Pandora in Puzzlevale: The Secret Town (volume 1)


By Paul Duffield, Poqu, Siobhan McKenna & various (Pheonix Comic Books/David Fickling Books)
ISBN: 978-1-78845-349-3 (TPB)

These days, kids are more likely to find their formative strip narrative experiences online or in specially tailored graphic novels rather than the anthological, pick ‘n’ mix of pictorial periodicals that defined my long-dead youth. And yet, once upon a time, the comics industry was a commercial colossus that thrived by producing copious amounts of gaudy, flimsy pamphlets in a multitude of subjects and sub-genres, subdivided into a range of successful, self-propagating, seamlessly self-perpetuating age-specific publications.

These eye-catching items generated innumerable tales and immeasurable delight, designed to entertain, inform and educate tightly-defined target demographics including Toddler/Pre-school, Younger & Older Juvenile, Girls, Boys. General and even Young Teens, but today Britain can barely maintain a few paltry out-industry licensed tie-ins and spin-offs for a dwindling younger readership. Where once cheap and prolific, strip magazines in the 21st century are extremely cost-intensive and manufactured for a highly specific niche market, whilst all those beguiling and bombastic genres that originally fed and nurtured comics are more immediately disseminated via TV, movies and interactive media. There are a few venerable, long-lived holdouts like The Beano & 2000 AD, but overall the trend since the 1970s has been downwards and declining.

That seeming inevitability was happily turned on its head in January 2012 when Oxford-based family publisher David Fickling Books launched The Phoenix: a traditional (seeming) anthology comic weekly aimed at girls and boys between 7 and 14, revelling in those good old days of picture-story entertainment Intent whilst embracing the full force of modernity in style and Content. It has been generating fun, fantasy, educational episodes and wild adventure for kids ever since, scoring many impressive results whilst lifting the standards of comics literature and quality of graphic novels. Each weekly issue still offers humour, adventure, quizzes, puzzles and educational material in a joyous parade of cartoon fun and fantasy and, in the years since its premiere, the comic has gone from strength to strength. It is, most importantly, big and bold, totally tuned in to its contemporary readership and tremendous fun.

The powers that be at the company also understand the sheer wonder of the creative urge and spend a vast amount of time and energy getting readers to have a go themselves: honing their own comics storytelling skills and making their own characters and stories via various outlets cumulatively designated The Phoenix Comics Club.

You can run that by your preferred search engine or just buy this book and access their portal via the enclosed QR code…

Moreover, as established comics companies seem to give up the ghost (in this country at least), old-school prose publishers embraced the graphic novels that evolved to fill their vacated niche. With a less volatile and tenuous business model and far more sustainable long-term goals, book sellers have prospered from magazine makers’ surrender, and there have never been so many and varied cartoon and comics chronicles, compilations and tomes for readers to enjoy. Happily, many of The Phoenix’s superb serials and series have joined that market, having been superbly repackaged as all-ages graphic albums. There are comedy adventures Bunny Vs Monkey, Mega Robo Bros, Toby and the Pixies, Evil Emperor Penguin, Donut Squad, Looshkin, Star Cat, Long Gone Don, Corpse Talk and fantasy dramas like No Country, Tosh’s Island, Tamsin, Pirates of Pangaea, Lost Tales, Troy Trailblazer, Tales of Fayt and The Adventures of John Blake.

The comic has inspired factual series like the award-winning Martin Brown’s Lesser Spotted Animals sequence and an entrancing and absorbing range of puzzle/activity books including Von Doogan and the Curse of the Golden Monkey/The Great Air Race, Bunny vs Monkey: The Whopping World of Puzzles! or How to Make Awesome Comics (With Professor Panels & Art Monkey!), and more…

The one we’re looking at today is Pandora in Puzzlevale: The Secret Town, the first of a serial offering a dazzling display of cartoon virtuosity and brain-busting challenges co-composed by writer/art director Paul Duffield, graphic staging scenarist Poqu and illustrator Siobhan McKenna. A comic strip mystery that operates and progresses by solving assorted tests and conundrums, it all begins in ‘Welcome to Puzzlevale’ as aspiring crimebuster and Detective Crow devotee Pandora is dragged from her comic long enough to realise that the tedious drive to their holiday home has been paused. Although the route to the much-anticipated “secrets-themed” village seemed straightforward, the road is long, winding and confusing. Now, heavy mists are falling and the satnav doesn’t seem to work right anymore…

When Mum and Dad pull up at a petrol station to ask directions, Pandora is fully engrossed in her comic, but eventually she looks up and realises she’s all alone. Her parents are gone…

Thus opens the catalogue of confusion and a casebook of ratiocination and logical deduction as the young girl is drawn deeper and deeper into a program apparently designed to test her physical and mental abilities.

For readers the principle is simple: by accessing the book and selecting a choice of action at a critical moment in each episode, you/Pandora are directed to another page to experience the ramifications of that decision. The final objective is to find her folks and learn the nested secrets of Puzzlevale but it’s you who will be doing much of the work…

In-world, there are people in the mist-shrouded hamlet such as fortune tellers, tea shop staff, rambling bystanders and potential witnesses like gossip Granny Garnett and enigmatic rhymer Rita Idyll – but everyone’s motives and accounts are unverifiable and not to be trusted so Pandora is ultimately left to fend for herself. At least in this very strange and mutable place, she occasionally has Detective Crow by her side and leading her on…

Her methodology includes clue finding, location identification, map-making, maze-defeating, symbol deciphering, wordsearch weaving, witness-statement verifying, code-breaking, rune reading, message translating, riddle-solving, character assessing, crossword completing, key & lock retrieving, object unearthing, back-story compiling and comparison testing as well as frequent odd behaviour explanation, with all facts slowly forming a working hypothesis and eventual plan of action in her trusty ever-present notebook…

But there are so many questions, such as why do the buildings seem to shift, and why do so many villagers wear masks and all-concealing costumes?

Pandora’s quest is divided into 26 sequential ‘Mysteries’ undertaken across five chapters – ‘Welcome to Puzzlevale’, ‘The Curious Crow’, ‘The Mysterious Mask’, ‘The Great Escape’, and ‘The Mists of Change’ – each with its own set of tests and challenges contributing to a Big Picture solution, but even after Pandora completes them all, she’s left with much more to solve and a divergent path to follow…

To Be Continued…

Story! Games! Action! Beguiling mystery unravelled in the manner of multiple-choice decisions and all there in the irresistible shape of entertaining pictures. How much cooler can a book get?

Well, quite a lot actually since this premier tome devotes a bunch of pages to related activities in a swathe of features offered under the aegis of the aforementioned Phoenix Comics Club: tips and snippets by Duffield & McKenna on ‘Drawing Pandora’, and how Poqu crafts the buildings, backgrounds and locations of Puzzlevale, as well as how to construct puzzles, draft alphabets and design symbols, before we conclude for now with a full list of mystery solving clues and hints detailing how it all came about in a closing glimpse at ‘Pandora’s Notes’

Bring paper, pencils and your intellectual A-game, and have the time of your life…
Text and illustrations © The Phoenix Comic, 2025. All rights reserved.

