Buz Sawyer: The War in the Pacific


By Roy Crane (Fantagraphics Books)
ISBN: 978-1-60699-362-0

Modern comics evolved from newspaper comic strips, and these pictorial features were until relatively recently utterly ubiquitous and hugely popular with the public – and highly valued by publishers who used them as an irresistible sales weapon to guarantee and increase circulation and profits.

It’s virtually impossible for us to today to understand the overwhelming power of the comic strip in America (and the wider world) from the Great Depression to the end of World War II. With no television, broadcast radio far from universal and movie shows at best a weekly treat for most folk, household entertainment was mostly derived from the comic sections of daily and especially Sunday Newspapers. “The Funnies” were the most common recreation for millions who were well served by a fantastic variety and incredible quality.

From the very start humour was paramount; hence the terms “Funnies” and “Comics”, and from these gag and stunt beginnings – a blend of silent movie slapstick, outrageous fantasy and the vaudeville shows – came a thoroughly entertaining mutant hybrid: Roy Crane’s Wash Tubbs.

Debuting on April 21st 1924 Washington Tubbs II was a comedic gag-a-day strip that evolved into a globe-girdling adventure serial. Crane produced pages of stunning, addictive quality yarn-spinning whilst his introduction of moody swashbuckler Captain Easy in the landmark episode for 6th May, 1929 led to a Sunday colour page that was possibly the most compelling and visually impressive of the entire Golden Age of Newspaper strips (see Roy Crane’s Captain Easy, Soldier of Fortune: The Complete Sunday Newspaper Strips volume 1)

Almost improving minute by minute Crane’s imagination and his fabulous visual masterpieces achieved a timeless immediacy that made each page a unified piece of sequential art. The influence of those pages can be seen in the works of near-contemporaries such as Hergé, giants-in-waiting like Charles Schulz and comics creators like Alex Toth and John Severin ever since.

The work was obviously as much fun to create as to read. In fact, the cited reason for Crane surrendering the Sunday strip to his assistant Les turner in 1937 was the NEA/United Features Syndicate’s abrupt and arbitrary demand that all its strips must henceforward be produced in a rigid panel-structure to facilitate their being cut up and re-pasted as local editors dictated – although the compelling text features in this book dedicated to his second masterpiece reveal a few more commercial and professional reasons for the jump from the small and provincial syndicate to the monolithic King Features outfit.

At the height of his powers Crane just walked away from the astounding Captain Easy page, concentrating on the daily feature, and when his contract expired in 1943 he left United Features to create the World War II aviation strip Buz Sawyer, lured away by the grandee of strip poachers William Randolph Hearst.

Where Wash Tubbs was a brave but comedic Lothario and Easy a surly tight-lipped he-man, John Singer “Buz” Sawyer was a happy amalgam of the two: a simple good-looking popular country-boy who went to war because his country needed him.

After the gripping and informative text feature ‘Crane’s Great Gamble’ by Jeet Heer the strip explodes into action on Christmas Eve 1942 as new Essex Class Aircraft Carrier USS Tippecanoe steams for the Pacific Theatre of Operation carrying 100 fighter-bombers and an extremely keen pair of cartoon warriors.

Buz Sawyer was a fun-loving, skirt-chasing, musically inclined pilot and his devoted gunner Rosco Sweeney a bluff, simple ordinary Joe – and one of the best comedy foils ever created. The strip is a marvel of authenticity: picturing not just the action and drama of the locale and situation but more importantly capturing the quiet, dull hours of training, routine and desperate larks between the serious business of killing whilst staying alive.

Like contemporaries Bill Mauldin and Milton Caniff, Crane was acutely aware that all his readers had someone involved in the action and therefore felt he had a duty to inform and enlighten as well as entertain. Spectacular as the adventure was the true magic is the off-duty camaraderie and personal moments that pepper the daily drama.

This beautiful archival hardback covers the entire war years of the strip from November 1st 1943 to October 5th 1945 wherein the great artist perfected his masterly skill with craftint (a mechanical monochrome patterning effect used to add greys and halftones which Crane used to add miraculous depths and moods to his superb drawing) and opens with the lovable lads shot down whilst tackling a Japanese carrier.

Marooned, their life raft washed up on a desolate desert island where they’re hunted by enemy troops and discover a German farmer and his beautiful daughter. At first hostile, the lovely fraulein, April, soon succumbs to Buz’s boyish charm. Helping Buz and Roscoe escape, the trio only make it as far as the next islet where fellow pilot and friendly rival Chili Harrison had also been stranded since his plane went down.

Eventually rescued the Navy fliers return to “the Tip” for training on new planes (Curtiss SB2C Helldivers, in case you were wondering) in preparation for the push to Japan. Amidst spectacular action sequences shipboard life goes on, but during a raid on an occupied island Buz and Sweeney are once more shot down. In the middle of a fire-fight they effect repairs and head back to the Tippecanoe, but not without cost. Rosco has been hit…

Sawyer’s exploits haven’t gone unnoticed and, whilst Sweeney is recovering from wounds, he’s selected for a secret mission deep into enemy territory; ferrying an intelligence agent to a meeting with enigmatic underground leader the Cobra.

It all goes tragically wrong and the American agent is captured. With the enemy hunting high and low for the pilot, Buz then fell back on his most infuriating ability: falling into the willing laps of beautiful women.

‘Sultry’ was a gorgeous collaborator high in the favour of the occupying Japanese, but she too finds the corn-fed aviator irresistible. Of course it might simply be that she’s also Cobra…

This extended epic is a brilliant and breathtaking adventure that blends action, suspense, love and tragedy into a compelling thriller that took Buz all the way to December 1944. As a result of his trials the hero is sent home on a thirty day leave – enabling Crane to reveal some enticing background and invoke all the passions, joys and heartbreaks of the Home Front.

Buz doesn’t want to go but orders are order, so to make things a little more bearable Buz takes the still recuperating Sweeney with him. It isn’t that the young flier despises his origins – indeed his civilian life is a purely idyllic American Dream – it’s simply that he wanted to get the job done against the enemy. Nevertheless, with a warrior’s grace under pressure, he resigned himself to peace and enjoyment whilst his comrades soldier on. If he knew the foe he would face in his little hometown, Buz would probably have gone AWOL…

Crane’s inspirational use of the War at Home was a brilliant stroke: it’s not a world of spies and insidious Bundists but just a sweet little burg filled with home-comforts and proud people – the kind of place the soldiers were fighting to preserve and a powerful tool in the morale-builder’s arsenal. It’s also a place of completely different dangers…

Buz was the son of the town’s doctor; plain, simple and good-hearted. In that egalitarian environment the kid was the sweetheart of Tot Winter, the richest girl in town, and when her upstart nouveau riche parents heard of the decorated hero’s return they hijacked the homecoming and turned it into a publicity carnival.

Moreover the ghastly, snobbish Mrs. Winter conspired with her daughter to trap the lad into a quick and newsworthy marriage. Class, prejudice, financial greed and social climbing were enemies Buz and Sweeney were ill-equipped to fight, but luckily that annoying tomboy-brat Christy Jameson has blossomed into a sensible, down-to-earth, practical and clever young woman. She’s scrubbed up real pretty too…

After a staggeringly smart and compelling soap opera sequence that would do East Enders or Coronation Street proud, Buz ended up (accidentally) engaged to Tot after all. Mercifully the leave was over and he and Sweeney had to return to the war… but even then they were disappointed to discover that they wouldn’t immediately be fighting again.

Posted to Monterey, California, they were to be retrained for new planes and a new squadron, reuniting with rowdy rival Chili Harrison: but Mrs Winter was determined to have a war hero in the clan and pursued them with Tot in tow, determined to get Buz married before he returned to the Pacific.

Insights into another aspect of the military experience (Crane had almost unfettered access, consultation privileges and the grateful willing cooperation of the US Navy) were revealed to the readers as the whiz-kid was suddenly back in school again – and usually in the dog-house because of his hot-dogging. Dramatic tension was evenly split between Buz’s apparent inability to be a team-player and the increasingly insistent ploys of Mrs. Winter.

