Sub-Mariner & The Original Human Torch


By Roy Thomas, Dann Thomas, Rich Buckler with Bob McLeod, Richardson & Company, Mike Gustovich, Danny Bulanadi, Alfredo Alcala, Romeo Tanghal & various (Marvel)
ISBN: 978-0-7851-9048-6 (TPB)

Prince Namor, the Sub-Mariner is the hybrid offspring of a sub-sea Atlantean princess and an American polar explorer; a being of immense strength, highly resistant to physical harm, able to fly and thrive above and below the waves. Created by young Bill Everett, Namor technically predates Marvel/Atlas/Timely Comics.

He first caught the public’s attention as part of an elementally electrifying “Fire vs. Water” headlining team-up clash in Marvel Comics #1 (October 1939 and soon to become Marvel Mystery Comics) alongside The Human Torch, but had originally been seen in truncated form via monochrome Motion Picture Funnies: a weekly promotional giveaway handed out to moviegoers earlier in the year.

Rapidly becoming one of the new company’s biggest draws, Namor gained his own title at the end of 1940 (cover-date Spring 1941) and was one of the last super-characters to go at the end of the first heroic age. In 1954, when Atlas (as the company then was) briefly revived its “Big Three” (the Torch and Captain America being the other two), Sub-Mariner resurfaced with Everett returning for an extended run of superb fantasy tales. Even so, the time wasn’t right and the title sank again.

When Stan Lee & Jack Kirby began reinventing comic-books in 1961 with Fantastic Four, they revived and rebooted the near-forgotten amphibian as a troubled, semi-amnesiac, yet decidedly more regal and grandiose anti-hero. He was understandably embittered at the loss of his undersea kingdom, which had seemingly been destroyed by American atomic testing.

He also became a dangerous bad-boy romantic interest: besotted with the FF’s golden-haired Sue Storm

Namor knocked around the budding Marvel Universe for a few years, squabbling with assorted heroes like Daredevil, The Avengers and X-Men – and villains like The Incredible Hulk and Doctor Doom – before securing his own series as part of “split-book” Tales to Astonish with the aforementioned fellow antisocial antihero…

In 1988, as part of Marvel’s 50th Anniversary celebrations, that phenomenal half-century of comic book history was abridged, amended, updated and generally précised by avowed fan and self-appointed keeper of chronology Roy Thomas and writing partner Dann Thomas who collaboratively commemorated the Avenging Son’s contribution in 12-part Limited Series miniseries The Saga of the Sub-Mariner: rapturously drawn by Golden Age groupie Rich Buckler.

Roy & Rich did the same with The Saga of the Original Human Torch – a 4-part series running April to July 1990 – and both sides of the tempestuous coin are triumphantly tossed together in this splendidly all-encompassing, no-nonsense textbook of historic Fights ‘n’ Tights mythology ideal for celebrating and commemorating the elemental odd couple’s 85th Anniversary…

It all begins thousands of years ago with ‘A Legend a-Borning’ from The Saga of the Sub-Mariner #1 (November 1988) with Buckler inked by Bob McLeod. A short history of the sinking of antediluvian Atlantis and its eventual reoccupation by nomadic tribes of Homo Mermanus follows. The water-breathing wanderers flourish deep in the icy waters, and their story leads to a certain US research vessel sailing into icy waters in 1920…

Its depth-charging and icebreaking has horrendous consequences for the citizens of the deep and in response Emperor Thakorr organises a possibly punitive expedition. Instead, his daughter Princess Fen uses experimental air-breathing serums to infiltrate the ship and forms a brief liaison with Captain Leonard McKenzie. They even marry, but neither is aware the voyage has been arranged by unscrupulous telepath Paul Destine who is drawn to the area by an uncanny device of ancient power and origins…

Whilst Destine is being buried under a catastrophic avalanche trying to excavate the artefact, a raiding party from Atlantis boards the ship and drags Fen back home. She believes her husband has been killed in the attack. Months later a strange, pink-skinned baby is born beneath the deep blue sea…

The story resumes years later with teenaged Namor experiencing prejudice firsthand whilst playing with his blue-skinned chums and royal cousin Prince Byrrah. The passing of his callow years are interspersed with his grandfather’s disdain, his mother’s tales of the fabled “Americans” and the annoying girl Dorma who is always hanging around…

Every day seems to point out another way in which he differs from his people, such as his ever-increasing strength, ability to live unaided on the surface and the wings on his ankles which grant him the power of flight through the air.

Life changes forever when the youngster scavenges a sunken ship and shockingly encounters a brace of clunky mechanical men from the surface world doing the same. Panicked, he attacks, severing control cables connected to a ship far above before proudly hauling them to Atlantis as his prize. For once grandfather is delighted, especially when the face plates are pried open and he sees dead surface-men within.

The Emperor is ever more gleeful when Byrrah suggests Namor should go beard the Surfacers in their own realm to pay them back for the past destruction of Atlantis. Young, feisty and gullible, Namor sets off, ready to live up to his name which means ‘Avenging Son’

‘A Prince in New York’ spectacularly depicts the fantastic reign of terror and destruction Sub-Mariner wrought upon the city, until distracted and becalmed by plucky blonde policewoman Betty Dean. It then reveals how he learns to despise Nazi Germany’s maritime depredations before ‘A Fire on the Water’ details how New York Special Policeman The (Original) Human Torch is deputised to stop the fish-man at all costs…

He never quite succeeds, but their ongoing clash resulted in some of the most astonishing scraps in comics history. With the city almost wrecked by their battles Betty Dean again steps in to calm the boiling waters and the next chapter – inked by Richardson & Company – introduced the ‘Invaders!’ as Hitler incomprehensibly decides to eradicate Atlantis with depth charges and U-boats. This rash act of wanton hatred merely secures Sub-Mariner’s fanatical aid for the Allied Powers.

With Thakorr wounded, the people elect Namor Emperor by popular acclaim before watching him swim off to crush the Axis and their super-powered servants. The young regent fights with and beside the Torch, Captain America, Bucky, Spitfire and Union Jack. By the time the war is won and Namor returns to his realm, Byrrah and his crony Commander Krang have turned recuperating Thakorr against his interim substitute and Sub-Mariner finds himself banished. Only Lady Dorma’s impassioned intervention prevents the homecoming becoming a bloodbath…

With nowhere else to go Namor rejoins his surface superhero friends to create the post-war All-Winners Squad, before eventually being summoned home by his cousin Namora. Atlantis has been ravaged by air-breathing gangsters…

Seeking vengeance, they team up with Betty for a short-lived crusade against criminals, madmen and monsters until again recalled to the rebuilt underwater kingdom. Namor’s years away had gradually diminished his mighty hybrid abilities, but now-recovered Thakorr orders Atlantis’ greatest scientists to restore them so the Sub-Mariner can renew the Realm’s war against all surface-men…

Instead, Namor attempts diplomacy, but his State Visit to the United Nations results in violent protests and the death of a bystander. He returns to his grandfather a bitter man, but still argues against war, no matter how hard General Krang and Byrrah urge it…

When Atlantis is wracked by seaquakes, Namor leads a patrol to the polar cap above and discovers freshly-exhumed Paul Destine is responsible. The psychic had found a fantastic Helmet of Power which magnified his gifts exponentially, and decided to test his expanded abilities on the closest population centre…

Enraged, Namor’s physical might is useless against the tele-potent madman and Destine wipes his fishy foe’s memories, sending him to live as an amnesiac amongst the dregs of New York, blindly awaiting his future ‘Dark Destiny’ (McLeod inks).

The epic history lesson reaches the dawn of the Marvel Age decades later as ‘Rage and Remembrance’ recaps the epochal events after new Human Torch Johnny Storm restores the memory of a weary derelict and unleashes the rage of the Sub-Mariner once again. With his mind and most of his memories back, Namor instantly heads home to find Atlantis razed and his people gone. Blaming humans, he launches a series of blistering attacks on the Fantastic Four whilst attempting to win the heart of the clearly conflicted Invisible Girl

As months pass he discovers his people had relocated to rebuild Atlantis. Namor is re-elected Emperor over the protests of Byrrah and betrothed to Lady Dorma, unknowingly earning the eternal enmity of Warlord Krang who has always wanted her…

His war against the surface continues, escalating into a brief invasion of New York, a turbulent alliance with The Hulk and clash with ‘Avengers!’ (Mike Gustovich inks) resulting in the revival of his now-forgotten Invaders comrade Captain America…

Sub-Mariner’s pointless sorties against mankind continue as he forcefully adds The X-Men and Magneto onto his roster of enemies whilst still trying to take Sue Storm away from Reed Richards.

After repelling an invasion by sub-sea barbarian Attuma he softens and again seeks official human recognition for Atlantis. Whilst making this embassage, Krang seizes control of Atlantis and after battling Daredevil, Namor returns to his kingdom, deals with the usurper and more-or-less dials back his campaign against the surface. Sadly, this peace is interrupted as Destine again strikes, inviting the new ruler to a ‘Rendezvous with Destiny!’ (McLeod inks).

Time and events telescope from now on as ‘Losses in Battle’ traces Namor’s showdown with the mental maniac, alliance with the Inhuman Triton and battles Plantman, Dr. Dorcas, Tiger Shark, The Thing and a host of others, as well as enjoying a reunion with Betty Prentiss (nee Dean) and facing the rise of the sinister antediluvian Serpent Cult of Lemuria, which first devised the formidable Helmet of Power in eons past. Also revealed is how Namor’s marriage to Dorma is thwarted by murderous Lemurian Llyra and his subsequent agonising first and last meetings with his long-lost father…

‘Blood Ties’ then details his meeting with and adoption of Namora’s teenaged daughter Namorita, clashes with Doctor Doom and M.O.D.O.K., an alliance of Byrrah and Llyra and origins of The Defenders before ‘Triumphs… and Tragedy!’ (inked by McLeod & Co) brings us to a cameo-packed conclusion, relating Namor’s enforced alliance with Doom, admission into the Mighty Avengers and loss of two of his greatest loves…

Although appearing a tad rushed, the writing is strong and compelling: offering fresh insights for those familiar with the original material whilst presenting these chronicles in an engaging and appetising manner for those coming to the stories for the first time. Moreover, Buckler’s solidly dependable illustration capably handles a wide, wild and capacious cast with great style and verve.

Balancing the watery wonderment is the later and far shorter comics chronology of Sub-Mariner’s arch ally and favourite frenemy, as first seen in The Saga of the Original Human Torch. It starts with ‘The Lighted Torch’ by Thomas, Buckler & Danny Bulanadi, showing how the Flaming Fury first burst into life as a malfunctioning humanoid devised by troubled and acquisitive Professor Phineas Horton. Instantly igniting into an uncontrollable fireball whenever exposed to air, the artificial innocent was consigned to entombment in concrete but escaped to accidentally imperil the metropolis until it/he fell into the hands of a malign mobster named Sardo.

When the crook’s attempts to use the android as a terror weapon dramatically backfired, the hapless newborn was left a misunderstood fugitive – like a modern-day Frankenstein’s monster. Even his creator only saw the fiery Prometheus as a means of making money.