Pandora in Puzzlevale: The Secret Town will be published on June 5th 2025 and is available for pre-order now.

The March to Death – Drawings by John Olday


By John Olday with Marie Louise Berneri, edited by Donald Rooum (Freedom Press)
ISBN: 978-0900384806 (TPB)

This book includes Discriminatory Content produced in less enlightened times

We tend to remember World War II as a battle of opposites, of united fronts and ubiquitous evil – Us vs Them. In these increasingly polarised days where any disagreement or demurring opinion on any issue is treated as heresy punishable by death or flogging, it’s valuable and comforting to be reminded that even under the most calamitous conditions and clearest of threats, dissent is part of the human psyche and our most valuable birthright.

Comics strips and especially cartoons are an astonishingly powerful tool for education as well as entertainment and the images rendered by London born, German émigré of Scottish descent John Olday (neé Arthur William Oldag) were, are and remain blistering attacks on the World Order of all nations that had led humanity so inexorably and inescapably to a second global conflagration in less than a generation.

Born illegitimate in London on April 10th 1905, the boy Oldag was raised in New York before ending up in Hamburg – in 1913, left in the charge of his German grandmother. By 1916 as the chaos of the Great War unfolded, 11-year old John was an active participant in workers’ strikes and protests against starvation and uncontrolled black marketeering. He was an activist in the Kiel Mutiny and subsequent German revolution (1918-1919) and fled the country when it was crushed. A gifted draughtsman and cartoonist, he graduated from Communism (in the Kommunistischer Jugend Deutschlands/KJD) to find a true ideological home as an anarchist. Unceasingly politically active, he resisted the rise of Hitler and National Socialism before being forced to flee, initially to England before moving to Australia in the 1950s. He died in 1977, having returned to his birthplace.
The March to Death was an unashamed political tract, a collection of antiwar cartoons and tellingly appropriate quotations generated immediately before and during his war service, and first published by Anarchist publishing organisation Freedom Press in 1943. He drew the majority of the images whilst serving in the British Royal Pioneer Corps, before deserting in 1943. For that so-typical act of rebellion, Olday was imprisoned until 1946.

The accompanying text for this edition was selected by his colleague and artistic collaborator Marie Louise Berneri, a French Anarchist thinker who had moved to Britain in 1937.

Still readily available, the 1995 edition has a wonderfully informative foreword by cartoonist, letterer, and deceptively affable deep thinker Donald Rooum painting with powerful precision the time and the tone for the younger and less politically informed. This is a work all serious advocates of the graphic image as more than a vehicle for bubble gum should know of and champion.

Makes you think, absolutely. Hopefully it will make you act, too.
© 1943, 1995 Freedom Press.

The Sarge volume 1


By Gerry Finley-Day, Mike Western, with Jim Watson, Mike Dorey & various (Rebellion Studios)
ISBN: 978-1-78618-633-1 (HB) eISBN 978-1-78618-805-2 (Webshop Exclusive)

This book includes Discriminatory Content produced in less enlightened times. This book also includes Discriminatory Content included for dramatic effect.

The European phase of World War II officially ended today in 1945 and I can’t tell you how glad I am that we got all that jingoism, racism, seductive superiority, addictive violence and nationalistic avarice out of our collective systems back then. And the fascism. All that vile opportunistic targeted intolerance employed as a path to power stuff is pretty much done & dusted now. Yay Us. It’s a much calmer, nicer world now, right?

For most of the industry’s history, British comics were renowned for the ability to tell a big story in satisfying small instalments. This, coupled with supremely gifted creators and the anthological nature of our publications, guaranteed dozens if not hundreds of memorable characters and series searing themselves into the little boy’s psyche lurking inside most adult males.

One of the last great weeklies was Battle: a combat-themed confection which began as Battle Picture Weekly on 8th March 1975. Through absorption, merger and re-branding – as Battle Picture Weekly & Valiant, Battle Action, Battle, Battle Action Force and Battle Storm Force – it reigned supreme in Blighty before itself being combined with Eagle on January 23rd 1988. Over 673 blood-soaked, testosterone-drenched issues, it carved its way into the bloodthirsty hearts of a generation, producing some of the best, most influential and just plain entertaining war stories ever.

Happily, many of the very best – like Charley’s War, Johnny Red, Hellman of Hammer Force and El Mestizo – have been preserved and revisited in resilient reprint collections, but there’s still loads of superb stuff to rediscover, as typified by recent releases from Rebellion Studios (stay alert for those in days to come, chums…!).

The Sarge is nothing like any of them…

This particular combat compendium re-presents possibly the most sublimely conventional series in the title’s eccentric history: one that ran in Battle from June 25th 1977 to 27th December 1980, with this initial compilation covering that debut through to 18th March 1978.  It’s fully supported by an effusive introduction from Garth Ennis and reinforced by a cover gallery and photo feature on main illustrator Lance-Corporal-as-was Mike Western by his son Peter at the end.

In most ways the strip was all about the old order and the Right Thing Done. A veteran of WWI, Sergeant Jim Masters returns to action when the new war breaks out. We open in France during May 1940 as the pipe-smoking grizzled warrior teaches his raw men how to survive in the first of many episodic encounters that will span the whole British war effort.

Masters is “non-com” to a unit of untried troops of the British Expeditionary Force, and must save them during the debacle of Dunkirk, after which comes posting to North Africa in early 1941 as part of the British Eighth Army, battling Italians, Nazis, desert bandits/insurgents, the SS and Rommel’s Afrika Korps at key history points including Tobruk, Libya and El Alamein.

Comparisons to DC’s Sgt. Rock and Easy Company are impossible to avoid, but the tone is quite different here, even after co-creator/scripter Gerry Finlay-Day (Slaves of ‘War Orphan Farm’, Rat Pack, The Bootneck Boy, D-Day Dawson, Action Force, One-Eyed Jack, Dredger, Hellman of Hammer Force, Dan Dare, Judge Dredd, Blackhawk, Rogue Trooper, Fiends of the Eastern Front, The V.C.s, Harry 20 on the High Rock, Ant Wars and so much more) cautiously introduces a strong but always ultimately expendable supporting cast position such as Savage, Fletcher, Bates, Specky Spence and Big Sid Strong who would carry the saga forward. By this time the feature had become popular enough that it was granted the prestigious centre spot and the two full colour pages that commanded for the constant combat clashes and interpersonal conflicts the series revelled in.

The art is by stunningly talented Fleetway/IPC “Go-To Guy” Mike Western. He had been with the company in its various guises since the early 1950s, brilliantly illustrating adventure and humour with equal aplomb on series like Lucky Logan, Biggles, No Hiding Place, The Wild Wonders, The Leopard from Lime Street, Darkie’s Mob, HMS Nightshade and Roy of the Rovers as well as filling in for other artists on countless more. In this volume his own sterling efforts are occasionally aided by Jim Watson (Commando Picture Library, Colony Earth, Zero X, Action Force, The Heavy Mob) on pages18-25 and inked by Mike Dorey (Cadman, the Fighting Coward, Invasion, Ro-Busters, M.A.C.H. Zero, Victor Drago, Computer Warrior) on 133-135.

