DC Finest: Wonder Woman – Introducing Wonder Woman


By William Moulton Marston, Harry G. Peter, Alice Marble, Sheldon Moldoff, Frank Godwin, Frank Harry & various (DC Comics)
ISBN: 978-1-7995-033-6-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Wonder Woman debuted as a special feature in All Star Comics #8, cover-dated December 1941, but actually on sale from October 21st of that year). The book was home to top-sellers the Justice Society of America and where she would immediately be invited to join the team, albeit only as “club secretary”…

Officially, she was conceived by psychologist/polygraph pioneer William Moulton Marston and realised and unilaterally illustrated by Harry G. Peter, in a calculated attempt to offer girls a positive and forceful role model and, on forward-thinking Editor M.C. Gaines’ part, to sell more funnybooks to girls. Later research has since disclosed much of her genesis was due to Moulton’s wife – attorney turned psychologist Sarah Elizabeth Marston (née Holloway) who had worked with him to create the systolic lie detector process – with further input from their live-in partner Olive Byrne.

Despite all the complexities and confusion surrounding her genesis, Wonder Woman was an instant hit and catapulted from the try-out into her own series as the cover-featured character of new anthology Sensation Comics one month later. The unstoppable Amazon then won her own eponymous supplemental title some months after that, cover-dated summer 1942, as well as a lead position in bumper anthology book Comics Cavalcade (December 1943).

Using nom de plume Charles Moulton, Marston – and his domestic writing partners – scripted all her many and miraculous adventures until his death in 1947, whereupon Robert Kanigher officially took over the writer’s role. Venerable co-creator H.G. Peter illustrated almost every WW tale until his own death in 1958.

Spanning cover-dates December 1941 to June 1943, this compelling full-colour compilation collects her debut from All Star Comics #8, and every iconic adventure plus pertinent extras from Sensation Comics #1-18; Comics Cavalcade #1-2 and Wonder Woman #1-4. Of course, we begin with ASC #8 and ‘Introducing Wonder Woman’

On a hidden island of immortal super-women, an aviator crashes to Earth. Near death, US Army Intelligence officer Captain Steve Trevor is nursed back to health by young Princess Diana. Fearing her daughter’s growing obsession with the man, fiercely maternal Queen Hippolyte reveals the hidden history of the Amazons to the child. Diana learns how her people – all women – were seduced and betrayed by men in ancient times but rescued by the goddess Aphrodite on condition that they thenceforward isolate themselves from the rest of the world and devoted their eternal lives to becoming ideal, perfect creatures.

Now however, after Trevor explains the perfidious spy plot which accidentally brought him to the Island enclave, divine Athena and Aphrodite appear, ordering Hippolyte to assign an Amazon warrior to return with the American and fight for global freedom and liberty. The Queen diplomatically and democratically declares an open contest to determine the best candidate and – despite being forbidden to participate – Diana enters and wins. Accepting the will of the gods, the worried mother outfits her in the guise of Wonder Woman and sends her out to Man’s World…

A month later the saga continued where the introduction left off. Sensation Comics #1 declared ‘Wonder Woman Comes to America’, seeing the eager immigrant repatriating the recuperating Trevor to the modern World. She also trounces a gang of bank robbers and falls in with a show business swindler. One major innovation here is the newcomer perpetrating identity theft by buying her secret identity. Lovelorn Army nurse Diana Prince elegantly allows the Amazon to be close to Steve by becoming her, enabling the heartsick medic to join her own fiancé in faraway South America. Even with all that going on, there’s still room for Wonder Woman & Trevor to stop a spy ring attempting to use poison gas in a Draft induction centre, before Steve breaks his leg and ends up in hospital again, where “Nurse Prince” is assigned to tend him…

Sensation #2 debuted a deadly enemy agent and recurring villain in ‘The Menace of Dr. Poison’ – a cannily crafted tale which also introduced the most radical comedy sidekicks of the era. The plucky “fun-loving gals” (sweets, dancing and spanking mostly) of the Holliday College for Women and their chocolate-gorging Beeta Lamda sorority-chief Etta Candy would find trouble and save the day in equal proportions for years to come: constantly demonstrating Diana’s – and Marston’s – philosophical contention that girls, with correct encouragement, could accomplish anything that men could…

With War raging and in a military setting, espionage and sabotage were inescapable plot devices. ‘A Spy in the Office’ sees Diana arranging a transfer to the office of General Darnel as his secretary so she can keep a closer eye on finally fit Steve. She isn’t there five minutes before uncovering a ring of undercover infiltrators amongst the typing pool and saving her man from assassination. Unlike most comic stars of the period, Wonder Woman tales sought tight continuity. ‘School for Spies’ in #4 shows some of those fallen girls murdered by way of introducing inventive genius/Nazi master manipulator Baroness Paula von Gunther. She employs psychological ploys to enslave impressionable women to her will and sets otherwise decent Americans against their homeland. Even Diana succumbs to her machinations – until Steve and the Holliday Girls crash in…

America’s newest submarine is saved from destruction and cunning terrorists brought to book in ‘Wonder Woman versus the Saboteurs’ before SC #6 has Diana accepting a ‘Summons to Paradise’ to battle her immortal sisters in Kanga-riding duels before receiving her greatest weapon: an unbreakable Lasso of Truth which compels and controls anyone who falls within its golden coils. It proves quite handy when Paula escapes prison and uses an invisibility formula to wreak havoc on US coastal defences…

‘The Milk Swindle’ is pure 1940s social advocacy drama, with homegrown racketeers and Nazi von Gunther joining forces to seize control of America’s milk supply with the incredibly long-sighted intention of weakening the bones of the country’s next generation of soldiers. Closely following in Sensation #8 is ‘Department Store Perfidy’ wherein the Perfect Princess goes undercover in the monolithic Bullfinch emporium to win better working conditions and fair pay for the girls employed there. There was a plethora of surprises in #9 too, with ‘The Return of Diana Prince’ from South America. Now Mrs Diana White, the young mother needs her job and identity back until her inventor husband can sell his latest invention to the US army. Luckily, Wonder Woman and an obliging gang of saboteurs can expedite matters…

The next major landmark was the launch of the Amazon’s solo title. The first quarterly Wonder Woman opens here with twinned text features ‘Introducing Miss Alice Marble as Associate Editor of Wonder Woman’ before wordy primer ‘Wonder Woman: Who is She?’ focuses on the Amazon’s pantheon of godly patrons after which comic action commences with a greatly expanded revision of her first appearance in ‘The Origin of Wonder Woman’. This precedes a beguiling mystery tale as in ‘Wonder Woman Goes to the Circus!’ Diana solves the bizarre serial murders of the show’s elephants before Paula von Gunther rears her shapely head again in ‘Wonder Woman versus the Spy Ring’ wherein the loss of the Golden Lasso almost causes Diana’s demise and ultimate defeat of the US Army…

In ‘The Greatest Feat of Daring in Human History!’ Diana and Etta head for Texas, only to become embroiled in a sinister scheme involving Latin Lotharios, lady bullfighters, lethal spies and a Nazi attempt to conquer Mexico, after which the inaugural issue ends with new feature Wonder Women of History wherein a biography of ‘Florence Nightingale, Angel of the Crimea’ is supplied by Miss Marble & Sheldon Moldoff.

Over in Sensation Comics #10 (October 1942) ‘The Railroad Plot’ celebrates Steve & Wonder Woman’s first anniversary by exposing a sinister plan devised by Japanese and German agents to blow up New York City using the labyrinth of subway tunnels under the metropolis, after which ‘Mission to Planet Eros’ launches the Princess’ long line of cosmic fantasy exploits. The Queen of Venus requests Diana’s aid in saving an entire planetary civilisation from gender inequality and total breakdown, before ‘America’s Guardian Angel’ (Sensation #12) sees the Warrior Princess accepting an offer to play herself in a patriotic Hollywood movie, only to find production infiltrated by insidious Paula and her latest gang of slave-girls…

Preceded by prose/photo introduction ‘Boys and Girls! Here are the Men Behind Wonder Woman!’ and an illustrated prose piece about ‘The Spirit of War’, Wonder Woman #2 comprises a 4-chapter epic introducing the Amazon’s greatest enemy in ‘Mars, the God of War’. He apparently instigated World War from his HQ on the distant red planet but chafes at the lack of progress since Wonder Woman entered the fray on the side of the peace-loving allies. He now opts for direct action, no longer trusting his earthly pawns Hitler, Mussolini and Hirohito

When Steve goes missing, Diana allows herself to be captured and ferried to Mars. Here she starts disrupting the efficient working of the war-god’s regime and fomenting unrest amongst the slave population, before rescuing Steve and heading home to Earth. ‘The Earl of Greed’, one of Mars’ trio of trusted subordinates, takes centre stage for the second chapter, with orders to recapture Steve and Diana at all costs. As the duo attempt to infiltrate Berlin, Greed uses his influence on Hitler to surreptitiously redirect the German war effort, using Gestapo forces to steal all the USA’s gold reserves. With Steve gravely injured, the Amazon returns to America and whilst her paramour heals, uncovers and foils the Ethereal Earl’s machinations to prevent much-needed operating funds from reaching Holliday College, where young girls learn to be independent free-thinkers. With Greed thwarted, Mars dispatches ‘The Duke of Deception’ to Earth, where the spindly phantom impersonates Wonder Woman and frames her for murder. Easily escaping from prison, the Princess of Power not only clears her name but also finds time to foil a Deception-inspired invasion of Hawaii, leaving only ‘The Count of Conquest’ free to carry out Mars’ orders.

His scheme is simple: through personal puppet Mussolini, the Count tries to brutalise and physically overpower the Amazing Amazon with a savagely bestial giant boxing champion, even as Italian Lothario Count Crafti attempts to woo, seduce and suborn her. The latter’s wiles actually work, too, but capturing and keeping her are two different things entirely, and after breaking free on the Red Planet, Diana delivers a devastating blow to Mars’ war effort…

This issue ends with a sparkling double page patriotic plea when ‘Wonder Woman Campaigns for War Bonds’ after which Marble & Moldoff detail another historical all-star in ‘Clara Barton, Angel of the Battlefield’.

Cover-dated January 1943, Sensation Comics #13 claims ‘Wonder Woman is Dead’ as a corpse wearing her uniform is discovered, and astounded Diana Prince discovers her alter ego’s clothes and the irreplaceable magic lasso are missing. The trail leads to a diabolical spy-ring working out of Darnell’s office and explosive confrontation in a bowling alley, before ‘The Story of Fir Balsam’ in #14 delivers a seasonal saga concerning lost children, an abused mother and escaped German aviators. All is happily resolved around a lonely pine tree, after which the Immortal Warrior celebrated her next publishing milestone…

The 1938 debut of Superman propelled National Comics to the forefront of their fledgling industry and a year later the company was licensed to produce a commemorative comicbook celebrating the opening of the New York World’s Fair. The Man of Tomorrow prominently featured on the appropriately titled New York World’s Fair Comics among such four-colour stars as Zatara, Butch the Pup, Gingersnap and The Sandman. In 1940, another abundant premium emerged with Batman and Robin augmenting the roster, and the publishers felt they had an item and format worth pursuing commercially.

The spectacular card-cover 96-page anthologies had been a huge hit and convinced editors that an over-sized anthology of their pantheon of characters, with Superman & Batman prominently featured, was a worthwhile proposition. Thus, format was retained for a wholly company-owned, quarterly high-end package, retailing for the then-hefty price of 15¢. Launched as World’s Best Comics #1 in Spring 1941, the book morphed into World’s Finest Comics from #2, beginning a stellar 45-year run which only ended as part of the massive decluttering exercise that was Crisis on Infinite Earths. During the Golden Age, however, it remained a big blockbuster bonanza of strips to entice and delight readers…

At this time National/DC was in an editorially-independent business relationship with Max Gaines that involved shared and cross promotion and distribution for the comicbooks released by his own outfit All-American Publications. Although technically competitors if not quite rivals, the deal included shared logos and advertising and even combining both companies’ top characters in the groundbreaking All Star Comics as the Justice Society of America.

However, by 1942 relations between the companies were increasingly strained – and would culminate in 1946 with DC buying out Gaines, who used the money to start EC Comics.

All-American thus decided to create its own analogue to World’s Finest, featuring only AA characters. The outsized result was Comics Cavalcade. Cover-dated December 1942-January 1943 – and following Frank Harry’s gloriously star-studded cover to Comic Cavalcade #1 – Wonder Woman’s fourth regular star slot began with the superstar solving the ‘Mystery of the House of the Seven Gables’ (as ever the fruits of “Marston” & Peter’s fevered imaginations) wherein Diana Prince stumbles upon a band of Nazi spies. All too soon, the Amazon needs the help of some plucky youngsters to quash the submarine-sabotaging brutes…

Wonder Woman #3 then dedicates its entirety to the return of an old foe; commencing with ‘A Spy on Paradise Island’ as undergrads of Holliday College for Women – including Etta Candy – are initiated into some pretty wild Amazon rites on Paradise Island. Sadly, the revels inadvertently allow an infiltrator to gain access and pave the way for an invasion by Japanese troops. Naturally Diana and the Amazons prevail on the day, but the exposed sinister mind behind it all strikes back in ‘The Devilish Devices of Baroness Paula von Gunther’.

Whilst alert Amazons build a women’s prison to known as “Reform Island”, Wonder Woman, acting upon information received by the new inmates, trails Paula and is in time to crush her latest scientific terror: an invisibility ray. Then ‘The Secret of Baroness von Gunther’ offers a rare peek at a villain’s motivation when the captured super-spy reveals how her little daughter Gerta has been a Nazi hostage for years and remains a goad to ensure the genius’ total dedication to the German cause. Naturally, the Amazing Amazon resolves to reunite mother and child at all costs, after which ‘Ordeal of Fire’ confirms the Baroness aiding Diana & Steve in dismantling her spy network and slave-ring the Nazis had spent so long building in America… albeit at great personal and physical cost to the repentant Paula…

Much has been posited about subtexts of bondage and subjugation in Marston’s tales – and, to be frank, there really are lots of scenes with girls tied up, chained or about to be whipped – but I just don’t care what his intentions (subconscious or otherwise) might have been: I’m more impressed with the skilful drama and incredible fantasy elements which are always wonderfully, intriguingly present. I mean, just where does the concept of giant war-kangaroos come from?

This issue closes with another Marble & Moldoff biography lesson this tome focussed on ‘Nurse Edith Cavell’, before Sensation #15’s ‘Victory at Sea’ pits Diana & Steve against lethal saboteurs set on halting military production and working with shady lawyers, whilst in #16 ‘The Masked Menace’ is one of very few stories not illustrated by H.G. Peter, but rather the work of illustrator and strip cartoonist Frank Godwin. He was called in as the crushing workload of an extra 64-page comic book every couple of months piled pressure on WW’s artistic director. The tale sees steadfast Texan Etta Candy ready to elope with slick, sleazy Eurotrash Prince Goulash, until Diana & Steve crash the wedding party to expose spies infiltrating across the Mexican border and a plot to blow up the invaluable Candy family oil-wells…

Inescapable war-fervour was tinged with incredible fantasy in Wonder Woman 4, which opened with ‘Man-Hating Madness!’ wherein a Chinese refugee from a Japanese torture camp reaches America and draws the Amazon into a terrifying scheme to use biological weapons on the American Home Front. Cruel, misogynistic ‘Mole Men of the Underworld’ then kidnap collegiate Holliday Girls sidekicks, before Diana and reformed, recuperated former-Nazi genius Baroness Paula rescue them, liberate a race of female slaves and secure America’s deepest border from further attack.

‘The Rubber Barons’ provide a rousing romp wherein greedy corporate profiteers attempt to hold the Government and war effort to ransom with a new manufacturing process in a high-tech tale involving mind-control, gender role-reversal and behaviour modification, as only a trained and passionate psychologist could promote them, before the drama concludes with ‘The Treachery of Mavis’ as Paula, now fully accepted into Amazon society, is attacked by one of her erstwhile spy-slaves. The traumatised victim then abducts her ex-mistress’ daughter Gerta and Wonder Woman, burdened with responsibility, is compelled to hunt her down. Again the issue closes with a Marble & Moldoff history moment sharing the triumphs of ‘Lillian D. Wald, “The Mother of the East Side”’

A revered classic from Sensation #17 follows. ‘Riddle of the Talking Lion’ (limned by Godwin) finds Diana Prince visiting an ailing friend and discovering that Sally’s kids have overheard a zoo lion speaking… and revealing strange secrets. Although Steve & Diana dismiss the tall tale, events take a peculiar turn when the beast is subsequently stolen with the trail leading to Egypt and a plot by ambitious Nazi collaborator Princess Yasmini

Next, following the Frank Harry cover of Comics Cavalcade #2, Wonder Woman’s Godwin illustrated offering ‘Wanted by Hitler, Dead or Alive’ pits her against devious Gestapo agent Fausta Grables before another from Sensation Comics #18 closes out this epic compilation: one last yarn illustrated by superbly gifted classical artist Godwin with Diana saving a lost Mesolithic tribe from despotic theocracy and ancient greed in ‘The Secret City of the Incas’.

Exotic, baroque, beguiling and uniquely exciting, these Golden Age adventures of the World’s Most Famous woman superhero are timeless and pivotal classics in the development of comics books and still provide lashings of fun and thrills for anyone looking for a great nostalgic read.
© 1941, 1942, 1943, 2025 DC Comics. All Rights Reserved.

Today in 1883, global cartooning force of nature Rube Goldberg as born, sharing the day with prolific British letterer Ellie DeVille in 1947; artist David Finch (CyberForce, Moon Knight, New Avengers) in 1971 and David Petersen (Mouse Guard) in 1977.

