T.H.U.N.D.E.R. Agents Classics volume 5


By Wally Wood, Steve Skeates, Jerry Siegel, Ralph Reese, Dan Adkins, Mike Sekowsky, George Tuska, Frank Giacoia, John Giunta, Ogden Whitney, Chic Stone & various (IDW)
ISBN: ?978-1-63140-182-4 (HB) eISBN: 978-1-62302-754-4

This book includes Discriminatory Content produced in less enlightened times.

The meteoric lifespan and output of Tower Comics is one of the key creative moments in American comic book history. The brief, bombastic saga of The Higher United Nations Defense Enforcement Reserves was a benchmark of quality and sheer fun for fans of both the then-still-reawakening superhero genre and that era’s spy-chic obsession. In the early 1960s, the Bond movie franchise was going from strength to strength, with blazing action and heady glamour totally transforming the formerly low-key and seedy espionage genre. The buzz was infectious: soon a Man like Flint and Matt Helm were carving out their own piece of the action as television shanghaied the entire bandwagon with the irresistible Man from U.N.C.L.E. (premiering in September 1964), bringing the whole shtick into living rooms across the planet.

Veteran Archie Comics editor Harry Shorten was commissioned to create a line of characters for a new distribution-chain funded publishing outfit – Tower Comics. He brought in creative maverick Wally Wood, who called on some of the biggest names in the industry to produce material in the broad range of genres the company demanded; as well as T.H.U.N.D.E.R. Agents and its spin-offs Undersea Agent, Dynamo and NoMan, there was a magnificent anthology war-comic Fight the Enemy and wholesome youth-comedy Tippy Teen.

Samm Schwartz & Dan DeCarlo handled the funny stuff – which outlasted everything else – whilst Wood, Larry Ivie, Len Brown, Bill Pearson, Steve Skeates, Dan Adkins, Russ Jones, Gil Kane, Ditko and Ralph Reese contributed scripts for themselves and the industry’s other top talents to illustrate on the adventure series. With a ravenous appetite for super-spies and costumed heroes growing in comic-book popularity and amongst the general public, the idea of blending the two concepts seemed inescapable…

T.H.U.N.D.E.R. Agents #1 appeared with no fanfare or pre-publicity on newsstands in August 1965 (with a cover off-sale date of November, so many, many, many happy returns team!). Better yet, all Tower titles were in the beloved-but-rarely-seen 80-page Giant format, offering a huge amount of material in every issue. All that being said these tales would not be so revered if they hadn’t been so superbly crafted. As well as Wood, the art accompanying the compelling, subtly more mature stories was by some of the greatest talents in comics: Reed Crandall, Gil Kane, George Tuska, Mike Sekowsky, Dick Ayers, Joe Orlando, Frank Giacoia, John Giunta, Ogden Whitney, Steve Ditko and more, as well as budding stars like Ralph Reese, Steve Skeates and Dan Adkins…

For those who came in late: When philanthropic benevolent supergenius Professor Emil Jennings perished in an assault by forces of the mysterious Warlord, late-arriving UN troops salvaged some of his greatest inventions. These included a belt that increased the density of the wearer’s body until it became as hard as steel; a cloak of invisibility and a brain-amplifier helmet. These uncopiable prototypes were divided between several agents: the basis of a unit of super-operatives to counter the increasingly bold attacks of multiple global terror threats such as the aforementioned Warlord. First chosen was affable, honest, but far from brilliant file clerk Len Brown. To the astonishment of everyone who knew him, he was assigned the belt and codename Dynamo.

T.H.U.N.D.E.R. Agent NoMan was previously decrepit Dr. Anthony Dunn who chose to have his mind transferred into an android body and then gifted with the invisibility cape. If his artificial body was destroyed, Dunn’s consciousness could transfer to another android body. As long as he had a spare ready, he could never die. The helmet went to John Janus: a seemingly perfect UN employee and mental and physical marvel. He easily passed all the tests necessary to wear the Jennings helmet. Sadly, he was also a double agent: the Warlord’s mole poised to betray T.H.U.N.D.E.R. at the earliest opportunity. All plans went awry once he donned the helmet and became Menthor as the device awakened his mind’s full potential, granting him telepathy, telekinesis and mind-reading powers, but also drove all evil from his mind. Such was the redemptive effect that Janus actually gave his life to save his comrades: an event which astounded readers at the time…

Guy Gilbert was leader of crack Mission: Impossible style T.H.U.N.D.E.R. Squad and asked to beta-test an experimental super-speed suit. As Gung-ho Lightning he proudly did so, even if every use of the hyper-acceleration gimmick shortened his life-span. As the concept grew and the niche universe expanded other augmented agent appeared – such as human fighter jet Raven and subsea spin-off U.N.D.E.R.S.E.A. Agent (AKA Davy Jones of the United Nations Department of Experiment and Research Systems Established at Atlantis

This penultimate collection re-presents the compelling contents of T.H.U.N.D.E.R. Agents#12-14 and Dynamo #4 (cover dated April to June 1967) – with the incomparably cool concept and characters going from strength to strength as a spirit of eccentric experimentation and raucous low comedy increasingly manifested in the wake of the defeat of the Warlord (part of a subterranean race intent on world conquest) and rise of independent supervillains, sinister crime cabals S.P.I.D.E.R. and O.G.R.E. or political foes like China’s Red Star

As always the action opens with a Dynamo solo tale as ‘Strength is Not Enough’ by an unknown scripter, Steve Ditko, Dan Adkins & Wally Wood sees S.P.I.D.E.R. unleash a petty thug transformed into human weapon able to outpower the hero. Sadly, Rocky Stone loved to fight but had a conscience, and when he learned from Dynmao that his rebuild left him with only days to live he sought to make amends on his own terms. Fighting fire with fire was a persistent theme then, as Lightning battled a super-fast ‘Speed Demon’ unleashed by S.P.I.D.E.R.’s Nazi-trained mad scientist Herr Doktor in a rapidly unfolding romp by Steve Skeates, Mike Sekowsky & Frank Giacoia while android avenger NoMan faces ‘The Rock’ (John Giunta & Giacoia): a seemingly unkillable madman with the ability to vitrify his victims and petrify buildings…

Lightning quits using the speed augmenter and returns to the T.H.U.N.D.E.R. Agent squad in a tense thriller by Skeates, Mike Sekowsky & Giacoia, but the act is merely a ploy to locate ‘The Road to Spider HQ’ after which flying agent in Craig Lawson suits up in his heavily armed augmented flight-costume to crush another neo-Nazi revival in Manny Stallman’s politically-charged battle bonanza ‘The Raven Battles the Storm Troopers of Xochimilco’

Behind a Wally Wood cover for Dynamo #4, ‘The Maze’ (Wood & Dan Adkins) sees the strongman undergo terrifying psychologically reinforcement prior to being beamed to another world to face aliens that have previously probed Earth after which Ralph Reese, Joe Orlando, Adkins & Wood reveal the teething of a voice-controlled Thunderbelt in ‘The Secret Word is…’, before Reese & Chic Stone depict the awful monkeyshines of ‘Dynamo’s Day Off’ and the seductive power of returned foe The Iron Maiden who uses her wiles and stuff to turn the super-agent into ‘The Weakest Man in the World’

The fun expands and concludes with a tale of T.H.U.N.D.E.R. Agent Weed (a character Wally Wood regarded as his “spirit animal”) as ‘Once Upon a Time’ (Wood & Ditko) sees the seedy spook reinterpret state secrets and the final battle with the Iron Maiden as an expurgated fairy tale for the kids he’s babysitting…

The big spy bubble was bursting by this point and the spin-off titles had all folded by the time T.H.U.N.D.E.R. Agents #13 was released. The anthological line up continued as always however, and opens here with Adkins & Wood’s ‘ “A” Bullet for Dynamo’ as a handheld atom bomb launcher is stolen by a S.P.I.D.E.R. infiltrator and only Len Brown has any chance of averting ultimate armageddon…

Jerry Siegel & Ogden Whitney then had NoMan seemingly ‘Escape From Destiny’ when a bizarre accident implants his consciousness in a human body. Sadly, conscience and sense of duty ruin his dreams of real life before Steve Skeates and Stone unite to pit Lightning against evil duplicates in ‘The Quick and the Changing’ and the entire T.H.U.N.D.E.R. Agents cadre unites against a villain using ‘The Black Helmet’ once used by Menthor in a titanic tussle by Reese, Wood & George Tuska. The issue ends with an unused U.N.D.E.R.S.E.A. Agent short by Skeates & Paul Reinman. Evil android duplicates also infest this fishy tale as Davy Jones and assistant Skooby inadvertently invade ‘The Second Atlantis’ and foils a dastardly plot to replace all their friends and allies…

Sporting a Gil Kane Raven cover, T.H.U.N.D.E.R. Agents #14 opens with Ditko & Wood & Adkin’s ‘Dynamo vs Andor! Return Engagement’: another spectacular bravura battle between the agent and a misunderstood modern Prometheus.

Long ago the Warlords stole a human baby and spent decades turning the waif into a biological superman devoid of sentiment or compassion. Sadly, they lost all control of the living weapon once he met fellow mortals. Since their defeat, the pitiful misfit’s attempts to rejoin mankind are constantly thwarted and derailed. Here, his latest sanctuary – a hippy commune – is taken over by S.P.I.D.E.R. until he single-handedly repels them and in retaliation they orchestrate a clash with their other nemesis Len Brown…

Lightning’s campaign against disguise master Mock-Man intensifies in return match ‘To Fight is to Die’ by Skeates & Stone and ends with the hero the loser, after which S.P.I.D.E.R. also score a win by reprogramming NoMan and making him an operative ‘On the Other Side’ (Skeates & Giunta) before Kane writes and illustrates ‘Darkly Sees the Prophet’ wherein Raven confronts a rabble rousing, clairvoyant demagogue who is far more than he seems before the entire gang reassembles to save New York and the UN building from terrifying weapons platform ‘The Fist of Zeus’ (anonymous & George Tuska).

With stories all shaded in favour of fast pace, knowing wit, sparse dialogue, explosive action and breathtaking visuals, T.H.U.N.D.E.R. Agents was decades ahead of its time and informed everything in Fights ‘n’ Tights comics that came after it. These are truly timeless comic classics which improve with every reading, so do yourself a favour and add these landmark super-sagas to your collection.
T.H.U.N.D.E.R. Agents Classics volume 5 © 2015 Radiant Assets, LLC. All rights reserved.

Amazing Spider-Man Masterworks volume 18


By Marv Wolfman, Bill Mantlo, Jim Starlin, Ross Andru, Keith Pollard, Sal Buscema, Scott Edelman, John Byrne, Mike Esposito, Bob McLeod, Frank Giacoia, Jim Mooney, John Romita Jr., & various (MARVEL)
ISBN: 978-1-3029-0028-1 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Peter Parker was a smart yet alienated kid when he was bitten by a radioactive spider during a school science trip. Developing astonishing arachnid abilities – which he augmented with his own natural chemistry, physics and engineering genius – the boy did what any lonely, geeky nerd would do with such newfound prowess: he tried to cash in for girls, fame and money.

Making a costume to hide his identity in case he made a fool of himself, Parker became a minor media celebrity – and a criminally self-important one. To his eternal regret, when a thief fled past him one night, the cocky teen didn’t lift a finger to stop him. When Parker returned home he learned that his beloved guardian uncle Ben Parker had been murdered.

Crazed with a need for vengeance, Peter hunted the assailant who had made his beloved Aunt May a widow and killed the only father he had ever known, finding, to his horror, that it was the self-same felon he had neglected to stop. His irresponsibility had resulted in the death of the man who raised him, and the traumatised boy swore to forevermore use his powers to help others…

Since that night he has tirelessly battled miscreants, monsters and madmen, with a fickle, ungrateful public usually baying for his blood even as he perpetually saves them.

By the time of the tales in this 18th fabulous full-colour hardcover compendium/eBook of web-spinning adventures the wondrous wallcrawler was a global figure and prime contender for the title of the World’s Most Misunderstood Hero. Spanning June 1978 to May 1979 whilst chronologically re-presenting Amazing Spider-Man # 181-192 and excerpts from Annual #12, the transformative tales are preceded by appreciative appraisal and reminiscence from writer/editor Marv Wolfman in his Introduction ‘Amazing Not Quite Adult Spider-Man’ before the action kicks off with #181’s sentiment-soaked recapitulation of all Parker has endured to become who he now is. Crafted by Bill Mantlo and artists Sal Buscema & Mike Esposito, ‘Flashback!’ not only acts a jumping on point but also sets up a major change unfolding over the upcoming months, before soap opera shenanigans and the era’s tacky silliness converge as Marv Wolfman takes up the typewriting, artisans Ross Andru & Esposito reunite and Spidey learns motorised mugger ‘The Rocket Racer’s Back in Town!’