As weeks whizzed by, simple repeated confirmation that “experience is what counts” gave way to more complex extended story arcs such as when Masters’ lads are trapped on the ruins of a Roman fort and must channel their inner Horatios to overcome a German siege; enduring the Sarge’s brutal tactics to march them out of the deep desert despite having no water, or the bitter struggles to survive an encounter with Sarge’s German equivalent Sergeant Schwartz

The darkest moments come when Masters takes hopeless outsider replacement Private Kidd under his wing. Teaching the weak lad proper soldiering and how to shoot seems like a good deed done, but when Kidd gets a taste for killing and mania for “souvenirs”, repercussions are appalling and change the nature of this now-tight-knit squad forever…

With history as the guide, the end of 1942 sees the US Army arrive and – after a fractious encounter and some mutual respect earning – the British Eighth depart for Italy. They land with the first liberators on Sicily and the debuts of most remarkable radio man “Beetle” Beattie and handsome smoothie “Lover Boy” Lovat, each adding a little light relief as the action intensifies during some of the hardest, dirtiest fighting of the entire war…

To Be Continued…

Telling stories that are painfully authentic but still find uplifting moments even during constant, intense struggle against some of the most terrifying deranged and psychopathic personalities ever assembled (theirs and ours!), these are British war stories at their very best: no flash, precious little dazzle and absolutely no supermen, just extraordinary mortals doing their utmost… almost like the real thing.

© 1977, 1978 & 2022 Rebellion Publishing IP Ltd. All Rights Reserved.

The Best of Eagle


By many & various including Frank Hampson, Alan Stranks & John Worsley, Harry Lindfield, John Ryan, Charles Chilton & Frank Humphris, Norman Thelwell, Edward Trice & E. Jennings, George Beardmore & Robert Ayton, Alan Jason & Norman Williams, Chad Varah, Frank Bellamy, Clifford Makin, Christopher Keyes, Peter Jackson, Peter Simpson & Pat Williams, George Cansdale, David Langdon, Ionicus/ Joshua Charles Armitage: edited by Marcus Morris (Michael Joseph Ltd./Mermaid Books)
ISBN: 978-0-71811-566-1 (tabloid HB) 978-0718122119 (tabloid TPB)

This book includes Discriminatory Content produced in less enlightened times.

Currently quite easily to find and well worth the effort is this upbeat pictorial memoir from the conceptual creator of arguably Britain’s greatest comic. Eagle was the most influential comic of post-war Britain, and launched on April 14th 1950, running until 26th April 1969. It was the brainchild of a Southport vicar, The Reverend Marcus Morris, who was worried about the detrimental effects of American comic-books on British children, and wanted a good, solid, Christian antidote. Seeking out like-minded creators he jobbed around a dummy to many British publishers for over a year with little success until he found an unlikely home at Hulton Press, a company that produced general interest magazines such as Lilliput and Picture Post.

The result was a huge hit that also spawned clones Swift, Robin and Girl – targeting other sectors of the children’s market – and generated radio series, books, toys and all other sorts of merchandising. The title and phenomenon also reshaped the industry, compelling UK comics colossus Alfred Harmsworth to release cheaper versions through his Amalgamated Press/ Odhams Fleetway/IPC in the far longer lived Lion (running from 23rd February 1952 to 18th May 1974) and its many companion titles such as Tiger and Valiant.

A huge number of soon-to-be prominent creative figures worked on Eagle, and although Dan Dare is deservedly revered as the star, many other strips were as popular at the time, and many even rivalled the lead in quality and entertainment value. At its peak the periodical sold close to a million copies a week, but eventually changing tastes and a game of “musical owners” killed Eagle. In 1960 Hulton sold out to Odhams, who became Longacre Press. A year later they were bought by The Daily Mirror Group who evolved into IPC. Due to multiple episodes of cost-cutting exercises, many later issues carried cheap Marvel Comics reprints rather than British originated material. It took time, but the Yankee cultural Invaders won out in the end.

In 1969 with the April 26th issue Eagle was merged into Lion, before eventually disappearing altogether. Successive generations have revived the title, but never the initial blockbuster success.

For this carefully crafted compilation Morris selected a wonderfully representative sampling of the comic strips that graced those pages of a Golden Age to accompany his recollection of events. Being a much cleverer time, with smarter kids than ours, the Eagle had a large proportion of scientific, historical and sporting articles as well as prose fiction.

Included here are 30+ pages reprinting short text stories, cut-away paintings (including the Eagle spaceship), hobby and event pages, sporting, science and general interest features – and it should be remembered that the company also produced six Eagle Novels and many and various sporting, science and history books as spin-offs between 1956 and 1960. Also on show here are many candid photographs of the times and the creators behind the pages.

Of course, the comic strips are the real gold here. Morris included 130 pages from his tenure on Eagle typifying the sheer quality of the enterprise. Alongside the inevitable but always welcome Hampson Dan Dare are selections from his The Great Adventurer and pioneering adfomercial Tommy Walls strips.

Other gems include The Adventures of P.C. 49 by Alan Stranks & John Worsley, Jeff Arnold in Riders of the Range by Charles Chilton & Frank Humphris, Chicko by Norman Thelwell, Professor Brittain Explains…’ Harris Tweed and Captain Pugwash by John Ryan, Cortez, Conqueror of Mexico by William Stobbs, Luck of the Legion by Geoffrey Bond & Martin Aitchison, Storm Nelson by Edward Trice & E. Jennings and Mark Question (The Boy with a Future – But No Past!) by Stranks & Harry Lindfield.

There are selections from some of the other glorious gravure strips that graced the title: Jack o’Lantern by George Beardmore & Robert Ayton, Lincoln of America by Alan Jason & Norman Williams, The Travels of Marco Polo by Chad Varah & Frank Bellamy, The Great Charlemagne and Alfred the Great (both by Varah & Williams).

Extracts from Bellamy & Clifford Makin’s legendary Happy Warrior and less well known The Shepherd King (King David), run beside The Great Sailor (Nelson) by Christopher Keyes, as well as The Baden Powell story (Jason & Williams) and even David Livingstone, the Great Explorer (Varah & Peter Jackson), and the monochrome They Showed the Way: The Conquest of Everest by Peter Simpson & Pat Williams makes an appearance.

The book is fabulously peppered with nostalgic memorabilia and such joys as George Cansdale’s beautiful nature pages and a host of cartoon shorts including the wonderful Professor Puff and his Dog Wuff by prolific Punch cartoonist David Langdon and Professor Meek and Professor Mild by Ionicus (illustrator Joshua Charles Armitage).

Also included is The Editor’s Christmas Nightmare by Hampson, a full colour strip featuring every Eagle character in a seasonal adventure that is still fondly remembered by all who ever saw (it and are still kicking)…

These may not all resonate with modern audiences but the sheer variety of this material should sound a warning note to contemporary publishers about the fearfully limited range of comics output they’re responsible for. But for most of us, it’s enough to see and wish that this book, like so many others, was back in print again.
Text © 1977 Marcus Morris. Illustrations © 1977 International Publishing Corporation. All Rights Reserved.

Neill Cameron’s Donut Squad: Take Over the World (Book 1)


By Neill Cameron & various (David Fickling Books)
ISBN: 978-1-78845-340-0 (Digest TPB)

Do You Like Donuts?