The date saw the deaths of career cartoonist Art Sansom (Chris Welkin-Planeteer, The Born Loser) in 1991 and in 2005 today premiered Tyler Martin’s long-running webcomic Wally and Osborne (formerly On the Rocks).

Clifton volume 6: Kidnapping


By Turk & de Groot, translated by Luke Spear (Cinebook)
ISBN: 978-1-905460-87-8 (Album PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

An infallible agent of Her Majesty’s assorted security forces, Clifton was originally created by Raymond Macherot (Chaminou, Les croquillards, Chlorophylle, Sibylline) for the weekly Le Journal de Tintin. Our doughty exemplar of fabled and over-egged Albion debuted in December 1959, just as a filmic 007 was preparing to set the world ablaze and get everyone hooked on spycraft…

After three albums worth of strip material – all compiled and released between 1959 and 1960 – Macherot left Tintin for multinational arch-rival Spirou and his bombastic buffoon was benched. LJdT later revived him – the fictive spy, not le traiteur! – at the height of the Swinging London scene and aforementioned spy-craze, courtesy of Jo-El Azaza & Greg – AKA Michel Régnier – (Chick Bill, Luc Orient, Bruno Brazil, Bernard Prince, Achille Talon, Rock Derby, Zig et Puce). Those strips were subsequently collected as Les lutins diaboliques in French and De duivelse dwergen for Dutch-speakers in 1969.

Then it was back into retirement until 1971 when Greg – with artist Joseph Loeckx – took another shot. He toiled on the True Brit until 1973 when Bob De Groot & illustrator Philippe “Turk” Liégeois fully regenerated the be-whiskered wonder. They produced ten more tales after which, from 1984 on, artist Bernard Dumont (AKA Bédu) limned de Groot’s scripts before eventually assuming the writing chores as well. The series concluded in 1995.

… But Never Say Never Again…

In keeping with its rather haphazard Modus Operandi and indomitably undying nature, the Clifton experience resumed yet again in 2003, crafted now by De Groot & Michel Rodrigue for four further adventures. Although the humorous visual vein was still heavily mined in those tales, now the emphasis was subtly shifted and the action/adventure components strongly emphasised…

Originally released in 1983, Kidnapping was Turk & De Groot’s last collaboration and wrapped up their mock-heroic shenanigans in fine and foolish style…

Bob de Groot was born in Brussels in 1941, to French and Dutch parents. As a young man he became art assistant to Maurice Tillieux on Félix, before creating his own short works for Pilote. A rising star in the 1960s, he drew 4×8=32 L’Agent Caméléon, and met Liégeois, consequently beginning his slow transition from artist to writer. Together they created Archimède, Robin Dubois and others before eventually inheriting Raymond Macherot’s moribund masterspy.

In 1989 de Groot – with Jacques Landrain – devised Digitaline, a strong contender for the first comic created entirely on a computer, and co-created Doggyguard with Michel Rodrigue, even whilst prolifically working with the legendary Morris on both Lucky Luke and its canine comedy spin-off Rantanplan. He soldiered on with strips Léonard in Eppo, Pére Noél & Fils and Le Bar des acariens (both published by Glénat) and so much more until his death in November 2023.

Okay. Dossier stuff all done?

Pompous, irascible Colonel Sir Harold Wilberforce Clifton is ex-RAF, a former officer with the Metropolitan Police Constabulary and only recently retired from MI5. He has a great deal of difficulty dealing with being put out to pasture in rural Puddington and thus takes every opportunity to get back in the saddle, “assisting” the Government or needy individuals as an amateur sleuth whenever the opportunity arises. He occupies his copious idle hours with as many good deeds as befit a man of his standing and service. He is particularly dedicated to sharing the benefits of organised Scouting with the young generation…

This rollicking comedy crime caper begins with the old soldier and his fiery, ferociously competent, multi-talented housekeeper Mrs. Partridge (think Alfred Pennyworth with scones and a sharp tongue) preparing for a big camping trip for a motley crew of fresh-faced boy scouts. Even after his own haphazard preparations are finally completed, Scoutmaster Clifton’s departure is further delayed by the stylishly late arrival of the troublesome son of wealthy and obnoxiously prestigious Sir Abylas Chickenpiece

Finally, however, the troop is under way and before too long they are setting up camp in an isolated patch of woodland. After organising jobs for the lads, Clifton begins his own chores, setting tests for his charges, trying out to win merit badges and catching a crafty snooze when he thinks nobody is looking…

It’s a very bad move. When the spoiled and appropriately codenamed Distinguished Peacock sets off to gather firewood, he’s pounced on by thugs working under the careful instructions of an obsessive porcelain collector who is well aware of the worth of the Chickenpiece Fortune. A furtive observer to the crime, poor but honest Thrifty Duckling sees his companion abducted and cunningly hides himself inside the getaway car. Thus, obviously, when Clifton is made aware of the crisis he feels painfully responsible for the loss of two boys in his care…

Irritated, embarrassed and insulted, the irascible Colonel eschews contacting the police and determines to give his remaining charges a lesson in the value of his scouting techniques by tracking the kidnappers to their lair and personally apprehending them. The only real complication he envisages is apprising the victims’ fathers of the perilous current status of their precious sons and heirs…

A classic chase, memorable confrontation and Boys Own level conclusion is the happy result of Clifton and his tyro team working together, and when the action ends the reunions and subsequent outdoor celebrations are all any stout-hearted lad could hope for…

Funny, fast and furiously thrill-packed, Kidnapping shows our Old Soldier in his most engaging and flattering light in this cunningly concocted breezy romp in the grandly enticing manner of Charles Crichton’s Hue and Cry or Launder & Gilliat’s The Belles of St Trinian’s (or possibly something a little more modern like Shaun the Sheep?); sufficient to astound and delight devotees of simpler times whilst supplying a solid line in goofy gags for laughter-addicts and rural revivalists of every age and vintage to enjoy…
Original edition © Les Editions du Lombard (Dargaud-Lombard SA) 1984 by Turk & De Groot. English translation © 2009 Cinebook Ltd.

Today in 1925 humourist and veteran Mad magazine contributor Jerry DeFuccio was born, sharing the celebration with historian/publisher Russ Cochran (EC Reprint Library) in 1937; illustrator Arne Starr (Star Trek) in 1954; scripter Supreme Dan Slott (Spider-Man, Fantastic Four, She-Hulk, Looney Tunes) in 1967 and Korean-American artist Andy Park (Tomb Raider, Uncanny X-Men) in 1975.

The Black Panther Epic Collection volume 1 (1966-1976): Panther’s Rage


By Stan Lee & Jack Kirby, Don McGregor, Rich Buckler, Gil Kane, Billy Graham, Keith Pollard, Klaus Janson, Joe Sinnott, Klaus Janson, P. Craig Russell, Pablo Marcos, Dan Green, Bob McLeod,  Jim Mooney & various (MARVEL)
ISBN: 978-1-3029-0190-5 (TPB) 978-1-3024-9321-9 (Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also includes Discriminatory Content utilised for dramatic effect.

With democracy under fire and American Civil Rights enduring active and constant attack in the Land of the Free, let’s look back on more progressive times and comics as we all stagger towards the 250th Fourth of July, shall we?

Acclaimed as the first black superhero in US comics and one of the first to carry his own series, the Black Panther’s popularity and fortunes have waxed and waned since he first appeared in Fantastic Four. In fact, the cat king actually attacked Marvel’s First Family as part of an extended plan to gain vengeance on the murderer of his father.

T’Challa was also the first black superhero in US comics, debuting in summer 1966. As created by Jack Kirby & Stan Lee, T’Challa, son of T’Chaka, is an African monarch whose deliberately hidden kingdom is the only known source of vibration-absorbing wonder mineral Vibranium. The miraculous alien ore – supposedly derived from a fallen meteor which struck the continent in lost antiquity – is the basis of the country’s immense wealth, enabling it to become one of the wealthiest and most secretive nations on Earth. These riches also allow the young king to radically remake his country, creating a high tech paradise even after he left Africa to fight as one of America’s Avengers.

Since time immemorial Wakanda has been an isolated, utopian wonderland with tribal resources and people safeguarded and led by a human warrior-king deriving cat-like physical advantages from secret ceremonies and a mysterious heart-shaped herb. This has ensured the generational dominance of the nation’s Panther Cult and sacrosanct hereditary Royal Family…

The “Vibranium mound” had guaranteed the nation’s status as a clandestine superpower for centuries, but in modern times increasingly made Wakanda a target for subversion, incursion and even invasion as the world grew ever smaller. This colossal compendium gathers the dynamic debut from Fantastic Four #52-53 (cover-dated July and August 1966) in advance of groundbreaking solo stories from Jungle Action (vol. 2) #6-24, collectively covering September 1973 through November 1976.

Before all that though, the innovative and unforgettable character debuted in ‘The Black Panther!’: an enigmatic African monarch whose secretive kingdom was the only source of a vibration-absorbing alien metal. These mineral riches had enabled him to turn his country into a technological marvel before he lured the FF into his savage super-scientific kingdom as part of an extended plan to gain vengeance on the murderer of his father. After battling the team to a standstill, King T’Challa revealed his tragic origin in ‘The Way it Began..!’, detailing how his father was murdered by marauding sonic science researcher Ulysses Klaw. As the monarch details how he took vengeance and liberated his people, word comes of incredible solidified-sound monsters attacking the region. Klaw has returned at last…

The cataclysmic clash that follows set the scene for the Warrior-Chieftain to guest star with numerous Marvel superstars before breaking out into the wider world, but it would years before he finally won his own solo series…

After roaming around the Marvel Universe, enjoying team-ups and saving Earth on a semi-regular basis as one “Earth’s Mightiest Superheroes”, the summer of 1973 saw the Black Panther finally become a solo star in his own series. Scripter Don McGregor opted to return the King to his people for an ambitious epic of love, death, vengeance and civil war: inventing from whole cloth and Kirby’s throwaway notion of a futuristic jungle the most unique African nation ever seen in comics or anywhere else…

Jungle Action had launched with an October 1972 cover-date: a cheap reprint vehicle for old Atlas-era Tarzan and Sheena knock-offs like Tharn, Jann and Lorna (all equally “…of the Jungle”). The fifth issue (not included here) abruptly changed tack, reprinting a Black Panther-starring saga from Avengers #62 as prelude to the start of T’Challa’s own all new adventures. These open here with # 6 and the eponymous ‘Panther’s Rage’, illustrated by Rich Buckler & Klaus Janson. The story opens with the Panther back in his contradictory homeland, stumbling upon the torture of an elderly farmer. Despite T’Challa’s best efforts, the victim dies in his arms, swearing he never lost faith in king or country…

Learning the attack is the work of brutal rebel leader Erik Killmonger, T’Challa sets all the resources of his inner court circle to finding the monster. With reports of further atrocities mounting, he all but abandons his American lover Monica Lynne to hunt the perpetrators and soon confronts his potential usurper at the potently symbolic Warrior Falls roaring above the life-sustaining River of Grace and Wisdom. The barbarous-seeming giant is not cowed by the Panther’s power or prowess and easily wins the no-holds barred battle that follows…

The initial episode is supplemented by detailed maps of Wakanda (the first fans had ever seen) before JA #7 mobilises ‘Death Regiments Beneath Wakanda’. Barely surviving his clash with Killmonger, T’Challa is nursed back to health by Monica at the Palace, even as hideously disfigured American Horatio displays his skill with snakes and poisons to his friend N’Jadaka. Known to their recruits as Venomm and Erik Killmonger, these rebel leaders plot their next attack resulting in the reptilian insurgent ambushing T’Challa when the king investigates an unsanctioned, illegal mine. This shocking atrocity is being used to siphon off raw Vibranium to pay for Killmonger’s increasingly violent and widespread attacks on the outlying population centres…

Although triumphant this time, T’Challa realises this is a many-layered war: one he might not win…

Whilst the Panther renews his powers through ancient ritual, Jungle Action #8 introduces another super-powered rebel with ‘Malice by Crimson Moonlight’ revealing a spear-wielding wonder woman invading the Royal Palace. Advisor Taku is interrogating Venomm (and gradually making inroads into turning the bitter outcast) when she attacks. Only the power of the Panther saves the servitor and prevents the brutal jailbreak from succeeding…

After maps of the hidden country and detailed plans of ‘Central Wakanda’s Palace Royale’ the saga resumes in #9 with ‘But Now the Spears Are Broken’ (spectacularly illustrated by Gil Kane & Janson) as T’Challa goes in-country to learn the effects of the power struggle on ordinary Wakandans. After saving little boy Kantu from a rhino, the king is made painfully aware that the common people view his foreign woman Monica with as much suspicion as the constantly-raiding insurgents. That feeling even penetrates to the heart of the palace. When advisor Zatama is murdered, Monica is arrested for the crime…

T’Challa is not there to protest or defend her. He has returned to Kantu’s village to investigate strange disappearances, discovering a seeming mass-rising of zombies led by skeletal maniac Baron Macabre. Once more the Great Cat is forced to ignominiously retreat…

Supreme stylist Billy Graham takes over pencilling with #10 as the Black Panther returns to the zombie nest, exposing a cunning charade beneath the deserted village as well as a super-scientific base run by a malignant, mind-warping mutant in ‘King Cadaver is Dead and Living in Wakanda!’

Accompanying the dark drama here are examples of ‘Black Panther Artistry’ – specifically, Kirby’s first designs for the hero back when he was going by provisional title ‘The Coal Tiger’ and Buckler & Janson’s initial depiction of ‘Erik Killmonger’. Due to an extremely unfavourable publishing schedule, Panther’s Rage unfolded with agonising slowness, but the lengthy wait between episodes allowed McGregor the latitude to pick and choose key events, with readers accepting that some stuff was actually occurring between issues.

By JA #11 (September 1974), the civil war had proceeded unchecked and ‘Once You Slay the Dragon!’ sees the Panther and his forces launching the long-awaited counterattack on Killmonger’s base in N’Jadaka Village. The battle is vicious and brief, introducing yet another powered lieutenant in the shape of pitiless high-tech armourer Lord Karnaj. And on the home front, T’Challa finally clears Monica and captures actual Zatama’s killer…

With Killmonger temporarily in retreat, the Panther goes on the offensive, using the rebel’s most inconsequential converts – Tayete and Kazibe – as reluctant guides to follow his ultimate nemesis to his most secret strongholds. Heading into the mountains and fabled Land of Chilling Mists, the Panther discovers a mutagenic temple… the Resurrection Altar. Employed by Killmonger to create his grotesque super-warriors, it is presided over by scientifically-spawned vampire Sombre. When T’Challa confronts them both, he is again overpowered by Erik and left for wolves to devour in ‘Blood Stains on Virgin Snow!’

  1. Craig Russell inked the next chapter as, enduring incomprehensible hardships in sub-arctic conditions, T’Challa perseveres and survives to follow Killmonger into the temperate swamps of Serpent Valley in #13. However, this is only after facing a pack of Wakanda’s white apes. To survive, the Panther must blasphemously ignore the sacred (to many of his subjects) religious aspect of the mighty carnivores and become ‘The God Killer’

Following a Venomm pin-up, #14 then reveals ‘There Are Serpents Lurking in Paradise’ (inked by Pablo Marcos) as T’Challa clashes once more with Sombre before encountering an affable forest sprite guarding Serpent Valley. Pixie-like Mokadi asks difficult moral questions as T’Challa rushes towards his next battle with Killmonger, making him too late to stop the rebel capturing a legion of the valley’s awesome dinosaurs. The usurper even has time to leave one behind as a lethal parting gift for the embattled, exhausted Wakandan chieftain…

The endgame rapidly approaches in #15 as ‘Thorns in the Flesh, Thorns in the Mind’ (Dan Green inks) finds T’Challa still tracking his foe only to be overcome by Killmonger’s archer assassin Salamander K’Ruel. Beaten and left to be dismembered by a ravenous Pterosaur, T’Challa incredibly overcomes every challenge before – against all odds – staggering back to Monica for another bout of recuperation…

Graham inked his own pencils for the beginning of the end in #16 as T’Challa & Monica’s time of idyllic passion culminates in catastrophe when ‘And All Our Past Decades Have Seen Revolutions!’ reveals Killmonger’s origins as the vast cast converges for one final battle. That comes in #17 as an army of war-trained dinosaurs invades Central Wakanda only to be finally crushed by the Panther’s forces and Wakandan technology. The affair concludes as it began at Warrior Falls, but ‘Of Shadows and Rages’ also holds a shocking twist as the great game of kings is ultimately decided by a player no one considered of any relevance…

With its nuanced emotional interplay, extended scope and fiercely independent supporting cast, Panther’s Rage was a milestone in dramatic comics storytelling but it harboured one last punch in a gripping ‘Epilogue!’(Jungle Action#18, November 1975). Bob McLeod inked McGregor & Graham’s forceful look at the repercussions of conflict, which finds T’Challa and maimed security chief Wakabi targeted by feral woman Madame Slay: Killmonger’s ardent and unsuspected lover who believes her loss can only be assuaged by having her pack of loyal leopards eviscerate the victorious Wakandans…

Cover-dated January 1976, Jungle Action #19 premiered McGregor’s most audacious and ultimately frustrating project, with T’Challa accompanying Monica back to America. The Panther versus the Klan shifted focus from war stories to crime fiction, substituting exotic Africa for America’s poverty-wracked, troubled, still segregated-in-all-but-name Deep South for a head-on collision with centuries of entrenched and endemic racism. Illustrated by Graham & McLeod, ‘Blood and Sacrifices!’ sees Monica back with her family after her sister is murdered. All too soon T’Challa is ferociously battling a gang of purple-hooded killers who appear to have set up in opposition to the ancient but apparently not supremacist enough white-hooded Ku Klux Klan.