The techno-augmented thief is embroiled in a nasty extortion scheme too, which impacts fast fading, hospitalised May Parker and burst into full bloom in #183…

After finally proposing to Mary Jane Watson, Peter is swifty distracted by more mechanised maniacs (courtesy of a subplot building the role of underworld armourer The Tinkerer) as Bob McLeod inks ‘…And Where the Big Wheel Stops,  Nobody Knows!’ with Rocket Racer getting his just deserts and MJ giving Peter an answer he wasn’t expecting…

Old girlfriend and current stranger Betty Brant-Leeds returns with a dying marriage and nostalgic notions next, making Parker’s social life deeply troubling as he prepares to graduate college. Meanwhile, JJ Jameson has another fringe science secret to hide and Peter’s student colleague Phillip Chang reveals a hidden side of his own when Chinese street gangs target him for their flamboyant new lord in ‘White Dragon! Red Death!’, leading to a martial arts showdown with the wallcrawler playing backup in ASM #185’s ‘Spider, Spider, Burning Bright!’ Happily, the ferocious fiery furore is fully finished by the time second feature ‘The Graduation of Peter Parker’ highlights the Parker clan’s big day and reveals why and how it all goes so terribly wrong…

At this time a star of (1970s) live action television, Spider-Man’s adventures were downplaying traditional fantasy elements as Keith Pollard became penciller for #186. ‘Chaos is… the Chameleon!’ sees the devious disguise artist seeking to discredit the webslinger even as DA Blake Tower works to dismiss all charges against him, and is followed by a moody tale of lockdowns and plague as Spider-Man and Captain America unite to stop the voltaic villain inadvertently using ‘The Power of Electro!’ (Wolfman, Jim Starlin & McLeod) to trigger a biological time bomb…

Ruthlessly violent thugs are on the rampage next as ASM #188 depicts ‘The Jigsaw is Up!’ (Pollard & Esposito) after the river party cruise Peter, his pals and increasingly insistent Betty are enjoying is hijacked. Jameson’s secret then gets out to inflict ‘Mayhem by Moonlight!’ in a sharp two-part shocker limned by John Byrne & Jim Mooney. Exploited by malign and dying science rogue Spencer Smythe, Jonah is abducted by his own monster-marked son John leaving the wallcrawler ‘In Search of the Man-Wolf!’ Forced to witness the supposed death of his child at his worst enemy’s hands leads to a savage confrontation with Smythe’s Spider-Slayer robots in ‘Wanted for Murder: Spider-Man!’ (#191 by Pollard & Esposito) before all Jonah’s debts are paid and another death results after Spidey and Jonah are inescapably bound to the same bomb and granted ‘24 hours Till Doomsday!’ ….

Also included in this hefty tome are Byrne’s cover to Amazing Spider-Man Annual #12 as well as the framing sequence to the reprint it contained as drawn by star in waiting John Romita Jr. and veteran Frank Giacoia and the contents of the all-Spiderman ‘Mighty Marvel Comics Calendar 1978’, with art from Romita Sr., Al Milgrom, Jack Kirby, John Verpoorten, Paul Gulacy, Pablo Marcos, Larry Lieber, Giacoia, John Buscema, Joe Sinnott, Gene Colan, Sal Buscema, Gil Kane, George Pérez, Andru & Esposito and Byrne, plus original art, promo material from F.O.O.M. #18 (June 1978), house ads, and a Kane/Joe Rubinstein pin-up from Marvel Tales #100.

With covers throughout by Kane, Andru & Esposito, Ernie Chan, Pollard, Giacoia, Starlin, Dave Cockrum, Terry Austin, Byrne, McLeod, Milgrom, these yarns confirmed Spider-Man’s growth into a global multi-media brand. Blending cultural veracity with superb art, and making a dramatic virtue of the awkwardness, confusion and imputed powerlessness most of the readership experienced daily resulted in an irresistibly intoxicating read, especially when delivered in addictive soap-styled instalments, but none of that would be relevant if Spider-Man’s stories weren’t so utterly entertaining. This action-packed collection relives many momentous and crucial periods in the wallcrawler’s astounding life and is one all Fights ‘n’ Tights fanatics must see…
© 2016 Marvel Characters, Inc. All rights reserved.

Spirou & Fantasio volumes 14 & 16 – The Comet and the Clockmaker and The Z Rises Again


By Tome & Janry with Carlos Rocque and Stuf, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-404-5 (Album PB/Digital edition Clockmaker)
ISBN: 978-1-84918-441-0 (Album PB/Digital edition Z Rises Again)

These books include Discriminatory Content produced in less enlightened times.

Apparently, there’s no time like the present!

Spirou (whose name translates as “squirrel”, “mischievous” and “lively kid” in the language of the Flemish Walloons) was created by French cartoonist François Robert Velter – AKA “Rob-Vel” – for Belgian publisher Éditions Dupuis. The evergreen youngster in red was a response to the success of Hergé’s Tintin at rival outfit Casterman. In the beginning, the character Spirou was a plucky bellboy/lift operator employed by the Moustique Hotel (an in-joke reference to Dupuis’ premier periodical Le Moustique) whose improbable adventures with pet squirrel Spip evolved into astounding and often surreal comedy dramas.

The other red-headed boy adventurer premiered on April 21st 1938 in an 8-page tabloid (in (French and/or Dutch) magazine bearing his name to this day. Fronting a roster of new and licensed foreign strips – Fernand Dineur’s Les Aventures de Tif (latterly Tif et Tondu) and US newspaper imports Red Ryder, Brick Bradford and SupermanLe Journal de Spirou expanded exponentially, adding Flemish-edition Robbedoes on October 27th 1938, boosting page counts and adding action, fantasy and comedy features until it was an unassailable, unmissable necessity for continental kids. His likeness and exploits fuelled mountains of merch, public acclaim, statues and civic art and in 2018 he got his own theme park.

Spirou and chums helmed the magazine for most of its life, with many notable creators building on Velter’s work, beginning with his wife Blanche “Davine” Dumoulin, who took over the strip when her husband enlisted in 1939. She was aided by Belgian artist Luc Lafnet until 1943, when Dupuis purchased all rights to the feature. Thereafter comic strip prodigy Joseph Gillain (“Jijé”) carried it until 1946 when his assistant André Franquin inherited the entire affair. Gradually, the new auteur retired traditional short gag vignettes in favour of longer adventure serials, introducing a wide returning cast. Ultimately, Franquin created his own milestone character. Phenomenally popular animal Marsupilami debuted in 1952’s landmark yarn Spirou et les héritiers, swiftly evolving into a scene-stealing regular and eventually one of the most significant stars of European comics.

Jean-Claude Fournier succeeded Franquin: overhauling the feature over nine stirring serial adventures between 1969-1979 by tapping into a rebellious, relevant zeitgeist in tales of drug cartels, environmental concerns, nuclear energy and repressive regimes. By the 1980s, the series seemed stalled; three different creative teams alternated on the serial: Yves Chaland, Raoul Cauvin & Nic Broca, and Philippe Vandevelde writing as “Tome & illustrator Jean-Richard Geurts – AKA Janry. These last reverently referenced the revered and adored Franquin era: reviving the feature’s fortunes over 14 wonderful albums between 1984-1998. On their departure the strip diversified into parallel strands: Spirou’s Childhood/Little Spirou and guest-creator specials A Spirou Story By…

Later teams and guests to tackle the wonder boys include Lewis Trondheim, Jean-Davide Morvan & Jose-Luis Munuera, Fabien Vehlmann & Yoann, Benoît Feroumont, Emile Bravo, Jul & Libon, Makyo, Toldac & Tehem, Guerrive, Abitan & Schwartz, Frank le Gall, Flix and many more. By my count that brings the album count to approximately 92 if you include specials, spin-offs series and one-shots, official and otherwise. Happily, in recent years, even some of the older vintages have been reprinted in French, but there are still dozens that have not made it into English yet. Quelle sodding horreur!

Cinebook have been publishing Spirou & Fantasio’s exploits since October 2009, initially concentrating on bringing Tome & Janry’s superb pastiche/homages of Franquin before dipping into the original Franquin oeuvre and latterly adding tales by some of the bunch listed above.

On January 3rd 1924, (belated bon anniversaire!) Belgian superstar André Franquin was born in Etterbeek. Drawing from an early age, he began formal art training at École Saint-Luc in 1943. When the war forced the school’s closure a year later, he found work as an animator at Compagnie Belge d’Animation in Brussels. There he met future bande dessinée superstars Maurice de Bevere (Lucky Luke-creator “Morris”), Pierre Culliford/Peyo (creator of The Smurfs) and Eddy Paape (Valhardi, Luc Orient). In 1945 everyone but Culliford signed on with Dupuis, and Franquin began his career as a jobbing cartoonist/illustrator. He produced covers for Le Moustique and scouting magazine Plein Jeu and, throughout those early days, was (with Morris) trained and mentored by Jijé. At that time main illustrator at Le Journal de Spirou, Jijé turned the youngsters and fellow neophyte Willy Maltaite – AKA Will (Tif et Tondu, Isabelle, Le jardin des désirs) – into a creative bullpen known as the La bande des quatre. This “Gang of Four” promptly revolutionised Belgian comics with their engaging “Marcinelle school” style of graphic storytelling.

Jijé handed Franquin all responsibilities for the flagship strip part-way through Spirou et la maison préfabriquée, (LJdS #427, June 20th 1946) and the eager beaver ran with it for two decades, enlarging the scope and horizons until it became purely his own. Almost every episode, fans would meet startling new characters like comrade/rival Fantasio or crackpot inventor The Count of Champignac. Spirou & Fantasio were globe-trotting troubleshooting journalists, endlessly expanding their exploits in unbroken four-colour glory. They travelled to exotic places, uncovering crimes, capturing the fantastic and clashing with a coterie of extraordinary arch-enemies such as Zorglub and Zantafio. Along the way Franquin premiered one of the first strong female characters in European comics – competitor journalist Seccotine (Cellophine in current English translations).

In an admirable example of good practise, Franquin mentored his own apprentice cartoonists during the 1950s. These included Jean Roba (La Ribambelle, Boule et Bill), Jidéhem (Sophie, Starter, Gaston Lagaffe) and Greg (Bruno Brazil, Bernard Prince, Zig et Puce, Achille Talon), who all worked with him on Spirou et Fantasio. In 1955, a contractual spat with Dupuis led to Franquin signing up with rivals Casterman on Le Journal de Tintin, where he collaborated with René Goscinny and old pal Peyo whilst also creating raucous gag strip Modeste et Pompon. Franquin quickly patched things up with Dupuis and returned to LJdS, subsequently co-creating Gaston Lagaffe (AKA Gomer Goof) in 1957, but was still obliged to carry on those Casterman commitments too…

From 1959, writer Greg and background artist Jidéhem began regularly assisting Franquin, but by 1969 the master storyteller had reached his Spirou limit. He quit, taking his mystic yellow monkey with him. Later creations include fantasy series Isabelle, illustration sequence Monsters and bleak adult conceptual series Idées Noires, but his greatest creation – and one he retained all rights to on his departure – was Marsupilami, which – in addition to comics – has become a megastar of screen, plush toy store, console and albums.

Plagued in later life by bouts of depression and cardiac problems, Franquin passed away on January 5th 1997, but his legacy remains: a vast body of work that reshaped the landscape of European comics. The payout for all that good practise can be enjoyed here as we review hopefully happier if undoubtedly weirder days as,via the vagaries of publishing (almost as byzantine as time travel in its own way) we encounter a continued story annoyingly broken up for English readers due to an adventure published out of sequence…

Spirou & Fantasio volume 14 – The Comet and the Clockmaker

Serialised in 1984, Tome & Janry’s L’Horloger de la comète was their 4th tale together, running in Le Journal de Spirou  #2427-2448 before becoming the 36th S&F album in February 1986). In it, the valiant lad and his inseparable pal are foolishly left housesitting the wonder-packed chateau of their inspirational boffin buddy: mushroom-mutating magician Pacôme Hégésippe Adélard Ladislas, comte de Champignac AKA Count Champignac… and someone else who turns 75 this year…

In the course of the evening, the lads use the installed telescope to track a comet across the sky but are distracted by a ship crashing into the lawn. Inside it is a time traveller who is also the Count’s descendant Aurélian de Champignac. Accompanied by his faithful pet Snuffeller Timothy, Aurélian has come on a mission of extreme importance, one crucially linked throughout history by the comet’s regularly returning appearances. Sadly, his task – to gather plants and reseed the barren world of tomorrow – is made more dangerous by unsuspected and extremely sinister seeming pursuers from beyond his own lifeless era, intent on keeping the future’s status quo intact…

And then the new allies are off, triggering alarms and military responses all over the world as they head for deepest, greenest Palombia, land of lunacy and the Marsupilami. Of course, everything goes wrong and before long our dauntless saviours are not only lost in the green hell but also in time. Fetching up in Portuguese-colonised climes circa 1531 anno Domini, the regreening of Earth seems destined to fail when they crash smack in the middle of a native resistance to European expansion and an internal power-grabbing insurrection amongst the invaders. But then…

If you’re fussy, the Zordolt story which breaks up the narrative flow (volume 15: Shadow of the Z) was reviewed here, so if it makes you more comfortable stop now, go read that and return here once that affirms your particular or preferred take on reality.

Spirou & Fantasio volume 16 – The Z Rises Again

In Europe, L’Horloger de la comète was promptly followed in Le Journal de Spirou #2487-2508 by Le réveil du Z which in September 1986 became the 37th collection. A wry, satirically-charged notional sequel to Franquin’s 1960 yarn Z is For Zorglub, it sees a kind of return for the pompous, conflicted Bond-style supervillain…

Back in their present, Spirou & Fantasio strive to return to their regular lives only to discover that although they have had enough of time travel, it has not had enough of them. Scorned, derided and disbelieved at home and the editorial office, our unruly investigators are suddenly kidnapped to 2062 by Aurélian de Champignac’s assistant So-Yah, where Zorglub Junior is using his ancestor’s mind-bending technologies and mastery of Champignac’s time travel techniques to become ruler of the world…

Happily, the Count has a plan to foil the ascendant tyrant, so all Spirou & Fantasio – with Timothy the Snuffeller – have to do is liberate Aurélian from the forbidding timeless citadel where the villain’s army of ruthless Zorglmen are holding him captive until their war of chronal conquest is won…

… Oh and probably destroying the giant Zorglock device enslaving every mind and directing every life on Earth might be beneficial too…

Fast-paced, wry, edgily-barbed, compellingly convoluted and perfectly blending helter-skelter excitement with keen suspense and outrageous slapstick humour, The Z Rises Again is a terrific romp to delight devotees of easy-going adventure and a perfect counter to the riotous eco-adventure that precedes it. Read together, they comprise a superbly wild sci-fi ride any fan of the genre or just good storytelling will adore. Easily accessible to readers of all ages and drawn with the beguiling style and seductively wholesome élan that make Asterix, Lucky Luke and Tintin so compelling, these are enduring tales from a long line of superb exploits, as deserving to be a household name as much as those series.
Original editions © Dupuis, 1986 by Tome & Janry. All rights reserved. English translations 2018, 2019 © Cinebook Ltd.

