Buster Book 1974


By many and various (IPC)
No ISBN: ASIN: 85037-054X

This book includes Discriminatory Content produced in less enlightened times.

The 1950s ushered in a revolution in British comics. With wartime restrictions on printing and paper lifted, a steady stream of new titles emerged from many companies, and when Hulton Press launched The Eagle in April 1950, the very idea of what weeklies could be altered forever. Fleetway was an adjunct of IPC (at that time the world’s largest publishing company) and had, by the early 1970s, swallowed or out-competed all other English companies producing mass-market comics except the exclusively television-themed Polystyle Publications. As it always had been, the megalith was locked in a death-struggle with Dundee’s DC Thomson for the hearts and minds of their assorted juvenile markets – a battle the publishers of The Beano and The Dandy would finally win when Fleetway sold off its diminishing comics line to Egmont publishing and Rebellion Studios in 2002.

At first glance, British comics prior to Action and 2000 AD seem to fall into fairly ironclad categories. Back then, you had genial and/or fantastic preschool fantasy; a large selection of licensed entertainment properties; action; adventure; war; school dramas, sports and straight comedy strands. Closer looks would confirm that there was always a subversive merging, mixing undertone, especially in such antihero series as Dennis the Menace or our rather strained interpretation of superheroes. Until the 1980s, UK periodicals employed a traditional anthological model, offering variety of genre, theme and character on a weekly – sometimes fortnightly – basis. Primarily humorous comics like The Beano were leavened by action-heroes like The Q-Bikes or General Jumbo whilst adventure papers like Smash, Lion or Valiant always carried palate-cleansing gagsters like The Cloak, Grimly Feendish, Mowser and other laugh treats. Buster offered the best of all worlds.

Accomplishing 1902 issues from May 28th 1960 to 4th January 2000,(plus specials, spin-offs and annuals), Buster juggled drama, mystery, action and comedy, with its earliest days – thanks to absorbing Radio Fun and Film Fun – heavily spiced with celebrity-licensed material starring popular media mavens like Charlie Drake, Bruce Forsyth and Benny Hill backing up the eponymous cover star who was billed as “the son of Andy Capp” – cartoonist Reg Smyth’s drunken, cheating, skiving, wife-beating global newspaper strip star. The comic became the final resting place of many, many companion papers in its lifetime, including The Big One, Giggle, Jet, Cor!, Monster Fun, Jackpot, School Fun, Nipper, Oink! and Whizzer and Chips, so its cumulative strip content was always wide, wild and usually pretty wacky…

From 1973 (all UK annuals are forward-dated to next year), just as Marvel UK was making inroads with its own brand of comics madness, comes this experimental collation. Fleetway’s hidebound, autocratic bureaucracy still ruled the roost, even though sales had been steadily declining in all sectors of the industry – Pre-school, Juvenile, Boys and Girls, Educational – since the 1960s closed, and increasingly the company were sanctioning niche products to shore up sales rather than expand or experimental endeavours like the Buster Book of Scary Stories and others.

That’s all reflected here in the oversized, soft-card covered Buster Book 1974 which opens with a sporty fishy visit to Buster’s Dream-World (probably scripted by editor Nobby Clark and illustrated by Spanish mainstay Ángel Nadal Quirch) wherein our lad conflates rugby with angling, before dipping into drama with a tale of Fishboy – Denizen of the Deep: a kind of undersea teen Tarzan mostly produced by Scott Goodall & John Stokes but is here limned by possibly Fred Holmes or an overseas artist unknown to me. Here the briny boy hero scuppers the schemes of sinister, polluting, illegal uranium prospectors, before we segue to spooky nonsense in Rent-A-Ghost Ltd., courtesy of Reg Parlett, as the haunts for hire discourage someone’s noisy neighbour, whilst domestic sitcom clones The Happy Family endure a nosy noisome aunt’s visit and The Kids of Stalag 41 (by Jimmy Hansen or Mike Lacey?) face another cold Christmas outwitting Colonel Schtink and his oafish Nazi guards whilst Clever Dick – by Leo Baxendale – builds another labour-intensifying manic invention.

Drifter Long – The Football Wanderer finds his superstitious nature works to his advantage in a short tale by someone doing a passing impression of Tony Harding, as a selection of cartoon gags offer Fun Time! apre Parlett’s Dim Dan the Film Stunt Man and idiot pet shop pooch Bonehead leading into a dentist dodging caper for Face Ache (possibly by Ken Reid but more likely unsung substitute hero Ian Mennell), before fish out of water drama ‘The Laird of Lazy Q’ sees kilt-wearing Scottish highlander Duncan MacGregor inherit a ranch in Kansas and face hostility, gunfighters, fake “injuns” and murderous gold-stealing owlhoots before making the place his home. The tale was a reformatted serial from companion comic Knockout in 1967 which originally ran as ‘McTavish of Red Rock’.

Well-travelled veteran strip kid Smiler (by Eric Roberts, as also seen in Whoopee and Knockout) loses a pin next, whilst Sam Sunn – the Strongest Boy in the World finds circus life profitable, after which classic monster yarn Galaxus – The Thing from Outer Space finds the size-shifting alien ape and his human pals Jim & Danny Jones still hunted by humanity but finding time to save an explorer from lost Inca tribesmen in a cracking tale from the Solano Lopez studio.

More Clever Dick by Baxendale precedes car crash yarn Buster Tells a Tale before Eric Bradbury shines in a short tale of evil hypnotist Zarga – Man of Mystery and Face Ache visits a haunted house whilst Hobby Hoss – He knows it all!– sees the smug mansplainer prove his lack of equestrian expertise in advance of more gags in Linger for a laugh and fresh jungle hijinks for old Valiant expat/lion lag Tatty-Mane – King of the Jungle (Nadal again?)

Baxendale cowboy spoof Pest of the West segues into more mirthful magical mystery with Rent-A-Ghost Ltd., and Dim Dan the Film Stunt Man prior to clueless cub scout Bob-A-Job wrecking a jumble sale before western drama The Laird of Lazy Q (drawn by Mike Western?) concludes and Baxendale’s anarchic pachyderm Nellyphant debuts, just as The Happy Family go treasure hunting even as Another Tale from Buster reveals bath night woes with a guest appearance by Andy Capp’s long suffering “missus” – AKA Buster’s mum – Flo

Willpower Willy – The Coward who Turned Tough details how a bullied schoolboy turns the tables after becoming a boffin’s human guinea pig, and model plane enthusiasts fail to benefit from their lecture by Hobby Hoss (who still knows it all!) before more Bonehead antics, Sam Sunn exertions and Smiler capers bring us to time travelling thievery courtesy of Jack Pamby whose rendition of The Astounding Adventures of Charley Peace find the old rogue on the right side of the law for once…

Animal fun and frolics then wrap up festivities with Tatty-Mane – King of the Jungle facing imminent usurpation and Nellyphant learning to fly…

Eclectic, eccentric, egalitarian  and always packed with surprises, Buster offered variety in all forms for any palate, and could well be a still-accessible treat you should seek out and share.
© IPC Magazines Ltd., 1973 All rights reserved throughout the world.

The Dandy Book 1978


By Eric Roberts, Bill Holroyd, Hugh Morren, Jimmy Hughes, George Martin, Jack Prout, Charles Grigg, Ron Spencer, Ken H. Harrison, & many & various (DC Thomson & Co, Ltd.)

ISBN: 978-0-85116-043-6 (HB) ASIN ? : ?B004WY70VW

This book includes Discriminatory Content produced in less enlightened times.

For generations of British (and – Tharg help us! – former colonial) fans, Christmas means The Beano Book, The Broons, Oor Wullie and making every December 25th magical. There used to be many more DC Thomson titles, but the years have gradually winnowed them away. Thankfully, time means nothing here, so this year I’m concentrating on another Thomson Christmas cracker that made me the man wot I am. As usual my knowledge of the creators involved is woefully inadequate but I’m going to hazard a few guesses anyway, in the hope that someone with better knowledge will correct me whenever I err.

The Dandy comic predated The Beano by eight months, utterly revolutionising the way children’s publications looked and – most importantly – how they were read. Over decades it produced a bevy of household names that delighted millions, with end of year celebrations being bumper bonanzas of the weekly stars in magnificent hardback annuals.