Gradually gaining control of his flammability, the angry, perpetually rejected android decides to make his own way in the world. Instinctively honest, the creature saw crime and wickedness everywhere and resolved to do something about it. Indistinguishable from human when not afire, he joined the police as Jim Hammond: tackling ordinary thugs even as his volcanic alter ego battled such outlandish bandits as Asbestos Lady. The Torch met Betty Dean when New York City Chief of Police John C. Wilson asked him to stop the savage Sub-Mariner destroying everything. The battles are spectacular but inconclusive, only ending when Betty intervenes and brokers a tenuous ceasefire.

Later, a brusque reunion with Horton sets the Torch on the trail of his creator’s former assistant Fred Raymond. Hammond is too late to stop Asbestos Lady murdering the Raymonds in a train wreck, but adopts their little boy Toro, who gains the power to become a human torch as soon as he meets the artificial avenger. The partners in peril become a team who set ‘The World on Fire!’: battling beside Namor in The Invaders for WWII’s duration.

They even play a major role in ending the conflict in 1945, storming a Berlin bunker and incinerating Hitler, before rising ‘Out of the Ashes…’ (Alfredo Alcala inks) to battle Homefront hostiles, exposing Machiavellian android mastermind Adam-II who, with knowledge of the future, attempts to assassinate a group of strangers who would all eventually be Presidents of the USA. The Fiery Furies formed the backbone of the All-Winners Squad, battling maniacs and conquerors from tomorrow, continuing their campaign against crime long after their comrades retired…

When a family crisis benches Toro, the Torch soldiers on with new sidekick Sun Girl until he returns. The reunion is destined to be short and far from sweet…

The hot history lesson concludes in ‘The Flaming Fifties!’ (inked by Romeo Tanghal) as Jim Hammond bursts from a desert grave following a nuclear test explosion: revived from a chemically-induced coma mimicking death. His last memory was of being ambushed by gangsters and sprayed with a chemical inhibiting his flame and knocking him out. Blazing back to the ambush site he attacks his assailants only to discover four years have passed…

When they employ the same solution as before, the compound no longer works on his atomically-charged form and when G-Men burst in the awful truth comes out. The Torch & Toro vanished in 1949 and when pressed, the crooks admit to having got their chemical cosh from the Russians. More chillingly, they paid for it by handing Toro over to the Reds…

After spectacularly rescuing and deprogramming the Soviets’ incendiary secret weapon, the Torch brings Toro home and they continue their anti-crime campaign against weird villains, Commie menaces and an assortment of crooks and gangsters. However, before long tragedy again strikes as the atomic infusion finally reaches critical mass in Jim’s android body.

Realising he is about to flame out in a colossal nova, The Human Torch soars into the desert skies and detonates like a supernova…

The pre-Marvel Age exploits of the Torch end here, but devotees already know how Hammond was resurrected a number of times in the convoluted continuity that underpins the modern House of Ideas…

This substantial primer into the prehistory of the groundbreaking Marvel Universe also includes a quartet of original art covers plus a brace of full-colour, textless cover reproductions. Fast, furious and fabulously action-packed, this is a lovely slice of authentic Marvel mastery to delight all lovers of Costumed dramas.
© 1988, 1989, 1990, 2014 Marvel Characters, Inc. All rights reserved.

Infinite Wheatpaste volume 1: Catalytic Conversions


By L. Pidge with Chase Hutchison (Avery Hill Publishing)
ISBN: 978-1-910395-78-3 (TPB/Digital edition)

There’s a tantalising, wide-eyed freshness and gleeful zest to experiment re-entering comics publishing at the moment: a forward motion which will hopefully filter up to the mainstream market in the fullness of time. Until then, though, if you’re seeking a different spin, it’s best advice to look as always to the margins, as with this compilation of heartfelt dizzyingly drawn deliberations from US self-publishing phenomenon Pidge.

Based in the Colorado Rockies and working with life/work partner and colourist Chase Hutchison, they have also generated reading matter of substance in Fast Times and Heavy Rotation and contributed/edited numerous micropress anthologies. Pidge spends her off times teaching middle schoolers or drawing… and maybe both at the same time. …

There’s also life stuff, snowboarding and lots of knitting going on too…

Their multigenerational, pan-dimensional, picaresque cosmic roads epic serial Infinite Wheatpaste has been nominated for Ignatz and other awards, making many keen fans as it unfolds a wild ride of inner exploration and external personal advancement and communal adventure.

A captivating cartooned Foreword introduces the creators, their worlds and the author’s driving motivation – a deep-seated, unshakeable love of comics – for the tome under review today, all supplemented by a handy roster of truly eccentric ‘Dramatis Personae’ involved and interlinking in exploits all over the worlds. There’s timing-&-schedule challenged college student Soe who’s addicted to knitting and fashionably-stewed libations. She’s a true pal to all, but remains troubled by being an elemental goddess. Gene-mash-up and itinerant wanderer Casimir is in need of big changes to his life, and recently-bereaved widower/aging automaton Otis (0T-15) is just trying to stay stable and get by. There’s thoroughly decent happy-go-lucky guy Groob, failing-his-rehab Jeff (AKA fiery god Supernova). There’s also best friend Addy and her partner (seer/sorceress/shamus) Lilah to be going on with, but they’re just the tip of an ever-expanding astral iceberg…

An endless progression of buddies, beverages and buses, caffeine, ciggies and cats (-ish), Issue one ‘En Camino’ sees Jeff again regretting too many drugs and returning to a remedial program. Concerned, Addy insists he shouldn’t fly under his own power and takes the bus with him just in case. It’s a doomed and dangerous act, and when he explosively detonates en route, Soe is set upon a wildly meandering and overlapping, backslipping pan-reality path that will change the nature of existence…

The second compiled issue – designated ‘Brew’ – shows Soe’s new place (since she’s had to move domiciles yet again) where cool new roomy Jon introduces laid-back pal Groob. Soe’s tea ritual is sadly screwed up whenever mysterious watery appendages assault her, but generally it’s just another case of adapting to altered settings. The winter sparks growing friendships and leads to thoughts of Secret Santas and game of lizard tag. At least by the end, Soe has reliable witnesses to her ongoing fluid furores…

In deep midwinter, ‘Hand’ in #3 has her repeatedly and publicly accosted by sentient water, but comforted by Jon’s amazing comic boxes as walls of reality rupture and precious time is lost. Groob then bolts for outer space, discovering forces of trauma and loss thanks to ‘Two Life Forms’. Whilst working his passage and making more unique friends – and better, like sexy Seda/Abe – on a starliner, he stays the main focus of a bold odyssey in Track #5, where space opera action antics dominate in ‘Intergalactic Thin Mints’. These revels introduce bold pirate/stowaway/devoted family man Casimir, seeking a place to call his own…

‘Shiftless on 66’ pops us back to Earth where an Arizona road trip leads Delilah to a rash of monster sightings and missing trailer kids. The wandering witchcraft PI is soon deep under, battling froggish cave-kobolds from the back of beyond, but is she being hard-boiled or hard baked?

‘Facsimile’ brings us face-to-faceplate with bereaved custodian and janitorial robot Otis. OT-15 misses his husband and seeks solace by neglecting his own crucial maintenance whilst studying Buddhism. Apparently, all it takes to set the droid on the right path is his “cat” Grande and an angry teen losing her own settings and moorings…

Recapitulated as a road trip, Issue #8’s ‘Unincorporated’ observes Addy working for the Coyote Bay Times, badly interviewing youthful skateboarders just as scattered fiery divinity Jeff reassembles and returns. Her ladylove Delilah is unconvinced, but life of all sorts goes on, leading to a final case of ‘Leftover’, beginning in the Outer Rim of the Perseus Arm where Casimir is making more enemies than friends and needs an urgent chance of scenery for him and his kid. Thankfully, there’s someone/thing that might have a way back home…

To Be Continued…

Although the main event is paused, there are still bunches of Bonus stuff to enjoy, beginning with ‘Knitting Patterns’ including dauntingly detailed plans for constructing such soft machines as ‘Soe’s Dipped Mittens’, ‘Casimir’s Balaclava’, and ‘Hulder Mitts’, backed up by a cartoon ‘Afterword’ appreciating the efforts and existence of Professor Chase Hutchison.

Exuberant, graphic, joyous creativity, tinged with trippy counterculture tribute act energy, this initial serving of Infinite Wheatpaste pattern matches Road Warriors with life coaching and coffee with the outer cosmos in the way Red Dwarf might meet Kafka in San Francisco during the (Indian) Summer of Love. Of course they’d all go for tea and biscuits… and so could you whilst unleashing your inner comics muse.
© Pidge, 2016, 2024. All rights reserved.

Wolverine: Origin – The Complete Collection


By Bill Jemas, Joe Quesada, Paul Jenkins, Andy Kubert, Richard Isanove, Kieron Gillen, Adam Kubert, Frank Martin, Rain Beredo & various (MARVEL)
ISBN: 978-0-88899-753-1 (B/Digital edition)

Wolverine is all things to most people and in his long life has worn many hats: Comrade, Ally, Avenger, Father Figure, Teacher, Protector, Punisher. He first saw print in a tantalising teaser-glimpse at the end of Incredible Hulk #180 (cover-dated October 1974 – So Happy 50th, Eyy?). That peek devolved into a full-on if inconclusive scrap with the Green Goliath and accursed cannibal critter Wendigo in the next issue. Canada’s super-agent was just one more throwaway foe for Marvel’s mightiest monster-star and subsequently vanished until All-New, All Different X-Men launched.

The semi-feral mutant with fearsome claws and killer attitude rode – or perhaps fuelled – the meteoric rise of those rebooted outcast heroes. He inevitably won a miniseries try-out and his own series: two in fact, in fortnightly anthology Marvel Comics Presents and an eponymous monthly book (of which more later and elsewhere). In guest shots across the MU – plus myriad cartoons and movies – he has carved out a unique slice of superstar status and never looked back. Over those years many untold tales of the aged agent explored his erased exploits in ever-increasing intensity and detail. Gradually, many secret origins and revelatory disclosures regarding his extended, self-obscured life slowly seeped out. Afflicted with periodic bouts of amnesia, mind-wiped ad nauseum by sinister foes or well-meaning associates, the lethal lost boy clocked up a lot of adventurous living – but didn’t remember much of it. This permanently unploughed field conveniently resulted in a crop of dramatically mysterious, undisclosed back-histories. Over the course of his X-Men outings, many clues to his early years manifested such as an inexplicable familiarity with Japanese culture and history but these turned out to be only steps back not the true story…

Origin
Although long touted as a story that couldn’t be told, the history of such a popular character was never, ever going to remain a mystery. Wolverine captivated comic book audiences and did it all over again on the small screen and in movies. Thus, in a climate of declining print sales, finally giving him an origin was truly inevitable. Sadly, just as certain was fan conviction that the event couldn’t help but be something of a disappointment.

Since I loathe story spoilers above almost all things, I’m going to be as vague as I can, just in case you’re the one who hasn’t seen this story yet. Released in a stylish six chapter prestige limited series spanning November 2001 to July 2002. ‘The Hill’, ‘Inner Child’, ‘The Beast Within’, ‘Heaven and Hell’, ‘Revelation’ and ‘Dust to Dust’, touch upon torment, tragedy and triumph to build the hero’s backstory, so suffice us to say that at the turn of the 19th century in Canada, 12-year old Rose is hired by wealthy landowner John Howlett II as companion to sickly heir James.

