The Fanatics Guide to: Computers


By Roland Fiddy (Exley)
ISBN: 978-1-85015-271-2

The field of British cartooning has been tremendously well-served over the centuries with masters of form, line, wash and most importantly ideas repeatedly tickling our funny bones whilst poking our pomposities and fascinations.

As is so often the case many of these masters of merriment and mirth are being daily forgotten in their own lands whilst still revered and adored everywhere else. One of our most prolific and best was a chap named Roland Fiddy whose fifty year career encompassed comics, newspaper strips and dedicated gag-books such as the item I’ve zeroed in on here; one of an eleven volume series assaulting such commonplace bugbears of modern society as Sex, Cats, Dogs, Diets, Money, Golf and more.

His brash, amorphously loose cartooning winnowed out extraneous detail and always zeroed straight in to the punchline with a keen and accurate eye for shared experience and a masterfully observational sense of the absurd, whether producing one-off gags for magazine such as Punch, cartoons and strips for comics or even the far tougher discipline of daily features; winning him nearly two dozen international humour awards from places as disparate as Japan, Italy, the Netherlands, Bulgaria and many others. His work was particularly well received in the USA, making him an international icon and ambassador of “Britishness” as valuable as Giles or Thelwell.

“Fiddy”, as he signed his work, was born in Plymouth in 1931 and educated at Devonport High School, Plymouth College of Art and Bristol’s West of England College of Art: a dedicated course of study interrupted for three years compulsory National Service which saw him join the RAF.

He had been an art teacher for two years when he sold his first professional cartoon to digest men’s magazine Lilliput in July 1949. He quickly graduated to Punch, selling constantly to intellectual powerhouse editor Malcolm Muggeridge. By 1952 he was also a regular contributor of gags to populist papers the News Chronicle, Daily Mail and Daily Mirror.

His first continuity work was for the post-war British comics industry, creating Sir Percy Vere for Clifford Makins, editor of the prestigious Eagle after it was bought by Odhams from original publisher Hulton Press. He followed up the period poltroonery with an army strip entitled Private Proon for Boy’s World before settling back into his comfort zone with a weekly page of one-off gags for Ranger.

The Fun with Fiddy feature was one of the few (others included the legendary Trigan Empire) which survived the high-end comic’s inevitable absorption into Look and Learn.

In 1976 he began a decade-long stint drawing the rather anodyne Tramps (scripted by practising Christian Iain Reid) which featured jovial hoboes Percival and Cedric; an inexplicably well-regarded strip which ran seven days a week. I mention the religious aspect in case you ever see Tramps in the Kingdom: a 1979 collection of the 110-odd, faith-based episodes. To my knowledge the remaining 3000 or more everyday, secularly funny instalments haven’t ever been collected.

In 1985 Fiddy created Paying Guest for the Sunday Express (another 10 year spree) and in 1986 Him Indoors for The People. The home-grown strip market was changing and contracting however and increasingly Fiddy chose to sell gags as an international freelancer and create cartoon books.

Within these pages, available as both English or American editions, is a bombastic barrage of digital disaster-themed cartoon experiences so uncompromisingly comprehensive in range and breadth that any poor fool who has ever lived a hand-to-mouse life cannot help but cringe in sympathy and laugh with the glorious relief that “it’s not just me, then…” with harrowing observations of the shortcomings of users, the imbecility of bosses, the potentially addictive doom of digital obsession, programmers and why they’re like that, kids and computers, military applications, jargon and language, drunk-keyboarding, the perils of interfacing, girls in computing, a historical guide and the nature of nerds and geeks…

Fiddy built a solid body of irresistible, seductive and always funny work which had universal appeal to readers of all ages, appearing in innumerable magazines, comics and papers where his instantly accessible style always stood out for its enchanting impact and laconic wit. Other than the Fanatic’s Guide books his most impressive and characteristic collection is probably The Best of Fiddy. Roland John Fiddy died in 1999.
© 1991 Roland Fiddy.

Asterix in Switzerland, The Mansions of the Gods & Asterix and the Laurel Wreath


By Goscinny & Uderzo, translated by Anthea Bell & Derek Hockridge (Orion Books)
ISBNs: 978-075286-628-4, 978-0-75286-630-7 and 978-0-75286-632-1

One of the most-read comics strips in the world, the collected chronicles of Asterix the Gaul have been translated into more than 100 languages since his debut in 1959, with animated and live-action movies, TV series, assorted games, toys and even a theme park outside Paris (Parc Astérix, unsurprisingly…) all stemming from his glorious exploits.

More than 325 million copies of 34 Asterix books have sold worldwide, making his joint creators France’s bestselling international authors.

The diminutive, doughty, potion-powered paragon of Gallic Pride was created by two of the industry’s greatest masters, René Goscinny & Albert Uderzo. Although their inspirational collaborations ended in 1977 with the death of the prolific scripter, the creative wonderment continued until relatively recently from Uderzo and assistants – albeit at a slightly reduced rate.

The wonderment works on multiple levels: ostensibly, younger readers revel in the action-packed, lavishly illustrated comedic romps where sneaky, bullying baddies get their just deserts, whilst we more worldly readers enthuse over the dry, pun-filled, sly satire, especially as enhanced for English speakers by the brilliantly light touch of translators Anthea Bell & Derek Hockridge, who played no small part in making the indomitable Gaul and his gallant companions so palatable to the Anglo-Saxon world. (Moi, I still rejoice in a perfectly produced “Paf!” to the phizzog as much as any painfully potent procession of puns or sardonic satirical sideswipe…)

The stories were set on Uderzo’s beloved Brittany coast, where a small village of warriors and their families resisted every effort of the Roman Empire to complete the conquest of Gaul, or alternately, anywhere in the Ancient World, circa 50BC, as the Gallic Gentlemen wandered the fantastic lands of the Empire and beyond…

When the heroes were playing at home, the Romans, unable to defeat this last bastion of Gallic insouciance, resorted to a policy of containment. Thus the little seaside hamlet is permanently hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls don’t care: they daily defy the world’s greatest military machine simply by going about their everyday affairs, protected by the magic potion of resident druid Getafix and the shrewd wits of the rather diminutive dynamo and his simplistic, supercharged best friend…

Firmly established as a global brand and premium French export by the mid-1960s, Asterix the Gaul continued to grow in quality as Goscinny & Uderzo toiled ever onward, crafting further fabulous sagas; building a stunning legacy of graphic excellence and storytelling gold. Moreover, following the civil unrest and nigh-revolution in French society following the Paris riots of 1968, the tales began to increasingly show signs of trenchant satire and more directed social commentary…

Asterix in Switzerland was the sixteenth saga, originally running in Pilote #557-578 throughout 1970 and first translated into English in 1973. It opens with the attempted murder of Roman official Quaestor Vexatius Sinusitus; dispatched to Gaul to audit the corrupt, embezzling and utterly decadent Governor Varius Flavus.

The poisoning only fails due to the efforts of the Druid Getafix, but to keep the Roman alive – and further thwart Flavus – the sage needs a rare flower which only grows in the mountains of neighbouring country Helvetia (and that’s Switzerland, mein kinder).

Always keen for a road-trip, Asterix and Obelix quickly volunteer to fetch the fabled “silver star” or Edelweiss …

With Sinusitus sheltered in the village of the indomitable Gauls, Flavus’ only hope is to stop the happy voyagers and to that end he sends his most unscrupulous man to warn the equally repugnant and devious Curius Odus, Governor of Helvetia, to stop the Gauls at all costs…

Although a far darker tale than most previous escapades, all the familiar gentle spoofing of national characteristics, cartoon action and hilarious lampoonery is incorporated into this splendid and beautifully rendered yarn.