Moreover, both sects are determined to conceal the truth of Angela Lynne’s death, but a break comes when bumbling, well-meaning reporter Kevin Trublood stumbles into an attack on the newcomers by the strangely multi-racial Klan sect calling itself The Dragon Circle

With neither townsfolk nor lawmen offering any welcome, T’Challa faces unbridled hostility and suspicion at every turn. He is even attacked by cops and a mob of citizens when he thwarts a knife attack on Monica. Although Sheriff Roderick Tate makes all the right noises and seems helpful, in ‘They Told Me a Myth I Wanted to Believe’, the Panther opts to pursue his own investigation before being overwhelmed by an army of white-robed Klansmen who tie him to a burning cross and leave him to die…

As Monica and Kevin puzzle out the convoluted web of mysteries, the Panther exerts all his uncanny gifts to escape becoming ‘A Cross Burning Darkly Blackening the Night!’ Later, as he recovers in hospital, Monica’s family, Kevin and Tate review the few verifiable facts of Angela’s demise before patriarch Lloyd Lynne urges T’Challa to stop looking. He only has one daughter left after all…

Nevertheless, when the Panther and Trublood invade and disrupt a Klan rally, Lloyd is right there with them…

With Buckler joining Graham on pencils and Jim Mooney alternating with McCleod on inks, Jungle Action #22 takes a bizarre turn as ‘Death Riders on the Horizon’ explores a Lynne family legend dating back to the formative days of the Klan in 1867 when old Caleb was targeted by the vile “southern knights” and their seemingly supernatural sponsor the Soul Strangler. As Monica listens to the ghastly, appallingly unjust tale, her mind fills in how T’Challa would have acted in such a hopeless situation…

JA #23 (September 1976) was a deadline missed and rapidly-sourced reprint from Daredevil #69 – represented here only by its cover and a Buckler pin-up – before this tantalising tale is unhappily cut short in final published instalment ‘Wind Eagle in Flight’ (McGregor, Buckler & Keith Pollard).The multi-layered, many-stranded plot suddenly expands as the Panther is almost killed by a mysterious new player who flies into the ever more bewildering clash between cops, Klan, Dragon Circle and Lynne family but, before the mystery could move any further, Jungle Action was cancelled…

A wholly different kind of Black Panther and utterly unrelated adventures would reappear two months later, under the auspices of returning creative colossus Jack Kirby and it would be years before the enigma of Angela’s death and the hero’s war against the Klan was resolved…

Bonus extras here include Kirby & Sinnott’s unused original art cover for FF #52, John Romita’s cover for Jungle Action #5; McGregor’s correspondence with then-fan Ralph Macchio and the author’s original working notes, plot synopses and candid contemporary photos of the close-knit creative team. Also on show: original cover art, pages and sketches by Buckler & Janson & Kane; pencils & layouts by Graham & Buckler, plus Steve Gerber’s ‘Jungle Re-Actions’ editorial feature from Jungle Action #7. Capping off the freebie joys are un-inked Buckler story pages that would have been #25…

A truly groundbreaking classic of comics narrative, Don McGregor’s Black Panther is stark, vibrant proof that the superhero genre works best when ambitious and passionate creators are given their head and let loose to get on with it.
© 1973, 1974, 1975, 1976, 2016 Marvel Characters Inc. All rights reserved.

Today in 1917 US artist/production wizard Jack Adler was born, followed in 1935 by pioneering African American artist Billy Graham (Luke Cage, Black Panther, Sabre) and writer Mike Baron (Nexus, Badger, Flash, The Punisher) in 1949.

In 1952 today, Australia’s beloved Ginger Meggs strip creator Jimmy Bancks died, and the date also saw the debut of Judd Winick’s Frumpy the Clown strip in 1996 and launch of manga collective CLAMP’s Angelic Layer series in 1999.

DC Finest: Robin – The Origin of Robin


By Ed Hamilton, John Broome, Gardner F. Fox, Cary Bates, Mike Friedrich, E. Nelson Bridwell, Frank Robbins, Dennis O’Neil, Bob Haney, Elliot Maggin, Bob Rozakis, Ross Andru, Curt Swan, Sheldon Moldoff, Pete Costanza, Chic Stone, Gil Kane, Irv Novick, Murphy Anderson, Dick Dillin, Rich Buckler, Bob Brown, Mike Grell, A. Martinez, Al Milgrom, José Delbo, Bill Draut, George Klein, Joe Giella, Sid Greene, Murphy Mike Esposito, Anderson, Vince Colletta, Dick Giordano, Frank McLaughlin, José Mazzaroli, Terry Austin, José Luis García-López, Ernie Chan & various (DC Comics)
ISBN: 978-1-79950-829-8 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Robin the Boy Wonder debuted in Detective Comics #38 (cover dated April 1940 and on sale from March 6th). Co-created by Bob Kane, Bill Finger & Jerry Robinson, he was a juvenile circus acrobat whose parents were murdered by a mob boss. The story of how Batman took the orphaned Dick Grayson under his scalloped wing and trained him to fight crime has been told, retold and revised many times over the decades and still regularly undergoes tweaking to this day. Grayson fought beside Batman until 1970 when, as an indicator of those turbulent times, he flew the nest, becoming a Teen Wonder college student. His creation as a junior hero for younger readers to identify with inspired countless costumed sidekicks and kid crusaders, and Grayson continued in similar innovative vein for the older, more worldly-wise readership of America’s increasingly rebellious youth culture.

The first Robin even had his own solo series in Star Spangled Comics from 1947 to 1952, a solo spot in the back of Detective Comics from the end of the 1960s as covered here (but a position he alternated and shared with Batgirl) and a starring feature in anthology comic Batman Family. In the 1980s he led the New Teen Titans, initially in his original costumed identity but eventually in the reinvigorated guise of Nightwing, all while re-establishing a (somewhat turbulent) working relationship with his masked mentor.

This broad-ranging full colour but strictly non-digital compilation covers the period from Julie Schwartz’s captivating reinvigoration of the Dynamic Duo in 1964 until 1975 with Robin-related stories and material from Batman #184, 192, 202, 213, 217, 227, 229-231, 234-236, 239-242, 244-246, 248-250, 252, 254 & 259; Detective Comics #342, 386, 390-391, 394-395, 398-403, 445, 447, 450-251; World’s Finest Comics #141, 147, 195, & 200; Superman’s Pal Jimmy Olsen #111, 130 and Batman Family #1 & 3-5, spanning cover-dates May 1964 to May/June 1976.

With covers by Curt Swan, George Klein, Carmine Infantino, Joe Giella, Bill Draut & Vince Colletta, Neal Adams, Murphy Anderson, Mike Grell, Ernie Chan & Tatiana Wood, the developmental wonderment and rocky road from boys to men begins with ‘The Olsen-Robin Team versus… the Superman-Batman Team!’ Taken from World’s Finest #141, May 1964, by Edmond Hamilton, Curt Swan & George Klein, it’s a stirring blend of sci fi thriller and crime caper, wherein the underappreciated sidekicks fake their own deaths to undertake a secret mission even their adult partners must remain unaware of… for the very best of reasons of course.

The sequel (WFC #147, February 1965) delivers an engaging drama of youth-in-revolt as ‘The Doomed Boy Heroes!’ quit their assistant roles to strike out on their disgruntled own. Naturally there’s a perfectly reasonable – if incredible – reason here, too. Then in Detective Comics #342 (August 1965) cover-featured ‘The Midnight Raid of the Robin Gang!’ (John Broome, Sheldon Moldoff & Joe Giella) sees the Boy Wonder defy his mentor’s orders to infiltrate a youthful gang of costumed criminals. Following that, ‘The Boy Wonder’s Boo-Boo Patrol!’ (originally a back-up in Batman #184; September 1966 by Gardner Fox, Chic Stone & Sid Greene), shows the daring lad’s star-potential in a clever tale of thespian skulduggery and classic conundrum solving, before ‘Dick Grayson’s Secret Guardian!’ (Batman #192, June 1967, Fox, Moldoff & Giella) showcases his physical prowess in one of comic books’ first instances of the exoskeletal augmentation gimmick.

Superman’s Pal Jimmy Olsen #111 (June 1968) brought ‘Jimmy Olsen, Boy Wonder!’ by Cary Bates & Pete Costanza, which finds the cub reporter trying to prove his covert skills by convincing the Gotham Guardian that he was actually Robin (!), whilst that same month in Batman #202 the genuine article tackles the ‘Menace of the Motorcycle Marauders!’ (Mike Friedrich, Stone & Giella), consequently learning a salutary lesson in the price of responsibility. Then April 1969’s Detective Comics #386 featured the Boy Wonder’s first solo back-up in what was to become his semi-regular spot for years.

‘The Teen-Age Gap!’ as described by Friedrich, Ross Andru & Mike Esposito depicts a High School Barn Dance which only narrowly escapes becoming a riot thanks to Grayson’s diligent intervention. Its followed by an all new story from reprint collection Batman #213 (July/August 1969 and a 30th Anniversary reprint Giant) which offers an updated retelling of ‘The Origin of Robin’ courtesy of E. Nelson Bridwell, Andru & Esposito, reinterpreting those epochal events for the Vietnam generation. Gil Kane & Murphy Anderson assume the art-chores with Detective #390’s ‘Countdown to Chaos!’ (August 1969), bringing the support-series stunningly alive for the unfolding “Relevancy era” with Friedrich concocting a canny tale of corruption and kidnapping, leading to a paralysing city ‘Strike!’ for the Caped kid to spectacularly expose and foil in the following issue.

Next up is a modern landmark in the character’s long history as Batman #217’s ‘One Bullet Too Many!’ (December 1969, by Frank Robbins, Irv Novick & Dick Giordano) sees Dick leaves home to attend Hudson University. With the boy gone, Alfred and Bruce move with the times, shuttering both Mansion and Batcave and relocating to the penthouse of the Wayne Foundation Building in the heart of Gotham. It too offers subterranean lair extras and acts as base as Bruce sets up his Victims Inc. Program to aid the suffering survivors of crime. He also formally rededicates Batman to terrifying evildoers whether they be thugs, masterminds, or the new breed of semi-respectable “legitimate” businessmen who are little more than bandits with lawyers. His first mission is to solve the seemingly senseless murder of paediatrician Jonah Feilding.  Although not really a Robin tale, it is included here, and is closely followed by all of Detective #394 from the same month, with lead Batman feature finding ‘A Victim’s Victim!’ (Robbins, Bob Brown & Giella) in the crime-infested race car scene. This neatly segues into back up yarn ‘Strike… Whilst the Campus is Hot!’ (Robbins, Kane & Anderson) as callow freshman Dick Grayson stumbles into a campus riot organised by criminals backing radical activists, forcing the Teen Wonder to ‘Drop Out… or Drop Dead!’ to stop the seditious scheme. DC #398-399 (April & May 1970) then ran a 2-part spy-thriller with Vince Colletta replacing Anderson as inker. ‘Moon-Struck’ has lunar rock samples borrowed from NASA apparently causing a plague among Hudson’s students until Robin exposes a Soviet scheme to sabotage the Space Program in ‘Panic by Moonglow’.

The 400th anniversary issue (June 1970) finally teamed the Teen Wonder with his alternating back-up star in ‘A Burial For Batgirl!’ (Denny O’Neil, Kane & Colletta): a college-based murder mystery which again heavily references political and social unrest then plaguing US campuses, but which still finds space to be smart and action-packed as well as topical, before chilling conclusion ‘Midnight is the Dying Hour!’ wraps up the saga. Never afraid to repeat a good idea, Superman’s Pal Jimmy Olsen #130 (July 1970, by Bob Haney & Anderson) details the exploits of ‘Olsen the Teen Wonder!’ with the junior reporter again aping Batman’s buddy to infiltrate an underworld newspaper.

World’s Finest #195 (August 1970) sees Jimmy & Robin targeted for murder by the Mafia in ‘Dig Now, Die Later!’ (Haney, Andru & Esposito, whilst simultaneously in DC #402 ‘My Place in the Sun’ (Friedrich, Kane & Colletta), embroils Grayson and fellow Teen Titan Roy Harper Speedy in a crisis of social conscience, before our scarce-bearded hero wraps up his Detective run with corking crimebusting caper ‘Break-Out’ in the September issue. From #227 (December 1970) Robin’s romps transferred to the back of Batman, beginning with ‘Help Me – I Think I’m Dead!’ (Friedrich, Novick & Esposito) as ecological awareness catastrophically collides with penny-pinching Big Business on campus, launching an extended epic tracking the Teen Thunderbolt’s exploration of communes, alternative cultures and the burgeoning spiritual New Age fads of the day.

Inked by Frank Giacoia ‘Temperature Boiling… and Rising!’ (#229, February 1971) continues the politically-charged drama, albeit uncomfortably interrupted by a trenchant fantasy team-up with Superman sparked when the Man of Steel attempts to halt a violent campus clash between students and National Guard. The tale shifts to WFC #200 (February 1971) – crafted by Friedrich, Dick Dillin & Giella – where ‘Prisoners of the Immortal World!’ has brothers on opposite sides of the teen scene abducted with Robin & Superman to a distant planet where undying vampiric aliens wage eternal war on each other. A return to more pedestrian perils follows in Batman #230 (March 1971) sees ‘Danger Comes A-Looking!’ for our young hero in the form of a gang of right-wing, anti-protester jocks and a deluded friend who prefers bombs to brotherhood, courtesy of Friedrich, Novick & Giordano. ‘Wiped Out!’ (#231, May 1971) then offers an eye-popping end to the jock squad whilst #234 sees a clever road-trip tale in ‘Vengeance for a Cop!’, when a campus guard is gunned down forcing Robin to track the only suspect to a commune. ‘The Outcast Society’ has its own unique system of justice, but eventually the shooter is apprehended in cataclysmic closing ‘Rain Fire!’ (#235 & 236 respectively).

The Collective experience blooms into psychedelic and psionic strangeness in #239 as ‘Soul-Pit’ (illustrated by new penciller Rich Buckler) finds Grayson’s would-be girlfriend, “Jesus-freaks” and runaway kids all sucked into a telepathic duel between a father and son, played out in the ‘Theatre of the Mind!’ before exposing the ‘Secret of the Psychic Siren!’ and culminating in a lethal clash with a clandestine cult in ‘Death-Point!’ (Batman#242, June 1972). Elliot Maggin, Novick & Giordano then open an age of cosy-mystery capers by setting ‘The Teen-Age Trap!’ (Batman #244, September 1972), with Grayson mentoring troubled kids and finding plenty of troublemakers his own age, before ‘Who Stole the Gift from Nowhere!’ is a delightful old-fashioned change-of-pace yarn where our hero seeks out a hidden wealthy benefactor. Batman #248 offers ‘The Immortals of Usen Castle’ (Maggin, Novick & Frank McLaughlin) wherein another deprived-kids day trip turns into an episode of Scooby-Doo, Where are You?

Pencilled by Brown, the ‘Case of the Kidnapped Crusader!’ then puts the Student Centurion on the trail of an abducted consumer advocate prior to ‘Return of the Flying Grayson!’ (Maggin, Novick & McLaughlin from #250) painfully reminding the hero of his Circus past after tracking down pop-art thieves. Batman #252 (October 1973) sees Maggin, Dillin & Giordano’s light-hearted pairing of Robin with a Danny Kaye pastiche/avatar for charming romp ‘The King from Canarsie!’, before ‘The Phenomenal Memory of Luke Graham!’ (#254 January/February 1974 and inked by Anderson) causes nothing but trouble for the hero, his college professors and a gang of robbers. Issue #259 provides a fashion spread of new costumes suggested by readers in ‘A New Look for Robin’ before the next tale as year-long adventure drought ends with ‘The Touchdown Trap’ in Detective #445 (February/March 1975) as new scripter Bob Rozakis and artist Mike Grell catapult our hero into a 50-year-old college football feud that refused to die, after which ‘The Puzzle of the Pyramids’ (#447, illustrated by A. Martinez & José Mazzaroli) offers another cunning crime conundrum. Action-packed, chase-heavy human drama ‘The Parking Lot Bandit!’ & ‘The Parking Lot Bandit Strikes Again!’ (DC #450-451, August & September 1975, by Al Milgrom & Terry Austin) gives the titanic teen one last chance to strike a bit of terror into the hearts of evil-doers in his titular home before the next big change comes.

In the midst of another expansion, DC launched a line of double-length titles with Batman Family as possibly its strongest contender. A supersized anthology of new and vintage Bat-fare highlighting a vast themed cast, it paired Robin & Batgirl as a semi-official crimebusting duo. On sale from June 5th 1975, the first issue led with Maggin & Grell’s ‘The Invader from Hell!’ as the ghost of Benedict Arnold attacks Washington DC in a Satan-sponsored sortie to clear his name and rehabilitate his reputation.

With #2 all-reprint, we return for #3 as Maggin, José Luis García-López & Colletta bring the pair to Princetown and a fantastic clash with dinosaurs, future-men and the Spanish Inquisition in thrilling but deceptively peril-free lark ‘Isle of a Thousand Thrills!’ before seasonal shocker ‘Robin’s (Very) White Christmas!’ ( #4, Rozakis, José Delbo & & Colletta) sees Batgirl, Robin and Gotham Police Commissioner Jim Gordon unite to keep Syndicate snitch Tad Wolfe alive and out of the hands of infallible assassin Diamond Lilly.