Only you can truly answer that question, but if you’re undecided, and dangerously unaware of the ramifications of indecision, rabid raconteur and art fiend Neill Cameron has many arguments you might want to consider before deciding, all jam-packed into a manic new compendium of strips, activities and artificially-sweetened exploits starring a bargain box of comics champions cherrypicked from modern British periodical treasure trove The Phoenix.

Since debuting in 2012 and just like The Beano, Dandy and other perennial childhood treasures, the wonderful weekly has masterfully mixed hilarious comedy with enthralling adventure serials… and frequently in the same scintillating strip. Everybody strapped in? Got your snacks? Then let’s go…

Crafted by Cameron (Mega Robo Bros, Freddy, Tamsin of the Deep, How to Make Awesome Comics, Pirates of Pangea), a unique team of toothsome adventurers convene here as ‘Meet the Squad!!’ cuts down confectionary crusaders dark horse Sprinkles, accident prone Jammyboi, Chalky (the ghost of a murdered Victorian Donut), violent vigilante Justice Donut, nerve-wracked Anxiety Donut, piratical Caramel Jack! (he’s a little bit salty!), Dadnut & Li’l Timmy, and utterly unknowable Spronky! who each individually regale us with short adventures liberally seasoned with lashings of ads for Donut Squad merch like T-shirts, mugs and orbital death-rays. Also probably not really available are fancy dress costumes, hats and giant pants, but you never know…

Although ruggedly individualistic, the assorted vignette stars all seem to work towards a communal conclusion as we explore many ‘Donut Mysteries’, examine ‘Rejected Donut Flavours’ and question the verities of existence in repeated ‘Ask your Father with Dadnut & Li’l Timmy’ episodes. Certainty of a greater world to come is verified via exploits of spectral phenomenon ‘The Cursed Donut’ whilst a reason for living is offered in ‘Meet the Donut Squad Babies! Basically the same but cuter!!’

Life is short and full of surprises so sometimes old friends simply don’t hang around. When Jammyboi shockingly makes his exit, the prospect of cleaner hands and unstained furnishings evaporates with the introduction of much messier messroom treat Choccy-plops – a revelation just crying out for more mirthful merch announcements. Oooh! Tea towels!

With the addition of ‘Sweetum! The Sweetest Donut of all!’ a narrative undercurrent starts carrying all later vignettes in the same direction, starting with ‘New Season! New Donut Flavours’ before Sprinkles details a tasty masterplan at the ‘Secret Donut Squad Meeting!’ outlining his efforts to enlist human converts and enrol them in the ‘Donut Squad Legion of Enthusiasm!’ The program is supplemented by all the latest ‘Conspiracy Theories!’ and the DSLoE ‘Code of Conduct’

Briefings on ‘Rare Donut Varieties’ are interrupted by an incursion by secret archfoes/sworn enemies the ‘Bagel Battalion’ (Private Plainbagel, Sergeant Sesameseed and Platoon Commander Poppyseed), but before everything gets too heavy we pause to peruse the wonders of ‘Donut Park’.

Sadly, such commercial distractions lead to more subversive assaults by the relentless foe, offering ‘New Bagel Flavours’ and prompting an arms race resulting in retaliatory experiments with ‘New Cheesier Donuts’

The carb-shot cold war hots up with a wave of ‘Bagel Battalion merchandise’ including ads for themed thermal vests, ties and protractor & compass sets garnishing counterintelligence sallies such as ‘Ask your Bagel father’. Initially wrongfooted, the sweet & sugary contingent can only resort to more theme park ads, even as ‘How to draw donuts’ features are swiftly counterbalanced by ‘How to draw bagels’ until all consumer confidence is shattered…

A public backlash begins, leading to a breaking of the doughy fourth law and some gutter crawling – and sniping – as ‘Anxiety Donut Has to Go on an Adventure!’, circumventing more mesmerising ads, and inadvertently spying on the Bagels before reporting back on their ‘Battle readiness’

Inevitably war boils over between the baked goods factions. The horrors culminate in the creation of an horrific ‘Bagel Battalion Metabomb’ and, after the deployment of all comestibles, tanks, skateboards and battle dinosaurs, the opposing forces calamitously clash. Cosmic destruction is only narrowly averted and when the powdered sugar settles we learn ‘Hooray! The Donut Squad is Victorious!’ and are not really surprised by a follow-up press release confirming ‘Hooray! The Donut Squad Have Taken Over the World!’

Smart, witty, laugh out loud weird and utterly bonkers, this seemingly piecemeal treat cunningly connects a whole bunch of stuff kids love without knowing why, but which totally bewilder us oldsters and keeps us in our place. Breezy eccentric and captivating, the sugar rush is counterpointed with a selection of Donut related artistic activities extracted from ‘The Phoenix Comic Club’, including drawing ‘Basic Shapes!’, adding ‘Flavour!’, ‘Personality!’, ‘Expression!’, ‘Poses’, ‘Extras!’, ‘Characters!’ and all aspects of ‘Storytelling!’

This manic missive then closes with a welcome extract from Cameron’s Mega Robo Bros just in case your kid is the only one who hasn’t read it yet. And don’t let anyone read it whilst eating…

Moreover, as all the best books and movies say: DONUT SQUAD WILL RETURN…
Text and illustrations © Neill Cameron 2025. All rights reserved.

Neill Cameron’s Donut Squad: Take Over the World! is scheduled for UK release on May 8th 2025 and is available for pre-order now.

High Command – The Stories of Sir Winston Churchill and General Montgomery


By Frank Bellamy & Clifford Makins (Dragon’s Dream)
ISBN: 978-9-06332-901-3 (PB)

This book includes Discriminatory Content produced in less enlightened times.

Inexcusably absent as we commemorate the achievements and sacrifices of earlier generations are these twin neglected classics of British comic strip art, crafted by one of the world’s most talented narrative illustrators. These wonderful biographical series originally ran in Eagle, the most influential comic of post-war Britain, which launched on April 14th 1950, astounding readers weekly until 26th April 1969.

It was the brainchild of a Southport vicar, the Reverend Marcus Morris, who was at that time concerned over the detrimental effects of American comic books on British children. He posited a good, solid, thoroughly decent Christian-inspired antidote and sought out like-minded creators. After jobbing around a dummy to numerous British publishers for over a year with little success, he eventually found an unlikely home at Hulton Press, a company producing adult general interest magazines like Lilliput and Picture Post. The result was a huge hit, spawning clones Swift, Robin and Girl (targeting other demographic sectors of the children’s market), as well as radio series, books, toys and all other sorts of merchandising.

An incredible number of soon-to-be prominent creative figures in many arenas of media worked on the weekly, and although Dan Dare is deservedly revered as the star, many other strips were as popular at the time, often rivalling the lead in quality and entertainment value. As was the trend of the times, the content combined fact with fiction, stressing learning and discernment equally with adventure, thrills and fun…

At its peak, Eagle sold close to a million copies a week, but before changing tastes and “musical owners” killed the title. In 1960, Hulton sold out to comics megalith Odhams, who then became Longacre Press. A year later they were bought by The Daily Mirror Group who evolved into IPC. And so it goes in publishing…

In cost-cutting exercises, many later issues carried (relatively) cheap and oh-so-trendy Marvel Comics reprints rather than British originated material. It took time, but the Yankee cultural Invaders won out in the end. With the April 26th 1969 issue Eagle merged with Lion, and eventually disappeared altogether. Successive generations have revived the prestigious glamour-soaked title, but never its success.