Asterix and Obelix cannily avoid Roman sabotage plots, beat up many, many thugs and bullies, whilst marvelling at the quirkiness of their newfound Helvetian friends, with their mania for cleanliness, yodelling, passion for melted cheese, tidy, solicitous brand of medical treatments, cultured beverages, cultivated villages, lakes and banks and their fruit-based archery training programs for the young…

The search for the silver-star is, of course ultimately successful, despite an entire battalion of troops racing up a mountain after them, with a stunning alpine climax and an exceptionally different kind of ending…

 

Translated that same year was The Mansions of the Gods (from Pilote #591-612, in 1971) wherein Caesar, determined to eradicate the last remnant of Gaulish resistance, tries to win by social planning and cultural imperialism. To that end he plans to cut down the great forest which surrounds the village and build a new town of lavish Roman apartments in the stylish, modern Roman manner.

Whiz kid architect Squaronthehypotenus leads the project, but his immigrant army of slave labourers soon founders when boar-loving Obelix strenuously objects to having his hunting preserve torn down and paved over…

However the massed might of Rome is insurmountable and eventually many mighty oaks are felled. To counter this Getafix simply grows instant new ones whilst Asterix shares his magic potion with the increasingly fed up slaves…

This stalemate is only overcome when the wily Gauls seemingly surrender and allow the “Mansions of the Gods” to be built and stocked with middle-class colonists from Rome. After a rapid bump in trade as the villagers become tourist-trappers, the complacent property developers make their greatest mistake and rent an apartment to the Gaul’s uniquely gifted bard Cacofonix, leading to an exodus of tenants and an inevitable and breathtaking final clash with the garrison of Aquarium, who had moved into the luxurious vacant apartments…

Drenched in trenchant observation of and jibes at the industrial relations conflicts, the then runaway speculation in new developments in France and the inexorable growth of “planning blight” (still painfully relevant today anywhere in the industrialised world), this tremendously effective satire is packed with gags and action and displays artist Uderzo’s sublime gift for caricature and parody – especially in the wonderful spoofs of real estate advertising campaigns…

 

Asterix and the Laurel Wreath was serialised in issues #621-642, in 1971 and given the fabulous Bell/Hockridge treatment in 1974. It begins in Rome where Asterix and Obelix are arguing…

During a visit to Chief Vitalstatistix‘s wealthy, snobbish, city-dwelling brother-in-law Homeopathix the doughty old warrior gets too drunk and boasts that he can get something which all the merchant’s money cannot buy – a stew seasoned with Caesar’s fabled wreath of office.

Sober now and in dire danger of eternal embarrassment and the unflinching approbation of his sharp-tongued wife Impedimenta, the Chief has no option but to allow his two best men – the larger of whom had drunkenly egged him on at the family gathering and then volunteered to fetch the leafy headpiece – to travel to the heart of Caesar’s power and attempt the impossible…

At least Asterix knows it’s impossible; Obelix is quite happy to storm the Imperial Palace and just grab the wreath…

Luckily reason prevails and the wily little warrior determines their only chance is infiltration, to which end Asterix sells them both as slaves. Unfortunately they are bought by the wrong Roman…

Osseus Humerus is an innocuous Patrician with a troublesome family, but as Asterix tries every trick to get their unsuspecting owner to return them to the Slave Auctioneer, he only endears himself even more to very satisfied customer. So much so in fact, that Humerus entrusts them with a message to be delivered to Julius Caesar himself…

Jealous major-domo Goldendelicius then accuses them of planning assassination and the heroes are locked in the dungeons – leaving them complete access to the entire palace…

Before long the indomitable duo are wreaking havoc in the Imperial Court and playing hob with the usually predictable proceeding in the Arena of the Circus Maximus.

Seemingly untouchable but no nearer the Laurel Wreath, the despondent Gauls finally seize their chance when they encounter again the recently promoted Goldendelicius. Rewarded by Caesar, the major-domo now holds a position of great responsibility: holder of the triumphal floral arrangement at Caesar’s next public engagement…

Sharp and deeply intriguing this comedy of errors is spectacularly illustrated by Uderzo at the very top of his game, whilst Goscinny’s dry, wry script seamlessly rockets from slapstick set-piece to penetrating observational comedy and magnificently engaging adventure, with, as always our unlikely heroes inevitably, happily victorious in every  instance.

Asterix epics are always packed with captivating historical titbits, soupcons of healthy cynicism, singularly surreal situations and amazingly addictive but generally consequence-free action, illustrated in a magically enticing manner. These are perfect comics that everyone should read over and over again.
© 1970-1972-3 Goscinny/Uderzo. Revised English translation © 2004 Hachette. All rights reserved.

Adventures of Aaron: My Mom’s Meatloaf Moves!


By Aaron Warner (Amazing Aaron Productions)
ISBN: 1-889509-00-0

As a result of the 1980s boom in self-publishing the comics industry underwent a radical and permanent change in creative access wherein eager or talented – and sometimes neither – new strip-makers found themselves given unprecedented access to the buying public. A plethora of comics appeared by artists and writers who no longer had to wait to be discovered by DC or Marvel. The majority of these liberated Young Turks used comicbooks as their forum but a few, such as Aaron Warner, first began to find fame with the venerable but dying newspaper comic strip.

After much fruitless portfolio bombardment to (paying) comicbook publishers and a few commercial art gigs Warner began contributing a semi-fictionalised autobiographical weekly strip to the Young Adults weekend entertainment section of the Kalamazoo Gazette and his self-deprecatingly wry yet frantically over-the-top frat-boy humour and spectacularly fresh and impressive cartooning soon found him an appreciative and constantly growing audience.

Still fortune eluded him until Warner began a wave of guerrilla-marketing and began pedalling the strip to other local papers. This self-syndication eventually led to The Detroit News, a stage play, comicbook compilations from Image and, eventually, the Tribune Media Syndicate who picked up the feature in 1994. The Adventures of Aaron debuted nationally on October 20th 1995; ten years of whacky, unconventional, irreverent fun…

Since then Warner has created A College Girl Named Joe and You Are Here whilst running his own commercial arts business.

This large monochrome landscape collection gathers two years worth of the pre-syndication strips: a bold period of innovation as the artist explores the limits of his page and mirthful, pictorial self-abuse as young, dumb and feckless Aaron relates the latest low point – and occasional high – of his crummy mid-western existence.

Aaron lives with – and is hassled by – his mother and arrogant ineffectual, parsimonious, baldness-obsessed dad, his diabolical older sister (married, a mom, living elsewhere but still terrorising him and ruining his lazy life).

The boy can’t keep a job and often hangs out a lot in the print copyshop; quietly adoring the gorgeous Michelle who works there. Like most kids he has a couple of close friends – Brad and Scott – and they’re both worse than him. His dog and sister are both insane and possibly possessed by Satan…

Peppered with lushly drawn daydreams of hot chicks, a regular girlfriend, coolness not perpetual shame, untold wealth and acquiring superpowers, the early Adventures of Aaron are wildly experimental, fabulously exuberant, gloriously, infectiously fun, whacky, absurdist, astonishingly intimate and delightfully off the wall, and include delightful text features on the poor suckers good friends who were the basis of the strip’s wide and varied cast.

Still readily available this splendid self-published tome is well worth tracking down for a great read; and most worthy of your attention if you’re a cartoonist in dire need of an inspirational success story…
© 1996 Aaron Warner. All rights reserved.

The Complete Crumb Comics volumes 1 and 2


By Robert Crumb and Charles Crumb (Fantagraphics Books)
ISBNs: 0-930196-43-1(hb)   & 978-0-930193-62-8

Robert Crumb is a unique creative force in the world of cartooning with as many detractors as devotees. His uncompromising, excoriating, neurotic introspections, pictorial rants and invectives unceasingly picked away at societal scabs and peeked behind forbidden curtains for his own benefit, but he has always happily shared his unwholesome discoveries with anybody who takes the time to look…

In 1987 Fantagraphics Books began the nigh-impossible task of collating, collecting and publishing the chronological totality of the artist’s vast output and many of those engrossing compendia are now being reissued.

These earliest volumes have been constantly described as the least commercial and, as far as I know, remain out of print, but contrary as ever, I’m reviewing them anyway…

The son of a career soldier, Robert Dennis Crumb was born in Philadelphia in 1943 into a functionally broken family. He was one of five kids who all found different ways to escape their parents’ shattering problems and comics were always paramount amongst them.

