist cartoonist Larry Marder (Tales of the Beanworld) from 1951; editor and scripter Jim Salicrup in 1957; British comics veteran/educator Nigel Kitching (Sonic the Comic) in 1959 and The Boondocks creator Aaron McGruder in 1974.

Today in 1960 an era ended with the final page published of Warren Tufts’ Lance.

The James Bond Omnibus volume 001


By Ian Fleming; adapted by Anthony Hern, Peter O’Donnell, Henry Gammidge & John McLusky (Titan Books)
ISBN: 987-1-84856-364-3 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

It’s sad to admit but there are very few British newspaper strips to challenge the influence and impact of classic daily and Sunday “funnies” from America, especially in the febrile but slowly expiring the field of adventure picture-fiction.

The 1930’s and 1940’s were rich in popular, not to say iconic, creations. You would be hard-pressed to come up with homegrown household names to rival Popeye, Dick Tracy, Buck Rogers or Flash Gordon, let alone Terry and the Pirates, Steve Canyon, or the likes of Little Lulu, Blondie, Li’l Abner, Little Orphan Annie or Popeye and yes, I know I said him twice, but Elzie Segars’s Thimble Theatre was funny as well as thrilling, constantly innovative, and really, really good.

What strips can you recall to equal simple popularity let alone longevity or quality in Britain? Rupert Bear? Absolutely. Giles? Technically, yes. Nipper? Jane? The Perishers? Garth? Judge Dredd? Scorer?

I’d like to hope so, but I doubt it. The Empire didn’t quite get it until it wasn’t an empire any more. There were certainly very many wonderful strips being produced: well-written and beautifully drawn, but that stubborn British reserve plus a completely different editorial view of the marketplace (which just didn’t consider strips infallible, readership-attracting magnets, as American did) never seemed to be in the business of creating household names – until the 1950’s. Something happened in ‘50s Britain, but I’m not going to waste any space here discussing it. It just did.

In a new egalitarian spirit that seemingly craved excitement and accepted previously disregarded, comics (as well as all tawdry “entertainment” media from radio serials to paperback novels) got carried along on the wave. Just like television, periodicals such as Eagle, the regenerated Dandy and Beano and girls’ comics in general all shifted into creative high gear… and so at last did newspapers.

And that means that I can properly extol the virtues of a graphic collection with proven crossover appeal for once. Debut 007 novel Casino Royale was published in 1953 and was subsequently serialised – after much dithering and nervousness on behalf of author Fleming – as a strip in The Daily Express from 1958. It was the start of a beguiling run of novel and short story adaptations scripted by Anthony Hern, Henry Gammidge, Peter O’Donnell and Kingsley Amis, before Jim Lawrence, a jobbing writer of US features (and who’d previously scripted the aforementioned Buck Rogers) came aboard for The Man With the Golden Gun, completing the transfer of the Fleming canon to strip format. Thereafter Lawrence was invited to create new adventures, which he did until the strip’s demise in 1983.

The art on the feature was always of the highest standard. Initially John McLusky handled the illustration until 1966’s conclusion of You Only Live Twice and, although perhaps lacking in flash or verve, the workmanlike clarity of his drawing easily coped with a daunting array of locales, technical set-ups and sheer immensity of cast members, whilst satisfying the then-novel directive of advancing a plot daily whilst ending each episode on a cliff-hanging hook every time.

McLusky was succeeded by Yaroslav Horak, who debuted on Man with the Golden Gun, offering a looser, edgier style, at once more cinematic and with a closer attention to camera angle and frenzied action that seemed to typify the high-octane 1960’s. Horak limned 26 complete adventures until 1977 when The Daily Express axed the Bond feature with a still-running adventure suddenly switching to The Sunday Express from January 30th until conclusion on May 22nd. Later adventures had no UK presence at all, and only appeared in syndication in European papers. This state of affairs continued until 1981 when British paper The Daily Star restored the feature to Britons with ‘Doomcrack’.

Titan Books re-assembled those scarce-seen tales – a heady brew of adventure, sex, intrigue and death – into addictively accessible monochrome Omnibus Editions, (sadly not available digitally at present) with a dedicated band of creators on top form proving how the world’s greatest agent never rests in his mission to keep us all free, safe, shaken (if not stirred) and thoroughly entertained…

This premier no-nonsense paperback gem adapting 11 of Fleming’s best, frantic derring-do and dark, deadly diplomacy commences with ‘Casino Royale’ as British operative Bond is ordered to gamble with and bankrupt Le Chiffre: a communist agent who has insanely embezzled away his Soviet masters’ operating capital.

