Flash Gordon on the Planet Mongo: volume 1 Sundays 1934-1937 (The Complete Flash Gordon Library)


By Alex Raymond & Don Moore with restorations by Peter Maresca (Titan Books)
ISBN: 978-0-85768-154-6 (HB)

By most lights, Flash Gordon is the most influential comic strip in the world. When the hero debuted on Sunday January 7th 1934 (with the superb but rather dated Jungle Jim running as a supplementary “topper” strip) as response to revolutionary, inspirational, but clunky Buck Rogers (by Philip Nolan & Dick Calkins and which had also began on January 7th but in 1929), a new element was added to the realm of fantasy wonderment: Classical Lyricism.

Where Rogers had traditional adventures and high science concepts, this new feature reinterpreted Fairy Tales, Heroic Epics and Mythology. It did so by spectacularly draping them in the trappings of the contemporary future, with varying ‘Rays’, ‘Engines’ and ‘Motors’ substituting for trusty swords and lances – although there were also plenty of those – and exotic flying craft and contraptions standing in for Galleons, Chariots and Magic Carpets.

Most important of all, the sheer artistic talent of Raymond, his compositional skills, fine line-work, eye for concise, elegant detail and just plain genius for drawing beautiful people and things, swiftly made this the strip all young artists swiped from.

When all-original comic books began a few years later, literally dozens of talented kids used the clean lined Romanticism of Gordon as their model and ticket to future success in the field of adventure strips. Most of the others went with Milton Caniff’s expressionistic masterpiece Terry and the Pirates (which also began in 1934 – and he’ll get his go another day).

Thankfully, there are a few collections knocking about, but I’m plumping here for 2012’s hardcover archive from British publisher and keeper of old traditions Titan Books, who boldly began a Complete Library of the stellar crusader’s exploits that year…

Augmenting the epic entertainment are a brace of photo and illustration-packed introductory essays, beginning with uber-artist and fan Alex Ross’ exploration of ‘The Flash Gordon Legacy’ and continuing with ‘Birth of a Legend’ by comics writer and historical publisher Doug Murray, detailing the world and fantasy milieu into which the dauntless hero was born…

The very first tale begins with a rogue planet about to smash into the Earth. As panic grips the planet, polo player Flash and fellow airline passenger Dale Arden narrowly escape disaster when a meteor fragment downs the plane they’re traveling on. They parachute out and land on the estate of tormented genius Dr. Hans Zarkov, who imprisons them on the rocket-ship he has built. His plan? To fly the ship directly at the astral invader and deflect it from Earth by crashing into it!

And that’s just in the first, 13-panel episode. ‘On the Planet Mongo’ ran every Sunday until April 15th 1934, when, according to this wonderful full-colour book, second adventure ‘Monsters of Mongo’ (22nd April – 18th November 1934) began, to be promptly followed by ‘Tournaments of Mongo’ (25th November 1934 to 24th February 1935).

To the readers back then, of course, there were no such artificial divisions. There was just one continuous, unmissable Sunday appointment with sheer wonderment. The machinations of the utterly evil but magnetic Ming, emperor of the fantastic wandering planet; Flash’s battles and alliances with all the myriad exotic races subject to the Emperor’s will and the gradual victory over oppression captivated America, and the World, in tales that seemed a direct contrast to the increasingly darker reality in the days before World War II.

In short order the Earthlings become firm friends – and in the case of Flash and Dale, much more – as they encounter battle and frequently ally with beautiful, cruel Princess Aura, the Red Monkey Men, Lion Men, Shark Men, Dwarf Men, King Vultan and the winged Hawkmen.

The epic rebellion against seemingly unbeatable Ming opened with the awesome ‘Tournaments…’: a sequence wherein Raymond seemed to simply explode with confidence.

It was here that the true magic blossomed, with every episode more spectacular than the last. Without breaking step, Raymond moved on to next saga, as our hero entered ‘The Caverns of Mongo’ (March 3rd – 14th April 1935).

Veteran editor Don Moore was only 30 when he was convinced to “assist” Raymond with the writing, starting soon after the strip first gained popularity. Moore remained until 1953, long after Raymond departed. The artist joined the Marines in February 1944, and the last page he worked on was published on April 30th of that year. On his demobilisation, Raymond moved to fresh strip fields with Rip Kirby. Mercifully, that still leaves a decade’s worth of spectacular, majestic adventure for us to enjoy…

Without pausing for breath, the collaborators rapidly introduced a host of new races and places for their perfect hero to win over in the war against Ming’s timeless evil. On increasingly epic Sunday comics pages Flash and his entourage confronted the ‘Witch Queen of Mongo’ (April 21st – 13th October 1935), found themselves ‘At War with Ming’ (20thOctober 1935 – April 5th 1936) and discovered ‘The Undersea Kingdom of Mongo’ (12th April – October 11th 1936). The sheer beauty and drama of the globally syndicated serial captivated readers all over the world, resulting in not only some of the medium’s most glorious comic art, but also novels, three movie serials, a radio and later TV show, a monochrome daily strip (by Raymond’s former assistant Austin Briggs), comic books, merchandise and so much more.

The Ruritanian flavour of the series was enhanced continuously, as Raymond’s slick, sleek futurism endlessly accessed and refined the picture-perfect Romanticism of idyllic Kingdoms, populated by idealised heroes, stylised villains and women of staggering beauty.

In these episodes Azura, Witch Queen of Mongo wages a brutal and bloody war with Flash and his friends for control of the underworld, which eventually leads to all-out conflict with Ming the Merciless – a sequence of such memorable power that artists and movie-men would be swiping from it for decades to come. When the war ends our heroes are forced to flee, only to become refugees and captives of the seductive Queen Undina in her undersea Coral City…

The never-ending parade of hairsbreadth escapes, fights and/or chases continues as Flash, Dale and Zarkov crash into the huge jungle of Mongo. As this initial tome ends, the refugees enter ‘The Forest Kingdom of Mongo’ (October 18th 1936 to 31st January 1937), barely surviving its wild creatures before weathering the horrific tunnels of ‘The Tusk-Men of Mongo’ (February 7th to June 5th 1938). Here, struggling through desperate hardship and overcoming both monsters and the esoteric semi-humans they finally reach Arboria, the Tree kingdom of Prince Barin, Ming’s son-in-law. He is not what he seems…

And so the book ends, but not the adventure. Even stripped down to the bare plot-facts, the drama is captivating. Once you factor in the by-play, the jealousies and intrigues, all rendered with spectacular and lush visualisation by the master of classical realism, you can begin to grasp why this strip captured the world’s imagination and holds it still. To garnish all this enchantment, there’s even ‘The Alex Raymond Flash Gordon Checklist’ and biographies of both creators and this astounding tome’s key contributors

Along with Hal Foster (Prince Valiant) and Milton Caniff (Terry and the Pirates and Steve Canyon), Raymond’s work on Flash Gordon is considered pivotal to the development of American – if not world – comic art. These works overwhelmingly influenced everybody who followed until the emergence of manga and the advancement of computer technology. If you’ve only heard how good this strip is, you owe it to yourself to experience the magic up close and personal.

I never fail to be impressed by the quality of Alex Raymond’s Flash Gordon. Yes, the plots are formulaic but what commercial narrative medium is free of that? What is never dull or repetitive is the sheer artistry and bravura staging of the tales. Every episode is the most beautiful thing you’ve ever seen, but the next episode still tops it. You are a fool to yourself if you don’t try this wonderful strip out, and all the more so in such inexpensive yet lavish volumes. It’s not too soon to start dropping hints for Christmas, you know…
Flash Gordon © 2012 King Features Syndicate Inc., & ™ Hearst Holdings, Inc. All rights reserved.

The Definitive Betty Boop: The Classic Comic Strip Collection


By Max Fleischer, Bud Counihan, with Hal Seeger, & various (Titan Comics)
ISBN: 978-1-84856-707-8 (HB)

Betty Boop is one of the most famous and long-lived fictional media icons on the planet and probably the one who has generated the least amount of narrative creative material – as opposed to simply merchandise – per year since her debut.

She was created at the Fleischer Cartoon Studios, most likely by either by Max Fleischer himself or top cartoonist and animator Grim Natwick – depending on whomever you’ve just read – and had a bit part in the monochrome animated short feature Dizzy Dishes: the seventh “Talkartoon” release from the studio. It screened for the first time on August 9th 1930. Happy Anniversary, Ms Boop!

A calculatedly racy sex-symbol from the start, albeit anthropomorphised into a sexy French Poodle, Betty was primarily based on silent movie star and infamous “It-Girl” Clara Bow. Or, according to some historians, it was far more than just her distinctive sound Betty took from popular contemporary star Helen Kane. In those pioneering days of “the talkies” Betty was voiced by a succession of actresses including Margie Hines, Kate Wright, Ann Rothschild and ultimately Mae Questel who all mimicked Bow’s soft and seductive (no, really!) Brooklyn accent. Or possibly Kane’s. There’s a court case involved in this history so opinions are hard held and very divided…

Although frequently appearing beside early Fleischer Studios stars Bimbo (a homely puppy dog also called Fitz) and Koko the Clown – who had both debuted in Fleischer’s earliest screen offerings Out of the Inkwell – Betty had become a fully, if wickedly shaped, human girl by 1932’s Any Rags and she quickly  co-opted and monopolised all the remaining Talkartoons, before graduating to the Screen Songs featurettes. She ultimately won her own animated cartoon series to become “The Queen of the Animated Screen”, reigning until the end of the decade.