As had his older brother Charles, Robert immersed himself in the strips and cartoons of the day; not simply reading but feverishly creating his own. Harvey Kurtzman, Carl Barks and John Stanley were particularly influential, but also newspaper artists like E.C. Segar, Gene Ahern, Rube Goldberg, Bud (Mutt and Jeff) Fisher, Billy (Barney Google), De Beck, George (Sad Sack) Baker and Sidney (The Gumps) Smith as well as illustrators like C.E. Brock and the wildly imaginative and surreal 1930’s Looney Tunes and Merrie Melodies animated shorts.

Defensive and introspective, young Robert pursued art and slavish self-control through religion with equal desperation. His early spiritual repression and flagrant, hubristic celibacy constantly warred with his body’s growing needs…

Escaping his stormy early life, he married young and began working in-house at the American Greeting Cards Company. He discovered like minds in the growing counterculture movement and discovered LSD. In 1967 Crumb relocated to California and became an early star of Underground Commix. As such he found plenty of willing hippie chicks to assuage his fevered mind and hormonal body whilst reinventing the very nature of cartooning with such creations as Mr. Natural, Fritz the Cat, Devil Girl and a host of others. The rest is history…

Those tortured formative years provide the meat of the first volume The Early Years of Bitter Struggle which, after ‘Right Up to the Edge’ – a comprehensive background history and introduction from lifelong confidante Marty Pahls – begins revealing the troubled master-in-waiting’s amazingly proficient childhood strips from the self-published Foo #1-3 (a mini-comic project passionately produced by Robert and his older brother Charles from September to November 1958).

Rendered in pencils, pens and whatever else was handy; inextricably wedded to the aforementioned funnybooks, strips and animated shorts cited above, the mirthful merry-go-round opens with ‘Report From the Brussels World’s Fair!’ and ‘My Encounter With Dracula!’: frantic and frenetic pastiches of the artists’ adored Mad material, with Robert already using a graphic avatar of himself for narrative purposes.

Closely following are the satirical ‘Clod of the Month Award’, ‘Khrushchev Visits U.S.!!’ and ‘Noah’s Ark’.

From 1959 comes ‘Treasure Island Days’: a rambling gag-encrusted shaggy dog Russian Roulette experiment created by the lads each concocting a page and challenging the other to respond and continue the unending epic, after which ‘Cat Life’ followed family pet Fred’s fanciful antics from September 1959 to February 1960 before morphing, or perhaps “anthropomorphing” into an early incarnation of Fritz the Cat in ‘Robin Hood’…

That laconic stream of cartoon-consciousness resolved into the raucous and increasingly edgy saga ‘Animal Town’ followed here by a very impressive pin-up ‘Fuzzy and Brombo’, before the central full-colour section provides a selection of spoof covers.

Four ‘R. Crumb Almanac’ images – all actually parts of letters to Pahls – are complemented by three beautiful ‘Arcade’ covers, swiftly followed by a return to narrative monochrome and ‘A Christmas Tale’ which saw Crumb’s confused and frustrated sexuality begin to assert itself in his still deceptively mild-mannered work.

A progression of eleven single-page strips produced between December 1960 and May 1961 precedes three separate returns to an increasingly mature and wanton ‘Animal Town’ – all slowly developing the beast who would become Crumb’s first star until Fritz bows out in favour of ‘Mabel’ – a prototypical big and irresistible woman of the type Crumb would legendarily have trouble with – and this initial volume concludes with another authorial starring role in the Jules Feiffer (see Explainers) inspired ‘A Sad Comic Strip’ from March 1962.

 

The second volume Some More Early Years of Bitter Struggle continues the odyssey after ‘The Best Location in the Nation…’ – another Pahls reminiscence – describes the swiftly maturing and deeply unsatisfied Crumb’s jump from unhappy home to the unsatisfying world of work.

‘Little Billy Bean’ (April 1962) returns to the hapless, loveless nebbish of A Sad Comic Strip whilst ‘Fun with Jim and Mabel’ revisits Crumb’s bulky, morally-challenged amazon after which the focus shifts to her diminutive and feeble companion ‘Jim’. Next, an almost fully-realised ‘Fritz the Cat’ finally gets it on in a triptych of saucy soft-core escapades from R. Crumb’s self-generated Arcade mini-comic project.

From this point onwards the varied and exponentially impressive breadth of Crumb’s output becomes increasingly riddled with his often hard-to-embrace themes and declamatory, potentially offensive visual vocabulary as his strips grope towards the creator’s long-sought personal artistic apotheosis.

His most intimate and disturbing idiosyncrasies regarding sex, women, ethnicity, personal worth and self-expression all start to surface here…

Therefore, if intemperate language, putative blasphemy, cartoon nudity, fetishism and comedic fornication are liable to upset you or those legally responsible for you, stop reading this review right here and don’t buy the book.

Working in the production department of a vast greetings card company gave the insular Crumb access to new toys and new inspiration as seen in the collection of ‘Roberta Smith, Office Girl’ gag strips from American Greetings Corporation Late News Bulletins (November 1963-April 1964), followed here by another Fritz exploit enigmatically entitled ‘R. Crumb Comics and Stories’ which includes just a soupcon of raunchy cartoon incest, so keep the smelling salts handy…

A selection of beautiful sketchbook pages comes next and then a full-colour soiree of faux covers: letters to Pahls and Mike Britt disguised as ‘Farb’ and ‘Note’ front images as well as a brace of Arcade covers and the portentously evocative front for R. Crumb’s Comics and Stories #1 from April 1964.

The rest of this pivotal collection is given over to thirty more pages culled from the artist’s sketchbooks; a vast and varied compilation that ably displays the artist’s incredible virtuosity and proves that if Crumb had been able to suppress his creative questing he could easily have settled for a lucrative career in any one of a number of graphic disciplines from illustrator to animator to jobbing comic book hack.

Crumb’s subtle mastery of his art-form and obsessive need to reveal his most hidden depths and every perceived defect – in himself and the world around him – has always been an unquenchable fire of challenging comedy and riotous rumination, and these two tomes are the secret to understanding the creative causes, if not the artistic affectations of this unique craftsman and auteur.

This superb series charting the perplexing pen-and-ink pilgrim’s progress is the perfect vehicle to introduce any (over 18) newcomers to the world of grown up comics. And if you need a way in yourself, seek out these books and the other fifteen as soon as conceivably possible…

Report From the Brussels World’s Fair!, My Encounter With Dracula!, Clod of the Month Award, Khrushchev Visits U.S.!! & Noah’s Ark © 1980 Robert and Charles Crumb. Other art and stories © 1969, 1974, 1978, 1987, 1988 Robert Crumb. All rights reserved.

Re-Gifters


By Mike Carey, Sonny Liew & Marc Hempel (Minx/Titan Books edition)
ISBN: 978-1-84576-579-8

In 2007 DC comics attempted a bold experiment in building new markets by creating the Minx imprint: dedicated to producing comics material for the teen/young adult audience – especially the ever-elusive girl readership – that had embraced translated manga material, momentous global comics successes such as Maus and Persepolis and those abundant and prolific fantasy serials which produced such pop phenomena as Roswell High, Twilight and even Harry Potter.

Sadly after only a dozen immensely impressive and decidedly different graphic novels Minx shut up shop in October 2008, markedly NOT citing publishing partner Random House’s failure to get the books onto the appropriate shelves of major bookstore chains as the reason.

Nevertheless the books which were published are still out there and most of them are well worth tracking down – either in the US originals or the British editions published by Titan Books.

My particular favourite is the second release: a magnificently beguiling and engaging black and white, cross-cultural romantic martial arts melange by writer Mike Carey and artists Sonny Liew & Marc Hempel.