Premiering on December 4th December 1937, The Dandy broke the mould of its hidebound British predecessors by utilising word balloons and captions rather than narrative blocks of text under sequential picture frames. A colossal success, it was followed on July 30th 1938 by The Beano. Together they revolutionised children’s publications. Dandy was the third longest running comic in the world (behind Italy’s Il Giornalino – launched in 1924 – and Detective Comics in March 1937). Over decades the “terrible twins” spawned countless cartoon stars of unforgettable and beloved household names who delighted generations of avid and devoted readers…

The Christmas Annuals were traditionally produced in the wonderful “half-colour” British publishers used to keep costs down whilst bringing a little spark into our drab and gloomy young lives. The process involved printing sections with only two (of potentially 4) plates, such as blue/Cyan and red/Magenta as seen in this majority of this tome. The versatility and palette range provided was astounding. Even now the technique screams “Holidays” to me and my contemporaries, and this volume uses the technique to stunning effect.

As you can see, the fun-filled action begins on the covers and continues on the reverse, with front-&-back covers occupied by superstar Korky the Cat (Charlie Grigg) setting the tone with a sequence of splendid seasonal sight gags that begins with a suitably destructive Desperate Dan frontispiece spread – which concludes on the inner back pages at the end, all limned by Grigg.

Framed in blue and red, Korky’s playing foosball on the Introduction pages as D.C. Thomson confirm again how adept they were at combining anarchic, clownish comedy with solid fantasy/adventure tales. Peter’s Pocket Grandpa (Ron Spencer) sees the pint-sized pensioner creating chaos after using a roller skate and unwilling mutt as his chariot after which Jimmy Hughes’ feuding fools The Jocks and the Geordies renew their small nationalistic war in a duel of soap box carts.

In a quick switch to blue & black and all the tones between, cowboy superman Desperate Dan’s Christmas morning is spent trying to free his nephew Danny and niece Katey’s football from arboreal bondage. It should have been quick work but they told him it was a lost cat not mislaid toy and he applied due caution if not reason…

The daftness drifts into sublimely entertaining drama as Black Bob the Dandy Wonder Dog – presumably by veteran Jack Prout – sees shepherd Andrew Glenn and his canine companion solve the mystery of a persistent – and violent – hole excavator over four thrilling chapters prior to Korky renewing his decades-old conflict with gamekeepers and fishing wardens before Bill Holroyd switches us to blue and red while detailing how alien schoolboy Jack Silver – still visiting Earth from fantastic planet Marsuvia – joins human pal Curley Perkins in battling an apelike giant thieving bazzoon employed by supervillain Captain Zapp.

From there we revert to the cheeky comfort of simpler times as Dirty Dick – by the incredibly engaging Eric Roberts (no, not the actor) – finds our perennially besmudged and befouled boy profiting from turning a tip into a sports ground whilst George Martin’s mighty pooch/sheriff Desperate Dawg benefits from a brief diet and Holroyd’s young DIY enthusiast disastrously modify grandad’ pipe in The Tricks of Screwy Driver

Back in blue, it all goes typically wrong in Bully Beef and Chips (Hughes) when the bullied boy builds a yeti before the second Black Bob instalment carries us away into the big bad dirty city before The Smasher enters the picture. A brawny lad hewn from the same mould as Dennis the Menace, in the first of his vignettes (drawn by Hugh Morren or perhaps David Gudgeon?) he attempts to score boxing match tickets go awfully awry, just as Desperate Dan resurfaces in a bad odour over poor quality eggs and Martin’s Izzy Skint – He Always Is! finds the youthful entrepreneur failing spectacularly to secure an archery kit of his own…

Korky the Cat clashes with old enemies the house mice whilst the snack-deprived students of Martin’s arch nosh-stealer Greedy Pigg (ever-attempting to confiscate and scoff his pupils’ treats) score a singular triumph.

Prolific Eric Roberts always played a huge part in making these annuals work and next up his signature star – schoolboy grifter Winker Watson – scores for the Third Form lads of Greytowers School not only a forbidden trampoline but also an illicit pet dog, despite the worst efforts of form master Mr. Creep. As usual Winker’s a cunning scheme – worthy of Mission Impossible or Leverage – makes the teacher the butt of a joke and star of the show but does so with spectacular slapstick panache…

Desperate Dawg goes camping and spars with assorted wildlife in advance of the third Black Bob chapter (where the wonder dog is captured by crooks) before Holroyd – or perhaps Steve Bright – conjures up confusion and excitement for schoolboy Charley Brand and robotic pal Brassneck when the pals mistakenly bring home an escaped convict rather than the visiting uncle they had never met…

Another spate between The Jocks and the Geordies at a camping site leads to civic minded good Samaritan Desperate Dan turning vigilante to capture gunslinging bank bandits after which Ken H. Harrison’s Rah-Rah Randall plays hooky in stolen boots and Peter’s Pocket Grandpa discovers the disadvantage of his height when beekeeping…

In a non-existent (if not wholly imagined on my part) homage to the rise of Punk, there’s a concatenation if not concentration of violent young offenders next as The Smasher indulges in indoor/domestic mountain climbing and Bully Beef and Chips clash over water, whilst scuff supreme Dirty Dick goes dousing – for trash – before Black Bob part 4 brings the mystery to a solid conclusion.

Desperate Dawg effectively but accidentally captures renegades and The Tricks of Screwy Driver bring poachers to justice even as Greedy Pigg settles his own nefarious hash, although an incensed teacher intervenes in the final mismatched battle between Bully Beef and Chips, before The Smasher’s attempts to share his violent skillset leads to injury all around…

One last Korky yarn, involving cannon and football training, bring us to an ad for more Dandy delights to close this year’s treasury of wonders (via that aforementioned Desperate Dan frontispiece… back-ispiece? spread). Stuffed with glorious gag-pages and bursting with classic all ages’ adventure, this remains a tremendously fun read and even in the absence of the legendary creators such as Dudley Watkins, Leo Baxendale and Ken Reid, there’s still so much merriment on offer I can’t believe this book is over 45 years old. If ever anything needs to be reissued as commemorative collections it’s D.C. Thomson annuals such as this one.

The only thing better would be curated archive reissues and digital editions…
© D.C. Thomson & Co., Ltd, 1977.

Batman Annual 1967


By Bill Finger, Jack Miller, Sheldon Moldoff, Joe Certa, Dick Sprang, Henry Boltinoff & various (Atlas Publishing & Distributing Co. Ltd/K. G. Murray Publishing)
No ISBN: ASIN: B000SBX0N0

This book includes Discriminatory Content produced in less enlightened times.

As stated below, before DC Comics and other US publishers exported directly into Britain, our exposure to their unique brand of fantasy fun came from licensed reprints. As well as monochrome anthologies from UK publishers and/or printers like Miller, Class & Co, Australian outfit K. G. Murray there were  many sturdy Annual compilations.

Britain saw hardcover Atlas Batman Annuals from 1960 but, due to vagaries of licensing, once the 1966 TV series started were soon inundated with a wealth of choices as World Distributors’ released their own collections Batman Story Book Annuals – between 1967 and 1970. Since then a variety of publishers have carried on the tradition but only one at a time…

This particular tome – Batman Annual 1967 – was the eighth UK-targeted US comics compilation, released the same year as the other Bat-book seen here today and possibly offering grandparents and other elders a moment of agonised total recall as they flash back to the moment at the start of that Batman phenomenon when they stood arguing with equally harassed and panicked shopkeepers over which was the right book “from the telly”…

Printed in the cheap and quirky mix of alternatively monochrome, dual-hued and full-colour pages which made Christmas books such bizarrely beloved treats, and re-presenting material from before all Earth went Camp-Crazed and Bat-Manic, this book delivers a delightfully eclectic mix of material crafted just before Julie Schwartz’s 1964 stripped-down relaunch of the character. Here crimebusting mixes with alien fighting and idle daydreaming, as the world’s greatest crime-fighters indulge in a comfortably strange, masked madness that was the norm in the Caped Crusader’s world.