Scorchy Smith: Partners in Danger


By Noel Sickles (Nostalgia Press)
ISBN10: 0-87897-029-0 (TPB)

This book includes Discriminatory Content produced during less enlightened times.

This is a big year for comics and strip anniversaries. Here’s one of the very best; but good luck and deep pockets to you if you decide to act on my fervent recommendations…

For one of the most influential and well-regarded comics strips of all time, aviation feature Scorchy Smith is also one of the most enigmatic and unreachable. A surprisingly long-lived proposition running in total from March 17th 1930 to December 30th 1961, the strip took off in the heyday of adventure comics and employed a pretty impressive roster of story-makers – officially ten in total including Bert Christman (The Sandman), Frank Robbins (Johnny Hazard) and George Tuska (Buck Rogers). However, it achieved its zenith in the mere three years pioneering cartoon visionary Noel Sickles steered its course.

Noel Douglas Sickles (January 24, 1910-October 3, 1982) had a very short and barely acknowledged career as a newspaper cartoonist. He worked as a jobbing illustrator in the features department of the Associated Press – an organisation that provided top-rated news items but only cheap (if high-quality) filler material such as cartoons, ads, comic strips, recipes, horoscopes, puzzles: All the pages a local newspaper might need but couldn’t afford to produce themselves…

In 1934 Sickles took over the inexplicably popular aviation strip Scorchy Smith from animator & political cartoonist John Terry, after the creator/originator contracted rapid-acting terminal tuberculosis. The publishers required Sickles to emulate Terry’s style, which Sickles diligently did (with his first credited strip on April 2nd 1934) until Terry’s death. At that point he was invited to make the strip his own and – a driven experimenter – he replaced Terry’s scratchy, cross-hatched, intensely feathered methods with a moody impressionism that used volume, solid blacks and a careful manipulation of light sources to tell his tales. He also traded standard proscenium arch layouts for impressionistically styled (if not actually expressionistic), cinematic composition which made backgrounds and scenery an integral part of the story-telling process.

An exceedingly straight action/drama serial about a pilot for hire based on the public persona of Charles Lindbergh, the high-flying exploits of named star Scorchy Smith catalogue the travels of a stout hearted, valiant Knight of the Skies, complete with trusty sidekick, “Heinie”, flying about and Doing Good. That’s it.

Sickles famously never worked to a plan when writing the strip, he just made it up as he went along to avoid boring himself. For an extended exploration of his chimeric art process you should read R C Harvey’s Meanwhile…: a superb biography of Sickles’s friend and studio-mate Milton Caniff, who sat across from the innovator taking notes and making his own inspired style revolutions…

Stories abound that the two frequently collaborated. Certainly, Caniff admitted to helping out with deadlines and story-polishing, but the bold visuals were always the product of a driven and dedicated seeker of artistic truths. The Chiaroscurist style developed by Sickles was adopted by Caniff, although he largely eschewed the lavish use of photomechanical dot-screens Sickles applied to create different flavours of Black in his monochrome masterpieces.

Reprinted in this slim tome are three thrillers from that brief period. ‘Lafarge’s Gold’ (10th October 1935 – January 30th 1936), ‘New York, N. Y.’ (January 31st 1936 – March 18th 1936) and ‘Desert Escape’ (March 19th 1936 – August 14th 1936) all come from the very end of Sickles’ strip career, with a pretty girl swindled out of a goldmine, big-city conmen, and Tuaregs and the Foreign Legion providing admittedly lacklustre narrative maguffins. However, the bravura vivacity and artistic flair employed by Sickles to tell these tales elevate the B-movie plots into breathtaking high art drama by the sheer magnificence of the drawing and design.

Over his tenure, the great experimenter pushed the minor strip’s syndication to over 250 papers, so he asked for a raise. When he was refused, he quit, with his last episode published on October 24th 1936. Noel Sickles left the restricted and drudge-work world of newspaper strips, chasing the greater challenge of higher education. He eventually settled into the more appreciative and challenging magazine illustration field, making new fans in the Saturday Evening Post, Life and Readers Digest. His few months in narrative story-telling changed our entire industry, not so much with what he did, but by the way he did it and who he shared his discoveries with. He is an unsung immortal, and his brief output deserves a commemorative, retrospective collection more than any other creator that I can think of. Until the precious few previous collections are rereleased – and preferably in digitised formats – lost gems like this will have to suffice.
© 1936 The A. P.

The Adventures of Buck Danny volume 1: Night of the Serpent


By Francis Bergése, colours by Frédéric Bergése translated by Jerome Saincantin (Cinebook)
ISBN: 987-1-905460-85-4 (Album PB)

This book includes Discriminatory Content produced during less enlightened times.

Happy 78th Birthday flyboys…

Adding more sophisticated modern spin to period-set stories

Buck Danny premiered in Le Journal de Spirou in January 1947 and continues soaring across assorted Wild Blue Yonders to this day. The strip describes the improbably long yet historically significant career of the eponymous Navy pilot and his wing-men Sonny Tuckson and Jerry Tumbler. It is one of the world’s last aviation strips and a series which has always closely wedded itself to current affairs, from the Korean War to Afghanistan, the Balkans to Iran…

The US Naval Aviator was created by Georges Troisfontaines whilst he was Director of Belgian publisher World Press Agency and realised by Victor Hubinon before being handed to multi-talented scripter Jean-Michel Charlier, then working as a junior artist. Charlier’s fascination with human-scale drama and rugged realism had been first seen in such “true-war” strips as L’Agonie du Bismark (The Agony of the Bismarck – published in LJdS in 1946). Charlier and René Goscinny were co-editors of Pistolin magazine from 1955-1958 and subsequently created Pilote in 1959. When they, with fellow creative legend Albert Uderzo, formed the Édifrance Agency to promote the specialised communication benefits of comic strips, Charlier continued to script Buck Danny and did so until his death. Thereafter his artistic collaborator Francis Bergése (who first replaced Hubinon in 1978) took complete charge of the All-American Air Ace’s exploits, on occasion working with other creators such as Jacques de Douhet.

Like so many artists involved in aviation storytelling, Bergése (born in 1941) started young with both drawing and flying. He qualified as a pilot whilst still a teenager, enlisted in the French Army and was a reconnaissance flyer by his twenties. At age 23 he began selling strips to L’Étoile and JT Jeunes (1963-1966), after which he produced his first aviation strip – Jacques Renne for Zorro. This was followed by Amigo, Ajax, Cap 7, Les 3 Cascadeurs, Les 3 A, Michel dans la Course and many more. Bergése worked as a jobbing artist on comedies, pastiches and WWII strips until 1983, when he won the coveted job of illustrating globally syndicated Buck Danny with 41st yarn ‘Apocalypse Mission’.

Bergése even found time in the 1990s to produce episodes of a European interpretation of British icon Biggles before finally retiring in 2008, passing on the reins (control? Joystick? No definitely not that last one) to illustrators Fabrice Lamy & Francis Winis and scripter Frédéric Zumbiehl. Thus far – with Zumbiehl, Jean-Michel Arroyo & Gil Formosa all taking turns at the helm – the franchise has notched up 60 albums and a further 10 spin-off tomes…

Like all the Danny tales, this premier Cinebook edition is astonishingly authentic: a breezy and compelling action thriller originally published in 2000 as Buck Danny #49: La nuit du serpent – with colouring by son Frédéric – and blending mind-boggling detail and technical veracity with good old fashioned blockbuster adventure…

At Kunsan Airbase, South Korea a veteran US flier goes on dawn border patrol only to be hit by an uncanny light which blinds him and apparently negates all his F-16’s guidance systems. Despite best efforts, the jet crashes in the De-Militarized Zone with the North Koreans claiming a flagrant breaking of the truce… and huge publicity coup. Strangely though, downed Colonel Maxwell is still missing. The Communists don’t have him and the pilot’s tracking devices indicate he’s still out there somewhere: lost in the No Man’s land between North and South.

America’s military swings into action, resolved to rescue their man, clean up the mess and allow the Reds neither tangible nor political victory. Danny, Tumbler and Tuckson are at a Paris air show when they get the call and are soon en route to Korea for a last-ditch face-saving mission. However, as the trio prepare to join the covert rescue mission, evidence emerges, casting doubt on the authenticity of the alleged super-weapon. Meanwhile, missing man Maxwell has stumbled into a fantastic secret under the DMZ…

Fast-paced and brimming with tension and spectacular action, this is a classically conceived and constructed thriller which effortlessly plunges the reader into a delightfully dizzying riot of intrigue, mystery and suspense before its captivating conclusion.

The Adventures of Buck Danny is one long and enthralling tour of duty no comics fan, adrenaline-junkie or armchair Top Gunner can afford to miss. Bon chance, mes braves…
© Dupuis, 2000 by Bergése. English translation © 2009 Cinebook Ltd. All rights reserved.

Captain America Epic Collection volume 6: The Man Who Sold the United States (1974-1976)


By Steve Englehart, Jack Kirby, John Warner, Tony Isabella, Bill Mantlo, Marv Wolfman, Frank Robbins, Sal Buscema, Herb Trimpe, Vince Colletta, Frank Giacoia, D. Bruce Berry, Joe Giella, Mike Esposito, Frank Chiaramonte Barry Windsor-Smith John Romita, John Verpoorten, Dan Adkins, John Byrne, Joe Sinnott, Marie Severin, Charley Parker, Bob Budiansky, Paty Cockrum, & various (MARVEL)
ISBN: 978-1-3029-4873-3 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

It’s customary – right here at least – to end our year with bit of timey-wimey extrapolation and conjecture, or celebrate an anniversary. However, due to the parlous state of global existence, I’ve instead opted for political pontificating. I decided that with the horror of the next four years barely begun, it’s time to stand tallish and make a sly whiny statement and see who even notices…

Created by Joe Simon & Jack Kirby in an era of ferocious patriotic fervour and carefully-manipulated idealism, Captain America was a dynamic and exceedingly bombastic response to the horrors of Nazism and the threat of Liberty’s loss.

He quickly lost focus and popularity once hostilities ceased: fading away as post-war reconstruction began. He briefly reappeared after the Korean War: a harder, darker sentinel ferreting out monsters, subversives and the “commies” who lurked under every American bed. Then he vanished once more until the burgeoning Marvel Age resurrected him just in time to experience the Land of the Free’s most turbulent and culturally divisive era. Here the Star-Spangled Avenger was in danger of becoming an uncomfortable symbol of a troubled, divided society, split along age lines and with many of the hero’s fans apparently rooting for the wrong side. Now into that turbulent mix crept issues of racial and gender inequality…

Cap had quickly evolved into a mainstay of the Marvel Revolution during the Swinging Sixties but lost his way somewhat after that, except for a glittering period under writer Steve Englehart. Eventually however, in the middle of the decades, that enlightened voice-of-a-generation scribe also moved on and out. Meanwhile, after nearly ten years drafting almost all of Marvel’s successes, Jack Kirby had jumped ship to arch-rival DC in 1971, creating a whole new mythology, dynamically inspiring pantheon and new way to tell comics stories. Short term though, cowardly editorial practices and lack of support had convinced him that DC was no better than Marvel for men of vision. Eventually, he accepted that even he could never win against any publishing company’s excessive pressure to produce whilst enduring micro-managing editorial interference.