The trio’s glorious offbeat and upbeat Vertigo miniseries My Faith in Frankie is generally regarded as a prototype for the Minx model, and that quirky quixotic brilliance is in full flower in this tale of feisty yet desperately dutiful Korean-American teen Jen “Dixie” Dik Seong who channels her suppressed aggression into hapkido and her blossoming crush on hunky Adam into daydreaming, clumsiness and humiliating imbecility…

A klutz in real life, Dixie is a demon in martial arts battle, but as her best friend and dojo-mate Avril is keenly aware, the flummoxed lass’s poor head is stuck in the clouds these days…

It’s hard enough for Dixie to juggle school, a quick-fire temper, her precious heritage and loving-but-generally clueless parents with burgeoning hormones and astoundingly annoying younger brothers; without the added distraction of infatuation with a rich, self-absorbed white boy who is also her only serious rival in the upcoming National Hapkido Tournament.

After a chance encounter with mouthy street punks and bad boy Dillinger, Dixie blows all her savings and the Tournament entrance fee which her father gave her on an ancient warrior statue for Adam; leading to a huge fight with Avril but which actually succeeds in getting the boy to notice her.

So much so, in fact, that he wants her advice in getting snooty babe Megan to go out with him…

When Dixie discovers that a business loan for her father from traditional Korean bankers depends on her performance in the tournament, the furious and lovelorn girl is forced to battle for a wild-card place in the event by joining a knockout “Street Sweep Competition” against half the kids in Los Angeles… including the dire and dangerous Dillinger…

Moreover, Adam has finally got into Megan’s good books – and other places – by re-gifting Dixie’s statue to the most popular girl in school…

Re-Gifters is a bright, witty, sublimely funny and intriguing coming of age comedy which follows all the rules of the romance genre but still manages to inject a vast amount of novelty and individual character into the mix: a perfect vehicle for attracting to the medium new and youthful readers with no abiding interest in outlandish power-fantasies or vicarious vengeance-gratification – and yes, that does mean women…

Track this down and read a genuinely different kind of comic book – but do it before some hack movie producer inevitably turns the tale into just another teen rom-com…
© 2007 Mike Carey, Sonny Liew & Marc Hempel. All rights reserved.

Showcase Presents The Witching Hour volume 1


By Alex Toth & various (DC Comics)
ISBN: 978-0-85768-196-6

American comicbooks started slowly until the creation of superheroes unleashed a torrent of creative imitation and invented a new genre. Implacably vested in the Second World War, the Overman swept all before him (and the far too occasional her) until the troops came home and more traditional genres supplanted the Fights ‘n’ Tights crowd.

Although new kids kept up the buying, much of the previous generation also retained their four-colour habit but increasingly sought older themes in the reading matter. The war years altered the psychology of the world, and as a more world-weary, cynical young public came to see that all the fighting and dying hadn’t really changed anything, their chosen forms of entertainment (film and prose as well as comics) reflected this. As well as Western, War and Crime comics, madcap escapist comedy and anthropomorphic funny animal features were immediately resurgent, but gradually another periodic revival of spiritualism and interest in the supernatural led to a wave of increasingly impressive, evocative and even shocking horror comics.

There had been grisly, gory and supernatural stars before, including a pantheon of ghosts, monsters and wizards draped in mystery-man garb and trappings (The Spectre, Mr. Justice, Sgt. Spook, Frankenstein, The Heap, Dr. Fate and dozens of others), but these had been victims of circumstance: the unknown as a power source for super-heroics. Now the focus shifted to ordinary mortals thrown into a world beyond their ken or control with the intention of unsettling, not vicariously empowering the reader.

Almost every publisher jumped on the increasingly popular bandwagon, with B & I (which became the magical one-man-band Richard E. Hughes’ American Comics Group) launching the first regularly published horror comic in the Autumn of 1948, although Adventures Into the Unknown was technically pipped by Avon who had released an impressive single issue entitled Eerie in January 1947 before launching a regular series in 1951, by which time Classics Illustrated had already long milked the literary end of the medium with adaptations of the Headless Horseman, Dr. Jekyll and Mr. Hyde (both 1943), The Hunchback of Notre Dame (1944) and Frankenstein (1945) among others.

If we’re keeping score this was also the period in which Joe Simon and Jack Kirby identified another “mature market” gap and invented the Romance comic (Young Romance #1, September 1947) but they too saw the sales potential for spooky material, resulting in the seminal Black Magic (launched in 1950) and boldly obscure psychological drama anthology Strange World of Your Dreams (1952).

The company that would become DC Comics bowed to the inevitable and launched a comparatively straight-laced anthology that nevertheless became one of their longest-running and most influential titles with the December 1951/January 1952 launch of The House of Mystery.

When the hysterical censorship scandal which led to witch-hunting hearings (feel free to type Senate Subcommittee on Juvenile Delinquency, April-June 1954 into your search engine at any time… you can do that because it’s notionally a free country now) was curtailed by the industry adopting a castrating straitjacket of self regulatory rules.

HoM and its sister title House of Secrets were dialled back into rationalistic, fantasy adventure vehicles, which dominated the market until the 1960s when super-heroes (which had started to creep back after Julius Schwartz began the Silver Age of comics by reintroducing the Flash in Showcase #4, 1956) finally overtook them. Green Lantern, Hawkman, the Atom and a slew of other costumed cavorters generated a gaudy global bubble of masked mavens which even forced the dedicated anthology suspense titles to transform into super-character split-books.

However nothing combats censorship better than falling profits and at the end of the 1960s the Silver Age superhero boom stalled and crashed, leading to the surviving publishers of the field agreeing to loosen their self-imposed restraints against crime and horror comics. Nobody much cared about gangster titles at that time but as the liberalisation coincided with another bump in global interest in all aspects of the supernatural, the resurrection of scary stories was a foregone conclusion and obvious “no-brainer.” Even the ultra wholesome Archie comics re-entered the field with their rather tasty line of Red Circle thrillers…

With Tales of the Unexpected from #105 and House of Mystery #174 the company switched to anthology horror material before creating an all-new title to further exploit the morbid fascination with the fearsome and spooky (they even resurrected the cancelled House of Secrets in late 1969) for those heady days when it was okay – and profitable – to scare the heck out of little kids by making them laugh.

Edited until #14 by Dick Giordano, The Witching Hour first struck at the end of 1968 (with a February/March 1969 cover-date). From the outset it was an extremely experimental and intriguing beast and this amazingly economical Showcase Presents collection reprints the first 19 issues, completely covering the first three years as the fear fad grew to become the backbone of DC’s sales. It is perhaps the most talent-stuffed title of that entire period.

Here the usual cool and creepy horror hosts who introduced the tales were three witches – based as much on Macbeth as the ancient concept of Maiden, Mother and Crone – a torrid trio who constantly battled to outdo or out-gross each other in the telling of terror tales. Moreover, Cynthia, Mildred and Mordred – as well as shy monster man-servant Egor – were designed and usually drawn by master artist Alex Toth; making the framing sequences between yarns as good as and sometimes better than the stories they brazenly bracketed.

One minor quibble: records from the period are not complete and occasionally a creator is unknown, but this volume also sadly misattributes the artist too. I’ve attempted to correct the mistakes when I’m certain, but please be warned and beware – I’m not always right either…

Following a stunning Nick Cardy cover, Toth starts the ball rolling by introducing the sinister sisters and their ongoing contest before Dennis O’Neil & Pat Boyette relate the story of a time-travelling tap-dancer in ‘Save the Last Dance For Me’, after which Toth writes and illustrates a compelling period piece of peril in ‘Eternal Hour!’ and Jack Sparling relates the eerie fate of wave-obsessed Stanley’s search for ‘The Perfect Surf’. Toth’s scary sisters then close out the premier issue (with, I suspect, additional inks from Neal Adams), but still find room for ‘Silk Gauze’, an informational page by persons unknown which first appeared in Tales Unexpected #126.