From its glorious Reithian heyday (“Educate, Elucidate and Entertain”) came a brace of brief biographical serials devoted to two men crucial to the war effort that had imperilled the readership’s forebears, and these were originally collected into a classy album by Dragons Dream in 1981.

The first half was reprinted in 2014 as a slim, scarcely seen paperback and hardcover album from Uniform. The Happy Warrior: The Life Story of Sir Winston Churchill as Told Through the Eagle Comic of the 1950’s (ISBNs 978-1-90650-990-3 for the HB and 978-1929154340 for the softcover) came with a scholarly commentary from Richard M. Langworth CBE, but we’re long overdue for the combined volume to resurface.

If you can, go for the High Command edition, but in whatever form you can devour the life story of Sir Winston Churchill and the quiet general (both scripted by Clifford Makins), beginning with the icon of Bulldog Spirit.

Originally titled The Happy Warrior, the prestigious full-page back cover feature (running from October 4th 1957 to September 1958) was Frank Bellamy’s first full colour strip. He followed up with Montgomery of Alamein (Eagle volume 13, #10-27, spanning March 10th to 7th July 1962), delivering twice the punch and more revelatory design in 2-page colour-spreads that utterly spellbound readers, whether they were war fans or not.

Churchill himself approved the early strips and was rumoured to have been consulted before the artist began the experimental layouts that elevated Bellamy from being merely a highly skilled representational draughtsman into the trailblazing innovator who revolutionized the comic page in features like Doctor Who and Garth. The tireless experimenter also began the explorations of the use of local and expressionistic colour palettes that would result in the extraordinary Fraser of Africa, Heros the Spartan and deservedly legendary Thunderbirds strips.

The Churchill story follows the great man from his early days at Eton through military service in Cuba as a war correspondent, and into politics. Although a large proportion deals with World War II – and in a spectacular, tense and thrilling manner – the subtler skill Bellamy displays in depicting the transition of dynamic, handsome man of action into burly political heavyweight over the weeks is impressive and astonishing. It should be mentioned, though, that this collection doesn’t reproduce the climactic, triumphal last page, a portrait that is half-pin-up, half summation and all hagiography.

Bernard Law Montgomery’s graphic biography benefited from Bellamy’s burgeoning expertise in two ways. Firstly, the page count was doubled, and the artist capitalized on this by producing groundbreaking double page spreads that worked across gutters (the white spaces that divides the pictures). This allowed him to craft even more startling page and panel designs.

Secondly, Bellamy had now become extremely proficient in both staging the script and creating mood with colour. This strip is pictorial poetry in motion.

Makins doesn’t hang about either. Taking only three episodes to get from school days in Hammersmith, army service in India and promotion to Brigade Major by the end of the Great War, Monty’s WWII achievements are given full play, allowing Bellamy to create an awesome display of action-packed war comics over the remaining 15 double-paged episodes. There really hasn’t been anything to match this level of quality and sophistication in combat comics before or since.

If you strain you might detect a tinge of post-war triumphalism in the scripts, but these accounts are generally historically accurate and phenomenally stirring to look at. If you love comic art you should hunt these down, or at least pray that somebody, somewhere has the sense to reprint this work.

© 1981 Dragon’s Dream B.V. ©1981 IPC Magazines Ltd.

The Eagle Book of Cutaways


By L Ashwell Wood, edited by Denis Gifford (Webb & Bower)
ISBN: 978-0-86350-285-9 (HB)

It seems inconceivable today, but one of the most popular features in the most popular comic of the 1950’s wasn’t a comic strip at all. When Eagle launched on April 14th 1950, it was a black & white, tabloid-sized periodical, combining strip and prose on good paper with a fuller-than-full-colour front, back and inner cover. The same high quality photo-gravure was used on the centre sheet: four more glorious colour pages for drab, grey, austere post-war Britain. Across the very centre of those was a painted spread depicting ‘The New Gas Turbine-Electric Locomotive – The 18000’. That was a magnificent train with the engine and operating system exposed, pertinent points numbered and an explanatory block of text explaining every detail. Boys (and, I’m sure, girls) and their dads were transfixed and continued to be so for the next 999 issues. Each week a new technological marvel of the Space Age or emergent Modern World would be painted in mindboggling detail and breezy efficient clarity to captivate and fascinate the readers.

Most were crafted by the most marvellous L Ashwell Wood (of whom precious little is known; for what there is you should go to Steve Holland’s wonderful and informative Bear Alley website) and – although not a new concept – they have become part of the shared psyche of British comic fandom. Ever since, the fascinating allure of cutaway drawings has bewitched readers, from TV21 to 2000AD and every comic in between. Something similar affects many women in regard to cut-out paper dolls. I don’t think Eagle had any of those though…

This grand book reproduces 46 of the very best centre spreads, from that aforementioned wonder of the rails through other trains and boats and planes and even to that marvel of a future Age, Dan Dare’s spaceship Anastasia (originally revealed on February 7th 1958).

Unavailable digitally, the technically enthralling tome commands some pretty stiff prices – and even though I’m prepared to say that it’s worth it, the best solution would be for some enterprising history or popular culture publisher to get the thing back into print immediately – if not sooner. Isn’t that what anniversary celebrations are all about?

In 2008 Orion published The Eagle Annual of the Cutaways – a new hardback version by Daniel Tatarsky (ISBN: 978-1 40910-014 0) which is okay, but just not quite as spiffy and rewarding to my jaded aged eyes, but will do until you can get hold of the landscape compendium…

Illustrations © 1988 Fleetway Publications/Syndication International. All Rights Reserved.

The Dan Dare Dossier


By Norman Wright, Mike Higgs, Frank Hampson, William Patterson & Don Harley, Keith Watson & various (Hawk Books)
ISBN: 978-0-94824-812-2 (tabloid HB)

This book includes Discriminatory Content produced in less enlightened times.

Launching on April 14th 1950 and running until 26th April 1969, Eagle was the most influential comic of post-war Britain, and possibly in our nation’s history. It was the brainchild of a Southport vicar, the Reverend Marcus Morris, who was increasingly concerned about the detrimental effects of American comic-books on British children and wanted a good, solid, middle-class Christian antidote.

Seeking out like-minded creators he peddled a dummy edition around British publishers for over a year with little success until he found an unlikely home at Hulton Press, a company that produced general interest magazines such as Lilliput and Picture Post. The result was a huge hit which soon spawned age and gender-specific clones Swift, Robin and Girl which targeted the other key demographic sectors of the children’s market.