The moodily compelling tale of tension that results depicts torture and violent death as well as oppressively suspenseful scenes of graphic gambling, heady stuff for newspaper readers of 1958, when it first ran.

Without pausing for breath or a fresh martini, the Bond briefing segues straight into ‘Live and Let Die’ which sees 007 and US agent Felix Leiter tackle Mr. Big, another scurrilous commie agent/devious genius who rules the Harlem underworld through superstition, voodoo and brutal force. Then, ‘Moonraker’ details the attempt by ex-Nazi officer Hugo Drax to drop a guided missile on London, a task made far simpler since the maniac has infiltrated the British aristocracy…

These newspaper strips come from a period when dependable John McLusky was developing a less formal approach, before going on to produce some of his best work. ‘Casino Royale’ was the opening strip in a near 25-year run, and the somewhat muted artwork shows an artist still not completely comfortable with his task. It was adapted and scripted by Anthony Hern, who had won the author’s approval after writing condensed prose versions of the novels for the Daily Express. Live and Let Die and Moonraker were both adapted by Henry Gammidge.

As McLusky settled in for the long haul, he warmed to the potentialities of the job with cracking tales of Cold-War intrigue and fast, dangerous living set in a multitude of exotic locales, and provides here a welcome return to public gaze of some of the most influential – and exciting – comic strips in British history.

The adaptation of ‘Diamonds are Forever’ pits Bond against an insidious diamond smuggling criminals, in an explosive if uncomplicated all-action romp before shifting into terse, low-key thriller ‘From Russia With Love’ (both courtesy of Gammidge & McLusky). The artist hit a creative peak with ‘Dr No’ – perhaps because of the sparkling script from Peter O’Donnell before he sloped off to create the amazing Modesty Blaise. As Bond returns to Jamaica and investigates the disappearance of two operatives he stumbles upon a plot to sabotage the US rocketry program. These stories come from an age at once less jaded but more worldly; a place and time where readers lived daily with the very real threat of instant annihilation. As such, the easy approachability of the material is a credit to the creators.

‘Goldfinger’ faithfully adapts Fleming’s novel of the world’s most ambitious bullion robbery, so if you’re only familiar with the film version there will be some things you’ve not seen before. The action fairly rockets along and tense suspense is maintained throughout this signature tale. Following that is ‘Risico’ as 007 is tasked with stopping heroin smugglers whose motive is not profit but social destabilisation. Next is ‘From a View to a Kill’: a traditional, low-key Cold War thriller with Bond trailing gangsters stealing state secrets by ambushing military dispatch riders…

In the Roger Moore film incarnation Risico was folded into ‘For Your Eyes Only’ but here you get the real deal with a faithful adaptation of Fleming’s short story, wherein Bond is given a mission of revenge and assassination. Set in Jamaica with Nazi war-criminal Von Hammerstein as culprit and target for the man licenced to kill, it’s a solid piece of dramatic fiction that again bears little similarity to the celluloid adventure.

The volume concludes with the then-controversial ‘Thunderball’ adaptation. That particular tale was savagely censored and curtailed at the behest of Daily Express owner Lord Beaverbrook. Five days of continuity were excised but what remains is still pretty engrossing comic fare and at least some effort was made to wrap up the storyline before the strip ended. In case you don’t recall: When Bond is sent on enforced medical leave, he stumbles into a deadly plot to steal nuclear weapons by a subversive organisation calling itself Spectre…

These grand stories are a must for not only aficionados of Bond but for all thriller fans, as an example of truly gripping adventure uncluttered by superficial razzamatazz. Get back to basics, and remember that classic style is never out of fashion.
All strips are © Ian Fleming Publications Ltd/Express Newspapers Ltd 1987. James Bond and 007 are ™ & © Danjaq LLC used under license from Ian Fleming Publications Ltd. All rights reserved.

In 1915 prolific scripter Hank Chapman was born, with artistic maestro John Cullen Murphy (Prince Valiant) coming along four years later. Miss Pearl and Momma creator Mel Lazarus popped up in 1927, and Belgian Sammy draughtsman Berck (Arthur Berckmans) in 1928. Comic book legend Denny O’Neil was born in 1939 and Bill Sienkiewicz in 1958. German cartoonist Jan-Michael Richter – of Jamiri fame – came along in 1966 as did Nina Paley in 1968, and Mexican Gerardo Sandoval (Tomb Raider, Venom), and the date saw the first appearance of Zig et Puce (by Alain Saint-Ogan) in 1925; the premiere of Donald Duck (a bit player in Silly Symphony: The Wise Little Hen) in 1934; the launch of Dutch silent comic Fred’nand in 1937and the debut of Tiger by Bud Blake in 1965.