The eccentrically eclectic collected collation of Teen Wonderments concludes with BF #5’s ‘The Princess and the Vagabond!’ by Maggin, Cary Bates, Swan & Colletta, wherein whilst babysitting foreign dignitary Princess Evalina, Congresswoman Barbara Gordon, her alter ego Batgirl, student guide Dick Grayson and Robin collectively inspire a mismatched romance by foiling the murder plot of sinister agency MAZE…

These stories span a turbulent and chaotic period for comic books: perfectly encapsulating and describing the vicissitudes of the superhero genre’s premier juvenile lead: complex yet uncomplicated adventures drenched in charm and wit, moody tales of rebellion and self-discovery, and rollercoaster, all-fun romps. Action is always paramount, and angst-free satisfaction is pretty much guaranteed. These cracking yarns are something no fan of old-fashioned Fights ‘n’ Tights fiction should miss.
© 1964, 1965, 1966, 1967, 1968, 1969, 1970, 1971, 1972, 1973, 1974, 1975, 1976, 2026 DC Comics. All Rights Reserved.

Today in 1926 saw the birth of American cartoonist George Booth (Spot, Local Item), with artist/inker Mike Royer (Magnus, Robot Fighter, Silver Star, Jack Kirby’s Fourth World, Kamandi) arriving in 1941 and iconic groundbreaking French fantasist Philippe Druillet (Lone Sloane saga, Yragaël, La Nuit, Salammbô, Nosferatu) in 1944. Romanian artist Sandu Florea (Batman: Battle for the Cowl, Justice Society of America, X-Men, Dou? palo?e) came along in 1946 and abstract expressionist/Underground Commix pioneer David Geiser (Demented Pervert, Uncle Sham, Edge City) one year later; colourist Adrienne Roy in 1953 and Belgian stylist Benoît Sokal (Inspector Canardo, Syberia) in 1954.

In 2007 we lost American cartoonist, sculptor, author and illustrator Howie Schneider (Eek & Meek, Chewy Louie).

Daring New Adventures of Supergirl volume 1


By Paul Kupperberg, Carmine Infantino, Bob Oksner & various (DC Comics)
ISBN: 978-1-4012-6346-1 (TPB), 978-1-4012-7054-4 (Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

As a rule, superhero comics don’t generally do whimsically thrilling anymore. They especially don’t do short or self-contained. Modern narrative momentum concentrates on continuous extended spectacle, major devastation and relentless terror and trauma. It also helps if you’ve come back from the dead once or twice and wear military-grade thongs and thigh boots. Although there’s nothing intrinsically wrong with that – other than a certain pandering inappropriateness from striving to adjust wedgies during a life-or-death struggle – sometimes the palate just craves a different flavour…

Once upon a time, angsty in-continuity cataclysm was the rule, not the exception, but ever since DC readmitted all its past epochs into one vastly welcoming expansion multiverse via the Dark Night: Death Metal, Future State, Infinite Frontier and sundry successive mega-events, a spirit of joyous experimentation has resulted in some truly memorable storytelling. The impending, as yet unreleased and yet already controversial Supergirl movie being a case in point. So let’s look at something from back then that got us to here…

This decidedly backward-looking modern fable harks back to the simpler yet far more aggressive, in-your-face era of the 1980s: days of clearly defined plots, solid, imaginative characterisation and suspensefully dramatic adventure, by way of an almost alternative take on redoubtable Kara Zor-El, late of Krypton’s Argo City and another illegal alien immigrant on Earth.

Supergirl first gained her solid slice of fan devotion as a secondary strip in Action Comics: a tag-along (and trademark protection device) to her more illustrious cousin – and his dog. After years of faithful service, both as cover feature of Action Comics, Adventure Comics and Superman Family and via her own solo title (twice!) and even her own movie as a spin-off part of the Christopher Reeve film franchise, in 1985 she was killed off as a sales gimmick to celebrate DC’s 50th anniversary in the groundbreaking Crisis on Infinite Earths. Since then, a number of characters have used the name – but none with the class or durability of the original… so she was brought back too.

Following a few intriguing concept-tweaking test-runs, the first true Girl of Steel debuted as a future star of the ever-expanding Superman pocket universe in Action Comics #252 (cover-dated May 1959 and on sale from March 31st). Superman’s cousin had been born on a city-sized fragment of Krypton, hurled intact into space when the planet exploded. Eventually, Argo’s minerals turned to Kryptonite like the rest of the detonated world’s debris, and Kara’s dying parents Zor-El and Alura, observing Earth through their viewer scopes, sent their daughter to safety even as they apparently perished. Crashlanding, she immediately and fortuitously met the Metropolis Marvel, who created a cover-identity: “Linda Lee”. Hiding her in an orphanage in bucolic Midvale, he intended allowing her time to adjust to and learn about her new world whilst mastering her powers in secrecy and safety.

… And isolation. At no stage did anyone consider moving the recent orphaned newcomer in with her only surviving family. Kara reached her maturity without the closeness Clark Kent’s human parents provided… although she was eventually adopted by human couple Fred and Edna to become Linda Lee Danvers. Supergirl experienced her own secret double life in the rear of Action Comics: gradually moving from Superman’s covert secret weapon to an independent star turn, and from minor player to globally acclaimed celebrity. From the back of the book to the front of the house is always a reason to celebrate, right?

For decades, DC couldn’t make up their minds over Supergirl. I’ve actually lost count of the number of different versions to have cropped up over the years, and never been able to shake a queasy feeling that above all else she’s a concept that was cynically shifted from being a way to get girls to reading comic books to one calculated to ease young male readers over the bumpy patch between sporadic chin-hair outbursts, voice-breaking and that nervous period of hiding things under your mattress where your mum never, never ever looks…

Her popularity waxed and waned until that attention-grabbing death during Crisis on Infinite Earths. However, in the aftermath (once John Byrne had successfully rebooted the Man of Steel and negated her existence along with all other elements of doomed Krypton) non-Kryptonian iterations began appearing: each accumulating a cadre of steadfast fans. Ultimately, early in the 21st century, DC’s Powers-That-Be decided the real Girl of Steel should come back – sort of…

The New 52 company-wide reboot recast her as an angry, obnoxious distrustful teen fresh from Argo, before the 2016 DC: Rebirth event unwrote most of those changes: reinserting much of that original origin material whilst aligning the comic book iteration with the popular TV series broadcast from October 2015 to November 2021. Then, under the aegis of the Infinite Frontier revolution, Tom King, Bilquis Evely, Mat Lopes & Clayton Cowles crafted 8-issue limited series Supergirl: Woman of Tomorrow (cover-dated August 2021-April 2022). Now you’re ready for the film, okay?

Right here though, we love comics most so let’s look at why Kara Zor-El was so resilient and indomitable…

This incarnation began as The Daring New Adventures of Supergirl with #1 through 12 (cover-dates November 1982 to October 1983) forming the contents of the collected volume under scrutiny here. The series was changed to Supergirl vol 2 for #13-23 (November 1983 to September 1984), which has its own compilation that we’ll get to in the fullness of time.

Clearly a last shot at life in a precarious, rapidly changing marketplace, this Supergirl acknowledges and accommodates all the convoluted continuity trappings grown around the feature since her 1959 debut, but combines fashionable soul-searching, “Fresh Startism”, and feminist go-getting with mad scientists, monsters, corporate skulduggery, clandestine conspiracies, darkly modern attitudes and edgy psychological underpinning, as befitted her literal last chance. This was to see if she could be a sustainable star in contemporary DC’s firmament and advance beyond “girl” to woman… even if branding wouldn’t allow a name change…

The tale unfolds throughout courtesy of Superman franchise writer Paul Kupperberg (World of Krypton, Superman, Checkmate, Vigilante, Arion, Doom Patrol, Green Lantern, Scooby Doo, Tom and Jerry) who steers Kara’s course by blending old standbys with new friends and foes. The look is handled by visual Architect of the Silver Age Carmine Infantino (Flash, Black Canary, Adam Strange, Batman, Elongated Man, Batgirl, Deadman, Human Target, Star Wars, Nova, SpiderWoman) and glamour/humour inker Bob Oksner (Jerry Lewis, Bob Hope, Angel and the Ape, Ambush Bug, Leave it to Binky). We open with strangers on a train as, after again failing to find a place for her civilian self in many roles and goals, Linda Danvers quits her acting career in New York and moves to Chicago to become a post-grad psychology student at Lake Shore University…

An introductory conceptual recap is only part of TDAoS #1’s ‘A Very strange and Special Girl!’ as the subtle delights of a placid rail journey are briefly interrupted by an industrial meltdown, which is swiftly solved by Supergirl. However, soon Linda faces a true ordeal as she registers at LSU, and impossibly finds an apartment thanks to new vivacious but goofy student friend/human whirlwind Joan Raymond. Danvers’ second first day encounter is not so happy as, after literally bumping into troubled student Gayle Marsh, the two psychically connect.

Gayle is also extraordinary: a mentally disturbed mutant who has fallen under the spell of deranged pedagogue Mr Pendergast. He is convinced Earth is doomed to decline into moral decay and is exploiting Marsh’s psionic abilities to achieve his own far from clear aims…

As Joan moves Linda into the same apartment building she currently graces and introduces her around to an exhausting flurry of fellow dwellers, Pendergast grooms Gayle to the next level, creating a costumed identity for her and unleashing “Psi” on the unknown woman who so unsettled her. Of course the chaotic attack is met not by a shy post-grad but the ever-vigilant Girl of Steel…

The second issue began a back-up feature starring Lois Lane so Supergirl tales were accordingly slightly truncated. Even so, ‘Crisis Over Chicago!’ depicted an explosive clash over the Windy City, with Psi’s initial superiority lost once Pendergast orders her not to kill another superfemale he can exploit. The spat is resolved by allowing Gayle to destroy Chicago instead, but the delay has enabled Kara to marshal her resources and decisively strike back. Driven off, Psi retreats to Pendergast’s home where, whilst Linda Danvers recovers in the bosom of new friends, master and servant have one final argument, and the sinister Svengali suffers the full force of Psi’s unleashed powers…

The introductory opus concludes with the abuser appropriately transformed into a rampaging slime monster rabidly consuming corruption (mostly “winos, dropouts and homeless people”)… Linda meanwhile, meets her excessively weird new tutor/graduate studies supervisor Dr. Metzner, and one of her new housemate takes an unwise side hustle. Acting student John Ostrander (yes, it’s an in-joke!) becomes a delivery boy to make ends meet but his cavalier work ethic gets him – and latterly Supergirl – into a world of trouble. Before that though, the malign manifestation that was Pendergast continues its depredations until clashing again with vengeful Psi and is ultimately defeated by the Girl of Tomorrow on ‘Decay Day’

In #4, ‘Hail, Hail, The Gang’s All Here!’ expands soap opera elements as Dr Metzner continues to confuse, Joan still won’t stop talking and Ostrander fails to deliver a certain package to the wrongest of people. Thus he is marked for death by a secret cabal seeking to dominate the business world by controlling Earth’s “exchange of information” through supernormal means. As Chicago’s latest superhero is kept busy battling gimmicked-up super-thugs Kong, Brains, Bulldozer and Ms. Mesmer, John makes his fatal negligent misstep, setting upon his clumsy trail the Windy City’s covert rulers The Council.

Through super-hirelings The Gang the clandestine pencil-pushers provoke an extended clash as ‘Fear Times Four’ finds the Girl of Steel neutralised by Ms. Mesmer’s powers – until Linda’s visiting human parents Fred & Edna Danvers find a work-around to crippling post- hypnotic suggestions – and all but Brains are captured. Then, murderous, mechanistically-fertile mechanoid Matrix-Prime unleashes a hordes of killer-bot babies in a vengeance strike that wrecks the airport in ‘Battleground O’Hare’ but cannot stop Supergirl discovering the Council’s secret citadel at the bottom of Lake Michigan…

Her shattering retaliation and subsequent clash with an army of mercenaries/“security consultants” in #7’s ‘This Meeting Will Come to Disorder!’ exposes a hidden mastermind behind all the chaos, but not even the fighting-mad “Maid of Steel” can stop his getaway…

With a moment of peace at last, Linda opts for a relaxing jazz concert in Grant Park but instead stumbles into even more peril after a recent ally is attacked there…

TDAoS #8 opens with outsider hero Negative Woman ambushed by an energy-stealing atomic assassin before Kara reunites with the New Doom Patrol who must act as ‘Stand-Ins For Supergirl!’ The DP (Neg-Woman, Tempest, Celsius & Robotman Cliff Steele) have been hunting a superpowered Vietnam vet/AWOL US war criminal for months; and now that hate-filled radioactive killer has had enough. Regrouping in ‘Re-Enter: Reactron!’ our heroes chase and harry Reactron as he randomly attacks places storing nuclear materials – like Linda’s new alma mater – whilst attempting to link up with prospective new employers The Council.

In the inevitable final clash, The Last Daughter of Krypton goes toe to toe with the maniac and defeats him, but at terrible cost…

In #10, aftereffects of her battle have left Kara suffering from debilitating ‘Radiation Fever!’ Committed comatose to hospital, on awakening she ignores doctor’s orders, discharges herself and retreats to her other identity, waiting for a recovery that does not happen. Elsewhere, exposed Council supremo The Chairman consults his pet evil scientist Professor Drake and hatches a plot to remove Supergirl whilst exploiting her as a resource. Thus when Matrix-Prime goes on another rampage, still-ailing Linda abandons her date with new beau – music tutor Philip Decker – to stop the robot. Instead, she is defeated and ends up in Drake’s lab as a helpless genetic template for a line of Supergirl clones under the Chairman’s control. Sadly, Drake has over-promised and the army of obedient perfect copies are not what he intended. At least they are obedient…

Drake also assumed his process and her ongoing radiation-poisoning had finished off his test subject, but while boasting to his boss, weakened, still-declining Kara breaks free of ‘A Dark and Frozen Purgatory!’ and shakily heads to the Arctic circle Fortress of Solitude. In response, the six successful, foot-long Supergirl clones are despatched to kill the already dying hero, but even without her Kryptonian powers that’s no easy task. Nevertheless, the stubborn fight can only end one way…

The yarn and this first volume closes with #12 and a full dose of pure comic book deus ex machinery as ‘Guess Who’s About to Die!’ finds Supergirl beaten and thrown into cousin Superman’s all-purpose cosmic trash-disposal unit – AKA “the Disintegration Pit”. However, interaction of the roaring radiations there with her own nuclear-ravaged form generate a spontaneous reversal, and a restored Caped Kryptonian counterattacks, cunningly dispatching the mini-me Maids of Steel to become again the One-and-Only Supergirl…

Enraged and out for blood, she heads back to Chicago and a showdown with Drake and the Chairman, but arrives too late…

To Be Continued…

With eye-catching covers from Rich Buckler, Dick Giordano, Keith Giffen, Klaus Janson, Mike DeCarlo, Ed Hannigan, Gil Kane and Paris Cullins, this is an old-school no-nonsense comics saga of goodies vs baddies and well-meaning outsiders striving to fit in. It offers nothing but fun, thrills and a brief escape from worldly woes. And what’s wrong with that?
© 1982, 1983 2016 DC Comics. Ali Rights Reserved.

Today in 1928 we welcomed both Filipino artist and creator Jesse Santos (Brothers of the Spear, The Occult Files of Dr. Spektor, Dagar the Invincible, Tragg and the Sky Gods) and Belgian all-star component of Le Journal de Spirou Yvan Delporte (Steve Severin, Gaston Lagaffe, Idées noires, The Smurfs, Isabelle), followed a year later by Atlas-era artist Vic Carrabotta (The Amazing Adventures of Buster Crabbe, Two Gun Kid, Apache Kid, Kid Colt: Outlaw, Outlaw Kid, Jann of the Jungle, and all their genre anthologies). The date also greeted writer Alan Zelenetz (Alien Legion, The Raven Banner, Kull, Conan) in 1948; mangaka Reiko Okano (Onmyoji) in 1960; writer Peter Milligan (2000 AD, Shade the Changing Man, X-Statix) in 1961; artist Mike Wieringo (Fantastic Four, Sensational Spider-Man, Flash) in1963; Kevin Van Hook (Bloodshot, Superman and Batman vs. Vampires and Werewolves) in 1965; and artist Carlo Pagulayan (Elektra, Emma Frost, Deathstroke, Planet Hulk, Batman) in 1978.

The same date saw the deaths of cartoon pioneer Frank King (Gasoline Alley, The Rectangle) in1969 and Filipino cartoonist Larry Alcala (Siopawman, Slice of Life, Mang Ambo, Kalabog en Bosyo) in 2002.

The Sub-Mariner Marvel Masterworks volume 8


By Steve Gerber, Bill Everett, Howard Chaykin, Marv Wolfman, Steve Skeates, Bill Mantlo, Don Heck, George Tuska, Win Mortimer, Sam Kweskin, Jim Mooney, Dan Adkins, Frank Giacoia, John Sinnott, Syd Shores, Don Perlin, Frank Chiaramonte, Frank Bolle, Vince Colletta, John Romita Sr., Gil Kane & various (MARVEL)
ISBN: 978-1-3029-0962-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In his most primal incarnation (other origins are available but may differ due to timeslips, circumstance and screen dimensions) Prince Namor, the Sub-Mariner is the proud, noble and generally upset offspring of the union of a water-breathing Atlantean princess and an American polar explorer. That doomed romance resulted in a hybrid being of immense strength and extreme resistance to physical harm, able to fly and thrive above and below the waves. Over decades, a wealth of creators have added to the fishy tale and today’s Namor is hailed as Marvel’s First Mutant as well as the original “bad boy Good Guy”.

He was created by young, talented Bill Everett, for non-starter cinema premium Motion Picture Weekly Funnies: #1 (October 1939) so – technically – Namor predates Marvel, Atlas and Timely Comics. The Marine Miracleman first caught the public’s avid attention as part of an elementally appealing fire vs. water headlining team-up in the October 1939 Marvel Comics #1 (which renamed itself Marvel Mystery Comics from #2 onwards). The amphibian antihero shared honours and top billing with The Human Torch, having debuted (albeit in a truncated, monochrome version) in the aforementioned promotional booklet designed to be handed out to moviegoers earlier in the year.