A Jazz Age flapper in the Depression Era, the delectable Boop was probably the first sex-charged teen-rebel of the 20thCentury, yet remained winningly innocent and knowledgably chaste throughout her career. Maybe that’s why she became so astoundingly, incredibly popular – although her appeal diminished appreciably once the censorious Hayes Production Code cleaned up all that smut and fun and sophistication oozing out of Hollywood in 1934 – even though the Fleisher Studio was proudly New York born and bred…

Saucy singer Helen Kane – who had performed in a sexy “Bow-esque” Brooklyn accent throughout the 1920s and was billed as “The Boop-Oop-A-Doop Girl” – famously sued for “deliberate caricature” in 1932. As well as a renowned actor, she was sharp enough to briefly steal the show and become the star of the first Betty newspaper strips…

When Kane’s lawsuit failed, Betty took over the paper outlets in her own name, but couldn’t withstand a prolonged assault by the National Legion of Decency and the Hayes Code myrmidons. With all innuendo removed, salacious movements restricted and wearing much longer skirts, Betty gained a boyfriend and family whilst the newspaper strip scripts consciously targeted a younger audience. The tabloid feature folded in 1937 and her last animated cartoon stories were released in 1939. The only advantage to Betty’s screen neutering and new wholesome image was that she suddenly became eligible for inclusion on the Funnies pages of family newspapers, alongside the likes of Popeye, Little Orphan Annie and Mickey Mouse.

This superb hardback edition (also available in digital formats) gathers every pre-war iteration associated with Betty Boop – including ones she isn’t in – and is augmented by fond remembrances from Mark Fleischer and Virginia Mahoney in their Foreword ‘About our grandad, Max Fleischer…’ and comes with an informative Introduction tracing Betty’s wild ride of a career.

Supplementing his text with candid behind-the-scenes photos and contemporary art as well as advertising and memorabilia of the time, cartoonist Brian Walker (son of Beetle Bailey and Hi & Lois creator Mort Walker) traces the celluloid and tabloid star’s creation, rise, fall and latter day resurgence in ‘Made of Pen and Ink, she can win you with a Wink’.

There was a brief flurry of renewed activity during the 1980s, which led to a couple of TV specials, a comic book from First Comics – Betty Boop’s Big Break (1990) and a second newspaper strip. Betty Boop and Felix was crafted by Walker and his brothers Neal, Greg, and Morgan, wherein the glamour queen shared adventures with fellow King Features nostalgia icon Felix the Cat. It ran from July 23rd 1984 – January 31st 1988, but even counting those – and we aren’t here – that’s still a pretty meagre complete comics canon for a lady of Betty’s longevity, pedigree and stature…

Confusion and contention abound in Betty’s print career and that’s mirrored in this book. Her first regular strip was as a Daily feature in black-&-white, but you’ll see that last, because the comics experience begins in full colour with an experimental Out of the Inkwell Koko the Klown Sunday strip starring the manic mime in silent surreal romps that have the cachet of being Fleischer’s first work for King Features Syndicate.

They ran from November 25th – December 15th 1934 and are followed by The Original Boop Boop-A-Doop Girl: a Sunday feature spanning August 5th to October 12th 1934. As negotiations between Fleischer and King Features stalled in 1933, Helen Kane approached the Syndicate and offered herself as a straight knock-off for the cartoon star. The resultant domestic comedy strip ran for just 11 weeks, and only in the tabloid New York Sunday Mirror. It was dropped as soon as Fleischer signed with King Features…

Attributed to Kane and drawn by Ving Fuller, the succession of manic gag pages are basic, innocently racy vaudeville one-liners, but do still evoke a certain nostalgic charm…

Whilst we’re on a possibly touchy subject: a lot of attitudes to women and visualisations of minorities won’t really pass an earnest examination here, and readers should be aware that these were all created in a different time for far less enlightened audiences. A little patience and forbearance will be your best guides on some pages…

Running from November 25th 1934 to November 27th 1937, the full colour Sunday strips starring the original and genuine Betty Boop were drawn by Bud Counihan: a veteran ink-slinger who had created the Little Napoleon strip in the 1920s before becoming Chic Young’s assistant on Blondie. They commenced a few months after the Daily feature and might be a little confusing as they encompass a large supporting cast for aspiring starlet Betty as she navigates a tiresome and treacherous career in Hollywood. I’d advise reading the dailies first and ending your reading enjoyment here, but it’s your choice…

These gag episodes feature the freshly-sanitised, family-oriented heroine of the post-Hayes Code era, but for devotees of the period and comics fans in general, the strip still retains a unique and abiding charm. Counihan’s Betty is still oddly, innocently coquettish yet confidant: a saucy thing with too-short skirts and skimpy apparel. Some of the outfits – especially bathing costumes – would raise eyebrows even now, and although the bald innuendo that made her a star is absent, these tales of a street-wise young thing trying to “make it” in Tinseltown are plenty sophisticated when viewed through the knowing and sexually adroit eyes of 21st century readers…

Produced as full-page strips, the Sundays are broadly slapstick, with moments of cunning wordplay: single joke stories regarding the weirdness of acting and the travails of fandom.

There’s a succession of blandly arrogant romantic leading men (usually called “Van” something-or-other) but none stick around for long as Betty builds her career, and eventually the scenario changes to a western setting as cast and crew begin making Cowboy Pictures, leading to many weeks’ worth of “Injun Jokes”, but ones working delightfully and hilariously counter to the expected unpleasant stereotypes of the times. However, the introduction of fearsome lower-class virago Aunt Tillie – chaperone, bouncer and sometime comedy movie extra – moves the strip into an unexpected direction and begins Betty’s life as an extra in her own show…

Soon, a clear and unflinching formula sets in with Bubby (see below), Aunt Tillie and her diminutive new beau Hunky Dory increasingly edging Betty out of the spotlight and even occasionally off the page entirely.

By 1937 the show was over…

The Betty Boop daily strip began on July 23rd 1934: a raw and raucous comedy gig that ran until March 18th 1935 in an extended sequence of gag-a-day encounters blending into an epic comedy-of-errors as Betty’s lawyers do litigious battle with movie directors and producers to arrive at the perfect contract for all parties. That’s clearly a war that still rages to this day and once again it’s happening under the cost restrictions of what is, after all, another Great Depression like the one Betty was a constant momentary antidote to…

The jokes come thick and fast in the same vein, with lawyers, entourage and all extras providing the bulk of the humour whilst Betty stands in for the Straight Man in her own strip…

…Except for a recurring riff about losing weight to honour her contract, which stipulates she cannot be filmed weighing more than 100 pounds! Geez! Her head alone has got to weigh at least… sorry, I know… just a comic…

Like most modern stars, Betty had a dual career and there’s a lot of recording industry and song jokes as well as fan affrontery and boyfriend woes, as well as the introduction of the first of an extended cast: Betty’s streetwise baby brother Bubby (originally Billy). He’s a riotous rapscallion intended to act as a chaotic foil to the star’s affably sweet, knowingly dim complacency, and he’s another celluloid wannabe in waiting…

By no means a major effort of the Golden Age of Comics Strips, Counihan’s Betty Boop (like most licensed syndicated features the strip was “signed” by the copyright holder, in this case Max Fleischer) remains a hugely effective, engaging and entertaining work, splendidly executed and well worthy of the attentions of fans with a penchant for history or feeling for fashion.

With the huge merchandising empire built around the effervescent cartoon Gamin/Houri, (everything from apparel to wallpaper, clocks to drinking paraphernalia) surely there’s room today to address her small brief but potent contributions to the comics arts. If you think so, this book is for you…
Betty Boop © 2015 King Features Syndicate, Inc./Fleischer Studios, Inc. ™ Hearst Holdings, Inc./ Fleischer Studios, Inc. All rights reserved. Foreword © 2015 Mark Fleischer & Ginny Mahoney. Introduction © 2015 Brian Walker.

The Beano and the Dandy: Favourites from the Forties


By many & various (DC Thomson & Co)
ISBN: 978-0-85116-821-0 (HB)

I couldn’t let the occasion pass unremarked, so here’s a suggestion of better times and more carefree entertainments to celebrate Britain’s longest running comic. On July 30th 1938, The Beano was unleashed upon the Great British Public…

Released in 2003 as part of the DC Thomson’s Sixtieth Anniversary celebrations for their children’s periodicals division – which has more than any other shaped the psyche of generations of kids – this splendidly oversized (296 x 204mm) 144 page hardback compilation rightly glories in the incredible wealth of ebullient creativity that paraded through the flimsy colourful pages of The Beano and The Dandy during a particularly bleak and fraught period in British history. Tragically, neither it nor its companion volumes are available digitally yet, but hope springs ever eternal…

Admittedly the book goes through some rather elaborate editing and paste-up additions whilst editorially explaining for modern readers the vast changes to the once-commonplace that have occurred over eight decades, and naturally the editors have expurgated a few of the more egregious terms that wouldn’t sit well with 21st century sensibilities (Mussolini lampoon Musso the Wop becomes the far-less ethnically unsound “Musso”, for instance) but otherwise this is a superb cartoon commemoration of one of the greatest morale-building initiatives this nation ever enjoyed.

They’re also superbly timeless examples of cartoon storytelling at its best…

Until it folded and was reborn as a digital publication on 4th December 2012, The Dandy was the third-longest running comic in the world (behind Italy’s Il Giornalino – launched in 1924 – and America’s Detective Comics in March 1937).

Premiering on December 4th 1937, The Dandy broke the mould of traditional British predecessors by using word balloons and captions rather than narrative blocks of text under the sequential picture frames.

A huge success, it was followed eight months later by The Beano – which launched on July 30th 1938 – and together they utterly revolutionised the way children’s publications looked and, most importantly, how they were read.

Over the decades the “terrible twins” spawned a bevy of unforgettable and beloved household names who delighted countless avid and devoted readers, and the unmissable end of year celebrations were graced with bumper bonanzas of the comics’ weekly stars in extended stories in magnificent bumper hardback annuals.

As WWII progressed, rationing of paper and ink forced the “children’s papers” into an alternating fortnightly schedule: on September 6th 1941, only The Dandy was published. A week later just The Beano appeared. The rascally rapscallions only returned to normal weekly editions on 30th July 1949.