The sublime suspense and joyous adventuring begins with ‘The Return of the Second Batman and Robin Team’ (by Bill Finger & Sheldon Moldoff from Batman #135, October 1960): a sequel to a tale within a tale wherein faithful butler Alfred postulated a time when Bruce Wayne married Batwoman Kathy Kane and retired to let their son join grown-up Dick Grayson as a second-generation Dynamic Duo. Here the originals are forced to don the bat mantles one last time when an old enemy captures the new kids on the block…

British books always preferred to alternate action with short gag strips and the Murray export publications depended heavily on the amazing output of DC cartoonist Henry Boltinoff. Delivery man ‘Homer’ then suffers a canine interruption before Batman invades ‘The Lair of the Sea Fox’ (Batman #132; June 1960, by Finger, Moldoff & Charles Paris). The nefarious underwater brigand’s scheme to use Gotham City’s watery substructure to facilitate his plundering soon founders when the Caped Crusaders break out the Bat-Sub…

Boltinoff’s crystal-gazing ‘Moolah the Mystic’ clears up the ether his way as a prelude to the introduction of this Annual’s engaging co-star. John Jones, Manhunter from Mars debuted at the height of American Flying Saucer fever in Detective Comics #225. He was created by Joe Samachson, and is now generally accepted as the first superhero of the Silver Age, beating by a year the new Flash (in Showcase #4. cover-dated October 1956). The eccentric, often formulaic but never disappointing B-feature strip depicted the clandestine adventures of stranded alien J’onn J’onzz. Hardly evolving at all – except for finally going public as a superhero in issue #273 (November 1959) – the police-centred strip ran in Detective until #326 (1955- 1964 and almost exclusively written by Jack Miller from issue #229 and illustrated from inception by Joe Certa), before shifting over to The House of Mystery (#143 where he continued until #173) and a whole new modus vivendi. J’onzz temporarily faded away during the Great Superhero Cull of 1968-70 but is back in full fettle these days.

His origins were simple: reclusive genius scientist Dr. Erdel built a robot-brain which could access Time, Space and the Fourth Dimension, accidentally plucking an alien scientist from his home on Mars. After a brief conversation with his unfortunate guest, Erdel died of a heart attack whilst attempting to return J’onzz to his point of origin. Marooned on Earth, the Martian discovered that his new home was riddled with the ancient and primitive cancer of Crime and – being decent and right-thinking – determined to use his natural abilities (telepathy, psychokinesis, super-strength, speed, flight, vision, super-breath, shape-shifting, invisibility, intangibility, invulnerability and more) to eradicate evil, working clandestinely disguised as a human policeman. His only concern was the commonplace chemical reaction of fire which sapped Martians of all their mighty powers…

With his name Americanised to John Jones he enlisted as a Middletown Police Detective: working tirelessly to improve his new home; fighting evil secretly using inherent powers and advanced knowledge with no human even aware of his existence. Here in a thriller from Detective #299 (January 1962) Miller & Certa’s ‘Bodyguard for a Spy’ sees the mighty Manhunter almost fail in his mission, because his human assistant Diane Meade is jealous of the beautiful Princess in his charge…

The magnificent Dick Sprang – with Paris inking – astoundingly illustrated Finger’s script for ‘Crimes of the Kite Man’ (Batman #133, August 1960): a full-colour extravaganza with the Caped Crusader hunting an audacious thief plundering the skyscrapers of Gotham whilst ‘The Deadly Dummy’ (Finger, Moldoff & Paris; Batman #134, September 1960) pitted the heroes against a diminutive showman-turned-bandit fed up with being laughed at.

Reverting to monochrome, ‘The Martian Show-Off’ (Detective #295, September 1961) poses a confusing conundrum as the eerie extraterrestrial connives to inexplicably deprive a fellow cop of his prestigious 1000th arrest after which ‘Batman’s Interplanetary Rival’ (Detective Comics #282, August 1960) by Finger, Moldoff & Paris finds the human heroes constantly upstaged by an alien lawman hungry for fame and concealing a hidden agenda before the interplanetary intrigue – and the Annual action – ends with ‘The Mystery of the Martian Marauders’ (Detective Comics #301, March 1962) as deranged scientist Alvin Reeves fixes Erdel’s robot brain and accidentally brings Martian criminal invaders to Earth. After battling impossible odds, the Manhunter triumphs and wins the ability to return at any time to his birthworld…

Cheap, cheerful and deliriously engaging, this is a fantasy masterwork and nostalgic treat no baby-boomer could possibly resist.
© National Periodicals Publications Inc., New York 1967. Published by arrangement with the K. G. Murray Publishing Company, Pty. Ltd., Sydney.

Bunny vs Monkey volume 9: Bunny Bonanza!


By Jamie Smart, with Sammy Borras (David Fickling Books)
ISBN: 978-1-78845-307-3 (Digest PB)

Win’s Christmas Gift Recommendation: Continuous, Chronologically Catered Cosmic Nonsense …9/10

Million-selling, chart-topping Bunny vs Monkey has been the bonkers bristly backbone of The Phoenix since the first issue back in 2012: recounting a madcap vendetta gripping animal archenemies set amidst an idyllic arcadia masquerading as more-or-less mundane but critically endangered English woodlands. Concocted with gleefully gentle mania by cartoonist, comics artist, novelist and educational Man-about-Towns/2024 Illustrator of the Year Jamie Smart (Fish Head Steve!; Looshkin; Max and Chaffy, Flember), these trendsetting, mind-bending yarns are wisely retooled as graphic albums available in delightful digest editions like this one – a paperback version of the epic hard cover that opened the year just ending.

All the tail-biting tension and animal argy-bargy began yonks ago after an obnoxious little beast plopped down in after a disastrous British space shot. Crashlanding in Crinkle Woods – scant miles from his launch site – lab animal Monkey believed himself the rightful owner of a strange new world, despite all efforts from reasonable, sensible, genteel, contemplative forest resident Bunny to dissuade him. For all his patience, propriety and good breeding, the laid-back lepine could not contain or control the incorrigible idiot ape, who to this day remains a rude, noise-loving, chaos-creating, troublemaking lout intent on building his idealised “Monkeyopia” with or without the aid of evil supergenius ally Skunky or their unhelpful “henches” Metal Steve and Action Beaver

Problems are exacerbated by other unconventional Crinkle creatures, especially monochrome mad scientist Skunky whose intellect and cavalier attitude to life presents as a propensity for building extremely dangerous robots, bio-beasts and sundry other super-weapons…

Here – with artistic assistance from design deputy Sammy Borras – the war of nerves and mega-ordnances resumes even though everybody thought all the battles had ended. They even seemingly forgot the ever-encroaching Hyoomanz

Eternally divided into seasonal outbursts, this ninth magnificent hardback archive of insanity opens in the traditional manner: starting slowly with a sudden realisation, by building on the shocking denouement of the last book when the lop-eared good guy cried enough and quit. The cosmically surreal shenanigans resume on New Year’s Day with the woods gripped in snowy winter and still utterly ‘Bunnyless’ after the steadfast voice of reason surprisingly ascended to higher realms to get a little peace and quiet…

As the shellshocked populace (Ai, Pig Piggerton, Weenie Squirrel, Metal E.V.E., Le Fox and Lucky the Red Panda) meander and moan, seeking someone to fill that vacant place, even the anthropoid antithesis feels the loss and builds a replacement but it’s simply ‘Not Bunny’ and ends up scrapped like so many dastardly ploys, compelling morally ambiguous outsider Le Fox to seek change for its own cathartic sake. As he makes his companions ‘Switch Up’, it results in a huge explosion that unearths and awakens their long-lost companion… or does it?

Although apparently back from the Puddle of Eternity thanks to a fluke of the Molecular Stream, “Bunny” has total amnesia and utter incredulity regarding Monkey’s antics – and even more so after he unleashes scatological atrocity weapon ‘Stickleplops’ and learns with some shock that this rabbit has no tolerance for nonsense…

Spring arrives, heralding another harsh lesson after the simian starts lobbing ‘Eggy Drops!’ and Bunny again acts contrary to expectations, before Monkey’s reality-bending ‘Flying Fun’ starts grinding down the forgetful rabbit’s resilience and ongoing attempts to restore lost memories result in a true theatrical travesty in ‘The Show Must Go On’. To facilitate another DNA experiment, Skunky and Monkey raid the Human farm Pig came from and force the tender-hearted refugee to guide them on their ‘Mouldy Mission’ after which an untitled (unless you read music) and silent – but deadly – tale of Skunky’s wind-borne ultimate weapon leads to ‘A Moment of Calm’ for Le Fox, shattered by incessant stupid questions like “where are my socks?” and “have you seen that black hole I made and lost?”