Our late-starter antihero rapidly emerged as one of the industry’s biggest draws, winning his own title at the end of 1940 (cover-dated Spring 1941). His appeal was baffling but solid and he was one of the last super-characters to vanish at the end of the first heroic age. In 1954, when Atlas (as the company then was) briefly revived its “Big Three” line-up – the Torch and Captain America being the other two – Everett returned for an extended run of superbly dark, mordantly moody, creepily contemporary fantasy fables. Even so, his input wasn’t sufficient to keep the title afloat and eventually Sub-Mariner sank again.

In 1961, as Stan Lee & Jack Kirby were reinventing superheroes with their Fantastic Four, they revived and reimagined the awesome, all-but-forgotten aquanaut as a troubled, angry semi-amnesiac. Decidedly more bombastic, regal and grandiose, this returnee despised humanity: embittered and broken by the loss of his subsea kingdom… which had been (seemingly) destroyed by American atomic testing. His urge for rightful revenge was infinitely complicated after he became utterly besotted with the FF’s Susan Storm

Namor knocked around the budding Marvel universe for years, squabbling with star turns such as The Hulk, Avengers, X-Men and Daredevil before securing his own series as one half of Tales to Astonish. From there he graduated in 1968 to his own solo title again.

Cumulatively spanning cover-dates June 1972 – April 1973, this eighth and final deluxe subsea compilation of the Swinging Sixties Subby trawls Sub-Mariner #61-72, signalling the end of another era and rising dominance of genre fare in the superhero-saturated market of that period. Also trawled up and tipped in is a tentative attempt to revive his solo star status as seen in Marvel Spotlight #27 (April 1976) just as horror-hero dominance was giving way to superhero resurgences and all of us were unwittingly biding their time for the advent of Star Wars and a wave of Science Fiction space opera titles.

It opens with one last revelatory reminiscence from Roy Thomas’ in his Introduction before

the dry land dramas and thrill soaked yarns recommence…

Previously: Namor had endured escalating horror as old enemies like Prince Byrrah, Warlord Krang, Attuma, Dr. Dorcas and others attacked. They were soundly defeated, but constant battles cost Namor his lifelong companion in bride-to-be Lady Dorma as well as his long-absent human father Leonard McKenzie, murdered by Tiger Shark and sinister shapeshifter Llyra as they constantly assaulted his sunken kingdom. The prince had been betrayed by his most trusted ally and, heartsick, angry and despondent, had abdicated the throne, choosing to pursue the human half of his hybrid heritage as a surface dweller. These wanderings were also wracked with conflict, as, amnesiac again, he faced The Human Torch, A.I.M,. M.OD.O.K., Doctor Doom, Japanese war criminals and more, prior to meeting and adopting his unsuspected cousin Namorita (daughter of WWII ally Namora). Namor battled the Badoon, and reluctantly inevitably returned to Atlantis. Back, but not officially in charge, he became increasingly burdened again. He befriended Hellenic goddess Venus and fought war god Ares; took responsibility for an Atlantean massacre of alien ambassadors; granted asylum to alien survivor Tamara of the Sisterhood; narrowly avoided a global conflagration with the UN and clashed with Thor before at last taking up the mantle of ruler again…

It was an open secret that Bill Everett was dying at this time but his Marvel friends and employers allowed him to work on until he couldn’t. Thus Sub-Mariner #61’s ‘The Prince and the Pirate!’ – credited to Steve Gerber, Everett, Win Mortimer & Jim Mooney – opens with the old master pictorially revealing revelry in the subsea kingdom as Namor’s coronation ends before a new storyline starts with page 4 as Namorita and her human guardian Betty Prentiss are abducted along with an entire passenger plane. The voyagers are victims of deranged geneticist Dr. Hydro who mutates them all – bar already amphibian Nita – into human/merman hybrids to populate his armies of environmental conquest. All too soon Namor tracks the ongoing abductions and invades mobile island Hydrobase to save his cousin, but is soundly defeated by the maniac’s super science. Moreover, the attack inspires Hydro to invade Atlantis and make it his stronghold from which to convert the rest of humanity…

The drama plays out in #62 as Gerber, Sam Kweskin & Frank Giacoia explore ‘A Realm Besieged!’ before Tamara in Atlantis and Nita on Hydrobase thwarts Hydro’s schemes leaving the Sub-Mariner to ponder what to do with the hundreds of innocent, unwilling scaly amphibian freaks that neither Atlanteans or surface-dwellers want anything to do with…

Steve Gerber was a uniquely gifted writer who combined a deep love of Marvel’s continuity minutiae with dark irrepressible wit, incisive introspection, barbed socio-cultural criticism, a barely reigned-in imagination and boundless bizarrely wilful surrealism. His stories were always at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction, especially when he couched his sardonic sorties in thinly veiled attacks on burgeoning cultural homogenisation and commercial barbarity.

With critical success Man-Thing he was holding up a mirror to many cordoned-off and taboo subjects and weaving history from scattered snippets of Marvel’s continuity. With his final stint on Sub-Mariner, Gerber expanded that universe exponentially, building by exploring the pre-cataclysm days of Atlantis, aided by Howard Chaykin in anew back-up series dubbed ‘Tales of Atlantis!’ here the first chapter – inked by Joe Sinnott – sees antediluvian, human-built Atlantis losing its war with rival superpower Lemuria and Emperor Kamuu and his bride Zartra prepare for the bloody end…

Over Everett’s posthumous plot, Gerber, Kweskin & Syd Shores produce #63 as ‘…And the Seas Shall Explode!’ sees seemingly dead Dr Hydro return to destroy the Atlanteans by triggering a volcano under their city and compelling Namor to take no chances and offer no mercy to save his subjects once and for all…

Tales of Atlantis resumes as Gerber, Chaykin & Sinnott reveal how the fate of the first Atlantis is sealed by ‘Cataclysm!’ As hand-to-hand combat peaks, the city sinks beneath the seas, but its heritage is saved, carried away by missionary sorceress Zered-Na and her devout disciples (for which you need to scope out Gerber’s other contemporaneous assignments: Son of Satan in Marvel Spotlight and the aforementioned Man-Thing in Adventures into Fear. we’ve covered them I previous post so feel free to scroll away in the search engines…

Here, however, and taking off on a strange tangent Gerber, Don Heck & Don Perlin play with satire and pop culture during #64’s ‘Voyage into Chaos!’ When intolerant Atlanteans intern the aimless, despondent amphibian victims of Dr. Hydro, furious, ashamed Namor responds with a fit of fury, just as cool heads are needed to assess another astounding incursion.

Soon, a quartet of strange visitors from magical dimension Zephyrland – Ariel the Musician, Ibbar the Scolar, Kabal the Wizard & Zargus the Warrior – are petitioning the Sub-Mariner to hop in their Golden Submarine and help them liberate their enslaved homeland from bestial, tone-deaf horror Virago the She-Beast. Willing and even eager to go for many reasons Namor joins them but is ambushed and defeated as soon as arrives in the land of golden meanies…

Third instalment of Tales of Atlantis ‘In the Wake of the Warriors!’ reveals how, five millennia later, nomadic clans of water-breathing Homo Mermanus settle in the ruins of the sunken city-continent and clash constantly, thanks to the enmity of sworn enemies Widow-Queen Elanna and King Stegor. They cannot see waves of destiny pushing their battle-hardened children towards an incredible coalition. Successive chapters ‘The Lurker in the Ruins!’ (Gerber, Mooney & Frank Chiaramonte in #65 and concluding episode ‘The Sword in the Throne!’ inked by Sinnott in #66) ended the series abruptly as those children – destiny- touched Kamuu and Elanna’s daughter Zartra – after meeting ghosts and battling demons, unite the tribes to create the dynasty of sunken Atlantis that will lead to the coming millennia later of Namor…

Back in the now however, the series was struggling and a rapid radical rebrand as Prince Namor, the Savage Sub-Mariner with #65 leads with ‘The Cry of the She-Beast!’ as Gerber, Heck & Perlin detail how Virago crushes resistance at home, physically humiliates Namor and launches an attack across dimensions upon Atlantis. Her departure sparks a successful but so-costly revolution in Zephyrland and (with valiant Namor clinging to her Golden Submarine) provokes a shocking resurrection after splashing down on Earth in #66. ‘Rise, Thou Killer Whale’ by Gerber, Heck & Perlin sees Virago driven away from Atlantis at great cost, only to stumble upon the tomb of defeated – but apparently only dormant – Orka the (humanoid) Killer Whale – who unites with a clearly kindred spirit to devastate the sunken city with an armada of crazed cetaceans…

The catastrophic clash leads to the Sub-Mariner again falling, but this time it is amidst toxic nerve gas dumped by surface dwellers. The chemical poisons fatally alter his body chemistry, making it impossible to breathe air or maintain body moisture. Moreover, as the cloud of death expands currents wash it overs Atlantis, plunging all within the perimeter – Virago and Orka included – into a stasis-like coma in landmark tale ‘Seawinds of Change!’ by Gerber, Heck & Frank Bolle.

Thankfully, although dying Namor heads for the surface where he is found by old ally Triton of The Inhumans, who in turns brings Namor to old enemies the FF. Smartest Man Alive Reed Richards swiftly diagnoses and rapidly constructs a bodysuit to provide constant artificial respiration – over Namor’s churlish and violent protests – and he heads home to finish his fight. Sadly, what he finds in #68 (January 1974, Mooney inks), leaves him ‘On the Brink of Madness!’

Only Tamara, Nita and Hydro’s amphibians have escaped the nerve agent’s effects and now must calm down the bereft and crushed monarch. Convinced to stabilise the crisis, they relocate to the vacant Hydrobase and direct Namor to a human scientist whose research into forcefields might provide a means to protect the dormant Atlanteans from predators and further harm. After seeking spiritual guidance from patron god Father Neptune, Namor sets off, but when the king without a kingdom seeks out Dr Damon Walthers, he discovers the genius’ works stolen by his assistant. Shot from the sky by a neophyte supervillain calling himself Force, their initial clash is inconclusive but does draw the attention of passing student Peter Parker

Meanwhile in Zephyrland, the war goes badly and the survivors consider calling in Sorcerer Supreme Stephen Strange

George Tuska & Vince Colletta illustrate Prince Namor, the Savage Sub-Mariner #69 as Gerber rapidly wraps up his hanging plot threads in anticipation of a sudden cancellation. ‘Two Worlds …and Dark Destiny!’ sees Dr Strange offer aid, a pointless battle between spider hero and fishman and a second and final encounter with Force that leaves Namor victorious, in control of Walthers forcefield tech and Atlantis safely stored “under glass” until a cure can be found… an inauspicious but satisfactory stopping point. Confoundingly the series still had three issues to run with Marv Wolfman, Tuska & Colletta using #70 to depict ‘Namor Unchained!’ whilst adding further safeguards to sleeping Atlantis, until targeted by the now-independent mutated fishmen of Dr. Dorcas under the guidance of an ambitious aquatic atrocity…

The brutal duel culminated in more deaths and butchery as #71 clamours ‘Comes the Pirahna!’ and the series finally sank with #72 (dated September 1974 and on sale from 18th June) as Steve Skeates, Dan Adkins & Colletta catered an alien encounter as Namor faced obnoxious humans and a lost interstellar shapeshifter in ‘From the Void It Came…’

The antihero resurfaced in Giant-Sized Super-Villain Team-Up #1 (cover-dated March 1975), revived as one half of a tag-team with fellow misunderstood autocrat Doctor Doom whilst seeking a cure for his people and his own condition. That sustained momentum led to the last tale here, a solo exploit taken from Marvel Spotlight #27 (April 1976) as Bill Mantlo & Mooney revealed ‘Death is the Symbionic Man!’ Incorporating Prime Earth’s military industrial villain Captain Simon Stryker (of alternate Earth series Deathlok the Demolisher) the pacy yarn saw Sub-Mariner hunted for possible spare parts and powers by the maniac and battling his most deadly killer-cyborg to date…

The bonus section in this final collection includes the covers by Everett, John Romita, Rich Buckler, Larry Lieber, Sinnott, Gil Kane, Giacoia, Mike Esposito & Al Milgrom; House ads; the editorial page from #67 wherein Gerber explained the costume change; Romita’s original designs for the new outfit and a selection of original art by Heck, Perlin & Mooney.

In comics, the best thing about “the Mighty falling” is that so often another time throws up fresh ideas and creators who will regenerate faded concepts. It a cycle as timeless and relentless as the tides. The venerable Sub-Mariner always comes back stronger and more appetising, and you owe it to yourself to be ready for the next wave by getting to know these classics. Many early Marvel Comics are more exuberant than qualitative, but this volume, especially from an story-lover’s point of view, is a wonderful exception: historical treasures with narrative bite and indescribable style and panache that fans will delight in forever.
© 2018 Marvel Characters, Inc. All rights reserved. (or possibly © 2026 MARVEL.)

Today in 1924 cartoonist Frank Bolle (The Heart of Juliet Jones, Winnie Winkle, Black Phantom, Tim Holt, Doctor Solar, Man of the Atom) was born, sharing the date with writer Joss Whedon (Astonishing X-Men, Buffy, Fray) in 1964; artist ChrisCross AKA Christopher Williams (Xero, Blood Syndicate, Justice League) in 1968, and author Becky Cloonan (Demo, American Virgin, Gotham Academy, Conan) in 1980.

Today in 2005, artist Sam Kweskin (Atlas anthologies such as Battlefront & Journey Into Mystery; Kid Colt, Outlaw, Sub-Mariner) died.

The Phantom – The Complete Series: The Charlton Years Volume Three


By Pat Boyette with Joe Gill & various (Hermes Press)
ISBN: 978-1-61345-049-9 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In the 17th century a British sailor survived an attack by pirates. Washed ashore on the African coast, he swore on the skull of his murdered father to dedicate his life and that of all his descendants to destroying all pirates and criminals. The Phantom still fights crime and injustice from a base deep in the jungles of Bengali, and throughout the continents is known as the “Ghost Who Walks”. His unchanging appearance and unswerving war against injustice led to his being considered an immortal avenger by the desperate, the credulous and especially the wicked. Down the decades one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle.

Lee Falk created the Jungle Justice dealer at the request of his syndicate employers who were already making history, public headway and loads of money with his initial action strip sensation Mandrake the Magician, and although technically not the first ever costumed hero in comics, The Phantom’s astounding popularity wearing later demi-compulsory skintight bodystocking and mask with opaque eye-slits made him the prototype costumed comics paladin. He debuted on February 17th 1936 (Yep! Ninety nonstop years!!) in an extended sequence pitting him against global pirate confederation the Singh Brotherhood. Falk wrote and drew the daily strip for the first two weeks before handing over illustration to artist Ray Moore. A hugely successful Sunday feature began in May 1939. However, for such a long-lived and influential series, in terms of compendia or graphic collections, The Phantom has been very poorly served by the English language market – except in Australia where he has always been accorded the status of a pop culture god.

Numerous companies had begun releasing books of the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success. However, even if only of historical value (or just printed for Australians), surely mysterious Mr. Kit Walker is worthy of a definitive chronological compendium series? Happily, and perhaps because of the tights and mask, his comic book adventures have fared slightly better – especially in recent times. From November 1962 through July 1966, all new adventures were published by West Coast giant Gold Key Comics after which King Features Syndicate dabbled with a comic book line of their biggest stars (including Popeye, Blondie, Flash Gordon, Mandrake and The Phantom) between 1966 and 1967. When they gave up the ghost (Tee. Hee.), plucky dependable, cheap ‘n’ cheerful Charlton Comics were there to pick up the slack…

The Phantom was no stranger to funnybooks, commanding his own title all over the world. Even in the US he had appeared since the Golden Age in titles like Feature Book and Harvey Hits, albeit only as reformatted newspaper strip reprints. Gold Key’s efforts were tailored to a big page and a young readership, a model King Features maintained for their own run, but which was tweaked when Charlton acquired the license. This third full-colour compilation gathers the contents of The Phantom #48-56 (originally released between February 1972 to June 1973) and opens with an historical interview conducted by Spike Barkins and modified here as Introduction ‘Lee Falk: Thoughts About the Ghost Who Walks’, offering insights and a wealth of original art pages by in situ comic book creator Pat Boyette.

San Antonio born on 27th July 1923, Aaron P. Boyette was pure mythical Texan: self-taught in everything that mattered and unstoppably confident. A truly tireless entrepreneur, he was a key component of the development of commercial radio in Texas and a journalist who researched, wrote, broadcast, managed, and presented shows. If you’ve read any Golden Age Green Lantern, it’s everyman hero Alan Scott (who did all the jobs) could have been patterned on Pat…

Boyette forsook burgeoning stardom to become a cryptographer during WWII. Coming out, he performed the same do-it-all trick with early television and later moved into making movies. After anchoring TV news, he abruptly moved sideways again, and took to comics: writing, editing, lettering, painting and illustrating as Pat Boyette, Sam Swell, Alexander Barnes & Bruce Lovelace. Working for Charlton, DC, Warren, Archie, Acclaim; a host of eighties indie outfits and as a self-publisher, Boyette produced newspaper strip Captain Flame; drew prestigious DC title Blackhawk; and found a lasting home at Charlton Comics. He co-created (with Joe Gill) The Peacemaker and assumed creative duties on Pete (“PAM”) Morisi’s Peter Cannon: Thunderbolt. As the superhero boom faded, he increasingly contributed to their anthological lines, crafting hundreds of genre short stories for romance, war, western horror, science fiction, fantasy and others. Boyette also handled Charlton’s biggest and most high-profile licensed features including The Six Million Dollar Man; Space: 1999; Korg: 70,000 B.C; Flash Gordon; Jungle Jim and the company’s runaway top seller – The Phantom. Boyette’s work was continually published at Charlton until at least 1986 when the outfit was being wrapped up. He readily adapted to the indie market, with his last work appearing in DC/Paradox Press’s The Big Book of the Weird Wild West in 1998.