Left among taciturn servants on the palatial estate, Rose also befriends all-but-feral child “Dog” Logan, a much-abused son of the groundskeeper/general handyman. As she rapidly settles into the daily routine she also learns the estate is not a tranquil or safe place…

Horror strikes one fateful night as a murder-suicide shatters forever the tense stability of the gothic domain, with Rose and Wolverine-to-be forced to flee for their lives. On the run for years, they found stability, settling in a quarrying camp where harsh conditions and physical toil rapidly mature our mutant hero. Work was hard and as James grew he increasingly found peace, companionship and idyllic joy in the wild woods amongst a pack of timber wolves. Even here repercussions of the Howlett Estate tragedy impacted them, leading to a final, appalling confrontation, a desperate life-shattering clash, trauma beyond endurance and a retreat from the world… and reality.

In many ways the book could never really have lived up to expectations It was never going match let alone surpass 30 years of anticipation, and the creators should be applauded for ignoring convoluted X-Men mythology to concentrate on a purely primal tale in the fashion of Jack London or Joseph Conrad.

Sadly, there’s a distinct lack of tension and no sense of revelation at all. Most characters are barely one-dimensional: provided for a single purpose and predictably dealt with when their job is done. From the first page we know how it’s going to end and none of the characters has enough spark for a reader to emote with.

Understandably, such a “big story” needed a lot of creator fingers in the pie, so credits are a bit convoluted. Bill Jemas, Joe Quesada & Paul Jenkins came up with the plot, which Jenkins scripted. Artwork was drawn by Andy Kubert, and shot from his pencils but any grit or edginess that extremely talented gentleman built was regrettably lost by cloyingly heavy digital painting (by Richard Isanove whose very pretty colours seemingly candy-coat the shocking life-story of this most savage of heroes). All of which is largely irrelevant as the story sold bucketloads and has remained canonical ever since.

Origin II
Six years after, the company did it all over again for a much larger and less invested audience via his movie incarnation, but when it came, the story did not please or even satisfy everyone. Perhaps in response, writer Kieron Gillen, artist Adam Kubert and colourist Frank Martin filled in the next comics chapter. Cover-dated February to July 2014, follow-up 5-part miniseries Origin II made an far more effective and extremely appetising – if arguably just as controversial – titbit to add to the canonical menu…

If you recall, young Rose was hired to help sickly James Howlett. Among the lower order like herself she also befriended savage child Dog Logan. Blamed for the deaths of James parents, he and Rose fled for their lives, growing up on the run, and eventually settling in a quarrying camp. However even here the reach and repercussions of the Howletts found them, leading to a deadly battle in which a hasty unsheathing of bone claws cost Rose everything…

A few years later: It’s 1907 in the icy wilds of Canada. A man more beast than human runs with wolves, accepted by the pack as one of them. That harsh yet happy life is destroyed when a colossal white bear invades the territory. The creature doesn’t know how to eat like other bears and tracks the pack to its den before destroying the cubs.

The Wolfish Man’s peace of mind is broken forever but after almost dying killing the invasive beast even greater horror unfolds. The loss of his family has forced the not-wolf to start thinking again…

The polar bear was no unhappy wanderer, but actually introduced by men into the unfamiliar wilderness. Now showman Hugo Haversham, trapper Creed and his disfigured woman Clara are scouring the frozen wilds for other potentially profitable attractions. Creed & Clara share some strange secret and react badly when their erstwhile employer – creepy English scientist Dr. Nathaniel Essex – turns up in the frozen frontier town. He clearly knows something of her amazing affinity with animals and Creed’s uncanny healing abilities and is quite angry that a mere entrepreneur has appropriated the butchered bear carcass for his circus show…

Haversham knows a dangerous rival when he sees one, and takes the first opportunity to leave when Creed announces they are heading out. Essex continues his own endeavours, using his paramilitary “Marauders” to disseminate poison gas of his own devising in the deep woods, intent on finding what killed his white bear…

The tactic proves disastrous as the fumes drive a bizarre clawed aborigine to butcher the gas-masked Marauders. Moreover, the attacker seems utterly immune to the deadly vapours…

Essex’s remaining men pursue, driving the enraged wild man straight into Creed’s traps. Although the snares don’t stand up to his claws, the human beast is helpless against Clara’s uncanny influence. To Creed’s mounting fury, the connection seems to be mutual…

Soon, suitably caged, the Clawed Man of the Woods is the star attraction of Hugo the Great’s Travelling Circus. Regularly tortured, baited by Creed and fawned upon by Clara, the no-longer-mute beastman has only one thought in his head: the sight of another beloved blond girl dying on his claws…

Essex is still in the picture too: following the show and trying to buy the feral exhibit for his ongoing experiments. When his frustrated patience finally expires so does Hugo – thanks to Essex’s gas – leaving the rapid-healing Clawed Man to undying agonies on the sinister scientist’s vivisection table…

When all hope seems lost, Clara (having convinced Creed to help) breaks her new pet out. The trio flee into the night and – thanks to the torture or perhaps Clara’s devotion – the poor, benighted creature has begun to speak again. He now calls himself Logan

A month later the fugitives are starving in New York City and Creed has had enough. He is not there when Essex’s men attempt to capture Clara’s wild lover and does not see history tragically, bloodily repeat itself. He does however join heartbroken, traumatised Logan in going after Essex, whilst happily concealing the true nature and extent of Clara’s powers…

The man who will be Mr. Sinister is unrepentant and working on his next project: an cruelly tempting solution that will lobotomise the imbiber and eradicate all painful memories. It all ends in more horrific score-settling before Logan escapes into the night and into history, but this tales still has a couple of shocking twists to reveal…

Brutal, visceral and compulsive; cleverly laying as much intriguing groundwork for future stories as answering long-asked questions, Origin II is a far more rewarding and superior yarn to delight aficionados of the complex Canadian crusader.

This engaging Complete Collection includes a wealth of bonus features and especially a raft of articles on how the project came about. Once the stories are told, Introduction ‘What do you think of the idea of a Limited Series telling Wolverine’s origin?’ by X-Men: The Movie Producer/co-writer Tom DeSanto leads to a response in ‘The Beginning’ by Bill Jemas, backed up by the latter’s full ‘Origin Treatment’, and co-plotter Joe Quesada’s ‘Confessions of an EIC’ (that’s Editor in Chief) before scripter Paul Jenkins adds ‘A Few Words’

Quesada’s ‘Climbing the Hill’ shares story notes on the process to tell the untellable tale, bolstered by thoughts from the admin team in ‘The Editors Speak by Mike Marts & Mike Raicht’.

That’s supported by ‘The E-mail Chain’ that set things rolling and some much-needed visual secrets in ‘Character Designs’ by Andy Kubert, Richard Isanove’s ‘The Painted Process’ and cover pencils for Origin #1-6 as well as a selection of  pages of pencils (62) from throughout the tale.

Isanove’s painting ‘The Feast’ precedes cover pencils for Origin II and variant covers by Salvador Larroca & David Ocampo, Skottie Young, Steve Lieber (Deadpool variant) and  Salva Espin & Peter Pantazis (a Deadpool ditto), before sharing ‘The Origins of Origin II’.

For all its faults, Origin: the True Story of Wolverine immediately succeeded in its primary purpose of galvanising the public and making the wild wonder unmissable again. Publishing is a business, and the market always dictates what and where the stories are. Still, it is only a comic in a multi-media universe, so when someone decides to reveal the Real, True, True Real story of… we’ll all get another go at learning his secrets. Or not.

Over to you, film fans…
© 2019 MARVEL.

Tarzan and the Adventurers (Complete Burne Hogarth Comic Strip Library volume 5)


By Burne Hogarth & Rob Thompson with James Freeman, Dan Barry, Nick Cardy, Bob Lubbers & various (Titan Books)
ISBN: 978-1-78565-380-3 (landscape album HB)

This book includes Discriminatory Content produced during less enlightened times.

The 1930 and 1940s were decades of astounding pictorial periodical adventure. In the age before mass television, newspaper strips (and their bastard spawn comic books) were the only form of visually-based home entertainment for millions of citizens young and old, consequently shaping the culture of many nations. Relatively few strips attained nigh-universal approval and acclaim. The Gumps, Little Orphan Annie, Flash Gordon, Mandrake the Magician, Terry and the Pirates and Prince Valiant were in that rarefied pantheon but arguably the most famous was Tarzan.

Evolving from mock melodrama comedic features like Roy Crane’s Wash Tubbs or Carl Ed’s Harold Teen, the full-blown dramatic adventure serial truly started on January 7th 1929 with Buck Rogers and Tarzan debuting that day. Both were skilful adaptations of pre-existing prose properties and their influence changed the shape of the medium forever. The following years saw an explosion of similar fare, launched with astounding rapidity to huge success. Not only strips, but also actual fictive genres were born in that decade, still impacting today’s comic books and all our popular entertainment forms.

In terms of art quality, adaptations of Edgar Rice Burroughs’ immensely successful novels starring jungle-bred John Clayton, Lord Greystoke by Canadian commercial artist Harold “Hal” Foster were unsurpassed. The strip soon became beloved by the masses, supplementing and nurtured by the movies, books, radio show and ubiquitous advertising appearances.

As detailed in previous volumes of this sublime oversized (330 x 254 mm), monochrome/full -colour hardback series, Foster initially quit at the end of a 10-week adaptation of first novel Tarzan of the Apes. He was replaced by Rex Maxon, but at the insistent urging of author Burroughs, returned when the black-&-white daily expanded to include a lush, full colour Sunday page offering original adventures. Maxon was left to capably handle the weekday book adaptations, as Foster crafted the epic and lavish Sunday page until 1936: 233 consecutive weeks. He then left again for good: moving to King Features Syndicate and his own landmark weekend masterpiece Prince Valiant in the Days of King Arthur which debuted in February 1937. Once the 4-month backlog of material he had built up was gone, Foster was succeeded by a precociously brilliant 25-year old neophyte.

Burne Hogarth was a passionate graphic visionary whose superb anatomical skill, cinematic design flair and compelling page composition revolutionised action/adventure narrative illustration. His galvanic dynamism of idealised human figures and animals can still be seen in today’s comic books: all that impossibly body-positive perfection in motion can be directly attributed to Hogarth’s pioneering drawing and, in later years, educational efforts. Burroughs was a big fan and cannily used the increasingly popular comic strip to cross-market his own prose efforts with great effect.

This fabulous fifth & final tome encompasses Sunday pages from October 1949 to September 1950 and the equivalent Daily strips (September 1947 through September 1950), with Hogarth gradually easing out of the now-onerous job and employing a legion of gifted ghosts to fulfil his obligations. During this period, commercially-led format changes reduced the size and changed the shape of the Sunday strip from tabloid to landscape framing, but the contents suffered no loss of wonder, action or drama. The transition and repercussions are discussed with some academic frontloading and fitting further explanation in the form of extended essay ‘Transforming Tarzan’s Jungle’ by Henry G. Franke III. Fully briefed for our trek, we resume the fun with ‘Tarzan and the Adventurers’: Sunday pages #973 – 1010 as seen spanning October 30th 1949 to July 16th 1950. The saga was crafted by Hogarth, writer Rob Thompson and latterly James Freeman – who was forced upon Hogarth after the syndicate fired his preferred collaborator. It sees the Ape-Man visiting old ally Masai chief N’Kola just as white explorers Baker and Cleveland arrive, seeking the tribes’ help in locating a medicinal herb which might be a malaria cure.