Events take an even stranger turn and Bunny starts being weirdly changeable when Weenie and Pig discover something strange in ‘The Cave’ just as Skunky & Monkey deal with the ghastly contents of the ‘Bin of Doom!’ prior to indulging in pranks and ‘Birthday Wishes!’ for Bunny…

A revolting mess goes on ‘A Blobby Journey’ and attains transcendent loveliness just before ‘The Day the Sky Fell In! (Part one and two)’ sees imminent lunar catastrophe barely averted by the advent of “Danger Sausage” even as Bunny experiences virtual (un)reality in ‘Plugged In’: but still can’t stop Summer starting with ‘The Fastest Monkey in the World’ when the ape idiot gets hold of a super-speed suit…

It’s time for some tragic origin-ing courtesy of ‘Action Beaver: The Early Years’ after which Pig gets a unique pet in ‘Old!’ whilst a diversion to times past sets the scene for future frolics as a couple of pirates bury their ‘Hidden Loot’ blithely unaware how their actions will annoy a monkey centuries from then. Ungracious and solitary, Le Fox dabbles with Skunky’s devices to create a beast able to enforce some ‘Shush!’ just as the evil genius is busy probing the captive Red Panda and discovering exactly what ‘A Little Bit Unlucky’ feels like at ground zero. Maybe that’s what causes the period of intellectual funk and lack of creativity that necessitates holding an ‘Invent-a-thon’ to restore appropriate levels of chaos and carnage to Crinkle Woods…

With Bunny seemingly resolved to endure Monkey’s incessant antics, ‘Nice Neighbours’ displays the ingrained idiocy of Weenie & Pig as seen in a windblown Fantastic Voyage tribute before ‘Butterflew’ sets teeth firmly on edge and ‘The Shubmarine’ that swims through soil meets an inevitable fate…

Events take a strange turn as Autumn begins and ‘Dig Up!’ reveals an incredible subterranean civilisation and fantastic big beasts before ‘Muckey’ sees the simian sod achieve a lifelong dream to become “the stinkiest monkey in the universe” – a situation only remedied by an ancient process hidden in Metal E.V.E’s memory banks…

The ongoing mystery of our hero’s amnesia is slowly solved when cyborg ‘Bunny Law’ targets Monkey, but with Skunky distracted by a cosmic calculation and unable to ‘Work it Out’ the brutal invasion by a really ‘Big Bunny’ proves to the creeped-out Crinkle critters that there is more than one of their friend around. At last galvanised into affirmative action, Monkey resolves to build his Monkeyopia before it’s too late and begins his campaign in ‘Squeak-ooooo’ unaware that his latest superweapon has a fatal flaw. Undeterred, he’s back with cybernetic ‘Fists of Fun’ and able to decimate the woods at will just as ‘Happy Birthday Bunny (Part one & two)’ reveal what really happened to Monkey’s nemesis… and how a terrifying ‘Shadow Bunny’ has come to take care of his unfinished business.

Winter returns with Christmas well on the way and ‘Super-powered Monkey!’ in charge of everything, crushing opposition with his “Doom Fists” under ‘A New Regime’. Happily, ‘A Very Hoppy Christmas!’ signals a true miracle as the proper Bunny returns with all those other rabbit replacements in tow…

The agonised, anxiety-addled animal anarchy might have ended for now, but there’s a few more secrets to share, thanks to detailed instructions on ‘How to Draw Shadow Bunny’, ‘…Rock Bunny’ and ‘…Bunny Law’ as well as handy previews of other treats and wonders available in The Phoenix to wind down from all that angsty furore…

The zany zenith of absurdist adventure, Bunny vs Monkey is weird wild wit, brilliant invention, potent sentiment and superb cartooning all crammed into an eccentrically excellent sequence of pictorial packages.

However, this particular MonkeyPuzzle Madness isn’t actually on sale until January 2nd next year!!!.

Don’t let that deter you, nor should any kids in your orbit suffer for the vagaries of publishers’ scheduling. The hardback version of Bunny vs Monkey: Bunny Bonanza! is still available and it’s the bloody Season of Good Will so there’s no need to wait! These tails never fail to deliver jubilant joy for grown-ups and pint-sizers of every vintage, even those who claim they only get it for their kids. Shouldn’t that be you?
Text and illustrations © Fumboo Ltd. 2024. All rights reserved.

Bunny vs Monkey: Bunny Bonanza! will be published on January 2nd 2025. You can preorder now or not let time hold you back…

The Leopard From Lime Street Book Three: Rise of the Snow Beast!


By Tom Tully, Mike Western, Eric Bradbury & various (Rebellion Studios)
ISBN: 978-1-78618-830-4 (TPB/Digital edition) 978-1-83786-036-4 (HB)

Win’s Christmas Gift Recommendation: Traditional True Brit Comic Treats …8/10

This book includes Discriminatory Content produced in less enlightened times.

Other than lawyers, most people claim imitation as the sincerest form of flattery. You can make your own mind up on that score when seeking out these quirky and remarkable vintage treats offering a wonderfully downbeat, quintessentially British spin on a very familiar story. UK comics always enjoyed a strange, extended love affair with what can only be described as “unconventional” (for which feel free to substitute “weird” or “creepy”) heroes. So many stars and putative role models of our serials and strips have been outrageous or just plain “off”: self-righteous voyeurs-vigilantes like Jason Hyde, sinister masterminds in the manner of The Dwarf, self-absorbed outsiders like Robot Archie, arrogant former criminals like The Spider or outright racist supermen such as Captain Hurricane

Joking aside, British comics were unlike any other kind: having to be seen to be believed and enjoyed – especially if “homaging” such uniquely American fare as costumed crimefighters…

Until the 1980s, UK periodicals employed an anthological model, offering variety of genre, theme and character on a weekly – sometimes fortnightly – basis. Humorous comics like The Beano were leavened by action-heroes like The Q-Bikes or General Jumbo whilst adventure papers like Smash, Lion or Valiant always carried palate-cleansing gagsters like The Cloak, Grimly Feendish, Mowser and other laugh treats. Buster offered the best of all worlds.

Running 1902 issues from May 28th 1960 to 4th January 2000, it juggled drama, mystery, action and comedy, with its earliest days – thanks to absorbing Radio Fun and Film Fun – heavily spiced with celebrity-licensed material starring media mavens like Charlie Drake, Bruce Forsyth and Benny Hill backing up the eponymous cover star who was billed as “the son of (newspaper strip star) Andy Capp”. The comic became the final resting place of many, many companion papers in its lifetime, including The Big One, Giggle, Jet, Cor!, Monster Fun, Jackpot, School Fun, Nipper, Oink! and Whizzer & Chips, so its cumulative strip content is wide, wild and usually pretty wacky…

At first glance, British comics prior to the advent of 2000AD -seem to fall into fairly ironclad categories. Back then, you had genial and/or fantastic preschool fantasy; a large selection of licensed entertainment properties; action; adventure; war; school dramas, sports and straight comedy strands. Closer looks would confirm that there was always a subversive merging, mixing undertone, especially in such antihero series as Dennis the Menace or our rather strained interpretation of superheroes. Just check out The Phantom Viking, Kelly’s Eye or early Steel Claw. We had dabbled with the classic form in the early Marvel and Batman-influenced 1960s (and slightly before and beyond), but Tri-Man, Black Sapper, Red Star Robinson, Gadgetman & Gimmick Kid, Thunderbolt Jaxon and Johnny Future remained off-kilter oddities. In the March 27th 1976 edition of Buster everything changed…

Part of Rebellion Publishing’s British Comics Classics line, The Leopard from Lime Street originally ran 470 episodes (50 adventures) until May 18th 1985 – and even later as colorized reprints and in a wealth of foreign-language and overseas editions. For most of that time it was a barely-legal knock-off of Marvel’s Spider-Man – with hints of DC Thomson’s Billy the Cat – as viewed through a superbly time-stamped English lens of life in a Northern Town. It was utterly unmissable reading…

This third compilation volume gathers Buster and Buster & Monster Fun strips spanning July 22nd 1978 through September 29th 1979: a period of intense political and social change, and one barely touching the residents of a typical British small city…

What you need to know: Somewhere in middle(ish) England lies Selbridge, where scrawny 13-year-old Billy Farmer was constantly bullied, by kids at school and especially his Uncle Charlie. Billy’s abiding interests were journalism and photography. He started a school newspaper (Farmer’s World) all by himself, probably to compensate for his home life. He lived with loving but frail Aunt Joan and her vicious, indolent, physically abusive partner Charlie Farmer who avoided honest work like the plague, but was always ready to deliver a memorable life-lesson with fist, boot or belt to those under his shoddy roof…

Billy’s life forever changed after visiting the Jarman Zoological Institute where he was accidentally scratched by Sheba, an escaped leopard being treated with radioactive chemicals for an unspecified disease. In the days before Health and Safety regulations or a culture of litigation, Billy was given a rapid once-over by the boffins in charge, declared fine and sent home. When Uncle Charlie tried to hit him. he was casually chucked into the dustbins and the lad realised he had developed the strength, speed, stamina and agility of a jungle cat, as well as enhanced senses, empathic feelings, a paralysing roar and a predator’s “danger-sense”…