Seeing which way the winds were blowing, Kirby exploded back into the Marvel Universe in 1976 with a signed promise of free rein to concoct another stunning wave of iconic creations – licensed movie sensations such as 2001: a Space Odyssey (and – so very nearly – seminal TV paranoia-fest The Prisoner); Machine Man; Devil Dinosaur and The Eternals. He was also granted control of two of his previous co-creations – firmly established characters Black Panther and Captain America to do with as he wished…

His return was much hyped at the time but swiftly became controversial since his intensely personal visions paid little lip service to company continuity: Jack always went his own bombastic way. Whilst those new works quickly found many friends, his tenure on those earlier inventions drastically divided the fan base. Kirby was never slavishly wedded to tight continuity and preferred, in many ways, to treat his stints on Cap and the Panther as creative “Day Ones”. That was never more apparent than for the Star-Spangled Sentinel of Liberty…

This resoundingly resolute rabble rousingly rambunctious sixth full-colour Epic Collection re-presents Captain America and the Falcon #180-200 and 1976’s colossal Marvel Treasury Special: Captain America’s Bicentennial Battles, cover-dated December 1974 to August 1976: spanning and neatly wrapping up the post-Englehart period and revealing how, when Kirby came aboard as writer, artist and editor, he had big plans for the nation’s premiere comicbook patriotic symbol in the year of its 200th anniversary…

At this time the US was a nation reeling from loss of idealism caused by Vietnam, Watergate and the (then partial) exposure of President Richard Nixon’s crimes. The general loss of idealism and painful public revelation that politicians are generally unpleasant – and even potentially ruthless, wicked exploiters – kicked the props out of most Americans who had an incomprehensibly rosy view of their leaders. Thus, Cap’s exposing a conspiracy reaching into the halls and backrooms of government to undemocratically seize control of the country by deceit and criminal conspiracy (sounds like sheer fantasy these days, doesn’t it?) was extremely controversial but compellingly attractive in those distant, simpler days. Now after doing what was necessary, the idealistic hero could no longer be associated with a tarnished ideal…

Previously: the Sentinel of Liberty had become a lost symbol in and of a divided nation. Uncomfortable in his red, white and blue skin but looking to carve himself a new place in the Land of the Free he is also unable to  abandon the role of do-gooder. When Steve Rogers is convinced by Avenging comrade Hawkeye that he could still serve his country and people even if he can’t be a star-spangled representative of America, it sparks a life-changing decision in opening tale ‘The Coming of the Nomad!’ Sadly, survivors of the sinister Serpent Squad (Cobra and The Eel) return with psychotic Princess Python in tow and maniac nihilist Madame Hydra murderously assuming the suddenly vacant leader’s role as a new Viper. When Rogers – as Nomad, “the Man Without a Country” – tackles the ophidian villains, he battles ineptly and fares badly but still stumbles across a sinister scheme by the Squad and Sub-Mariner’s arch-nemesis Warlord Krang. That subsea tyrant – in the thrall of ancient evil force the Helmet of Set – seeks to raise a sunken continent and restore an ancient civilisation in ‘The Mark of Madness!’ Elsewhere at the same time, former partner Sam Wilson/The Falcon is ignoring his better judgement and training determined young Roscoe Simons to become the next Captain America…

A glittering era ended with #182 as artist Sal Buscema moved on and newspaper-strip star Frank Robbins came aboard for a controversial run, beginning with ‘Inferno!’ (inked by Joe Giella). Whilst Nomad successfully mops up the Serpent Squad – despite well-meaning police interference – Sam and Cap’s substitute Roscoe encounter the Sentinel of Liberty’s greatest enemy with fatal consequences. The saga shifts into top gear as ‘Nomad: No More!’ (Frank Giacoia inks) sees shamed, grief-stricken Rogers once more take up his star-spangled burden after the murderous Red Skull simultaneously attacks the hero’s loved ones and dismantles America’s economy by defiling the banks and slaughtering the financial wizards who run them.

Beginning in the chillingly evocative ‘Cap’s Back!’ (art by Herb Trimpe, Giacoia & Mike Esposito), rampaging through the utterly shocking ‘Scream of the Scarlet Skull!’ (Sal Buscema, Robbins & Giacoia), it all climaxes in ‘Mindcage!’ (with additional scripting by John Warner and art by Robbins & Esposito) wherein our titular hero’s greatest ally is apparently revealed as his enemy’s stooge and slave. As the Red Skull, in all his gory glory, gloatingly reveals that his staggeringly effective campaign of terror was as nothing to his ultimate triumph, we learn that the high-flying Falcon has been his unwitting secret weapon for years. The staunch ally was originally cheap gangster “Snap” Wilson, radically recreated and reprogrammed by the Cosmic Cube to be Captain America’s perfect partner; and a tantalising, ticking time bomb waiting to explode…

Captain America and the Falcon #187 opens on ‘The Madness Maze!’ (Warner, Robbins & Frank Chiaramonte) with the Skull recently-fled and a now-comatose Falcon in custody of superspy agency S.H.I.E.L.D. Abruptly, the Star-Spangled Avenger is abducted, snatched by by a mysterious flying saucer and latterly attacked by alchemical androids employed by a rival espionage outfit, culminating in a ‘Druid-War’ (Warner, Sal B & Colletta), before Tony Isabella, Robbins & Chiaramonte put Cap into an ‘Arena For a Fallen Hero!’ where deception, psychological warfare and unarmed combat combine into a risky shock therapy to kill or cure the mind-locked Sam Wilson. However, just as the radical cure kicks in, an old foe takes over S.H.I.E.L.D.’s flying HQ in ‘Nightshade is Deadlier the Second Time Around!’ (Isabella, Robbins & Colletta). Once she’s defeated, the past crimes of forcibly-reformed Snap Wilson are reviewed and judged in an LA courtroom in climactic wrap-up ‘The Trial of the Falcon!’ (Isabella, Bill Mantlo, Robbins & D. Bruce Berry): proffering a predictable court ruling, a clutch of heroic cameos and a bombastic battle against the sinister Stilt-Man – hired by mob bosses to ensure Snap’s silence on his gangland activities…

Narrative decks cleared, CAatF #192 delivered an ingenious, entertaining filler written by outgoing editor Marv Wolfman, illustrated by Robbins & Berry, wherein Cap hops on a commercial flight back to the East Coast and finds himself battling deranged psychiatrist Dr. Faustus and a contingent of mobsters on a ‘Mad-Flight!’ thousands of feet above New York. With all plots safely settled, the stage was set for the return of Cap’s co-creator: returning with a bombastic fresh take that would take the Sentinel of Liberty into regions never before explored…

It begins with Captain America and the Falcon #193, offering the opening salvo in an epic storyline leading up the immortal super-soldier’s own Bicentennial issue (sort of). Gone now was all the soul-searching and breast-beating about what the country was or symbolised: The USA is in peril and its sentinel was ready to roar into action…

Inked by fellow veteran Frank Giacoia ‘The Madbomb’ exposes a ‘Screamer in the Brain!’ as a miniscule new weapon is triggered by unknown terrorists, reducing an entire city block to rubble by driving the populace into a mass psychotic frenzy. Experiencing the madness at close hand, Cap and the Falcon are swiftly seconded by the US government to ferret out the culprits and find a full-scale device hidden somewhere in the vast melting pot of America…

‘The Trojan Horde’ introduces plutocratic mastermind William Taurey who intends to correct history, unmaking the American Revolution and restoring a privilege-ridden aristocracy upon the massed millions of free citizens. Using inestimable wealth, a cabal of similarly disgruntled billionaire elitists (what a ree-dicalus ideah!), an army of mercenaries, slaves cruelly transformed into genetic freaks and other cutting-edge super-science atrocities, the maniac intends to forever eradicate the Republic and plunder the resources of the planet. Thank every god you know that it couldn’t happen today…

Moreover, when he is finally elevated to what he considers his rightful place, the first thing Taurey intends to do is hunt down the last descendent of Colonial-era hero Steven Rogers: a rebel who had killed Taurey’s Monarchist ancestor and allowed Washington to win the War of Independence. Little does he suspect the subject of his wrath has already infiltrated his secret army…

Inked by D. Bruce Berry, in ‘It’s 1984!’ Cap & Falcon get a firsthand look at the kind of fascistic world Taurey advocates, battling their way through monsters, mercenaries and a mob fuelled by modern mind-control and pacified by Bread & Circuses, before ultra-spoiled elitist Cheer Chadwick takes the undercover heroes under her bored, effete and patronising wing. Sadly, even she can’t keep her new pets from being sucked into the bloody, brutal Circus section of the New Society, where American loyalists are forced to fight for their lives in ultra-modern gladiatorial mode in the ‘Kill-Derby’, even as the US army raids the secret base in Giacoia inked ‘The Rocks are Burning!’ Soon, the Patriotic Pair realise it has all been for nought since the colossal full-sized Madbomb is still active: carefully hidden somewhere else in their vast Home of the Brave…

The offbeat ‘Captain America’s Love Story’ then takes a decidedly different and desperate track as the Bastion of Freedom must romance a sick woman to get to her father – the inventor of the deadly mind-shattering device – after which ‘The Man Who Sold the United States’ accelerates to top speed for all-out action as the hard-pressed heroes race a countdown to disaster with the Madbomb finally triggering by ‘Dawn’s Early Light!’ for a spectacular showdown climax that truly  surpasses all expectation.

This compilation compellingly concludes with a once in a lifetime special event. Captain America’s Bicentennial Battles was originally released (on June 15th 1976) as part of the nationwide celebration of the USA’s two hundredth year. One of Marvel’s tabloid-sized “Treasury Format” (80+ pages of 338 x 258mm dimensions) titles, it took the Star-Spangled Avenger on an incredible excursion through key eras and areas of American history. An expansive, panoramic and wildly iconic celebration of the memory and myth of the nation, this almost abstracted, deeply symbolic 84-page extravaganza perfectly survives reduction to standard comic dimensions, following Captain America as cosmic savant – and retrofitted Elder of the Universe The ContemplatorMister Buda propels the querulous hero into successively significant slices of history. Enduring a blistering pace of constant change, Cap encounters lost partner Bucky during WWII, meets Benjamin Franklin in Revolutionary Philadelphia and revisits the mobster-ridden depression era of Steve Roger’s own childhood as ‘The Lost Super-Hero!’.

In ‘My Fellow Americans’, Cap confronts Geronimo during the Indian Wars and suffers the horrors of a mine cave-in, before ‘Stop Here for Glory!’ finds him surviving a dogfight with a German WWI fighter ace, battling bare-knuckle boxer John L. Sullivan, resisting slavers with abolitionist John Brown, and observing both the detonation of the first Atom Bomb and the Great Chicago Fire. ‘The Face of the Future!’ even sees him slipping into the space colonies of America’s inevitable tomorrows, and segueing into pure emotional fantasy by experiencing the glory days of Hollywood, the simple joys of rural homesteading and the harshest modern ghetto, before drawing strength from the nation’s hopeful children…

Inked by such luminaries as Barry Windsor-Smith, John Romita Sr., Herb Trimpe and Dan Adkins, the book length bonanza comes peppered with a glorious selection of pulsating pin-ups.

With covers throughout by Gil Kane, Kirby, Giacoia, Esposito, Joe Sinnott, Ron Wilson, John Romita (Sr.), Sal Buscema &John Verpoorten, this supremely thrilling collection also has room for a selection of bonus treats beginning with the Kane & Esposito cover for reprint title Giant-size Captain America #1 (1975); relevant Cap & Falcon pages from Mighty Marvel Calendar for 1975 ((July, by John Romita); the Marvel Bullpen Bulletins page announcing the King’s return in all October issues, and assorted house ads. Also on view are extracts and articles from company fanzine F.O.O.M. #11, September 1975; an all-Kirby issue declaring – behind a Byrne/Joe Sinnott cover – that “Jack’s back!”. Material includes ‘The King is Here! Long Live the King!’, ‘Kirby Speaks!’, stunning artwork from 2001: A Space Odyssey, Alex Boyd’s appreciation ‘The Once and Future King!’, Charley Parker’s ‘The Origin of King Kirby’, ‘Kirby’s Kosmik Konsciousness’ and a caricature from the wonderful Marie Severin.

Also on show are cover roughs and un-inked pencils to delight art fans and aficionados, as well as original page art by Kirby inked by Giacoia & Windsor Smith.

King Kirby’s commitment to wholesome adventure, breakneck action and breathless wonderment, combined with his absolute mastery of the medium and unceasing quest for the Next Big Thrill, always make for a captivating read and this stuff is amongst the most bombastic and captivating material he ever produced. Fast-paced, action-packed, totally engrossing Fights ‘n’ Tights masterpieces no fan should ignore and, above all else, fabulously fun tales of a true American Dream and a perfect counterpoint and exemplar to the moodily insecurity of the Englehart episodes that precede them here. Despite the odd cringeworthy story moment (I specifically omitted the part where Cap battles three chicken-themed villains for example, and still wince at some of the dialogue from this forthright and earnest era of “blaxsploitation” and emergent ethnic awareness), these tales of matchless courage and indomitable heroism are fast-paced, action-packed, totally engrossing fights ‘n’ tights no comics fan should miss, and joking aside, their cultural significance is crucial in informing the political consciences of the youngest members of post-Watergate generation, and so much more so today…
© 2024 MARVEL.

Showcase Presents Blue Beetle


By Len Wein, Joey Cavalieri, Paris Cullins, Gil Kane, Ross Andru, Don Heck & various (DC Comics)
ISBN: 978-1-4012-5147-5 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

The Blue Beetle premiered in Mystery Men Comics #1, released by Fox Comics and dated August 1939. The pulp-inspired hero was created by Charles Nicholas and possibly initially scripted by Will Eisner. “Charles Nicholas” was a shared pseudonym used by Chuck Cuidera (Blackhawk), Jack Kirby (everything) and Charles Wojtkowski (Blonde Phantom, Young Allies, Nyoka, Iron Corporal) with that last one generally attributed with inventing our remarkably resilient Azure Avenger.

The Cobalt Crimecrusher was inexplicably popular from the start: translating his comics venues into merchandise, a radio show and even a newspaper comic strip. Constantly traded and acquired by numerous publishers, BB survived the extinction of most of them: blithely undergoing many revisions to his origins and powers. By the mid-1950s he ended up at Charlton Comics, appearing sporadically in a few long-inventoried tales before seemingly fading away. However, that was only until the superhero resurgence of the early 1960s when Joe Gill, Bill Fraccio, Tony Tallarico and, latterly, neophyte scripter/devoted Golden Age acolyte Roy Thomas revised and revived the character. Technically, it resulted in a 10-issue run cover-dated June 1964 to 1966 (actually two separate 5-issue runs), but if you also check out our Action Heroes Archive review you’ll see that it wasn’t quite that simple…

Pulling together many disparate strands from previous incarnations, former cop and valiant troubleshooter Dan Garrett was reshaped into an archaeologist gifted with a mysterious and magical ancient Egyptian scarab recovered from lost tomb. This trinket would transform him into a lightning-throwing, flying superman whenever he touched the scarab and uttered the trigger phrase “Khaji Dha!”