Moreover, the squadron’s training commander had an uncanny ability to predict which pilots would die in training or combat and Buz’s name was high on that list…

At last the training was over and, miraculously alive and unmarried, Buz and Sweeney shipped back to the Pacific and the relatively easy task of ending the war. Part of a massive fleet mopping up the island fortresses en route to Tokyo they were soon flying combat missions and before long, shot down once more. This time they were taken prisoner aboard an enemy submarine…

After another incredible escape and rousing triumph the war ended, but Crane actually ratcheted up the tension by covering the period of American consolidation and occupation as Buz and Sweeney awaited demobilisation. Whilst posted to a medical facility in Melatonga the boys and Chili came across a woman from Buz’s chequered past they had all believed long dead…

When their discharge papers finally arrived (in the episode for September 9th 1945) an era of desperate struggle was over. However with such a popular and pivotal strip as Buz Sawyer that only meant that the Era of Globe-Girdling adventure was about to begin…

This superb black and white hardback also contains a selection of Sunday strips in full colour. The eternal dichotomy and difficulty of producing Sunday Pages (many client papers would only buy dailies or Sunday strips, not both) meant that many strip creators would produce different story-lines for each feature – Milt Caniff’s Steve Canyon being one of the few notable exceptions.

Crane handled the problem with typical aplomb: using the Sundays to tell completely unrelated stories. For Wash Tubbs he created a prequel series starring Captain Easy in adventures set before the mismatched pair had met; in Buz Sawyer he turned over the Sabbath slot to Rosco Sweeney for lavish gag-a-day exploits, big on laughs and situation comedy. Set among the common “swabbies” aboard ship it was a far more family-oriented feature and probably much more welcome among the weekend crowd of parents and children than the often chilling or disturbing realistically and sophisticated saga that unfolded Mondays to Saturdays.

Also included here in delicious full-page fold outs are fifteen of the best – many with appearances by Buz (spanning November 28th 1943 to 25th February 1945) – a cheerily tantalising bonus which will hopefully turn one day into a archival collection of their own. Whilst not as innovative or groundbreaking as Captain Easy, they’re still proficient works by one of the Grand masters of our art-form.

This initial collection is the perfect means of discovering or rediscovering Crane’s second magnum opus – spectacular, enthralling, exotically immediate adventures that influenced generations of modern cartoonists, illustrators, comics creators and storytellers. Buz Sawyer: War in the Pacific ranks as one the greatest strip sequences ever created: stirring, thrilling, funny and moving tale-spinning that is unforgettable, unmissable and utterly irresistible.

Strips © 2010 King Features Syndicate, Inc. This edition © 2011 Fantagraphics Books, all other material © the respective copyright holders. All rights reserved.

Twilight of the Assholes: Cartoons and Essays


By Tim Kreider (Fantagraphics Books)
ISBN: 978-1-60699-398-9

This book is intended to make adults laugh and think. If the title isn’t clue enough, please be warned that these pages contain nudity, sexual imagery, intentionally insulting images of political figures and rational opinions clothed in harsh language and thought-provoking political comedy.

If that sort of thing offends you or you believe that blasphemy is a sin and/or a crime, read no further and don’t buy this book. The rest of us will just have to manage without you.

The early years of the 21st century were plagued with horrors and disasters exacerbated by a hideous global proliferation of lying, greedy, venal, demented and just plain stupid rulers and governments who finally elevated politicians to that phylum of useless tools and pimples on the butt of humanity once only occupied by lawyers.

Since then bankers, astrologers, wedding planners, doorstep evangelists, celebrity gossip columnists and all types of psychics have joined their rarefied ranks and I’m thinking I need to cut down on coffee or tighten my critical parameters…

When George Dubya Bush acceded to the throne of America there were a lot of apologetic liberals and whooping goons. There was also cartoonist Ted Kreider.

Born in 1967 and raised on comicbooks whilst actually paying attention in school, Kreider is an erudite and passionate man with thoughtfully reasoned opinions on politics, religion and the human condition among many other things. He is also an extremely gifted writer and cartoonist who began self publishing in 1994.

By 1997 The Baltimore City Paper had picked up his deliciously polemical panel strip-with-accompanying essay ‘The Pain – When Will it End?’ and they were closely followed by the Jackson Planet Weekly, Illinois’ Indy in Bloomington-Normal, The New York Press, The Stranger, Philadelphia Weekly plus other independent and alternative papers. In September 2000 Kreider began releasing the material as a webcomic.

Although a self-confessed left-leaning Democrat, that hasn’t ever stopped him punishing his own camp’s many gaffes, goofs, lies, embarrassments and ideological idiocies. Like our own Gerald Scarfe and Steve Bell with Margaret Thatcher, Kreider was lucky enough (if you discount elevated blood-pressure, maxed-out sense of disbelief and perpetually outraged moral compass) to have been given the gift of a perfect incumbent target in the Bush administration of 2000-2008 and the greater, right-wing anti-intellectual, Christian-fundamentalist crusade/pogrom that brought them to power.

Along the way Kreider also managed to incense other churches and faiths from Catholics to Moslems, all manner of bigot from racists to homophobes and outrage proponents of all those other aspects of modern US society that makes all us non-Americans nervous and giggly in equal measure.

Subtitled ‘Volume II of the Chronicles of the Era of Darkness 2004-2009’ this weighty and hilariously biting collection of gags and commentaries covers the – to Kreider especially – incomprehensible re-election and second term of the Republican Saviour and his dark apostles Cheney, Rumsfeld, Rove, Rice and the rest, whilst still finding room and Reasonable Cause to pictorially pummel Chinese expansion, assorted religions’ definitions of life and attitudes to sex, aspects and definitions of Freedom, geopolitics and Big Oil, Intelligent Design, the new Russian Empire, Secret Fantasies of the rich and statesmanlike, Crackpot Theories and all sorts of Science: from the author’s spirited defence of Pluto’s planet-hood to Human-Animal Hybrids, Parallel Universes and new roles for the Giant Squid…

With stunning examples of the cartoonist’s eternal roles as social conscience, intellectual champion, puncturer of pomposity and lampooning last bastion of grace under oppressive political pressure, Kreider boldly kicks the shins of the smug over-class and stamps on the toes of all the entrenched whited sepulchres and obnoxiously applied shibboleths that made him annoyed and ashamed of huge swathes of his fellow Americans. Not that Britain or any other colonial power has any moral high-ground to sneer down from…

The work covers the period November 4th 2004 to October 29th 2009 and includes the shocked rapture of a Democratic win and the nation’s first non-white president – and ends with a shaky dawning suspicion that all politicians might just be the same…

Particularly effective are ‘Jesus vs. Jeezus’, ‘The Conservative Christian’s Guide to Compassion’, ‘I “heart” Saddam’, ‘The War on Christmas’, ‘Americans vs. ‘Muricans’, ‘What is Freedom?’, ‘Me & George, We Got Problems’, ‘Silver Linings of the Holocaust’, ‘What You Can Do to Fight the War on Sex’, ‘Everything I Know I Learned from the Bush Administration’, ‘Secret Vices of the Liberals’, ‘Republican Sex Toys’, ‘God: Republican or Democrat?’, ‘After All the Money’s Gone’, ‘We Even Yet?’ and the 5-part ‘Contributions of the World’s Religions’ but there’s guaranteed to be something to shock  or offend everybody here – you might even be compelled to think for yourself and question a little bit more…

Excoriating, withering humour and viciously necessary satire tellingly rendered and savage yet personable and winningly intimate reportage make this one of the best cartoon coshes ever applied to the politics of this century.

His previous collections include The Pain – When Will It End? (2004) and Why Do They Kill Me? or: Scream, Honkey, Scream (2005), and I look forward to more from Kreider in the sorry certainty that people won’t get less stupid, rulers can’t change their spots and religions will never stop dictating what their followers can think or feel…

Cartoons and text © 2011 Tim Kreider. All rights reserved.

Axa volumes 3 and 4


By Donne Avenell & Enrique Badia Romero (Ken Pierce Books)
Vol. 3 No ISBN: 0-912277-00-9  Vol. 4 no ISBN: 0-912277-00-9

During the 1970s British newspapers radically altered much of their style and content to varying degrees in response to the seemingly inexorable move towards female social emancipation and sexual equality. Nevertheless, this somehow allowed newspaper editors to squeeze in even more undraped women, who finally escaped from the perfectly rendered comics strips and onto the regular pages, usually the third one, the centre-spreads and into the fashion features…

The only place where truly strong female role-models were taken seriously was the aforementioned cartoon sections but even there the likes of Modesty Blaise, Danielle, Scarth, Amanda and all the other capable ladies who walked all over the oppressor gender, both humorously and in straight adventure scenarios, lost clothes and shed undies repeatedly, continuously and in the manner they always had…

Nobody complained (no one important or who was ever taken seriously): it was just tradition and the idiom of the medium… and besides, artists liked to draw bare-naked ladies as much as blokes liked to see them and it was even educational for the kiddies – who could buy any newspaper in any shop without interference even if they couldn’t get into cinemas to view Flashdance, Trading Places, Octopussy or Spacehunter: Adventures in the Forbidden Zone without an accompanying adult…

Sales kept going up…

Take-charge chicks were almost commonplace when the Star Wars phenomenon reinvigorated public interest in science fiction and the old standby of scantily-clad, curvy amazons and post-apocalyptic wonderlands regained their sales-appeal. Thus The Sun hired Enrique Badia Romero and Donne Avenell to produce just such an attention-getter for their already well-stacked cartoon section.

