Ka-Zar Marvel Masterworks volume 2


By Mike Friedrich, Steve Gerber, Carol Seuling, Ross Andru, Don Heck, Dan Adkins, Jim Starlin, Marie Severin, Werner Roth, George Tuska, Paul Reinman, Mike Royer, Bob Brown, Sal Buscema, Gene Colan & various (Marvel)
ISBN: 978-1-3029-0966-6 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There are quite a few comics anniversaries this year. Some of the most significant will be rightly celebrated, but a few are going to be unjustly ignored. As a feverish fanboy wedged firmly in the past, I’m again abusing my privileges and advising an encounter with something old, nigh forgotten but definitely worth a soupçon of your time and energies…

IT’S A JUNGLE OUT THERE! …and apparently everywhere else, too…

Retconned from a pulp hero and latterly comics B-Lister from the early days of Timely comics, primal white jungle god Ka-Zar most accurately stems from 1965 where he stole the show in a dinosaurs & mutants yarn in X-Men #10.

Beginning as a cheeky Tarzan tribute act relocated to a lost world in a realm of swamp-men and dinosaurs, Ka-Zar eventually evolved into one of Marvel’s more complex – if variable – characters. Fabulously wealthy heir to one of Britain’s oldest noble families, his bestest friend is “sabretooth tiger” Zabu and his wife is feisty environmental-crusader Shanna the She-Devil. His dad was apparently a mad scientist, his brother a homicidal super-scientific modern day pirate. Kevin Reginald, Lord Plunder is perpetually torn between the clean life-or-death simplicity of the wilds and bewildering constant compromises of modern civilisation.

The primordial paragon is arguably Marvel’s oldest star, having begun life as a prose star, boasting three issues of his own pulp magazine between October 1936 and June 1937. They were authored by Bob Byrd – a pseudonym for publisher Martin Goodman or one of his retinue of staff writers. Goodman latterly shoehorned him into his speculative venture: new-fangled comic book Marvel Comics #1 (October 1939), where he lurked alongside fellow pulp line graduate The Angel, Masked Raider, Human Torch and Sub-Mariner

In the sixties, when Ka-Zar reappeared he was all rowdy, reimagined and renovated by Jack Kirby for X-Men #10 (cover-dated March but actually on sale from January 5th), and it was clear the uncrowned Sovereign of the Savage Land was destined for bigger and better things. However, for years all we got was guest shots as a misunderstood foe du jour for Daredevil, Sub-Mariner, Spider-Man, and The Hulk.

In 1969 he got his shot as a lone wolf starring in Marvel Super-Heroes. Later that year – after Roy Thomas & Neal Adams used him so effectively in their X-Men run (issues #62-63) – Ka-Zar was awarded his own giant-sized title, reprinting most of his previous appearances. However, the reruns oddly bracketed all-new stories of Hercules and The Angel (the new one from X-Men not the costumed detective of the 1940s). That same month, his first solo series began in a split book entitled Astonishing Tales

Gathering material from Astonishing Tales #17-20, Shanna the She-Devil #1-5, Ka-Zar (volume 2) #1-5 and Daredevil #110-112, spanning cover-dates December 1972 through August 1974, this sequel compilation volume begins with reminiscences from Mike Friedrich and Carole Petersen-Sueling in two separate (but equal) Introductions.

Previously, Ka-Zar & Zabu’s idyllically brutal lives hunting dinosaurs and battling aliens, gods, wizards and lost civilisations in the Savage Land had been turned on its head with the arrival of apparently irresistible S.H.I.E.L.D. agent Barbra “Bobbi” Morse (who becomes costumed spy/Avenger Mockingbird many years from now) and aging biologist Dr. Wilma Calvin. Their quest for a Super-soldier formula dragged the wild man across continents to Florida and into conflict with Advanced Idea Mechanics (A.I.M.), the Man-Thing, super-mercenary Gemini and, on reaching New York City, drug lord dope peddler The Pusher…

Increasingly enamoured of Morse, Ka-Zar opts to give the modern world another go, but increasingly comes to despise the greed, the dirt, the greed, the callous brutality and the sheer greed of civilisation, especially after encountering the drug crisis first hand…

Culture clash conflict resumes with ‘Target: Ka-Zar!’ as crafted by Friedrich, Dan Adkins & Frank Chiaramonte for April 1973’s Astonishing Tales #17. Here, the Jungle Lord’s impatience and discontent are magnified when AIM again tries to snatch Calvin’s prototype serum, employing gunmen on the ground and ultimately super-mercenary Gemini to humiliatingly grab the formula from S.H.I.E.L.D.’s helicarrier and making Ka-Zar and Zabu look like idiots in the process…

Pride stung and mad as hell, the wild man follows Gemini to earth and falls into an ambush laid by his brother Parnival and backed up by his pet alien monster. Hired by AIM to secure the serum the Plunderer has the upper hand when ‘Gog Cometh!’ since the childlike colossus is lethally loyal and can teleport on command. He/it is also growing larger every minute…

The saga spirals out of control as Ka-Zar wins a rematch with Gemini but loses the serum sample to The Plunderer who heads for Manhattan whilst in Land’s End, England, another strand of the search for super-soldiers culminates with AIM scientist Professor Victor Conrad surviving a gun battle with S.H.I.E.L.D. agents by taking his own medicine…

Back in the USA, late-arriving Bobbi Morse and Zabu give the blonde barbarian a lift to Manhattan in time to channel the end of King Kong, as the ever-enlarging Gog runs amok with the local landmarks before confronting its destiny on top of the city’s tallest building, even as, far below, the strictly human clashes result in triumph for the forces of right and wonders of chemistry…

With the serum recovered and his honour upheld, the Noble Savage realises that – other than Bobbi – there is nothing about civilisation that please him, but as he ponders that and pines for the Savage Land, one last loose thread needs tying off as a new threat seizes control of AIM and seeks redress for past sins. Inked by Jack Abel, and with Jim Starlin stepping in to complete the episode begun by Adkins, AT #19 reveals ‘…And Men Shall Name Him… Victorius!’ as Conrad abducts agent Morse to obtain S.H.I.E.L.D.’s version of the formula that made him an unstoppable warrior. When Ka-Zar & Zabu track him down he rejects taking the serum himself and attacks the scientist, Gemini and brother Parnival in all his purely human might and main…

Marie Severin, Werner Roth & Frank Giacoia wrap up the run as Astonishing Tales # 20 (October 1973) depicts ‘The Final Battle!’ before Ka-Zar returns to his (un)natural environment and a new solo title, pausing only to crush his assembled foes turn down a job with Nick Fury and briefly regret losing Bobbi to the Big City….

Before that new beginning though, there’s a slight chronological sidestep to introduce a soon-to-be-crucial character who came and went with little fanfare a few months previously. As the costumed cohort craze subsided with the close of the Sixties, Stan Lee & Roy Thomas looked into creating a girl-friendly boutique of female stars written by women.

Opening shots in this act of liberation were Claws of the Cat by Linda Fite, Marie Severin & Wally Wood (who at least knew how to draw them) and Night Nurse by Jean Thomas & Win Mortimer. Both #1’s were cover-dated November 1972 and despite impressive creative teams none of these fascinating experiments lasted beyond a fifth issue, although a third shot was kept from limbo by some judicious teamwork. The caregiver vanished for decades and the feline fury mutated into Tigra, the Were-Woman in Giant-Size Creatures #1 (July 1974), and even though their experimental comrade stuck around, the general editorial position was upheld… “books starring chicks don’t sell…”

Contemporary jungle queen – possibly the last hurrah of an extremely popular genre subset in Fifties comic books – Shanna the She-Devil #1 was created by Carole Seuling, Steve Gerber & George Tuska, and on sale from 29th August with a December 1972 cover date.

Inked by Vince Colletta, Shanna the She-Devil #1 debuted in a touching and troubled tale, detailing how the gun-hating daughter of Africa-based American game warden Gerald O’Hara became a vet in Manhattan. Wrapped in a contemporary framing sequence, ‘Shanna the She-Devil!’ recalls her origin whilst stalking ruthless poachers ravaging a game preserve in modern-day Africa.

The clash and her capture prompt memories of how, decades previously, she had fled that verdant world of casual slaughter to save lives… and how a moment of casual atrocity by “fun-loving” American gun nuts in the zoo where she worked led to the death of all its big cats bar two panther cubs she saved and fled to Africa with…

Recreating herself as guardian of nature, rearing the kittens Ina & Biri and training her body to the peak of physical readiness and unarmed combat prowess, Shanna O’Hara became a legend to the local peoples, a trusted and valuable ally to game warden Patrick McShane and a nemesis to all interlopers endangering the balance of nature or disrupting its uncompromising harmony…

Two months later Sueling, Ross Andru & Colletta exposed ‘The Sahara Connection!’ as Shanna acquiesces to the desperate requests of S.H.I.E.L.D. agent Jakuna Singh and uses her gifts and cats to crush drug-peddling human traffickers El Montano and Abdullah after which ‘The Moon of the Fear-Bulls!’ finds her fighting the murderous thralls of a lost Minoan colony sacrificing entire African villages to their lost gods and current chief Phobotauros: a maniac with an unsavoury secret…

Gerber scripted Seuling’s plot for #4 as ‘Cry… Mandrill!’ introduced one of Marvel’s wildest mutants. Searching for her vanished father, Shanna inadvertently unravels a conquest plot to subjugate three emerging African nations by the ape-visaged maniac with the power to control women – except apparently Shanna… usurped and captured, Mandrill scores one minor victory by admitting Gerald O’Hara is his hostage…

The series abruptly folded with #5 cover-dated August 1973, but as we’ll see here later, the She-Devil carried on via judicious team-ups and eventually scored a continuance of solo sagas in matured-themed monochrome magazine Savage Tales.

Here and now, Gerber, Andru & Colletta reveal ‘Where Nekra Walks – Death Must Follow!’ as Jakuna Singh, S.H.I.E.L.D. and FBI agent Amos Duncan request Shanna’s participation in dismantling the still-active organisation of Mandrill’s enthralled women: a task necessitating a quick consult with mutant advisor Professor Charles Xavier

The trail then leads to barbarous ceremonies held by the villain’s top subordinate, a brutal superstrong mutant who stokes hatred to feed on the emotion and augment her powers. Directing all her loathing at Shanna makes Nekra physically unbeatable, but being angry all the time is no help if your opponent can stay calm and clear-headed…

Cover dated January 1974, Ka-Zar #1, (volume 2, and on sale from September 25th 1973) boasted the adventurer’s ‘Return to the Savage Land!’, courtesy of Friedrich, Paul Reinman & Mike Royer, and teasingly saw Shanna in a cameo as the victim du jour.