A huge number of soon-to-be prominent creative figures worked on the weekly, and although Dan Dare is deservedly revered as the star, many other strips were as popular at the time, with many even rivalling the lead in quality and entertainment value. Eagle’s mighty pantheon included radio and film star attraction P.C. 49, soon to be TV sensation Captain Pugwash, (BBC) radio cowboy Jeff Arnold/Riders of the Range and the inimitable Harris Tweed – who swiftly became stars of other media and promotional tie-in like books, puzzles, toys, games, apparel and comestibles as well as and all other sorts of ancillary merchandising.

At its peak Eagle sold close to a million copies a week, but inevitably, changing tastes and a game of “musical owners” killed the title. In 1960, Hulton sold out to Odhams, who became Longacre Press. A year later they were bought by The Daily Mirror Group who evolved into IPC. In cost-cutting exercises many later issues carried cheap(er) Marvel Comics reprints rather than British-originated material. It took time but those Yankee Cultural Invaders won out in the end. With the April 26th 1969 issue Eagle was subsumed into cheap ‘n’ cheerful iron clad anthology Lion, eventually disappearing altogether. Successive generations have revived the title, but never the success.

There is precious little that I can say about Dan Dare that hasn’t been said before and better. What I will say is that everything you’ve heard is true. Vintage Dan Dare strips by Frank Hampson and his hand-picked team of dedicated artists are a high point in world, let alone British comics, ranking beside Tintin, Asterix, Tetsuwan Atomu, Lone Wolf & Cub and the best of Kirby, Adams, Toth, Noel Sickles, Milt Caniff, Roy Crane, Carl Barks and Elzie Segar.

If you don’t like this stuff, there’s probably nothing any of us can do to change your mind, and all we can do is hope you never breed.

Accepting that there is a part of national culture which is Forever Dare, here’s a long overdue second peek at an item which will delight all boys (and many girls, even though they had their own comics back then!) of a certain age which – despite its own vintage – is happily still readily available through internet vendors. In fact there’s a true abundance of books to read out there, all economically priced, so why not go hog-wild in this 75th anniversary year?

The boldly colourful, magnificently oversized (333 x 242 mm), resolutely hardbacked Dan Dare Dossier was published in 1990 and offers everything any devotee could wish to know and see. It is completely packed with mouthwatering artwork and photos, tantalising examples of memorabilia, classic strips and even unseen/unpublished material by a phalanx of the original creators.

Heavily illustrated throughout, it all begins with ‘The Rise of Dan Dare’, detailing the history of science fiction, development of comics – especially Eagle – and by offering a potted biography of Hampson, his team and Dan’s serried exploits. Simultaneously, those great big pages present unseen monochrome strip adventure ‘Dan & Donanza’ by the master himself, wherein our doughty heroes go haring across the solar system in pursuit of a fallen dictator who has turned the moon into a giant bomb…

Following is an expansive itinerary of the major characters involved over the years in ‘Actors against a Solar Backdrop’ before ‘The Hardware File’ offers an eye-popping selection of plans, designs and extracted strip illustrations displaying the vast wealth of ships, kit and tech invented over the decades by the assembled strip-creators, paying especial attention to Space Transports and Dan & Digby’s venerable runabout Anastasia.

More bravura virtuosity is celebrated in ‘Aliens & Their Worlds’ as pertinent and beautiful clips and snippets highlight the amazing variety of extraterrestrial races and species.

Sharing a few pages with new black-&-white comedic strip ‘Digby – the Guinea Pig’ is a rundown of some of ‘The Artists’ who toiled collaboratively to produce the stunningly painted 2-pages-per-week (Hampson, Harold Johns, Eric Eden, Don Harley, Bruce Cornwell, Desmond Walduck, Frank Bellamy, Keith Watson and more); followed in turn by a fascinating trivia- and memorabilia-stuffed appreciation of the dauntless chaps’ five years on radio in ‘Dan Dare, Pilot of the Airwaves’

Wisely taking a break from all that factual stuff, ‘Full Colour Adventure: Dan Dare in The Planulid’ reprints a rousing tale of a monstrous invasion of Earth (first seen in The Dan Dare Space Annual 1963) before the rousing envy/glee-fest resumes with a grand examination of the breathtaking wealth of ‘Merchandise & Ephemera’ the strip generated. On view is a procession of numerous ray guns and rocket pistols (none of which ever paralysed or disintegrated any of MY enemies worth a damn!); games; puzzles; buttons; badges; stencil-kits; clothing; models; action-figures; home picture-film strips and projectors; walkie-talkies; all manner of books and print novelties and so much more…

Adjacent and in parallel with a full ‘Dan Dare Chronology’ is the immensely rare and sadly unappreciated newspaper strip ‘Mission to the Stars’ by William Patterson & Don Harley, which ran every Sunday in The People from April to October 1964, all capped off by the demise of the dream thanks to changing tastes and commercial mismanagement, as detailed in ‘Changes – the Long Decline’

Downhearted spirits are properly revived by another ‘Full Colour Adventure’ from The Dan Dare Space Annual 1963, specifically ‘The Planet of Shadows’ wherein our gallant lads uncover a lost civilisation on a new world, after which ‘Dan Dare – to Date’ describes our hero’s 1977 resurrection in the pages of apocalyptic, sardonically dystopian 2000 AD. The article tracks Dan’s reboot as a bombastic rebel, slow rehabilitation and transition to the newly revived 1982 Eagle, before neatly segueing into a delightful reprint of one of those 80’s retro-exploits as ‘Dan Dare by Keith Watson’ depicts a hazardous mission by the Space Fleet stars to transport Earth’s radioactive waste stockpiles to the depths of the void. It’s hard enough as is, but things get particularly dicey when arch-nemesis The Mekon raises his great big green head…

Big, bold, beautiful and ruthlessly nostalgia-driven, this epic tome will utterly enchant survivors and veterans of the baby-boomer years and sci fi fanatics in general, but it’s also packed with enough top-flight comics material to beguile any kid or newcomer to our medium in search of a little simple, awestruck wonder…
This edition © 1990 Hawk Books Ltd. Dan Dare © 1990 Fleetway Publications.

Eagle Classics: Riders of the Range


By Charles Chilton, Jack Daniel, Frank Humphris & various (Hawk Books)
ISBN: 978-0948248276 (Tabloid TPB)

This book includes Discriminatory Content produced in less enlightened times

Launching on April 14th 1950 and running until April 26th 1969, Eagle was the most influential comic of post-war Britain, and possibly ever. It was the brainchild of a Southport vicar, the Reverend Marcus Morris, who was increasingly concerned about the detrimental effects of American comic-books on British children and wanted a good, solid, middle-class Christian antidote. Seeking out like-minded creators, Morris peddled a dummy edition around British publishers for over a year with little success until he found an unlikely home at Hulton Press: a company specialising in general interest magazines like Lilliput and Picture Post.

The result was a massive hit which rapidly spawned age and gender-specific clones Swift, Robin and Girl: targeting other key demographic sectors of the highly lucrative and scrupulously demarcated children’s market. Thanks to printing wizardry, all of these weeklies combined sections of spectacular and lush full-colour pages with cheaper monochrome inserts offering line, wash and tone offerings.