Romero had begun his career in Spain in 1953, producing everything from westerns, sports, war stories and trading cards, often in conjunction with his brother Jorge Badía Romero. He even formed his own publishing house. “Enric” began working for the higher-paying UK market in the 1960s on strips such as ‘Cathy and Wendy’, ‘Isometrics’ and ‘Cassius Clay’ before successfully assuming the drawing duties on the high-profile Modesty Blaise strip in 1970 (see Modesty Blaise: The Hell Makers and Modesty Blaise: The Green Eyed Monster), only leaving when this enticing new prospect appeared.

In 1986 political and editorial intrigue saw Axa cancelled in the middle of a story and Romero returned to the bodacious Blaise until creator/writer Peter O’Donnell retired in 2001. Since then he has produced Modesty material for Scandinavia and a number of projects such as Durham Red for 2000AD.

Axa ran in The Sun Monday to Saturday from 1978 to her abrupt disappearance in 1986 and other than these slim volumes from strip historian Ken Pierce has never been graced with a definitive collection. It should be noted also that at the time of these books the strip was still being published to great acclaim.

In the first two volumes Axa, a pampered citizen of a sterile, domed community in 2080AD, rebelled against her antiseptic society’s cloying strictures and escaped to the ravaged, mutant-infested post apocalyptic wilderness to be free. Her journeys took her across the ravaged planet, discovering lost enclaves and encountering bizarre new tribes and cultures.

The third volume opens with an avid appreciation by C.C. Beck, the “Crusty Curmudgeon” most celebrated as co-creator of the Shazam!-shouting Captain Marvel before the nubile nomad resumed her explorations in ‘Axa the Brave’ with her latest companion Jason Arkady in tow. Crossing a frozen wasteland reclaimed by wolves after man’s Great Contamination excised human civilisation, the pair stagger into a lush tropical valley populated by dinosaurs and cavemen.

The historical anomalies are disturbing and dangerous enough, but when they were invited to join the new stone-agers they uncovered an even greater enigma: the cave-walls were covered in paintings of robots and weird machines… The secret of the hidden valley is yet another example of the brilliance and folly of the lost human civilisation and leads the unstoppable freedom-seeker to a swamp-city where an enclave of scientists had survived the disaster…

The hidden sages had a big plan to reshape the world and wanted Axa aboard, so they built her the perfect companion: a faithful, semi-sentient laser-wielding robot dubbed Mark 10 who instantly aroused the jealous ire of Jason. As so often the case however, Axa’s male benefactors had hidden plans for her but the scientists had built too well and the utterly devoted Mark came rattling rapidly to her rescue…

In ‘Axa the Gambler’ the winsome wanderer, with Mark and Jason faithfully following, stumbled onto a community where wagering was the basis for existence and pilgrims came from miles around to bet with the fervour of religious zealots.

In The City of Hope patrons worshipped Las Vegan relics, seeking instant gratification for their greedy, hungry prayers. Soon Jason had caught the bug and gambled away all their meager possessions including the magnificent ancient sword Axa had carried since her first escape from the Domed City.

Of course the game was fixed, but with Mark’s cybernetic intervention Axa recouped all their losses, narrowly escaping the hidden penalty that underpinned the barter-economy of the City: when you don’t have any more goods to wager with, you become the property of the house…

When Jason discovered a historic family link to big boss Mr. Nero he switched allegiance and Axa ended up fighting for her life and liberty in the gladiatorial arena beside motorcycle warrior Dirk. With freedom her greatest love, Axa inevitably engineered Nero’s bloody fall, but lost Jason to the lure of greed and an idle life of pleasure…

Axa 4 begins with an appreciation and “previously on…” by publisher Bernie McCarty before ‘Axa the Earthbound’ saw the blonde bombshell and Dirk hunting the missing mechanical Mark 10 through a haunted, monster-haunted swamp until they stumbled upon a lost oasis of beauty – a veritable paradise amidst the ruins of the world.

In a ramshackle old house lived aged Joy Eden who happily welcomed the wanderers to stay. Axa was subtly drawn to the aged free spirit’s talk of Mother Earth and pagan renewal but Dirk had his suspicions: did the old lady thrive despite the mutants and mud-monsters… or because of them?

Deeply steeped in Earth-magic and transformative mysticism, did the lonely old crone have another reason for keeping Dirk and Axa within the tumbledown walls of her “Seventh Heaven”… and just what did happen to the coldly technological but absolutely loyal Mark?

Ending as always in bitter revelation, chilling conflict and spectacular conflagration the denouements led the explorers back into the desert wastes in ‘Axa the Tempted’. Their trek brought them to the coast where mutated seaweed and giant sea-life threatened to end their trials for ever and whilst fleeing giant land-crustaceans the couple found an ancient beached ocean-liner from where inbred pirates raided other coastal settlements for slaves, provisions and “Old People” technological artifacts.

Escaping from “The Crewmen”, Axa and Dirk allied themselves with the united sea-villagers and the heroic Cap, King of the Coast, who protects the scattered communities from pirate depredations. The wily wild-girl was strangely attracted to the larger-than-life champion and his luxurious life of adventure, excitement and bold deeds, but Dirk had mysteriously vanished and something just didn’t ring true about the magnanimous warrior-king…

Once more bitter disappointment and righteous indignation awaited Axa as she once more learned that no matter where she roamed men were all the same whilst greed and depravity had not vanished with the Old Ones and their Great Contamination.

These tales are superb examples of the uniquely British newspaper strip style: lavishly drawn, subversively written, expansive in scope and utterly enchanting in their basic simplicity – with lots of flashed flesh, emphatic action and sly humour. Eminently readable and re-readable (and there’s still that dwindling promise of a major motion picture) Axa is long overdue for a definitive collection. so here’s hoping there’s a bold publisher out there looking for the next big thing…

© 1983 Express Newspapers, Ltd. First American Collectors Edition Series ™ & © 1983 Ken Pierce, Inc.

Fuc_ __u, _ss__le: Blecky Yuckerella volume 4


By Johnny Ryan (Fantagraphics Books)
ISBN: 978-1-60699-415-3

Johnny Ryan is a comedian who uses comics as his medium of expression. Whether in his own Angry Youth Comix, or the many commissions for such varied clients as Nickelodeon, Hustler, Mad, LA Weekly and elsewhere, his job and mission is to make laughter. Depending on your point of view he is either a filth-obsessed pervert smut-monger or a social iconoclast using the same tactics as Lenny Bruce or Bill Hicks to assault the worst and/or most hidebound aspects of society.

His wild, loose cartoon drawing style is deceptively engrossing, and his seeming pictorial Tourette’s Syndrome of strips and gags involving such grotesque signature characters as Boobs Pooter (world’s most disgusting stand-up comedian), Loady McGee and Sinus O’Gynus will, frankly, appal many readers, but as with most questions of censorship in a Free Society, they are completely at liberty neither to buy nor read the stuff.

Ryan dubs his stinging graphic assaults on American culture ‘misanthropic comics’ and one of the most effective has been Blecky Yuckeralla. Originally running weekly in The Portland Mercury and Vice Magazine from 2003 before switching to Ryan’s own on-line site the strip was based on traditional, anodyne comics features and referenced many other popular art forms. This fourth bi-annual collection collects the last 99 four-panel pages up to and including the final episode which ran on www.johnnyryan.com on 30th July 2010.

Blecky is an ugly, unsavoury, unsanitary and very stupid girl: a cunning reinterpretation of Ernie Bushmiller’s beloved Nancy strip, with plenty of comics, movies and media pastiches thrown in too. There’s Bucksley – a ghastly, grotesque Richie Rich-clone, nerdy “boyfriend” Wedgie, guardian Aunt Jiggles and a host of guest-victims for the shocking puns and fouls antics of the little girl from hell …or maybe it’s New Jersey.