Soon, clad in a modified pantomime costume, Billy prowled Selbridge’s dark streets and low rooftops, incurring the curiosity and animosity of Thaddeus Clegg: editor of local rag The Selbridge Sun. Soon the ever-more confidant Billy was selling exclusive photos of burglars, crooks and kidnappers preyed upon by the vigilante “leopardman”. Somehow, the raw kid could also get candid shots of secluded celebrities no adult journo could get near…

Moreover, the lad’s earnings – grudgingly paid by Clegg – started making life easier for Aunt Joan, whilst the Beast’s constant proximity to Lime Street ensured Charlie kept his outbursts verbal and his drunken fists unclenched. School remained a nightmare of bullies and almost-exposure of Billy’s secret, but home life improved further once police identified Billy as an official confidante of the vigilante. They even noted how Charlie was regularly brutalised by the feral fury in defence of his “friend”…

Over months the leopard man caught many criminals, was implicated – and cleared – of arson and theft, was abducted by a crooked circus owner, caught child abductors, battled a fame-obsessed masked wrestler and circus acrobat mimicking his abilities to frame the catman for crimes. On a school trip to a Safari Park, Billy was reunited with his accidental creator Sheba and his powers seemed to exponentially increase beyond his ability to control them…

The costumed melodramas resume now as author Tom Tully scripts for unknown (presumably Spanish or South American) fill-in artists as a mysterious new headmaster acts up at Billy’s school before being ultimately and spectacularly exposed as a crime boss with a need for a nice flat playing field. Artists extraordinaire Mike Western & Eric Bradbury pick up the pace for the next saga as a simple game of cricket exposes Billy’s secret to thuggish motorcycle bullies who try – and fail – to trap the leopardman and cash in, just as the local police adjust to a manic new boss with an animal hunting agenda and a gung-ho firearms unit. Eventually. even brutal Bulldog Brady will admit when he’s beaten, but that’s many episodes down the line…

Billy meanwhile, has dusted off an old makeup kit and cobbled together a cunning scheme to fool the bikers once and for all…

Billy’s occasional exhibitions of extreme sporting prowess get in him trouble with teachers who can’t understand why he can’t repeat his feats while in school teams (it’s unfair and cheating!), but he has no such compunctions in his clashes with a fame-seeking punk rock band. As impostor leopard men the brutes almost kill aunty Joan during one of their attention seeking stunts and, again needing money to support her, Billy pulls out all the stops and even start working with Clegg again. His good intentions only make his alter ego a bigger pariah, as shutting them down scuppers a forthcoming local musical festival. Vilified in public, guilty again and resolved to fix things, Billy explores how he can make the leopardman a paying proposition for bored music fans…

After a rare moment of popular triumph and well-deserved acclaim, it’s back to being wanted as a minor cold snap sees an icy, gem-swiping supervillain hit Selbridge, with the leopard blamed for the Snow Beast’s depredations… until Billy outsmarts the bad guy and cops too…

Another stint by fill-in artists sees Billy’s masked other save a classmate’s farm from crooked property speculators (is that a thing?) prior to Western & Bradbury detailing how the media arrives in force to solve the mystery of the Leopard From Lime Street, sparking greed, panic and mob madness in equal amounts. With a high profile reward on offer, madness grips Selbridge – especially uncle Charlie – and as a friend of the fugitive Billy is tortured by school bullies and stalked by opportunists looking for tips…

The situation spirals into pure insanity when another leopardman impostor shows up, hunting Billy and threatening his family. Facing someone who is his physical equal and totally ruthless, there’s is only one thing the real deal can do…

Beguilingly scripted by British comics superstar Tully (Roy of the Rovers; Heros the Spartan; Janus Stark; Mytek the Mighty; Adam Eterno; Johnny Red; Harlem Heroes and many of the strips cited above) these tales are magnificently illustrated. Working collaboratively British comics royalty Mike Western (Lucky Logan; No Hiding Place; The Avenger; Biggles; The Wild Wonders; Darkie’s Mob; The Sarge; HMS Nightshade; Jack O’Justice; Billy’s Boots; Roy of the Rovers) shared pencilling and inking with mood master Eric Bradbury (Mytek the Mighty; Maxwell Hawke; Cursitor Doom; Von Hoffman’s Invasion; House of Dolmann; Death Squad; Hook Jaw; Rogue Trooper; Doomlord; Invasion; Mean Arena; Tharg the Mighty and more) to craft a pre-modern masterwork affording a fascinating insight into the slant a different culture can bring to a genre.

The concept of a “real-life” superhero has never been more clearly and cleverly explored than in these low-key tales of the cat kid who survives not supervillains but a hard-knock life…
The Leopard from Lime Street and all related elements featured ™ & © 1978, 1979, 2023, Rebellion Publishing Ltd. All Rights Reserved.

Edifice


By Andrzej Klimowski (SelfMadeHero)
ISBN: 978-1-914224-25-6 (TPB)

Win’s Christmas Gift Recommendation: A Christmas treat for Sentimentalists Who Can’t Switch Their Brains Off …9/10

This book includes Discriminatory Content included for dramatic effect.

Born in London in 1949 of proudly Polish heritage (me too!), Andrzej Klimowski studied at St. Martin’s School of Art in London and the Warsaw Academy of Fine Arts. A world-renowned designer, poster maker, illustrator, writer, political satirist, filmmaker and graphic novelist (go check out collaborations and adaptations like The Master and Margarita, Dr. Jekyll and Mr. Hyde, Robot and Behind the Curtain or solo efforts The Depository, The Secret and Horace Dorlan), he was Head of Illustration at the Royal College of Art until they promoted him to Professor Emeritus. With his wife Danusia Schejbal, Klimowski still produces graphic art and profound works like this book. You probably didn’t see his retrospective at the National Theatre, London, but you really should have.

At least you can compensate by falling in love, in awe and in wonder at this dark wry, twisty exploration of human nature and polite foibles at Christmas…

Set in the iconic and dankly expressionistic city of Engelstadt (City of Angels!), a broad, socially disparate group congregate in and around one certain building. Each has a remote, compartmentalised life, full of secrets and desires, but occasionally the so-civilised residents grudgingly get together. It’s the done thing after all, and who would be so churlish as to decline an invitation from formidable matriarch Lady Dendrite poised at the peak and at the top of this heap?

However, strange events are unfolding in run-up to that much-anticipated soiree. All those isolated, iconic lives (a domestic, her kid, a strange foreigner, clerics, pontificating professor, hero/victim, love interest and a monster… just like some bleak game of Cluedo!) are about to intrude and burst in upon each other… at least if sudden disappearances and odd phenomena outside the tall straight walls don’t upset everyone’s plans…

Comfortingly macabre, and unravelling at its own mesmeric, seductive pace, Edifice is a captivating visual treat, a sinister social comedy of errors if not terrors and a puzzle-game/trick played on and for you. This is a purely pictorial extravaganza you will either love or hate, but should not ignore.

(PS. I loved it.)
© Andrzej Klimowski, 2024. All rights reserved

Charley’s War – The Definitive Collection volume 3: Remembrance


By Pat Mills & Joe Colquhoun & various (Rebellion)
ISBN: 978-1-78108-621-6 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Uncompromising and Unmissable… 10/10

This book includes Discriminatory Content included for dramatic effect.

The Great War officially ended today in 1918. I can’t tell you how glad I am that we got all that jingoism, racism, seductive superiority, addictive violence and nationalistic avarice out of our collective systems back then. It’s a much calmer, nicer world now, right?

Meanwhile, here’s more of the best story – bar none, in any medium – to translate those appalling, internationally insane, diplomatically deranged and pointlessly self-destructive days into scenarios we can accept and process, if not understand today. Charley’s War evocatively and emotionally depicts not only the mud and mire, military madness and mass mortality of that conflict, but also shared with the young and impressionable the social impact on the poor and the mighty who survived into the totally different world that followed. You must read it and the other two collected volumes. Message ends.

When Pat Mills & Joe Colquhoun began their tale of a patriotic working-class kid who broke the rules to proudly fight for his country just in time for the disastrous Somme campaign, I suspect they had, as always, the best of authorial intentions but no real idea that this time they were making comics history. The epochal feature was originally published in UK anthology Battle (AKA Battle Picture Weekly, Battle Action, etc.). A surprise hit, the serial proper launched in #200, eventually running from January 1979 to October 1986. It recounted, in heartrending, harrowing and often utterly surreal detail – and with amazing maturity and passion for a Boys’ Periodical – the life of an East End teen who grew up in the British Army reinforcements setting out to fight the Hun in 1916.