A huge number of soon-to-be prominent creative figures worked on the key weekly, and although Dan Dare is deservedly revered as the star, the other strips (and features!) were almost as popular at the time. Many rivalled the lead in quality and entertainment value according to broader tastes of that hope-filled, luxury-rationed, fresh-faced generation. Eagle’s mighty pantheon roped in established radio and film attractions like P.C. 49, soon-to-be TV sensation Captain Pugwash, and more, all already or swiftly becoming stars of other media and guaranteed their own share of promotional tie-ins like books, puzzles, toys, games, apparel and comestibles as well as and all other sorts of ancillary merchandising. And because everyone else did, they also had a cowboy. Deriving as many stars from the air waves as it could get hold of, The Eagle became a pictorialized home for radio cowboy Jeff Arnold/Riders of the Range

In the 1950s “Cowboys & Indians” ruled the hearts and minds of the public. Westerns were the most popular subject of books, films and comics. The new medium of television screened recycled cowboy B-movies and eventually serials, and soon thereafter series especially created for the stay-at-home aficionado. Some were pretty good and became acknowledged as art – as is always the way with popular culture – whilst most others faded from memory, cherished only by the hopelessly nostalgic and the driven.

One medium we all underestimate today was radio, an entertainment medium ideal for creating spectacular scenarios and dreamscapes on a low budget. Even the staid BBC (the only legal British radio broadcaster) managed a halfway decent western/music show. Written by producer/director Charles Chilton, Riders of the Range ran from 1949 until 1953, six series in total. At the height of its popularity the serial show was adapted as a comic strip in Eagle. The debutant title already heavily featured the strip exploits of the immensely successful radio star P.C. 49. The hugely successful periodical had already tried one cowboy strip – Seth and Shorty – before promptly dropping it.

Riders of the Range began as a full colour page in the first Christmas edition (December 22nd 1950, volume 1, No. 37) and ran until 1962, outlasting its own radio show and becoming the longest running western strip in British comics history. In all that time, it only ever had three artists. The first was Jack Daniel, an almost abstract stylist in his designs who worked in bold, almost primitive lines, but whose colour palette was years ahead of his time. Crude and scratchy-seeming, his western scenarios were subversive and subliminal in impact. He had previously worked on the newspaper strip Kit Conquest and made spectacular use of Hulton’s now-legendary photo-gravure print process – which modern repro techniques and digital systems STILL can’t come even close to recapturing…

The feature spawned a host of solo books and annuals too…

Author Chilton had a deep and abiding fascination with the West and often wrote adventures interwoven with actual historical events, such as ‘The Cochise Affair’ reprinted here. This was the second adventure and had heroic Jeff Arnold and sidekick Luke branding cattle for their “6T6” ranch near the Arizona border when they stumble across a raided homestead. Here a distraught, wounded mother begs for help and reveals that Indians have stolen her little boy…

Taking her to Fort Buchanan, Arnold becomes embroiled in a bitter battle of wills between Chief Cochise and Acting Cavalry Commander Lieutenant George N. Bascom. The lean sparse scripts are subtly engaging and Daniel’s unique design and colour sense – although perhaps at odds with the more naturalistic realism of the rest of Eagle’s drama strips – make this a hugely enjoyable lost gem – and one remarkably short on the kind of stuff that makes much western material of this era so unpalatable to modern readers.

Angus Scott took over from Daniel with ‘Border Bandits’ (September 7th 1951), but was not a popular or comfortable fit. He departed after less than a year. With only a single page of his art included here, it’s perhaps fairest to move on to the artist most closely associated with the feature.

Frank Humphris was a godsend. His artwork was lush, vibrant and full-bodied. He was also as fascinated with the West as Chilton himself, bringing every inch of that passion to the tales. From July 1952 and for the next decade, Chilton & Humphris crafted a thrilling and even educational sagebrush saga that is fondly remembered to this day even if only by those of us somehow still breathing! His tenure is represented here by ‘The War with the Sioux’

In 1875, gold was discovered in the Black Hills of Dakota and a resultant rush of prospectors resulted in the US Cavalry being dispatched to protect them from the incensed Indians again pushed out of their homelands. Jeff and Luke are hired as intermediaries and scouts, but are helpless as the situation worsens, and weekly-delivered events and incidents inevitably lead to the massacre at the Little Big Horn. There have many tales woven into this epochal historical tragedy, but the patriotically-neutral, dispassionate creativity of two Brits united here to craft one of the most beautiful and memorable…

At its peak, the original Eagle sold close to a million copies a week, but inevitably, changing tastes and a game of “musical owners” killed the title. In 1960, Hulton sold out to Odhams, who became Longacre Press. A year later they were bought by The Daily Mirror Group who evolved into IPC. In cost cutting exercises many later issues carried cheap(er) Marvel Comics reprints rather than British-originated material. It took time, but those manifestly-destined Yankee cultural colonisers won out in the end. In 1969, with the April 26th issue, Eagle was subsumed into cheap ‘n’ cheerful ironclad anthology Lion, before eventually disappearing altogether. Successive generations revived the title, but never the success. A revived second iteration ran from 27th March 1982 to January 1994 (having switched from weekly to monthly release in May 1991). They same is true regarding the overwhelming dominance of western heroes. I’m sure you already know what happened there…

The day of the cowboys’ dominance has faded now but the power of great stories well told has not. This is a series and a book worthy of a more extensive revival – and fortunately still readily available in collector retail emporia in the real world and digital places. Let’s hope one day someone with the power to do something about it agrees with me. We’d all be winners then…
Riders of the Range © 1990 Fleetway Publications. Compilation © 1990 Hawk Books.

Dan Dare: Pilot of the Future – The Venus Campaign (Complete Collection volume 1)


By Frank Hampton, George Beardmore, Eric Eden, Don Harley, Harold Johns, Greta Tomlinson, & various (Titan Books)
ISBN: 978-1-78586-292-2 (Album HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There are quite a few comics anniversaries this year. Some of the most significant will be rightly celebrated, but a few are going to be unjustly ignored. As a feverish fanboy wedged firmly in the past, I’m again abusing my privileges here to carp about another brilliant vintage book, criminally out of print and not slated for revival either physically or in digital formats…

Launching on April 14th 1950 and running until April 26th 1969, Eagle was the most influential comic of post-war Britain, and possibly in our nation’s history. It was the brainchild of a Southport vicar, the Reverend Marcus Morris, who was increasingly concerned about the detrimental effects of American comic-books on British children and wanted a good, solid, middle-class Christian antidote.

Seeking out like-minded creators he peddled a dummy edition around British publishers for over a year with little success until he found an unlikely home at Hulton Press, a company that produced general interest magazines such as Lilliput and Picture Post. The result was a huge hit which soon spawned age and gender-specific clones Swift, Robin and Girl which targeted the other key demographic sectors of the children’s market.

A huge number of soon-to-be prominent creative figures worked on the weekly, and although Dan Dare is deservedly revered as the star, many strips were almost as popular at the time, with many rivalling the lead in quality and entertainment value according to the mores and developing tastes of that hope-filled, luxury-rationed, fresh-faced generation. Eagle’s mighty recurring pantheon included radio and film star attraction PC 49, soon-to-be TV sensation Captain Pugwash, radio cowboy Jeff Arnold/Riders of the Range and the inimitable Harris Tweed – who swiftly became stars other media and promotional tie-in like books, puzzles, toys, games, apparel and comestibles as well as and all other sorts of ancillary merchandising.