This superb tribute of Celtic creativity is packed literally cover-to-cover with brilliant strips and the mirth starts on the inside front with a wonderful Biffo the Bear exploit, illustrated by indisputable key man Dudley D. Watkins, followed by a sharp Korky the Cat gag-page by James Crichton and a listing of ‘Forty from the 40’s’, before the vintage fun properly proceeds, sensibly sub-divided into themed chapters.

Sadly, none of the writers are named and precious few of the artists, but I’ve offered a best guess as to whom we should thank, and of course I would be so very happy if anybody could confirm or deny my suppositions…

Then and Now offers a smart selection of comparisons to life in the past measured against 21st century existence, with hilarious examples and contributions from Lord Snooty – by the incredibly prolific Watkins – cowboy superman Desperate Dan at the doctor’s, ostrich antics with Big Eggo (by Crichton or perhaps Reg Carter), Wild West woman sheriff Ding-Dong Belle – from Bill Holroyd – and a glimpse at primitive fast-food courtesy of Dandy‘s Bamboo Town duo Bongo and Pongo as limned by Charlie Gordon.

There’s medical mirth with Desperate Dan, wash day blues with Mickey’s Magic Book (Crichton?) and a prose yarn pinpointing the funnier points of the class war in The Slapdash Circus – with a stirring illustration by Toby Baines – before Charlie Chutney the Comical Cook (Allan Morley) plays pie-man, whilst Watkins produces another Biffo blast.

Next comes The Horse That Jack Built, a rousing medieval adventure yarn starring a clockwork charger by Holroyd, and the chapter concludes in another Desperate Dan fable about messing around growing vegetables…

Entertainment explores how fun was had in the war years – i.e. before television – beginning with a phonographic Korky yarn and the first fine example of licensed film feature Our Gang illustrated by that man Watkins.

In case you were wondering… Our Gang (later known as Li’l Rascals) movie shorts were one of the most popular series in Film history. Beginning in 1922, they featured the fun and folksy humour of a bunch of “typical kids” (atypically, though, there was full racial equality and mingling – but the little girls were still always smarter than the boys) having idealised adventures in times both safer and simpler. The rotating cast of characters and slapstick shenanigans were the brainchild of film genius Hal Roach (who directed and worked with Harold Lloyd, Charley Chase and Laurel and Hardy amongst many others) and these brief cinematic paeans to a mythic childhood entered the “household name” category of popular Americana in amazingly swift order.

As times and tastes changed Roach was forced to sell up to the celluloid butcher’s shop of MGM in 1938, and the features suffered the same interference and loss of control that marred the later careers of the Marx Brothers, Laurel and Hardy and Buster Keaton.

In 1942, Dell Comics in the USA released an Our Gang comicbook written and drawn by Walt Kelly who, consummate craftsman that he was, restored the wit, verve and charm of the cinematic glory days with a progression of short tales that elevated the lower-class American childhood to the mythic peaks of Dorothy Gale in Oz or Huckleberry Finn.

Long before then, however (1937 and in The Dandy #1, in fact), DC Thomson had secured the British rights to produce their own uniquely home-grown weekly escapades of Alfalfa Switzer, Scotty Becket, Spanky McFarland, Darla Hood,Buckwheat Thomas and the rest, such as the quirky keep-fit frolic included here…

Desperate Dan then endures some cool radio fun with Aunt Aggie whilst Keyhole Kate (Allan Morley) has trouble with a Magic Lantern show, and Biffo’s juggling act brings nothing but pain and strife.

As depicted by the wonderful Eric Roberts, Podge find drumming is unwelcome around the village and the not-so-wild animals of Bamboo Town strike up – and out – the band, after which both Biffo and Korky suffer terribly for their R-and-R.

Posh poseur Swanky Lanky Liz (Charles Holt) comes a-cropper in a brace of telling tales after which the aforementioned dictator of Italy is mercilessly lambasted in a cruel quartet of Musso strips from Sam Fair, even as Charlie Chutney bakes to excess, Our Gang take vengeance on a bullying boxer and Podge foils a bunch of schoolboy cheats.

How the daily travails of conflict were relieved is examined in Wartime 1 with Jimmy and his Magic Patch (Watkins) accidentally visiting bellicose Lilliput, whilst Lord Snooty’s pals battle a Nazi spy and his pigeons and barmy barber Hair Oil Hal (by John Brown) cuts up in a clever quartet.

Sam Fair was in excoriating top form with the superbly manic Addie and Hermy slapstick assaults on Adolf Hitler and Hermann Wilhelm Göring/Goering, Meddlesome Matty (Fair or Malcolm Judge?) becomes a different sort of siren and Mickey’s Magic Book proves more hindrance than help during an air raid…

The complex world of Fashion begins with a plethora of Korky on parade, Beano’s Ding-Dong Belle offers some six-gun hints on good manners, Doubting Thomas (by Roberts) is overwhelmed by a shop dummy and Meddlesome Matty went shoe shopping… for a horse…

Hugh McNeil’s Pansy Potter, the Strongman’s Daughter was legendary for her unique looks – as seen in three strips here – but Swanky Lanky Liz, Charlie Chutney, Musso, Hair Oil Hal and Biffo all offer their own stylistic visions to round out this section before the un-PC past is more fully and shamefacedly explored in Out of Fashion. Here Biffo, Desperate Dan, Tin-Can Tommy, the Clockwork Boy (by the Torelli Brothers), Meddlesome Matty, Korky, Doubting Thomas, Bamboo Town and Mickey’s Magic Book all exhibit behaviours we just don’t condone nowadays…

Strips depicting Transport follow with Multy the Millionaire (Richard Cox), Korky and Biffo all experiencing some distress and delay after which Watkins displays his superb dramatic style for 1946 fantasy adventure Tom Thumb.

There are also more travel travails for Korky, Ding-Dong Belle, Doubting Thomas, Podge, Swanky Lanky Liz and Desperate Dan before a prose chapter from an epic Black Bob serial (a Lassie-like wonder dog illustrated by Jack Prout) precedes a Big Eggo pantomime romp and a 1944 Watkins spectacular starring Jimmy and his Magic Patch as a slave on a Roman ship.

Our trip down memory lane concludes with another bout of combat fever in Wartime 2, offering stunning contributions from Bamboo Town and Desperate Dan plus a treat for Pansy Potter fans: four fill-in strips illustrated by different artists who might or might not be McNeil, Basil Blackaller, Sam Fair, James Clark and/or Charles Grigg.

The campaign continues with a 1942 Tin-Can Tommy tale plus more Podge, Keyhole Kate, Doubting Thomas, Desperate Dan, and Korky strips as well as more Jimmy and his Magic Patch and a lovely Lord Snooty and his Pals yarn – with the kids helping the Home Guard – before Biffo ushers us out just as he had invited us in…

A marvel of nostalgia and timeless comics wonder, the true magic of this collection is the brilliant art and stories by a host of talents that have literally made Britons who they are today, and bravo to DC Thomson for letting them out for a half-day to run amok once again.
© 2003 DC Thomson & Co. Ltd. All rights reserved.

Batter Up, Charlie Brown!


By Charles M. Schulz (Fantagraphics Books)
ISBN: 978-1-60699-725-3 (HB)

Peanuts is unequivocally the most important comics strip in the history of graphic narrative. It is also the most broadly accepted, since – after the characters made the jump to television – the little nippers become an integral part of the American mass cultural experience.

Cartoonist Charles M. Schulz crafted his moodily hilarious, hysterically introspective, shockingly philosophical epic for fifty years. He published 17,897 strips from October 2nd 1950 to February 13th 2000 and died from the complications of cancer the day before his last strip was published…

At its height, the strip ran in 2,600 newspapers in 75 countries, translated into 21 languages. Many of those venues are still running perpetual reprints, as they have ever since his departure. Attendant book collections, a merchandising mountain and TV spin-offs made the publicity-shy artist a billionaire. That profitable sideline – one Schulz devoted barely any time to over the decades – is where this little gem originates from…

Peanuts – a title Schulz loathed, but one the syndicate forced upon him – changed the way comics strips were received and perceived by showing that cartoon comedy could have edges and nuance as well as pratfalls and punchlines.

The usual focus of the feature (we just can’t call him “star” or “hero”) is everyman loser Charlie Brown who, with high-maintenance, fanciful mutt Snoopy, endures a bombastic and mercurial supporting cast who hang out doing kid things in a most introspective, self-absorbed manner.

The daily gags centred on playing (pranks, sports, musical instruments), teasing each other, making ill-informed observations and occasionally acting a bit too much like grown-ups. The consistently expanding cast also includes mean girl Violet, infant prodigy Schroeder, “world’s greatest fussbudget” Lucy Van Pelt, her other-worldly baby brother Linusand dirt-magnet “Pig-Pen”: each with a signature twist to the overall mirth quotient and sufficiently fleshed out and personified to generate jokes and sequences around their own foibles. As a whole, the kids tackled every aspect of human existence in a charming and witty manner, acting as cartoon therapists and graphic philosophical guides to the world that watched them.

Charlie Brown is settled into his existential angst and resigned to his role as eternal loser as if singled out by a gleeful Fate. It’s a set-up that remains timelessly funny and infinitely enduring…

Available in a child-friendly hardback and the usual digital formats, Batter Up, Charlie Brown! offers a trio of extended vintage sequences dedicated to the kids’ attempts to distinguish themselves as sporting superstars in the heady arena of America’s favourite summer pastime. As a metaphor for living life to the full, sports has never been more accurate in its foreshadowings…

The tales are told in a series of monochrome panels (generally four to a page) and begin with ‘Team Manager’ as the perpetually anxious and responsibility-burdened Charlie anticipates the start of a new season. His worries are only further exacerbated by his devoted team who are all eager to act as back seat strategists…

Eponymous delight ‘Batter up!’ sees our gallant but overwhelmed commander stretched beyond his own herculean capacities as the squad call on him to lead from the front as usual but Charlie is weighed down with new familial stress as he’s ordered to push his new sister Sally in her stroller all day long. Can he cope with the stress of twin challenges and still save the game in the final inning?