Being parachuted in by S.H.I.E.L.D. was the last modern convenience Kevin Plunder would stomach. Within minutes he was back battling behemoths in his furry underwear and announcing his return to all the primitive tribes, but Ka-Zar was blithely unaware that a new menace lurked. Evil necromancer Malgato, the Red Wizard sought power and control and used the Jungle Lord’s most despised enemy Maa-Gor the Man-Ape to carry out his schemes. These almost come together after a brief history of Ka-Zar’s kingdom, when a pteranosaur ambush leads to our stalwart hero being held for sacrifice beside a strikingly beautiful red-headed woman in a leopard-skin bikini…

Don Heck & Jack Abel limned the catastrophic conclusion and ‘The Fall of the Red Wizard!’ as faithful Zabu comes to the rescue, unleashing utter chaos, routing the wizard and latterly proving the mage and his mission were never what they seemed…

Issue #3 played out on the ‘Night of the Man-God!’ as Maa-Gor, humiliated again by the puny human, undertakes a trek to the mutagenic Region of Mists and gets boosted far up the evolutionary ladder. Transformed into a telepathic wonder, he still clings to his hatred of Ka-Zar and psychically connects to old X-Men villain El Tigre, drawing him to the Savage Land to trap his foe. The ambush succeeds, but only until Bobbi Morse shows up intent on settling unresolved issues. Battling the villains and stopping Man-God’s plans to despoil the wild sanctuary is a welcome break for both unhappy lovers but the battle carries over into #4, albeit broken here by a fabulous maps section entitled ‘Ka-Zar Presents The Savage Land’

Plotted by “Bullpen West”, written by Friedrich and illustrated by Heck & Royer, ‘Into the Shadows of Chaos!’ sees Ka-Zar and all his allies crushed as the Man-God broadcasts global threats of extinction, before distracting himself by resurrecting his dead Man-Ape kin to destroy his most despised foe. The issue concludes with a Royer pin-up of ‘Ka-Zar’s Lair!’ before Mike Esposito inks the epic downfall of the monster in #5’s ‘A Man-God Unleashed!’ wherein a desperate Jungle monarch – and Bobbi – trash the anthropoidal zombies and Maa-Gor falls victim to his own doubts…

Ka-Zar would soon experience a complete change of outlook and genre, but the saga of Shanna and Mandrill carried on in series scripted by Gerber. Here, an excerpt from Daredevil #109 and longer extract from Marvel Two-in-One #3, bring DD, Black Widow, The Thing and, briefly, Captain America into the ongoing war with a sinister terrorist group…

In DD #109 (by Gerber, Bob Brown & Heck), Foggy Nelson’s radical student sister Candace tells Matt Murdock of a plot by criminal gang Black Spectre to steal government printing plates. En route to stop the raid the Scarlet Swashbuckler is intercepted by The Beetle and this brutal interference allows the sinister plotters to abscond with the prize. Even as the exoskeleton-clad thugs break away in Manhattan, in San Francisco Natasha Romanova is attacked by Nekra, Priestess of Darkness, who tries to forcibly recruit her into Black Spectre.

After defeating the Beetle, DD meets Africa-based champion Shanna O’Hara, unaware the fiery American ex-pat is seeking bloody vengeance against enemies who have attacked Foggy, Natasha and the US economy… and murdered her father…

Marvel Two-in-One #3 (Gerber, Sal Buscema & Joe Sinnott) peeped ‘Inside Black Spectre!’ as destabilising attacks on prosperity and culture foment riot in the streets of the beleaguered nation. Following separate clue trails, Ben Grimm joins the Man Without Fear to invade the cabal’s aerial HQ, before they are improbably overcome soon after discovering the Black Widow has defected to the rebels…

Reprinted in full, DD #110 (Gerber, Gene Colan & Frank Chiaramonte) sees perfidious plot ‘Birthright!’ expose Black Spectre as an exclusively female-staffed group, personally led by pheromone-emitting male mutant Jerome Beechman AKA Mandrill. One of the earliest “Children of the Atom”, he endured years of appalling abuse and rejection until he met equally ostracised Nekra. Once they realised their combined power, they swore to make America pay…

Brown & Jim Mooney drew ‘Sword of the Samurai!’ in #111, with DD & Shanna attacked by a formidable Japanese warrior, even as the She-Devil discloses her tragic reasons for hunting Nekra and Mandrill. When she too is taken by Black Spectre – who want to dissect her to discover how she can resist Mandrill’s influence – DD is attacked again by an outrageously powerful sword-wielding Silver Samurai

Triumphing over impossible odds, the Man Without Fear infiltrates the cabal’s flying fortress in #112 to spectacularly conclude the insurrection in ‘Death of a Nation?’ (Colan & Frank Giacoia), which finds the mutant duo seemingly achieving their ultimate goal by desecrating the White House and temporarily taking (symbolic) control of America… But only until Shanna, freshly-liberated Natasha and the fighting mad Man Without Fear marshal their utmost resources…

With covers throughout by Adkins, John Romita, John Buscema, Gil Kane, Frank Brunner, Frank Giacoia, Jim Steranko, Joe Sinnott, Ron Wilson and Colan, this remarkably collegiate collection concludes with tantalising treats including house ads, cover sketches by Romita, original art by Brunner, Heck, Abel and Royer plus a truly copious creator biographies section…

Boldly bombastic if sometimes madly muddled, brilliantly escapist and crafted by some of the biggest and best in comics, these wild rides and riotous romps are timeless fun from the borderlands of Marvel’s endless universe: a fabulous excursion to forgotten worlds you’ll want to treasure forever…
© 2018 Marvel Characters, Inc. All rights reserved.

Star Cat – Unicorns in Space


By James Turner & Yasmin Sheikh (David Fickling Books)
ISBN: 978-1-78845-356-1 (TPB)

Never forget: all the best cats are ginger, and especially so if space is their back yard and litter box…

Way back in January 2012, Oxford-based David Fickling Books made a rather radical move by launching a traditional anthology comics weekly aimed at under-12s. It revelled in reviving the good old days of picture-story entertainment intent whilst embracing the full force of modernity in style and content.

Each issue still features humour, adventure, quizzes, puzzles and educational material in a joyous parade of cartoon fun and fantasy. Since then The Phoenix has established itself a potent source of children’s entertainment as, like The Beano and The Dandy, it is equally at home to boys and girls, and has mastered the magical trick of mixing amazingly action-packed adventure series with hilarious humour strip serials such as this one.

One of the wildest rides of the early days was Space Cat by James Turner (Super Animal Adventure Squad, Mameshiba, The Unfeasible Adventures of Beaver and Steve). His yarns entertained us for ages before, eventually Yasmin Sheikh (Luna the Vampire) joined in – a hopefully unendingly collaboration to amuse us all for years to come…

Like an animalistic Red Dwarf, the premise is timeless and instantly engaging, detailing far-out endeavours of spacefaring nincompoops in classic mock-heroic manner. There’s so very far-from-dauntless and possibly neurotic Captain Spaceington; extremely dim and utterly unschooled amoeboid Science Officer Plixx; inarticulate, barely housebroken feral beastie The Pilot and disdainfully arrogant Robot One, who quite erroneously believes itself at the forefront of the cosmos’ smartest thinkers. The colossal, void-busting vessel the Captain and his substandard crew traverse the universe in looks like a gigantic ginger tom, and that’s because that’s what it is: half cat, half spaceship. What more do you need to know?

After briefly reconnecting with the interstellar imbeciles via info spread ‘Welcome Aboard’, the ramshackle roving resumes in ‘Chapter 1: Deity Dishes’ as our stellar sentinels are tasked with testing a breakthrough in cosmic power production and storage. Omega Toroids are so potent and jam-packed with energy that they can’t be used in series or left together, but as the Captain and Plixx install a single unit in the Star Cat’s engine, overconfident know-it-all Robot One’s craving for donuts creates a mix-up of potentially devastating proportions after mistakenly stuffing his metal maw with all the remaining toroids and getting an inadvertent upgrade to all-conquering star-god status. Sadly, despite the boost, he’s still intrinsically him and becomes the cause of his own downfall while ravaging the Pixie planet…

Supervising chicken-on-a-mission The Space Mayor then despatches his top team (no, Spaceington & Co…) on an urgent mission to end a rubber chicken shortage on Clowntopia-8. So desperate is the crisis that, against all advice and common sense, they consider a short cut through the notorious Spooky Quadrant… and literally live to regret it after encountering all the horrors of the damned at sinister Space Castle Spaceferatu in ‘Chapter 2: Nothing to Fear Except Fear Itself’.

Just purely coincidentally, the creepy citadel in space that is reputed to hold the most unimaginably priceless treasure in the universe has no impact on the team making that diversion short cut. However, even with Robot-One’s “Moral Dilemma Mode” activated, they make the wrong decision and it proves as useless as all the rest of R-1’s upgrades in dealing with the terrifying and sneaky Space Vampyr

Deplorably deranged, terrifying two-dimensional tyrant/archenemy Dark Rectangle reappears in ‘Chapter 3: Flat Out’, when his trusty hench-being Murky Hexagon begs Spaceington’s aid in curing his master’s dose of 3-D Flu. That noble deed demands the idiots invade the 2-D “Flati-verse” Dark Rectangle came from, and leads to odd adjustments, bizarre doings and a very nasty clash with the villain’s ghastly family…

After crashing on an unknown world, the Star Cat crew are accused of cultural sabotage and sundry misdemeanours in ‘Chapter 4: Rhyme Crime’ but soon get the hang of talking for better or verse… all except Robot-One of course…

That mini-armageddon is as nothing when measured against the chaos generated by the Massivitis germs that transform and utterly embiggen the boss of space in ‘Chapter 5: Mega Mayor’. Thankfully, self-identified chicken-biologist (and closet proctologist) Robot-One has a plan, but it does require golden wigs, giant automatons in drag, extremely invasive incursions by medically untrained volunteers and biscuits, Many, many biscuits…

That fantastic voyage successfully concluded, ‘Chapter 6: Crab to the Future’ details how all but The Pilot are flash frozen on the coldest planet in the galaxy and eventually defrosted in the far future. Ten thousand years of progress – and the occasionally case of time-meddling – have created an odd yet ideal utopia, but the Captain, Plixx and especially the annoying Robot soon fix that, prior to returning to their own lethally enthralling era…

Eventually, even the dimmest crewmember realizes the robot is getting more arrogant, nasty and dangerous, but that doesn’t stop the Space Mayor sending him and his comrades to the Lovely Sector to fetch a crystal flower from the most pure and good planet in the galaxy. ‘Chapter 7: Unicorns in Space!’ reveals how Unicornia initially takes the wild rovers to its collective hearts and bosoms, but it’s not long before the abhorrent android taints even this rainbow hued paradise…

As a result of the tragedy he triggered, Robot-One earnestly seeks to change and ‘Chapter 8: A Light Year in Your Shoes’ has the crew indulge in a spot of body-switching and mind transference that only causes more chaos. The Space Mayor gets accidentally involved in ‘Chapter 9: Change of Mind’ when the Chook in Charge pays a visit to the ginger starship just as Robot-One starts editing aspects of his digital personality and memory…

Closing – for now – on an even-more lowered tone, acronym layered ‘Chapter 10: Fair-Weather Friends’ finds the crew supervising the mayor’s new project – a Binary Universal Manipulator constructed for the Federation of Allied Republics and Territories. Uncannily, the freshly modulated, good-as-gold & nice-as-pie Robot-One is no help at all when Dark Rectangle sabotages the test and causes climactic calamities so all that good work must be undone to unleash the old personality if the obnoxious oblong is to be defeated…

Wrapping up the sidereal silliness are a bunch of pages of related activities: a swathe of features offered under the aegis of the Phoenix Comics Club. Bring paper, pencils and you to a compact online course in all aspects of comic strip creation supervised by James Turner & Yasmin Shiekh, expounding on how to draw the crew, absorb the basics of page-craft and learn professional terms. With features on lettering, layouts and composition, colouring, example panels/pages and even some page blanks to go wild in, plus an extensive plug for the Phoenix Comics Club website complete with instant access via a QR code. What are we all waiting for?