Pat Boyette died of oesophageal cancer on January 14th, 2000 in Fort Worth, Texas.

The majority of the bi-monthly yarns here are scripted by Boyette, backed up by Joe Gill in #49, 52 & 54: utterly workmanlike and hitting every expected base. Most issues still offered a pictorial Contents Page teaser, heralding terse, spartan, stripped-back action; mystery yarns with themes and plots readers of newspapers and dyed-in-the-wool superhero fans alike could appreciate equally. There are of mad scientists, aliens, monsters, war criminals, brutal beasts, sadistic potentates, thieves & pirates, misunderstood loners and fringe types aplenty… and so many admiring women… but no costumed villains.

Moreover, with Africa in the contemporary news and “emerging nations” grabbing headlines everywhere, politics was paramount and old standbys of rawhide and grass-kilted natives were vanishing on the pages of the world’s most popular strips jungle strips (Tarzan too!) and as we open with The Phantom #48 and a rare full-length saga, ‘The Man of Destiny!’ follows Bandari prodigy Hokana, sponsored by the Ghost Who Walks to study at western schools and universities. Of course, with learning and independence comes selfish personal desires, decadent ways and lurking Soviet enemies ready to disrupt the Phantom’s Peace but after many struggles, adult Hokana understands the true nature of his greedy fair-weather friends before redeeming himself through right choices and valiant actions…

The anthological format returns with #49 and Joe Gill scripting opening exploit ‘The Hostage!’ Here archaeologist Diana Palmer is kidnapped by vicious ideological guerillas before her masked true love expends herculean effort to rescue her, after which Bandari boy Jelrami is also sent for schooling abroad. His path is just as temptation-tainted, but this time not even the Phantom can save the corrupted child or find ‘A Better Way!’ to save the Bandar people from crime, death and western civilisation…

It’s back in time and into space next as ‘The Intruders!’ reveals how two centuries past an earlier Ghost Who Walked faced and fought off extraterrestrial incursion, whilst #50 opens with a contemporary twist as crash-landed human astronauts are mistaken by barbaric Ashnu tribesmen for ‘The Fire Gods’ of legend. Emboldened by profitable hostages whose safety is by no means assured, they are ready to resist even Phantom force and reputation…

More mundane but no less miraculous, ‘No Gratitude’ sees the masked hero ambushed for his horse and almost murdered by a fleeing felon, before performing a most remarkable act of forgiveness that provokes a life-changing change of heart in his enemy. The issue ends with The Phantom piercing uncharted mountain ranges to face a lost Roman outpost and lead ‘The Lost Legion’ against one last tyrannical Caesar…

With the intro pages sacrificed to increased costs and dwindling page counts, #51 leaps right into ‘A Broken Vow!’ wherein ward-&-heir Rex and his Bandar companion Tomm are targeted by vengeful witchdoctor Leklu. Naturally, his kidnap plot and trained crocodiles prove useless against The Phantom’s way, after which the boys take centre-stage to save an elephant trapped by savage hunters in ‘Captive King’ whilst Diana returns to explore the lost city of Lak and becomes hostage to greedy hunters raiding ‘The Treasure Room’. Of course, they have completely different ideas of what constitutes wealth, but can all agree that the Phantom’s justice is swift, fierce and indisputable…

For #52 Gill scripted opening shot ‘Lost in the Land of the Lost!’ as both Diana and Rex are (briefly) held hostage by fugitive murderer Victor Walsk in the lost temple they have just discovered, after which Boyette places her ‘A World Away!’. Her self-sacrificing gambit to save the Phantom and his Bandar from an insidious poison plot by avaricious billionaire collector finds her dragged all over the world, but not beyond the reach of the Ghost Who Walks. Closing the issue is another Gill-penned piece as new leader Captain Ahmed enacts his ‘Revenge of the Singh Pirates!’ to end four centuries of conflict with cunning plans and the most modern of weapons only to learn his efforts will never be enough…

The next issue starts with ‘The Looters!’ as super-thieves Marcel and Jeanne ambush The hero is his own skull cave and leaving him for dead ferry his greatest treasure back to Paris. They really should have checked his body…

Back in Africa ‘The Phantom meets the… Do Gooders!’ as smug government sociologist Dr. Harrison Pugh attempts to introduce morally-improving consumer capitalism to “poverty-ridden tribes” only to – eventually – learn a painful lesson in practical politicking, after which The Phantom confronts primal force when a rogue bull-elephant ravages the region in ‘The Outlaw’s Herd!’ and sees, as usual, that it’s not the beasts to blame for all the carnage…

In #54 the lead features another plundering of Phantom treasures, setting the Jungle Judge on the trail of British bandit Lord Percy and his lethal assistant Miss Chang. They think they have home advantage thanks to London fogs, but are not the only ‘Killers in the Mist’ (Gill script). With the loot returned Boyette alone handles a magic-tinged war against ‘The Angry Gods!’ after fanatical film director Chico Fitzroy and his apparently-possessed leading lady Regina Shaw despoil ancient temples to make their latest masterpiece, leaving the battered, beguiled Phantom just enough time to ponder the exploits of an ancestor who battled Wazuli an obsessed ‘Master of Evil’ in a war for control of Bandar two centuries past…

Contemporary issues inform the first yarn in The Phantom #55 as our hero discovers illegal oil drilling near Bengali and must take extreme action to prevent ‘The Black Blight!’ destroying every oasis and water source in the area, before notions of romantic mysticism are introduced in ‘A Far-Off Drum!’ Given a hand-drum by the hero that will eternally connect them, Diana soon sees its power when she is abducted in London and the Ghost Who Walks comes running to her side from ten thousand miles away as soon as she taps it…

Closing the penultimate inclusion here is a human interest fable as a trusted member of the Phantom’s inner circle is coerced into raiding Bandar possessions like ‘A Thief in the Night’. Thankfully, the wise hero looks beyond the apparent to track down the true villain behind the betrayals… Gill is back for a dose of ‘Jungle Madness’ in #56 as friendly docile creatures – including wonder horse Hero – become deranged berserkers, much like the Ghost himself once he tracks down the polluters who poisoned the water table for quick profit…

Boyette and his associates often sagely left their time period vague and unconfirmed, allowing creative anachronism to play out in tales that could often be starring earlier Phantoms of the undying dynasty. Here however, the timeframe is solidly identified as 1942 as the incumbent Enforcer of the Jungle Peace deceives a German U-Boat crew on a scouting mission that Hitler had already conquered the primitives through one example of perfect white superiority:‘The Nazi Phantom’. The deception did not last long, but it didn’t have to…

The comic and this classic safari of strip saga closes with another bang of the drum as ‘The Chief Who Went Astray!’ finds Diana and “Kit Walker” enjoying a brief respite in London when the Ghost who Relaxes hears a spectral tympani and dashes back to Bengali and the Bandar. The new impossible task is to shut down illegal mining operations plundering the tribes mineral resources… specifically uranium. It seems that vile Mr Grimek has the full consent of local bigwig Lolomu, but all is not as it seems until the Phantom takes a hand and raises his fists…

Packed throughout with pages of Boyette original art, this is another riotous rip-roaring, nostalgia-drenched delight: stripped down, nonstop rollicking action-adventure which has always been the staple of comics fiction and the Ghost Who Walks. If that sounds like a good time to you, this is a traditional action-fest you must not miss…
The Phantom® © 1972-1973 and 2014 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

In 1916, today saw the birth of Canadian veteran Jack Sparling (Claire Voyant, Six Million Dollar Man, Neutro, Turok, Son of Stone, The Outer Limits, Mission Impossible, Space Man, Challengers of the Unknown, countless genre tales for most US publishers), with New Zealand cartoonist John Kent (Varoomshka) sharing the cake and candles from 1937 onwards.

Cartoonist and author Berkely Breathed (Bloom County, Outland, A Wish For Wings That Work, Flawed Dogs, Mars Needs Moms!) was born today in 1957, as was editor/publisher Gary Carlson (Big Bang Comics, Megaton), with mangaka Gosho Aoyama (Case Closed) arriving in 1963. Horrorists Steve Niles (30 Days of Night, Criminal Macabre: A Cal McDonald Mystery, Batman: Gotham County Line, Kick-Ass) and Mike Dringenberg (Kelvin Mace, Adolescent Radioactive Blackbelt Hamsters, The Sandman) were both born today in 1965, just like artist Wilfredo Torres (Superman ‘78, The Shadow: Year One Doc Savage: The Spider’s Web) in 1972 and Christopher Hastings (Dr McNinja, Gwenpool) in 1983.

On this date in 1985 Golden Age great Charles Nicholas Wojtkoski (Blue Beetle, Sub-Mariner, Blonde Phantom, The Iron Corporal, All-Winners Squad, Nyoka the Jungle Girl, hundreds of genre shorts) died.

Spirou and Fantasio: The Marsupilami Thieves


By André Franquin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-167-9 (Album PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also contains Discriminatory Content included for comedic effect.

André Franquin was born in Etterbeek, Belgium on January 3rd 1924 and died on January 5th 1997. In between there were good times and bad, which he handled by creating the most incredible characters and stories, and by making people laugh and think… but mostly laugh. This is one of the very best you can find translated into English.

Adventure-seeking brave lad Spirou headlined the magazine he was named for from the first issue (dated April 21st 1938). He was devised and realised by French cartoonist Françoise Robert Velter using his pen-name Rob-Vel for Belgian publisher Éditions Dupuis in direct response to the success of Hergé’s Tintin over at rival outfit Casterman. Originally a plucky bellboy/lift operator employed by the Moustique Hotel (a sly reference to the publisher’s premier periodical Le Moustique), his improbable exploits with pet squirrel Spip gradually but steadily evolved into highflying, far reaching, surreal comedy dramas. That evolution was mainly thanks to Velter’s wife Blanche “Davine” Dumoulin who took over the strip when her husband enlisted in 1939 and Belgian artist/assistant Luc Lafnet… at least until 1943 when Dupuis purchased all rights to the property, after which comic-strip prodigy Joseph Gillain (Jijé) took over.

When Jijé handed his own trainee/assistant total responsibility for the flagship feature part-way through serial Spirou et la maison préfabriqué (Le Journal de Spirou #427, June 20th 1946), André Franquin ran with it for the next 20 years, enlarging the scope and expanding its horizons until the feature was purely his own. Almost every week fans would meet startling new characters such as comrade/rival Fantasio or crackpot inventor and Merlin of mushroom mechanics The Count of Champignac. Spirou and Fantasio became globetrotting journalists, travelling to exotic places, uncovering crimes, exploring the fantastic and clashing with a coterie of exotic arch-enemies such as Zorglub and Fantasio’s unsavoury cousin Zantafio.

Gradually sidelining short, done-in-one gag vignettes in favour of longer epic adventure serials, Franquin’s growing cast of engaging regulars soon included one of the first strong female characters in European comics (rival journalist Seccotine, renamed Cellophine in the current English translation) and ultimately led to the debut of a scene-stealing, phenomenally popular apparently-magic animal. Marsupilami arrived during 1952’s serial Spirou et les héritiers and never left…

Franquin, plagued in later life by bouts of depression, died in 1997 but his legacy remains and still grows; a vast body of work which reshaped the landscape of European comics inspiring many others to carry on in his name and manner.

The Marsupilami Thieves was originally serialised in LJdS #729-761 (collected into an album in 1954); a direct sequel to Spirou et les héritiers, in which the valiant inseparable companions encountered an incredible elastic-tailed anthropoid in the rain forests of Palombia before bringing the fabulous, affable creature back to civilisation. Franquin’s follow-up, fleshed out from an idea by fellow cartoonist Jo Almo (Geo Salmon), sees the triumphant journalists visit the vast City Zoo where their latest headline ended up, only to be stricken with guilt and remorse at the poor creature’s sorry state of incarceration.

Resolved to free the poor thing and return him to his jungle home, their plan is foiled when the critter suddenly dies in its cage. Distraught and suspicious, they muscle their way in to see the vet and discover the corpse has gone missing…

Acting quickly, Spirou & Fantasio rouse the authorities. The commotion prevents the body thief escaping and all through the night Keepers and our heroes scour the institution. Thus, in the deadly dark they finally spook the mystery malefactor from his cosy hiding place…

There follows a spectacular and hilarious midnight chase through the zoo, with the lads harrying a dark figure – who must be some kind of athlete – past a panoply of angry animals, hindered more than helped by inept animal custodians. Nevertheless, they almost catch the intruder, but a last burst of furious energy propels the bandit over a back wall, although not before Spirou snatches a paper clue from him…

The precious scrap takes our resolute investigators to the flat of Victor Shanks, where his wife Clementine provides further information. Her man is flying off to the city of Magnana for his new job… and to deliver a package! The lads’ frantic chase to the airport is plagued by manic misfortune and they miss Victor by moments. Undeterred, they borrow a neighbour’s car and attempt to follow overland, leading to a fractious episode of fisticuffs with striking Customs Officers (they’re withholding their labour, not exceptionally attractive…). After a night in jail, the undeterred duo and kvetching Spip eventually fetch up in Magnana and the search begins…

One month later, they are fully frustrated and ready to throw in the towel when Spirou literally runs into Clementine Shanks and trails her to a football stadium where formerly unemployed, desperate Victor is now a star of the local soccer team. Confronting the essentially good-hearted rogue, Fantasio & Spirou force the truth from him. In return for his new job, Victor drugged and swiped the Marsupilami for ruthless showman The Great Zabaglione who sees an irresistible star attraction for his circus and travelling menagerie…

Determined to see the little creature free, the boys try to infiltrate the show but are quickly discovered and forcefully expelled. Then, following a chance meeting with weird science savant the Count of Champignac, they try once more, perfectly disguised as miraculous magic act Cam and Leon

This time the ruse succeeds, but after a phenomenally outrageous opening performance, brutal but sharp Zabaglione rumbles the reporters. Things look bleak for the lads and the Marsupilami until guilt-wracked Victor steps in to save the day. Once the dust settles, the wondrous beast is freed, but gleefully opts to stay with the lads and share their fun-filled, exciting exploits…

Soaked in superb slapstick comedy and with gallons of gags throughout, this exuberant yarn is packed with angst-free action, thrills and spills and also offers an early ecological message and an always-timely moral regarding the humane treatment of animals. There’s even a fascinating history and creative overview of the timeless wandering heroes in back-up text feature ‘Spirou & Fantasio’s Stories Last Through Generations’.

The Marsupilami Thieves is the kind of lightly-barbed, comedy romp to delight readers fed up with a marketplace far too full of adults-only carnage, testosterone-fuelled breast-beating, teen-romance monsters or sickly-sweet fantasy. Easily accessible to readers of all ages and drawn with all the beguiling style and seductive yet wholesome verve and panache which make Asterix, Lucky Luke, and Yakari so compelling, this is a truly enduring landmark tale from a long line of superb exploits, and deserves to be a household name as much as those series… and even that other kid with the white dog…
Original edition © Dupuis, 1954 by Franquin. All rights reserved. English translation 2013 © Cinebook Ltd.

Born today in 1934, Mexican artist, cartoonist and political thinker Eduardo Humberto del Río García AKA Ruis (the …for Beginners series) shared the occasion with master of all comics trades John E. Workman (Thor, Star*Reach, Heavy Metal, Eros Comics, Sonic the Hedgehog) from 1950 onwards. So do writer Marc Andreyko (Jinx: Torso, Manhunter) from 1970 and, in 1974, Canadian art ace Karl Kerschl (Adventures of Superman, Majestic, All-Flash, Teen Titans: Year One, Gotham Academy).

The date also saw André Franquin debut as Spirou’s new controlling creator in 1946 (halfway through ongoing serial Spirou et la maison préfabriquée) and, in 1964 the launch of pivotal UK weekly Wham!, as well as the death of Belgian superstar Jijé in 1980.

T.H.U.N.D.E.R. Agents Classics volume 6


By Wallace Wood, Steve Ditko, Steve Skeates, Gil Kane, Ralph Reese, Dan Adkins, George Tuska, Reed Crandall, John Giunta, Ogden Whitney, Chic Stone, Paul Reinman, Jack Abel & various (IDW)
ISBN: 978-1-63140-182-4 (HB) eISBN: 978-1-62302-879-4

This book includes Discriminatory Content produced in less enlightened times.

The meteoric lifespan and output of Tower Comics is one of the key creative moments in US comic book history. Bombastic, brilliant but brief, the era of The Higher United Nations Defense Enforcement Reserves was a benchmark of quality and sheer unadulterated fun for fans of both the then-still-reawakening superhero genre and the global spy-chic obsession of those distant times. Throughout the early 1960s, the Bond movie franchise was going from strength to strength, with blazing action and heady glamour totally transforming the formerly low-key, seedy and darkly patriotic espionage genre. The buzz was infectious: soon a Man Like Flint and Matt Helm were carving out their own piece of the action as TV shanghaied the entire bandwagon with the irresistible Man from U.N.C.L.E. (premiering September 1964), bringing the whole shtick into living rooms around the world.

Thus veteran Archie Comics editor Harry Shorten was commissioned to create a line of characters for a new distribution-chain funded publishing outfit: Tower Comics. He brought in creative maverick Wallace (he hated the contraction “Wally”) Wood, who called on many of the biggest names in the industry to craft material for the broad cross-section of genres the new company demanded; as well as T.H.U.N.D.E.R. Agents and spin-offs Undersea Agent, Dynamo and NoMan, there was a magnificent anthology war-comic Fight the Enemy and wholesome youth-comedy Tippy Teen.