Wrapping up the field fiascos, ‘Slide!’ sees the plucky player/manager (groundsman, talent scout, coach, organiser, tailor…) called upon to end the team’s permanent losing streak through innovative new tactics and heroic last-minute athleticism…

Timeless and evergreen – although that might just be grass stains – Charlie Brown’s existentialist travail have been delighting readers seemingly forever and clearly will not be stopping or superseded anytime soon. If you haven’t joined this club yet, why not sign up now?
Batter Up, Charlie Brown! © 2014 Peanuts Worldwide, LLC. All rights reserved.

The Spirit: An 80th Anniversary Celebration


By Will Eisner & various (Clover Press)
ISBN: 978-1-95103-805-2 (TPB)

It is pretty much accepted today that Will Eisner was one of the prime creative forces that shaped the comicbook industry, but still many of his milestones escape public acclaim in the English-speaking world.

William Erwin Eisner was born on March 6th 1906, in Brooklyn, and grew up in the ghettos of the city. They never left him. After time served inventing much of the visual semantics, semiotics and syllabary of the medium he dubbed “Sequential Art” in strips, comicbooks, newspaper premiums and instructional comics, he then invented the mainstream graphic novel, bringing maturity, acceptability and public recognition to English language comics.

In 1978 a collection of four original short stories in comics form released in a single book, A Contract With God and Other Tenement Stories. All the tales centred around 55 Dropsie Avenue: a 1930’s Bronx tenement housing poor Jewish and immigrant families. It changed the American perception of cartoon strips forever.

Eisner wrote and drew a further 20 further masterpieces, opening the door for all other comics creators to escape the funny book and anodyne strip ghettos of superheroes, funny animals, juvenilia and “family-friendly” entertainment. At one stroke comics grew up.

Eisner constantly pushed the boundaries of his craft, honing his skills not just on the legendary Spirit but with years of educational and promotional material. In A Contract With God he moved into unexplored territory with truly sophisticated, mature themes worthy of Steinbeck and F. Scott Fitzgerald, using pictorial fiction as documentary exploration of social experience.

Restlessly plundering his own childhood and love of human nature as well as his belief that environment was a major and active character in fiction, in the 1980s Eisner began redefining the building blocks unique to sequential narrative with a portmanteau series of brief vignettes that told stories and tested the expressive and informational limits of representational drawings on paper.

From 1936 to 1938, Eisner worked as a jobbing cartoonist in the comics production firm known as the Eisner-Eiger Shop, creating strips for domestic US and foreign markets. Using the pen-name Willis B. Rensie he conceived and drew the opening instalments of a huge variety of characters ranging from funny animal to historical sagas,

Westerns, Detectives, aviation action thrillers… and superheroes – lots of superheroes …

In 1940 Everett “Busy” Arnold – head honcho of the superbly impressive Quality Comics outfit – invited Eisner to take on a new challenge. The Register-Tribune newspaper syndicate wanted a 16-page weekly comic book insert to be given away with the Sunday editions. Despite the terrifying workload such a commission demanded, Eisner jumped at the opportunity, creating three strips which would initially be handled by him before two of them were handed off to his talented assistants. Bob Powell inherited Mr. Mystic whilst masked detective Lady Luck fell into the capable hands of Nick Cardy (then still Nicholas Viscardi), and later the inimitable Klaus Nordling.

Eisner kept the lead strip for himself, and over the next twelve years The Spirit became the most impressive, innovative, imitated and talked-about strip in the business. In 1952 the venture folded and Eisner moved into commercial, instructional and educational strips. He worked extensively for the US military in manuals and magazines like P*S, the Preventative Maintenance Monthly, generally leaving comics books behind.

In the wake of “Batmania” and the 1960s superhero craze, Harvey Comics released two giant-sized reprints with a little material from the artist, which lead to underground editions and a slow revival of the Spirit’s fame and fortune via black and white newsstand reprint magazines. Initially, Warren Publishing collected old stories, even adding colour sections with painted illumination from such contemporary luminaries as Rich Corben, but with #17 the title reverted to Kitchen Sink, who had produced the first two underground collections.

Eisner found himself re-enamoured with graphic narrative and saw a willing audience eager for new works. From producing new Spirit covers for the magazine (something the original newspaper insert had never needed) he became increasingly inspired. American comics were evolving into an art-form and the restless creator finally saw a place for the kind of stories he had always wanted to tell.

He began crafting some of the most telling and impressive work the industry had ever seen: first in limited collector portfolios and eventually, in 1978, A Contract With God.

If Jack Kirby is American comics’ most influential artist, Will Eisner undoubtedly was – and remains – its most venerated and exceptional storyteller. Contemporaries originating from strikingly similar Jewish backgrounds, each used comic arts to escape from their own tenements, achieving varying degrees of acclaim and success, and eventually settling upon a theme to colour all their later works. For Kirby it was the Cosmos, what Man would find there, and how humanity would transcend its origins in The Ultimate Outward Escape. Will Eisner went Home, went Back and went Inward.

The Spirit debuted on June 2nd 1940 in the Sunday edition of newspapers belonging to the Register and Tribune Syndicate. “The Spirit Section” expanded into 20 Sunday newspapers, with a combined circulation of five million copies during the 1940s and ran until October 5th 1952. This trade paperback and digital collection re-presents a selection of classic adventures from the original 12-year canon, in stark stunning monochrome, with five digitally recoloured by Laura Martin and Jeromy Cox. Furthermore, each episode is preceded by an essay from Industry insiders and unashamed fans.

Leading the charge and providing a fascinating breakdown on the history of the masked marvel is former publisher (one of 15 to date) Denis Kitchen, who provides ‘A Brief History and Appreciation of The Spirit before the Cox-coloured ‘Who is The Spirit?’ reveals how a battle of wills between private detective Denny Colt and scientific terror Dr. Cobraleads to the hero’s death and resurrection as the ultimate man of mystery…

Editorial wonder Diana Schutz deconstructs one of Eisner’s most metaphysically mirthful yarns as ‘No Spirit Story Today’treats us all to monochrome madness with a deadline crunch inspiring a Central City cartoonist to break the fourth wall.

Dean Mullaney then spills the beans over atomic era intrigue as Martin’s hues add bite to the 1947 armageddon spoof‘Wanted’, with the entire world as well as our hero hunting a little man with a deadly secret…

According to Bruce Canwell’s essay, Li’ Abner parody ‘Li’l Adam’ was part of a scheme between Eisner and Al Capp to mutually boost popularity of their respective properties. The jury’s still out, but there no doubt that the Spirit portion is one of the wackiest episodes in the gumshoe’s case files, unlike the moody, compelling tragedy of ‘The Strange Case of Mrs. Paraffin’ (previewed by Charles Brownstein), wherein the ghostly gangbuster strives to convince a widow that she is not also a murderess…

Paul Levitz examines authorial inspiration in anticipation of a return to black & white and The Spirit’s battle against arsonist ‘The Torch’: a potentially passé romp rendered hilariously unforgettable by Eisner’s wry poke at advertising sponsorship, after which Beau Smith fondly recalls his mentor’s gift for teaching using modern magic realist western ‘Gold’ as his exemplar…

Coloured by Cox and discussed by Craig Yoe, ‘Matua’ is a deft and winsome tribute to myths and legends disguised as a poke at monster movies with the Spirit wandering the Pacific Islands and meeting an awakened colossal beast, after which Greg Goldstein focusses on ‘Sound’ as a monochrome adventure again takes a peek behind the curtain of a cartoonist’s life.

Eisner always had a superb team to back him up and here letterers Sam Rosen and Abe Kanegson combine with design assistant Jules Pfeiffer to make the wordforms the surreal stars of this picture show about another murdered pencil pusher…

Rounding out this tribute to eight tumultuous decades of Spiritual Enlightenment, is a Will Eisner Art Gallery of latterday sketches, pin-ups and covers by the master.

Will Eisner is rightly regarded as one of the greatest writers in American comics but it is too seldom that his incredible draughtsmanship and design sense get to grab the spotlight. This book is a joy no fan or art-lover can afford to be without, and is especially recommended for newbies who only know Eisner’s more mature works.

By the Way: Although Eisner started out utilising the commonplace racial and gender stereotypes employed by so many sectors of mass entertainment, he was among the first in comics – or anywhere else – to eschew and abandon them. In these more enlightened, if not settled, times, it’s nice to see a statement addressing the historical and cultural problems not to mention potential distress these outdated sensibilities might cause right at the front of the collection. So, if funny books can do it, how come statues can’t?

THE SPIRIT and WILL EISNER are Registered Trademarks of Will Eisner Studios, Inc. Will Eisner’s The Spirit © 2020 Will Eisner Studios, Inc. All Rights Reserved. All other material © its respective contributor. © 2020 Clover Press, LLC. All Rights Reserved.

T.H.U.N.D.E.R. Agents Classics volume 4


By Wally Wood, Steve Skeates, Ralph Reese, Dan Adkins, Ogden Whitney, Chic Stone Mike Sekowsky, George Tuska, John Giunta, Frank Giacoia & various (IDW)
ISBN: 978-1-63140-084-1(TPB) eISBN: 978-1-62302-611-0

The meteoric lifespan and output of Tower Comics is one of the key creative moments in American comicbook history. The brief, bombastic saga of The Higher United Nations Defense Enforcement Reserves was a benchmark of quality and sheer bravura fun for fans of both the then-still-reawakening superhero genre and that era’s spy-chic obsession.

In the early 1960s, the Bond movie franchise was going from strength to strength, with blazing action and heady glamour utterly transforming the formerly low-key espionage genre. The buzz was infectious: soon Men like Flint and Matt Helm were carving out their own piece of the action as television shanghaied the entire bandwagon with Danger Man and the irresistible Man from U.N.C.L.E. – premiering in September 1964 – bringing the whole shtick inescapably into living rooms across the planet.