Text and illustrations © The Phoenix Comic 2025. All rights reserved.
Star Cat – Unicorns in Space will be published on August 14th 2025 and is available for pre-order now.

Superman: The Secrets of the Fortress of Solitude


By Jerry Siegel, Jerry Coleman, Roy Thomas, Jerry Ordway, Roger Stern, Mark Schultz, Geoff Johns & Richard Donner, John Sikela, Wayne Boring & Stan Kaye, Ross Andru & Romeo Tanghal, John Statema, George Peréz, Mike Mignola, Curt Swan, Brett Breeding, Doug Mahnke & Tom Nguyen, Phil Jimenez & Andy Lanning & various (DC Comics)
ISBN: 978-1-4012-3423-2 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Superman is comics’ champion crusader: the hero who heralded and defined a genre. In the decades since his spectacular launch in April 1938 (cover-dated June), one who has survived every kind of menace imaginable. With this in mind it’s tempting and very rewarding to gather up whole swathes of his prodigious back-catalogue and re-present them in specifically-themed collections, such as this fun but far from comprehensive chronicling of someone who’s become his latter-day Kryptonian antithesis: a monstrous militaristic madman with the same abilities but far more sinister values and motivations.

For fans and creators alike, continuity can be a harsh mistress. These days, when maintaining a faux-historical cloak of rational integrity for the made-up worlds we inhabit is paramount, the greatest casualty of the semi-regular sweeping changes, rationalisations and reboots is those terrific tales which suddenly “never happened”.

The most painful example of this – for me at least – was a wholesale loss of the entire charm-drenched mythology which had evolved around Superman’s birthworld in the wonder years between 1948 and 1986. Happily, DC post Future State/Infinite Frontier/other recent publishing events are far more inclusive, all-encompassing and history-embracing…

Silver Age readers buying Superman, Action Comics, Superman’s Girlfriend Lois Lane, World’s Finest Comics and Superman’s Pal Jimmy Olsen (not forgetting Superboy and Adventure Comics) would delight every time some fascinating snippet of information was revealed. We spent our rainy days filling in the incredible blanks about the lost world through the delightful and thrilling tales from those halcyon publications.

Thankfully DC was never as slavishly wedded to continuity as its readership and understood that a good story is worth cherishing. This captivating compilation gathers material from

Superman #17: Action Comics #241 & 261; Action Comics Annual #2; Superman Man of Steel #100 and Superman and His Incredible Fortress of Solitude All New Collector’s Edition/DC Special Series #26 spanning 1942 to 2000, and focusing on landmark, rare, and notionally non-canonical tales of his astounding home-away-from-home/Super Mancave: all crafted by some of the countless gifted writers and artists to have contributed to the mythology of the Man of Tomorrow over the years.

Without preamble we open with Jerry Siegel & John Sikela’s ‘Muscles for Sale!’ (from Superman #17, cover-dated July/August 1942) which offered the very first revelation that the ultra-busy champion of the weak had built himself a little retreat. Here, located in a remote US mountain, the Action Ace enjoyed some Me-time in his new “Secret Citadel”, exercising, letting off super-steam and wandering about his Trophy Room before battling a mad mesmerist turning ordinary citizens into dangerously overconfident louts, bullies and thieves…

Then, an era later and after the Metropolis Marvel had become a small screen star, the Silver Age officially began with Action Comics #241 cover-dated June 1958. Scripted by Jerry Coleman and limned by Wayne Boring & Stan Kaye ‘The Super-Key to Fort Superman’ is a fascinating, clever puzzle-play guest-featuring Batman as an impossible intruder vexes, taunts and baffles the Man of Steel in his most sacrosanct sanctuary: a place packed with fascinating wonders for Space Age kids…

February 1960 offered a classic return to the icy palace in ‘Superman’s Fortress of Solitude!’ (Action Comics #261 by Siegel, Boring & Kaye) as linked but previously untold anecdotes detail the secret history of the citadel of wonders to foil a cunning criminal plot against the indomitable hero…

Next, from 1981 and in its 64-pages + covers entirety, is an epic time travel excursion catered and curated by Roy Thomas, Ross Andru & Romeo Tanghal, and only previously seen in film-inspired oversized tabloid treat Superman and His Incredible Fortress of Solitude All New Collectors Edition (DC Special Series #26). A cunning excuse to revisit past stories and glories and enjoy a room-by-room meander, ‘Fortress of Fear!’ finds the Man of Steel scouring his vast domicile for a clue to prevent the imminent explosive demise – 59 minutes and counting! – of his second homeworld! He’s also planning on thoroughly chastising mystery villain Dominus for risking all of humanity for simple vengeance…

Co-crafted by Jerry Ordway, John Statema, George Peréz, Mike Mignola, Roger Stern, Curt Swan & Brett Breeding, ‘Memories of Krypton’s Past’ (Action Comics Annual #2 1989) was a way-station moment in an absolutely epic endeavour wherein the post-Crisis on Infinite Earths Superman finally learned why he was the last and only Kryptonian.

Previously. when trapped in a pocket dimension he had been forced to execute three super-criminals who had killed every living thing on their Earth and were determined to do the same to ours. Although given no choice, Superman’s actions plagued him, and on his return his subconscious caused him to stalk the streets in a fugue-state dealing out brutal justice to criminals in the guise of Gangbuster. When finally made aware of his schizophrenic state, Kal-El banished himself before he could do any lasting harm to Earth.

For months the exile roamed space, losing his abilities (deprived of Sol’s rays his powers quickly fade), before being enslaved by tyrant Mongul and forced into gladiatorial games on giant battle-planet Warworld…

Not seen here is the aftermath of those revelations wherein Superman overthrows the despot, liberates the hordes of the Warworld and returns to Earth with the most powerful device in Kryptonian history…

Closing the vacation trips comes the last chapter of another extended epic as first seen in Superman: Man of Steel #100 (May 2000). In Mark Schultz, Doug Mahnke & Tom Nguyen’s ‘Creation Story’, semi-retired inventor hero John Henry Irons AKA Steel and his brilliant niece Natasha continue their battle against electronic packrat cult the Cybermoths: foiling the theft of future tech. Their efforts and resultant struggle happily lead to a brand new extra-dimensional opportunity for the astounded and late-arriving Caped Kryptonian as a freshly discovered pocket dimension discovered by Steel is filled and repurposed with the last Kryptonian remnants of the original Fortress of Solitude. Sadly, the astounding architectural feat draws rapacious Cybermoths and their anarchic queen Luna into action again, with neither Superman nor his engineering associates aware that a horrifying old enemy is behind her repeated attempts to seize this new citadel in a “Phantom Zone”…

No trip is complete without a little keepsake, and here we finish with double page cutaway diagram spread ‘Secrets of the Fortress of Solitude’ by Geoff Johns, Richard Donner, Phil Jimenez & Andy Lanning, taken from Action Comics Annual #10 in 2007. Be assured, should you ever get lost in the astounding arctic sanctuary, this should keep you out of the Interplanetary Zoo and well away from the Phantom Zone portal.

You’re welcome…
Copyright 1942, 1958, 1960, 1981, 1989, 2000, 2007, 2012 DC Comics. All Rights Reserved.

The Order of the Black Dragon – a Bob Wilson Adventure


By Griffo & Marcus (Deligne)
ISBN: 978-2-87135-023-1 (Album PB)

This book includes Discriminatory Content produced in less enlightened times.

Here’s another oddity from the experimental 1980s when many European publishing houses had a concerted go at cracking the highly resistant US comic book market. The Bob Wilson in question is not the revered nigh-sainted Arsenal and England goalkeeper, nor the character in the old Fatal Fury videogame, but rather a traditional two-fisted adventurer/Soldier of Fortune of the sort that fed so much popular fiction of the last century and a half…

Back in 1982 the series debuted in Le Journal Illustré le plus Grand du Monde as ‘L’Ordre du Dragon Noir’, written by “Marcus” (nom de plume of relative mystery-man Danny de Laet) and drawn by the esteemed Werner “Griffo” Goelen, whose other works include Modeste et Pompon, S.O.S. Bonheur, Munro and – with Jean Dufaux – Béatifica Blues, Samba Bugatti and Giacomo C, amongst so many others, all of which really should be available in a language I’m actually conversant with or fluent in.

Bob Wilson is a period thriller, with this volume, set during the days of US Prohibition, following him and his pal Dashiel Hammett as they battle Chinatown Tongs to thwart the plans of insidious oriental mastermind Black Dragon, prior to our hero tracking the eponymous fiend all the way back to his lair in civil war-torn China.

Wilson can count on the support of a grand line of brothers-in-arms as his protracted war takes him across the globe alongside such historical figures as Aristotle Onassis, John Flanders (one of many pen-names for Belgian writer Jean Ray) and Chiang Kai-shek, as well as the odd fictional character like Buddy Longway – a Western hero very popular au continent

It’s an infectious blend of all-action, grittily excessive adult pulp fiction, highly cinematic, fabulously exotic and very, very stylish in the manner those darned Europeans made all their own for the longest time. I would dearly love to see some publisher give this franchise another go in these days of digital accessibility and global, not national, market-places…
© 1885 Editions Michel Deligne S.A. and Griffo & Marcus. All rights reserved.