The strip contingent in this third stunning collection covers episodes #177-293 spanning October 2nd 1982-January 26th 1985, and closes the book on our lad’s wartime life, although the series did go on, as Charley went back to war when the Germans did in 1939…

One of the most powerful and influential characterisations of the oh-so-ironic “war to end all wars”, the comic feature was lovingly researched, lavishly limned and staggeringly authentic. Stories touched upon many diverse aspects of the conflict and even reveal the effects on the Home Front, all delivered with a devastatingly understated dry sense of horror and cruel injustice, albeit constantly leavened with gallows humour as trenchant as that legendarily “enjoyed” by the poor trench-bound “Tommies” of the time.

It all began  with “the Story of a Soldier in World War One” which saw 16-year-old London Bus Company worker Charley Bourne lie about his age to illegally go “over there”. Once he got there, Bourne endured unending, horror on the muddy, blood-soaked battlefield of The Somme. He also experienced the callous ineptitude and toxic entitlement of the upper class idiots running the war, most of whom believed their own men were utterly expendable. Military life was alternately hard and unremittingly dull – except for brief bursts of manic aggression and strategic stupidity which ended so many lives. Closely following the recorded course of the war, Mills & Colquhoun placed young Charley in the Westshire Regiment and added a rapidly changing cast constantly whittled away by various modes of combat attrition.

The weekly hellscapes showed lesser known, far from glorious sides of the conflict readers in the 1980s had never seen in any other war comic. Each episode was punctuated by a narrative device of the simple lad’s letters to his family in “Blighty” whilst also cleverly utilising reproductions of cartoons and postcards of the period. For this closing edition most of those conceits were absent, leaving room for astounding action, increasingly surreal true incidents folded into Charley’s story and mounding indignation in every script Mills submitted…

With Boer War veteran Ole Bill Tozer as his mentor, Charley narrowly survived shelling, mudslides, digging details, gas attacks, the Trench Cat, rats, snipers, smug stupidity of commanding officers – although there are examples of good “brasshats” too – and the far too often insane absurdity of a modern soldier’s life.

On July 1st 1916 The Battle of the Somme began and Charley and his comrades were ordered “over the top”: expected to walk steadily into mortars and machine gun fire of entrenched German defenders. When his commanding officer was unable to stand the stupidity and ordered them to charge at a run, it saved the squad but ultimately led to Lt. Thomas being executed by firing squad. Charley and former musical hall ventriloquist Weeper Watkins refused to shoot him and were extensively punished by sadistic military policemen.

When Charley and his crooked brother-in-law Oliver Crawleigh were caught in the first tank battle in history and the dreadful German response, “Oiley” offered to pay Charley to either protect him or wound him in some minor way that would get safely back to Britain. When Charley refused, Oiley misused a tank to earn his “Blighty” passage home…

As previously stated, Charley’s War closely followed key historic events, using them as a skeleton to hang specific incidents upon, but this was not the strip’s only innovation. Highly detailed research concentrated more on character development than fighting – although there is so much shocking action – and declared to the readership (which at time of publication was categorically believed to be boys aged 9-13) that “our side” was as monstrous and stupid as “the Boche.” Mills also fully exercised his own political and creative agendas on the series and was constantly amazed at what he got away with and what seeming trivialities his editors pulled him up on (more fully expanded upon in the author’s informative ‘Strip Commentary’ which concludes this edition)…

No longer a fresh-faced innocent but a weary, battle-scarred veteran, Charley and the strip marched beyond the cataclysmic Somme Campaign into the conflict’s most bloody events. He was wounded again and sent home, albeit via torturous routes involving amnesia and U-Boat warfare. Mills & Colquhoun delivered acerbic social criticism as the recuperating lad experienced fresh horrors when the troop ship carrying him and Bill Tozer was torpedoed…

When the perilous North Sea odyssey at last brought Charley back to Silvertown in London’s West Ham, it was in the wake of a real-world catastrophic disaster wherein 50 tons of TNT detonated at a munitions factory, killing 70 workers and injuring a further 400.

No longer comfortable around civilians and with no stomach for the jingoistic nonsense of the stay-at-homes or the lies of boastful “war-hero” Oiley, Charley hung out in pubs with the Sarge, but was caught up in enemy air raids (giving the creators room to explore the enemy side via the zealous actions of devoted family man Kapitan Heinrich von Bergmann who led Zeppelins in night sorties against the hated English)…

London was under constant threat, not just from increasingly common aerial bombing raids which provoked mindless panic and destruction at the very heart of the British Empire, but also profiteering British industrialists and greedy munitions magnates who cared more for profit than the safety of their workers or even the victory of their homeland. During one raid Charley realised his mum was still in the local works as her boss refused to sound air raid evacuation alarms because he had profits and contracts to consider. His view of the land he was fighting for barely survived his valiant efforts to save her and took an even bigger hit when an unscrupulous army recruiter (earning bonuses for every volunteer signed up) attempted to entrap his underaged but battle-obsessed little brother Wilf

The second volume opened with a bold experimental diversion as, in March 1917 readers experienced the testimony of a charismatic deserter. ‘Blue’s War’ was a story within a story with the strip’s titular character reduced to an avid and appalled listener…

Set in bombed-out London Streets where Red Caps hunted deserters, Charley learns even more horrific truths about “his side”. The military police are led by a pitiless, fanatical dying-of-wounds officer The Drag Man obsessively hounding a desperate character called Blue – based on real-world “Monocled Mutineer” Percy Toplis. The knife-wielding fugitive met Charley while looking for Oiley who has graduated from thievery and looting to selling fake papers and passage abroad to military absconders …

Disgusted, but unwilling to force anyone back into the war, Charley says nothing, and hears the hows & whys of Blue’s situation – a staggering tale of combat, cruelty, bravery and more army ineptitude. Blue is an Englishman who joined the French Foreign Legion. He served with the French Army and survived the hell of Verdun (longest battle of the WWI, lasting from February 21st to December 18th 1916), commandeering the strip for months to come.

Bourne’s grudging return to the Western Front in April 1917 sees him a seasoned veteran posted to the Salient before the Third Battle of Ypres and caught up in daily skirmishes, sudden deaths, simmering feuds among his comrades and even more arrant stupidity from the Brass. His job become more difficult when arrogant old enemy and ruthless aristocrat Captain Snell – who thinks the war a terrific lark – returns as commanding officer and appoints Charley his manservant/dogsbody…

Snell constantly undermines and crushes the spirit of the riffraff cannon fodder under his command and loves making their lives intolerable. By May the infantry have survived heat, the Third Battle of Ypres and – by August – Passchendaele. Snell’s unit is posted to an engineering detail where Bourne and co. endure backbreaking toil as “clay-kickers”, risking cave-ins, flood, gas, explosions and Germans above them digging into their tunnels: a year-long project undermining a vast ridge of solid rock that is the enemy artillery emplacement on the Messine Ridge. The goal was the biggest manmade explosion in history… thus far. In the build-up everyone dies, but at least Snell also goes to his infernal reward, with the pitiful survivors despatched to a brutal retraining centre, bringing Charley into contact with organised deserters and reuniting him with many lost comrades. In England Oiley facilitates war-mad Wilf Bourne’s enlistment years before he is legally eligible, and Charley spends agonised months trying to find out what happened to Wilf…

The mounting tensions, barbarous treatment and institutionalised class injustice at Etaples leads to a British army mutiny in September, triggering the most shameful moments of Charley’s life when he is forced to join another firing squad. The mutiny goes on for days, emptying stockades and allowing the settling of many old scores, but Charley’s war is even more complicated after encountering Blue again. Bourne is even more astonished by the Army’s capitulation to the mutineers’ terms, and totally unprepared for inevitable retaliations. In response he transfers to the most dangerous job in the army to expiate his guilt…

This final mostly monochrome collection commences with Charley’s utterly astounding experiences as a stretcher bearer, enduring insane rules of conduct and increased enemy action whilst ferrying wounded and the dead from the battlefields. In another experimental sortie the story even switches to “the future” to follow one of the Tommies Charley saves.