In truth, the scurrilous duo are hunting lost treasure sunk in kingdom-demarcating Lake Dagomba, and need help in convincing Dagomba headman Mabuli to allow them access. This chief hates Tarzan but the impasse is ended when wicked witch doctor Chaka strikes a sinister side deal that triggers valiant efforts and vile betrayal, double cross, murder and bloody civil warfare incorporating spectacular chases, fantastic duels with beasts, mortals and the very landscape, captivating readers for months until the saga ended with explosive irony and tons of TNT…

The end was near for Hogarth and the Jungle Lord, and the Sunday association closed in a short serial finished by a comic book artist slowly making strips his career. Born in 1922, Robert Bartow “Bob” Lubbers drew a host of features before WWII, but other than The Vigilante and The Human Fly after hostilities ceased, mostly settled on newspaper stars like The Saint, Big Ben Bolt, Li’l Abner, Secret Agent X-9 and his own creations Long Sam and Robin Malone. That all occurred after a stellar run assisting/replacing Hogarth.

Ostensibly crafted by – and still signed “Hogarth”, ‘Tarzan and the Wild Game Hunters’ (#1011-1019: July 23rd to September 17th 1950) saw the vine-voyaging valiant aid cowboy-turned safari man Russ Rawson in capturing a rhino and gorilla for Winchester Zoo… but only after determining that Africa would be a far better place without these pair of particularly perilous rogue beasts…

Before switching to moody monochrome and standard single tier-per-diem layouts for the dailies section, Franke III explores ‘The Daily Grind’ in another erudite prose prologue preceding the accumulated serial sequences: providing context and background on writer Thompson and artistic aids/replacements Dan Barry, Nick Cardy & Lubbers, with John Lehti and Paul Reinman also getting a worthy mention.

Monday to Saturday storylines were relentless and tough to get right. No matter how good you are, there’s only so much progress to be made in 3-4 panels at a time, and savvy creators usually combined classic themes with familiar material whenever they could. Here that notion resulted in a (very) broad adaptation/reinterpretation of ERB’s prose pulp serial Tarzan at the Earth’s Core, which had been first serialised between September 1929 and March 1930 ,before becoming the 13th canonical novel in 1932. The strips comprising ‘Tarzan at the Earth’s Core’ (#2509 to 2616, September 1st 1947 through January 3rd 1948) were supervised by Hogarth & Thompson but limned primarily by Dan Barry (1911-1997).

He also began as a jobbing comic book guy. Like his own brother Seymour “Sy” Barry – who produced The Phantom newspaper strip for three decades – Dan worked in a finely-detailed, broadly realistic style, blending aesthetic sensibility with straightforward visual clarity and firm, almost burly virile toughness: a gritty “He-man” attitude for a new era, contemporarily christened “New York Slick”.

He drew masked hero fare like Airboy, Skywolf, Boy King, Black Owl, Spy Smasher, Doc Savage and more before joining the US Air Force and, on returning after the hostilities, drew monster hero The Heap and sundry genre shorts for titles like Crimebusters whilst running his own outfit producing educational/informational comics. Dan began his  gradual withdrawal from funnybooks as early as 1947, joining Hogarth’s studio and assuming art chores on the Tarzan daily for a year, whilst still gracing DC’s crime, mystery and science fiction anthologies until as late as 1954. He was offered Flash Gordon and quickly accepted, but that’s the stuff of another review…

In deepest, darkest Africa, the Jungle Lord is tracked down by explorer Jason Gridley who has been in contact with a man named David Innes, and resolved to save that lost soul. Innes is an adventurer who joined Professor Abner Perry in a giant drilling vehicle that took them deep inside the Earth. They are now trapped in an incredible antediluvian realm more than 500 miles below the world’s crust: a land of beast men, lost empires, dinosaurs and even more incredible things…

Tarzan is largely a spectator for this sequence as ERB’s prose adventures in Pellucidar are updated and recounted for readers before Lord Greystoke joins the rescue party using another mole machine – built by boffin Dr. Dana Franklin – to reach the exotic underworld. Adding romantic interest is Franklin’s glamourous daughter/assistant Doris as they voyage deep into a myriad of incredible adventures.

As well as saving Innes and Perry and reuniting the former with his own true love Dian the Beautiful, the newcomers face sentient pterodactyl tyrants (Thipdars if you’re au fait with the books), clash with cavemen and ape beasts (Sagoths), fight a macabre menagerie of long-extinct monsters, war with lizard warriors (Horibs) and get utterly lost and reunited in a land where time does not pass and night never comes…

The series is a paean to primitivism and is a boost to all those besotted with wild kingdoms. There are even pulchritudinous primeval pairings… Gridley to cavegirl princess Jana and Doris with Clovian cave chief Ulan

The drama is divided into individual overlapping adventures until all the players eventually reunite for a big, big finale. With the aforementioned ghost artists deployed to augment Barry & Thompson, the saga concludes with episodes #2617-2640 of ‘Tarzan at the Earth’s Core’ (January 5th – 31st January 1948) as all the plot threads cleave together and those who want to return to the surface do so…

Although he was still involved in a mostly administrative capacity, Hogarth’s signature had been missing for some time when ‘Tarzan and Hard-Luck Harrigan’ #3361-3414: 22nd May – 22nd July 1950) began. The strip sported the name of new illustrator Nick Cardy; AKA strip veteran Nicolas Viscardi, who had drawn Lady Luck and other features for Will Eisner, and post-war became a DC mainstay on Gang Busters, Congo Bill, Aquaman, Teen Titans, Bat Lash, Batman/The Brave and the Bold and so much more. The tale itself was lighter fare with humorous overtones as Greystoke encountered a decrepit and devious old western prospector/snake oil peddler who had foolishly hitched his wagon to an African adventure… The affable scoundrel initially tried to capture Tarzan’s monkey pals before attempting to catch and sell the Ape-man himself before learning the error of his ways…

Sadly, old habits died hard. When the odd companions encountered desert raider El Mahmud dying of wounds, they were forced by the bandit’s devoted lieutenant Rambul to “cure” him with Harrigan’s bottled nostrum. That’s when the literal gold-digger spots the treasure the raiders possess and reverts to type, determined to enjoy one last lucky strike, no matter who he must betray…

Again demarcated by an artist change, ‘Tarzan and Hard-Luck Harrigan’ concluded with episodes #3415-3420 (24th – 29th July 1950) signifying the beginning of Lubbers 3½ year tenure, with a rowdily raucous big battle and the old coot’s redemption before moving briefly on to final inclusion ‘Attack of the Apes’ (#3421-3462: 31st July – 16th September 1950) with Lubbers benefitting from Hogarth’s last moments of oversight in a spooky yarn where a renegade troop of Great Apes (the fictious subspecies that reared Tarzan) begin attacking native villages…

After investigating in the primal manner of the lord of the forests, Tarzan gains a new anthropoid assistant in brutal Bay-At, learns who, why and what the true culprits are and renders his own judgement…

And that was that for Hogarth’s Tarzan until a flurry of new material appeared as graphic novel prototypes in the 1970s, which helped usher in a more mature view of the comics medium itself.

Tarzan is a fictive figure who has attained immortal reality in a number of different creative arenas, but none offer the breathtaking visceral immediacy of Burne Hogarth’s comic strips. These vivid visual masterworks are all coiled-spring tension or vital, violent explosive motion: stretching, running, fighting, surging rushes of power and glory where even backgrounds and landscapes achieve a degree of dramatic interactive expressionism. It’s a dream come true that these majestic exploits are available in full for ours and future generations of dedicated fantasists to enjoy.
Trademarks Tarzan® and Edgar Rice Burroughs® owned by Edgar Rice Burroughs, Inc. and Used by Permission. Copyright © 2018 Edgar Rice Burroughs, Inc. All Rights Reserved.

Battle of Britain War Picture Library


By Ian Kennedy & various (Rebellion/Treasury of British Comics)
ISBN: 978-1-78108-779-4 (HB/Digital edition)

This book contains Discriminatory Material produced during less enlightened times.

By official reckoning – the UK’s at least – The Battle of Britain (10th July – 31st October 1940), began 83 years ago today. German historians consider it to have kicked off in July 1940: one part of a long, continuous campaign that proceeded from until 11th May 1941 when the Wehrmacht changed their failed tactics.

Whatever your opinion, the aerial operation has become a major touchstone for UK culture – like Boudicca or Abolition of the Monasteries – constantly cited, used and abused by dog whistle demagogues, political hacks, chancers and charlatans, all seeking a rabid reactionary unthinking response or quick debating point scored, pissing on the truth value. It was a time of unified dogged, true heroism under pressure on the entire nation’s part.

It has also become a keystone and foundation of our entertainment fiction: the bedrock and basis of every type of tale from gratifying adventure and shocking fantasy to inspirational romance and cathartic comedy. The Battle of Britain has naturally also been made a crucial core component of British comics. Just like the artist celebrated here…

Born in 1932, Ian Kennedy went to Clepington Primary School and attended Dundee’s Morgan Academy before landing his first job at the town’s major employer – just pipping the city’s Marmalade makers. If you look that up you’ll find I’ve just been absolutely hilarious…

Taken on in 1949 as a trainee illustrator for the art department of DC Thomson & Co, Kennedy always claimed his first work was filling in black squares on crossword puzzles for the publisher’s paper The Sunday Post (home of The Broons and Oor Wullie and many other singular classics). He soon graduated to drawing strips – mostly war and especially air combat stories – and by 1953 was also freelancing for the Scottish company’s major English competitor Amalgamated Press (latterly Odhams/Fleetway/IPC). Kennedy could be seen on serials in weeklies Knockout, Hotspur, Wizard, Buster and others, as well as illustrating longer standalone sagas for both publishers’ digest lines in titles such as Thriller Picture Library and Air Ace Picture Library.

Throughout the 1960s and 1970s he diversified, favouring fantasy themes and generating many classic science fiction sagas for DCT’s new digest Starblazer, all whilst continuing his historical flights of fancy in Commando (War Stories in Pictures), Fleetway Picture Library, War Picture Library et al. Kennedy also exploited his aviation expertise outside comics from the 1980s, in magazines, books and by producing spectacular covers for RAF Leuchars Air Show programmes, even whilst winning his greatest fame with high profile strips and licensed adaptations in Eagle, Battle Picture Weekly, Wildcat, Star Lord, 2000 A.D. and more. The work included Tiger Taggart, Typhoon Tennyson, Blake’s 7, Dan Dare, Judge Dredd, Time Quake, M.A.S.K., M.A.C.H. 1, Invasion, Ro-Busters and countless others.

Generally uncredited throughout his career in the pages of weeklies like Victor, Buddy and the rest, he was most recognisable for his covers – which graced 2000 A.D., Eagle, Star Lord, Tornado Starblazer and especially Commando (for which he painted over 1600 – many after his official retirement in 1997). Ian Kennedy finally laid down his brushes in February 2022…

Two of his very best tales are on view here, but I sadly can’t be as forthcoming on their writers. Even the editors have no credible data on those anonymous stalwarts instead with the biographies at the back namechecking potential candidates/regular contributors Tom Tully, E.W. Evans, Douglas Leach, Gordon W. Brunt, Edward G. Cowan, V. Stokes, R.P. Clegg, James Hart Higgins, Syd J. Bounds, R. Wilding and A. Carney Allan as potential contributors.