War Picture Library: The Crimson Sea


By Hugo Pratt, Fred Baker, Donne Avenell, Alf Wallace, E. Evans, W. Howard Baker, with Allan Harvey & various (Rebellion Studios/Treasury of British Comics)
ISBN: 978-1-83786-199-6 (HB/Digital Edition)

This book includes Discriminatory Content produced in less enlightened times.

Born in Rimini, Ugo Eugenio Prat, AKA Hugo Pratt (June 15th 1927 – August 20th 1995) spent his early life wandering the world, in the process becoming one of its paramount comics creators. From the start his enthralling graphic inventions like initial hit Ace of Spades (in 1945, whilst still studying at the Venice Academy of Fine Arts) were many and varied. His signature character – based in large part on his exotic formative years – is mercurial soldier/sailor) of fortune Corto Maltese.

Pratt was a consummate storyteller with a unique voice and a stark expressionistic graphic style that should not work, but so wonderfully does: combining pared-down, relentlessly modernistic narrative style with memorable characters, always complex whilst bordering on the archetypical. After working in Argentinean and – from 1959 – English comics like UK top gun Battler Briton, and on combat stories for extremely popular digest novels in assorted series such as War Picture Library, Battle Picture Library, War at Sea Picture Library and more – Pratt settled in Italy, and later France. In 1967, with Florenzo Ivaldi, he produced a number of series for monthly comic Sgt. Kirk.

In addition to the Western lead feature, he also created pirate feature Capitan Cormorand, detective feature Lucky Star O’Hara, and moody South Seas saga Una Ballata del Mare Salato (A Ballad of the Salty Sea). When that gig ended in 1970, Pratt remodelled one of Una Ballata’s characters for French weekly Pif Gadget before eventually settling in with the new guy at legendary Belgian periodical Le Journal de Tintin. Corto Maltese proved as much a Wild Rover in reality as in his historic and eventful career…

In Britain, Pratt found richly adventurous pickings in our ubiquitous mini-comic books such as Super Picture Library, Air Ace Picture Library, Action Picture Library and Thriller Picture Library: half-sized, 64-page monochrome booklets with glossy soft paper covers containing lengthy complete stories of 1-3 panels per page. These were regularly recycled and reformatted, but the stories gathered here – from War Picture Library #50, 40, 58 & 92 – have only appeared once… until now…

Whilst we’re being all factual and ethical, it’s only fair and honest to state here that all these lost graphic classics have been restored by our own Allan Harvey, so if you can find him feel free to gift him with a cup of tea and a ship’s biscuit or two…

Resurrected & repackaged by Rebellion Studios for their Treasury of British Comics imprint, the quartet of gritty, no-nonsense war dramas of men against the enemy and their own flawed natures begins with eponymous oceanic saga The Crimson Sea, published in May 1960 in WPL #50. Scripted by editorial assistant Fred Baker to match tone & timbre of contemporary war films – back when he still freelanced on the side before becoming manager of Fleetway’s romance comics division – this terse taut odyssey of error and redemption is a drama-drenched family tale of brothers serving aboard the same convoy escort ship.

Baker’s writing credits include Martin’s Marvellous Mini, Skid Solo, Tommy’s Troubles, His Sporting Lordship, Skid Kids, Hot-Shot Hamish and much more for weekly titles including Lion, Tiger, Buster, Hurricane, Thunder, Valiant, New Eagle, Scorcher, Chips, Radio Fun, Film Fun, Valentine and Roy of the Rovers). Fred Baker died on 4th June 2008.

When HMS Grapnel is holed in 1942, younger sibling and junior ship’s telegrapher & W/T officer Peter Wayman is severely traumatised after being ordered – and expected – to remain at his post deep in the Destroyer’s bowels as it slowly sinks.

Lieutenant Dave Wayman is with him, secretly carrying out his panic-stricken younger brother’s duties until the end. After both are miraculously rescued, Peter descends into a spiral of guilt-fuelled self-loathing. Even though Dave does everything to help, all the younger son sees is shame and disgusting pity: forces that dog him over the following months whilst he retrains as a Landing Craft pilot, and exacerbated by big brother solicitously transferring along with him to “look after him”. Inevitably the war forces Peter to relive his worst moment, but it also gives him a chance to redeem himself in his own eyes… and he takes it…

Grittily authentic, the spectacle and scale of sea battles and harbour raids is perfectly balanced with dark passion and human frailty, and even though the yarn provides a plot twist happy ending (this is for kids, remember?) The Crimson Sea is a worthy match for any 1960s movie – especially with Hugo Pratt “art directing” at his peak…

Air war grips us for the next tale in this bumper compilation as E. Evans & Alf Wallace co-write the exploits of a displaced Australian bush pilot in ‘Pathfinder’: a tale of frustration, prejudice, battle fatigue and ultimate triumph first seen in February 1960’s WPL #40.

During the 1960s Alfred “Alf” Wallace was Managing Editor of Odhams and part of the triumvirate – with Bob “Bart” Bartholemew & Albert “Cos” Cosser – who brought Marvel Comics to Britain in the Short-lived Power Comics imprint. He apparently didn’t write much, but when he did, the results (like immortal classic The Missing Link/Johnny Future) were unmissable. Sadly, I can offer even less about his collaborator Evans here. Perhaps one day…

Commercial pilot Henri le Jeune despised Japan’s sneaky tactics at Pearl Harbor and Manila and swiftly enlisted in the Royal Australian Air Force to make them pay. Sadly, his gifts were too valuable to a global war effort and he was posted to Britain, firstly as a fighter pilot and – after much unpleasantness – to Bomber Command. Boisterous, ill-disciplined and arrogant, this squarest of pegs in a succession of extremely round holes was also ridiculously unlucky, caught up in friendly fire incidents and constant squabbles with superior officers. This led to frequent Boards of Enquiry, where he was generally vindicated but somehow always remained shunned and popularly vilified…

It eventually led to Le Jeune flying Lancasters, but also into conflict with a CO who had flown too many missions and was falling apart on the job, ending in vindication of a sort following a calamitous night raid on the factories of Essen…

Author and journalist Arthur Atwill William “Bill” Baker was born in Cork on October 3rd 1925, not long after the partition and foundation of the nation of Ireland. He fought for Great Britain in WWII and, after becoming a globetrotting freelance foreign correspondent in the immediate aftermath, eventually settled in London. He became an editor for Panther Books, and wrote many Sexton Blake novels before becoming the franchise editor in 1955. As the Controlling Group Editor at Fleetway, he launched the Air Ace Picture Library line whilst continuing to write content and full stories for War Picture Library.

In 1963, when Fleetway axed Sexton Blake, Baker acquired all rights and continued the series as independent publisher Howard Baker Books until 1969, and whilst writing genre novels under many pen names, also embarked on the massive task of reprinting the entire run of classic boys story-paper The Magnet (home of Billy Bunter). He died just short of his goal in 1991, having published 1520 of the 1683 issues in hardback collections.

His script for WPL #58 (July 1960) provides rollicking, relatively uncomplicated action as ‘Up the Marines!’ follows Royal Marine Commandos on various lethal and perilous missions, employing kayaking skills and deadly combat training to harry German shipping and shore-bases behind enemy lines, and concentrates on veteran RMC Sergeant Alan Swift, who loses a comrade – and subsequently his nerve and initiative – on a raid. Highly decorated but plagued by what we now know as PTSD, Swift’s career is saved when the fallen hero’s younger brother Teddy joins his unit just in time to play a crucial role in the D-Day landings…

Final mission ‘Dark Judgment’ premiered in War Picture Library #92 (April 1961), written by Donne Avenell, who began his strips career in Amalgamated Press’ editorial department, long before it evolved into Fleetway and ultimately IPC. Avenell’s first tales were for household name Radio Fun but briefly paused whilst he participated in WWII. Born in Croydon in 1925, Avenell served with the Royal Navy, before resuming publishing: editing an AP architectural magazine whilst pursuing writing for radio dramas and romances under many pseudonyms. By the 1950s, he was back in comics on top titles including War Picture Library and Lion; scribing sagas of The Spider, Adam Eterno, Phantom Viking, Oddball Oates and more. Avenell co-wrote major international features like Buffalo Bill, Helgonet (The Saint) and Lee Falk’s The Phantom for Swedish publisher Semic and devised the Django and Angel strip, whilst toiling on assorted licensed Disney strips. In 1975, with Norman Worker, he co-wrote Nigeria’s Powerman comic which helped launch the careers of Brian Bolland and Dave Gibbons. Avenell was equally at home on newspaper strips such as Axa (1978-1986, drawn by Enrique Romero); Tiffany Jones and John M. Burns’ Eartha whilst also working in television, on shows like The Saint plus their subsequent novelisations. He died in 1996.

Here, the setting is Nazi-occupied Greece in 1942 where ancient themes of suspicion and mistrust grip members of the Special Boat Section after they pick up two escaped POWs who have swum away from a prison camp on Rhodes. Able Seaman Sam Turner is stolidly ordinary and dependable, but his fellow fugitive – Richard Hasler, Lieutenant, R.N.V.R. – is decidedly odd. Some of the rescue crew have even heard him speaking German…

As the SBS officers probe the escapees for useful intel on the camp or other potential high value targets, Lieutenant Tod Fielding and his superior Major Adam Perry form diametrically opposed views on Hasler and everything he has told them. Despite fear of espionage and betrayal rife the war must go on and dramatic proof – one way or the other – can only come after the roving unit commits to a large and risky operation on Rhodes, with both Hasler and Turner employed as guides…

Dramatic and searingly tense if a little predictable, this yarn allows Pratt to make magic with his mastery of shadows and negative space with breathtaking effect.

Packed with powerful, exhilarating action and adventure and exactly what you’d expect from a kids’ comic crafted to sell in the heyday of UK war films commemorating a conflict their parents and relatives lived through, this is another bombastic artistic triumph equipped at the end with the original eye-catching painted covers: two by Giorgio De Gaspari (War Picture Library #40 and 58); one by Septimus E. Scott (WPL #50); plus War Picture Library #92’s team effort from “Creazioni D’Ami” as well the standard ads for other publications and creator biographies.

Potent, powerful, genre-blending and irresistibly cathartic, these are brilliant examples of the British Comics experience. If you are a connoisseur of graphic thrills and dramatic tension – utterly unmissable.
© 1960, 1961, 2024 Rebellion Publishing IP Ltd. All rights reserved.