Although attributed to Toth, #2’s introductory episode is by his old Standard Comics stable-mate Mike Sekowsky (inked by Giordano) and leads into Sparling’s dream-chiller ‘Scream!’, after which young José Delbo delineates a shocking period tale of slavery and vengeance ‘The Trip of Fools!’ before Sid Greene’s short ghost story ‘The Beat Goes On!’ and Sparling’s ‘Once Upon a Surprise Ending!’ end an issue regrettably short on writer credits.

Following another Sekowsky/Giordano intro, Toth & Vince Colletta illustrated Don Arneson’s medieval mood masterpiece ‘The Turn of the Wheel!’, whilst Alan Riefe & Sparling told a decidedly different ghost-story in ‘The Death Watch’, after which Steve Skeates & Bernie Wrightson revealed a very alterative fantasy hero in ‘…And in a Far-Off Land!’, followed by the first of a series of short prose vignettes: an anonymous fright-comedy entitled ‘Potion of Love’.

Toth illustrated the sisters’ ‘Witching Hour Welcome Wagon’ (a useful identifying rule of thumb for the uninitiated is that the master usually signed his work – and was allowed too…) after which new kid Gerard Conway spectrally scripted ‘A Matter of Conscience’ for art veterans Sparling & George Roussos. Another anonymous prose piece ‘If You Have Ghosts’ preceded a smashing yarn entitled ‘Disaster in a Jar’ by Riefe & Boyette and Conway scripted the period witchfinder thriller ‘A Fistful of Fire’ for Delbo – a vastly underrated artist who was on the best form of his career at this time.

Toth’s Weird Sisters closed out that issue and eerily, hilariously opened #5 before Wrightson lavishly embellished a nifty but uncredited (as is every script in this one) nautical nightmare ‘The Sole Survivor!’, followed by text-teaser ‘The Non-Believer!’ and Boyette’s stunning, clownish creep-feature ‘A Guy Can Die Laughing!’, whilst Stanley Pitt & Giordano’s dating dilemma ‘The Computer Game’ was one of the first to explore that now-hoary plot. After Toth signs off the witches, there’s an added one-page black-comedy bonus from Sid Greene with ‘My! How You’ve Grown!’

Sekowsky & Giordano limned Dave Kaler’s take on the sisters’ intro for The Witching Hour #6 after which a far darker horror debuted in ‘A Face in the Crowd!’ by Conway, Mike Roy & Mike Peppe, as a Nazi war criminal and a concentration camp survivor met in an American street; Marv Wolfman & Delbo described a tale of neighbourly intolerance in ‘The Doll Man!’ and ‘Treasure Hunt’ by Skeates, John Celardo & Giordano showed why greed isn’t always good. Also included were Conway’s prose tale ‘Train to Doom’, ‘Mad Menace’ – a half-page gag strip by John Costanza – and ‘Distortion!’ another Greene-limned one-pager.

Toth & Mike Friedrich were on spectacular form for #7’s introduction and bridging sequences, and Bill Draut was compulsively effective in prison manhunt saga ‘The Big Break!’ whose scripter Steve Skeates also wrote modern-art murder-mystery ‘The Captive!’ for Roussos, after which Friedrich & Jack Abel advised a most individual baby to ‘Look Homeward, Angelo!’. Text piece ‘Who Believes Ouija?’ and Jack Miller & Michael Wm. Kaluta’s gothically lovely ‘Trick or Treat’ round out the sinister sights in this issue.

Sergio Aragonés & Neal Adams provided the witch-bits for #8, bracketing their own satanically sardonic ‘Above and Beyond the Call of Duty!’, as well as ‘Three Day Home Trial!’ (Aragonés & Cardy) and the staggeringly inventive ‘Computerr’ by that man again and Toth. ‘The Career Man’ was a witty but anonymous prose piece and the issue closed with a Twice Told Tale by Ron Whyte & Sparling, as an urban myth was revealed in ‘The Sign of the Hook!’

Toth & Draut began #9, after which Bob Brown & Murphy Anderson illustrated ghostly tale ‘The Long Road Home!’ and, after text story ‘The Dark Well’, the peripatetic, post-apocalyptic, ironic occasional series ‘The Day after Doomsday’ by Len Wein & Sparling made a welcome appearance. Delbo delightfully delineated a terrifying tale of Old China in ‘The Last Straw’ and, after George Tuska took over the Weird Sisters linking-segments, a doomsday debacle closed the dramas with a ‘Trumpet Perilous!’ drawn by Sparling & Abel.

The witches’ opening issue #10 were once more by Toth & Draut, promptly followed by a magnificent illustration job by the great Gray Morrow on the regrettably uncredited ‘A Warp in Time… Loses Everything!’ – work inestimably improved by being seen in monochrome – after which the all-word ‘I’ll See You in My Dreams’ preceded Conway & Toth’s superb forbidden romance ‘Hold Softly, Hand of Death!’. Tuska handles the Sisters before Sparling’s faux-fact page ‘Realm of the Mystics’ ends this excursion into the dark.

Toth drew the intro and Jack Oleck’s ‘The Mark of the Witch’ (inked by Draut) in #11, whilst – after text-tale ‘Retired Undefeated!’ – Tuska inspirationally illustrated the creepy chronal conundrum ‘The Sands of Time, the Snows of Death!’, and The Witching Hour #12 was similarly blessed, as after a sinisterly sexy Skeates/Toth intro the devilish duo then described an horrific ‘Double Edge’ battle between witch-queens and valiant mortals, followed by a Machiavellian actor’s ‘Double Take’ (Skeates & Tuska) and a demonic duel and ‘Double Cross!’ by Skeates & Gil Kane. The ever-anonymous prose piece was the mordantly merry ‘The Dead Can’t Talk But…’

Giordano’s last issue was editor was #13, which opened in grand style as fellow comicbook hosts Cain, Abel and the Mad Mod Witch (from Houses of Mystery and Secrets and The Unexpected respectively) attended ‘New Year’s Eve at the Witching Hour’ (illustrated by Neal Adams) followed by a marvellously experimental and effective psycho-thriller by Alan Gold & Gray Morrow entitled ‘The Maze’, a far more traditional but no less scary story ‘The Accursed Clay!’ (Miller, Sparling & Frank Giacoia) and the just plain strange tale of ‘The Rush-Hour Ride of Abner Pringle!’, by Wein & Delbo. As an added treat the text token was ‘The Witching Hour Mistree’ by that shy but not retiring rogue Egor…

When veteran editor Murray Boltinoff assumed the reins with #14 (April-May 1971) an element of experimentalism was surrendered but the more conventional material was no less welcomed by the horror-hungry readership: more proof, if any were needed, that artistic endeavour and envelope-pushing aren’t to everybody’s taste. George Tuska replaced Toth as regular illustrator of the introductory and bridging sections, but otherwise most fright-seeking kids could hardly tell the difference.

The all-science fiction issue’s terror-tales began with a beautiful but oddly stilted yarn from Conway and Jeff Jones who explored the solitary burdens of ‘Fourteen Months’ in deep space, whilst ‘Which Witch is Which?’, by Kaler, drawn by Stanley & Reg Pitt, related the comeuppance of an intergalactic Lothario. As “Al Case”, Editor Boltinoff provided the text feature ‘Dead Letter Office’ and the issued ended on a classic visual high note with ‘The Haunted House in Space!’ illustrated by the dream team of Al Williamson & Carlos Garzon.

After the usual ghastly graphic girl talk TWH #15 started with a murder masterpiece from George Kashdan & Wally Wood revealing that ‘Freddy is Another Name For Fear!’, after which Al Case scripted ‘End of a World’ before Phil Seuling & Gray Morrow stole the show with the fearsome fable of the ‘Bayou Witch’ and Case & Art Saaf rang down the curtain with ‘I Married a Witch!’