Reprinted here are the contents of Air Ace Picture Library #65 & #182 with Kennedy detailing a brace of ripping yarns set in the skies above Blighty in their finest, most fiery hours.

At the end of the mission are the original covers in a full colour painted ‘Gallery’ with #65’s (August 1961) ‘Steel Bats’ followed by its reprint in AAPL #428 (as ‘Cat’s Eyes’), bolstered by the one-&-only AAPL #182’s original cover sortie from February 1964. Resolved not to spoil the fun I’m finally being brief and saying only that opener ‘Steel Bats’ (Air Ace Picture Library #65, August 1961) follows the trials and travails of pitiful novice fighter pilot Flight-Lieutenant Bill Mitchell from hopeless screwup in ‘Chapter1: The Rebel’ through an ignominious, unwanted ‘Transfer Granted’ to night fighter training school. When personal tragedy forces Mitchell to capitalise on an unsuspected natural advantage, Bill and new pal Gunner Wilton become ‘Two Up!’ and darlings of the Brass, but they also inspire ire in night fighter Squadron Leader Esmond Furness… until ‘Mitch’s Private War’ boils over into the bigger conflict and confirms his value, valour and ultimate victory over the real enemy… the bombers blasting London…

‘“Never Say Die” Wapiti’ is another – and rather more mischievous – fish out of water yarn, first seen in February 1964’s Air Ace Picture Library #182. Here, the poor discipline of young pilots is exemplified by Pilot-Officer Stan Perkins whose excessive eagerness and impatience flying Spitfires during the Battle of Britain results in near-catastrophe and his becoming a ‘Sacked Pilot!’

Summarily banished from operations and speedily transferred to “X planes station”, the despondent flier finds it a veritable aircraft graveyard dubbed “Misery Farm” by the other dangerous failures who explain he’s on a dummy field packed with obsolete kit designed to make “Jerries” waste fuel and ordnance. Stan is even more galled to learn he’s the new Commanding Officer…

Resolved to rejoin the Real War, Perkins and like-minded new friend/accomplice Flynn and hapless scavenging engineer Flight Sergeant Foley convert a discarded but serviceable Great War biplane, rendering it airworthy again. Sadly they only end up ‘Chased by a Bomb!’ on the maiden voyage! ‘Under Arrest!’, Stan believes himself doomed to spend his war on the ground and behind bars, but uncanny circumstances conspire to keep the mavericks flying: absconding with the biplane to perpetrate an ‘Unofficial Air Raid’ over France… just as the most important commando mission of the war is going wrong.

Sparking another apparent disaster, shot down by their own side and having to fight their way back to England beside the French Resistance all appear pointless exercises in the aftermath, but on arrival Perkins and Flynn learn ‘The Escape’ has all been worth the effort…

Clever and captivating, smart and spectacular, these war stories are utterly engaging and perfectly spotlight the astounding gifts of one our art form’s most skilled exponents. Come see for yourself…
© 1961, 1964, 2020 Rebellion Publishing IP Ltd.

The Complete Johnny Future


By Alf Wallace, Luis Bermejo & various (Rebellion Studios)
ISBN: 978-1-78108-758-9 (HB/Digital edition)

Gosh I feel inexplicably optimistic and upbeat this week and can’t imagine why. Let’s continue looking forward and back and explore one of our little industry’s best lost secret: a buried masterpiece of international cooperation that has stood the test of time…

Until relatively recently, Britain never really had a handle on superheroes. Although every reader from the 1950s on can cite a particular favourite fantasy muscle-man or costumed champion – from Thunderbolt Jaxon to Morgyn the Mighty to Marvelman, Gadget Man & Gimmick Kid to The Spider, Tri-Man and Phantom Viking to Red Star Robinson, The Leopard from Lime Street and Billy the Cat (& Katie!) and all worthy stalwarts deserving their own archived revivals! – who have populated our pages, they all somehow ultimately lacked conviction. Well, almost all…

During the heady Swinging Sixties days of “Batmania”, just as Marvel Comics was first infiltrating our collective consciousness, a little-remembered strip graced the pages of a short-lived experimental title. The result being sheer, unbridled magic…

With Scotland’s DC Thomson steadily overtaking the London-based competition (monolithic comics publishing giant Amalgamated Press) during the late 1950s & 1960s, the sheer variety of material the southerners unleashed to compete offered incredible vistas in adventure tales. Thanks to Leo Baxendale and Ken Reid’s defection to AP, they also had a wealth of anarchic comedy material to challenge the likes of The Bash Street Kids, Dennis the Menace, Minnie the Minx and their unruly ilk. During that latter end of the period, the Batman TV show sent the world superhero crazy just as AP finished absorbing all its local rivals such as The Eagle’s Hulton Press to form Fleetway, Odhams and ultimately IPC.

Formerly the biggest player in children’s comics, Amalgamated Press (founded by Alfred Harmsworth at the beginning of the 20th century) had stayed at the forefront of sales by latching onto every fad: keeping their material contemporary, if not always fresh or original. The all-consuming monolith had been reprinting the early successes of Marvel comics for a few years, feeding on the growing fashion for US-style action/adventure which had largely supplanted the rather tired True-Blue Brit style of Dan Dare or DCT’s Wolf of Kabul or the Tough of the Track. A key point at that time was that although both part of the Mirror Group, Fleetway and Odhams were deadly rivals…

Power Comics was a sub-brand used by Odhams to differentiate their periodicals containing reprinted American superhero material from the greater company’s regular blend of sports, war, western adventure and gag comics such as Buster, Valiant, Lion or Tiger. During this period, the strictly monochrome Power weeklies did much to popularise budding Marvel characters and their shared universe in this country, which was still poorly served by distribution of the actual American imports.

The line began with Wham! – but only after the comic was well-established. Originally created by newly-ensconced Baxendale, it had launched on June 20th 1964. Initially, the title was designed as a counter to The Beano, as was Smash! (launching February 5th 1966), but the tone of times soon dictated the hiving off into a more distinctive imprint, which was augmented by the creation of little sister Pow!

Pow! premiered with a cover date of January 31st 1967, combining home-grown funnies like Mike Higgs’ The Cloak, Baxendale’s The Dolls of St Dominic’s, Reid’s Dare-a-Day Davy, Wee Willie Haggis: The Spy from Skye and British originated thrillers such as Jack Magic and The Python with the now ubiquitous resized US strips: in this case Amazing Spider-Man, The Hulk and Nick Fury, Agent of S.H.I.E.L.D. The next step was even bolder. Fantastic – and its sister paper Terrific – were notable for not reformatting or resizing the original US artwork whereas in Wham!, Pow! or Smash!, an entire 24-page yarn could be rejigged and squeezed into 10 or 11 pages, and were accompanied by British comedy and adventure strips.

These slick new titles – each with a dynamic back cover pin-up taken from Marvel Comics or created in-house by apprentice comics bods and future superstars Barry Windsor-Smith and Steve Parkhouse (see below) – reprinted US Superhero fare, supplemented by minimal amounts of UK originated filler and editorial.

Fantastic #1 debuted with cover-date February 18th 1967 (but first seen in newsagents on Saturday 11th), revealing the origin stories of Thor, Iron Man and the X-Men, but from the get-go, savvy tykes like me were as engrossed by a short adventure serial also included to fill out the page count. The Missing Link was beautifully drawn and over the following year (February 18th 1967 – February 3rd 1968) would become a truly unique reading experience…

The series began inauspiciously as a homegrown Incredible Hulk knock off. Oddly, editor and writer Alfred “Alf” Wallace crafted for the filler a tone very similar to that adopted by Marvel’s own Green Goliath when he became a small screen star a decade later…

The illustrator was the astoundingly gifted Luis Bermejo Rojo, a star of Spanish comics forced to seek work abroad after the domestic market imploded in 1956. He became a prolific contributor to British strips, working on a succession of moody masterpieces in a variety of genres. These included The Human Guinea Pig, Mann of Battle, Pike Mason, Phantom Force Five and Heros the Spartan, appearing in Girls Crystal, Tina, Tarzan Weekly, Battle Picture Library, Thriller Picture Library The Eagle, Buster, Boys World, Tell Me Why, Look and Learn and many more. Bermejo finally achieved a modicum of his long-deserved acclaim in the 1970s, after joining fellow studio mates José Ortiz, Esteban Maroto and Leopoldo Sanchez working on adult horror stories for Creepy, Eerie and Vampirella.

I’m still a big kid helplessly enmired in nostalgia, but to me his greatest moments were the year spent drawing Johnny Future

The Missing Link – as the feature was entitled for the first 15 episodes – was disturbingly similar in tone and delivery to television’s Hulk of the 1970s. The strip’s titular protagonist was superhumanly strong, seemingly intellectually challenged and tragically misunderstood. The saga combined human-scaled drama with lost world exoticism in the manner of King Kong, as can be see seen following Steve Holland’s incisive and informative Introduction ‘Welcome to the Future!’, when the drama opens in the wilds of Africa.

A bestial man-beast roams the veldt, swamps and mountains, until great white hunter Bull Belson comes to capture him, accompanied by secretary/photographer Lita Munro. The infamous tracker sees only profit in his quarry: a mute beast who, after much frustratingly destructive behaviour, is lured into captivity by an inexplicable attraction to Miss Munro…

To be fair, she actually has the brute’s interests at heart, attempting to befriend and teach the Link on the slow voyage back to England, but on reaching London Dock, the prospective sideshow attraction is spooked by mocking labourers and shockingly breaks his bonds… and cage.

Brutally rampaging across the city at the heart of the Swinging Sixties, the Link is hunted by the army, but no one realizes that beneath the bestial brow is a cunning brain. Hopping a freight train north, he seeks refuge in an isolated government atomic research laboratory run by Dr. Viktor Kelso and is accidentally dosed with vast amounts of transformative radiation. Unleashed uncanny forces jumpstart an evolutionary leap, turning the primitive beast into a perfect specimen of human manhood, while simultaneously sparking near-catastrophic meltdown in the machinery. It is only averted by the massive instinctive intellect of the new man. Arrested as a terrorist spy, the silent superman is very publicly tried in court and again encounters Lita.

Kelso meanwhile has deduced the true course of events. As the Link uses his prison time to educate himself in the ways of the world, the unstable scientist works on a deadly super-weapon, prompting the Link to escape jail and clear his name. With super-strength and his newly enhanced massive mind, the task is easy but he still needs Lita to complete his plan…

The series cheerfully plundered the tone of the times. The drama seamlessly morphs into and pilfers chilling contemporary science fiction tropes as Kelso’s device brings Britain to a literal standstill, leaving only the evolved outsider to thwart a staggeringly ambitious scheme.

Set on a fresh, bold openly heroic path, and despite still being a hunted fugitive, the Link creates a civilian identity (John Foster) and a costumed persona just as the nation is assaulted by ‘The Animal Man’: a psionic dictator able to control all beasts and creatures. Incredibly, that includes recently ascendant Johnny Future, with the villain only defeated through overextending himself after accidentally awakening a primordial horror from Jurassic times…

In short order, Johnny Future tackles Dr. Jarra and his killer robot; a society of evil world-conquering scientists; invention-plundering shapeshifting aliens; prehistoric giants and deranged science tyrant The Master.