DC Finest: Superman – The First Superhero


By Jerry Siegel & Joe Shuster, Paul Cassidy, Paul Lauretta, Wayne Boring, Dennis Neville, Creig Flessel, Bernard Baily, Bob Kane, Leo O’Mealia, Jack Burnley, Fred Guardineer & various (DC Comics)
ISBN: 978-1-77952-833-9 (TPB)

This book includes Discriminatory Content produced in less enlightened times

Here’s another stunning and timely compilation comprising the best of vintage comics in another astounding and epic DC Finest edition. These full colour treasure troves are chronologically curated themed tomes highlighting past glories from the company that invented superheroes and so much more. Sadly, they’re not yet available digitally, as were the last decade’s Bronze, Silver and Golden Age collections, but we live in hope…

Just over 87 years ago, Superman rebooted planetary mythology and kickstarted the whole modern era of fantasy heroes. Outlandish, flamboyant, indomitable, infallible and unconquerable, he also saved a foundering industry by birthing an entirely new genre of storytelling: the Super Hero. Since April 18th 1938 (the generally agreed day copies of Action Comics #1 first went on sale) he has grown into a mighty presence in all aspects of art, culture and commerce, even as his natal comic book universe organically grew and expanded. Within three years of that debut, the intoxicating blend of eye-popping action and social wish-fulfilment that had hallmarked the early exploits of the Man of Tomorrow had grown: encompassing crime-busting, reforming dramas, science fiction, fantasy and even whimsical comedy. However, once the war in Europe and the East seized America’s communal consciousness, combat themes and patriotic imagery dominated most comic book covers, if not interiors.

In comic book terms alone Superman was soon a true master of the world, utterly changing the shape of the fledgling industry as easily as he could a mighty river. There was a popular newspaper strip, a thrice-weekly radio serial, games, toys, foreign and overseas syndication and as the decade turned, the Fleischer studio’s astounding animated cartoons.

Moreover, the quality of the source material was increasing with every four-colour release as the energy and enthusiasm of originators Jerry Siegel & Joe Shuster went on to inform and infect the burgeoning studio which grew around them to cope with the relentless demand.

These tales have been reprinted many times, but this latest compilation might arguably be the best yet, offering the original stories in reading – if not strictly chronological publishing – order and spanning cover-dates June 1938 to December 1939. It features the groundbreaking sagas from Action Comics #1-25 and Superman #1-5, plus his pivotal first appearance in New York’s World Fair No. 1. Although most early tales were untitled, here, for everyone’s convenience, they have been given descriptive appellations by the editors.

Thus – after describing the foundling’s escape from exploding planet Krypton and offering a scientific rationale for his incredible abilities and astonishing powers in 9 panels – with absolutely no preamble the wonderment begins with Action #1’s primal thriller ‘Superman: Champion of the Oppressed!’ Here, an enigmatic oddly-clad caped crusader – who secretly masquerades by day as mild-mannered reporter Clark Kent – begins publicly averting numerous tragedies and righting injustices…

As well as saving an innocent woman from the Electric Chair and roughing up an abusive “wife beater”, the tireless paragon works over racketeer Butch Matson and consequently saves feisty colleague Lois Lane from abduction and worse at his hands. Then he exposes a lobbyist for the armaments industry bribing Senators on behalf of the greedy munitions interests fomenting the war in Europe…

One month later Action #2 offered the next breathtaking instalment wherein the mercurial mysteryman travels to that benighted war-zone to spectacularly dampen down hostilities already in progress in ‘Revolution in San Monte Part 2’ before it’s back to the US where ‘The Blakely Mine Disaster’ finds the Man of Steel responding to a coal-mine cave-in and landing the blame squarely on corrupt corporate practises, before cleaning up gamblers ruthlessly fixing games and players in #4’s ‘Superman Plays Football’.

The Action Ace’s untapped physical potential is explored in AC #5 as ‘Superman and the Dam’ pits the human dynamo against the power of a devastating natural disaster, after which #6 sees canny chiseller Nick Williams attempting to monetise the hero – without asking first. ‘Superman’s Phony Manager’ (with Paul Lauretta adding inks to increasingly overworked Shuster’s art) even seeks to replace the real thing with a cheap knock-off, but quickly learns a most painful and memorable lesson in ethics…

Although Superman starred on the first cover, National’s cautious editors were initially dubious about the alien strongman’s lasting appeal and fell back upon more traditional genre scenes for the following issues (all by Leo E. O’Mealia and all included here). The Man of Tomorrow’s – and Joe Shuster’s – second cover graced Action Comics #7 (on sale from October 25th but cover-dated December 1938) and sparked a big jump in sales, even as the riotous romp inside revealed why ‘Superman Joins the Circus’ – with the mystery man crushing racketeers taking over the Big Top and illustrated by new kid Wayne Boring. Fred Guardineer produced genre covers for #8 & 9 whilst their interiors saw Siegel, Shuster & Lauretta’s ‘Superman in the Slums’ working to save young delinquents from a future life of crime and depravity before latterly detailing how city cops’ disastrous decision to stop the costumed vigilante’s unsanctioned interference plays out in the Boring-inked ‘Wanted: Superman’. That manhunt ended in an uncomfortable stalemate and ambiguous relationship with the authorities that endured for years…

Action Comics #7 had been one of the publisher’s highest-selling issues ever, so #10 again sported a stunning Shuster shot, whilst Siegel’s smart story ‘Superman Goes to Prison’ limned by Shuster, Lauretta & Boring struck another telling blow against institutionalised injustice and stacked odds, as the Man of Tomorrow infiltrated a penitentiary to expose the brutal horrors of State Chain Gangs. The next month saw a maritime cover by Guardineer whilst inside heartless conmen driving investors to penury and suicide rued the Metropolis Marvel intercession in ‘Superman and the “Black Gold” Swindle’ as illustrated by Paul Cassidy.

Guardineer’s spectacular cover of magician hero Zatara for issue #12 was a shared affair, incorporating another landmark as the Man of Steel was given a cameo badge declaring his presence inside each and every issue. Between those covers, Siegel, Shuster & Cassidy revealed how ‘Superman Declares War on Reckless Drivers’ – a hardhitting tale of joy-riders, cost-cutting automobile manufacturers, corrupt lawmakers and dodgy car salesmen who all feel the wrath of the human dynamo after a friend of Clark Kent dies in a hit-&-run incident…

By now, the editors had realised Superman had propelled National Comics to the forefront of the new industry, and in 1939 the company won a license to create a commemorative comic book edition celebrating the opening of the New York World’s Fair. The Man of Tomorrow naturally topped the bill on the appropriately titled New York World’s Fair Comics at the forefront of such early DC four-colour stars as Zatara, Butch the Pup, Gingersnap and gas-masked vigilante The Sandman.

Following an inspirational cover by Sheldon Mayer, Siegel & Shuster’s ‘Superman at the World’s Fair’ describes how Lois and Clark are dispatched to cover the event, giving our hero an opportunity to contribute his own exhibit and bag a bunch of brutal bandits to boot…

Back in Action Comics #13 (June 1939 and another Shuster cover) the road-rage theme of the previous issue continued with Cassidy-rendered ‘Superman vs. the Cab Protective League’ as the tireless foe of felons faces murderous racketeers trying to take over the city’s taxi companies. The tale also introduces – in almost invisibly low key – The Man of Steel’s first recurring nemesis The Ultra-Humanite

Next follows a truncated version of Superman #1. This is because the industry’s first solo-starring comic book simply reprinted the earliest tales from Action, albeit supplemented with new and recovered material – which is all that’s featured at this point.

Behind the truly iconic and much recycled Shuster & O’Mealia cover, the first episode was at last printed in full as ‘Origin of Superman’, describing the alien foundling’s escape from doomed planet Krypton, his childhood with unnamed Earthling foster parents and eventual journey to the big city…

Also included in those 6 pages (cut from Action #1, and restored to the solo vehicle entitled ‘Prelude to ‘Superman, Champion of the Oppressed’) is the Man of Steel’s routing of a lynch mob and capture of the actual killer which preceded his spectacular saving of the accused murderess that started the legend. Rounding off the unseen treasures is the solo page ‘A Scientific Explanation of Superman’s Amazing Strength!’, a 2-page ‘Superman text story’, and ‘Meet the Creators’ – a biographical feature on Siegel & Shuster. The landmark closed with a pinup of Superman breaking chains by breathing out: an image the tuned in will recognise as the basis of DC Studios’ animation ident…

Sporting another Guardineer Zatara cover, Superman in Action #14 (as realised by Cassidy) featured the return of a manic, money-mad supergenius deranged scientist in ‘Superman Meets the Ultra-Humanite’ as the mercenary malcontent switches his incredible intellect from incessant graft, corruption and murder to an obsessive campaign to destroy the Man of Steel. Whilst Cassidy concentrated on interior epic ‘Superman on the High Seas’ – wherein the hero tackles subsea pirates and dry land gangsters – Guardineer then made some history as illustrator of an aquatic Superman cover for #15. He also produced the Foreign Legion cover on #16, wherein ‘Superman and the Numbers Racket’ by Siegel, Shuster & Cassidy sees the hero save an embezzler from suicide before wrecking another wicked gambling cabal.

Superman’s rise was meteoric and inexorable. He was the indisputable star of Action, with his own dedicated solo title. Moreover, a daily newspaper strip had begun on 16th January 1939, with a separate Sunday strip following from November 5th of that year. The fictive Man of Tomorrow was the actual Man of the Hour and was swiftly garnering millions of new fans. A thrice-weekly radio serial was in the offing, and would launch on February 12th 1940. With games, toys, and a growing international media presence, Superman was swiftly becoming everybody’s favourite hero…

Inked by Cassidy, overworked Siegel & Shuster’s second issue of Superman opened with ‘The Comeback of Larry Trent’ – a stirring human drama wherein the Action Ace clears the name of the broken heavyweight boxer, and coincidentally cleans all the scum out of the fight game, followed by ‘Superman’s Tips for Super-Health’, as ‘Superman Champions Universal Peace!’ depicts the hero once more tackling unscrupulous munitions manufacturers and crushing a gang who had stolen the world’s deadliest poison gas. The pictorial dramas end with ‘Superman and the Skyscrapers’ which finds newshound Kent investigating suspicious deaths in the construction industry, before committing his alter ego to conflict with mindless thugs and their fat-cat corporate boss, after which a contemporary ad and a ‘Superman Text Story’ bring the issue to a close…

Action #17 declared ‘The Return of the Ultra-Humanite’ in a vicious and bloody caper realised by Shuster & Cassidy, involving extortion and the wanton sinking of US ships, and featured their classic Super-cover as the Man of Steel was awarded all the odd-numbered issues for his attention-grabbing playground. That didn’t last long: after Guardineer’s final adventure cover – a bi-plane dog fight on #18, which fronted the Cassidy-limned ‘Superman’s Super-Campaign’ with both Kent and the Caped Kryptonian determinedly crushing a merciless blackmailer, Superman monopolised every cover from #19 onwards. That issue disclosed the peril of ‘Superman and the Purple Plague’ as the city reeled in the grip of a deadly epidemic created by Ultra-Humanite.