Here you’ll find gross, vulgar and shocking gags about sex, defecation, farting, bodily functions, feminine hygiene, and even the ultimate modern whited sepulchers, TV, money, religion, politics, race and sexual abuse. There are no safe areas or taboo subjects. Blecky and Co are equally free with cute animals, presidents, film stars, assorted Holy Books and even 9-11…

Depending on who you are and your social outlook this final collection is as brilliant or as appalling as the previous three so if you’re prudish, sensitive or concerned about moral standards – don’t buy this book. There’s plenty of us who will…

© 2010 Johnny Ryan. All Rights Reserved.

Milton Caniff’s Steve Canyon 1951


By Milton Caniff (Checker Book Publishing Group)
ISBN: 978-1-933160-10-8

Most cartoonists – most artists in any field of creative endeavour – go to their graves never attaining those giddy heights wherein they are universally associated with a signature piece of unequivocally supreme work. How incredible then when somebody achieves that sublime act of creation, not once but twice – and does so seven days a week for 64 years?

After reluctantly leaving his incredibly successful, groundbreaking Terry and the Pirates newspaper strip in the hands of others, Milton Caniff created another iconic hero in de-mobbed World War II pilot Steve Canyon. The main reason for the move was rights and creative control, but it’s also easy to see another reason. Terry, set in a fabled Orient, even with the contemporary realism the author so captivatingly imparted, is a young man’s strip and limited by locale.

The worldly, war-weary, Canyon was a mature adventurer who could be sent literally anywhere and would appeal to the older, wiser readers of Red-Menaced, Atom-Age America, now a fully active player on the world stage. Canyon also reflects an older creator who has seen so much more of human nature and frailty than even the mysterious Orient could provide. A young Shakespeare could write “Romeo and Juliet” but maturity and experience were needed as much as passion and genius to produce “the Tempest” or “King Lear”.

Steve Canyon began on 13th January 1947, after an extended build-up of public anticipation following the very conspicuous resignation from Terry. Caniff, the master of suspense and adept at manipulating reader attention, didn’t let his new hero actually appear until four days later – and then only in a ‘file photograph’. The rabid readership first met Stevenson Burton Canyon, bomber pilot, medal-winning war-hero, Air-Force flight instructor and latterly, independent charter airline operator in the first Sunday colour page, on 19th January 1947.

Almost instantly Caniff was working at the top of his game, producing material both exotic and familiar, and once again dead on the money in terms of the public zeitgeist and taste…

Volume five of Milton Caniff’s second graphic magnum opus sees the WWII veteran increasingly mired in a catastrophic battle against World Socialism as the Korean War rumbled on whilst his “will-she, won’t-she” romance with the elusive Summer Olson continued to plague him in fraught and frantic episodes of the daily strip and Sunday page which first appeared between January 28th 1951 to April 6th 1952.

Conveniently contained for your convenience in four fabulous graphic sagas, the Cold War classics commence with ‘Operation Foo Ling’ (January 28th – April 14th), immediately following on from the previous chronicle with the fully reactivated Air Force Major dispatched into Nationalist China to drop the eponymous Chinese magician behind the Bamboo Curtain and fly out the prisoner Ling is tasked with rescuing. Providing medical support, glamour and romantic tension is old flame Deen Wilderness (see Milton Caniff’s Steve Canyon: 1948) but is she a thorn in Steve’s side or a rose for new cast-member and dashing flyboy Breck Nazaire?

The mission goes badly from the start: even though Foo Ling carries out his part the commando raid deep into mainland China results in a spectacular firefight during which Breck is left behind and Deen is subsequently charged with deserting her post…

‘The Duchess of Denver’ (April 15th – August 5th), finds Steve in Hong Kong to rendezvous with Ling but quickly embroiled in a criminal scheme perpetrated by a gangster’s moll who suddenly finds herself in over her head. Smugglers, white slavers, spies and gallant White Knights combine in moody noir magnificence in the most exotic hell-holes of the Orient, but as always Caniff wrote – and drew – his women strong and capable enough to cope by themselves if they had to…

The shattering conclusion left Canyon battered, bruised and adrift alone in a lifeboat, so ‘Operation: Eel Island’ (August 6th – November 14th), opens with the recuperating Major on soft clerical duties in a “spit-and-polish” camp once used by the Japanese during WWII, unaware that he’s undergoing psychiatric evaluation.

Moreover, the island-base hides a dangerous secret, and martinet Colonel Index has his hands full with his sultry, wayward wife Delta amidst all those lonely military men. If he ever found out that she and Steve used to date back in the USA…

When intrigue is expedited by a fifth column of spies Colonel Index and Canyon find themselves on a collision course with disaster and dishonour…

This entrancing tome of comic-strip majesty concludes with ‘Crisis on the Campus’ (November 15th 1951 – April 6th 1952) as, posted back to America to lecture R.O.T.C. (that’s Reserve Officers’ Training Corps) candidates – actually to scrutinize a college professor’s latest invention – Steve is finally, joyously reunited with the long-missing Summer Olson, only to find that the shady halls of Academe are as fraught with tension and peril as the distant East and that in such troubled times there really were Reds under a lot of  Beds…

Most tragically, within moments of a marital “Happy Ever After” Steve and Summer were once again dragged apart by circumstance…

With Mao Tse-tung’s (we know him now as Mao Zedong) Chinese Republic flexing its victorious muscles and  stoking the fires of the Korean War, Caniff increasingly wove news scraps, items of research gained from military friends and advisors and sheer inspired speculation into his unfolding saga. Ever the patriot, his opinions and pro-“Free World” stance might now flavour these strips with a somewhat parochial or jingoistic tang, but as with all fiction viewed through the lens of time passed, context is everything.

Unlike his controversial stance on Vietnam two decades later, this was not an issue which divided America. However the public and officials of the USA treated Communists and “Pinkos” within their own borders, the Red Menace presented by Russia and China was real, immediate, and actively working against Western Interests. The real talking point here is not the extent of a creator’s perceived paranoia, (check out any Atlas/Marvel war title of the period if you want to see totally unrestrained “patriotic fervour”) but rather the restraint which Caniff always showed within his strip compared to what was happening in the world outside it.

Compelling, compulsive, exotic, action-packed and emotionally charged Steve Canyon is a masterpiece of graphic narrative: a full-immersion thrill and a passport to the best parts of another age. Comics just don’t get better than this.

© Checker Book Publishing Group 2005, an authorized collection of works © Ester Parsons Caniff Estate 1951, 1952. All characters and distinctive likenesses thereof are trademarks of the Ester Parsons Caniff Estate. All rights reserved.

Fearless Fosdick


By Al Capp (Kitchen Sink Press)
ISBN: 978-0-87816-108-9

Al Capp’s Li’l Abner is rightly considered one of the greatest comic strips ever created, a devastatingly satirical, superbly illustrated, downright brilliant comedic masterwork which lampooned anything and everything America held dear and literally reshaped their popular culture. Generations of readers took Capp’s outrageous inventions and graphic invectives to their hearts. Many of the strips best lines and terms entered the language as did the role-reversing college bacchanal known as Sadie Hawkins Day and some fictional shticks even became licensed and therefore “real” – just Google “Shmoo” and “Kickapoo Joy-juice” to see what I mean…

Apart from the satirical and funny bits you can say pretty much the same about Chester Gould’s legendary lawman Dick Tracy – a landmark creation which has influenced all popular fiction, not simply comics. Baroque villains, outrageous crimes and fiendish death-traps have pollinated the work of numerous strips, shows and movies since then, but the indomitable Tracy’s studied use – and startlingly accurate predictions – of crime fighting technology and techniques gave the world a taste of cop thrillers, police procedurals and forensic mysteries such as CSI decades before our current fascination took hold.

In August 1942 Alfred Gerald Caplin, as he didn’t prefer to be known, took a studied potshot at the cartooning game, joyously biting the hand that fed him (grudgingly and far from enough) when he introduced a frantic, barbed parody of Tracy into Li’l Abner, Fearless Fosdick (as depicted by “Lester Gooch”) was a deadpan, compulsively honest, straight-laced cop who worked for a pittance in a corrupt, venal crime-plagued city, controlled by shifty, ungrateful authorities i.e. typical bosses. Fosdick slavishly followed the exact letter of the law, if not the spirit: always over-reacting, and often shooting litterbugs and Jay-walkers whilst letting bandits and murderers escape.