Archie Comics editor Harry Shorten was commissioned to create a line of characters for a new distribution-chain funded publishing outfit – Tower Comics. He brought in creative maverick Wally Wood, who sensibly called on some of the biggest names in the industry to produce material in the broad range of genres the company demanded (there was magnificent anthology war-comic Fight the Enemy and wholesome youth-comedy Tippy Teen as well as T.H.U.N.D.E.R. Agents and its spin-offs Undersea Agent, Dynamo and NoMan).

Samm Schwartz & Dan DeCarlo handled the funny stuff – which outlasted everything else – whilst Wood, Larry Ivie, Len Brown, Bill Pearson, Steve Skeates, Dan Adkins, Russ Jones, Gil Kane and Ralph Reese contributed scripts for themselves and the industry’s other top talents to illustrate on the interlinked adventure series.

With a ravenous appetite for super-spies and costumed heroes growing in comic-book popularity and amongst the general public, the idea of blending the two concepts seemed inescapable…

T.H.U.N.D.E.R. Agents #1 appeared with no fanfare or pre-publicity on newsstands in August 1965 (with a cover off-sale date of November). Better yet, all Tower titles were in the beloved-but-rarely-seen 80-page Giant format, offering a huge amount of irresistible action and drama in every issue.

All that being said, these tales would not be so revered if they hadn’t been so superbly crafted. As well as Wood, the art accompanying the compelling, subtly more mature stories was by some of the greatest talents in comics: Reed Crandall, Gil Kane, George Tuska, Mike Sekowsky, Dick Ayers, Joe Orlando, Frank Giacoia, John Giunta, Steve Ditko and others.

This fourth fabulous compilation compiles and collates T.H.U.N.D.E.R. Agents #11, Dynamo #3 and includes both issues of second spin-off No-Man – all originally released between November 1966 and March 1967 – with the incomparably cool concept and characters going from strength to strength and a spirit of eccentric experimentation and raucous low comedy slipping in to sweeten the pot…

For those who came in late: When brilliant Professor Emil Jennings was attacked by the forces of the mysterious Warlord, the savant perished. Happily, UN troops salvaged some of his greatest inventions, including a belt that increased the density of the wearer’s body until it became as hard as steel, a cloak of invisibility and a brain-amplifier helmet…

The prototypes were divided between several agents to create a unit of super-operatives to counter increasingly bold attacks of multiple global terror threats such as the aforementioned Warlord.

First chosen was affable, honest but far from brilliant file clerk Len Brown who was, to everyone’s surprise, assigned the belt and codename Dynamo. T.H.U.N.D.E.R. Agent NoMan was once decrepit Dr. Anthony Dunn who chose to have his mind transferred into an android body and was then gifted with the invisibility cape. If his artificial body was destroyed Dunn’s consciousness could transfer to another android body. As long as he had a spare ready, he could never die…

Indomitable operative Guy Gilbert of crack Mission: Impossible style T.H.U.N.D.E.R. Squad was asked to beta-test an experimental super-speed suit. As gung-ho Lightning, he was proud to do so, even if every activation of the hyper-acceleration gimmick shortened his life-span…

After the death of telepathic agent Menthor, T.H.U.N.D.E.R. bigwigs created a new – flying – agent. Worryingly, the only operative capable of piloting the heavily-armed aerial warsuit was unscrupulous former mercenary Craig Lawson. Although ruthlessly effective, his attitude continues to give cause for concern …

The super-science spookshow resumes – in both paperback and digital formats – with the November 1966 debut issue of a second spin-off title. NoMan #1 was another sterling selection of superspy sagas with most of the writer credits once again an unresolved secret lost to posterity…

However, we know Gil Kane & Paul Reinman tackled the art for ‘Fingers of Fate’ as a robbery spree seems to implicate famed personages and celebrities in crimes they could not have committed. The trail of the real culprits leads the android agent to India to scotch a scheme to discredit global fingerprinting databases…

John Giunta illustrates ‘Secret in the Sky’ as NoMan battles criminal genius The Gnome after the diminutive demon seizes control of the world’s weather, after which Lightning foils ‘The Warp Wizard’s Master Plan’ (scripted by Steve Skeates with art from Chic Stone), when the teleporting bandit devises a seemingly unbeatable new weapon…

Subtly entrancing art veteran Ogden Whitney limns NoMan as the android agent is ‘Trapped in the Past’ by aliens and remains to render the tragedy of ‘The Good Subterranean’ who tried to reform despite a wave of human intolerance…

Next up is T.H.U.N.D.E.R. Agents #11 (March 1967) which opens with the team’s top agent in big trouble and replaced by a deadly duplicate. ‘The Death of Dynamo’ (art by Dan Adkins & Wood) sees criminal society S.P.I.D.E.R. almost succeed but for one crucial oversight…

Steve Skeates, Mike Sekowsky & Frank Giacoia the detail ‘Lightning vs The Vortex’, pitting T.H.U.N.D.E.R.’s super-speedster against a wily crook with the – stolen – power to create tornados before immortal android NoMan escapes ‘The Trap’ set by telepathic tyrant The King and saves Humanity from mental enslavement in a terse thriller by Skeates & Giunta.

Drama gives way to sly whimsy in ‘Understudy for Dynamo’ (illustrated by Stone) wherein T.H.U.N.D.E.R. Agent Dan Atkins – AKA Dynamite – is tapped to wear the power-inducing Thunderbelt until Dynamo recovers from exhaustion and pneumonia. Sadly, the substitute is keen but not so able…

The anthological exploits conclude with another quirky outing for winged wonder Raven written and illustrated by legendary craftsman Manny Stallman. ‘The Case of Jacob Einhorn’ finds robot-obsessed Mayven the Poet hired to kill a celebrated Nazi-hunter before he can expose escaped war criminals to the UN. Determined to stop her is a former mercenary who can still learn a few things about being a hero…

A star from the get-go, Dynamo quickly won his own giant-sized solo title. With a March 1967 cover-date, issue #3 kicked off with the husky hero spectacularly battling an alien invasion inside T.H.U.N.D.E.R. HQ that quickly escalates to endanger the entire city. Illustrated by Stone, Wood & Adkins, ‘The Unseen Enemy’ is a potent blockbuster yarn that promises an unmissable return match…

Ralph Reese scripted hilarious romp ‘Bad Day for Leonard Brown’ for Stone to draw as the simplistic hunky he-man hero falls foul of regular girlfriend Alice, sultry fellow agents Diana Dawn and Kitten Kane as well as steely sex siren Iron Maiden all whilst diligently trying to keep a new laser weapon out of the hands of diabolical demagogue Demo…

Stone sticks around to limn Dynamo’s battle against middle eastern despot Phyllis Tyne, as the strongman is forced to reprise ‘The Feats of Samson’ after which Paul Reinman renders a sham marriage to T.H.U.N.D.E.R. Agent Kitten which exposes S.P.I.D.E.R.’s high crimes in the oil industry and leads to ‘Honeymoon or High Noon?’

The issue ends with another lighthearted romp for Wally Wood’s cartoon alter ego as wily Agent William “Weed” Wylie tries to quell a South American revolution sponsored by rival cabals S.P.I.D.E.R. and Red Star. Drawn by George Tuska, ‘Weed Vs T.H.U.N.D.E.R.’ results in the scrawny pragmatist punching way above his weight when the villains co-opt the super-agents with mindbending gases…

This volume closes with the contents of NoMan #2 (March 1967) as Whitney illustrates ‘Dynamo vs NoMan’ – wherein Spider technologist Doctor Cyber usurps control of the Invisible Agent’s legion of android bodies – and follow-up thrill ‘The Weird Case of the Kiss of Death’ as a reincarnated Egyptian queen sustains her immortal life by consuming life force. Not, however, one enclosed in a plastic body…

Skeates & Stone then detail how battle-wounded Lightning loses his memory of a hidden S.P.I.D.E.R. stronghold in ‘The Web Tightens’ before Whitney returns for ‘Target NoMan’ as hidden organisation Reconquer schemes to resurrect the most evil man in history, before the espionage excitement pauses with Skeates & Whitney’s ‘A Quick Change of Mind’. Here a madman pillages scientists’ mentalities in pursuit of the ultimate weapon, only to fail thanks to the ultimate secret agent…

With stories all shaded in favour of fast pace, sparse dialogue, explosive action and big breathtaking visuals, T.H.U.N.D.E.R. Agents was decades ahead of its time and certainly informed everything in Fights ‘n’ Tights comics which came after it. These are truly timeless comic classics which improve with every reading, so do yourself a favour and add these landmark super-sagas to your collection.
T.H.U.N.D.E.R. Agents Classics volume 4 © 2014 Radiant Assets, LLC. All rights reserved.

Barnaby volume 1: 1942-1943


By Crockett Johnson (Fantagraphics Books)
ISBN: 978-1-60699-522-8 (HB)

This is one of those books that’s worthy of two reviews, so if you’re in a hurry…
Buy Barnaby now – it’s one of the most wonderful strips of all time and this superb hardcover compilation – and its digitised equivalent – has lots of fascinating extras. If you harbour any yearnings for the lost joys of childish glee and simpler, more clear-cut world-ending crises, you would be crazy to miss this book…

However, if you’re still here and need a little more time to decide…
As long ago as August 2007 I started whining that one of the greatest comic strips of all time was criminally out of print and in desperate need of a major deluxe re-issue. So – as if by the magic of a fine Panatella… Cushlamocree! – Fantagraphics came to my rescue…

Today’s newspapers – those that still cling on by an ink-stained fingernail – have precious few continuity drama or adventure strips. Indeed, if a paper has any strips, as opposed to single panel editorial cartoons at all, chances are they will be of the episodic variety typified by Jim Davis’ Garfield or Scott Adams’ Dilbert – or reruns of old favourites like Calvin and Hobbes or Peanuts.

You can describe most of these as single-idea pieces with a set-up, delivery and punch-line, rendered in sparse, pared-down-to-basics drawing style. In that they’re nothing new. Narrative impetus comes from the unchanging characters themselves, and a building of gag-upon-gag in extended themes. The advantage to the newspaper was obvious. If readers liked a strip it encouraged them to buy the paper. If one missed a day or two, they could return fresh at any time having, in real terms, missed nothing.