The truncated contents of Superman #3 offer only the first and last strips originally contained therein, as the other two were reprints of Action Comics #5 and 6. “The Superman Studio” was constantly expanding to meet spiralling demand and Dennis Nevillie inked Shuster on ‘Superman and the Runaway’ – a gripping, shockingly uncompromising exposé of corrupt orphanages, after which – following a cartoon briefing on ‘Attaining Super-Health: a Few Hints from Superman!’ – Lois finally goes out on a date with hapless Clark – but only because she needs to get close to a gang of murderous smugglers. Happily, Kent’s hidden alter ego is on hand to rescue her in bombastic gang-busting style in ‘Superman and the Jewel Smugglers’ by Shuster & Cassidy…

Cover dated January 1940 and on sale from November 24th 1939, Action Comics #20 notionally opened a new decade and, although Siegel & Shuster had very much settled into the character by now, the buzz of success still fired them, Innovation still sparked and crackled amidst the exuberance and drudgery of churning out more and more material. Moreover, Shuster’s eyesight was failing, demanding his sure signature touch be parcelled out parsimoniously and judiciouly. Collabotative creativity was the order of the day in the Superman Studio …

This conveyor belt process was absent in ‘Superman and the Screen Siren’ as Cassidy pencilled and inked a moving masterpiece wherein beautiful actress Delores Winters is revealed not as another sinister super-scientific megalomaniac but the latest tragic victim – and organic ambulatory hideout – of aged male menace Ultra-Humanite who perfected his greatest horror… brain transplant surgery!

This is followed with an immediate sequel from Shuster & Cassidy as “Delores” seeks to steal another scientist’s breakthrough and oblierate the Action Ace with ‘The Atomic Disintegrator’ before #22 loudly declares ‘Europe at War (Part One)’: a tense, thinly disguised call to arms to a still neutral USA. It too was a continued story – almost unheard of in those early days of funnybook publishing and spectacularly concluded in #23 with ‘Europe at War (Part Two)’.

Cover-dated Spring 1940, Superman #4 featured four big new adventures, and the debut of more creative stars in the making, beginning with a succession of futuristic assassination attempts in ‘Superman versus Luthor’ by omnipresent author Siegel, Shuster & Bernard (The Spectre) Baily. After an educational cartoon vignette on ‘Attaining Super-Strength’, the original Man of Might battles dinosaurs and bandits in ‘Luthor’s Undersea City’, by Shuster, Cassidy & Creig (The Sandman) Flessel, before saving the whole world from financial and literal carnage by ferreting out ‘The Economic Enemy’: a prophetic espionage yarn about commercial sabotage instigated by an unspecified foreign power and artistically crafted by Shuster, Cassidy and Bob Kane – yes, that Bob Kane…

The issue closed with a tale of gangsters intimidating Teamsters and union workers in Siegel, Shuster & Cassidy’s‘Terror in the Trucker’s Union’.

Simultaneously, in Action Comics #24,‘Carnahan’s Heir’ (Shuster & Cassidy) becomes Superman’s latest social reclamation project when the Metropolis Marvel promises to turn a drunken wastrel into a useful citizen, whilst in #25 Cassidy rendered the tale of ‘Amnesiac Robbers’ compelled to crime by an evil hypnotist, before this initial DC Finest compilation closes with the contents of Superman #5: a superb combination of human drama, crime and wickedly warped science augmented by a flurry of gag cartoons by the burgeoning Superman Studio.

As ever scripted throughout by Siegel, it begins with our crimebusting hero crushing ‘The Slot Machine Racket’ (Cassidy, Boring & Lauretta) before pausing to promote health and exercise, via feaurette ‘Super-Strength: Rules for Summer Living’. Without pausing for breath he then – couertsy of Cassidy – foils a rival newspaper’s ‘Campaign Against the Planet’. Limned by Shuster & Boring, the awesome, insidious threat of ‘Luthor’s Incense Machine’ is similarly scuttled, before finally Big Business chicanery is exposed and severly punished whilst a decent simple chemist is cleared of a felonius frame-up in Cassidy’s ‘The Wonder Drug Racket’.

Re-presenting the epochal run of raw, unpolished but viscerally vibrant stories by Siegel & Shuster and their merry band who collectively and until now largely anonymously set the funnybook world on fire, this chronicle compellingly recaptures the sheer thrill of those pioneering days. As fresh and absorbingly addictive now as they ever were, these endlessly re-readable epics perfectly display the savage intensity and sly wit of Siegel’s stories – which literally defined what being a Superhero means – whilst Shuster formulated the basic iconography for all others to follow.

The crude, rough, uncontrollable wish-fulfilling, cathartically exuberant exploits of The First Superhero reveals a righteous, superior champion of the helpless and outmatched dispensing summary justice equally to social malcontents, exploitative capitalists, thugs and ne’er-do-wells that initially captured the imagination of a generation. Although the gaudy burlesque of monsters and super-villains lay years ahead of Superman, these primitive, raw, captivating tales of corruption, disaster, moral deviancy and social injustice are just as engrossing and speak as powerfully of the tenor of the times then and now. Such Golden Age tales are priceless enjoyment. What comics fan could possibly resist them?
© 1938, 1939, 1940, 2025 DC Comics. All Rights Reserved.

The 10,000 Disasters of Dort


By Mike Butterworth, Luis Bermejo, José Ortiz Moya & various (Rebellion)
ISBN: 978-1-78618-949-3 (TPB/Digital Edition)

This book includes Discriminatory Content produced in less enlightened times.

It’s time for another sortie down memory lane for us rapidly diminishing oldsters, but hopefully opening a fresh, untrodden path for new fans of the fantastic seeking a typically quirky British comics experience.

British comics have always enjoyed an extended love affair with what can only be described as “unconventional” (for which feel free to substitute “bizarre” or “creepy”) stars. So many notional role models in our strips have been outrageous or just plain “off”: self-righteous voyeur/vigilantes like Jason Hyde, sinister masterminds in the manner of The Dwarf or Black Max, arrogant ex-criminals like The Spider or outright racist overmen such as fearsome white ideologue Captain Hurricane

At first glance, prior to the advent of game changers Action and 2000AD, British comics seemingly fell into fairly ironclad categories. Back then, you had genial and/or fantastic preschool fantasy; a large selection of licensed entertainment properties; action; adventure; war; school dramas, sports and straight comedy strands. Closer examination would confirm that there was always a subversive merging, mixing undertone, especially anarchic antiheroes like Dennis the Menace or our rather strained interpretation of costumed crime-busters. Just check out Phantom Viking, Kelly’s Eye or early Steel Claw stories…

Following post-war austerity, the 1950s ushered in a comics revolution. With British printing and paper restrictions gone, a steady stream of titles emerged from companies new and old, aimed at the many different levels of childish attainment from pre-school to young adult. When Hulton Press launched Eagle in April 1950, the very concept of what weeklies could be changed forever. That oversized prestige package with photogravure colour was expensive, however, and when London-based publishing powerhouse Amalgamated Press retaliated, it was a far more economical affair. I’m assuming AP only waited so long before the first issue of Lion launched (cover-dated February 23rd 1952) to see if their flashy rival was going to last. Lion – just like Eagle – was a mix of prose stories, features and comic strips and even offered its own cover-featured space-farer in Captain Condor – Space Ship Pilot. Initially edited by Reg Eves, Lion’s 1156 weekly issues ran until 18th May 1974, when it merged with sister-title Valiant. Along the way, in the tradition of British publishing which had always subsumed weaker-selling titles to keep popular strips going, Lion absorbed Sun (1959) and Champion (1966) before going on to swallow Eagle itself in April 1969, with the result soon thereafter merging with Thunder (1971).

In its capacity as one of the country’s most popular and enduring adventure comics, the last vestiges of Lion only vanished in 1976 during Valiant’s amalgamation with Battle Picture Weekly. Despite that demise, there were 30 Lion Annuals between 1953 – 1982, benefitting from our lucrative Christmas market, and combining original strips with historical prose adventures; sports, science/general interest features; short humour strips and – increasingly from the 1970s – reformatted reprints from IPC/Fleetway’s back catalogue.

Of course, our pictorial kids’ stuff was always unlike any other kind: always enjoying -especially when “homaging” such uniquely American fare as masked superheroes – a touch of insouciant rebelliousness. Until the 1980s, UK comics employed an anthological model, offering variety of genre, theme and character. Humour vehicles like The Beano and Dandy were leavened by action-heroes such as Billy the Cat or General Jumbo whilst adventure papers like Smash, Hotspur or Valiant offered palate-cleansing gagsters including The Cloak, Grimly Feendish, Mowser and sundry other titter-treats. Originally presenting a cosy façade of genial comedic antics or school follies, cheery cowboys, staunch soldiery and moonlighting light entertainment stars, before long there increasingly lurked behind and below the surface dark and occasionally utterly deranged fantasy fare. These included marauding monsters and uncanny events upsetting a comfy status quo. Perhaps it was all just a national shared psychosis triggered by war, rationing, nightly bombing BUT NO SUCCESSFUL INVASION SINCE 1066, DAMMIT!…

Over and over British oddness seemingly combined with or reacted to our long-standing familiarity with soft oppression, leading to stories of overwhelming, imminent conquest and worse. With our benighted shores existentially threatened, the response from entertainment sources was a procession of doughty resistors facing down doom from the deepest depths of perfidy and menace… especially from the stars. Moreover, thanks to an economic downturn and spiralling costs in publishing, the mid 1960s and 1970s were particularly wild and desperate for UK comics: inspiring a wave of innovation most fondly remembered for darkly off-kilter heroes, beguiling monsters and charismatic villains. The 10,000 Disasters of Dort pretty much ticks all those boxes.

A trained artist, Mike Butterworth wrote for many comics titles: historical strips such as Buffalo Bill, Max Bravo, the Happy Hussar, Battler Britton and Billy the Kid as well as the epic Rise and Fall of the Trigan Empire. He simultaneously and latterly became a Crime and Gothic Romance novelist with more than 20 books to his assorted pen names. The 10,000 Disasters of Dort was simply another bread-&-butter B-feature assignment; albeit an extremely popular one that probably took off thanks not just to his terse, imaginative scripts and the tone of the times but also the astounding visual vivacity of its illustrators, Luis Bermejo and José Ortiz…

The astoundingly gifted Luis Bermejo Rojo was a star of Spanish comics forced to seek work abroad after their domestic market imploded in 1956. He became a prolific contributor to British strips, working on a succession of moody masterpieces across many genres. These included The Human Guinea Pig, Mann of Battle, Pike Mason, Phantom Force Five and Heros the Spartan, in Girls Crystal, Tina, Tarzan Weekly, Battle Picture Library, Thriller Picture Library, Eagle, Buster, Boys World, Tell Me Why, Look and Learn and many more. Bermejo finally achieved a modicum of his long-deserved acclaim in the 1970s, after joining fellow studio mates José Ortiz, Esteban Maroto & Leopoldo Sanchez who all worked on adult horror stories for US magazines Creepy, Eerie and Vampirella and their Spanish spin-offs.