After another brief sojourn in comic book limbo, Garret (note the different spelling, it varies from issue to issue, but we’ll stick to double “r”, double “t”, okay?) resurfaced as Steve Ditko took on the concept, tweaking it to construct a fresh new, retooled hero. This one started as a back-up feature in Captain Atom #83 (November 1966) before graduating to his own solo title. Ted Kord was a troubled scientist with mystery and undisclosed tragedy in his past, as well as an unspecified connection to Garrett. In fact, he was the police’s prime suspect in the academic’s disappearance and possible murder…

The Ditko version was sublime but short-lived: an early casualty when the Sixties Superhero boom reversed and horror again ruled the newsstands, Charlton’s “Action Hero” experiment was gone by the close of 1968, leading a long line of costumed champions into limbo and clearing the decks for a horror renaissance.

Time passed and reading tastes changed again. After the cosmos-consuming Crisis on Infinite Earths re-sculpted DC’s universes in 1986, a host of stars and even second stringers got floor-up rebuilds to fit them for a tougher, uncompromising, straight-shooting, no-nonsense New American readership of the Reagan era. In the intervening years, DC had pursued an old policy: acquiring characters and properties of defunct publishers. A handful of Charlton buy-outs had featured in Crisis and now Captain Atom, The Question and two Blue Beetles seamlessly slotted into the new DCU, ahead of the rest of the lost contingent…

Primarily scripted and steered by Len Wein (Swamp Thing, New X-Men, Batman, almost everything else), this massive monochrome compilation gathers the entire 24-issue run of Blue Beetle volume 6 (cover-dates June 1986 through May 1988) plus a superb crossover origin/restated backstory from Secret Origins (volume 2) #2, originally released as a vanguard to the series. Sans preamble, a steady diet of light-hearted swashbuckling begins with Len Wein, Paris Cullins & Bruce D, Patterson’s ‘Out from the Ashes!’ wherein a Chicago office building burns down. Suddenly, above the roaring flames a giant mechanical bug floats into view and from it plunges rookie hero Blue Beetle. He is desperate but determined to help the beleaguered firefighters… but not with the conflagration. His target is deranged super-arsonist Firefist, but the glorified acrobat’s tricky gadgets seem to be no match for the heavily armoured foe’s ferocious firepower. Barely escaping with his life, Beetle takes some comfort from the fact that even if he didn’t stop the bad guy or save the skyscraper, he has rescued an imperilled fireman…

In the aftermath, the masked man heads back to work: revealed to us as junior genius Ted Kord who has just (most reluctantly) assumed control of his tyrannical father’s technological innovations and manufacturing business. Ted doesn’t like business but loves inventing, which is why he spends as much time as possible with the company’s quirky thinktank geniuses Jeremiah Duncan, Melody Case and Murray Takamoto. Now he learns the company is sitting on a discovery of Earth-shattering importance. What Ted doesn’t know is that someone nefarious and extremely close wants it, or that far, far away someone has broken into the crypt on Pago Island where Ted’s mad scientist uncle Jarvis Kord killed Dan Garrett – the original Blue Beetle. An archaeological rival, Conrad Carapax is seeking the fabled something that cost his competitor his life…

Suddenly, Firefist attacks again and the neophyte hero rushes off to challenge him. The woefully one-sided battle gets serious in ‘This City’s Not for Burning!’ as the arsonist almost kills our hero again, forcing Ted to get smart and investigate where and why; not how. Despite catastrophic collateral their final clash leads to victory of sorts but leaves the hero open to betrayal from within his trust circle and targeted by a major supervillain seeking the modified wonder element Promethium undergoing modifications in Kord Inc’s labs…

Also adding to Ted’s woes and generally amping up tensions is slowly circling – and rapidly spiralling – cop Lt. Max Fisher who cannot shake the conviction that the glib scientist in his sights knows something about the Garret disappearance…

With Firefist apparently dead, two separate evil masterminds amp up their plans with the disguised janitor at affiliate/partner S.T.A.R. Labs convincing career criminal Farley Fleeter to revive his old gang The Madmen to attack Kord Inc. in BB #3’s ‘If This Be Madness…!’ As the melee is interrupted by the handily close-by Blue Beetle, corporate machinations and untrustworthy trusted friends all further their own treacherous schemes against Ted, allowing one of those villains in the shadows to make a move, revealing ‘The Answer is Alchemy!’ Here old Flash-foe Al Desmond/Mr. Element/Doctor Alchemy steals the hotly contested Promethium sample to reenergise his failing, matter-reshaping Philosopher’s Stone, but the battle to reclaim it is wild and violent, and against all odds the Beetle triumphs…

With a plethora of soap opera subplots in place, the tales assume a more action-driven shape and pace in the Azure Avenger’s first team up. ‘Ask the Right Question!’ introduces DC’s remodelled iteration of Ditko’s other, Other, OTHER immortal creation – albeit prior to his reinvention by Denny O’Neil & Denys Cowan. As up-&-coming masked mobster The Muse organises Chicago’s disparate gangs into an army a well-dressed but faceless vigilante in a powerplay to seize control from reigning Don Vincent Perignon. After the customary introductory confusion-clash Beetle and Question (AKA investigative journalist Vic Sage) set about dismantling the organisation and usurpation in ‘Face-Off!’ (BB #6) and blockbusting, Dell Barras-inked conclusion ‘Gang War!’

A delightful sentiment-soaked divertissement comes in BB #8 as ‘Henchman!’ sees Ted Kord reject job applicant and former criminal minion Ed Buckley, inadvertently driving him back to lawlessness and a position with evil genius The Calculator: a tragic mistake that the hero is happy to pay for when reformed-&-honest Ed subsequently saves the Beetle’s life…

The other lurking super-villain reveals himself at last in #9 & 10 as ‘Timepiece!’ (Cullins & Barras art) and sequel ‘Time on his Hands!’ (Chuck Patton & Barras) – both tie-ins to crossover event Legends. They see America’s superheroes outlawed by Presidential decree as part of New God Darkseid’s plan to destroy the very concept of heroism. As Ted’s conscience and desire to save innocents compete, another close friend falls foul of time bandit Chronos, and he suits up to settle the matter with the villain, law or no law. Meanwhile elsewhere, the Kord Promethium project has advanced to a point where it’s ready to be stolen by more lurking fiends, whilst on Pago Island, Carapax has uncovered a terrifying menace…

Guest-starring the New Teen Titans (Nightwing, Cyborg, Wonder Girl, Starfire, Jericho & Changeling/Beast Boy) ‘Havoc is… the Hybrid’ (#11, Cullins & Barras) sees deranged former Doom Patrol member Mento (Steve Dayton) unleash a personal pack of Promethium-mutated villains against the super-team with Blue Beetle caught as ‘Man in the Middle’ (co-scripted by Joey Cavalieri) before Wein, Cullins & Barras reveal the final fate of another unlucky unfaithful Kord collaborator in ‘Prometheus Unbound!’

Simultaneously, Carapax finally recovers and is subsumed by the maverick tech he accidentally unleashed. In BB #14 to Ted makes a momentous decision. Set on finally confronting Max Fisher about the death of Garrett, Ted is unaware that the cop is already facing ‘The Phantom of Pago Island!’ after travelling to the atoll and meeting a monster which promptly slaughters his entire party. Resolved to deal with Fisher, Blue Beetle arrives in time to join him ‘In Combat with… Carapax!’ (pencilled by Ross Andru) with both escaping believing the killer robot gone for good. As they form a tenuous new relationship with Fisher increasingly exploiting the fact that he knows Kord is a superhero, another manic supervillain (Catalyst) and megalomaniacal business competitor (Klaus Cornelius) lurk in the wings, kidnapping Jeremiah Duncan for info on Kord’s business secrets…

In ‘Anywhere I Hang my Head is Home!’ – art by Andru & Danny Bulanadi – cop and vigilante unite to catch a ruthless “Skid Row Slasher”, before Fisher oversteps by picking targets for the Beetle, even as the gallant hero is battling new masked menace Overthrow in #17’s ‘The Way the Brawl Bounces!’ (Cullins & Bulanadi) before and inevitably the original Blue Beetle returns to reclaim his mantle in ‘…And Death Shall Have No Dominion’ (all Cullins art): a grim and brutal clash with a shocking sting in the tale.

Exposing criminality and deceptions at S.T.A.R. Labs, Ted hunts a potential heir of Dan Garrett and clashes with a bizarre mechanoid organism in #19’s ‘A Matter of Animus!’ (as Andru & Bulanadi begin a sustained run), prompting a trip to Kord’s middle east facility as ‘Iran Scam!’ (another company crossover event component – this time for Millennium) reveals how a close enemy is actually an agent for ancient alien cabal the Manhunters, in a sly cover for a worthy pop at how women are oppressed under the Ayatollahs. It’s counterbalanced and leavened by purer superheroics in follow-up Millennium chapter ‘If This Works, It’ll Be a Miracle!’ (BB #21) wherein Ted and Justice League International take on a nest of Manhunters.

Crisis successfully averted, Ted is blindsided by vengeful Chronos who traps the Blue Beetle millions of years in the past before Kord turns the tables on him in #22’s ‘A Question of Time!’ (Andru, Gil Kane & Bulanadi art) before returning to now and a second episode with the Madmen in ‘Don’t Get Mad, Get Even!’ (Don Heck & Bulanadi). Now the series abruptly terminates on a cliffhanger as – in the midst of battling Carapax again – Ted’s dad Thomas Kord reclaims “his” company from the son and heir who’s ruining it in ‘If At first, You Don’t Succeed…!’

With the solo series ended, Ted made a welcome home as a beloved but underestimated comedy foil in various Justice League iterations, whilst this book closes on that promised origin yarn ,as seen in Secret Origins #2. Crafted by Wein & Kane, ‘Echoes of Future Past!’ spectacularly traces valiant Dan Garrett’s life, career and ultimate sacrifice in a bravura masterclass on superheroism as a humble college professor becomes a divinely chosen wonder man saving Earth from undead giant mummies, corrupt governments, scientific madmen, supervillains and worse before paying the final price and inspiring a lineage of heroes…

With covers by Cullins Patterson, Barras, Terry Austin, Patton, Andru, Bulanadi, Steve Bové, Dick Giordano, Mike Mignola, Chris Wozniak, Keith S. Wilson, Garry Leach, Gil Kane & Ricardo Villagran this bold bonanza of Fights ‘n’ Tights delights is a book no superhero lover should miss – unless DC finally get around to giving one of comics’ grandest brands the archive treatment he/they deserve…
© DC 1986, 1987, 1988, 2015, DC Comics All Rights Reserved.

Mac Raboy’s Flash Gordon volume 4


By Mac Raboy & Don Moore, Dan Barry & various (Dark Horse Books)
ISBN: 978-156971-979-9 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

By almost every metric, Flash Gordon is the most influential comic strip in the world. When the hero debuted on Sunday January 7th 1934 (Happy Birthday Flash!) with equally superb Jungle Jim running as a supplementary “topper” strip, it was a slick, sophisticated answer to Philip Nolan & Dick Calkins’ revolutionary, ideas-packed, inspirational, but quirkily clunky Buck Rogers (which also launched on January 7th – albeit in 1929) with two fresh elements added to the wonderment: Classical Lyricism and Poetic Dynamism. The newcomer became a weekly invitation to stunningly exotic glamour and astonishing beauty.

Where Buck merged traditional adventure with groundbreaking science concepts, Flash reinterpreted fairy tales, hero epics and mythology, draping them in the spectacular trappings of contemporary futurism, with the varying “rays”, “engines” and “motors” of modern pulp sci fi substituting for trusty swords and lances. There were also plenty of those too – and exotic craft and contraptions stood in for galleons, chariots and magic carpets. Look closely, though, and you’ll see cowboys, gangsters and of course, contemporary flying saucer fetishes adding flourish to the fanciful fables. The narrative trick made the far-fetched satisfactorily familiar – and was continued with contemporary trends and innovations by Austin Briggs and Don Moore before Mac Raboy (with Moore and Robert Rogers) took over the Sunday strips for a groundbreakingly modern yet comfortably familiar tenure lasting from 1948 to 1967.

The sheer artistic talent of Raymond, his compositional skills, fine linework, eye for clean, concise detail and just plain genius for drawing beautiful people and things, swiftly made this the strip that all young artists swiped from literally all over the world. When original material comic books began a few years later, many talented kids used Gordon as their model and ticket to future success in the field of adventure strips. Almost all the others went with Raymond’s stylistic polar opposite: emulating Milton Caniff’s expressionist masterwork Terry and the Pirates (and to see one of his better disciples check out Beyond Mars, limned by the wonderful Lee Elias).

Flash Gordon began on present-day Earth (which was 1934, remember?) with a wandering world about to smash into our planet. As global panic ensued, polo player Flash and fellow passenger Dale Arden narrowly escaped disaster when a meteor fragment downed their airliner. They landed on the estate of tormented genius Dr. Hans Zarkov, who imprisoned them in the rocket-ship he had built. His plan? To fly the ship directly at the astral invader and deflect it from Earth by crashing into it! Thus began a decade of sheer escapist magic in a Ruritanian Neverland: a blend of Camelot, Oz, John Carter of Mars and a hundred other fantasy realms promising paradise yet concealing vipers, ogres and demons, all cloaked in a glimmering sheen of sleek scientific speculation. Worthy adversaries such as utterly evil yet magnetic Ming, emperor of the fantastic wandering planet; myriad exotic races and shattering conflicts offered a fantastic alternative to drab and dangerous reality for millions of avid readers around the world.