At its peak, the original Eagle sold close to a million copies a week, but inevitably, changing tastes and a game of “musical owners” killed the title. In 1960, Hulton sold out to Odhams, who became Longacre Press. A year later they were bought by The Daily Mirror Group who evolved into IPC. In cost cutting exercises many later issues carried cheap(er) Marvel Comics reprints rather than British-originated material. It took time, but those Yankee Cultural Incursionists won out in the end. In 1969, with the April 26th issue Eagle was subsumed into cheap ‘n’ cheerful iron clad anthology Lion, eventually disappearing altogether. Successive generations have revived the title, but not the success. Never as popular, a revived second iteration ran from 27th March 1982 to January 1994 (having switched from weekly to monthly release in May 1991).

However as we celebrate 75 years of post-empire wonderment, let’s just be clear on one thing. It’s Dan & Digby we all recall most fondly…

There is precious little that I can say about Dan Dare that hasn’t been said before and better. What I will say is that everything you’ve heard is true. Vintage strips by Frank Hampson and his team of dedicated artists are a high point in world, let alone British comics, ranking beside Tintin, Asterix, Tetsuwan Atomu, Lone Wolf & Cub and the best of Kirby, Adams, Toth, Noel Sickles, Milt Caniff, Roy Crane, Carl Barks and Elzie Segar. If you don’t like this stuff, there’s probably nothing any of us can do to change your mind, and all we can do is hope you never breed…

Breakneck pace, truly astonishing high concepts underpinned by hard science balanced with nonstop action leavened with wholesome music hall larks and some of the most beautiful and powerful art ever to grace a comic page makes the introductory exploit of Hampson’s Dan Dare as much a magical experience now as it was in 1950. Many companies have kept the legend alive in curated collections over the decades, and this 2018 Titan edition combines material from three of their 2004-2009 hardback collections.

Dan Dare: Pilot of the Future – The Venus Campaign merges and re-presents – on paper and digitally – the first two adventures of the strip that headlined groundbreaking, legendary Eagle. Spanning 14th April 1950 to September 28th 1951 for riotous rocket romp Voyage to Venus and followed by sequel saga The Red Moon Mystery as it appeared between October 5th 1951 and June 20th 1952, this tome introduces Colonel Daniel MacGregor Dare of the Interplanet Space Fleet and his batman Albert Fitzwilliam Digby – the truest of Brits who ever spacewalked – and an ever-expanding captivating cast to a eagerly anticipating nation.

The comics glories are preceded by an exuberant reminiscent Introduction by the artist’s son Peter Hampson, picture-packed background essay ‘The Genesis of Dan Dare: Pilot of the Future’ by Nick Jones, and bullet point biography of the series’ “Special Science Consultant” Arthur C. Clarke, all accompanied by a visual aid revealing ‘Who’s Who in Dan Dare’.

… And then it’s blast off as we learn in vibrant, vividly colourful 2-page chapters that Earth is slowly starving and must find new resources to feed its hungry billions. Space Fleet, despite three tragic losses, readies another exploratory mission to mystery planet Venus, where it is believed such agrarian resources may lie hidden beneath all-enveloping cloud cover. Earth’s last hope might be a strong-jawed, taciturn pilot and his podgy Lancastrian manservant…

Thus begins a fantastic, frenetic rollercoaster of action and wonderment, replete with all the elements of classic adventure: determined heroes, outlandish but deadly villains, fantastic locales and a liberal dose of tongue-in-cheek fun. Weeks pass and perils pop up and are dealt with in turn – everything from malfunctions, monsters, deadly new environments and hostile foes – but the clock is still counting down…

After a year of constant revelation, exploration and confrontation, Earth is still starving! Dan Dare and his team have not been heard from in weeks but humanity’s only hope is that the expeditionary force lost on Venus finds food and some way home!

The Colonel has his own problems. Surviving a deadly radiation barrier, ship explosion and crash, hostile terrain, drowning, enemy action and total separation from the rest of his team, he has learned that Venus is inhabited by two advanced races locked in a Cold War lasting for millennia. The situation is further complicated by the fact that one super-scientific side keeps slaves: partially and divergently evolved humans abducted from Atlantis on Earth millennia previously!

The ancient impasse on Venus ended the moment modern Earthmen penetrated the radiation screen bottling up the mysterious planet and got involved. Aiding apparently benevolent Therons against the ruthless reptilian Treens – malevolent emotionless myrmidons led by a genetically-created super brain dubbed the Mekon – leads to the vile mastermind advancing his long nurtured plans and launching an invasion of Earth!

Thankfully Dan and his crew are on hand, reunited and ready to stop him…

The victory segues straight into The Red Moon Mystery as Dan and his team – having broached the mysteries of Venus – move on to greater deeds. Attempting to top all that for sheer spectacle the creative cohort of Hampson and his associates (co-scripter George Beardmore and fellow artists Eric Eden, Don Harley, Harold Johns, Greta Tomlinson and others) delivered a splendid blend of suspense, tension and action as – thanks to an archaeological dig on Mars led by Dan’s uncle Ivor Dare – humanity is forewarned (barely) of impending supernal doom….

The ancient Martians were seemingly destroyed 200,000 years ago by an astral event involving a “red moon”, and as Dan & Digby ponder the fanciful story, their chief Sir Hubert Guest urgently despatches them into the deeper space to investigate a wandering object threatening to shatter the Earth colony on modern Mars. They press are calling the hurtling projectile the red moon…

Soon, all of Space Fleet is mustered to evacuate Mars but face an escalating crisis as the super-magnetic anomaly changes course and imperils the entire solar system before locking trajectories with Earth. When Dan leads a mission to survey the mystery asteroid prior to blowing it up, he uncovers a shocking secret beneath its surface, one that derails Space Fleet’s plan to save the world and humanity…

Gripping, trenchantly exploring humankind under pressure of global annihilation, beautifully illustrated and progressing at a breathless pace, this is a superb piece of End of the World drama, easily matching the best of post-war doom-smiths like John Wyndham or J. G. Ballard. It’s also got a happy, if portentous, ending…

Dan Dare, his faithful crew and the Eagle were a key part of British life from the outset and the secret is the sheer quality of the artwork and accessibility of the stories. Hampson & Co brought joy and glamour into the lives of a weary nation and this tome compellingly recaptures it all. The volume concludes with more picture-draped documentary material beginning with ‘An Interview with Frank Hampson’ as conducted by Alan Vince, biography ‘Tomorrow Man – Frank Hampson 1918-1985’ and the ‘Dan Dare: Pilot of the Future Checklist’

Solid, cleanly wholesome entertainment, timeless and produced to the highest standards, this is a glorious tribute to unforgettable heroes of a forgotten future, deserving of and demanding your attention. If you’re into comics, you should own this volume. If you love a good read, you should seek out this book and its sequels. Simply put, if you’re just Decent and British, Dammit, you should love these stories! It almost makes one proud to be an Earthling…
Dan Dare and all related characters and elements depicted herein are © 2018 Dan Dare Corporation Ltd. All rights reserved.