Milton Caniff died today in 1988.

The Little Prince – A Graphic Novel adapted from the book by Antoine de Saint-Exupéry


By Joann Sfar, with colours by Brigitte Findakly, translated by Sarah Ardizzone (SelfMadeHero)
ISBN: 978-1-914224-46-1 (HB)

This book includes Discriminatory Content included for dramatic effect.

The Little Prince was written by warrior, aeronaut, aristocrat, illustrator and auteur Antoine de Saint-Exupéry, Published in 1943 in the US in French & English, and again posthumously in1946 (as the pilot/writer had been Missing; Presumed Dead for two years), it became a glabally popular classic. You should read it in the language of your choice. It’s been adapted into every form of human expression and never failed to impress or deeply move.

In 2008 Joann Sfar adapted it to his preferred medium, and Le Petit Prince: d’après d’oeuvre d’Antoine de Saint-Exupéry was published by Gallimard Jeunesse. In the 80th anniversary year since the original book took off, SelfMadeHero celebrate the event with a fabulous, augmented edition to simply wallow in.

As well as fully re-presenting Sfar’s bold interpretation this tome also offers a fully updated translation and includes a ‘Timeline’ for Antoine de Saint-Exupéry and his creations, and from Ardizzone herself a concluding ‘Translator’s Note – The Reader Perched on Your Shoulder’ to accompany the now-traditional creators’ biographies as closing ‘Authors’ section.

You’ve heard this before and its’s still utterly true, some things you don’t talk about, you just do, and this mesmerising adaptation is the very epitome of that. Here’s all you get from me…

In the African desert an aviator strives to repair his downed plane. The work is hard, his head hurts and he doesn’t really know what he’s doing. He always wanted to be an artist, not a flier doomed to die of thirst and loneliness in blistering heat…

Abruptly his prospects change as a strange, golden-haired boy asks him to draw a sheep…

Soon the politely engaging lad is keeping him company as he works: telling of the strange small planet he came from, the oddly toxic relationship that compelled him to leave, and the bizarre individuals he met in his travels through space to Earth. Companionship is welcome, even if the shared tales are dolorous and often painful and distressing to hear, but as the aviator adapts to the fact that he probably won’t make it, he increasingly fears for the mournful child. The Little Prince claims to be preparing to return to his small world and lost inamorata, but only seems to be courting the company of the deadly, poisonous reptiles that abound in the arid wastelands…

In a place most folks don’t visit anymore, there’s a secret list of all the books and stories one needs to read to be considered a human being. This is on it (quite near the top, in fact) and, even as radically re-imagined as it was been here by Sfar, demands your attention and consideration.

So go do that then. Vite! Vite!
© Gallimard Jeunesse, 2008. English translation © Sarah Ardizzone, 2010, 2026. All rights reserved.

Yesterday in 1962 Swedish comics maven Joakim Lindgren was born, but in 1957, we lost Jack Butler Yeats, creator of Chublock Holmes in Comic Cuts (arguably the first comic book serial), Underground Commix mega-star Dave Sheridan in 1982, Italian comics stalwart Nicola Del Principe (Le Justicier Masqué, Tom and Jerry) in 2002 and in 2013 Spanish/Argentine artist, cartoonist, animator and publisher Manuel García Ferré.

Yesterday in 1991, iconoclastic UK all-star comic Toxic began: running until October 24 of that year and introducing many cool characters such as Accident Man, The Bogie Man and Marshal Law.

Today in 1901, foundational Croatian comics artist Andrija Maurovi? (Empress of the Netherworld, Beware the Hand from Senj) was born, as was Mark Trail cartoonist Jack Elrod in 1924, and UK scribbler David Austin (Hom Sap) in 1935. Trail-blazing Wayne Howard (first US creator to be cover-credited for a strip series) was born in 1949, Val Mayerik (Howard the Duck co-creator) one year later, Marc Silvestri in 1958 and Jim Mahfood (Clerks, Grrl Scouts, Spider-Man, The Further Adventures of One Page Filler Man, Carl, The Cat That Makes Peanut Butter Sandwiches) in 1975. In 1983, Gene Ahern’s 60-year run on legendary strip Our Boarding House ended with its cancelation. Two years later Kerry Drake creator Alfred Andriola died, followed in 2007 by writer Leslie Waller, co-creator (with Arnold Drake & Matt Baker) of the “first US Original Graphic Novel” It Rhymes with Lust (St John Press Picture Novel, 1950).