Samm Schwartz & Dan DeCarlo handled the funny stuff – which outlasted everything else – whilst Wood, Larry Ivie, Len Brown, Bill Pearson, Steve Skeates, Dan Adkins, Russ Jones, Gil Kane, Ditko & Ralph Reese contributed scripts for themselves and the industry’s other top talents to illustrate on the adventure line. With a ravenous appetite for superspies and costumed heroes growing in comic book popularity and amongst the general public, the idea of blending the two concepts seemed inescapable…

T.H.U.N.D.E.R. Agents #1 appeared with no fanfare or pre-publicity on newsstands in August 1965. Beguilingly, all Tower titles were in the beloved-but-rarely-seen 80-Page Giant format, offering a huge amount of material in every issue. All that being said, these tales would not be so revered if they hadn’t also been so superbly crafted. As well as Wood, the art accompanying compelling, subtly more mature stories was by some of the greatest talents in comics: Reed Crandall, Gil Kane, George Tuska, Mike Sekowsky, Dick Ayers, Joe Orlando, Frank Giacoia, John Giunta, Ogden Whitney, Steve Ditko and more, as well as budding stars including Ralph Reese, Steve Skeates and Dan Adkins…

For those who came in late: When philanthropic benevolent super-genius Professor Emil Jennings perished in an assault by forces of the mysterious Warlord, late-arriving UN troops salvaged some of his greatest inventions. These included a belt that increased the density of the wearer’s body until it became as hard as steel; a cloak of invisibility and a brain-amplifier helmet. These uncopiable prototypes were divided between several agents: the basis of a unit of super-operatives to counter the increasingly bold attacks of multiple global terror threats such as the aforementioned Warlord. First chosen was affable, honest, but far from brilliant file clerk Len Brown. To the astonishment of everyone who knew him, he was assigned the belt and codename Dynamo.

T.H.U.N.D.E.R. Agent NoMan was previously decrepit Dr. Anthony Dunn who chose to have his mind transferred into an unaging android body and then gifted with the invisibility cape. If his artificial body was destroyed, Dunn’s consciousness could transfer to another android body. As long as he had a spare ready, he could never die. The helmet went to John Janus: a seemingly perfect UN employee and mental and physical marvel. He easily passed all tests necessary to wear the Jennings helmet. Sadly, he was also a double agent, the Warlord’s mole poised to betray T.H.U.N.D.E.R. at the earliest opportunity. All diabolical plans went awry once he donned the helmet and became Menthor since the device awakened his brain’s full potential, granting him telepathy, telekinesis and mindreading powers, but it also drove all evil from his mind. Such was the redemptive effect that Janus actually gave his life to save his comrades: an event which astounded readers at the time. In the wake of that tragedy, the Helmet vanished, passing through many hands but always escaping T.H.U.N.D.E.R.’s attempts to retrieve it.

Guy Gilbert was leader of crack Mission: Impossible-styled special forces commando unit T.H.U.N.D.E.R. Squad until asked to beta-test an experimental super-speed suit. As gung-ho, duty-obsessed Lightning, he proudly did so, even if every use of the hyper-acceleration gimmick shortened his life-span. As the concept and the niche universe expanded, other augmented agents appeared – like human jet Raven or subsea spin-off U.N.D.E.R.S.E.A. Agent (AKA Davy Jones of the United Nations Department of Experiment and Research Systems Established at Atlantis

This concluding compilation of classic costumed-spycraft re-presents the compelling contents of T.H.U.N.D.E.R. Agents#15-20 (cover-dates July 1967 to November 1969) – with the incomparably cool concept and characters going from strength to strength as a spirit of eccentric experimentation and raucous low comedy increasingly manifested in the wake of the defeat of the Warlord (actually exposed as only one of a subterranean race intent on world conquest) and rise of independent, lone wolf supervillains, sinister crime cabals such as SPIDER or international/political foes like China’s Red Star

As always the action opens with a Dynamo solo tale. ‘Collision Course!’ – by an unknown author and depicted by Wood – sees superhuman Andor resurface. A misunderstood modern Prometheus, he was abducted by the Warlords as a baby and spent decades being turned into a biological superman devoid of sentiment or compassion. However, they lost control of their living weapon once he met fellow mortals. Since their shattering defeat, the pitiful outsider’s attempts to rejoin mankind had been constantly thwarted and derailed. Here, following a clash with Dynamo and SPIDER, Andor is a blind (but still immensely powerful) Samson living as a hobo with a cunning grifter. Sadly. he’s again exploited by the underworld – in the form of ruthless criminal freelancer Iron Maiden – and precipitates another shattering duel with the super strong G-man as well as SPIDER’s own hyper-strong, enhanced operative Brutus Kanassus.

When the dust and rubble settles, Andor is gone again, but is now again a slave of Uru, the last surviving subterranean warlord…

Steve Skeates & Chic Stone then detail the next step in Lightning’s life. Dying because of the speed suit he volunteered to wear, Agent Gilbert is placed into cryostasis, but ‘While Our Hero Sleeps…!’ archfoe Warp Wizard wickedly swipes the body. He, however, utterly underestimates the skills and determination of Guy’s former T.H.U.N.D.E.R. Squad colleagues Dynamite AKA Daniel John Adkins, Katheryn “Kitten” Kane & William “Weed” Wylie to save him, before Bill Pearson & Ogden Whitney despatch NoMan’s scattershot free-floating consciousness on a ‘Starflight to the Assassin Planet!’ Here the invisible agent faces uncanny extraterrestrial terrors and saves earth from impending invasion…

Dynamo’s best efforts are not enough in ‘Hail to the Chief!’ (by an unknown author, Giunta, Wood & Adkins) wherein his commanding officer Sam Short mistakenly believes he’s being pensioned off. Obsessed with proving himself, “the Old Man” is captured by SPIDER and almost kills both of them before this day is saved. T.H.U.N.D.E.R. Agent Weed (a character Wood regarded as his “spirit animal”) closes the show with a delicious comedy thriller by author unknown and George Tuska.

When a big dumb thug is bitten by a radioactive mole and gains regulation theme-based excavation powers, his small, cunning pal decides ‘Dig We Must’ and has them become costumed crooks robbing from below ground. Their exploits utterly outfox the super-augmented T.H.U.N.D.E.R. Agents but wily Weed has the perfect plan to trap The Mole and Dapper Dan

Cover-dated October 1967, T.H.U.N.D.E.R. Agents #16 opens with a Dynamo mini-epic illustrated and possibly written by Steve Ditko at the peak of his creative powers and political paranoia. Here the mighty hero and missing frenemy Andor are both beset with a ‘Dream of Doom!’ sent by the last subterranean.

Emboldened by recapturing the Warlord’s living weapon, Uru modifies and heals Andor before unleashing him against humanity, but has again underestimated his tool’s strength of will, affinity for his own kind and all too human feeling for Agent Kitten…

Fast paced and furiously violent, this is a classic example of astounding Ditko’s gift for combat staging as well as his signature graphic psychedelia in action. The era was intensely fruitful for artists as seen in a follow-up by Gil Kane & Jack Abel who limn another uncredited yarn as NoMan learns ‘One of Our Androids is Missing!’ Plunged into a frantic and convoluted global chase whilst again succumbing to psychological traumas triggered by being an undying ancient in a mobile plastic coffin, he soon recovers his emotionless equilibrium after fellow agent Linda Rogers uncovers a plot by the Red Chinese to steal one of his artificial carcases. They intend on turning it into a bomb with the sole purpose of tricking the Soviet Union into leaving the United Nations and blaming T.H.U.N.D.E.R. for the crime. It doesn’t work…

With Lightning notionally cured and declared fit for duty, Skeates & Stone amp up the superpower arms race as old enemy Professor Forkliff uses SPIDER resources to dope the speedster with super hallucinogens before unleashing his own enhanced speed freak – ‘The Whirligig!’ – to crush T.H.U.N.D.E.R. Sadly for them, Gilbert does everything – even recover from a bad trip – at top speed…

The entire Agents roster assembles for anonymously scripted Tuska tale ‘The End of the T.H.U.N.D.E.R. Agents?’ after SPIDER finds a way to negate all their advanced technology and entombs them all… until Weed, Kitten & Dynamite prove that a great plan and deathwish determination is all that’s really needed to send evil packing…

Dynamo closes the issue with a psychologically harrowing tale revealing how constant missions have burned him out. Enduring random descents into mindless fugue states, he is a hero lost to reality. Mature, disturbing, chilling and decades ahead of its time, ‘A Slight Case of Combat Fatigue’ comes courtesy of old soldier Wood and reset the tone as superheroes and spies began to pall in the public’s attention…

T.H.U.N.D.E.R. Agents #17 (December 1967) began with Dynamo in lighter mode as ‘Return of the Hyena!’ (by that mystery scribe, Wood & Reese) saw the husky but not highbrow hero repeatedly made a jackass by a cunning costumed criminal who indulged himself in a battle of wits with an enemy he deemed completely unarmed. Happily. Brawn and determination… and sneaky rogue Agent Weed… balanced the scales of justice enough to cage the beastly bandit, after which Whitney renders an uncredited modern monster mash wherein NoMan learns ‘The Locusts are Coming!!’ before saving embattled missile bases from marauding robotic raiders led by ambitious but unruly King Locust.

With readers tastes changing, Tuska took the weakest but wily-est Agent deep into genre territory for ‘Weed Out West!’ Scouting out SPIDER sightings in Antelope Haunch, Oklahoma, he finds shady doings at the local cowboy film shoot and soon embroils butch back-up Dynamo in uranium smuggling rings, murder plots and wedding plans before the entire T.H.U.N.D.E.R. Agents cadre unites the arch enemy foe in show-stopping closer ‘Put Them All Together, They Spell S.P.I.D.E.R.!’ (by anonymous & Stone). Here Dynamo leads the charge after an ordinary undercover mission exposes the cabal’s secret leaders (“The Council”) as a coalition comprising old enemies Demo, Dr. Sparta, Mastermind, Mayven and The Tarantula, led by the utterly unknown Spider Secretary General, just as the group turn on each other.

That debacle began when SPIDER recovered the all-powerful Menthor Helmet but could not peacefully decide on who should wear it and ended when the good guys explosively arrived to mop up the remains of the heated debate…

Nearly a year passed before #18 was published (cover-dated September 1968), but the contents were worth the wait. It began with another Ditko classic as ‘Dynamo and the Amazing Mr. Mek!’ saw the super-agent clash with a little nebbish suddenly granted uncanny power over machines and mechanisms. Sadly, he had no problem robbing banks but baulked when SPIDER abducted him to inflict massive global terror and death. Those unshakeable, ironclad scruples cost Mek his life and baffled his foes, but not as much as ‘The Sinister Schemes of Professor Reverse!’ (illustrated by Whitney) baffled and bamboozled NoMan when the bonkers boffin began regressing animals, humans and top military personnel into ancient ancestor iterations such as cavemen and tyrannosaurs…

Next, thanks to an unknown writer and the astounding Reed Crandall, classical fantasy rendered in the classical manner finds Dynamo trapped in an Italian volcanic eruption to somehow awaken in ancient Rome. Experiencing firsthand the grandeur, glory and petty injustices, only a miracle saves him from ‘The Arena!’ and sees him returned to his proper place and station in time to solve ‘The Secret of the Abominable Snowman!’ Crafted by unknown & Stone, here hapless Len Bown must uncover how satellite and space-race launches are being sabotaged from Tibet. Close investigation beside saucy British spy Carnaby Mod soon uncovers a plot by “commie” robotics genius The Red Lama, but there are still mysteries of the upper slopes to unravel even when all the shooting and thumping stops…

The big spy bubble had burst by this point and the spin-off titles had all folded by the time T.H.U.N.D.E.R. Agents #19 (November 1968) was released. All art with no ads, it felt like a rapid using up and closing down exercise which began with the Wood pencilled, Ralph Reese written & inked ‘Half an Hour of Power!’ as SPIDER scientist Dr. Orgo unleashes an army of super androids – including perfect duplicates of all T.H.U.N.D.E.R. Agents and personnel – and poor Len goes on a rampage uncertain who to hit and who to save…

Feeling suspiciously like Dynamo inventory material, it’s followed by another rowdy riot as ‘Dynamo vs. The Ghost!’ (art by Paul Reinman) sees a traitor abscond with T.H.U.N.D.E.R.’s latest breakthrough: a belt enabling the wearer to phase molecules and pass through walls. So can Dynamo – in his own way – but it’s equipment misuse that ends the blockbusting chase that follows in horrific tragedy…

Reese scripts Dynamo’s clash with the ‘All-Girl Gang!’ for Tuska to illustrate, as sinister spymaster Satana operates a squad of female agents no ordinary man can handle. Of course, T.H.U.N.D.E.R. Agent Kitten Kane is an expert in disguise, infiltration and close combat too…

NoMan then confronts ‘A Matter of Transmitters’ (anonymous & Reinman) as SPIDER’s captive scientist Dr. Einzwei subverts T.H.U.N.D.E.R.’s teleport systems and captures all the super-agents as they innocently travel to work. Of course, NoMan has more than one body to report in with and the web soon untangles…

One year later, a final issue appeared. Cover-dated November 1969, T.H.U.N.D.E.R. Agents #20 pretty much signalled the end of spy fever and a dialling back of superheroic shenanigans. The issue was filled with reprint masterpieces but did offer an editorial in ‘Dear T.H.U.N.D.E.R. Fan’ by Wood & Adkins and new 4-page recap of the way it all began in ‘The Origin of T.H.U.N.D.E.R. Agent Dynamo’, drawn by Chic Stone, both of which are included here to sign off the first era of spies in spandex.

With covers by Wood, Kane, Ditko, Reese, Crandall & Stone, these stories all favour fast pace, wry wit, sparse dialogue, explosive action and breathtaking visuals. T.H.U.N.D.E.R. Agents was decades ahead of its time and informed everything in Fights ‘n’ Tights comics that came after it. These are truly timeless superhero comic classics which improve with every reading, so do yourself a favour and add these landmark super-sagas to your collection.
T.H.U.N.D.E.R. Agents Classics volume 6 © 2015 Radiant Assets, LLC. All rights reserved.

Today in 1927 master craftsman and inveterate storyteller Wallace Wood (EC Comics, Mad Magazine, T.H.U.N.D.E.R. Agents, Daredevil, Power Girl, Cannon, Sally Forth, The Wizard King, Witzend, Mars Attacks) was born, sharing the natal anniversary with Hi and Lois artist Chance Browne in 1948, scripter/artist Hilary Barta (Starslayer, Plastic Man) in 1957, artist Pat Olliffe (Untold Tales of Spider-Man, Spider-Girl, Captain Britain and MI:13) in 1965 and Italian illustrator Mirka Andolfo (Hex Wives, Wonder Woman, The Amazing World of Gumball, Ms. Marvel) in 1989.

This date in 1919 Billy DeBeck’s Barney Google and Snuffy Smith strip premiered, as did Sgt. George Baker’s Sad Sack in 1942 in the first issue of service magazine Yank – the Army Weekly.

DC Finest: Deadman – How Many Times Can a Guy Die?


By Arnold Drake, Neal Adams, Jack Miller, Bob Haney, Robert Kanigher, Dennis O’Neil, Mike Friedrich, Jack Kirby, Paul Levitz, Cary Bates, Carmine Infantino, Dick Dillin, George Tuska, Jim Aparo, Mike Grell, Fred Carillo, Kurt Schaffenberger, George Roussos, Joe Giella, Mike Royer, Vince Colletta, Tex Blaisdell & various (DC Comics)
ISBN: 978-1-79950-771-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

As the 1960s ended, a massive superhero boom became a slow, inescapable bust, with (formerly) major draws no longer able to find enough readers to keep them alive. The appetite for superheroes was diminishing in favour of more traditional genres, and rational editorial response was to reshape costumed characters to fit evolving contemporary tastes.

Publishers swiftly changed gears and even staid, cautious DC reacted rapidly to make masked adventurers fit the new reality. Newly revised and revived costumed features included roving mystic troubleshooter Phantom Stranger and golden age titan The Spectre, whilst resurgent traditional genres spawned atrocity-faced WWII spy Unknown Soldier and cowboy bounty hunter Jonah Hex, spectral western avenger El Diablo and game changing monster hero Swamp Thing, all spearheading a torrent of new formats, anthologies and concepts.

Crucially, supernatural themes and horror-tinged plots were shoehorned into those superhero titles that weathered the trend-storm. Arguably, the moment of surrender and change had already arrived in 1967 with the creation of Boston Brand in the autumn of “The Summer of Love”, as venerable sci fi anthology Strange Adventures was abruptly reconditioned as the haunted home of an angry ghost…

Without fanfare or warning, Deadman debuted in #205 with this collection re-presenting that origin event and thereafter, pertinent contents from #206-216 and crossovers and guest shots from Aquaman #50-52; The Brave and the Bold #79, 86, 104, 133, Justice League of America #94; The Phantom Stranger #33, 39-41; World’s Finest Comics #223 & 227, Challengers of the Unknown #74; Forever People #9-10 and Superman Family #183, all cumulatively spanning cover-dates October 1967 to May/June 1977.

Crafted by Arnold Drake, Carmine Infantino & George Roussos, SA #205’s ‘Who Has Been Lying in My Grave?’ opens at the funeral of high wire acrobat Boston Brand: a rough, tough, jaded performer who had seen everything and masked his decent human heart behind an obnoxious exterior and cynical demeanour. As “Deadman”, Brand had been the star attraction of Hills Circus and lover of its reluctant owner Lorna Carling. He also acted as a secret guardian for the misfits it employed and sheltered. That makeshift “family” includes simple-minded strongman Tiny and Asian mystic Vashnu, but also had some bad eggs too, like alcoholic animal trainer Heldrich and chiselling carnival Barker Leary. The aerialist kept them in line… with his fists, whenever necessary…

One fateful night, Brand almost missed his cue because of Leary and Heldrich’ antics, but also because he had to stop local cop Ramsey harassing Vashnu. It would have better if Brand had been late, because as soon as he started his act – 40 feet up and without a net – someone put a rifle slug into his heart. Despite being dead before he hit the ground, Brand was scared and furious. Nobody could see or hear him screaming, although Vashnu kept babbling on that he was the chosen of Rama Kushna – “the spirit of the universe”. The hokum all came horribly true when that entity astonishingly made contact, telling Boston that he would walk among men until he found his killer.