Such was not always the case, especially in America. Once upon a time the Daily “funny” – comedic or otherwise – was a crucial circulation builder and preserver, with lush, lavish and magnificently rendered fantasies or romances rubbing shoulders with thrilling, moody masterpieces of crime, war, sci-fi and everyday melodrama. Even the legion of humour strips actively strived to maintain an avid, devoted following.

And eventually there was Barnaby which in so many ways bridged the gap between then and now…

On April 20th 1942, with America at war for the second time in 25 years, liberal New York tabloid PM (a later iteration of which – The New York Star – debuted Walt Kelly’s wonderful Pogo) began running a new, sweet strip for kids which was the most whimsically addicting, socially seditious and ferociously smart satire since the creation of Al Capp’s Li’l Abner – another complete innocent left to the mercy of scurrilous worldly influences…

The outlandish 4-panel Daily, by Crockett Johnson, was the brainchild of a man who didn’t particularly care for comics, but who – according to celebrated strip historian Ron Goulart – just wanted steady employment…

David Johnson Leisk (October 20th 1906-July 11th 1975) was an ardent socialist, passionate anti-fascist, gifted artisan and brilliant designer who had spent much of his working life as a commercial artist, Editor and Art Director.

Born in New York City and raised in the outer borough of Queens (when it was still semi-rural – very near the slag heaps which would eventually house two New York World’s Fairs in Flushing Meadows) Leisk studied art at Cooper Union (for the Advancement of Science and Art) and New York University before leaving early to support his widowed mother. This entailed embarking upon a hand-to-mouth career drawing and constructing department-store advertising.

He supplemented that income with occasional cartoons to magazines such as Collier’s before becoming an Art Editor at magazine publisher McGraw-Hill. He also began producing a moderately successful, “silent” strip called The Little Man with the Eyes.

Johnson had divorced his first wife in 1939 and moved out of the city to Connecticut, sharing an ocean-side home with student (and eventual bride) Ruth Krauss, always looking to create that steady something, when, almost by accident, he devised a masterpiece of comics narrative…

However, if his friend Charles Martin hadn’t seen a prototype Barnaby half-page lying around the house, the series might never have existed. Happily, Martin hijacked the sample and parlayed it into a regular feature in prestigious highbrow leftist tabloid PM simply by showing the scrap to the paper’s Comics Editor, Hannah Baker.

Among her other finds was a strip by a cartoonist dubbed Dr. Seuss which would run contiguously in the same publication. Despite Johnson’s initial reticence, within a year Barnaby had become the new darling of the intelligentsia…

Soon there were hard-back book collections, talk of a Radio show (in 1946 it was adapted as a stage play), rave reviews in Time, Newsweek and Life. The small but rabid fan-base ranged from politicians and the smart set such as President and First Lady Roosevelt, Vice-President Henry Wallace, Rockwell Kent, William Rose Benet and Lois Untermeyer to cool celebrities such as Duke Ellington, Dorothy Parker, W. C. Fields and even legendary New York Mayor Fiorello La Guardia.

Of course, the last two might only have checking the paper because the undisputed, unsavoury star of the show was a scurrilous if fanciful amalgam of them both…

Not since George Herriman’s Krazy Kat had a scrap of popular culture so infiltrated the halls of the mighty, whilst largely passing way over the heads of the masses and without troubling the Funnies sections of big circulation papers. Over its 10-year run – from April 1942 to February 1952 – Barnaby was only syndicated to 64 papers nationally, with a combined circulation of just over five and a half million, but it kept Crockett (a childhood nickname) and Ruth in relative comfort whilst America’s Great and Good constantly agitated on the kid’s behalf.

This splendid collection opens with a hearty appreciation from Chris Ware in the Foreword before cartoonist and historian Jeet Heer provides a critical appraisal in ‘Barnaby and American Clear Line Cartooning’, after which the captivating yarn-spinning takes us from April 20th 1942 to December 31st 1943.

There’s even more elucidatory content after that, though, as education scholar and Professor of English Philip Nel provides a fact-filled, picture-packed ‘Afterword: Crockett Johnson and the Invention of Barnaby’; Dorothy Parker’s original ‘Mash Note to Crockett Johnson’ is reprinted in full, and Nel also supplies strip-by-strip commentary and background in ‘The Elves, Leprechauns, Gnomes, and Little Men’s Chowder & Marching Society: a Handy Pocket Guide’…

The real meat begins with the strip itself and starts when ‘Mr. O’Malley Arrives’. This ran from 20th to 29th April 1942, setting the ball rolling as a little boy wishes one night for a Fairy Godmother and something strange and disreputable falls in through his window…

Barnaby Baxter is a smart, ingenuous and scrupulously honest pre-schooler (4-year-old to you) whose ardent wish is to be an Air Raid Warden like his dad. Instead he is “adopted” by a short, portly, pompous, mildly unsavoury and wholly discreditable windbag with pink wings.

Jackeen J. O’Malley, card carrying-member of the “Elves, Gnomes, Leprechauns and Little Men’s Chowder and Marching Society” – although he hasn’t paid his dues in years – installs himself as the lad’s Fairy Godfather. A lazier, more self-aggrandizing, mooching old glutton and probable soak (he certainly frequents taverns but only ever raids the Baxter’s icebox, pantry and humidor, never their drinks cabinet…) could not be found anywhere.

Due more to intransigence than evidence – there’s always plenty of physical proof whenever O’Malley has been around – Barnaby’s father and mother adamantly refuse to believe in the ungainly, insalubrious sprite, whose continued presence hopelessly complicates the sweet boy’s life. The poor parents’ greatest abiding fear is that Barnaby is cursed with Too Much Imagination…

In fact, this entire glorious confection is about our relationship to imagination. This is not a strip about childhood fantasy. The theme here, beloved by both parents and children alike, is that grown-ups don’t listen to kids enough, and that they certainly don’t know everything.

Despite looking like a fraud – he never uses his magic and always wields one of Dad’s stolen cigars as a substitute wand – O’Malley is the real deal: he’s just incredibly lazy, greedy, arrogant and inept. He does – sort of – grant Barnaby’s wish though, as his midnight travels in the sky trigger a full air raid alert in ‘Mr. O’Malley Takes Flight’ (30th April-14th May)…

‘Mr. O’Malley’s Mishaps’ (15th-28th May) offer further insights into the obese elf’s character – or lack of same – as Barnaby continually fails to convince his folks of his newfound companion’s existence, before the bestiary expands into a topical full-length adventure when the little guys stumble into a genuine Nazi plot with supernatural overtones in the hilariously outrageous ‘O’Malley vs. Ogre’ – which ran from 29th May through 31st August.

‘Mr. O’Malley’s Malady’ (1st – 11th September) deals with the airborne oaf’s brief bout of amnesia, even as Mum and Dad, believing their boy is acting up, take him to a child psychologist. However, ‘The Doctor’s Analysis’ (12th – 24thSeptember) doesn’t help…

The war’s effect on the Home Front is an integral part of the strip and ‘Pop vs. Mr. O’Malley’ (25th September – 6thOctober) and ‘The Test Blackout’ (7th – 16th October) see Mr. Baxter become chief Civil Defense Coordinator despite – not because of – the winged interloper, but not without suffering the usual personal humiliation.

There is plenty to go around and, when ‘The Invisible McSnoyd’ (17th – 31st October) turns up, O’Malley gets it all.

The Brooklyn Leprechaun, although unseen, is O’Malley’s personal gadfly: continually barracking, offering harsh, ribald counterpoints and home truths to the Godfather’s self-laudatory pronouncements, and in ‘The Pot of Gold’ (2nd – 20thNovember) perpetually taunting and tempting JJ to provide a treasure trove of laughs…

When Barnaby wins a scrap-metal finding competition and is feted on radio, O’Malley co-opts ‘The Big Broadcast’ (21st – 28th November) and brings chaos to the airwaves, but once again Mr. Baxter won’t believe his senses. Dad’s situation only worsens after ‘The New Neighbors’ (30th November – 16th December) move in and little Jane Shultz also starts candidly reporting Mr. O’Malley’s deeds and misadventures…

Barnaby’s faith is only near-shaken when the Fairy Fool’s constant prevarications and procrastination mean Dad Baxter’s Christmas present arrives late. The Godfather did accidentally destroy an animal shelter in the process, so ‘Pop is Given a Dog’ (17th – 30th December) which brings a happy resolution of sorts…

A perfect indication of the wry humour that peppered the feature can be seen in ‘The Dog Can Talk’ – which ran from 31stDecember 1942 to 17th January 1943. New pooch Gorgon can indeed converse – but never when the parents are around, and only then with such overwhelming dullness that everybody listening wishes him as mute as all other mutts…

Playing in an old abandoned house (don’t you miss those days when kids could wander off for hours, unsupervised by eagle-eyed, anxious parents – or were even able to walk further than the length of a garden?) serves to introduce Barnaby and Jane to ‘Gus, the Ghost’ (18th January to February 4th) which in turn involves the entire ensemble with ration-busting thieves after they uncover ‘The Hot Coffee Ring’ (5th – 27th February). Barnaby is again hailed a public hero and credit to his neighbourhood, even as poor Dad stands back and stares, nonplussed and incredulous…

As Johnson continually expanded his gently bizarre cast of Gremlins, Ogres, Ghosts, Policemen, Spies, Black Marketeers, Talking Dogs and even Little Girls, all of whom can see O’Malley, the unyieldingly faithful little lad’s parents are always too busy and too certain that the Fairy Godfather and all his ilk are unhealthy, unwanted, juvenile fabrications.