José Ortiz Moya’s 60 plus year career began after he won a contest in Spanish magazine Chicos. In the 1950s, he worked on digest strips for Editorial Maga, including Capitan Don Nadie, Pantera Negra and Jungla, and agency work saw him produce several strips for foreign publishers, particularly Britain. Here he memorably illustrated Caroline Barker, Barrister at Law for The Daily Express; Smokeman and UFO Agent in Eagle magazine and The Phantom Viking in top seller Lion. Over the 1970s & 1980s Ortiz worked on several popular British strips including The Tower King and House of Daemon for the new Eagle, Rogue Trooper, The Helltrekkers and Judge Dredd for 2000 AD and The Thirteenth Floor for Scream! This last was another stunning horror-show Ortiz co-created with John Wagner & Alan Grant. Whilst doing all of this work on UK kid’s comics, in the US Ortiz was also working on – and is arguably best known for – stories for Warren’s Eerie and Vampirella.

Here the meat of the matter is enthralling episodes delivering a stunning nostalgia-punch via Rebellion’s superb Treasury of British Comics imprint, collecting a seminal sci fi shocker unleashed on the “Juvenile Boys’ periodical” as the print equivalent of Saturday night at the movies…

This slim tall tome gathers the original saga as played out in Lion from 18th May to 23rd November 1968, and also includes the altered ending added when the saga was rerun eight years later. Rebellion have spared readers from redundancy by only adding the episodes from Lion for 11th & 18th May 1974, but have also kindly included pertinent items from Lion Annuals for 1970 & 1971; ta very much…

The premise is simple and effective, as decades from “now” on March 18th of super-advanced year 2000 AD, the last great Atlantic liner HMS Royalty approaches New York City, only to see the mega metropolis crumble to ruin before succumbing to disaster herself. Scientists around the world rally to investigate and Cambridge Professor Mike Dauntless discovers that all the steel for 50 miles around the city had become like rubber…

His rash deduction that Earth was under attack from space is confirmed 24 hours later as a colossal crystal cylinder materialises outside Moscow and a giant extraterrestrial calling itself Ratta, Dictator of Dort serves notice to humanity. With its own world doomed to expire in 50 years, Ratta intends to move his subjects to Earth. The resident population can move or endure 10,000 manufactured super-science generated trials and terrors that will sufficiently depopulate the region and thin the herd…

Responding to the sadistic ultimatum, Dauntless determines to foil or counter each “disaster”, and is soon called to Paris to destroy rampaging giant vines erupting from the sewers, consequently gaining a teen sidekick in newly orphaned Gaston

… And that how the drama proceeded with Mike & Gaston plus occasional local co-stars countering or at least stalling each of smugly gloating Ratta’s doom ploys, and facing the best and worst of human behaviours as society crumbles. The star assaults include enlarging beasts and birds in Melbourne, drenching Britain with waves of hatred turning the population into marauding murderers by tainting the nations favourite tipple and dropping irresistible superweapons into the greedy hands of desert bandits in Central Arabia. In every instance Dauntless manufactures solutions at the risk of his life, never having time enough to stop, think, anticipate or plan a counter attack…

As Mike leads a spirited ground defence of Cairo, Ratta ups the stakes with a global attack that neutralizes electricity and follows up with a new ice age before teleporting to Earth and walking amongst embattled humanity to enjoy the agonies of his victims. The Dictator of Dort also infiltrates Mike Dauntless’ team with a view to ending the world’s resistance in one stroke, but shoots himself in the scaly foot after playing chess to decide humanity’s fate… and losing…

Temporarily stalled but undeterred, Ratta resumes his attacks by unleashing a billion bugs on Bavaria and going on to inundate Earth in ants, after which the alien turns the unchecked power of the sun upon the world. This Ninth Disaster necessitates Mike & Gaston seeking a solution in orbit and when they are posted as lost in space, newly-appointed alien attack tsar Tom Burley is quickly overwhelmed when men and women begin devolving into brutes and beasts…

Convinced of victory, Ratta declares the war over and orders all Dort to be evacuated and sets forth for the newly conquered territory, but the Dictator has made a grievous error…

With Earth ultimately saved, the feature ended, but under approved kids’ comics protocols was rerun after five years. Editorial policy dictated the entire readership would change approximately every 4 to 5 years as they grew older and sought other entertainments. Deemed still of interest despite the time required for a complete turnover of readership the Disaster unfolded again but with a new more relevant conclusion. Included here are the two new episodes commissioned and tacked on to the run which spanned 22nd December 1973 to May 4th 1974.

Sadly we don’t know wrote or drew the instalments for 11th & 18th May, and can only assume who was responsible for complete yarn ‘Plague of Locusts’: a comics sidebar story set in the same continuity as the main story included Lion Annual 1970, which would have been published in autumn 1969.

Here, Dauntless & Gaston aid London’s war against massive marauding monster locusts and learn that not all threats to humanity originated on Dort, before Lion Annual 1971 provides a tantalising text feature by artist and writers unknown asking ‘Do You Believe in Flying Saucers? and gathering in evidence a number of documented close encounters.

Also on view is s stirring Cover Gallery, Creator biographies and an always-welcome excerpt from Siegel & Bunn’s The Spider’s Syndicate of Crime vs. The Crook from Space.

An exciting, engaging, done-in-one delight that’s undemanding and rewarding is a rare treat these days. If that appeals, this is what you want. What you really, really want…
© 1968, 1970, 1971, 1974 & 2023 Rebellion Publishing IP Ltd. All Rights reserved.

Yoko Tsuno volume 19: The Astrologist of Bruges


By Roger Leloup, coloured by Beatrice of Studio Leonardo & translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-130-9 (Album PB)

This book includes Discriminatory Content produced in less enlightened times.

On September 24th 1970, “electronics engineer” Yoko Tsuno began her troubleshooting career as an indomitable intellectual adventurer. Her debut in Le Journal de Spirou was realised in “Marcinelle style” cartoonish 8 page short ‘Hold-up en hi-fi’ but although she is still delighting readers and making new fans to this day, her action-packed, astonishing, astoundingly accessible exploits quickly evolved into a highpoint of pseudo-realistic fantasies numbering amongst the most intoxicating, absorbing and broad-ranging comics thrillers ever created. Her globe-girdling mystery cases and space-&-time-spanning epics are the brainchild of Belgian maestro Roger Leloup who launched his own solo career in 1953 after working as studio assistant/technical artist on Hergé’s Adventures of Tintin.

Compellingly told, sublimely imaginative and – no matter how implausible the premise of an individual yarn – always firmly grounded in hyper-authentic settings underpinned by solidly-constructed, unshakably believable technology and unswerving scientific principles, Leloup’s illustrated escapades were at the vanguard of a wave of strips revolutionising European comics. Very early in the process, he switched from loose illustration to a mesmerising nigh-photo realistic style that is a series signature. That long-overdue sea-change in gender roles and stereotyping heralded a torrent of clever, competent, brave and formidable women protagonists taking their rightful places as heroic ideals and not romantic lures, consequently elevating Continental comics in the process. Such endeavours are as engaging and empowering now as they ever were, none more so than the travails of Miss Tsuno.

Her first outings (the aforementioned, STILL unavailable Hold-up en hi-fi, and co-sequels La belle et la bête and Cap 351) were mere introductory vignettes prior to epic authenticity taking a firm grip in 1971 when the unflappable problem solver met valiant but lesser (male) pals Pol Paris and Vic Van Steen. Instantly hitting her stride in premier full-length saga Le trio de l’étrange (in LJdS’s May 13th edition), from then on, Yoko’s efforts encompassed explosive exploits in exotic corners of our world, sinister deep-space sagas and even time-travelling jaunts. There are 31 European bande dessinée albums to date, with 19 translated into English thus far, albeit – and ironically – none of them available in digital formats…

Initially serialised in LJdS #2923 to 2943 and spanning April 20th to September 7th 1994, L’astrologue de Bruges became the 20th collected Yoko Tsuno album that same year. Following chronologically on from The Rhine Gold, it weaves a tale of Earth-bound archaic mystery as our tireless troubleshooter visits a living historical treasure trove for answers to a contemporary conundrum…

Walking the scenic canals of Bruges – “the Venice of the North” – Yoko strikes up a fortuitous conversation with a painter who is actually a very open-minded archaeologist and imaginative historian. Tsuno is there to meet another artist; one who has painted her portrait in local period dress. She thinks it’s from magazine photos of her, but Mr. Jos knows much of the confounding Jan Van Laet who has contacted Yoko, and none of what he knows is good…

Jos shows her the quiet passages and waterways of a renaissance city barely altered since the 16th century and offers to stay close during her interview with Van Laet: a man he seriously considers to be in league with the Devil…

Soon after her interview with the extremely off-kilter portraitist begins, Tsuno begins to agree with that assessment as Van Laet seeks to convince her that he captured her image from life, not photos, and that she had posed for him in 1545 Anno Domini. Her doubts take a hard knock when he also reveals ancient pictures and sketches of her with her friend Monya and foster daughter Morning Dew.

That’s when Van Laet’s patron and master the Marquis of Torcello joins the interview, claiming Yoko has lived since those Renaissance days afflicted by amnesia. Incensed and threatening, he also accuses her of holding his property: a vial containing an elixir of youth and another carrying the secret of a deadly biological super-weapon bottled by legendary, infamous natural philosopher, astrologer and alchemist Zacharius..