With Moore handling the bulk of scripts, Alex Raymond’s ‘On the Planet Mongo’ ran every Sunday until 1944, when the artist joined the Marines. On his return, he forsook wild imaginings for sober reality by introducing gentleman gumshoe Rip Kirby. The public’s unmissable weekly appointment with wonderment perforce continued under the artistic auspices of Austin Briggs – who had drawn the monochrome daily instalments since 1940.

In 1948, eight years after beginning his career drawing for the Harry A. Chesler production “shop”, comic book artist Emmanuel “Mac” Raboy took over illustrating the Sunday page. Moore remained as scripter and began co-writing with the new artist. Raboy’s sleek, fine-line brush style – heavily influenced by his idol Raymond – had made his work on Captain Marvel Jr., Kid Eternity and especially Green Lama a pinnacle of artistic quality in the early days of the proliferating superhero genre. His seemingly inevitable assumption of Flash Gordon’s extraordinary exploits led to a renaissance of the strip and in a rapidly evolving post-war world, it became once more a benchmark of timeless, hyper-realistic quality escapism which only Hal Foster’s Prince Valiant could match.

This fourth and final 276-page paperback volume – printed in stark monochrome, landscape format and still criminally out-of-print/long overdue for a fresh edition – spans December 16th 1962 through December 31st 1967 – by which time successor Dan Barry was already adding his artistic contributions to the final chapter (from December 24th). After one last informative appraisal of Raboy in Bruce Jones’ Introduction ‘Walking with Giants’ it’s time for one last blast-off as the adventure resumes with already-in-progress thriller ‘Sons of Saturn’… Sequence SO91 had begun on October 21st 1962 and cliffhangerly closed the previous volume barely weeks in. It resumes here with the episode for December 16th and carries on until January 20th 1963 revealing how the hitherto unsuspected super-civilisation thriving in the clouds of the Sixth Planet is revealed when an Earth probe provokes its current overlord to determine human nature and resource by sending super-criminal outcast Baldr to plague, punish and test them. That results in the indestructible giant breaking into Flash’s ship and going on a rampage, but ultimately alien force proves no match for human – i.e. Flash Gordon’s – ingenuity and the embattled visitors accidentally initiate a sudden and very permanent regime change…

Running from January 27th to April 14th pure cold war paranoia shapes sequence S092. ‘The Force Dome’ sees well-meaning Professor Howe build a perfectly impenetrable protective energy barrier and convince the authorities to let him run a live test by shielding all of Metropole City. When Howe dies suddenly the experiment goes awry and the generators can’t be switched off. Thankfully, Flash and Zarkov are on site and able to avert the crisis before all the air under the city-sized bubble is used up…

Its back to the beyond next as (S093: 21/4/63 – 14/7/63) finds our hero further testing the bounds of Earth’s recently-developed Faster-Than-Light technologies, with Flash despatched to a far star system to discover what happened to an off-line ‘Star Beacon’ that has stopped providing subspace navigation data. That all sounds quite technical, but it’s just a plot device to enable Flash & Co to wryly clash with cunning alien primitives after which it’s back to Earth and the Himalayas to rescue explorer Bill Penrose from fabled monsters (S094: 21/7/63-17/11/63). However, as Flash digs deeper, he learns these ‘Yeti’ are actually robots employed by extraterrestrial resource bandits to steal uranium, resulting in an epic battle beneath the Earth, before returning to space and a new station orbiting Jupiter. Set on Earth’s newly-constructed interstellar transit station, sequence S095 (24/11/63 to 15/3/1964) sees Dale and Flash accidentally in loco parentis to Miki – an extremely impulsive ‘Boy From Another World’ …and his disruptively radioactive pet Zhlubb

The furore builds as the star waifs suddenly go missing just as interplanetary bandit trio the Breen Brothers invade the station whilst Flash is testing Zarkov’s latest super-ship, triggering a monumental and manic battle beyond the stars. When the shooting stops and with Miki restored to his parents, Flash finally boosts off in the new FTL vessel, destined for a colony world that has called for help by sending back all its women and children. In truth, the castaways’ return is a bid by aliens on a dying world who seek to inveigle tribute and rations for their starving civilisation by holding the male human colonists hostage.

Backed up by colonist Kitty Corum and rash, overconfident Star Patrol Special Service recruit Dino, Flash’s test ride becomes a rescue/diplomatic mission to the ‘Dark Sun of Dragor’ (S096: 22/3/ to 7/19/64): a most unconventional confrontation that culminates in the death of a star system, followed by a brief diversion. Spanning 26th July to November 8th, sequence S097 sees a family of giant, shapeshifting aliens crash on Earth and their colossal child faces typical panic and bigotry until Dale steps in to salve tensions and save ‘The Chameleon’, prior to sheer arrogance almost destroying the world’s hopes of halting chaotic storms caused by solar flares and securing reliable ‘Man-Made Weather’ (S098: 15/11/64 – 2/14/February 65). The problem is a clash of wills between abrasive Dr Franz Graf and Zarkov, but eventually the meteorological fireworks spark a world-saving inspiration…

Another mountaintop yarn finds Flash and junior shuttle pilot Wally Green captive of the ‘Lost Tribe of the Andes’ (S099: February 21st to 13th June), facing the bellicose descendants of Spanish conquistadors shielded from progress for hundreds of years and ultimately duelling dastardly power-hungry despot-in-waiting El Mono, before a return to modern civilisation brings the first Moon’s Fair and a transport nightmare when the best pilot in space gets involved in transporting Michelangelo’s David to the exhibition site. It all results in ‘The Greatest Art Theft’ (SI00: June 20th – October 10th) as petty tyrant/organised crime overlord Baron Borgaz purloins the masterpiece for his private orbital fiefdom and is vain enough to allow Flash entrance to search his sinister, thug-&-monster-stuffed citadel…

Next comes a yarn older British fans might recognise as part of the 1967 digest series World Adventure Library: a line that also included Mandrake the Magician, The Phantom, The Man from U.N.C.L.E. and Batman. Here Flash plays space cop in pursuit of devious disguise artist/thief Merlyn, who swindles his way across the solar system and even escapes Gordon’s justice… but not his fate or just deserts in year spanning comedic change-of-pace ‘Con Man in Space’ (SI01: 17/10/1965 to 30/01/1966). It’s followed by ‘A Visit From Mercury’ (February 6th to June 5th ’66 and another tale reprinted in the UK) as a trip to erupting volcano Vesuvius allows “impervium”-clad Flash, Dale & Zarkov to enter a undiscovered base deep in the magma, where visitors fleeing the first rock from the sun are hiding. Sheltered from geological upheaval and basking in Earth’s warmth, they’re ultimately restored to their point of origin with Earth’s aid, but only after Gordon deals with flaming recidivist usurper Janj

Old-style mystery and monster hunting shapes survival saga ‘Death World’ (SI03: 12/06 – 23/10/66) as Flash and a Space Agency Survival Corps squad led by Sikh commander Singh are despatched to learn what caused the disappearance of an entire human colony and rise of a swathe of killer beasts. What they discover changes lives and the annals of bio-science, before Flash tangles with another low-orbit lowlife when ‘The Duke of Naples’ (SI04: 30th October 1966 – April 2nd 1967) reinstitutes privateering, slave-taking and gladiatorial combat on his private space station in his passionately plutocratic desire to return humanity to feudalism, after which big science engineering finds Flash and Zarkov mediating war between grudge-bearing Madame Mimi Duclos and martinet Godfrey Ledge as each attempts to seize control and complete construction of ‘The Moon Launcher’ (April 9th to July 16th). The ion launch platform is an obvious and permanent boon to human space expansion, but the project takes on desperate urgency after explorers on Pluto encounter trouble and the acceleration launcher offers the only possibility of getting a rescue ship to them in time.

The bitter war between the project chiefs sparks industrial strife, worker mutiny and even criminal changes against Flash’s new best pal Pancho, but sooner rather than later the job is done and Gordon (plus fugitive stowaway Pancho) are rocketing into infernal darkness and Raboy’s last adventure.  Sequence SI06 spans 23/7/1967 to 7/1/1968 (with Dan Barry taking over on December 24th) as the voyagers find the lost explorers but are ‘Captured on Pluto’ by super-advanced aliens playing mindgames and conjuring fantastic worlds and beings in a cosmic scaled romp deeply redolent of 1964 Star Trek pilot episode The Cage

To Be Continued… by other hands

Each week as he toiled on the strip, Raboy produced ever-more expansive artwork filled with distressed damsels, deadly monsters, incredible civilisations, increasingly authentic space hardware and locales, and all sorts of outrageous adventure that continued until the illustrator’s untimely death in 1967. Perhaps it was a kindness. He was the last great Golden Age romanticist illustrator and his lushly lavish, freely-flowing adoration of perfected human form was beginning to stale in popular taste. The Daily feature had already switched to the solid, chunky, He-Manly burly realism of Dan Barry and Frank Frazetta, but here at least the last outpost of ethereally beautiful heroism and pretty perils still prevailed: a dream realm you can visit as easily and often as Flash, Dale & Zarkov popped between planets, just by tracking down this book and the one which preceded it…
© 2003 King Features Syndicate Inc. ™ & © Hearst Holdings, Inc. All rights reserved.

The Batman Annuals volume 2 – DC Comics Classic Library


By Bob Kane, Bill Finger, Edmond Hamilton, Ed France Herron, Jerry Coleman, David Wood, Sheldon Moldoff, Lew Sayre Schwartz, Dick Sprang, Curt Swan, Charles Paris, Stan Kaye, Ray Burnley & various (DC Comics)
ISBN: 978-1-4012-2791-3 (HB)

This book includes Discriminatory Content produced in less enlightened times.

There’s a lot of truly splendid 1940s and 1950s comics material around these days in a lot of impressive formats. DC’s Classics Comics Library hardbacks were a remarkably accessible, collectible range of products – inexplicably still not available in digital editions! – and one of the best is this wonderful aggregation of four of the most influential and beloved comic books of the Silver Age of American comic books.

Batman Annual #1 was released in June 1961, a year after the phenomenally successful Superman Annual #1. The big, bold anthology format was hugely popular with readers. The Man of Steel’s second Annual was rushed out before Christmas and the third came out a mere year after the first. That same month a Secret Origins compilation and the aforementioned Batman Blockbuster all arrived in shops and on newsstands. It’s probably hard to appreciate now but those huge comics – 80 pages instead of 32 with practically no advertising except other comics – were a magical resource with a colossal impact on kids who loved comics. I don’t mean the ubiquitous scruffs, oiks, scofflaws and scallywags of school days who read casually before chucking them away (most kids were comics consumers in the days before computer games) but rather those quiet, secretive few of us who treasured and kept them, constantly re-reading, listing, discussing, pondering, and even making our own. Only posh kids with wicked parents read no comics at all: those prissy, starchy types who were beaten up by the scruffs, oiks and scallywags even more than us bookworms. But I digress…

For budding collectors the Annuals were a gateway to a fabulous lost past. Just Imagine!: adventures your heroes had from before you were even born

Those fantastic innovative aggregations in the early 1960s changed comics publishing. Soon Marvel, Charlton, and Archie were also releasing giant books of old stories, then came new ones, crossovers, continued stories. Annuals proved two things to publishers: that there was a dedicated, long-term appetite for more material – and that punters were willing to pay a little bit more for it. This hardback compendium completes a set by gathering Batman Annuals #4-7 (from 1963-1966) in their mythic entirety: 33 terrific complete stories, stunning pin-ups and especially all those magnificently iconic compartmentalized covers. Also included are original publication details and credits (the only bad thing about those big books of magic was never knowing “Who” and “Where”); creator biographies and another reminiscing Introduction from Michael Uslan, putting the entire nostalgic experience into perspective.