With such a simple yet flexible formula Johnson made pure cartoon magic. ‘The Ghostwriter Moves In’ (1st – 11th March) finds Gus reluctantly relocating to the Baxter abode, where he is even less happy to be cajoled into typing out O’Malley’s odious memoirs and organising ‘The Testimonial Dinner’ (12th March – 2nd April) for the swell-headed sprite at the Elves, Leprechauns, Gnomes, and Little Men’s Chowder & Marching Society clubhouse and pool hall…

With the nation urged to plant food crops, ‘Barnaby’s Garden’ (3rd – 16th April) debuts as a another fine example of the things O’Malley is (not) expert in, whilst ‘O’Malley and the Lion’ (17th April – 17th May) finds the innocent waif offering sanctuary to a hirsute circus star even as his conniving, cheroot-chewing cherub contemplates his own “return” to showbiz, after which ‘Atlas, the Giant’ (18th May – 3rd June) wanders into the serial. At only 2-feet tall, the pint-sized colossus is not that impressive… until he gets out his slide-rule to demonstrate that he is, in fact, a mental giant…

‘Gorgon’s Father’ (4th June – 10th July) turns up to cause contretemps and consternation before disappearing again, after which Barnaby and Jane are packed off to ‘Mrs. Krump’s Kiddie Kamp’ (12th July – 13th September) for vacation rest and the company of normal children.

Sadly, although the wise matron and her assistant never glimpse O’Malley and Gus, all the other tykes and inmates are more than happy to associate with them…

Once the kids arrive back in Queens – Johnson had set the series in the streets where he’d grown up – the Fairy Fool is showing off his “mechanical aptitude” on a parked car with its engine wastefully running and breaks the idling getaway car just in time to foil a robbery…

Implausibly overnight he becomes an unseen and reclusive ‘Man of the Hour’ (14th – 18th September) before preposterously translating that cachet into a political career by accidentally becoming a patsy for a corrupt political machine in ‘O’Malley for Congress!’ (20th September – 8th October).

This strand gave staunchly socialist cynic Johnson ample opportunity to ferociously lampoon the electoral system, the pundits and even the public. Without spending money, campaigning – or even being seen – the pompous pixie wins ‘The Election’ (9th October – 12th November) and actually becomes ‘Congressman O’Malley’ (13th – 23rd November), with Barnaby’s parents perpetually assuring their boy that this guy was not “his” Fairy Godfather’…

The outrageous satire only intensified once ‘The O’Malley Committee’ (24th November – 27th December 1943) began its work – by investigating Santa Claus – despite the newest, shortest Congressman in the House never actually turning up to do a day’s work…

Raucous, riotous sublimely surreal and adorably absurd, the untrammelled, razor-sharp whimsy of the strip is instantly captivating, and the laconic charm of the writing well-nigh irresistible, but the lasting legacy of this ground-breaking feature is the clean, sparse line-work that reduces images to almost technical drawings: unwavering line-weights and solid swathes of black that define space and depth by practically eliminating it, without ever obscuring the fluid warmth and humanity of the characters. Almost every modern strip cartoon follows the principles laid down here by a man who purportedly disliked the medium…

The major difference between then and now should also be noted, however. Johnson despised doing shoddy work, or short-changing his audience. On average each of his daily, always self-contained encounters built on the previous episode without needing to re-reference it, and offered three to four times as much text as its contemporaries. It’s a sign of the author’s ability that the extra wordage is never unnecessary, and often uniquely readable, blending storybook clarity, the snappy pace of “Screwball” comedy films and the contemporary rhythms and idiom of authors such as Damon Runyan.

He managed this miracle by type-setting the dialogue and pasting up the strips himself – primarily in Futura Medium Italic but with effective forays into other fonts for dramatic and comedic effect.

No sticky-beaked educational vigilante could claim Barnaby harmed children’s reading abilities by confusing the tykes with non-standard letter-forms (a charge levelled at comics as late as the turn of this century), and the device also allowed him to maintain an easy, elegant, effective balance of black and white which makes the deliciously diagrammatic art light, airy and implausibly fresh and accessible.

During 1946-1947, Johnson surrendered the strip to friends as he pursued a career illustrating children’s book such as Constance J. Foster’s This Rich World: The Story of Money, but eventually he returned, crafting more magic until he retired Barnaby in 1952 to concentrate on books.

When Ruth graduated she became a successful children’s writer and they collaborated on four tomes – The Carrot Seed(1945), How to Make an Earthquake, Is This You? and The Happy Egg, but these days Crockett Johnson is best known for his seven “Harold” books. These began in 1955 with the captivating Harold and the Purple Crayon.

During a global war with heroes and villains aplenty, where no comic page could top the daily headlines for thrills, drama and heartbreak, Barnaby was an absolute panacea to the horrors without ever ignoring or escaping them.

For far too long, Barnaby was a lost masterpiece. It is influential, ground-breaking and a shining classic of the form. It is also warm, comforting and outrageously hilarious. You are all poorer for not knowing it, and should move mountains to change that situation. I’m not kidding.

Liberally illustrated throughout with sketches, roughs, photos and advertising materials as well as Credits, Thank You and a brief biography of Johnson, this big book of joy will be a welcome addition to 21st century bookshelves – especially yours…
Barnaby and all its images © 2013 the Estate of Ruth Kraus. Supplemental material © 2013 its respective creators and owners.

Liberty Meadows: Sundays Book One


By Frank Cho (Image/Monkey Boy Press)
ISBN: 978-1-60706-564-7 (HB)

It’s ALMOST too late to concoct a suitable St Valentine’s Day extravaganza worthy of the one who puts up with you, so let todays review serve to remind you that not only is love strange but it can also tolerate an incredible amount of unsavoury behaviour – it just shouldn’t have to…

Like many wonderful modern comics strips, Liberty Meadows grew out of a prototype college newspaper incarnation: specifically, the University of Maryland (College Park) student periodical The Diamondback.

Back then the strip was called University² but it still revealed the warped genius and stunning graphic virtuosity of native Marylander Frank Cho. As a syndicated strip Liberty Meadows launched on March 31st 1997, running until December 30th 2001. It also enjoyed a respectable run as a comic book released through Insight Studios.

The strip which won a hoard of awards before going on hiatus (hey, if Bloom County can come back after decades, so long as the artist’s still alive, I’m keeping the faith for this and Calvin & Hobbes), is a whimsical masterpiece of comedy appealing to anyone afflicted with a love of pop culture, wistfulness, slacker-ness and unrequited passions. This first hardcover (or digital) compilation of full-colour Sunday strips cover the first three years and is saucily appreciated by Cho’s great pal and confederate Mike McSwiggin in his Introduction.

What’s it About, I hear you enquire? Easier asked than answered…

Exhibiting elements of the aforementioned Berkely Breathed’s magnum about Opus, and cheekily pilfering and channelling every comicbook, TV, movie and trash culture icon you might imagine, the episodes occur in and around the animal sanctuary of Liberty Meadows and generally revolve around the ever-so-patient animal psychologist Brandy Carter as she blithely tries to circumvent her innate hottie-ness and get on with her job.

The major obstacles to this simple ambition include not just human impediments such as shyly adoring vet Frank Melisch, clumsily dangerous janitor Tony, sanctuary owner Julius, and Brandy’s super sexy roommate Jen (she’s a rocket scientist who loves to toy with men…) but also the scene-stealing frequently obnoxious smart alec talking animals such as midget circus bear Ralph, literally sexist pig Dean, hypochondriac frog Leslie, innocent waif – and duck – Truman, mute dachshund Oscar, OCD-suffering raccoon Mike, Khan the catfish and an evil cow dubbed The Cow…

Further turning this small word upside down are conspiracy-theorist and local barkeep Al, Brandy’s ex Roger, her parents (say no more), and a couple of duplicates from a mirror universe: Evil Brandy and Alternate Frank…

You’ll thank me for not giving away any of the 138 beautifully rendered, seditiously surreal gags, but I will push my luck by stating Cho insinuates himself into proceedings on a regular basis (as forth-wall busting chimpanzee Monkey Boy) and warning you to watch out for low flying dinosaurs, wandering daydreams, outbursts of 3-D, and constant outbreaks of strip and movie spoofs such as Prince Valium, Mighty Shmoe Pong, Jungle Gym and Flush Gordon…

Frank Cho is a very funny guy and also one of the best dramatic illustrators in the business, so you’ll also appreciate the spiffy Sketch Gallery featuring pencils, inks, roughs and some delicious images of Brandy as your favourite female superheroes.

Magnificently redolent of (and proudly swiping from) Walt Kelly, Dave Stevens, Frank Frazetta, Barry Windsor-Smith, Michelangelo (not the turtle), and others of their prestigious ilk as the gag demands, Cho’s blend of anthropomorphic anarchy, sublimely lavish glamour illustration and devilish wit means this is a timeless treat and treatise on love you simply must see…
™ and © 2012 Frank Cho, Monkey Boy Press. All rights reserved.

The Phantom – The Complete Series: The Charlton Years Volume One


By Dick Wood, Steve Skeates, Bill Harris, D. J. Arneson, Jim Aparo, Frank McLaughlin, Pat Boyette, Bill Lignante & various (Hermes Press)
ISBN: 978-1-61345-006-2 (HB)

In the 17th century a British sailor survived an attack by pirates, and, washing ashore on the African coast, swore on the skull of his murdered father to dedicate his life and that of all his descendants to destroying all pirates and criminals. The Phantom fights crime and injustice from a base deep in the jungles of Bengali, and throughout Africa is known as the “Ghost Who Walks”.

His unchanging appearance and unswerving war against injustice have led to him being considered an immortal avenger by the credulous and the wicked. Down the decades one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle…

Lee Falk created the Jungle Avenger at the request of his syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician, and although technically not the first ever costumed hero in comics, The Phantom became the prototype paladin to wear a skin-tight body-stocking and the first to have a mask with opaque eye-slits.

He debuted on February 17th 1936 in an extended sequence pitting him against a global confederation of pirates called the Singh Brotherhood. Falk wrote and drew the daily strip for the first two weeks before handing over the illustration side to artist Ray Moore. A hugely successful Sunday feature began in May 1939.