Fully hitting his stride, the tomorrow man overcomes personality warping psychopath Mr. Opposite and defeats the top assassins of the Secret Society of Science‘The Brain, The Brute and the Hunter’, prior to saving Earth from marauding living metal and destroying Dr. Plasto’s animated waxwork killers.

… And that was that. Without warning the comic merged with sister publication Terrific and there was no more room for a purely British superhero. Here, however, there’s one final memorable delight: a 14-page, full-colour complete adventure with Johnny battling diabolical primordial revenant Disastro, as first seen in Fantastic Annual 1968, as well as a colour pin-up from Fantastic #30 (September 9th 1967).

Interest in superheroes and fantasy in general were on the wane and British weeklies were diversifying. Some switched back to war, sports and fantasy adventure yarns, whilst – with comedy strips on the rise again – others became largely humour outlets. The Complete Johnny Future is a unique beast: a blend of British B-movie chic with classic monster riffs seen through the same bleakly compelling lens that spawned Doctor Who and Quatermass. It is the social sci fi of John Wyndham trying on glamourous superhero schtick whilst blending the breakneck pace of a weekly serial with the chilling moodiness of kitchen sink crime dramas.

There was never anything quite like this before – or since – and if you love dark edges to your comics escapism you must have this amazing collection far sooner than tomorrow.
™ & © 1967, 1968, & 2020 Rebellion Publishing Ltd. All Rights Reserved.

Batman: Silver Age Dailies and Sundays volume 1: 1966-1967


By Whitney Ellsworth, Joe Giella, Sheldon Moldoff, Carmine Infantino, Bob Powell, Werner Roth, Curt Swan & various (Library of American Comics)
ISBN: 987-1-61377-845-6 (HB)

Last century in America the newspaper comic strip was the Holy Grail all cartoonists and graphic narrative storytellers aspired to and hungered for; syndicated across the country and the planet. Always a prime tool of circulation-building, strips won millions of readers and were regarded (in most places) as a more mature and sophisticated form of literature than comic books.

They also paid better, and the Holiest of Holies was a full-colour Sunday page, so it was always something of a poisoned chalice if comic book characters became so popular that they swam against the tide and became a syndicated serial strip. After all, weren’t funnybooks invented just to reprint the strips in cheap accessible form?

Both Superman and Wonder Woman made the jump soon after their debuts and many features have done so since. Due to numerous war-time complications, the Batman and Robin newspaper strip was slow getting its shot, but when the Dynamic Duo finally hit the comics section of papers, the feature proved to be one of the best-regarded, highest quality examples of the trend, both in Daily and Sunday formats (and we’ll be covering what collections there are of those landmarks quite soon in this Dark Knight anniversary year).

The 1940s strips never achieved the circulation they deserved, but the Sundays were latterly given a new lease of life when DC began including selected episodes in the 1960s Batman 80-Page Giants and Annuals. Those exceedingly high-quality adventures were ideal short stories, adding an extra cachet of exoticism for youngsters captivated by simply seeing their heroes in tales that were positively ancient and redolent of History with a capital “H”.

Such was not the case as the decade proceeded when, for a relatively brief moment, humanity went bananas for superheroes in general but most especially went “Bat-Mad”…

Comic books’ Silver Age utterly revolutionised a creatively moribund medium cosily snoozing in unchallenging complacency, bringing a modicum of sophistication to the returning genre of masked mystery men. For quite some time the changes instigated by Julius Schwartz in Showcase #4 (October 1956) had rippled out to affect all National/DC Comics’ superhero characters but generally passed by Batman and Robin. Fans buying Detective Comics, Batman, World’s Finest Comics and latterly Justice League of America read exploits that – in look and tone – were largely unchanged from safely anodyne fantasies that had turned the Dark Knight into a mystery-solving, alien-fighting costumed Boy Scout after the 1940s turned into the 1950s.

By the end of 1963, however, Schwartz having – either personally or by example – revived and revitalised the majority of DC’s line (and, by extension and imitation, the entire industry) with his reinvention of the Superhero, was asked to work his magic with the creatively stalled nigh-moribund Caped Crusaders.

Shepherding his usual team of top-notch creators, the Editor stripped down the core-concept, downplaying the ETs, outlandish villains and daft transformations, bringing cool modernity to the capture of criminals and overseeing a streamlining rationalisation of the art style itself. The most apparent change to us kids was a yellow circle around the Bat-symbol but, far more importantly, the stories similarly changed as a subtle aura of genuine menace had crept back in. At the same time Hollywood was in production of a television series based on Batman and, through the sheer karmic insanity that permeates the universe, the studio executives were basing their interpretation upon the addictively daft material DC was emphatically turning its editorial back on rather than the “New Look Batman” currently enthralling readers.

The Batman TV show premiered on January 12th 1966 and ran for three seasons of 120 episodes, airing twice weekly for the first two. It was a monumental, world-wide hit and sparked a wave of imitation. Resulting media hysteria and fan frenzy generated an insane degree of Bat-awareness, no end of spin-offs and merchandise – including a movie – and introduced us all to the phenomenon of overkill. No matter how much we might squeal and foam about it, even 60 years later, to a huge portion of this planet’s population Batman is always going to be that “Zap! Biff! Pow!” buffoonish Boy Scout in a mask…

“Batmania” exploded across the world and almost as quickly became toxic and vanished, but at its height sparked a fresh newspaper strip incarnation. The strip was a huge syndication success and even reached fuddy-duddy Britain, not in our papers and journals but as the cover feature of weekly comic Smash! (with the 20th issue onwards).

Overwhelmingly successful, Batman’s TV show ended in March 1968. As it foundered and faded away, the global fascination with “camp” superheroes – and no, the term had nothing to do with sexual orientation no matter what you and Mel Brooks might suspect about Men in Tights – burst as quickly as it had boomed and the Caped Crusader was left with a hard core of dedicated fans and followers who now wanted their hero back…

From the time when the Gotham Guardians could do no wrong comes this superb collection re-presenting the bright and breezy, intentionally zany cartoon classics, augmented by a wealth of background material, topped up with oodles of unseen scenes and detail to delight the most ardent Baby-boomer nostalgia-freaks.

It opens with an astonishingly informative and astoundingly picture-packed, candidly cool introduction from comics historian Joe Desris entitled A History of the Batman and Robin Newspaper Strip’, stuffed with a wealth of newspaper promotional materials, premiums and giveaways, sketches, comic book covers and the lowdown on how the strip was coordinated to work in conjunction with the regular comic books. The Dailies and Sundays were all scripted by former DC writer/editor – and the company’s Hollywood liaison/producer – Whitney Ellsworth (Tillie the Toiler, Congo Bill) and initially illustrated by Bob Kane’s long-term secret art collaborator Sheldon Moldoff, before inker Joe Giella was tapped by the TV studio to provide a slick, streamlined modern look in the visuals – frequently as penciller but ALWAYS as embellisher.

Since the feature was a 7-day-a-week job, Giella often called in few comicbook buddies to help lay-out and draw the strip; luminaries such as Carmine Infantino, Bob Powell, Werner Roth, Curt Swan and more…

Back then, black-&-white Dailies and full-colour Sundays were usually offered as separate packages with continuity strips often generating different storylines for each. With Batman the strip started out that way, but switched to unified 7-day continuities in December 1966.

For convenience, this collection begins with the Sunday-only yarns. As on TV, the first villain du jour was a certain top-hatted raucous raptor…

‘Penguin Perpetrated a Prank’ (May 29th – July 10th 1966) saw the Fowl Felon and masked moll Beulah go on a rather uninspired crime spree, after which ‘The Nasty Napoleon’ (July 17th – October 16th) introduced a pint-sized plunderer with larcenous intent and delusions of military grandeur. Moldoff was replaced by Giella &Infantino at the end of August, if you were wondering…

Contemporarily “Swinging England” was almost as big a craze as Batman so it was no surprise the Dynamic Duo would hop across The Pond to meet well-meaning but bumbling imitators ‘Batchap and Bobbin’, fighting crime in the sleepy hamlet of Lemon Regis (October 23rd – December 18th) after which the Sundays were incorporated into the working week storylines.

Monochrome Dailies launched on May 30th: Ellsworth & Moldoff kicking off with a healthy dose of sex & violence as ‘Catwoman is a Wily Wench’ (running to July 9th 1966) saw the sultry bandit easily captured only to break out of jail and go on a vengeance-fuelled spree intended to end Batman’s career and life. Next came ‘Two Jokers and a Laughing Girl’ (July 11th – September 24th) wherein the Clown Prince of Crime is paroled into the custody of Bruce Wayne, whilst covertly robbing Gotham blind by employing a body-double. As Giella took over the art chores, it took a guest shot from Superman to iron out that macabre miscreant’s merry muddle.

Claiming to have been robbed of his rightfully stolen loot, the Wily Bird brigand became ‘Penguin the Complainant’ (September 26th – October 8th), demanding his greatest enemies and the Gotham police catch a modern-day pirate plaguing him. That led in turn to a flotilla of fists and foolishness as Batman & Robin began ‘Flying the Jolly Roger’ (October 10th – December 9th), after which Daily and Sunday segments unified as our courteous but severely outmatched Chivalrous Crusaders faced their greatest challenge from a trio of college girls: The Ivy League Dropouts. The co-ed crooks and their floral field commander seen in The Sizzling Saga of Poison Ivy’ (December 10th 1966 – March 17th 1967) were unrelated to the psychotic poisoner created by Robert Kanigher in Batman #181 (June 1966) in all but name…

Like its TV counterpart, the strip began increasingly featuring real-world guest stars and the bad girls’ scheme to plunder hospitality magnate Conrad Hilton‘s latest enterprise – The Batman Hilton – led to comedic cross-dressing hijinks, a doomed affair for Bruce and plenty of publicity for all concerned…

The guest policy was expanded in ‘Jack Benny’s Stolen Stradivarius’ (March 18th – April 30th) as the infamously penny-pinching comedian promised Gotham’s Gangbusters a $1000-an-hour stipend (for charity, of course) to recover his fiddle and insisted on accompanying them everywhere to ensure they worked at top speed…

A major character debuted in ‘Batgirl Ain’t your Sister’ (May 1st – July 9th) with a masked mystery woman prowling the night streets. She was beating up plenty of baddies but their loot never seemed to be recovered…

With no clues and nothing to go on, all Batman & Robin could do was masquerade as crooks and rob places in hopes of being caught by the “Dominoed Daredoll”, but by the time they found each other The Riddler had involved himself, planning to kill everybody and keep all that accumulated loot for himself…

Riding a wave and feeling ambitious, Ellsworth & Giella began their longest saga yet as ‘Shivering Blue Max, “Pretty Boy” Floy and Flo’ (July 10th 1967 – March 18th 1968 and ending in the next book) saw a perpetually hypothermic criminal pilot accidentally down the Batcopter and erroneously claim the underworld’s million dollar bounty on Batman & Robin. The heroes were not dead, but the crash had caused the Caped Crusader to lose his memory. As Robin and faithful manservant Alfred sought to remedy his affliction, Max collected his prize and jetted off for sunnier climes. With Batman missing, neophyte crimebuster Batgirl tracked down the heroes – incidentally learning their secret identities – and was instrumental in restoring him to action… if not quite his full functioning faculties.