Way back then editors sagely packaged Annuals as themed collections, the first here being The Secret Adventures of Batman and Robin (released November 8th 1962) which started the ball rolling with ‘The First Batman’ (by Bill Finger & Sheldon Moldoff as originally seen in Detective Comics #235, September 1956): a key story of this period, introducing a strong psychological component to Batman’s origins by disclosing how, when Bruce Wayne was still a toddler, his father had clashed with gangsters whilst clad in a fancy dress bat costume…

‘Am I Really Batman?’ (Finger, Moldoff & Charles Paris; Batman #112, December 1957) saw bona fide mad scientist Professor Milo poison the hero with a rare plant, forcing Robin and Alfred to put the Masked Manhunter through a baffling psychological ordeal to counteract the toxin…

Today fans are pretty used to a vast battalion of bat-themed champions haunting Gotham City and its troubled environs, but for the longest time it was just Bruce, Dick Grayson and occasionally borrowed dog Ace keeping crime on the run. However, with Detective #233 (July 1956, and 3 months before The Flash’s debut officially ushered in the Silver Age) editorial powers-that-be introduced vivacious heiress Kathy Kane who – for the next eight years – incessantly suited-up in chiropteran red & yellow. Edmond Hamilton, Moldoff & Paris premiered ‘Origin of the Batwoman’ with a former circus acrobat bursting into Batman’s life, challenging him to discover her secret identity at the risk of exposing his own…

The Boy Wonder began very publicly working solo after ‘The Vanished Batman’ (Hamilton, Moldoff & Stan Kaye, (Batman #101, August 1956) saw the Gotham Gangbuster declared dead and presumed gone by the underworld whilst ‘The Phantom of the Bat-Cave’ (Hamilton, Moldoff & Paris, Batman #99, April 1956) offered a genuine mystery as persons unknown began somehow stealing/replacing items from the heroes’ sacrosanct trophy room. ‘Batman’s College Days’ (Finger, Moldoff & Paris, Batman #96, December 1955) saw Bruce Wayne on a sea cruise with three fellow alumni, one of whom planned murder and had deduced his alter ego, after which ‘The Marriage of Batman and Batwoman’ (Finger, Moldoff & Ray Burnley, Batman #122, March 1959) depicted Robin’s nightmares should such a nuptial event occur whereas ‘The Second Boy Wonder’ (France Herron, Moldoff & Burnley, Batman #105, February 1957) was all too real as a stranger apparently infiltrated the Batcave by impersonating the kid crimebuster. The Annual ended with ‘The Man who Ended Batman’s Career’ (Finger, Moldoff & Paris; Detective #247, September 1957) presenting a significantly different-looking Professor Milo using psychological warfare and scientific mind-control to attack the Dark Knight by inducing a fear of bats…

The next Annual, released in summer 1963, highlighted The Strange Lives of Batman and Robin, opening with ‘The Power that Doomed Batman’ (Finger, Moldoff & Paris, DC #268 June 1959) as exposure to a comet gifts the Dark Knight with super-strength. Sadly, the effect is also cumulatively fatal, forcing them into a desperate hunt for a missing man possessing a cure. The same creative team dredged up ‘The Merman Batman’ (Batman #118, September 1958) wherein an lightning strike transforms the Caped Crimebuster into a water-breather, aroused ‘Rip Van Batman’ (Batman #119, October 1958) who fell into a plant-induced coma to seemingly awake in the future and corralled ‘The Zebra Batman’ (Detective Comics #275, January 1960) when the hero becomes an uncontrollable human magnet…

‘The Grown-Up Boy Wonder’ (Finger, Moldoff & Kaye, Batman #107, April 1957) details what happens when space gas turns the likely lad into a strapping young man – but only in body, not mind – after which World’s Finest Comics #109 (May 1960) reveals Robin & Superman’s tense race to save Gotham’s Guardian from an ancient curse in ‘The Bewitched Batman’ by Jerry Coleman, Curt Swan & Moldoff. ‘The Phantom Batman’ (Hamilton, Dick Sprang & Paris, Batman #110, September 1957) shows how an electrical mishap reverses the polarity of the Caped Crusader’s atoms, relegating him to helpless intangibility, before the uncanny yarns end with ‘The Giant Batman’ (DC #243 May 1957, by the same team and originally entitled Batman the Giant!’). Here our hero is exposed to a well-meaning scientist’s “Maximizer” ray and grows too large to catch the thieves who stole it and the antidote…

Six months later Batman Annual #6 (Winter 1963-1964) featured Batman and Robin’s Most Thrilling Mystery Cases, kicking off with ‘Murder at Mystery Castle’ (Finger, Moldoff & Paris, Detective #246 August 1957) as visitors – Batman & Robin included – to a reconstructed medieval fortress witness a devilish remote control killing and must deduce who set the fiendish trap…

‘The Gotham City Safari’ (Finger, Moldoff & Paris; Batman #111, October 1957) saw the Dynamic Duo hunting a hidden killer through a fabulous theme-park of exotic locales whilst ‘The Mystery of the Sky Museum’ (Hamilton, Moldoff & Paris; Batman #94, September 1955) finds them at an aviation museum on the trail of sinister smugglers. Next, Hamilton, Sprang & Paris’ ‘The Mystery of the Four Batmen’ (Batman #88, December 1954) is a seagoing enigma with the Partners in Peril seeking a mysterious smuggler with a tenuous connection to bats in one form or another, after which a movie monster makes trouble on location, compelling the crimebusting champions to tackle ‘The Creature from the Green Lagoon’ (David Wood, Moldoff & Paris; D C #252 February 1958)…

A stunning chase to expose a killer searching for a lost golden hoard involved solving ‘The Map of Mystery’ (Hamilton, Sprang & Paris; Batman #91, April 1955), before a disgruntled family member seemingly threatens to kill every member of ‘The Danger Club’ (Hamilton, Lew Sayre Schwartz & Paris; Batman #76, April/May 1953). The astounding sleuthing only ceases after uncovering ‘Doom in Dinosaur Hall’ (Finger, Moldoff & Paris, Detective Comics #255 May 1958) where the curator’s murder at Gotham’s Mechanical Museum of Natural History led to a fantastic chase and a surprise culprit…

Summer 1964 spawned Batman Annual #7 and Thrilling Adventures of the Whole Batman Family: beginning by introducing the hero’s most controversial “partner” – a pestiferous, prank-playing extra-dimensional elf – in ‘Batman Meets Bat-Mite’ (Finger, Moldoff & Paris; Detective #267 May 1959), after which eponymous masked dog Ace narrates ‘The Secret Life of Bat-Hound’ (Finger, Moldoff & Paris; Batman #125, August 1959) and his part in capturing the nefarious Midas Gang. Finger, Moldoff & Paris enlarge the clan in Batman #139 (April 1961), ‘Introducing Bat-Girl’ as Kathy Kane’s niece Betty starts dressing up and acting out as an unwanted assistant, eventually proving adults and boys wrong by taking down the deadly King Cobra and his crew, before Hamilton delivers the only adventure of ‘The Dynamic Trio’ (DC #245 July 1957), with a very old friend donning cape and cowl as Mysteryman to help combat a smuggling ring facilitating the escape of Gotham’s fugitives. Courtesy of Finger, Moldoff & Paris, faithful manservant Alfred personally reveals an early failure and shocking resolution in ‘The Secret of Batman’s Butler’ (Batman #110; September 1957) before ‘The New Team of Superman and Robin’ (Finger, Swan & Moldoff; WFC # 75, March/April 1955) depicts how disabled Batman can only fret and fume as his erstwhile assistant seemingly dumps him for a better man…

When Bat-Mite elects himself ‘Batwoman’s Publicity Agent’ (Finger & Moldoff; Batman #133, August 1960), the result is chaos and unbridled craziness, but not as much as an “Imaginary Story” devised by Alfred debuting ‘The Second Batman and Robin Team’ (Finger, Moldoff & Paris: Batman #131, April 1960) which would inevitably emerge after Bruce and Kathy wed and Dick assumes the mantle of the bat…

Moldoff’s unforgettable back page pin-up ‘Greetings from the Batman Family’ wraps up this final glimpse at simpler but wilder times. Strange, addictive and still potently engrossing, these weird wonder tales typify a lost era of gentler danger, more wholesome evil and irresistible fun. They’re also impossibly compelling, incredibly illustrated and undeniably influential. A perfect treat for young and old alike and anyone who came to the characters via Saturday morning cartoons…
© 1962, 1963, 2010 DC Comics. All Rights Reserved.

The Amazing Spider-Man Omnibus volume 2


By Stan Lee & John Romita, with Don Heck, Larry Lieber, Jim Mooney, Marie Severin, Mike Esposito, Bill Everett, Frank Giacoia, Gary Friedrich, Arnold Drake, John Tartaglione, Art Simek, Sam Rosen, Jerry Feldmann & various (MARVEL)
ISBN: 978-1-3029-2794-3 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Marvel is often termed “the House that Jack Built” and King Kirby’s contributions are undeniable and inescapable in the creation of a new kind of comic book storytelling. However, there was another unique visionary toiling at Atlas-Comics-as-was: one whose creativity and philosophy seemed diametrically opposed to the bludgeoning power, vast imaginative scope and clean, gleaming futurism that resulted from Kirby’s ever-expanding search for the external and infinite.

Steve Ditko was quiet and unassuming, diffident to the point of invisibility, but his work was both subtle and striking: innovative and meticulously polished. Always questing for affirming detail, he ever explored the man within. He saw heroism and humour and ultimate evil all contained within the frail but noble confines of humanity. His drawing could be oddly disquieting… and, when he wanted, decidedly creepy. Crafting extremely well-received monster and mystery tales for and with Stan Lee, Ditko had been rewarded with his own title. Amazing Adventures/Amazing Adult Fantasy featured a subtler brand of yarn than Rampaging Aliens and Furry Underpants Monsters: an ilk which, though individually entertaining, had been slowly losing traction in the world of comics ever since National/DC had successfully reintroduced costumed heroes. Lee & Kirby had responded with The Fantastic Four and so-ahead-of-its-time Incredible Hulk, but there was no indication of the renaissance ahead when officially just-cancelled Amazing Fantasy featured a brand new and rather eerie adventure character…

This compelling compilation confirms the superstar status of the wallcrawler as originally seen in The Amazing Spider-Man #39-67, Amazing Spider-Man Annual #3-5 and The Spectacular Spider-Man #1-2, collectively spanning cover-dates August 1966 to December 1968 plus material from Not Brand Echh #2, 6 & 11 (September 1967, February and December 1968), heralding the start of a brand new era for the Astonishing Arachnid with Peter and his ever-expanding cast of cohorts well on the way to being household names as well as the darlings of college campuses and the media intelligentsia.

It is lettered throughout by unsung superstars Sam Rosen, Art Simek, and Jerry Feldman and sadly an anonymous band of colourists. As well as a monolithic assortment of nostalgic treats at the back, this mammoth tome is dotted throughout with recycled Introductions from Lee & Romita, taken from Marvel Masterworks editions (5-7). There’s also other editorial snippets scattered throughout such as editorial announcements and the ‘Spider’s Web’ newsletter pages for each original issue to enhance that wayback machine experience…

Outcast, geeky high school kid Peter Parker was bitten by a radioactive spider and, after attempting to cash in on the astonishing abilities he’d developed, suffered an irreconcilable personal tragedy. Due to the teenager’s arrogant neglect, his beloved guardian Uncle Ben was murdered and the traumatised boy determined henceforward to always use his powers to help those in dire need. For years the brilliant young hero suffered privation and travail in his domestic situation, whilst his heroic alter ego endured public condemnation and mistrust as he valiantly battled all manner of threat and foe…

Although co-authors of the wonderment, by 1966 Stan Lee and Steve Ditko could no longer work together on their greatest creation. After increasingly fraught months the artist simply resigned, leaving Spider-Man without an illustrator. In the coincidental meantime John Romita had been lured away from DC’s romance line and given odd assignments before assuming the artistic reins of Daredevil, the Man Without Fear. Before long, Romita was co-piloting the company’s biggest property and expected to run with it. After a period where traditional crime/gangsterism predominated, science fiction themes and costumed crazies began to predominate. The world went gaga for superheroes and creators experimented with longer storylines and protracted subplots. When Ditko abruptly left, the company feared a drastic loss in quality and sales but it didn’t happen. For the first time since the Marvel miracle began, Lee was largely left to his own narrative devices on a major feature, without the experimental visual inspiration or plotting acumen of twin comics geniuses Kirby and Ditko. What occurred heralded a new kind of superhero storytelling…

John Romita (senior) considered himself a mere “safe pair of hands” keeping the momentum going until a better artist could be found but instead he blossomed into a major talent in his own right. The wallcrawler continued his unstoppable rise at an accelerated pace, with the scene set and following Lee’s essay ‘Unflagging Efforts’ the new era dawns…

When Amazing Spider-Man #39 appeared, it was as the first of a 2-part adventure declaiming the ultimate victory of the hero’s greatest foe. Ditko was gone and no reader knew what had happened – and no one told them. ‘How Green Was My Goblin!’ and ‘Spidey Saves the Day! Featuring: the End of the Green Goblin!’ calamitously changed everything whilst describing how the arch-foes learned each other’s true identities before the Goblin “perished” in a climactic showdown. It would have been memorable even if the tale didn’t feature the debut of a new artist and a whole new manner of storytelling. The issues were a turning point in many ways, and – inked by old DC colleague Mike Esposito (under the pseudonym Mickey DeMeo) – they still stand as one of the greatest Spider-Man yarns of all time, heralding a run of classic tales from the Lee/Romita team that saw sales rise and rise, even without Ditko. In #41 and on ‘The Horns of the Rhino!’, Romita began inking his pencils. The debuting super-strong criminal spy proved a mere diversion, but his intended target J. Jonah Jameson’s astronaut son was a far harder proposition in the next issue. Amazing Spider-Man #42 heralded ‘The Birth of a Super-Hero!’, wherein John Jameson is mutated by space-spores and goes on a Manhattan rampage: a solid, entertaining yarn that is only really remembered for the last panel of the final page.

Mary Jane Watson had been a running gag in the series for years: a prospective blind-date arranged by Aunt May who Peter had avoided – and Ditko skilfully not depicted – for the duration of time that our hero had been involved with Betty Brant, Liz Allen, and latterly Gwen Stacy. Now, in that last frame the gobsmacked young man finally realises that for two years he’s been ducking the hottest date in New York! ‘Rhino on the Rampage!’ gave the leathery villain one more crack at Jameson and Spidey, but the emphasis was solidly on foreshadowing future foes and building Pete and MJ’s relationship.