The gig came with some advantages. He was invisible, untouchable, immune to the laws of physics and able to take possession of the living and drive them like a meat car. His only clue was witnesses in the audience who claimed that a man with a hook had shot him…

Outraged, still disbelieving and seemingly stuck forever in the ghastly make-up and outfit of his performing persona, Deadman’s first posthumous act is to possess Tiny and check out key suspects. Soon the dormant Hercules finds that the cop Ramsey and Heydrich are involved in a criminal conspiracy, but they definitely are not Brand’s murderers. Eventually, the ghost learns a shocking fact: his desperation is not worth the life of anyone else and he must not let his anger put his “vessels” in harm’s way…

Scripted by Drake and inked by Roussos, second episode ‘An Eye for An Eye!’ was Neal Adams’ illustrative debut. He was born on June 15th 1941 at Governors Island, New York City. The family were career military and Neal grew up on bases across the world. In the late 1950s, he studied at the High School of Industrial Art in Manhattan, and graduated in 1959.

As the turbulent Sixties began, he was a budding illustrator working in advertising, ghosting newspaper strips and seeking to break into comics. Whilst pursuing a career in “real” and “commercial” art, Adams did pages for Joe Simon at Archie Comics (The Fly and that red-headed kid, too) before becoming one of the youngest artists to co-create/illustrate a major licensed newspaper strip (Ben Casey, based on a popular TV medical drama). The neophyte’s attempts to break in at DC were not so successful…

Comic book fascination never faded, and as the decade progressed, Adams drifted back to National/DC, creating covers as inker or penciller. His chance came via anthological war comics and he eventually found himself at the vanguard of a revolution in pictorial storytelling. He made such a mark that decades later, DC celebrated his contributions by reprinting every piece of work Adams ever did for them in commemorative collections. Sadly, we’re still awaiting a definitive book of his horror comics and covers, and will probably never see his sterling efforts on licensed titles like Hot Wheels, The Adventures of Bob Hope and The Adventures of Jerry Lewis. That’s a real shame: they all display his wry facility for gag staging and personal drama…

Most importantly, Adams was a tireless campaigner for creators’ rights, whose efforts finally secured some long-ignored liberties and rewards for the formerly invisible stars of comic books.

Back with Deadman, however, the tale is a strong one and indicates a sea change in narrative style as Deadman expedites his hunt for justice. The stories henceforth focus on those who are temporarily occupied by Brand: a string of episodic encounters mirroring the protagonist of contemporary hit TV show The Fugitive (and by extension, Victor Hugo’s Les Misérables), with an unfairly accused victim searching for personal justice across America, to the benefit of many people in crisis.

Here, that’s young Jeff  Carling, who’s fallen in with a dangerous biker gang and is set up to pay for their crimes. He’s also Lorna’s brother, which is how Deadman gets involved in the mess, after learning the cash-strapped kid had taken out a life insurance policy on circus star Deadman just before the Hook struck…

Having saved the kid from a perfect frame, Brand resumes his search and, as Jack Miller took over scripting in #207, is forced to ask ‘What Makes a Corpse Cry? The hunt leads him to revisit the night he saved bar girl Liz Martin from a drunken assault by her boss Rocky Manzel, but when the spook checks in, he finds Liz and boyfriend Paul being terrorised by Rocky, who coldly implies he caused the death of her last protector…

Even after using his ghost gifts to disqualify Manzel, Deadman is compelled to help the young lovers, and exposes the club owner’s criminal secret, but once again almost causes the death of his human host.

Miller & Adams were providing a very different reading experience with mature tales delivered via innovative, staggeringly powerful art, but they struggled with deadlines, and ‘How Many Ways Can a Guy Die?’ was delivered in 4 parts across Strange Adventures #208 and 209. The revelatory tale introduces Brand’s trapeze artist rival Eagle, who had tried to kill him years before, and now seeks to replace him in the big top and Lorna’s bed… whether she wants him or not. When Deadman again borrows Tiny to dissuade the thug, Eagle threatens the gentle strongman with the “same thing Brand got” and the ghost is convinced his quest is almost over.

However, the truth is far crueller, and when Deadman uncovers his rival’s actual scheme, the cost to Tiny and alternate vessel Pete is far too high…

His hunt stalled again, Brand finally thinks to check the official police investigation in #210’s ‘Hide and Seek’ (cover-dated March 1968). To his disgust, he finds the case is cold, with assigned detective Michael Riley dishonourably discharged from the force due to the testimony of a man with a hook. Sensing a breakthrough, Deadman possesses Riley and, visiting the other “witness” to the former cop’s reported use of excessive force, uncovers a devious plot. Sadly, despite clearing Riley’s name, Brand misses The Hook who flees to Mexico but not before coldly disposing of the only man who could describe him…

Hot on the trail, Deadman arrives in El Campo in #211, and endures a shocking surprise in ‘How Close to Me My Killer?’ as Miller’s last story introduces wayward twin brother Cleveland Brand. Flashbacks show the lost sibling had plenty of motive to murder his showbiz brother, but as the tale unfolds, Boston learns he has an unsuspected niece and his people-trafficking but repentant brother needs haunted help to save smuggled “wetback” labourers from a Texan businessman looking to whitewash his criminal endeavours…

Adams took over scripting with #212 and ‘The Fatal Call of Vengeance’ sees another change of direction, adding more conventional fantasy elements to the mix as Cleveland and his daughter Lita head north to the Hills Circus. Wearing his brother’s costume, Cleve revives the Deadman act and, in Mexico, a man with a hook sees a headline and rushes back to the USA. Faster than any jet, Boston is already there and watches helplessly as his brother makes himself a target of the unknown killer. The phantom is also completely spooked by new lion tamer Kleigman who is rude, unfriendly and missing his right hand…

With everyone at odds, both Boston’s returned killer and the circus family set traps with disastrous results, but in the end the Hook escapes again and it’s Tiny who’s left bleeding out from a gunshot…

‘The Call from Beyond!’ then tests Deadman’s abilities to the limit as he enters Tiny’s consciousness to expedite his recovery and break an assumed-fatal coma. Following that miracle, the restless revenant repays his debt by saving the reputation and life of Tiny’s surgeon Dr. Shasti after the medical savant is duped by murderous con artist/medium Madam Pegeen

The afterlife of a reluctant and selfish spectral stalwart then continues in The Brave & Bold #79 (August/September 1968): heralding Adams’ assumption of interior art duties on that title and launching a groundbreaking run rewriting the rulebook for strip illustration. Penned by Bob Haney, ‘The Track of the Hook’ paired the Gotham Guardian with the justice-obsessed ghost as a false trail led Boston to Gotham. After clearing up the confusions and dethroning millionaire crime-lord Carleton “Kubla” Kaine, Deadman returned to finding own killer. However his earthy human tragedy elevated Batman’s costume theatrics into deeper, more mature realms of drama and action. It was probably mainstream superhero fandom’s first glimpse of the ghost. During this period, Adams was writing and illustrating Brand’s solo stories in Strange Adventures and although his consultation of the World’s Greatest Detective bore little useful progress, it had provided the lonely ghost with a first genuine point of human contact…

Back in Strange Adventures # 214 (cover-dated September/October 1968), Robert Kanigher scripted To Haunt a Killer’ as Brand is seduced by loneliness into sharing the romantic experiences of Phil and his girlfriend Ruth. That salacious intrusion sours once Brand discovers his new meat suit is a hitman and his overreaction almost costs innocent Ruth everything…

When Adams returns to full control in #215, the narrative arc takes a huge leap forward as ‘A New Lease on Death’ accidentally drops his killer right in his lap. Witnessing a murder, Deadman trails the shooter all the way to Hong Kong where he finds an ancient, super-advanced League of Assassins and discovers the truly trivial reason for his own extinction…

Furiously questioning ‘Can Vengeance Be So Hollow?’, Brand meets for the first time killer mystic The Sensei – a master murderer who has dealt with ghosts before – and helplessly, frustratingly, experiences the end of the Hook. When the sinister sage executes Boston’s death-long quarry, Rama Kushna asks if a balance has been struck and capitalises on Brand’s furious negative response. Brand demands true justice for everyone and inadvertently elects himself the agent of its enactment in ‘But I Still Exist’

The drama abruptly concluded in Strange Adventures #216 (January/February 1969), as the grim ghost seeks to disrupt the Sensei’s next scheme: the violent erasure of a Tibetan spiritual paradise. Nanda Parbat is a sanctuary for the wicked where the ancient villain’s murderous recruits and other fallen folk live in inexplicable peace, harmony and safety. Such a benevolent Shangri La is bad for the business of murder, but Deadman’s efforts to save the city from invasion initially falter when he flies in and suddenly becomes a living, breathing person again.

… And that’s where the story ended as his Strange Adventures run ended without warning. The next issue began reprints of Adam Strange and The Atomic Knights as the title reverted to its space opera roots. Although his own series had stalled, Deadman stuck around as a perennial walk-on (float-on?) star in many titles, beginning with a return engagement with Batman as the year ended. The Brave & the Bold #86 (October/November 1969) found Brand back in Gotham City, where a string of civilian strangers inexplicably targeted the Caped Crimebuster. The “World’s Greatest Detective” deduced that they were possessed by his former ally and that ‘You Can’t Hide from a Deadman!’

Scripted by Haney, the captivating epic of death, redemption and resurrection pulled together all the floating strands from Deadman’s anticlimactic last issue in a classic clash that became a cornerstone of Bat-mythology forever after. Here, Adams’ concepts and art revealed how Nanda Parbat was under attack by the Sensei’s forces, and how Brand had been briefly brainwashed to attack the Gotham Guardian, in advance of a last-ditch defence of the holy city by the Dark Knight and Deadman’s possessed twin brother Cleveland.

Deadman rematerialised mere months later in a triptych of back-up tales interwoven into a larger but no-less-revolutionary Aquaman storyline (for the full story see Aquaman: Deadly Waters Deluxe edition wherein the Sea King is despatched to a Microverse by aliens working with super villain Ocean Master: a plot accidentally uncovered by Brand, when guilt drags him from a life of solid recuperation back to the intangible quest for cosmic justice…

Here, from Aquaman #50-52 (March/April to July/August 1970), ‘Deadman Rides Again!’ in supplemental tales written and illustrated by Adams: a complex braided crossover as the Sea King endures bizarre threats and incomprehensible rituals in a subatomic realm, whilst Brand acts invisibly and intangibly to save the hero and prevent an alien invasion.

‘The World Cannot Wait for a Deadman’ sees the spirit flitting between dimensions with shapeshifting enigma Tatsinda, before parallel plots converge and complete when ‘Never Underestimate a Deadman’ exhibits the extraterrestrials beaten by the ghost and his pal…

Deadman’s haunting wandering dramas lead to another non-team-up in Challengers of the Unknown #74 (June/July 1970): a far eerier affair tailored to the rise in supernatural terror tales. ‘To Call a Deadman’ is written by Dennis O’Neil, with George Tuska limning scenes featuring the still-breathing “Death-Cheaters”, whilst Adams illustrated those portions focussed on Brand as he imperceptibly aids them in thwarting an ethereal psychic kidnapper seeking to steal a little girl’s soul. The chilling thriller also guest-stars hardboiled private eye Jonny Double and every one of them is needed to defeat the ghastly menace behind the astral abduction.

The same separate artist trick worked supremely well in his next manifestation as Justice League of America #94’s ‘Where Strikes Demonfang?’ by Mike Friedrich, Dick Dillin, Adams & Joe Giella, as the ghostly guardian helps Batman, Aquaman & Green Arrow foil a murder mission by The Sensei’s previously infallible archer Merlyn and the League of Assassins.

The period was one of constant desperate experimentation. Jack Kirby’s Fourth World was a huge risk and massive gamble for an industry and company that was a watchword for conservatism and it was probably incredibly tough for editors and publishers to stop themselves interfering… and they often didn’t.

With sales low, spooky stories proliferating everywhere and popular wisdom saying character crossovers boosted sales, Kirby eventually caved to pressure and agreed to guest another creator’s star in his stand-apart unfolding epic. Thus Forever People #9 hosted homeless horror hero Deadman who was made marginally manifest by a seance and a New Genesis Cosmic Cartridge. The vengeance hunter then accepted an artificial body to pursue the man who killed him (already dead remember?) in an intriguing, action-packed but ultimately ridiculous aside that began by introducing a ‘Monster in the Morgue!’ It rampaged through town before tech bandits ‘The Scavengers’ sought to steal Brand’s new “mobile home”, and drew the wrath of ghost and teen godlings. The yarn actually ended with a plug for Kirby’s forthcoming series The Demon and we don’t talk about the divergent yarn at all around here…

A far more coherent crossover came in Brave and the Bold #104 as Haney & Jim Aparo detailed a poignant story of love from beyond the grave in the enigmatically entitled ‘Second Chance for a Deadman?’ wherein the ghost helps Batman take down murderous mobster Lilly Lang, wrongly assuming he can redeem her only to learn that even a corpse can be crushed by heartbreak…

In World’s Finest Comics #223, while hunting a serial killer, Superman & Batman recruit Brand to help. Shocks abound when evidence points to the culprit being the brain-damaged, secretly institutionalised, unsuspected older brother of Bruce Wayne but when the total truth emerges in ‘Wipe the Blood off My Name’ (Haney, Dillin & Vince Colletta), the lonely, isolated ghost goes off the rails and decides to keep possession of Thomas Wayne Jr.

Batman has other ideas though…

Ignoring these events, Deadman then clashes with The Phantom Stranger (#33, November 1974 by Drake & Mike Grell) during the Man with No Name’s war against spiritual mad scientist Dr Zorn. In ‘Deadman’s Bluff!’, the ghost’s protracted, apparently obsessively pointless hunt for his own murderer is exploited by the villain and, as ever, the chase ends in frustration and fury, even though Zorn fails to spark war between the ethereal avengers, and instead causes an antagonistic partnership to be established for the future…

After months of manhunting, Batman’s search for Thomas Wayne culminates in ‘Death Flaunts its Golden Grin’ (World’s Finest Comics #227, February 1975 by Haney, Dillin & Tex Blaisdell), as the caped crusaders find the fugitives whilst tracking global smugglers. The moment of triumph is brief and ends in tragedy for all concerned, after which the guy in the hat gets reacquainted with the spectre in skin-tights for Phantom Stranger #39’s ‘Death Calls Twice for a Deadman’: a last-ditch effort to revive dwindling sales as horror stories faced their own decline. Guest-starring The Sensei, it signalled a belated return to the company’s over-arching continuity, but was too little, too late. Deadman also co-starred in PS #40’s ‘In the Kingdom of the Blind’ and #41’s concluding chapter (February-March 1976 and both by Levitz & Carillo) ‘A Time for Endings’ as modern mage Dr Nathan Seine sought to bring Elder Gods to Earth using blind psychic Cassandra Craft as a medium. With that tale’s finish the series ended and the Stranger all-but-vanished until the winter of 1978 and a giant-sized Deadman team-up tale from DC Super-Stars #18 that is regrettably omitted here…

Instead Deadman – and Haney & Aparo – remanifested in B&B #133 to deliver ‘Another Kind of Justice!’ to rum-runner Turk Bannion when his heir and murderer turn to a more modern form of smuggling and Dark Knight and Wandering Wraith object…

The uncanny explorations end on a lighter note as Cary Bates, Kurt Schaffenberger & Colletta explore uncanny excursions on ‘The Day Lois Lane Walked All Over Superman!’ (Superman Family #183, May June 1977) with Brand invisibly aiding all concerned when a deadly. monomaniacal psychic begins messing with mind-control and body-borrowing…

With stunning covers by Infantino, Sekowsky, Roussos, Adams, Nick Cardy, Aparo, Tatjana Wood, Kirby & Royer, this graphic grimoire perfectly captures the tone of an era in transition through a delirious run of comics masterpieces no ardent art lover or fanatical fear aficionado can do without.
© 1967, 1968, 1969, 1970, 1971, 1972, 1974, 1975, 1976, 1977, 2026 DC Comics. All Rights Reserved.

Born today in 1927, both Hugo (Sergeant Kirk, Ernie Pike, Corto Maltese) Pratt and Ross (Metal Men, Wonder Woman, Spider-Man, The Punisher) Andru made major contributions to comics, as did animation historian, author, critic, and founding editor of Funnyworld Michael Barrier who arrived in 1940.

Today in 1941 Neal Adams (Batman, Superman, Deadman, X-Men, Avengers, Inhumans, Ms. Mystic) was born, followed four years later by iconoclastic author Don Macgregor (Sabre, Black Panther, Killraven, Morbius, Detectives Inc., Ragamuffins, Nathaniel Dusk, James Bond, Zorro); in 1955 by artist Brent Anderson (Ka-Zar the Savage, X-Men: God Loves, Man Kills, Astro City) and in 1976 Dustin Nguyen (Ascender, Descender, The Authority, Batman: Streets of Gotham, Batman: Lil Gotham).

In 1958 today Cliff Sterrett’s Polly and her Pals appeared for the last time, and in 1999 Scottish cartoonist and playwright John Glashan (Genius, Lilliput, The Spectator, Punch, Private Eye, The New Yorker) died this day.