The creators wallow in bizarre historical accuracy and intriguing gallows humour but such heartfelt sentimental moments are truly breathtaking. Just keep telling yourself it’s a kids’ comics and see if you believe it…

Due to shocking injustices and standard army prejudices, Charley is soon a shooting soldier again, just in time for some of the most horrific tank and cavalry battles in history. He then becomes a sniper at the same time as a fanatical corporal named Adolf Hitler starts haunting the trenches in his sights, before the scene again shifts. Interlaced with Charley’s exploits, focus shifts week-by-week to encompass the air war as seen via the illicit adventures of under-age Wilf Bourne. An extended, crushing sequence follows as the dead end kid gives everything he has to achieve his dreams of being a fighter pilot…

It’s January 1918, and Charley is accused of shooting himself in a ploy to dodge combat. The storyline involves his surviving a court martial and meeting a nurse who will – after much misunderstanding – become his “missus”. As ever Mills seeks to demonstrate how this war and this strip affected the non-combatants involved. The sequence also sees the return of arch-nemesis Snell: released from an English mental asylum to lead his old regiment, because he’s apparently the “still-useful” side of “mad as a hatter”…

Another military sidestep brings Charley’s cousin Jack into the picture, allowing a powerful and memorable exploration of the sea war, particularly the disaster of Gallipoli and sinking of Scharnhorst, Gneisenau and Nürnberg at the first Battle of the Falkland Islands. Somehow, this overt political act of comics subversion and antiwar protest completely escaped editors in the months after the country experienced the second one…

At last surrendering to the forces of narrative, as the war staggered to a close, Charley was back at the front facing a desperate defeated enemy now fighting for their families’ lives. Gradually re-meeting and saying farewell to almost everyone he had met along the way Charley soldiered on to the end. The vicious fighting was aided by American troops. Some were brave, valiant and good comrades-in-oppression. Others were white…

In the end, the entire war comes down to a brutal personal grudge match with Snell, who was determined to kill the peasant who had ruined his life. It happened on November 11th 1918, but even though Bourne was triumphant, Snell had the posthumous last world. It also allowed the creators to extend the strip and shine a light on another shameful episode. Although most soldiers downed arms in November 1918, in Russia the conflict continued as Tsarist White Russians battled the growing Soviet power of Red Russians. Two dozen countries – England included – sent men and resources to fight communism at a distance. And thanks to Snell, poor Charley was one of them…

What he saw and did there would shape the rest of his life…

These compilations of Mills & Colquhoun’s comic strip condemnation of the Great War (and war-mongering and profiteering in general) reaffirm how then and now the feature was one of the most sophisticated and adult dramas ever seen in fiction, let alone the pages of a kids’ war comic. Lifted to dizzying heights of excellence by the phenomenal artwork of Joe Colquhoun – much of it in colour as the strip alternated between the prized cover spot and almost as prestigious centre-spread slot – these are masterpieces of subversive outrage. Included in this volume are restored colour sections (reproduced in monochrome for earlier collections but vibrantly hued here to vivid effect) plus Mills’ amazingly informative chapter notes and commentary on episodes 177-293. These were not the last strips to feature Charley Bourne or indeed Joe Colquhoun’s incredible art, but in Mills’ view were the true end of the dramatic arc as the soldier boy came home to his wife, and decades of poverty and unemployment… until WWII saw him return to fighting for a country that really didn’t care about its people, only prestige, status and entrenched power. The book concludes with the author’s incisive essay and pleas for more comics featuring ‘A Working Class Hero’

Charley’s War is a highpoint and benchmark in the narrative examination of the Great War in any artistic medium and exists as a shining example of how good “Children’s Comics” can be. It is also one of the most powerful pieces of fiction ever produced for readers of any age. I know of no anti-war story that is as gripping, as engaging and as engrossing, no strip that so successfully transcends mass-market origins and popular culture roots to become a landmark of fictive brilliance. I’d bribe Ministers to get these wonderful books onto the National Curriculum. We can only thank our lucky stars no Hollywood hack has made it a “blockbuster” inescapably undercutting the tangibility of the “heroes” whilst debasing the message. There is nothing quite like it and you are diminished by not reading it.
© 1979, 1980, 1981, 1982, 1983, 1984, 1985 & 2018 Rebellion Publishing Ltd. All rights reserved. Charley’s War is ™ & © Rebellion Publishing Ltd. All Rights Reserved.

Black Dog: The Dreams of Paul Nash


By Dave McKean & various (Dark Horse Books)
ISBN: 978-1-50670-108-0 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Magnificent and thought-provoking… 9/10

After so many years of being sidelined and despised, sequential narrative has finally been acknowledged as one of humanity’s immortal and intrinsic art forms. That’s never been more apparent than in this astounding biographical examination of celebrated surrealist, landscape painter and war artist Paul Nash, as conceived, designed and created here by modern master of many disciplines Dave McKean.

Black Dog: The Dreams of Paul Nash was commissioned to supplement a retrospective exhibition of Nash’s work, running at London’s Tate Gallery from October 26th 2016 to March 5th 2017. Thia was done as part of 14-18 Now: the Arts plank of Britain’s national centenary commemoration of the Great War. The project was set in motion as a result of the always wonderful Lakes International Comic Art Festival (so you should also look them up, send an effusive thank you and book early for next year’s shindig). At the time the book also came in a limited edition run of 400 signed hardbacks…

This huge (280 x 219 mm) comics chronicle is rendered in a stunning melange of styles alternatively racing and meandering in evocatively sequential manner through Nash’s nightmares and memories. Distilled from his art works, correspondence and writings, it examines the artist’s thoughts and reactions in dreamlike snippets as he comes to terms with a troubled family life, the staggering shocks of war and his lifelong striving for a clear artistic vision. These visions are filtered through a lens of mud, blood and unremitting horror which didn’t diminish after surviving life in the trenches.

Potent and evocative, this is a compelling visual poem not meant as a primer, biographical introduction or hagiography. It’s a celebration of Nash’s art and ethos, and a reminder of the pointless futility of throwing away people’s lives, delivered in styles and imagery deftly chosen for emotional impact. As such it might require you to consult a favourite search engine to grasp the subtler nuances, but any fool can see that a century on from the close of the War to end all Wars, we’ve all individually or collectively made precious little progress or changed in any significant way…

At least we can all still appreciate and be moved by beauty and horror, or art and suffering, and here, it’s definitely worth the effort.
Black Dog: The Dreams of Paul Nash ™ & © Dave McKean. All rights reserved.

Black Max volume 3


By Frank S. Pepper, Ken Mennell, Alfonso Font & various (Rebellion Studios)
ISBN: 978-1-83786-102-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Astoundingly Eerie Air Ace Action… 8/10

It’s time for another sortie down memory lane for us oldsters and, hopefully a frolic down a new, untrodden path for fans of the fantastic in search of a traditionally quirky British comics experience. This compelling compilation is another stunning nostalgia-punch from Rebellion’s superb, ever-expanding Treasury of British Comics, concluding the exotic, esoteric episodic exploits of seminal shocker Black Max: another darkly sparkling gem from our crown jewels of weird kids’ comics… and yes, there’s a strong argument that the readers were as wild and whacko as the strips we loved…

This sinister selection delivers the last gasps of the unsavoury war criminal of the skies, and includes rare-for-the-era crossover with another strip star. Black Max debuted in the first issue of Thunder and more than ran the distance: surviving cancelation and merger, soaring on into Lion & Thunder which finally gave up the ghost mid-decade. This third volume carries the last wave of those stories, covering 15th January to October 21st 1972 with the aviation excitement augmented by a brace of longer yarns taken from Thunder Annual 1974.

The series was typical of the manner in which weekly comics functioned back then: devised by screenwriter, veteran editor and prolific scripter Ken Mennell (Cursitor Doom, Steel Claw, The Spider and many more), with the first episode limned by the company’s star turn for mood and mystery, Eric Bradbury (Invasion, The Black Crow, Cursitor Doom, House of Dolman, Hookjaw and dozens more). The whole kit and kaboodle was then handed off to another team to sink or swim with, which they did until 1973: a pretty respectable run for any British comic feature…

In many ways, the attrition rate of British strips bore remarkable similarities to WWI casualty figures, but this serial was well-starred. The assigned follow-up writer was Frank S. Pepper. who began his legendary comics career in 1926. By 1970, he had clocked up many major successes including Dan Dare, Rockfist Rogan, Captain Condor, Jet-Ace Logan and Roy of the Rovers to name but a very, very few. Series illustrator Alfonso Font was a 10-year veteran – mostly for overseas publications – when he succeeded Bradbury. Based in Spain, Font had worked not just for Odhams/Fleetway but on strips for US outfits Warren and Skywald and continental classics such as Historias Negras (Dark Stories), Jon Rohner, Carmen Bond, Bri D’Alban, Tex Willer, Dylan Dog, Clark & Kubrick: Spiritualists Inc., Taxi, Héloise de Montfort and more…

Episodic by nature and generally delivered in sharp, spartan 3-page bursts, by the time of these trench warfare and skyborne tales, the premise and key characters were firmly established and Pepper & Font were growing bolder and more experimental…

In 1917, Germany and her allies were slowly losing the Great War. In the Bavarian schloss of Baron Maximilien von Klorr, the grotesque but brilliant scientist/fighter ace devised a horrific way to tip the scales back in favour of his homeland. His extremely ancient family had, for millennia, enjoyed an almost affinity with bats, and the current scion had bred giant predatory versions he controlled by various means – including magic amulets and telepathy. These flew beside him to terrify and slaughter the hated English. Initially, they had been a secret weapon used sparingly, but by this juncture allied soldiers and aviators knew well this other form of death from the skies…

His schemes were imperilled and countered on a weekly basis by young British pilot Tim Wilson. Originally a performer in a peacetime flying circus, the doughty lad was possibly the best acrobatic aviator on the Western Front and his constant clashes with von Klorr and the colossal chiropterans constantly frustrated the manic monster master…

Now, with Wilson’s superiors fully aware of the fearsome bioweapons, and thanks to the peasant’s constant interference, the Baron devotes an astonishing amount of time and effort to killing the English fighter ace… when not butchering Allied fliers and ground troops in vast numbers.