The extended gag began as a sly poke at strip cartoonists and syndicates whom Capp portrayed as slavering maniacs and befuddled psychotics manipulated by ruthless, shameless, rapacious exploiters. It became so popular on its own admittedly bizarre merits that Fosdick’s sporadic appearances quickly generated licensed toys and games, a TV puppet show and a phenomenally popular advertising deal for Wildroot Cream-Oil hair tonic.

The hard-hitting, obtuse he-man hero was the impulsive Abner’s “Ideel” and whenever the crime-crusher appeared as a strip within the strip the big goof aped his behaviour to outlandish degree. When Fosdick married as part of a bizarre plot Abner finally capitulated to devoted girlfriend Daisy Mae’s matrimonial aspirations and “married up” too, even though he didn’t really want to!

Fosdick made the jump to comicbooks; edited reprints of the strip appeared from Toby Press, a promotional comic – ‘Fearless Fosdick and the Case of the Red Feather’ – followed and in 1956 Simon and Shuster published Al Capp’s Fearless Fosdick: His Life and Deaths which forms the basis of the classy Kitchen Sink softcover under review here.

Prefaced with an absorbing and informative introduction by award-winning crime and comics writer Max Allan Collins – who took over Dick Tracy when Gould retired – this magical tome relates five of the very best felonious fiascos and forensic farces beginning with ‘Introducing: AnyFace!’ from 1947, wherein Abner is hired to protect cartoonist Lester Gooch as he crafts the tale of a crook with a plastic face.

The fiend is un-catchable since he can mimic anybody, constantly fooling Fosdick into shooting the wrong guy. Eventually the cop starts killing people preemptively – just in case – but in the “real” world as Abner gets more engrossed in the serial, Gooch, always bonkers as a bag of badgers (because only certified loons would create comics strips) is suddenly cured, casting the conclusion into desperate doubt! Confused? Good: that’s the point!

Next from 1950 comes ‘The Case of the Poisoned Beans’ in which madman Elmer Schlmpf randomly contaminates a tin of “Old Faithful”- the city’s most popular brand of beans. So popular are they that most shops and restaurants refuse to take them off sale and the populace won’t stop buying them. As no panic ensues and indifference rages Fosdick begins shooting citizens who won’t stop eating the beans. Better a safe, clean police bullet than a nasty case of poison…

‘Sidney the Crooked Parrot’ (1953) was once Fosdick’s faithful pet, but living with the obsessive do-gooder turned the bird into a vengeance-crazed criminal genius. Cunningly causing Fearless to lose his job, the bird then organises a campaign of terror, but even humiliated, derelict and starving the unswerving righteousness of the super-cop finds a way to triumph…

‘The Case of the Atom Bum’ (1951) saw the dapper detective helpless to halt the depredations of a radioactive hobo who robbed with impunity since the slightest wound could cause him to detonate like a human atom bomb. Forced to ignore and even – shudder!! – abet the ne’er-do-well, Fosdick was going even more insane with frustrated justice – and then he snapped…

This hysterical black and white collection concludes with the utterly surreal ‘Case of the Chippendale Chair’ from 1948, which begins only after certifiably cured and sane cartoonist Lester Gooch is kidnapped by thugs working for the syndicate who torture him until he is crazy enough to produce Fearless Fosdick once more…

Once more demented, Gooch sets to delivering a startling saga of murder, theft and general scofflawing to sate the nation’s desire for graphic gang-busting with a new mastermind ravaging the palaces of the rich. Who can possibly be behind such brilliant crimes? (The clue is in the title…) and as Fosdick ineptly yet unerringly closes in on the culprit the collateral casualties mount. Still, isn’t justice worth a few sacrifices?

Madcap and hilariously ultra-violent, these eccentric yarns are credited with inspiring Harvey Kurtzman to create Mad and clearly shaped decades of American comics comedy. Fosdick kept on turning up until 1972, leavening the hillbilly high-jinks, satire and social commentary with some healthy recreational slapstick slaughter, justifiable homicides and preemptive cold-case clean-up.

If you have a taste for over-the-top hilarity and stunning draftsmanship this is a book you absolutely must track down. Consider it a constabulary duty to be done…
Strip material © 1947, 1949, 1950, 1951, 1990 Capp Enterprises, Inc. Introduction © 1990 Max Allan Collins. Entire Contents © 1990 Kitchen Sink Press, Inc.

Axa volumes 1: Axa: The Beginning and 2: Axa the Desired


By Donne Avenell & Enrique Badia Romero (Ken Pierce Books)
Vol. 1 ISBN: 0-912277-04-1 Vol. 2 no ISBN

During the 1970s the British newspaper underwent radical changes in style and particularly content as lip service to female liberation and the sexual revolution allowed editors to wedge in even more semi-clad women for men to ogle even while bragging that now the chicks were in control of their own lives.

One place where that policy actually manifested in truly strong female role models as opposed to vapid eye-candy and fluff-piece fashion flash-in-the-pans was the comics page where the likes of Modesty Blaise, Scarth, Amanda and a wave of other capable ladies walked all over the oppressor gender both humorously and in straight adventure scenarios.

They still got their kit off at every imaginable opportunity, but that was just tradition and the idiom of the medium…

By 1978 the fuss and furore had somewhat subsided and aggressive, take-charge naked chicks had become commonplace, but when Star Wars reinvigorated public interest in science fiction the old concept of a scantily-clad, curvaceous beautiful barbarienne toiling through post-apocalyptic wonderlands resurfaced. The concept must have appealed mightily to the features editor of The Sun when it first crossed his desk, especially with Modesty Blaise illustrator Enrique Badia Romero attached to the proposal as artist…

Veteran writer Donne Avenell (who had cut his teeth on hundreds of British comics icons and such major international features as The Phantom and assorted Disney strips) provided racy, pacy, imaginative and subversively clever scripts for glamour-strip star Romero, who had begun his career in Spain in 1953, producing everything from westerns, sports, war stories and trading cards, often in conjunction with his brother Jorge Badía Romero. He even formed his own publishing house.

“Enric” began working for the higher-paying UK market in the 1960s on strips such as ‘Cathy and Wendy’, ‘Isometrics’ and ‘Cassius Clay’ before assuming the art duties on the high-profile Modesty strip in 1970, only leaving when this enticing new prospect appeared. Political and editorial intrigue saw Axa cancelled in the middle of a story in 1986 and Enric soon returned to Blaise until creator Peter O’Donnell retired in 2001. Since then he has produced Modesty Blaise material for Scandinavia and a number of projects such as Durham Red for 2000AD.

Axa ran in The Sun Monday to Saturday from 1978 to her abrupt disappearance in 1986 and other than these slim volumes from strip preserver Ken Pierce has never been graced with a definitive collection. It should be noted also that at the time of these books the strip was still being published to great acclaim.

The first black and white volume opens with an informative essay ‘Introducing Axa’ by publisher and historian Maggie Thompson outlining the history of and indifference to nudity in British newspaper strips after which ‘The Beginning’ takes us to 2080AD and a domed city where restless, buxom, anti-social amazon Axa chafes under the stifling oppressive security of the State which controls the citizens’ lives down to the most minute detail.

Throwing off her shackles and her clothes she leaves her assigned mate Jon, breaks out and flees to the post-apocalyptic wastelands created by The Great Contamination, populated only by mutants and monsters. In a cave she is attacked by a giant spider and saved by Matt, a debased (but hunky) warrior of the Middle People tribe. Taken to their village she discovers that the free primitives are just as hide-bound and oppressive as the City Men. Fleeing the village with the captivated Matt she finds a gleaming long-sword and finally discovers the secret of total true freedom is the ability to defend oneself…

Matt convinces her to return to the Middle Men, but she is betrayed and condemned to be a breeding female, but finds unwelcome release when she and her fellow captives are taken by raiding mutants. Easily escaping, she follows the raiders, intent on freeing the other captive women, once more linking up with the double-crossing Matt.

Surviving the monsters of the wilderness they catch up with the raiders only to be captured. After a climactic battle where Axa’s arguments and beliefs are more effective than any weapons, the rescued women are freed…

This segues straight into ‘The Chosen’ as Axa discovers that her fierce nature and astounding exploits has led the Middle People to declare her a goddess. Bemused by the attention at first she soon finds at it’s all a ploy by the wily tribe’s leader. Goddesses are locked up in temples where they can’t interfere or change the way the people are governed…

Never defeated, Axa breaks out and battles her way to freedom, dragging the ambivalent and indecisive Matt with her. Trekking through a beast-infested desert she is soon lost, alone and near death when she is rescued by Jon. Thinking he has come to join her she awakes to find herself a prisoner, returned to the Dome for therapy.