For such a long-lived and influential series, in terms of compendia or graphic novel collections, The Phantom has been very poorly served by the English language market (except in Australia where he has always been accorded the status of a pop culture god).

Various companies have tried to collect the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success.

But, even if it were only of historical value (or just printed for Australians), surely “Kit Walker” is worthy of a definitive chronological compendium series?

Happily, his comic book adventures have fared slightly better – at least in recent times…

From November 1962 through July 1966 all new adventures were published by West Coast giant Gold Key Comics after which King Features Syndicate dabbled with a comicbook line of their biggest stars – including Popeye, Flash Gordon, Mandrake and The Phantom – between 1966 and 1967. When they gave up the ghost, plucky dependable, cheap Charlton Comics were there to pick up the slack…

The Phantom was no stranger to funnybooks, having been featured since the Golden Age in titles such as Feature Book and Harvey Hits, but only as reformatted newspaper strip reprints. The Gold Key exploits were tailored to a big page and a young readership, a model King maintained for their own run but which was tweaked when Charlton took over the license.

This splendid full-cover hardcover – or eBook for the modern minded – gathers the contents of The Phantom #30-38 (originally released between February 1969 and June 1970) and opens with an erudite Introduction from Christopher Irving relating all you need to know about ‘The Phantom and Charlton Comics’, illustrated by the first of many pages of original art by Jim Aparo.

As with previous publishers, the majority of the stories are scripted by Dick Wood (with some contributions from Bill Harris and Charlton mainstay Steve Skeates) but the big attraction here is a large body of illustration by up-&-coming superstar Jim Aparo in his last work for CC before moving to DC…

Opening the Charlton archive is a brace of thrilling escapades by Dick Wood and Frank McLaughlin (with possibly some inking assistance from Sal Trapani?) beginning with ‘The Secret of the Golden Ransom’ as Julie – sister of the Ghost Who Walks – again dons the purple long-johns to secretly save her brother from a devilish trap, after which the ‘The Living Legend’ sees the jungle guardian put the fear of god into an western-educated tribesman who no longer believes in ghosts…

Issue #31 sees an epic full-length tale by Wood and Aparo as ‘The Phantom of Shang-Ri-La’ finds the hero on a rescue mission to the fabled Valley of the Sun to save his best friend from devious crooks masquerading as benevolent immortals…

Following more original art, #32’s ‘The Pharaoh Phantom’ takes the masked marvel to Egypt and an impossible confrontation with a freshly-revived mummy who claims to be the original and genuine Ghost Who Walks…

Pat Boyette & Nick Alascia limn Wood’s lead story in The Phantom #33 as ‘The Curse of Kallai’ exposes an ancient mystery wherein an Indian death cult returns to plunder Africa, claiming an earlier Phantom was their bound and sworn ally, after which Steve Skeates & Aparo detail how a young native boy is pivotal in reversing ‘The Phantom’s Death’…

Using the nom de plume Norm Dipluhm, D. J. Arneson scripts a brace of tales for Aparo in #34 beginning with ‘The Cliff Kingdom’ as the Phantom destroys a tribe hunting low flying aircraft before going on to defeat the far-fromxsupernatural menace dubbed ‘The Giant Ape of Tawth’…

Veteran team Bill Harris & Bill Lignante return in #35 to reveal the sinister secret of ‘The Ghost Tribe’ plundering and slave-taking in Bengali, but not before the Phantom infiltrates the marauders’ inner circle and is ‘Trapped’ in an almost inescapable situation. Almost…

Dipluhm & Aparo open #36 with ‘The River That Never Ends’ as the Phantom is drawn into a subterranean underworld whilst battling merciless modern pirates, and close with a pithy smuggling yarn as the spectral avenger intercepts some ‘Very Special Timber’ to punish a very ingenious evildoer…

In #37 the format changes to shorter stories beginning with ‘Bandar Betrayers’ as a strange blossom warps the minds of the Phantom’s greatest friends and allies whilst ‘Skyjack’ sees him undercover as Kit Walker, flying to America when his plane is attacked by a fanatic, and a last exploit sees him back in Africa as a new commander for the private jungle police force is almost compelled to ‘Disband the Patrol’…

Wrapping up these volatile verdant voyages, #38 starts on ‘The Dying Ground’ as rogue hunters trap the hero in hopes of learning the location of the fable Elephant’s Graveyard before a crisis of conscience and capability is countered by uncanny natural phenomena in ‘The Phantom’s New Faith’ after which Jungle Patrol intel allows The Phantom to save his ever-so-patient intended bride Diana Palmer from murderous art-thieves setting ‘The Trap’…

Packed with original art by Aparo, this is another riveting, nostalgia-drenched triumph: straightforward, captivating rollicking action-adventure that has always been the staple of comics fiction.

If that sounds like a good time to you, this is a traditional action-fest you must not miss…
The Phantom® © 1969-1970 and 2012 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

Peanuts Dell Archive


By Charles M. Schulz, Jim Sasseville, Dale Hale, Tony Pocrnick & various (KaBOOM!)
ISBN: 978-1-68415-255-1 (HB) eISBN: 978-1-64144-117-9

Peanuts is unequivocally the most important comics strip in the history of graphic narrative. It is also the most deeply personal. Cartoonist Charles Monroe “Sparky” (forever dubbed thus by an uncle who saw young Charlie reading Billy DeBeck’s strip Barney Google: that hero’s horse was called “Spark Plug”). Schulz crafted his moodily hilarious, hysterically introspective, shockingly philosophical epic for half a century, producing 17,897 strips from October 2nd 1950 to February 13th 2000. He died, from the complications of cancer, the day before his last strip was published…

At its height, the strip ran in 2,600 newspapers in 75 countries, translated into 21 languages. Many of those venues are still running perpetual reprints, and have ever since his departure. Attendant book collections, a merchandising mountain and television spin-offs made the publicity-shy artist a billionaire.

In case you came in late – and from Mars – our focus (we just can’t call him “star” or “hero”) is everyman loser Charlie Brown who, with increasingly high-maintenance, fanciful mutt Snoopy, is at odds with a bombastic and mercurial supporting cast hanging out doing kid things with disturbingly mature psychological overtones…

The gags and tales centre on play, pranks, sports, playing musical instruments, teasing each other, making baffled observations about the incomprehensible world and occasionally acting a bit too much like grown-ups. The ferocious unpredictability and wilfulness of seasonal weather often impacts on these peewee performers, too…

You won’t find many adults in the mix – which includes Mean Girl (let’s call her “forthright”) Violet, prodigy Schroeder, “world’s greatest fussbudget” Lucy, her strange baby brother Linus and dirt-magnet “Pig-Pen” all adding signature twists to the mirth – because this is essentially a kids’ world.

Charlie Brown has settled into existential angst and is resigned to his role as eternal loser: singled out by fate and the relentless diabolical wilfulness of Lucy who sharpens her spiteful verve on everyone around her. Her preferred target is always the round-headed kid though: mocking his attempts to fly a kite, kicking away his football and perpetually reminding him face-to-face how rubbish he is…

The Sunday page debuted on January 6th 1952; a standard half-page slot offering more measured fare than the daily. Both thwarted ambition and explosive frustration became part of the strip’s signature denouements and these weekend wonders gave Sparky room to be at his most visually imaginative, whimsical and weird…

By that time, rapid-fire raucous slapstick gags were riding side-by-side with surreal, edgy, psychologically barbed introspection, crushing judgements and deep ruminations in a world where kids – and certain animals – were the only actors. The relationships were increasingly deep, complex and absorbing…

None of that is really the point. Peanuts – a title Schulz loathed, and one the syndicate forced upon him – changed the way comics strips were received and perceived by showing that cartoon comedy could have edges and nuance as well as pratfalls and punchlines. It also became a multimedia merchandising bonanza for Schulz and the United Features Syndicate, generating toys, games, books, TV shows, apparel and even comic books. These days there’s even an educational institution, The Charles M. Schulz Museum and Research Center, from which a goodly portion of the archival contributions in this wonderful hardback/digital compilation originate…

Just how and why the comic book versions differ from the strip is explored with incisive and analytical vigour in Derrick Bang’s (of CMS M&RC) Introduction ‘Peanuts in Comic Books’ revealing how, in the early 1950s, reprints in St. John and, later, Dell Comics titles such as Tip Top Comics and United Comics gradually gave way to original back-up material in Fritzi Ritz, Nancy and others.

Very little of it was by Schulz – although he did contribute lots of covers – but rather were ghosted by hand-picked associates like Jim Sasseville, who ably aped “Sparky” Schulz and kept the little cast in character and on message in strips in Fritzi Ritz, Nancy, Tip Top, Nancy and Sluggo,

Sasseville wrote and drew all of the Peanuts try-out issue (Four Color #878, February 1958). Schulz contributed heavily to the second FC Peanuts (#969; February 1959) with Dale Hale and Tony Pocrnick handling subsequent back-up tales and third Four Color tester #1015 (August/October 1959).

The fourth became Peanuts #4: a title that ran for 13 issues, ending in July 1962. By then Dell staff artists and writers were generating the stories and the overall quality was nothing to brag about… although Schulz was drawing the covers, at least.

In terms of calibre and standards, the 75 comic tales here – beginning with the very first by Schulz from Nancy #146, September 1957 to the anonymous last – are all quite enjoyable and some are truly exceptional: such as ‘The Mani-Cure’(Tip Top #211, November 1957/January 1958 by Sasseville) or Dale Hale’s untitled treatise on keeping secrets from Tip Top #217 (May/July 1959).

Admittedly, true fans might have trouble with later yarns as the kids face an amok robot or dare the terrors of an old haunted house, but in the main this collection is a splendid peek at a little known cranny of the franchise and there is the joy of all those lost gems from Sparky to carry the day…

And where else are you going to see the kids in stories you haven’t read yet… you Blockhead!?
Peanuts Dell Archive all contents unless otherwise specified © 2005 Peanuts Worldwide, LLC. All rights reserved.