Issue #16 saw House of Mystery expand from 32 to 52 pages – as did all DC titles for the next couple of years, opening the doors for a superb period of new material and the best of the company’s prodigious archives to an appreciative, impressionable audience. The mysterious magic began after Tuska’s punchy prelude with the cautionary ‘Never Kill a Witch!’ by Carl Wessler, John Calnan & Bernie Case, after which Boltinoff – as Bill Dennehy – provided a slick and edgy reinterpretation of a classic fairytale for Morrow to lavishly limn in ‘The Spell of Sinner Ella!’ before switching back to his Case persona for the Tony DeZuniga illustrated duelling drama ‘You Can’t Hide From Death’. The classic reprints began with ‘The Wondrous Witch’s Cauldron’ (drawn by the legendary Lee Elias from House of Secrets #58), followed by a Joe Orlando illustrated, Charles King scripted text piece ‘Last Meal’ and Howie Post and Draut’s ghoulish period parable ‘The Curse of the Cat’ which both first saw print in House of Mystery #177.

Kashdan & Heck opened #17 with a modern magic myth in ‘This Little Witch Went to College’ after which a classic 1950’s fear-feature from Sensation Mystery Comics #109 saw Carmine Infantino & Joe Giella devastatingly depict the ‘Fingers of Fear!’ whilst from House of Secrets #46, Howard Sherman delineated ‘The Second Life of Simon Steele’. Dennehy, Calnan & Colletta provided a new yarn with an old moral in ‘The Corpse who Carried Cash!’ before Wessler & mood-master Jerry Grandenetti fantastically finished the fear-fest with ‘The Man in the Cellar’.

The same team opened #18 with ‘The Worm that Turned to Terror’, a schizophrenic slice of domestic hell followed by ‘The Diggers!’ a nasty, vengeful yarn from Bobs Haney and Brown with Giacoia inks that encompassed half a century of French war and regret. Tales of the Unexpected #13 was the original source of both the Ed Herron/Jack Kirby conundrum ‘The Face Behind the Mask’ and the Herron/Cardy creepy-crime caper ‘I Was a Prisoner of the Supernatural’, after which modernity returned with Jim Aparo’s ‘Hypnotic Eye’ and the Kashdan, Calnan & Colletta cautionary tale ‘When Satan Comes Calling!’

The final issue in this superbly spooky compendium is The Witching Hour #19, which, after the customary Tuska drawn kaffeeklatsch with Mordred, Mildred and Cynthia, commences in a stylish, sparkling Jack Phillips & Grandenetti chiller ‘A Tomb for the Winning!’, swiftly followed by ‘The Four Threads of Doom’ (by anonymous & Cardy from Tales of the Unexpected #12) after which a different anonymous and Tuska provided a fresh new thriller in ‘Stop Beating, Heart! You’re Killing Me!’. One final Cardy reprint ‘The Lamp That Changed People!’ (House of Mystery #20) follows before this wonderful debut volume of witchly wonderment concludes with the Kashdan/Elias shocker ‘What Evil Haunts This House?’

These terror-tales captivated the reading public and critics alike when they first appeared and it’s likely the supernatural sector saved DC during one of the toughest downturns in comics publishing history. Now their blend of garish mordant mirth, classic horror scenarios and suspense set-pieces can most familiarly be seen in such children’s series as Goosebumps, Horrible Histories and their many imitators.

If you crave beautifully realised, tastefully gore-free sagas of tension and imagination, not to mention a huge supply of bad-taste, kid-friendly cartoon chaos, stay up past The Witching Hour as long and as often as you possibly can…

© 1969, 1970, 1971, 1972, 2011 DC Comics. All Rights Reserved.

Asterix and the Cauldron, Asterix in Spain & Asterix and the Roman Agent


By Goscinny & Uderzo, translated by Anthea Bell & Derek Hockridge (Orion Books)
ISBNs: 978-075286-628-4, 978-0-75286-630-7 and 978-0-75286-632-1

One of the most-read comics series in the world, the collected chronicles of Asterix the Gaul have been translated into more than 100 languages since his debut in 1959, with animated and live-action movies, TV series, assorted games, toys and even a theme park outside Paris (Parc Astérix, if you’re planning a trip…) spinning off from his hilarious exploits.

More than 325 million copies of 34 Asterix books have sold worldwide, making his joint creators France’s bestselling international authors.

The diminutive, doughty potion-powered champion of Gallic Pride was created by two of the art-form’s greatest proponents, writer René Goscinny & illustrator Albert Uderzo and although their inspirational collaborations ended in 1977 with the death of the prolific scripter, the creative wonderment still continued until relatively recently from Uderzo and assistants – albeit at a slightly reduced rate.

The wonderment works on multiple levels: ostensibly, younger readers revel in the action-packed, lavishly illustrated comedic romps where sneaky, bullying baddies get their just deserts whilst we more worldly readers enthuse over the dry, pun-filled, sly satire, especially as enhanced for English speakers by the brilliantly light touch of translators Anthea Bell & Derek Hockridge, who played no small part in making the indomitable Gaul and his gallant companions so palatable to the Anglo-Saxon world. (Me, I still admire a divinely delivered “Paff!” as much as any painfully potent pun or dry cutting jibe…)

The stories were set on Uderzo’s beloved Brittany coast, where a small village of warriors and their families resisted every effort of the Roman Empire to complete the conquest of Gaul, or alternately, anywhere in the Ancient World, circa 50BC, as the Gallic Gentlemen wandered the fantastic lands of the Empire and beyond…

When the heroes were playing at home, the Romans, unable to defeat this last bastion of Gallic insouciance, resorted to a policy of containment. Thus the little seaside hamlet is permanently hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls don’t care: they daily defy the world’s greatest military machine simply by going about their everyday affairs, protected by the magic potion of resident druid Getafix and the shrewd wits of the rather diminutive dynamo and his simplistic, supercharged best friend…

Firmly established as a global brand and premium French export by the mid-1960s, Asterix the Gaul continued to grow in quality as Goscinny & Uderzo toiled ever onward, crafting further fabulous sagas; building a stunning legacy of graphic excellence and storytelling gold.

Asterix and the Cauldron was the thirteenth saga, originally running in Pilote #469-491, throughout 1968 and first translated into English in 1976.

The tale is one of treachery, felony and dishonour as fellow Gaulish chieftain Whosemoralsarelastix – a cunning and conniving Roman collaborator – convinces the reluctant but big-hearted Vitalstatistix to guard the occupied cliff-top community’s treasury from Imperial tax collectors.

Despite knowing how untrustworthy the scoundrel is, Gaul must help Gaul and the rogue’s huge onion-soup cauldron, stuffed with his people’s golden Sestertii, is placed under the stewardship of the village’s greatest hero and most trustworthy warrior: Asterix.

However, that night, as a great inter-village feast is consumed, somebody cuts their way into the guard hut and steals the glittering contents of that mighty tureen. Naturally Whosemoralsarelastix wants his money back and the noble Vitalstatistix is honour bound to replace the stolen horde, Disgraced, Asterix is banished until he can refill the empty cauldron with gold…

Trusty Obelix refuses to turn away from his friend and joins the quest, which first takes them to the garrison of Compendium, where the wily warrior intends to refill the empty churn with some of the gold the occupiers have been regularly collecting from Gauls.

Unfortunately, Caesar has been experiencing some cash-flow problems and not only has he been rushing the takings to Rome, he hasn’t even paid his soldiers for months.

With disharmony, mutiny and strike action imminent among the legions Asterix and Obelix realise they must look elsewhere for their loot.

Even their old acquaintances the pirates are cash-strapped – and soon traditionally thrashed – so the doughty duo must seek their fortune at the grand market in Condatum, briefly and disastrously becoming Boar merchants, paid street boxers, actors and charioteers, before turning to crime and planning a bank robbery…

Even here our two just men fare badly. In desperation, they decide to rob Caesar’s tax collector, but Asterix discovers a strange thing. Not only has the destitute Whosemoralsarelastix somehow paid his taxes, but the coins smell of onion soup…

With realisation dawning Asterix visits the cliff-dwelling villagers for a little chat and a mighty reckoning…

Rich with slapstick action and cutting commercial satire (for example the tax collector was a caricature of France’s then Finance Minister Valéry Giscard d’Estaing), this hilarious crime caper is a glorious example of dry yet riotous adventure comedy.