The odds seemed to shift once von Klorr began mass-producing his monsters, but Wilson eventually gained the upper hand: driving “Black Max” out of his castle HQ and into a hidden facility where the vile villain retrenched and made bigger, better terrors…

As lengthy, multi-part serials became the standard, the human fliers’ private duel expanded to include many veteran English Aces, infiltrating traitors into the Royal Flying Corps, brainwashing and torturing prisoners, steering zeppelins on civilian raids, and kidnapping British animal scientist Professor Dutton to improve the strength of his killer beasts…

Always, however, the Baron is foiled by his inability to ignore or avoid Wilson: a mistake that scuttles his grand schemes and costs him dearly…

Down but never out, the Baron returns to successful strategies and familiar killing fields, but suffers another reversal when Wilson discovers his current laboratory base. With only one giant bat left and his resources exhausted, Von Klorr relocates to a deserted aerodrome to consider his options and is shocked to receive a message from his grandfather. The terrifying patriarch of the “bat clan” has knowledge spanning millennia and reveals he has unearthed an ancient potion to recreate the “great Kingbat!”

Thanks to more timely interference from Tim, the killer beast attacks both German and British lines, necessitating an unprecedented alliance of the sworn enemies. Wilson is completely ready for von Klorr to betray him, but is still taken unawares when the moment comes as they kill the rampaging terror…

Here and now, it’s mere weeks after the crisis, and business as usual in the skies over Europe. As brave men shoot at each other, Von Klorr is almost court-martialled by his own leaders, but responds by secretly unleashing his last killer bat in defiance of the generals. It leads to a shocking meeting with another German freak and outcast every bit as nefarious and deranged as the Baron. Doktor Gratz is a towering intellect and supergenius in a warped, stunted body as proved by the mighty mole machine he travels under the earth in and the whirlwind weapon he uses to smash ships from the sky. He hates the British too and knows a fellow fiend when he sees one…

Soon they are attacking the allies and making a real dent, but Herr Doktor is keeping secrets from his partner. Sadly for them, Wilson is dogging their trail and prevents Gratz gaining his true objective, whilst exposing his perfidy to the furious Baron. The upshot is a sundered alliance, but Von Klorr does regain the trust of the generals which he uses – with his grandfather’s aid – to unleash more colossal Kingbats. His scheme is incredible in its audacity: employing the monsters to sink a British naval flotilla, capture an entire experimental battleship and imprison its crew…

Once again, it’s Wilson to the rescue, infiltrating a German internment camp to spring the sailors before leading the cruiser’s recovery in the face of the very worst the Kingbats can do. Von Klorr, meanwhile, has found even more uncanny allies in the form of an ancient race of subterranean bat-men dwelling unsuspected under the French countryside. These he controls with an amulet, but the sentient horrors are more than happy to kill humans…

Nearby, opportunistic Doktor Gratz reemerges and negotiates a truce with the Baron in anticipation of killing more enemy soldiers. Soon the macabre coalition is pushing back the Allied advance and all looks very bleak, but Wilson has a plan…

Defeated again and in retreat, Black Max and Gratz launch a new terror weapon – sinister “ghost planes” – but once more their subtle trickery is exposed, but not before the human devils unleash an assassination plot against French leaders and attack Paris in force with a legion of flying monsters. The build-up of months climaxes with relentless pursuit as the Germans abandon all schemes in a vengeful effort to kill the British flier, but as chaos mounts they reach too far…

In a rare event the series came to a fitting conclusion here and although the Baron was declared dead, Gratz did very well out of these walk-on appearances: he won his own spin-off series once Black Max ended. Uncomfortably entitled Secrets of the Demon Dwarf, it ran in Lion from October 28th 1972 to March 17th 1973 (plus annual and specials) as the mad scientist accidentally stranded himself in the 1970s and sought revenge for losing two World Wars and presumably just the one World Cup. Font did some of most expressive and inventive work on the feature, but I suspect Rebellion won’t be archiving this series any time soon…

As previously stated, this closing collection also includes two complete adventures from Thunder Annual 1974: one in prose and illustrated by an artist unknown and a final furious comics foray. The text tale saw Von Klorr visiting a Serbian castle to bolster failing Austrian forces only to fail due to Tim Wilson, whilst the final flight sees the true Brit following the Baron to Africa in search of ingredients to make a potion that might save his dying Kingbats from a dire disease…

These strip shockers are amongst the most memorable and enjoyable exploits in British comics: smart, scary and beautifully rendered. This a superb example of war horror that deserves to be revived and revered.
© 1972, 1973 & 2024 Rebellion Publishing IP Ltd. Black Max and all related characters, their distinctive likenesses and related elements are ™ Rebellion Publishing Ltd. All Rights Reserved.

Tosh’s Island

Version 1.0.0

By Linda Sargent, Joe Brady & Leo Marcell, adapted by Kate Brown (David Fickling Books)
ISBN: 978-1-78845-333-2 (Digest HB)

Win’s Christmas Gift Recommendation: Powerful, Moving and Memorable… 9/10

British comics’ triumph The Phoenix has been generating fun, fantasy and wild adventure for kids since 2012, scoring some impressive results – such as Bunny Vs Monkey, Mega Robo Bros and No Country – and generally lifting the standards of comics literature and quality of graphic novels for children.

Now, thanks to writers Linda Sargent (drawing on her own childhood experiences) & Joe Brady, and illustrator Leo Marcell, the comic periodical has developed a far more traditional kind of children’s drama: one that should rank beside such potent “real-world” fantasies as A Dog So Small, The Family from One End Street or The Secret Garden.

Tosh’s Island is set in bucolic Kent hops country in the era between the end of rationing and advent of mobile phones, and follows the decline and resurgence of an indomitable spirit coming to terms with the cruellest and most unjust of circumstances.

It begins as Tosh is getting ready for secondary school: helping dad ready the hops and prepare the Oast House for Autumn and having him tell again the story of her being The Gooseberry Girl found under a bush. It’s much better than the ordinary story of how they adopted her. Tosh is fit and active and great at rounders, loves her bike, climbing with best friend Millie, and making up fantastic tales – especially about mermaids…

And suddenly, one afternoon it all starts to go wrong.

Slowly pain visits her, increasingly wracking her body and sucking all the energy out of her. The doctor thinks it’s nothing, but soon Tosh is constantly, chronically suffering. Not wanting to make a fuss, she soldiers on, but soon, it’s impossible to keep her suffering – and fears – secret. As big school starts, she finds everything harder, and old and new friends soon start talking about and taunting the troublesome attention-seeker.

Thankfully, her parents believe her, moving heaven and earth to get to the bottom of the mystery. There’s always hope of a recovery or at least end to pain, and treats like a visit to the beach. Here she meets a lonely French boy as forlorn as her – and as imaginative. Together they build a mind palace of refuge, an island for mermaids and shark rides and castles in the air. Corresponding with Louis will save Tosh’s sanity, but only after inadvertently causing her immense grief and embarrassment…

The mystery and misery continue until at last the right diagnosis and even treatment is found, but it certainly not all good news…

A forceful and evocative personal history of fortitude and resolve mesmerisingly clad in whimsy, charm and beguiling imagination, Tosh’s Island is a brilliant introduction to real world problems any kid can grasp and be moved by, in exactly the way books like Animal Farm, Tarka the Otter or Lord of the Flies negotiate the transition from sheltered child to understanding proto adult… and all in utterly entrancing pictures.

Do not miss this landmark tale.
Text © Linda Sargent & Joe Brady, 2024. Illustrations © Leo Marcell, 2024. All rights reserved.

Tosh’s Island will be published on October 10th 2024 and is available for pre-order now.