Sanitized and “Depersonalised’ with mind-bending drugs she once more becomes a decent citizen, but the lure of freedom is too strong and once more she rebels. Throwing off the chemical cosh Axa once more makes a break for the outside, but this time with the sanction of the Dome’s ruler who wants the unconquerable woman to undertake an impossible mission…


The second volume, containing the next two adventures, opens with a text appreciation and recap by Catherine Yronwoode after which Axa the Desired begins with the unstoppable freedom-seeker heading towards the coast, closely followed by the reluctant Jon, torn between his desire for her and disgust with the tainted world beyond the Dome.

Soon they have found a colony of survivors eking out an existence from the slowly healing seas, but are betrayed only to be rescued by two sailors from a foreign land. Jon has had enough and bolts back for the safety of the Domed City and Axa takes ship with the mariners, but the constant storms which batter the poisoned seas destroy their boat and she is washed ashore on an island where the old civilisation seems to have survived.

Appearances are deceiving: the lifestyle of the islanders is about to end as their stockpiled resources of guns and food and gasoline are all but gone. All but handsome Jason Arkady are decrepit dotards and their enclave was doomed until the healthy, hopefully fertile Axa turned up…

Initially horrified, the suave Jason almost turns the wild-woman’s head, but as the mad cracks in the isolated island-culture begin to show, she bolts and discovers that her companion from the shipwreck has been hiding out on the beach, secretly aided by Jason…

When the three try to escape, the suppressed insanity of the Arkady clan boils over in a cascade of blood, bullets and conflagration…

The next saga – also called ‘the Desired’ – sees the trio reach what was once Europe where the biggest surprise was Axa’s discovery of another Dome, just like the one she fled from but located at the bottom of a shallow sea. However this bastion of technology is even worse than her old home as the rulers are women who have dominated their own men and use mutants adapted to aquatic conditions as slaves and beasts of burden.

Even after all her woes at male hands Axa cannot abide the loss of any creature’s liberty and rejects the overtures of the Sea Women to join their society. Moreover when the slaves’ long-planned revolt erupts she manages to avoid taking sides and broker a solution acceptable to all…

These tales are classically European if not British in style: lavishly drawn, cunningly written, expansive in scope and utterly enchanting in their basic simplicity. Eminently readable and re-readable, perhaps the distant promise of a major motion picture (although the project has been in a development wasteland much like the one seen here since 2005) might lure a bold publisher into producing some definitive collectors editions…

© 1981, 1982, Express Newspapers, Ltd. First American Collectors Edition Series © 1982 Ken Pierce, Inc.

Flash Gordon: complete daily strips – 19th November 1951-20th April 1953


By Dan Barry & Harvey Kurtzman, with Frank Frazetta (Kitchen Sink Press)
ISBN: 978-0-86801-969-7

By most lights Flash Gordon is the most influential comic strip in the world. When the hero debuted on Sunday January 7th 1934 (with the superb Jungle Jim running as a supplementary “topper” strip) as an answer to the revolutionary, inspirational, but rather clunky Buck Rogers strip of Philip Nolan and Dick Calkins (which also began on January 7th, but five years earlier) two new elements were added to the wonderment; Classical Lyricism and astonishing beauty.

Where Rogers blended traditional adventure and high science concepts, Flash Gordon reinterpreted Fairy Tales, Heroic Epics and Mythology, spectacularly draping them in the trappings of the contemporary future, with varying ‘Rays’, ‘Engines’ and ‘Motors’ substituting for spells, swords and steeds – although there were also plenty of those – and exotic craft and contraptions standing in for Galleons, Chariots and Magic Carpets.

Most important of all, the sheer artistic talent of Raymond, his compositional skills, fine line-work, eye for sumptuous detail and just plain genius for drawing beautiful people and things, swiftly made this the strip that all young artists swiped from.

When all-original comicbooks began a few years later, dozens of talented kids weaned on the strip’s clean-lined, athletic Romanticism entered the field, their interpretations of Raymond’s mastery a ticket to future success in the field of adventure strips. Almost as many went with Milton Caniff’s expressionistic masterpiece Terry and the Pirates (and to see one of his better disciples check out Beyond Mars, illustrated by the wonderful Lee Elias).

For over a decade sheer escapist magic in a Ruritanian Neverland, blending Camelot, Oz and every fabled paradise that promised paradise yet concealed hidden vipers, ogres and demons, enthralled the entire world, all cloaked in a glimmering sheen of sleek art deco futurism. Worthy adversaries such as utterly evil, animally magnetic Ming, emperor of a fantastic wandering planet; myriad exotic races and fabulous conflicts offered a fantastic alternative to the drab and dangerous real world…

Alex Raymond’s ‘On the Planet Mongo’, with Don Moore doing the bulk of the scripting, ran every Sunday until 1944, when the artist joined the Marines. On his return he would create the gentleman detective serial Rip Kirby. The one continuous, unmissable weekly appointment with sheer wonderment, continued under the artistic auspices of Raymond’s assistant Austin Briggs who had drawn the daily instalments since 1940.

That Monday to Saturday black and white feature ran from 1940-1944 when it was cancelled to allow Briggs to take over the Sunday page. Often regarded as the poor relation, the daily strip got an impressive reboot in 1951 when King Features, keenly aware of the science fiction zeitgeist of the post-war world, revived it, asking Dan Barry to produce the package. The Sunday was continued by Austin Briggs until 1948 when Mac Raboy assumed artistic control, beginning a twenty year resurgence of classical brilliance. On Raboy’s death Barry added the Sunday to his workload until he quit over a pay dispute in 1990.

Barry (1911-1997) started as a jobbing artist in comicbooks, a contemporary of Leonard Starr and Stan Drake. Like them and his brother Seymour “Sy” Barry (who produced The Phantom newspaper strip for three decades) Dan worked in a finely detailed, broadly realistic style, blending esthetic sensibility with sharp detail and strong, almost burly virile toughness – a gritty “He-man” attitude for a new era and defined as “New York Slick”.

Dan Barry drew such varied comicbook series as Airboy, Skywolf, Boy King, Black Owl, Spy Smasher and Doc Savage before joining the Air Force. Returning after the hostilities he drew The Heap and assorted genre shorts for new titles such as Crimebusters. He also started his own business producing educational and informational comics.

He began the gradual departure from funny-books as early as 1947 when he took over the Tarzan daily strip for a year but he was still gracing DC’s crime, mystery and science fiction anthologies as late as 1954. When offered Flash Gordon he agreed, intending to write the feature himself. However, the financial rewards were meager and soon he was looking for a scripter.

The story of how cartoon genius Harvey Kurtzman came aboard (probably in February 1952) makes a fascinating postscript in this magnificent volume so I won’t spoil the revelations of the text feature at the back: a section which also contains a wealth of the new writer’s rough-penciled script layouts, sketches, ghosted pencils from young Frank Frazetta and a selection of Flash Gordon spoofs from other magazines. (If you’re interested, they include ‘Flesh Garden’ by Wally Wood from Mad #11 (May 1954), ‘Flyashi Gordonovitch’ (Jack Davis, Humbug #10, June 1958), ‘Little Annie Fanny’ (Playboy 1962, Will Elder) and Kurtzman’s own art for the cover of Snarf #5, September 1972).

This huge black and white tome, 320mm x 260mm, available as both hardback and softcover, reprints the entire run until Kurtzman’s departure with the 20th April episode. Later Flash Gordon story collaborators included writers Harry Harrison and Julian May and art assistants Bob Fujitani and Hillman Publications comrade Fred Kida – more magical material well worth collecting someday….

The new Flash Gordon daily debuted on 19th November 1951 with all the beloved history and scenarios of Mongo and the Ruritanian universe sidelined in favour of a grittier, harder-edged pulp fiction atmosphere. Sometime in the near future astronaut Flash launches into space, part of an expedition to Jupiter, However technical trouble forces the ship to stop at the Space Prison Station.