When underworld paymaster BG (Big) Trubble heard the heroes had returned he quite understandably instituted procedures to get his money back, forcing Max to return to Gotham where he stupidly fell foul of Pretty Boy before that hip young gunsel and his sister Flo kicked off a murderous scheme to fleece a horoscope-addicted millionaire…

To Be Continued and concluded, Bat-Fans…

Supplementing the parade of guilty pleasures is a copious, comprehensive and fabulously educational section on ‘Notes on Stories in this Volume’ – also generously illustrated with covers, photos and show-&-strip arcana – as well as a fascinating behind-the-scenes display highlighting editorial corrections and alterations to the strips required by those ever-so-fussy TV studio people. Everything then ends for now with a schematic key to ‘The Batman Cast’ as depicted on the back cover.

The stories in this compendium reflect gentler times and an editorial policy focusing as much on broad humour as Batman’s reputation as a manhunter, so the colourful, psychotic costumed super-villains are in a minority here, but if you’re of a certain age or open to fun-over-thrills this a collection well worth your attention.

Batman: Silver Age Dailies and Sundays 1966-1967 was the first of huge (305 x 236 mm) lavish, high-end hardback collections starring the Gotham Gangbusters, and another crucial addition to the superb commemorative series of Library of American Comics which has preserved and re-presented in luxurious splendour such landmark strips as Li’l Abner, Tarzan, Little Orphan Annie, Terry and the Pirates, Bringing Up Father, Rip Kirby, Polly and her Pals and many other cartoon icons. Hopefully one day they will all be available digitally too…

If you love the era, or simply the medium of serial graphic narratives, these stories are great comics reading, and this is a book you must have.
© 2014 DC Comics. All Rights Reserved. Batman and all related characters and elements ™ & © DC Comics.

Disciples of the Soil


By B. Mure (Avery Hill Publishing)
ISBN: 978-1-910395-79-0 (TPB)

Most forms of fiction depend on strong, memorable characters and heaping helpings of tension, suspense and/or action to hold the attention. You need to be really good and quite brave to try anything outside such often-infantile parameters. B. Mure is that good.

The Bristol-based artist and storyteller’s other notable work to date is the remarkable webcomic Boy Comics. You should check that out too.

In 2018, they pulled together threads and ideas from years of planning, dreaming and doodling and began building an epic fantasy saga. It started with Original Graphic Novel Ismyre, introducing an ancient city of song and tired wonders, unsettled by magical eco-terrorists and weaponised flora. Here a sculptor’s works inspired and moved the strangest of folk. This magical city was entering a period of “interesting times”…

It was followed by Terrible Means, which seemingly had little to do with the protagonists of the first, instead taking readers back to a time when wizardly green rebels Niklas, Henriett and Emlyn were simply researchers whose studies divined a growing imbalance in the natural ecosystem…

The Tower in the Sea focused on a different point in time, providing fresh insights to what was shaping up to be something vast and expansively multi-layered. Contemporary Ismyre was more dictatorship than civil metropolis, and for years gifted children had been spirited away from it by a clique of outlaw magicians: taken to a hidden island to be schooled in magical arts. That haven of learning was not proof against intrigue and plots, however, and now unscholarly events were upsetting lots of apple carts…

Fourth volume Methods of Dyeing returned us to the titular  Big City, where educational themes and macabre mysteries stoked potential scandal at staid, stolid Ismyre University. Mere moments before delivery of a much heralded lecture, visiting botanist, textile expert and master dyer Professor Detlef (of rival city-state Belsithan) was murdered. The event manifested the usual journalistic scavengers, but both the Chief of Police and University Dean were suspiciously keen to shut down sordid speculation – and all enquiries – as rapidly as possible.

That prospect was ended by a forceful Belsithan detective assuming jurisdiction and making herself extremely unwelcome in every stratum of college and city life. Her diligent, persistent investigations uncovered many secrets and suspects plus a possible motive: Detlef had accommodated beliefs of the Eco-anarchist movement that was increasingly disrupting Ismyre’s economy and politics…

Now fifth fragment Disciples of the Soil proves again how greed and arrogance lead to disaster, highlighting the perils of unchecked progress, profit motives and how disappointment in those who govern us only lasts until patience runs out.

Commerce has always been embedded in Ismyre’s bones and where there’s money there will always be politics, power and disparity – and those who oppose the abuses that come with them. The city-state is (more or less) at a stage of evolution mirroring our own industrial revolution. There is a thriving airship transport industry utilising lighter than air principles and thaumaturgy, but now a new, purely mechanistic innovation is ready to make major waves. The Prime Minister personally favours a railway service but faces dogged opposition from everywhere on almost every aspect of the iron monstrosity.

In the wilds south of the city, Engineer Ernst, his assistant Frankie and their dedicated crew have their own problems: everything from the shape of the wheels – or if there should even BE wheels! – to the metal in the tracks gouging up the countryside. The labour force are also acting up: lazy, greedily and stubbornly refusing to dig where they’re told for what they’re paid. That last objection might have some serious metaphysics backing it up however, since the regions around Ismyre are still decidedly subject to magical forces and adjacent – if not actually home – to supernatural forces that don’t like being disturbed…

With wizards, workers, gardeners, farmers, educators, naturalists, eco-terrorists and even the nuns of the Sisters of Our Lady Who Slumbers Under the Earth all opposed to the scheme, it’s no surprise the city streets are packed with protesters marching and making a fuss. With reporters poised and hungry to criticise, lampoon and embarrass her, a riot breaks out during a poorly organised press conference, and the PM sends in heavy-handed police, triggering true trouble…

Already angry at the mismanaged economy, low wages and blatant corruption at the heart of government, the plebs are spoiling for a fight and in no mood to tolerate another wasteful public purse vanity project. They kick back hard against police suppression, prompting ordinary citizen-with-a past Faustine and her kids Bram and Lou to visit old friends at the nunnery at the heart of the resistance. Inevitably, all are drawn into plans for a mass protest march that – thanks to another overreaction and “kettling” by security forces – results in terror and tragedy…

… And south of the city, the engineers and overseers finally push the navvies too far and rouse something old, powerful, much worshipped and extremely annoyed…

To Be Continued…

Floridly rendered in pencils and watercolour washes and presaged by a handy chart of ‘The Players’ Disciples of the Soil is an anthropomorphic treasure, set in a luscious, compellingly realised world of wonder. The word “tapestry” is one much overused but really fits the gradual unpicking of layers comprising this imagined history: beautiful images and strands cleverly woven together in small self-contained stories unfolding wherever you start from, yet all part of a greater whole, and promising more and clearer revelations ahead. You must read all these books but (so far) it really doesn’t matter where you start from. So it might as well be here, right?
© B. Mure 2024. All rights reserved.

Disciples of the Soil will be released on July 9th 2024 and is available for pre-order now.

Captain America Epic Collection volume 5: The Secret Empire 1973-1974


By Steve Englehart, Mike Friedrich, Roy Thomas, Tony Isabella, Sal Buscema, Alan Weiss, John Byrne, Vince Colletta, Frank McLaughlin, John Verpoorten, Frank Giacoia, John Tartaglione, George Roussos & various (MARVEL)
ISBN: 978-1-3029-4873-3 (TPB/Digital edition)

Please be aware this review concerns material with Discriminatory Content.

Created by Joe Simon & Jack Kirby in an era of ferocious patriotic fervour and carefully-manipulated idealism, Captain America was a dynamic and exceedingly bombastic response to the horrors of Nazism and the threat of Liberty’s loss.

He quickly lost focus and popularity once hostilities ceased: fading away as post-war reconstruction began. He briefly reappeared after the Korean War: a harder, darker sentinel ferreting out monsters, subversives and the “commies” who lurked under every American bed. Then he vanished once more until the burgeoning Marvel Age resurrected him just in time to experience the Land of the Free’s most turbulent and culturally divisive era: one where the Star-Spangled Avenger was in danger of becoming an uncomfortable symbol of a troubled, divided society, split along age lines and with many of the hero’s fans apparently rooting for the wrong side. Now into that turbulent mix crept issues of racial and gender inequality…

This resoundingly resolute full-colour Epic Collection re-presents Captain America and the Falcon #160-179 (spanning cover-dates April 1973 to December 1974) with the former patriotic symbol and full-time crimefighting partner The Falcon (Harlem-based social worker and combat acrobat Sam Wilson) confronting truly troubled times head on. The once convinced and confirmed Sentinel of Liberty was becoming a lost symbol of a divided nation, uncomfortable in his red, white & blue skin and looking to carve himself a new place in the Land of the Free. Sadly, calamitous events were about to put paid to that particular American dream…

Into an already turbulent mix of racial and gender inequality played out against standard Fights ‘n’ Tights villainy came creeping overtones of corruption and betrayal of ideals that were fuelled by shocking real-world events.

Following an informative behind-the-scenes reminiscence the drama begins courtesy of scripter Steve and artists Sal Buscema & Frank McLaughlin as ‘Enter: Solarr!’ offers an old-fashioned clash with a super-powered maniac as the main attraction. However, the real meat is the start of twin sub-plots that would shape the next half-dozen adventures, as the Star-Spangled Avenger’s newfound super-strength increasingly makes his proud partner-in-crimefighting feel like a junior and inferior hindrance, even as Steve Rogers’ long-time romantic interest Sharon Carter leaves him without a word of explanation…

Inked by John Verpoorten, CA&F #161 ramps up the tension between Steve and Sam as they search for Sharon in ‘…If he Loseth His Soul!’, and finds a connection to the girl Cap loved and lost in WWII as part of a deadly psycho-drama overseen by criminal shrink Dr. Faustus. It culminates one month later in a singular lesson in extreme therapy proving ‘This Way Lies Madness!’

CA&F #162’s ‘Beware of Serpents!’ heralded the return of super snakes Viper and Eel, who combine with The Cobra to form a vicious but ultimately unsuccessful Serpent Squad to attack the heroes. Humiliatingly defeated, former ad-exec Jordan Dixon/Viper vengefully begins a media manipulation campaign to destroy the Sentinel of Liberty with the “Big Lie”, weaponised fake news and the worst tactics of Madison Avenue. Although the instigator quickly falls, his scheme rumbles on with slow, inexorable and dire consequences…

Issue #164 offers a stunningly scary episode illustrated by Alan Lee Weiss, introducing faux-coquette mad scientist Deadly Nightshade: a ‘Queen of the Werewolves!’ who infects Sam with her chemical lycanthropy as an audition to enlist in the fearsome forces of one of the planet’s greatest menaces…

The full horror of the situation is only revealed when ‘The Yellow Claw Strikes’ (Englehart, Buscema & McLaughlin); renewing a campaign of terror begun in the 1950s, but this time attacking his former Chinese Communist sponsors and the USA indiscriminately. Giant bugs, deadly slave assassins and reanimated mummies are bad enough, but when the Arcane Immortal’s formidable mind-control dupes Cap into almost beating S.H.I.E.L.D. supremo Nick Fury to death on the ‘Night of the Lurking Dead!’, the blistering final battle results in further tragedy when an old ally perishes in the Frank Giacoia inked ‘Ashes to Ashes’

A pause for thought: these days we comics apologists keep saying “it was a different era”, but to ignore history is to inevitably repeat it. Even before Arthur Henry Sarsfield Ward/Sax Rohmer’s ultimate embodiment of mistrust and suspicion was created, fiction has used racism as a tool for sales. However, it really took off with 1913’s The Mystery of Dr. Fu-Manchu delivering a prime archetype for mad scientists and the remorseless “Yellow Peril” which threatened (white colonial) civilization.