Asterix in Spain promptly followed during 1969 (Pilote #498-519) in France and Astérix en Hispanie was translated into English two years later, recounting how a valiant group of Iberian warriors were similarly holding-out against Caesar’s total conquest of that proud nation.

Chief Huevos Y Bacon was the noble warrior leading the resistance but when his haughty son Pepe was captured all seemed lost. Fearing reprisal or rescue the Romans hastily despatched the hostage lad to the garrison at Totorum, under the command of brutish Spurius Brontosaurus, who has no idea what the “pacified” Gauls of the area are like and has his hands more than full contending with the appallingly behaved and inspirationally vicious young prince.

When his guards encounter Gauls in the great forest they are easily overwhelmed by playful Obelix. Asterix takes Pepe back to the village where, after an ill-advised and painful attempt by Brontosaurus and the legion to reclaim him, the heroes decide to return him to his father. Most pertinent in this decision is the spoiled brat’s obnoxious behaviour…

Brontosaurus has pragmatically decided the kid is perfectly safe with the Gauls and unaware of their planned jaunt to Hispania, smugly returns to his post. Meanwhile, after their mandatory encounter with pirates, Asterix, Obelix and faithful mutt Dogmatix make their leisurely way through the scenic countryside (offering many trenchant asides regarding the modern French passion for Spanish touring holidays) until a chance encounter in an inn reveals to the General how close they are to undoing all his plans.

Venal but no coward the Roman joins their excursion party, captures Asterix and steals the Gaul’s magic potion and plans to destroy Huevos Y Bacon’s resistance forever. However Obelix, Pepe – and Dogmatix – have a plan to spectacularly save the day…

Full of good-natured nationalistic pokes and trans-national teasing, liberally served up with raucous hi-jinks and fast-paced action, this is another magical titbit of all-ages entertainment.


Asterix and the Roman Agent was first seen 1970 in Pilote #531-552, making the jump to English in 1972, and once more featured homeland insecurity as Caesar, under attack by the Roman Senate over the indomitable, unconquerable Gauls, deploys his greatest weapon: a double-edged sword named Tortuous Convolvulus, whose every word and gesture seems to stir ill-feeling and conflict in all who meet him.

Where Force of Arms has failed perhaps this living agent of dissent might forever fracture the Gauls’ unshakable comradeship and solidarity with dose of Roman entente dis-cordiale…

On the crossing, just two minutes with the conniving Convolvulus has the brotherhood of pirates at each other’s throats, and even while discussing the plan with Aquarium’s commander Felix Platypus, the agent’s unique gift sows discord and violence, so when he finally enters the village it’s not long before the high-spirited and fractious Gauls are at war with each other…

The women are cattily sniping at each other, the traders are trading blows and even Asterix and Obelix are on the outs. But that’s not the worst of it: somehow the idea has gotten around that their sharp little champion has sold out to the Romans…

With discord rife the Romans soon have the secret of the magic potion too – or do they? -but the ingenious Convolvulus hasn’t reckoned on two things: the sheer dimness of Imperial troops and the invaluable power of true friendship, leaving Asterix and Obelix a way to overcome their differences, turn the tables and once more save the day.

At last, the agent provocateur is forced to realise that sometimes one can be too smart for one’s own good…

Brittle, barbed and devilishly sharp, this yarn was reputedly based on lingering ill-feeling following an internal power-struggle at Pilote which almost cost editor Goscinny his job. The original title for the tale was La Zizanie – “The Ill-feeling” or “The Dissension”. Seen through the lens of forty years of distance, however, all that can be seen now is stinging, clever, witty observational comedy and magnificently engaging adventure, and surely that’s what matters most?

Asterix sagas are always stuffed with captivating historical titbits, soupcons of healthy cynicism, singularly surreal situations and amazingly addictive action, illustrated in a magically enticing manner. These are perfect comics that everyone should read over and over again.

© 1968-1970 Goscinny/Uderzo. Revised English translation © 2004 Hachette. All rights reserved.

Nuts


By Gahan Wilson (Fantagraphics Books)
ISBN: 978-1-60699-454-2

Mordant cartoonist Gahan Wilson has been tickling funnybones and twanging tense nerves with his darkly dry concoctions since the 1960s; contributing sparklingly horrific and satirically suspenseful drawings and strips to Playboy, Collier’s, The New Yorker and other magazines as well as writing science fiction, criticism, book and film reviews for Again Dangerous Visions, The Magazine of Fantasy & Science Fiction, The Twilight Zone Magazine and Realms of Fantasy.

In his broad and long career he has worn many creative hats, even creating his own supernatural computer game, Gahan Wilson’s the Ultimate Haunted House, with Byron Preiss.

In April 1970, when National Lampoon first began its devastatingly hilarious all-out attack on the American Dream, Wilson was invited to contribute a regular strip to the comics section. Nuts began in 1972 and ran until 1981, generally a single-page complete graphic epigram “starring” a grotty little chubby homunculus dubbed The Kid. This fabulous monochrome (with occasional colour) collection gathers that complete serial for collectors and potential addicts in a perfect hardback package that readers will dip into over and over again.

Taking his lead from popular sickly-sweet strips about or starring little children and the brilliant but definitely not jejune Peanuts (which was populated, to all intents and purposes, with teeny-weeny neurotic middle-aged midgets), Wilson sought to do the exact opposite and attempt to access the fear, frustration, confusion and unalloyed joy of being a young, impressionable, powerless, curious and demanding…

…and magnificently succeeded.

Dense, claustrophobic, intense and trenchantly funny, the self-contained strips ranged from satire to slapstick to agonising irony, linking up over the years to form a fascinating catalogue of growing older in the USA: a fearfully faithful alternate view of childhood and most importantly, of how we adults choose to recall those distant days…

Each strip begins with the question “Remember how…” or “One of the…” or some equally folksy enquiry before unveiling bafflement, bewilderment, night-terrors or a deeply-scarring embarrassment which haunts us till doomsday, all wrapped in a comradely band-of-brothers, shared-coping-mechanism whimsy that is both moving and quintessentially nostalgic.

Topics include the unremitting horror of germs, sudden death, being ill, inappropriate movies, forced visits, grandparents, things adults do that they don’t want you to see, unexplained noises, the butcher’s shop, accidents and rusty nails, things in closets, doctors and needles, dying pets, Santa Claus, seasonal disappointments, summer camp, sleep, bodily functions, school and lessons (two completely different things), fungus, bikes and toys, haircuts, comicbooks, deaths of relatives, hot weather, candy, overhearing things you shouldn’t, stranger danger, hobby-kits and glue, daydreaming, babies and so many other incomprehensible daily pitfalls on the path to maturity…

Peppered also with full page, hilariously annotated diagrams of such places of enduring childhood fascination as ‘The Alley’, ‘The Kit for Camp Tall Lone Tree’, ‘Mr. Schultz’s Cigar Store’, ‘The Movie Theater Seat’, ‘Table Set Up For Making Models’, ‘The Doctor’s Waiting Room’, ‘The Closet’, ‘The Sick Bed’ and ‘The Private Drawer’, this glorious procession also covers occasions of heartbreaking poignancy and those stunning, blue moon moments of serendipity and triumph when everything is oh-so-briefly perfect…

Complete with a 3-D strip and ‘Nuts to You’, a comprehensive appreciation and history by Gary Groth, this funny, sad, chilling and sublimely true picture-passport to growing up is unmissable cartoon gold.

© Fantagraphics Books. All Nuts strips © 2011 Gahan Wilson. All rights reserved.

The Hidden


By Richard Sala (Fantagraphics Books)
ISBN: 978-160699-385-6

Richard Sala is a deserving Darling of the Literary Comics movement (if such a thing exists) blending beloved pop culture artefacts and conventions – particularly old horror films – with a soberly effective ability to tell a graphic tale.

He grew up in Chicago and Arizona before earning a Masters in Fine Arts, and after beginning a career as an illustrator rediscovered his love of comicbooks. The potentially metafictional self-published Night Drive in 1984 led to appearances in legendary 1980s anthologies Raw and Blab! and animated adaptations of the series on Liquid Television.