Docked for repairs the crew inadvertently triggers a riot as the ruthless convicts take a once-in-a-lifetime opportunity to escape the space rock… Terse and gripping, this two-fisted yarn rockets along with Flash, Dale and the crew fighting for their lives before finding an ally among the rioters, one who would eventually join them on their voyage to the gas giant and beyond…

With new iconoclastic tone and milieu firmly established, ‘Man Against Jupiter!’ began on Monday, February 25th 1952 (with Kurtzman’s first scripts appearing sometime in April). The crew orbiting the colossal globe once more experiences terrifying malfunctions and their atomic ship “Planet Pioneer” heads to the moon Ganymede to effect repairs. On landing the bold explorers discover a subterranean civilisation within the icy satellite and a young Earth boy…

Ray Carson was the son of a lost lunar scientist and his presence halfway across the solar system is but one of the intriguing mysteries challenging Flash and Dale as they battle alien madmen and malicious monsters in the hidden City of Ice… Of course the real threat is the willful, voluptuous Queen Marla who abducted Ray and his father…

Using teleport technology she had dispatched the missing scientist to another star-system to search for an element vital to the Ganymedan’s survival but when upheaval and revolution tear the city apart Flash, Dale, Ray and Marla can only escape by following the missing savant into an unknown universe…

Slowly the old accoutrements of the classic strip had been returning: lost civilizations, monsters, arena duels… and with this new sequence (beginning 17th June 1952) the creators brought back more fantasy elements as the survivors explore this new world hunting Dale, who had been lost in transit. After an intriguingly off-beat encounter with Butterfly Men and a grueling ocean odyssey the Flash, Marla and Ray discover a feudal race of horned and tailed, cloven-hoofed warriors in the devil city of Tartarus and an old friend making earth weapons for them as they strive to overthrow their tyrannical warlord…

Wherever Flash Gordon goes war and revolution seem to follow, but once the devil-men have settled their differences Flash, Marla and Ray resume the search for Dale, and stumble into the bizarrely advanced city of Pasturia, ruled by masters of the mind…

With “Planet Pioneer” crewman Bill Kent, the trio press on and soon make the most astounding discovery of all: this distant world is the retirement home of legendary Earth wizard Merlin, whose super technology includes a time-machine which not only recovers Dale and returns them all to Earth but subsequently endangers our home world by accidentally allowing criminals from the future to poison the planet…

Gripping, alluring, stunningly well illustrated (did I mention that the incomparable Frank Frazetta penciled a long sequence of incredible strips?) this lost treasure is pure graphic gold, presented on huge pages that perfectly display the virtuosity of all involved. Perfect, perfect comic strip wonderment…
© 1988 King Features Syndicate. Additional material © 1988 its respective copyright holders. This edition © 1988 Kitchen Sink Press. All Rights Reserved.

The Death of Groo the Wanderer (Marvel Graphic Novel #32)


By Sergio Aragonés, Mark Evanier, Stan Sakai & Tom Luth (Epic/Marvel)
ISBN: 0-87135-290-7

Groo is a living paradox: a brilliant fighting man and unbeatable warrior sell-sword and simultaneously the dumbest collection of organic molecules on the planet. Always hungry, he wanders because most places where he pauses burn down, wash away or crash into rubble soon after he gets there. He loves to fight and the entire world trembles at the mention of his name. They do the same when they smell him too…

Produced in unique fashion by Sergio Aragonés, wordsmith Mark Evanier, letterer Stan Sakai (creator of Usagi Yojimbo) and colourist Tom Luth, the idiot’s adventures form one of the longest running humour comicbook series in America and there seems to be no chance of stopping the creators as long as we keep buying these incredible, hilarious sagas…

Both in comic narrative and the infinitely more strenuous field of gag-cartooning Sergio Aragonés has produced vast volumes of excellent work. His darkly skewed sensibilities and grasp of the cosmically absurd, wedded to a totally unique, anarchically meticulous drawing style and frankly terrifying professional discipline, have made his (usually) silent doodles a vibrant proof of the maxims that laughter is universal and a picture is worth a thousand words.

After working for years for Mad Magazine and DC’s horror titles on gag features and the occasional full comic strip, in 1981 with writer and associate Mark Evanier, Aragonés produced a madcap four-page parody of the Sword-and-Sorcery genre as a contribution to the Creators Rights benefit comicbook Destroyer Duck published by Eclipse Comics.

Following a second outing in Mike Grell’s Starslayer (#5) Pacific Comics launched Groo the Wanderer in his own title. After 8 issues (December 1982-April 1984) the troubled company folded but the unsinkable barbarian (that’s a joke I’ll explain later) resurfaced in the Groo Special one-shot from Eclipse (October 1984), before finding a home at Epic Comics: Archie Goodwin’s creator-owned corner of the Marvel Universe.

Aragonés first created his witless warrior in the 1970s but no publisher would take on the property unless he sold all rights – an almost universal situation in the industry until the advent of the Direct Sales market transferred power from companies and distributors to creators and consumers. After an uproarious 120 issue run at Epic, and dozens of graphic novel compilations, the witless wonder moved on to Image and Dark Horse Comics, but they haven’t completely gone belly-up yet…

This all original volume from 1987 reintroduces readers to the smelliest, ugliest, stupidest itinerant mercenary in the world. Luckily he’s also the best swordsman in creation and too thick to be harmed because when he shuffles his unshod, dirty feet into the domain of King Krag he inadvertently encounters a thoroughly nasty man with a good many reasons to psychotically hate him…

At that time the kingdom was being ravaged by a colossal dragon, but as the only man on the planet crazy enough to fight it has a huge bounty on his head, how stupid would he have to be to come and attempt to kill it? – and if you’re having difficulty answering that, either you’ve not been paying attention or Groo has found a new apprentice…

Due to the kind of circumstance-concatenation that only happens in this series, everybody in the land of Groo-haters thinks the oaf is finally dead – even Groo – but with all the folk who have ever suffered at his hands gathered in one place they all start to realise that a world without Groo just isn’t the same…

Fear not however: order, if not sense, is eventually restored – but only after a grand display of confusions, contusions, conflagrations, conflicts, pratfalls, pitfalls, punch-lines and punch-ups. There’s even a little room left over for a soupcon of romance (Mmmm, Soup! Mmmm, leftovers…)

Published in the extravagant, luxurious over-sized 285mm x 220mm European album format which allows even more room for the artist’s tireless tornado of visual gags and graphitti this is a masterpiece of mirth and madness that comedy addicts will love and the great strength of the series is that new readers can start practically anywhere – and still be none the wiser…

Oh yeah, that sinking thing: among his other lack of abilities Groo cannot travel by ship. He’s not sea-sick or anything – it’s just that his physical presence on a nautical apparatus of any sort causes it to sink – and this book has one of the very best riffs on that running (swimming? sinking?) gag I’ve ever seen…
© 1987 Sergio Aragonés. All Rights Reserved.

Mac Raboy’s Flash Gordon: Volume 1 Sunday Strips from 1948-1953


By Don Moore & Mac Raboy (Dark Horse)
ISBN: 978-1-56971-882-7

By most lights Flash Gordon is the most influential comic strip in the world. When the hero debuted on Sunday January 7th 1934 (with the superb Jungle Jim running as a supplementary “topper” strip) as an answer to the revolutionary, inspirational, but quirkily clunky Buck Rogers by Philip Nolan and Dick Calkins (which also began on January 7th, but in 1929) two new elements were added to the wonderment; Classical Lyricism and poetic dynamism. It became a weekly invitation to stunning exotic glamour and astonishing beauty.

Where Rogers blended traditional adventure and high science concepts, Flash Gordon reinterpreted fairy tales, heroic epics and mythology, spectacularly draping them in the trappings of the contemporary future, with varying ‘Rays’, ‘Engines’ and ‘Motors’ substituting for trusty swords and lances – although there were also plenty of those – and exotic craft and contraptions standing in for galleons, chariots and magic carpets. It was a narrative trick that kept the far-fetched satisfactorily familiar – and was continued by Raboy and Moore in their run. Look closely and you’ll see cowboys, gangsters and of course, flying saucer fetishes adding contemporary flourish to the fanciful fables in this volume…

Most important of all, the sheer artistic talent of Raymond, his compositional skills, fine line-work, eye for unmuddled detail and just plain genius for drawing beautiful people and things, swiftly made this the strip that all young artists swiped from.

When all-original comic books began a few years later, literally dozens of talented kids used the clean-lined Romanticism of Gordon as their model and ticket to future success in the field of adventure strips. Almost all the others went with Milton Caniff’s expressionistic masterpiece Terry and the Pirates (and to see one of his better disciples check out Beyond Mars, illustrated by the wonderful Lee Elias).