The character spread to stage, screen, airwaves and comics (even appropriating the cover of Detective Comics #1, heralding an interior series that ran until #28), but most importantly, the concept became a visual affirmation and conceptual basis for countless evil “Asiatics”, “Orientals” and “Celestials” who dominated popular fiction for most of the 20th century.

Like most mass entertainment forms comics companies like Marvel employed many “Yellow Peril” knock-offs and personifications (especially after China became communist after WWII) including Wong Chu; Plan Tzu AKA the Yellow – latterly Golden Claw; Huang Zhu; Silver Samurai; Doctor Sun, the second Viper, ad infinitum: all birds of another colour that are nastily pejorative shades of saffron. These stories, crafted by Marvel’s employees were – and remain – some of the best action comics you’ll ever encounter, but never forget what they’re actually about: distrust of the obviously other; and that needs to be foremost in young minds when reading these old stories.

Comics – Marvel foremost – has sought to sensitively address issues of race and honestly attempt to share non-Christian philosophies and thought in later years. Moreover and most importantly, they were among the first to offer potently powerful role models to kids of Asian origins, and acknowledged these past iniquities.

One of the Star-Spangled Avenger’s most durable foes sort-of resurfaces in tense, action-heavy romp ‘…And a Phoenix Shall Arise!’. Scripted by Roy Thomas & Tony Isabella with inks by John Tartaglione & George Roussos, the simple throwaway yarn has taken on major significance as the soft return of one of Marvel’s most significant villains.

With additional scripting from Mike Friedrich, Englehart’s major storyline resumes as the Viper’s long-laid plans start finally bearing bitter fruit in #169’s ‘When a Legend Dies!’. With anti-Captain America TV spots making people doubt the honesty and sanity of the nation’s greatest hero, Sam and his “Black Power” activist girlfriend Leila Taylor depart for African nation Wakanda to technologically boost The Falcon’s abilities, leaving Cap to battle third-rate villain The Tumbler. In the heat of combat the Avenger seemingly goes too far and the thug dies…

‘J’Accuse!’ (Englehart, Friedrich, Buscema & Vince Colletta) reveals Cap beaten and arrested by too-good-to-be-true neophyte crusader Moonstone, whilst in Africa Leila is kidnapped by exiled Harlem hood Stone-Face, far from home and hungry for some familiar foxy ghetto-style “companionship”…

CA&F #171’s ‘Bust-Out!’ finds Cap forcibly sprung from jail by a mysterious pack of “supporters” as The Black Panther and the newly high-flying Falcon crush Stone-Face prior to a quick dash back to the USA and a reunion with its beleaguered and tarnished American icon. ‘Believe it or Not: The Banshee!’ opens with Captain America and the Falcon beaten by – but narrowly escaping – Moonstone and his obscurely occluded masters, after which the hard-luck heroes trace a lead to Nashville, only to encounter the fugitive mutant Master of Sound and stumble into a clandestine pogrom on American soil.

For many months mutants have been disappearing unnoticed, but now the last remaining X-Men – (Cyclops, Marvel Girl and Charles Xavier – have tracked them down, only to discover Captain America’s problems also stem from ‘The Sins of the Secret Empire!’ whose ultimate goal is the conquest of the nation. Eluding capture by S.H.I.E.L.D., Steve and Sam infiltrate the evil Empire, only to be exposed and confined in ‘It’s Always Darkest!’ before abruptly turning the tables and saving the day in #175’s ‘…Before the Dawn!’, wherein a vile grand plan is revealed, the mutants liberated and the culprits captured.

In a (still) shocking final scene, the ultimate instigator is unmasked and horrifically dispatched within the White House itself…

At this time America was a nation reeling from loss of unity, solidarity and perspective as a result of a torrent of shattering blows such as losing the Vietnam war, political scandals like Watergate and the (partial) exposure of President Nixon’s lies and crimes.

The general decline of idealism and painful public revelations that politicians are generally unpleasant – even possibly ruthless, wicked exploiters – kicked the props out of most citizens who had an incomprehensibly rosy view of their leaders. Thus, a conspiracy that reached into the halls and backrooms of government was extremely controversial yet oddly attractive in those distant, simpler days…

Unable to process the betrayal of all he has held dear, the Star-Spangled Avenger cannot accept this battle has any winner: a feeling that will change his life forever.

Following an attempt by sections of the elected government to undemocratically seize control by deceit and criminal conspiracy (sounds like sheer fantasy these days, doesn’t it?) Captain America can no longer be associated with a tarnished ideal and #176 sees shocked, stunned Steve Rogers search his soul and realise he also cannot be the symbol of such a country. Despite anxious arguments and advice of his Avenging allies Steve decides ‘Captain America Must Die!’ (Englehart, Buscema & Colletta).

Unable to convince him otherwise, staunch ally Sam carries on alone, tackling in the following issue a body-snatching old X-Men foe in ‘Lucifer Be Thy Name’ before wrapping up the threat in ‘If the Falcon Should Fall…!’

Steve meanwhile settles into uncomfortable retirement, as a number of painfully unqualified amateurs try to fill the crimson boots of Captain America – with dire results. Captain America and the Falcon #179 sees unsettled civilian Rogers hunted by a mysterious Golden Archer whose ‘Slings and Arrows!’ convince the ex-hero that even if he can’t be a Star-spangled sentinel of liberty, neither can he abandon the role of do-gooder: leading to a life-changing decision… as you will see in the next volume…

Bonus material in this tome includes John Romita’s cover art for F.O.O.M. #8 (December 1974 and an all Cap special). It precedes the finished 2-tone piece and articles by Roger Stern – ‘Well Come On, All You Big Strong Men…’, ‘Manchild in a Troubled Land’, ‘He Was Only Waiting For This Moment to Rise…’, photo feature ‘Star of the Silver Screen’ and tribute ‘Joe Simon and Jack Kirby – By Their Works Shall Ye Know Them’. The package ends with a back cover from young John Byrne, who also provided the majority of illustrations accompanying the features. One last treat is a preliminary page of pencils by Weiss from CA&F #164.

Any retrospective or historical re-reading is going to turn up some cringe-worthy moments, but these tales of matchless courage and indomitable heroism are fast-paced, action-packed and still carry a knockout conceptual punch. Here Captain America was finally discovering his proper place in a new era and would once more become unmissable, controversial comicbook reading, as we shall see when I get around to reviewing the next volume…
© 2023 MARVEL.

V for Vendetta/V for Vendetta 30th Anniversary Edition


By Alan Moore & David Lloyd, with Tony Weare, Steve Whitaker, Siobhan Dodds & various (Vertigo)
ISBN: 978-1-4012-8500-5 (30th Deluxe HB) 978-1-4012-0841-7 (TPB)

Very few pieces of literature enter public consciousness and fewer still from the relatively young land of graphic narratives. Here’s one of the best that – as my dwindling days go by – looks and feels more and more like poetic prophecy than fantasy fiction…

The serial V for Vendetta began in 1982 in legendary British comics magazine Warrior: back when Britain had a covertly totalitarian, graspingly greedy government that looked like a Peppa Pig birthday party, but were at least marginally efficient and made some trains run on time and in affordable price bands…

The deviously convoluted mystery play describes a highly individualistic resistance campaign conducted by an enigmatic flamboyant and ruthless “anarchist” against a fascistic British government which had stumbled into power after a disaster (a nuclear exchange in this case) destroyed all the bigger countries.

Or does it?

This is just as much a tale of intellectual and political awakening and choosing to take action. Most events are seen (as the escalating situation unravels) through the eyes and experiences of Evey Hammond, a pathetic little nobody rescued from secret policemen – almost as an afterthought – by enigmatic rebel activist “V” during his first highly public exploit.

The sinisterly suspenseful series was originally presented Visually in starkly stunning black & white, every chapter title beginning with a “v” word. Fans of classic British strip art revelled in occasional contributions from the wonderfully gifted Tony Weare (Matt Marriot, Pride of the Circus, Savage Splendour, The Colditz Story and much, much more) who fully illustrated the chapter designated ‘Vincent’ and also assisted master stylist David Lloyd (Sláine: Cauldron of Blood, Night Raven: House of Cards, Aliens: Glass Corridor, Weird War Tales, Gangland, The Horrorist, Marlowe: The Graphic Novel, Hellblazer: Rare Cuts, War Story: J For Jenny, War Story: Nightingale, Kickback and more) in creating a masterpiece of daunting visual atmosphere throughout.

This was no mean feat as V – whilst dismantling with lethal efficiency the machineries of a totalitarian and ever vigilant State that constantly voiced its views that everything was better in the Good Old Days – declared himself the true guardian of lost and/or forgotten National Culture. This demanded a phenomenal amount of research and vital trust that the readership would pick up on some pretty obscure references, both Verbal and Visual…

The then-controversial jump to colour (I, for one, would kill for a fully monochrome director’s cut edition of this saga) following DC’s appropriation of the saga was deftly handled by Lloyd himself, with the hued back-up of much-missed Steve Whitaker and Siobhan Dodds, whilst the relentless and captivating Verbiage of Alan (Providence, Jerusalem, Lost Girls, League of Extraordinary Gentlemen, Illuminations, Voice of the Fire, A Small Killing, Superman: Whatever Happened to the Man of Tomorrow?, Swamp Thing, The Ballad of Halo Jones, Watchmen, D.R. & Quinch ad infinitum…) Moore’s astounding scripts came courtesy of letterers Jenny O’Connor, Steve Craddock & Elitta Fell.

… And yes, pitiless the enigmatic protagonist known only as V generally adopts the seeming of ultimate anti-authoritarian rebel Guido “Guy” Fawkes. His once-common masked vulpine visage was rescued from vintage obscurity for this tale and has subsequently become a global symbol and tool of anonymity for new generations of rebels, resisters, protestors and occupiers…

The subtle shadings of the large cast and the device of telling the tale from the point of view of its villains as much as the protagonists adds vast shades of meaning to this exploration of free will and oppression, and it’s still shocking to realise that the “hero” actions are all too often indistinguishable from those of his opponents: philosophically, morally and especially physically…

The collected book was first released in the early 1990s, re-released to coincide with a (rather disappointing) movie adaptation but remains available in hardback Deluxe, Trade paperback and future-proof digital editions.

Despite temporarily reclaiming the image of good old Guy Fawkes night, this review is actually a paean of praise for our art form’s ultimate resistance tract and I strongly suggest that if you are still uninformed and unentertained, you should experience V for Vendetta as soon as Viable. Messers Moore & Lloyd made a magnificent and mighty beast which should be Viewed in all its glory, before Vile Vehement politics ends us all, and absolutely prior to any forthcoming Plebiscite, Election or Popular Vote.
© 1988, 1989, 1990, 2009, 2018 DC Comics. All Rights Reserved.