Next comes Amazing Spider-Man Annual # 3 and ‘…To Become an Avenger!’ as the World’s Mightiest Heroes offer the webspinner membership if he can capture The Hulk. As usual, all is not as it seems, but the action-drenched epic, courtesy of Lee, Romita (on layouts), Don Heck & Esposito is the kind of guest-heavy power-punching package that made these summer specials a child’s delight. The monthly Marvel merriment marches on with the return of a tragedy-drenched old foe as Lee & Romita reintroduce biologist Curt Conners in ASM #44’s ‘Where Crawls the Lizard!’ The deadly reptilian marauder threatens Humanity itself and it takes all of the wallcrawler’s resourcefulness to stop him in the concluding ‘Spidey Smashes Out!’ Issue #46 introduced an all-new menace in the form of seismic super-thief ‘The Sinister Shocker!’ whilst ‘In the Hands of the Hunter!’ brought back a fighting-mad Kraven the Hunter to menace the family of Parker’s pal Harry Osborn. Apparently, the obsessive big-game hunter had entered into a contract with Harry’s father (Green Goblin, until a psychotic break turned him into a traumatised amnesiac). Now, though, the hunter wants paying off…
Luckily, Spider-Man is on hand to dissuade him, but it’s interesting to note that at this time the student life and soap-opera sub-plots became increasingly important to the mix, with glamour girls Mary Jane and Gwen Stacy (both superbly delineated by the masterful Romita) as well as former bully Flash Thompson and the Osborns getting as much – or more – page-time as Aunt May or the Daily Bugle staff, who had previously monopolised the non-costumed portions of the ongoing saga. Amazing Spider-Man #48 launched Blackie Drago; a ruthless thug who shared a prison cell with one of the wall-crawler’s oldest foes. At death’s door, the ailing and elderly super-villain reveals his technological secrets, enabling Drago to escape and master ‘The Wings of the Vulture!’ Younger, faster, tougher, the new Vulture defeats Spider-Man and in #49’s ‘From the Depths of Defeat!’ battles Kraven until a reinvigorated arachnid can step in to thrash them both.

Landmark issue #50 featured the debut of one of Marvel’s greatest villains in the first of a 3-part yarn that saw the beginnings of romance between Parker and Gwen. It also contained the death of a cast regular, re-established Spidey’s war on cheap thugs and common criminals (a key component of the hero’s appeal was that no criminal was too small for him to bother with) and saw a crisis of conscience force him to quit in ‘Spider-Man No More!’. Pausing to review Romita’s introduction ‘Just One Step Ahead’ the vintage drama picks up again as, life being what it is, Peter’s sense of responsibility forces his return only to be trapped ‘In the Clutches of… the Kingpin!’ until he ultimately and tragically triumphs in ‘To Die a Hero!’ A solid and engrossing change of pace the extended gangbusting triptych saw Romita relinquish the inking to Esposito once more.

Amazing Spider-Man Annual #4 follows as Lee – with his brother Larry Lieber & Esposito handling the art – crafts an blockbusting battle-saga wherein Spidey and the Human Torch are tricked into appearing in a movie. Sadly ‘The Web and the Flame!’ is just a deviously diabolical scheme to kill them both, devilishly orchestrated by old enemies The Wizard and Mysterio, but the titanic teens are up to the task of trashing their attackers…

From the same issue – and all courtesy of Lieber – come pictorial fact-features ‘The Coffee Bean Barn!’ – face-checking then-current Spider-Man regulars – while sartorial secrets are exposed in ‘What the Well-Dressed Spider-Man Will Wear’ and his superpowers scrutinised in ‘Spidey’s Greatest Talent’. Also included are big pin-ups of our hero testing his strength against Marvel’s mightiest good guys, a double-page spread Say Hello to Spidey’s Favorite Foes!’ plus another 2-page treat as we enjoy ‘A Visit to Peter’s Pad!’

The Amazing Spider-Man was always a comic book that matured with – or perhaps just slightly ahead – of its fan-base. Increasingly, the World’s Most Misunderstood Hero became a quirky, charming, thrillingly action-packed soap-opera: a model for an entire generation of younger heroes impatiently elbowing aside the staid, (relatively) old thirty-something mystery-men of previous publications and hallowed tradition. As the feature underwent a rocky period of transformation, the second great era of Amazing Arachnid artists moved inevitably to a close. Although (the elder) John Romita would remain closely connected to the wallcrawler’s adventures for some time yet, these tales would be amongst his last sustained run as lead illustrator on the series. The rise and rise of the webspinner increased pace as the Swinging Sixties drew to a close, and Peter and his ever-expanding supporting cast were on the way to being household names as well as the darlings of college campuses and the media intelligentsia. Stan Lee’s scripts were completely in tune with the times – as understood by most kids’ parents at least – and increasingly melodramatic plot devices kept older readers glued to the series if the bombastic battle sequences didn’t.

Thematically, there’s still a large percentage of old-fashioned crime and gangsterism and an increasing use of mystery plots. Dependence on costumed super-foes as antagonists was finely balanced with the usual suspect-pool of thugs, hoods and mob-bosses, but these were not the individual gangs of the Ditko days. Now Organised Crime and Mafia analogue The Maggia were the big criminal-cultural touchstone as comics caught up with modern movies and daily headlines. A multipart saga began in #53 with ‘Enter: Dr. Octopus’, as the many-tentacled madman changes tactics and seeks to steal a devastating new technology. After being soundly routed, Otto Octavius goes into hiding as a lodger at Aunt May’s house in ‘The Tentacles and the Trap!’, before regrouping and triumphing in ‘Doc Ock Wins!’: even convincing a mind-wiped wallcrawler to join him. before the astonishing conclusion in ‘Disaster!’ as, despite being bereft of memory, the wallcrawler turns on his sinister subjugator and saves the day…

Shell-shocked and amnesiac in #57, Spider-Man roams lost in New York until he clashes with Marvel’s own Tarzan analogue in ‘The Coming of Ka-Zar!’ (with layouts by Romita and pencils from the reassuringly reliable Don Heck), whilst in the follow-up ‘To Kill a Spider-Man!’, vengeance-crazed roboticist Professor Smythe once more makes J. Jonah Jameson finance his murderous mechanical Spider-Slayer’s hunt of his personal bête noir…

With Heck still in the artist’s chair, ASM #59 has the hero regain his memory and turn his attention to a wave of street-crime in ‘The Brand of the Brainwasher!’ Here a new mob-mastermind starts taking control of the city by mind-controlling city leaders and prominent cops – including Police Captain George Stacy, father of Peter Parker’s girlfriend Gwen. The tension builds as the schemer is revealed to be one of Spidey’s old foes in ‘O, Bitter Victory!’ This revelation creates even bigger problems for Peter and Gwen before concluding chapter ‘What a Tangled Web We Weave…!’ sees our hero save the day but still stagger away more victim than victor…

After more Romita recollections in Intro essay ‘A Challenge and a Gamble’ comic fun resumes as Amazing Spider-Man #62 declaims ‘Make Way for… Medusa!’ as Lee, Romita, Heck & Esposito supply a change-of-pace yarn with the hero stumbling into combat with the formidable Inhuman due to the machinations of a Madison Avenue ad man.

Spider-Man’s popularity led to Marvel attempting to expand his reach to older readers via the magazine market. In 1968, the company finally broke free of a restrictive distribution deal and exponentially expanded. These converging factors combined to prompt a foray into the world of oversized mainstream magazines (as successfully developed by James Warren with Eerie, Creepy and Vampirella) which could be higher priced and produced without restrictive oversight from the Comics Code Authority. The result was quarterly Spectacular Spider-Man #1 (of 2, and cover-dated July/November 1968): a genuinely wonder-filled thrill for 9-year-old me, but clearly not the mainstream mass of Marvel Mavens.

Following a painted cover – Marvel’s first – by Romita & illustrator Harry Rosenbaum, the main feature of was ‘Lo, This Monster!’ by Lee, Romita & Jim Mooney: an extended, political thriller with charismatic reformer Richard Raleigh tirelessly campaigning to become Mayor, yet targeted and hunted by a brutish titan seemingly determined to keep the old political machine in place at all costs…

Rendered in moody wash tones, the drama soon disclosed a sinister plotter directing the monster’s campaign of terror… but his identity was the last one Spidey expected to expose. Also included in the magazine and here is a retelling of the hallowed origin tale: ‘In the Beginning…’ Scripted by Lee, Larry Lieber’s pencils are elevated by inks-&-tones by Bill Everett. Rounding out the experience is a tantalising ‘Next issue’ ad which neatly segues back to the four-colour world, as ASM #63 returns the original elderly Vulture, back from the grave to crush his youthful usurper in ‘Wings in the Night!’ before taking on Spidey for dessert as the awesome aerial assaults concludes with carnage atop the city’s highest buildings in ‘The Vultures Prey’. This leads to another art-change (with Mooney’s sumptuous heavy linework briefly replacing workmanlike Heck & Esposito) in #65 as a wounded Spider-Man is arrested and has to engineer ‘The Impossible Escape!’ from a Manhattan prison, incidentally foiling a mass jailbreak along the way.

A psychotic special-effects mastermind returns seeking loot and vengeance in #66’s ‘The Madness of Mysterio!’ (Romita, Heck & DeMeo) as the illusionist master of FX engineers his most outlandish stunt, whilst in the background amnesiac Norman Osborn slowly regains his memory. Although the wallcrawler suffers from a bizarre form of mind-bending, the net result is an all-out action-packed brawl (rendered by Romita & Mooney) entitled ‘To Squash a Spider!’ Perhaps more interestingly, this yarn introduces Randy Robertson, college student son of the Daily Bugle’s city editor and one of the first young black regular roles in Silver Age comics.

At this time Lee and Marvel were increasingly making a stand on Civil Rights, and stories reflecting the social unrest would blaze a trail for African American and other minority characters in their titles. There would also be a growth of student and college issues during a period when American campuses were coming under intense media scrutiny…

However that not the case as The Spectacular Spider-Man #2 arrived, radically different from its predecessor. To offset disappointing sales, Marvel had swiftly switched to a smaller size and added comic book colour. The book also sported a Comics Code symbol. A proposed third issue which would have debuted the Prowler never appeared. It was to be the last attempt to secure ostensibly older-reader shelf-space until the mid-1970s. At least the story in #2 was top-rate. Behind an all-Romita painted cover and following monochrome recap ‘The Spider-Man Saga’, Lee, Romita & Mooney dealt with months of foreshadowing in the monthly series by finally revealing how Norman Osborn had shaken off selective amnesia and returned to full-on super-villainy in ‘The Goblin Lives!’ Steeped in his former madness and remembering Parker was Spider-Man, Osborn plays cat and mouse with his foe, threatening the hero’s loved ones until a climactic closing battle utilising hallucinogenic weapons again erases the Green Goblin persona… for the moment…

Following the magazine’s text feature ‘Sock it to…Spider-Man’ and a full colour teaser for never-seen #3’s ‘The Mystery of the TV Terror!’ we return to regulation comic bookery and close with Amazing Spider-Man Annual #5, by Lee, Lieber & Esposito – still in his clandestine “Mickey DeMeo” guise. The lead tale clears up a huge mystery in the by exposing the secret behind the deaths of ‘The Parents of Peter Parker!’. Played as an exotic spy-thriller, it sees Spider-Man voyage to the Algerian Casbah to confront the Red Skull. Nit-pickers and continuity-mavens will no doubt be relieved to hear the villain was in fact retconned later and designated as the second (Soviet) master-villain – who featured in the 1953-1954 Captain America revival, not the Nazi original Lee & Co had clearly forgotten was in suspended animation throughout that decade when writing this otherwise perfect action romp and heartstring-tugging melodrama.

The annual also provided a nifty Daily Bugle cast pin-up, a speculative sports feature displaying the advantages of Spider-powers, a NYC street-map of various locations where the Spidey saga unfolded, plus a spoof section displaying how the Wallcrawler would look if published by Disney/Gold Key, DC or Archie Comics, or drawn by Al “Li’l Abner” Capp, Chester “Dick Tracy” Gould and Charles “Peanuts” Schulz. It all wraps up with ‘Here We Go A-Plotting!’: a comedic glimpse at work in the Marvel Bullpen, uncredited but unmistakably drawn by marvellous Marie Severin.

With the action over there’s still time for some hearty ha has and more Marie-mirth in a selection of tales from Not Brand Echh. In #2 (September 1967), an outrageous comedy caper by Lee, Severin & Frank Giacoia starred the Aging Spidey-Man! as ‘Peter Pooper vs. Gnatman and Rotten’ and showed how rival comics icons duked it out for the hearts and minds of fandom in a wry jab at the era’s Batmania craze. It’s followed by ‘The Wedding of Spidey-Man, or …With This Ring I Thee Web!’ (written by Gary Friedrich, February 1968) as the hero pursues his destined true love only to suffer a tragic loss, whilst December’s #11 provided a trenchant fable decrying success and merchandising in Arnold Drake, Severin & John Tartaglione’s ‘Fame is a Cross-Eyed Blind Date with B-a-a-a-d Breath!’

Also on view are 13 gems of original art – including unused pages and pencil art from Lieber – sketches and painted magazine covers by Harry Rosenbaum & Romita; house ads; character sketches and notes including Romita’s first sketch of Mary Jane. A run of covers featuring Romita reprints (Marvel Tales #29-50 & Ka-Zar volume 1 #3) leads to Marvel Masterworks: The Amazing Spider-Man (volumes #1-7, 2009), covers by Kirby, Ditko, Romita & Dean White, and a recent cover tribute by Humberto Ramos & Edgar Delgado.

Spider-Man became a permanent and unmissable part of countless teenagers’ lives at this time and did so by living a life as close to theirs as social mores and the Comics Code would allow. Blending cultural authenticity with glorious narrative art, and making a dramatic virtue of awkwardness, confusion and a sense of powerlessness most of the readership experienced daily resulted in an irresistibly intoxicating read, delivered in addictive soap-opera slices, but none of that would be relevant if the stories weren’t so compellingly entertaining.

This book is Marvel and Spider-Man at their peak. Come and see why.
© 2022 MARVEL.