Flash Gordon began on present-day Earth (which was 1934, remember?) with a rogue planet about to smash the World. As global panic ensued, polo player Flash and fellow passenger Dale Arden narrowly escaped disaster when a meteor fragment downed their airliner. They landed on the estate of tormented genius Dr. Hans Zarkov, who imprisoned them in the rocket-ship he had built.

His plan? To fly the ship directly at the astral invader and deflect it from Earth by crashing into it…!

Thus began a decade of sheer escapist magic in a Ruritanian Neverland: a blend of Camelot, Oz and every fabled paradise that promised paradise yet concealed hidden vipers, ogres and demons, all cloaked in a glimmering sheen of sleek futurism. Worthy adversaries such as utterly evil but magnetic Ming, emperor of the fantastic wandering planet; myriad exotic races and shattering conflicts offered a fantastic alternative to drab and dangerous reality for millions of avid readers around the world.

Alex Raymond’s ‘On the Planet Mongo’ with Don Moore doing the bulk of the scripting, ran every Sunday until 1944, when the artist joined the Marines. On his return he eschewed wild imaginings for sober reality and created the gentleman detective serial Rip Kirby. The continuous, unmissable weekly appointment with sheer wonderment, continued under the artistic auspices of Austin Briggs – who had drawn the daily black and white instalments since 1940.

In 1948, eight years after beginning his career drawing for the Harry A. Chesler production “shop” comicbook artist Emanual “Mac” Raboy took over the illustration of the Sunday page. Moore remained as scripter and began co-writing with the artist.

Raboy’s sleek, fine-line brush style, heavily influenced by his idol Raymond, had made his work on Captain Marvel Jr., Kid Eternity and the especially Green Lama a benchmark of artistic quality in the proliferating superhero genre. His seemingly inevitable assumption of the extraordinary exploits led to a renaissance of the strip and in the rapidly evolving post-war world Flash Gordon became once more a benchmark of timeless, escapist quality that only Hal Foster’s Prince Valiant could touch.

This first 260 page volume, produced in landscape format and printed in bold stark monochrome (although one or two strips appear to have been scanned from printed colour copies) covers the period January 8th 1948 to May 10th 1953 and opens with Flash as President of Mongo when Slyk, a refugee from the believed-uninhabited moon of Lunita, arrives. Beseeching assistance to liberate his world from the tyrannical depredations of the wicked siblings Rudo and Lura, the Lunite accompanies Flash, Dale Arden and Dr. Zarkov to his hidden moon where the heroes are soon captured before Slyk saves the day.

This short transitional tale set up an unfailingly popular formula of nightmarish beasts, distressed damsels and outrageous adventure that would last until Raboy’s death in 1967.

Returning to Mongo Flash and Co. discovered a red comet hurtling towards that fabulous world. Whilst trying to deflect it they become trapped by the civilisation who inhabit its interior, creatures to whom gravity is but a toy… Once more romance, intrigue and beautifully depicted action were the order of many days until the trio toppled the masters and placed far more agreeable rulers in charge, saving their adopted world and the greater universe.

The saga lasted until June of 1949 and was promptly followed by a stunning undersea odyssey as a brief trip to Mongo’s beaches led Flash and Dale into murky waters when they rescued captivating Merma from monstrous sub-sea marauder Sharki and became enmeshed in a watery range-war and tricky romantic quadrangle involving hidden kingdoms, scaly savages and outrageous leviathans and sea-beasts.

It was off to the frozen principality of Polaria next where ambitious Prince Polon was covering up a plague of giant monsters preying on the people. Of course the scurvy villain was behind the plot, using size-shifting rays and his ultimate aim was to become dictator of all Mongo…

The scheme obviously gave other regional rulers ideas. No sooner did President Flash return than he was off again to the Tropix Islands where “Queen” Rubia had fomented rebellion and seceded from the democratic federation of Mongo States. Hands-on Flash went undercover with Dale in an Arabian adventure to rival Sinbad’s greatest: before the people were liberated and the despots destroyed there was a panoply of spectacular action and fantastic creatures to survive…

Rubia, defeated, was dispatched to the prison moon Exilia, but all was not right on that grim penal colony. Once more surreptitiously investigating our hero discovered that villains had taken over the penal-planet and were preparing to attack civilized Mongo. Luckily Rubia and criminal mastermind Zin believed Flash to be his own double, dispatched to Exilia for impersonating the President – but they’re were not fooled for long…

This awesome extended epic ran from 6th March to November 5th 1950 and was followed by a proposed change-of-pace as Flash and Dale took off for a much-needed vacation on Earth. Unfortunately ever-malicious Rubia sabotaged their ship and they crash-landed on the unexplored Planet Zeta. It surely came as no surprise to fans when they discovered another beautifully barbarous lost civilisation there…

Zeta was a world of colossal plants and feudal warriors, but hid a dangerous secret. Something in the environment consumed metal. Within minutes Flash and Dale saw their ship and weapons melt away… Befriended instead of attacked the castaways found the inhabitants lived on a world seemingly immune to technological advancement, controlled by “wizards” who soon decided that Flash was a threat…

Flash discovers the metal-eating plague was artificial and helped the Zetans rebel and they helped him construct a new ship. Once more en route for Earth Flash and Dale encountered a stranger meteor, but without further mishap arrived safely. On March 25th 1951 (17 years and some months after they departed) two of earth’s first star-travellers finally returned to their birthworld and were feted like royalty. Sadly they should have paid closer attention to that vagrant space-rock as soon, Earth was under attack by strategically aimed meteors.

With Einsteinish Professor Brite in tow, Flash and Dale tracked the attacks to the Moon where they met beetle-men and human dictator Rak who planned to conquer Earth with his lunar meteor gun. He had never encountered a man like Flash Gordon before…

With Rak’s threat ended Flash helped Earth build a sentinel Space Platform, but when he, Dale, engineer Dr. Ruff and his annoying niece Ginger began work 1000 miles up they clashed with a strange race of flying saucer-riding space gnomes from Mars…

At this time Mars clearly preferred, if not actually needed, Earth women and with Dale and Ginger abducted, another sterling romp ensued. Flash outfoxed the malign gnome-king Toxo before subsequently leading a full expedition to the Red planet where he discovered another advanced feudal civilisation and that Martian women – or at least their Queen, Menta – had no worries, looks-wise…

Menta was however, a spoiled and murderous psychopath determined to conquer Earth…

This epic ran until February 24th 1952, whereupon Flash returned to Earth to discover his homeworld gripped in a new Ice Age. Jetting to the Arctic the good guys found Frost Giants from Saturn (the fifth moon Rhea to be exact) and that the big Freeze was artificially induced. Although he destroyed their forward base the Giants dragged Flash back to Rhea and inadvertently introduced human smallpox into their population…

Earth commander “Icy” Stark abandoned Dale after a space battle but Flash, with new Rhean allies rescued her and once more led a hostage society to overthrow its unfit rulers. On the return to Earth the fleet encountered a guided comet and met a new foe in Pyron the Comet Master.

Reunited with Dr. Zarkov the heroes battled the demented scientist’s horrendous creatures, saving Earth from flaming doom but were catapulted helplessly to the surface of enigmatic Venus for the last complete adventure in this stellar collection.

Not only is our solar system teeming with unsuspected life, but it appeared most of it was ruled by complete sods, as Flash, Dale and Zarkov battled winged tree-men, swamp horrors and the nefarious overlord Stang, enduring staggering hardship and hazard before crushing the tyrant and freeing two separate races from terror.

With a new ship, the far-flung travellers set off for Earth but were forced to land on the Moon where a secret human base had been established. For unknown reasons Dr. Stella and her thuggish aide Marc detained and delayed them, but when an increasing number of close shaves and mysterious accidents occurred, a little digging revealed that they were the unwitting guests of ruthless space pirates…

As is probably fitting for one of the world’s greatest continuity strips this first volume ends on a gripping cliffhanger, but with so much incredible action, drawn with such magnificent style there’s no way any fan of classic adventure can possibly feel short-changed

Mac Raboy was the last of the Golden Age of romanticist pencillers; his lush and lavish flowing adoration of the perfect human form was already fading from popular taste (for example the Daily feature at this time switched to the solid, chunky, He-manly burly, realism of Dan Barry and even Frank Frazetta) but here at least the last outpost of beautiful heroism and pretty perils prevailed, and thanks to Dark Horse you can visit as easily and often as Flash and Dale popped between planets, just by picking up this book and ones which followed…
© 2003 King Features Syndicate Inc. ™ Hearst Holdings, Inc. All Rights Reserved.