Escaping by hurling herself out of a window to be plucked from a canal by Mr. Jos, Yoko is pretty sure she knows the How if not Why of this situation. After all, Monya is a cherished comrade who was born in the far future and possesses a working time machine…

Resolved to learn everything and foil Torcello & Van Laet’s scheme to reintroduce the Black Death to the modern world, Yoko recruits steadfast comrades Pol & Vic to join her, Monya and Dew in an era of pestilence, intrigue, Inquisitions and ongoing Wars of Religion. She has no choice over the child… the painting already incontrovertibly proves Dew was present and in just as much danger as everyone else…

Mr Jos is vital in the planning and reconnaissance stages of the proposed mission. He now owns the fantastic house occupied by the undying villain in 16th century and allows Yoko access to all its many levels of subterranean cellars and workshops, and provides access to clothing of the era. Monya delivers everything else needed and during a terrific storm the party nervously head back to a time of terror and travail…

Befriending poverty-stricken flower seller Mieke on arrival, the time travellers are soon embroiled in an ongoing and escalating calamity involving Zacharius’ deranged-but-brilliant apprentice Balthazar, a scheme stripping churches of gold and portraitist Van Laet’s insidious human trafficking business selling his poor but honest models to the rich men who purchase his paintings. The true threat though is always Torcello who wants to spread doom and destruction in every era and gets his big chance after capturing Monya and stealing her Time Shifter…

The monster’s fate is someone else’s boon, however, as the doomed brief encounter of flirtatious Pol and meek Mieke suddenly grows into something much greater and happier ever after…

As ever, the most assured assets of these edgy endeavours are astonishingly authentic settings, benefitting from Leloup’s diligent research and meticulous attention to detail. A magnificently complex twisty thriller with doomsday overtones, displaying our valiant troubleshooter and her team triumphant in a taut, tense thriller of time bending terror, The Astrologist of Bruges is tense, moody, slow-burning, deviously twisted and potently plausible: a fable confirming how smarts and combat savvy are pointless without compassion, integrity and a sense of moral responsibility.
Original edition © Dupuis, 1994 by Roger Leloup. All rights reserved. English translation 2024 © Cinebook Ltd.

The Marquis of Anaon volume 4: The Beast


By Vehlmann & Bonhomme: coloured by Delf and translated by Mark Bence (Cinebook)
ISBN: 978-1-84918-278-2 (PB Album/Digital edition)

This book includes Discriminatory Content employed for dramatic effect.

In 1972 Fabien Vehlmann entered the world in Mont-de-Marsan. Raised in Savoie, he grew up to study business management before taking a job with a theatre group. His prodigious canon of pro comics work began in 1998 and soon earned him the soubriquet of “Goscinny of the 21st Century”. In 1996, after entering a writing contest in Le Journal de Spirou, he caught the comics bug and two years later – with illustrative collaborator Denis Bodart – crafted mordantly quirky, sophisticated portmanteau period crime comedy Green Manor. From there his triumphs grew to include amongst many others Célestin Speculoos for Circus, Nicotine Goudron in L’Écho des Savanes and a noteworthy stint on major property Spirou and Fantasio

Scion of an artistic family, Matthieu Bonhomme received his degree in Applied Arts in 1992, before learning the comics trade working in the atelier of western & historical strip specialist Christian Rossi. Published between 2002 and 2008, Le Marquis d’Anaon was Bonhomme’s first regular series, after which he began writing as well as illustrating a variety of tales, from L’Age de Raison, Le Voyage d’Esteban, The Man Who Shot Lucky Luke and much more.

Now, where were we? Imagine The X-Files unfolding in Age of Enlightenment Europe (circa 1720-1730), but played as a solo piece by a young hero reluctantly growing to accept the role of crusading troubleshooter.

With potent overtones of Jane Eyre, Wuthering Heights, The Fall of the House of Usher and similar gothic romances, it all began in 2001’s L’Isle de Brac: first of 5 albums (available in English-language/digital formats) tracing the development of a true champion of humanity against darkness and venality.

Under-employed middle class merchant’s son Jean-Baptiste Poulain is a scholar, pragmatic philosopher, ardent disciple of Cartesian logic and former medical student. Smart and well educated but impoverished, he accepted a post to tutor the son of the mysterious Baron of Brac. It was a career decision that reshaped the course of his life…

On the storm-battered, isolated island off the Brittany Coast, Poulain experienced fear and outrage, superstition and suspicion before ultimately exposing the appalling secret of the island overlord serfs called “the Ogre”, and bringing justice, finality and closure to all concerned. In the bitter aftermath, Poulain left, but could never outrun the obnoxious title the islanders bestowed upon him in their Bretagne argot: Le Marquis d’Anaon – “the Marquis of Lost Souls”…

Two years later Poulain caught a presumed demonic (but actually faith-based) serial killer (The Black Virgin) before tackling ship-borne plague that demanded the most draconian treatment to save all Europe from annihilation (The Providence) – all without recompense or even enhanced renown or esteem…

La Bête tackles a most traditional challenge from the unknown, as still-struggling, nigh-starveling Poulain is convinced by his beloved cousin Xavier to assist and consult for a company of French Dragoons. A monster is ravaging mountain villages along the border with the Kingdom of Savoy and these doughty non-nonsense warriors have been sent to sort it out.

Their initial scepticism rapidly adjusts to the repeated scenes of carnage and consumption, and Poulain is impressed by the way they can reconstruct events from observing the scattered, battered remains. The accounts of panicked surviving villagers are unreliable, and as the company tracks the animal ever higher into mountainous snowlines, their suppositions begin to affect the soldiers, Soon they too are debating the existence of giant bears and werewolves…

What they do indisputably know is that it’s huge, attacks at dusk, kills wantonly and is unnaturally choosy in what it then eats. One survivor claims it has bulging red, almost human eyes…

After just missing it again Captain Xavier is officially stymied when it crosses into Savoy, before opting to surrender his commission and uniform – but not his gun, shot and powder – to pursue it without creating a diplomatic incident. His most devoted men are just as determined and follow without regimental colours, whilst actual civilian Poulain cannot abandon his hunt for what seems to be malignant proof of supernatural forces…

Sadly, monsters are not the only peril and a clash with smugglers soon makes the hunters into fugitives, allowing Xavier to complete Jean-Baptiste’s schooling by teaching him to shoot…

It’s a wise and fortunate tactic as attrition by weather, environment and the ever-taunting, never seen but constantly heard monster winnows the comrades down to a weary handful. At last a scrap of useful information comes to them in an alpine village where the dwindling populace know well the haunts and tactics of what they call “the Shadow Beast”…

Armed with knowledge, Poulain and Xavier follow the horror higher and higher into its mountain top lair and final battle is joined with truly terrible costs to all…

This gritty derivation of the tales of grendel, krakens and dragons comes to us as another tautly authentic compellingly scripted saga from Vehlmann, depicted via Bonhomme’s densely informative but never obtrusive illustrated realism. As such, it adds a moody, ingenious, utterly enthralling tale of primal endurance to the literary legacy of Man against Monster, perfectly poised on the cusp of societal change from an era of superstition, class separation, burgeoning natural wonder, to one where reason should be ascendant and belief must be verified.

This chilling conundrum of a self-doubting quester barely holding at bay the crippling notion that all his knowledge might be trumped one night by the ever-lurking unknown is utterly compulsive entertainment, making the travails of The Marquis of Anaon mystery milestones no thinking fear fan should miss, and exploits deserving a much greater audience.
Original edition © Dargaud Paris 2006 by Vehlmann & Bonhomme. All rights reserved. English translations © 2016 by Cinebook Ltd.

Jamie Smart’s Max & Chaffy: What a Delicious Discovery!


By Jamie Smart, and coloured by Emily Kimbell (David Fickling Books)
ISBN: 978-1-78845-345-5 (PB)

Laced with cheerful welcoming charm by cartoonist, comics artist and novelist Jamie Smart, Max & Chaffy books for younger readers (five when this one comes out and augmented online by www.findchaffy.com) hark back to more traditional times and fare. Initially introduced in Welcome to Animal Island, little Max moved to a new home in a lighthouse and made many amazing friends like Orlando, Crumbs, Moose, Pedalo and especially a strange little creature called Chaffy.

The tiny fluffbundle has mismatched ears and was easily confused: constantly getting lost and needing Max and the reader’s help to be where it belongs. The reason for getting misplaced so much was and is a desire to locate other unique-unto-themselves Chaffys (as seen in follow-up fables The Great Cupcake Mystery!, Search for the Ice Chaffy! and Hunt for the Pirate’s Gold!): a desire magnified once the soon-to-be-inseparable pair joined the Official Chaffy Finding Club…

Unlike Smart’s multi award-winning comics offerings (Bunny vs. Monkey, Looshkin – the Adventures of the Maddest Cat in the World!!, Fish Head Steve!, Corporate Skull, Space Raoul, and many brilliant strips for The Beano, Dandy and others) or his illustrated kids novels like the Flember quartet, Max & Chaffy adventures are crafted for early readers, offering strong directed stories laced with interactive pages, with participation an integral part of the storytelling. The most engaging of these page games are recurring Search & Find tableaux – just like Where’s Wally? – cunningly combined with grouping/collecting moments as they search for new specimens of Chaffy, all offering flavours of Pokémon and echoes of Mr. Men whenever they find and befriend one.

Joyous, inclusive, accepting and particularly appetising, this outing sees our tiny tot stars initially doing something other than seeking new Chaffys – all with a list of identifying characteristics – a bit later, but opens with them soundly asleep in the Lighthouse… until a colossal explosion wakes them up in a hurry!

The detonation is at the bakery where Crumbles’ lives; caused by her latest recipe going awfully wrong. In fact, all the Chaffy’s efforts at cooking are misfiring, and have never really been right ever since she left baking school. Crumbles also really misses her old baking partner Sprinkles

Max sincerely wants to help and is even more determined once he learns Sprinkles now lives on another island…

Resolved to reunite the cookery champions, Max asks grumpy Captain Foghorn to ferry them over, and when he reuses gets a lift in Orlando Pig’s new Hot Air Balloon. Scarily, it almost doesn’t make it, but eventually everyone alights safely on ‘Food Island’, eager for fun, tasty treats and possibly new Chaffies for Max’s book. Sadly, as Mayor Chomp Chomp explains, they have arrived in the middle of a culinary crisis. The Grand Food Festival has just begun, but in every specialised region, recipes are going wrong and all the new dishes devised are inedible!

Max naturally offers to investigate as he, Crumbles and Chaffy search for Sprinkles, and soon their trek takes them to ‘Pasta Hills!’ where very upset Pasta Pete explains how nothing has the right texture or taste anymore. This sends Chaffy into a finding frenzy that only ends when he finds an undiscovered Burger Chaffy adrift in the land of spaghettis, cheesy sauces and meatballs…

Gradually the pattern repeats across the island, with our explorers locating never-before-catalogued Chaffy pals in ‘Burger Valley!’, ‘Veggie Park!’, ‘Sushi Land’ and ‘Bakersville’, inspiring brand new taste and flavour combinations before ultimately reuniting and similarly reinvigorating the baking partnership of Sprinkles and Crumbles. Max can’t decide what’s best: wonderful new food or more Chaffies for his book. Actually, of course he can…

The fun is followed by a round of exotic fusion foods for all, and supplemented by more things to do, beginning with a bonus feature where Sprinkles asks readers to search for his misplaced ingredients (with answers kindly provided…)

Exuberant, enticing, eminently palatable and remarkably re-readable, this is another must-have treat of no kid of any age could possibly resist.

Text and illustrations © Fumboo Ltd. 2025. All rights reserved.
Max & Chaffy: What a Delicious Discovery! will be released on August 14th 2025 and is available for pre-order now.