His work is welcomingly atmospheric, dryly ironic, wittily quirky and mordantly funny; indulgently celebrating childhood terrors, gangsters, bizarre events and manic mysteries, with girl sleuth Judy Drood and the glorious trenchant storybook investigator Peculia the most well known characters in his gratifyingly large back catalogue.

Sala’s art is a jolting joy to behold and has graced many outside-industry projects such as work with Lemony Snickett, the Resident and even – posthumously – Jack Kerouac; illustrating the author’s outrageous Doctor Sax and The Great World Snake.

His latest appetising shocker The Hidden returns to the seamy, scary underbelly of un-life with an enigmatic quest tale following the few “lucky” survivors who wake up one morning to discover civilisation has succumbed to an inexplicable global Armageddon, with no power, practically no people and ravening monsters roaming everywhere.

Trapped on in the fog on a mountain, Colleen and Tom emerge into the world of death and destruction before promptly fleeing back to the wilderness. As they run they find an amnesiac bum, who uncomprehendingly leads them to other young survivors with their own tale of terror, a place of sanctuary in the desert and the shocking true secret of the disaster…

Clever, compelling and staggeringly engaging, this fabulous full-colour hardback is a wonderfully nostalgic escape hatch back to those days when unruly children scared themselves silly under the bedcovers at night and will therefore make an ideal gift for the big kid in your life – whether he/she’s just you, imaginary or even relatively real…

© 2011 Richard Sala. All rights reserved.

The Desert Peach – Politics, Pilots and Puppies


By Donna Barr (Mu Press)
No ISBN, ASIN: B0006DK6PA

Donna Barr is one of the comic world’s most singular graphic raconteurs. She always constructs impeccable, fully realised worldscapes to house her stories and tells them with a style and voice that are definitely one-of-a-kind. Her most perfect creations are Stinz Löwhard, the Half-Horse and The Desert Peach, the outrageously “out”, homosexual brother of legendary Ideal German soldier “the Desert Fox” and the star of this effervescent assemblage of sly, dry wit, raucous drollery and way out military madness.

Set in World War II Africa and effortlessly combining hilarity, absurdity, profound sensitivity and glittering spontaneity, the stories describe the daily grind of Oberst Manfred Pfirsich Marie Rommel; a dutiful if unwilling part of the German invasion force of 1940-1943. However, although as capable as elder sibling Field Marshal Erwin Rommel, the gracious and convivial Peach was a man who loathed harming anybody physically or emotionally and thus spent his days with the ever-so-motley crew of the 469th Halftrack, Gravedigging & Support Unit of the Afrika Korps, trying to remain stylish, elegant and non-threatening to the men under his command.

He applies the same genteel courtesies to the sundry natives inhabiting the area and the rather tiresome British – not all of whom are party to a clandestine non-aggression pact Pfirsich has in place with his opposite numbers in the amassed Allied Forces…

The romantic fool is also wildly in love with and engaged to Rosen Kavalier: handsome Aryan warrior and manly Luftwaffe ace…

The Desert Peach ran for 32 intermittent issues via a number of publishers and subsequently collected as eight graphic novel collections between 1988-2005. A prose novel – Bread and Swans – and a musical and an invitational collection by other artists entitled Ersatz Peach were also created during the strip’s heyday. A larger compendium, Seven Peaches, collects issues #1-7 and Pfirsich’s further exploits continue as part of the Modern Tales webcomics collective…

Perhaps the real star of these fabulous comedy epics is the Peach’s long-suffering, unkempt, crafty, ill-mannered, bilious and lazily scrofulous orderly Udo Schmidt, whose one redeeming virtue is his uncompromising loyalty and devotion to the only decent officer in the entire army.

This criminally rare second softcover collection reprints issues #4-6, opening with ‘Is There a Nazi in the House?‘ wherein maniacally patriotic, self-appointed political officer Leutnant Kjars Winzig is once more trying to get Udo – or indeed anybody in the mangy collection of rejects comprising the 469th – to read his beloved Führer’s bible of hate Mein Kampf…

Pfirsich steps in before calamity and carnage breaks out but the entire camp is thrown into an even greater tizzy when official notice arrives that a party from Berlin is en route to inspect the Battalion and meet all the devout, card-carrying members of the Nazi Party. It doesn’t take a genius to work out that the vile inner-circle elite are looking for a way to embarrass the Peach’s brother: the Fox is an outspoken and vociferous critic of Hitler’s vile crew of toadies and backstabbers…

It seems the Nazi bigwigs have planned well; Pfirsich can’t find a single Party member in the entire camp… even the fanatical Winzig wasn’t dedicated enough to spring for the membership dues…

Last minute salvation comes from a most unlikely source as the least likely individual in Africa admits his shameful secret and impresses the jodhpurred pants off the visiting dignitaries… it appears he joined the Nazi Party in its earliest hours when recruiters were buying beer for anybody who would listen…

This hilarious comedy of errors is followed by the supremely delightful, action-packed ‘Flight of Fancy’ wherein Pfirsich’s personal pilot Von Drachenberg gets in big trouble for secretly re-arming our hero’s peach-coloured reconnaissance plane – the junior Rommel doesn’t approve of guns…

Nevertheless he concedes they have their uses when the plane is involved in a uniquely absurd and breathtaking aerial dogfight with a less than sporting Englishman in a Spitfire. Of course, he far less happy about having to refit the machinegun in mid-flight, thousands of feet above the desert with British bullets whistling about his well-formed pearl-bedecked ears…

Luckily the Peach’s beloved fiancé Rosen Kavalier is also prowling the war-torn skies and this magnificently clever yarn still has plenty of controversy and surprises in store…

‘A Day Like any Other’ concludes the comicbook reprints with a powerfully intriguing moral dilemma for the German misfits when a British sniper takes up lethal residence and begins shooting Pfirsich’s men in disdainful contravention of the non-aggression agreement. Soon the 469th are starting to remember that they are – ostensibly, at least – soldiers with a duty to kill Germany’s enemies and this unwelcome situation is further exacerbated by the arrival of abrasive, militant new medical officer Oberstabsartzt Viktor Eddsel, dumped with the Battalion of Battlefield Embarrassments because he is a specialist in the banned “Jewish science” of psychiatry…

The procession of baroque, bizarre characters and incomprehensible relationships he observes in his first few hours has Eddsel reaching for extra case-history notebooks and good, stiff drinks before the urbane Oberst Rommel takes him tellingly to task…

Also included in this enchanting monochrome compendium is a spectacular new adventure ‘Outfoxed’ relating some character-building episodes in the life of Perfect Warrior Erwin Rommel; such as the momentous day he taught his very young son Manfred how to ride a horse, jump off the high-diving board and dismantle a motorcycle.

Of course, it might have better for all concerned if all these lessons hadn’t been specifically against his beloved Frau Rommel’s orders and objections…

This captivating compendium is completed by another cut-out paper-doll page starring Pfirsich’s airborne inamorata Rosen Kavalier and his assorted uniforms…

Referencing the same vast story potential as Sgt. Bilko, Hogan’s Heroes, Oh, What a Lovely War! and Catch 22, the Desert Peach is bawdy, raucous, clever, authentically madcap and immensely engaging. These fabulous combat fruit cocktails were some of the very best comics of the 1990s and still pack the comedic kick of an embroidered landmine, liberally leavened with situational jocularity, accent humour and lots of footnoted Deutsche cuss-words for the kids to learn.

Illustrated in Barr’s fluidly seductive wood-cut and loose-line style, this book is a must-have for any history-loving, war-hating fun seeker. All the Desert Peach books are pretty hard to find these days but if you have a Kindle, Robot Comics have just begun to release individual comicbook issues for anybody who can get the hang of all this verdammte  science stuff…
© 1990-1991, 1992 Donna Barr. Introduction © 1992 D. Daniel Pinkwater. All rights reserved.